neue version von slot animation (unfertig)
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@@ -31,7 +31,7 @@ namespace Casino
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private void Sound_Click(object sender, RoutedEventArgs e)
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{
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Database data = new Database();
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byte[] blobData = data.GetSound(1);
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byte[] blobData = data.GetSound(2);
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var audioService = new Audioplayer();
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audioService.PlayMusic(blobData);
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}
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+28
-3
@@ -75,14 +75,39 @@ namespace Casino
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users[MainWindow.currentUser].Geld += 100;
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for (int i = 0; i < 50; i++)
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{
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foreach (var image in _bilder)
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int[,] currentSlot = new int[6, 3];
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for (int j = 6; j<_bilder.Count;j--)
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{
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int randomBild = _random.Next(0, AlleBilder.Count);
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LoadCard(image, randomBild);
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}
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if (i == 0)
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{
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currentSlot[0,j] = randomBild;
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LoadCard(_bilder[j], randomBild);
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}
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else if (i == 1)
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{
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currentSlot[1, j] = currentSlot[0, j];
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LoadCard(_bilder[j + 6], currentSlot[0,j]);
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currentSlot[0, j] = randomBild;
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LoadCard(_bilder[j], randomBild);
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}
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else
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{
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currentSlot[1, j] = currentSlot[0, j];
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LoadCard(_bilder[j + 12], currentSlot[1, j]);
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currentSlot[2, j] = currentSlot[1, j];
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LoadCard(_bilder[j + 6], currentSlot[0, j]);
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currentSlot[0, j] = randomBild;
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LoadCard(_bilder[j], randomBild);
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}
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await Task.Delay(70);
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}
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await Task.Delay(70);
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}
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}
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