diff --git a/Content/Blueprints/BP_BrokenPlattform.uasset b/Content/Blueprints/BP_BrokenPlattform.uasset index 3a3deb9..b1a3729 100644 Binary files a/Content/Blueprints/BP_BrokenPlattform.uasset and b/Content/Blueprints/BP_BrokenPlattform.uasset differ diff --git a/Content/Blueprints/BP_Lever.uasset b/Content/Blueprints/BP_Lever.uasset index ca7dc69..a082b54 100644 Binary files a/Content/Blueprints/BP_Lever.uasset and b/Content/Blueprints/BP_Lever.uasset differ diff --git a/Content/Blueprints/BP_Projectile.uasset b/Content/Blueprints/BP_Projectile.uasset index e3b513c..bdd6777 100644 Binary files a/Content/Blueprints/BP_Projectile.uasset and b/Content/Blueprints/BP_Projectile.uasset differ diff --git a/Content/Map.umap b/Content/Map.umap index d331831..c88ff72 100644 Binary files a/Content/Map.umap and b/Content/Map.umap differ diff --git a/Content/Map_BuiltData.uasset b/Content/Map_BuiltData.uasset index 8b6d691..466aafc 100644 Binary files a/Content/Map_BuiltData.uasset and b/Content/Map_BuiltData.uasset differ diff --git a/Content/Sounds/level_sound/level_sound/Bolder.uasset b/Content/Sounds/level_sound/level_sound/Bolder.uasset index 4aa14c6..264fc60 100644 Binary files a/Content/Sounds/level_sound/level_sound/Bolder.uasset and b/Content/Sounds/level_sound/level_sound/Bolder.uasset differ diff --git a/Content/Sounds/level_sound/level_sound/Bolder_Cue.uasset b/Content/Sounds/level_sound/level_sound/Bolder_Cue.uasset new file mode 100644 index 0000000..f5c231d Binary files /dev/null and b/Content/Sounds/level_sound/level_sound/Bolder_Cue.uasset differ diff --git a/Content/Sounds/level_sound/level_sound/Boldernew.uasset b/Content/Sounds/level_sound/level_sound/Boldernew.uasset new file mode 100644 index 0000000..61a8875 Binary files /dev/null and b/Content/Sounds/level_sound/level_sound/Boldernew.uasset differ diff --git a/Content/Sounds/level_sound/level_sound/Boldernew_Cue.uasset b/Content/Sounds/level_sound/level_sound/Boldernew_Cue.uasset new file mode 100644 index 0000000..258c3a9 Binary files /dev/null and b/Content/Sounds/level_sound/level_sound/Boldernew_Cue.uasset differ diff --git a/Intermediate/CachedAssetRegistry.bin b/Intermediate/CachedAssetRegistry.bin index e3441a5..ee3d492 100644 Binary files a/Intermediate/CachedAssetRegistry.bin and b/Intermediate/CachedAssetRegistry.bin differ diff --git a/Saved/Autosaves/PackageRestoreData.json b/Saved/Autosaves/PackageRestoreData.json index 59996c2..c036c07 100644 Binary files a/Saved/Autosaves/PackageRestoreData.json and b/Saved/Autosaves/PackageRestoreData.json differ diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-5BCB87B24198CEF1548EEA9BAC8E7BB6/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-5BCB87B24198CEF1548EEA9BAC8E7BB6/CrashReportClient.ini new file mode 100644 index 0000000..473a414 --- /dev/null +++ b/Saved/Config/CrashReportClient/UE4CC-Windows-5BCB87B24198CEF1548EEA9BAC8E7BB6/CrashReportClient.ini @@ -0,0 +1,5 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 + diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-FB787D384D02D3C6EE391897AE2EC725/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-FB787D384D02D3C6EE391897AE2EC725/CrashReportClient.ini new file mode 100644 index 0000000..473a414 --- /dev/null +++ b/Saved/Config/CrashReportClient/UE4CC-Windows-FB787D384D02D3C6EE391897AE2EC725/CrashReportClient.ini @@ -0,0 +1,5 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 + diff --git a/Saved/Config/Windows/EditorPerProjectUserSettings.ini b/Saved/Config/Windows/EditorPerProjectUserSettings.ini index bdf9a59..f42b874 100644 --- a/Saved/Config/Windows/EditorPerProjectUserSettings.ini +++ b/Saved/Config/Windows/EditorPerProjectUserSettings.ini @@ -130,8 +130,7 @@ CurrentPosGridSize=1 LastLevel=/Game/Map [AssetEditorSubsystem] -CleanShutdown=True -OpenAssetsAtExit=/Engine/EngineSky/BP_Sky_Sphere.BP_Sky_Sphere +CleanShutdown=False [RootWindow] ScreenPosition=X=58.400 Y=0.000 @@ -1123,7 +1122,7 @@ MRUItem1=/Game/Emmy_Testing MRUItem2=/Game/Test [PlacementMode] -RecentlyPlaced=/Game/Assets/schutt.schutt; +RecentlyPlaced=/Game/Assets/Schutt.schutt; RecentlyPlaced=/Game/Materials/Vase.Vase; RecentlyPlaced=/Game/Assets/vase.vase; RecentlyPlaced=/Game/Sounds/level_sound/level_sound/water_Cue.water_Cue; @@ -2308,26 +2307,26 @@ bConvertSceneUnit=False LastLogListing=LightingResults [ContentBrowserRecent] -MRUItem0=/Engine/EngineSky/BP_Sky_Sphere -MRUItem1=/Game/Textures/Vase/DefaultMaterial_AO -MRUItem2=/Game/Materials/Vase -MRUItem3=/Game/Assets/Vase4 -MRUItem4=/Game/Assets/Vase3 -MRUItem5=/Game/Assets/Vase2 -MRUItem6=/Game/Assets/Vase1 -MRUItem7=/Game/BlueprintTheo/BP_MovingPlatform -MRUItem8=/Game/Shader+Effekte/Flamethrower -MRUItem9=/Game/Sounds/level_sound/level_sound/Squeaky-Toy-Sound-Effect -MRUItem10=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter -MRUItem11=/Game/Sounds/level_sound/level_sound/magic_1_ -MRUItem12=/Game/BlueprintTheo/BP_movingPlato -MRUItem13=/Game/Sounds/level_sound/level_sound/Lagerfeuer -MRUItem14=/Game/Sounds/level_sound/level_sound/flammenwerfer_Cue -MRUItem15=/Game/Sounds/level_sound/level_sound/magic_1__Cue -MRUItem16=/Game/Sounds/level_sound/level_sound/water -MRUItem17=/Game/Sounds/level_sound/level_sound/water_Cue -MRUItem18=/Game/Blueprints/BPI_JumpAndRun -MRUItem19=/Game/Blueprints/BP_Deathbox +MRUItem0=/Game/Sounds/level_sound/level_sound/Boldernew_Cue +MRUItem1=/Game/Sounds/level_sound/level_sound/Bolder +MRUItem2=/Game/Sounds/level_sound/level_sound/Bolder_Cue +MRUItem3=/Game/Blueprints/BP_Projectile +MRUItem4=/Game/Blueprints/BP_BrokenPlattform +MRUItem5=/Game/Blueprints/BP_Lever +MRUItem6=/Engine/EngineSky/BP_Sky_Sphere +MRUItem7=/Game/Textures/Vase/DefaultMaterial_AO +MRUItem8=/Game/Materials/Vase +MRUItem9=/Game/Assets/Vase4 +MRUItem10=/Game/Assets/Vase3 +MRUItem11=/Game/Assets/Vase2 +MRUItem12=/Game/Assets/Vase1 +MRUItem13=/Game/BlueprintTheo/BP_MovingPlatform +MRUItem14=/Game/Shader+Effekte/Flamethrower +MRUItem15=/Game/Sounds/level_sound/level_sound/Squeaky-Toy-Sound-Effect +MRUItem16=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter +MRUItem17=/Game/Sounds/level_sound/level_sound/magic_1_ +MRUItem18=/Game/BlueprintTheo/BP_movingPlato +MRUItem19=/Game/Sounds/level_sound/level_sound/Lagerfeuer [AssetEditorToolkitTabLocation] /Game/Assets/BSurfaceMesh.BSurfaceMesh=1 @@ -2443,6 +2442,8 @@ None======= /Game/Assets/Vase2.Vase2=0 /Game/Assets/Vase4.Vase4=0 /Game/Assets/Vase3.Vase3=0 +/Game/Sounds/level_sound/level_sound/Bolder_Cue.Bolder_Cue=1 +/Game/Sounds/level_sound/level_sound/Boldernew_Cue.Boldernew_Cue=1 [MaterialEditor] PrimType=1 @@ -2647,13 +2648,13 @@ None======= InputSettings="\"Object.Bindings.ActionMappings.ActionMappings[4]\" " StaticMeshComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " MeshComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " -PrimitiveComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " -SceneComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " -ActorComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " +PrimitiveComponent= +SceneComponent= +ActorComponent= SkeletalMeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " SkinnedMeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " CapsuleComponent= -ShapeComponent="\"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " +ShapeComponent= StaticMesh="\"Object.StaticMesh.BodySetup.Object.AggGeom\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems.ConvexElems[0]\" \"Object.StaticMesh.BodySetup.Object.WalkableSlopeOverride\" \"Object.StaticMesh.BodySetup.Object.DefaultInstance\" \"Object.ImportSettings.AssetImportData.Object.Mesh.VertexOverrideColor\" \"Object.ImportSettings.AssetImportData.Object.Transform.ImportRotation\" " StreamableRenderAsset="\"Object.StaticMesh.BodySetup.Object.AggGeom\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems\" \"Object.StaticMesh.BodySetup.Object.AggGeom.ConvexElems.ConvexElems[0]\" \"Object.StaticMesh.BodySetup.Object.WalkableSlopeOverride\" \"Object.StaticMesh.BodySetup.Object.DefaultInstance\" \"Object.ImportSettings.AssetImportData.Object.Mesh.VertexOverrideColor\" \"Object.ImportSettings.AssetImportData.Object.Transform.ImportRotation\" " SphereComponent="\"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " diff --git a/Saved/Config/Windows/Engine.ini b/Saved/Config/Windows/Engine.ini index 8a35cc7..30f983d 100644 --- a/Saved/Config/Windows/Engine.ini +++ b/Saved/Config/Windows/Engine.ini @@ -58,3 +58,11 @@ MLSDKPath=(Path="") [/Script/UnrealEd.EditorEngine] FlipNormalMapGreenChannel=False +[WindowsApplication.Accessibility] +StickyKeysHotkey=True +ToggleKeysHotkey=True +FilterKeysHotkey=True +StickyKeysConfirmation=True +ToggleKeysConfirmation=True +FilterKeysConfirmation=True + diff --git a/Saved/Logs/DesertGame-backup-2024.07.05-13.32.33.log b/Saved/Logs/DesertGame-backup-2024.07.05-13.32.33.log deleted file mode 100644 index 0c3cb57..0000000 --- a/Saved/Logs/DesertGame-backup-2024.07.05-13.32.33.log +++ /dev/null @@ -1,1538 +0,0 @@ -Log file open, 07/05/24 15:27:53 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogInit: Display: Running engine for game: DesertGame -LogPlatformFile: Not using cached read wrapper -LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.514181 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Display: Loading text-based GConfig.... -LogPluginManager: Mounting plugin MeshPainting -LogPluginManager: Mounting plugin XGEController -LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting plugin AndroidMoviePlayer -LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin GoogleCloudMessaging -LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting plugin IOSDeviceProfileSelector -LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin SoundFields -LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin PostSplashScreen -LogPluginManager: Mounting plugin SignificanceManager -LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin WebMMoviePlayer -LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin OpenXR -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting plugin ContentBrowserFileDataSource -LogPluginManager: Mounting plugin ContentBrowserClassDataSource -LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting plugin OnlineSubsystemIOS -LogPluginManager: Mounting plugin OculusVR -LogPluginManager: Mounting plugin SteamVR -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogInit: Using libcurl 7.55.1-DEV -LogInit: - built for x86_64-pc-win32 -LogInit: - supports SSL with OpenSSL/1.1.1 -LogInit: - supports HTTP deflate (compression) using libz 1.2.8 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_IDN -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogOnline: OSS: Creating online subsystem instance for: NULL -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -LogOculusPluginWrapper: OculusPlugin initialized successfully -LogHMD: Failed initializing OVRPlugin 1.59.0 -LogInit: Build: ++UE4+Release-4.27-CL-18319896 -LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 -LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 -LogInit: Net CL: 17155196 -LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics -LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 -LogInit: Compiled with Visual C++: 19.24.28315.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE4+Release-4.27 -LogInit: Command Line: -LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ -LogInit: Allocator: TBB -LogInit: Installed Engine Build: 1 -LogDevObjectVersion: Number of dev versions registered: 29 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Engine.ini] -LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -LogInit: Object subsystem initialized -LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] -LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-13.27.54:826][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.07.05-13.27.54:826][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-13.27.54:826][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-13.27.54:904][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.27.54:904][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.05-13.27.54:904][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.05-13.27.54:904][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.27.54:904][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.05-13.27.54:904][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.27.54:904][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.05-13.27.54:904][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.05-13.27.54:905][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.05-13.27.54:906][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.05-13.27.54:906][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.05-13.27.54:906][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.27.54:906][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.05-13.27.54:906][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.05-13.27.54:906][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.05-13.27.54:906][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.05-13.27.54:906][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.05-13.27.54:906][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.05-13.27.54:906][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.05-13.27.54:906][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.05-13.27.54:906][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.05-13.27.54:906][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.05-13.27.54:907][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.05-13.27.54:908][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.05-13.27.54:908][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.07.05-13.27.54:908][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.07.05-13.27.54:908][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.07.05-13.27.54:908][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.05-13.27.54:908][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.07.05-13.27.54:909][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-13.27.54:909][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Config/Windows/Editor.ini] -[2024.07.05-13.27.54:909][ 0]LogInit: Computer: NB-PBM2H22CAH -[2024.07.05-13.27.54:909][ 0]LogInit: User: bib -[2024.07.05-13.27.54:909][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.07.05-13.27.54:909][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.07.05-13.27.54:909][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.07.05-13.27.54:910][ 0]LogMemory: Platform Memory Stats for Windows -[2024.07.05-13.27.54:910][ 0]LogMemory: Process Physical Memory: 145.49 MB used, 145.49 MB peak -[2024.07.05-13.27.54:910][ 0]LogMemory: Process Virtual Memory: 121.95 MB used, 121.95 MB peak -[2024.07.05-13.27.54:910][ 0]LogMemory: Physical Memory: 12017.58 MB used, 4051.12 MB free, 16068.70 MB total -[2024.07.05-13.27.54:910][ 0]LogMemory: Virtual Memory: 134194896.00 MB used, 22831.60 MB free, 134217728.00 MB total -[2024.07.05-13.27.54:923][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.07.05-13.27.54:964][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.07.05-13.27.54:965][ 0]LogInit: Using OS detected language (de-DE). -[2024.07.05-13.27.54:965][ 0]LogInit: Using OS detected locale (de-DE). -[2024.07.05-13.27.54:970][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.07.05-13.27.54:970][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.07.05-13.27.54:970][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.07.05-13.27.54:970][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.07.05-13.27.54:970][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.07.05-13.27.54:970][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.07.05-13.27.54:971][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.07.05-13.27.54:971][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.07.05-13.27.54:971][ 0]LogInit: Setting process to per monitor DPI aware -[2024.07.05-13.27.55:069][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.05-13.27.55:116][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.07.05-13.27.55:116][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.07.05-13.27.55:230][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.07.05-13.27.55:234][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.05-13.27.55:234][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.07.05-13.27.55:234][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.07.05-13.27.55:234][ 0]LogD3D11RHI: D3D11 adapters: -[2024.07.05-13.27.55:358][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.07.05-13.27.55:358][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.07.05-13.27.55:360][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.07.05-13.27.55:360][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.07.05-13.27.55:360][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.07.05-13.27.55:360][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.05-13.27.55:360][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.05-13.27.55:360][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.05-13.27.55:360][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.05-13.27.55:360][ 0]LogD3D11RHI: Revision : 000c -[2024.07.05-13.27.55:360][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.05-13.27.55:360][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.05-13.27.55:360][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.05-13.27.55:360][ 0]LogD3D11RHI: AdapterLuid : 0 73202 -[2024.07.05-13.27.55:369][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.07.05-13.27.55:369][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.07.05-13.27.55:369][ 0]LogWindows: EnumDisplayDevices: -[2024.07.05-13.27.55:369][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.07.05-13.27.55:369][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.05-13.27.55:370][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.05-13.27.55:370][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.05-13.27.55:370][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.07.05-13.27.55:370][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.07.05-13.27.55:370][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.07.05-13.27.55:370][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.07.05-13.27.55:370][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.07.05-13.27.55:377][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.07.05-13.27.55:377][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.05-13.27.55:377][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.05-13.27.55:377][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.05-13.27.55:377][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.05-13.27.55:377][ 0]LogD3D11RHI: Revision : 000c -[2024.07.05-13.27.55:377][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.05-13.27.55:377][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.05-13.27.55:377][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.05-13.27.55:377][ 0]LogD3D11RHI: AdapterLuid : 0 73202 -[2024.07.05-13.27.55:442][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.07.05-13.27.55:451][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.07.05-13.27.55:451][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.07.05-13.27.55:451][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.07.05-13.27.55:452][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.07.05-13.27.55:452][ 0]LogD3D11RHI: Async texture creation enabled -[2024.07.05-13.27.55:452][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.07.05-13.27.55:472][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.07.05-13.27.55:863][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.07.05-13.27.55:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.07.05-13.27.55:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.07.05-13.27.55:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.07.05-13.27.55:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.07.05-13.27.55:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.07.05-13.27.55:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.07.05-13.27.55:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.07.05-13.27.55:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.07.05-13.27.55:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.07.05-13.27.55:887][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.07.05-13.27.55:904][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.07.05-13.27.55:904][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.07.05-13.27.55:913][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.07.05-13.27.55:917][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.07.05-13.27.55:921][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.07.05-13.27.55:925][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.07.05-13.27.55:934][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.07.05-13.27.55:940][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.07.05-13.27.55:957][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.07.05-13.27.56:000][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.07.05-13.27.56:000][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.07.05-13.27.56:008][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.07.05-13.27.56:012][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.07.05-13.27.56:016][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.07.05-13.27.56:021][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.07.05-13.27.56:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.07.05-13.27.56:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.07.05-13.27.56:037][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.07.05-13.27.56:041][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.07.05-13.27.56:044][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.07.05-13.27.56:048][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.07.05-13.27.56:048][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.07.05-13.27.56:054][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.07.05-13.27.56:079][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.07.05-13.27.56:105][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.07.05-13.27.56:105][ 0]LogShaderCompilers: Guid format shader working directory is -15 characters bigger than the processId version (../../../../../../Users/bib/Documents/GameDesign/Dino Game/Intermediate/Shaders/WorkingDirectory/30804/). -[2024.07.05-13.27.56:105][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/E0DD11904D9FE2419C7496B8E608E306/'. -[2024.07.05-13.27.56:105][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.07.05-13.27.56:105][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.07.05-13.27.56:105][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.07.05-13.27.56:745][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.07.05-13.27.56:823][ 0]LogDerivedDataCache: Loaded boot cache 0.08s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.05-13.27.56:823][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.07.05-13.27.56:823][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GameDesign/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.07.05-13.27.56:823][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.07.05-13.27.56:823][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GameDesign/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.05-13.27.56:823][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.07.05-13.27.56:838][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.07.05-13.27.56:838][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.05-13.27.56:838][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.07.05-13.27.56:847][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds -[2024.07.05-13.27.56:847][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1576.01MBs, RandomWriteSpeed=117.94MBs. Assigned SpeedClass 'Local' -[2024.07.05-13.27.56:848][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.07.05-13.27.56:848][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.07.05-13.27.56:848][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.07.05-13.27.56:896][ 0]LogSlate: Using FreeType 2.10.0 -[2024.07.05-13.27.56:897][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.07.05-13.27.56:936][ 0]LogAssetRegistry: FAssetRegistry took 0.0028 seconds to start up -[2024.07.05-13.27.57:314][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.05-13.27.57:314][ 0]LogInit: Active device profile: [000001E4FE6A4B00][000001E4FCFFA680 49] Windows -[2024.07.05-13.27.57:315][ 0]LogInit: Profiles: [000001E4FE6A4B00][000001E4FCFFA680 49] Windows, [000001E4FE672100][000001E4FE2E67C0 49] WindowsNoEditor, [000001E4FE6A5900][000001E4FE342900 49] WindowsServer, [000001E4FE672E00][000001E4FE34AA80 49] WindowsClient, [000001E4FE6A7C00][000001E4FE34EC00 49] IOS, [000001E4FE670F00][000001E4FE352D80 49] iPadAir, [000001E4FE6A7E00][000001E4FE356F00 49] iPadAir2, [000001E4FE54CD00][000001E4FE35F1C0 49] IPadPro, [000001E4FE54CE00][000001E4FE35B200 49] iPadAir3, [000001E4FE673B00][000001E4FE363380 49] iPadAir4, [000001E4FE54F700][000001E4FE367500 49] iPadMini2, [000001E4FE673100][000001E4FE36B680 49] iPadMini3, [000001E4FE54F900][000001E4FE36F800 49] iPadMini4, [000001E4FE673500][000001E4FE373980 49] iPadMini5, [000001E4FE554600][000001E4FE37A0C0 49] iPhone6, [000001E4FE554700][000001E4FE376100 49] iPodTouch6, [000001E4FE6A6600][000001E4FE3DE3C0 49] iPhone7, [000001E4FE6A6800][000001E4FE3DA400 49] iPodTouch7, [000001E4FE554100][000001E4FE3E6580 49] iPhone5S, [000001E4FE54C700][000001E4FE3EA700 49] iPhone6Plus, [000001E4FE556500][000001E4FE346840 49] iPhone6S, [000001E4FE54D400][000001E4FE3EE980 49] iPhone6SPlus, [000001E4FE557B00][000001E4FE3F2AC0 49] iPhone7Plus, [000001E4FE54F600][000001E4FE3FAC40 49] iPhoneSE, [000001E4FE6A6C00][000001E4FE3FEDC0 49] iPhone8, [000001E4FE54C600][000001E4FE402F40 49] iPhone8Plus, [000001E4FE6A6100][000001E4FE4070C0 49] iPhoneX, [000001E4FE54E900][000001E4FE40B240 49] iPhoneXS, [000001E4FE6A7D00][000001E4FF4853C0 49] iPhoneXSMax, [000001E4FE54EE00][000001E4F27B9540 49] iPhoneXR, [000001E4FE6A7F00][000001E4F27BD6C0 49] iPhone11, [000001E4FE54DF00][000001E4F27C1840 49] iPhone11Pro, [000001E4FE6A4600][000001E4F27D59C0 49] iPhone11ProMax, [000001E4FE54E000][000001E4F27F1B40 49] iPhoneSE2, [000001E4FE6A7A00][000001E4F27FC140 49] iPhone12Mini, [000001E4FE54E700][000001E4F28082C0 49] iPhone12, [000001E4FE6A6A00][000001E4F2810440 49] iPhone12Pro, [000001E4FE54C500][000001E4F28145C0 49] iPhone12ProMax, [000001E4FE6A7900][000001E4F2818740 49] iPadPro105, [000001E4FE54D800][000001E4F281C8C0 49] iPadPro129, [000001E4FE6A4C00][000001E4FE3F6A00 49] iPadPro97, [000001E4FE54E400][000001E4F2820B40 49] iPadPro2_129, [000001E4FE6A4800][000001E4F2824C80 49] iPad5, [000001E4FE54C400][000001E4F268EDC0 49] iPad6, [000001E4FE6A5B00][000001E4F2696F40 49] iPad7, [000001E4FE54F500][000001E4F269B0C0 49] iPad8, [000001E4FE6A5F00][000001E4F269F240 49] iPadPro11, [000001E4FE54DA00][000001E4F27133C0 49] iPadPro2_11, [000001E4FE6A6500][000001E4F2717540 49] iPadPro3_129, [000001E4FE54E200][000001E4F271B6C0 49] iPadPro4_129, [000001E4FE6A5600][000001E4F2E5D840 49] AppleTV, [000001E4FE54FD00][000001E4F2E619C0 49] AppleTV4K, [000001E4FE6A5A00][000001E4F2E65B40 49] TVOS, [000001E4FE54CA00][000001E4F2E68140 49] Mac, [000001E4FE6A6400][000001E4F2E6C2C0 49] MacClient, [000001E4FE54EC00][000001E4F2E70440 49] MacNoEditor, [000001E4FE6A7500][000001E4F2E745C0 49] MacServer, [000001E4FE54E300][000001E4F2E7C740 49] Linux, [000001E4FE6A4300][000001E4F2E888C0 49] LinuxAArch64, [000001E4FE54E100][000001E4F2E8CA40 49] LinuxNoEditor, [000001E4FE6A6300][000001E4F2692B80 49] LinuxAArch64NoEditor, [000001E4FE54FC00][000001E4F2E90CC0 49] LinuxClient, [000001E4FE6A4F00][000001E4F2EBEE00 49] LinuxAArch64Client, [000001E4FE54D200][000001E4FF4FEF40 49] LinuxServer, [000001E4FE6A7000][000001E4FF5150C0 49] LinuxAArch64Server, [000001E4FE54D600][000001E4FF519240 49] Android, [000001E4FE6A5200][000001E4FF5453C0 49] Android_Low, [000001E4FE54FE00][000001E4FF549540 49] Android_Mid, [000001E4FE6A4100][000001E4FF54D6C0 49] Android_High, [000001E4FE54EA00][000001E4FF579840 49] Android_Default, [000001E4FE6A5300][000001E4FF57D9C0 49] Android_Adreno4xx, [000001E4FE672300][000001E4FF581B40 49] Android_Adreno5xx_Low, [000001E4FE555C00][000001E4FF584140 49] Android_Adreno5xx, [000001E4FE673E00][000001E4FF5882C0 49] Android_Adreno6xx, [000001E4FE556700][000001E4FF590440 49] Android_Adreno6xx_Vulkan, [000001E4FE673600][000001E4F27365C0 49] Android_Mali_T6xx, [000001E4FE554F00][000001E4F2740740 49] Android_Mali_T7xx, [000001E4FE671B00][000001E4F275E8C0 49] Android_Mali_T8xx, [000001E4FE555F00][000001E4F2762A40 49] Android_Mali_G71, [000001E4FE672C00][000001E4F2766BC0 49] Android_Mali_G72, [000001E4FE556F00][000001E4F276AD40 49] Android_Mali_G72_Vulkan, [000001E4FE672500][000001E4FF510E80 49] Android_Mali_G76, [000001E4FE556200][000001E4F276EFC0 49] Android_Mali_G76_Vulkan, [000001E4FE670E00][000001E4F27A3100 49] Android_Mali_G77, [000001E4FE555400][000001E4F27AB280 49] Android_Mali_G77_Vulkan, [000001E4FE673700][000001E4FF679400 49] Android_Mali_G78, [000001E4FE555300][000001E4FF6AD580 49] Android_Mali_G78_Vulkan, [000001E4FE671500][000001E4FF6B5700 49] Android_Mali_G710, [000001E4FE557D00][000001E4FF6B9880 49] Android_Mali_G710_Vulkan, [000001E4FE670700][000001E4FF6BDA00 49] Android_Vulkan_SM5, [000001E4FE555B00][000001E4FF6C1B80 49] Android_PowerVR_G6xxx, [000001E4FE670A00][000001E4FF6D0180 49] Android_PowerVR_GT7xxx, [000001E4FE554200][000001E4FF6D4300 49] Android_PowerVR_GE8xxx, [000001E4FE673800][000001E4FF6D8480 49] Android_PowerVR_GM9xxx, [000001E4FE554A00][000001E4FF6E8600 49] Android_PowerVR_GM9xxx_Vulkan, [000001E4FE671000][000001E4FF6F6780 49] Android_TegraK1, [000001E4FE555700][000001E4FF6FE900 49] Android_Unknown_Vulkan, [000001E4FE671800][000001E4FF706A80 49] Lumin, [000001E4FE557C00][000001E4FF758C00 49] Lumin_Desktop, [000001E4FE671600][000001E4FF77CD80 49] HoloLens, -[2024.07.05-13.27.57:517][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.07.05-13.27.57:517][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.07.05-13.27.57:517][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.07.05-13.27.57:517][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.07.05-13.27.57:517][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.07.05-13.27.57:534][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.07.05-13.27.58:115][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.05-13.27.58:208][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.07.05-13.27.58:215][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.07.05-13.27.58:215][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.07.05-13.27.58:215][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.07.05-13.27.58:510][ 0]LogPython: Using Python 3.7.7 -[2024.07.05-13.27.58:924][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 72D699834AAE3651A9A17BA1DA4DDC2C | Instance: E930AE11468CD4562BF2D88DD1719BE9 (NB-PBM2H22CAH-30804). -[2024.07.05-13.27.59:090][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.07.05-13.27.59:094][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.07.05-13.27.59:209][ 0]SourceControl: Source control is disabled -[2024.07.05-13.27.59:209][ 0]SourceControl: Source control is disabled -[2024.07.05-13.27.59:218][ 0]SourceControl: Source control is disabled -[2024.07.05-13.27.59:221][ 0]SourceControl: Source control is disabled -[2024.07.05-13.27.59:228][ 0]LogUProjectInfo: Found projects: -[2024.07.05-13.27.59:245][ 0]SourceControl: Source control is disabled -[2024.07.05-13.27.59:426][ 0]LogOpenImageDenoise: OIDN starting up -[2024.07.05-13.27.59:472][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.07.05-13.27.59:480][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.05-13.27.59:480][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.05-13.27.59:592][ 0]LogCollectionManager: Loaded 0 collections in 0.001305 seconds -[2024.07.05-13.27.59:613][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GameDesign/Dino Game/Saved/Collections/' took 0.00s -[2024.07.05-13.27.59:613][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GameDesign/Dino Game/Content/Developers/bib/Collections/' took 0.00s -[2024.07.05-13.27.59:613][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GameDesign/Dino Game/Content/Collections/' took 0.00s -[2024.07.05-13.27.59:613][ 0]LogOcInput: OculusInput pre-init called -[2024.07.05-13.27.59:938][ 0]LogEngine: Initializing Engine... -[2024.07.05-13.27.59:941][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.07.05-13.27.59:941][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.05-13.27.59:941][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.07.05-13.27.59:942][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.07.05-13.28.00:085][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.07.05-13.28.00:095][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.07.05-13.28.00:103][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.07.05-13.28.00:106][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.07.05-13.28.00:107][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.07.05-13.28.00:107][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.07.05-13.28.00:107][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.07.05-13.28.00:107][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-13.28.00:107][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-13.28.00:107][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-13.28.00:107][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-13.28.00:107][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-13.28.00:107][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-13.28.00:107][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-13.28.00:107][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-13.28.00:108][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-13.28.00:108][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-13.28.00:108][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-13.28.00:108][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-13.28.00:120][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-13.28.00:120][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-13.28.00:213][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-13.28.00:216][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-13.28.00:218][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-13.28.00:218][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-13.28.00:219][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-13.28.00:219][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-13.28.00:219][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-13.28.00:220][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-13.28.00:221][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-13.28.00:221][ 0]LogInit: FAudioDevice initialized. -[2024.07.05-13.28.00:221][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.07.05-13.28.00:221][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.07.05-13.28.00:284][ 0]LogDerivedDataCache: Saved boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.05-13.28.00:285][ 0]LogInit: Texture streaming: Enabled -[2024.07.05-13.28.00:308][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.07.05-13.28.00:314][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.07.05-13.28.00:314][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.07.05-13.28.00:318][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.07.05-13.28.00:353][ 0]LogInit: Transaction tracking system initialized -[2024.07.05-13.28.00:373][ 0]BlueprintLog: New page: Editor Load -[2024.07.05-13.28.00:426][ 0]LocalizationService: Localization service is disabled -[2024.07.05-13.28.00:446][ 0]TimingProfiler: Initialize -[2024.07.05-13.28.00:446][ 0]TimingProfiler: OnSessionChanged -[2024.07.05-13.28.00:446][ 0]LoadingProfiler: Initialize -[2024.07.05-13.28.00:446][ 0]LoadingProfiler: OnSessionChanged -[2024.07.05-13.28.00:446][ 0]NetworkingProfiler: Initialize -[2024.07.05-13.28.00:446][ 0]NetworkingProfiler: OnSessionChanged -[2024.07.05-13.28.00:446][ 0]MemoryProfiler: Initialize -[2024.07.05-13.28.00:446][ 0]MemoryProfiler: OnSessionChanged -[2024.07.05-13.28.00:582][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.07.05-13.28.00:582][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.07.05-13.28.00:784][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GameDesign/Dino Game/Content/' took 0.00s -[2024.07.05-13.28.01:105][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.07.05-13.28.01:109][ 0]SourceControl: Source control is disabled -[2024.07.05-13.28.01:109][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 8.380 -[2024.07.05-13.28.01:109][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GameDesign/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.05-13.28.01:109][ 0]LightingResults: New page: Lighting Build -[2024.07.05-13.28.01:110][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.28.01:110][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.28.01:111][ 0]MapCheck: New page: Map Check -[2024.07.05-13.28.01:111][ 0]LightingResults: New page: Lighting Build -[2024.07.05-13.28.01:117][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-13.28.01:120][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.07.05-13.28.02:013][ 0]LogTexture: Display: Building textures: Base_Roughness2 (OODLE_AutoDXT, 2048X2048) -[2024.07.05-13.28.02:013][ 0]LogTexture: Display: Building textures: Base_BaseColorMC (OODLE_AutoDXT, 2048X2048) -[2024.07.05-13.28.02:013][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.28.02:013][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.28.02:013][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.28.02:013][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.28.02:013][ 0]LogTexture: Display: Building textures: NormalNew (OODLE_BC5, 2048X2048) -[2024.07.05-13.28.02:013][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-13.28.02:013][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-13.28.02:014][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_JumpEND.Fang_Anim_rig_JumpEND -[2024.07.05-13.28.02:014][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Walking.Fang_Anim_rig_Walking -[2024.07.05-13.28.02:014][ 0]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: C9EC3459637C1EDCCFC06604E380EB99DD53BC10), compiling. -[2024.07.05-13.28.02:293][ 0]LogShaderCompilers: Display: Submitted 106 shader compile jobs with 'Low' priority -[2024.07.05-13.28.02:513][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 106 -[2024.07.05-13.28.02:513][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 96 -[2024.07.05-13.28.02:513][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 86 -[2024.07.05-13.28.02:513][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 76 -[2024.07.05-13.28.02:513][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 66 -[2024.07.05-13.28.02:513][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 56 -[2024.07.05-13.28.02:513][ 0]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 46 -[2024.07.05-13.28.02:513][ 0]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 36 -[2024.07.05-13.28.02:513][ 0]LogShaderCompilers: Display: Worker (9/9): shaders left to compile 26 -[2024.07.05-13.28.02:513][ 0]LogShaderCompilers: Display: Started 90 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.28.02:513][ 0]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 12C0EAA51FCB41320FAF6047E2862771B469622E), compiling. -[2024.07.05-13.28.02:570][ 0]LogShaderCompilers: Display: Submitted 42 shader compile jobs with 'Low' priority -[2024.07.05-13.28.03:153][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.07.05-13.28.03:155][ 0]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.05-13.28.03:205][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.05-13.28.03:231][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 5.21ms -[2024.07.05-13.28.03:234][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.05-13.28.03:235][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,645ms to complete. -[2024.07.05-13.28.03:235][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 2.127 -[2024.07.05-13.28.03:242][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 10.513 -[2024.07.05-13.28.03:419][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.28.03:428][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.28.03:441][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.28.03:451][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.28.03:485][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0222 seconds. Added 3822 classes and 928 folders. -[2024.07.05-13.28.03:493][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0006 seconds. Added 0 classes and 0 folders. -[2024.07.05-13.28.03:498][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.05-13.28.03:498][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:498][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-13.28.03:498][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:498][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.07.05-13.28.03:498][ 0]LogPakFile: OnPakFileMounted2Time == 0.000113 -[2024.07.05-13.28.03:501][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.05-13.28.03:501][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:501][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.05-13.28.03:501][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:501][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.07.05-13.28.03:501][ 0]LogPakFile: OnPakFileMounted2Time == 0.000067 -[2024.07.05-13.28.03:503][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.07.05-13.28.03:503][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:503][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.07.05-13.28.03:503][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:503][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.07.05-13.28.03:503][ 0]LogPakFile: OnPakFileMounted2Time == 0.000059 -[2024.07.05-13.28.03:507][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-13.28.03:507][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:507][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-13.28.03:507][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:507][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.07.05-13.28.03:507][ 0]LogPakFile: OnPakFileMounted2Time == 0.000088 -[2024.07.05-13.28.03:510][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.05-13.28.03:510][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:510][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.05-13.28.03:510][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:510][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.07.05-13.28.03:510][ 0]LogPakFile: OnPakFileMounted2Time == 0.000101 -[2024.07.05-13.28.03:513][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.05-13.28.03:513][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:513][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.05-13.28.03:513][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:513][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.07.05-13.28.03:513][ 0]LogPakFile: OnPakFileMounted2Time == 0.000058 -[2024.07.05-13.28.03:515][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.05-13.28.03:516][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:516][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.05-13.28.03:516][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:516][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.07.05-13.28.03:516][ 0]LogPakFile: OnPakFileMounted2Time == 0.000089 -[2024.07.05-13.28.03:518][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.05-13.28.03:518][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:518][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.05-13.28.03:518][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:519][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.07.05-13.28.03:519][ 0]LogPakFile: OnPakFileMounted2Time == 0.000093 -[2024.07.05-13.28.03:521][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.05-13.28.03:521][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:521][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.05-13.28.03:521][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:521][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.07.05-13.28.03:522][ 0]LogPakFile: OnPakFileMounted2Time == 0.000101 -[2024.07.05-13.28.03:526][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.05-13.28.03:526][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:526][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.05-13.28.03:526][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:526][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.07.05-13.28.03:526][ 0]LogPakFile: OnPakFileMounted2Time == 0.000075 -[2024.07.05-13.28.03:529][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.05-13.28.03:529][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:529][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.05-13.28.03:529][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:529][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.07.05-13.28.03:529][ 0]LogPakFile: OnPakFileMounted2Time == 0.000097 -[2024.07.05-13.28.03:532][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.05-13.28.03:532][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:532][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.05-13.28.03:532][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:532][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.07.05-13.28.03:532][ 0]LogPakFile: OnPakFileMounted2Time == 0.000081 -[2024.07.05-13.28.03:535][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-13.28.03:535][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:535][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-13.28.03:535][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:535][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.07.05-13.28.03:536][ 0]LogPakFile: OnPakFileMounted2Time == 0.000079 -[2024.07.05-13.28.03:538][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.05-13.28.03:538][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:538][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.05-13.28.03:538][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:538][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.07.05-13.28.03:538][ 0]LogPakFile: OnPakFileMounted2Time == 0.000077 -[2024.07.05-13.28.03:541][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.05-13.28.03:541][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:541][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.05-13.28.03:541][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:541][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.07.05-13.28.03:541][ 0]LogPakFile: OnPakFileMounted2Time == 0.000094 -[2024.07.05-13.28.03:545][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.05-13.28.03:545][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:545][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-13.28.03:545][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:545][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.07.05-13.28.03:545][ 0]LogPakFile: OnPakFileMounted2Time == 0.000074 -[2024.07.05-13.28.03:548][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.05-13.28.03:548][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:548][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.05-13.28.03:548][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:548][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.07.05-13.28.03:548][ 0]LogPakFile: OnPakFileMounted2Time == 0.000117 -[2024.07.05-13.28.03:554][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.05-13.28.03:554][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:554][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.05-13.28.03:555][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:555][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.07.05-13.28.03:555][ 0]LogPakFile: OnPakFileMounted2Time == 0.000295 -[2024.07.05-13.28.03:561][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-13.28.03:561][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:561][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-13.28.03:561][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:561][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.07.05-13.28.03:561][ 0]LogPakFile: OnPakFileMounted2Time == 0.000142 -[2024.07.05-13.28.03:567][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-13.28.03:567][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:567][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-13.28.03:567][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:567][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.07.05-13.28.03:567][ 0]LogPakFile: OnPakFileMounted2Time == 0.000114 -[2024.07.05-13.28.03:571][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.05-13.28.03:571][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:571][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-13.28.03:571][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:571][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.07.05-13.28.03:571][ 0]LogPakFile: OnPakFileMounted2Time == 0.000087 -[2024.07.05-13.28.03:579][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.05-13.28.03:579][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:579][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.05-13.28.03:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.07.05-13.28.03:579][ 0]LogPakFile: OnPakFileMounted2Time == 0.000142 -[2024.07.05-13.28.03:587][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.07.05-13.28.03:587][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:587][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.07.05-13.28.03:588][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:588][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.07.05-13.28.03:588][ 0]LogPakFile: OnPakFileMounted2Time == 0.000136 -[2024.07.05-13.28.03:592][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.05-13.28.03:592][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:592][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.05-13.28.03:592][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:592][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.07.05-13.28.03:592][ 0]LogPakFile: OnPakFileMounted2Time == 0.000084 -[2024.07.05-13.28.03:599][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-13.28.03:599][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:599][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-13.28.03:599][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:600][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.07.05-13.28.03:600][ 0]LogPakFile: OnPakFileMounted2Time == 0.000190 -[2024.07.05-13.28.03:608][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.05-13.28.03:608][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.28.03:608][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.05-13.28.03:608][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.28.03:608][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.07.05-13.28.03:608][ 0]LogPakFile: OnPakFileMounted2Time == 0.000109 -[2024.07.05-13.28.03:778][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0005 seconds. Added 0 classes and 0 folders. -[2024.07.05-13.28.03:780][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0005 seconds. Added 2 classes and 0 folders. -[2024.07.05-13.28.03:833][ 0]LogSlate: Took 0.000413 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.07.05-13.28.03:835][ 0]LogSlate: Took 0.000980 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.07.05-13.28.03:839][ 0]LogSlate: Took 0.001075 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.07.05-13.28.04:011][ 0]LogRenderer: Reallocating scene render targets to support 1208x572 Format 10 NumSamples 1 (Frame:1). -[2024.07.05-13.28.10:341][ 0]LogSlate: Took 0.001013 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.05-13.28.10:424][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0004 seconds. Added 0 classes and 0 folders. -[2024.07.05-13.28.10:424][ 0]LogLoad: (Engine Initialization) Total time: 17.70 seconds -[2024.07.05-13.28.10:424][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.07.05-13.28.10:501][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Interaction.Fang_Anim_rig_Interaction -[2024.07.05-13.28.10:501][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Dance.Fang_Anim_rig_Dance -[2024.07.05-13.28.10:501][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.07.05-13.28.10:520][ 1]LogAssetRegistry: Asset discovery search completed in 13.5859 seconds -[2024.07.05-13.28.10:530][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000008 seconds (updated 0 objects) -[2024.07.05-13.28.11:886][ 13]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_JumpFLYING.Fang_Anim_rig_JumpFLYING -[2024.07.05-13.28.12:197][ 14]LogSlate: Took 0.000371 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.05-13.28.12:303][ 15]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 5 -[2024.07.05-13.28.12:303][ 15]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.28.12:351][ 16]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_JumpSTART.Fang_Anim_rig_JumpSTART -[2024.07.05-13.28.12:413][ 19]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Idle.Fang_Anim_rig_Idle -[2024.07.05-13.28.12:769][ 36]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Running.Fang_Anim_rig_Running -[2024.07.05-13.28.14:694][ 98]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 -[2024.07.05-13.28.14:694][ 98]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.28.16:961][182]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 -[2024.07.05-13.28.16:961][182]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.28.17:398][197]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 -[2024.07.05-13.28.17:398][197]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.28.18:168][226]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.07.05-13.28.18:168][226]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.28.18:516][238]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 53 -[2024.07.05-13.28.18:516][238]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.28.19:022][255]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 46 -[2024.07.05-13.28.19:022][255]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.28.19:217][262]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 40 -[2024.07.05-13.28.19:217][262]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.28.19:901][287]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 34 -[2024.07.05-13.28.19:901][287]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 29 -[2024.07.05-13.28.19:901][287]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 24 -[2024.07.05-13.28.19:901][287]LogShaderCompilers: Display: Started 15 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.28.21:903][355]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 19 -[2024.07.05-13.28.21:903][355]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 16 -[2024.07.05-13.28.21:904][355]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.28.25:500][479]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 13 -[2024.07.05-13.28.25:500][479]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.28.26:208][502]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 11 -[2024.07.05-13.28.26:208][502]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 9 -[2024.07.05-13.28.26:208][502]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.28.27:020][530]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 7 -[2024.07.05-13.28.27:020][530]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.28.27:345][542]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 -[2024.07.05-13.28.27:345][542]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.28.27:345][542]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 -[2024.07.05-13.28.27:345][542]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.28.28:118][568]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2024.07.05-13.28.28:118][568]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.28.28:118][568]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 -[2024.07.05-13.28.28:118][568]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.28.28:340][576]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2024.07.05-13.28.28:340][576]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.28.28:468][581]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 -[2024.07.05-13.28.28:468][581]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.28.34:990][899]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-13.28.34:999][899]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-13.28.34:999][899]PIE: New page: PIE session: Emmy_Testing (05.07.2024, 17:28:34) -[2024.07.05-13.28.35:001][899]LogOnline: OSS: Creating online subsystem instance for: NULL -[2024.07.05-13.28.35:002][899]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -[2024.07.05-13.28.35:010][899]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-13.28.35:022][899]LogPlayLevel: PIE: StaticDuplicateObject took: (0.012040s) -[2024.07.05-13.28.35:023][899]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.05-13.28.35:023][899]LogPlayLevel: PIE: World Init took: (0.001023s) -[2024.07.05-13.28.35:023][899]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.013270s) -[2024.07.05-13.28.35:040][899]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.07.05-13.28.35:042][899]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2024.07.05-13.28.35:042][899]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-13.28.35:042][899]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-13.28.35:043][899]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-13.28.35:043][899]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-13.28.35:043][899]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-13.28.35:043][899]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-13.28.35:043][899]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-13.28.35:043][899]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-13.28.35:043][899]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-13.28.35:043][899]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-13.28.35:043][899]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-13.28.35:043][899]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-13.28.35:051][899]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-13.28.35:051][899]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-13.28.35:134][899]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-13.28.35:135][899]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-13.28.35:135][899]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-13.28.35:135][899]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-13.28.35:135][899]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-13.28.35:136][899]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-13.28.35:136][899]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-13.28.35:137][899]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-13.28.35:137][899]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-13.28.35:137][899]LogInit: FAudioDevice initialized. -[2024.07.05-13.28.35:137][899]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.07.05-13.28.35:150][899]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. -[2024.07.05-13.28.35:150][899]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. -[2024.07.05-13.28.35:150][899]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C' -[2024.07.05-13.28.35:150][899]LogLoad: Game class is 'GameModeBase' -[2024.07.05-13.28.35:153][899]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-15.28.35 -[2024.07.05-13.28.35:154][899]LogWorld: Bringing up level for play took: 0.002757 -[2024.07.05-13.28.35:154][899]LogOnline: OSS: Creating online subsystem instance for: :Context_1 -[2024.07.05-13.28.35:160][899]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders. -[2024.07.05-13.28.35:162][899]PIE: Server logged in -[2024.07.05-13.28.35:164][899]PIE: Play in editor total start time 0,167 seconds. -[2024.07.05-13.28.39:172][121]LogNet: Browse: /Game/Emmy_Testing -[2024.07.05-13.28.39:173][121]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.05-13.28.39:173][121]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-13.28.39:177][121]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.28.39:178][121]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.28.39:195][121]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-13.28.39:197][121]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms -[2024.07.05-13.28.39:199][121]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-13.28.39:210][121]LogPlayLevel: PIE: StaticDuplicateObject took: (0.010922s) -[2024.07.05-13.28.39:211][121]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.05-13.28.39:212][121]LogPlayLevel: PIE: World Init took: (0.001180s) -[2024.07.05-13.28.39:212][121]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.012301s) -[2024.07.05-13.28.39:212][121]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.07.05-13.28.39:212][121]LogLoad: Game class is 'GameModeBase' -[2024.07.05-13.28.39:215][121]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.05-15.28.39 -[2024.07.05-13.28.39:216][121]LogWorld: Bringing up level for play took: 0.002866 -[2024.07.05-13.28.39:217][121]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.05-13.28.39:220][121]LogLoad: Took 0.046404 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.05-13.29.22:177][538]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.29.22:177][538]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.05-13.29.22:178][538]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.29.22:178][538]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.29.22:191][538]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-13.29.22:194][538]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.29.22:211][538]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.29.22:212][538]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.29.22:213][538]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.29.22:221][538]LogUObjectHash: Compacting FUObjectHashTables data took 1.01ms -[2024.07.05-13.29.22:249][539]LogPlayLevel: Display: Destroying online subsystem :Context_1 -[2024.07.05-13.31.25:653][262]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GameDesign/Dino Game/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-13.31.25:667][262]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms -[2024.07.05-13.31.25:717][262]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GameDesign/Dino Game/Saved/Emmy_Testing943D5EC34B325DC2AE3A7F8067EEBEA2.tmp' to '../../../../../../Users/bib/Documents/GameDesign/Dino Game/Content/Emmy_Testing.umap' -[2024.07.05-13.31.25:725][262]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GameDesign/Dino Game/Content/Emmy_Testing_BuiltData.uasset" SILENT=true -[2024.07.05-13.31.25:806][262]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GameDesign/Dino Game/Saved/Emmy_Testing_BuiltDataE97B3394425EEE092E18E3874CC83F6C.tmp' to '../../../../../../Users/bib/Documents/GameDesign/Dino Game/Content/Emmy_Testing_BuiltData.uasset' -[2024.07.05-13.31.25:838][262]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-13.31.25:838][262]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData -[2024.07.05-13.31.25:838][262]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.07.05-13.31.30:299][440]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GameDesign/Dino Game/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-13.31.30:316][440]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms -[2024.07.05-13.31.30:345][440]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GameDesign/Dino Game/Saved/Emmy_TestingBF6D38AC421DBF5DB493A2A888A92659.tmp' to '../../../../../../Users/bib/Documents/GameDesign/Dino Game/Content/Emmy_Testing.umap' -[2024.07.05-13.31.30:350][440]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing_BuiltData" FILE="../../../../../../Users/bib/Documents/GameDesign/Dino Game/Content/Emmy_Testing_BuiltData.uasset" SILENT=true -[2024.07.05-13.31.30:403][440]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GameDesign/Dino Game/Saved/Emmy_Testing_BuiltData018BBA6249DA5D1CB9574EBCFE0E9E9F.tmp' to '../../../../../../Users/bib/Documents/GameDesign/Dino Game/Content/Emmy_Testing_BuiltData.uasset' -[2024.07.05-13.31.30:436][440]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-13.31.30:436][440]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Emmy_Testing_BuiltData.Emmy_Testing_BuiltData -[2024.07.05-13.31.30:436][440]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.07.05-13.31.38:982][877]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms -[2024.07.05-13.31.39:082][877]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.07.05-13.31.39:245][878]Cmd: QUIT_EDITOR -[2024.07.05-13.31.39:245][878]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.07.05-13.31.39:248][878]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.07.05-13.31.39:273][878]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.07.05-13.31.39:273][878]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.07.05-13.31.39:273][878]LogAudio: Display: Audio Device unregistered from world 'Emmy_Testing'. -[2024.07.05-13.31.39:273][878]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.31.39:274][878]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.31.39:284][878]LogAudio: Display: Audio Device Manager Shutdown -[2024.07.05-13.31.39:285][878]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.05-13.31.39:304][878]LogExit: Preparing to exit. -[2024.07.05-13.31.40:341][878]LogUObjectHash: Compacting FUObjectHashTables data took 5.05ms -[2024.07.05-13.31.40:705][878]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.07.05-13.31.40:718][878]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.31.40:719][878]LogExit: Editor shut down -[2024.07.05-13.31.40:720][878]LogExit: Transaction tracking system shut down -[2024.07.05-13.31.41:032][878]LogExit: Object subsystem successfully closed. -[2024.07.05-13.31.41:055][878]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-13.31.41:055][878]LogShaderCompilers: Display: Total job queries 154, among them cache hits 6 (3.90%) -[2024.07.05-13.31.41:055][878]LogShaderCompilers: Display: Tracking 148 distinct input hashes that result in 113 distinct outputs (76.35%) -[2024.07.05-13.31.41:055][878]LogShaderCompilers: Display: RAM used: 0.55 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.07% -[2024.07.05-13.31.41:055][878]LogShaderCompilers: Display: ================================================ -[2024.07.05-13.31.41:065][878]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.07.05-13.31.41:114][878]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (874) -[2024.07.05-13.31.41:114][878]LogModuleManager: Shutting down and abandoning module Voice (872) -[2024.07.05-13.31.41:115][878]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.07.05-13.31.41:115][878]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.07.05-13.31.41:115][878]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module OpenXRInput (848) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (846) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module TakeRecorder (845) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (842) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module TakesCore (840) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (834) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (832) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (830) -[2024.07.05-13.31.41:116][878]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (826) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (824) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (822) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (820) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module WebMMedia (818) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (816) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (814) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (812) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (810) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (808) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (806) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (804) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (802) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module SequenceRecorder (801) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (798) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (796) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (794) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (792) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (790) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module PlanarCut (788) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module CharacterAI (786) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module TextureAlignMode (784) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module BspMode (782) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module GeometryMode (780) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.07.05-13.31.41:117][878]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.07.05-13.31.41:118][878]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.07.05-13.31.41:118][878]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.07.05-13.31.41:118][878]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.07.05-13.31.41:118][878]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.07.05-13.31.41:118][878]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.07.05-13.31.41:605][878]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.07.05-13.31.41:605][878]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.07.05-13.31.41:605][878]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.07.05-13.31.41:605][878]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.07.05-13.31.41:605][878]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.07.05-13.31.41:605][878]MemoryProfiler: Shutdown -[2024.07.05-13.31.41:605][878]NetworkingProfiler: Shutdown -[2024.07.05-13.31.41:605][878]LoadingProfiler: Shutdown -[2024.07.05-13.31.41:605][878]TimingProfiler: Shutdown -[2024.07.05-13.31.41:605][878]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.07.05-13.31.41:605][878]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.07.05-13.31.41:605][878]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.07.05-13.31.41:605][878]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.07.05-13.31.41:606][878]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.07.05-13.31.41:640][878]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.07.05-13.31.41:640][878]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.07.05-13.31.41:640][878]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.07.05-13.31.41:640][878]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.07.05-13.31.41:640][878]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.07.05-13.31.41:640][878]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.07.05-13.31.41:641][878]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.07.05-13.31.41:641][878]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.07.05-13.31.41:641][878]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.07.05-13.31.41:641][878]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.07.05-13.31.41:641][878]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.07.05-13.31.41:643][878]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.07.05-13.31.41:643][878]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.07.05-13.31.41:643][878]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.07.05-13.31.41:643][878]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.07.05-13.31.41:643][878]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.07.05-13.31.41:643][878]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.07.05-13.31.41:643][878]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.07.05-13.31.41:643][878]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.07.05-13.31.41:643][878]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.07.05-13.31.41:643][878]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.07.05-13.31.41:644][878]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.07.05-13.31.41:659][878]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.07.05-13.31.41:801][878]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.07.05-13.31.41:802][878]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.07.05-13.31.41:802][878]LogModuleManager: Shutting down and abandoning module OculusEditor (602) -[2024.07.05-13.31.41:802][878]LogModuleManager: Shutting down and abandoning module OculusInput (600) -[2024.07.05-13.31.41:802][878]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598) -[2024.07.05-13.31.41:802][878]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (596) -[2024.07.05-13.31.41:802][878]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) -[2024.07.05-13.31.41:802][878]LogModuleManager: Shutting down and abandoning module CollectionManager (593) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module ScreenshotTools (590) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module OpenXREditor (588) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module TakeSequencer (586) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module TakeMovieScene (584) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module SynthesisEditor (582) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module Synthesis (580) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (578) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (576) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (574) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (572) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module GooglePAD (570) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (568) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module EditableMesh (566) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module CableComponent (564) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (562) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module AppleImageUtils (560) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module AudioCapture (558) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (557) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module AssetTags (554) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module AndroidPermission (552) -[2024.07.05-13.31.41:803][878]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (550) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (548) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (546) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module TemplateSequence (544) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (542) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (540) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module ImgMedia (538) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module MediaCompositing (536) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (534) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (532) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (530) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (528) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (526) -[2024.07.05-13.31.41:804][878]LogOpenImageDenoise: OIDN shutting down -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (524) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module MotoSynth (522) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (520) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (518) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (516) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module MeshConversion (514) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module DynamicMesh (512) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (510) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module GeometricObjects (508) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (506) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (505) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (502) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module FractureEditor (500) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module ChaosNiagara (498) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (497) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module AlembicImporter (494) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module AlembicLibrary (493) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module GeometryCache (492) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (491) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (486) -[2024.07.05-13.31.41:804][878]LogModuleManager: Shutting down and abandoning module BackChannel (484) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (482) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module AutomationUtils (480) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (478) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module PluginBrowser (476) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (474) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (472) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (470) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (468) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module UObjectPlugin (466) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module CurveEditorTools (464) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (462) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (460) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module CryptoKeys (458) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (456) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (454) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (452) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module PluginUtils (450) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (448) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (446) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (444) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (442) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module GitSourceControl (440) -[2024.07.05-13.31.41:805][878]LogModuleManager: Shutting down and abandoning module SourceControl (439) -[2024.07.05-13.31.41:806][878]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (436) -[2024.07.05-13.31.41:806][878]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (434) -[2024.07.05-13.31.41:806][878]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (432) -[2024.07.05-13.31.41:806][878]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (430) -[2024.07.05-13.31.41:806][878]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (428) -[2024.07.05-13.31.41:806][878]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (426) -[2024.07.05-13.31.41:806][878]LogModuleManager: Shutting down and abandoning module LiveLink (424) -[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (422) -[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module SignificanceManager (410) -[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module SoundFields (408) -[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (406) -[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) -[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) -[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) -[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) -[2024.07.05-13.31.42:294][878]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) -[2024.07.05-13.31.42:295][878]LogModuleManager: Shutting down and abandoning module UdpMessaging (392) -[2024.07.05-13.31.42:397][878]LogModuleManager: Shutting down and abandoning module TcpMessaging (390) -[2024.07.05-13.31.42:497][878]LogModuleManager: Shutting down and abandoning module ActorSequence (388) -[2024.07.05-13.31.42:497][878]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (386) -[2024.07.05-13.31.42:497][878]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (384) -[2024.07.05-13.31.42:497][878]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (382) -[2024.07.05-13.31.42:497][878]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (380) -[2024.07.05-13.31.42:497][878]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (378) -[2024.07.05-13.31.42:497][878]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (376) -[2024.07.05-13.31.42:497][878]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.07.05-13.31.42:497][878]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (374) -[2024.07.05-13.31.42:497][878]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (372) -[2024.07.05-13.31.42:498][878]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (370) -[2024.07.05-13.31.42:498][878]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (368) -[2024.07.05-13.31.42:498][878]LogModuleManager: Shutting down and abandoning module MagicLeapController (366) -[2024.07.05-13.31.42:498][878]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (364) -[2024.07.05-13.31.42:498][878]LogModuleManager: Shutting down and abandoning module MagicLeapAR (362) -[2024.07.05-13.31.42:498][878]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (360) -[2024.07.05-13.31.42:498][878]LogModuleManager: Shutting down and abandoning module Niagara (358) -[2024.07.05-13.31.42:498][878]LogModuleManager: Shutting down and abandoning module SignalProcessing (357) -[2024.07.05-13.31.42:498][878]LogModuleManager: Shutting down and abandoning module NiagaraEditor (355) -[2024.07.05-13.31.42:499][878]LogModuleManager: Shutting down and abandoning module NiagaraCore (352) -[2024.07.05-13.31.42:499][878]LogModuleManager: Shutting down and abandoning module GameplayCameras (350) -[2024.07.05-13.31.42:499][878]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (348) -[2024.07.05-13.31.42:499][878]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (346) -[2024.07.05-13.31.42:499][878]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (344) -[2024.07.05-13.31.42:499][878]LogModuleManager: Shutting down and abandoning module FacialAnimation (342) -[2024.07.05-13.31.42:499][878]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (340) -[2024.07.05-13.31.42:499][878]LogModuleManager: Shutting down and abandoning module DataValidation (338) -[2024.07.05-13.31.42:499][878]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (336) -[2024.07.05-13.31.42:499][878]LogModuleManager: Shutting down and abandoning module LevelEditor (335) -[2024.07.05-13.31.42:502][878]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (334) -[2024.07.05-13.31.42:502][878]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (332) -[2024.07.05-13.31.42:502][878]LogModuleManager: Shutting down and abandoning module MainFrame (330) -[2024.07.05-13.31.42:502][878]LogModuleManager: Shutting down and abandoning module HotReload (329) -[2024.07.05-13.31.42:503][878]LogModuleManager: Shutting down and abandoning module ToolMenus (325) -[2024.07.05-13.31.42:503][878]LogModuleManager: Shutting down and abandoning module ContentBrowser (323) -[2024.07.05-13.31.42:503][878]LogModuleManager: Shutting down and abandoning module ContentBrowserData (322) -[2024.07.05-13.31.42:503][878]LogModuleManager: Shutting down and abandoning module TreeMap (319) -[2024.07.05-13.31.42:503][878]LogModuleManager: Shutting down and abandoning module AnimationSharing (316) -[2024.07.05-13.31.42:503][878]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) -[2024.07.05-13.31.42:503][878]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) -[2024.07.05-13.31.42:503][878]LogModuleManager: Shutting down and abandoning module Paper2D (310) -[2024.07.05-13.31.42:503][878]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (308) -[2024.07.05-13.31.42:504][878]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (306) -[2024.07.05-13.31.42:506][878]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.07.05-13.31.42:507][878]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.07.05-13.31.42:508][878]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.07.05-13.31.42:508][878]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.07.05-13.31.42:508][878]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.07.05-13.31.42:510][878]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.07.05-13.31.42:512][878]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.07.05-13.31.42:512][878]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.07.05-13.31.42:512][878]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.07.05-13.31.42:512][878]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.07.05-13.31.42:513][878]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.07.05-13.31.42:514][878]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.07.05-13.31.42:514][878]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.07.05-13.31.42:514][878]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.07.05-13.31.42:514][878]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.07.05-13.31.42:514][878]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.07.05-13.31.42:514][878]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.07.05-13.31.42:514][878]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.07.05-13.31.42:514][878]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.07.05-13.31.42:514][878]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.07.05-13.31.42:514][878]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.07.05-13.31.42:515][878]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.07.05-13.31.42:515][878]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.07.05-13.31.42:515][878]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.07.05-13.31.42:515][878]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.07.05-13.31.42:515][878]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.07.05-13.31.42:516][878]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.07.05-13.31.42:516][878]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.07.05-13.31.42:516][878]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.07.05-13.31.42:516][878]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.07.05-13.31.42:516][878]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.07.05-13.31.42:516][878]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.07.05-13.31.42:516][878]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.07.05-13.31.42:516][878]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.07.05-13.31.42:516][878]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.07.05-13.31.42:517][878]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.07.05-13.31.42:521][878]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.07.05-13.31.42:521][878]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.07.05-13.31.42:521][878]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.07.05-13.31.42:521][878]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.07.05-13.31.42:522][878]LogHMD: Freeing OpenVRDLLHandle. -[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module OpenXRAR (108) -[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module AugmentedReality (107) -[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (104) -[2024.07.05-13.31.42:522][878]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (102) -[2024.07.05-13.31.42:524][878]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.07.05-13.31.42:524][878]LogModuleManager: Shutting down and abandoning module OpenXRHMD (101) -[2024.07.05-13.31.42:525][878]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (98) -[2024.07.05-13.31.42:525][878]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) -[2024.07.05-13.31.42:525][878]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (94) -[2024.07.05-13.31.42:525][878]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92) -[2024.07.05-13.31.42:525][878]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) -[2024.07.05-13.31.42:527][878]LogModuleManager: Shutting down and abandoning module XMPP (83) -[2024.07.05-13.31.42:527][878]LogModuleManager: Shutting down and abandoning module WebSockets (82) -[2024.07.05-13.31.42:556][878]LogModuleManager: Shutting down and abandoning module HTTP (79) -[2024.07.05-13.31.42:556][878]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2024.07.05-13.31.42:556][878]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B543D22DE-42A6-CA1D-5CCC-3DA706054547%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=a2d47d3747d42a6520fea9a7805a038f%7Cae6b7fa58e8d47bc84c811dc40d30227%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.07.05-13.31.42:556][878]LogHttp: Display: cleaning up 1 outstanding Http requests. -[2024.07.05-13.31.42:589][878]LogModuleManager: Shutting down and abandoning module SSL (78) -[2024.07.05-13.31.42:591][878]LogModuleManager: Shutting down and abandoning module MLSDK (74) -[2024.07.05-13.31.42:592][878]LogModuleManager: Shutting down and abandoning module WmfMedia (72) -[2024.07.05-13.31.42:596][878]LogModuleManager: Shutting down and abandoning module Media (71) -[2024.07.05-13.31.42:597][878]LogModuleManager: Shutting down and abandoning module MediaInfo (70) -[2024.07.05-13.31.42:597][878]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (66) -[2024.07.05-13.31.42:597][878]LogModuleManager: Shutting down and abandoning module MagicLeap (64) -[2024.07.05-13.31.42:597][878]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (62) -[2024.07.05-13.31.42:597][878]LogModuleManager: Shutting down and abandoning module NiagaraShader (60) -[2024.07.05-13.31.42:597][878]LogModuleManager: Shutting down and abandoning module ChaosCloth (58) -[2024.07.05-13.31.42:598][878]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56) -[2024.07.05-13.31.42:598][878]LogModuleManager: Shutting down and abandoning module DatasmithContent (54) -[2024.07.05-13.31.42:598][878]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) -[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) -[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.07.05-13.31.42:599][878]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.07.05-13.31.42:601][878]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.07.05-13.31.42:601][878]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.07.05-13.31.42:601][878]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.07.05-13.31.42:601][878]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.07.05-13.31.42:601][878]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.07.05-13.31.42:601][878]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.07.05-13.31.42:601][878]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.07.05-13.31.42:601][878]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.07.05-13.31.42:601][878]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.07.05-13.31.42:601][878]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.07.05-13.31.42:601][878]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.07.05-13.31.42:649][878]LogD3D11RHI: Shutdown -[2024.07.05-13.31.42:649][878]LogD3D11RHI: CleanupD3DDevice -[2024.07.05-13.31.42:656][878]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.07.05-13.31.42:659][878]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.07.05-13.31.42:660][878]LogExit: Exiting. -[2024.07.05-13.31.42:672][878]Log file closed, 07/05/24 15:31:42 diff --git a/Saved/Logs/DesertGame-backup-2024.07.05-14.10.36.log b/Saved/Logs/DesertGame-backup-2024.07.05-14.10.36.log deleted file mode 100644 index 71cc5f4..0000000 --- a/Saved/Logs/DesertGame-backup-2024.07.05-14.10.36.log +++ /dev/null @@ -1,2898 +0,0 @@ -Log file open, 07/05/24 15:34:33 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogInit: Display: Running engine for game: DesertGame -LogPlatformFile: Not using cached read wrapper -LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.187710 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Display: Loading text-based GConfig.... -LogPluginManager: Mounting plugin MeshPainting -LogPluginManager: Mounting plugin XGEController -LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin AndroidMoviePlayer -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin GoogleCloudMessaging -LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting plugin IOSDeviceProfileSelector -LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin OpenXR -LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin PostSplashScreen -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin SignificanceManager -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin SoundFields -LogPluginManager: Mounting plugin WebMMoviePlayer -LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting plugin ContentBrowserClassDataSource -LogPluginManager: Mounting plugin ContentBrowserFileDataSource -LogPluginManager: Mounting plugin OnlineSubsystemIOS -LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting plugin OculusVR -LogPluginManager: Mounting plugin SteamVR -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogInit: Using libcurl 7.55.1-DEV -LogInit: - built for x86_64-pc-win32 -LogInit: - supports SSL with OpenSSL/1.1.1 -LogInit: - supports HTTP deflate (compression) using libz 1.2.8 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_IDN -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogOnline: OSS: Creating online subsystem instance for: NULL -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -LogOculusPluginWrapper: OculusPlugin initialized successfully -LogHMD: Failed initializing OVRPlugin 1.59.0 -LogInit: Build: ++UE4+Release-4.27-CL-18319896 -LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 -LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 -LogInit: Net CL: 17155196 -LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics -LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 -LogInit: Compiled with Visual C++: 19.24.28315.