diff --git a/Casino/App.xaml b/Casino/App.xaml
index 89b943a..04c62f3 100644
--- a/Casino/App.xaml
+++ b/Casino/App.xaml
@@ -2,7 +2,7 @@
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:Casino"
- StartupUri="MainWindow.xaml">
+ StartupUri="Login.xaml">
diff --git a/Casino/Login.xaml b/Casino/Login.xaml
index 11a4ad0..9007be4 100644
--- a/Casino/Login.xaml
+++ b/Casino/Login.xaml
@@ -5,7 +5,20 @@
xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
xmlns:local="clr-namespace:Casino"
mc:Ignorable="d"
- Title="Login" Height="450" Width="300">
+ Title="Login" Height="450" Width="300"
+ WindowStyle="None"
+ ResizeMode="NoResize"
+ WindowStartupLocation="CenterScreen"
+ Background="Transparent"
+ AllowsTransparency="True"
+ MouseDown="Window_MouseDown">
+
+
+
+
@@ -13,12 +26,12 @@
-
-
-
-
+
+
+
+
-
+
+
+
+
diff --git a/Casino/Login.xaml.cs b/Casino/Login.xaml.cs
index 25e8520..e55eaf2 100644
--- a/Casino/Login.xaml.cs
+++ b/Casino/Login.xaml.cs
@@ -56,5 +56,10 @@ namespace Casino
return false;
}
+ private void Window_MouseDown(object sender, MouseButtonEventArgs e)
+ {
+ if (e.LeftButton == MouseButtonState.Pressed)
+ DragMove();
+ }
}
}
diff --git a/Casino/Slots.xaml b/Casino/Slots.xaml
new file mode 100644
index 0000000..8592401
--- /dev/null
+++ b/Casino/Slots.xaml
@@ -0,0 +1,33 @@
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
diff --git a/Casino/Slots.xaml.cs b/Casino/Slots.xaml.cs
new file mode 100644
index 0000000..d117545
--- /dev/null
+++ b/Casino/Slots.xaml.cs
@@ -0,0 +1,27 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using System.Windows;
+using System.Windows.Controls;
+using System.Windows.Data;
+using System.Windows.Documents;
+using System.Windows.Input;
+using System.Windows.Media;
+using System.Windows.Media.Imaging;
+using System.Windows.Shapes;
+
+namespace Casino
+{
+ ///
+ /// Interaktionslogik für Slots.xaml
+ ///
+ public partial class Slots : Window
+ {
+ public Slots()
+ {
+ InitializeComponent();
+ }
+ }
+}