355 lines
12 KiB
C#
355 lines
12 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Collections.ObjectModel;
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using System.IO;
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using System.Linq;
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using System.Text.RegularExpressions;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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namespace Casino
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{
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public partial class Busfahrer : Window
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{
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public class Card
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{
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public int Id { get; set; }
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public string WertRaw { get; set; } = string.Empty;
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public string FarbeRaw { get; set; } = string.Empty;
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public ImageSource Image { get; set; } = null!;
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public int NumericValue { get; set; }
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public bool IsRed => FarbeRaw.Equals("Hearts", StringComparison.OrdinalIgnoreCase) ||
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FarbeRaw.Equals("Diamonds", StringComparison.OrdinalIgnoreCase) ||
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FarbeRaw.Equals("Diamond", StringComparison.OrdinalIgnoreCase) ||
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FarbeRaw.Equals("Herz", StringComparison.OrdinalIgnoreCase) ||
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FarbeRaw.Equals("Karo", StringComparison.OrdinalIgnoreCase);
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public Card(int id, string wert, string farbe, byte[] imgBytes)
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{
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Id = id;
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WertRaw = wert;
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FarbeRaw = farbe;
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NumericValue = ParseValue(wert);
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if (imgBytes != null && imgBytes.Length > 0)
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{
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Image = ByteArrayToImage(imgBytes);
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}
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}
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private int ParseValue(string wert)
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{
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return wert.Trim() switch
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{
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"Jack" => 11,
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"Bube" => 11,
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"Queen" => 12,
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"Dame" => 12,
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"King" => 13,
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"König" => 13,
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"Ace" => 14,
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"Ass" => 14,
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_ => int.TryParse(wert, out int v) ? v : 0
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};
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}
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private static BitmapImage ByteArrayToImage(byte[] bytes)
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{
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BitmapImage image = new BitmapImage();
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using (MemoryStream ms = new MemoryStream(bytes))
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{
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image.BeginInit();
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image.CacheOption = BitmapCacheOption.OnLoad;
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image.StreamSource = ms;
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image.EndInit();
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}
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image.Freeze();
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return image;
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}
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}
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public enum CardColor { Red, Black }
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private List<Card> deck = new();
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private List<Card> handCards = new();
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private ImageSource cardBackImage = null!;
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private int currentPhase = 0;
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private decimal currentBet = 0;
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private decimal currentProfit = 0;
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private Database db = new Database();
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private ObservableCollection<User> users;
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public Busfahrer()
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{
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InitializeComponent();
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users = db.GetUser();
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UpdateAccountDisplay();
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StartNewGame();
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}
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private void UpdateAccountDisplay()
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{
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users = db.GetUser();
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Konto.Text = users[MainWindow.currentUser].Geld.ToString();
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}
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private void BtnStart_Click(object sender, RoutedEventArgs e)
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{
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StartNewGame();
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}
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private void StartNewGame()
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{
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decimal currentgeld = users[MainWindow.currentUser].Geld;
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// 1. Einsatz sofort auf dem Konto abziehen & in der Datenbank speichern
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currentgeld -= Convert.ToInt32(currentBet);
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db.UpdateGeld(users[MainWindow.currentUser].ID, currentgeld);
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UpdateAccountDisplay();
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currentProfit = 0;
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UpdateWinDisplay();
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deck = db.GetAllCards();
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byte[] backBytes = db.GetCardBackImage();
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if (backBytes != null)
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{
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cardBackImage = ByteArrayToImage(backBytes);
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}
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Random ran = new Random();