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE4+Release-4.27 -LogInit: Command Line: -LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ -LogInit: Allocator: TBB -LogInit: Installed Engine Build: 1 -LogDevObjectVersion: Number of dev versions registered: 29 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -LogInit: Object subsystem initialized -LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] -LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.07.05-13.34.34:079][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.07.05-13.34.34:079][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.07.05-13.34.34:079][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-13.34.34:079][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-13.34.34:080][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.07.05-13.34.34:080][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-13.34.34:080][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.05-13.34.34:084][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.05-13.34.34:084][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.07.05-13.34.34:084][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.07.05-13.34.34:084][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.05-13.34.34:084][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.07.05-13.34.34:085][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-13.34.34:085][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] -[2024.07.05-13.34.34:085][ 0]LogInit: Computer: NB-PBM2H22CST -[2024.07.05-13.34.34:085][ 0]LogInit: User: bib -[2024.07.05-13.34.34:085][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.07.05-13.34.34:085][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.07.05-13.34.34:085][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.07.05-13.34.34:085][ 0]LogMemory: Platform Memory Stats for Windows -[2024.07.05-13.34.34:085][ 0]LogMemory: Process Physical Memory: 145.73 MB used, 145.73 MB peak -[2024.07.05-13.34.34:085][ 0]LogMemory: Process Virtual Memory: 123.88 MB used, 123.88 MB peak -[2024.07.05-13.34.34:085][ 0]LogMemory: Physical Memory: 10431.42 MB used, 5637.29 MB free, 16068.70 MB total -[2024.07.05-13.34.34:085][ 0]LogMemory: Virtual Memory: 134204632.00 MB used, 13097.60 MB free, 134217728.00 MB total -[2024.07.05-13.34.34:089][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.07.05-13.34.34:104][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.07.05-13.34.34:105][ 0]LogInit: Using OS detected language (de-DE). -[2024.07.05-13.34.34:105][ 0]LogInit: Using OS detected locale (de-DE). -[2024.07.05-13.34.34:108][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.07.05-13.34.34:108][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.07.05-13.34.34:108][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.07.05-13.34.34:108][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.07.05-13.34.34:108][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.07.05-13.34.34:108][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.07.05-13.34.34:108][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.07.05-13.34.34:108][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.07.05-13.34.34:109][ 0]LogInit: Setting process to per monitor DPI aware -[2024.07.05-13.34.34:127][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.05-13.34.34:137][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.07.05-13.34.34:137][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.07.05-13.34.34:213][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.07.05-13.34.34:215][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.05-13.34.34:215][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.07.05-13.34.34:215][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.07.05-13.34.34:215][ 0]LogD3D11RHI: D3D11 adapters: -[2024.07.05-13.34.34:328][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.07.05-13.34.34:328][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: Revision : 000c -[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.05-13.34.34:330][ 0]LogD3D11RHI: AdapterLuid : 0 74191 -[2024.07.05-13.34.34:337][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.07.05-13.34.34:337][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.07.05-13.34.34:337][ 0]LogWindows: EnumDisplayDevices: -[2024.07.05-13.34.34:337][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.07.05-13.34.34:338][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.05-13.34.34:338][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.05-13.34.34:338][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.05-13.34.34:338][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.07.05-13.34.34:338][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.07.05-13.34.34:338][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.07.05-13.34.34:338][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.07.05-13.34.34:338][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: Revision : 000c -[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.05-13.34.34:343][ 0]LogD3D11RHI: AdapterLuid : 0 74191 -[2024.07.05-13.34.34:433][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.07.05-13.34.34:440][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.07.05-13.34.34:440][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.07.05-13.34.34:440][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.07.05-13.34.34:441][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.07.05-13.34.34:441][ 0]LogD3D11RHI: Async texture creation enabled -[2024.07.05-13.34.34:441][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.07.05-13.34.34:457][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.07.05-13.34.34:708][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.07.05-13.34.34:724][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.07.05-13.34.34:738][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.07.05-13.34.34:738][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.07.05-13.34.34:745][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.07.05-13.34.34:748][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.07.05-13.34.34:751][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.07.05-13.34.34:754][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.07.05-13.34.34:760][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.07.05-13.34.34:764][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.07.05-13.34.34:767][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.07.05-13.34.34:786][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.07.05-13.34.34:786][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.07.05-13.34.34:792][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.07.05-13.34.34:796][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.07.05-13.34.34:800][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.07.05-13.34.34:803][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.07.05-13.34.34:811][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.07.05-13.34.34:811][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.07.05-13.34.34:818][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.07.05-13.34.34:821][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.07.05-13.34.34:825][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.07.05-13.34.34:828][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.07.05-13.34.34:828][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.07.05-13.34.34:832][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.07.05-13.34.34:853][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.07.05-13.34.34:873][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.07.05-13.34.34:873][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/12316/). -[2024.07.05-13.34.34:873][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/DAD5B9E1493FDB9AE5C8BCB876739E5E/'. -[2024.07.05-13.34.34:873][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.07.05-13.34.34:874][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.07.05-13.34.34:874][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.07.05-13.34.35:438][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.07.05-13.34.35:509][ 0]LogDerivedDataCache: Loaded boot cache 0.07s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.05-13.34.35:509][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.07.05-13.34.35:509][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.07.05-13.34.35:509][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.07.05-13.34.35:509][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.05-13.34.35:509][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.07.05-13.34.35:523][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.07.05-13.34.35:523][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.05-13.34.35:523][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.07.05-13.34.35:529][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds -[2024.07.05-13.34.35:529][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1473.36MBs, RandomWriteSpeed=193.83MBs. Assigned SpeedClass 'Local' -[2024.07.05-13.34.35:530][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.07.05-13.34.35:530][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.07.05-13.34.35:530][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.07.05-13.34.35:566][ 0]LogSlate: Using FreeType 2.10.0 -[2024.07.05-13.34.35:567][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.07.05-13.34.35:594][ 0]LogAssetRegistry: FAssetRegistry took 0.0026 seconds to start up -[2024.07.05-13.34.35:917][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.05-13.34.35:917][ 0]LogInit: Active device profile: [000001E4F7D48D00][000001E4D792A140 49] Windows -[2024.07.05-13.34.35:917][ 0]LogInit: Profiles: [000001E4F7D48D00][000001E4D792A140 49] Windows, [000001E4F7D0E300][000001E4D79322C0 49] WindowsNoEditor, [000001E4F7D49C00][000001E4D7936440 49] WindowsServer, [000001E4F7D0F100][000001E4D792E580 49] WindowsClient, [000001E4F7D4A900][000001E4D793A6C0 49] IOS, [000001E4F7D0DA00][000001E4D793E800 49] iPadAir, [000001E4F7D4BE00][000001E4D7942940 49] iPadAir2, [000001E4F7CC1100][000001E4D794EC00 49] IPadPro, [000001E4F7CC1200][000001E4D794AC40 49] iPadAir3, [000001E4F7D0CC00][000001E4F89D2DC0 49] iPadAir4, [000001E4F7CC1E00][000001E4F89D6F40 49] iPadMini2, [000001E4F7D0F300][000001E4F89DB0C0 49] iPadMini3, [000001E4F7CC3900][000001E4F89DF240 49] iPadMini4, [000001E4F7D0D000][000001E4F89E33C0 49] iPadMini5, [000001E4F7CE0900][000001E4F89EB680 49] iPhone6, [000001E4F7CE0A00][000001E4F89E76C0 49] iPodTouch6, [000001E4F7D4AE00][000001E4F89F3980 49] iPhone7, [000001E4F7D4AF00][000001E4F89EF9C0 49] iPodTouch7, [000001E4F7CC3E00][000001E4F89F7B40 49] iPhone5S, [000001E4F7D49100][000001E4F89FA140 49] iPhone6Plus, [000001E4F7CE0100][000001E4F89FE2C0 49] iPhone6S, [000001E4F7CC0300][000001E4F8A02440 49] iPhone6SPlus, [000001E4F7CE2800][000001E4F8A065C0 49] iPhone7Plus, [000001E4F7CC2300][000001E4F8A0A740 49] iPhoneSE, [000001E4F7CE2600][000001E4D7946880 49] iPhone8, [000001E4F7CC1000][000001E4F8A0E9C0 49] iPhone8Plus, [000001E4F7CE3100][000001E4F8A12B00 49] iPhoneX, [000001E4F7D49500][000001E4F8A1AC80 49] iPhoneXS, [000001E4F7CE2B00][000001E4F8A1EE00 49] iPhoneXSMax, [000001E4F7D48700][000001E4F8A22F80 49] iPhoneXR, [000001E4F7CE0700][000001E4F8A27100 49] iPhone11, [000001E4F7D48E00][000001E4F8A2B280 49] iPhone11Pro, [000001E4F7CE1A00][000001E4F8A2F400 49] iPhone11ProMax, [000001E4F7D4B800][000001E4F8A33580 49] iPhoneSE2, [000001E4F7CE3800][000001E4F8A37700 49] iPhone12Mini, [000001E4F7D4A300][000001E4F8A3B880 49] iPhone12, [000001E4F7CE2300][000001E4F8A3FA00 49] iPhone12Pro, [000001E4F7D48500][000001E4F8A43B80 49] iPhone12ProMax, [000001E4F7CE1500][000001E4F8A46180 49] iPadPro105, [000001E4F7D48A00][000001E4F8A4A300 49] iPadPro129, [000001E4F7CE3D00][000001E4F8A4E480 49] iPadPro97, [000001E4F7D49200][000001E4F8A52600 49] iPadPro2_129, [000001E4F7CE2A00][000001E4F8A56780 49] iPad5, [000001E4F7D49D00][000001E4F8A5A900 49] iPad6, [000001E4F7CE1300][000001E4F8A16A40 49] iPad7, [000001E4F7D4BA00][000001E4F8A5EB80 49] iPad8, [000001E4F7CE0300][000001E4F8A62CC0 49] iPadPro11, [000001E4F7D48100][000001E4F8A6AE40 49] iPadPro2_11, [000001E4F7CE1600][000001E4F8A6EFC0 49] iPadPro3_129, [000001E4F7D4B300][000001E4F8A73140 49] iPadPro4_129, [000001E4F7CE1000][000001E4F8A772C0 49] AppleTV, [000001E4F7D49B00][000001E4F8A7B440 49] AppleTV4K, [000001E4F7CE3200][000001E4F8A7F5C0 49] TVOS, [000001E4F7D4BB00][000001E4F8A83740 49] Mac, [000001E4F7CE3700][000001E4F8A878C0 49] MacClient, [000001E4F7D4BF00][000001E4F8A8BA40 49] MacNoEditor, [000001E4F7CE3000][000001E4F8A8FBC0 49] MacServer, [000001E4F7D4AC00][000001E4F8A921C0 49] Linux, [000001E4F7CE1D00][000001E4F8A96340 49] LinuxAArch64, [000001E4F7D4AA00][000001E4F8A9A4C0 49] LinuxNoEditor, [000001E4F7CE3900][000001E4F8A9E640 49] LinuxAArch64NoEditor, [000001E4F7D4B100][000001E4F8AA27C0 49] LinuxClient, [000001E4F7CE2F00][000001E4F8AA6940 49] LinuxAArch64Client, [000001E4F7D4B200][000001E4F8AAAAC0 49] LinuxServer, [000001E4F7CE3F00][000001E4F8A66C00 49] LinuxAArch64Server, [000001E4F7D48200][000001E4F8AAED40 49] Android, [000001E4F7CE0500][000001E4F8AB2E80 49] Android_Low, [000001E4F7D4A200][000001E4F8AB6FC0 49] Android_Mid, [000001E4F7CE3B00][000001E4F8ABF140 49] Android_High, [000001E4F7D4A000][000001E4F8AC32C0 49] Android_Default, [000001E4F7CE3300][000001E4F8AC7440 49] Android_Adreno4xx, [000001E4F7D4B700][000001E4F8ACB5C0 49] Android_Adreno5xx_Low, [000001E4F7CE0B00][000001E4F8ACF740 49] Android_Adreno5xx, [000001E4F7D4A600][000001E4F8AD38C0 49] Android_Adreno6xx, [000001E4F7D0C500][000001E4F8AD7A40 49] Android_Adreno6xx_Vulkan, [000001E4F7CC1300][000001E4F8ADBBC0 49] Android_Mali_T6xx, [000001E4F7D0FB00][000001E4F8ADE1C0 49] Android_Mali_T7xx, [000001E4F7CC3300][000001E4F8AE2340 49] Android_Mali_T8xx, [000001E4F7D0EE00][000001E4F8AE64C0 49] Android_Mali_G71, [000001E4F7CC2800][000001E4F8AEA640 49] Android_Mali_G72, [000001E4F7D0D400][000001E4F8AEE7C0 49] Android_Mali_G72_Vulkan, [000001E4F7CC1500][000001E4F8AF2940 49] Android_Mali_G76, [000001E4F7D0FD00][000001E4F8AF6AC0 49] Android_Mali_G76_Vulkan, [000001E4F7CC2C00][000001E4F8AFAC40 49] Android_Mali_G77, [000001E4F7D0F600][000001E4F8ABAD80 49] Android_Mali_G77_Vulkan, [000001E4F7CC1700][000001E4F8AFEEC0 49] Android_Mali_G78, [000001E4F7D0E200][000001E4F8B03000 49] Android_Mali_G78_Vulkan, [000001E4F7CC0B00][000001E4F8B07140 49] Android_Mali_G710, [000001E4F7D0C300][000001E4F8B0F2C0 49] Android_Mali_G710_Vulkan, [000001E4F7CC0200][000001E4F8B13440 49] Android_Vulkan_SM5, [000001E4F7D0C800][000001E4F8B175C0 49] Android_PowerVR_G6xxx, [000001E4F7CC2500][000001E4F8B1B740 49] Android_PowerVR_GT7xxx, [000001E4F7D0CE00][000001E4F8B1F8C0 49] Android_PowerVR_GE8xxx, [000001E4F7CC1400][000001E4F8B23A40 49] Android_PowerVR_GM9xxx, [000001E4F7D0F400][000001E4F8B27BC0 49] Android_PowerVR_GM9xxx_Vulkan, [000001E4F7CC0600][000001E4F8B2A1C0 49] Android_TegraK1, [000001E4F7D0DE00][000001E4F8B2E340 49] Android_Unknown_Vulkan, [000001E4F7CC2100][000001E4F8B324C0 49] Lumin, [000001E4F7D0D100][000001E4F8B36640 49] Lumin_Desktop, [000001E4F7CC3400][000001E4F8B3A7C0 49] HoloLens, -[2024.07.05-13.34.36:086][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.07.05-13.34.36:086][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.07.05-13.34.36:086][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.07.05-13.34.36:086][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.07.05-13.34.36:086][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.07.05-13.34.36:109][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.07.05-13.34.36:605][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.05-13.34.36:703][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.07.05-13.34.36:714][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.07.05-13.34.36:714][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.07.05-13.34.36:714][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.07.05-13.34.37:102][ 0]LogPython: Using Python 3.7.7 -[2024.07.05-13.34.37:855][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.07.05-13.34.37:861][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.07.05-13.34.37:908][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 5B6082E74838FDC940FD8CB9E0F80460 | Instance: BC12DF714D7818925FD4F2938F0AF3C5 (NB-PBM2H22CST-12316). -[2024.07.05-13.34.38:065][ 0]SourceControl: Source control is disabled -[2024.07.05-13.34.38:065][ 0]SourceControl: Source control is disabled -[2024.07.05-13.34.38:067][ 0]SourceControl: Source control is disabled -[2024.07.05-13.34.38:069][ 0]SourceControl: Source control is disabled -[2024.07.05-13.34.38:071][ 0]SourceControl: Source control is disabled -[2024.07.05-13.34.38:077][ 0]LogUProjectInfo: Found projects: -[2024.07.05-13.34.38:160][ 0]LogOpenImageDenoise: OIDN starting up -[2024.07.05-13.34.38:200][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.07.05-13.34.38:216][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.05-13.34.38:216][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.05-13.34.38:318][ 0]LogCollectionManager: Loaded 0 collections in 0.001082 seconds -[2024.07.05-13.34.38:337][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s -[2024.07.05-13.34.38:337][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s -[2024.07.05-13.34.38:337][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s -[2024.07.05-13.34.38:337][ 0]LogOcInput: OculusInput pre-init called -[2024.07.05-13.34.38:526][ 0]LogEngine: Initializing Engine... -[2024.07.05-13.34.38:528][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.07.05-13.34.38:528][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.05-13.34.38:528][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.07.05-13.34.38:529][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.07.05-13.34.38:626][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.07.05-13.34.38:635][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.07.05-13.34.38:641][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.07.05-13.34.38:644][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.07.05-13.34.38:644][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.07.05-13.34.38:645][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.07.05-13.34.38:645][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-13.34.38:645][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-13.34.38:645][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-13.34.38:645][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-13.34.38:645][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-13.34.38:645][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-13.34.38:655][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-13.34.38:655][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-13.34.38:715][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-13.34.38:720][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-13.34.38:722][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-13.34.38:722][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-13.34.38:724][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-13.34.38:724][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-13.34.38:724][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-13.34.38:725][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-13.34.38:725][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-13.34.38:725][ 0]LogInit: FAudioDevice initialized. -[2024.07.05-13.34.38:725][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.07.05-13.34.38:726][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.07.05-13.34.38:782][ 0]LogDerivedDataCache: Saved boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.05-13.34.38:782][ 0]LogInit: Texture streaming: Enabled -[2024.07.05-13.34.38:795][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.07.05-13.34.38:797][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.07.05-13.34.38:797][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.07.05-13.34.38:798][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.07.05-13.34.38:818][ 0]LogInit: Transaction tracking system initialized -[2024.07.05-13.34.38:836][ 0]BlueprintLog: New page: Editor Load -[2024.07.05-13.34.38:884][ 0]LocalizationService: Localization service is disabled -[2024.07.05-13.34.38:901][ 0]TimingProfiler: Initialize -[2024.07.05-13.34.38:902][ 0]TimingProfiler: OnSessionChanged -[2024.07.05-13.34.38:902][ 0]LoadingProfiler: Initialize -[2024.07.05-13.34.38:902][ 0]LoadingProfiler: OnSessionChanged -[2024.07.05-13.34.38:902][ 0]NetworkingProfiler: Initialize -[2024.07.05-13.34.38:902][ 0]NetworkingProfiler: OnSessionChanged -[2024.07.05-13.34.38:902][ 0]MemoryProfiler: Initialize -[2024.07.05-13.34.38:902][ 0]MemoryProfiler: OnSessionChanged -[2024.07.05-13.34.39:007][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.07.05-13.34.39:007][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.07.05-13.34.39:142][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.00s -[2024.07.05-13.34.39:288][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.07.05-13.34.39:291][ 0]SourceControl: Source control is disabled -[2024.07.05-13.34.39:291][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 6.052 -[2024.07.05-13.34.39:291][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.05-13.34.39:291][ 0]LightingResults: New page: Lighting Build -[2024.07.05-13.34.39:292][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.34.39:292][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.34.39:292][ 0]MapCheck: New page: Map Check -[2024.07.05-13.34.39:292][ 0]LightingResults: New page: Lighting Build -[2024.07.05-13.34.39:297][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-13.34.39:300][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms -[2024.07.05-13.34.39:748][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_JumpFLYING.Fang_Anim_rig_JumpFLYING -[2024.07.05-13.34.39:748][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Running.Fang_Anim_rig_Running -[2024.07.05-13.34.39:748][ 0]LogTexture: Display: Building textures: Base_Roughness2 (OODLE_AutoDXT, 2048X2048) -[2024.07.05-13.34.39:748][ 0]LogTexture: Display: Building textures: Base_BaseColorMC (OODLE_AutoDXT, 2048X2048) -[2024.07.05-13.34.39:748][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.34.39:748][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.34.39:748][ 0]LogMaterial: Display: Missing cached shadermap for grastexture in PCD3D_SM5, Default, SM5 (DDC key hash: C9EC3459637C1EDCCFC06604E380EB99DD53BC10), compiling. -[2024.07.05-13.34.39:922][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.34.39:922][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.34.39:922][ 0]LogTexture: Display: Building textures: NormalNew (OODLE_BC5, 2048X2048) -[2024.07.05-13.34.39:922][ 0]LogShaderCompilers: Display: Submitted 106 shader compile jobs with 'Low' priority -[2024.07.05-13.34.40:139][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 106 -[2024.07.05-13.34.40:139][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 96 -[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 86 -[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 76 -[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 66 -[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 56 -[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 46 -[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 36 -[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Worker (9/9): shaders left to compile 26 -[2024.07.05-13.34.40:140][ 0]LogShaderCompilers: Display: Started 90 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.34.40:140][ 0]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-13.34.40:140][ 0]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-13.34.40:140][ 0]LogMaterial: Display: Missing cached shadermap for Base in PCD3D_SM5, Default, SM5 (DDC key hash: 12C0EAA51FCB41320FAF6047E2862771B469622E), compiling. -[2024.07.05-13.34.40:169][ 0]LogShaderCompilers: Display: Submitted 42 shader compile jobs with 'Low' priority -[2024.07.05-13.34.40:547][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.07.05-13.34.40:549][ 0]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.05-13.34.40:613][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.05-13.34.40:631][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms -[2024.07.05-13.34.40:638][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.05-13.34.40:638][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,278ms to complete. -[2024.07.05-13.34.40:638][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 1.348 -[2024.07.05-13.34.40:642][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 7.404 -[2024.07.05-13.34.40:783][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.34.40:791][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.34.40:799][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.34.40:806][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.34.40:825][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0122 seconds. Added 3822 classes and 928 folders. -[2024.07.05-13.34.40:830][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0008 seconds. Added 0 classes and 0 folders. -[2024.07.05-13.34.40:834][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.05-13.34.40:834][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:834][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-13.34.40:834][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:834][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.07.05-13.34.40:834][ 0]LogPakFile: OnPakFileMounted2Time == 0.000104 -[2024.07.05-13.34.40:835][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.05-13.34.40:835][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:835][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.05-13.34.40:835][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:835][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.07.05-13.34.40:835][ 0]LogPakFile: OnPakFileMounted2Time == 0.000072 -[2024.07.05-13.34.40:836][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.07.05-13.34.40:836][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:836][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.07.05-13.34.40:836][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:836][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.07.05-13.34.40:836][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 -[2024.07.05-13.34.40:837][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-13.34.40:837][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:837][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-13.34.40:837][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:837][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.07.05-13.34.40:837][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 -[2024.07.05-13.34.40:837][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.05-13.34.40:837][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:837][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.05-13.34.40:838][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:838][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.07.05-13.34.40:838][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 -[2024.07.05-13.34.40:838][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.05-13.34.40:838][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:838][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.05-13.34.40:838][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:838][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.07.05-13.34.40:838][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 -[2024.07.05-13.34.40:839][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.05-13.34.40:839][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:839][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.05-13.34.40:839][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:839][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.07.05-13.34.40:839][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 -[2024.07.05-13.34.40:840][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.05-13.34.40:840][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:840][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.05-13.34.40:840][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:840][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.07.05-13.34.40:840][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 -[2024.07.05-13.34.40:840][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.05-13.34.40:840][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:840][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.05-13.34.40:841][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:841][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.07.05-13.34.40:841][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.07.05-13.34.40:841][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.05-13.34.40:841][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:841][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.05-13.34.40:841][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:841][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.07.05-13.34.40:841][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 -[2024.07.05-13.34.40:842][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.05-13.34.40:842][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:842][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.05-13.34.40:842][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:842][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.07.05-13.34.40:842][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2024.07.05-13.34.40:843][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.05-13.34.40:843][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:843][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.05-13.34.40:843][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:843][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.07.05-13.34.40:843][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 -[2024.07.05-13.34.40:844][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-13.34.40:844][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:844][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-13.34.40:844][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:844][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.07.05-13.34.40:844][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 -[2024.07.05-13.34.40:844][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.05-13.34.40:844][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:844][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.05-13.34.40:844][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:844][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.07.05-13.34.40:844][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 -[2024.07.05-13.34.40:845][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.05-13.34.40:845][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:845][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.05-13.34.40:845][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:845][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.07.05-13.34.40:845][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2024.07.05-13.34.40:846][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.05-13.34.40:846][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:846][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-13.34.40:846][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:846][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.07.05-13.34.40:846][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 -[2024.07.05-13.34.40:846][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.05-13.34.40:846][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:846][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.05-13.34.40:846][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:846][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.07.05-13.34.40:846][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.05-13.34.40:847][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.05-13.34.40:847][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:847][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.05-13.34.40:847][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:847][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.07.05-13.34.40:847][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 -[2024.07.05-13.34.40:847][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-13.34.40:847][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:847][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-13.34.40:847][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:847][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.07.05-13.34.40:847][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 -[2024.07.05-13.34.40:848][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-13.34.40:848][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:848][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-13.34.40:848][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:848][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.07.05-13.34.40:848][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 -[2024.07.05-13.34.40:849][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.05-13.34.40:849][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:849][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-13.34.40:849][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:849][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.07.05-13.34.40:849][ 0]LogPakFile: OnPakFileMounted2Time == 0.000065 -[2024.07.05-13.34.40:850][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.05-13.34.40:850][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:850][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.05-13.34.40:850][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:850][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.07.05-13.34.40:850][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2024.07.05-13.34.40:851][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.07.05-13.34.40:851][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:851][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.07.05-13.34.40:851][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:851][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.07.05-13.34.40:851][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 -[2024.07.05-13.34.40:851][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.05-13.34.40:851][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:851][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.05-13.34.40:851][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:851][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.07.05-13.34.40:851][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 -[2024.07.05-13.34.40:852][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-13.34.40:852][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:852][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-13.34.40:852][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:852][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.07.05-13.34.40:852][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2024.07.05-13.34.40:852][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.05-13.34.40:852][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-13.34.40:852][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.05-13.34.40:852][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-13.34.40:852][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.07.05-13.34.40:852][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 -[2024.07.05-13.34.40:932][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0010 seconds. Added 0 classes and 0 folders. -[2024.07.05-13.34.40:935][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0008 seconds. Added 2 classes and 0 folders. -[2024.07.05-13.34.41:200][ 0]LogSlate: Took 0.000481 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.07.05-13.34.41:201][ 0]LogSlate: Took 0.000513 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.07.05-13.34.41:204][ 0]LogSlate: Took 0.000881 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.07.05-13.34.41:329][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). -[2024.07.05-13.34.41:497][ 0]LogSlate: Took 0.000398 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.05-13.34.41:595][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0007 seconds. Added 0 classes and 0 folders. -[2024.07.05-13.34.41:596][ 0]LogLoad: (Engine Initialization) Total time: 8.36 seconds -[2024.07.05-13.34.41:596][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.07.05-13.34.41:658][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Interaction.Fang_Anim_rig_Interaction -[2024.07.05-13.34.41:658][ 0]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_JumpEND.Fang_Anim_rig_JumpEND -[2024.07.05-13.34.41:658][ 0]LogAssetRegistry: Asset discovery search completed in 6.0661 seconds -[2024.07.05-13.34.41:664][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) -[2024.07.05-13.34.41:668][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.07.05-13.34.42:069][ 11]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Dance.Fang_Anim_rig_Dance -[2024.07.05-13.34.42:355][ 25]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Walking.Fang_Anim_rig_Walking -[2024.07.05-13.34.42:850][ 34]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_JumpSTART.Fang_Anim_rig_JumpSTART -[2024.07.05-13.34.42:901][ 34]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Fang/Fang_Anim_rig_Idle.Fang_Anim_rig_Idle -[2024.07.05-13.34.48:500][238]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms -[2024.07.05-13.34.48:520][238]LogSlate: Took 0.000347 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.05-13.34.49:433][238]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 58 -[2024.07.05-13.34.49:433][238]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.34.49:433][238]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 50 -[2024.07.05-13.34.49:433][238]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 43 -[2024.07.05-13.34.49:433][238]LogShaderCompilers: Display: Started 14 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.34.49:433][238]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 36 -[2024.07.05-13.34.49:433][238]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.34.49:682][238]LogStaticMesh: Building static mesh Plattform_broken__1_... -[2024.07.05-13.34.49:695][238]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Plattform_broken__1_.Plattform_broken__1_ -[2024.07.05-13.34.50:571][238]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 31 -[2024.07.05-13.34.50:571][238]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 27 -[2024.07.05-13.34.50:571][238]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.34.50:571][238]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 23 -[2024.07.05-13.34.50:571][238]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.34.50:607][238]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map -[2024.07.05-13.34.50:608][238]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.05-13.34.50:608][238]LightingResults: New page: Lighting Build -[2024.07.05-13.34.50:608][238]LoadErrors: New page: Loading map: Map.umap -[2024.07.05-13.34.50:618][238]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.34.50:619][238]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.34.50:619][238]MapCheck: New page: Map Check -[2024.07.05-13.34.50:619][238]LightingResults: New page: Lighting Build -[2024.07.05-13.34.50:639][238]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-13.34.50:650][238]LogUObjectHash: Compacting FUObjectHashTables data took 1.93ms -[2024.07.05-13.34.50:652][238]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. -[2024.07.05-13.34.50:943][238]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.05-13.34.50:943][238]LogAIModule: Creating AISystem for world Map -[2024.07.05-13.34.50:968][238]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 20 -[2024.07.05-13.34.50:968][238]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.34.50:970][238]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2024.07.05-13.34.50:977][238]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.05-13.34.50:978][238]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,522ms to complete. -[2024.07.05-13.34.50:978][238]LogFileHelpers: Loading map 'Map' took 0.371 -[2024.07.05-13.34.52:057][266]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 17 -[2024.07.05-13.34.52:057][266]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.34.52:430][278]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 14 -[2024.07.05-13.34.52:430][278]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.34.52:940][294]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 12 -[2024.07.05-13.34.52:940][294]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.34.53:128][300]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 10 -[2024.07.05-13.34.53:128][300]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.34.53:297][305]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 8 -[2024.07.05-13.34.53:297][305]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.34.53:483][311]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 -[2024.07.05-13.34.53:483][311]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.34.54:230][335]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 -[2024.07.05-13.34.54:231][335]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.34.54:319][336]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-13.34.54:319][336]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.34.54:897][355]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 -[2024.07.05-13.34.54:897][355]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.34.54:899][355]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.07.05-13.34.54:899][355]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.34.55:311][369]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-13.34.55:311][369]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-13.35.54:292][709]LogEditorViewport: Clicking on Actor (LMB): Character (Character) -[2024.07.05-13.35.58:876][979]Cmd: TRANSACTION UNDO -[2024.07.05-13.35.58:876][979]LogEditorTransaction: Undo Move Actors -[2024.07.05-13.36.02:007][141]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-13.36.02:014][141]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-13.36.02:014][141]PIE: New page: PIE session: Map (05.07.2024, 17:36:02) -[2024.07.05-13.36.02:015][141]LogOnline: OSS: Creating online subsystem instance for: NULL -[2024.07.05-13.36.02:017][141]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -[2024.07.05-13.36.02:022][141]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-13.36.02:034][141]LogPlayLevel: PIE: StaticDuplicateObject took: (0.011726s) -[2024.07.05-13.36.02:036][141]LogAIModule: Creating AISystem for world Map -[2024.07.05-13.36.02:037][141]LogPlayLevel: PIE: World Init took: (0.002687s) -[2024.07.05-13.36.02:037][141]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.015029s) -[2024.07.05-13.36.02:046][141]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.07.05-13.36.02:052][141]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2024.07.05-13.36.02:052][141]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-13.36.02:052][141]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-13.36.02:052][141]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-13.36.02:052][141]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-13.36.02:052][141]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-13.36.02:052][141]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-13.36.02:052][141]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-13.36.02:052][141]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-13.36.02:053][141]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-13.36.02:053][141]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-13.36.02:053][141]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-13.36.02:053][141]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-13.36.02:056][141]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-13.36.02:056][141]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-13.36.02:107][141]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-13.36.02:107][141]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-13.36.02:107][141]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-13.36.02:107][141]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-13.36.02:108][141]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-13.36.02:108][141]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-13.36.02:108][141]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-13.36.02:109][141]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-13.36.02:109][141]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-13.36.02:109][141]LogInit: FAudioDevice initialized. -[2024.07.05-13.36.02:109][141]LogAudio: Display: Audio Device (ID: 2) registered with world 'Map'. -[2024.07.05-13.36.02:124][141]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. -[2024.07.05-13.36.02:124][141]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. -[2024.07.05-13.36.02:124][141]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C' -[2024.07.05-13.36.02:124][141]LogLoad: Game class is 'GameModeBase' -[2024.07.05-13.36.02:136][141]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.36.02 -[2024.07.05-13.36.02:142][141]LogWorld: Bringing up level for play took: 0.011495 -[2024.07.05-13.36.02:142][141]LogOnline: OSS: Creating online subsystem instance for: :Context_6 -[2024.07.05-13.36.02:149][141]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders. -[2024.07.05-13.36.02:154][141]PIE: Server logged in -[2024.07.05-13.36.02:155][141]PIE: Play in editor total start time 0,144 seconds. -[2024.07.05-13.36.19:126][146]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.36.19:126][146]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-13.36.19:127][146]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.36.19:128][146]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.36.19:135][146]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-13.36.19:159][146]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.36.19:166][146]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.36.19:167][146]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.36.19:168][146]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.36.19:176][146]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms -[2024.07.05-13.36.19:201][147]LogPlayLevel: Display: Destroying online subsystem :Context_6 -[2024.07.05-13.36.23:278][370]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-13.36.23:284][370]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-13.36.23:285][370]PIE: New page: PIE session: Map (05.07.2024, 17:36:23) -[2024.07.05-13.36.23:285][370]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-13.36.23:299][370]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014365s) -[2024.07.05-13.36.23:300][370]LogAIModule: Creating AISystem for world Map -[2024.07.05-13.36.23:300][370]LogPlayLevel: PIE: World Init took: (0.000925s) -[2024.07.05-13.36.23:300][370]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.015425s) -[2024.07.05-13.36.23:309][370]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms -[2024.07.05-13.36.23:310][370]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True -[2024.07.05-13.36.23:310][370]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-13.36.23:310][370]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-13.36.23:310][370]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-13.36.23:310][370]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-13.36.23:310][370]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-13.36.23:310][370]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-13.36.23:310][370]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-13.36.23:310][370]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-13.36.23:311][370]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-13.36.23:311][370]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-13.36.23:311][370]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-13.36.23:311][370]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-13.36.23:313][370]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-13.36.23:313][370]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-13.36.23:370][370]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-13.36.23:370][370]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-13.36.23:371][370]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-13.36.23:371][370]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-13.36.23:371][370]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-13.36.23:371][370]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-13.36.23:371][370]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-13.36.23:372][370]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-13.36.23:372][370]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-13.36.23:372][370]LogInit: FAudioDevice initialized. -[2024.07.05-13.36.23:372][370]LogAudio: Display: Audio Device (ID: 3) registered with world 'Map'. -[2024.07.05-13.36.23:383][370]LogLoad: Game class is 'GameModeBase' -[2024.07.05-13.36.23:388][370]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.36.23 -[2024.07.05-13.36.23:389][370]LogWorld: Bringing up level for play took: 0.005387 -[2024.07.05-13.36.23:389][370]LogOnline: OSS: Creating online subsystem instance for: :Context_7 -[2024.07.05-13.36.23:391][370]PIE: Server logged in -[2024.07.05-13.36.23:392][370]PIE: Play in editor total start time 0,108 seconds. -[2024.07.05-13.36.34:294][ 20]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.36.34:294][ 20]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-13.36.34:295][ 20]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.36.34:296][ 20]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.36.34:303][ 20]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-13.36.34:327][ 20]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.36.34:335][ 20]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.36.34:335][ 20]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.36.34:337][ 20]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.36.34:342][ 20]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms -[2024.07.05-13.36.34:394][ 22]LogPlayLevel: Display: Destroying online subsystem :Context_7 -[2024.07.05-13.36.37:297][185]LogEditorViewport: Clicking on Actor (LMB): BP_Spawner_C (BP_Spawner) -[2024.07.05-13.36.52:625][ 64]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-13.36.52:631][ 64]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-13.36.52:632][ 64]PIE: New page: PIE session: Map (05.07.2024, 17:36:52) -[2024.07.05-13.36.52:632][ 64]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-13.36.52:647][ 64]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014957s) -[2024.07.05-13.36.52:647][ 64]LogAIModule: Creating AISystem for world Map -[2024.07.05-13.36.52:648][ 64]LogPlayLevel: PIE: World Init took: (0.000961s) -[2024.07.05-13.36.52:648][ 64]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.016056s) -[2024.07.05-13.36.52:658][ 64]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms -[2024.07.05-13.36.52:660][ 64]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True -[2024.07.05-13.36.52:660][ 64]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-13.36.52:660][ 64]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-13.36.52:660][ 64]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-13.36.52:660][ 64]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-13.36.52:660][ 64]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-13.36.52:660][ 64]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-13.36.52:660][ 64]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-13.36.52:660][ 64]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-13.36.52:661][ 64]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-13.36.52:661][ 64]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-13.36.52:661][ 64]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-13.36.52:661][ 64]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-13.36.52:664][ 64]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-13.36.52:664][ 64]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-13.36.52:726][ 64]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-13.36.52:726][ 64]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-13.36.52:726][ 64]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-13.36.52:726][ 64]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-13.36.52:727][ 64]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-13.36.52:727][ 64]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-13.36.52:727][ 64]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-13.36.52:727][ 64]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-13.36.52:727][ 64]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-13.36.52:727][ 64]LogInit: FAudioDevice initialized. -[2024.07.05-13.36.52:727][ 64]LogAudio: Display: Audio Device (ID: 4) registered with world 'Map'. -[2024.07.05-13.36.52:736][ 64]LogLoad: Game class is 'GameModeBase' -[2024.07.05-13.36.52:741][ 64]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.36.52 -[2024.07.05-13.36.52:742][ 64]LogWorld: Bringing up level for play took: 0.005487 -[2024.07.05-13.36.52:742][ 64]LogOnline: OSS: Creating online subsystem instance for: :Context_8 -[2024.07.05-13.36.52:745][ 64]PIE: Server logged in -[2024.07.05-13.36.52:745][ 64]PIE: Play in editor total start time 0,115 seconds. -[2024.07.05-13.37.16:535][487]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.37.16:535][487]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-13.37.16:535][487]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.37.16:537][487]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.37.16:546][487]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-13.37.16:553][487]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.37.16:562][487]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-13.37.16:562][487]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.37.16:564][487]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.37.16:568][487]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.37.16:572][487]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms -[2024.07.05-13.37.16:627][489]LogPlayLevel: Display: Destroying online subsystem :Context_8 -[2024.07.05-13.37.24:017][925]Cmd: TRANSACTION UNDO -[2024.07.05-13.37.24:017][925]LogEditorTransaction: Undo Move Actors -[2024.07.05-13.37.29:221][187]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-13.37.29:230][187]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-13.37.29:231][187]PIE: New page: PIE session: Map (05.07.2024, 17:37:29) -[2024.07.05-13.37.29:231][187]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-13.37.29:252][187]LogPlayLevel: PIE: StaticDuplicateObject took: (0.021563s) -[2024.07.05-13.37.29:253][187]LogAIModule: Creating AISystem for world Map -[2024.07.05-13.37.29:253][187]LogPlayLevel: PIE: World Init took: (0.001167s) -[2024.07.05-13.37.29:253][187]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.022905s) -[2024.07.05-13.37.29:264][187]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms -[2024.07.05-13.37.29:266][187]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True -[2024.07.05-13.37.29:266][187]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-13.37.29:266][187]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-13.37.29:266][187]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-13.37.29:266][187]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-13.37.29:266][187]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-13.37.29:266][187]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-13.37.29:266][187]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-13.37.29:266][187]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-13.37.29:267][187]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-13.37.29:267][187]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-13.37.29:267][187]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-13.37.29:267][187]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-13.37.29:271][187]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-13.37.29:271][187]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-13.37.29:347][187]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-13.37.29:348][187]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-13.37.29:348][187]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-13.37.29:348][187]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-13.37.29:348][187]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-13.37.29:348][187]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-13.37.29:348][187]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-13.37.29:349][187]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-13.37.29:349][187]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-13.37.29:349][187]LogInit: FAudioDevice initialized. -[2024.07.05-13.37.29:350][187]LogAudio: Display: Audio Device (ID: 5) registered with world 'Map'. -[2024.07.05-13.37.29:362][187]LogLoad: Game class is 'GameModeBase' -[2024.07.05-13.37.29:368][187]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.37.29 -[2024.07.05-13.37.29:369][187]LogWorld: Bringing up level for play took: 0.006799 -[2024.07.05-13.37.29:370][187]LogOnline: OSS: Creating online subsystem instance for: :Context_9 -[2024.07.05-13.37.29:372][187]PIE: Server logged in -[2024.07.05-13.37.29:373][187]PIE: Play in editor total start time 0,144 seconds. -[2024.07.05-13.37.49:766][404]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.37.49:766][404]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-13.37.49:766][404]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.37.49:767][404]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.37.49:775][404]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-13.37.49:780][404]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.37.49:790][404]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-13.37.49:790][404]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.37.49:791][404]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.37.49:795][404]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.37.49:797][404]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms -[2024.07.05-13.37.49:852][406]LogPlayLevel: Display: Destroying online subsystem :Context_9 -[2024.07.05-13.38.08:957][482]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-13.38.08:967][482]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.07.05-13.38.09:026][482]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map43BB258F4B7B8492716BC499178ADCC7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-13.38.09:041][482]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-13.38.09:301][482]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData2A333D694645403C2292D6AECDC9A14A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-13.38.09:325][482]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-13.38.09:325][482]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-13.38.09:326][482]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-13.38.15:733][855]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-13.38.15:739][855]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-13.38.15:739][855]PIE: New page: PIE session: Map (05.07.2024, 17:38:15) -[2024.07.05-13.38.15:739][855]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-13.38.15:756][855]LogPlayLevel: PIE: StaticDuplicateObject took: (0.016212s) -[2024.07.05-13.38.15:756][855]LogAIModule: Creating AISystem for world Map -[2024.07.05-13.38.15:757][855]LogPlayLevel: PIE: World Init took: (0.001019s) -[2024.07.05-13.38.15:757][855]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.017386s) -[2024.07.05-13.38.15:766][855]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms -[2024.07.05-13.38.15:768][855]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True -[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-13.38.15:768][855]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-13.38.15:768][855]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-13.38.15:768][855]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-13.38.15:768][855]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-13.38.15:768][855]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-13.38.15:771][855]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-13.38.15:771][855]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-13.38.15:836][855]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-13.38.15:836][855]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-13.38.15:836][855]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-13.38.15:836][855]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-13.38.15:837][855]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-13.38.15:837][855]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-13.38.15:837][855]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-13.38.15:838][855]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-13.38.15:838][855]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-13.38.15:838][855]LogInit: FAudioDevice initialized. -[2024.07.05-13.38.15:838][855]LogAudio: Display: Audio Device (ID: 6) registered with world 'Map'. -[2024.07.05-13.38.15:844][855]LogLoad: Game class is 'GameModeBase' -[2024.07.05-13.38.15:849][855]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.38.15 -[2024.07.05-13.38.15:850][855]LogWorld: Bringing up level for play took: 0.005553 -[2024.07.05-13.38.15:850][855]LogOnline: OSS: Creating online subsystem instance for: :Context_10 -[2024.07.05-13.38.15:852][855]PIE: Server logged in -[2024.07.05-13.38.15:853][855]PIE: Play in editor total start time 0,115 seconds. -[2024.07.05-13.38.25:585][434]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.38.25:585][434]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-13.38.25:586][434]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.38.25:587][434]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.38.25:593][434]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-13.38.25:598][434]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.38.25:608][434]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-13.38.25:608][434]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.38.25:610][434]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.38.25:614][434]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.38.25:616][434]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms -[2024.07.05-13.38.25:670][436]LogPlayLevel: Display: Destroying online subsystem :Context_10 -[2024.07.05-13.38.39:343][167]Cmd: DUPLICATE -[2024.07.05-13.38.39:344][167]Cmd: ACTOR DUPLICATE -[2024.07.05-13.38.59:321][311]Cmd: DUPLICATE -[2024.07.05-13.38.59:321][311]Cmd: ACTOR DUPLICATE -[2024.07.05-13.39.24:263][757]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-13.39.24:275][757]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.07.05-13.39.24:351][757]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1B3EC2ED4F02C34FCB65F197FDF3B975.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-13.39.24:366][757]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-13.39.24:522][757]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataFE6542BA492656F675D32E8E9AF8EEB6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-13.39.24:542][757]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-13.39.24:542][757]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-13.39.24:542][757]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-13.39.26:978][896]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-13.39.26:988][896]LogUObjectHash: Compacting FUObjectHashTables data took 0.89ms -[2024.07.05-13.39.27:064][896]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map31EA482943BA2C88DB4E01887C6EC99F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-13.39.27:078][896]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-13.39.27:234][896]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData043B125143214647DC30509A8CC971A8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-13.39.27:255][896]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-13.39.27:255][896]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-13.39.27:255][896]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-13.39.39:559][612]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-13.39.39:567][612]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2024.07.05-13.39.39:622][612]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map0A23AE1C44E485AD24E875886086C9A5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-13.39.39:635][612]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-13.39.39:779][612]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1E31DAEF4A2661906F23C1B47508BAEC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-13.39.39:796][612]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-13.39.39:796][612]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-13.39.39:796][612]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-13.39.46:977][ 34]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-13.39.46:983][ 34]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-13.39.46:983][ 34]PIE: New page: PIE session: Map (05.07.2024, 17:39:46) -[2024.07.05-13.39.46:983][ 34]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-13.39.46:999][ 34]LogPlayLevel: PIE: StaticDuplicateObject took: (0.015418s) -[2024.07.05-13.39.46:999][ 34]LogAIModule: Creating AISystem for world Map -[2024.07.05-13.39.47:000][ 34]LogPlayLevel: PIE: World Init took: (0.000991s) -[2024.07.05-13.39.47:000][ 34]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.016551s) -[2024.07.05-13.39.47:009][ 34]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms -[2024.07.05-13.39.47:010][ 34]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True -[2024.07.05-13.39.47:010][ 34]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-13.39.47:010][ 34]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-13.39.47:010][ 34]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-13.39.47:010][ 34]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-13.39.47:010][ 34]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-13.39.47:010][ 34]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-13.39.47:010][ 34]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-13.39.47:010][ 34]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-13.39.47:011][ 34]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-13.39.47:011][ 34]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-13.39.47:011][ 34]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-13.39.47:011][ 34]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-13.39.47:014][ 34]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-13.39.47:014][ 34]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-13.39.47:076][ 34]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-13.39.47:076][ 34]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-13.39.47:076][ 34]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-13.39.47:076][ 34]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-13.39.47:077][ 34]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-13.39.47:077][ 34]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-13.39.47:077][ 34]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-13.39.47:078][ 34]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-13.39.47:078][ 34]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-13.39.47:078][ 34]LogInit: FAudioDevice initialized. -[2024.07.05-13.39.47:078][ 34]LogAudio: Display: Audio Device (ID: 7) registered with world 'Map'. -[2024.07.05-13.39.47:090][ 34]LogLoad: Game class is 'GameModeBase' -[2024.07.05-13.39.47:094][ 34]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.39.47 -[2024.07.05-13.39.47:095][ 34]LogWorld: Bringing up level for play took: 0.005577 -[2024.07.05-13.39.47:095][ 34]LogOnline: OSS: Creating online subsystem instance for: :Context_11 -[2024.07.05-13.39.47:098][ 34]PIE: Server logged in -[2024.07.05-13.39.47:098][ 34]PIE: Play in editor total start time 0,116 seconds. -[2024.07.05-13.40.10:244][415]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.40.10:244][415]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-13.40.10:245][415]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.40.10:246][415]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.40.10:256][415]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-13.40.10:261][415]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.40.10:271][415]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.40.10:272][415]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.40.10:273][415]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.40.10:279][415]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.07.05-13.40.10:328][417]LogPlayLevel: Display: Destroying online subsystem :Context_11 -[2024.07.05-13.40.27:748][392]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.05-13.40.27:889][392]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0005 seconds. Added 126 classes and 0 folders. -[2024.07.05-13.40.28:612][392]LogSlate: Took 0.000704 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.07.05-13.40.28:718][393]LogSlate: Took 0.006014 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.07.05-13.40.35:775][799]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.07.05-13.40.35:791][799]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_SpawnerF654AF8E42188420AC0EB5980E83CBD5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' -[2024.07.05-13.40.35:807][799]AssetCheck: New page: Asset Save: BP_Spawner -[2024.07.05-13.40.35:807][799]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.05-13.40.40:872][ 76]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.07.05-13.40.40:877][ 76]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_SpawnerF332C0BF40AA9D49818325B31B74D63B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' -[2024.07.05-13.40.40:889][ 76]AssetCheck: New page: Asset Save: BP_Spawner -[2024.07.05-13.40.40:889][ 76]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.05-13.40.41:447][110]BlueprintLog: New page: Compile BP_Spawner -[2024.07.05-13.40.41:500][110]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms -[2024.07.05-13.40.43:205][207]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.07.05-13.40.43:211][207]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_SpawnerB9E5DE984C7B5059321C369767716DE1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' -[2024.07.05-13.40.43:224][207]AssetCheck: New page: Asset Save: BP_Spawner -[2024.07.05-13.40.43:224][207]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.05-13.40.46:341][383]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-13.40.46:348][383]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-13.40.46:348][383]PIE: New page: PIE session: Map (05.07.2024, 17:40:46) -[2024.07.05-13.40.46:383][383]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-13.40.46:398][383]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014428s) -[2024.07.05-13.40.46:399][383]LogAIModule: Creating AISystem for world Map -[2024.07.05-13.40.46:399][383]LogPlayLevel: PIE: World Init took: (0.001086s) -[2024.07.05-13.40.46:399][383]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.015696s) -[2024.07.05-13.40.46:420][383]LogUObjectHash: Compacting FUObjectHashTables data took 1.85ms -[2024.07.05-13.40.46:421][383]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True -[2024.07.05-13.40.46:421][383]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-13.40.46:421][383]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-13.40.46:421][383]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-13.40.46:421][383]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-13.40.46:421][383]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-13.40.46:421][383]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-13.40.46:421][383]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-13.40.46:421][383]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-13.40.46:422][383]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-13.40.46:422][383]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-13.40.46:422][383]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-13.40.46:422][383]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-13.40.46:424][383]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-13.40.46:424][383]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-13.40.46:492][383]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-13.40.46:492][383]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-13.40.46:492][383]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-13.40.46:492][383]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-13.40.46:493][383]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-13.40.46:493][383]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-13.40.46:493][383]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-13.40.46:494][383]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-13.40.46:494][383]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-13.40.46:494][383]LogInit: FAudioDevice initialized. -[2024.07.05-13.40.46:494][383]LogAudio: Display: Audio Device (ID: 8) registered with world 'Map'. -[2024.07.05-13.40.46:505][383]LogLoad: Game class is 'GameModeBase' -[2024.07.05-13.40.46:511][383]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.40.46 -[2024.07.05-13.40.46:512][383]LogWorld: Bringing up level for play took: 0.005605 -[2024.07.05-13.40.46:512][383]LogOnline: OSS: Creating online subsystem instance for: :Context_13 -[2024.07.05-13.40.46:514][383]PIE: Server logged in -[2024.07.05-13.40.46:515][383]PIE: Play in editor total start time 0,167 seconds. -[2024.07.05-13.40.57:295][ 25]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.40.57:295][ 25]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-13.40.57:295][ 25]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.40.57:296][ 25]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.40.57:309][ 25]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-13.40.57:316][ 25]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.40.57:337][ 25]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.40.57:337][ 25]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.40.57:338][ 25]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.40.57:345][ 25]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms -[2024.07.05-13.40.57:366][ 26]LogPlayLevel: Display: Destroying online subsystem :Context_13 -[2024.07.05-13.41.05:913][523]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.07.05-13.41.05:919][523]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_SpawnerB32747504DA2CFDDE98EF5BBAA9AC402.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' -[2024.07.05-13.41.05:930][523]AssetCheck: New page: Asset Save: BP_Spawner -[2024.07.05-13.41.05:930][523]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.05-13.41.09:320][712]BlueprintLog: New page: Compile BP_Spawner -[2024.07.05-13.41.09:362][712]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms -[2024.07.05-13.41.10:060][749]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.07.05-13.41.10:065][749]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Spawner2727C7314461DE1094C83598229CAA1A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' -[2024.07.05-13.41.10:078][749]AssetCheck: New page: Asset Save: BP_Spawner -[2024.07.05-13.41.10:078][749]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.05-13.41.17:503][183]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-13.41.17:510][183]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-13.41.17:510][183]PIE: New page: PIE session: Map (05.07.2024, 17:41:17) -[2024.07.05-13.41.17:534][183]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-13.41.17:549][183]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014934s) -[2024.07.05-13.41.17:550][183]LogAIModule: Creating AISystem for world Map -[2024.07.05-13.41.17:550][183]LogPlayLevel: PIE: World Init took: (0.000991s) -[2024.07.05-13.41.17:550][183]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.016105s) -[2024.07.05-13.41.17:574][183]LogUObjectHash: Compacting FUObjectHashTables data took 2.13ms -[2024.07.05-13.41.17:575][183]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True -[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-13.41.17:575][183]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-13.41.17:575][183]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-13.41.17:575][183]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-13.41.17:575][183]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-13.41.17:575][183]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-13.41.17:578][183]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-13.41.17:578][183]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-13.41.17:638][183]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-13.41.17:639][183]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-13.41.17:639][183]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-13.41.17:639][183]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-13.41.17:639][183]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-13.41.17:639][183]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-13.41.17:639][183]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-13.41.17:640][183]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-13.41.17:640][183]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-13.41.17:640][183]LogInit: FAudioDevice initialized. -[2024.07.05-13.41.17:640][183]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. -[2024.07.05-13.41.17:652][183]LogLoad: Game class is 'GameModeBase' -[2024.07.05-13.41.17:658][183]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.41.17 -[2024.07.05-13.41.17:659][183]LogWorld: Bringing up level for play took: 0.005936 -[2024.07.05-13.41.17:659][183]LogOnline: OSS: Creating online subsystem instance for: :Context_14 -[2024.07.05-13.41.17:661][183]PIE: Server logged in -[2024.07.05-13.41.17:662][183]PIE: Play in editor total start time 0,154 seconds. -[2024.07.05-13.41.30:655][956]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.41.30:655][956]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-13.41.30:655][956]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.41.30:656][956]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.41.30:665][956]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-13.41.30:671][956]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.41.30:692][956]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-13.41.30:692][956]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.41.30:693][956]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.41.30:697][956]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.41.30:700][956]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms -[2024.07.05-13.41.30:722][957]LogPlayLevel: Display: Destroying online subsystem :Context_14 -[2024.07.05-13.41.39:422][456]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.07.05-13.41.39:427][456]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Spawner8D469A094935C96CE3B98C97866C9441.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' -[2024.07.05-13.41.39:444][456]AssetCheck: New page: Asset Save: BP_Spawner -[2024.07.05-13.41.39:444][456]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.05-13.41.42:324][629]BlueprintLog: New page: Compile BP_Spawner -[2024.07.05-13.41.42:367][629]LogUObjectHash: Compacting FUObjectHashTables data took 3.09ms -[2024.07.05-13.41.45:560][796]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-13.41.45:565][796]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-13.41.45:565][796]PIE: New page: PIE session: Map (05.07.2024, 17:41:45) -[2024.07.05-13.41.45:565][796]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-13.41.45:578][796]LogPlayLevel: PIE: StaticDuplicateObject took: (0.012521s) -[2024.07.05-13.41.45:578][796]LogAIModule: Creating AISystem for world Map -[2024.07.05-13.41.45:579][796]LogPlayLevel: PIE: World Init took: (0.000821s) -[2024.07.05-13.41.45:579][796]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.013462s) -[2024.07.05-13.41.45:598][796]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms -[2024.07.05-13.41.45:599][796]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True -[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-13.41.45:599][796]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-13.41.45:599][796]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-13.41.45:599][796]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-13.41.45:599][796]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-13.41.45:599][796]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-13.41.45:602][796]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-13.41.45:602][796]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-13.41.45:651][796]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-13.41.45:651][796]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-13.41.45:651][796]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-13.41.45:651][796]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-13.41.45:652][796]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-13.41.45:652][796]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-13.41.45:652][796]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-13.41.45:653][796]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-13.41.45:653][796]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-13.41.45:653][796]LogInit: FAudioDevice initialized. -[2024.07.05-13.41.45:653][796]LogAudio: Display: Audio Device (ID: 10) registered with world 'Map'. -[2024.07.05-13.41.45:661][796]LogLoad: Game class is 'GameModeBase' -[2024.07.05-13.41.45:666][796]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.41.45 -[2024.07.05-13.41.45:667][796]LogWorld: Bringing up level for play took: 0.005510 -[2024.07.05-13.41.45:668][796]LogOnline: OSS: Creating online subsystem instance for: :Context_15 -[2024.07.05-13.41.45:671][796]PIE: Server logged in -[2024.07.05-13.41.45:672][796]PIE: Play in editor total start time 0,107 seconds. -[2024.07.05-13.42.14:815][540]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.42.14:815][540]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-13.42.14:815][540]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.42.14:816][540]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.42.14:824][540]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-13.42.14:830][540]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.42.14:852][540]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-13.42.14:852][540]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.42.14:853][540]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.42.14:857][540]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.42.14:860][540]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms -[2024.07.05-13.42.14:883][541]LogPlayLevel: Display: Destroying online subsystem :Context_15 -[2024.07.05-13.42.29:435][380]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.07.05-13.42.29:441][380]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_SpawnerA08418A64E23F84EF3D423ACC24A08D5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' -[2024.07.05-13.42.29:452][380]AssetCheck: New page: Asset Save: BP_Spawner -[2024.07.05-13.42.29:452][380]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.05-13.42.30:643][452]BlueprintLog: New page: Compile BP_Spawner -[2024.07.05-13.42.30:684][452]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms -[2024.07.05-13.42.33:153][587]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-13.42.33:158][587]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-13.42.33:158][587]PIE: New page: PIE session: Map (05.07.2024, 17:42:33) -[2024.07.05-13.42.33:158][587]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-13.42.33:170][587]LogPlayLevel: PIE: StaticDuplicateObject took: (0.012536s) -[2024.07.05-13.42.33:171][587]LogAIModule: Creating AISystem for world Map -[2024.07.05-13.42.33:171][587]LogPlayLevel: PIE: World Init took: (0.000943s) -[2024.07.05-13.42.33:171][587]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.013601s) -[2024.07.05-13.42.33:190][587]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms -[2024.07.05-13.42.33:190][587]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True -[2024.07.05-13.42.33:190][587]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-13.42.33:190][587]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-13.42.33:190][587]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-13.42.33:190][587]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-13.42.33:190][587]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-13.42.33:190][587]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-13.42.33:190][587]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-13.42.33:190][587]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-13.42.33:191][587]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-13.42.33:191][587]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-13.42.33:191][587]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-13.42.33:191][587]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-13.42.33:193][587]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-13.42.33:193][587]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-13.42.33:246][587]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-13.42.33:246][587]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-13.42.33:246][587]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-13.42.33:246][587]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-13.42.33:247][587]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-13.42.33:247][587]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-13.42.33:247][587]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-13.42.33:248][587]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-13.42.33:248][587]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-13.42.33:248][587]LogInit: FAudioDevice initialized. -[2024.07.05-13.42.33:248][587]LogAudio: Display: Audio Device (ID: 11) registered with world 'Map'. -[2024.07.05-13.42.33:255][587]LogLoad: Game class is 'GameModeBase' -[2024.07.05-13.42.33:261][587]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.42.33 -[2024.07.05-13.42.33:262][587]LogWorld: Bringing up level for play took: 0.005506 -[2024.07.05-13.42.33:262][587]LogOnline: OSS: Creating online subsystem instance for: :Context_16 -[2024.07.05-13.42.33:264][587]PIE: Server logged in -[2024.07.05-13.42.33:265][587]PIE: Play in editor total start time 0,108 seconds. -[2024.07.05-13.42.48:735][512]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.42.48:735][512]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-13.42.48:735][512]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.42.48:736][512]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.42.48:749][512]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-13.42.48:758][512]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.42.48:778][512]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-13.42.48:778][512]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.42.48:779][512]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.42.48:784][512]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.42.48:788][512]LogUObjectHash: Compacting FUObjectHashTables data took 2.75ms -[2024.07.05-13.42.48:812][513]LogPlayLevel: Display: Destroying online subsystem :Context_16 -[2024.07.05-13.42.57:475][ 20]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.07.05-13.42.57:480][ 20]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_SpawnerFD41B80C4646A3DDEECFD28BBED894AD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' -[2024.07.05-13.42.57:494][ 20]AssetCheck: New page: Asset Save: BP_Spawner -[2024.07.05-13.42.57:494][ 20]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.05-13.43.03:132][347]BlueprintLog: New page: Compile BP_Spawner -[2024.07.05-13.43.03:172][347]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms -[2024.07.05-13.43.05:942][489]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-13.43.05:947][489]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-13.43.05:947][489]PIE: New page: PIE session: Map (05.07.2024, 17:43:05) -[2024.07.05-13.43.05:947][489]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-13.43.05:959][489]LogPlayLevel: PIE: StaticDuplicateObject took: (0.012370s) -[2024.07.05-13.43.05:960][489]LogAIModule: Creating AISystem for world Map -[2024.07.05-13.43.05:960][489]LogPlayLevel: PIE: World Init took: (0.000976s) -[2024.07.05-13.43.05:961][489]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.013476s) -[2024.07.05-13.43.05:979][489]LogUObjectHash: Compacting FUObjectHashTables data took 1.70ms -[2024.07.05-13.43.05:980][489]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True -[2024.07.05-13.43.05:980][489]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-13.43.05:980][489]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-13.43.05:980][489]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-13.43.05:980][489]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-13.43.05:980][489]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-13.43.05:980][489]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-13.43.05:980][489]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-13.43.05:980][489]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-13.43.05:980][489]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-13.43.05:981][489]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-13.43.05:981][489]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-13.43.05:981][489]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-13.43.05:983][489]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-13.43.05:983][489]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-13.43.06:033][489]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-13.43.06:033][489]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-13.43.06:033][489]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-13.43.06:033][489]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-13.43.06:034][489]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-13.43.06:034][489]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-13.43.06:034][489]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-13.43.06:035][489]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-13.43.06:035][489]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-13.43.06:035][489]LogInit: FAudioDevice initialized. -[2024.07.05-13.43.06:035][489]LogAudio: Display: Audio Device (ID: 12) registered with world 'Map'. -[2024.07.05-13.43.06:044][489]LogLoad: Game class is 'GameModeBase' -[2024.07.05-13.43.06:049][489]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.43.06 -[2024.07.05-13.43.06:050][489]LogWorld: Bringing up level for play took: 0.005256 -[2024.07.05-13.43.06:050][489]LogOnline: OSS: Creating online subsystem instance for: :Context_17 -[2024.07.05-13.43.06:052][489]PIE: Server logged in -[2024.07.05-13.43.06:053][489]PIE: Play in editor total start time 0,106 seconds. -[2024.07.05-13.43.16:254][ 95]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.43.16:254][ 95]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-13.43.16:256][ 95]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.43.16:256][ 95]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.43.16:264][ 95]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-13.43.16:272][ 95]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.43.16:291][ 95]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-13.43.16:291][ 95]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.43.16:293][ 95]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.43.16:296][ 95]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.43.16:299][ 95]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms -[2024.07.05-13.43.16:320][ 96]LogPlayLevel: Display: Destroying online subsystem :Context_17 -[2024.07.05-13.43.25:266][615]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.07.05-13.43.25:271][615]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Spawner8DDB3A284FEA04C8C7A8DE90593B4804.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' -[2024.07.05-13.43.25:285][615]AssetCheck: New page: Asset Save: BP_Spawner -[2024.07.05-13.43.25:285][615]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.05-13.43.26:543][689]BlueprintLog: New page: Compile BP_Spawner -[2024.07.05-13.43.26:583][689]LogUObjectHash: Compacting FUObjectHashTables data took 1.49ms -[2024.07.05-13.43.32:230][ 16]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.07.05-13.43.32:236][ 16]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_SpawnerCFE1AF0541157345AD8670A6A9333D46.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' -[2024.07.05-13.43.32:248][ 16]AssetCheck: New page: Asset Save: BP_Spawner -[2024.07.05-13.43.32:248][ 16]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.05-13.43.33:557][ 92]BlueprintLog: New page: Compile BP_Spawner -[2024.07.05-13.43.33:598][ 92]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms -[2024.07.05-13.43.35:804][201]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-13.43.35:810][201]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-13.43.35:810][201]PIE: New page: PIE session: Map (05.07.2024, 17:43:35) -[2024.07.05-13.43.35:810][201]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-13.43.35:823][201]LogPlayLevel: PIE: StaticDuplicateObject took: (0.013275s) -[2024.07.05-13.43.35:824][201]LogAIModule: Creating AISystem for world Map -[2024.07.05-13.43.35:824][201]LogPlayLevel: PIE: World Init took: (0.000992s) -[2024.07.05-13.43.35:824][201]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.014426s) -[2024.07.05-13.43.35:844][201]LogUObjectHash: Compacting FUObjectHashTables data took 1.73ms -[2024.07.05-13.43.35:845][201]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True -[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-13.43.35:845][201]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-13.43.35:845][201]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-13.43.35:845][201]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-13.43.35:845][201]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-13.43.35:845][201]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-13.43.35:848][201]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-13.43.35:848][201]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-13.43.35:897][201]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-13.43.35:897][201]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-13.43.35:897][201]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-13.43.35:897][201]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-13.43.35:898][201]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-13.43.35:898][201]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-13.43.35:898][201]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-13.43.35:899][201]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-13.43.35:899][201]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-13.43.35:899][201]LogInit: FAudioDevice initialized. -[2024.07.05-13.43.35:899][201]LogAudio: Display: Audio Device (ID: 13) registered with world 'Map'. -[2024.07.05-13.43.35:911][201]LogLoad: Game class is 'GameModeBase' -[2024.07.05-13.43.35:916][201]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.43.35 -[2024.07.05-13.43.35:917][201]LogWorld: Bringing up level for play took: 0.005094 -[2024.07.05-13.43.35:917][201]LogOnline: OSS: Creating online subsystem instance for: :Context_18 -[2024.07.05-13.43.35:920][201]PIE: Server logged in -[2024.07.05-13.43.35:920][201]PIE: Play in editor total start time 0,111 seconds. -[2024.07.05-13.43.46:525][834]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.43.46:525][834]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-13.43.46:526][834]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.43.46:527][834]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.43.46:535][834]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-13.43.46:540][834]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.43.46:560][834]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-13.43.46:560][834]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.43.46:561][834]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.43.46:564][834]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.43.46:567][834]LogUObjectHash: Compacting FUObjectHashTables data took 1.32ms -[2024.07.05-13.43.46:589][835]LogPlayLevel: Display: Destroying online subsystem :Context_18 -[2024.07.05-13.43.52:790][190]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.07.05-13.43.52:795][190]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Spawner1608D2E04681EC189C054E83CF70ABF4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' -[2024.07.05-13.43.52:812][190]AssetCheck: New page: Asset Save: BP_Spawner -[2024.07.05-13.43.52:812][190]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.05-13.43.56:804][421]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.07.05-13.43.56:810][421]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Spawner09A950F843A75175AB4DEF9C9770F603.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' -[2024.07.05-13.43.56:824][421]AssetCheck: New page: Asset Save: BP_Spawner -[2024.07.05-13.43.56:824][421]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.05-13.43.58:593][526]BlueprintLog: New page: Compile BP_Spawner -[2024.07.05-13.43.58:635][526]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms -[2024.07.05-13.44.00:906][647]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-13.44.00:911][647]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-13.44.00:911][647]PIE: New page: PIE session: Map (05.07.2024, 17:44:00) -[2024.07.05-13.44.00:911][647]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-13.44.00:924][647]LogPlayLevel: PIE: StaticDuplicateObject took: (0.012450s) -[2024.07.05-13.44.00:925][647]LogAIModule: Creating AISystem for world Map -[2024.07.05-13.44.00:925][647]LogPlayLevel: PIE: World Init took: (0.000903s) -[2024.07.05-13.44.00:925][647]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.013477s) -[2024.07.05-13.44.00:945][647]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms -[2024.07.05-13.44.00:945][647]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True -[2024.07.05-13.44.00:945][647]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-13.44.00:945][647]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-13.44.00:945][647]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-13.44.00:945][647]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-13.44.00:945][647]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-13.44.00:945][647]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-13.44.00:945][647]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-13.44.00:945][647]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-13.44.00:946][647]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-13.44.00:946][647]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-13.44.00:946][647]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-13.44.00:946][647]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-13.44.00:948][647]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-13.44.00:948][647]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-13.44.00:998][647]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-13.44.00:998][647]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-13.44.00:998][647]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-13.44.00:998][647]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-13.44.00:999][647]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-13.44.00:999][647]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-13.44.00:999][647]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-13.44.01:000][647]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-13.44.01:000][647]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-13.44.01:000][647]LogInit: FAudioDevice initialized. -[2024.07.05-13.44.01:000][647]LogAudio: Display: Audio Device (ID: 14) registered with world 'Map'. -[2024.07.05-13.44.01:007][647]LogLoad: Game class is 'GameModeBase' -[2024.07.05-13.44.01:012][647]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-15.44.01 -[2024.07.05-13.44.01:013][647]LogWorld: Bringing up level for play took: 0.005063 -[2024.07.05-13.44.01:013][647]LogOnline: OSS: Creating online subsystem instance for: :Context_19 -[2024.07.05-13.44.01:016][647]PIE: Server logged in -[2024.07.05-13.44.01:017][647]PIE: Play in editor total start time 0,105 seconds. -[2024.07.05-13.44.12:285][318]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.44.12:285][318]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-13.44.12:285][318]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.44.12:287][318]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.44.12:295][318]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-13.44.12:301][318]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.44.12:321][318]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-13.44.12:322][318]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.44.12:323][318]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-13.44.12:326][318]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-13.44.12:329][318]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms -[2024.07.05-13.44.12:356][319]LogPlayLevel: Display: Destroying online subsystem :Context_19 -[2024.07.05-13.44.20:297][791]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) -[2024.07.05-13.44.22:766][866]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Door.BP_Door -[2024.07.05-13.44.25:495][ 11]LogRenderer: Reallocating scene render targets to support 912x680 Format 10 NumSamples 1 (Frame:1). -[2024.07.05-13.45.01:304][617]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Door.uasset" SILENT=true -[2024.07.05-13.45.01:312][617]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Door1A93E5F647885975C1E51AB56845A993.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Door.uasset' -[2024.07.05-13.45.01:325][617]AssetCheck: New page: Asset Save: BP_Door -[2024.07.05-13.45.01:325][617]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door -[2024.07.05-13.45.04:240][773]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.45.04:240][773]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.45.20:579][561]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.07.05-13.47.00:674][ 15]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\schalter/DefaultMaterial_Base_color.png) -[2024.07.05-13.47.00:789][ 15]LogTexture: Display: Building textures: DefaultMaterial_Base_color (OODLE_AutoDXT, 2048X2048) -[2024.07.05-13.47.01:027][ 15]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.47.01:027][ 15]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.47.01:055][ 15]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\schalter/DefaultMaterial_Height.png) -[2024.07.05-13.47.01:115][ 15]LogTexture: Display: Building textures: DefaultMaterial_Height (OODLE_AutoDXT, 2048X2048) -[2024.07.05-13.47.01:260][ 15]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.47.01:260][ 15]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.47.01:282][ 15]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\schalter/DefaultMaterial_Mixed_AO.png) -[2024.07.05-13.47.01:303][ 15]LogTexture: Display: Building textures: DefaultMaterial_Mixed_AO (OODLE_AutoDXT, 2048X2048) -[2024.07.05-13.47.01:503][ 15]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.47.01:503][ 15]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.47.01:503][ 15]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\schalter/DefaultMaterial_Normal_DirectX.png) -[2024.07.05-13.47.01:734][ 15]LogTexture: Display: Building textures: DefaultMaterial_Normal_DirectX (OODLE_BC5, 2048X2048) -[2024.07.05-13.47.01:860][ 15]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-13.47.01:860][ 15]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-13.47.01:894][ 15]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Adobe\Adobe Substance 3D Painter\export\schalter/DefaultMaterial_Roughness.png) -[2024.07.05-13.47.01:927][ 15]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 2048X2048) -[2024.07.05-13.47.02:161][ 15]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.47.02:161][ 15]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.47.12:245][512]LogUObjectHash: Compacting FUObjectHashTables data took 2.82ms -[2024.07.05-13.47.13:508][512]LogSlate: Window 'Delete Assets' being destroyed -[2024.07.05-13.47.13:625][512]LogUObjectHash: Compacting FUObjectHashTables data took 2.61ms -[2024.07.05-13.47.27:933][118]LogContentBrowser: Deferred new asset folder creation: NewFolder -[2024.07.05-13.47.27:984][118]LogContentBrowser: Creating deferred item: NewFolder -[2024.07.05-13.47.29:588][151]LogContentBrowser: Attempting asset rename: NewFolder -> NewFolder -[2024.07.05-13.47.29:589][151]LogContentBrowser: End creating deferred item NewFolder -[2024.07.05-13.47.36:724][406]LogContentBrowser: Deferred new asset file creation: NewMaterial -[2024.07.05-13.47.36:747][406]LogContentBrowser: Creating deferred item: NewMaterial -[2024.07.05-13.47.41:447][659]LogContentBrowser: Attempting asset rename: NewMaterial -> schlaterr -[2024.07.05-13.47.41:448][659]LogContentBrowser: End creating deferred item NewMaterial -[2024.07.05-13.47.49:668][907]LogContentBrowser: Attempting asset rename: schlaterr -> schlatter -[2024.07.05-13.47.49:790][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/schlatter" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/schlatter.uasset" SILENT=true -[2024.07.05-13.47.49:795][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/schlatter74CC4A2241C0F73E81C0CC926837B17D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/schlatter.uasset' -[2024.07.05-13.47.49:910][907]LogUObjectHash: Compacting FUObjectHashTables data took 2.55ms -[2024.07.05-13.47.49:961][907]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms -[2024.07.05-13.47.49:993][907]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms -[2024.07.05-13.47.50:050][907]AssetCheck: New page: Asset Save: schlatter -[2024.07.05-13.47.50:050][907]LogContentValidation: Display: Validating Material /Game/Materials/schlatter.schlatter -[2024.07.05-13.48.17:837][264]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/schlatter.schlatter -[2024.07.05-13.48.17:838][264]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 631CEA6EE80B048C03591D1BBBB1FF2CCDD0185D), compiling. -[2024.07.05-13.48.17:846][264]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.07.05-13.48.17:850][264]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. -[2024.07.05-13.48.17:945][264]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.05-13.48.18:147][264]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 609FA648DBB827D964699956FE1599B85FA72666), compiling. -[2024.07.05-13.48.18:150][264]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: A214F8065773DB880ABA64CA1CE2E1AD0A47498A), compiling. -[2024.07.05-13.48.18:178][264]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-13.48.18:256][264]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.48.18:256][264]LogSlate: Took 0.000256 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.07.05-13.48.19:746][286]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-13.48.19:746][286]LogShaderCompilers: Display: Total job queries 168, among them cache hits 0 (0.00%) -[2024.07.05-13.48.19:746][286]LogShaderCompilers: Display: Tracking 149 distinct input hashes that result in 114 distinct outputs (76.51%) -[2024.07.05-13.48.19:746][286]LogShaderCompilers: Display: RAM used: 0.55 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.07% -[2024.07.05-13.48.19:746][286]LogShaderCompilers: Display: ================================================ -[2024.07.05-13.48.20:035][293]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-13.48.21:065][325]MaterialEditorStats: Base pass shader: 117 instructions -[2024.07.05-13.48.21:065][325]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.07.05-13.48.21:065][325]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-13.48.21:065][325]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-13.48.21:992][373]LogSlate: Window 'schlatter' being destroyed -[2024.07.05-13.48.35:002][994]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: D4ACF83C00076704C00438256672266792947031), compiling. -[2024.07.05-13.48.35:005][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B89AB0127A71158040685DA399E455921FA0CAB5), compiling. -[2024.07.05-13.48.35:006][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 3E7BCADBE2E12AEF87AA097C573FFDC55536F678), compiling. -[2024.07.05-13.48.35:012][994]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 6726F14FDC2A951F632F90A7C5D6267B94B4466F), compiling. -[2024.07.05-13.48.35:014][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 1708D84B7FFBD78B88F64368BDE3E331A8EFFA43), compiling. -[2024.07.05-13.48.35:015][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 0894EB4DE4A805203E56C4586671068A95C904BC), compiling. -[2024.07.05-13.48.35:016][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: A87DCA2B57FAD23D486A4FEBAFCC4878CF97B091), compiling. -[2024.07.05-13.48.35:021][994]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 869B6DEB52F2E778D0D820C78F33A9F357F265F1), compiling. -[2024.07.05-13.48.35:023][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: C7B845852C9C293F02558E3CC2B06EE86848BE23), compiling. -[2024.07.05-13.48.35:024][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 144F999BCC4F7348A640AD889DEB11609E9D3735), compiling. -[2024.07.05-13.48.35:025][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: EB28D4C188C73D42E94D3E5B704CC9382D38D49C), compiling. -[2024.07.05-13.48.35:026][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: A61DE093A6643A1143167B1D4DC30D6C7ACBD5AD), compiling. -[2024.07.05-13.48.35:031][994]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 7D94BE312D14588466ABF565F05A161B59E01717), compiling. -[2024.07.05-13.48.35:032][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: BC8894C24FC2C3FAE44DF924240EDAB6DCFDC62A), compiling. -[2024.07.05-13.48.35:033][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 0E2CA8CB8B849E9398C191055567624BF1B8DEFF), compiling. -[2024.07.05-13.48.35:034][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: CF4BF48A21684C7799920EBA01E0C8DD2FB11CB9), compiling. -[2024.07.05-13.48.35:035][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: B7D6CE402B330D7A77CC888DDD7CB51C14269AEF), compiling. -[2024.07.05-13.48.35:036][994]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 7202C1A36EEA1DFA6C86C2B7D232129A6B77A543), compiling. -[2024.07.05-13.48.35:041][994]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-13.48.35:065][995]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.48.35:065][995]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.48.35:065][995]MaterialEditorStats: Base pass shader: 117 instructions -[2024.07.05-13.48.35:066][995]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.07.05-13.48.35:066][995]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-13.48.35:066][995]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-13.48.35:108][995]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.48.35:108][995]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.48.35:108][995]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 8 -[2024.07.05-13.48.35:108][995]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 6 -[2024.07.05-13.48.35:108][995]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 -[2024.07.05-13.48.35:108][995]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.07.05-13.48.35:108][995]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.48.41:391][324]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 38C5E69361D85964F672DE0F939A95443534387D), compiling. -[2024.07.05-13.48.41:393][324]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: C28E68CDC7EF5B1B2B3770E91DA10015619C3540), compiling. -[2024.07.05-13.48.41:397][324]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-13.48.41:397][324]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-13.48.41:397][324]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.48.41:402][325]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.48.41:408][326]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-13.48.41:410][326]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.48.42:316][359]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.05-13.48.42:316][359]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-13.48.42:316][359]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.48.43:258][398]MaterialEditorStats: Base pass shader: 120 instructions -[2024.07.05-13.48.43:258][398]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.07.05-13.48.43:258][398]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-13.48.43:258][398]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.05-13.48.43:258][398]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-13.48.43:258][398]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.48.43:972][438]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/schalter/DefaultMaterial_Roughness.DefaultMaterial_Roughness -[2024.07.05-13.48.43:990][438]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'TextureEditor' in 0.0002 seconds. Added 1 classes and 2 folders. -[2024.07.05-13.48.45:618][514]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 2048X2048) -[2024.07.05-13.48.45:858][514]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.48.45:859][514]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.48.50:670][767]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: E08DDF1666ABB0C9085331E2647BDEF93F50F1D5), compiling. -[2024.07.05-13.48.50:677][767]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-13.48.50:677][767]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-13.48.50:677][767]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.48.50:707][768]MaterialEditorStats: Base pass shader: 120 instructions -[2024.07.05-13.48.50:707][768]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.07.05-13.48.50:707][768]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-13.48.50:707][768]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.05-13.48.50:707][768]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-13.48.50:707][768]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.48.53:081][910]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 5F5FA60DA7D762BD64735C71069A538FC9A1D3C7), compiling. -[2024.07.05-13.48.53:083][910]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 5FA31C429699A1D7504207AC217A6EEDCE249353), compiling. -[2024.07.05-13.48.53:085][910]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 9591B2320696170966BF859B308BBCABD151E23A), compiling. -[2024.07.05-13.48.53:095][910]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-13.48.53:095][910]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-13.48.53:095][910]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.48.53:112][912]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.48.53:124][912]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-13.48.53:124][912]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-13.48.53:124][912]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.48.53:124][912]MaterialEditorStats: Base pass shader: 120 instructions -[2024.07.05-13.48.53:124][912]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.07.05-13.48.53:124][912]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-13.48.53:124][912]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.05-13.48.53:124][912]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-13.48.53:124][912]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.48.56:069][ 69]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/schalter/DefaultMaterial_Mixed_AO.DefaultMaterial_Mixed_AO -[2024.07.05-13.48.57:164][131]LogTexture: Display: Building textures: DefaultMaterial_Mixed_AO (OODLE_AutoDXT, 2048X2048) -[2024.07.05-13.48.57:286][131]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.48.57:286][131]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-13.48.58:229][177]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Mixed_AOE699D9334C169BF956994C82A1B6C413.