GARGame/DefaultEngine.ini

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2024-05-13 11:52:17 +02:00
[URL]
GameName=DesertGame
[/Script/EngineSettings.GameMapsSettings]
EditorStartupMap=/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap
GameDefaultMap=/Game/ThirdPersonBP/Maps/ThirdPersonExampleMap
TransitionMap=
bUseSplitscreen=True
TwoPlayerSplitscreenLayout=Horizontal
ThreePlayerSplitscreenLayout=FavorTop
GlobalDefaultGameMode=/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C
GlobalDefaultServerGameMode=None
[/Script/IOSRuntimeSettings.IOSRuntimeSettings]
MinimumiOSVersion=IOS_12
[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Maximum
AppliedDefaultGraphicsPerformance=Maximum
[/Script/Engine.Engine]
+ActiveGameNameRedirects=(OldGameName="TP_ThirdPersonBP",NewGameName="/Script/DesertGame")
+ActiveGameNameRedirects=(OldGameName="/Script/TP_ThirdPersonBP",NewGameName="/Script/DesertGame")