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deck = deck.OrderBy(_ => ran.Next()).ToList();
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handCards.Clear();
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currentPhase = 0;
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for (int i = 0; i < 4; i++)
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{
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if (deck.Count > 0)
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{
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handCards.Add(DrawCard());
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}
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}
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UpdateHandUI();
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SetPhaseUI();
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}
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private Card DrawCard()
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{
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var card = deck[0];
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deck.RemoveAt(0);
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return card;
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}
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private void UpdateHandUI()
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{
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Bild_1.Source = (currentPhase > 0) ? handCards[0].Image : cardBackImage;
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Bild_2.Source = (currentPhase > 1) ? handCards[1].Image : cardBackImage;
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Bild_3.Source = (currentPhase > 2) ? handCards[2].Image : cardBackImage;
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Bild_4.Source = (currentPhase > 3) ? handCards[3].Image : cardBackImage;
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}
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private void RevealCurrentCard()
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{
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switch (currentPhase)
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{
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case 0: Bild_1.Source = handCards[0].Image; break;
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case 1: Bild_2.Source = handCards[1].Image; break;
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case 2: Bild_3.Source = handCards[2].Image; break;
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case 3: Bild_4.Source = handCards[3].Image; break;
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}
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}
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private void ProcessGuess(bool success)
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{
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if (!success)
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{
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RevealCurrentCard();
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currentProfit = 0;
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UpdateWinDisplay();
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SetPhaseUI();
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return;
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}
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currentPhase++;
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switch (currentPhase)
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{
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case 1: currentProfit = currentBet * 1.75m; break;
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case 2: currentProfit = currentBet * 2.5m; break;
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case 3: currentProfit = currentBet * 5.0m; break;
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case 4: currentProfit = currentBet * 20.0m; break;
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}
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UpdateWinDisplay();
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UpdateHandUI();
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SetPhaseUI();
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// Automatische Auszahlung bei Gewinn von Runde 4
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if (currentPhase == 4)
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{
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var currentUser = users[MainWindow.currentUser];
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currentUser.Geld += Convert.ToInt32(currentProfit);
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db.UpdateGeld(currentUser.ID, currentUser.Geld);
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UpdateAccountDisplay();
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}
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}
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private void UpdateWinDisplay()
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{
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BtnCashOut.Content = $"Cash Out (${currentProfit:F2})";
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}
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// CASH OUT BUTTON
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private void BtnCashOut_Click(object sender, RoutedEventArgs e)
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{
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if (currentProfit > 0)
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{
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var currentUser = users[MainWindow.currentUser];
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currentUser.Geld += Convert.ToInt32(currentProfit);
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db.UpdateGeld(currentUser.ID, currentUser.Geld);
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UpdateAccountDisplay();
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MessageBox.Show($"Du hast dir ${currentProfit:F2} auszahlen lassen!", "Cash Out", MessageBoxButton.OK, MessageBoxImage.Information);
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currentProfit = 0;
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UpdateWinDisplay();
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SetPhaseUI();
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}
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}
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// RUNDEN BUTTONS
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private void BtnRed_Click(object sender, RoutedEventArgs e) => GuessColor(CardColor.Red);
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private void BtnBlack_Click(object sender, RoutedEventArgs e) => GuessColor(CardColor.Black);
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private void GuessColor(CardColor chosenColor)
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{
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Card targetCard = handCards[0];
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bool ok = (chosenColor == CardColor.Red && targetCard.IsRed) ||
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(chosenColor == CardColor.Black && !targetCard.IsRed);
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ProcessGuess(ok);
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}
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private void BtnHigher_Click(object sender, RoutedEventArgs e) => GuessHigherLower(true);
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private void BtnLower_Click(object sender, RoutedEventArgs e) => GuessHigherLower(false);
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private void GuessHigherLower(bool higher)
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{
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Card card1 = handCards[0];