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/schalter/DefaultMaterial_Mixed_AO.uasset' -[2024.07.05-13.48.58:248][177]AssetCheck: New page: Asset Save: DefaultMaterial_Mixed_AO -[2024.07.05-13.48.58:248][177]LogContentValidation: Display: Validating Texture2D /Game/Textures/schalter/DefaultMaterial_Mixed_AO.DefaultMaterial_Mixed_AO -[2024.07.05-13.49.01:031][333]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: A92FCEC2B4006DAEDC31EDBCCF841A8BD813DDB4), compiling. -[2024.07.05-13.49.01:041][333]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-13.49.01:041][333]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-13.49.01:041][333]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.01:069][334]MaterialEditorStats: Base pass shader: 120 instructions -[2024.07.05-13.49.01:069][334]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.07.05-13.49.01:069][334]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-13.49.01:069][334]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.05-13.49.01:069][334]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-13.49.01:069][334]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.04:261][525]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: CF06FA0035AD3E0FC7B41DF97D3647F0736DA9C5), compiling. -[2024.07.05-13.49.04:262][525]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 4F628EA5FAC43531888D25C80A4BA4AE22259031), compiling. -[2024.07.05-13.49.04:264][525]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 967F41D1EEE4D558FFD29D27F8D091AD2AD96D8E), compiling. -[2024.07.05-13.49.04:274][525]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-13.49.04:274][525]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-13.49.04:274][525]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.04:281][526]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.05-13.49.04:281][526]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-13.49.04:281][526]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.04:292][527]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.49.04:292][527]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-13.49.04:292][527]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-13.49.04:292][527]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.49.04:298][527]MaterialEditorStats: Base pass shader: 120 instructions -[2024.07.05-13.49.04:298][527]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.07.05-13.49.04:298][527]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-13.49.04:298][527]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.05-13.49.04:298][527]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-13.49.04:298][527]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.06:131][628]LogMaterialEditor: Saving and Compiling material schlatter -[2024.07.05-13.49.06:390][628]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 19717EBACFA97243EF98280C8EA7A5F33D6B1EB5), compiling. -[2024.07.05-13.49.06:424][628]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 9260CBED5E42B6D98DA1043C7F363EA59959257B), compiling. -[2024.07.05-13.49.06:478][628]LogUObjectHash: Compacting FUObjectHashTables data took 3.54ms -[2024.07.05-13.49.06:484][628]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.49.06:798][628]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.07.05-13.49.06:798][628]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.49.06:854][628]LogUObjectHash: Compacting FUObjectHashTables data took 2.12ms -[2024.07.05-13.49.06:894][628]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority -[2024.07.05-13.49.06:896][628]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 -[2024.07.05-13.49.06:896][628]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 -[2024.07.05-13.49.06:896][628]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 -[2024.07.05-13.49.06:896][628]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.07.05-13.49.06:896][628]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.07.05-13.49.06:896][628]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-13.49.06:922][628]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/schlatter" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/schlatter.uasset" SILENT=true -[2024.07.05-13.49.06:929][628]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/schlatterDF80734F4FB742FA9F9BC3AFDB06D8C2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/schlatter.uasset' -[2024.07.05-13.49.06:964][628]AssetCheck: New page: Asset Save: schlatter -[2024.07.05-13.49.06:964][628]LogContentValidation: Display: Validating Material /Game/Materials/schlatter.schlatter -[2024.07.05-13.49.06:968][628]MaterialEditorStats: Texture samplers: 1/16 -[2024.07.05-13.49.06:968][628]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-13.49.06:968][628]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.06:984][629]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.05-13.49.06:984][629]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-13.49.06:984][629]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.07:823][665]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-13.49.07:823][665]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-13.49.07:823][665]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.07:860][666]MaterialEditorStats: Base pass shader: 120 instructions -[2024.07.05-13.49.07:860][666]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.07.05-13.49.07:860][666]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-13.49.07:860][666]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-13.49.07:860][666]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-13.49.07:860][666]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.21:118][303]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 85C36B6F464B65C0BB8A0F7657306615CCBD3681), compiling. -[2024.07.05-13.49.21:120][303]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 8FDD957F762E66DFD7C9F9A5AF3F60DD6A250AEF), compiling. -[2024.07.05-13.49.21:124][303]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-13.49.21:124][303]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.05-13.49.21:124][303]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.21:128][304]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.05-13.49.21:146][305]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-13.49.22:089][344]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-13.49.22:089][344]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.05-13.49.22:089][344]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.23:034][387]MaterialEditorStats: Base pass shader: 122 instructions -[2024.07.05-13.49.23:034][387]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 196 instructions -[2024.07.05-13.49.23:034][387]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-13.49.23:034][387]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-13.49.23:034][387]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.05-13.49.23:034][387]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.25:039][470]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 07D81C86ED25F55DD0A5BAD842C76E43672ED317), compiling. -[2024.07.05-13.49.25:041][470]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: FA7673FC01A101004043C7D37B2DF3685C7EBCC3), compiling. -[2024.07.05-13.49.25:046][470]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-13.49.25:046][470]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-13.49.25:046][470]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.25:050][471]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.49.25:056][472]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-13.49.25:056][472]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-13.49.25:056][472]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.49.25:056][472]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.05-13.49.25:058][472]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.05-13.49.25:058][472]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.05-13.49.25:058][472]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-13.49.25:058][472]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.05-13.49.25:058][472]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-13.49.25:992][515]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-13.49.25:993][515]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-13.49.25:993][515]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.26:886][560]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-13.49.26:886][560]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.07.05-13.49.26:886][560]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-13.49.26:886][560]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-13.49.26:886][560]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-13.49.26:886][560]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.31:395][726]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 3B57809B2A3C41BFAA146C2AED0A144270D0E5F9), compiling. -[2024.07.05-13.49.31:397][726]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: F21837A1704974708111CC531BF6655A3255C35E), compiling. -[2024.07.05-13.49.31:417][726]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-13.49.31:418][726]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-13.49.31:418][726]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.31:422][727]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.49.31:429][728]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-13.49.31:429][728]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-13.49.31:429][728]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.49.31:429][728]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.05-13.49.31:430][728]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.05-13.49.31:430][728]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.05-13.49.31:430][728]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-13.49.31:430][728]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.05-13.49.31:430][728]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-13.49.32:380][772]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-13.49.32:380][772]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-13.49.32:380][772]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.32:818][797]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-13.49.32:818][797]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-13.49.32:818][797]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.33:270][824]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-13.49.33:270][824]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-13.49.33:270][824]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-13.49.33:270][824]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-13.49.33:270][824]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-13.49.33:270][824]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.34:796][913]LogMaterialEditor: Saving and Compiling material schlatter -[2024.07.05-13.49.35:041][913]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: 9FA6ABFD1138513BECB9ABB36365404AC51E72F3), compiling. -[2024.07.05-13.49.35:082][913]LogMaterial: Display: Missing cached shadermap for schlatter in PCD3D_SM5, Default, SM5 (DDC key hash: E1317C3BDA050192A2289E33AECE00921A363721), compiling. -[2024.07.05-13.49.35:116][913]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms -[2024.07.05-13.49.35:120][913]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.49.35:430][913]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.07.05-13.49.35:430][913]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-13.49.35:475][913]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms -[2024.07.05-13.49.35:520][913]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority -[2024.07.05-13.49.35:528][913]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 -[2024.07.05-13.49.35:528][913]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 -[2024.07.05-13.49.35:528][913]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 -[2024.07.05-13.49.35:528][913]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.07.05-13.49.35:528][913]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.07.05-13.49.35:528][913]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-13.49.35:542][913]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/schlatter" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/schlatter.uasset" SILENT=true -[2024.07.05-13.49.35:548][913]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/schlatter47BDB2764D46615AB0B943921BCF1633.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/schlatter.uasset' -[2024.07.05-13.49.35:570][913]AssetCheck: New page: Asset Save: schlatter -[2024.07.05-13.49.35:570][913]LogContentValidation: Display: Validating Material /Game/Materials/schlatter.schlatter -[2024.07.05-13.49.35:572][913]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-13.49.35:572][913]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-13.49.35:573][913]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.35:586][914]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-13.49.35:586][914]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-13.49.35:586][914]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.36:380][960]MaterialEditorStats: Texture samplers: 7/16 -[2024.07.05-13.49.36:380][960]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-13.49.36:380][960]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.36:396][961]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-13.49.36:396][961]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-13.49.36:396][961]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-13.49.36:396][961]MaterialEditorStats: Texture samplers: 7/16 -[2024.07.05-13.49.36:396][961]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-13.49.36:396][961]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-13.49.40:845][224]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true -[2024.07.05-13.49.40:845][224]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-13.50.02:031][997]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.07.05-13.50.02:045][997]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Lever2951FEFC4636335D257B559EEEE0205F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Lever.uasset' -[2024.07.05-13.50.02:062][997]AssetCheck: New page: Asset Save: BP_Lever -[2024.07.05-13.50.02:062][997]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.07.05-13.50.41:301][347]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.07.05-13.50.41:311][347]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Lever4E75B62546C6BAC23373ABA8FC0F6C1D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Lever.uasset' -[2024.07.05-13.50.41:326][347]AssetCheck: New page: Asset Save: BP_Lever -[2024.07.05-13.50.41:326][347]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.07.05-13.50.43:463][471]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12) -[2024.07.05-13.50.44:403][525]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand24) -[2024.07.05-13.50.50:593][890]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule13) -[2024.07.05-13.50.51:120][915]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand124) -[2024.07.05-13.51.46:863][792]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-13.51.46:904][792]LogUObjectHash: Compacting FUObjectHashTables data took 3.05ms -[2024.07.05-13.51.46:962][792]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1F16EA0E441229E9DC475A9F93726DD9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-13.51.46:977][792]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-13.51.47:116][792]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData18932CE040F9E18B0AB86EB1DE51A48E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-13.51.47:138][792]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-13.51.47:138][792]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-13.51.47:138][792]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-13.51.51:093][ 9]Cmd: DUPLICATE -[2024.07.05-13.51.51:094][ 9]Cmd: ACTOR DUPLICATE -[2024.07.05-13.51.54:318][200]Cmd: TRANSACTION UNDO -[2024.07.05-13.51.54:320][200]LogEditorTransaction: Undo Rotate Actors -[2024.07.05-13.52.17:735][509]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-13.52.17:774][509]LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms -[2024.07.05-13.52.17:830][509]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapFD9D9E3A49188E2C0D9759BF0B96790C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-13.52.17:844][509]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-13.52.17:982][509]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataDC6BDC3740D5EFE718C4158BFAE4A955.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-13.52.18:003][509]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-13.52.18:003][509]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-13.52.18:003][509]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-13.52.35:454][538]Cmd: DUPLICATE -[2024.07.05-13.52.35:454][538]Cmd: ACTOR DUPLICATE -[2024.07.05-13.53.23:462][249]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-13.53.23:501][249]LogUObjectHash: Compacting FUObjectHashTables data took 2.84ms -[2024.07.05-13.53.23:560][249]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8F702C6546036EA9F2F9D3A828E34AD4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-13.53.23:574][249]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-13.53.23:721][249]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData009249BA4F8CB893D9A504A5B8900EAD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-13.53.23:744][249]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-13.53.23:745][249]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-13.53.23:745][249]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-13.53.28:474][526]Cmd: DUPLICATE -[2024.07.05-13.53.28:474][526]Cmd: ACTOR DUPLICATE -[2024.07.05-13.53.57:072][ 93]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-13.53.57:118][ 93]LogUObjectHash: Compacting FUObjectHashTables data took 2.67ms -[2024.07.05-13.53.57:189][ 93]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapB49F549C45A8ADFB6E6F68806D727672.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-13.53.57:205][ 93]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-13.53.57:365][ 93]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData8BEBBCEB40B7F1A0BB052498F89706CA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-13.53.57:390][ 93]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-13.53.57:390][ 93]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-13.53.57:390][ 93]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-13.54.07:247][675]Cmd: DUPLICATE -[2024.07.05-13.54.07:247][675]Cmd: ACTOR DUPLICATE -[2024.07.05-13.54.50:018][101]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-13.54.50:058][101]LogUObjectHash: Compacting FUObjectHashTables data took 2.71ms -[2024.07.05-13.54.50:117][101]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map7087D2164A4E03BB677118BF6921995F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-13.54.50:131][101]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-13.54.50:277][101]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataBA01B76248E22201BFE24E9E59C7A8F7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-13.54.50:298][101]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-13.54.50:298][101]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-13.54.50:298][101]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-13.55.15:241][513]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Crystall_Podest) -[2024.07.05-13.55.23:112][969]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) -[2024.07.05-13.55.23:811][ 9]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) -[2024.07.05-13.55.24:341][ 40]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) -[2024.07.05-13.55.24:868][ 71]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand207) -[2024.07.05-13.55.25:831][127]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Crystall_wing_bone) -[2024.07.05-13.55.38:375][875]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) -[2024.07.05-13.55.38:989][910]LogEditorViewport: Clicking on Actor (LMB): BP_Dance_C (BP_Dance) -[2024.07.05-13.56.48:801][960]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Crystall_wing_bone) -[2024.07.05-13.56.48:934][965]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (StaticMeshComponent0) -[2024.07.05-13.56.50:023][ 29]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) -[2024.07.05-13.56.53:049][198]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) -[2024.07.05-13.56.53:549][227]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) -[2024.07.05-13.56.54:111][260]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) -[2024.07.05-13.56.54:806][301]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) -[2024.07.05-13.56.55:385][335]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) -[2024.07.05-13.56.56:312][390]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) -[2024.07.05-13.56.56:774][417]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) -[2024.07.05-13.56.57:200][442]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand237) -[2024.07.05-13.56.57:511][460]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (StaticMeshComponent0) -[2024.07.05-13.56.58:321][507]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (StaticMeshComponent0) -[2024.07.05-13.56.58:823][536]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (StaticMeshComponent0) -[2024.07.05-13.57.00:866][657]Cmd: TRANSACTION UNDO -[2024.07.05-13.57.00:866][657]LogEditorTransaction: Undo Move Components -[2024.07.05-13.57.03:397][790]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand195) -[2024.07.05-13.57.07:535][ 35]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand210) -[2024.07.05-13.57.08:298][ 79]LogEditorViewport: Clicking on Actor (LMB): BP_Dance_C (BP_Dance) -[2024.07.05-13.57.14:768][454]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-13.57.14:805][454]LogUObjectHash: Compacting FUObjectHashTables data took 2.13ms -[2024.07.05-13.57.14:865][454]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map95EB97E5453A97E1A793AFBF4961A92D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-13.57.14:880][454]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-13.57.15:019][454]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataE7106E5C4DE241F0EB4583B0F9303CCA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-13.57.15:043][454]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-13.57.15:043][454]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-13.57.15:043][454]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-13.57.16:133][513]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand208) -[2024.07.05-13.57.24:092][979]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_) -[2024.07.05-13.57.33:861][359]Cmd: DELETE -[2024.07.05-13.57.33:861][359]Cmd: ACTOR DELETE -[2024.07.05-13.57.33:870][359]LogEditorActor: Deleted Actor: BP_BrokenPlattform_C -[2024.07.05-13.57.33:912][359]LogUObjectHash: Compacting FUObjectHashTables data took 2.61ms -[2024.07.05-13.57.33:915][359]LogEditorActor: Deleted 1 Actors (0.054 secs) -[2024.07.05-13.57.36:113][438]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform -[2024.07.05-13.58.07:503][736]LogEditorTransaction: Undo Modify Component Scale -[2024.07.05-13.59.09:347][238]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true -[2024.07.05-13.59.09:357][238]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_BrokenPlattformE663071648D79571E2E681A920DB0ADA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset' -[2024.07.05-13.59.09:376][238]AssetCheck: New page: Asset Save: BP_BrokenPlattform -[2024.07.05-13.59.09:376][238]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform -[2024.07.05-13.59.10:569][307]BlueprintLog: New page: Compile BP_BrokenPlattform -[2024.07.05-13.59.10:651][307]LogUObjectHash: Compacting FUObjectHashTables data took 3.46ms -[2024.07.05-13.59.23:725][827]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true -[2024.07.05-13.59.23:736][827]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_BrokenPlattform11A32F1741162E5BB2168986F8C12D1A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset' -[2024.07.05-13.59.23:756][827]AssetCheck: New page: Asset Save: BP_BrokenPlattform -[2024.07.05-13.59.23:756][827]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform -[2024.07.05-13.59.28:039][ 81]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true -[2024.07.05-13.59.28:045][ 81]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_BrokenPlattformB71AD43B492E0E2ADE131C9D0DB57C4E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset' -[2024.07.05-13.59.28:060][ 81]AssetCheck: New page: Asset Save: BP_BrokenPlattform -[2024.07.05-13.59.28:060][ 81]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform -[2024.07.05-13.59.32:045][309]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_) -[2024.07.05-13.59.34:671][463]Cmd: DELETE -[2024.07.05-13.59.34:671][463]Cmd: ACTOR DELETE -[2024.07.05-13.59.34:676][463]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-13.59.34:718][463]LogUObjectHash: Compacting FUObjectHashTables data took 3.88ms -[2024.07.05-13.59.34:719][463]LogEditorActor: Deleted 1 Actors (0.048 secs) -[2024.07.05-14.00.34:750][840]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand206) -[2024.07.05-14.00.35:552][881]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-14.00.35:596][881]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms -[2024.07.05-14.00.35:653][881]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map5A2C2CB741FE5A6478EEF9A58C456A07.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-14.00.35:667][881]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-14.00.35:809][881]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4F8978CC4B41043C52253C8CB30FEF67.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-14.00.35:832][881]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-14.00.35:832][881]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-14.00.35:832][881]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-14.00.58:051][192]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (pillar_big) -[2024.07.05-14.01.12:506][901]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform -[2024.07.05-14.01.20:831][259]LogSlate: Window 'BP_MovingPlatform' being destroyed -[2024.07.05-14.01.20:869][259]LogSlate: Window 'BP_MovingPlatform' being destroyed -[2024.07.05-14.01.20:871][259]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.01.20:871][259]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.02.20:158][682]Cmd: TRANSACTION UNDO -[2024.07.05-14.02.20:158][682]LogEditorTransaction: Undo Move Actors -[2024.07.05-14.03.47:070][752]Cmd: TRANSACTION UNDO -[2024.07.05-14.03.47:070][752]LogEditorTransaction: Undo Move Actors -[2024.07.05-14.04.37:287][592]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-14.04.37:342][592]LogUObjectHash: Compacting FUObjectHashTables data took 4.07ms -[2024.07.05-14.04.37:404][592]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapDE25EC1B4EEA2FFB8CF681B3D43FE4B0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-14.04.37:419][592]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-14.04.37:558][592]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData8B3435B24A6DC82A86CDE88FAADAE16A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-14.04.37:583][592]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-14.04.37:584][592]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-14.04.37:584][592]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-14.04.47:451][142]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform -[2024.07.05-14.04.54:374][485]LogSlate: Window 'BP_MovingPlatform' being destroyed -[2024.07.05-14.04.54:391][485]LogSlate: Window 'BP_MovingPlatform' being destroyed -[2024.07.05-14.04.54:395][485]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.04.54:395][485]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.04.57:904][676]LogTemp: Repeating last play command: Selected Viewport -[2024.07.05-14.04.57:910][676]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.05-14.04.57:911][676]PIE: New page: PIE session: Map (05.07.2024, 18:04:57) -[2024.07.05-14.04.57:953][676]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.07.05-14.04.57:969][676]LogPlayLevel: PIE: StaticDuplicateObject took: (0.015769s) -[2024.07.05-14.04.57:969][676]LogAIModule: Creating AISystem for world Map -[2024.07.05-14.04.57:970][676]LogPlayLevel: PIE: World Init took: (0.000985s) -[2024.07.05-14.04.57:970][676]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.016972s) -[2024.07.05-14.04.58:018][676]LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms -[2024.07.05-14.04.58:021][676]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True -[2024.07.05-14.04.58:021][676]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-14.04.58:021][676]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-14.04.58:021][676]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-14.04.58:021][676]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-14.04.58:021][676]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-14.04.58:021][676]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-14.04.58:021][676]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-14.04.58:021][676]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-14.04.58:022][676]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-14.04.58:022][676]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-14.04.58:022][676]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-14.04.58:022][676]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-14.04.58:025][676]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-14.04.58:025][676]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-14.04.58:092][676]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-14.04.58:092][676]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-14.04.58:092][676]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-14.04.58:092][676]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-14.04.58:093][676]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-14.04.58:093][676]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-14.04.58:093][676]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-14.04.58:095][676]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-14.04.58:095][676]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-14.04.58:095][676]LogInit: FAudioDevice initialized. -[2024.07.05-14.04.58:095][676]LogAudio: Display: Audio Device (ID: 15) registered with world 'Map'. -[2024.07.05-14.04.58:102][676]LogLoad: Game class is 'GameModeBase' -[2024.07.05-14.04.58:108][676]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.05-16.04.58 -[2024.07.05-14.04.58:109][676]LogWorld: Bringing up level for play took: 0.005782 -[2024.07.05-14.04.58:109][676]LogOnline: OSS: Creating online subsystem instance for: :Context_29 -[2024.07.05-14.04.58:113][676]PIE: Server logged in -[2024.07.05-14.04.58:114][676]PIE: Play in editor total start time 0,204 seconds. -[2024.07.05-14.05.22:354][125]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.05.22:355][125]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.07.05-14.05.22:355][125]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.05.22:356][125]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.05.22:367][125]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.05-14.05.22:377][125]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.05.22:413][125]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-14.05.22:413][125]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.05.22:414][125]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.05.22:417][125]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-14.05.22:422][125]LogUObjectHash: Compacting FUObjectHashTables data took 2.83ms -[2024.07.05-14.05.22:448][126]LogPlayLevel: Display: Destroying online subsystem :Context_29 -[2024.07.05-14.05.34:466][778]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform -[2024.07.05-14.06.03:169][513]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_MovingPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset" SILENT=true -[2024.07.05-14.06.03:193][513]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_MovingPlatform7C053A1948C9F016C602B99A2AF04913.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset' -[2024.07.05-14.06.03:222][513]AssetCheck: New page: Asset Save: BP_MovingPlatform -[2024.07.05-14.06.03:222][513]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform -[2024.07.05-14.06.04:031][542]BlueprintLog: New page: Compile BP_MovingPlatform -[2024.07.05-14.06.04:137][542]LogUObjectHash: Compacting FUObjectHashTables data took 3.86ms -[2024.07.05-14.06.05:599][594]LogSlate: Window 'BP_MovingPlatform' being destroyed -[2024.07.05-14.06.05:630][594]LogSlate: Window 'BP_MovingPlatform' being destroyed -[2024.07.05-14.06.05:637][594]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.06.05:637][594]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.06.18:986][369]Cmd: TRANSACTION UNDO -[2024.07.05-14.06.18:986][369]LogEditorTransaction: Undo Move Actors -[2024.07.05-14.06.21:300][466]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform -[2024.07.05-14.06.30:684][798]LogEditorTransaction: Undo Modify Component Scale -[2024.07.05-14.06.46:052][386]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_MovingPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset" SILENT=true -[2024.07.05-14.06.46:068][386]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_MovingPlatform0FEFF5AF449D629E136CC8BEFB42E2D0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset' -[2024.07.05-14.06.46:090][386]AssetCheck: New page: Asset Save: BP_MovingPlatform -[2024.07.05-14.06.46:091][386]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform -[2024.07.05-14.07.11:091][139]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_MovingPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset" SILENT=true -[2024.07.05-14.07.11:107][139]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_MovingPlatform7968CBAB407447B4C357949E60C009BB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset' -[2024.07.05-14.07.11:125][139]AssetCheck: New page: Asset Save: BP_MovingPlatform -[2024.07.05-14.07.11:125][139]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform -[2024.07.05-14.07.12:780][207]BlueprintLog: New page: Compile BP_MovingPlatform -[2024.07.05-14.07.12:878][207]LogUObjectHash: Compacting FUObjectHashTables data took 4.51ms -[2024.07.05-14.07.14:550][274]LogSlate: Window 'BP_MovingPlatform' being destroyed -[2024.07.05-14.07.14:591][274]LogSlate: Window 'BP_MovingPlatform' being destroyed -[2024.07.05-14.07.14:594][274]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.07.14:594][274]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.07.22:590][746]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (pillar_big) -[2024.07.05-14.07.44:725][915]LogActorFactory: Actor Factory created Trap -[2024.07.05-14.07.45:700][960]LogActorFactory: Actor Factory created Trap -[2024.07.05-14.08.41:221][108]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-14.08.41:266][108]LogUObjectHash: Compacting FUObjectHashTables data took 4.32ms -[2024.07.05-14.08.41:331][108]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map234F48C3473AC89A02A63FA593EECE33.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-14.08.41:346][108]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-14.08.41:489][108]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataEC184B4C4A5B9934D837E3B308CBE1A2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-14.08.41:514][108]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-14.08.41:514][108]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-14.08.41:514][108]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-14.08.41:985][128]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand167) -[2024.07.05-14.08.45:242][311]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule19) -[2024.07.05-14.08.46:236][367]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Trap4) -[2024.07.05-14.09.02:128][ 32]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-14.09.02:186][ 32]LogUObjectHash: Compacting FUObjectHashTables data took 5.34ms -[2024.07.05-14.09.02:305][ 32]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map71F897D3478DFC67D5686BAF0ACE10CF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-14.09.02:324][ 32]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-14.09.02:527][ 32]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataAE25BF3A485F4F372590AD977A3143D4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-14.09.02:558][ 32]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-14.09.02:559][ 32]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-14.09.02:559][ 32]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-14.09.29:135][518]LogUObjectHash: Compacting FUObjectHashTables data took 3.04ms -[2024.07.05-14.09.31:095][518]LogSlate: Window 'Save Content' being destroyed -[2024.07.05-14.09.31:377][518]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Base_color607A7F084EE0C5D1CBAC2A81E1643CA0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/schalter/DefaultMaterial_Base_color.uasset' -[2024.07.05-14.09.31:982][518]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Normal_DirectX92D9758A479D7A73CF49AF9F230A0461.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/schalter/DefaultMaterial_Normal_DirectX.uasset' -[2024.07.05-14.09.32:048][518]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_RoughnessBFAAF92C477FF4DFFC7FF3937378C9E8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/schalter/DefaultMaterial_Roughness.uasset' -[2024.07.05-14.09.32:095][518]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2024.07.05-14.09.32:095][518]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.09.32:096][518]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.09.32:137][518]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2024.07.05-14.09.32:137][518]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.09.32:137][518]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.09.32:174][518]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2024.07.05-14.09.32:174][518]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.09.32:174][518]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-14.09.32:236][518]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.07.05-14.09.32:388][518]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-14.09.32:388][518]LogContentValidation: Display: Validating Texture2D /Game/Textures/schalter/DefaultMaterial_Base_color.DefaultMaterial_Base_color -[2024.07.05-14.09.32:388][518]LogContentValidation: Display: Validating Texture2D /Game/Textures/schalter/DefaultMaterial_Normal_DirectX.DefaultMaterial_Normal_DirectX -[2024.07.05-14.09.32:388][518]LogContentValidation: Display: Validating Texture2D /Game/Textures/schalter/DefaultMaterial_Roughness.DefaultMaterial_Roughness -[2024.07.05-14.09.32:390][519]Cmd: QUIT_EDITOR -[2024.07.05-14.09.32:390][519]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.07.05-14.09.32:392][519]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.07.05-14.09.32:924][519]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.07.05-14.09.32:924][519]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.07.05-14.09.32:924][519]LogAudio: Display: Audio Device unregistered from world 'Map'. -[2024.07.05-14.09.32:924][519]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.09.32:926][519]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-14.09.32:943][519]LogAudio: Display: Audio Device Manager Shutdown -[2024.07.05-14.09.32:944][519]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.05-14.09.32:951][519]LogExit: Preparing to exit. -[2024.07.05-14.09.33:137][519]LogUObjectHash: Compacting FUObjectHashTables data took 2.78ms -[2024.07.05-14.09.33:289][519]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.09.33:293][519]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.09.33:296][519]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.09.33:300][519]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.09.33:303][519]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.09.33:306][519]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.09.33:309][519]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.09.33:312][519]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.09.33:386][519]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.07.05-14.09.33:395][519]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.07.05-14.09.33:396][519]LogExit: Editor shut down -[2024.07.05-14.09.33:396][519]LogExit: Transaction tracking system shut down -[2024.07.05-14.09.33:658][519]LogExit: Object subsystem successfully closed. -[2024.07.05-14.09.33:678][519]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-14.09.33:678][519]LogShaderCompilers: Display: Total job queries 356, among them cache hits 124 (34.83%) -[2024.07.05-14.09.33:678][519]LogShaderCompilers: Display: Tracking 222 distinct input hashes that result in 164 distinct outputs (73.87%) -[2024.07.05-14.09.33:678][519]LogShaderCompilers: Display: RAM used: 0.84 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.10% -[2024.07.05-14.09.33:678][519]LogShaderCompilers: Display: ================================================ -[2024.07.05-14.09.33:686][519]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.07.05-14.09.33:713][519]LogModuleManager: Shutting down and abandoning module TextureEditor (880) -[2024.07.05-14.09.33:713][519]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (878) -[2024.07.05-14.09.33:714][519]LogModuleManager: Shutting down and abandoning module BlueprintGraph (876) -[2024.07.05-14.09.33:714][519]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (874) -[2024.07.05-14.09.33:714][519]LogModuleManager: Shutting down and abandoning module Voice (872) -[2024.07.05-14.09.33:715][519]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.07.05-14.09.33:715][519]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.07.05-14.09.33:715][519]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module TakesCore (842) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (840) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (838) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module OpenXRInput (836) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (834) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (832) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module WebMMedia (830) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (828) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (826) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (824) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (822) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (820) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (818) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (816) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (814) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (812) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module GooglePADEditor (810) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (808) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module SequenceRecorder (807) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (804) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (802) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (800) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (798) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (796) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (794) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (792) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module PlanarCut (790) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module CharacterAI (788) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module BspMode (784) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module GeometryMode (782) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.07.05-14.09.33:716][519]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.07.05-14.09.33:717][519]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.07.05-14.09.34:196][519]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.07.05-14.09.34:197][519]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.07.05-14.09.34:197][519]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.07.05-14.09.34:197][519]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.07.05-14.09.34:197][519]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.07.05-14.09.34:197][519]MemoryProfiler: Shutdown -[2024.07.05-14.09.34:197][519]NetworkingProfiler: Shutdown -[2024.07.05-14.09.34:197][519]LoadingProfiler: Shutdown -[2024.07.05-14.09.34:197][519]TimingProfiler: Shutdown -[2024.07.05-14.09.34:197][519]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.07.05-14.09.34:198][519]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.07.05-14.09.34:199][519]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.07.05-14.09.34:231][519]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.07.05-14.09.34:231][519]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.07.05-14.09.34:231][519]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.07.05-14.09.34:231][519]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.07.05-14.09.34:231][519]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.07.05-14.09.34:231][519]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.07.05-14.09.34:232][519]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.07.05-14.09.34:232][519]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.07.05-14.09.34:232][519]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.07.05-14.09.34:232][519]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.07.05-14.09.34:232][519]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.07.05-14.09.34:259][519]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.07.05-14.09.34:259][519]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.07.05-14.09.34:259][519]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.07.05-14.09.34:259][519]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.07.05-14.09.34:259][519]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.07.05-14.09.34:259][519]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.07.05-14.09.34:259][519]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.07.05-14.09.34:260][519]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.07.05-14.09.34:261][519]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.07.05-14.09.34:278][519]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.07.05-14.09.34:441][519]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.07.05-14.09.34:441][519]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.07.05-14.09.34:441][519]LogModuleManager: Shutting down and abandoning module OculusEditor (602) -[2024.07.05-14.09.34:442][519]LogModuleManager: Shutting down and abandoning module OculusInput (600) -[2024.07.05-14.09.34:442][519]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) -[2024.07.05-14.09.34:442][519]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) -[2024.07.05-14.09.34:442][519]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) -[2024.07.05-14.09.34:442][519]LogModuleManager: Shutting down and abandoning module CollectionManager (593) -[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module TakeSequencer (590) -[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module TakeMovieScene (588) -[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (586) -[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module SynthesisEditor (584) -[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module Synthesis (582) -[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module ScreenshotTools (580) -[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (578) -[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (576) -[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module OpenXREditor (574) -[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (572) -[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module MediaCompositing (570) -[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module ImgMedia (568) -[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module GooglePAD (566) -[2024.07.05-14.09.34:443][519]LogModuleManager: Shutting down and abandoning module EditableMesh (564) -[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (562) -[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module CableComponent (560) -[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module AudioCapture (558) -[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (557) -[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module AssetTags (554) -[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (552) -[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (550) -[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module AppleImageUtils (548) -[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module AndroidPermission (546) -[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (544) -[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (542) -[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module TemplateSequence (540) -[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (538) -[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (536) -[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (534) -[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (532) -[2024.07.05-14.09.34:444][519]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (530) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (528) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (526) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (524) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module MotoSynth (522) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (520) -[2024.07.05-14.09.34:445][519]LogOpenImageDenoise: OIDN shutting down -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module MeshConversion (518) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module DynamicMesh (516) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (514) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometricObjects (512) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (510) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (509) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (506) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (504) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (502) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (500) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module ChaosNiagara (498) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (496) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (494) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module FractureEditor (492) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (491) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module BackChannel (488) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (486) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module AutomationUtils (484) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (482) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module AlembicImporter (480) -[2024.07.05-14.09.34:445][519]LogModuleManager: Shutting down and abandoning module AlembicLibrary (479) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module GeometryCache (478) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (477) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (472) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (470) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module UObjectPlugin (468) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (466) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module PluginUtils (464) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (462) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (460) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module GitSourceControl (458) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module SourceControl (457) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (454) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (452) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (450) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (448) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module PluginBrowser (446) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (444) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module CurveEditorTools (442) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (440) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module CryptoKeys (438) -[2024.07.05-14.09.34:446][519]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (436) -[2024.07.05-14.09.34:447][519]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (434) -[2024.07.05-14.09.34:447][519]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) -[2024.07.05-14.09.34:447][519]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) -[2024.07.05-14.09.34:447][519]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) -[2024.07.05-14.09.34:447][519]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) -[2024.07.05-14.09.34:447][519]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) -[2024.07.05-14.09.34:447][519]LogModuleManager: Shutting down and abandoning module LiveLink (422) -[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (410) -[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module Niagara (408) -[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module SignalProcessing (407) -[2024.07.05-14.09.35:200][519]LogModuleManager: Shutting down and abandoning module NiagaraEditor (405) -[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module NiagaraCore (402) -[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module SoundFields (400) -[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module SignificanceManager (398) -[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (396) -[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (394) -[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (392) -[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (390) -[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (386) -[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (384) -[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (382) -[2024.07.05-14.09.35:202][519]LogModuleManager: Shutting down and abandoning module UdpMessaging (380) -[2024.07.05-14.09.35:303][519]LogModuleManager: Shutting down and abandoning module ActorSequence (378) -[2024.07.05-14.09.35:303][519]LogModuleManager: Shutting down and abandoning module TcpMessaging (376) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (374) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (372) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (370) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (368) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (366) -[2024.07.05-14.09.35:404][519]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (364) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (362) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (360) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (358) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapController (356) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (354) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module MagicLeapAR (352) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (350) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (348) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module AnimationSharing (346) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (344) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module DataValidation (342) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (340) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module FacialAnimation (338) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (336) -[2024.07.05-14.09.35:404][519]LogModuleManager: Shutting down and abandoning module LevelEditor (335) -[2024.07.05-14.09.35:405][519]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (334) -[2024.07.05-14.09.35:405][519]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (332) -[2024.07.05-14.09.35:405][519]LogModuleManager: Shutting down and abandoning module MainFrame (330) -[2024.07.05-14.09.35:405][519]LogModuleManager: Shutting down and abandoning module HotReload (329) -[2024.07.05-14.09.35:405][519]LogModuleManager: Shutting down and abandoning module ToolMenus (325) -[2024.07.05-14.09.35:405][519]LogModuleManager: Shutting down and abandoning module ContentBrowser (323) -[2024.07.05-14.09.35:406][519]LogModuleManager: Shutting down and abandoning module ContentBrowserData (322) -[2024.07.05-14.09.35:406][519]LogModuleManager: Shutting down and abandoning module TreeMap (319) -[2024.07.05-14.09.35:406][519]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (316) -[2024.07.05-14.09.35:406][519]LogModuleManager: Shutting down and abandoning module GameplayCameras (314) -[2024.07.05-14.09.35:406][519]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) -[2024.07.05-14.09.35:406][519]LogModuleManager: Shutting down and abandoning module Paper2D (310) -[2024.07.05-14.09.35:406][519]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.07.05-14.09.35:407][519]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.07.05-14.09.35:408][519]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.07.05-14.09.35:409][519]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.07.05-14.09.35:410][519]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.07.05-14.09.35:415][519]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.07.05-14.09.35:415][519]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.07.05-14.09.35:415][519]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.07.05-14.09.35:415][519]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.07.05-14.09.35:415][519]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.07.05-14.09.35:420][519]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.07.05-14.09.35:421][519]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.07.05-14.09.35:430][519]LogHMD: Freeing OpenVRDLLHandle. -[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (108) -[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module NiagaraShader (106) -[2024.07.05-14.09.35:430][519]LogModuleManager: Shutting down and abandoning module WmfMedia (104) -[2024.07.05-14.09.35:432][519]LogModuleManager: Shutting down and abandoning module Media (103) -[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module MediaInfo (102) -[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (98) -[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module OpenXRAR (96) -[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module AugmentedReality (95) -[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (92) -[2024.07.05-14.09.35:433][519]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module OpenXRHMD (91) -[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (88) -[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (86) -[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module ChunkDownloader (84) -[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (82) -[2024.07.05-14.09.35:433][519]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (78) -[2024.07.05-14.09.35:435][519]LogModuleManager: Shutting down and abandoning module XMPP (73) -[2024.07.05-14.09.35:435][519]LogModuleManager: Shutting down and abandoning module WebSockets (72) -[2024.07.05-14.09.35:444][519]LogModuleManager: Shutting down and abandoning module HTTP (69) -[2024.07.05-14.09.35:444][519]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2024.07.05-14.09.35:444][519]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BFF370830-41D2-46B6-09D5-27872A9B70EC%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.07.05-14.09.35:444][519]LogHttp: Display: cleaning up 1 outstanding Http requests. -[2024.07.05-14.09.35:461][519]LogModuleManager: Shutting down and abandoning module SSL (68) -[2024.07.05-14.09.35:463][519]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (64) -[2024.07.05-14.09.35:463][519]LogModuleManager: Shutting down and abandoning module VariantManagerContent (62) -[2024.07.05-14.09.35:463][519]LogModuleManager: Shutting down and abandoning module DatasmithContent (60) -[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module MLSDK (58) -[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module MagicLeap (56) -[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module ChaosCloth (54) -[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) -[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (46) -[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (44) -[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module PlatformCrypto (42) -[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (40) -[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2024.07.05-14.09.35:464][519]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.07.05-14.09.35:465][519]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.07.05-14.09.35:465][519]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.07.05-14.09.35:465][519]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.07.05-14.09.35:465][519]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.07.05-14.09.35:465][519]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.07.05-14.09.35:465][519]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.07.05-14.09.35:465][519]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.07.05-14.09.35:467][519]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.07.05-14.09.35:467][519]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.07.05-14.09.35:495][519]LogD3D11RHI: Shutdown -[2024.07.05-14.09.35:495][519]LogD3D11RHI: CleanupD3DDevice -[2024.07.05-14.09.35:505][519]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.07.05-14.09.35:512][519]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.07.05-14.09.35:512][519]LogExit: Exiting. -[2024.07.05-14.09.35:518][519]Log file closed, 07/05/24 16:09:35 diff --git a/Saved/Logs/DesertGame-backup-2024.07.06-20.01.02.log b/Saved/Logs/DesertGame-backup-2024.07.06-20.01.02.log new file mode 100644 index 0000000..cab9f64 --- /dev/null +++ b/Saved/Logs/DesertGame-backup-2024.07.06-20.01.02.log @@ -0,0 +1,2582 @@ +Log file open, 07/06/24 20:54:45 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogInit: Display: Running engine for game: DesertGame +LogPlatformFile: Not using cached read wrapper +LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. +LogStats: Stats thread started at 0.375722 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Display: Loading text-based GConfig.... +LogPluginManager: Mounting plugin MeshPainting +LogPluginManager: Mounting plugin XGEController +LogPluginManager: Mounting plugin Paper2D +LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin OpenXREyeTracker +LogPluginManager: Mounting plugin OpenXRHandTracking +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin ContentBrowserFileDataSource +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OculusVR +LogPluginManager: Mounting plugin SteamVR +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogInit: Using libcurl 7.55.1-DEV +LogInit: - built for x86_64-pc-win32 +LogInit: - supports SSL with OpenSSL/1.1.1 +LogInit: - supports HTTP deflate (compression) using libz 1.2.8 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_IDN +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogOnline: OSS: Creating online subsystem instance for: NULL +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +LogOculusPluginWrapper: OculusPlugin initialized successfully +LogHMD: Failed initializing OVRPlugin 1.59.0 +LogInit: Build: ++UE4+Release-4.27-CL-18319896 +LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 +LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 +LogInit: Net CL: 17155196 +LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics +LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 +LogInit: Compiled with Visual C++: 19.24.28315.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE4+Release-4.27 +LogInit: Command Line: +LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ +LogInit: Allocator: TBB +LogInit: Installed Engine Build: 1 +LogDevObjectVersion: Number of dev versions registered: 29 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +LogInit: Object subsystem initialized +LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] +LogConfig: Setting CVar [[r.setres:1280x720]] +[2024.07.06-18.54.46:284][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.07.06-18.54.46:284][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.07.06-18.54.46:284][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.06-18.54.46:284][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.07.06-18.54.46:284][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.06-18.54.46:284][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.06-18.54.46:284][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.07.06-18.54.46:284][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.07.06-18.54.46:284][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.07.06-18.54.46:284][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.07.06-18.54.46:284][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.07.06-18.54.46:284][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.07.06-18.54.46:284][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.07.06-18.54.46:284][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.06-18.54.46:285][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.06-18.54.46:297][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.06-18.54.46:299][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.06-18.54.46:299][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.07.06-18.54.46:299][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.07.06-18.54.46:299][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.07.06-18.54.46:299][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.07.06-18.54.46:301][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.07.06-18.54.46:301][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.07.06-18.54.46:301][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.07.06-18.54.46:301][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.06-18.54.46:301][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] +[2024.07.06-18.54.46:301][ 0]LogInit: Computer: NB-PBM2H22CST +[2024.07.06-18.54.46:301][ 0]LogInit: User: bib +[2024.07.06-18.54.46:301][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.07.06-18.54.46:301][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.07.06-18.54.46:301][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.07.06-18.54.46:301][ 0]LogMemory: Platform Memory Stats for Windows +[2024.07.06-18.54.46:301][ 0]LogMemory: Process Physical Memory: 145.07 MB used, 145.08 MB peak +[2024.07.06-18.54.46:301][ 0]LogMemory: Process Virtual Memory: 130.30 MB used, 130.30 MB peak +[2024.07.06-18.54.46:301][ 0]LogMemory: Physical Memory: 10588.19 MB used, 5480.52 MB free, 16068.70 MB total +[2024.07.06-18.54.46:301][ 0]LogMemory: Virtual Memory: 134203896.00 MB used, 13835.46 MB free, 134217728.00 MB total +[2024.07.06-18.54.46:310][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.07.06-18.54.46:339][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.07.06-18.54.46:340][ 0]LogInit: Using OS detected language (de-DE). +[2024.07.06-18.54.46:340][ 0]LogInit: Using OS detected locale (de-DE). +[2024.07.06-18.54.46:344][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.07.06-18.54.46:344][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.07.06-18.54.46:344][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.07.06-18.54.46:345][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.07.06-18.54.46:345][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.07.06-18.54.46:345][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.07.06-18.54.46:345][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.07.06-18.54.46:345][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.07.06-18.54.46:346][ 0]LogInit: Setting process to per monitor DPI aware +[2024.07.06-18.54.46:384][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.06-18.54.46:410][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.07.06-18.54.46:410][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.07.06-18.54.46:564][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.07.06-18.54.46:568][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.06-18.54.46:568][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.07.06-18.54.46:568][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.07.06-18.54.46:568][ 0]LogD3D11RHI: D3D11 adapters: +[2024.07.06-18.54.46:748][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.07.06-18.54.46:749][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.07.06-18.54.46:751][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.07.06-18.54.46:751][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.07.06-18.54.46:751][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.07.06-18.54.46:751][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.06-18.54.46:751][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.06-18.54.46:751][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.06-18.54.46:751][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.06-18.54.46:751][ 0]LogD3D11RHI: Revision : 000c +[2024.07.06-18.54.46:751][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.06-18.54.46:751][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.06-18.54.46:751][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.06-18.54.46:751][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.06-18.54.46:761][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.07.06-18.54.46:761][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.07.06-18.54.46:761][ 0]LogWindows: EnumDisplayDevices: +[2024.07.06-18.54.46:761][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.07.06-18.54.46:762][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.06-18.54.46:762][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.06-18.54.46:763][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.06-18.54.46:764][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.07.06-18.54.46:764][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.07.06-18.54.46:764][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.07.06-18.54.46:764][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.07.06-18.54.46:764][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.07.06-18.54.46:774][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.07.06-18.54.46:774][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.06-18.54.46:774][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.06-18.54.46:774][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.06-18.54.46:774][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.06-18.54.46:774][ 0]LogD3D11RHI: Revision : 000c +[2024.07.06-18.54.46:774][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.06-18.54.46:774][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.06-18.54.46:774][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.06-18.54.46:774][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.06-18.54.46:924][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.07.06-18.54.46:936][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.07.06-18.54.46:937][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.07.06-18.54.46:937][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.07.06-18.54.46:938][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.07.06-18.54.46:938][ 0]LogD3D11RHI: Async texture creation enabled +[2024.07.06-18.54.46:938][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.07.06-18.54.46:960][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.07.06-18.54.47:367][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.07.06-18.54.47:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.07.06-18.54.47:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.07.06-18.54.47:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.07.06-18.54.47:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.07.06-18.54.47:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.07.06-18.54.47:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.07.06-18.54.47:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.07.06-18.54.47:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.07.06-18.54.47:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.07.06-18.54.47:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.07.06-18.54.47:415][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.07.06-18.54.47:415][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.07.06-18.54.47:426][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.07.06-18.54.47:431][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.07.06-18.54.47:437][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.07.06-18.54.47:443][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.07.06-18.54.47:453][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.07.06-18.54.47:460][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.07.06-18.54.47:467][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.07.06-18.54.47:507][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.07.06-18.54.47:507][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.07.06-18.54.47:519][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.07.06-18.54.47:526][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.07.06-18.54.47:532][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.07.06-18.54.47:539][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.07.06-18.54.47:555][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.07.06-18.54.47:555][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.07.06-18.54.47:569][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.07.06-18.54.47:579][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.07.06-18.54.47:585][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.07.06-18.54.47:593][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.07.06-18.54.47:593][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.07.06-18.54.47:607][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.07.06-18.54.47:674][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.07.06-18.54.47:755][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.07.06-18.54.47:755][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/25904/). +[2024.07.06-18.54.47:756][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/892B88C04DE75BA9871C1DB29A6EABCC/'. +[2024.07.06-18.54.47:756][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.07.06-18.54.47:756][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.07.06-18.54.47:756][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.07.06-18.54.48:881][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.07.06-18.54.48:969][ 0]LogDerivedDataCache: Loaded boot cache 0.09s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.06-18.54.48:969][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.07.06-18.54.48:969][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.07.06-18.54.48:969][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.07.06-18.54.48:969][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.06-18.54.48:969][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.07.06-18.54.48:992][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.07.06-18.54.48:992][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.06-18.54.48:992][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.07.06-18.54.49:000][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2024.07.06-18.54.49:000][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=1191.14MBs, RandomWriteSpeed=142.89MBs. Assigned SpeedClass 'Local' +[2024.07.06-18.54.49:001][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.07.06-18.54.49:001][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.07.06-18.54.49:001][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.07.06-18.54.49:067][ 0]LogSlate: Using FreeType 2.10.0 +[2024.07.06-18.54.49:068][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.07.06-18.54.49:110][ 0]LogAssetRegistry: FAssetRegistry took 0.0040 seconds to start up +[2024.07.06-18.54.49:373][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.06-18.54.49:373][ 0]LogInit: Active device profile: [000001FF708B8D00][000001FF6FA8A300 49] Windows +[2024.07.06-18.54.49:374][ 0]LogInit: Profiles: [000001FF708B8D00][000001FF6FA8A300 49] Windows, [000001FF7085A300][000001FF6953C480 49] WindowsNoEditor, [000001FF708B9C00][000001FF695285C0 49] WindowsServer, [000001FF7085B100][000001FF68BCE700 49] WindowsClient, [000001FF708BA900][000001FF68BD2840 49] IOS, [000001FF70859A00][000001FF68BD6980 49] iPadAir, [000001FF708BBE00][000001FF6954CB00 49] iPadAir2, [000001FF70795100][000001FF69554DC0 49] IPadPro, [000001FF70795200][000001FF69550E00 49] iPadAir3, [000001FF70858C00][000001FF69558F80 49] iPadAir4, [000001FF70795E00][000001FF6955D100 49] iPadMini2, [000001FF7085B300][000001FF640CF280 49] iPadMini3, [000001FF70797900][000001FF640D3400 49] iPadMini4, [000001FF70859000][000001FF640D7580 49] iPadMini5, [000001FF707D0900][000001FF640DF840 49] iPhone6, [000001FF707D0A00][000001FF640DB880 49] iPodTouch6, [000001FF708BAE00][000001FF640E7B40 49] iPhone7, [000001FF708BAF00][000001FF640E3B80 49] iPodTouch7, [000001FF70797E00][000001FF640EA180 49] iPhone5S, [000001FF708B9100][000001FF640EE300 49] iPhone6Plus, [000001FF707D0100][000001FF640F2480 49] iPhone6S, [000001FF70794300][000001FF640F6600 49] iPhone6SPlus, [000001FF707D2800][000001FF69548740 49] iPhone7Plus, [000001FF70796300][000001FF640FA880 49] iPhoneSE, [000001FF707D2600][000001FF640FE9C0 49] iPhone8, [000001FF70795000][000001FF64102B00 49] iPhone8Plus, [000001FF707D3100][000001FF6410AC80 49] iPhoneX, [000001FF708B9500][000001FF6410EE00 49] iPhoneXS, [000001FF707D2B00][000001FF64112F80 49] iPhoneXSMax, [000001FF708B8700][000001FF64117100 49] iPhoneXR, [000001FF707D0700][000001FF6411B280 49] iPhone11, [000001FF708B8E00][000001FF6411F400 49] iPhone11Pro, [000001FF707D1A00][000001FF64123580 49] iPhone11ProMax, [000001FF708BB800][000001FF64127700 49] iPhoneSE2, [000001FF707D3800][000001FF6412B880 49] iPhone12Mini, [000001FF708BA300][000001FF6412FA00 49] iPhone12, [000001FF707D2300][000001FF64133B80 49] iPhone12Pro, [000001FF708B8500][000001FF64136180 49] iPhone12ProMax, [000001FF707D1500][000001FF6413A300 49] iPadPro105, [000001FF708B8A00][000001FF6413E480 49] iPadPro129, [000001FF707D3D00][000001FF64142600 49] iPadPro97, [000001FF708B9200][000001FF64146780 49] iPadPro2_129, [000001FF707D2A00][000001FF6414A900 49] iPad5, [000001FF708B9D00][000001FF64106A40 49] iPad6, [000001FF707D1300][000001FF70B2EB80 49] iPad7, [000001FF708BBA00][000001FF70B32CC0 49] iPad8, [000001FF707D0300][000001FF70B3AE40 49] iPadPro11, [000001FF708B8100][000001FF70B3EFC0 49] iPadPro2_11, [000001FF707D1600][000001FF70B43140 49] iPadPro3_129, [000001FF708BB300][000001FF70B472C0 49] iPadPro4_129, [000001FF707D1000][000001FF70B4B440 49] AppleTV, [000001FF708B9B00][000001FF70B4F5C0 49] AppleTV4K, [000001FF707D3200][000001FF70B53740 49] TVOS, [000001FF708BBB00][000001FF70B578C0 49] Mac, [000001FF707D3700][000001FF70B5BA40 49] MacClient, [000001FF708BBF00][000001FF70B5FBC0 49] MacNoEditor, [000001FF707D3000][000001FF70B621C0 49] MacServer, [000001FF708BAC00][000001FF70B66340 49] Linux, [000001FF707D1D00][000001FF70B6A4C0 49] LinuxAArch64, [000001FF708BAA00][000001FF70B6E640 49] LinuxNoEditor, [000001FF707D3900][000001FF70B727C0 49] LinuxAArch64NoEditor, [000001FF708BB100][000001FF70B76940 49] LinuxClient, [000001FF707D2F00][000001FF70B7AAC0 49] LinuxAArch64Client, [000001FF708BB200][000001FF70B36C00 49] LinuxServer, [000001FF707D3F00][000001FF70B7ED40 49] LinuxAArch64Server, [000001FF708B8200][000001FF70B82E80 49] Android, [000001FF707D0500][000001FF70B86FC0 49] Android_Low, [000001FF708BA200][000001FF70B8F140 49] Android_Mid, [000001FF707D3B00][000001FF70B932C0 49] Android_High, [000001FF708BA000][000001FF70B97440 49] Android_Default, [000001FF707D3300][000001FF70B9B5C0 49] Android_Adreno4xx, [000001FF708BB700][000001FF70B9F740 49] Android_Adreno5xx_Low, [000001FF707D0B00][000001FF70BA38C0 49] Android_Adreno5xx, [000001FF708BA600][000001FF70BA7A40 49] Android_Adreno6xx, [000001FF70858500][000001FF70BABBC0 49] Android_Adreno6xx_Vulkan, [000001FF70795300][000001FF70BAE1C0 49] Android_Mali_T6xx, [000001FF7085BB00][000001FF70BB2340 49] Android_Mali_T7xx, [000001FF70797300][000001FF70BB64C0 49] Android_Mali_T8xx, [000001FF7085AE00][000001FF70BBA640 49] Android_Mali_G71, [000001FF70796800][000001FF70BBE7C0 49] Android_Mali_G72, [000001FF70859400][000001FF70BC2940 49] Android_Mali_G72_Vulkan, [000001FF70795500][000001FF70BC6AC0 49] Android_Mali_G76, [000001FF7085BD00][000001FF70BCAC40 49] Android_Mali_G76_Vulkan, [000001FF70796C00][000001FF70B8AD80 49] Android_Mali_G77, [000001FF7085B600][000001FF70BCEEC0 49] Android_Mali_G77_Vulkan, [000001FF70795700][000001FF70BD3000 49] Android_Mali_G78, [000001FF7085A200][000001FF70BD7140 49] Android_Mali_G78_Vulkan, [000001FF70794B00][000001FF70BDF2C0 49] Android_Mali_G710, [000001FF70858300][000001FF70BE3440 49] Android_Mali_G710_Vulkan, [000001FF70794200][000001FF70BE75C0 49] Android_Vulkan_SM5, [000001FF70858800][000001FF70BEB740 49] Android_PowerVR_G6xxx, [000001FF70796500][000001FF70BEF8C0 49] Android_PowerVR_GT7xxx, [000001FF70858E00][000001FF70BF3A40 49] Android_PowerVR_GE8xxx, [000001FF70795400][000001FF70BF7BC0 49] Android_PowerVR_GM9xxx, [000001FF7085B400][000001FF70BFA1C0 49] Android_PowerVR_GM9xxx_Vulkan, [000001FF70794600][000001FF70BFE340 49] Android_TegraK1, [000001FF70859E00][000001FF70C024C0 49] Android_Unknown_Vulkan, [000001FF70796100][000001FF70C06640 49] Lumin, [000001FF70859100][000001FF70C0A7C0 49] Lumin_Desktop, [000001FF70797400][000001FF70C0E940 49] HoloLens, +[2024.07.06-18.54.49:521][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.07.06-18.54.49:521][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.07.06-18.54.49:521][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.07.06-18.54.49:521][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.07.06-18.54.49:521][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.07.06-18.54.49:537][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.07.06-18.54.50:089][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.06-18.54.50:226][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.07.06-18.54.50:233][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.07.06-18.54.50:233][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.07.06-18.54.50:233][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.07.06-18.54.50:427][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 1ADA6F08438FDC559416839A126F4F99 | Instance: CFBEA9ED40A29D4EA2E7F8BC90890B83 (NB-PBM2H22CST-25904). +[2024.07.06-18.54.50:470][ 0]LogPython: Using Python 3.7.7 +[2024.07.06-18.54.51:268][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.07.06-18.54.51:278][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.07.06-18.54.51:442][ 0]SourceControl: Source control is disabled +[2024.07.06-18.54.51:442][ 0]SourceControl: Source control is disabled +[2024.07.06-18.54.51:448][ 0]SourceControl: Source control is disabled +[2024.07.06-18.54.51:452][ 0]SourceControl: Source control is disabled +[2024.07.06-18.54.51:455][ 0]SourceControl: Source control is disabled +[2024.07.06-18.54.51:471][ 0]LogUProjectInfo: Found projects: +[2024.07.06-18.54.51:650][ 0]LogOpenImageDenoise: OIDN starting up +[2024.07.06-18.54.51:773][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.07.06-18.54.51:797][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.06-18.54.51:797][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.06-18.54.51:930][ 0]LogCollectionManager: Loaded 0 collections in 0.001802 seconds +[2024.07.06-18.54.51:960][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s +[2024.07.06-18.54.51:960][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s +[2024.07.06-18.54.51:960][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s +[2024.07.06-18.54.51:960][ 0]LogOcInput: OculusInput pre-init called +[2024.07.06-18.54.52:389][ 0]LogEngine: Initializing Engine... +[2024.07.06-18.54.52:395][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.07.06-18.54.52:395][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.06-18.54.52:395][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.07.06-18.54.52:396][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.07.06-18.54.52:553][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.07.06-18.54.52:570][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.07.06-18.54.52:571][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.07.06-18.54.52:578][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.07.06-18.54.52:579][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.07.06-18.54.52:579][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.07.06-18.54.52:579][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.07.06-18.54.52:579][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-18.54.52:579][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-18.54.52:579][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-18.54.52:579][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-18.54.52:579][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-18.54.52:579][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-18.54.52:579][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-18.54.52:579][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-18.54.52:580][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-18.54.52:580][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-18.54.52:580][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-18.54.52:580][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-18.54.52:594][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-18.54.52:594][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-18.54.52:687][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.06-18.54.52:695][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-18.54.52:698][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-18.54.52:698][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-18.54.52:699][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-18.54.52:699][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-18.54.52:699][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-18.54.52:701][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-18.54.52:701][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-18.54.52:701][ 0]LogInit: FAudioDevice initialized. +[2024.07.06-18.54.52:702][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.07.06-18.54.52:702][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.07.06-18.54.52:790][ 0]LogDerivedDataCache: Saved boot cache 0.09s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.06-18.54.52:791][ 0]LogInit: Texture streaming: Enabled +[2024.07.06-18.54.52:808][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.07.06-18.54.52:812][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.07.06-18.54.52:812][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.07.06-18.54.52:814][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.07.06-18.54.52:844][ 0]LogInit: Transaction tracking system initialized +[2024.07.06-18.54.52:871][ 0]BlueprintLog: New page: Editor Load +[2024.07.06-18.54.52:954][ 0]LocalizationService: Localization service is disabled +[2024.07.06-18.54.52:981][ 0]TimingProfiler: Initialize +[2024.07.06-18.54.52:981][ 0]TimingProfiler: OnSessionChanged +[2024.07.06-18.54.52:981][ 0]LoadingProfiler: Initialize +[2024.07.06-18.54.52:981][ 0]LoadingProfiler: OnSessionChanged +[2024.07.06-18.54.52:981][ 0]NetworkingProfiler: Initialize +[2024.07.06-18.54.52:982][ 0]NetworkingProfiler: OnSessionChanged +[2024.07.06-18.54.52:982][ 0]MemoryProfiler: Initialize +[2024.07.06-18.54.52:982][ 0]MemoryProfiler: OnSessionChanged +[2024.07.06-18.54.53:171][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.07.06-18.54.53:171][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.07.06-18.54.53:399][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.01s +[2024.07.06-18.54.53:756][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.07.06-18.54.53:760][ 0]SourceControl: Source control is disabled +[2024.07.06-18.54.53:760][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 9.261 +[2024.07.06-18.54.53:760][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.06-18.54.53:760][ 0]LightingResults: New page: Lighting Build +[2024.07.06-18.54.53:762][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.07.06-18.54.53:762][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-18.54.53:762][ 0]MapCheck: New page: Map Check +[2024.07.06-18.54.53:762][ 0]LightingResults: New page: Lighting Build +[2024.07.06-18.54.53:770][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-18.54.53:773][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms +[2024.07.06-18.54.54:758][ 0]LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: 6B62CAE70FB2E7B6FFD93DC474BA480D5D84C096), compiling. +[2024.07.06-18.54.54:760][ 0]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Assets\Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.06-18.54.54:760][ 0]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Assets/M_Sandstone_roughness.M_Sandstone_roughness +[2024.07.06-18.54.55:558][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.07.06-18.54.55:559][ 0]LogAIModule: Creating AISystem for world Map +[2024.07.06-18.54.55:614][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.06-18.54.55:638][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms +[2024.07.06-18.54.55:639][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.06-18.54.55:639][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,31ms to complete. +[2024.07.06-18.54.55:639][ 0]LogFileHelpers: Loading map 'Map' took 1.880 +[2024.07.06-18.54.55:641][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 11.143 +[2024.07.06-18.54.55:808][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-18.54.55:816][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-18.54.55:824][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-18.54.55:831][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-18.54.55:850][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0118 seconds. Added 3822 classes and 928 folders. +[2024.07.06-18.54.55:855][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. +[2024.07.06-18.54.55:858][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.06-18.54.55:858][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:858][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.06-18.54.55:858][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:859][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.07.06-18.54.55:859][ 0]LogPakFile: OnPakFileMounted2Time == 0.000067 +[2024.07.06-18.54.55:860][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.06-18.54.55:861][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:861][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.06-18.54.55:861][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:861][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.07.06-18.54.55:861][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 +[2024.07.06-18.54.55:863][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.07.06-18.54.55:863][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:863][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.07.06-18.54.55:863][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:863][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.07.06-18.54.55:863][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 +[2024.07.06-18.54.55:864][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.06-18.54.55:864][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:864][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.06-18.54.55:864][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:865][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.07.06-18.54.55:865][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 +[2024.07.06-18.54.55:866][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.06-18.54.55:866][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:866][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.06-18.54.55:866][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:867][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.07.06-18.54.55:867][ 0]LogPakFile: OnPakFileMounted2Time == 0.000060 +[2024.07.06-18.54.55:869][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.06-18.54.55:869][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:869][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.06-18.54.55:869][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:869][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.07.06-18.54.55:869][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 +[2024.07.06-18.54.55:871][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.06-18.54.55:871][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:871][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.06-18.54.55:871][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:871][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.07.06-18.54.55:871][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 +[2024.07.06-18.54.55:872][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.06-18.54.55:872][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:872][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.06-18.54.55:872][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:873][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.07.06-18.54.55:873][ 0]LogPakFile: OnPakFileMounted2Time == 0.000107 +[2024.07.06-18.54.55:875][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.06-18.54.55:875][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:875][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.06-18.54.55:875][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:875][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.07.06-18.54.55:875][ 0]LogPakFile: OnPakFileMounted2Time == 0.000105 +[2024.07.06-18.54.55:878][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.06-18.54.55:878][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:878][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.06-18.54.55:878][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:878][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.07.06-18.54.55:878][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 +[2024.07.06-18.54.55:880][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.06-18.54.55:880][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:880][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.06-18.54.55:880][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:880][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.07.06-18.54.55:880][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 +[2024.07.06-18.54.55:881][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.06-18.54.55:881][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:881][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.06-18.54.55:882][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:882][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.07.06-18.54.55:882][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 +[2024.07.06-18.54.55:884][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.06-18.54.55:884][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:884][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.06-18.54.55:884][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:884][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.07.06-18.54.55:884][ 0]LogPakFile: OnPakFileMounted2Time == 0.000116 +[2024.07.06-18.54.55:886][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.06-18.54.55:886][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:886][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.06-18.54.55:886][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:886][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.07.06-18.54.55:886][ 0]LogPakFile: OnPakFileMounted2Time == 0.000121 +[2024.07.06-18.54.55:888][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.06-18.54.55:888][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:888][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.06-18.54.55:888][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:888][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.07.06-18.54.55:888][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 +[2024.07.06-18.54.55:890][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.06-18.54.55:890][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:890][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.06-18.54.55:890][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:890][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.07.06-18.54.55:890][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 +[2024.07.06-18.54.55:891][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.06-18.54.55:891][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:891][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.06-18.54.55:891][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:891][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.07.06-18.54.55:891][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.07.06-18.54.55:893][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.06-18.54.55:893][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:893][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.06-18.54.55:893][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:893][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.07.06-18.54.55:893][ 0]LogPakFile: OnPakFileMounted2Time == 0.000059 +[2024.07.06-18.54.55:895][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.06-18.54.55:895][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:895][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.06-18.54.55:895][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:895][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.07.06-18.54.55:895][ 0]LogPakFile: OnPakFileMounted2Time == 0.000042 +[2024.07.06-18.54.55:897][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.06-18.54.55:897][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:897][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.06-18.54.55:897][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:897][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.07.06-18.54.55:897][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 +[2024.07.06-18.54.55:898][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.06-18.54.55:898][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:898][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.06-18.54.55:898][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:898][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.07.06-18.54.55:898][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 +[2024.07.06-18.54.55:901][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.06-18.54.55:901][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:901][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.06-18.54.55:901][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:901][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.07.06-18.54.55:901][ 0]LogPakFile: OnPakFileMounted2Time == 0.000061 +[2024.07.06-18.54.55:904][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.07.06-18.54.55:904][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:904][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.07.06-18.54.55:904][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:904][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.07.06-18.54.55:904][ 0]LogPakFile: OnPakFileMounted2Time == 0.000072 +[2024.07.06-18.54.55:906][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.06-18.54.55:906][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:906][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.06-18.54.55:906][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:906][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.07.06-18.54.55:906][ 0]LogPakFile: OnPakFileMounted2Time == 0.000069 +[2024.07.06-18.54.55:908][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.06-18.54.55:908][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:908][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.06-18.54.55:908][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:909][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.07.06-18.54.55:909][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 +[2024.07.06-18.54.55:910][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.06-18.54.55:910][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:910][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.06-18.54.55:910][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:910][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.07.06-18.54.55:910][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 +[2024.07.06-18.54.56:048][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. +[2024.07.06-18.54.56:049][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0004 seconds. Added 2 classes and 0 folders. +[2024.07.06-18.54.56:217][ 0]LogSlate: Took 0.000550 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.07.06-18.54.56:220][ 0]LogSlate: Took 0.000990 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.07.06-18.54.56:222][ 0]LogSlate: Took 0.000317 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.07.06-18.54.56:347][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). +[2024.07.06-18.54.56:508][ 0]LogSlate: Took 0.000943 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.06-18.54.56:605][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0007 seconds. Added 0 classes and 0 folders. +[2024.07.06-18.54.56:606][ 0]LogLoad: (Engine Initialization) Total time: 12.11 seconds +[2024.07.06-18.54.56:606][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.07.06-18.54.56:673][ 0]LogAssetRegistry: Asset discovery search completed in 7.5656 seconds +[2024.07.06-18.54.56:681][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) +[2024.07.06-18.54.56:684][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.07.06-18.54.57:960][ 9]LogSlate: Took 0.000295 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.06-18.55.48:044][325]MapCheck: New page: Map Check +[2024.07.06-18.55.48:076][325]LightingResults: New page: Lighting Build - 06.07.2024, 22:55:48 +[2024.07.06-18.55.48:082][325]LightingResults: Warning: InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component +[2024.07.06-18.55.48:152][325]LogSwarmInterface: [OpenConnection] Registering TCP channel ... +[2024.07.06-18.55.48:229][325]LogSwarmInterface: [OpenConnection] Connecting to agent ... +[2024.07.06-18.55.48:244][325]LogSwarmInterface: [TryOpenConnection] Testing the Agent +[2024.07.06-18.55.48:781][325]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent +[2024.07.06-18.55.48:782][325]LogSwarmInterface: [TryOpenConnection] Local Process ID is 25904 +[2024.07.06-18.55.51:661][325]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. +[2024.07.06-18.55.51:662][325]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED +[2024.07.06-18.55.51:662][325]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED +[2024.07.06-18.55.51:662][325]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED +[2024.07.06-18.55.51:662][325]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED +[2024.07.06-18.55.51:662][325]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED +[2024.07.06-18.55.51:969][325]LogEditorBuildUtils: Build time 0:03 +[2024.07.06-18.55.52:083][326]LogUObjectHash: Compacting FUObjectHashTables data took 2.89ms +[2024.07.06-18.56.06:694][791]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-18.56.06:694][791]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-18.56.23:388][270]LightingResults: Warning: Vase2 Object has overlapping UVs. +[2024.07.06-18.56.23:388][270]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-18.56.24:915][313]LightingResults: Warning: Vase3 Object has overlapping UVs. +[2024.07.06-18.56.24:915][313]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-18.56.25:012][316]LightingResults: Warning: Vase4 Object has overlapping UVs. +[2024.07.06-18.56.25:012][316]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-18.56.26:160][350]LightingResults: Warning: Vase2 Object has overlapping UVs. +[2024.07.06-18.56.26:160][350]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-18.56.33:671][567]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-18.56.33:671][567]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-18.56.36:699][637]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-18.56.36:699][637]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-18.56.40:088][639]LightingResults: Warning: Vase3 Object has overlapping UVs. +[2024.07.06-18.56.40:088][639]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-18.56.40:630][655]LightingResults: Warning: Vase1 Object has overlapping UVs. +[2024.07.06-18.56.40:630][655]LightingResults: Vase1 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-18.56.49:433][905]LightingResults: Warning: Vase4 Object has overlapping UVs. +[2024.07.06-18.56.49:433][905]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-18.56.51:536][965]LightingResults: Warning: Vase1 Object has overlapping UVs. +[2024.07.06-18.56.51:580][966]LightingResults: Vase1 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-18.56.57:716][141]Job is a success! +[2024.07.06-18.56.58:184][142]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.211s +[2024.07.06-18.56.58:184][142]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb +[2024.07.06-18.56.58:185][142]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) +[2024.07.06-18.56.58:185][142]LogVolumetricLightmapImport: Bricks at depth +[2024.07.06-18.56.58:185][142]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume +[2024.07.06-18.56.58:185][142]LogVolumetricLightmapImport: 1: 5.9% covering 39.1% of volume +[2024.07.06-18.56.58:185][142]LogVolumetricLightmapImport: 2: 93.8% covering 9.6% of volume +[2024.07.06-18.56.58:185][142]LogVolumetricLightmapImport: Bricks in each level +[2024.07.06-18.56.58:185][142]LogVolumetricLightmapImport: Map 421 bricks 100.0% (Persistent Level) +[2024.07.06-18.56.59:976][142]LogTexture: Display: Building textures: HQ_Lightmap1_1 (OODLE_AutoDXT, 2048X2048) +[2024.07.06-18.56.59:976][142]LogTexture: Display: Building textures: LQ_Lightmap_1_1 (OODLE_DXT1, 2048X2048) +[2024.07.06-18.56.59:976][142]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-18.56.59:976][142]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-18.56.59:976][142]LogTexture: Display: Building textures: HQ_Lightmap1_2 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-18.56.59:976][142]LogTexture: Display: Building textures: HQ_Lightmap1_3 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-18.56.59:976][142]LogTexture: Display: Building textures: LQ_Lightmap_1_2 (OODLE_DXT1, 1024X1024) +[2024.07.06-18.56.59:976][142]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-18.56.59:976][142]LogTexture: Display: Building textures: LQ_Lightmap_1_3 (OODLE_DXT1, 1024X1024) +[2024.07.06-18.56.59:976][142]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-18.56.59:976][142]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-18.56.59:976][142]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-18.56.59:976][142]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-18.56.59:976][142]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-18.57.00:176][142]LogTexture: Display: Building textures: ShadowMapTexture2D_1 (G8, 1024X256) +[2024.07.06-18.57.00:561][142]LogTexture: Display: Building textures: ShadowMapTexture2D_0 (G8, 2048X1024) +[2024.07.06-18.57.00:561][142]Lightmass on NB-PBM2H22CST: 1:07 min total, 1.62 sec importing, 408 ms setup, 7.09 sec photons, 58.2 sec processing, 0 ms extra exporting [679/679 mappings]. Threads: 10:40 min total, 7:50 min processing. +[2024.07.06-18.57.00:594][142]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 419 meshes in 7 LightmapResourceClusters (59.9 Meshes per cluster). +[2024.07.06-18.57.00:673][142]LogUObjectHash: Compacting FUObjectHashTables data took 2.77ms +[2024.07.06-18.57.00:768][142]LogStaticLightingSystem: Illumination: 1:12 min (1.04 sec encoding lightmaps, 475 ms encoding shadowmaps) +[2024.07.06-18.57.00:768][142]LogStaticLightingSystem: Lightmap texture memory: 12.0 MB (12.0 MB streaming, 0.0 MB non-streaming), 6 textures +[2024.07.06-18.57.00:768][142]LogStaticLightingSystem: Shadowmap texture memory: 3.0 MB (3.0 MB streaming, 0.0 MB non-streaming), 2 textures +[2024.07.06-18.57.05:748][142]DumpUnbuiltLightIteractions +[2024.07.06-18.57.05:748][142]Lights with unbuilt interactions: 0 +[2024.07.06-18.57.05:748][142] +[2024.07.06-18.57.05:748][142]Primitives with unbuilt interactions: 0 +[2024.07.06-18.57.06:001][142]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) +[2024.07.06-18.57.06:191][142]LogSlate: Took 0.007167 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.07.06-18.57.06:199][143]Cmd: MAP CHECK NOTIFYRESULTS +[2024.07.06-18.57.06:199][143]MapCheck: New page: Map - 06.07.2024, 22:57:06 +[2024.07.06-18.57.06:204][143]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-18.57.06:214][143]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property +[2024.07.06-18.57.06:214][143]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property +[2024.07.06-18.57.06:217][143]MapCheck: Warning: BP_MovingPlatform_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-18.57.06:218][143]MapCheck: Map check complete: 0 Error(s), 4 Warning(s), took 18,732ms to complete. +[2024.07.06-18.57.14:848][345]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-18.57.14:898][345]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-18.58.23:114][203]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/Vase1.Vase1 +[2024.07.06-18.58.23:185][203]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. +[2024.07.06-18.58.23:385][203]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.06-18.58.24:028][203]LogRenderer: Reallocating scene render targets to support 1184x704 Format 10 NumSamples 1 (Frame:1). +[2024.07.06-18.58.24:028][203]LogSlate: Took 0.001423 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.07.06-19.01.35:656][315]LogStaticMesh: Building static mesh Vase1... +[2024.07.06-19.01.35:676][315]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Vase1.Vase1 +[2024.07.06-19.01.35:681][315]LogStaticMesh: Warning: Vase1 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. +[2024.07.06-19.01.35:681][315]LogStaticMesh: Warning: Vase1 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.07.06-19.01.37:463][349]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase1" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase1.uasset" SILENT=true +[2024.07.06-19.01.37:481][349]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase1A389DB694B61B60E419F4CA0951D7A99.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase1.uasset' +[2024.07.06-19.01.37:521][349]AssetCheck: New page: Asset Save: Vase1 +[2024.07.06-19.01.37:521][349]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase1.Vase1 +[2024.07.06-19.01.42:300][475]MapCheck: New page: Map Check +[2024.07.06-19.01.42:346][475]LightingResults: New page: Lighting Build - 06.07.2024, 23:01:42 +[2024.07.06-19.01.42:356][475]LightingResults: Warning: InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component +[2024.07.06-19.01.42:360][475]LogSwarmInterface: [OpenConnection] Registering TCP channel ... +[2024.07.06-19.01.42:365][475]LogSwarmInterface: [OpenConnection] Connecting to agent ... +[2024.07.06-19.01.42:365][475]LogSwarmInterface: [TryOpenConnection] Testing the Agent +[2024.07.06-19.01.42:368][475]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent +[2024.07.06-19.01.42:369][475]LogSwarmInterface: [TryOpenConnection] Local Process ID is 25904 +[2024.07.06-19.01.47:010][475]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. +[2024.07.06-19.01.47:012][475]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED +[2024.07.06-19.01.47:012][475]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED +[2024.07.06-19.01.47:012][475]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED +[2024.07.06-19.01.47:012][475]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED +[2024.07.06-19.01.47:012][475]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED +[2024.07.06-19.01.47:294][475]LogEditorBuildUtils: Build time 0:04 +[2024.07.06-19.01.47:323][475]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.06-19.01.47:324][475]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2024.07.06-19.01.47:324][475]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2024.07.06-19.01.47:324][475]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% +[2024.07.06-19.01.47:324][475]LogShaderCompilers: Display: ================================================ +[2024.07.06-19.01.47:397][476]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms +[2024.07.06-19.02.01:056][684]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-19.02.01:056][684]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.02.16:991][912]LightingResults: Warning: Vase2 Object has overlapping UVs. +[2024.07.06-19.02.16:991][912]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.02.17:840][924]LightingResults: Warning: Vase3 Object has overlapping UVs. +[2024.07.06-19.02.17:840][924]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.02.19:012][941]LightingResults: Warning: Vase4 Object has overlapping UVs. +[2024.07.06-19.02.19:012][941]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.02.19:151][943]LightingResults: Warning: Vase2 Object has overlapping UVs. +[2024.07.06-19.02.19:151][943]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.02.26:716][ 51]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-19.02.26:716][ 51]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.02.30:071][101]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-19.02.30:071][101]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.02.31:534][126]LightingResults: Warning: Vase3 Object has overlapping UVs. +[2024.07.06-19.02.31:534][126]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.02.33:534][174]LightingResults: Warning: Vase1 Object has overlapping UVs. +[2024.07.06-19.02.33:534][174]LightingResults: Vase1 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.02.46:278][476]LightingResults: Warning: Vase4 Object has overlapping UVs. +[2024.07.06-19.02.46:278][476]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.02.48:457][525]LightingResults: Warning: Vase1 Object has overlapping UVs. +[2024.07.06-19.02.48:501][526]LightingResults: Vase1 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.03.00:476][759]Job is a success! +[2024.07.06-19.03.01:022][760]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.171s +[2024.07.06-19.03.01:022][760]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb +[2024.07.06-19.03.01:022][760]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) +[2024.07.06-19.03.01:022][760]LogVolumetricLightmapImport: Bricks at depth +[2024.07.06-19.03.01:022][760]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume +[2024.07.06-19.03.01:022][760]LogVolumetricLightmapImport: 1: 5.9% covering 39.1% of volume +[2024.07.06-19.03.01:022][760]LogVolumetricLightmapImport: 2: 93.8% covering 9.6% of volume +[2024.07.06-19.03.01:022][760]LogVolumetricLightmapImport: Bricks in each level +[2024.07.06-19.03.01:022][760]LogVolumetricLightmapImport: Map 421 bricks 100.0% (Persistent Level) +[2024.07.06-19.03.03:328][760]LogTexture: Display: Building textures: HQ_Lightmap0_1 (OODLE_AutoDXT, 2048X2048) +[2024.07.06-19.03.03:329][760]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.03.03:329][760]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.03.03:329][760]LogTexture: Display: Building textures: LQ_Lightmap_0_1 (OODLE_DXT1, 2048X2048) +[2024.07.06-19.03.03:329][760]LogTexture: Display: Building textures: HQ_Lightmap0_2 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-19.03.03:329][760]LogTexture: Display: Building textures: LQ_Lightmap_0_2 (OODLE_DXT1, 1024X1024) +[2024.07.06-19.03.03:329][760]LogTexture: Display: Building textures: HQ_Lightmap0_3 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-19.03.03:329][760]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.03.03:329][760]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.03.03:329][760]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.03.03:329][760]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.03.03:329][760]LogTexture: Display: Building textures: LQ_Lightmap_0_3 (OODLE_DXT1, 1024X1024) +[2024.07.06-19.03.03:329][760]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.03.03:329][760]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.03.03:529][760]LogTexture: Display: Building textures: ShadowMapTexture2D_3 (G8, 1024X256) +[2024.07.06-19.03.03:777][760]LogTexture: Display: Building textures: ShadowMapTexture2D_2 (G8, 2048X1024) +[2024.07.06-19.03.03:875][760]Lightmass on NB-PBM2H22CST: 1:15 min total, 1.14 sec importing, 391 ms setup, 6.86 sec photons, 1:07 min processing, 0 ms extra exporting [679/679 mappings]. Threads: 12:19 min total, 8:55 min processing. +[2024.07.06-19.03.03:895][760]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 419 meshes in 7 LightmapResourceClusters (59.9 Meshes per cluster). +[2024.07.06-19.03.03:959][760]LogUObjectHash: Compacting FUObjectHashTables data took 2.34ms +[2024.07.06-19.03.04:031][760]LogStaticLightingSystem: Illumination: 1:21 min (1.30 sec encoding lightmaps, 451 ms encoding shadowmaps) +[2024.07.06-19.03.04:031][760]LogStaticLightingSystem: Lightmap texture memory: 12.0 MB (12.0 MB streaming, 0.0 MB non-streaming), 6 textures +[2024.07.06-19.03.04:031][760]LogStaticLightingSystem: Shadowmap texture memory: 3.0 MB (3.0 MB streaming, 0.0 MB non-streaming), 2 textures +[2024.07.06-19.03.05:095][760]DumpUnbuiltLightIteractions +[2024.07.06-19.03.05:096][760]Lights with unbuilt interactions: 0 +[2024.07.06-19.03.05:096][760] +[2024.07.06-19.03.05:096][760]Primitives with unbuilt interactions: 0 +[2024.07.06-19.03.05:372][760]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) +[2024.07.06-19.03.05:526][761]Cmd: MAP CHECK NOTIFYRESULTS +[2024.07.06-19.03.05:526][761]MapCheck: New page: Map - 06.07.2024, 23:03:05 +[2024.07.06-19.03.05:528][761]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.03.05:531][761]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.03.05:532][761]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.03.05:532][761]MapCheck: Warning: BP_MovingPlatform_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.03.05:533][761]MapCheck: Map check complete: 0 Error(s), 4 Warning(s), took 6,512ms to complete. +[2024.07.06-19.03.16:355][980]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-19.03.16:392][980]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-19.05.56:840][400]LogStaticMesh: Building static mesh Vase1... +[2024.07.06-19.05.56:858][400]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Vase1.Vase1 +[2024.07.06-19.05.56:861][400]LogStaticMesh: Warning: Vase1 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. +[2024.07.06-19.05.56:861][400]LogStaticMesh: Warning: Vase1 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.07.06-19.06.00:379][477]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase1" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase1.uasset" SILENT=true +[2024.07.06-19.06.00:398][477]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase1B181DA684878D85CFA5E0D8FFEDE44CF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase1.uasset' +[2024.07.06-19.06.00:456][477]AssetCheck: New page: Asset Save: Vase1 +[2024.07.06-19.06.00:456][477]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase1.Vase1 +[2024.07.06-19.06.04:131][580]MapCheck: New page: Map Check +[2024.07.06-19.06.04:177][580]LightingResults: New page: Lighting Build - 06.07.2024, 23:06:04 +[2024.07.06-19.06.04:196][580]LightingResults: Warning: InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component +[2024.07.06-19.06.04:207][580]LogSwarmInterface: [OpenConnection] Registering TCP channel ... +[2024.07.06-19.06.04:213][580]LogSwarmInterface: [OpenConnection] Connecting to agent ... +[2024.07.06-19.06.04:213][580]LogSwarmInterface: [TryOpenConnection] Testing the Agent +[2024.07.06-19.06.04:216][580]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent +[2024.07.06-19.06.04:216][580]LogSwarmInterface: [TryOpenConnection] Local Process ID is 25904 +[2024.07.06-19.06.08:775][580]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. +[2024.07.06-19.06.08:776][580]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED +[2024.07.06-19.06.08:776][580]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED +[2024.07.06-19.06.08:776][580]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED +[2024.07.06-19.06.08:776][580]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED +[2024.07.06-19.06.08:776][580]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED +[2024.07.06-19.06.09:048][580]LogEditorBuildUtils: Build time 0:04 +[2024.07.06-19.06.09:075][580]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.06-19.06.09:075][580]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2024.07.06-19.06.09:075][580]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2024.07.06-19.06.09:075][580]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% +[2024.07.06-19.06.09:075][580]LogShaderCompilers: Display: ================================================ +[2024.07.06-19.06.09:143][581]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms +[2024.07.06-19.06.24:220][828]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-19.06.24:220][828]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.06.28:694][884]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms +[2024.07.06-19.06.28:699][884]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.07.06-19.06.28:998][884]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_Auto1FE2F44274E074CAE87B506AA2AE5F129.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto1.umap' +[2024.07.06-19.06.29:010][884]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.333 +[2024.07.06-19.06.29:010][884]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.333 +[2024.07.06-19.06.54:176][400]LightingResults: Warning: Vase3 Object has overlapping UVs. +[2024.07.06-19.06.54:176][400]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.06.59:795][508]LightingResults: Warning: Vase4 Object has overlapping UVs. +[2024.07.06-19.06.59:795][508]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.07.00:780][528]LightingResults: Warning: Vase2 Object has overlapping UVs. +[2024.07.06-19.07.00:835][529]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.07.02:247][558]LightingResults: Warning: Vase2 Object has overlapping UVs. +[2024.07.06-19.07.02:247][558]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.07.20:233][907]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-19.07.20:233][907]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.07.26:096][ 19]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-19.07.26:096][ 19]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.07.29:164][ 77]LightingResults: Warning: Vase3 Object has overlapping UVs. +[2024.07.06-19.07.29:164][ 77]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.07.31:591][122]LightingResults: Warning: Vase1 Object has overlapping UVs. +[2024.07.06-19.07.31:591][122]LightingResults: Vase1 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.07.48:487][435]LightingResults: Warning: Vase4 Object has overlapping UVs. +[2024.07.06-19.07.48:488][435]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.07.49:399][452]LightingResults: Warning: Vase1 Object has overlapping UVs. +[2024.07.06-19.07.49:443][453]LightingResults: Vase1 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.08.01:974][683]Job is a success! +[2024.07.06-19.08.02:390][684]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.092s +[2024.07.06-19.08.02:390][684]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb +[2024.07.06-19.08.02:390][684]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) +[2024.07.06-19.08.02:390][684]LogVolumetricLightmapImport: Bricks at depth +[2024.07.06-19.08.02:390][684]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume +[2024.07.06-19.08.02:390][684]LogVolumetricLightmapImport: 1: 5.9% covering 39.1% of volume +[2024.07.06-19.08.02:390][684]LogVolumetricLightmapImport: 2: 93.8% covering 9.6% of volume +[2024.07.06-19.08.02:390][684]LogVolumetricLightmapImport: Bricks in each level +[2024.07.06-19.08.02:390][684]LogVolumetricLightmapImport: Map 421 bricks 100.0% (Persistent Level) +[2024.07.06-19.08.04:199][684]LogTexture: Display: Building textures: HQ_Lightmap1_1 (OODLE_AutoDXT, 2048X2048) +[2024.07.06-19.08.04:199][684]LogTexture: Display: Building textures: LQ_Lightmap_1_1 (OODLE_DXT1, 2048X2048) +[2024.07.06-19.08.04:199][684]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.08.04:199][684]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.08.04:199][684]LogTexture: Display: Building textures: HQ_Lightmap1_2 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-19.08.04:200][684]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.08.04:200][684]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.08.04:200][684]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.08.04:200][684]LogTexture: Display: Building textures: LQ_Lightmap_1_2 (OODLE_DXT1, 1024X1024) +[2024.07.06-19.08.04:200][684]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.08.04:200][684]LogTexture: Display: Building textures: HQ_Lightmap1_3 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-19.08.04:200][684]LogTexture: Display: Building textures: LQ_Lightmap_1_3 (OODLE_DXT1, 1024X1024) +[2024.07.06-19.08.04:200][684]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.08.04:200][684]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.08.04:399][684]LogTexture: Display: Building textures: ShadowMapTexture2D_5 (G8, 1024X256) +[2024.07.06-19.08.04:721][684]LogTexture: Display: Building textures: ShadowMapTexture2D_4 (G8, 2048X1024) +[2024.07.06-19.08.04:721][684]Lightmass on NB-PBM2H22CST: 1:54 min total, 1.28 sec importing, 262 ms setup, 7.72 sec photons, 1:45 min processing, 0 ms extra exporting [679/679 mappings]. Threads: 19:16 min total, 14:55 min processing. +[2024.07.06-19.08.04:740][684]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 419 meshes in 7 LightmapResourceClusters (59.9 Meshes per cluster). +[2024.07.06-19.08.04:798][684]LogUObjectHash: Compacting FUObjectHashTables data took 3.09ms +[2024.07.06-19.08.04:906][684]LogStaticLightingSystem: Illumination: 2:00 min (1.04 sec encoding lightmaps, 461 ms encoding shadowmaps) +[2024.07.06-19.08.04:907][684]LogStaticLightingSystem: Lightmap texture memory: 12.0 MB (12.0 MB streaming, 0.0 MB non-streaming), 6 textures +[2024.07.06-19.08.04:907][684]LogStaticLightingSystem: Shadowmap texture memory: 3.0 MB (3.0 MB streaming, 0.0 MB non-streaming), 2 textures +[2024.07.06-19.08.05:891][684]DumpUnbuiltLightIteractions +[2024.07.06-19.08.05:891][684]Lights with unbuilt interactions: 0 +[2024.07.06-19.08.05:891][684] +[2024.07.06-19.08.05:891][684]Primitives with unbuilt interactions: 0 +[2024.07.06-19.08.06:141][684]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) +[2024.07.06-19.08.06:311][685]Cmd: MAP CHECK NOTIFYRESULTS +[2024.07.06-19.08.06:311][685]MapCheck: New page: Map - 06.07.2024, 23:08:06 +[2024.07.06-19.08.06:312][685]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.08.06:313][685]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.08.06:313][685]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.08.06:315][685]MapCheck: Warning: BP_MovingPlatform_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.08.06:315][685]MapCheck: Map check complete: 0 Error(s), 4 Warning(s), took 3,885ms to complete. +[2024.07.06-19.08.13:690][814]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-19.08.13:722][814]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-19.09.13:756][406]LogStaticMesh: Building static mesh Vase1... +[2024.07.06-19.09.13:766][406]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Vase1.Vase1 +[2024.07.06-19.09.13:768][406]LogStaticMesh: Warning: Vase1 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. +[2024.07.06-19.09.13:769][406]LogStaticMesh: Warning: Vase1 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.07.06-19.09.31:732][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase1" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase1.uasset" SILENT=true +[2024.07.06-19.09.31:746][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase1E08C69694A3D3692A14F7F8DD99A13E4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase1.uasset' +[2024.07.06-19.09.31:778][907]AssetCheck: New page: Asset Save: Vase1 +[2024.07.06-19.09.31:778][907]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase1.Vase1 +[2024.07.06-19.09.35:758][ 13]MapCheck: New page: Map Check +[2024.07.06-19.09.35:796][ 13]LightingResults: New page: Lighting Build - 06.07.2024, 23:09:35 +[2024.07.06-19.09.35:802][ 13]LightingResults: Warning: InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component +[2024.07.06-19.09.35:805][ 13]LogSwarmInterface: [OpenConnection] Registering TCP channel ... +[2024.07.06-19.09.35:812][ 13]LogSwarmInterface: [OpenConnection] Connecting to agent ... +[2024.07.06-19.09.35:812][ 13]LogSwarmInterface: [TryOpenConnection] Testing the Agent +[2024.07.06-19.09.35:814][ 13]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent +[2024.07.06-19.09.35:814][ 13]LogSwarmInterface: [TryOpenConnection] Local Process ID is 25904 +[2024.07.06-19.09.40:388][ 13]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. +[2024.07.06-19.09.40:390][ 13]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED +[2024.07.06-19.09.40:390][ 13]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED +[2024.07.06-19.09.40:390][ 13]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED +[2024.07.06-19.09.40:390][ 13]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED +[2024.07.06-19.09.40:390][ 13]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED +[2024.07.06-19.09.40:868][ 13]LogEditorBuildUtils: Build time 0:05 +[2024.07.06-19.09.40:896][ 13]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.06-19.09.40:896][ 13]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2024.07.06-19.09.40:896][ 13]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2024.07.06-19.09.40:896][ 13]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% +[2024.07.06-19.09.40:896][ 13]LogShaderCompilers: Display: ================================================ +[2024.07.06-19.09.40:976][ 14]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.07.06-19.09.57:318][340]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-19.09.57:318][340]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.10.19:334][758]LightingResults: Warning: Vase2 Object has overlapping UVs. +[2024.07.06-19.10.19:334][758]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.10.22:062][809]LightingResults: Warning: Vase4 Object has overlapping UVs. +[2024.07.06-19.10.22:062][809]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.10.23:525][837]LightingResults: Warning: Vase2 Object has overlapping UVs. +[2024.07.06-19.10.23:525][837]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.10.23:639][839]LightingResults: Warning: Vase3 Object has overlapping UVs. +[2024.07.06-19.10.23:639][839]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.10.37:807][103]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-19.10.37:807][103]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.10.43:581][211]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-19.10.43:581][211]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.10.45:764][252]LightingResults: Warning: Vase3 Object has overlapping UVs. +[2024.07.06-19.10.45:764][252]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.11.05:296][618]LightingResults: Warning: Vase4 Object has overlapping UVs. +[2024.07.06-19.11.05:296][618]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.11.19:041][877]Job is a success! +[2024.07.06-19.11.19:494][878]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.073s +[2024.07.06-19.11.19:494][878]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb +[2024.07.06-19.11.19:494][878]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) +[2024.07.06-19.11.19:494][878]LogVolumetricLightmapImport: Bricks at depth +[2024.07.06-19.11.19:495][878]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume +[2024.07.06-19.11.19:495][878]LogVolumetricLightmapImport: 1: 5.9% covering 39.1% of volume +[2024.07.06-19.11.19:495][878]LogVolumetricLightmapImport: 2: 93.8% covering 9.6% of volume +[2024.07.06-19.11.19:495][878]LogVolumetricLightmapImport: Bricks in each level +[2024.07.06-19.11.19:495][878]LogVolumetricLightmapImport: Map 421 bricks 100.0% (Persistent Level) +[2024.07.06-19.11.21:312][878]LogTexture: Display: Building textures: HQ_Lightmap0_1 (OODLE_AutoDXT, 2048X2048) +[2024.07.06-19.11.21:312][878]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.11.21:312][878]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.11.21:312][878]LogTexture: Display: Building textures: LQ_Lightmap_0_1 (OODLE_DXT1, 2048X2048) +[2024.07.06-19.11.21:312][878]LogTexture: Display: Building textures: HQ_Lightmap0_2 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-19.11.21:312][878]LogTexture: Display: Building textures: LQ_Lightmap_0_2 (OODLE_DXT1, 1024X1024) +[2024.07.06-19.11.21:313][878]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.11.21:313][878]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.11.21:313][878]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.11.21:313][878]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.11.21:313][878]LogTexture: Display: Building textures: HQ_Lightmap0_3 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-19.11.21:313][878]LogTexture: Display: Building textures: LQ_Lightmap_0_3 (OODLE_DXT1, 1024X1024) +[2024.07.06-19.11.21:313][878]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.11.21:313][878]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.11.21:513][878]LogTexture: Display: Building textures: ShadowMapTexture2D_7 (G8, 1024X256) +[2024.07.06-19.11.21:856][878]LogTexture: Display: Building textures: ShadowMapTexture2D_6 (G8, 2048X1024) +[2024.07.06-19.11.21:856][878]Lightmass on NB-PBM2H22CST: 1:40 min total, 1.56 sec importing, 445 ms setup, 7.90 sec photons, 1:29 min processing, 0 ms extra exporting [679/679 mappings]. Threads: 16:26 min total, 12:11 min processing. +[2024.07.06-19.11.21:876][878]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 419 meshes in 7 LightmapResourceClusters (59.9 Meshes per cluster). +[2024.07.06-19.11.21:937][878]LogUObjectHash: Compacting FUObjectHashTables data took 2.14ms +[2024.07.06-19.11.22:013][878]LogStaticLightingSystem: Illumination: 1:46 min (1.07 sec encoding lightmaps, 468 ms encoding shadowmaps) +[2024.07.06-19.11.22:013][878]LogStaticLightingSystem: Lightmap texture memory: 12.0 MB (12.0 MB streaming, 0.0 MB non-streaming), 6 textures +[2024.07.06-19.11.22:013][878]LogStaticLightingSystem: Shadowmap texture memory: 3.0 MB (3.0 MB streaming, 0.0 MB non-streaming), 2 textures +[2024.07.06-19.11.22:476][878]DumpUnbuiltLightIteractions +[2024.07.06-19.11.22:476][878]Lights with unbuilt interactions: 0 +[2024.07.06-19.11.22:476][878] +[2024.07.06-19.11.22:476][878]Primitives with unbuilt interactions: 0 +[2024.07.06-19.11.22:698][878]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) +[2024.07.06-19.11.22:864][879]Cmd: MAP CHECK NOTIFYRESULTS +[2024.07.06-19.11.22:864][879]MapCheck: New page: Map - 06.07.2024, 23:11:22 +[2024.07.06-19.11.22:865][879]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.11.22:867][879]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.11.22:867][879]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.11.22:869][879]MapCheck: Warning: BP_MovingPlatform_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.11.22:869][879]MapCheck: Map check complete: 0 Error(s), 4 Warning(s), took 4,786ms to complete. +[2024.07.06-19.11.35:913][139]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-19.11.35:951][139]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-19.11.37:466][167]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase1) +[2024.07.06-19.11.47:951][377]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase3) +[2024.07.06-19.11.52:128][445]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/Vase2.Vase2 +[2024.07.06-19.12.03:796][698]LogStaticMesh: Building static mesh Vase2... +[2024.07.06-19.12.03:816][698]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Vase2.Vase2 +[2024.07.06-19.12.03:822][698]LogStaticMesh: Warning: Vase2 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.07.06-19.12.07:816][778]LogStaticMesh: Building static mesh Vase2... +[2024.07.06-19.12.07:839][778]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Vase2.Vase2 +[2024.07.06-19.12.07:844][778]LogStaticMesh: Warning: Vase2 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.07.06-19.12.11:539][852]LogStaticMesh: Warning: Vase2 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.07.06-19.12.21:378][ 68]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase2.uasset" SILENT=true +[2024.07.06-19.12.21:403][ 68]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase24A2BC9E344CA78477A5F828F4E7A7877.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase2.uasset' +[2024.07.06-19.12.21:436][ 68]AssetCheck: New page: Asset Save: Vase2 +[2024.07.06-19.12.21:436][ 68]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase2.Vase2 +[2024.07.06-19.12.25:189][132]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/Vase3.Vase3 +[2024.07.06-19.12.30:551][200]LogSlate: Window 'Vase3' being destroyed +[2024.07.06-19.12.30:562][201]LogRenderer: Reallocating scene render targets to support 1364x880 Format 10 NumSamples 1 (Frame:11370). +[2024.07.06-19.12.30:635][202]LogRenderer: Reallocating scene render targets to support 1476x880 Format 10 NumSamples 1 (Frame:708). +[2024.07.06-19.12.44:198][388]LogStaticMesh: Building static mesh Vase3... +[2024.07.06-19.12.44:219][388]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Vase3.Vase3 +[2024.07.06-19.12.51:925][497]LogStaticMesh: Building static mesh Vase2... +[2024.07.06-19.12.51:941][497]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Vase2.Vase2 +[2024.07.06-19.12.51:945][497]LogStaticMesh: Warning: Vase2 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.07.06-19.12.55:936][552]LogStaticMesh: Building static mesh Vase1... +[2024.07.06-19.12.55:949][552]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Vase1.Vase1 +[2024.07.06-19.12.55:954][552]LogStaticMesh: Warning: Vase1 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. +[2024.07.06-19.12.55:954][552]LogStaticMesh: Warning: Vase1 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.07.06-19.13.15:862][867]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase1" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase1.uasset" SILENT=true +[2024.07.06-19.13.15:881][867]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase135DDCECB44A92199AA6BF296B2B9AC6F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase1.uasset' +[2024.07.06-19.13.15:975][867]AssetCheck: New page: Asset Save: Vase1 +[2024.07.06-19.13.15:975][867]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase1.Vase1 +[2024.07.06-19.13.17:575][888]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase2.uasset" SILENT=true +[2024.07.06-19.13.17:602][888]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase2BDEDBEA440CC35C2169126B19719F450.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase2.uasset' +[2024.07.06-19.13.17:639][888]AssetCheck: New page: Asset Save: Vase2 +[2024.07.06-19.13.17:639][888]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase2.Vase2 +[2024.07.06-19.13.19:608][915]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase3" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase3.uasset" SILENT=true +[2024.07.06-19.13.19:634][915]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase32AA1CC2D4617064C7B4E2F9B71F6CDAB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase3.uasset' +[2024.07.06-19.13.19:680][915]AssetCheck: New page: Asset Save: Vase3 +[2024.07.06-19.13.19:680][915]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase3.Vase3 +[2024.07.06-19.13.23:706][957]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/Vase4.Vase4 +[2024.07.06-19.13.36:902][105]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true +[2024.07.06-19.13.36:903][105]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-19.13.41:551][207]MapCheck: New page: Map Check +[2024.07.06-19.13.41:591][207]LightingResults: New page: Lighting Build - 06.07.2024, 23:13:41 +[2024.07.06-19.13.41:599][207]LightingResults: Warning: InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component +[2024.07.06-19.13.41:619][207]LogSwarmInterface: [OpenConnection] Registering TCP channel ... +[2024.07.06-19.13.41:625][207]LogSwarmInterface: [OpenConnection] Connecting to agent ... +[2024.07.06-19.13.41:625][207]LogSwarmInterface: [TryOpenConnection] Testing the Agent +[2024.07.06-19.13.41:627][207]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent +[2024.07.06-19.13.41:627][207]LogSwarmInterface: [TryOpenConnection] Local Process ID is 25904 +[2024.07.06-19.13.46:200][207]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. +[2024.07.06-19.13.46:201][207]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED +[2024.07.06-19.13.46:201][207]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED +[2024.07.06-19.13.46:201][207]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED +[2024.07.06-19.13.46:201][207]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED +[2024.07.06-19.13.46:201][207]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED +[2024.07.06-19.13.46:533][207]LogEditorBuildUtils: Build time 0:04 +[2024.07.06-19.13.46:557][207]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.06-19.13.46:558][207]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2024.07.06-19.13.46:558][207]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2024.07.06-19.13.46:558][207]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% +[2024.07.06-19.13.46:558][207]LogShaderCompilers: Display: ================================================ +[2024.07.06-19.13.46:673][208]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms +[2024.07.06-19.14.02:949][362]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-19.14.02:949][362]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.14.29:811][630]LightingResults: Warning: Vase3 Object has overlapping UVs. +[2024.07.06-19.14.29:811][630]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.14.34:077][673]LightingResults: Warning: Vase4 Object has overlapping UVs. +[2024.07.06-19.14.34:077][673]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.14.50:188][842]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-19.14.50:188][842]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.14.57:316][917]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-19.14.57:317][917]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.15.02:775][974]LightingResults: Warning: Vase3 Object has overlapping UVs. +[2024.07.06-19.15.02:775][974]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.15.24:547][202]LightingResults: Warning: Vase4 Object has overlapping UVs. +[2024.07.06-19.15.24:547][202]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.15.40:176][369]Job is a success! +[2024.07.06-19.15.40:806][370]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.083s +[2024.07.06-19.15.40:806][370]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb +[2024.07.06-19.15.40:806][370]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) +[2024.07.06-19.15.40:806][370]LogVolumetricLightmapImport: Bricks at depth +[2024.07.06-19.15.40:806][370]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume +[2024.07.06-19.15.40:806][370]LogVolumetricLightmapImport: 1: 5.9% covering 39.1% of volume +[2024.07.06-19.15.40:806][370]LogVolumetricLightmapImport: 2: 93.8% covering 9.6% of volume +[2024.07.06-19.15.40:806][370]LogVolumetricLightmapImport: Bricks in each level +[2024.07.06-19.15.40:806][370]LogVolumetricLightmapImport: Map 421 bricks 100.0% (Persistent Level) +[2024.07.06-19.15.42:710][370]LogTexture: Display: Building textures: HQ_Lightmap1_1 (OODLE_AutoDXT, 2048X2048) +[2024.07.06-19.15.42:710][370]LogTexture: Display: Building textures: LQ_Lightmap_1_1 (OODLE_DXT1, 2048X2048) +[2024.07.06-19.15.42:710][370]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.15.42:710][370]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.15.42:710][370]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.15.42:710][370]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.15.42:710][370]LogTexture: Display: Building textures: HQ_Lightmap1_2 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-19.15.42:710][370]LogTexture: Display: Building textures: LQ_Lightmap_1_2 (OODLE_DXT1, 1024X1024) +[2024.07.06-19.15.42:710][370]LogTexture: Display: Building textures: HQ_Lightmap1_3 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-19.15.42:710][370]LogTexture: Display: Building textures: LQ_Lightmap_1_3 (OODLE_DXT1, 1024X1024) +[2024.07.06-19.15.42:710][370]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.15.42:710][370]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.15.42:710][370]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.15.42:711][370]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.15.42:910][370]LogTexture: Display: Building textures: ShadowMapTexture2D_9 (G8, 1024X256) +[2024.07.06-19.15.43:249][370]LogTexture: Display: Building textures: ShadowMapTexture2D_8 (G8, 2048X1024) +[2024.07.06-19.15.43:249][370]Lightmass on NB-PBM2H22CST: 1:55 min total, 1.41 sec importing, 307 ms setup, 8.14 sec photons, 1:45 min processing, 0 ms extra exporting [679/679 mappings]. Threads: 19:22 min total, 14:36 min processing. +[2024.07.06-19.15.43:272][370]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 419 meshes in 7 LightmapResourceClusters (59.9 Meshes per cluster). +[2024.07.06-19.15.43:347][370]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms +[2024.07.06-19.15.43:438][370]LogStaticLightingSystem: Illumination: 2:01 min (1.04 sec encoding lightmaps, 477 ms encoding shadowmaps) +[2024.07.06-19.15.43:439][370]LogStaticLightingSystem: Lightmap texture memory: 12.0 MB (12.0 MB streaming, 0.0 MB non-streaming), 6 textures +[2024.07.06-19.15.43:439][370]LogStaticLightingSystem: Shadowmap texture memory: 3.0 MB (3.0 MB streaming, 0.0 MB non-streaming), 2 textures +[2024.07.06-19.15.44:312][370]DumpUnbuiltLightIteractions +[2024.07.06-19.15.44:312][370]Lights with unbuilt interactions: 0 +[2024.07.06-19.15.44:312][370] +[2024.07.06-19.15.44:312][370]Primitives with unbuilt interactions: 0 +[2024.07.06-19.15.44:572][370]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) +[2024.07.06-19.15.44:753][371]Cmd: MAP CHECK NOTIFYRESULTS +[2024.07.06-19.15.44:753][371]MapCheck: New page: Map - 06.07.2024, 23:15:44 +[2024.07.06-19.15.44:754][371]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.15.44:755][371]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.15.44:756][371]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.15.44:757][371]MapCheck: Warning: BP_MovingPlatform_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.15.44:757][371]MapCheck: Map check complete: 0 Error(s), 4 Warning(s), took 3,486ms to complete. +[2024.07.06-19.15.58:354][538]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-19.15.58:505][538]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-19.16.04:447][596]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule8) +[2024.07.06-19.17.07:112][ 86]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms +[2024.07.06-19.17.07:122][ 86]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto2.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.07.06-19.17.07:310][ 86]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_Auto272401F7448627ADADC03C899415DC863.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto2.umap' +[2024.07.06-19.17.07:313][ 86]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.217 +[2024.07.06-19.17.07:313][ 86]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.217 +[2024.07.06-19.19.01:793][441]LogAssetTools: Warning: Failed to import 'C:\Users\bib\Downloads\source\model\model.dae'. Unknown extension 'dae'. +[2024.07.06-19.21.00:404][805]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase1) +[2024.07.06-19.21.22:380][903]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\vase.fbx) +[2024.07.06-19.21.22:477][903]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\vase.fbx +[2024.07.06-19.21.22:650][903]LogFbx: FBX Scene Loaded Succesfully +[2024.07.06-19.21.24:991][903]LogSlate: Window 'FBX Import Options' being destroyed +[2024.07.06-19.21.25:643][903]LogStaticMesh: Building static mesh vase... +[2024.07.06-19.21.27:929][903]LogStaticMesh: Built static mesh [2.29s] /Game/Assets/vase.vase +[2024.07.06-19.21.28:510][903]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.07.06-19.21.30:877][922]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-19.21.30:962][922]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-19.21.32:331][934]LogActorFactory: Actor Factory created vase +[2024.07.06-19.21.34:441][999]LogActorFactory: Actor Factory created vase +[2024.07.06-19.21.46:849][123]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase1) +[2024.07.06-19.21.47:719][133]Cmd: DELETE +[2024.07.06-19.21.47:721][133]Cmd: ACTOR DELETE +[2024.07.06-19.21.47:775][133]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.06-19.21.47:799][133]LogUObjectHash: Compacting FUObjectHashTables data took 2.14ms +[2024.07.06-19.21.47:813][133]LogEditorActor: Deleted 1 Actors (0.071 secs) +[2024.07.06-19.21.48:582][142]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase3) +[2024.07.06-19.21.49:442][152]Cmd: DELETE +[2024.07.06-19.21.49:442][152]Cmd: ACTOR DELETE +[2024.07.06-19.21.49:455][152]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.06-19.21.49:479][152]LogUObjectHash: Compacting FUObjectHashTables data took 3.07ms +[2024.07.06-19.21.49:484][152]LogEditorActor: Deleted 1 Actors (0.042 secs) +[2024.07.06-19.21.50:397][162]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (vase) +[2024.07.06-19.22.11:855][399]Cmd: DUPLICATE +[2024.07.06-19.22.11:856][399]Cmd: ACTOR DUPLICATE +[2024.07.06-19.22.54:338][808]LogContentBrowser: Deferred new asset folder creation: NewFolder +[2024.07.06-19.22.54:394][808]LogContentBrowser: Creating deferred item: NewFolder +[2024.07.06-19.22.58:223][886]LogContentBrowser: Attempting asset rename: NewFolder -> Vase +[2024.07.06-19.22.58:223][886]LogContentBrowser: End creating deferred item NewFolder +[2024.07.06-19.23.03:782][931]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Downloads\textures\DefaultMaterial_AO.jpeg) +[2024.07.06-19.23.03:849][931]LogTexture: Display: Building textures: DefaultMaterial_AO (OODLE_AutoDXT, 4096X4096) +[2024.07.06-19.23.05:020][931]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.23.05:021][931]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.23.05:021][931]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.23.05:061][931]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Downloads\textures\DefaultMaterial_albedo.jpeg) +[2024.07.06-19.23.05:269][931]LogTexture: Display: Building textures: DefaultMaterial_albedo (OODLE_AutoDXT, 4096X4096) +[2024.07.06-19.23.07:245][931]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.23.07:245][931]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.23.07:245][931]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.23.37:731][107]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Vase.Vase +[2024.07.06-19.23.37:751][107]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: A87D631F876D022DB038B78B7F747A7A26DC7A24), compiling. +[2024.07.06-19.23.37:810][107]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority +[2024.07.06-19.23.37:847][107]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 12 +[2024.07.06-19.23.37:847][107]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 10 +[2024.07.06-19.23.37:847][107]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.06-19.23.37:847][107]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.06-19.23.37:847][107]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.06-19.23.37:847][107]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.06-19.23.37:847][107]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-19.23.38:046][107]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 100B2134FD16C1BB74F48EF51F5C9D48396F7AF7), compiling. +[2024.07.06-19.23.38:056][107]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 527461275437FD689A28E07B9FA48E2B84501FB6), compiling. +[2024.07.06-19.23.38:064][107]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 77BB5DBCD24A4DD56564715998C5849F12F5D787), compiling. +[2024.07.06-19.23.38:144][107]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.06-19.23.38:144][107]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.06-19.23.38:144][107]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-19.23.38:171][107]LogSlate: Took 0.001930 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.07.06-19.23.41:318][136]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.06-19.23.41:318][136]LogShaderCompilers: Display: Total job queries 24, among them cache hits 0 (0.00%) +[2024.07.06-19.23.41:318][136]LogShaderCompilers: Display: Tracking 2 distinct input hashes that result in 2 distinct outputs (100.00%) +[2024.07.06-19.23.41:318][136]LogShaderCompilers: Display: RAM used: 0.01 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% +[2024.07.06-19.23.41:318][136]LogShaderCompilers: Display: ================================================ +[2024.07.06-19.23.42:055][144]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.06-19.23.42:055][144]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.06-19.23.42:055][144]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-19.23.42:762][150]MaterialEditorStats: Base pass shader: 120 instructions +[2024.07.06-19.23.42:762][150]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2024.07.06-19.23.42:762][150]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.07.06-19.23.42:762][150]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.06-19.23.42:762][150]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.06-19.23.42:763][150]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.06-19.23.42:763][150]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-19.23.53:183][306]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.23.53:207][307]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.06-19.23.53:208][307]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.06-19.23.53:208][307]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.23.55:052][330]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 9AB88492E98449069000F93788464B4F225E8CBA), compiling. +[2024.07.06-19.23.55:060][330]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.06-19.23.55:134][331]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.23.55:135][331]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.06-19.23.55:135][331]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.06-19.23.55:135][331]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.23.55:158][332]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.06-19.23.55:158][332]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 +[2024.07.06-19.23.55:158][332]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8 +[2024.07.06-19.23.55:158][332]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 +[2024.07.06-19.23.55:158][332]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.07.06-19.23.55:158][332]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.06-19.23.55:158][332]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-19.23.57:132][353]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.06-19.23.59:983][375]MaterialEditorStats: Base pass shader: 117 instructions +[2024.07.06-19.23.59:983][375]MaterialEditorStats: Base pass shader with Surface Lightmap: 144 instructions +[2024.07.06-19.23.59:984][375]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.07.06-19.23.59:984][375]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.07.06-19.23.59:984][375]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.06-19.24.20:682][734]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: E2E9CACA5F971715998DA31333DCE6B35F399A0D), compiling. +[2024.07.06-19.24.20:685][734]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 7638D5E30188E731504AD8275B46F87E091F9315), compiling. +[2024.07.06-19.24.20:687][734]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: DFE6F82EAF9ACDD379B98A5FDC4780F64B3AC2FB), compiling. +[2024.07.06-19.24.20:704][734]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 98D9617AC84D0D771740365204BBD22CE3998210), compiling. +[2024.07.06-19.24.20:707][734]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: CDEE4237E8747C3631D4502AAF4B715B93A55786), compiling. +[2024.07.06-19.24.20:709][734]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 0EEAEDBBD02C4A2D5614AC35C1A03CBB057F31F6), compiling. +[2024.07.06-19.24.20:710][734]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 1865480FBD3EF56323B2E2E3BA71CF1C711FB77D), compiling. +[2024.07.06-19.24.20:720][734]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.06-19.24.20:810][736]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.24.20:814][736]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.06-19.24.20:814][736]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.06-19.24.20:814][736]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.24.20:815][736]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.24.20:855][737]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.07.06-19.24.20:856][737]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.07.06-19.24.20:856][737]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.24.20:948][737]MaterialEditorStats: Base pass shader: 117 instructions +[2024.07.06-19.24.20:948][737]MaterialEditorStats: Base pass shader with Surface Lightmap: 144 instructions +[2024.07.06-19.24.20:948][737]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.07.06-19.24.20:948][737]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.07.06-19.24.20:948][737]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.06-19.24.25:192][875]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 5613A7C48FD65A085C8A889B1CC387CF338FB73F), compiling. +[2024.07.06-19.24.25:197][875]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 29971CE9E3979EF267E6B6BF1339D68FCDB71BEA), compiling. +[2024.07.06-19.24.25:208][875]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.06-19.24.25:208][875]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.06-19.24.25:208][875]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-19.24.25:394][878]MaterialEditorStats: Base pass shader: 120 instructions +[2024.07.06-19.24.25:394][878]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2024.07.06-19.24.25:394][878]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.07.06-19.24.25:394][878]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.06-19.24.25:394][878]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.06-19.24.25:394][878]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.06-19.24.25:394][878]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-19.24.27:316][953]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: D29C63F6FD2B28D80C8AFCD6B4EC624BF8504319), compiling. +[2024.07.06-19.24.27:319][953]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 2ABAD3C9E9ED8D881CF0E480C7D75CEB77985B96), compiling. +[2024.07.06-19.24.27:332][953]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.06-19.24.27:332][953]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.06-19.24.27:332][953]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-19.24.27:383][955]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.24.27:391][955]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.06-19.24.27:391][955]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.06-19.24.27:391][955]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.24.27:401][955]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.06-19.24.27:401][955]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 +[2024.07.06-19.24.27:401][955]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8 +[2024.07.06-19.24.27:401][955]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 +[2024.07.06-19.24.27:401][955]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.07.06-19.24.27:401][955]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.06-19.24.27:401][955]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-19.24.29:140][972]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/Vase/DefaultMaterial_AO.DefaultMaterial_AO +[2024.07.06-19.24.29:170][972]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'TextureEditor' in 0.0012 seconds. Added 1 classes and 2 folders. +[2024.07.06-19.24.29:725][978]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.06-19.24.29:725][978]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.06-19.24.29:725][978]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-19.24.30:600][987]LogTexture: Display: Building textures: DefaultMaterial_AO (OODLE_AutoDXT, 4096X4096) +[2024.07.06-19.24.31:430][987]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.24.31:431][987]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.24.31:431][987]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.24.31:442][987]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: A036B2804E2D55994FBBA667C912BCF7E984D9BC), compiling. +[2024.07.06-19.24.31:443][987]LogMaterial: Warning: [AssetLog] /Engine/Transient.Vase (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.06-19.24.31:443][987]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Vase/DefaultMaterial_AO.DefaultMaterial_AO +[2024.07.06-19.24.31:489][987]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Vase/DefaultMaterial_AO.DefaultMaterial_AO +[2024.07.06-19.24.32:754][ 2]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 3456973BE85D6D9925808C9C062649B9953DF693), compiling. +[2024.07.06-19.24.32:755][ 2]LogMaterial: Warning: [AssetLog] /Engine/Transient.Vase (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.06-19.24.32:755][ 2]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Vase/DefaultMaterial_AO.DefaultMaterial_AO +[2024.07.06-19.24.34:262][109]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 28DD787134E1F0DB44B2D2B2A97C4A48EE3CC38D), compiling. +[2024.07.06-19.24.34:266][109]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 25EFB815F30398EA8A45B1D1642AE15FCD9CD02B), compiling. +[2024.07.06-19.24.34:273][109]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 792D2988EC2C67DCC14178ECDDB1AB9E843431F2), compiling. +[2024.07.06-19.24.34:299][109]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.06-19.24.34:299][109]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.06-19.24.34:299][109]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-19.24.34:386][111]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.24.34:386][111]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.06-19.24.34:386][111]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.06-19.24.34:386][111]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.24.34:386][111]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.06-19.24.34:400][111]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 +[2024.07.06-19.24.34:400][111]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8 +[2024.07.06-19.24.34:400][111]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 +[2024.07.06-19.24.34:400][111]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.07.06-19.24.34:400][111]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.06-19.24.34:400][111]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-19.24.34:404][111]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.24.34:450][112]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2024.07.06-19.24.34:450][112]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.24.35:807][126]LogMaterialEditor: Saving and Compiling material Vase +[2024.07.06-19.24.36:924][126]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.06-19.24.36:924][126]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.24.36:944][126]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 62B2FB3512B9042710A2FDC72FBAF6688303ACFA), compiling. +[2024.07.06-19.24.37:017][126]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 6FDDDD9CCA71FFA4FA7673059051EAAE5CEC3377), compiling. +[2024.07.06-19.24.37:070][126]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.06-19.24.37:070][126]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.24.37:070][126]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.06-19.24.37:070][126]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.24.37:088][126]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.24.37:088][126]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.07.06-19.24.37:088][126]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.24.37:152][126]LogShaderCompilers: Display: Submitted 4 shader compile jobs with 'Normal' priority +[2024.07.06-19.24.37:152][126]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 +[2024.07.06-19.24.37:152][126]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-19.24.37:163][126]LogShaderCompilers: Display: Submitted 6 shader compile jobs with 'Normal' priority +[2024.07.06-19.24.37:208][126]LogUObjectHash: Compacting FUObjectHashTables data took 3.94ms +[2024.07.06-19.24.38:092][126]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.07.06-19.24.38:092][126]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.24.38:092][126]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 +[2024.07.06-19.24.38:092][126]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-19.24.38:092][126]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 +[2024.07.06-19.24.38:092][126]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 5 +[2024.07.06-19.24.38:092][126]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-19.24.38:092][126]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4 +[2024.07.06-19.24.38:092][126]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-19.24.38:138][126]LogUObjectHash: Compacting FUObjectHashTables data took 2.87ms +[2024.07.06-19.24.38:423][126]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 +[2024.07.06-19.24.38:423][126]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.07.06-19.24.38:423][126]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-19.24.38:777][126]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.07.06-19.24.38:777][126]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-19.24.39:841][126]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Vase" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Vase.uasset" SILENT=true +[2024.07.06-19.24.39:850][126]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase7267C15C4E14081E7547DDAD7E7A8016.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Vase.uasset' +[2024.07.06-19.24.39:901][126]AssetCheck: New page: Asset Save: Vase +[2024.07.06-19.24.39:901][126]LogContentValidation: Display: Validating Material /Game/Materials/Vase.Vase +[2024.07.06-19.24.39:906][126]MaterialEditorStats: Base pass shader: 120 instructions +[2024.07.06-19.24.39:906][126]MaterialEditorStats: Base pass shader with Surface Lightmap: 151 instructions +[2024.07.06-19.24.39:906][126]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 198 instructions +[2024.07.06-19.24.39:906][126]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.06-19.24.39:906][126]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.06-19.24.39:906][126]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.06-19.24.39:906][126]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-19.24.57:842][336]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase8) +[2024.07.06-19.24.59:054][350]Cmd: DELETE +[2024.07.06-19.24.59:054][350]Cmd: ACTOR DELETE +[2024.07.06-19.24.59:073][350]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.06-19.24.59:182][350]LogUObjectHash: Compacting FUObjectHashTables data took 2.85ms +[2024.07.06-19.24.59:190][350]LogEditorActor: Deleted 1 Actors (0.135 secs) +[2024.07.06-19.25.04:315][405]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (vase) +[2024.07.06-19.25.05:178][415]Cmd: DUPLICATE +[2024.07.06-19.25.05:178][415]Cmd: ACTOR DUPLICATE +[2024.07.06-19.25.39:091][788]Cmd: DUPLICATE +[2024.07.06-19.25.39:092][788]Cmd: ACTOR DUPLICATE +[2024.07.06-19.25.55:595][966]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase7) +[2024.07.06-19.25.56:961][982]Cmd: DELETE +[2024.07.06-19.25.56:961][982]Cmd: ACTOR DELETE +[2024.07.06-19.25.56:978][982]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.06-19.25.56:999][982]LogUObjectHash: Compacting FUObjectHashTables data took 5.44ms +[2024.07.06-19.25.57:009][982]LogEditorActor: Deleted 1 Actors (0.048 secs) +[2024.07.06-19.25.57:782][990]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (vase9) +[2024.07.06-19.27.03:253][544]Cmd: DUPLICATE +[2024.07.06-19.27.03:253][544]Cmd: ACTOR DUPLICATE +[2024.07.06-19.27.33:097][860]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase6) +[2024.07.06-19.27.34:140][872]Cmd: DELETE +[2024.07.06-19.27.34:140][872]Cmd: ACTOR DELETE +[2024.07.06-19.27.34:160][872]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.06-19.27.34:189][872]LogUObjectHash: Compacting FUObjectHashTables data took 4.66ms +[2024.07.06-19.27.34:200][872]LogEditorActor: Deleted 1 Actors (0.060 secs) +[2024.07.06-19.27.34:956][880]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed17) +[2024.07.06-19.27.35:503][885]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (vase10) +[2024.07.06-19.28.02:597][169]Cmd: DUPLICATE +[2024.07.06-19.28.02:598][169]Cmd: ACTOR DUPLICATE +[2024.07.06-19.28.31:322][488]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase4) +[2024.07.06-19.28.33:107][508]Cmd: DELETE +[2024.07.06-19.28.33:107][508]Cmd: ACTOR DELETE +[2024.07.06-19.28.33:126][508]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.06-19.28.33:160][508]LogUObjectHash: Compacting FUObjectHashTables data took 3.06ms +[2024.07.06-19.28.33:166][508]LogEditorActor: Deleted 1 Actors (0.059 secs) +[2024.07.06-19.28.34:007][517]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase2) +[2024.07.06-19.28.34:845][527]Cmd: DELETE +[2024.07.06-19.28.34:846][527]Cmd: ACTOR DELETE +[2024.07.06-19.28.34:867][527]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.06-19.28.34:895][527]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms +[2024.07.06-19.28.34:897][527]LogEditorActor: Deleted 1 Actors (0.050 secs) +[2024.07.06-19.28.35:980][539]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (vase11) +[2024.07.06-19.29.08:028][891]Cmd: DUPLICATE +[2024.07.06-19.29.08:029][891]Cmd: ACTOR DUPLICATE +[2024.07.06-19.29.15:883][977]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (vase11) +[2024.07.06-19.29.22:711][ 52]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (vase12) +[2024.07.06-19.29.43:935][286]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase5) +[2024.07.06-19.29.44:725][295]Cmd: DELETE +[2024.07.06-19.29.44:725][295]Cmd: ACTOR DELETE +[2024.07.06-19.29.44:744][295]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.06-19.29.44:775][295]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms +[2024.07.06-19.29.44:779][295]LogEditorActor: Deleted 1 Actors (0.053 secs) +[2024.07.06-19.29.46:872][318]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (vase11) +[2024.07.06-19.29.47:638][327]Cmd: DUPLICATE +[2024.07.06-19.29.47:638][327]Cmd: ACTOR DUPLICATE +[2024.07.06-19.30.11:007][611]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-19.30.11:032][611]LogUObjectHash: Compacting FUObjectHashTables data took 3.30ms +[2024.07.06-19.30.11:249][611]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map663B52E74D4FFEEFD8540CA774C7B8D6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-19.30.11:299][611]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-19.30.11:928][611]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataC9AB38B946D88542F05F3ABEF6F43E29.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-19.30.11:992][611]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-19.30.11:993][611]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-19.30.11:993][611]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-19.30.21:347][756]MapCheck: New page: Map Check +[2024.07.06-19.30.21:400][756]LightingResults: New page: Lighting Build - 06.07.2024, 23:30:21 +[2024.07.06-19.30.21:416][756]LightingResults: Warning: InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component +[2024.07.06-19.30.21:432][756]LogSwarmInterface: [OpenConnection] Registering TCP channel ... +[2024.07.06-19.30.21:438][756]LogSwarmInterface: [OpenConnection] Connecting to agent ... +[2024.07.06-19.30.21:438][756]LogSwarmInterface: [TryOpenConnection] Testing the Agent +[2024.07.06-19.30.21:440][756]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent +[2024.07.06-19.30.21:440][756]LogSwarmInterface: [TryOpenConnection] Local Process ID is 25904 +[2024.07.06-19.30.26:010][756]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. +[2024.07.06-19.30.26:012][756]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED +[2024.07.06-19.30.26:012][756]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED +[2024.07.06-19.30.26:012][756]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED +[2024.07.06-19.30.26:012][756]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED +[2024.07.06-19.30.26:012][756]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED +[2024.07.06-19.30.26:896][756]LogEditorBuildUtils: Build time 0:05 +[2024.07.06-19.30.26:923][756]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Vase in PCD3D_SM5, Default, SM5 (DDC key hash: CD9192278868D4BC2451D9F08E701416B32BC569), compiling. +[2024.07.06-19.30.26:935][756]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.06-19.30.26:937][756]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Vase in PCD3D_SM5, Default, SM5 (DDC key hash: A32343741C251721394312D150AA53AF9E167059), compiling. +[2024.07.06-19.30.26:945][756]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.06-19.30.26:946][756]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.06-19.30.26:946][756]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.06-19.30.26:946][756]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.06-19.30.26:986][757]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.07.06-19.30.26:986][757]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.07.06-19.30.26:987][757]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.06-19.30.28:072][757]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.06-19.30.28:072][757]LogShaderCompilers: Display: Total job queries 164, among them cache hits 63 (38.41%) +[2024.07.06-19.30.28:072][757]LogShaderCompilers: Display: Tracking 73 distinct input hashes that result in 43 distinct outputs (58.90%) +[2024.07.06-19.30.28:072][757]LogShaderCompilers: Display: RAM used: 0.25 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% +[2024.07.06-19.30.28:072][757]LogShaderCompilers: Display: ================================================ +[2024.07.06-19.30.28:628][761]LogUObjectHash: Compacting FUObjectHashTables data took 4.18ms +[2024.07.06-19.30.51:261][ 0]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-19.30.51:262][ 0]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.31.52:796][636]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-19.31.52:796][636]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.32.01:078][724]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-19.32.01:078][724]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.32.33:337][ 84]Job is a success! +[2024.07.06-19.32.34:109][ 85]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.286s +[2024.07.06-19.32.34:109][ 85]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb +[2024.07.06-19.32.34:109][ 85]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) +[2024.07.06-19.32.34:109][ 85]LogVolumetricLightmapImport: Bricks at depth +[2024.07.06-19.32.34:109][ 85]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume +[2024.07.06-19.32.34:109][ 85]LogVolumetricLightmapImport: 1: 6.0% covering 39.1% of volume +[2024.07.06-19.32.34:109][ 85]LogVolumetricLightmapImport: 2: 93.8% covering 9.6% of volume +[2024.07.06-19.32.34:109][ 85]LogVolumetricLightmapImport: Bricks in each level +[2024.07.06-19.32.34:109][ 85]LogVolumetricLightmapImport: Map 420 bricks 100.0% (Persistent Level) +[2024.07.06-19.32.36:185][ 85]LogTexture: Display: Building textures: HQ_Lightmap0_1 (OODLE_AutoDXT, 2048X2048) +[2024.07.06-19.32.36:185][ 85]LogTexture: Display: Building textures: LQ_Lightmap_0_1 (OODLE_DXT1, 2048X2048) +[2024.07.06-19.32.36:185][ 85]LogTexture: Display: Building textures: HQ_Lightmap0_2 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-19.32.36:185][ 85]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.32.36:185][ 85]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.32.36:185][ 85]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.32.36:185][ 85]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.32.36:185][ 85]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.32.36:185][ 85]LogTexture: Display: Building textures: LQ_Lightmap_0_2 (OODLE_DXT1, 1024X1024) +[2024.07.06-19.32.36:185][ 85]LogTexture: Display: Building textures: LQ_Lightmap_0_3 (OODLE_DXT1, 1024X1024) +[2024.07.06-19.32.36:185][ 85]LogTexture: Display: Building textures: HQ_Lightmap0_3 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-19.32.36:185][ 85]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.32.36:185][ 85]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.32.36:185][ 85]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.32.36:385][ 85]LogTexture: Display: Building textures: ShadowMapTexture2D_11 (G8, 1024X256) +[2024.07.06-19.32.36:643][ 85]LogTexture: Display: Building textures: ShadowMapTexture2D_10 (G8, 2048X1024) +[2024.07.06-19.32.36:706][ 85]Lightmass on NB-PBM2H22CST: 2:07 min total, 1.44 sec importing, 1.00 sec setup, 9.99 sec photons, 1:54 min processing, 0 ms extra exporting [679/679 mappings]. Threads: 20:53 min total, 15:54 min processing. +[2024.07.06-19.32.36:721][ 85]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 419 meshes in 7 LightmapResourceClusters (59.9 Meshes per cluster). +[2024.07.06-19.32.36:770][ 85]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms +[2024.07.06-19.32.36:842][ 85]LogStaticLightingSystem: Illumination: 2:15 min (1.01 sec encoding lightmaps, 460 ms encoding shadowmaps) +[2024.07.06-19.32.36:842][ 85]LogStaticLightingSystem: Lightmap texture memory: 12.0 MB (12.0 MB streaming, 0.0 MB non-streaming), 6 textures +[2024.07.06-19.32.36:842][ 85]LogStaticLightingSystem: Shadowmap texture memory: 3.0 MB (3.0 MB streaming, 0.0 MB non-streaming), 2 textures +[2024.07.06-19.32.37:140][ 85]DumpUnbuiltLightIteractions +[2024.07.06-19.32.37:141][ 85]Lights with unbuilt interactions: 0 +[2024.07.06-19.32.37:141][ 85] +[2024.07.06-19.32.37:141][ 85]Primitives with unbuilt interactions: 0 +[2024.07.06-19.32.37:390][ 85]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) +[2024.07.06-19.32.37:563][ 86]Cmd: MAP CHECK NOTIFYRESULTS +[2024.07.06-19.32.37:563][ 86]MapCheck: New page: Map - 06.07.2024, 23:32:37 +[2024.07.06-19.32.37:564][ 86]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.32.37:572][ 86]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.32.37:572][ 86]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.32.37:577][ 86]MapCheck: Warning: BP_MovingPlatform_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.32.37:578][ 86]MapCheck: Map check complete: 0 Error(s), 4 Warning(s), took 14,989ms to complete. +[2024.07.06-19.32.42:697][163]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-19.32.42:768][163]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-19.32.53:155][283]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-19.32.53:185][283]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms +[2024.07.06-19.32.53:398][283]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map696C344D4715639FA0AF0290F09EB7E8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-19.32.53:426][283]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-19.32.54:015][283]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataFBDBA563474F1C6EBE8E6992D03AAD8B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-19.32.54:044][283]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-19.32.54:044][283]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-19.32.54:044][283]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-19.37.58:841][202]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt) +[2024.07.06-19.41.34:968][933]Cmd: DELETE +[2024.07.06-19.41.34:969][933]Cmd: ACTOR DELETE +[2024.07.06-19.41.34:987][933]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.06-19.41.35:015][933]LogUObjectHash: Compacting FUObjectHashTables data took 2.28ms +[2024.07.06-19.41.35:020][933]LogEditorActor: Deleted 1 Actors (0.050 secs) +[2024.07.06-19.41.39:413][ 75]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2024.07.06-19.41.41:843][ 75]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.06-19.41.43:030][ 82]Cmd: TRANSACTION UNDO +[2024.07.06-19.41.43:031][ 82]LogEditorTransaction: Undo Delete Actors +[2024.07.06-19.41.43:491][ 82]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 971D514008C34F4D32CA2C89E1D735CB9094BE1E), compiling. +[2024.07.06-19.41.43:814][ 84]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.06-19.41.43:815][ 84]LogShaderCompilers: Display: Total job queries 176, among them cache hits 75 (42.61%) +[2024.07.06-19.41.43:815][ 84]LogShaderCompilers: Display: Tracking 73 distinct input hashes that result in 43 distinct outputs (58.90%) +[2024.07.06-19.41.43:815][ 84]LogShaderCompilers: Display: RAM used: 0.25 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% +[2024.07.06-19.41.43:815][ 84]LogShaderCompilers: Display: ================================================ +[2024.07.06-19.41.44:018][ 88]MaterialEditorStats: Base pass shader: 120 instructions +[2024.07.06-19.41.44:018][ 88]MaterialEditorStats: Base pass shader with Surface Lightmap: 151 instructions +[2024.07.06-19.41.44:018][ 88]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 198 instructions +[2024.07.06-19.41.44:018][ 88]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.06-19.41.44:018][ 88]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.06-19.41.44:018][ 88]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.06-19.41.44:018][ 88]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-19.41.54:957][164]LogEditorFactories: Performing atomic reimport of [C:/Users/bib/Documents/Misc/personal/schutt.fbx] +[2024.07.06-19.41.55:059][164]LogFbx: Loading FBX Scene from C:/Users/bib/Documents/Misc/personal/schutt.fbx +[2024.07.06-19.41.55:072][164]LogFbx: FBX Scene Loaded Succesfully +[2024.07.06-19.41.55:109][164]LogStaticMesh: Building static mesh Schutt... +[2024.07.06-19.41.55:405][164]LogStaticMesh: Built static mesh [0.30s] /Engine/Transient.Schutt +[2024.07.06-19.41.55:539][164]LogFbx: Display: Triangulating static mesh Cube_cell.017 +[2024.07.06-19.41.55:748][164]LogStaticMesh: Building static mesh Schutt... +[2024.07.06-19.41.55:905][164]LogStaticMesh: Built static mesh [0.16s] /Game/Assets/Schutt.Schutt +[2024.07.06-19.41.55:970][164]LogEditorFactories: -- imported successfully +[2024.07.06-19.41.55:973][164]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.07.06-19.42.06:773][299]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-19.42.06:799][299]LogUObjectHash: Compacting FUObjectHashTables data took 2.36ms +[2024.07.06-19.42.07:019][299]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map51912595448608FCB766E7908AAEA655.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-19.42.07:053][299]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-19.42.07:638][299]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1150F5BD460F6D73D228D3924B5BA868.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-19.42.07:673][299]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-19.42.07:673][299]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-19.42.07:673][299]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-19.42.18:116][529]MapCheck: New page: Map Check +[2024.07.06-19.42.18:158][529]LightingResults: New page: Lighting Build - 06.07.2024, 23:42:18 +[2024.07.06-19.42.18:168][529]LightingResults: Warning: InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component +[2024.07.06-19.42.18:173][529]LogSwarmInterface: [OpenConnection] Registering TCP channel ... +[2024.07.06-19.42.18:187][529]LogSwarmInterface: [OpenConnection] Connecting to agent ... +[2024.07.06-19.42.18:187][529]LogSwarmInterface: [TryOpenConnection] Testing the Agent +[2024.07.06-19.42.18:190][529]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent +[2024.07.06-19.42.18:191][529]LogSwarmInterface: [TryOpenConnection] Local Process ID is 25904 +[2024.07.06-19.42.22:760][529]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. +[2024.07.06-19.42.22:762][529]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED +[2024.07.06-19.42.22:762][529]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED +[2024.07.06-19.42.22:762][529]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED +[2024.07.06-19.42.22:762][529]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED +[2024.07.06-19.42.22:762][529]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED +[2024.07.06-19.42.23:092][529]LogEditorBuildUtils: Build time 0:04 +[2024.07.06-19.42.23:201][530]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms +[2024.07.06-19.42.42:874][712]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-19.42.42:874][712]LightingResults: Schutt Lightmap UV are overlapping by 42.9%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.43.21:713][ 95]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-19.43.21:713][ 95]LightingResults: Schutt Lightmap UV are overlapping by 42.9%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.43.27:113][148]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-19.43.27:114][148]LightingResults: Schutt Lightmap UV are overlapping by 42.9%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.43.54:247][422]Job is a success! +[2024.07.06-19.43.54:882][423]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.063s +[2024.07.06-19.43.54:882][423]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb +[2024.07.06-19.43.54:882][423]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) +[2024.07.06-19.43.54:882][423]LogVolumetricLightmapImport: Bricks at depth +[2024.07.06-19.43.54:882][423]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume +[2024.07.06-19.43.54:882][423]LogVolumetricLightmapImport: 1: 6.0% covering 39.1% of volume +[2024.07.06-19.43.54:882][423]LogVolumetricLightmapImport: 2: 93.8% covering 9.6% of volume +[2024.07.06-19.43.54:882][423]LogVolumetricLightmapImport: Bricks in each level +[2024.07.06-19.43.54:882][423]LogVolumetricLightmapImport: Map 420 bricks 100.0% (Persistent Level) +[2024.07.06-19.43.56:972][423]LogTexture: Display: Building textures: HQ_Lightmap1_1 (OODLE_AutoDXT, 2048X2048) +[2024.07.06-19.43.56:972][423]LogTexture: Display: Building textures: LQ_Lightmap_1_1 (OODLE_DXT1, 2048X2048) +[2024.07.06-19.43.56:972][423]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.43.56:972][423]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.43.56:972][423]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.43.56:972][423]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.43.56:972][423]LogTexture: Display: Building textures: HQ_Lightmap1_2 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-19.43.56:972][423]LogTexture: Display: Building textures: HQ_Lightmap1_3 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-19.43.56:972][423]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.43.56:972][423]LogTexture: Display: Building textures: LQ_Lightmap_1_3 (OODLE_DXT1, 1024X1024) +[2024.07.06-19.43.56:972][423]LogTexture: Display: Building textures: LQ_Lightmap_1_2 (OODLE_DXT1, 1024X1024) +[2024.07.06-19.43.56:972][423]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.43.56:972][423]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.43.56:972][423]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.43.57:172][423]LogTexture: Display: Building textures: ShadowMapTexture2D_13 (G8, 1024X256) +[2024.07.06-19.43.57:396][423]LogTexture: Display: Building textures: ShadowMapTexture2D_12 (G8, 2048X1024) +[2024.07.06-19.43.57:458][423]Lightmass on NB-PBM2H22CST: 1:33 min total, 1.37 sec importing, 1.66 sec setup, 9.21 sec photons, 1:21 min processing, 0 ms extra exporting [679/679 mappings]. Threads: 14:51 min total, 11:04 min processing. +[2024.07.06-19.43.57:485][423]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 419 meshes in 7 LightmapResourceClusters (59.9 Meshes per cluster). +[2024.07.06-19.43.57:532][423]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms +[2024.07.06-19.43.57:636][423]LogStaticLightingSystem: Illumination: 1:39 min (1.27 sec encoding lightmaps, 422 ms encoding shadowmaps) +[2024.07.06-19.43.57:636][423]LogStaticLightingSystem: Lightmap texture memory: 12.0 MB (12.0 MB streaming, 0.0 MB non-streaming), 6 textures +[2024.07.06-19.43.57:636][423]LogStaticLightingSystem: Shadowmap texture memory: 3.0 MB (3.0 MB streaming, 0.0 MB non-streaming), 2 textures +[2024.07.06-19.43.57:848][423]DumpUnbuiltLightIteractions +[2024.07.06-19.43.57:848][423]Lights with unbuilt interactions: 0 +[2024.07.06-19.43.57:848][423] +[2024.07.06-19.43.57:848][423]Primitives with unbuilt interactions: 0 +[2024.07.06-19.43.58:140][423]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) +[2024.07.06-19.43.58:310][424]Cmd: MAP CHECK NOTIFYRESULTS +[2024.07.06-19.43.58:310][424]MapCheck: New page: Map - 06.07.2024, 23:43:58 +[2024.07.06-19.43.58:312][424]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.43.58:320][424]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.43.58:321][424]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.43.58:323][424]MapCheck: Warning: BP_MovingPlatform_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.43.58:324][424]MapCheck: Map check complete: 0 Error(s), 4 Warning(s), took 13,416ms to complete. +[2024.07.06-19.44.06:596][533]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-19.44.06:667][533]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-19.44.16:111][666]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms +[2024.07.06-19.44.17:433][666]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.06-19.44.17:562][666]LogUObjectGlobals: Force Deleting 1 Package(s): + Asset Name: /Game/Assets/Schutt.Schutt +[2024.07.06-19.44.19:979][666]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.07.06-19.44.20:000][666]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms +[2024.07.06-19.44.20:015][666]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.07.06-19.44.54:586][794]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\schutt.fbx) +[2024.07.06-19.44.54:618][794]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\schutt.fbx +[2024.07.06-19.44.54:631][794]LogFbx: FBX Scene Loaded Succesfully +[2024.07.06-19.44.57:713][794]LogSlate: Window 'FBX Import Options' being destroyed +[2024.07.06-19.44.57:769][794]LogFbx: Display: Triangulating static mesh Cube_cell.017 +[2024.07.06-19.44.57:850][794]LogStaticMesh: Building static mesh schutt... +[2024.07.06-19.44.58:019][794]LogStaticMesh: Built static mesh [0.17s] /Game/Assets/schutt.schutt +[2024.07.06-19.44.58:051][794]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.07.06-19.45.00:139][810]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-19.45.00:249][810]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-19.45.02:996][833]LogActorFactory: Actor Factory created schutt +[2024.07.06-19.45.04:278][868]LogActorFactory: Actor Factory created schutt +[2024.07.06-19.45.21:104][ 66]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (schutt2) +[2024.07.06-19.45.22:191][109]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.07.06-19.45.22:928][114]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-19.45.22:953][114]LogUObjectHash: Compacting FUObjectHashTables data took 1.56ms +[2024.07.06-19.45.23:186][114]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map2942C19D48C479E3FC8853A3130A14DA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-19.45.23:197][114]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-19.45.23:733][114]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4EEFC71B4A62366F71474F998C1FB7B9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-19.45.23:768][114]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-19.45.23:768][114]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-19.45.23:769][114]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-19.45.26:844][206]MapCheck: New page: Map Check +[2024.07.06-19.45.26:902][206]LightingResults: New page: Lighting Build - 06.07.2024, 23:45:26 +[2024.07.06-19.45.26:916][206]LightingResults: Warning: InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component +[2024.07.06-19.45.26:920][206]LogSwarmInterface: [OpenConnection] Registering TCP channel ... +[2024.07.06-19.45.26:925][206]LogSwarmInterface: [OpenConnection] Connecting to agent ... +[2024.07.06-19.45.26:926][206]LogSwarmInterface: [TryOpenConnection] Testing the Agent +[2024.07.06-19.45.26:928][206]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent +[2024.07.06-19.45.26:928][206]LogSwarmInterface: [TryOpenConnection] Local Process ID is 25904 +[2024.07.06-19.45.31:513][206]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. +[2024.07.06-19.45.31:514][206]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED +[2024.07.06-19.45.31:514][206]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED +[2024.07.06-19.45.31:514][206]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED +[2024.07.06-19.45.31:514][206]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED +[2024.07.06-19.45.31:514][206]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED +[2024.07.06-19.45.31:934][206]LogEditorBuildUtils: Build time 0:05 +[2024.07.06-19.45.31:964][206]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.06-19.45.31:964][206]LogShaderCompilers: Display: Total job queries 176, among them cache hits 75 (42.61%) +[2024.07.06-19.45.31:964][206]LogShaderCompilers: Display: Tracking 73 distinct input hashes that result in 43 distinct outputs (58.90%) +[2024.07.06-19.45.31:964][206]LogShaderCompilers: Display: RAM used: 0.25 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% +[2024.07.06-19.45.31:964][206]LogShaderCompilers: Display: ================================================ +[2024.07.06-19.45.32:046][207]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms +[2024.07.06-19.47.34:359][542]LightingResults: Warning: schutt Object has overlapping UVs. +[2024.07.06-19.47.34:359][542]LightingResults: schutt Lightmap UV are overlapping by 42.9%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.47.43:925][647]Job is a success! +[2024.07.06-19.47.44:629][648]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.197s +[2024.07.06-19.47.44:629][648]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb +[2024.07.06-19.47.44:629][648]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) +[2024.07.06-19.47.44:629][648]LogVolumetricLightmapImport: Bricks at depth +[2024.07.06-19.47.44:629][648]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume +[2024.07.06-19.47.44:629][648]LogVolumetricLightmapImport: 1: 5.9% covering 39.1% of volume +[2024.07.06-19.47.44:629][648]LogVolumetricLightmapImport: 2: 93.9% covering 9.7% of volume +[2024.07.06-19.47.44:629][648]LogVolumetricLightmapImport: Bricks in each level +[2024.07.06-19.47.44:629][648]LogVolumetricLightmapImport: Map 423 bricks 100.0% (Persistent Level) +[2024.07.06-19.47.46:716][648]LogTexture: Display: Building textures: HQ_Lightmap0_1 (OODLE_AutoDXT, 2048X2048) +[2024.07.06-19.47.46:716][648]LogTexture: Display: Building textures: LQ_Lightmap_0_1 (OODLE_DXT1, 2048X2048) +[2024.07.06-19.47.46:716][648]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.47.46:716][648]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.47.46:716][648]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.47.46:716][648]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.47.46:716][648]LogTexture: Display: Building textures: HQ_Lightmap0_2 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-19.47.46:716][648]LogTexture: Display: Building textures: LQ_Lightmap_0_2 (OODLE_DXT1, 1024X1024) +[2024.07.06-19.47.46:716][648]LogTexture: Display: Building textures: HQ_Lightmap0_3 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-19.47.46:716][648]LogTexture: Display: Building textures: LQ_Lightmap_0_3 (OODLE_DXT1, 1024X1024) +[2024.07.06-19.47.46:716][648]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.47.46:716][648]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.47.46:716][648]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.47.46:716][648]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.47.46:916][648]LogTexture: Display: Building textures: ShadowMapTexture2D_15 (G8, 1024X256) +[2024.07.06-19.47.47:172][648]LogTexture: Display: Building textures: ShadowMapTexture2D_14 (G8, 2048X1024) +[2024.07.06-19.47.47:248][648]Lightmass on NB-PBM2H22CST: 2:14 min total, 1.61 sec importing, 1.49 sec setup, 10.7 sec photons, 2:00 min processing, 0 ms extra exporting [677/677 mappings]. Threads: 22:02 min total, 16:37 min processing. +[2024.07.06-19.47.47:276][648]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 417 meshes in 7 LightmapResourceClusters (59.6 Meshes per cluster). +[2024.07.06-19.47.47:344][648]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms +[2024.07.06-19.47.47:417][648]LogStaticLightingSystem: Illumination: 2:20 min (1.08 sec encoding lightmaps, 460 ms encoding shadowmaps) +[2024.07.06-19.47.47:418][648]LogStaticLightingSystem: Lightmap texture memory: 12.0 MB (12.0 MB streaming, 0.0 MB non-streaming), 6 textures +[2024.07.06-19.47.47:418][648]LogStaticLightingSystem: Shadowmap texture memory: 3.0 MB (3.0 MB streaming, 0.0 MB non-streaming), 2 textures +[2024.07.06-19.47.52:636][648]DumpUnbuiltLightIteractions +[2024.07.06-19.47.52:636][648]Lights with unbuilt interactions: 0 +[2024.07.06-19.47.52:636][648] +[2024.07.06-19.47.52:636][648]Primitives with unbuilt interactions: 0 +[2024.07.06-19.47.52:940][648]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) +[2024.07.06-19.47.53:107][649]Cmd: MAP CHECK NOTIFYRESULTS +[2024.07.06-19.47.53:107][649]MapCheck: New page: Map - 06.07.2024, 23:47:53 +[2024.07.06-19.47.53:107][649]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.47.53:109][649]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.47.53:109][649]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.47.53:109][649]MapCheck: Warning: Schutt_9 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.47.53:109][649]MapCheck: Warning: Schutt3_8 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.47.53:109][649]MapCheck: Warning: Schutt4 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.47.53:109][649]MapCheck: Warning: BP_MovingPlatform_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.47.53:110][649]MapCheck: Map check complete: 0 Error(s), 7 Warning(s), took 2,781ms to complete. +[2024.07.06-19.47.55:598][705]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-19.47.55:675][705]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-19.48.31:108][928]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-19.48.31:125][928]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms +[2024.07.06-19.48.31:299][928]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map90B9C9C246096780EC56CE9183C6118F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-19.48.31:316][928]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-19.48.31:782][928]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7B88F4A04B210620F8B6989D669B2536.