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Card card2 = handCards[1];
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bool ok = higher ? card2.NumericValue > card1.NumericValue : card2.NumericValue < card1.NumericValue;
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ProcessGuess(ok);
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}
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private void BtnInside_Click(object sender, RoutedEventArgs e) => GuessInside(true);
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private void BtnOutside_Click(object sender, RoutedEventArgs e) => GuessInside(false);
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private void GuessInside(bool inside)
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{
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Card card3 = handCards[2];
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int min = Math.Min(handCards[0].NumericValue, handCards[1].NumericValue);
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int max = Math.Max(handCards[0].NumericValue, handCards[1].NumericValue);
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bool isBetween = card3.NumericValue > min && card3.NumericValue < max;
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bool ok = inside ? isBetween : !isBetween;
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ProcessGuess(ok);
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}
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private void BtnSuit_Click(object sender, RoutedEventArgs e)
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{
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if (sender is Button btn && btn.Tag != null)
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{
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string chosenSuit = btn.Tag.ToString()!;
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Card card4 = handCards[3];
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bool ok = card4.FarbeRaw.Equals(chosenSuit, StringComparison.OrdinalIgnoreCase) ||
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(chosenSuit.Equals("Hearts", StringComparison.OrdinalIgnoreCase) && card4.FarbeRaw.Equals("Herz", StringComparison.OrdinalIgnoreCase)) ||
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(chosenSuit.Equals("Diamonds", StringComparison.OrdinalIgnoreCase) && (card4.FarbeRaw.Equals("Karo", StringComparison.OrdinalIgnoreCase) || card4.FarbeRaw.Equals("Diamond", StringComparison.OrdinalIgnoreCase))) ||
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(chosenSuit.Equals("Spades", StringComparison.OrdinalIgnoreCase) && card4.FarbeRaw.Equals("Pik", StringComparison.OrdinalIgnoreCase)) ||
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(chosenSuit.Equals("Clubs", StringComparison.OrdinalIgnoreCase) && card4.FarbeRaw.Equals("Kreuz", StringComparison.OrdinalIgnoreCase));
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ProcessGuess(ok);
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}
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}
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private void SetPhaseUI()
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{
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PanelRedBlack.Visibility = Visibility.Collapsed;
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PanelHigherLower.Visibility = Visibility.Collapsed;
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PanelInsideOutside.Visibility = Visibility.Collapsed;
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if (PanelSuit != null) PanelSuit.Visibility = Visibility.Collapsed;
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BtnCashOut.Visibility = (currentPhase > 0 && currentPhase < 4 && currentProfit > 0) ? Visibility.Visible : Visibility.Collapsed;
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switch (currentPhase)
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{
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case 0: PanelRedBlack.Visibility = Visibility.Visible; break;
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case 1: PanelHigherLower.Visibility = Visibility.Visible; break;
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case 2: PanelInsideOutside.Visibility = Visibility.Visible; break;
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case 3: if (PanelSuit != null) PanelSuit.Visibility = Visibility.Visible; break;
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}
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}
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private void Hauptmenue(object sender, RoutedEventArgs e)
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{
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Close();
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}
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private static BitmapImage ByteArrayToImage(byte[] bytes)
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{
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if (bytes == null || bytes.Length == 0) return null!;
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BitmapImage image = new BitmapImage();
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using (MemoryStream ms = new MemoryStream(bytes))
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{
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image.BeginInit();
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image.CacheOption = BitmapCacheOption.OnLoad;
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image.StreamSource = ms;
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image.EndInit();
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}
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image.Freeze();
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return image;
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}
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// =======================
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// NUMBER FIELD VALIDATION
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// =======================
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private static readonly Regex _regex = new Regex("^[0-9]");
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private void TxtBet_PreviewTextInput(object sender, TextCompositionEventArgs e)
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{
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e.Handled = !_regex.IsMatch(e.Text);
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}
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private void TxtBet_PreviewKeyDown(object sender, KeyEventArgs e)
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{
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if (e.Key == Key.Space)
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{
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e.Handled = true;
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}
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}
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private void TxtBet_Pasting(object sender, DataObjectPastingEventArgs e)
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{
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if (e.DataObject.GetDataPresent(typeof(String)))
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{
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var text = (String)e.DataObject.GetData(typeof(String));
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if (!_regex.IsMatch((string)text))
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{
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e.CancelCommand();
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}
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}
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}
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}
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} |