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-19.48.31:810][928]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-19.48.31:810][928]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-19.48.31:810][928]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-19.50.34:048][620]LogUObjectHash: Compacting FUObjectHashTables data took 2.72ms +[2024.07.06-19.50.36:388][620]LogSlate: Window 'Save Content' being destroyed +[2024.07.06-19.50.39:776][653]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-19.50.39:799][653]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms +[2024.07.06-19.50.39:957][653]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map26DA72224754166328650AB8D826D50D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-19.50.39:965][653]LogFileHelpers: Saving map 'Map' took 0.191 +[2024.07.06-19.50.39:993][653]AssetCheck: New page: Asset Save: Map +[2024.07.06-19.50.39:993][653]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-19.50.41:762][674]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2024.07.06-19.50.41:762][674]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-19.50.42:320][680]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2024.07.06-19.50.42:320][680]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-19.50.42:870][691]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true +[2024.07.06-19.50.42:870][691]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-19.50.44:585][703]LogSlate: Window 'Message' being destroyed +[2024.07.06-19.50.44:615][703]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Game/Materials/Vase.Vase +(Selecting 'No' will cause all changes to be lost!) +[2024.07.06-19.50.45:298][703]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 5DBD0635DF05318B9E3C740A45A4D2725273A0B6), compiling. +[2024.07.06-19.50.45:349][703]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 7B66581CC186A20F43C015C94E3E6F66D5536AA1), compiling. +[2024.07.06-19.50.45:454][703]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.07.06-19.50.45:596][703]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.06-19.50.45:596][703]LogShaderCompilers: Display: Total job queries 213, among them cache hits 112 (52.58%) +[2024.07.06-19.50.45:596][703]LogShaderCompilers: Display: Tracking 73 distinct input hashes that result in 43 distinct outputs (58.90%) +[2024.07.06-19.50.45:596][703]LogShaderCompilers: Display: RAM used: 0.25 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% +[2024.07.06-19.50.45:596][703]LogShaderCompilers: Display: ================================================ +[2024.07.06-19.50.45:650][703]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms +[2024.07.06-19.50.45:708][703]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true +[2024.07.06-19.50.45:708][703]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-19.54.59:610][704]LogMaterial: Display: Missing cached shadermap for Material_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 9C206A6F94F8E7F9961815872A587C360F79A0FB), compiling. +[2024.07.06-19.54.59:661][706]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.54.59:661][706]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.06-19.54.59:661][706]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.06-19.54.59:661][706]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.54.59:661][706]LogShaderCompilers: Display: Submitted 4 shader compile jobs with 'Normal' priority +[2024.07.06-19.54.59:670][706]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 +[2024.07.06-19.54.59:670][706]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 +[2024.07.06-19.54.59:670][706]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.07.06-19.54.59:670][706]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.07.06-19.54.59:670][706]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-19.54.59:760][706]LogMaterial: Display: Missing cached shadermap for Material_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 3B21293FC0CF59A0785FB23C2C39972BFEEE0AAE), compiling. +[2024.07.06-19.54.59:860][707]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.54.59:860][707]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.06-19.54.59:860][707]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.06-19.54.59:860][707]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.54.59:860][707]LogShaderCompilers: Display: Submitted 4 shader compile jobs with 'Normal' priority +[2024.07.06-19.55.01:360][735]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4 +[2024.07.06-19.55.01:361][735]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 3 +[2024.07.06-19.55.01:361][735]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.06-19.55.01:361][735]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-19.55.01:361][735]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.06-19.55.01:361][735]LogShaderCompilers: Display: Total job queries 225, among them cache hits 112 (49.78%) +[2024.07.06-19.55.01:361][735]LogShaderCompilers: Display: Tracking 77 distinct input hashes that result in 46 distinct outputs (59.74%) +[2024.07.06-19.55.01:361][735]LogShaderCompilers: Display: RAM used: 0.26 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% +[2024.07.06-19.55.01:361][735]LogShaderCompilers: Display: ================================================ +[2024.07.06-19.55.01:399][736]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.07.06-19.55.01:399][736]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-19.55.10:732][886]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Engine/EngineSky/BP_Sky_Sphere.BP_Sky_Sphere +[2024.07.06-19.55.11:229][886]LogBlueprintEditor: Perf: 0.4 total seconds to load all 5 blueprint libraries in project. Avoid references to content in blueprint libraries to shorten this time. +[2024.07.06-19.55.11:229][886]LogBlueprintEditor: Perf: 0.2 seconds loading: /Engine/ArtTools/RenderToTexture/Macros/RenderToTextureMacros +[2024.07.06-19.55.12:284][886]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0016 seconds. Added 126 classes and 0 folders. +[2024.07.06-19.55.47:953][706]Cmd: TRANSACTION UNDO +[2024.07.06-19.55.47:953][706]LogEditorTransaction: Undo Rotate Atmosphere Light 0 +[2024.07.06-19.55.52:198][804]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-19.55.52:258][804]LogUObjectHash: Compacting FUObjectHashTables data took 3.32ms +[2024.07.06-19.55.52:423][804]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE5EAA19F4D54361F239080A77C27FBCC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-19.55.52:432][804]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-19.55.52:945][804]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData994F2EFE4C1204314263DF833C5126D6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-19.55.52:979][804]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-19.55.52:979][804]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-19.55.52:980][804]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-19.55.58:454][909]LogSlate: Window 'BP_Sky_Sphere' being destroyed +[2024.07.06-19.56.12:876][381]LogUObjectHash: Compacting FUObjectHashTables data took 6.45ms +[2024.07.06-19.56.12:983][381]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Vase" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Vase.uasset" SILENT=true +[2024.07.06-19.56.12:999][381]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase7ADB07A5404C243C1AF2A1A3358C8E60.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Vase.uasset' +[2024.07.06-19.56.13:035][381]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/vase" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/vase.uasset" SILENT=true +[2024.07.06-19.56.13:260][381]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/vaseD3E4995D4951D52D2DD2E887F60FACCA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/vase.uasset' +[2024.07.06-19.56.13:267][381]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Vase/DefaultMaterial_AO" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Vase/DefaultMaterial_AO.uasset" SILENT=true +[2024.07.06-19.56.13:418][381]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_AO0583E1774C97F76A77D727AEC47B18F6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Vase/DefaultMaterial_AO.uasset' +[2024.07.06-19.56.13:427][381]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Vase/DefaultMaterial_albedo" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Vase/DefaultMaterial_albedo.uasset" SILENT=true +[2024.07.06-19.56.14:676][381]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_albedoAF91542A468C3BF169770F9E8E2C6DB3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Vase/DefaultMaterial_albedo.uasset' +[2024.07.06-19.56.14:706][381]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/schutt" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/schutt.uasset" SILENT=true +[2024.07.06-19.56.14:748][381]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/schuttFC7B25974A935ECB3B622EAA3D656146.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/schutt.uasset' +[2024.07.06-19.56.14:807][381]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-19.56.14:807][381]LogContentValidation: Display: Validating Texture2D /Game/Textures/Vase/DefaultMaterial_albedo.DefaultMaterial_albedo +[2024.07.06-19.56.14:808][381]LogContentValidation: Display: Validating Material /Game/Materials/Vase.Vase +[2024.07.06-19.56.14:808][381]LogContentValidation: Display: Validating Texture2D /Game/Textures/Vase/DefaultMaterial_AO.DefaultMaterial_AO +[2024.07.06-19.56.14:808][381]LogContentValidation: Display: Validating StaticMesh /Game/Assets/vase.vase +[2024.07.06-19.56.14:808][381]LogContentValidation: Display: Validating StaticMesh /Game/Assets/schutt.schutt +[2024.07.06-19.56.15:956][409]LogUObjectHash: Compacting FUObjectHashTables data took 3.45ms +[2024.07.06-19.56.15:990][409]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true +[2024.07.06-19.56.15:990][409]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-19.56.16:122][409]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed +[2024.07.06-19.56.16:544][410]Cmd: QUIT_EDITOR +[2024.07.06-19.56.16:544][410]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.07.06-19.56.16:553][410]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.07.06-19.56.16:570][410]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.07.06-19.56.16:571][410]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.07.06-19.56.16:571][410]LogAudio: Display: Audio Device unregistered from world 'Map'. +[2024.07.06-19.56.16:576][410]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-19.56.16:585][410]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-19.56.16:643][410]LogAudio: Display: Audio Device Manager Shutdown +[2024.07.06-19.56.16:645][410]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.06-19.56.16:667][410]LogExit: Preparing to exit. +[2024.07.06-19.56.17:358][410]LogUObjectHash: Compacting FUObjectHashTables data took 2.96ms +[2024.07.06-19.56.17:768][410]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true +[2024.07.06-19.56.17:772][410]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2024.07.06-19.56.17:779][410]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true +[2024.07.06-19.56.17:783][410]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2024.07.06-19.56.17:786][410]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true +[2024.07.06-19.56.17:924][410]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2024.07.06-19.56.18:015][410]LogExit: Editor shut down +[2024.07.06-19.56.18:021][410]LogExit: Transaction tracking system shut down +[2024.07.06-19.56.19:310][410]LogExit: Object subsystem successfully closed. +[2024.07.06-19.56.19:387][410]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.06-19.56.19:387][410]LogShaderCompilers: Display: Total job queries 225, among them cache hits 112 (49.78%) +[2024.07.06-19.56.19:387][410]LogShaderCompilers: Display: Tracking 85 distinct input hashes that result in 51 distinct outputs (60.00%) +[2024.07.06-19.56.19:387][410]LogShaderCompilers: Display: RAM used: 0.26 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% +[2024.07.06-19.56.19:387][410]LogShaderCompilers: Display: ================================================ +[2024.07.06-19.56.19:455][410]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.07.06-19.56.19:798][410]LogModuleManager: Shutting down and abandoning module BlueprintGraph (878) +[2024.07.06-19.56.19:798][410]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (876) +[2024.07.06-19.56.19:799][410]LogModuleManager: Shutting down and abandoning module TextureEditor (874) +[2024.07.06-19.56.19:799][410]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (872) +[2024.07.06-19.56.19:799][410]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2024.07.06-19.56.19:799][410]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2024.07.06-19.56.19:799][410]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2024.07.06-19.56.19:830][410]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2024.07.06-19.56.19:831][410]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2024.07.06-19.56.19:831][410]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2024.07.06-19.56.19:832][410]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2024.07.06-19.56.19:833][410]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2024.07.06-19.56.19:834][410]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2024.07.06-19.56.19:834][410]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2024.07.06-19.56.19:835][410]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2024.07.06-19.56.19:835][410]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) +[2024.07.06-19.56.19:839][410]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) +[2024.07.06-19.56.19:842][410]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) +[2024.07.06-19.56.19:842][410]LogModuleManager: Shutting down and abandoning module TakesCore (842) +[2024.07.06-19.56.19:843][410]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) +[2024.07.06-19.56.19:844][410]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) +[2024.07.06-19.56.19:844][410]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) +[2024.07.06-19.56.19:844][410]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) +[2024.07.06-19.56.19:845][410]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (832) +[2024.07.06-19.56.19:846][410]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (830) +[2024.07.06-19.56.19:846][410]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (828) +[2024.07.06-19.56.19:846][410]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (826) +[2024.07.06-19.56.19:849][410]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (824) +[2024.07.06-19.56.19:849][410]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (822) +[2024.07.06-19.56.19:849][410]LogModuleManager: Shutting down and abandoning module WebMMedia (820) +[2024.07.06-19.56.19:850][410]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (818) +[2024.07.06-19.56.19:851][410]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (816) +[2024.07.06-19.56.19:854][410]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (814) +[2024.07.06-19.56.19:854][410]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (812) +[2024.07.06-19.56.19:854][410]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (810) +[2024.07.06-19.56.19:854][410]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (808) +[2024.07.06-19.56.19:856][410]LogModuleManager: Shutting down and abandoning module SequenceRecorder (807) +[2024.07.06-19.56.19:857][410]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (804) +[2024.07.06-19.56.19:857][410]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (802) +[2024.07.06-19.56.19:857][410]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (800) +[2024.07.06-19.56.19:857][410]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (798) +[2024.07.06-19.56.19:857][410]LogModuleManager: Shutting down and abandoning module TextureAlignMode (796) +[2024.07.06-19.56.19:857][410]LogModuleManager: Shutting down and abandoning module BspMode (794) +[2024.07.06-19.56.19:858][410]LogModuleManager: Shutting down and abandoning module GeometryMode (792) +[2024.07.06-19.56.19:858][410]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (790) +[2024.07.06-19.56.19:859][410]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (788) +[2024.07.06-19.56.19:859][410]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (786) +[2024.07.06-19.56.19:859][410]LogModuleManager: Shutting down and abandoning module PlanarCut (784) +[2024.07.06-19.56.19:860][410]LogModuleManager: Shutting down and abandoning module CharacterAI (782) +[2024.07.06-19.56.19:860][410]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) +[2024.07.06-19.56.19:860][410]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2024.07.06-19.56.19:860][410]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2024.07.06-19.56.19:860][410]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2024.07.06-19.56.19:862][410]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2024.07.06-19.56.19:863][410]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2024.07.06-19.56.19:865][410]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2024.07.06-19.56.19:870][410]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2024.07.06-19.56.19:870][410]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2024.07.06-19.56.19:870][410]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2024.07.06-19.56.19:870][410]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2024.07.06-19.56.19:870][410]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2024.07.06-19.56.19:870][410]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2024.07.06-19.56.19:870][410]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2024.07.06-19.56.19:874][410]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2024.07.06-19.56.19:876][410]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2024.07.06-19.56.19:879][410]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2024.07.06-19.56.19:880][410]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2024.07.06-19.56.19:881][410]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2024.07.06-19.56.19:881][410]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2024.07.06-19.56.19:882][410]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2024.07.06-19.56.19:883][410]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2024.07.06-19.56.21:445][410]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2024.07.06-19.56.21:445][410]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2024.07.06-19.56.21:446][410]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2024.07.06-19.56.21:446][410]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2024.07.06-19.56.21:446][410]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2024.07.06-19.56.21:451][410]MemoryProfiler: Shutdown +[2024.07.06-19.56.21:451][410]NetworkingProfiler: Shutdown +[2024.07.06-19.56.21:451][410]LoadingProfiler: Shutdown +[2024.07.06-19.56.21:452][410]TimingProfiler: Shutdown +[2024.07.06-19.56.21:455][410]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2024.07.06-19.56.21:457][410]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2024.07.06-19.56.21:457][410]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2024.07.06-19.56.21:457][410]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2024.07.06-19.56.21:457][410]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2024.07.06-19.56.21:458][410]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2024.07.06-19.56.21:458][410]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2024.07.06-19.56.21:458][410]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2024.07.06-19.56.21:458][410]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2024.07.06-19.56.21:459][410]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2024.07.06-19.56.21:459][410]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2024.07.06-19.56.21:459][410]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2024.07.06-19.56.21:459][410]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2024.07.06-19.56.21:460][410]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2024.07.06-19.56.21:461][410]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2024.07.06-19.56.21:461][410]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2024.07.06-19.56.21:461][410]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2024.07.06-19.56.21:461][410]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2024.07.06-19.56.21:462][410]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2024.07.06-19.56.21:462][410]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2024.07.06-19.56.21:462][410]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2024.07.06-19.56.21:463][410]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2024.07.06-19.56.21:497][410]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2024.07.06-19.56.21:499][410]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2024.07.06-19.56.21:500][410]LogModuleManager: Shutting down and abandoning module Layers (678) +[2024.07.06-19.56.21:502][410]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2024.07.06-19.56.21:502][410]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2024.07.06-19.56.21:502][410]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2024.07.06-19.56.21:505][410]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2024.07.06-19.56.21:506][410]LogModuleManager: Shutting down and abandoning module Persona (668) +[2024.07.06-19.56.21:509][410]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2024.07.06-19.56.21:509][410]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2024.07.06-19.56.21:509][410]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2024.07.06-19.56.21:534][410]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2024.07.06-19.56.21:534][410]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2024.07.06-19.56.21:537][410]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2024.07.06-19.56.21:538][410]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2024.07.06-19.56.21:538][410]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2024.07.06-19.56.21:538][410]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2024.07.06-19.56.21:539][410]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2024.07.06-19.56.21:549][410]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2024.07.06-19.56.21:550][410]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2024.07.06-19.56.21:550][410]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2024.07.06-19.56.21:552][410]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2024.07.06-19.56.21:552][410]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2024.07.06-19.56.21:552][410]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2024.07.06-19.56.21:555][410]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2024.07.06-19.56.21:556][410]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2024.07.06-19.56.21:556][410]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2024.07.06-19.56.21:556][410]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2024.07.06-19.56.21:556][410]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2024.07.06-19.56.21:556][410]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2024.07.06-19.56.21:556][410]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2024.07.06-19.56.21:556][410]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2024.07.06-19.56.21:556][410]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2024.07.06-19.56.21:556][410]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2024.07.06-19.56.21:557][410]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2024.07.06-19.56.21:557][410]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2024.07.06-19.56.21:557][410]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2024.07.06-19.56.21:584][410]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2024.07.06-19.56.21:768][410]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2024.07.06-19.56.21:771][410]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2024.07.06-19.56.21:771][410]LogModuleManager: Shutting down and abandoning module OculusEditor (602) +[2024.07.06-19.56.21:779][410]LogModuleManager: Shutting down and abandoning module OculusInput (600) +[2024.07.06-19.56.21:779][410]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) +[2024.07.06-19.56.21:779][410]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) +[2024.07.06-19.56.21:779][410]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) +[2024.07.06-19.56.21:779][410]LogModuleManager: Shutting down and abandoning module CollectionManager (593) +[2024.07.06-19.56.21:780][410]LogModuleManager: Shutting down and abandoning module TakeSequencer (590) +[2024.07.06-19.56.21:780][410]LogModuleManager: Shutting down and abandoning module TakeMovieScene (588) +[2024.07.06-19.56.21:780][410]LogModuleManager: Shutting down and abandoning module ScreenshotTools (586) +[2024.07.06-19.56.21:780][410]LogModuleManager: Shutting down and abandoning module SynthesisEditor (584) +[2024.07.06-19.56.21:780][410]LogModuleManager: Shutting down and abandoning module Synthesis (582) +[2024.07.06-19.56.21:782][410]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (580) +[2024.07.06-19.56.21:782][410]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (578) +[2024.07.06-19.56.21:783][410]LogModuleManager: Shutting down and abandoning module OpenXREditor (576) +[2024.07.06-19.56.21:783][410]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (574) +[2024.07.06-19.56.21:783][410]LogModuleManager: Shutting down and abandoning module GooglePAD (572) +[2024.07.06-19.56.21:783][410]LogModuleManager: Shutting down and abandoning module EditableMesh (570) +[2024.07.06-19.56.21:784][410]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (568) +[2024.07.06-19.56.21:784][410]LogModuleManager: Shutting down and abandoning module AudioCapture (566) +[2024.07.06-19.56.21:784][410]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (565) +[2024.07.06-19.56.21:785][410]LogModuleManager: Shutting down and abandoning module AssetTags (562) +[2024.07.06-19.56.21:785][410]LogModuleManager: Shutting down and abandoning module CableComponent (560) +[2024.07.06-19.56.21:785][410]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (558) +[2024.07.06-19.56.21:785][410]LogModuleManager: Shutting down and abandoning module AndroidPermission (556) +[2024.07.06-19.56.21:785][410]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (554) +[2024.07.06-19.56.21:785][410]LogModuleManager: Shutting down and abandoning module AppleImageUtils (552) +[2024.07.06-19.56.21:785][410]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (550) +[2024.07.06-19.56.21:785][410]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (548) +[2024.07.06-19.56.21:785][410]LogModuleManager: Shutting down and abandoning module TemplateSequence (546) +[2024.07.06-19.56.21:785][410]LogModuleManager: Shutting down and abandoning module ImgMedia (544) +[2024.07.06-19.56.21:786][410]LogModuleManager: Shutting down and abandoning module MediaCompositing (542) +[2024.07.06-19.56.21:786][410]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (540) +[2024.07.06-19.56.21:786][410]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (538) +[2024.07.06-19.56.21:787][410]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (536) +[2024.07.06-19.56.21:787][410]LogModuleManager: Shutting down and abandoning module PluginBrowser (534) +[2024.07.06-19.56.21:790][410]LogModuleManager: Shutting down and abandoning module CurveEditorTools (532) +[2024.07.06-19.56.21:791][410]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (530) +[2024.07.06-19.56.21:791][410]LogModuleManager: Shutting down and abandoning module CryptoKeys (528) +[2024.07.06-19.56.21:791][410]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (526) +[2024.07.06-19.56.21:791][410]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (524) +[2024.07.06-19.56.21:791][410]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (522) +[2024.07.06-19.56.21:791][410]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (520) +[2024.07.06-19.56.21:792][410]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (518) +[2024.07.06-19.56.21:792][410]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (516) +[2024.07.06-19.56.21:792][410]LogOpenImageDenoise: OIDN shutting down +[2024.07.06-19.56.21:792][410]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (514) +[2024.07.06-19.56.21:792][410]LogModuleManager: Shutting down and abandoning module MotoSynth (512) +[2024.07.06-19.56.21:792][410]LogModuleManager: Shutting down and abandoning module MeshConversion (510) +[2024.07.06-19.56.21:792][410]LogModuleManager: Shutting down and abandoning module DynamicMesh (508) +[2024.07.06-19.56.21:793][410]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (506) +[2024.07.06-19.56.21:793][410]LogModuleManager: Shutting down and abandoning module GeometricObjects (504) +[2024.07.06-19.56.21:794][410]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (502) +[2024.07.06-19.56.21:794][410]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (500) +[2024.07.06-19.56.21:794][410]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (498) +[2024.07.06-19.56.21:794][410]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (496) +[2024.07.06-19.56.21:794][410]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (495) +[2024.07.06-19.56.21:794][410]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (492) +[2024.07.06-19.56.21:794][410]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (490) +[2024.07.06-19.56.21:794][410]LogModuleManager: Shutting down and abandoning module FractureEditor (488) +[2024.07.06-19.56.21:795][410]LogModuleManager: Shutting down and abandoning module ChaosNiagara (486) +[2024.07.06-19.56.21:795][410]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (485) +[2024.07.06-19.56.21:795][410]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (482) +[2024.07.06-19.56.21:798][410]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (480) +[2024.07.06-19.56.21:798][410]LogModuleManager: Shutting down and abandoning module BackChannel (478) +[2024.07.06-19.56.21:798][410]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (476) +[2024.07.06-19.56.21:798][410]LogModuleManager: Shutting down and abandoning module AutomationUtils (474) +[2024.07.06-19.56.21:798][410]LogModuleManager: Shutting down and abandoning module AlembicImporter (472) +[2024.07.06-19.56.21:798][410]LogModuleManager: Shutting down and abandoning module AlembicLibrary (471) +[2024.07.06-19.56.21:798][410]LogModuleManager: Shutting down and abandoning module GeometryCache (470) +[2024.07.06-19.56.21:798][410]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (469) +[2024.07.06-19.56.21:798][410]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (464) +[2024.07.06-19.56.21:798][410]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (462) +[2024.07.06-19.56.21:799][410]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (460) +[2024.07.06-19.56.21:799][410]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (458) +[2024.07.06-19.56.21:799][410]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (456) +[2024.07.06-19.56.21:799][410]LogModuleManager: Shutting down and abandoning module UObjectPlugin (454) +[2024.07.06-19.56.21:799][410]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (452) +[2024.07.06-19.56.21:799][410]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (450) +[2024.07.06-19.56.21:800][410]LogModuleManager: Shutting down and abandoning module GitSourceControl (448) +[2024.07.06-19.56.21:801][410]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (446) +[2024.07.06-19.56.21:803][410]LogModuleManager: Shutting down and abandoning module PluginUtils (444) +[2024.07.06-19.56.21:804][410]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (442) +[2024.07.06-19.56.21:806][410]LogModuleManager: Shutting down and abandoning module SourceControl (441) +[2024.07.06-19.56.21:807][410]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (438) +[2024.07.06-19.56.21:808][410]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (436) +[2024.07.06-19.56.21:808][410]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (434) +[2024.07.06-19.56.21:808][410]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (432) +[2024.07.06-19.56.21:808][410]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (430) +[2024.07.06-19.56.21:808][410]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (428) +[2024.07.06-19.56.21:809][410]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (426) +[2024.07.06-19.56.21:809][410]LogModuleManager: Shutting down and abandoning module LiveLink (424) +[2024.07.06-19.56.22:708][410]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (422) +[2024.07.06-19.56.22:709][410]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2024.07.06-19.56.22:709][410]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2024.07.06-19.56.22:709][410]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2024.07.06-19.56.22:713][410]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2024.07.06-19.56.22:714][410]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2024.07.06-19.56.22:715][410]LogModuleManager: Shutting down and abandoning module SoundFields (410) +[2024.07.06-19.56.22:715][410]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (408) +[2024.07.06-19.56.22:715][410]LogModuleManager: Shutting down and abandoning module SignificanceManager (406) +[2024.07.06-19.56.22:715][410]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) +[2024.07.06-19.56.22:716][410]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) +[2024.07.06-19.56.22:717][410]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) +[2024.07.06-19.56.22:717][410]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) +[2024.07.06-19.56.22:717][410]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) +[2024.07.06-19.56.22:717][410]LogModuleManager: Shutting down and abandoning module UdpMessaging (392) +[2024.07.06-19.56.22:819][410]LogModuleManager: Shutting down and abandoning module ActorSequence (390) +[2024.07.06-19.56.22:819][410]LogModuleManager: Shutting down and abandoning module TcpMessaging (388) +[2024.07.06-19.56.22:919][410]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (386) +[2024.07.06-19.56.22:919][410]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (384) +[2024.07.06-19.56.22:919][410]LogModuleManager: Shutting down and abandoning module FacialAnimation (382) +[2024.07.06-19.56.22:919][410]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (380) +[2024.07.06-19.56.22:920][410]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (378) +[2024.07.06-19.56.22:920][410]LogModuleManager: Shutting down and abandoning module DataValidation (376) +[2024.07.06-19.56.22:920][410]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (374) +[2024.07.06-19.56.22:920][410]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (372) +[2024.07.06-19.56.22:920][410]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (370) +[2024.07.06-19.56.22:921][410]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (368) +[2024.07.06-19.56.22:922][410]LogMagicLeapPlanes: Planes tracker already destroyed. +[2024.07.06-19.56.22:922][410]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (366) +[2024.07.06-19.56.22:922][410]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (364) +[2024.07.06-19.56.22:922][410]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (362) +[2024.07.06-19.56.22:923][410]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (360) +[2024.07.06-19.56.22:923][410]LogModuleManager: Shutting down and abandoning module MagicLeapController (358) +[2024.07.06-19.56.22:923][410]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (356) +[2024.07.06-19.56.22:923][410]LogModuleManager: Shutting down and abandoning module MagicLeapAR (354) +[2024.07.06-19.56.22:923][410]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (352) +[2024.07.06-19.56.22:924][410]LogModuleManager: Shutting down and abandoning module LevelEditor (351) +[2024.07.06-19.56.22:941][410]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (350) +[2024.07.06-19.56.22:942][410]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (348) +[2024.07.06-19.56.22:943][410]LogModuleManager: Shutting down and abandoning module MainFrame (346) +[2024.07.06-19.56.22:943][410]LogModuleManager: Shutting down and abandoning module HotReload (345) +[2024.07.06-19.56.22:945][410]LogModuleManager: Shutting down and abandoning module ToolMenus (341) +[2024.07.06-19.56.22:945][410]LogModuleManager: Shutting down and abandoning module TreeMap (339) +[2024.07.06-19.56.22:946][410]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (336) +[2024.07.06-19.56.22:946][410]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (334) +[2024.07.06-19.56.22:946][410]LogModuleManager: Shutting down and abandoning module Niagara (332) +[2024.07.06-19.56.22:947][410]LogModuleManager: Shutting down and abandoning module SignalProcessing (331) +[2024.07.06-19.56.22:948][410]LogModuleManager: Shutting down and abandoning module NiagaraEditor (329) +[2024.07.06-19.56.22:953][410]LogModuleManager: Shutting down and abandoning module ContentBrowser (328) +[2024.07.06-19.56.22:953][410]LogModuleManager: Shutting down and abandoning module ContentBrowserData (327) +[2024.07.06-19.56.22:953][410]LogModuleManager: Shutting down and abandoning module NiagaraCore (322) +[2024.07.06-19.56.22:953][410]LogModuleManager: Shutting down and abandoning module GameplayCameras (320) +[2024.07.06-19.56.22:953][410]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (318) +[2024.07.06-19.56.22:953][410]LogModuleManager: Shutting down and abandoning module AnimationSharing (316) +[2024.07.06-19.56.22:953][410]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) +[2024.07.06-19.56.22:953][410]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) +[2024.07.06-19.56.22:955][410]LogModuleManager: Shutting down and abandoning module Paper2D (310) +[2024.07.06-19.56.22:955][410]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) +[2024.07.06-19.56.23:032][410]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) +[2024.07.06-19.56.23:034][410]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2024.07.06-19.56.23:034][410]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2024.07.06-19.56.23:035][410]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2024.07.06-19.56.23:035][410]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2024.07.06-19.56.23:036][410]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2024.07.06-19.56.23:036][410]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2024.07.06-19.56.23:036][410]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2024.07.06-19.56.23:036][410]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2024.07.06-19.56.23:037][410]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2024.07.06-19.56.23:038][410]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2024.07.06-19.56.23:038][410]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2024.07.06-19.56.23:040][410]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2024.07.06-19.56.23:041][410]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2024.07.06-19.56.23:043][410]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2024.07.06-19.56.23:043][410]LogModuleManager: Shutting down and abandoning module UMG (276) +[2024.07.06-19.56.23:044][410]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2024.07.06-19.56.23:047][410]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2024.07.06-19.56.23:047][410]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2024.07.06-19.56.23:053][410]LogModuleManager: Shutting down and abandoning module Slate (266) +[2024.07.06-19.56.23:053][410]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2024.07.06-19.56.23:054][410]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2024.07.06-19.56.23:054][410]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2024.07.06-19.56.23:056][410]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2024.07.06-19.56.23:056][410]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2024.07.06-19.56.23:056][410]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2024.07.06-19.56.23:056][410]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2024.07.06-19.56.23:056][410]LogModuleManager: Shutting down and abandoning module Networking (250) +[2024.07.06-19.56.23:056][410]LogModuleManager: Shutting down and abandoning module Core (248) +[2024.07.06-19.56.23:056][410]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2024.07.06-19.56.23:056][410]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2024.07.06-19.56.23:059][410]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2024.07.06-19.56.23:062][410]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2024.07.06-19.56.23:069][410]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2024.07.06-19.56.23:081][410]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2024.07.06-19.56.23:081][410]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2024.07.06-19.56.23:081][410]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2024.07.06-19.56.23:081][410]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2024.07.06-19.56.23:082][410]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2024.07.06-19.56.23:082][410]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2024.07.06-19.56.23:082][410]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2024.07.06-19.56.23:083][410]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2024.07.06-19.56.23:084][410]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2024.07.06-19.56.23:084][410]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2024.07.06-19.56.23:085][410]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2024.07.06-19.56.23:085][410]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2024.07.06-19.56.23:086][410]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2024.07.06-19.56.23:086][410]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2024.07.06-19.56.23:088][410]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2024.07.06-19.56.23:088][410]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2024.07.06-19.56.23:089][410]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2024.07.06-19.56.23:089][410]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2024.07.06-19.56.23:089][410]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2024.07.06-19.56.23:089][410]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2024.07.06-19.56.23:089][410]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2024.07.06-19.56.23:089][410]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2024.07.06-19.56.23:089][410]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2024.07.06-19.56.23:091][410]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2024.07.06-19.56.23:091][410]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2024.07.06-19.56.23:091][410]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2024.07.06-19.56.23:091][410]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2024.07.06-19.56.23:091][410]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2024.07.06-19.56.23:091][410]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2024.07.06-19.56.23:091][410]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2024.07.06-19.56.23:091][410]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2024.07.06-19.56.23:091][410]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2024.07.06-19.56.23:091][410]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2024.07.06-19.56.23:091][410]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2024.07.06-19.56.23:107][410]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2024.07.06-19.56.23:107][410]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2024.07.06-19.56.23:107][410]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2024.07.06-19.56.23:108][410]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2024.07.06-19.56.23:108][410]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2024.07.06-19.56.23:146][410]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2024.07.06-19.56.23:146][410]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2024.07.06-19.56.23:146][410]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2024.07.06-19.56.23:146][410]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2024.07.06-19.56.23:146][410]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2024.07.06-19.56.23:146][410]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2024.07.06-19.56.23:146][410]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2024.07.06-19.56.23:146][410]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2024.07.06-19.56.23:146][410]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2024.07.06-19.56.23:166][410]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2024.07.06-19.56.23:257][410]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2024.07.06-19.56.23:258][410]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.07.06-19.56.23:258][410]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2024.07.06-19.56.23:258][410]LogModuleManager: Shutting down and abandoning module Settings (130) +[2024.07.06-19.56.23:258][410]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2024.07.06-19.56.23:270][410]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2024.07.06-19.56.23:270][410]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2024.07.06-19.56.23:270][410]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2024.07.06-19.56.23:271][410]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2024.07.06-19.56.23:271][410]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2024.07.06-19.56.23:271][410]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2024.07.06-19.56.23:271][410]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2024.07.06-19.56.23:271][410]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2024.07.06-19.56.23:272][410]LogHMD: Freeing OpenVRDLLHandle. +[2024.07.06-19.56.23:272][410]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2024.07.06-19.56.23:272][410]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108) +[2024.07.06-19.56.23:273][410]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.07.06-19.56.23:273][410]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (106) +[2024.07.06-19.56.23:273][410]LogModuleManager: Shutting down and abandoning module OpenXRAR (104) +[2024.07.06-19.56.23:273][410]LogModuleManager: Shutting down and abandoning module AugmentedReality (103) +[2024.07.06-19.56.23:273][410]LogModuleManager: Shutting down and abandoning module OpenXRHMD (100) +[2024.07.06-19.56.23:275][410]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) +[2024.07.06-19.56.23:275][410]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) +[2024.07.06-19.56.23:275][410]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (94) +[2024.07.06-19.56.23:275][410]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (90) +[2024.07.06-19.56.23:275][410]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) +[2024.07.06-19.56.23:280][410]LogModuleManager: Shutting down and abandoning module XMPP (83) +[2024.07.06-19.56.23:282][410]LogModuleManager: Shutting down and abandoning module WebSockets (82) +[2024.07.06-19.56.23:324][410]LogModuleManager: Shutting down and abandoning module HTTP (79) +[2024.07.06-19.56.23:324][410]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2024.07.06-19.56.23:324][410]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BD962AA3C-4BC1-187B-38B4-5BBAF2C1111F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.07.06-19.56.23:324][410]LogHttp: Display: cleaning up 1 outstanding Http requests. +[2024.07.06-19.56.23:356][410]LogModuleManager: Shutting down and abandoning module SSL (78) +[2024.07.06-19.56.23:369][410]LogModuleManager: Shutting down and abandoning module WmfMedia (74) +[2024.07.06-19.56.23:376][410]LogModuleManager: Shutting down and abandoning module Media (73) +[2024.07.06-19.56.23:379][410]LogModuleManager: Shutting down and abandoning module MediaInfo (72) +[2024.07.06-19.56.23:379][410]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (68) +[2024.07.06-19.56.23:380][410]LogModuleManager: Shutting down and abandoning module MLSDK (66) +[2024.07.06-19.56.23:380][410]LogModuleManager: Shutting down and abandoning module MagicLeap (64) +[2024.07.06-19.56.23:381][410]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (62) +[2024.07.06-19.56.23:381][410]LogModuleManager: Shutting down and abandoning module NiagaraShader (60) +[2024.07.06-19.56.23:381][410]LogModuleManager: Shutting down and abandoning module ChaosCloth (58) +[2024.07.06-19.56.23:381][410]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56) +[2024.07.06-19.56.23:381][410]LogModuleManager: Shutting down and abandoning module DatasmithContent (54) +[2024.07.06-19.56.23:382][410]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) +[2024.07.06-19.56.23:382][410]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2024.07.06-19.56.23:382][410]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2024.07.06-19.56.23:382][410]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) +[2024.07.06-19.56.23:383][410]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2024.07.06-19.56.23:383][410]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2024.07.06-19.56.23:383][410]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2024.07.06-19.56.23:383][410]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2024.07.06-19.56.23:383][410]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2024.07.06-19.56.23:385][410]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2024.07.06-19.56.23:385][410]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2024.07.06-19.56.23:389][410]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2024.07.06-19.56.23:390][410]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2024.07.06-19.56.23:390][410]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2024.07.06-19.56.23:390][410]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2024.07.06-19.56.23:390][410]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2024.07.06-19.56.23:394][410]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2024.07.06-19.56.23:395][410]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2024.07.06-19.56.23:396][410]LogModuleManager: Shutting down and abandoning module Engine (16) +[2024.07.06-19.56.23:396][410]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2024.07.06-19.56.23:396][410]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2024.07.06-19.56.23:397][410]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2024.07.06-19.56.23:397][410]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2024.07.06-19.56.23:398][410]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2024.07.06-19.56.23:399][410]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2024.07.06-19.56.23:399][410]LogModuleManager: Shutting down and abandoning module RSA (3) +[2024.07.06-19.56.23:400][410]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2024.07.06-19.56.23:530][410]LogD3D11RHI: Shutdown +[2024.07.06-19.56.23:531][410]LogD3D11RHI: CleanupD3DDevice +[2024.07.06-19.56.23:570][410]LogD3D11RHI: Intel Extensions Framework unloaded +[2024.07.06-19.56.23:645][410]LogD3D11RHI: [IntelMetricsDiscovery] Stopped +[2024.07.06-19.56.23:647][410]LogExit: Exiting. +[2024.07.06-19.56.24:008][410]Log file closed, 07/06/24 21:56:24 diff --git a/Saved/Logs/DesertGame-backup-2024.07.06-20.08.59.log b/Saved/Logs/DesertGame-backup-2024.07.06-20.08.59.log new file mode 100644 index 0000000..cab9f64 --- /dev/null +++ b/Saved/Logs/DesertGame-backup-2024.07.06-20.08.59.log @@ -0,0 +1,2582 @@ +Log file open, 07/06/24 20:54:45 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogInit: Display: Running engine for game: DesertGame +LogPlatformFile: Not using cached read wrapper +LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. +LogStats: Stats thread started at 0.375722 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Display: Loading text-based GConfig.... +LogPluginManager: Mounting plugin MeshPainting +LogPluginManager: Mounting plugin XGEController +LogPluginManager: Mounting plugin Paper2D +LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin OpenXREyeTracker +LogPluginManager: Mounting plugin OpenXRHandTracking +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin ContentBrowserFileDataSource +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OculusVR +LogPluginManager: Mounting plugin SteamVR +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogInit: Using libcurl 7.55.1-DEV +LogInit: - built for x86_64-pc-win32 +LogInit: - supports SSL with OpenSSL/1.1.1 +LogInit: - supports HTTP deflate (compression) using libz 1.2.8 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_IDN +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogOnline: OSS: Creating online subsystem instance for: NULL +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +LogOculusPluginWrapper: OculusPlugin initialized successfully +LogHMD: Failed initializing OVRPlugin 1.59.0 +LogInit: Build: ++UE4+Release-4.27-CL-18319896 +LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 +LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 +LogInit: Net CL: 17155196 +LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics +LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 +LogInit: Compiled with Visual C++: 19.24.28315.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE4+Release-4.27 +LogInit: Command Line: +LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ +LogInit: Allocator: TBB +LogInit: Installed Engine Build: 1 +LogDevObjectVersion: Number of dev versions registered: 29 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +LogInit: Object subsystem initialized +LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] +LogConfig: Setting CVar [[r.setres:1280x720]] +[2024.07.06-18.54.46:284][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.07.06-18.54.46:284][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.07.06-18.54.46:284][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.06-18.54.46:284][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.07.06-18.54.46:284][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.06-18.54.46:284][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.06-18.54.46:284][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.07.06-18.54.46:284][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.07.06-18.54.46:284][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.07.06-18.54.46:284][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.07.06-18.54.46:284][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.07.06-18.54.46:284][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.07.06-18.54.46:284][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.07.06-18.54.46:284][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.07.06-18.54.46:285][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.06-18.54.46:285][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.06-18.54.46:297][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.06-18.54.46:299][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.06-18.54.46:299][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.07.06-18.54.46:299][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.07.06-18.54.46:299][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.07.06-18.54.46:299][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.06-18.54.46:300][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.07.06-18.54.46:301][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.07.06-18.54.46:301][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.07.06-18.54.46:301][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.07.06-18.54.46:301][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.06-18.54.46:301][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] +[2024.07.06-18.54.46:301][ 0]LogInit: Computer: NB-PBM2H22CST +[2024.07.06-18.54.46:301][ 0]LogInit: User: bib +[2024.07.06-18.54.46:301][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.07.06-18.54.46:301][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.07.06-18.54.46:301][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.07.06-18.54.46:301][ 0]LogMemory: Platform Memory Stats for Windows +[2024.07.06-18.54.46:301][ 0]LogMemory: Process Physical Memory: 145.07 MB used, 145.08 MB peak +[2024.07.06-18.54.46:301][ 0]LogMemory: Process Virtual Memory: 130.30 MB used, 130.30 MB peak +[2024.07.06-18.54.46:301][ 0]LogMemory: Physical Memory: 10588.19 MB used, 5480.52 MB free, 16068.70 MB total +[2024.07.06-18.54.46:301][ 0]LogMemory: Virtual Memory: 134203896.00 MB used, 13835.46 MB free, 134217728.00 MB total +[2024.07.06-18.54.46:310][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.07.06-18.54.46:339][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.07.06-18.54.46:340][ 0]LogInit: Using OS detected language (de-DE). +[2024.07.06-18.54.46:340][ 0]LogInit: Using OS detected locale (de-DE). +[2024.07.06-18.54.46:344][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.07.06-18.54.46:344][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.07.06-18.54.46:344][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.07.06-18.54.46:345][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.07.06-18.54.46:345][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.07.06-18.54.46:345][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.07.06-18.54.46:345][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.07.06-18.54.46:345][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.07.06-18.54.46:346][ 0]LogInit: Setting process to per monitor DPI aware +[2024.07.06-18.54.46:384][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.06-18.54.46:410][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.07.06-18.54.46:410][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.07.06-18.54.46:564][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.07.06-18.54.46:568][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.06-18.54.46:568][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.07.06-18.54.46:568][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.07.06-18.54.46:568][ 0]LogD3D11RHI: D3D11 adapters: +[2024.07.06-18.54.46:748][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.07.06-18.54.46:749][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.07.06-18.54.46:751][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.07.06-18.54.46:751][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.07.06-18.54.46:751][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.07.06-18.54.46:751][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.06-18.54.46:751][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.06-18.54.46:751][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.06-18.54.46:751][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.06-18.54.46:751][ 0]LogD3D11RHI: Revision : 000c +[2024.07.06-18.54.46:751][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.06-18.54.46:751][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.06-18.54.46:751][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.06-18.54.46:751][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.06-18.54.46:761][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.07.06-18.54.46:761][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.07.06-18.54.46:761][ 0]LogWindows: EnumDisplayDevices: +[2024.07.06-18.54.46:761][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.07.06-18.54.46:762][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.06-18.54.46:762][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.06-18.54.46:763][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.06-18.54.46:764][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.07.06-18.54.46:764][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.07.06-18.54.46:764][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.07.06-18.54.46:764][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.07.06-18.54.46:764][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.07.06-18.54.46:774][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.07.06-18.54.46:774][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.06-18.54.46:774][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.06-18.54.46:774][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.06-18.54.46:774][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.06-18.54.46:774][ 0]LogD3D11RHI: Revision : 000c +[2024.07.06-18.54.46:774][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.06-18.54.46:774][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.06-18.54.46:774][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.06-18.54.46:774][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.06-18.54.46:924][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.07.06-18.54.46:936][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.07.06-18.54.46:937][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.07.06-18.54.46:937][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.07.06-18.54.46:938][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.07.06-18.54.46:938][ 0]LogD3D11RHI: Async texture creation enabled +[2024.07.06-18.54.46:938][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.07.06-18.54.46:960][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.07.06-18.54.47:367][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.07.06-18.54.47:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.07.06-18.54.47:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.07.06-18.54.47:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.07.06-18.54.47:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.07.06-18.54.47:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.07.06-18.54.47:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.07.06-18.54.47:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.07.06-18.54.47:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.07.06-18.54.47:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.07.06-18.54.47:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.07.06-18.54.47:415][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.07.06-18.54.47:415][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.07.06-18.54.47:426][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.07.06-18.54.47:431][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.07.06-18.54.47:437][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.07.06-18.54.47:443][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.07.06-18.54.47:453][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.07.06-18.54.47:460][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.07.06-18.54.47:467][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.07.06-18.54.47:507][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.07.06-18.54.47:507][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.07.06-18.54.47:519][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.07.06-18.54.47:526][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.07.06-18.54.47:532][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.07.06-18.54.47:539][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.07.06-18.54.47:555][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.07.06-18.54.47:555][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.07.06-18.54.47:569][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.07.06-18.54.47:579][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.07.06-18.54.47:585][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.07.06-18.54.47:593][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.07.06-18.54.47:593][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.07.06-18.54.47:607][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.07.06-18.54.47:674][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.07.06-18.54.47:755][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.07.06-18.54.47:755][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/25904/). +[2024.07.06-18.54.47:756][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/892B88C04DE75BA9871C1DB29A6EABCC/'. +[2024.07.06-18.54.47:756][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.07.06-18.54.47:756][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.07.06-18.54.47:756][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.07.06-18.54.48:881][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.07.06-18.54.48:969][ 0]LogDerivedDataCache: Loaded boot cache 0.09s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.06-18.54.48:969][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.07.06-18.54.48:969][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.07.06-18.54.48:969][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.07.06-18.54.48:969][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.06-18.54.48:969][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.07.06-18.54.48:992][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.07.06-18.54.48:992][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.06-18.54.48:992][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.07.06-18.54.49:000][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2024.07.06-18.54.49:000][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=1191.14MBs, RandomWriteSpeed=142.89MBs. Assigned SpeedClass 'Local' +[2024.07.06-18.54.49:001][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.07.06-18.54.49:001][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.07.06-18.54.49:001][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.07.06-18.54.49:067][ 0]LogSlate: Using FreeType 2.10.0 +[2024.07.06-18.54.49:068][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.07.06-18.54.49:110][ 0]LogAssetRegistry: FAssetRegistry took 0.0040 seconds to start up +[2024.07.06-18.54.49:373][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.06-18.54.49:373][ 0]LogInit: Active device profile: [000001FF708B8D00][000001FF6FA8A300 49] Windows +[2024.07.06-18.54.49:374][ 0]LogInit: Profiles: [000001FF708B8D00][000001FF6FA8A300 49] Windows, [000001FF7085A300][000001FF6953C480 49] WindowsNoEditor, [000001FF708B9C00][000001FF695285C0 49] WindowsServer, [000001FF7085B100][000001FF68BCE700 49] WindowsClient, [000001FF708BA900][000001FF68BD2840 49] IOS, [000001FF70859A00][000001FF68BD6980 49] iPadAir, [000001FF708BBE00][000001FF6954CB00 49] iPadAir2, [000001FF70795100][000001FF69554DC0 49] IPadPro, [000001FF70795200][000001FF69550E00 49] iPadAir3, [000001FF70858C00][000001FF69558F80 49] iPadAir4, [000001FF70795E00][000001FF6955D100 49] iPadMini2, [000001FF7085B300][000001FF640CF280 49] iPadMini3, [000001FF70797900][000001FF640D3400 49] iPadMini4, [000001FF70859000][000001FF640D7580 49] iPadMini5, [000001FF707D0900][000001FF640DF840 49] iPhone6, [000001FF707D0A00][000001FF640DB880 49] iPodTouch6, [000001FF708BAE00][000001FF640E7B40 49] iPhone7, [000001FF708BAF00][000001FF640E3B80 49] iPodTouch7, [000001FF70797E00][000001FF640EA180 49] iPhone5S, [000001FF708B9100][000001FF640EE300 49] iPhone6Plus, [000001FF707D0100][000001FF640F2480 49] iPhone6S, [000001FF70794300][000001FF640F6600 49] iPhone6SPlus, [000001FF707D2800][000001FF69548740 49] iPhone7Plus, [000001FF70796300][000001FF640FA880 49] iPhoneSE, [000001FF707D2600][000001FF640FE9C0 49] iPhone8, [000001FF70795000][000001FF64102B00 49] iPhone8Plus, [000001FF707D3100][000001FF6410AC80 49] iPhoneX, [000001FF708B9500][000001FF6410EE00 49] iPhoneXS, [000001FF707D2B00][000001FF64112F80 49] iPhoneXSMax, [000001FF708B8700][000001FF64117100 49] iPhoneXR, [000001FF707D0700][000001FF6411B280 49] iPhone11, [000001FF708B8E00][000001FF6411F400 49] iPhone11Pro, [000001FF707D1A00][000001FF64123580 49] iPhone11ProMax, [000001FF708BB800][000001FF64127700 49] iPhoneSE2, [000001FF707D3800][000001FF6412B880 49] iPhone12Mini, [000001FF708BA300][000001FF6412FA00 49] iPhone12, [000001FF707D2300][000001FF64133B80 49] iPhone12Pro, [000001FF708B8500][000001FF64136180 49] iPhone12ProMax, [000001FF707D1500][000001FF6413A300 49] iPadPro105, [000001FF708B8A00][000001FF6413E480 49] iPadPro129, [000001FF707D3D00][000001FF64142600 49] iPadPro97, [000001FF708B9200][000001FF64146780 49] iPadPro2_129, [000001FF707D2A00][000001FF6414A900 49] iPad5, [000001FF708B9D00][000001FF64106A40 49] iPad6, [000001FF707D1300][000001FF70B2EB80 49] iPad7, [000001FF708BBA00][000001FF70B32CC0 49] iPad8, [000001FF707D0300][000001FF70B3AE40 49] iPadPro11, [000001FF708B8100][000001FF70B3EFC0 49] iPadPro2_11, [000001FF707D1600][000001FF70B43140 49] iPadPro3_129, [000001FF708BB300][000001FF70B472C0 49] iPadPro4_129, [000001FF707D1000][000001FF70B4B440 49] AppleTV, [000001FF708B9B00][000001FF70B4F5C0 49] AppleTV4K, [000001FF707D3200][000001FF70B53740 49] TVOS, [000001FF708BBB00][000001FF70B578C0 49] Mac, [000001FF707D3700][000001FF70B5BA40 49] MacClient, [000001FF708BBF00][000001FF70B5FBC0 49] MacNoEditor, [000001FF707D3000][000001FF70B621C0 49] MacServer, [000001FF708BAC00][000001FF70B66340 49] Linux, [000001FF707D1D00][000001FF70B6A4C0 49] LinuxAArch64, [000001FF708BAA00][000001FF70B6E640 49] LinuxNoEditor, [000001FF707D3900][000001FF70B727C0 49] LinuxAArch64NoEditor, [000001FF708BB100][000001FF70B76940 49] LinuxClient, [000001FF707D2F00][000001FF70B7AAC0 49] LinuxAArch64Client, [000001FF708BB200][000001FF70B36C00 49] LinuxServer, [000001FF707D3F00][000001FF70B7ED40 49] LinuxAArch64Server, [000001FF708B8200][000001FF70B82E80 49] Android, [000001FF707D0500][000001FF70B86FC0 49] Android_Low, [000001FF708BA200][000001FF70B8F140 49] Android_Mid, [000001FF707D3B00][000001FF70B932C0 49] Android_High, [000001FF708BA000][000001FF70B97440 49] Android_Default, [000001FF707D3300][000001FF70B9B5C0 49] Android_Adreno4xx, [000001FF708BB700][000001FF70B9F740 49] Android_Adreno5xx_Low, [000001FF707D0B00][000001FF70BA38C0 49] Android_Adreno5xx, [000001FF708BA600][000001FF70BA7A40 49] Android_Adreno6xx, [000001FF70858500][000001FF70BABBC0 49] Android_Adreno6xx_Vulkan, [000001FF70795300][000001FF70BAE1C0 49] Android_Mali_T6xx, [000001FF7085BB00][000001FF70BB2340 49] Android_Mali_T7xx, [000001FF70797300][000001FF70BB64C0 49] Android_Mali_T8xx, [000001FF7085AE00][000001FF70BBA640 49] Android_Mali_G71, [000001FF70796800][000001FF70BBE7C0 49] Android_Mali_G72, [000001FF70859400][000001FF70BC2940 49] Android_Mali_G72_Vulkan, [000001FF70795500][000001FF70BC6AC0 49] Android_Mali_G76, [000001FF7085BD00][000001FF70BCAC40 49] Android_Mali_G76_Vulkan, [000001FF70796C00][000001FF70B8AD80 49] Android_Mali_G77, [000001FF7085B600][000001FF70BCEEC0 49] Android_Mali_G77_Vulkan, [000001FF70795700][000001FF70BD3000 49] Android_Mali_G78, [000001FF7085A200][000001FF70BD7140 49] Android_Mali_G78_Vulkan, [000001FF70794B00][000001FF70BDF2C0 49] Android_Mali_G710, [000001FF70858300][000001FF70BE3440 49] Android_Mali_G710_Vulkan, [000001FF70794200][000001FF70BE75C0 49] Android_Vulkan_SM5, [000001FF70858800][000001FF70BEB740 49] Android_PowerVR_G6xxx, [000001FF70796500][000001FF70BEF8C0 49] Android_PowerVR_GT7xxx, [000001FF70858E00][000001FF70BF3A40 49] Android_PowerVR_GE8xxx, [000001FF70795400][000001FF70BF7BC0 49] Android_PowerVR_GM9xxx, [000001FF7085B400][000001FF70BFA1C0 49] Android_PowerVR_GM9xxx_Vulkan, [000001FF70794600][000001FF70BFE340 49] Android_TegraK1, [000001FF70859E00][000001FF70C024C0 49] Android_Unknown_Vulkan, [000001FF70796100][000001FF70C06640 49] Lumin, [000001FF70859100][000001FF70C0A7C0 49] Lumin_Desktop, [000001FF70797400][000001FF70C0E940 49] HoloLens, +[2024.07.06-18.54.49:521][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.07.06-18.54.49:521][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.07.06-18.54.49:521][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.07.06-18.54.49:521][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.07.06-18.54.49:521][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.07.06-18.54.49:537][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.07.06-18.54.50:089][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.06-18.54.50:226][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.07.06-18.54.50:233][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.07.06-18.54.50:233][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.07.06-18.54.50:233][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.07.06-18.54.50:427][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 1ADA6F08438FDC559416839A126F4F99 | Instance: CFBEA9ED40A29D4EA2E7F8BC90890B83 (NB-PBM2H22CST-25904). +[2024.07.06-18.54.50:470][ 0]LogPython: Using Python 3.7.7 +[2024.07.06-18.54.51:268][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.07.06-18.54.51:278][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.07.06-18.54.51:442][ 0]SourceControl: Source control is disabled +[2024.07.06-18.54.51:442][ 0]SourceControl: Source control is disabled +[2024.07.06-18.54.51:448][ 0]SourceControl: Source control is disabled +[2024.07.06-18.54.51:452][ 0]SourceControl: Source control is disabled +[2024.07.06-18.54.51:455][ 0]SourceControl: Source control is disabled +[2024.07.06-18.54.51:471][ 0]LogUProjectInfo: Found projects: +[2024.07.06-18.54.51:650][ 0]LogOpenImageDenoise: OIDN starting up +[2024.07.06-18.54.51:773][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.07.06-18.54.51:797][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.06-18.54.51:797][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.06-18.54.51:930][ 0]LogCollectionManager: Loaded 0 collections in 0.001802 seconds +[2024.07.06-18.54.51:960][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s +[2024.07.06-18.54.51:960][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s +[2024.07.06-18.54.51:960][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s +[2024.07.06-18.54.51:960][ 0]LogOcInput: OculusInput pre-init called +[2024.07.06-18.54.52:389][ 0]LogEngine: Initializing Engine... +[2024.07.06-18.54.52:395][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.07.06-18.54.52:395][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.06-18.54.52:395][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.07.06-18.54.52:396][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.07.06-18.54.52:553][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.07.06-18.54.52:570][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.07.06-18.54.52:571][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.07.06-18.54.52:578][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.07.06-18.54.52:579][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.07.06-18.54.52:579][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.07.06-18.54.52:579][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.07.06-18.54.52:579][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-18.54.52:579][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-18.54.52:579][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-18.54.52:579][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-18.54.52:579][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-18.54.52:579][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-18.54.52:579][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-18.54.52:579][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-18.54.52:580][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-18.54.52:580][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-18.54.52:580][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-18.54.52:580][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-18.54.52:594][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-18.54.52:594][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-18.54.52:687][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.06-18.54.52:695][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-18.54.52:698][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-18.54.52:698][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-18.54.52:699][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-18.54.52:699][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-18.54.52:699][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-18.54.52:701][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-18.54.52:701][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-18.54.52:701][ 0]LogInit: FAudioDevice initialized. +[2024.07.06-18.54.52:702][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.07.06-18.54.52:702][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.07.06-18.54.52:790][ 0]LogDerivedDataCache: Saved boot cache 0.09s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.06-18.54.52:791][ 0]LogInit: Texture streaming: Enabled +[2024.07.06-18.54.52:808][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.07.06-18.54.52:812][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.07.06-18.54.52:812][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.07.06-18.54.52:814][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.07.06-18.54.52:844][ 0]LogInit: Transaction tracking system initialized +[2024.07.06-18.54.52:871][ 0]BlueprintLog: New page: Editor Load +[2024.07.06-18.54.52:954][ 0]LocalizationService: Localization service is disabled +[2024.07.06-18.54.52:981][ 0]TimingProfiler: Initialize +[2024.07.06-18.54.52:981][ 0]TimingProfiler: OnSessionChanged +[2024.07.06-18.54.52:981][ 0]LoadingProfiler: Initialize +[2024.07.06-18.54.52:981][ 0]LoadingProfiler: OnSessionChanged +[2024.07.06-18.54.52:981][ 0]NetworkingProfiler: Initialize +[2024.07.06-18.54.52:982][ 0]NetworkingProfiler: OnSessionChanged +[2024.07.06-18.54.52:982][ 0]MemoryProfiler: Initialize +[2024.07.06-18.54.52:982][ 0]MemoryProfiler: OnSessionChanged +[2024.07.06-18.54.53:171][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.07.06-18.54.53:171][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.07.06-18.54.53:399][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.01s +[2024.07.06-18.54.53:756][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.07.06-18.54.53:760][ 0]SourceControl: Source control is disabled +[2024.07.06-18.54.53:760][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 9.261 +[2024.07.06-18.54.53:760][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.06-18.54.53:760][ 0]LightingResults: New page: Lighting Build +[2024.07.06-18.54.53:762][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.07.06-18.54.53:762][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-18.54.53:762][ 0]MapCheck: New page: Map Check +[2024.07.06-18.54.53:762][ 0]LightingResults: New page: Lighting Build +[2024.07.06-18.54.53:770][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-18.54.53:773][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms +[2024.07.06-18.54.54:758][ 0]LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: 6B62CAE70FB2E7B6FFD93DC474BA480D5D84C096), compiling. +[2024.07.06-18.54.54:760][ 0]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Assets\Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.06-18.54.54:760][ 0]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Assets/M_Sandstone_roughness.M_Sandstone_roughness +[2024.07.06-18.54.55:558][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.07.06-18.54.55:559][ 0]LogAIModule: Creating AISystem for world Map +[2024.07.06-18.54.55:614][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.06-18.54.55:638][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms +[2024.07.06-18.54.55:639][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.06-18.54.55:639][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,31ms to complete. +[2024.07.06-18.54.55:639][ 0]LogFileHelpers: Loading map 'Map' took 1.880 +[2024.07.06-18.54.55:641][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 11.143 +[2024.07.06-18.54.55:808][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-18.54.55:816][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-18.54.55:824][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-18.54.55:831][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-18.54.55:850][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0118 seconds. Added 3822 classes and 928 folders. +[2024.07.06-18.54.55:855][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. +[2024.07.06-18.54.55:858][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.06-18.54.55:858][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:858][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.06-18.54.55:858][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:859][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.07.06-18.54.55:859][ 0]LogPakFile: OnPakFileMounted2Time == 0.000067 +[2024.07.06-18.54.55:860][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.06-18.54.55:861][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:861][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.06-18.54.55:861][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:861][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.07.06-18.54.55:861][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 +[2024.07.06-18.54.55:863][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.07.06-18.54.55:863][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:863][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.07.06-18.54.55:863][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:863][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.07.06-18.54.55:863][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 +[2024.07.06-18.54.55:864][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.06-18.54.55:864][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:864][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.06-18.54.55:864][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:865][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.07.06-18.54.55:865][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 +[2024.07.06-18.54.55:866][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.06-18.54.55:866][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:866][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.06-18.54.55:866][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:867][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.07.06-18.54.55:867][ 0]LogPakFile: OnPakFileMounted2Time == 0.000060 +[2024.07.06-18.54.55:869][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.06-18.54.55:869][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:869][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.06-18.54.55:869][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:869][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.07.06-18.54.55:869][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 +[2024.07.06-18.54.55:871][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.06-18.54.55:871][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:871][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.06-18.54.55:871][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:871][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.07.06-18.54.55:871][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 +[2024.07.06-18.54.55:872][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.06-18.54.55:872][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:872][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.06-18.54.55:872][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:873][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.07.06-18.54.55:873][ 0]LogPakFile: OnPakFileMounted2Time == 0.000107 +[2024.07.06-18.54.55:875][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.06-18.54.55:875][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:875][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.06-18.54.55:875][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:875][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.07.06-18.54.55:875][ 0]LogPakFile: OnPakFileMounted2Time == 0.000105 +[2024.07.06-18.54.55:878][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.06-18.54.55:878][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:878][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.06-18.54.55:878][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:878][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.07.06-18.54.55:878][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 +[2024.07.06-18.54.55:880][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.06-18.54.55:880][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:880][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.06-18.54.55:880][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:880][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.07.06-18.54.55:880][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 +[2024.07.06-18.54.55:881][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.06-18.54.55:881][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:881][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.06-18.54.55:882][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:882][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.07.06-18.54.55:882][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 +[2024.07.06-18.54.55:884][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.06-18.54.55:884][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:884][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.06-18.54.55:884][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:884][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.07.06-18.54.55:884][ 0]LogPakFile: OnPakFileMounted2Time == 0.000116 +[2024.07.06-18.54.55:886][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.06-18.54.55:886][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:886][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.06-18.54.55:886][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:886][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.07.06-18.54.55:886][ 0]LogPakFile: OnPakFileMounted2Time == 0.000121 +[2024.07.06-18.54.55:888][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.06-18.54.55:888][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:888][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.06-18.54.55:888][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:888][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.07.06-18.54.55:888][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 +[2024.07.06-18.54.55:890][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.06-18.54.55:890][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:890][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.06-18.54.55:890][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:890][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.07.06-18.54.55:890][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 +[2024.07.06-18.54.55:891][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.06-18.54.55:891][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:891][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.06-18.54.55:891][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:891][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.07.06-18.54.55:891][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.07.06-18.54.55:893][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.06-18.54.55:893][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:893][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.06-18.54.55:893][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:893][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.07.06-18.54.55:893][ 0]LogPakFile: OnPakFileMounted2Time == 0.000059 +[2024.07.06-18.54.55:895][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.06-18.54.55:895][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:895][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.06-18.54.55:895][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:895][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.07.06-18.54.55:895][ 0]LogPakFile: OnPakFileMounted2Time == 0.000042 +[2024.07.06-18.54.55:897][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.06-18.54.55:897][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:897][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.06-18.54.55:897][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:897][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.07.06-18.54.55:897][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 +[2024.07.06-18.54.55:898][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.06-18.54.55:898][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:898][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.06-18.54.55:898][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:898][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.07.06-18.54.55:898][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 +[2024.07.06-18.54.55:901][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.06-18.54.55:901][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:901][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.06-18.54.55:901][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:901][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.07.06-18.54.55:901][ 0]LogPakFile: OnPakFileMounted2Time == 0.000061 +[2024.07.06-18.54.55:904][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.07.06-18.54.55:904][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:904][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.07.06-18.54.55:904][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:904][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.07.06-18.54.55:904][ 0]LogPakFile: OnPakFileMounted2Time == 0.000072 +[2024.07.06-18.54.55:906][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.06-18.54.55:906][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:906][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.06-18.54.55:906][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:906][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.07.06-18.54.55:906][ 0]LogPakFile: OnPakFileMounted2Time == 0.000069 +[2024.07.06-18.54.55:908][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.06-18.54.55:908][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:908][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.06-18.54.55:908][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:909][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.07.06-18.54.55:909][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 +[2024.07.06-18.54.55:910][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.06-18.54.55:910][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-18.54.55:910][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.06-18.54.55:910][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-18.54.55:910][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.07.06-18.54.55:910][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 +[2024.07.06-18.54.56:048][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. +[2024.07.06-18.54.56:049][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0004 seconds. Added 2 classes and 0 folders. +[2024.07.06-18.54.56:217][ 0]LogSlate: Took 0.000550 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.07.06-18.54.56:220][ 0]LogSlate: Took 0.000990 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.07.06-18.54.56:222][ 0]LogSlate: Took 0.000317 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.07.06-18.54.56:347][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). +[2024.07.06-18.54.56:508][ 0]LogSlate: Took 0.000943 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.06-18.54.56:605][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0007 seconds. Added 0 classes and 0 folders. +[2024.07.06-18.54.56:606][ 0]LogLoad: (Engine Initialization) Total time: 12.11 seconds +[2024.07.06-18.54.56:606][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.07.06-18.54.56:673][ 0]LogAssetRegistry: Asset discovery search completed in 7.5656 seconds +[2024.07.06-18.54.56:681][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) +[2024.07.06-18.54.56:684][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.07.06-18.54.57:960][ 9]LogSlate: Took 0.000295 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.06-18.55.48:044][325]MapCheck: New page: Map Check +[2024.07.06-18.55.48:076][325]LightingResults: New page: Lighting Build - 06.07.2024, 22:55:48 +[2024.07.06-18.55.48:082][325]LightingResults: Warning: InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component +[2024.07.06-18.55.48:152][325]LogSwarmInterface: [OpenConnection] Registering TCP channel ... +[2024.07.06-18.55.48:229][325]LogSwarmInterface: [OpenConnection] Connecting to agent ... +[2024.07.06-18.55.48:244][325]LogSwarmInterface: [TryOpenConnection] Testing the Agent +[2024.07.06-18.55.48:781][325]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent +[2024.07.06-18.55.48:782][325]LogSwarmInterface: [TryOpenConnection] Local Process ID is 25904 +[2024.07.06-18.55.51:661][325]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. +[2024.07.06-18.55.51:662][325]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED +[2024.07.06-18.55.51:662][325]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED +[2024.07.06-18.55.51:662][325]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED +[2024.07.06-18.55.51:662][325]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED +[2024.07.06-18.55.51:662][325]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED +[2024.07.06-18.55.51:969][325]LogEditorBuildUtils: Build time 0:03 +[2024.07.06-18.55.52:083][326]LogUObjectHash: Compacting FUObjectHashTables data took 2.89ms +[2024.07.06-18.56.06:694][791]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-18.56.06:694][791]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-18.56.23:388][270]LightingResults: Warning: Vase2 Object has overlapping UVs. +[2024.07.06-18.56.23:388][270]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-18.56.24:915][313]LightingResults: Warning: Vase3 Object has overlapping UVs. +[2024.07.06-18.56.24:915][313]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-18.56.25:012][316]LightingResults: Warning: Vase4 Object has overlapping UVs. +[2024.07.06-18.56.25:012][316]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-18.56.26:160][350]LightingResults: Warning: Vase2 Object has overlapping UVs. +[2024.07.06-18.56.26:160][350]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-18.56.33:671][567]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-18.56.33:671][567]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-18.56.36:699][637]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-18.56.36:699][637]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-18.56.40:088][639]LightingResults: Warning: Vase3 Object has overlapping UVs. +[2024.07.06-18.56.40:088][639]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-18.56.40:630][655]LightingResults: Warning: Vase1 Object has overlapping UVs. +[2024.07.06-18.56.40:630][655]LightingResults: Vase1 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-18.56.49:433][905]LightingResults: Warning: Vase4 Object has overlapping UVs. +[2024.07.06-18.56.49:433][905]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-18.56.51:536][965]LightingResults: Warning: Vase1 Object has overlapping UVs. +[2024.07.06-18.56.51:580][966]LightingResults: Vase1 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-18.56.57:716][141]Job is a success! +[2024.07.06-18.56.58:184][142]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.211s +[2024.07.06-18.56.58:184][142]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb +[2024.07.06-18.56.58:185][142]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) +[2024.07.06-18.56.58:185][142]LogVolumetricLightmapImport: Bricks at depth +[2024.07.06-18.56.58:185][142]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume +[2024.07.06-18.56.58:185][142]LogVolumetricLightmapImport: 1: 5.9% covering 39.1% of volume +[2024.07.06-18.56.58:185][142]LogVolumetricLightmapImport: 2: 93.8% covering 9.6% of volume +[2024.07.06-18.56.58:185][142]LogVolumetricLightmapImport: Bricks in each level +[2024.07.06-18.56.58:185][142]LogVolumetricLightmapImport: Map 421 bricks 100.0% (Persistent Level) +[2024.07.06-18.56.59:976][142]LogTexture: Display: Building textures: HQ_Lightmap1_1 (OODLE_AutoDXT, 2048X2048) +[2024.07.06-18.56.59:976][142]LogTexture: Display: Building textures: LQ_Lightmap_1_1 (OODLE_DXT1, 2048X2048) +[2024.07.06-18.56.59:976][142]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-18.56.59:976][142]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-18.56.59:976][142]LogTexture: Display: Building textures: HQ_Lightmap1_2 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-18.56.59:976][142]LogTexture: Display: Building textures: HQ_Lightmap1_3 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-18.56.59:976][142]LogTexture: Display: Building textures: LQ_Lightmap_1_2 (OODLE_DXT1, 1024X1024) +[2024.07.06-18.56.59:976][142]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-18.56.59:976][142]LogTexture: Display: Building textures: LQ_Lightmap_1_3 (OODLE_DXT1, 1024X1024) +[2024.07.06-18.56.59:976][142]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-18.56.59:976][142]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-18.56.59:976][142]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-18.56.59:976][142]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-18.56.59:976][142]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-18.57.00:176][142]LogTexture: Display: Building textures: ShadowMapTexture2D_1 (G8, 1024X256) +[2024.07.06-18.57.00:561][142]LogTexture: Display: Building textures: ShadowMapTexture2D_0 (G8, 2048X1024) +[2024.07.06-18.57.00:561][142]Lightmass on NB-PBM2H22CST: 1:07 min total, 1.62 sec importing, 408 ms setup, 7.09 sec photons, 58.2 sec processing, 0 ms extra exporting [679/679 mappings]. Threads: 10:40 min total, 7:50 min processing. +[2024.07.06-18.57.00:594][142]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 419 meshes in 7 LightmapResourceClusters (59.9 Meshes per cluster). +[2024.07.06-18.57.00:673][142]LogUObjectHash: Compacting FUObjectHashTables data took 2.77ms +[2024.07.06-18.57.00:768][142]LogStaticLightingSystem: Illumination: 1:12 min (1.04 sec encoding lightmaps, 475 ms encoding shadowmaps) +[2024.07.06-18.57.00:768][142]LogStaticLightingSystem: Lightmap texture memory: 12.0 MB (12.0 MB streaming, 0.0 MB non-streaming), 6 textures +[2024.07.06-18.57.00:768][142]LogStaticLightingSystem: Shadowmap texture memory: 3.0 MB (3.0 MB streaming, 0.0 MB non-streaming), 2 textures +[2024.07.06-18.57.05:748][142]DumpUnbuiltLightIteractions +[2024.07.06-18.57.05:748][142]Lights with unbuilt interactions: 0 +[2024.07.06-18.57.05:748][142] +[2024.07.06-18.57.05:748][142]Primitives with unbuilt interactions: 0 +[2024.07.06-18.57.06:001][142]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) +[2024.07.06-18.57.06:191][142]LogSlate: Took 0.007167 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.07.06-18.57.06:199][143]Cmd: MAP CHECK NOTIFYRESULTS +[2024.07.06-18.57.06:199][143]MapCheck: New page: Map - 06.07.2024, 22:57:06 +[2024.07.06-18.57.06:204][143]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-18.57.06:214][143]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property +[2024.07.06-18.57.06:214][143]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property +[2024.07.06-18.57.06:217][143]MapCheck: Warning: BP_MovingPlatform_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-18.57.06:218][143]MapCheck: Map check complete: 0 Error(s), 4 Warning(s), took 18,732ms to complete. +[2024.07.06-18.57.14:848][345]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-18.57.14:898][345]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-18.58.23:114][203]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/Vase1.Vase1 +[2024.07.06-18.58.23:185][203]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. +[2024.07.06-18.58.23:385][203]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.06-18.58.24:028][203]LogRenderer: Reallocating scene render targets to support 1184x704 Format 10 NumSamples 1 (Frame:1). +[2024.07.06-18.58.24:028][203]LogSlate: Took 0.001423 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.07.06-19.01.35:656][315]LogStaticMesh: Building static mesh Vase1... +[2024.07.06-19.01.35:676][315]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Vase1.Vase1 +[2024.07.06-19.01.35:681][315]LogStaticMesh: Warning: Vase1 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. +[2024.07.06-19.01.35:681][315]LogStaticMesh: Warning: Vase1 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.07.06-19.01.37:463][349]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase1" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase1.uasset" SILENT=true +[2024.07.06-19.01.37:481][349]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase1A389DB694B61B60E419F4CA0951D7A99.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase1.uasset' +[2024.07.06-19.01.37:521][349]AssetCheck: New page: Asset Save: Vase1 +[2024.07.06-19.01.37:521][349]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase1.Vase1 +[2024.07.06-19.01.42:300][475]MapCheck: New page: Map Check +[2024.07.06-19.01.42:346][475]LightingResults: New page: Lighting Build - 06.07.2024, 23:01:42 +[2024.07.06-19.01.42:356][475]LightingResults: Warning: InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component +[2024.07.06-19.01.42:360][475]LogSwarmInterface: [OpenConnection] Registering TCP channel ... +[2024.07.06-19.01.42:365][475]LogSwarmInterface: [OpenConnection] Connecting to agent ... +[2024.07.06-19.01.42:365][475]LogSwarmInterface: [TryOpenConnection] Testing the Agent +[2024.07.06-19.01.42:368][475]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent +[2024.07.06-19.01.42:369][475]LogSwarmInterface: [TryOpenConnection] Local Process ID is 25904 +[2024.07.06-19.01.47:010][475]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. +[2024.07.06-19.01.47:012][475]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED +[2024.07.06-19.01.47:012][475]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED +[2024.07.06-19.01.47:012][475]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED +[2024.07.06-19.01.47:012][475]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED +[2024.07.06-19.01.47:012][475]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED +[2024.07.06-19.01.47:294][475]LogEditorBuildUtils: Build time 0:04 +[2024.07.06-19.01.47:323][475]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.06-19.01.47:324][475]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2024.07.06-19.01.47:324][475]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2024.07.06-19.01.47:324][475]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% +[2024.07.06-19.01.47:324][475]LogShaderCompilers: Display: ================================================ +[2024.07.06-19.01.47:397][476]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms +[2024.07.06-19.02.01:056][684]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-19.02.01:056][684]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.02.16:991][912]LightingResults: Warning: Vase2 Object has overlapping UVs. +[2024.07.06-19.02.16:991][912]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.02.17:840][924]LightingResults: Warning: Vase3 Object has overlapping UVs. +[2024.07.06-19.02.17:840][924]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.02.19:012][941]LightingResults: Warning: Vase4 Object has overlapping UVs. +[2024.07.06-19.02.19:012][941]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.02.19:151][943]LightingResults: Warning: Vase2 Object has overlapping UVs. +[2024.07.06-19.02.19:151][943]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.02.26:716][ 51]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-19.02.26:716][ 51]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.02.30:071][101]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-19.02.30:071][101]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.02.31:534][126]LightingResults: Warning: Vase3 Object has overlapping UVs. +[2024.07.06-19.02.31:534][126]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.02.33:534][174]LightingResults: Warning: Vase1 Object has overlapping UVs. +[2024.07.06-19.02.33:534][174]LightingResults: Vase1 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.02.46:278][476]LightingResults: Warning: Vase4 Object has overlapping UVs. +[2024.07.06-19.02.46:278][476]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.02.48:457][525]LightingResults: Warning: Vase1 Object has overlapping UVs. +[2024.07.06-19.02.48:501][526]LightingResults: Vase1 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.03.00:476][759]Job is a success! +[2024.07.06-19.03.01:022][760]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.171s +[2024.07.06-19.03.01:022][760]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb +[2024.07.06-19.03.01:022][760]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) +[2024.07.06-19.03.01:022][760]LogVolumetricLightmapImport: Bricks at depth +[2024.07.06-19.03.01:022][760]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume +[2024.07.06-19.03.01:022][760]LogVolumetricLightmapImport: 1: 5.9% covering 39.1% of volume +[2024.07.06-19.03.01:022][760]LogVolumetricLightmapImport: 2: 93.8% covering 9.6% of volume +[2024.07.06-19.03.01:022][760]LogVolumetricLightmapImport: Bricks in each level +[2024.07.06-19.03.01:022][760]LogVolumetricLightmapImport: Map 421 bricks 100.0% (Persistent Level) +[2024.07.06-19.03.03:328][760]LogTexture: Display: Building textures: HQ_Lightmap0_1 (OODLE_AutoDXT, 2048X2048) +[2024.07.06-19.03.03:329][760]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.03.03:329][760]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.03.03:329][760]LogTexture: Display: Building textures: LQ_Lightmap_0_1 (OODLE_DXT1, 2048X2048) +[2024.07.06-19.03.03:329][760]LogTexture: Display: Building textures: HQ_Lightmap0_2 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-19.03.03:329][760]LogTexture: Display: Building textures: LQ_Lightmap_0_2 (OODLE_DXT1, 1024X1024) +[2024.07.06-19.03.03:329][760]LogTexture: Display: Building textures: HQ_Lightmap0_3 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-19.03.03:329][760]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.03.03:329][760]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.03.03:329][760]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.03.03:329][760]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.03.03:329][760]LogTexture: Display: Building textures: LQ_Lightmap_0_3 (OODLE_DXT1, 1024X1024) +[2024.07.06-19.03.03:329][760]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.03.03:329][760]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.03.03:529][760]LogTexture: Display: Building textures: ShadowMapTexture2D_3 (G8, 1024X256) +[2024.07.06-19.03.03:777][760]LogTexture: Display: Building textures: ShadowMapTexture2D_2 (G8, 2048X1024) +[2024.07.06-19.03.03:875][760]Lightmass on NB-PBM2H22CST: 1:15 min total, 1.14 sec importing, 391 ms setup, 6.86 sec photons, 1:07 min processing, 0 ms extra exporting [679/679 mappings]. Threads: 12:19 min total, 8:55 min processing. +[2024.07.06-19.03.03:895][760]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 419 meshes in 7 LightmapResourceClusters (59.9 Meshes per cluster). +[2024.07.06-19.03.03:959][760]LogUObjectHash: Compacting FUObjectHashTables data took 2.34ms +[2024.07.06-19.03.04:031][760]LogStaticLightingSystem: Illumination: 1:21 min (1.30 sec encoding lightmaps, 451 ms encoding shadowmaps) +[2024.07.06-19.03.04:031][760]LogStaticLightingSystem: Lightmap texture memory: 12.0 MB (12.0 MB streaming, 0.0 MB non-streaming), 6 textures +[2024.07.06-19.03.04:031][760]LogStaticLightingSystem: Shadowmap texture memory: 3.0 MB (3.0 MB streaming, 0.0 MB non-streaming), 2 textures +[2024.07.06-19.03.05:095][760]DumpUnbuiltLightIteractions +[2024.07.06-19.03.05:096][760]Lights with unbuilt interactions: 0 +[2024.07.06-19.03.05:096][760] +[2024.07.06-19.03.05:096][760]Primitives with unbuilt interactions: 0 +[2024.07.06-19.03.05:372][760]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) +[2024.07.06-19.03.05:526][761]Cmd: MAP CHECK NOTIFYRESULTS +[2024.07.06-19.03.05:526][761]MapCheck: New page: Map - 06.07.2024, 23:03:05 +[2024.07.06-19.03.05:528][761]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.03.05:531][761]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.03.05:532][761]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.03.05:532][761]MapCheck: Warning: BP_MovingPlatform_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.03.05:533][761]MapCheck: Map check complete: 0 Error(s), 4 Warning(s), took 6,512ms to complete. +[2024.07.06-19.03.16:355][980]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-19.03.16:392][980]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-19.05.56:840][400]LogStaticMesh: Building static mesh Vase1... +[2024.07.06-19.05.56:858][400]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Vase1.Vase1 +[2024.07.06-19.05.56:861][400]LogStaticMesh: Warning: Vase1 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. +[2024.07.06-19.05.56:861][400]LogStaticMesh: Warning: Vase1 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.07.06-19.06.00:379][477]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase1" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase1.uasset" SILENT=true +[2024.07.06-19.06.00:398][477]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase1B181DA684878D85CFA5E0D8FFEDE44CF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase1.uasset' +[2024.07.06-19.06.00:456][477]AssetCheck: New page: Asset Save: Vase1 +[2024.07.06-19.06.00:456][477]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase1.Vase1 +[2024.07.06-19.06.04:131][580]MapCheck: New page: Map Check +[2024.07.06-19.06.04:177][580]LightingResults: New page: Lighting Build - 06.07.2024, 23:06:04 +[2024.07.06-19.06.04:196][580]LightingResults: Warning: InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component +[2024.07.06-19.06.04:207][580]LogSwarmInterface: [OpenConnection] Registering TCP channel ... +[2024.07.06-19.06.04:213][580]LogSwarmInterface: [OpenConnection] Connecting to agent ... +[2024.07.06-19.06.04:213][580]LogSwarmInterface: [TryOpenConnection] Testing the Agent +[2024.07.06-19.06.04:216][580]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent +[2024.07.06-19.06.04:216][580]LogSwarmInterface: [TryOpenConnection] Local Process ID is 25904 +[2024.07.06-19.06.08:775][580]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. +[2024.07.06-19.06.08:776][580]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED +[2024.07.06-19.06.08:776][580]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED +[2024.07.06-19.06.08:776][580]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED +[2024.07.06-19.06.08:776][580]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED +[2024.07.06-19.06.08:776][580]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED +[2024.07.06-19.06.09:048][580]LogEditorBuildUtils: Build time 0:04 +[2024.07.06-19.06.09:075][580]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.06-19.06.09:075][580]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2024.07.06-19.06.09:075][580]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2024.07.06-19.06.09:075][580]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% +[2024.07.06-19.06.09:075][580]LogShaderCompilers: Display: ================================================ +[2024.07.06-19.06.09:143][581]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms +[2024.07.06-19.06.24:220][828]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-19.06.24:220][828]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.06.28:694][884]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms +[2024.07.06-19.06.28:699][884]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.07.06-19.06.28:998][884]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_Auto1FE2F44274E074CAE87B506AA2AE5F129.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto1.umap' +[2024.07.06-19.06.29:010][884]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.333 +[2024.07.06-19.06.29:010][884]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.333 +[2024.07.06-19.06.54:176][400]LightingResults: Warning: Vase3 Object has overlapping UVs. +[2024.07.06-19.06.54:176][400]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.06.59:795][508]LightingResults: Warning: Vase4 Object has overlapping UVs. +[2024.07.06-19.06.59:795][508]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.07.00:780][528]LightingResults: Warning: Vase2 Object has overlapping UVs. +[2024.07.06-19.07.00:835][529]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.07.02:247][558]LightingResults: Warning: Vase2 Object has overlapping UVs. +[2024.07.06-19.07.02:247][558]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.07.20:233][907]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-19.07.20:233][907]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.07.26:096][ 19]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-19.07.26:096][ 19]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.07.29:164][ 77]LightingResults: Warning: Vase3 Object has overlapping UVs. +[2024.07.06-19.07.29:164][ 77]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.07.31:591][122]LightingResults: Warning: Vase1 Object has overlapping UVs. +[2024.07.06-19.07.31:591][122]LightingResults: Vase1 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.07.48:487][435]LightingResults: Warning: Vase4 Object has overlapping UVs. +[2024.07.06-19.07.48:488][435]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.07.49:399][452]LightingResults: Warning: Vase1 Object has overlapping UVs. +[2024.07.06-19.07.49:443][453]LightingResults: Vase1 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.08.01:974][683]Job is a success! +[2024.07.06-19.08.02:390][684]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.092s +[2024.07.06-19.08.02:390][684]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb +[2024.07.06-19.08.02:390][684]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) +[2024.07.06-19.08.02:390][684]LogVolumetricLightmapImport: Bricks at depth +[2024.07.06-19.08.02:390][684]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume +[2024.07.06-19.08.02:390][684]LogVolumetricLightmapImport: 1: 5.9% covering 39.1% of volume +[2024.07.06-19.08.02:390][684]LogVolumetricLightmapImport: 2: 93.8% covering 9.6% of volume +[2024.07.06-19.08.02:390][684]LogVolumetricLightmapImport: Bricks in each level +[2024.07.06-19.08.02:390][684]LogVolumetricLightmapImport: Map 421 bricks 100.0% (Persistent Level) +[2024.07.06-19.08.04:199][684]LogTexture: Display: Building textures: HQ_Lightmap1_1 (OODLE_AutoDXT, 2048X2048) +[2024.07.06-19.08.04:199][684]LogTexture: Display: Building textures: LQ_Lightmap_1_1 (OODLE_DXT1, 2048X2048) +[2024.07.06-19.08.04:199][684]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.08.04:199][684]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.08.04:199][684]LogTexture: Display: Building textures: HQ_Lightmap1_2 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-19.08.04:200][684]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.08.04:200][684]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.08.04:200][684]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.08.04:200][684]LogTexture: Display: Building textures: LQ_Lightmap_1_2 (OODLE_DXT1, 1024X1024) +[2024.07.06-19.08.04:200][684]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.08.04:200][684]LogTexture: Display: Building textures: HQ_Lightmap1_3 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-19.08.04:200][684]LogTexture: Display: Building textures: LQ_Lightmap_1_3 (OODLE_DXT1, 1024X1024) +[2024.07.06-19.08.04:200][684]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.08.04:200][684]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.08.04:399][684]LogTexture: Display: Building textures: ShadowMapTexture2D_5 (G8, 1024X256) +[2024.07.06-19.08.04:721][684]LogTexture: Display: Building textures: ShadowMapTexture2D_4 (G8, 2048X1024) +[2024.07.06-19.08.04:721][684]Lightmass on NB-PBM2H22CST: 1:54 min total, 1.28 sec importing, 262 ms setup, 7.72 sec photons, 1:45 min processing, 0 ms extra exporting [679/679 mappings]. Threads: 19:16 min total, 14:55 min processing. +[2024.07.06-19.08.04:740][684]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 419 meshes in 7 LightmapResourceClusters (59.9 Meshes per cluster). +[2024.07.06-19.08.04:798][684]LogUObjectHash: Compacting FUObjectHashTables data took 3.09ms +[2024.07.06-19.08.04:906][684]LogStaticLightingSystem: Illumination: 2:00 min (1.04 sec encoding lightmaps, 461 ms encoding shadowmaps) +[2024.07.06-19.08.04:907][684]LogStaticLightingSystem: Lightmap texture memory: 12.0 MB (12.0 MB streaming, 0.0 MB non-streaming), 6 textures +[2024.07.06-19.08.04:907][684]LogStaticLightingSystem: Shadowmap texture memory: 3.0 MB (3.0 MB streaming, 0.0 MB non-streaming), 2 textures +[2024.07.06-19.08.05:891][684]DumpUnbuiltLightIteractions +[2024.07.06-19.08.05:891][684]Lights with unbuilt interactions: 0 +[2024.07.06-19.08.05:891][684] +[2024.07.06-19.08.05:891][684]Primitives with unbuilt interactions: 0 +[2024.07.06-19.08.06:141][684]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) +[2024.07.06-19.08.06:311][685]Cmd: MAP CHECK NOTIFYRESULTS +[2024.07.06-19.08.06:311][685]MapCheck: New page: Map - 06.07.2024, 23:08:06 +[2024.07.06-19.08.06:312][685]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.08.06:313][685]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.08.06:313][685]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.08.06:315][685]MapCheck: Warning: BP_MovingPlatform_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.08.06:315][685]MapCheck: Map check complete: 0 Error(s), 4 Warning(s), took 3,885ms to complete. +[2024.07.06-19.08.13:690][814]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-19.08.13:722][814]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-19.09.13:756][406]LogStaticMesh: Building static mesh Vase1... +[2024.07.06-19.09.13:766][406]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Vase1.Vase1 +[2024.07.06-19.09.13:768][406]LogStaticMesh: Warning: Vase1 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. +[2024.07.06-19.09.13:769][406]LogStaticMesh: Warning: Vase1 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.07.06-19.09.31:732][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase1" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase1.uasset" SILENT=true +[2024.07.06-19.09.31:746][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase1E08C69694A3D3692A14F7F8DD99A13E4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase1.uasset' +[2024.07.06-19.09.31:778][907]AssetCheck: New page: Asset Save: Vase1 +[2024.07.06-19.09.31:778][907]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase1.Vase1 +[2024.07.06-19.09.35:758][ 13]MapCheck: New page: Map Check +[2024.07.06-19.09.35:796][ 13]LightingResults: New page: Lighting Build - 06.07.2024, 23:09:35 +[2024.07.06-19.09.35:802][ 13]LightingResults: Warning: InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component +[2024.07.06-19.09.35:805][ 13]LogSwarmInterface: [OpenConnection] Registering TCP channel ... +[2024.07.06-19.09.35:812][ 13]LogSwarmInterface: [OpenConnection] Connecting to agent ... +[2024.07.06-19.09.35:812][ 13]LogSwarmInterface: [TryOpenConnection] Testing the Agent +[2024.07.06-19.09.35:814][ 13]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent +[2024.07.06-19.09.35:814][ 13]LogSwarmInterface: [TryOpenConnection] Local Process ID is 25904 +[2024.07.06-19.09.40:388][ 13]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. +[2024.07.06-19.09.40:390][ 13]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED +[2024.07.06-19.09.40:390][ 13]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED +[2024.07.06-19.09.40:390][ 13]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED +[2024.07.06-19.09.40:390][ 13]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED +[2024.07.06-19.09.40:390][ 13]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED +[2024.07.06-19.09.40:868][ 13]LogEditorBuildUtils: Build time 0:05 +[2024.07.06-19.09.40:896][ 13]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.06-19.09.40:896][ 13]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2024.07.06-19.09.40:896][ 13]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2024.07.06-19.09.40:896][ 13]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% +[2024.07.06-19.09.40:896][ 13]LogShaderCompilers: Display: ================================================ +[2024.07.06-19.09.40:976][ 14]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.07.06-19.09.57:318][340]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-19.09.57:318][340]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.10.19:334][758]LightingResults: Warning: Vase2 Object has overlapping UVs. +[2024.07.06-19.10.19:334][758]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.10.22:062][809]LightingResults: Warning: Vase4 Object has overlapping UVs. +[2024.07.06-19.10.22:062][809]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.10.23:525][837]LightingResults: Warning: Vase2 Object has overlapping UVs. +[2024.07.06-19.10.23:525][837]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.10.23:639][839]LightingResults: Warning: Vase3 Object has overlapping UVs. +[2024.07.06-19.10.23:639][839]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.10.37:807][103]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-19.10.37:807][103]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.10.43:581][211]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-19.10.43:581][211]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.10.45:764][252]LightingResults: Warning: Vase3 Object has overlapping UVs. +[2024.07.06-19.10.45:764][252]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.11.05:296][618]LightingResults: Warning: Vase4 Object has overlapping UVs. +[2024.07.06-19.11.05:296][618]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.11.19:041][877]Job is a success! +[2024.07.06-19.11.19:494][878]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.073s +[2024.07.06-19.11.19:494][878]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb +[2024.07.06-19.11.19:494][878]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) +[2024.07.06-19.11.19:494][878]LogVolumetricLightmapImport: Bricks at depth +[2024.07.06-19.11.19:495][878]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume +[2024.07.06-19.11.19:495][878]LogVolumetricLightmapImport: 1: 5.9% covering 39.1% of volume +[2024.07.06-19.11.19:495][878]LogVolumetricLightmapImport: 2: 93.8% covering 9.6% of volume +[2024.07.06-19.11.19:495][878]LogVolumetricLightmapImport: Bricks in each level +[2024.07.06-19.11.19:495][878]LogVolumetricLightmapImport: Map 421 bricks 100.0% (Persistent Level) +[2024.07.06-19.11.21:312][878]LogTexture: Display: Building textures: HQ_Lightmap0_1 (OODLE_AutoDXT, 2048X2048) +[2024.07.06-19.11.21:312][878]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.11.21:312][878]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.11.21:312][878]LogTexture: Display: Building textures: LQ_Lightmap_0_1 (OODLE_DXT1, 2048X2048) +[2024.07.06-19.11.21:312][878]LogTexture: Display: Building textures: HQ_Lightmap0_2 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-19.11.21:312][878]LogTexture: Display: Building textures: LQ_Lightmap_0_2 (OODLE_DXT1, 1024X1024) +[2024.07.06-19.11.21:313][878]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.11.21:313][878]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.11.21:313][878]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.11.21:313][878]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.11.21:313][878]LogTexture: Display: Building textures: HQ_Lightmap0_3 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-19.11.21:313][878]LogTexture: Display: Building textures: LQ_Lightmap_0_3 (OODLE_DXT1, 1024X1024) +[2024.07.06-19.11.21:313][878]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.11.21:313][878]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.11.21:513][878]LogTexture: Display: Building textures: ShadowMapTexture2D_7 (G8, 1024X256) +[2024.07.06-19.11.21:856][878]LogTexture: Display: Building textures: ShadowMapTexture2D_6 (G8, 2048X1024) +[2024.07.06-19.11.21:856][878]Lightmass on NB-PBM2H22CST: 1:40 min total, 1.56 sec importing, 445 ms setup, 7.90 sec photons, 1:29 min processing, 0 ms extra exporting [679/679 mappings]. Threads: 16:26 min total, 12:11 min processing. +[2024.07.06-19.11.21:876][878]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 419 meshes in 7 LightmapResourceClusters (59.9 Meshes per cluster). +[2024.07.06-19.11.21:937][878]LogUObjectHash: Compacting FUObjectHashTables data took 2.14ms +[2024.07.06-19.11.22:013][878]LogStaticLightingSystem: Illumination: 1:46 min (1.07 sec encoding lightmaps, 468 ms encoding shadowmaps) +[2024.07.06-19.11.22:013][878]LogStaticLightingSystem: Lightmap texture memory: 12.0 MB (12.0 MB streaming, 0.0 MB non-streaming), 6 textures +[2024.07.06-19.11.22:013][878]LogStaticLightingSystem: Shadowmap texture memory: 3.0 MB (3.0 MB streaming, 0.0 MB non-streaming), 2 textures +[2024.07.06-19.11.22:476][878]DumpUnbuiltLightIteractions +[2024.07.06-19.11.22:476][878]Lights with unbuilt interactions: 0 +[2024.07.06-19.11.22:476][878] +[2024.07.06-19.11.22:476][878]Primitives with unbuilt interactions: 0 +[2024.07.06-19.11.22:698][878]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) +[2024.07.06-19.11.22:864][879]Cmd: MAP CHECK NOTIFYRESULTS +[2024.07.06-19.11.22:864][879]MapCheck: New page: Map - 06.07.2024, 23:11:22 +[2024.07.06-19.11.22:865][879]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.11.22:867][879]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.11.22:867][879]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.11.22:869][879]MapCheck: Warning: BP_MovingPlatform_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.11.22:869][879]MapCheck: Map check complete: 0 Error(s), 4 Warning(s), took 4,786ms to complete. +[2024.07.06-19.11.35:913][139]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-19.11.35:951][139]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-19.11.37:466][167]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase1) +[2024.07.06-19.11.47:951][377]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase3) +[2024.07.06-19.11.52:128][445]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/Vase2.Vase2 +[2024.07.06-19.12.03:796][698]LogStaticMesh: Building static mesh Vase2... +[2024.07.06-19.12.03:816][698]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Vase2.Vase2 +[2024.07.06-19.12.03:822][698]LogStaticMesh: Warning: Vase2 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.07.06-19.12.07:816][778]LogStaticMesh: Building static mesh Vase2... +[2024.07.06-19.12.07:839][778]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Vase2.Vase2 +[2024.07.06-19.12.07:844][778]LogStaticMesh: Warning: Vase2 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.07.06-19.12.11:539][852]LogStaticMesh: Warning: Vase2 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.07.06-19.12.21:378][ 68]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase2.uasset" SILENT=true +[2024.07.06-19.12.21:403][ 68]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase24A2BC9E344CA78477A5F828F4E7A7877.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase2.uasset' +[2024.07.06-19.12.21:436][ 68]AssetCheck: New page: Asset Save: Vase2 +[2024.07.06-19.12.21:436][ 68]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase2.Vase2 +[2024.07.06-19.12.25:189][132]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/Vase3.Vase3 +[2024.07.06-19.12.30:551][200]LogSlate: Window 'Vase3' being destroyed +[2024.07.06-19.12.30:562][201]LogRenderer: Reallocating scene render targets to support 1364x880 Format 10 NumSamples 1 (Frame:11370). +[2024.07.06-19.12.30:635][202]LogRenderer: Reallocating scene render targets to support 1476x880 Format 10 NumSamples 1 (Frame:708). +[2024.07.06-19.12.44:198][388]LogStaticMesh: Building static mesh Vase3... +[2024.07.06-19.12.44:219][388]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Vase3.Vase3 +[2024.07.06-19.12.51:925][497]LogStaticMesh: Building static mesh Vase2... +[2024.07.06-19.12.51:941][497]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Vase2.Vase2 +[2024.07.06-19.12.51:945][497]LogStaticMesh: Warning: Vase2 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.07.06-19.12.55:936][552]LogStaticMesh: Building static mesh Vase1... +[2024.07.06-19.12.55:949][552]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Vase1.Vase1 +[2024.07.06-19.12.55:954][552]LogStaticMesh: Warning: Vase1 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. +[2024.07.06-19.12.55:954][552]LogStaticMesh: Warning: Vase1 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) +[2024.07.06-19.13.15:862][867]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase1" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase1.uasset" SILENT=true +[2024.07.06-19.13.15:881][867]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase135DDCECB44A92199AA6BF296B2B9AC6F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase1.uasset' +[2024.07.06-19.13.15:975][867]AssetCheck: New page: Asset Save: Vase1 +[2024.07.06-19.13.15:975][867]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase1.Vase1 +[2024.07.06-19.13.17:575][888]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase2.uasset" SILENT=true +[2024.07.06-19.13.17:602][888]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase2BDEDBEA440CC35C2169126B19719F450.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase2.uasset' +[2024.07.06-19.13.17:639][888]AssetCheck: New page: Asset Save: Vase2 +[2024.07.06-19.13.17:639][888]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase2.Vase2 +[2024.07.06-19.13.19:608][915]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase3" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase3.uasset" SILENT=true +[2024.07.06-19.13.19:634][915]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase32AA1CC2D4617064C7B4E2F9B71F6CDAB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase3.uasset' +[2024.07.06-19.13.19:680][915]AssetCheck: New page: Asset Save: Vase3 +[2024.07.06-19.13.19:680][915]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase3.Vase3 +[2024.07.06-19.13.23:706][957]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/Vase4.Vase4 +[2024.07.06-19.13.36:902][105]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true +[2024.07.06-19.13.36:903][105]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-19.13.41:551][207]MapCheck: New page: Map Check +[2024.07.06-19.13.41:591][207]LightingResults: New page: Lighting Build - 06.07.2024, 23:13:41 +[2024.07.06-19.13.41:599][207]LightingResults: Warning: InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component +[2024.07.06-19.13.41:619][207]LogSwarmInterface: [OpenConnection] Registering TCP channel ... +[2024.07.06-19.13.41:625][207]LogSwarmInterface: [OpenConnection] Connecting to agent ... +[2024.07.06-19.13.41:625][207]LogSwarmInterface: [TryOpenConnection] Testing the Agent +[2024.07.06-19.13.41:627][207]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent +[2024.07.06-19.13.41:627][207]LogSwarmInterface: [TryOpenConnection] Local Process ID is 25904 +[2024.07.06-19.13.46:200][207]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. +[2024.07.06-19.13.46:201][207]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED +[2024.07.06-19.13.46:201][207]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED +[2024.07.06-19.13.46:201][207]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED +[2024.07.06-19.13.46:201][207]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED +[2024.07.06-19.13.46:201][207]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED +[2024.07.06-19.13.46:533][207]LogEditorBuildUtils: Build time 0:04 +[2024.07.06-19.13.46:557][207]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.06-19.13.46:558][207]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2024.07.06-19.13.46:558][207]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2024.07.06-19.13.46:558][207]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% +[2024.07.06-19.13.46:558][207]LogShaderCompilers: Display: ================================================ +[2024.07.06-19.13.46:673][208]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms +[2024.07.06-19.14.02:949][362]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-19.14.02:949][362]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.14.29:811][630]LightingResults: Warning: Vase3 Object has overlapping UVs. +[2024.07.06-19.14.29:811][630]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.14.34:077][673]LightingResults: Warning: Vase4 Object has overlapping UVs. +[2024.07.06-19.14.34:077][673]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.14.50:188][842]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-19.14.50:188][842]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.14.57:316][917]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-19.14.57:317][917]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.15.02:775][974]LightingResults: Warning: Vase3 Object has overlapping UVs. +[2024.07.06-19.15.02:775][974]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.15.24:547][202]LightingResults: Warning: Vase4 Object has overlapping UVs. +[2024.07.06-19.15.24:547][202]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.15.40:176][369]Job is a success! +[2024.07.06-19.15.40:806][370]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.083s +[2024.07.06-19.15.40:806][370]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb +[2024.07.06-19.15.40:806][370]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) +[2024.07.06-19.15.40:806][370]LogVolumetricLightmapImport: Bricks at depth +[2024.07.06-19.15.40:806][370]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume +[2024.07.06-19.15.40:806][370]LogVolumetricLightmapImport: 1: 5.9% covering 39.1% of volume +[2024.07.06-19.15.40:806][370]LogVolumetricLightmapImport: 2: 93.8% covering 9.6% of volume +[2024.07.06-19.15.40:806][370]LogVolumetricLightmapImport: Bricks in each level +[2024.07.06-19.15.40:806][370]LogVolumetricLightmapImport: Map 421 bricks 100.0% (Persistent Level) +[2024.07.06-19.15.42:710][370]LogTexture: Display: Building textures: HQ_Lightmap1_1 (OODLE_AutoDXT, 2048X2048) +[2024.07.06-19.15.42:710][370]LogTexture: Display: Building textures: LQ_Lightmap_1_1 (OODLE_DXT1, 2048X2048) +[2024.07.06-19.15.42:710][370]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.15.42:710][370]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.15.42:710][370]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.15.42:710][370]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.15.42:710][370]LogTexture: Display: Building textures: HQ_Lightmap1_2 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-19.15.42:710][370]LogTexture: Display: Building textures: LQ_Lightmap_1_2 (OODLE_DXT1, 1024X1024) +[2024.07.06-19.15.42:710][370]LogTexture: Display: Building textures: HQ_Lightmap1_3 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-19.15.42:710][370]LogTexture: Display: Building textures: LQ_Lightmap_1_3 (OODLE_DXT1, 1024X1024) +[2024.07.06-19.15.42:710][370]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.15.42:710][370]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.15.42:710][370]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.15.42:711][370]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.15.42:910][370]LogTexture: Display: Building textures: ShadowMapTexture2D_9 (G8, 1024X256) +[2024.07.06-19.15.43:249][370]LogTexture: Display: Building textures: ShadowMapTexture2D_8 (G8, 2048X1024) +[2024.07.06-19.15.43:249][370]Lightmass on NB-PBM2H22CST: 1:55 min total, 1.41 sec importing, 307 ms setup, 8.14 sec photons, 1:45 min processing, 0 ms extra exporting [679/679 mappings]. Threads: 19:22 min total, 14:36 min processing. +[2024.07.06-19.15.43:272][370]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 419 meshes in 7 LightmapResourceClusters (59.9 Meshes per cluster). +[2024.07.06-19.15.43:347][370]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms +[2024.07.06-19.15.43:438][370]LogStaticLightingSystem: Illumination: 2:01 min (1.04 sec encoding lightmaps, 477 ms encoding shadowmaps) +[2024.07.06-19.15.43:439][370]LogStaticLightingSystem: Lightmap texture memory: 12.0 MB (12.0 MB streaming, 0.0 MB non-streaming), 6 textures +[2024.07.06-19.15.43:439][370]LogStaticLightingSystem: Shadowmap texture memory: 3.0 MB (3.0 MB streaming, 0.0 MB non-streaming), 2 textures +[2024.07.06-19.15.44:312][370]DumpUnbuiltLightIteractions +[2024.07.06-19.15.44:312][370]Lights with unbuilt interactions: 0 +[2024.07.06-19.15.44:312][370] +[2024.07.06-19.15.44:312][370]Primitives with unbuilt interactions: 0 +[2024.07.06-19.15.44:572][370]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) +[2024.07.06-19.15.44:753][371]Cmd: MAP CHECK NOTIFYRESULTS +[2024.07.06-19.15.44:753][371]MapCheck: New page: Map - 06.07.2024, 23:15:44 +[2024.07.06-19.15.44:754][371]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.15.44:755][371]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.15.44:756][371]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.15.44:757][371]MapCheck: Warning: BP_MovingPlatform_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.15.44:757][371]MapCheck: Map check complete: 0 Error(s), 4 Warning(s), took 3,486ms to complete. +[2024.07.06-19.15.58:354][538]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-19.15.58:505][538]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-19.16.04:447][596]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule8) +[2024.07.06-19.17.07:112][ 86]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms +[2024.07.06-19.17.07:122][ 86]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto2.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.07.06-19.17.07:310][ 86]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_Auto272401F7448627ADADC03C899415DC863.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto2.umap' +[2024.07.06-19.17.07:313][ 86]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.217 +[2024.07.06-19.17.07:313][ 86]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.217 +[2024.07.06-19.19.01:793][441]LogAssetTools: Warning: Failed to import 'C:\Users\bib\Downloads\source\model\model.dae'. Unknown extension 'dae'. +[2024.07.06-19.21.00:404][805]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase1) +[2024.07.06-19.21.22:380][903]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\vase.fbx) +[2024.07.06-19.21.22:477][903]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\vase.fbx +[2024.07.06-19.21.22:650][903]LogFbx: FBX Scene Loaded Succesfully +[2024.07.06-19.21.24:991][903]LogSlate: Window 'FBX Import Options' being destroyed +[2024.07.06-19.21.25:643][903]LogStaticMesh: Building static mesh vase... +[2024.07.06-19.21.27:929][903]LogStaticMesh: Built static mesh [2.29s] /Game/Assets/vase.vase +[2024.07.06-19.21.28:510][903]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.07.06-19.21.30:877][922]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-19.21.30:962][922]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-19.21.32:331][934]LogActorFactory: Actor Factory created vase +[2024.07.06-19.21.34:441][999]LogActorFactory: Actor Factory created vase +[2024.07.06-19.21.46:849][123]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase1) +[2024.07.06-19.21.47:719][133]Cmd: DELETE +[2024.07.06-19.21.47:721][133]Cmd: ACTOR DELETE +[2024.07.06-19.21.47:775][133]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.06-19.21.47:799][133]LogUObjectHash: Compacting FUObjectHashTables data took 2.14ms +[2024.07.06-19.21.47:813][133]LogEditorActor: Deleted 1 Actors (0.071 secs) +[2024.07.06-19.21.48:582][142]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase3) +[2024.07.06-19.21.49:442][152]Cmd: DELETE +[2024.07.06-19.21.49:442][152]Cmd: ACTOR DELETE +[2024.07.06-19.21.49:455][152]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.06-19.21.49:479][152]LogUObjectHash: Compacting FUObjectHashTables data took 3.07ms +[2024.07.06-19.21.49:484][152]LogEditorActor: Deleted 1 Actors (0.042 secs) +[2024.07.06-19.21.50:397][162]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (vase) +[2024.07.06-19.22.11:855][399]Cmd: DUPLICATE +[2024.07.06-19.22.11:856][399]Cmd: ACTOR DUPLICATE +[2024.07.06-19.22.54:338][808]LogContentBrowser: Deferred new asset folder creation: NewFolder +[2024.07.06-19.22.54:394][808]LogContentBrowser: Creating deferred item: NewFolder +[2024.07.06-19.22.58:223][886]LogContentBrowser: Attempting asset rename: NewFolder -> Vase +[2024.07.06-19.22.58:223][886]LogContentBrowser: End creating deferred item NewFolder +[2024.07.06-19.23.03:782][931]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Downloads\textures\DefaultMaterial_AO.jpeg) +[2024.07.06-19.23.03:849][931]LogTexture: Display: Building textures: DefaultMaterial_AO (OODLE_AutoDXT, 4096X4096) +[2024.07.06-19.23.05:020][931]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.23.05:021][931]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.23.05:021][931]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.23.05:061][931]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Downloads\textures\DefaultMaterial_albedo.jpeg) +[2024.07.06-19.23.05:269][931]LogTexture: Display: Building textures: DefaultMaterial_albedo (OODLE_AutoDXT, 4096X4096) +[2024.07.06-19.23.07:245][931]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.23.07:245][931]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.23.07:245][931]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.23.37:731][107]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Vase.Vase +[2024.07.06-19.23.37:751][107]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: A87D631F876D022DB038B78B7F747A7A26DC7A24), compiling. +[2024.07.06-19.23.37:810][107]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority +[2024.07.06-19.23.37:847][107]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 12 +[2024.07.06-19.23.37:847][107]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 10 +[2024.07.06-19.23.37:847][107]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.06-19.23.37:847][107]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.06-19.23.37:847][107]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.06-19.23.37:847][107]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.06-19.23.37:847][107]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-19.23.38:046][107]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 100B2134FD16C1BB74F48EF51F5C9D48396F7AF7), compiling. +[2024.07.06-19.23.38:056][107]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 527461275437FD689A28E07B9FA48E2B84501FB6), compiling. +[2024.07.06-19.23.38:064][107]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 77BB5DBCD24A4DD56564715998C5849F12F5D787), compiling. +[2024.07.06-19.23.38:144][107]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.06-19.23.38:144][107]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.06-19.23.38:144][107]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-19.23.38:171][107]LogSlate: Took 0.001930 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.07.06-19.23.41:318][136]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.06-19.23.41:318][136]LogShaderCompilers: Display: Total job queries 24, among them cache hits 0 (0.00%) +[2024.07.06-19.23.41:318][136]LogShaderCompilers: Display: Tracking 2 distinct input hashes that result in 2 distinct outputs (100.00%) +[2024.07.06-19.23.41:318][136]LogShaderCompilers: Display: RAM used: 0.01 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% +[2024.07.06-19.23.41:318][136]LogShaderCompilers: Display: ================================================ +[2024.07.06-19.23.42:055][144]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.06-19.23.42:055][144]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.06-19.23.42:055][144]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-19.23.42:762][150]MaterialEditorStats: Base pass shader: 120 instructions +[2024.07.06-19.23.42:762][150]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2024.07.06-19.23.42:762][150]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.07.06-19.23.42:762][150]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.06-19.23.42:762][150]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.06-19.23.42:763][150]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.06-19.23.42:763][150]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-19.23.53:183][306]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.23.53:207][307]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.06-19.23.53:208][307]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.06-19.23.53:208][307]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.23.55:052][330]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 9AB88492E98449069000F93788464B4F225E8CBA), compiling. +[2024.07.06-19.23.55:060][330]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.06-19.23.55:134][331]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.23.55:135][331]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.06-19.23.55:135][331]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.06-19.23.55:135][331]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.23.55:158][332]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.06-19.23.55:158][332]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 +[2024.07.06-19.23.55:158][332]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8 +[2024.07.06-19.23.55:158][332]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 +[2024.07.06-19.23.55:158][332]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.07.06-19.23.55:158][332]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.06-19.23.55:158][332]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-19.23.57:132][353]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.06-19.23.59:983][375]MaterialEditorStats: Base pass shader: 117 instructions +[2024.07.06-19.23.59:983][375]MaterialEditorStats: Base pass shader with Surface Lightmap: 144 instructions +[2024.07.06-19.23.59:984][375]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.07.06-19.23.59:984][375]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.07.06-19.23.59:984][375]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.06-19.24.20:682][734]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: E2E9CACA5F971715998DA31333DCE6B35F399A0D), compiling. +[2024.07.06-19.24.20:685][734]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 7638D5E30188E731504AD8275B46F87E091F9315), compiling. +[2024.07.06-19.24.20:687][734]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: DFE6F82EAF9ACDD379B98A5FDC4780F64B3AC2FB), compiling. +[2024.07.06-19.24.20:704][734]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 98D9617AC84D0D771740365204BBD22CE3998210), compiling. +[2024.07.06-19.24.20:707][734]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: CDEE4237E8747C3631D4502AAF4B715B93A55786), compiling. +[2024.07.06-19.24.20:709][734]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 0EEAEDBBD02C4A2D5614AC35C1A03CBB057F31F6), compiling. +[2024.07.06-19.24.20:710][734]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 1865480FBD3EF56323B2E2E3BA71CF1C711FB77D), compiling. +[2024.07.06-19.24.20:720][734]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.06-19.24.20:810][736]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.24.20:814][736]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.06-19.24.20:814][736]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.06-19.24.20:814][736]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.24.20:815][736]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.24.20:855][737]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.07.06-19.24.20:856][737]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.07.06-19.24.20:856][737]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.24.20:948][737]MaterialEditorStats: Base pass shader: 117 instructions +[2024.07.06-19.24.20:948][737]MaterialEditorStats: Base pass shader with Surface Lightmap: 144 instructions +[2024.07.06-19.24.20:948][737]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.07.06-19.24.20:948][737]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.07.06-19.24.20:948][737]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.06-19.24.25:192][875]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 5613A7C48FD65A085C8A889B1CC387CF338FB73F), compiling. +[2024.07.06-19.24.25:197][875]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 29971CE9E3979EF267E6B6BF1339D68FCDB71BEA), compiling. +[2024.07.06-19.24.25:208][875]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.06-19.24.25:208][875]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.06-19.24.25:208][875]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-19.24.25:394][878]MaterialEditorStats: Base pass shader: 120 instructions +[2024.07.06-19.24.25:394][878]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2024.07.06-19.24.25:394][878]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.07.06-19.24.25:394][878]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.06-19.24.25:394][878]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.06-19.24.25:394][878]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.06-19.24.25:394][878]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-19.24.27:316][953]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: D29C63F6FD2B28D80C8AFCD6B4EC624BF8504319), compiling. +[2024.07.06-19.24.27:319][953]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 2ABAD3C9E9ED8D881CF0E480C7D75CEB77985B96), compiling. +[2024.07.06-19.24.27:332][953]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.06-19.24.27:332][953]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.06-19.24.27:332][953]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-19.24.27:383][955]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.24.27:391][955]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.06-19.24.27:391][955]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.06-19.24.27:391][955]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.24.27:401][955]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.06-19.24.27:401][955]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 +[2024.07.06-19.24.27:401][955]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8 +[2024.07.06-19.24.27:401][955]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 +[2024.07.06-19.24.27:401][955]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.07.06-19.24.27:401][955]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.06-19.24.27:401][955]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-19.24.29:140][972]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/Vase/DefaultMaterial_AO.DefaultMaterial_AO +[2024.07.06-19.24.29:170][972]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'TextureEditor' in 0.0012 seconds. Added 1 classes and 2 folders. +[2024.07.06-19.24.29:725][978]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.06-19.24.29:725][978]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.06-19.24.29:725][978]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-19.24.30:600][987]LogTexture: Display: Building textures: DefaultMaterial_AO (OODLE_AutoDXT, 4096X4096) +[2024.07.06-19.24.31:430][987]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.24.31:431][987]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.24.31:431][987]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.24.31:442][987]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: A036B2804E2D55994FBBA667C912BCF7E984D9BC), compiling. +[2024.07.06-19.24.31:443][987]LogMaterial: Warning: [AssetLog] /Engine/Transient.Vase (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.06-19.24.31:443][987]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Vase/DefaultMaterial_AO.DefaultMaterial_AO +[2024.07.06-19.24.31:489][987]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Vase/DefaultMaterial_AO.DefaultMaterial_AO +[2024.07.06-19.24.32:754][ 2]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 3456973BE85D6D9925808C9C062649B9953DF693), compiling. +[2024.07.06-19.24.32:755][ 2]LogMaterial: Warning: [AssetLog] /Engine/Transient.Vase (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.06-19.24.32:755][ 2]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Vase/DefaultMaterial_AO.DefaultMaterial_AO +[2024.07.06-19.24.34:262][109]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 28DD787134E1F0DB44B2D2B2A97C4A48EE3CC38D), compiling. +[2024.07.06-19.24.34:266][109]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 25EFB815F30398EA8A45B1D1642AE15FCD9CD02B), compiling. +[2024.07.06-19.24.34:273][109]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 792D2988EC2C67DCC14178ECDDB1AB9E843431F2), compiling. +[2024.07.06-19.24.34:299][109]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.06-19.24.34:299][109]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.06-19.24.34:299][109]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-19.24.34:386][111]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.24.34:386][111]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.06-19.24.34:386][111]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.06-19.24.34:386][111]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.24.34:386][111]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.06-19.24.34:400][111]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 +[2024.07.06-19.24.34:400][111]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8 +[2024.07.06-19.24.34:400][111]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 +[2024.07.06-19.24.34:400][111]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.07.06-19.24.34:400][111]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.06-19.24.34:400][111]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-19.24.34:404][111]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.24.34:450][112]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2024.07.06-19.24.34:450][112]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.24.35:807][126]LogMaterialEditor: Saving and Compiling material Vase +[2024.07.06-19.24.36:924][126]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.06-19.24.36:924][126]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.24.36:944][126]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 62B2FB3512B9042710A2FDC72FBAF6688303ACFA), compiling. +[2024.07.06-19.24.37:017][126]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 6FDDDD9CCA71FFA4FA7673059051EAAE5CEC3377), compiling. +[2024.07.06-19.24.37:070][126]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.06-19.24.37:070][126]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.24.37:070][126]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.06-19.24.37:070][126]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.24.37:088][126]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.24.37:088][126]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.07.06-19.24.37:088][126]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.24.37:152][126]LogShaderCompilers: Display: Submitted 4 shader compile jobs with 'Normal' priority +[2024.07.06-19.24.37:152][126]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 +[2024.07.06-19.24.37:152][126]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-19.24.37:163][126]LogShaderCompilers: Display: Submitted 6 shader compile jobs with 'Normal' priority +[2024.07.06-19.24.37:208][126]LogUObjectHash: Compacting FUObjectHashTables data took 3.94ms +[2024.07.06-19.24.38:092][126]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.07.06-19.24.38:092][126]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.24.38:092][126]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 +[2024.07.06-19.24.38:092][126]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-19.24.38:092][126]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 +[2024.07.06-19.24.38:092][126]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 5 +[2024.07.06-19.24.38:092][126]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-19.24.38:092][126]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4 +[2024.07.06-19.24.38:092][126]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-19.24.38:138][126]LogUObjectHash: Compacting FUObjectHashTables data took 2.87ms +[2024.07.06-19.24.38:423][126]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 +[2024.07.06-19.24.38:423][126]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.07.06-19.24.38:423][126]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-19.24.38:777][126]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.07.06-19.24.38:777][126]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-19.24.39:841][126]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Vase" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Vase.uasset" SILENT=true +[2024.07.06-19.24.39:850][126]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase7267C15C4E14081E7547DDAD7E7A8016.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Vase.uasset' +[2024.07.06-19.24.39:901][126]AssetCheck: New page: Asset Save: Vase +[2024.07.06-19.24.39:901][126]LogContentValidation: Display: Validating Material /Game/Materials/Vase.Vase +[2024.07.06-19.24.39:906][126]MaterialEditorStats: Base pass shader: 120 instructions +[2024.07.06-19.24.39:906][126]MaterialEditorStats: Base pass shader with Surface Lightmap: 151 instructions +[2024.07.06-19.24.39:906][126]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 198 instructions +[2024.07.06-19.24.39:906][126]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.06-19.24.39:906][126]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.06-19.24.39:906][126]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.06-19.24.39:906][126]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-19.24.57:842][336]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase8) +[2024.07.06-19.24.59:054][350]Cmd: DELETE +[2024.07.06-19.24.59:054][350]Cmd: ACTOR DELETE +[2024.07.06-19.24.59:073][350]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.06-19.24.59:182][350]LogUObjectHash: Compacting FUObjectHashTables data took 2.85ms +[2024.07.06-19.24.59:190][350]LogEditorActor: Deleted 1 Actors (0.135 secs) +[2024.07.06-19.25.04:315][405]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (vase) +[2024.07.06-19.25.05:178][415]Cmd: DUPLICATE +[2024.07.06-19.25.05:178][415]Cmd: ACTOR DUPLICATE +[2024.07.06-19.25.39:091][788]Cmd: DUPLICATE +[2024.07.06-19.25.39:092][788]Cmd: ACTOR DUPLICATE +[2024.07.06-19.25.55:595][966]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase7) +[2024.07.06-19.25.56:961][982]Cmd: DELETE +[2024.07.06-19.25.56:961][982]Cmd: ACTOR DELETE +[2024.07.06-19.25.56:978][982]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.06-19.25.56:999][982]LogUObjectHash: Compacting FUObjectHashTables data took 5.44ms +[2024.07.06-19.25.57:009][982]LogEditorActor: Deleted 1 Actors (0.048 secs) +[2024.07.06-19.25.57:782][990]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (vase9) +[2024.07.06-19.27.03:253][544]Cmd: DUPLICATE +[2024.07.06-19.27.03:253][544]Cmd: ACTOR DUPLICATE +[2024.07.06-19.27.33:097][860]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase6) +[2024.07.06-19.27.34:140][872]Cmd: DELETE +[2024.07.06-19.27.34:140][872]Cmd: ACTOR DELETE +[2024.07.06-19.27.34:160][872]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.06-19.27.34:189][872]LogUObjectHash: Compacting FUObjectHashTables data took 4.66ms +[2024.07.06-19.27.34:200][872]LogEditorActor: Deleted 1 Actors (0.060 secs) +[2024.07.06-19.27.34:956][880]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed17) +[2024.07.06-19.27.35:503][885]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (vase10) +[2024.07.06-19.28.02:597][169]Cmd: DUPLICATE +[2024.07.06-19.28.02:598][169]Cmd: ACTOR DUPLICATE +[2024.07.06-19.28.31:322][488]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase4) +[2024.07.06-19.28.33:107][508]Cmd: DELETE +[2024.07.06-19.28.33:107][508]Cmd: ACTOR DELETE +[2024.07.06-19.28.33:126][508]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.06-19.28.33:160][508]LogUObjectHash: Compacting FUObjectHashTables data took 3.06ms +[2024.07.06-19.28.33:166][508]LogEditorActor: Deleted 1 Actors (0.059 secs) +[2024.07.06-19.28.34:007][517]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase2) +[2024.07.06-19.28.34:845][527]Cmd: DELETE +[2024.07.06-19.28.34:846][527]Cmd: ACTOR DELETE +[2024.07.06-19.28.34:867][527]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.06-19.28.34:895][527]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms +[2024.07.06-19.28.34:897][527]LogEditorActor: Deleted 1 Actors (0.050 secs) +[2024.07.06-19.28.35:980][539]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (vase11) +[2024.07.06-19.29.08:028][891]Cmd: DUPLICATE +[2024.07.06-19.29.08:029][891]Cmd: ACTOR DUPLICATE +[2024.07.06-19.29.15:883][977]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (vase11) +[2024.07.06-19.29.22:711][ 52]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (vase12) +[2024.07.06-19.29.43:935][286]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase5) +[2024.07.06-19.29.44:725][295]Cmd: DELETE +[2024.07.06-19.29.44:725][295]Cmd: ACTOR DELETE +[2024.07.06-19.29.44:744][295]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.06-19.29.44:775][295]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms +[2024.07.06-19.29.44:779][295]LogEditorActor: Deleted 1 Actors (0.053 secs) +[2024.07.06-19.29.46:872][318]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (vase11) +[2024.07.06-19.29.47:638][327]Cmd: DUPLICATE +[2024.07.06-19.29.47:638][327]Cmd: ACTOR DUPLICATE +[2024.07.06-19.30.11:007][611]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-19.30.11:032][611]LogUObjectHash: Compacting FUObjectHashTables data took 3.30ms +[2024.07.06-19.30.11:249][611]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map663B52E74D4FFEEFD8540CA774C7B8D6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-19.30.11:299][611]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-19.30.11:928][611]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataC9AB38B946D88542F05F3ABEF6F43E29.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-19.30.11:992][611]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-19.30.11:993][611]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-19.30.11:993][611]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-19.30.21:347][756]MapCheck: New page: Map Check +[2024.07.06-19.30.21:400][756]LightingResults: New page: Lighting Build - 06.07.2024, 23:30:21 +[2024.07.06-19.30.21:416][756]LightingResults: Warning: InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component +[2024.07.06-19.30.21:432][756]LogSwarmInterface: [OpenConnection] Registering TCP channel ... +[2024.07.06-19.30.21:438][756]LogSwarmInterface: [OpenConnection] Connecting to agent ... +[2024.07.06-19.30.21:438][756]LogSwarmInterface: [TryOpenConnection] Testing the Agent +[2024.07.06-19.30.21:440][756]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent +[2024.07.06-19.30.21:440][756]LogSwarmInterface: [TryOpenConnection] Local Process ID is 25904 +[2024.07.06-19.30.26:010][756]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. +[2024.07.06-19.30.26:012][756]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED +[2024.07.06-19.30.26:012][756]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED +[2024.07.06-19.30.26:012][756]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED +[2024.07.06-19.30.26:012][756]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED +[2024.07.06-19.30.26:012][756]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED +[2024.07.06-19.30.26:896][756]LogEditorBuildUtils: Build time 0:05 +[2024.07.06-19.30.26:923][756]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Vase in PCD3D_SM5, Default, SM5 (DDC key hash: CD9192278868D4BC2451D9F08E701416B32BC569), compiling. +[2024.07.06-19.30.26:935][756]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.06-19.30.26:937][756]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Vase in PCD3D_SM5, Default, SM5 (DDC key hash: A32343741C251721394312D150AA53AF9E167059), compiling. +[2024.07.06-19.30.26:945][756]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.06-19.30.26:946][756]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.06-19.30.26:946][756]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.06-19.30.26:946][756]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.06-19.30.26:986][757]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.07.06-19.30.26:986][757]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.07.06-19.30.26:987][757]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.06-19.30.28:072][757]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.06-19.30.28:072][757]LogShaderCompilers: Display: Total job queries 164, among them cache hits 63 (38.41%) +[2024.07.06-19.30.28:072][757]LogShaderCompilers: Display: Tracking 73 distinct input hashes that result in 43 distinct outputs (58.90%) +[2024.07.06-19.30.28:072][757]LogShaderCompilers: Display: RAM used: 0.25 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% +[2024.07.06-19.30.28:072][757]LogShaderCompilers: Display: ================================================ +[2024.07.06-19.30.28:628][761]LogUObjectHash: Compacting FUObjectHashTables data took 4.18ms +[2024.07.06-19.30.51:261][ 0]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-19.30.51:262][ 0]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.31.52:796][636]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-19.31.52:796][636]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.32.01:078][724]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-19.32.01:078][724]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.32.33:337][ 84]Job is a success! +[2024.07.06-19.32.34:109][ 85]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.286s +[2024.07.06-19.32.34:109][ 85]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb +[2024.07.06-19.32.34:109][ 85]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) +[2024.07.06-19.32.34:109][ 85]LogVolumetricLightmapImport: Bricks at depth +[2024.07.06-19.32.34:109][ 85]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume +[2024.07.06-19.32.34:109][ 85]LogVolumetricLightmapImport: 1: 6.0% covering 39.1% of volume +[2024.07.06-19.32.34:109][ 85]LogVolumetricLightmapImport: 2: 93.8% covering 9.6% of volume +[2024.07.06-19.32.34:109][ 85]LogVolumetricLightmapImport: Bricks in each level +[2024.07.06-19.32.34:109][ 85]LogVolumetricLightmapImport: Map 420 bricks 100.0% (Persistent Level) +[2024.07.06-19.32.36:185][ 85]LogTexture: Display: Building textures: HQ_Lightmap0_1 (OODLE_AutoDXT, 2048X2048) +[2024.07.06-19.32.36:185][ 85]LogTexture: Display: Building textures: LQ_Lightmap_0_1 (OODLE_DXT1, 2048X2048) +[2024.07.06-19.32.36:185][ 85]LogTexture: Display: Building textures: HQ_Lightmap0_2 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-19.32.36:185][ 85]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.32.36:185][ 85]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.32.36:185][ 85]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.32.36:185][ 85]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.32.36:185][ 85]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.32.36:185][ 85]LogTexture: Display: Building textures: LQ_Lightmap_0_2 (OODLE_DXT1, 1024X1024) +[2024.07.06-19.32.36:185][ 85]LogTexture: Display: Building textures: LQ_Lightmap_0_3 (OODLE_DXT1, 1024X1024) +[2024.07.06-19.32.36:185][ 85]LogTexture: Display: Building textures: HQ_Lightmap0_3 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-19.32.36:185][ 85]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.32.36:185][ 85]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.32.36:185][ 85]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.32.36:385][ 85]LogTexture: Display: Building textures: ShadowMapTexture2D_11 (G8, 1024X256) +[2024.07.06-19.32.36:643][ 85]LogTexture: Display: Building textures: ShadowMapTexture2D_10 (G8, 2048X1024) +[2024.07.06-19.32.36:706][ 85]Lightmass on NB-PBM2H22CST: 2:07 min total, 1.44 sec importing, 1.00 sec setup, 9.99 sec photons, 1:54 min processing, 0 ms extra exporting [679/679 mappings]. Threads: 20:53 min total, 15:54 min processing. +[2024.07.06-19.32.36:721][ 85]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 419 meshes in 7 LightmapResourceClusters (59.9 Meshes per cluster). +[2024.07.06-19.32.36:770][ 85]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms +[2024.07.06-19.32.36:842][ 85]LogStaticLightingSystem: Illumination: 2:15 min (1.01 sec encoding lightmaps, 460 ms encoding shadowmaps) +[2024.07.06-19.32.36:842][ 85]LogStaticLightingSystem: Lightmap texture memory: 12.0 MB (12.0 MB streaming, 0.0 MB non-streaming), 6 textures +[2024.07.06-19.32.36:842][ 85]LogStaticLightingSystem: Shadowmap texture memory: 3.0 MB (3.0 MB streaming, 0.0 MB non-streaming), 2 textures +[2024.07.06-19.32.37:140][ 85]DumpUnbuiltLightIteractions +[2024.07.06-19.32.37:141][ 85]Lights with unbuilt interactions: 0 +[2024.07.06-19.32.37:141][ 85] +[2024.07.06-19.32.37:141][ 85]Primitives with unbuilt interactions: 0 +[2024.07.06-19.32.37:390][ 85]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) +[2024.07.06-19.32.37:563][ 86]Cmd: MAP CHECK NOTIFYRESULTS +[2024.07.06-19.32.37:563][ 86]MapCheck: New page: Map - 06.07.2024, 23:32:37 +[2024.07.06-19.32.37:564][ 86]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.32.37:572][ 86]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.32.37:572][ 86]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.32.37:577][ 86]MapCheck: Warning: BP_MovingPlatform_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.32.37:578][ 86]MapCheck: Map check complete: 0 Error(s), 4 Warning(s), took 14,989ms to complete. +[2024.07.06-19.32.42:697][163]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-19.32.42:768][163]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-19.32.53:155][283]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-19.32.53:185][283]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms +[2024.07.06-19.32.53:398][283]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map696C344D4715639FA0AF0290F09EB7E8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-19.32.53:426][283]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-19.32.54:015][283]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataFBDBA563474F1C6EBE8E6992D03AAD8B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-19.32.54:044][283]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-19.32.54:044][283]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-19.32.54:044][283]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-19.37.58:841][202]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt) +[2024.07.06-19.41.34:968][933]Cmd: DELETE +[2024.07.06-19.41.34:969][933]Cmd: ACTOR DELETE +[2024.07.06-19.41.34:987][933]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.06-19.41.35:015][933]LogUObjectHash: Compacting FUObjectHashTables data took 2.28ms +[2024.07.06-19.41.35:020][933]LogEditorActor: Deleted 1 Actors (0.050 secs) +[2024.07.06-19.41.39:413][ 75]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms +[2024.07.06-19.41.41:843][ 75]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.06-19.41.43:030][ 82]Cmd: TRANSACTION UNDO +[2024.07.06-19.41.43:031][ 82]LogEditorTransaction: Undo Delete Actors +[2024.07.06-19.41.43:491][ 82]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 971D514008C34F4D32CA2C89E1D735CB9094BE1E), compiling. +[2024.07.06-19.41.43:814][ 84]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.06-19.41.43:815][ 84]LogShaderCompilers: Display: Total job queries 176, among them cache hits 75 (42.61%) +[2024.07.06-19.41.43:815][ 84]LogShaderCompilers: Display: Tracking 73 distinct input hashes that result in 43 distinct outputs (58.90%) +[2024.07.06-19.41.43:815][ 84]LogShaderCompilers: Display: RAM used: 0.25 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% +[2024.07.06-19.41.43:815][ 84]LogShaderCompilers: Display: ================================================ +[2024.07.06-19.41.44:018][ 88]MaterialEditorStats: Base pass shader: 120 instructions +[2024.07.06-19.41.44:018][ 88]MaterialEditorStats: Base pass shader with Surface Lightmap: 151 instructions +[2024.07.06-19.41.44:018][ 88]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 198 instructions +[2024.07.06-19.41.44:018][ 88]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.06-19.41.44:018][ 88]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.06-19.41.44:018][ 88]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.06-19.41.44:018][ 88]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-19.41.54:957][164]LogEditorFactories: Performing atomic reimport of [C:/Users/bib/Documents/Misc/personal/schutt.fbx] +[2024.07.06-19.41.55:059][164]LogFbx: Loading FBX Scene from C:/Users/bib/Documents/Misc/personal/schutt.fbx +[2024.07.06-19.41.55:072][164]LogFbx: FBX Scene Loaded Succesfully +[2024.07.06-19.41.55:109][164]LogStaticMesh: Building static mesh Schutt... +[2024.07.06-19.41.55:405][164]LogStaticMesh: Built static mesh [0.30s] /Engine/Transient.Schutt +[2024.07.06-19.41.55:539][164]LogFbx: Display: Triangulating static mesh Cube_cell.017 +[2024.07.06-19.41.55:748][164]LogStaticMesh: Building static mesh Schutt... +[2024.07.06-19.41.55:905][164]LogStaticMesh: Built static mesh [0.16s] /Game/Assets/Schutt.Schutt +[2024.07.06-19.41.55:970][164]LogEditorFactories: -- imported successfully +[2024.07.06-19.41.55:973][164]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.07.06-19.42.06:773][299]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-19.42.06:799][299]LogUObjectHash: Compacting FUObjectHashTables data took 2.36ms +[2024.07.06-19.42.07:019][299]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map51912595448608FCB766E7908AAEA655.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-19.42.07:053][299]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-19.42.07:638][299]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1150F5BD460F6D73D228D3924B5BA868.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-19.42.07:673][299]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-19.42.07:673][299]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-19.42.07:673][299]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-19.42.18:116][529]MapCheck: New page: Map Check +[2024.07.06-19.42.18:158][529]LightingResults: New page: Lighting Build - 06.07.2024, 23:42:18 +[2024.07.06-19.42.18:168][529]LightingResults: Warning: InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component +[2024.07.06-19.42.18:173][529]LogSwarmInterface: [OpenConnection] Registering TCP channel ... +[2024.07.06-19.42.18:187][529]LogSwarmInterface: [OpenConnection] Connecting to agent ... +[2024.07.06-19.42.18:187][529]LogSwarmInterface: [TryOpenConnection] Testing the Agent +[2024.07.06-19.42.18:190][529]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent +[2024.07.06-19.42.18:191][529]LogSwarmInterface: [TryOpenConnection] Local Process ID is 25904 +[2024.07.06-19.42.22:760][529]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. +[2024.07.06-19.42.22:762][529]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED +[2024.07.06-19.42.22:762][529]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED +[2024.07.06-19.42.22:762][529]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED +[2024.07.06-19.42.22:762][529]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED +[2024.07.06-19.42.22:762][529]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED +[2024.07.06-19.42.23:092][529]LogEditorBuildUtils: Build time 0:04 +[2024.07.06-19.42.23:201][530]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms +[2024.07.06-19.42.42:874][712]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-19.42.42:874][712]LightingResults: Schutt Lightmap UV are overlapping by 42.9%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.43.21:713][ 95]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-19.43.21:713][ 95]LightingResults: Schutt Lightmap UV are overlapping by 42.9%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.43.27:113][148]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-19.43.27:114][148]LightingResults: Schutt Lightmap UV are overlapping by 42.9%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.43.54:247][422]Job is a success! +[2024.07.06-19.43.54:882][423]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.063s +[2024.07.06-19.43.54:882][423]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb +[2024.07.06-19.43.54:882][423]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) +[2024.07.06-19.43.54:882][423]LogVolumetricLightmapImport: Bricks at depth +[2024.07.06-19.43.54:882][423]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume +[2024.07.06-19.43.54:882][423]LogVolumetricLightmapImport: 1: 6.0% covering 39.1% of volume +[2024.07.06-19.43.54:882][423]LogVolumetricLightmapImport: 2: 93.8% covering 9.6% of volume +[2024.07.06-19.43.54:882][423]LogVolumetricLightmapImport: Bricks in each level +[2024.07.06-19.43.54:882][423]LogVolumetricLightmapImport: Map 420 bricks 100.0% (Persistent Level) +[2024.07.06-19.43.56:972][423]LogTexture: Display: Building textures: HQ_Lightmap1_1 (OODLE_AutoDXT, 2048X2048) +[2024.07.06-19.43.56:972][423]LogTexture: Display: Building textures: LQ_Lightmap_1_1 (OODLE_DXT1, 2048X2048) +[2024.07.06-19.43.56:972][423]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.43.56:972][423]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.43.56:972][423]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.43.56:972][423]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.43.56:972][423]LogTexture: Display: Building textures: HQ_Lightmap1_2 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-19.43.56:972][423]LogTexture: Display: Building textures: HQ_Lightmap1_3 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-19.43.56:972][423]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.43.56:972][423]LogTexture: Display: Building textures: LQ_Lightmap_1_3 (OODLE_DXT1, 1024X1024) +[2024.07.06-19.43.56:972][423]LogTexture: Display: Building textures: LQ_Lightmap_1_2 (OODLE_DXT1, 1024X1024) +[2024.07.06-19.43.56:972][423]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.43.56:972][423]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.43.56:972][423]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.43.57:172][423]LogTexture: Display: Building textures: ShadowMapTexture2D_13 (G8, 1024X256) +[2024.07.06-19.43.57:396][423]LogTexture: Display: Building textures: ShadowMapTexture2D_12 (G8, 2048X1024) +[2024.07.06-19.43.57:458][423]Lightmass on NB-PBM2H22CST: 1:33 min total, 1.37 sec importing, 1.66 sec setup, 9.21 sec photons, 1:21 min processing, 0 ms extra exporting [679/679 mappings]. Threads: 14:51 min total, 11:04 min processing. +[2024.07.06-19.43.57:485][423]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 419 meshes in 7 LightmapResourceClusters (59.9 Meshes per cluster). +[2024.07.06-19.43.57:532][423]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms +[2024.07.06-19.43.57:636][423]LogStaticLightingSystem: Illumination: 1:39 min (1.27 sec encoding lightmaps, 422 ms encoding shadowmaps) +[2024.07.06-19.43.57:636][423]LogStaticLightingSystem: Lightmap texture memory: 12.0 MB (12.0 MB streaming, 0.0 MB non-streaming), 6 textures +[2024.07.06-19.43.57:636][423]LogStaticLightingSystem: Shadowmap texture memory: 3.0 MB (3.0 MB streaming, 0.0 MB non-streaming), 2 textures +[2024.07.06-19.43.57:848][423]DumpUnbuiltLightIteractions +[2024.07.06-19.43.57:848][423]Lights with unbuilt interactions: 0 +[2024.07.06-19.43.57:848][423] +[2024.07.06-19.43.57:848][423]Primitives with unbuilt interactions: 0 +[2024.07.06-19.43.58:140][423]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) +[2024.07.06-19.43.58:310][424]Cmd: MAP CHECK NOTIFYRESULTS +[2024.07.06-19.43.58:310][424]MapCheck: New page: Map - 06.07.2024, 23:43:58 +[2024.07.06-19.43.58:312][424]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.43.58:320][424]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.43.58:321][424]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.43.58:323][424]MapCheck: Warning: BP_MovingPlatform_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.43.58:324][424]MapCheck: Map check complete: 0 Error(s), 4 Warning(s), took 13,416ms to complete. +[2024.07.06-19.44.06:596][533]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-19.44.06:667][533]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-19.44.16:111][666]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms +[2024.07.06-19.44.17:433][666]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.06-19.44.17:562][666]LogUObjectGlobals: Force Deleting 1 Package(s): + Asset Name: /Game/Assets/Schutt.Schutt +[2024.07.06-19.44.19:979][666]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.07.06-19.44.20:000][666]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms +[2024.07.06-19.44.20:015][666]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.07.06-19.44.54:586][794]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\schutt.fbx) +[2024.07.06-19.44.54:618][794]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\schutt.fbx +[2024.07.06-19.44.54:631][794]LogFbx: FBX Scene Loaded Succesfully +[2024.07.06-19.44.57:713][794]LogSlate: Window 'FBX Import Options' being destroyed +[2024.07.06-19.44.57:769][794]LogFbx: Display: Triangulating static mesh Cube_cell.017 +[2024.07.06-19.44.57:850][794]LogStaticMesh: Building static mesh schutt... +[2024.07.06-19.44.58:019][794]LogStaticMesh: Built static mesh [0.17s] /Game/Assets/schutt.schutt +[2024.07.06-19.44.58:051][794]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.07.06-19.45.00:139][810]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-19.45.00:249][810]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-19.45.02:996][833]LogActorFactory: Actor Factory created schutt +[2024.07.06-19.45.04:278][868]LogActorFactory: Actor Factory created schutt +[2024.07.06-19.45.21:104][ 66]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (schutt2) +[2024.07.06-19.45.22:191][109]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.07.06-19.45.22:928][114]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-19.45.22:953][114]LogUObjectHash: Compacting FUObjectHashTables data took 1.56ms +[2024.07.06-19.45.23:186][114]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map2942C19D48C479E3FC8853A3130A14DA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-19.45.23:197][114]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-19.45.23:733][114]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4EEFC71B4A62366F71474F998C1FB7B9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-19.45.23:768][114]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-19.45.23:768][114]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-19.45.23:769][114]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-19.45.26:844][206]MapCheck: New page: Map Check +[2024.07.06-19.45.26:902][206]LightingResults: New page: Lighting Build - 06.07.2024, 23:45:26 +[2024.07.06-19.45.26:916][206]LightingResults: Warning: InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component +[2024.07.06-19.45.26:920][206]LogSwarmInterface: [OpenConnection] Registering TCP channel ... +[2024.07.06-19.45.26:925][206]LogSwarmInterface: [OpenConnection] Connecting to agent ... +[2024.07.06-19.45.26:926][206]LogSwarmInterface: [TryOpenConnection] Testing the Agent +[2024.07.06-19.45.26:928][206]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent +[2024.07.06-19.45.26:928][206]LogSwarmInterface: [TryOpenConnection] Local Process ID is 25904 +[2024.07.06-19.45.31:513][206]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. +[2024.07.06-19.45.31:514][206]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED +[2024.07.06-19.45.31:514][206]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED +[2024.07.06-19.45.31:514][206]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED +[2024.07.06-19.45.31:514][206]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED +[2024.07.06-19.45.31:514][206]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED +[2024.07.06-19.45.31:934][206]LogEditorBuildUtils: Build time 0:05 +[2024.07.06-19.45.31:964][206]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.06-19.45.31:964][206]LogShaderCompilers: Display: Total job queries 176, among them cache hits 75 (42.61%) +[2024.07.06-19.45.31:964][206]LogShaderCompilers: Display: Tracking 73 distinct input hashes that result in 43 distinct outputs (58.90%) +[2024.07.06-19.45.31:964][206]LogShaderCompilers: Display: RAM used: 0.25 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% +[2024.07.06-19.45.31:964][206]LogShaderCompilers: Display: ================================================ +[2024.07.06-19.45.32:046][207]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms +[2024.07.06-19.47.34:359][542]LightingResults: Warning: schutt Object has overlapping UVs. +[2024.07.06-19.47.34:359][542]LightingResults: schutt Lightmap UV are overlapping by 42.9%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-19.47.43:925][647]Job is a success! +[2024.07.06-19.47.44:629][648]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.197s +[2024.07.06-19.47.44:629][648]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb +[2024.07.06-19.47.44:629][648]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) +[2024.07.06-19.47.44:629][648]LogVolumetricLightmapImport: Bricks at depth +[2024.07.06-19.47.44:629][648]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume +[2024.07.06-19.47.44:629][648]LogVolumetricLightmapImport: 1: 5.9% covering 39.1% of volume +[2024.07.06-19.47.44:629][648]LogVolumetricLightmapImport: 2: 93.9% covering 9.7% of volume +[2024.07.06-19.47.44:629][648]LogVolumetricLightmapImport: Bricks in each level +[2024.07.06-19.47.44:629][648]LogVolumetricLightmapImport: Map 423 bricks 100.0% (Persistent Level) +[2024.07.06-19.47.46:716][648]LogTexture: Display: Building textures: HQ_Lightmap0_1 (OODLE_AutoDXT, 2048X2048) +[2024.07.06-19.47.46:716][648]LogTexture: Display: Building textures: LQ_Lightmap_0_1 (OODLE_DXT1, 2048X2048) +[2024.07.06-19.47.46:716][648]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.47.46:716][648]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.47.46:716][648]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.47.46:716][648]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.47.46:716][648]LogTexture: Display: Building textures: HQ_Lightmap0_2 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-19.47.46:716][648]LogTexture: Display: Building textures: LQ_Lightmap_0_2 (OODLE_DXT1, 1024X1024) +[2024.07.06-19.47.46:716][648]LogTexture: Display: Building textures: HQ_Lightmap0_3 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-19.47.46:716][648]LogTexture: Display: Building textures: LQ_Lightmap_0_3 (OODLE_DXT1, 1024X1024) +[2024.07.06-19.47.46:716][648]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.47.46:716][648]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-19.47.46:716][648]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.47.46:716][648]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-19.47.46:916][648]LogTexture: Display: Building textures: ShadowMapTexture2D_15 (G8, 1024X256) +[2024.07.06-19.47.47:172][648]LogTexture: Display: Building textures: ShadowMapTexture2D_14 (G8, 2048X1024) +[2024.07.06-19.47.47:248][648]Lightmass on NB-PBM2H22CST: 2:14 min total, 1.61 sec importing, 1.49 sec setup, 10.7 sec photons, 2:00 min processing, 0 ms extra exporting [677/677 mappings]. Threads: 22:02 min total, 16:37 min processing. +[2024.07.06-19.47.47:276][648]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 417 meshes in 7 LightmapResourceClusters (59.6 Meshes per cluster). +[2024.07.06-19.47.47:344][648]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms +[2024.07.06-19.47.47:417][648]LogStaticLightingSystem: Illumination: 2:20 min (1.08 sec encoding lightmaps, 460 ms encoding shadowmaps) +[2024.07.06-19.47.47:418][648]LogStaticLightingSystem: Lightmap texture memory: 12.0 MB (12.0 MB streaming, 0.0 MB non-streaming), 6 textures +[2024.07.06-19.47.47:418][648]LogStaticLightingSystem: Shadowmap texture memory: 3.0 MB (3.0 MB streaming, 0.0 MB non-streaming), 2 textures +[2024.07.06-19.47.52:636][648]DumpUnbuiltLightIteractions +[2024.07.06-19.47.52:636][648]Lights with unbuilt interactions: 0 +[2024.07.06-19.47.52:636][648] +[2024.07.06-19.47.52:636][648]Primitives with unbuilt interactions: 0 +[2024.07.06-19.47.52:940][648]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) +[2024.07.06-19.47.53:107][649]Cmd: MAP CHECK NOTIFYRESULTS +[2024.07.06-19.47.53:107][649]MapCheck: New page: Map - 06.07.2024, 23:47:53 +[2024.07.06-19.47.53:107][649]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.47.53:109][649]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.47.53:109][649]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.47.53:109][649]MapCheck: Warning: Schutt_9 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.47.53:109][649]MapCheck: Warning: Schutt3_8 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.47.53:109][649]MapCheck: Warning: Schutt4 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.47.53:109][649]MapCheck: Warning: BP_MovingPlatform_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-19.47.53:110][649]MapCheck: Map check complete: 0 Error(s), 7 Warning(s), took 2,781ms to complete. +[2024.07.06-19.47.55:598][705]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-19.47.55:675][705]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-19.48.31:108][928]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-19.48.31:125][928]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms +[2024.07.06-19.48.31:299][928]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map90B9C9C246096780EC56CE9183C6118F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-19.48.31:316][928]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-19.48.31:782][928]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7B88F4A04B210620F8B6989D669B2536.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-19.48.31:810][928]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-19.48.31:810][928]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-19.48.31:810][928]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-19.50.34:048][620]LogUObjectHash: Compacting FUObjectHashTables data took 2.72ms +[2024.07.06-19.50.36:388][620]LogSlate: Window 'Save Content' being destroyed +[2024.07.06-19.50.39:776][653]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-19.50.39:799][653]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms +[2024.07.06-19.50.39:957][653]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map26DA72224754166328650AB8D826D50D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-19.50.39:965][653]LogFileHelpers: Saving map 'Map' took 0.191 +[2024.07.06-19.50.39:993][653]AssetCheck: New page: Asset Save: Map +[2024.07.06-19.50.39:993][653]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-19.50.41:762][674]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2024.07.06-19.50.41:762][674]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-19.50.42:320][680]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2024.07.06-19.50.42:320][680]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-19.50.42:870][691]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true +[2024.07.06-19.50.42:870][691]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-19.50.44:585][703]LogSlate: Window 'Message' being destroyed +[2024.07.06-19.50.44:615][703]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Game/Materials/Vase.Vase +(Selecting 'No' will cause all changes to be lost!) +[2024.07.06-19.50.45:298][703]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 5DBD0635DF05318B9E3C740A45A4D2725273A0B6), compiling. +[2024.07.06-19.50.45:349][703]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 7B66581CC186A20F43C015C94E3E6F66D5536AA1), compiling. +[2024.07.06-19.50.45:454][703]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.07.06-19.50.45:596][703]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.06-19.50.45:596][703]LogShaderCompilers: Display: Total job queries 213, among them cache hits 112 (52.58%) +[2024.07.06-19.50.45:596][703]LogShaderCompilers: Display: Tracking 73 distinct input hashes that result in 43 distinct outputs (58.90%) +[2024.07.06-19.50.45:596][703]LogShaderCompilers: Display: RAM used: 0.25 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% +[2024.07.06-19.50.45:596][703]LogShaderCompilers: Display: ================================================ +[2024.07.06-19.50.45:650][703]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms +[2024.07.06-19.50.45:708][703]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true +[2024.07.06-19.50.45:708][703]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-19.54.59:610][704]LogMaterial: Display: Missing cached shadermap for Material_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 9C206A6F94F8E7F9961815872A587C360F79A0FB), compiling. +[2024.07.06-19.54.59:661][706]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.54.59:661][706]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.06-19.54.59:661][706]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.06-19.54.59:661][706]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.54.59:661][706]LogShaderCompilers: Display: Submitted 4 shader compile jobs with 'Normal' priority +[2024.07.06-19.54.59:670][706]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 +[2024.07.06-19.54.59:670][706]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 +[2024.07.06-19.54.59:670][706]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.07.06-19.54.59:670][706]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.07.06-19.54.59:670][706]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-19.54.59:760][706]LogMaterial: Display: Missing cached shadermap for Material_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 3B21293FC0CF59A0785FB23C2C39972BFEEE0AAE), compiling. +[2024.07.06-19.54.59:860][707]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.54.59:860][707]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.06-19.54.59:860][707]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.06-19.54.59:860][707]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-19.54.59:860][707]LogShaderCompilers: Display: Submitted 4 shader compile jobs with 'Normal' priority +[2024.07.06-19.55.01:360][735]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4 +[2024.07.06-19.55.01:361][735]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 3 +[2024.07.06-19.55.01:361][735]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.06-19.55.01:361][735]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-19.55.01:361][735]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.06-19.55.01:361][735]LogShaderCompilers: Display: Total job queries 225, among them cache hits 112 (49.78%) +[2024.07.06-19.55.01:361][735]LogShaderCompilers: Display: Tracking 77 distinct input hashes that result in 46 distinct outputs (59.74%) +[2024.07.06-19.55.01:361][735]LogShaderCompilers: Display: RAM used: 0.26 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% +[2024.07.06-19.55.01:361][735]LogShaderCompilers: Display: ================================================ +[2024.07.06-19.55.01:399][736]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.07.06-19.55.01:399][736]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-19.55.10:732][886]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Engine/EngineSky/BP_Sky_Sphere.BP_Sky_Sphere +[2024.07.06-19.55.11:229][886]LogBlueprintEditor: Perf: 0.4 total seconds to load all 5 blueprint libraries in project. Avoid references to content in blueprint libraries to shorten this time. +[2024.07.06-19.55.11:229][886]LogBlueprintEditor: Perf: 0.2 seconds loading: /Engine/ArtTools/RenderToTexture/Macros/RenderToTextureMacros +[2024.07.06-19.55.12:284][886]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0016 seconds. Added 126 classes and 0 folders. +[2024.07.06-19.55.47:953][706]Cmd: TRANSACTION UNDO +[2024.07.06-19.55.47:953][706]LogEditorTransaction: Undo Rotate Atmosphere Light 0 +[2024.07.06-19.55.52:198][804]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-19.55.52:258][804]LogUObjectHash: Compacting FUObjectHashTables data took 3.32ms +[2024.07.06-19.55.52:423][804]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE5EAA19F4D54361F239080A77C27FBCC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-19.55.52:432][804]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-19.55.52:945][804]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData994F2EFE4C1204314263DF833C5126D6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-19.55.52:979][804]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-19.55.52:979][804]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-19.55.52:980][804]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-19.55.58:454][909]LogSlate: Window 'BP_Sky_Sphere' being destroyed +[2024.07.06-19.56.12:876][381]LogUObjectHash: Compacting FUObjectHashTables data took 6.45ms +[2024.07.06-19.56.12:983][381]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Vase" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Vase.uasset" SILENT=true +[2024.07.06-19.56.12:999][381]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase7ADB07A5404C243C1AF2A1A3358C8E60.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Vase.uasset' +[2024.07.06-19.56.13:035][381]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/vase" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/vase.uasset" SILENT=true +[2024.07.06-19.56.13:260][381]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/vaseD3E4995D4951D52D2DD2E887F60FACCA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/vase.uasset' +[2024.07.06-19.56.13:267][381]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Vase/DefaultMaterial_AO" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Vase/DefaultMaterial_AO.uasset" SILENT=true +[2024.07.06-19.56.13:418][381]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_AO0583E1774C97F76A77D727AEC47B18F6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Vase/DefaultMaterial_AO.uasset' +[2024.07.06-19.56.13:427][381]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Vase/DefaultMaterial_albedo" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Vase/DefaultMaterial_albedo.uasset" SILENT=true +[2024.07.06-19.56.14:676][381]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_albedoAF91542A468C3BF169770F9E8E2C6DB3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Vase/DefaultMaterial_albedo.uasset' +[2024.07.06-19.56.14:706][381]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/schutt" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/schutt.uasset" SILENT=true +[2024.07.06-19.56.14:748][381]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/schuttFC7B25974A935ECB3B622EAA3D656146.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/schutt.uasset' +[2024.07.06-19.56.14:807][381]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-19.56.14:807][381]LogContentValidation: Display: Validating Texture2D /Game/Textures/Vase/DefaultMaterial_albedo.DefaultMaterial_albedo +[2024.07.06-19.56.14:808][381]LogContentValidation: Display: Validating Material /Game/Materials/Vase.Vase +[2024.07.06-19.56.14:808][381]LogContentValidation: Display: Validating Texture2D /Game/Textures/Vase/DefaultMaterial_AO.DefaultMaterial_AO +[2024.07.06-19.56.14:808][381]LogContentValidation: Display: Validating StaticMesh /Game/Assets/vase.vase +[2024.07.06-19.56.14:808][381]LogContentValidation: Display: Validating StaticMesh /Game/Assets/schutt.schutt +[2024.07.06-19.56.15:956][409]LogUObjectHash: Compacting FUObjectHashTables data took 3.45ms +[2024.07.06-19.56.15:990][409]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true +[2024.07.06-19.56.15:990][409]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-19.56.16:122][409]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed +[2024.07.06-19.56.16:544][410]Cmd: QUIT_EDITOR +[2024.07.06-19.56.16:544][410]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.07.06-19.56.16:553][410]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.07.06-19.56.16:570][410]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.07.06-19.56.16:571][410]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.07.06-19.56.16:571][410]LogAudio: Display: Audio Device unregistered from world 'Map'. +[2024.07.06-19.56.16:576][410]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-19.56.16:585][410]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-19.56.16:643][410]LogAudio: Display: Audio Device Manager Shutdown +[2024.07.06-19.56.16:645][410]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.06-19.56.16:667][410]LogExit: Preparing to exit. +[2024.07.06-19.56.17:358][410]LogUObjectHash: Compacting FUObjectHashTables data took 2.96ms +[2024.07.06-19.56.17:768][410]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true +[2024.07.06-19.56.17:772][410]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2024.07.06-19.56.17:779][410]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true +[2024.07.06-19.56.17:783][410]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2024.07.06-19.56.17:786][410]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true +[2024.07.06-19.56.17:924][410]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2024.07.06-19.56.18:015][410]LogExit: Editor shut down +[2024.07.06-19.56.18:021][410]LogExit: Transaction tracking system shut down +[2024.07.06-19.56.19:310][410]LogExit: Object subsystem successfully closed. +[2024.07.06-19.56.19:387][410]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.06-19.56.19:387][410]LogShaderCompilers: Display: Total job queries 225, among them cache hits 112 (49.78%) +[2024.07.06-19.56.19:387][410]LogShaderCompilers: Display: Tracking 85 distinct input hashes that result in 51 distinct outputs (60.00%) +[2024.07.06-19.56.19:387][410]LogShaderCompilers: Display: RAM used: 0.26 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% +[2024.07.06-19.56.19:387][410]LogShaderCompilers: Display: ================================================ +[2024.07.06-19.56.19:455][410]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.07.06-19.56.19:798][410]LogModuleManager: Shutting down and abandoning module BlueprintGraph (878) +[2024.07.06-19.56.19:798][410]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (876) +[2024.07.06-19.56.19:799][410]LogModuleManager: Shutting down and abandoning module TextureEditor (874) +[2024.07.06-19.56.19:799][410]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (872) +[2024.07.06-19.56.19:799][410]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2024.07.06-19.56.19:799][410]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2024.07.06-19.56.19:799][410]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2024.07.06-19.56.19:830][410]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2024.07.06-19.56.19:831][410]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2024.07.06-19.56.19:831][410]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2024.07.06-19.56.19:832][410]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2024.07.06-19.56.19:833][410]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2024.07.06-19.56.19:834][410]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2024.07.06-19.56.19:834][410]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2024.07.06-19.56.19:835][410]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2024.07.06-19.56.19:835][410]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) +[2024.07.06-19.56.19:839][410]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) +[2024.07.06-19.56.19:842][410]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) +[2024.07.06-19.56.19:842][410]LogModuleManager: Shutting down and abandoning module TakesCore (842) +[2024.07.06-19.56.19:843][410]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) +[2024.07.06-19.56.19:844][410]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) +[2024.07.06-19.56.19:844][410]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) +[2024.07.06-19.56.19:844][410]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) +[2024.07.06-19.56.19:845][410]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (832) +[2024.07.06-19.56.19:846][410]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (830) +[2024.07.06-19.56.19:846][410]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (828) +[2024.07.06-19.56.19:846][410]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (826) +[2024.07.06-19.56.19:849][410]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (824) +[2024.07.06-19.56.19:849][410]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (822) +[2024.07.06-19.56.19:849][410]LogModuleManager: Shutting down and abandoning module WebMMedia (820) +[2024.07.06-19.56.19:850][410]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (818) +[2024.07.06-19.56.19:851][410]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (816) +[2024.07.06-19.56.19:854][410]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (814) +[2024.07.06-19.56.19:854][410]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (812) +[2024.07.06-19.56.19:854][410]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (810) +[2024.07.06-19.56.19:854][410]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (808) +[2024.07.06-19.56.19:856][410]LogModuleManager: Shutting down and abandoning module SequenceRecorder (807) +[2024.07.06-19.56.19:857][410]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (804) +[2024.07.06-19.56.19:857][410]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (802) +[2024.07.06-19.56.19:857][410]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (800) +[2024.07.06-19.56.19:857][410]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (798) +[2024.07.06-19.56.19:857][410]LogModuleManager: Shutting down and abandoning module TextureAlignMode (796) +[2024.07.06-19.56.19:857][410]LogModuleManager: Shutting down and abandoning module BspMode (794) +[2024.07.06-19.56.19:858][410]LogModuleManager: Shutting down and abandoning module GeometryMode (792) +[2024.07.06-19.56.19:858][410]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (790) +[2024.07.06-19.56.19:859][410]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (788) +[2024.07.06-19.56.19:859][410]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (786) +[2024.07.06-19.56.19:859][410]LogModuleManager: Shutting down and abandoning module PlanarCut (784) +[2024.07.06-19.56.19:860][410]LogModuleManager: Shutting down and abandoning module CharacterAI (782) +[2024.07.06-19.56.19:860][410]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) +[2024.07.06-19.56.19:860][410]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2024.07.06-19.56.19:860][410]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2024.07.06-19.56.19:860][410]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2024.07.06-19.56.19:862][410]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2024.07.06-19.56.19:863][410]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2024.07.06-19.56.19:865][410]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2024.07.06-19.56.19:870][410]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2024.07.06-19.56.19:870][410]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2024.07.06-19.56.19:870][410]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2024.07.06-19.56.19:870][410]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2024.07.06-19.56.19:870][410]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2024.07.06-19.56.19:870][410]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2024.07.06-19.56.19:870][410]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2024.07.06-19.56.19:874][410]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2024.07.06-19.56.19:876][410]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2024.07.06-19.56.19:879][410]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2024.07.06-19.56.19:880][410]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2024.07.06-19.56.19:881][410]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2024.07.06-19.56.19:881][410]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2024.07.06-19.56.19:882][410]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2024.07.06-19.56.19:883][410]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2024.07.06-19.56.21:445][410]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2024.07.06-19.56.21:445][410]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2024.07.06-19.56.21:446][410]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2024.07.06-19.56.21:446][410]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2024.07.06-19.56.21:446][410]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2024.07.06-19.56.21:451][410]MemoryProfiler: Shutdown +[2024.07.06-19.56.21:451][410]NetworkingProfiler: Shutdown +[2024.07.06-19.56.21:451][410]LoadingProfiler: Shutdown +[2024.07.06-19.56.21:452][410]TimingProfiler: Shutdown +[2024.07.06-19.56.21:455][410]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2024.07.06-19.56.21:457][410]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2024.07.06-19.56.21:457][410]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2024.07.06-19.56.21:457][410]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2024.07.06-19.56.21:457][410]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2024.07.06-19.56.21:458][410]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2024.07.06-19.56.21:458][410]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2024.07.06-19.56.21:458][410]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2024.07.06-19.56.21:458][410]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2024.07.06-19.56.21:459][410]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2024.07.06-19.56.21:459][410]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2024.07.06-19.56.21:459][410]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2024.07.06-19.56.21:459][410]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2024.07.06-19.56.21:460][410]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2024.07.06-19.56.21:461][410]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2024.07.06-19.56.21:461][410]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2024.07.06-19.56.21:461][410]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2024.07.06-19.56.21:461][410]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2024.07.06-19.56.21:462][410]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2024.07.06-19.56.21:462][410]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2024.07.06-19.56.21:462][410]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2024.07.06-19.56.21:463][410]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2024.07.06-19.56.21:497][410]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2024.07.06-19.56.21:499][410]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2024.07.06-19.56.21:500][410]LogModuleManager: Shutting down and abandoning module Layers (678) +[2024.07.06-19.56.21:502][410]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2024.07.06-19.56.21:502][410]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2024.07.06-19.56.21:502][410]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2024.07.06-19.56.21:505][410]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2024.07.06-19.56.21:506][410]LogModuleManager: Shutting down and abandoning module Persona (668) +[2024.07.06-19.56.21:509][410]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2024.07.06-19.56.21:509][410]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2024.07.06-19.56.21:509][410]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2024.07.06-19.56.21:534][410]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2024.07.06-19.56.21:534][410]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2024.07.06-19.56.21:537][410]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2024.07.06-19.56.21:538][410]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2024.07.06-19.56.21:538][410]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2024.07.06-19.56.21:538][410]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2024.07.06-19.56.21:539][410]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2024.07.06-19.56.21:549][410]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2024.07.06-19.56.21:550][410]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2024.07.06-19.56.21:550][410]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2024.07.06-19.56.21:552][410]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2024.07.06-19.56.21:552][410]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2024.07.06-19.56.21:552][410]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2024.07.06-19.56.21:555][410]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2024.07.06-19.56.21:556][410]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2024.07.06-19.56.21:556][410]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2024.07.06-19.56.21:556][410]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2024.07.06-19.56.21:556][410]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2024.07.06-19.56.21:556][410]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2024.07.06-19.56.21:556][410]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2024.07.06-19.56.21:556][410]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2024.07.06-19.56.21:556][410]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2024.07.06-19.56.21:556][410]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2024.07.06-19.56.21:557][410]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2024.07.06-19.56.21:557][410]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2024.07.06-19.56.21:557][410]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2024.07.06-19.56.21:584][410]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2024.07.06-19.56.21:768][410]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2024.07.06-19.56.21:771][410]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2024.07.06-19.56.21:771][410]LogModuleManager: Shutting down and abandoning module OculusEditor (602) +[2024.07.06-19.56.21:779][410]LogModuleManager: Shutting down and abandoning module OculusInput (600) +[2024.07.06-19.56.21:779][410]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) +[2024.07.06-19.56.21:779][410]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) +[2024.07.06-19.56.21:779][410]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) +[2024.07.06-19.56.21:779][410]LogModuleManager: Shutting down and abandoning module CollectionManager (593) +[2024.07.06-19.56.21:780][410]LogModuleManager: Shutting down and abandoning module TakeSequencer (590) +[2024.07.06-19.56.21:780][410]LogModuleManager: Shutting down and abandoning module TakeMovieScene (588) +[2024.07.06-19.56.21:780][410]LogModuleManager: Shutting down and abandoning module ScreenshotTools (586) +[2024.07.06-19.56.21:780][410]LogModuleManager: Shutting down and abandoning module SynthesisEditor (584) +[2024.07.06-19.56.21:780][410]LogModuleManager: Shutting down and abandoning module Synthesis (582) +[2024.07.06-19.56.21:782][410]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (580) +[2024.07.06-19.56.21:782][410]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (578) +[2024.07.06-19.56.21:783][410]LogModuleManager: Shutting down and abandoning module OpenXREditor (576) +[2024.07.06-19.56.21:783][410]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (574) +[2024.07.06-19.56.21:783][410]LogModuleManager: Shutting down and abandoning module GooglePAD (572) +[2024.07.06-19.56.21:783][410]LogModuleManager: Shutting down and abandoning module EditableMesh (570) +[2024.07.06-19.56.21:784][410]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (568) +[2024.07.06-19.56.21:784][410]LogModuleManager: Shutting down and abandoning module AudioCapture (566) +[2024.07.06-19.56.21:784][410]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (565) +[2024.07.06-19.56.21:785][410]LogModuleManager: Shutting down and abandoning module AssetTags (562) +[2024.07.06-19.56.21:785][410]LogModuleManager: Shutting down and abandoning module CableComponent (560) +[2024.07.06-19.56.21:785][410]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (558) +[2024.07.06-19.56.21:785][410]LogModuleManager: Shutting down and abandoning module AndroidPermission (556) +[2024.07.06-19.56.21:785][410]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (554) +[2024.07.06-19.56.21:785][410]LogModuleManager: Shutting down and abandoning module AppleImageUtils (552) +[2024.07.06-19.56.21:785][410]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (550) +[2024.07.06-19.56.21:785][410]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (548) +[2024.07.06-19.56.21:785][410]LogModuleManager: Shutting down and abandoning module TemplateSequence (546) +[2024.07.06-19.56.21:785][410]LogModuleManager: Shutting down and abandoning module ImgMedia (544) +[2024.07.06-19.56.21:786][410]LogModuleManager: Shutting down and abandoning module MediaCompositing (542) +[2024.07.06-19.56.21:786][410]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (540) +[2024.07.06-19.56.21:786][410]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (538) +[2024.07.06-19.56.21:787][410]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (536) +[2024.07.06-19.56.21:787][410]LogModuleManager: Shutting down and abandoning module PluginBrowser (534) +[2024.07.06-19.56.21:790][410]LogModuleManager: Shutting down and abandoning module CurveEditorTools (532) +[2024.07.06-19.56.21:791][410]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (530) +[2024.07.06-19.56.21:791][410]LogModuleManager: Shutting down and abandoning module CryptoKeys (528) +[2024.07.06-19.56.21:791][410]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (526) +[2024.07.06-19.56.21:791][410]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (524) +[2024.07.06-19.56.21:791][410]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (522) +[2024.07.06-19.56.21:791][410]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (520) +[2024.07.06-19.56.21:792][410]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (518) +[2024.07.06-19.56.21:792][410]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (516) +[2024.07.06-19.56.21:792][410]LogOpenImageDenoise: OIDN shutting down +[2024.07.06-19.56.21:792][410]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (514) +[2024.07.06-19.56.21:792][410]LogModuleManager: Shutting down and abandoning module MotoSynth (512) +[2024.07.06-19.56.21:792][410]LogModuleManager: Shutting down and abandoning module MeshConversion (510) +[2024.07.06-19.56.21:792][410]LogModuleManager: Shutting down and abandoning module DynamicMesh (508) +[2024.07.06-19.56.21:793][410]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (506) +[2024.07.06-19.56.21:793][410]LogModuleManager: Shutting down and abandoning module GeometricObjects (504) +[2024.07.06-19.56.21:794][410]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (502) +[2024.07.06-19.56.21:794][410]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (500) +[2024.07.06-19.56.21:794][410]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (498) +[2024.07.06-19.56.21:794][410]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (496) +[2024.07.06-19.56.21:794][410]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (495) +[2024.07.06-19.56.21:794][410]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (492) +[2024.07.06-19.56.21:794][410]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (490) +[2024.07.06-19.56.21:794][410]LogModuleManager: Shutting down and abandoning module FractureEditor (488) +[2024.07.06-19.56.21:795][410]LogModuleManager: Shutting down and abandoning module ChaosNiagara (486) +[2024.07.06-19.56.21:795][410]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (485) +[2024.07.06-19.56.21:795][410]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (482) +[2024.07.06-19.56.21:798][410]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (480) +[2024.07.06-19.56.21:798][410]LogModuleManager: Shutting down and abandoning module BackChannel (478) +[2024.07.06-19.56.21:798][410]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (476) +[2024.07.06-19.56.21:798][410]LogModuleManager: Shutting down and abandoning module AutomationUtils (474) +[2024.07.06-19.56.21:798][410]LogModuleManager: Shutting down and abandoning module AlembicImporter (472) +[2024.07.06-19.56.21:798][410]LogModuleManager: Shutting down and abandoning module AlembicLibrary (471) +[2024.07.06-19.56.21:798][410]LogModuleManager: Shutting down and abandoning module GeometryCache (470) +[2024.07.06-19.56.21:798][410]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (469) +[2024.07.06-19.56.21:798][410]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (464) +[2024.07.06-19.56.21:798][410]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (462) +[2024.07.06-19.56.21:799][410]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (460) +[2024.07.06-19.56.21:799][410]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (458) +[2024.07.06-19.56.21:799][410]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (456) +[2024.07.06-19.56.21:799][410]LogModuleManager: Shutting down and abandoning module UObjectPlugin (454) +[2024.07.06-19.56.21:799][410]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (452) +[2024.07.06-19.56.21:799][410]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (450) +[2024.07.06-19.56.21:800][410]LogModuleManager: Shutting down and abandoning module GitSourceControl (448) +[2024.07.06-19.56.21:801][410]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (446) +[2024.07.06-19.56.21:803][410]LogModuleManager: Shutting down and abandoning module PluginUtils (444) +[2024.07.06-19.56.21:804][410]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (442) +[2024.07.06-19.56.21:806][410]LogModuleManager: Shutting down and abandoning module SourceControl (441) +[2024.07.06-19.56.21:807][410]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (438) +[2024.07.06-19.56.21:808][410]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (436) +[2024.07.06-19.56.21:808][410]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (434) +[2024.07.06-19.56.21:808][410]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (432) +[2024.07.06-19.56.21:808][410]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (430) +[2024.07.06-19.56.21:808][410]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (428) +[2024.07.06-19.56.21:809][410]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (426) +[2024.07.06-19.56.21:809][410]LogModuleManager: Shutting down and abandoning module LiveLink (424) +[2024.07.06-19.56.22:708][410]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (422) +[2024.07.06-19.56.22:709][410]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2024.07.06-19.56.22:709][410]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2024.07.06-19.56.22:709][410]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2024.07.06-19.56.22:713][410]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2024.07.06-19.56.22:714][410]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2024.07.06-19.56.22:715][410]LogModuleManager: Shutting down and abandoning module SoundFields (410) +[2024.07.06-19.56.22:715][410]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (408) +[2024.07.06-19.56.22:715][410]LogModuleManager: Shutting down and abandoning module SignificanceManager (406) +[2024.07.06-19.56.22:715][410]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) +[2024.07.06-19.56.22:716][410]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) +[2024.07.06-19.56.22:717][410]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) +[2024.07.06-19.56.22:717][410]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) +[2024.07.06-19.56.22:717][410]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) +[2024.07.06-19.56.22:717][410]LogModuleManager: Shutting down and abandoning module UdpMessaging (392) +[2024.07.06-19.56.22:819][410]LogModuleManager: Shutting down and abandoning module ActorSequence (390) +[2024.07.06-19.56.22:819][410]LogModuleManager: Shutting down and abandoning module TcpMessaging (388) +[2024.07.06-19.56.22:919][410]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (386) +[2024.07.06-19.56.22:919][410]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (384) +[2024.07.06-19.56.22:919][410]LogModuleManager: Shutting down and abandoning module FacialAnimation (382) +[2024.07.06-19.56.22:919][410]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (380) +[2024.07.06-19.56.22:920][410]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (378) +[2024.07.06-19.56.22:920][410]LogModuleManager: Shutting down and abandoning module DataValidation (376) +[2024.07.06-19.56.22:920][410]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (374) +[2024.07.06-19.56.22:920][410]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (372) +[2024.07.06-19.56.22:920][410]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (370) +[2024.07.06-19.56.22:921][410]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (368) +[2024.07.06-19.56.22:922][410]LogMagicLeapPlanes: Planes tracker already destroyed. +[2024.07.06-19.56.22:922][410]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (366) +[2024.07.06-19.56.22:922][410]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (364) +[2024.07.06-19.56.22:922][410]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (362) +[2024.07.06-19.56.22:923][410]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (360) +[2024.07.06-19.56.22:923][410]LogModuleManager: Shutting down and abandoning module MagicLeapController (358) +[2024.07.06-19.56.22:923][410]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (356) +[2024.07.06-19.56.22:923][410]LogModuleManager: Shutting down and abandoning module MagicLeapAR (354) +[2024.07.06-19.56.22:923][410]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (352) +[2024.07.06-19.56.22:924][410]LogModuleManager: Shutting down and abandoning module LevelEditor (351) +[2024.07.06-19.56.22:941][410]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (350) +[2024.07.06-19.56.22:942][410]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (348) +[2024.07.06-19.56.22:943][410]LogModuleManager: Shutting down and abandoning module MainFrame (346) +[2024.07.06-19.56.22:943][410]LogModuleManager: Shutting down and abandoning module HotReload (345) +[2024.07.06-19.56.22:945][410]LogModuleManager: Shutting down and abandoning module ToolMenus (341) +[2024.07.06-19.56.22:945][410]LogModuleManager: Shutting down and abandoning module TreeMap (339) +[2024.07.06-19.56.22:946][410]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (336) +[2024.07.06-19.56.22:946][410]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (334) +[2024.07.06-19.56.22:946][410]LogModuleManager: Shutting down and abandoning module Niagara (332) +[2024.07.06-19.56.22:947][410]LogModuleManager: Shutting down and abandoning module SignalProcessing (331) +[2024.07.06-19.56.22:948][410]LogModuleManager: Shutting down and abandoning module NiagaraEditor (329) +[2024.07.06-19.56.22:953][410]LogModuleManager: Shutting down and abandoning module ContentBrowser (328) +[2024.07.06-19.56.22:953][410]LogModuleManager: Shutting down and abandoning module ContentBrowserData (327) +[2024.07.06-19.56.22:953][410]LogModuleManager: Shutting down and abandoning module NiagaraCore (322) +[2024.07.06-19.56.22:953][410]LogModuleManager: Shutting down and abandoning module GameplayCameras (320) +[2024.07.06-19.56.22:953][410]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (318) +[2024.07.06-19.56.22:953][410]LogModuleManager: Shutting down and abandoning module AnimationSharing (316) +[2024.07.06-19.56.22:953][410]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) +[2024.07.06-19.56.22:953][410]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) +[2024.07.06-19.56.22:955][410]LogModuleManager: Shutting down and abandoning module Paper2D (310) +[2024.07.06-19.56.22:955][410]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) +[2024.07.06-19.56.23:032][410]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) +[2024.07.06-19.56.23:034][410]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2024.07.06-19.56.23:034][410]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2024.07.06-19.56.23:035][410]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2024.07.06-19.56.23:035][410]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2024.07.06-19.56.23:036][410]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2024.07.06-19.56.23:036][410]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2024.07.06-19.56.23:036][410]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2024.07.06-19.56.23:036][410]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2024.07.06-19.56.23:037][410]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2024.07.06-19.56.23:038][410]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2024.07.06-19.56.23:038][410]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2024.07.06-19.56.23:040][410]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2024.07.06-19.56.23:041][410]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2024.07.06-19.56.23:043][410]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2024.07.06-19.56.23:043][410]LogModuleManager: Shutting down and abandoning module UMG (276) +[2024.07.06-19.56.23:044][410]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2024.07.06-19.56.23:047][410]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2024.07.06-19.56.23:047][410]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2024.07.06-19.56.23:053][410]LogModuleManager: Shutting down and abandoning module Slate (266) +[2024.07.06-19.56.23:053][410]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2024.07.06-19.56.23:054][410]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2024.07.06-19.56.23:054][410]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2024.07.06-19.56.23:056][410]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2024.07.06-19.56.23:056][410]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2024.07.06-19.56.23:056][410]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2024.07.06-19.56.23:056][410]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2024.07.06-19.56.23:056][410]LogModuleManager: Shutting down and abandoning module Networking (250) +[2024.07.06-19.56.23:056][410]LogModuleManager: Shutting down and abandoning module Core (248) +[2024.07.06-19.56.23:056][410]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2024.07.06-19.56.23:056][410]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2024.07.06-19.56.23:059][410]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2024.07.06-19.56.23:062][410]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2024.07.06-19.56.23:069][410]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2024.07.06-19.56.23:081][410]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2024.07.06-19.56.23:081][410]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2024.07.06-19.56.23:081][410]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2024.07.06-19.56.23:081][410]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2024.07.06-19.56.23:082][410]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2024.07.06-19.56.23:082][410]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2024.07.06-19.56.23:082][410]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2024.07.06-19.56.23:083][410]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2024.07.06-19.56.23:084][410]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2024.07.06-19.56.23:084][410]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2024.07.06-19.56.23:085][410]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2024.07.06-19.56.23:085][410]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2024.07.06-19.56.23:086][410]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2024.07.06-19.56.23:086][410]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2024.07.06-19.56.23:088][410]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2024.07.06-19.56.23:088][410]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2024.07.06-19.56.23:089][410]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2024.07.06-19.56.23:089][410]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2024.07.06-19.56.23:089][410]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2024.07.06-19.56.23:089][410]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2024.07.06-19.56.23:089][410]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2024.07.06-19.56.23:089][410]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2024.07.06-19.56.23:089][410]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2024.07.06-19.56.23:091][410]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2024.07.06-19.56.23:091][410]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2024.07.06-19.56.23:091][410]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2024.07.06-19.56.23:091][410]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2024.07.06-19.56.23:091][410]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2024.07.06-19.56.23:091][410]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2024.07.06-19.56.23:091][410]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2024.07.06-19.56.23:091][410]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2024.07.06-19.56.23:091][410]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2024.07.06-19.56.23:091][410]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2024.07.06-19.56.23:091][410]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2024.07.06-19.56.23:107][410]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2024.07.06-19.56.23:107][410]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2024.07.06-19.56.23:107][410]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2024.07.06-19.56.23:108][410]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2024.07.06-19.56.23:108][410]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2024.07.06-19.56.23:146][410]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2024.07.06-19.56.23:146][410]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2024.07.06-19.56.23:146][410]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2024.07.06-19.56.23:146][410]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2024.07.06-19.56.23:146][410]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2024.07.06-19.56.23:146][410]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2024.07.06-19.56.23:146][410]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2024.07.06-19.56.23:146][410]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2024.07.06-19.56.23:146][410]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2024.07.06-19.56.23:166][410]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2024.07.06-19.56.23:257][410]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2024.07.06-19.56.23:258][410]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.07.06-19.56.23:258][410]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2024.07.06-19.56.23:258][410]LogModuleManager: Shutting down and abandoning module Settings (130) +[2024.07.06-19.56.23:258][410]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2024.07.06-19.56.23:270][410]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2024.07.06-19.56.23:270][410]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2024.07.06-19.56.23:270][410]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2024.07.06-19.56.23:271][410]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2024.07.06-19.56.23:271][410]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2024.07.06-19.56.23:271][410]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2024.07.06-19.56.23:271][410]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2024.07.06-19.56.23:271][410]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2024.07.06-19.56.23:272][410]LogHMD: Freeing OpenVRDLLHandle. +[2024.07.06-19.56.23:272][410]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2024.07.06-19.56.23:272][410]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108) +[2024.07.06-19.56.23:273][410]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.07.06-19.56.23:273][410]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (106) +[2024.07.06-19.56.23:273][410]LogModuleManager: Shutting down and abandoning module OpenXRAR (104) +[2024.07.06-19.56.23:273][410]LogModuleManager: Shutting down and abandoning module AugmentedReality (103) +[2024.07.06-19.56.23:273][410]LogModuleManager: Shutting down and abandoning module OpenXRHMD (100) +[2024.07.06-19.56.23:275][410]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) +[2024.07.06-19.56.23:275][410]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) +[2024.07.06-19.56.23:275][410]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (94) +[2024.07.06-19.56.23:275][410]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (90) +[2024.07.06-19.56.23:275][410]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) +[2024.07.06-19.56.23:280][410]LogModuleManager: Shutting down and abandoning module XMPP (83) +[2024.07.06-19.56.23:282][410]LogModuleManager: Shutting down and abandoning module WebSockets (82) +[2024.07.06-19.56.23:324][410]LogModuleManager: Shutting down and abandoning module HTTP (79) +[2024.07.06-19.56.23:324][410]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2024.07.06-19.56.23:324][410]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BD962AA3C-4BC1-187B-38B4-5BBAF2C1111F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.07.06-19.56.23:324][410]LogHttp: Display: cleaning up 1 outstanding Http requests. +[2024.07.06-19.56.23:356][410]LogModuleManager: Shutting down and abandoning module SSL (78) +[2024.07.06-19.56.23:369][410]LogModuleManager: Shutting down and abandoning module WmfMedia (74) +[2024.07.06-19.56.23:376][410]LogModuleManager: Shutting down and abandoning module Media (73) +[2024.07.06-19.56.23:379][410]LogModuleManager: Shutting down and abandoning module MediaInfo (72) +[2024.07.06-19.56.23:379][410]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (68) +[2024.07.06-19.56.23:380][410]LogModuleManager: Shutting down and abandoning module MLSDK (66) +[2024.07.06-19.56.23:380][410]LogModuleManager: Shutting down and abandoning module MagicLeap (64) +[2024.07.06-19.56.23:381][410]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (62) +[2024.07.06-19.56.23:381][410]LogModuleManager: Shutting down and abandoning module NiagaraShader (60) +[2024.07.06-19.56.23:381][410]LogModuleManager: Shutting down and abandoning module ChaosCloth (58) +[2024.07.06-19.56.23:381][410]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56) +[2024.07.06-19.56.23:381][410]LogModuleManager: Shutting down and abandoning module DatasmithContent (54) +[2024.07.06-19.56.23:382][410]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) +[2024.07.06-19.56.23:382][410]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2024.07.06-19.56.23:382][410]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2024.07.06-19.56.23:382][410]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) +[2024.07.06-19.56.23:383][410]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2024.07.06-19.56.23:383][410]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2024.07.06-19.56.23:383][410]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2024.07.06-19.56.23:383][410]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2024.07.06-19.56.23:383][410]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2024.07.06-19.56.23:385][410]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2024.07.06-19.56.23:385][410]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2024.07.06-19.56.23:389][410]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2024.07.06-19.56.23:390][410]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2024.07.06-19.56.23:390][410]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2024.07.06-19.56.23:390][410]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2024.07.06-19.56.23:390][410]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2024.07.06-19.56.23:394][410]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2024.07.06-19.56.23:395][410]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2024.07.06-19.56.23:396][410]LogModuleManager: Shutting down and abandoning module Engine (16) +[2024.07.06-19.56.23:396][410]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2024.07.06-19.56.23:396][410]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2024.07.06-19.56.23:397][410]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2024.07.06-19.56.23:397][410]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2024.07.06-19.56.23:398][410]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2024.07.06-19.56.23:399][410]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2024.07.06-19.56.23:399][410]LogModuleManager: Shutting down and abandoning module RSA (3) +[2024.07.06-19.56.23:400][410]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2024.07.06-19.56.23:530][410]LogD3D11RHI: Shutdown +[2024.07.06-19.56.23:531][410]LogD3D11RHI: CleanupD3DDevice +[2024.07.06-19.56.23:570][410]LogD3D11RHI: Intel Extensions Framework unloaded +[2024.07.06-19.56.23:645][410]LogD3D11RHI: [IntelMetricsDiscovery] Stopped +[2024.07.06-19.56.23:647][410]LogExit: Exiting. +[2024.07.06-19.56.24:008][410]Log file closed, 07/06/24 21:56:24 diff --git a/Saved/Logs/DesertGame.log b/Saved/Logs/DesertGame.log index cab9f64..e2646ce 100644 --- a/Saved/Logs/DesertGame.log +++ b/Saved/Logs/DesertGame.log @@ -1,4 +1,4 @@ -Log file open, 07/06/24 20:54:45 +Log file open, 07/06/24 22:09:25 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) @@ -10,131 +10,131 @@ LogConsoleResponse: Display: Failed to find resolution value strings in scalabil LogInit: Display: Running engine for game: DesertGame LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.375722 +LogStats: Stats thread started at 0.267689 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin ChaosCloth LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin MotoSynth LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin WmfMedia LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin GooglePAD LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin Takes LogPluginManager: Mounting plugin IOSDeviceProfileSelector -LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin OpenXR LogPluginManager: Mounting plugin OpenXREyeTracker LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin PostSplashScreen LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin PostSplashScreen LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin Takes LogPluginManager: Mounting plugin ContentBrowserAssetDataSource LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin ContentBrowserFileDataSource @@ -210,7 +210,7 @@ LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] @@ -228,2355 +228,2615 @@ LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.07.06-18.54.46:284][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.07.06-18.54.46:284][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.07.06-18.54.46:284][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.06-18.54.46:284][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.07.06-18.54.46:284][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.06-18.54.46:284][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.06-18.54.46:284][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.07.06-18.54.46:284][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.07.06-18.54.46:284][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.07.06-18.54.46:284][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.07.06-18.54.46:284][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.07.06-18.54.46:284][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.07.06-18.54.46:284][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.07.06-18.54.46:284][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.07.06-18.54.46:285][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.07.06-18.54.46:285][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.07.06-18.54.46:285][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.06-18.54.46:285][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.06-18.54.46:297][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.06-18.54.46:297][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.06-18.54.46:297][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.06-18.54.46:297][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.06-18.54.46:297][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.06-18.54.46:298][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.06-18.54.46:299][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.06-18.54.46:299][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.07.06-18.54.46:299][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.07.06-18.54.46:299][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.07.06-18.54.46:299][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.06-18.54.46:299][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.06-18.54.46:300][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.07.06-18.54.46:301][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.07.06-18.54.46:301][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.07.06-18.54.46:301][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.07.06-18.54.46:301][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.06-18.54.46:301][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] -[2024.07.06-18.54.46:301][ 0]LogInit: Computer: NB-PBM2H22CST -[2024.07.06-18.54.46:301][ 0]LogInit: User: bib -[2024.07.06-18.54.46:301][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.07.06-18.54.46:301][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.07.06-18.54.46:301][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.07.06-18.54.46:301][ 0]LogMemory: Platform Memory Stats for Windows -[2024.07.06-18.54.46:301][ 0]LogMemory: Process Physical Memory: 145.07 MB used, 145.08 MB peak -[2024.07.06-18.54.46:301][ 0]LogMemory: Process Virtual Memory: 130.30 MB used, 130.30 MB peak -[2024.07.06-18.54.46:301][ 0]LogMemory: Physical Memory: 10588.19 MB used, 5480.52 MB free, 16068.70 MB total -[2024.07.06-18.54.46:301][ 0]LogMemory: Virtual Memory: 134203896.00 MB used, 13835.46 MB free, 134217728.00 MB total -[2024.07.06-18.54.46:310][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.07.06-18.54.46:339][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.07.06-18.54.46:340][ 0]LogInit: Using OS detected language (de-DE). -[2024.07.06-18.54.46:340][ 0]LogInit: Using OS detected locale (de-DE). -[2024.07.06-18.54.46:344][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.07.06-18.54.46:344][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.07.06-18.54.46:344][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.07.06-18.54.46:345][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.07.06-18.54.46:345][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.07.06-18.54.46:345][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.07.06-18.54.46:345][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.07.06-18.54.46:345][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.07.06-18.54.46:346][ 0]LogInit: Setting process to per monitor DPI aware -[2024.07.06-18.54.46:384][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.06-18.54.46:410][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.07.06-18.54.46:410][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.07.06-18.54.46:564][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.07.06-18.54.46:568][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.06-18.54.46:568][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.07.06-18.54.46:568][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.07.06-18.54.46:568][ 0]LogD3D11RHI: D3D11 adapters: -[2024.07.06-18.54.46:748][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.07.06-18.54.46:749][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.07.06-18.54.46:751][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.07.06-18.54.46:751][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.07.06-18.54.46:751][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.07.06-18.54.46:751][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.06-18.54.46:751][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.06-18.54.46:751][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.06-18.54.46:751][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.06-18.54.46:751][ 0]LogD3D11RHI: Revision : 000c -[2024.07.06-18.54.46:751][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.06-18.54.46:751][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.06-18.54.46:751][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.06-18.54.46:751][ 0]LogD3D11RHI: AdapterLuid : 0 74191 -[2024.07.06-18.54.46:761][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.07.06-18.54.46:761][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.07.06-18.54.46:761][ 0]LogWindows: EnumDisplayDevices: -[2024.07.06-18.54.46:761][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.07.06-18.54.46:762][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.06-18.54.46:762][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.06-18.54.46:763][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.06-18.54.46:764][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.07.06-18.54.46:764][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.07.06-18.54.46:764][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.07.06-18.54.46:764][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.07.06-18.54.46:764][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.07.06-18.54.46:774][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.07.06-18.54.46:774][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.06-18.54.46:774][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.06-18.54.46:774][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.06-18.54.46:774][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.06-18.54.46:774][ 0]LogD3D11RHI: Revision : 000c -[2024.07.06-18.54.46:774][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.06-18.54.46:774][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.06-18.54.46:774][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.06-18.54.46:774][ 0]LogD3D11RHI: AdapterLuid : 0 74191 -[2024.07.06-18.54.46:924][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.07.06-18.54.46:936][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.07.06-18.54.46:937][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.07.06-18.54.46:937][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.07.06-18.54.46:938][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.07.06-18.54.46:938][ 0]LogD3D11RHI: Async texture creation enabled -[2024.07.06-18.54.46:938][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.07.06-18.54.46:960][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.07.06-18.54.47:367][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.07.06-18.54.47:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.07.06-18.54.47:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.07.06-18.54.47:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.07.06-18.54.47:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.07.06-18.54.47:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.07.06-18.54.47:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.07.06-18.54.47:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.07.06-18.54.47:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.07.06-18.54.47:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.07.06-18.54.47:394][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.07.06-18.54.47:415][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.07.06-18.54.47:415][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.07.06-18.54.47:426][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.07.06-18.54.47:431][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.07.06-18.54.47:437][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.07.06-18.54.47:443][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.07.06-18.54.47:453][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.07.06-18.54.47:460][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.07.06-18.54.47:467][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.07.06-18.54.47:507][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.07.06-18.54.47:507][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.07.06-18.54.47:519][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.07.06-18.54.47:526][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.07.06-18.54.47:532][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.07.06-18.54.47:539][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.07.06-18.54.47:555][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.07.06-18.54.47:555][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.07.06-18.54.47:569][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.07.06-18.54.47:579][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.07.06-18.54.47:585][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.07.06-18.54.47:593][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.07.06-18.54.47:593][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.07.06-18.54.47:607][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.07.06-18.54.47:674][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.07.06-18.54.47:755][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.07.06-18.54.47:755][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/25904/). -[2024.07.06-18.54.47:756][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/892B88C04DE75BA9871C1DB29A6EABCC/'. -[2024.07.06-18.54.47:756][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.07.06-18.54.47:756][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.07.06-18.54.47:756][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.07.06-18.54.48:881][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.07.06-18.54.48:969][ 0]LogDerivedDataCache: Loaded boot cache 0.09s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.06-18.54.48:969][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.07.06-18.54.48:969][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.07.06-18.54.48:969][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.07.06-18.54.48:969][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.06-18.54.48:969][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.07.06-18.54.48:992][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.07.06-18.54.48:992][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.06-18.54.48:992][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.07.06-18.54.49:000][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds -[2024.07.06-18.54.49:000][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=1191.14MBs, RandomWriteSpeed=142.89MBs. Assigned SpeedClass 'Local' -[2024.07.06-18.54.49:001][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.07.06-18.54.49:001][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.07.06-18.54.49:001][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.07.06-18.54.49:067][ 0]LogSlate: Using FreeType 2.10.0 -[2024.07.06-18.54.49:068][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.07.06-18.54.49:110][ 0]LogAssetRegistry: FAssetRegistry took 0.0040 seconds to start up -[2024.07.06-18.54.49:373][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.06-18.54.49:373][ 0]LogInit: Active device profile: [000001FF708B8D00][000001FF6FA8A300 49] Windows -[2024.07.06-18.54.49:374][ 0]LogInit: Profiles: [000001FF708B8D00][000001FF6FA8A300 49] Windows, [000001FF7085A300][000001FF6953C480 49] WindowsNoEditor, [000001FF708B9C00][000001FF695285C0 49] WindowsServer, [000001FF7085B100][000001FF68BCE700 49] WindowsClient, [000001FF708BA900][000001FF68BD2840 49] IOS, [000001FF70859A00][000001FF68BD6980 49] iPadAir, [000001FF708BBE00][000001FF6954CB00 49] iPadAir2, [000001FF70795100][000001FF69554DC0 49] IPadPro, [000001FF70795200][000001FF69550E00 49] iPadAir3, [000001FF70858C00][000001FF69558F80 49] iPadAir4, [000001FF70795E00][000001FF6955D100 49] iPadMini2, [000001FF7085B300][000001FF640CF280 49] iPadMini3, [000001FF70797900][000001FF640D3400 49] iPadMini4, [000001FF70859000][000001FF640D7580 49] iPadMini5, [000001FF707D0900][000001FF640DF840 49] iPhone6, [000001FF707D0A00][000001FF640DB880 49] iPodTouch6, [000001FF708BAE00][000001FF640E7B40 49] iPhone7, [000001FF708BAF00][000001FF640E3B80 49] iPodTouch7, [000001FF70797E00][000001FF640EA180 49] iPhone5S, [000001FF708B9100][000001FF640EE300 49] iPhone6Plus, [000001FF707D0100][000001FF640F2480 49] iPhone6S, [000001FF70794300][000001FF640F6600 49] iPhone6SPlus, [000001FF707D2800][000001FF69548740 49] iPhone7Plus, [000001FF70796300][000001FF640FA880 49] iPhoneSE, [000001FF707D2600][000001FF640FE9C0 49] iPhone8, [000001FF70795000][000001FF64102B00 49] iPhone8Plus, [000001FF707D3100][000001FF6410AC80 49] iPhoneX, [000001FF708B9500][000001FF6410EE00 49] iPhoneXS, [000001FF707D2B00][000001FF64112F80 49] iPhoneXSMax, [000001FF708B8700][000001FF64117100 49] iPhoneXR, [000001FF707D0700][000001FF6411B280 49] iPhone11, [000001FF708B8E00][000001FF6411F400 49] iPhone11Pro, [000001FF707D1A00][000001FF64123580 49] iPhone11ProMax, [000001FF708BB800][000001FF64127700 49] iPhoneSE2, [000001FF707D3800][000001FF6412B880 49] iPhone12Mini, [000001FF708BA300][000001FF6412FA00 49] iPhone12, [000001FF707D2300][000001FF64133B80 49] iPhone12Pro, [000001FF708B8500][000001FF64136180 49] iPhone12ProMax, [000001FF707D1500][000001FF6413A300 49] iPadPro105, [000001FF708B8A00][000001FF6413E480 49] iPadPro129, [000001FF707D3D00][000001FF64142600 49] iPadPro97, [000001FF708B9200][000001FF64146780 49] iPadPro2_129, [000001FF707D2A00][000001FF6414A900 49] iPad5, [000001FF708B9D00][000001FF64106A40 49] iPad6, [000001FF707D1300][000001FF70B2EB80 49] iPad7, [000001FF708BBA00][000001FF70B32CC0 49] iPad8, [000001FF707D0300][000001FF70B3AE40 49] iPadPro11, [000001FF708B8100][000001FF70B3EFC0 49] iPadPro2_11, [000001FF707D1600][000001FF70B43140 49] iPadPro3_129, [000001FF708BB300][000001FF70B472C0 49] iPadPro4_129, [000001FF707D1000][000001FF70B4B440 49] AppleTV, [000001FF708B9B00][000001FF70B4F5C0 49] AppleTV4K, [000001FF707D3200][000001FF70B53740 49] TVOS, [000001FF708BBB00][000001FF70B578C0 49] Mac, [000001FF707D3700][000001FF70B5BA40 49] MacClient, [000001FF708BBF00][000001FF70B5FBC0 49] MacNoEditor, [000001FF707D3000][000001FF70B621C0 49] MacServer, [000001FF708BAC00][000001FF70B66340 49] Linux, [000001FF707D1D00][000001FF70B6A4C0 49] LinuxAArch64, [000001FF708BAA00][000001FF70B6E640 49] LinuxNoEditor, [000001FF707D3900][000001FF70B727C0 49] LinuxAArch64NoEditor, [000001FF708BB100][000001FF70B76940 49] LinuxClient, [000001FF707D2F00][000001FF70B7AAC0 49] LinuxAArch64Client, [000001FF708BB200][000001FF70B36C00 49] LinuxServer, [000001FF707D3F00][000001FF70B7ED40 49] LinuxAArch64Server, [000001FF708B8200][000001FF70B82E80 49] Android, [000001FF707D0500][000001FF70B86FC0 49] Android_Low, [000001FF708BA200][000001FF70B8F140 49] Android_Mid, [000001FF707D3B00][000001FF70B932C0 49] Android_High, [000001FF708BA000][000001FF70B97440 49] Android_Default, [000001FF707D3300][000001FF70B9B5C0 49] Android_Adreno4xx, [000001FF708BB700][000001FF70B9F740 49] Android_Adreno5xx_Low, [000001FF707D0B00][000001FF70BA38C0 49] Android_Adreno5xx, [000001FF708BA600][000001FF70BA7A40 49] Android_Adreno6xx, [000001FF70858500][000001FF70BABBC0 49] Android_Adreno6xx_Vulkan, [000001FF70795300][000001FF70BAE1C0 49] Android_Mali_T6xx, [000001FF7085BB00][000001FF70BB2340 49] Android_Mali_T7xx, [000001FF70797300][000001FF70BB64C0 49] Android_Mali_T8xx, [000001FF7085AE00][000001FF70BBA640 49] Android_Mali_G71, [000001FF70796800][000001FF70BBE7C0 49] Android_Mali_G72, [000001FF70859400][000001FF70BC2940 49] Android_Mali_G72_Vulkan, [000001FF70795500][000001FF70BC6AC0 49] Android_Mali_G76, [000001FF7085BD00][000001FF70BCAC40 49] Android_Mali_G76_Vulkan, [000001FF70796C00][000001FF70B8AD80 49] Android_Mali_G77, [000001FF7085B600][000001FF70BCEEC0 49] Android_Mali_G77_Vulkan, [000001FF70795700][000001FF70BD3000 49] Android_Mali_G78, [000001FF7085A200][000001FF70BD7140 49] Android_Mali_G78_Vulkan, [000001FF70794B00][000001FF70BDF2C0 49] Android_Mali_G710, [000001FF70858300][000001FF70BE3440 49] Android_Mali_G710_Vulkan, [000001FF70794200][000001FF70BE75C0 49] Android_Vulkan_SM5, [000001FF70858800][000001FF70BEB740 49] Android_PowerVR_G6xxx, [000001FF70796500][000001FF70BEF8C0 49] Android_PowerVR_GT7xxx, [000001FF70858E00][000001FF70BF3A40 49] Android_PowerVR_GE8xxx, [000001FF70795400][000001FF70BF7BC0 49] Android_PowerVR_GM9xxx, [000001FF7085B400][000001FF70BFA1C0 49] Android_PowerVR_GM9xxx_Vulkan, [000001FF70794600][000001FF70BFE340 49] Android_TegraK1, [000001FF70859E00][000001FF70C024C0 49] Android_Unknown_Vulkan, [000001FF70796100][000001FF70C06640 49] Lumin, [000001FF70859100][000001FF70C0A7C0 49] Lumin_Desktop, [000001FF70797400][000001FF70C0E940 49] HoloLens, -[2024.07.06-18.54.49:521][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.07.06-18.54.49:521][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.07.06-18.54.49:521][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.07.06-18.54.49:521][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.07.06-18.54.49:521][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.07.06-18.54.49:537][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.07.06-18.54.50:089][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.06-18.54.50:226][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.07.06-18.54.50:233][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.07.06-18.54.50:233][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.07.06-18.54.50:233][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.07.06-18.54.50:427][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 1ADA6F08438FDC559416839A126F4F99 | Instance: CFBEA9ED40A29D4EA2E7F8BC90890B83 (NB-PBM2H22CST-25904). -[2024.07.06-18.54.50:470][ 0]LogPython: Using Python 3.7.7 -[2024.07.06-18.54.51:268][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.07.06-18.54.51:278][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.07.06-18.54.51:442][ 0]SourceControl: Source control is disabled -[2024.07.06-18.54.51:442][ 0]SourceControl: Source control is disabled -[2024.07.06-18.54.51:448][ 0]SourceControl: Source control is disabled -[2024.07.06-18.54.51:452][ 0]SourceControl: Source control is disabled -[2024.07.06-18.54.51:455][ 0]SourceControl: Source control is disabled -[2024.07.06-18.54.51:471][ 0]LogUProjectInfo: Found projects: -[2024.07.06-18.54.51:650][ 0]LogOpenImageDenoise: OIDN starting up -[2024.07.06-18.54.51:773][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.07.06-18.54.51:797][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.06-18.54.51:797][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.06-18.54.51:930][ 0]LogCollectionManager: Loaded 0 collections in 0.001802 seconds -[2024.07.06-18.54.51:960][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s -[2024.07.06-18.54.51:960][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s -[2024.07.06-18.54.51:960][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s -[2024.07.06-18.54.51:960][ 0]LogOcInput: OculusInput pre-init called -[2024.07.06-18.54.52:389][ 0]LogEngine: Initializing Engine... -[2024.07.06-18.54.52:395][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.07.06-18.54.52:395][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.06-18.54.52:395][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.07.06-18.54.52:396][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.07.06-18.54.52:553][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.07.06-18.54.52:570][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.07.06-18.54.52:571][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.07.06-18.54.52:578][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.07.06-18.54.52:579][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.07.06-18.54.52:579][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.07.06-18.54.52:579][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.07.06-18.54.52:579][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.06-18.54.52:579][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.06-18.54.52:579][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.06-18.54.52:579][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.06-18.54.52:579][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.06-18.54.52:579][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.06-18.54.52:579][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.06-18.54.52:579][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.06-18.54.52:580][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.06-18.54.52:580][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.06-18.54.52:580][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.06-18.54.52:580][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.06-18.54.52:594][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.07.06-18.54.52:594][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.07.06-18.54.52:687][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.06-18.54.52:695][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.06-18.54.52:698][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.06-18.54.52:698][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.06-18.54.52:699][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.06-18.54.52:699][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.06-18.54.52:699][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.06-18.54.52:701][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.06-18.54.52:701][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.06-18.54.52:701][ 0]LogInit: FAudioDevice initialized. -[2024.07.06-18.54.52:702][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.07.06-18.54.52:702][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.07.06-18.54.52:790][ 0]LogDerivedDataCache: Saved boot cache 0.09s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.06-18.54.52:791][ 0]LogInit: Texture streaming: Enabled -[2024.07.06-18.54.52:808][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.07.06-18.54.52:812][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.07.06-18.54.52:812][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.07.06-18.54.52:814][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.07.06-18.54.52:844][ 0]LogInit: Transaction tracking system initialized -[2024.07.06-18.54.52:871][ 0]BlueprintLog: New page: Editor Load -[2024.07.06-18.54.52:954][ 0]LocalizationService: Localization service is disabled -[2024.07.06-18.54.52:981][ 0]TimingProfiler: Initialize -[2024.07.06-18.54.52:981][ 0]TimingProfiler: OnSessionChanged -[2024.07.06-18.54.52:981][ 0]LoadingProfiler: Initialize -[2024.07.06-18.54.52:981][ 0]LoadingProfiler: OnSessionChanged -[2024.07.06-18.54.52:981][ 0]NetworkingProfiler: Initialize -[2024.07.06-18.54.52:982][ 0]NetworkingProfiler: OnSessionChanged -[2024.07.06-18.54.52:982][ 0]MemoryProfiler: Initialize -[2024.07.06-18.54.52:982][ 0]MemoryProfiler: OnSessionChanged -[2024.07.06-18.54.53:171][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.07.06-18.54.53:171][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.07.06-18.54.53:399][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.01s -[2024.07.06-18.54.53:756][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.07.06-18.54.53:760][ 0]SourceControl: Source control is disabled -[2024.07.06-18.54.53:760][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 9.261 -[2024.07.06-18.54.53:760][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.06-18.54.53:760][ 0]LightingResults: New page: Lighting Build -[2024.07.06-18.54.53:762][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.07.06-18.54.53:762][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.06-18.54.53:762][ 0]MapCheck: New page: Map Check -[2024.07.06-18.54.53:762][ 0]LightingResults: New page: Lighting Build -[2024.07.06-18.54.53:770][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.06-18.54.53:773][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms -[2024.07.06-18.54.54:758][ 0]LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: 6B62CAE70FB2E7B6FFD93DC474BA480D5D84C096), compiling. -[2024.07.06-18.54.54:760][ 0]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Assets\Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.06-18.54.54:760][ 0]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Assets/M_Sandstone_roughness.M_Sandstone_roughness -[2024.07.06-18.54.55:558][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. -[2024.07.06-18.54.55:559][ 0]LogAIModule: Creating AISystem for world Map -[2024.07.06-18.54.55:614][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.06-18.54.55:638][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.20ms -[2024.07.06-18.54.55:639][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.06-18.54.55:639][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,31ms to complete. -[2024.07.06-18.54.55:639][ 0]LogFileHelpers: Loading map 'Map' took 1.880 -[2024.07.06-18.54.55:641][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 11.143 -[2024.07.06-18.54.55:808][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.06-18.54.55:816][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.06-18.54.55:824][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.06-18.54.55:831][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.06-18.54.55:850][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0118 seconds. Added 3822 classes and 928 folders. -[2024.07.06-18.54.55:855][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. -[2024.07.06-18.54.55:858][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.06-18.54.55:858][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.06-18.54.55:858][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.06-18.54.55:858][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.06-18.54.55:859][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.07.06-18.54.55:859][ 0]LogPakFile: OnPakFileMounted2Time == 0.000067 -[2024.07.06-18.54.55:860][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.06-18.54.55:861][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.06-18.54.55:861][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.06-18.54.55:861][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.06-18.54.55:861][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.07.06-18.54.55:861][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 -[2024.07.06-18.54.55:863][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.07.06-18.54.55:863][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.06-18.54.55:863][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.07.06-18.54.55:863][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.06-18.54.55:863][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.07.06-18.54.55:863][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 -[2024.07.06-18.54.55:864][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.06-18.54.55:864][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.06-18.54.55:864][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.06-18.54.55:864][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.06-18.54.55:865][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.07.06-18.54.55:865][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 -[2024.07.06-18.54.55:866][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.06-18.54.55:866][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.06-18.54.55:866][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.06-18.54.55:866][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.06-18.54.55:867][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.07.06-18.54.55:867][ 0]LogPakFile: OnPakFileMounted2Time == 0.000060 -[2024.07.06-18.54.55:869][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.06-18.54.55:869][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.06-18.54.55:869][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.06-18.54.55:869][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.06-18.54.55:869][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.07.06-18.54.55:869][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 -[2024.07.06-18.54.55:871][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.06-18.54.55:871][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.06-18.54.55:871][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.06-18.54.55:871][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.07.06-18.54.55:871][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.07.06-18.54.55:871][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 -[2024.07.06-18.54.55:872][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.06-18.54.55:872][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.06-18.54.55:872][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.06-18.54.55:872][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.06-18.54.55:873][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.07.06-18.54.55:873][ 0]LogPakFile: OnPakFileMounted2Time == 0.000107 -[2024.07.06-18.54.55:875][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.06-18.54.55:875][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.06-18.54.55:875][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.06-18.54.55:875][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.06-18.54.55:875][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.07.06-18.54.55:875][ 0]LogPakFile: OnPakFileMounted2Time == 0.000105 -[2024.07.06-18.54.55:878][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.06-18.54.55:878][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.06-18.54.55:878][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.06-18.54.55:878][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.06-18.54.55:878][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.07.06-18.54.55:878][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 -[2024.07.06-18.54.55:880][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.06-18.54.55:880][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.06-18.54.55:880][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.06-18.54.55:880][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.06-18.54.55:880][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.07.06-18.54.55:880][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 -[2024.07.06-18.54.55:881][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.06-18.54.55:881][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.06-18.54.55:881][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.06-18.54.55:882][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.07.06-18.54.55:882][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.07.06-18.54.55:882][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 -[2024.07.06-18.54.55:884][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.06-18.54.55:884][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.06-18.54.55:884][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.06-18.54.55:884][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.06-18.54.55:884][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.07.06-18.54.55:884][ 0]LogPakFile: OnPakFileMounted2Time == 0.000116 -[2024.07.06-18.54.55:886][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.06-18.54.55:886][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.06-18.54.55:886][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.06-18.54.55:886][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.06-18.54.55:886][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.07.06-18.54.55:886][ 0]LogPakFile: OnPakFileMounted2Time == 0.000121 -[2024.07.06-18.54.55:888][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.06-18.54.55:888][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.06-18.54.55:888][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.06-18.54.55:888][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.06-18.54.55:888][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.07.06-18.54.55:888][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 -[2024.07.06-18.54.55:890][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.06-18.54.55:890][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.06-18.54.55:890][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.06-18.54.55:890][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.06-18.54.55:890][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.07.06-18.54.55:890][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 -[2024.07.06-18.54.55:891][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.06-18.54.55:891][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.06-18.54.55:891][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.06-18.54.55:891][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.06-18.54.55:891][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.07.06-18.54.55:891][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 -[2024.07.06-18.54.55:893][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.06-18.54.55:893][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.06-18.54.55:893][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.06-18.54.55:893][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.07.06-18.54.55:893][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.07.06-18.54.55:893][ 0]LogPakFile: OnPakFileMounted2Time == 0.000059 -[2024.07.06-18.54.55:895][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.06-18.54.55:895][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.06-18.54.55:895][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.06-18.54.55:895][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.06-18.54.55:895][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.07.06-18.54.55:895][ 0]LogPakFile: OnPakFileMounted2Time == 0.000042 -[2024.07.06-18.54.55:897][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.06-18.54.55:897][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.06-18.54.55:897][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.06-18.54.55:897][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.07.06-18.54.55:897][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.07.06-18.54.55:897][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 -[2024.07.06-18.54.55:898][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.06-18.54.55:898][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.06-18.54.55:898][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.06-18.54.55:898][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.06-18.54.55:898][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.07.06-18.54.55:898][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 -[2024.07.06-18.54.55:901][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.06-18.54.55:901][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.06-18.54.55:901][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.06-18.54.55:901][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.06-18.54.55:901][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.07.06-18.54.55:901][ 0]LogPakFile: OnPakFileMounted2Time == 0.000061 -[2024.07.06-18.54.55:904][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.07.06-18.54.55:904][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.06-18.54.55:904][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.07.06-18.54.55:904][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.07.06-18.54.55:904][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.07.06-18.54.55:904][ 0]LogPakFile: OnPakFileMounted2Time == 0.000072 -[2024.07.06-18.54.55:906][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.06-18.54.55:906][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.06-18.54.55:906][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.06-18.54.55:906][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.06-18.54.55:906][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.07.06-18.54.55:906][ 0]LogPakFile: OnPakFileMounted2Time == 0.000069 -[2024.07.06-18.54.55:908][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.06-18.54.55:908][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.06-18.54.55:908][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.06-18.54.55:908][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.06-18.54.55:909][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.07.06-18.54.55:909][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 -[2024.07.06-18.54.55:910][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.06-18.54.55:910][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.06-18.54.55:910][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.06-18.54.55:910][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.06-18.54.55:910][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.07.06-18.54.55:910][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 -[2024.07.06-18.54.56:048][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. -[2024.07.06-18.54.56:049][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0004 seconds. Added 2 classes and 0 folders. -[2024.07.06-18.54.56:217][ 0]LogSlate: Took 0.000550 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.07.06-18.54.56:220][ 0]LogSlate: Took 0.000990 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.07.06-18.54.56:222][ 0]LogSlate: Took 0.000317 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.07.06-18.54.56:347][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). -[2024.07.06-18.54.56:508][ 0]LogSlate: Took 0.000943 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.06-18.54.56:605][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0007 seconds. Added 0 classes and 0 folders. -[2024.07.06-18.54.56:606][ 0]LogLoad: (Engine Initialization) Total time: 12.11 seconds -[2024.07.06-18.54.56:606][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.07.06-18.54.56:673][ 0]LogAssetRegistry: Asset discovery search completed in 7.5656 seconds -[2024.07.06-18.54.56:681][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) -[2024.07.06-18.54.56:684][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.07.06-18.54.57:960][ 9]LogSlate: Took 0.000295 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.06-18.55.48:044][325]MapCheck: New page: Map Check -[2024.07.06-18.55.48:076][325]LightingResults: New page: Lighting Build - 06.07.2024, 22:55:48 -[2024.07.06-18.55.48:082][325]LightingResults: Warning: InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component -[2024.07.06-18.55.48:152][325]LogSwarmInterface: [OpenConnection] Registering TCP channel ... -[2024.07.06-18.55.48:229][325]LogSwarmInterface: [OpenConnection] Connecting to agent ... -[2024.07.06-18.55.48:244][325]LogSwarmInterface: [TryOpenConnection] Testing the Agent -[2024.07.06-18.55.48:781][325]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent -[2024.07.06-18.55.48:782][325]LogSwarmInterface: [TryOpenConnection] Local Process ID is 25904 -[2024.07.06-18.55.51:661][325]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. -[2024.07.06-18.55.51:662][325]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED -[2024.07.06-18.55.51:662][325]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED -[2024.07.06-18.55.51:662][325]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED -[2024.07.06-18.55.51:662][325]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED -[2024.07.06-18.55.51:662][325]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED -[2024.07.06-18.55.51:969][325]LogEditorBuildUtils: Build time 0:03 -[2024.07.06-18.55.52:083][326]LogUObjectHash: Compacting FUObjectHashTables data took 2.89ms -[2024.07.06-18.56.06:694][791]LightingResults: Warning: Schutt Object has overlapping UVs. -[2024.07.06-18.56.06:694][791]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-18.56.23:388][270]LightingResults: Warning: Vase2 Object has overlapping UVs. -[2024.07.06-18.56.23:388][270]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-18.56.24:915][313]LightingResults: Warning: Vase3 Object has overlapping UVs. -[2024.07.06-18.56.24:915][313]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-18.56.25:012][316]LightingResults: Warning: Vase4 Object has overlapping UVs. -[2024.07.06-18.56.25:012][316]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-18.56.26:160][350]LightingResults: Warning: Vase2 Object has overlapping UVs. -[2024.07.06-18.56.26:160][350]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-18.56.33:671][567]LightingResults: Warning: Schutt Object has overlapping UVs. -[2024.07.06-18.56.33:671][567]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-18.56.36:699][637]LightingResults: Warning: Schutt Object has overlapping UVs. -[2024.07.06-18.56.36:699][637]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-18.56.40:088][639]LightingResults: Warning: Vase3 Object has overlapping UVs. -[2024.07.06-18.56.40:088][639]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-18.56.40:630][655]LightingResults: Warning: Vase1 Object has overlapping UVs. -[2024.07.06-18.56.40:630][655]LightingResults: Vase1 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-18.56.49:433][905]LightingResults: Warning: Vase4 Object has overlapping UVs. -[2024.07.06-18.56.49:433][905]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-18.56.51:536][965]LightingResults: Warning: Vase1 Object has overlapping UVs. -[2024.07.06-18.56.51:580][966]LightingResults: Vase1 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-18.56.57:716][141]Job is a success! -[2024.07.06-18.56.58:184][142]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.211s -[2024.07.06-18.56.58:184][142]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb -[2024.07.06-18.56.58:185][142]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) -[2024.07.06-18.56.58:185][142]LogVolumetricLightmapImport: Bricks at depth -[2024.07.06-18.56.58:185][142]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume -[2024.07.06-18.56.58:185][142]LogVolumetricLightmapImport: 1: 5.9% covering 39.1% of volume -[2024.07.06-18.56.58:185][142]LogVolumetricLightmapImport: 2: 93.8% covering 9.6% of volume -[2024.07.06-18.56.58:185][142]LogVolumetricLightmapImport: Bricks in each level -[2024.07.06-18.56.58:185][142]LogVolumetricLightmapImport: Map 421 bricks 100.0% (Persistent Level) -[2024.07.06-18.56.59:976][142]LogTexture: Display: Building textures: HQ_Lightmap1_1 (OODLE_AutoDXT, 2048X2048) -[2024.07.06-18.56.59:976][142]LogTexture: Display: Building textures: LQ_Lightmap_1_1 (OODLE_DXT1, 2048X2048) -[2024.07.06-18.56.59:976][142]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.06-18.56.59:976][142]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.06-18.56.59:976][142]LogTexture: Display: Building textures: HQ_Lightmap1_2 (OODLE_AutoDXT, 1024X1024) -[2024.07.06-18.56.59:976][142]LogTexture: Display: Building textures: HQ_Lightmap1_3 (OODLE_AutoDXT, 1024X1024) -[2024.07.06-18.56.59:976][142]LogTexture: Display: Building textures: LQ_Lightmap_1_2 (OODLE_DXT1, 1024X1024) -[2024.07.06-18.56.59:976][142]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.06-18.56.59:976][142]LogTexture: Display: Building textures: LQ_Lightmap_1_3 (OODLE_DXT1, 1024X1024) -[2024.07.06-18.56.59:976][142]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-18.56.59:976][142]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-18.56.59:976][142]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-18.56.59:976][142]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.06-18.56.59:976][142]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-18.57.00:176][142]LogTexture: Display: Building textures: ShadowMapTexture2D_1 (G8, 1024X256) -[2024.07.06-18.57.00:561][142]LogTexture: Display: Building textures: ShadowMapTexture2D_0 (G8, 2048X1024) -[2024.07.06-18.57.00:561][142]Lightmass on NB-PBM2H22CST: 1:07 min total, 1.62 sec importing, 408 ms setup, 7.09 sec photons, 58.2 sec processing, 0 ms extra exporting [679/679 mappings]. Threads: 10:40 min total, 7:50 min processing. -[2024.07.06-18.57.00:594][142]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 419 meshes in 7 LightmapResourceClusters (59.9 Meshes per cluster). -[2024.07.06-18.57.00:673][142]LogUObjectHash: Compacting FUObjectHashTables data took 2.77ms -[2024.07.06-18.57.00:768][142]LogStaticLightingSystem: Illumination: 1:12 min (1.04 sec encoding lightmaps, 475 ms encoding shadowmaps) -[2024.07.06-18.57.00:768][142]LogStaticLightingSystem: Lightmap texture memory: 12.0 MB (12.0 MB streaming, 0.0 MB non-streaming), 6 textures -[2024.07.06-18.57.00:768][142]LogStaticLightingSystem: Shadowmap texture memory: 3.0 MB (3.0 MB streaming, 0.0 MB non-streaming), 2 textures -[2024.07.06-18.57.05:748][142]DumpUnbuiltLightIteractions -[2024.07.06-18.57.05:748][142]Lights with unbuilt interactions: 0 -[2024.07.06-18.57.05:748][142] -[2024.07.06-18.57.05:748][142]Primitives with unbuilt interactions: 0 -[2024.07.06-18.57.06:001][142]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) -[2024.07.06-18.57.06:191][142]LogSlate: Took 0.007167 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.07.06-18.57.06:199][143]Cmd: MAP CHECK NOTIFYRESULTS -[2024.07.06-18.57.06:199][143]MapCheck: New page: Map - 06.07.2024, 22:57:06 -[2024.07.06-18.57.06:204][143]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property -[2024.07.06-18.57.06:214][143]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property -[2024.07.06-18.57.06:214][143]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property -[2024.07.06-18.57.06:217][143]MapCheck: Warning: BP_MovingPlatform_2 Static mesh actor has NULL StaticMesh property -[2024.07.06-18.57.06:218][143]MapCheck: Map check complete: 0 Error(s), 4 Warning(s), took 18,732ms to complete. -[2024.07.06-18.57.14:848][345]LogSlate: Window 'Message Log' being destroyed -[2024.07.06-18.57.14:898][345]LogSlate: Window 'Message Log' being destroyed -[2024.07.06-18.58.23:114][203]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/Vase1.Vase1 -[2024.07.06-18.58.23:185][203]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. -[2024.07.06-18.58.23:385][203]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.06-18.58.24:028][203]LogRenderer: Reallocating scene render targets to support 1184x704 Format 10 NumSamples 1 (Frame:1). -[2024.07.06-18.58.24:028][203]LogSlate: Took 0.001423 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.07.06-19.01.35:656][315]LogStaticMesh: Building static mesh Vase1... -[2024.07.06-19.01.35:676][315]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Vase1.Vase1 -[2024.07.06-19.01.35:681][315]LogStaticMesh: Warning: Vase1 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. -[2024.07.06-19.01.35:681][315]LogStaticMesh: Warning: Vase1 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2024.07.06-19.01.37:463][349]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase1" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase1.uasset" SILENT=true -[2024.07.06-19.01.37:481][349]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase1A389DB694B61B60E419F4CA0951D7A99.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase1.uasset' -[2024.07.06-19.01.37:521][349]AssetCheck: New page: Asset Save: Vase1 -[2024.07.06-19.01.37:521][349]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase1.Vase1 -[2024.07.06-19.01.42:300][475]MapCheck: New page: Map Check -[2024.07.06-19.01.42:346][475]LightingResults: New page: Lighting Build - 06.07.2024, 23:01:42 -[2024.07.06-19.01.42:356][475]LightingResults: Warning: InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component -[2024.07.06-19.01.42:360][475]LogSwarmInterface: [OpenConnection] Registering TCP channel ... -[2024.07.06-19.01.42:365][475]LogSwarmInterface: [OpenConnection] Connecting to agent ... -[2024.07.06-19.01.42:365][475]LogSwarmInterface: [TryOpenConnection] Testing the Agent -[2024.07.06-19.01.42:368][475]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent -[2024.07.06-19.01.42:369][475]LogSwarmInterface: [TryOpenConnection] Local Process ID is 25904 -[2024.07.06-19.01.47:010][475]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. -[2024.07.06-19.01.47:012][475]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED -[2024.07.06-19.01.47:012][475]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED -[2024.07.06-19.01.47:012][475]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED -[2024.07.06-19.01.47:012][475]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED -[2024.07.06-19.01.47:012][475]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED -[2024.07.06-19.01.47:294][475]LogEditorBuildUtils: Build time 0:04 -[2024.07.06-19.01.47:323][475]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.06-19.01.47:324][475]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) -[2024.07.06-19.01.47:324][475]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) -[2024.07.06-19.01.47:324][475]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% -[2024.07.06-19.01.47:324][475]LogShaderCompilers: Display: ================================================ -[2024.07.06-19.01.47:397][476]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms -[2024.07.06-19.02.01:056][684]LightingResults: Warning: Schutt Object has overlapping UVs. -[2024.07.06-19.02.01:056][684]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.02.16:991][912]LightingResults: Warning: Vase2 Object has overlapping UVs. -[2024.07.06-19.02.16:991][912]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.02.17:840][924]LightingResults: Warning: Vase3 Object has overlapping UVs. -[2024.07.06-19.02.17:840][924]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.02.19:012][941]LightingResults: Warning: Vase4 Object has overlapping UVs. -[2024.07.06-19.02.19:012][941]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.02.19:151][943]LightingResults: Warning: Vase2 Object has overlapping UVs. -[2024.07.06-19.02.19:151][943]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.02.26:716][ 51]LightingResults: Warning: Schutt Object has overlapping UVs. -[2024.07.06-19.02.26:716][ 51]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.02.30:071][101]LightingResults: Warning: Schutt Object has overlapping UVs. -[2024.07.06-19.02.30:071][101]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.02.31:534][126]LightingResults: Warning: Vase3 Object has overlapping UVs. -[2024.07.06-19.02.31:534][126]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.02.33:534][174]LightingResults: Warning: Vase1 Object has overlapping UVs. -[2024.07.06-19.02.33:534][174]LightingResults: Vase1 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.02.46:278][476]LightingResults: Warning: Vase4 Object has overlapping UVs. -[2024.07.06-19.02.46:278][476]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.02.48:457][525]LightingResults: Warning: Vase1 Object has overlapping UVs. -[2024.07.06-19.02.48:501][526]LightingResults: Vase1 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.03.00:476][759]Job is a success! -[2024.07.06-19.03.01:022][760]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.171s -[2024.07.06-19.03.01:022][760]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb -[2024.07.06-19.03.01:022][760]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) -[2024.07.06-19.03.01:022][760]LogVolumetricLightmapImport: Bricks at depth -[2024.07.06-19.03.01:022][760]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume -[2024.07.06-19.03.01:022][760]LogVolumetricLightmapImport: 1: 5.9% covering 39.1% of volume -[2024.07.06-19.03.01:022][760]LogVolumetricLightmapImport: 2: 93.8% covering 9.6% of volume -[2024.07.06-19.03.01:022][760]LogVolumetricLightmapImport: Bricks in each level -[2024.07.06-19.03.01:022][760]LogVolumetricLightmapImport: Map 421 bricks 100.0% (Persistent Level) -[2024.07.06-19.03.03:328][760]LogTexture: Display: Building textures: HQ_Lightmap0_1 (OODLE_AutoDXT, 2048X2048) -[2024.07.06-19.03.03:329][760]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.06-19.03.03:329][760]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.06-19.03.03:329][760]LogTexture: Display: Building textures: LQ_Lightmap_0_1 (OODLE_DXT1, 2048X2048) -[2024.07.06-19.03.03:329][760]LogTexture: Display: Building textures: HQ_Lightmap0_2 (OODLE_AutoDXT, 1024X1024) -[2024.07.06-19.03.03:329][760]LogTexture: Display: Building textures: LQ_Lightmap_0_2 (OODLE_DXT1, 1024X1024) -[2024.07.06-19.03.03:329][760]LogTexture: Display: Building textures: HQ_Lightmap0_3 (OODLE_AutoDXT, 1024X1024) -[2024.07.06-19.03.03:329][760]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.06-19.03.03:329][760]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.06-19.03.03:329][760]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-19.03.03:329][760]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-19.03.03:329][760]LogTexture: Display: Building textures: LQ_Lightmap_0_3 (OODLE_DXT1, 1024X1024) -[2024.07.06-19.03.03:329][760]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-19.03.03:329][760]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-19.03.03:529][760]LogTexture: Display: Building textures: ShadowMapTexture2D_3 (G8, 1024X256) -[2024.07.06-19.03.03:777][760]LogTexture: Display: Building textures: ShadowMapTexture2D_2 (G8, 2048X1024) -[2024.07.06-19.03.03:875][760]Lightmass on NB-PBM2H22CST: 1:15 min total, 1.14 sec importing, 391 ms setup, 6.86 sec photons, 1:07 min processing, 0 ms extra exporting [679/679 mappings]. Threads: 12:19 min total, 8:55 min processing. -[2024.07.06-19.03.03:895][760]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 419 meshes in 7 LightmapResourceClusters (59.9 Meshes per cluster). -[2024.07.06-19.03.03:959][760]LogUObjectHash: Compacting FUObjectHashTables data took 2.34ms -[2024.07.06-19.03.04:031][760]LogStaticLightingSystem: Illumination: 1:21 min (1.30 sec encoding lightmaps, 451 ms encoding shadowmaps) -[2024.07.06-19.03.04:031][760]LogStaticLightingSystem: Lightmap texture memory: 12.0 MB (12.0 MB streaming, 0.0 MB non-streaming), 6 textures -[2024.07.06-19.03.04:031][760]LogStaticLightingSystem: Shadowmap texture memory: 3.0 MB (3.0 MB streaming, 0.0 MB non-streaming), 2 textures -[2024.07.06-19.03.05:095][760]DumpUnbuiltLightIteractions -[2024.07.06-19.03.05:096][760]Lights with unbuilt interactions: 0 -[2024.07.06-19.03.05:096][760] -[2024.07.06-19.03.05:096][760]Primitives with unbuilt interactions: 0 -[2024.07.06-19.03.05:372][760]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) -[2024.07.06-19.03.05:526][761]Cmd: MAP CHECK NOTIFYRESULTS -[2024.07.06-19.03.05:526][761]MapCheck: New page: Map - 06.07.2024, 23:03:05 -[2024.07.06-19.03.05:528][761]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property -[2024.07.06-19.03.05:531][761]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property -[2024.07.06-19.03.05:532][761]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property -[2024.07.06-19.03.05:532][761]MapCheck: Warning: BP_MovingPlatform_2 Static mesh actor has NULL StaticMesh property -[2024.07.06-19.03.05:533][761]MapCheck: Map check complete: 0 Error(s), 4 Warning(s), took 6,512ms to complete. -[2024.07.06-19.03.16:355][980]LogSlate: Window 'Message Log' being destroyed -[2024.07.06-19.03.16:392][980]LogSlate: Window 'Message Log' being destroyed -[2024.07.06-19.05.56:840][400]LogStaticMesh: Building static mesh Vase1... -[2024.07.06-19.05.56:858][400]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Vase1.Vase1 -[2024.07.06-19.05.56:861][400]LogStaticMesh: Warning: Vase1 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. -[2024.07.06-19.05.56:861][400]LogStaticMesh: Warning: Vase1 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2024.07.06-19.06.00:379][477]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase1" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase1.uasset" SILENT=true -[2024.07.06-19.06.00:398][477]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase1B181DA684878D85CFA5E0D8FFEDE44CF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase1.uasset' -[2024.07.06-19.06.00:456][477]AssetCheck: New page: Asset Save: Vase1 -[2024.07.06-19.06.00:456][477]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase1.Vase1 -[2024.07.06-19.06.04:131][580]MapCheck: New page: Map Check -[2024.07.06-19.06.04:177][580]LightingResults: New page: Lighting Build - 06.07.2024, 23:06:04 -[2024.07.06-19.06.04:196][580]LightingResults: Warning: InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component -[2024.07.06-19.06.04:207][580]LogSwarmInterface: [OpenConnection] Registering TCP channel ... -[2024.07.06-19.06.04:213][580]LogSwarmInterface: [OpenConnection] Connecting to agent ... -[2024.07.06-19.06.04:213][580]LogSwarmInterface: [TryOpenConnection] Testing the Agent -[2024.07.06-19.06.04:216][580]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent -[2024.07.06-19.06.04:216][580]LogSwarmInterface: [TryOpenConnection] Local Process ID is 25904 -[2024.07.06-19.06.08:775][580]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. -[2024.07.06-19.06.08:776][580]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED -[2024.07.06-19.06.08:776][580]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED -[2024.07.06-19.06.08:776][580]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED -[2024.07.06-19.06.08:776][580]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED -[2024.07.06-19.06.08:776][580]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED -[2024.07.06-19.06.09:048][580]LogEditorBuildUtils: Build time 0:04 -[2024.07.06-19.06.09:075][580]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.06-19.06.09:075][580]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) -[2024.07.06-19.06.09:075][580]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) -[2024.07.06-19.06.09:075][580]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% -[2024.07.06-19.06.09:075][580]LogShaderCompilers: Display: ================================================ -[2024.07.06-19.06.09:143][581]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms -[2024.07.06-19.06.24:220][828]LightingResults: Warning: Schutt Object has overlapping UVs. -[2024.07.06-19.06.24:220][828]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.06.28:694][884]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms -[2024.07.06-19.06.28:699][884]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.07.06-19.06.28:998][884]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_Auto1FE2F44274E074CAE87B506AA2AE5F129.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto1.umap' -[2024.07.06-19.06.29:010][884]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.333 -[2024.07.06-19.06.29:010][884]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.333 -[2024.07.06-19.06.54:176][400]LightingResults: Warning: Vase3 Object has overlapping UVs. -[2024.07.06-19.06.54:176][400]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.06.59:795][508]LightingResults: Warning: Vase4 Object has overlapping UVs. -[2024.07.06-19.06.59:795][508]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.07.00:780][528]LightingResults: Warning: Vase2 Object has overlapping UVs. -[2024.07.06-19.07.00:835][529]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.07.02:247][558]LightingResults: Warning: Vase2 Object has overlapping UVs. -[2024.07.06-19.07.02:247][558]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.07.20:233][907]LightingResults: Warning: Schutt Object has overlapping UVs. -[2024.07.06-19.07.20:233][907]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.07.26:096][ 19]LightingResults: Warning: Schutt Object has overlapping UVs. -[2024.07.06-19.07.26:096][ 19]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.07.29:164][ 77]LightingResults: Warning: Vase3 Object has overlapping UVs. -[2024.07.06-19.07.29:164][ 77]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.07.31:591][122]LightingResults: Warning: Vase1 Object has overlapping UVs. -[2024.07.06-19.07.31:591][122]LightingResults: Vase1 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.07.48:487][435]LightingResults: Warning: Vase4 Object has overlapping UVs. -[2024.07.06-19.07.48:488][435]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.07.49:399][452]LightingResults: Warning: Vase1 Object has overlapping UVs. -[2024.07.06-19.07.49:443][453]LightingResults: Vase1 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.08.01:974][683]Job is a success! -[2024.07.06-19.08.02:390][684]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.092s -[2024.07.06-19.08.02:390][684]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb -[2024.07.06-19.08.02:390][684]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) -[2024.07.06-19.08.02:390][684]LogVolumetricLightmapImport: Bricks at depth -[2024.07.06-19.08.02:390][684]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume -[2024.07.06-19.08.02:390][684]LogVolumetricLightmapImport: 1: 5.9% covering 39.1% of volume -[2024.07.06-19.08.02:390][684]LogVolumetricLightmapImport: 2: 93.8% covering 9.6% of volume -[2024.07.06-19.08.02:390][684]LogVolumetricLightmapImport: Bricks in each level -[2024.07.06-19.08.02:390][684]LogVolumetricLightmapImport: Map 421 bricks 100.0% (Persistent Level) -[2024.07.06-19.08.04:199][684]LogTexture: Display: Building textures: HQ_Lightmap1_1 (OODLE_AutoDXT, 2048X2048) -[2024.07.06-19.08.04:199][684]LogTexture: Display: Building textures: LQ_Lightmap_1_1 (OODLE_DXT1, 2048X2048) -[2024.07.06-19.08.04:199][684]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.06-19.08.04:199][684]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.06-19.08.04:199][684]LogTexture: Display: Building textures: HQ_Lightmap1_2 (OODLE_AutoDXT, 1024X1024) -[2024.07.06-19.08.04:200][684]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.06-19.08.04:200][684]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-19.08.04:200][684]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-19.08.04:200][684]LogTexture: Display: Building textures: LQ_Lightmap_1_2 (OODLE_DXT1, 1024X1024) -[2024.07.06-19.08.04:200][684]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-19.08.04:200][684]LogTexture: Display: Building textures: HQ_Lightmap1_3 (OODLE_AutoDXT, 1024X1024) -[2024.07.06-19.08.04:200][684]LogTexture: Display: Building textures: LQ_Lightmap_1_3 (OODLE_DXT1, 1024X1024) -[2024.07.06-19.08.04:200][684]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.06-19.08.04:200][684]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-19.08.04:399][684]LogTexture: Display: Building textures: ShadowMapTexture2D_5 (G8, 1024X256) -[2024.07.06-19.08.04:721][684]LogTexture: Display: Building textures: ShadowMapTexture2D_4 (G8, 2048X1024) -[2024.07.06-19.08.04:721][684]Lightmass on NB-PBM2H22CST: 1:54 min total, 1.28 sec importing, 262 ms setup, 7.72 sec photons, 1:45 min processing, 0 ms extra exporting [679/679 mappings]. Threads: 19:16 min total, 14:55 min processing. -[2024.07.06-19.08.04:740][684]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 419 meshes in 7 LightmapResourceClusters (59.9 Meshes per cluster). -[2024.07.06-19.08.04:798][684]LogUObjectHash: Compacting FUObjectHashTables data took 3.09ms -[2024.07.06-19.08.04:906][684]LogStaticLightingSystem: Illumination: 2:00 min (1.04 sec encoding lightmaps, 461 ms encoding shadowmaps) -[2024.07.06-19.08.04:907][684]LogStaticLightingSystem: Lightmap texture memory: 12.0 MB (12.0 MB streaming, 0.0 MB non-streaming), 6 textures -[2024.07.06-19.08.04:907][684]LogStaticLightingSystem: Shadowmap texture memory: 3.0 MB (3.0 MB streaming, 0.0 MB non-streaming), 2 textures -[2024.07.06-19.08.05:891][684]DumpUnbuiltLightIteractions -[2024.07.06-19.08.05:891][684]Lights with unbuilt interactions: 0 -[2024.07.06-19.08.05:891][684] -[2024.07.06-19.08.05:891][684]Primitives with unbuilt interactions: 0 -[2024.07.06-19.08.06:141][684]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) -[2024.07.06-19.08.06:311][685]Cmd: MAP CHECK NOTIFYRESULTS -[2024.07.06-19.08.06:311][685]MapCheck: New page: Map - 06.07.2024, 23:08:06 -[2024.07.06-19.08.06:312][685]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property -[2024.07.06-19.08.06:313][685]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property -[2024.07.06-19.08.06:313][685]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property -[2024.07.06-19.08.06:315][685]MapCheck: Warning: BP_MovingPlatform_2 Static mesh actor has NULL StaticMesh property -[2024.07.06-19.08.06:315][685]MapCheck: Map check complete: 0 Error(s), 4 Warning(s), took 3,885ms to complete. -[2024.07.06-19.08.13:690][814]LogSlate: Window 'Message Log' being destroyed -[2024.07.06-19.08.13:722][814]LogSlate: Window 'Message Log' being destroyed -[2024.07.06-19.09.13:756][406]LogStaticMesh: Building static mesh Vase1... -[2024.07.06-19.09.13:766][406]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Vase1.Vase1 -[2024.07.06-19.09.13:768][406]LogStaticMesh: Warning: Vase1 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. -[2024.07.06-19.09.13:769][406]LogStaticMesh: Warning: Vase1 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2024.07.06-19.09.31:732][907]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase1" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase1.uasset" SILENT=true -[2024.07.06-19.09.31:746][907]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase1E08C69694A3D3692A14F7F8DD99A13E4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase1.uasset' -[2024.07.06-19.09.31:778][907]AssetCheck: New page: Asset Save: Vase1 -[2024.07.06-19.09.31:778][907]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase1.Vase1 -[2024.07.06-19.09.35:758][ 13]MapCheck: New page: Map Check -[2024.07.06-19.09.35:796][ 13]LightingResults: New page: Lighting Build - 06.07.2024, 23:09:35 -[2024.07.06-19.09.35:802][ 13]LightingResults: Warning: InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component -[2024.07.06-19.09.35:805][ 13]LogSwarmInterface: [OpenConnection] Registering TCP channel ... -[2024.07.06-19.09.35:812][ 13]LogSwarmInterface: [OpenConnection] Connecting to agent ... -[2024.07.06-19.09.35:812][ 13]LogSwarmInterface: [TryOpenConnection] Testing the Agent -[2024.07.06-19.09.35:814][ 13]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent -[2024.07.06-19.09.35:814][ 13]LogSwarmInterface: [TryOpenConnection] Local Process ID is 25904 -[2024.07.06-19.09.40:388][ 13]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. -[2024.07.06-19.09.40:390][ 13]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED -[2024.07.06-19.09.40:390][ 13]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED -[2024.07.06-19.09.40:390][ 13]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED -[2024.07.06-19.09.40:390][ 13]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED -[2024.07.06-19.09.40:390][ 13]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED -[2024.07.06-19.09.40:868][ 13]LogEditorBuildUtils: Build time 0:05 -[2024.07.06-19.09.40:896][ 13]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.06-19.09.40:896][ 13]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) -[2024.07.06-19.09.40:896][ 13]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) -[2024.07.06-19.09.40:896][ 13]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% -[2024.07.06-19.09.40:896][ 13]LogShaderCompilers: Display: ================================================ -[2024.07.06-19.09.40:976][ 14]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2024.07.06-19.09.57:318][340]LightingResults: Warning: Schutt Object has overlapping UVs. -[2024.07.06-19.09.57:318][340]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.10.19:334][758]LightingResults: Warning: Vase2 Object has overlapping UVs. -[2024.07.06-19.10.19:334][758]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.10.22:062][809]LightingResults: Warning: Vase4 Object has overlapping UVs. -[2024.07.06-19.10.22:062][809]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.10.23:525][837]LightingResults: Warning: Vase2 Object has overlapping UVs. -[2024.07.06-19.10.23:525][837]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.10.23:639][839]LightingResults: Warning: Vase3 Object has overlapping UVs. -[2024.07.06-19.10.23:639][839]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.10.37:807][103]LightingResults: Warning: Schutt Object has overlapping UVs. -[2024.07.06-19.10.37:807][103]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.10.43:581][211]LightingResults: Warning: Schutt Object has overlapping UVs. -[2024.07.06-19.10.43:581][211]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.10.45:764][252]LightingResults: Warning: Vase3 Object has overlapping UVs. -[2024.07.06-19.10.45:764][252]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.11.05:296][618]LightingResults: Warning: Vase4 Object has overlapping UVs. -[2024.07.06-19.11.05:296][618]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.11.19:041][877]Job is a success! -[2024.07.06-19.11.19:494][878]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.073s -[2024.07.06-19.11.19:494][878]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb -[2024.07.06-19.11.19:494][878]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) -[2024.07.06-19.11.19:494][878]LogVolumetricLightmapImport: Bricks at depth -[2024.07.06-19.11.19:495][878]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume -[2024.07.06-19.11.19:495][878]LogVolumetricLightmapImport: 1: 5.9% covering 39.1% of volume -[2024.07.06-19.11.19:495][878]LogVolumetricLightmapImport: 2: 93.8% covering 9.6% of volume -[2024.07.06-19.11.19:495][878]LogVolumetricLightmapImport: Bricks in each level -[2024.07.06-19.11.19:495][878]LogVolumetricLightmapImport: Map 421 bricks 100.0% (Persistent Level) -[2024.07.06-19.11.21:312][878]LogTexture: Display: Building textures: HQ_Lightmap0_1 (OODLE_AutoDXT, 2048X2048) -[2024.07.06-19.11.21:312][878]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.06-19.11.21:312][878]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.06-19.11.21:312][878]LogTexture: Display: Building textures: LQ_Lightmap_0_1 (OODLE_DXT1, 2048X2048) -[2024.07.06-19.11.21:312][878]LogTexture: Display: Building textures: HQ_Lightmap0_2 (OODLE_AutoDXT, 1024X1024) -[2024.07.06-19.11.21:312][878]LogTexture: Display: Building textures: LQ_Lightmap_0_2 (OODLE_DXT1, 1024X1024) -[2024.07.06-19.11.21:313][878]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.06-19.11.21:313][878]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-19.11.21:313][878]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-19.11.21:313][878]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-19.11.21:313][878]LogTexture: Display: Building textures: HQ_Lightmap0_3 (OODLE_AutoDXT, 1024X1024) -[2024.07.06-19.11.21:313][878]LogTexture: Display: Building textures: LQ_Lightmap_0_3 (OODLE_DXT1, 1024X1024) -[2024.07.06-19.11.21:313][878]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.06-19.11.21:313][878]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-19.11.21:513][878]LogTexture: Display: Building textures: ShadowMapTexture2D_7 (G8, 1024X256) -[2024.07.06-19.11.21:856][878]LogTexture: Display: Building textures: ShadowMapTexture2D_6 (G8, 2048X1024) -[2024.07.06-19.11.21:856][878]Lightmass on NB-PBM2H22CST: 1:40 min total, 1.56 sec importing, 445 ms setup, 7.90 sec photons, 1:29 min processing, 0 ms extra exporting [679/679 mappings]. Threads: 16:26 min total, 12:11 min processing. -[2024.07.06-19.11.21:876][878]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 419 meshes in 7 LightmapResourceClusters (59.9 Meshes per cluster). -[2024.07.06-19.11.21:937][878]LogUObjectHash: Compacting FUObjectHashTables data took 2.14ms -[2024.07.06-19.11.22:013][878]LogStaticLightingSystem: Illumination: 1:46 min (1.07 sec encoding lightmaps, 468 ms encoding shadowmaps) -[2024.07.06-19.11.22:013][878]LogStaticLightingSystem: Lightmap texture memory: 12.0 MB (12.0 MB streaming, 0.0 MB non-streaming), 6 textures -[2024.07.06-19.11.22:013][878]LogStaticLightingSystem: Shadowmap texture memory: 3.0 MB (3.0 MB streaming, 0.0 MB non-streaming), 2 textures -[2024.07.06-19.11.22:476][878]DumpUnbuiltLightIteractions -[2024.07.06-19.11.22:476][878]Lights with unbuilt interactions: 0 -[2024.07.06-19.11.22:476][878] -[2024.07.06-19.11.22:476][878]Primitives with unbuilt interactions: 0 -[2024.07.06-19.11.22:698][878]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) -[2024.07.06-19.11.22:864][879]Cmd: MAP CHECK NOTIFYRESULTS -[2024.07.06-19.11.22:864][879]MapCheck: New page: Map - 06.07.2024, 23:11:22 -[2024.07.06-19.11.22:865][879]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property -[2024.07.06-19.11.22:867][879]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property -[2024.07.06-19.11.22:867][879]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property -[2024.07.06-19.11.22:869][879]MapCheck: Warning: BP_MovingPlatform_2 Static mesh actor has NULL StaticMesh property -[2024.07.06-19.11.22:869][879]MapCheck: Map check complete: 0 Error(s), 4 Warning(s), took 4,786ms to complete. -[2024.07.06-19.11.35:913][139]LogSlate: Window 'Message Log' being destroyed -[2024.07.06-19.11.35:951][139]LogSlate: Window 'Message Log' being destroyed -[2024.07.06-19.11.37:466][167]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase1) -[2024.07.06-19.11.47:951][377]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase3) -[2024.07.06-19.11.52:128][445]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/Vase2.Vase2 -[2024.07.06-19.12.03:796][698]LogStaticMesh: Building static mesh Vase2... -[2024.07.06-19.12.03:816][698]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Vase2.Vase2 -[2024.07.06-19.12.03:822][698]LogStaticMesh: Warning: Vase2 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2024.07.06-19.12.07:816][778]LogStaticMesh: Building static mesh Vase2... -[2024.07.06-19.12.07:839][778]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Vase2.Vase2 -[2024.07.06-19.12.07:844][778]LogStaticMesh: Warning: Vase2 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2024.07.06-19.12.11:539][852]LogStaticMesh: Warning: Vase2 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2024.07.06-19.12.21:378][ 68]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase2.uasset" SILENT=true -[2024.07.06-19.12.21:403][ 68]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase24A2BC9E344CA78477A5F828F4E7A7877.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase2.uasset' -[2024.07.06-19.12.21:436][ 68]AssetCheck: New page: Asset Save: Vase2 -[2024.07.06-19.12.21:436][ 68]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase2.Vase2 -[2024.07.06-19.12.25:189][132]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/Vase3.Vase3 -[2024.07.06-19.12.30:551][200]LogSlate: Window 'Vase3' being destroyed -[2024.07.06-19.12.30:562][201]LogRenderer: Reallocating scene render targets to support 1364x880 Format 10 NumSamples 1 (Frame:11370). -[2024.07.06-19.12.30:635][202]LogRenderer: Reallocating scene render targets to support 1476x880 Format 10 NumSamples 1 (Frame:708). -[2024.07.06-19.12.44:198][388]LogStaticMesh: Building static mesh Vase3... -[2024.07.06-19.12.44:219][388]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Vase3.Vase3 -[2024.07.06-19.12.51:925][497]LogStaticMesh: Building static mesh Vase2... -[2024.07.06-19.12.51:941][497]LogStaticMesh: Built static mesh [0.02s] /Game/Assets/Vase2.Vase2 -[2024.07.06-19.12.51:945][497]LogStaticMesh: Warning: Vase2 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2024.07.06-19.12.55:936][552]LogStaticMesh: Building static mesh Vase1... -[2024.07.06-19.12.55:949][552]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Vase1.Vase1 -[2024.07.06-19.12.55:954][552]LogStaticMesh: Warning: Vase1 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. -[2024.07.06-19.12.55:954][552]LogStaticMesh: Warning: Vase1 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2024.07.06-19.13.15:862][867]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase1" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase1.uasset" SILENT=true -[2024.07.06-19.13.15:881][867]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase135DDCECB44A92199AA6BF296B2B9AC6F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase1.uasset' -[2024.07.06-19.13.15:975][867]AssetCheck: New page: Asset Save: Vase1 -[2024.07.06-19.13.15:975][867]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase1.Vase1 -[2024.07.06-19.13.17:575][888]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase2.uasset" SILENT=true -[2024.07.06-19.13.17:602][888]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase2BDEDBEA440CC35C2169126B19719F450.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase2.uasset' -[2024.07.06-19.13.17:639][888]AssetCheck: New page: Asset Save: Vase2 -[2024.07.06-19.13.17:639][888]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase2.Vase2 -[2024.07.06-19.13.19:608][915]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Vase3" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase3.uasset" SILENT=true -[2024.07.06-19.13.19:634][915]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase32AA1CC2D4617064C7B4E2F9B71F6CDAB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Vase3.uasset' -[2024.07.06-19.13.19:680][915]AssetCheck: New page: Asset Save: Vase3 -[2024.07.06-19.13.19:680][915]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Vase3.Vase3 -[2024.07.06-19.13.23:706][957]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/Vase4.Vase4 -[2024.07.06-19.13.36:902][105]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2024.07.06-19.13.36:903][105]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.06-19.13.41:551][207]MapCheck: New page: Map Check -[2024.07.06-19.13.41:591][207]LightingResults: New page: Lighting Build - 06.07.2024, 23:13:41 -[2024.07.06-19.13.41:599][207]LightingResults: Warning: InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component -[2024.07.06-19.13.41:619][207]LogSwarmInterface: [OpenConnection] Registering TCP channel ... -[2024.07.06-19.13.41:625][207]LogSwarmInterface: [OpenConnection] Connecting to agent ... -[2024.07.06-19.13.41:625][207]LogSwarmInterface: [TryOpenConnection] Testing the Agent -[2024.07.06-19.13.41:627][207]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent -[2024.07.06-19.13.41:627][207]LogSwarmInterface: [TryOpenConnection] Local Process ID is 25904 -[2024.07.06-19.13.46:200][207]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. -[2024.07.06-19.13.46:201][207]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED -[2024.07.06-19.13.46:201][207]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED -[2024.07.06-19.13.46:201][207]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED -[2024.07.06-19.13.46:201][207]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED -[2024.07.06-19.13.46:201][207]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED -[2024.07.06-19.13.46:533][207]LogEditorBuildUtils: Build time 0:04 -[2024.07.06-19.13.46:557][207]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.06-19.13.46:558][207]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) -[2024.07.06-19.13.46:558][207]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) -[2024.07.06-19.13.46:558][207]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% -[2024.07.06-19.13.46:558][207]LogShaderCompilers: Display: ================================================ -[2024.07.06-19.13.46:673][208]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms -[2024.07.06-19.14.02:949][362]LightingResults: Warning: Schutt Object has overlapping UVs. -[2024.07.06-19.14.02:949][362]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.14.29:811][630]LightingResults: Warning: Vase3 Object has overlapping UVs. -[2024.07.06-19.14.29:811][630]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.14.34:077][673]LightingResults: Warning: Vase4 Object has overlapping UVs. -[2024.07.06-19.14.34:077][673]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.14.50:188][842]LightingResults: Warning: Schutt Object has overlapping UVs. -[2024.07.06-19.14.50:188][842]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.14.57:316][917]LightingResults: Warning: Schutt Object has overlapping UVs. -[2024.07.06-19.14.57:317][917]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.15.02:775][974]LightingResults: Warning: Vase3 Object has overlapping UVs. -[2024.07.06-19.15.02:775][974]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.15.24:547][202]LightingResults: Warning: Vase4 Object has overlapping UVs. -[2024.07.06-19.15.24:547][202]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.15.40:176][369]Job is a success! -[2024.07.06-19.15.40:806][370]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.083s -[2024.07.06-19.15.40:806][370]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb -[2024.07.06-19.15.40:806][370]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) -[2024.07.06-19.15.40:806][370]LogVolumetricLightmapImport: Bricks at depth -[2024.07.06-19.15.40:806][370]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume -[2024.07.06-19.15.40:806][370]LogVolumetricLightmapImport: 1: 5.9% covering 39.1% of volume -[2024.07.06-19.15.40:806][370]LogVolumetricLightmapImport: 2: 93.8% covering 9.6% of volume -[2024.07.06-19.15.40:806][370]LogVolumetricLightmapImport: Bricks in each level -[2024.07.06-19.15.40:806][370]LogVolumetricLightmapImport: Map 421 bricks 100.0% (Persistent Level) -[2024.07.06-19.15.42:710][370]LogTexture: Display: Building textures: HQ_Lightmap1_1 (OODLE_AutoDXT, 2048X2048) -[2024.07.06-19.15.42:710][370]LogTexture: Display: Building textures: LQ_Lightmap_1_1 (OODLE_DXT1, 2048X2048) -[2024.07.06-19.15.42:710][370]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.06-19.15.42:710][370]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.06-19.15.42:710][370]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-19.15.42:710][370]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-19.15.42:710][370]LogTexture: Display: Building textures: HQ_Lightmap1_2 (OODLE_AutoDXT, 1024X1024) -[2024.07.06-19.15.42:710][370]LogTexture: Display: Building textures: LQ_Lightmap_1_2 (OODLE_DXT1, 1024X1024) -[2024.07.06-19.15.42:710][370]LogTexture: Display: Building textures: HQ_Lightmap1_3 (OODLE_AutoDXT, 1024X1024) -[2024.07.06-19.15.42:710][370]LogTexture: Display: Building textures: LQ_Lightmap_1_3 (OODLE_DXT1, 1024X1024) -[2024.07.06-19.15.42:710][370]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.06-19.15.42:710][370]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-19.15.42:710][370]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-19.15.42:711][370]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.06-19.15.42:910][370]LogTexture: Display: Building textures: ShadowMapTexture2D_9 (G8, 1024X256) -[2024.07.06-19.15.43:249][370]LogTexture: Display: Building textures: ShadowMapTexture2D_8 (G8, 2048X1024) -[2024.07.06-19.15.43:249][370]Lightmass on NB-PBM2H22CST: 1:55 min total, 1.41 sec importing, 307 ms setup, 8.14 sec photons, 1:45 min processing, 0 ms extra exporting [679/679 mappings]. Threads: 19:22 min total, 14:36 min processing. -[2024.07.06-19.15.43:272][370]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 419 meshes in 7 LightmapResourceClusters (59.9 Meshes per cluster). -[2024.07.06-19.15.43:347][370]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms -[2024.07.06-19.15.43:438][370]LogStaticLightingSystem: Illumination: 2:01 min (1.04 sec encoding lightmaps, 477 ms encoding shadowmaps) -[2024.07.06-19.15.43:439][370]LogStaticLightingSystem: Lightmap texture memory: 12.0 MB (12.0 MB streaming, 0.0 MB non-streaming), 6 textures -[2024.07.06-19.15.43:439][370]LogStaticLightingSystem: Shadowmap texture memory: 3.0 MB (3.0 MB streaming, 0.0 MB non-streaming), 2 textures -[2024.07.06-19.15.44:312][370]DumpUnbuiltLightIteractions -[2024.07.06-19.15.44:312][370]Lights with unbuilt interactions: 0 -[2024.07.06-19.15.44:312][370] -[2024.07.06-19.15.44:312][370]Primitives with unbuilt interactions: 0 -[2024.07.06-19.15.44:572][370]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) -[2024.07.06-19.15.44:753][371]Cmd: MAP CHECK NOTIFYRESULTS -[2024.07.06-19.15.44:753][371]MapCheck: New page: Map - 06.07.2024, 23:15:44 -[2024.07.06-19.15.44:754][371]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property -[2024.07.06-19.15.44:755][371]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property -[2024.07.06-19.15.44:756][371]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property -[2024.07.06-19.15.44:757][371]MapCheck: Warning: BP_MovingPlatform_2 Static mesh actor has NULL StaticMesh property -[2024.07.06-19.15.44:757][371]MapCheck: Map check complete: 0 Error(s), 4 Warning(s), took 3,486ms to complete. -[2024.07.06-19.15.58:354][538]LogSlate: Window 'Message Log' being destroyed -[2024.07.06-19.15.58:505][538]LogSlate: Window 'Message Log' being destroyed -[2024.07.06-19.16.04:447][596]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule8) -[2024.07.06-19.17.07:112][ 86]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms -[2024.07.06-19.17.07:122][ 86]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto2.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.07.06-19.17.07:310][ 86]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_Auto272401F7448627ADADC03C899415DC863.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto2.umap' -[2024.07.06-19.17.07:313][ 86]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.217 -[2024.07.06-19.17.07:313][ 86]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.217 -[2024.07.06-19.19.01:793][441]LogAssetTools: Warning: Failed to import 'C:\Users\bib\Downloads\source\model\model.dae'. Unknown extension 'dae'. -[2024.07.06-19.21.00:404][805]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase1) -[2024.07.06-19.21.22:380][903]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\vase.fbx) -[2024.07.06-19.21.22:477][903]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\vase.fbx -[2024.07.06-19.21.22:650][903]LogFbx: FBX Scene Loaded Succesfully -[2024.07.06-19.21.24:991][903]LogSlate: Window 'FBX Import Options' being destroyed -[2024.07.06-19.21.25:643][903]LogStaticMesh: Building static mesh vase... -[2024.07.06-19.21.27:929][903]LogStaticMesh: Built static mesh [2.29s] /Game/Assets/vase.vase -[2024.07.06-19.21.28:510][903]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.06-19.21.30:877][922]LogSlate: Window 'Message Log' being destroyed -[2024.07.06-19.21.30:962][922]LogSlate: Window 'Message Log' being destroyed -[2024.07.06-19.21.32:331][934]LogActorFactory: Actor Factory created vase -[2024.07.06-19.21.34:441][999]LogActorFactory: Actor Factory created vase -[2024.07.06-19.21.46:849][123]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase1) -[2024.07.06-19.21.47:719][133]Cmd: DELETE -[2024.07.06-19.21.47:721][133]Cmd: ACTOR DELETE -[2024.07.06-19.21.47:775][133]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.06-19.21.47:799][133]LogUObjectHash: Compacting FUObjectHashTables data took 2.14ms -[2024.07.06-19.21.47:813][133]LogEditorActor: Deleted 1 Actors (0.071 secs) -[2024.07.06-19.21.48:582][142]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase3) -[2024.07.06-19.21.49:442][152]Cmd: DELETE -[2024.07.06-19.21.49:442][152]Cmd: ACTOR DELETE -[2024.07.06-19.21.49:455][152]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.06-19.21.49:479][152]LogUObjectHash: Compacting FUObjectHashTables data took 3.07ms -[2024.07.06-19.21.49:484][152]LogEditorActor: Deleted 1 Actors (0.042 secs) -[2024.07.06-19.21.50:397][162]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (vase) -[2024.07.06-19.22.11:855][399]Cmd: DUPLICATE -[2024.07.06-19.22.11:856][399]Cmd: ACTOR DUPLICATE -[2024.07.06-19.22.54:338][808]LogContentBrowser: Deferred new asset folder creation: NewFolder -[2024.07.06-19.22.54:394][808]LogContentBrowser: Creating deferred item: NewFolder -[2024.07.06-19.22.58:223][886]LogContentBrowser: Attempting asset rename: NewFolder -> Vase -[2024.07.06-19.22.58:223][886]LogContentBrowser: End creating deferred item NewFolder -[2024.07.06-19.23.03:782][931]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Downloads\textures\DefaultMaterial_AO.jpeg) -[2024.07.06-19.23.03:849][931]LogTexture: Display: Building textures: DefaultMaterial_AO (OODLE_AutoDXT, 4096X4096) -[2024.07.06-19.23.05:020][931]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-19.23.05:021][931]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-19.23.05:021][931]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-19.23.05:061][931]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Downloads\textures\DefaultMaterial_albedo.jpeg) -[2024.07.06-19.23.05:269][931]LogTexture: Display: Building textures: DefaultMaterial_albedo (OODLE_AutoDXT, 4096X4096) -[2024.07.06-19.23.07:245][931]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-19.23.07:245][931]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-19.23.07:245][931]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-19.23.37:731][107]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Vase.Vase -[2024.07.06-19.23.37:751][107]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: A87D631F876D022DB038B78B7F747A7A26DC7A24), compiling. -[2024.07.06-19.23.37:810][107]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority -[2024.07.06-19.23.37:847][107]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 12 -[2024.07.06-19.23.37:847][107]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 10 -[2024.07.06-19.23.37:847][107]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.06-19.23.37:847][107]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.06-19.23.37:847][107]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.06-19.23.37:847][107]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.06-19.23.37:847][107]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority -[2024.07.06-19.23.38:046][107]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 100B2134FD16C1BB74F48EF51F5C9D48396F7AF7), compiling. -[2024.07.06-19.23.38:056][107]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 527461275437FD689A28E07B9FA48E2B84501FB6), compiling. -[2024.07.06-19.23.38:064][107]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 77BB5DBCD24A4DD56564715998C5849F12F5D787), compiling. -[2024.07.06-19.23.38:144][107]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.06-19.23.38:144][107]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.06-19.23.38:144][107]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.06-19.23.38:171][107]LogSlate: Took 0.001930 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.07.06-19.23.41:318][136]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.06-19.23.41:318][136]LogShaderCompilers: Display: Total job queries 24, among them cache hits 0 (0.00%) -[2024.07.06-19.23.41:318][136]LogShaderCompilers: Display: Tracking 2 distinct input hashes that result in 2 distinct outputs (100.00%) -[2024.07.06-19.23.41:318][136]LogShaderCompilers: Display: RAM used: 0.01 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% -[2024.07.06-19.23.41:318][136]LogShaderCompilers: Display: ================================================ -[2024.07.06-19.23.42:055][144]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.06-19.23.42:055][144]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.06-19.23.42:055][144]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.06-19.23.42:762][150]MaterialEditorStats: Base pass shader: 120 instructions -[2024.07.06-19.23.42:762][150]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions -[2024.07.06-19.23.42:762][150]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.07.06-19.23.42:762][150]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.06-19.23.42:762][150]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.06-19.23.42:763][150]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.06-19.23.42:763][150]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.06-19.23.53:183][306]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.06-19.23.53:207][307]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.06-19.23.53:208][307]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.06-19.23.53:208][307]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.06-19.23.55:052][330]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 9AB88492E98449069000F93788464B4F225E8CBA), compiling. -[2024.07.06-19.23.55:060][330]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.06-19.23.55:134][331]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.06-19.23.55:135][331]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.06-19.23.55:135][331]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.06-19.23.55:135][331]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.06-19.23.55:158][332]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.07.06-19.23.55:158][332]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 -[2024.07.06-19.23.55:158][332]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8 -[2024.07.06-19.23.55:158][332]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 -[2024.07.06-19.23.55:158][332]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2024.07.06-19.23.55:158][332]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.07.06-19.23.55:158][332]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.06-19.23.57:132][353]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.06-19.23.59:983][375]MaterialEditorStats: Base pass shader: 117 instructions -[2024.07.06-19.23.59:983][375]MaterialEditorStats: Base pass shader with Surface Lightmap: 144 instructions -[2024.07.06-19.23.59:984][375]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.07.06-19.23.59:984][375]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.06-19.23.59:984][375]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.06-19.24.20:682][734]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: E2E9CACA5F971715998DA31333DCE6B35F399A0D), compiling. -[2024.07.06-19.24.20:685][734]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 7638D5E30188E731504AD8275B46F87E091F9315), compiling. -[2024.07.06-19.24.20:687][734]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: DFE6F82EAF9ACDD379B98A5FDC4780F64B3AC2FB), compiling. -[2024.07.06-19.24.20:704][734]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 98D9617AC84D0D771740365204BBD22CE3998210), compiling. -[2024.07.06-19.24.20:707][734]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: CDEE4237E8747C3631D4502AAF4B715B93A55786), compiling. -[2024.07.06-19.24.20:709][734]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 0EEAEDBBD02C4A2D5614AC35C1A03CBB057F31F6), compiling. -[2024.07.06-19.24.20:710][734]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 1865480FBD3EF56323B2E2E3BA71CF1C711FB77D), compiling. -[2024.07.06-19.24.20:720][734]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.06-19.24.20:810][736]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.06-19.24.20:814][736]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.06-19.24.20:814][736]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.06-19.24.20:814][736]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.06-19.24.20:815][736]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.06-19.24.20:855][737]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.07.06-19.24.20:856][737]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.07.06-19.24.20:856][737]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.06-19.24.20:948][737]MaterialEditorStats: Base pass shader: 117 instructions -[2024.07.06-19.24.20:948][737]MaterialEditorStats: Base pass shader with Surface Lightmap: 144 instructions -[2024.07.06-19.24.20:948][737]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.07.06-19.24.20:948][737]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.06-19.24.20:948][737]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.06-19.24.25:192][875]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 5613A7C48FD65A085C8A889B1CC387CF338FB73F), compiling. -[2024.07.06-19.24.25:197][875]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 29971CE9E3979EF267E6B6BF1339D68FCDB71BEA), compiling. -[2024.07.06-19.24.25:208][875]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.06-19.24.25:208][875]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.06-19.24.25:208][875]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.06-19.24.25:394][878]MaterialEditorStats: Base pass shader: 120 instructions -[2024.07.06-19.24.25:394][878]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions -[2024.07.06-19.24.25:394][878]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.07.06-19.24.25:394][878]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.06-19.24.25:394][878]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.06-19.24.25:394][878]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.06-19.24.25:394][878]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.06-19.24.27:316][953]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: D29C63F6FD2B28D80C8AFCD6B4EC624BF8504319), compiling. -[2024.07.06-19.24.27:319][953]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 2ABAD3C9E9ED8D881CF0E480C7D75CEB77985B96), compiling. -[2024.07.06-19.24.27:332][953]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.06-19.24.27:332][953]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.06-19.24.27:332][953]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.06-19.24.27:383][955]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.06-19.24.27:391][955]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.06-19.24.27:391][955]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.06-19.24.27:391][955]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.06-19.24.27:401][955]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.07.06-19.24.27:401][955]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 -[2024.07.06-19.24.27:401][955]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8 -[2024.07.06-19.24.27:401][955]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 -[2024.07.06-19.24.27:401][955]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2024.07.06-19.24.27:401][955]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.07.06-19.24.27:401][955]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.06-19.24.29:140][972]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/Vase/DefaultMaterial_AO.DefaultMaterial_AO -[2024.07.06-19.24.29:170][972]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'TextureEditor' in 0.0012 seconds. Added 1 classes and 2 folders. -[2024.07.06-19.24.29:725][978]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.06-19.24.29:725][978]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.06-19.24.29:725][978]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.06-19.24.30:600][987]LogTexture: Display: Building textures: DefaultMaterial_AO (OODLE_AutoDXT, 4096X4096) -[2024.07.06-19.24.31:430][987]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-19.24.31:431][987]LogTextureFormatOodle: Display: non-RDO encode 4096 x 4096 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-19.24.31:431][987]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-19.24.31:442][987]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: A036B2804E2D55994FBBA667C912BCF7E984D9BC), compiling. -[2024.07.06-19.24.31:443][987]LogMaterial: Warning: [AssetLog] /Engine/Transient.Vase (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.06-19.24.31:443][987]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Vase/DefaultMaterial_AO.DefaultMaterial_AO -[2024.07.06-19.24.31:489][987]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Vase/DefaultMaterial_AO.DefaultMaterial_AO -[2024.07.06-19.24.32:754][ 2]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 3456973BE85D6D9925808C9C062649B9953DF693), compiling. -[2024.07.06-19.24.32:755][ 2]LogMaterial: Warning: [AssetLog] /Engine/Transient.Vase (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.06-19.24.32:755][ 2]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Vase/DefaultMaterial_AO.DefaultMaterial_AO -[2024.07.06-19.24.34:262][109]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 28DD787134E1F0DB44B2D2B2A97C4A48EE3CC38D), compiling. -[2024.07.06-19.24.34:266][109]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 25EFB815F30398EA8A45B1D1642AE15FCD9CD02B), compiling. -[2024.07.06-19.24.34:273][109]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 792D2988EC2C67DCC14178ECDDB1AB9E843431F2), compiling. -[2024.07.06-19.24.34:299][109]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.06-19.24.34:299][109]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.06-19.24.34:299][109]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.06-19.24.34:386][111]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.06-19.24.34:386][111]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.06-19.24.34:386][111]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.06-19.24.34:386][111]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.06-19.24.34:386][111]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.07.06-19.24.34:400][111]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 -[2024.07.06-19.24.34:400][111]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8 -[2024.07.06-19.24.34:400][111]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 -[2024.07.06-19.24.34:400][111]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2024.07.06-19.24.34:400][111]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.07.06-19.24.34:400][111]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.06-19.24.34:404][111]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.06-19.24.34:450][112]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 -[2024.07.06-19.24.34:450][112]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.06-19.24.35:807][126]LogMaterialEditor: Saving and Compiling material Vase -[2024.07.06-19.24.36:924][126]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.06-19.24.36:924][126]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.06-19.24.36:944][126]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 62B2FB3512B9042710A2FDC72FBAF6688303ACFA), compiling. -[2024.07.06-19.24.37:017][126]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 6FDDDD9CCA71FFA4FA7673059051EAAE5CEC3377), compiling. -[2024.07.06-19.24.37:070][126]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.06-19.24.37:070][126]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.06-19.24.37:070][126]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.06-19.24.37:070][126]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.06-19.24.37:088][126]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.07.06-19.24.37:088][126]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2024.07.06-19.24.37:088][126]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.06-19.24.37:152][126]LogShaderCompilers: Display: Submitted 4 shader compile jobs with 'Normal' priority -[2024.07.06-19.24.37:152][126]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 -[2024.07.06-19.24.37:152][126]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.06-19.24.37:163][126]LogShaderCompilers: Display: Submitted 6 shader compile jobs with 'Normal' priority -[2024.07.06-19.24.37:208][126]LogUObjectHash: Compacting FUObjectHashTables data took 3.94ms -[2024.07.06-19.24.38:092][126]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.07.06-19.24.38:092][126]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.06-19.24.38:092][126]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 -[2024.07.06-19.24.38:092][126]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.06-19.24.38:092][126]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 -[2024.07.06-19.24.38:092][126]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 5 -[2024.07.06-19.24.38:092][126]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.06-19.24.38:092][126]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4 -[2024.07.06-19.24.38:092][126]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.06-19.24.38:138][126]LogUObjectHash: Compacting FUObjectHashTables data took 2.87ms -[2024.07.06-19.24.38:423][126]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 -[2024.07.06-19.24.38:423][126]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.07.06-19.24.38:423][126]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.06-19.24.38:777][126]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2024.07.06-19.24.38:777][126]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.06-19.24.39:841][126]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Vase" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Vase.uasset" SILENT=true -[2024.07.06-19.24.39:850][126]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase7267C15C4E14081E7547DDAD7E7A8016.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Vase.uasset' -[2024.07.06-19.24.39:901][126]AssetCheck: New page: Asset Save: Vase -[2024.07.06-19.24.39:901][126]LogContentValidation: Display: Validating Material /Game/Materials/Vase.Vase -[2024.07.06-19.24.39:906][126]MaterialEditorStats: Base pass shader: 120 instructions -[2024.07.06-19.24.39:906][126]MaterialEditorStats: Base pass shader with Surface Lightmap: 151 instructions -[2024.07.06-19.24.39:906][126]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 198 instructions -[2024.07.06-19.24.39:906][126]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.06-19.24.39:906][126]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.06-19.24.39:906][126]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.06-19.24.39:906][126]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.06-19.24.57:842][336]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase8) -[2024.07.06-19.24.59:054][350]Cmd: DELETE -[2024.07.06-19.24.59:054][350]Cmd: ACTOR DELETE -[2024.07.06-19.24.59:073][350]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.06-19.24.59:182][350]LogUObjectHash: Compacting FUObjectHashTables data took 2.85ms -[2024.07.06-19.24.59:190][350]LogEditorActor: Deleted 1 Actors (0.135 secs) -[2024.07.06-19.25.04:315][405]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (vase) -[2024.07.06-19.25.05:178][415]Cmd: DUPLICATE -[2024.07.06-19.25.05:178][415]Cmd: ACTOR DUPLICATE -[2024.07.06-19.25.39:091][788]Cmd: DUPLICATE -[2024.07.06-19.25.39:092][788]Cmd: ACTOR DUPLICATE -[2024.07.06-19.25.55:595][966]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase7) -[2024.07.06-19.25.56:961][982]Cmd: DELETE -[2024.07.06-19.25.56:961][982]Cmd: ACTOR DELETE -[2024.07.06-19.25.56:978][982]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.06-19.25.56:999][982]LogUObjectHash: Compacting FUObjectHashTables data took 5.44ms -[2024.07.06-19.25.57:009][982]LogEditorActor: Deleted 1 Actors (0.048 secs) -[2024.07.06-19.25.57:782][990]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (vase9) -[2024.07.06-19.27.03:253][544]Cmd: DUPLICATE -[2024.07.06-19.27.03:253][544]Cmd: ACTOR DUPLICATE -[2024.07.06-19.27.33:097][860]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase6) -[2024.07.06-19.27.34:140][872]Cmd: DELETE -[2024.07.06-19.27.34:140][872]Cmd: ACTOR DELETE -[2024.07.06-19.27.34:160][872]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.06-19.27.34:189][872]LogUObjectHash: Compacting FUObjectHashTables data took 4.66ms -[2024.07.06-19.27.34:200][872]LogEditorActor: Deleted 1 Actors (0.060 secs) -[2024.07.06-19.27.34:956][880]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed17) -[2024.07.06-19.27.35:503][885]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (vase10) -[2024.07.06-19.28.02:597][169]Cmd: DUPLICATE -[2024.07.06-19.28.02:598][169]Cmd: ACTOR DUPLICATE -[2024.07.06-19.28.31:322][488]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase4) -[2024.07.06-19.28.33:107][508]Cmd: DELETE -[2024.07.06-19.28.33:107][508]Cmd: ACTOR DELETE -[2024.07.06-19.28.33:126][508]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.06-19.28.33:160][508]LogUObjectHash: Compacting FUObjectHashTables data took 3.06ms -[2024.07.06-19.28.33:166][508]LogEditorActor: Deleted 1 Actors (0.059 secs) -[2024.07.06-19.28.34:007][517]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase2) -[2024.07.06-19.28.34:845][527]Cmd: DELETE -[2024.07.06-19.28.34:846][527]Cmd: ACTOR DELETE -[2024.07.06-19.28.34:867][527]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.06-19.28.34:895][527]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms -[2024.07.06-19.28.34:897][527]LogEditorActor: Deleted 1 Actors (0.050 secs) -[2024.07.06-19.28.35:980][539]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (vase11) -[2024.07.06-19.29.08:028][891]Cmd: DUPLICATE -[2024.07.06-19.29.08:029][891]Cmd: ACTOR DUPLICATE -[2024.07.06-19.29.15:883][977]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (vase11) -[2024.07.06-19.29.22:711][ 52]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (vase12) -[2024.07.06-19.29.43:935][286]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase5) -[2024.07.06-19.29.44:725][295]Cmd: DELETE -[2024.07.06-19.29.44:725][295]Cmd: ACTOR DELETE -[2024.07.06-19.29.44:744][295]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.06-19.29.44:775][295]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms -[2024.07.06-19.29.44:779][295]LogEditorActor: Deleted 1 Actors (0.053 secs) -[2024.07.06-19.29.46:872][318]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (vase11) -[2024.07.06-19.29.47:638][327]Cmd: DUPLICATE -[2024.07.06-19.29.47:638][327]Cmd: ACTOR DUPLICATE -[2024.07.06-19.30.11:007][611]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.06-19.30.11:032][611]LogUObjectHash: Compacting FUObjectHashTables data took 3.30ms -[2024.07.06-19.30.11:249][611]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map663B52E74D4FFEEFD8540CA774C7B8D6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.06-19.30.11:299][611]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.06-19.30.11:928][611]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataC9AB38B946D88542F05F3ABEF6F43E29.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.06-19.30.11:992][611]AssetCheck: New page: Asset Save: multiple assets -[2024.07.06-19.30.11:993][611]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.06-19.30.11:993][611]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.06-19.30.21:347][756]MapCheck: New page: Map Check -[2024.07.06-19.30.21:400][756]LightingResults: New page: Lighting Build - 06.07.2024, 23:30:21 -[2024.07.06-19.30.21:416][756]LightingResults: Warning: InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component -[2024.07.06-19.30.21:432][756]LogSwarmInterface: [OpenConnection] Registering TCP channel ... -[2024.07.06-19.30.21:438][756]LogSwarmInterface: [OpenConnection] Connecting to agent ... -[2024.07.06-19.30.21:438][756]LogSwarmInterface: [TryOpenConnection] Testing the Agent -[2024.07.06-19.30.21:440][756]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent -[2024.07.06-19.30.21:440][756]LogSwarmInterface: [TryOpenConnection] Local Process ID is 25904 -[2024.07.06-19.30.26:010][756]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. -[2024.07.06-19.30.26:012][756]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED -[2024.07.06-19.30.26:012][756]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED -[2024.07.06-19.30.26:012][756]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED -[2024.07.06-19.30.26:012][756]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED -[2024.07.06-19.30.26:012][756]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED -[2024.07.06-19.30.26:896][756]LogEditorBuildUtils: Build time 0:05 -[2024.07.06-19.30.26:923][756]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Vase in PCD3D_SM5, Default, SM5 (DDC key hash: CD9192278868D4BC2451D9F08E701416B32BC569), compiling. -[2024.07.06-19.30.26:935][756]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.06-19.30.26:937][756]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Vase in PCD3D_SM5, Default, SM5 (DDC key hash: A32343741C251721394312D150AA53AF9E167059), compiling. -[2024.07.06-19.30.26:945][756]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.06-19.30.26:946][756]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.06-19.30.26:946][756]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority -[2024.07.06-19.30.26:946][756]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.06-19.30.26:986][757]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.07.06-19.30.26:986][757]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.07.06-19.30.26:987][757]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority -[2024.07.06-19.30.28:072][757]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.06-19.30.28:072][757]LogShaderCompilers: Display: Total job queries 164, among them cache hits 63 (38.41%) -[2024.07.06-19.30.28:072][757]LogShaderCompilers: Display: Tracking 73 distinct input hashes that result in 43 distinct outputs (58.90%) -[2024.07.06-19.30.28:072][757]LogShaderCompilers: Display: RAM used: 0.25 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% -[2024.07.06-19.30.28:072][757]LogShaderCompilers: Display: ================================================ -[2024.07.06-19.30.28:628][761]LogUObjectHash: Compacting FUObjectHashTables data took 4.18ms -[2024.07.06-19.30.51:261][ 0]LightingResults: Warning: Schutt Object has overlapping UVs. -[2024.07.06-19.30.51:262][ 0]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.31.52:796][636]LightingResults: Warning: Schutt Object has overlapping UVs. -[2024.07.06-19.31.52:796][636]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.32.01:078][724]LightingResults: Warning: Schutt Object has overlapping UVs. -[2024.07.06-19.32.01:078][724]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.32.33:337][ 84]Job is a success! -[2024.07.06-19.32.34:109][ 85]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.286s -[2024.07.06-19.32.34:109][ 85]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb -[2024.07.06-19.32.34:109][ 85]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) -[2024.07.06-19.32.34:109][ 85]LogVolumetricLightmapImport: Bricks at depth -[2024.07.06-19.32.34:109][ 85]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume -[2024.07.06-19.32.34:109][ 85]LogVolumetricLightmapImport: 1: 6.0% covering 39.1% of volume -[2024.07.06-19.32.34:109][ 85]LogVolumetricLightmapImport: 2: 93.8% covering 9.6% of volume -[2024.07.06-19.32.34:109][ 85]LogVolumetricLightmapImport: Bricks in each level -[2024.07.06-19.32.34:109][ 85]LogVolumetricLightmapImport: Map 420 bricks 100.0% (Persistent Level) -[2024.07.06-19.32.36:185][ 85]LogTexture: Display: Building textures: HQ_Lightmap0_1 (OODLE_AutoDXT, 2048X2048) -[2024.07.06-19.32.36:185][ 85]LogTexture: Display: Building textures: LQ_Lightmap_0_1 (OODLE_DXT1, 2048X2048) -[2024.07.06-19.32.36:185][ 85]LogTexture: Display: Building textures: HQ_Lightmap0_2 (OODLE_AutoDXT, 1024X1024) -[2024.07.06-19.32.36:185][ 85]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.06-19.32.36:185][ 85]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.06-19.32.36:185][ 85]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.06-19.32.36:185][ 85]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-19.32.36:185][ 85]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-19.32.36:185][ 85]LogTexture: Display: Building textures: LQ_Lightmap_0_2 (OODLE_DXT1, 1024X1024) -[2024.07.06-19.32.36:185][ 85]LogTexture: Display: Building textures: LQ_Lightmap_0_3 (OODLE_DXT1, 1024X1024) -[2024.07.06-19.32.36:185][ 85]LogTexture: Display: Building textures: HQ_Lightmap0_3 (OODLE_AutoDXT, 1024X1024) -[2024.07.06-19.32.36:185][ 85]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.06-19.32.36:185][ 85]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-19.32.36:185][ 85]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-19.32.36:385][ 85]LogTexture: Display: Building textures: ShadowMapTexture2D_11 (G8, 1024X256) -[2024.07.06-19.32.36:643][ 85]LogTexture: Display: Building textures: ShadowMapTexture2D_10 (G8, 2048X1024) -[2024.07.06-19.32.36:706][ 85]Lightmass on NB-PBM2H22CST: 2:07 min total, 1.44 sec importing, 1.00 sec setup, 9.99 sec photons, 1:54 min processing, 0 ms extra exporting [679/679 mappings]. Threads: 20:53 min total, 15:54 min processing. -[2024.07.06-19.32.36:721][ 85]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 419 meshes in 7 LightmapResourceClusters (59.9 Meshes per cluster). -[2024.07.06-19.32.36:770][ 85]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms -[2024.07.06-19.32.36:842][ 85]LogStaticLightingSystem: Illumination: 2:15 min (1.01 sec encoding lightmaps, 460 ms encoding shadowmaps) -[2024.07.06-19.32.36:842][ 85]LogStaticLightingSystem: Lightmap texture memory: 12.0 MB (12.0 MB streaming, 0.0 MB non-streaming), 6 textures -[2024.07.06-19.32.36:842][ 85]LogStaticLightingSystem: Shadowmap texture memory: 3.0 MB (3.0 MB streaming, 0.0 MB non-streaming), 2 textures -[2024.07.06-19.32.37:140][ 85]DumpUnbuiltLightIteractions -[2024.07.06-19.32.37:141][ 85]Lights with unbuilt interactions: 0 -[2024.07.06-19.32.37:141][ 85] -[2024.07.06-19.32.37:141][ 85]Primitives with unbuilt interactions: 0 -[2024.07.06-19.32.37:390][ 85]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) -[2024.07.06-19.32.37:563][ 86]Cmd: MAP CHECK NOTIFYRESULTS -[2024.07.06-19.32.37:563][ 86]MapCheck: New page: Map - 06.07.2024, 23:32:37 -[2024.07.06-19.32.37:564][ 86]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property -[2024.07.06-19.32.37:572][ 86]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property -[2024.07.06-19.32.37:572][ 86]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property -[2024.07.06-19.32.37:577][ 86]MapCheck: Warning: BP_MovingPlatform_2 Static mesh actor has NULL StaticMesh property -[2024.07.06-19.32.37:578][ 86]MapCheck: Map check complete: 0 Error(s), 4 Warning(s), took 14,989ms to complete. -[2024.07.06-19.32.42:697][163]LogSlate: Window 'Message Log' being destroyed -[2024.07.06-19.32.42:768][163]LogSlate: Window 'Message Log' being destroyed -[2024.07.06-19.32.53:155][283]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.06-19.32.53:185][283]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms -[2024.07.06-19.32.53:398][283]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map696C344D4715639FA0AF0290F09EB7E8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.06-19.32.53:426][283]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.06-19.32.54:015][283]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataFBDBA563474F1C6EBE8E6992D03AAD8B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.06-19.32.54:044][283]AssetCheck: New page: Asset Save: multiple assets -[2024.07.06-19.32.54:044][283]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.06-19.32.54:044][283]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.06-19.37.58:841][202]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt) -[2024.07.06-19.41.34:968][933]Cmd: DELETE -[2024.07.06-19.41.34:969][933]Cmd: ACTOR DELETE -[2024.07.06-19.41.34:987][933]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.06-19.41.35:015][933]LogUObjectHash: Compacting FUObjectHashTables data took 2.28ms -[2024.07.06-19.41.35:020][933]LogEditorActor: Deleted 1 Actors (0.050 secs) -[2024.07.06-19.41.39:413][ 75]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms -[2024.07.06-19.41.41:843][ 75]LogSlate: Window 'Delete Assets' being destroyed -[2024.07.06-19.41.43:030][ 82]Cmd: TRANSACTION UNDO -[2024.07.06-19.41.43:031][ 82]LogEditorTransaction: Undo Delete Actors -[2024.07.06-19.41.43:491][ 82]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 971D514008C34F4D32CA2C89E1D735CB9094BE1E), compiling. -[2024.07.06-19.41.43:814][ 84]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.06-19.41.43:815][ 84]LogShaderCompilers: Display: Total job queries 176, among them cache hits 75 (42.61%) -[2024.07.06-19.41.43:815][ 84]LogShaderCompilers: Display: Tracking 73 distinct input hashes that result in 43 distinct outputs (58.90%) -[2024.07.06-19.41.43:815][ 84]LogShaderCompilers: Display: RAM used: 0.25 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% -[2024.07.06-19.41.43:815][ 84]LogShaderCompilers: Display: ================================================ -[2024.07.06-19.41.44:018][ 88]MaterialEditorStats: Base pass shader: 120 instructions -[2024.07.06-19.41.44:018][ 88]MaterialEditorStats: Base pass shader with Surface Lightmap: 151 instructions -[2024.07.06-19.41.44:018][ 88]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 198 instructions -[2024.07.06-19.41.44:018][ 88]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.06-19.41.44:018][ 88]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.06-19.41.44:018][ 88]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.06-19.41.44:018][ 88]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.06-19.41.54:957][164]LogEditorFactories: Performing atomic reimport of [C:/Users/bib/Documents/Misc/personal/schutt.fbx] -[2024.07.06-19.41.55:059][164]LogFbx: Loading FBX Scene from C:/Users/bib/Documents/Misc/personal/schutt.fbx -[2024.07.06-19.41.55:072][164]LogFbx: FBX Scene Loaded Succesfully -[2024.07.06-19.41.55:109][164]LogStaticMesh: Building static mesh Schutt... -[2024.07.06-19.41.55:405][164]LogStaticMesh: Built static mesh [0.30s] /Engine/Transient.Schutt -[2024.07.06-19.41.55:539][164]LogFbx: Display: Triangulating static mesh Cube_cell.017 -[2024.07.06-19.41.55:748][164]LogStaticMesh: Building static mesh Schutt... -[2024.07.06-19.41.55:905][164]LogStaticMesh: Built static mesh [0.16s] /Game/Assets/Schutt.Schutt -[2024.07.06-19.41.55:970][164]LogEditorFactories: -- imported successfully -[2024.07.06-19.41.55:973][164]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.06-19.42.06:773][299]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.06-19.42.06:799][299]LogUObjectHash: Compacting FUObjectHashTables data took 2.36ms -[2024.07.06-19.42.07:019][299]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map51912595448608FCB766E7908AAEA655.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.06-19.42.07:053][299]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.06-19.42.07:638][299]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1150F5BD460F6D73D228D3924B5BA868.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.06-19.42.07:673][299]AssetCheck: New page: Asset Save: multiple assets -[2024.07.06-19.42.07:673][299]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.06-19.42.07:673][299]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.06-19.42.18:116][529]MapCheck: New page: Map Check -[2024.07.06-19.42.18:158][529]LightingResults: New page: Lighting Build - 06.07.2024, 23:42:18 -[2024.07.06-19.42.18:168][529]LightingResults: Warning: InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component -[2024.07.06-19.42.18:173][529]LogSwarmInterface: [OpenConnection] Registering TCP channel ... -[2024.07.06-19.42.18:187][529]LogSwarmInterface: [OpenConnection] Connecting to agent ... -[2024.07.06-19.42.18:187][529]LogSwarmInterface: [TryOpenConnection] Testing the Agent -[2024.07.06-19.42.18:190][529]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent -[2024.07.06-19.42.18:191][529]LogSwarmInterface: [TryOpenConnection] Local Process ID is 25904 -[2024.07.06-19.42.22:760][529]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. -[2024.07.06-19.42.22:762][529]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED -[2024.07.06-19.42.22:762][529]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED -[2024.07.06-19.42.22:762][529]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED -[2024.07.06-19.42.22:762][529]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED -[2024.07.06-19.42.22:762][529]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED -[2024.07.06-19.42.23:092][529]LogEditorBuildUtils: Build time 0:04 -[2024.07.06-19.42.23:201][530]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms -[2024.07.06-19.42.42:874][712]LightingResults: Warning: Schutt Object has overlapping UVs. -[2024.07.06-19.42.42:874][712]LightingResults: Schutt Lightmap UV are overlapping by 42.9%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.43.21:713][ 95]LightingResults: Warning: Schutt Object has overlapping UVs. -[2024.07.06-19.43.21:713][ 95]LightingResults: Schutt Lightmap UV are overlapping by 42.9%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.43.27:113][148]LightingResults: Warning: Schutt Object has overlapping UVs. -[2024.07.06-19.43.27:114][148]LightingResults: Schutt Lightmap UV are overlapping by 42.9%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.43.54:247][422]Job is a success! -[2024.07.06-19.43.54:882][423]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.063s -[2024.07.06-19.43.54:882][423]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb -[2024.07.06-19.43.54:882][423]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) -[2024.07.06-19.43.54:882][423]LogVolumetricLightmapImport: Bricks at depth -[2024.07.06-19.43.54:882][423]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume -[2024.07.06-19.43.54:882][423]LogVolumetricLightmapImport: 1: 6.0% covering 39.1% of volume -[2024.07.06-19.43.54:882][423]LogVolumetricLightmapImport: 2: 93.8% covering 9.6% of volume -[2024.07.06-19.43.54:882][423]LogVolumetricLightmapImport: Bricks in each level -[2024.07.06-19.43.54:882][423]LogVolumetricLightmapImport: Map 420 bricks 100.0% (Persistent Level) -[2024.07.06-19.43.56:972][423]LogTexture: Display: Building textures: HQ_Lightmap1_1 (OODLE_AutoDXT, 2048X2048) -[2024.07.06-19.43.56:972][423]LogTexture: Display: Building textures: LQ_Lightmap_1_1 (OODLE_DXT1, 2048X2048) -[2024.07.06-19.43.56:972][423]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.06-19.43.56:972][423]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.06-19.43.56:972][423]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-19.43.56:972][423]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-19.43.56:972][423]LogTexture: Display: Building textures: HQ_Lightmap1_2 (OODLE_AutoDXT, 1024X1024) -[2024.07.06-19.43.56:972][423]LogTexture: Display: Building textures: HQ_Lightmap1_3 (OODLE_AutoDXT, 1024X1024) -[2024.07.06-19.43.56:972][423]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.06-19.43.56:972][423]LogTexture: Display: Building textures: LQ_Lightmap_1_3 (OODLE_DXT1, 1024X1024) -[2024.07.06-19.43.56:972][423]LogTexture: Display: Building textures: LQ_Lightmap_1_2 (OODLE_DXT1, 1024X1024) -[2024.07.06-19.43.56:972][423]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.06-19.43.56:972][423]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-19.43.56:972][423]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-19.43.57:172][423]LogTexture: Display: Building textures: ShadowMapTexture2D_13 (G8, 1024X256) -[2024.07.06-19.43.57:396][423]LogTexture: Display: Building textures: ShadowMapTexture2D_12 (G8, 2048X1024) -[2024.07.06-19.43.57:458][423]Lightmass on NB-PBM2H22CST: 1:33 min total, 1.37 sec importing, 1.66 sec setup, 9.21 sec photons, 1:21 min processing, 0 ms extra exporting [679/679 mappings]. Threads: 14:51 min total, 11:04 min processing. -[2024.07.06-19.43.57:485][423]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 419 meshes in 7 LightmapResourceClusters (59.9 Meshes per cluster). -[2024.07.06-19.43.57:532][423]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms -[2024.07.06-19.43.57:636][423]LogStaticLightingSystem: Illumination: 1:39 min (1.27 sec encoding lightmaps, 422 ms encoding shadowmaps) -[2024.07.06-19.43.57:636][423]LogStaticLightingSystem: Lightmap texture memory: 12.0 MB (12.0 MB streaming, 0.0 MB non-streaming), 6 textures -[2024.07.06-19.43.57:636][423]LogStaticLightingSystem: Shadowmap texture memory: 3.0 MB (3.0 MB streaming, 0.0 MB non-streaming), 2 textures -[2024.07.06-19.43.57:848][423]DumpUnbuiltLightIteractions -[2024.07.06-19.43.57:848][423]Lights with unbuilt interactions: 0 -[2024.07.06-19.43.57:848][423] -[2024.07.06-19.43.57:848][423]Primitives with unbuilt interactions: 0 -[2024.07.06-19.43.58:140][423]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) -[2024.07.06-19.43.58:310][424]Cmd: MAP CHECK NOTIFYRESULTS -[2024.07.06-19.43.58:310][424]MapCheck: New page: Map - 06.07.2024, 23:43:58 -[2024.07.06-19.43.58:312][424]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property -[2024.07.06-19.43.58:320][424]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property -[2024.07.06-19.43.58:321][424]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property -[2024.07.06-19.43.58:323][424]MapCheck: Warning: BP_MovingPlatform_2 Static mesh actor has NULL StaticMesh property -[2024.07.06-19.43.58:324][424]MapCheck: Map check complete: 0 Error(s), 4 Warning(s), took 13,416ms to complete. -[2024.07.06-19.44.06:596][533]LogSlate: Window 'Message Log' being destroyed -[2024.07.06-19.44.06:667][533]LogSlate: Window 'Message Log' being destroyed -[2024.07.06-19.44.16:111][666]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms -[2024.07.06-19.44.17:433][666]LogSlate: Window 'Delete Assets' being destroyed -[2024.07.06-19.44.17:562][666]LogUObjectGlobals: Force Deleting 1 Package(s): - Asset Name: /Game/Assets/Schutt.Schutt -[2024.07.06-19.44.19:979][666]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2024.07.06-19.44.20:000][666]LogUObjectHash: Compacting FUObjectHashTables data took 1.31ms -[2024.07.06-19.44.20:015][666]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2024.07.06-19.44.54:586][794]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\schutt.fbx) -[2024.07.06-19.44.54:618][794]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\schutt.fbx -[2024.07.06-19.44.54:631][794]LogFbx: FBX Scene Loaded Succesfully -[2024.07.06-19.44.57:713][794]LogSlate: Window 'FBX Import Options' being destroyed -[2024.07.06-19.44.57:769][794]LogFbx: Display: Triangulating static mesh Cube_cell.017 -[2024.07.06-19.44.57:850][794]LogStaticMesh: Building static mesh schutt... -[2024.07.06-19.44.58:019][794]LogStaticMesh: Built static mesh [0.17s] /Game/Assets/schutt.schutt -[2024.07.06-19.44.58:051][794]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.06-19.45.00:139][810]LogSlate: Window 'Message Log' being destroyed -[2024.07.06-19.45.00:249][810]LogSlate: Window 'Message Log' being destroyed -[2024.07.06-19.45.02:996][833]LogActorFactory: Actor Factory created schutt -[2024.07.06-19.45.04:278][868]LogActorFactory: Actor Factory created schutt -[2024.07.06-19.45.21:104][ 66]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (schutt2) -[2024.07.06-19.45.22:191][109]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.07.06-19.45.22:928][114]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.06-19.45.22:953][114]LogUObjectHash: Compacting FUObjectHashTables data took 1.56ms -[2024.07.06-19.45.23:186][114]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map2942C19D48C479E3FC8853A3130A14DA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.06-19.45.23:197][114]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.06-19.45.23:733][114]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4EEFC71B4A62366F71474F998C1FB7B9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.06-19.45.23:768][114]AssetCheck: New page: Asset Save: multiple assets -[2024.07.06-19.45.23:768][114]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.06-19.45.23:769][114]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.06-19.45.26:844][206]MapCheck: New page: Map Check -[2024.07.06-19.45.26:902][206]LightingResults: New page: Lighting Build - 06.07.2024, 23:45:26 -[2024.07.06-19.45.26:916][206]LightingResults: Warning: InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component -[2024.07.06-19.45.26:920][206]LogSwarmInterface: [OpenConnection] Registering TCP channel ... -[2024.07.06-19.45.26:925][206]LogSwarmInterface: [OpenConnection] Connecting to agent ... -[2024.07.06-19.45.26:926][206]LogSwarmInterface: [TryOpenConnection] Testing the Agent -[2024.07.06-19.45.26:928][206]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent -[2024.07.06-19.45.26:928][206]LogSwarmInterface: [TryOpenConnection] Local Process ID is 25904 -[2024.07.06-19.45.31:513][206]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. -[2024.07.06-19.45.31:514][206]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED -[2024.07.06-19.45.31:514][206]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED -[2024.07.06-19.45.31:514][206]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED -[2024.07.06-19.45.31:514][206]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED -[2024.07.06-19.45.31:514][206]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED -[2024.07.06-19.45.31:934][206]LogEditorBuildUtils: Build time 0:05 -[2024.07.06-19.45.31:964][206]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.06-19.45.31:964][206]LogShaderCompilers: Display: Total job queries 176, among them cache hits 75 (42.61%) -[2024.07.06-19.45.31:964][206]LogShaderCompilers: Display: Tracking 73 distinct input hashes that result in 43 distinct outputs (58.90%) -[2024.07.06-19.45.31:964][206]LogShaderCompilers: Display: RAM used: 0.25 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% -[2024.07.06-19.45.31:964][206]LogShaderCompilers: Display: ================================================ -[2024.07.06-19.45.32:046][207]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms -[2024.07.06-19.47.34:359][542]LightingResults: Warning: schutt Object has overlapping UVs. -[2024.07.06-19.47.34:359][542]LightingResults: schutt Lightmap UV are overlapping by 42.9%. Please adjust content - Enable Error Coloring to visualize. -[2024.07.06-19.47.43:925][647]Job is a success! -[2024.07.06-19.47.44:629][648]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.197s -[2024.07.06-19.47.44:629][648]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb -[2024.07.06-19.47.44:629][648]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) -[2024.07.06-19.47.44:629][648]LogVolumetricLightmapImport: Bricks at depth -[2024.07.06-19.47.44:629][648]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume -[2024.07.06-19.47.44:629][648]LogVolumetricLightmapImport: 1: 5.9% covering 39.1% of volume -[2024.07.06-19.47.44:629][648]LogVolumetricLightmapImport: 2: 93.9% covering 9.7% of volume -[2024.07.06-19.47.44:629][648]LogVolumetricLightmapImport: Bricks in each level -[2024.07.06-19.47.44:629][648]LogVolumetricLightmapImport: Map 423 bricks 100.0% (Persistent Level) -[2024.07.06-19.47.46:716][648]LogTexture: Display: Building textures: HQ_Lightmap0_1 (OODLE_AutoDXT, 2048X2048) -[2024.07.06-19.47.46:716][648]LogTexture: Display: Building textures: LQ_Lightmap_0_1 (OODLE_DXT1, 2048X2048) -[2024.07.06-19.47.46:716][648]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.06-19.47.46:716][648]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.06-19.47.46:716][648]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-19.47.46:716][648]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-19.47.46:716][648]LogTexture: Display: Building textures: HQ_Lightmap0_2 (OODLE_AutoDXT, 1024X1024) -[2024.07.06-19.47.46:716][648]LogTexture: Display: Building textures: LQ_Lightmap_0_2 (OODLE_DXT1, 1024X1024) -[2024.07.06-19.47.46:716][648]LogTexture: Display: Building textures: HQ_Lightmap0_3 (OODLE_AutoDXT, 1024X1024) -[2024.07.06-19.47.46:716][648]LogTexture: Display: Building textures: LQ_Lightmap_0_3 (OODLE_DXT1, 1024X1024) -[2024.07.06-19.47.46:716][648]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-19.47.46:716][648]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.06-19.47.46:716][648]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.06-19.47.46:716][648]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.06-19.47.46:916][648]LogTexture: Display: Building textures: ShadowMapTexture2D_15 (G8, 1024X256) -[2024.07.06-19.47.47:172][648]LogTexture: Display: Building textures: ShadowMapTexture2D_14 (G8, 2048X1024) -[2024.07.06-19.47.47:248][648]Lightmass on NB-PBM2H22CST: 2:14 min total, 1.61 sec importing, 1.49 sec setup, 10.7 sec photons, 2:00 min processing, 0 ms extra exporting [677/677 mappings]. Threads: 22:02 min total, 16:37 min processing. -[2024.07.06-19.47.47:276][648]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 417 meshes in 7 LightmapResourceClusters (59.6 Meshes per cluster). -[2024.07.06-19.47.47:344][648]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms -[2024.07.06-19.47.47:417][648]LogStaticLightingSystem: Illumination: 2:20 min (1.08 sec encoding lightmaps, 460 ms encoding shadowmaps) -[2024.07.06-19.47.47:418][648]LogStaticLightingSystem: Lightmap texture memory: 12.0 MB (12.0 MB streaming, 0.0 MB non-streaming), 6 textures -[2024.07.06-19.47.47:418][648]LogStaticLightingSystem: Shadowmap texture memory: 3.0 MB (3.0 MB streaming, 0.0 MB non-streaming), 2 textures -[2024.07.06-19.47.52:636][648]DumpUnbuiltLightIteractions -[2024.07.06-19.47.52:636][648]Lights with unbuilt interactions: 0 -[2024.07.06-19.47.52:636][648] -[2024.07.06-19.47.52:636][648]Primitives with unbuilt interactions: 0 -[2024.07.06-19.47.52:940][648]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) -[2024.07.06-19.47.53:107][649]Cmd: MAP CHECK NOTIFYRESULTS -[2024.07.06-19.47.53:107][649]MapCheck: New page: Map - 06.07.2024, 23:47:53 -[2024.07.06-19.47.53:107][649]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property -[2024.07.06-19.47.53:109][649]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property -[2024.07.06-19.47.53:109][649]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property -[2024.07.06-19.47.53:109][649]MapCheck: Warning: Schutt_9 Static mesh actor has NULL StaticMesh property -[2024.07.06-19.47.53:109][649]MapCheck: Warning: Schutt3_8 Static mesh actor has NULL StaticMesh property -[2024.07.06-19.47.53:109][649]MapCheck: Warning: Schutt4 Static mesh actor has NULL StaticMesh property -[2024.07.06-19.47.53:109][649]MapCheck: Warning: BP_MovingPlatform_2 Static mesh actor has NULL StaticMesh property -[2024.07.06-19.47.53:110][649]MapCheck: Map check complete: 0 Error(s), 7 Warning(s), took 2,781ms to complete. -[2024.07.06-19.47.55:598][705]LogSlate: Window 'Message Log' being destroyed -[2024.07.06-19.47.55:675][705]LogSlate: Window 'Message Log' being destroyed -[2024.07.06-19.48.31:108][928]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.06-19.48.31:125][928]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms -[2024.07.06-19.48.31:299][928]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map90B9C9C246096780EC56CE9183C6118F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.06-19.48.31:316][928]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.06-19.48.31:782][928]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7B88F4A04B210620F8B6989D669B2536.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.06-19.48.31:810][928]AssetCheck: New page: Asset Save: multiple assets -[2024.07.06-19.48.31:810][928]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.06-19.48.31:810][928]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.06-19.50.34:048][620]LogUObjectHash: Compacting FUObjectHashTables data took 2.72ms -[2024.07.06-19.50.36:388][620]LogSlate: Window 'Save Content' being destroyed -[2024.07.06-19.50.39:776][653]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.06-19.50.39:799][653]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms -[2024.07.06-19.50.39:957][653]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map26DA72224754166328650AB8D826D50D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.06-19.50.39:965][653]LogFileHelpers: Saving map 'Map' took 0.191 -[2024.07.06-19.50.39:993][653]AssetCheck: New page: Asset Save: Map -[2024.07.06-19.50.39:993][653]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.06-19.50.41:762][674]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2024.07.06-19.50.41:762][674]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.06-19.50.42:320][680]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2024.07.06-19.50.42:320][680]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.06-19.50.42:870][691]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true -[2024.07.06-19.50.42:870][691]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.06-19.50.44:585][703]LogSlate: Window 'Message' being destroyed -[2024.07.06-19.50.44:615][703]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? -/Game/Materials/Vase.Vase -(Selecting 'No' will cause all changes to be lost!) -[2024.07.06-19.50.45:298][703]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 5DBD0635DF05318B9E3C740A45A4D2725273A0B6), compiling. -[2024.07.06-19.50.45:349][703]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 7B66581CC186A20F43C015C94E3E6F66D5536AA1), compiling. -[2024.07.06-19.50.45:454][703]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms -[2024.07.06-19.50.45:596][703]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.06-19.50.45:596][703]LogShaderCompilers: Display: Total job queries 213, among them cache hits 112 (52.58%) -[2024.07.06-19.50.45:596][703]LogShaderCompilers: Display: Tracking 73 distinct input hashes that result in 43 distinct outputs (58.90%) -[2024.07.06-19.50.45:596][703]LogShaderCompilers: Display: RAM used: 0.25 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% -[2024.07.06-19.50.45:596][703]LogShaderCompilers: Display: ================================================ -[2024.07.06-19.50.45:650][703]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms -[2024.07.06-19.50.45:708][703]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true -[2024.07.06-19.50.45:708][703]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.06-19.54.59:610][704]LogMaterial: Display: Missing cached shadermap for Material_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 9C206A6F94F8E7F9961815872A587C360F79A0FB), compiling. -[2024.07.06-19.54.59:661][706]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.06-19.54.59:661][706]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.06-19.54.59:661][706]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.06-19.54.59:661][706]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.06-19.54.59:661][706]LogShaderCompilers: Display: Submitted 4 shader compile jobs with 'Normal' priority -[2024.07.06-19.54.59:670][706]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 -[2024.07.06-19.54.59:670][706]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 -[2024.07.06-19.54.59:670][706]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.07.06-19.54.59:670][706]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.07.06-19.54.59:670][706]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2024.07.06-19.54.59:760][706]LogMaterial: Display: Missing cached shadermap for Material_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 3B21293FC0CF59A0785FB23C2C39972BFEEE0AAE), compiling. -[2024.07.06-19.54.59:860][707]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.06-19.54.59:860][707]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.07.06-19.54.59:860][707]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.07.06-19.54.59:860][707]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.06-19.54.59:860][707]LogShaderCompilers: Display: Submitted 4 shader compile jobs with 'Normal' priority -[2024.07.06-19.55.01:360][735]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4 -[2024.07.06-19.55.01:361][735]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 3 -[2024.07.06-19.55.01:361][735]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.06-19.55.01:361][735]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.07.06-19.55.01:361][735]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.06-19.55.01:361][735]LogShaderCompilers: Display: Total job queries 225, among them cache hits 112 (49.78%) -[2024.07.06-19.55.01:361][735]LogShaderCompilers: Display: Tracking 77 distinct input hashes that result in 46 distinct outputs (59.74%) -[2024.07.06-19.55.01:361][735]LogShaderCompilers: Display: RAM used: 0.26 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% -[2024.07.06-19.55.01:361][735]LogShaderCompilers: Display: ================================================ -[2024.07.06-19.55.01:399][736]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2024.07.06-19.55.01:399][736]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.06-19.55.10:732][886]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Engine/EngineSky/BP_Sky_Sphere.BP_Sky_Sphere -[2024.07.06-19.55.11:229][886]LogBlueprintEditor: Perf: 0.4 total seconds to load all 5 blueprint libraries in project. Avoid references to content in blueprint libraries to shorten this time. -[2024.07.06-19.55.11:229][886]LogBlueprintEditor: Perf: 0.2 seconds loading: /Engine/ArtTools/RenderToTexture/Macros/RenderToTextureMacros -[2024.07.06-19.55.12:284][886]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0016 seconds. Added 126 classes and 0 folders. -[2024.07.06-19.55.47:953][706]Cmd: TRANSACTION UNDO -[2024.07.06-19.55.47:953][706]LogEditorTransaction: Undo Rotate Atmosphere Light 0 -[2024.07.06-19.55.52:198][804]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.06-19.55.52:258][804]LogUObjectHash: Compacting FUObjectHashTables data took 3.32ms -[2024.07.06-19.55.52:423][804]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE5EAA19F4D54361F239080A77C27FBCC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.06-19.55.52:432][804]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.06-19.55.52:945][804]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData994F2EFE4C1204314263DF833C5126D6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.06-19.55.52:979][804]AssetCheck: New page: Asset Save: multiple assets -[2024.07.06-19.55.52:979][804]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.06-19.55.52:980][804]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.06-19.55.58:454][909]LogSlate: Window 'BP_Sky_Sphere' being destroyed -[2024.07.06-19.56.12:876][381]LogUObjectHash: Compacting FUObjectHashTables data took 6.45ms -[2024.07.06-19.56.12:983][381]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Vase" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Vase.uasset" SILENT=true -[2024.07.06-19.56.12:999][381]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase7ADB07A5404C243C1AF2A1A3358C8E60.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Vase.uasset' -[2024.07.06-19.56.13:035][381]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/vase" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/vase.uasset" SILENT=true -[2024.07.06-19.56.13:260][381]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/vaseD3E4995D4951D52D2DD2E887F60FACCA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/vase.uasset' -[2024.07.06-19.56.13:267][381]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Vase/DefaultMaterial_AO" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Vase/DefaultMaterial_AO.uasset" SILENT=true -[2024.07.06-19.56.13:418][381]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_AO0583E1774C97F76A77D727AEC47B18F6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Vase/DefaultMaterial_AO.uasset' -[2024.07.06-19.56.13:427][381]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Vase/DefaultMaterial_albedo" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Vase/DefaultMaterial_albedo.uasset" SILENT=true -[2024.07.06-19.56.14:676][381]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_albedoAF91542A468C3BF169770F9E8E2C6DB3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Vase/DefaultMaterial_albedo.uasset' -[2024.07.06-19.56.14:706][381]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/schutt" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/schutt.uasset" SILENT=true -[2024.07.06-19.56.14:748][381]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/schuttFC7B25974A935ECB3B622EAA3D656146.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/schutt.uasset' -[2024.07.06-19.56.14:807][381]AssetCheck: New page: Asset Save: multiple assets -[2024.07.06-19.56.14:807][381]LogContentValidation: Display: Validating Texture2D /Game/Textures/Vase/DefaultMaterial_albedo.DefaultMaterial_albedo -[2024.07.06-19.56.14:808][381]LogContentValidation: Display: Validating Material /Game/Materials/Vase.Vase -[2024.07.06-19.56.14:808][381]LogContentValidation: Display: Validating Texture2D /Game/Textures/Vase/DefaultMaterial_AO.DefaultMaterial_AO -[2024.07.06-19.56.14:808][381]LogContentValidation: Display: Validating StaticMesh /Game/Assets/vase.vase -[2024.07.06-19.56.14:808][381]LogContentValidation: Display: Validating StaticMesh /Game/Assets/schutt.schutt -[2024.07.06-19.56.15:956][409]LogUObjectHash: Compacting FUObjectHashTables data took 3.45ms -[2024.07.06-19.56.15:990][409]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true -[2024.07.06-19.56.15:990][409]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.06-19.56.16:122][409]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.07.06-19.56.16:544][410]Cmd: QUIT_EDITOR -[2024.07.06-19.56.16:544][410]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.07.06-19.56.16:553][410]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.07.06-19.56.16:570][410]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.07.06-19.56.16:571][410]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.07.06-19.56.16:571][410]LogAudio: Display: Audio Device unregistered from world 'Map'. -[2024.07.06-19.56.16:576][410]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.06-19.56.16:585][410]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.06-19.56.16:643][410]LogAudio: Display: Audio Device Manager Shutdown -[2024.07.06-19.56.16:645][410]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.06-19.56.16:667][410]LogExit: Preparing to exit. -[2024.07.06-19.56.17:358][410]LogUObjectHash: Compacting FUObjectHashTables data took 2.96ms -[2024.07.06-19.56.17:768][410]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true -[2024.07.06-19.56.17:772][410]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2024.07.06-19.56.17:779][410]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true -[2024.07.06-19.56.17:783][410]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2024.07.06-19.56.17:786][410]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true -[2024.07.06-19.56.17:924][410]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.07.06-19.56.18:015][410]LogExit: Editor shut down -[2024.07.06-19.56.18:021][410]LogExit: Transaction tracking system shut down -[2024.07.06-19.56.19:310][410]LogExit: Object subsystem successfully closed. -[2024.07.06-19.56.19:387][410]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.06-19.56.19:387][410]LogShaderCompilers: Display: Total job queries 225, among them cache hits 112 (49.78%) -[2024.07.06-19.56.19:387][410]LogShaderCompilers: Display: Tracking 85 distinct input hashes that result in 51 distinct outputs (60.00%) -[2024.07.06-19.56.19:387][410]LogShaderCompilers: Display: RAM used: 0.26 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% -[2024.07.06-19.56.19:387][410]LogShaderCompilers: Display: ================================================ -[2024.07.06-19.56.19:455][410]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.07.06-19.56.19:798][410]LogModuleManager: Shutting down and abandoning module BlueprintGraph (878) -[2024.07.06-19.56.19:798][410]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (876) -[2024.07.06-19.56.19:799][410]LogModuleManager: Shutting down and abandoning module TextureEditor (874) -[2024.07.06-19.56.19:799][410]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (872) -[2024.07.06-19.56.19:799][410]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.07.06-19.56.19:799][410]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.07.06-19.56.19:799][410]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.07.06-19.56.19:830][410]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.07.06-19.56.19:831][410]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.07.06-19.56.19:831][410]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.07.06-19.56.19:832][410]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.07.06-19.56.19:833][410]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.07.06-19.56.19:834][410]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.07.06-19.56.19:834][410]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.07.06-19.56.19:835][410]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.07.06-19.56.19:835][410]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) -[2024.07.06-19.56.19:839][410]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) -[2024.07.06-19.56.19:842][410]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) -[2024.07.06-19.56.19:842][410]LogModuleManager: Shutting down and abandoning module TakesCore (842) -[2024.07.06-19.56.19:843][410]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) -[2024.07.06-19.56.19:844][410]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) -[2024.07.06-19.56.19:844][410]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) -[2024.07.06-19.56.19:844][410]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) -[2024.07.06-19.56.19:845][410]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (832) -[2024.07.06-19.56.19:846][410]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (830) -[2024.07.06-19.56.19:846][410]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (828) -[2024.07.06-19.56.19:846][410]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (826) -[2024.07.06-19.56.19:849][410]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (824) -[2024.07.06-19.56.19:849][410]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (822) -[2024.07.06-19.56.19:849][410]LogModuleManager: Shutting down and abandoning module WebMMedia (820) -[2024.07.06-19.56.19:850][410]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (818) -[2024.07.06-19.56.19:851][410]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (816) -[2024.07.06-19.56.19:854][410]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (814) -[2024.07.06-19.56.19:854][410]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (812) -[2024.07.06-19.56.19:854][410]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (810) -[2024.07.06-19.56.19:854][410]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (808) -[2024.07.06-19.56.19:856][410]LogModuleManager: Shutting down and abandoning module SequenceRecorder (807) -[2024.07.06-19.56.19:857][410]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (804) -[2024.07.06-19.56.19:857][410]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (802) -[2024.07.06-19.56.19:857][410]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (800) -[2024.07.06-19.56.19:857][410]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (798) -[2024.07.06-19.56.19:857][410]LogModuleManager: Shutting down and abandoning module TextureAlignMode (796) -[2024.07.06-19.56.19:857][410]LogModuleManager: Shutting down and abandoning module BspMode (794) -[2024.07.06-19.56.19:858][410]LogModuleManager: Shutting down and abandoning module GeometryMode (792) -[2024.07.06-19.56.19:858][410]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (790) -[2024.07.06-19.56.19:859][410]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (788) -[2024.07.06-19.56.19:859][410]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (786) -[2024.07.06-19.56.19:859][410]LogModuleManager: Shutting down and abandoning module PlanarCut (784) -[2024.07.06-19.56.19:860][410]LogModuleManager: Shutting down and abandoning module CharacterAI (782) -[2024.07.06-19.56.19:860][410]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) -[2024.07.06-19.56.19:860][410]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2024.07.06-19.56.19:860][410]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.07.06-19.56.19:860][410]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.07.06-19.56.19:862][410]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.07.06-19.56.19:863][410]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.07.06-19.56.19:865][410]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.07.06-19.56.19:870][410]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.07.06-19.56.19:870][410]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.07.06-19.56.19:870][410]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.07.06-19.56.19:870][410]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.07.06-19.56.19:870][410]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.07.06-19.56.19:870][410]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.07.06-19.56.19:870][410]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.07.06-19.56.19:874][410]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.07.06-19.56.19:876][410]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.07.06-19.56.19:879][410]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.07.06-19.56.19:880][410]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.07.06-19.56.19:881][410]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.07.06-19.56.19:881][410]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.07.06-19.56.19:882][410]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.07.06-19.56.19:883][410]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.07.06-19.56.21:445][410]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.07.06-19.56.21:445][410]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.07.06-19.56.21:446][410]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.07.06-19.56.21:446][410]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.07.06-19.56.21:446][410]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.07.06-19.56.21:451][410]MemoryProfiler: Shutdown -[2024.07.06-19.56.21:451][410]NetworkingProfiler: Shutdown -[2024.07.06-19.56.21:451][410]LoadingProfiler: Shutdown -[2024.07.06-19.56.21:452][410]TimingProfiler: Shutdown -[2024.07.06-19.56.21:455][410]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.07.06-19.56.21:457][410]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.07.06-19.56.21:457][410]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.07.06-19.56.21:457][410]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.07.06-19.56.21:457][410]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.07.06-19.56.21:458][410]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.07.06-19.56.21:458][410]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.07.06-19.56.21:458][410]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.07.06-19.56.21:458][410]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.07.06-19.56.21:459][410]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.07.06-19.56.21:459][410]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.07.06-19.56.21:459][410]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.07.06-19.56.21:459][410]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.07.06-19.56.21:460][410]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.07.06-19.56.21:461][410]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.07.06-19.56.21:461][410]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.07.06-19.56.21:461][410]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.07.06-19.56.21:461][410]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.07.06-19.56.21:462][410]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.07.06-19.56.21:462][410]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.07.06-19.56.21:462][410]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.07.06-19.56.21:463][410]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.07.06-19.56.21:497][410]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.07.06-19.56.21:499][410]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.07.06-19.56.21:500][410]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.07.06-19.56.21:502][410]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.07.06-19.56.21:502][410]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.07.06-19.56.21:502][410]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.07.06-19.56.21:505][410]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.07.06-19.56.21:506][410]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.07.06-19.56.21:509][410]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.07.06-19.56.21:509][410]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.07.06-19.56.21:509][410]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.07.06-19.56.21:534][410]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.07.06-19.56.21:534][410]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.07.06-19.56.21:537][410]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.07.06-19.56.21:538][410]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.07.06-19.56.21:538][410]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.07.06-19.56.21:538][410]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.07.06-19.56.21:539][410]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.07.06-19.56.21:549][410]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.07.06-19.56.21:550][410]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.07.06-19.56.21:550][410]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.07.06-19.56.21:552][410]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.07.06-19.56.21:552][410]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.07.06-19.56.21:552][410]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.07.06-19.56.21:555][410]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.07.06-19.56.21:556][410]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.07.06-19.56.21:556][410]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.07.06-19.56.21:556][410]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.07.06-19.56.21:556][410]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.07.06-19.56.21:556][410]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.07.06-19.56.21:556][410]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.07.06-19.56.21:556][410]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.07.06-19.56.21:556][410]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.07.06-19.56.21:556][410]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.07.06-19.56.21:557][410]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.07.06-19.56.21:557][410]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.07.06-19.56.21:557][410]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.07.06-19.56.21:584][410]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.07.06-19.56.21:768][410]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.07.06-19.56.21:771][410]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.07.06-19.56.21:771][410]LogModuleManager: Shutting down and abandoning module OculusEditor (602) -[2024.07.06-19.56.21:779][410]LogModuleManager: Shutting down and abandoning module OculusInput (600) -[2024.07.06-19.56.21:779][410]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) -[2024.07.06-19.56.21:779][410]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) -[2024.07.06-19.56.21:779][410]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) -[2024.07.06-19.56.21:779][410]LogModuleManager: Shutting down and abandoning module CollectionManager (593) -[2024.07.06-19.56.21:780][410]LogModuleManager: Shutting down and abandoning module TakeSequencer (590) -[2024.07.06-19.56.21:780][410]LogModuleManager: Shutting down and abandoning module TakeMovieScene (588) -[2024.07.06-19.56.21:780][410]LogModuleManager: Shutting down and abandoning module ScreenshotTools (586) -[2024.07.06-19.56.21:780][410]LogModuleManager: Shutting down and abandoning module SynthesisEditor (584) -[2024.07.06-19.56.21:780][410]LogModuleManager: Shutting down and abandoning module Synthesis (582) -[2024.07.06-19.56.21:782][410]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (580) -[2024.07.06-19.56.21:782][410]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (578) -[2024.07.06-19.56.21:783][410]LogModuleManager: Shutting down and abandoning module OpenXREditor (576) -[2024.07.06-19.56.21:783][410]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (574) -[2024.07.06-19.56.21:783][410]LogModuleManager: Shutting down and abandoning module GooglePAD (572) -[2024.07.06-19.56.21:783][410]LogModuleManager: Shutting down and abandoning module EditableMesh (570) -[2024.07.06-19.56.21:784][410]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (568) -[2024.07.06-19.56.21:784][410]LogModuleManager: Shutting down and abandoning module AudioCapture (566) -[2024.07.06-19.56.21:784][410]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (565) -[2024.07.06-19.56.21:785][410]LogModuleManager: Shutting down and abandoning module AssetTags (562) -[2024.07.06-19.56.21:785][410]LogModuleManager: Shutting down and abandoning module CableComponent (560) -[2024.07.06-19.56.21:785][410]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (558) -[2024.07.06-19.56.21:785][410]LogModuleManager: Shutting down and abandoning module AndroidPermission (556) -[2024.07.06-19.56.21:785][410]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (554) -[2024.07.06-19.56.21:785][410]LogModuleManager: Shutting down and abandoning module AppleImageUtils (552) -[2024.07.06-19.56.21:785][410]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (550) -[2024.07.06-19.56.21:785][410]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (548) -[2024.07.06-19.56.21:785][410]LogModuleManager: Shutting down and abandoning module TemplateSequence (546) -[2024.07.06-19.56.21:785][410]LogModuleManager: Shutting down and abandoning module ImgMedia (544) -[2024.07.06-19.56.21:786][410]LogModuleManager: Shutting down and abandoning module MediaCompositing (542) -[2024.07.06-19.56.21:786][410]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (540) -[2024.07.06-19.56.21:786][410]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (538) -[2024.07.06-19.56.21:787][410]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (536) -[2024.07.06-19.56.21:787][410]LogModuleManager: Shutting down and abandoning module PluginBrowser (534) -[2024.07.06-19.56.21:790][410]LogModuleManager: Shutting down and abandoning module CurveEditorTools (532) -[2024.07.06-19.56.21:791][410]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (530) -[2024.07.06-19.56.21:791][410]LogModuleManager: Shutting down and abandoning module CryptoKeys (528) -[2024.07.06-19.56.21:791][410]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (526) -[2024.07.06-19.56.21:791][410]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (524) -[2024.07.06-19.56.21:791][410]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (522) -[2024.07.06-19.56.21:791][410]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (520) -[2024.07.06-19.56.21:792][410]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (518) -[2024.07.06-19.56.21:792][410]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (516) -[2024.07.06-19.56.21:792][410]LogOpenImageDenoise: OIDN shutting down -[2024.07.06-19.56.21:792][410]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (514) -[2024.07.06-19.56.21:792][410]LogModuleManager: Shutting down and abandoning module MotoSynth (512) -[2024.07.06-19.56.21:792][410]LogModuleManager: Shutting down and abandoning module MeshConversion (510) -[2024.07.06-19.56.21:792][410]LogModuleManager: Shutting down and abandoning module DynamicMesh (508) -[2024.07.06-19.56.21:793][410]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (506) -[2024.07.06-19.56.21:793][410]LogModuleManager: Shutting down and abandoning module GeometricObjects (504) -[2024.07.06-19.56.21:794][410]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (502) -[2024.07.06-19.56.21:794][410]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (500) -[2024.07.06-19.56.21:794][410]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (498) -[2024.07.06-19.56.21:794][410]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (496) -[2024.07.06-19.56.21:794][410]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (495) -[2024.07.06-19.56.21:794][410]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (492) -[2024.07.06-19.56.21:794][410]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (490) -[2024.07.06-19.56.21:794][410]LogModuleManager: Shutting down and abandoning module FractureEditor (488) -[2024.07.06-19.56.21:795][410]LogModuleManager: Shutting down and abandoning module ChaosNiagara (486) -[2024.07.06-19.56.21:795][410]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (485) -[2024.07.06-19.56.21:795][410]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (482) -[2024.07.06-19.56.21:798][410]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (480) -[2024.07.06-19.56.21:798][410]LogModuleManager: Shutting down and abandoning module BackChannel (478) -[2024.07.06-19.56.21:798][410]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (476) -[2024.07.06-19.56.21:798][410]LogModuleManager: Shutting down and abandoning module AutomationUtils (474) -[2024.07.06-19.56.21:798][410]LogModuleManager: Shutting down and abandoning module AlembicImporter (472) -[2024.07.06-19.56.21:798][410]LogModuleManager: Shutting down and abandoning module AlembicLibrary (471) -[2024.07.06-19.56.21:798][410]LogModuleManager: Shutting down and abandoning module GeometryCache (470) -[2024.07.06-19.56.21:798][410]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (469) -[2024.07.06-19.56.21:798][410]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (464) -[2024.07.06-19.56.21:798][410]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (462) -[2024.07.06-19.56.21:799][410]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (460) -[2024.07.06-19.56.21:799][410]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (458) -[2024.07.06-19.56.21:799][410]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (456) -[2024.07.06-19.56.21:799][410]LogModuleManager: Shutting down and abandoning module UObjectPlugin (454) -[2024.07.06-19.56.21:799][410]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (452) -[2024.07.06-19.56.21:799][410]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (450) -[2024.07.06-19.56.21:800][410]LogModuleManager: Shutting down and abandoning module GitSourceControl (448) -[2024.07.06-19.56.21:801][410]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (446) -[2024.07.06-19.56.21:803][410]LogModuleManager: Shutting down and abandoning module PluginUtils (444) -[2024.07.06-19.56.21:804][410]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (442) -[2024.07.06-19.56.21:806][410]LogModuleManager: Shutting down and abandoning module SourceControl (441) -[2024.07.06-19.56.21:807][410]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (438) -[2024.07.06-19.56.21:808][410]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (436) -[2024.07.06-19.56.21:808][410]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (434) -[2024.07.06-19.56.21:808][410]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (432) -[2024.07.06-19.56.21:808][410]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (430) -[2024.07.06-19.56.21:808][410]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (428) -[2024.07.06-19.56.21:809][410]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (426) -[2024.07.06-19.56.21:809][410]LogModuleManager: Shutting down and abandoning module LiveLink (424) -[2024.07.06-19.56.22:708][410]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (422) -[2024.07.06-19.56.22:709][410]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2024.07.06-19.56.22:709][410]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2024.07.06-19.56.22:709][410]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2024.07.06-19.56.22:713][410]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.07.06-19.56.22:714][410]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.07.06-19.56.22:715][410]LogModuleManager: Shutting down and abandoning module SoundFields (410) -[2024.07.06-19.56.22:715][410]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (408) -[2024.07.06-19.56.22:715][410]LogModuleManager: Shutting down and abandoning module SignificanceManager (406) -[2024.07.06-19.56.22:715][410]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) -[2024.07.06-19.56.22:716][410]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) -[2024.07.06-19.56.22:717][410]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) -[2024.07.06-19.56.22:717][410]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) -[2024.07.06-19.56.22:717][410]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) -[2024.07.06-19.56.22:717][410]LogModuleManager: Shutting down and abandoning module UdpMessaging (392) -[2024.07.06-19.56.22:819][410]LogModuleManager: Shutting down and abandoning module ActorSequence (390) -[2024.07.06-19.56.22:819][410]LogModuleManager: Shutting down and abandoning module TcpMessaging (388) -[2024.07.06-19.56.22:919][410]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (386) -[2024.07.06-19.56.22:919][410]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (384) -[2024.07.06-19.56.22:919][410]LogModuleManager: Shutting down and abandoning module FacialAnimation (382) -[2024.07.06-19.56.22:919][410]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (380) -[2024.07.06-19.56.22:920][410]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (378) -[2024.07.06-19.56.22:920][410]LogModuleManager: Shutting down and abandoning module DataValidation (376) -[2024.07.06-19.56.22:920][410]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (374) -[2024.07.06-19.56.22:920][410]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (372) -[2024.07.06-19.56.22:920][410]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (370) -[2024.07.06-19.56.22:921][410]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (368) -[2024.07.06-19.56.22:922][410]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.07.06-19.56.22:922][410]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (366) -[2024.07.06-19.56.22:922][410]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (364) -[2024.07.06-19.56.22:922][410]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (362) -[2024.07.06-19.56.22:923][410]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (360) -[2024.07.06-19.56.22:923][410]LogModuleManager: Shutting down and abandoning module MagicLeapController (358) -[2024.07.06-19.56.22:923][410]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (356) -[2024.07.06-19.56.22:923][410]LogModuleManager: Shutting down and abandoning module MagicLeapAR (354) -[2024.07.06-19.56.22:923][410]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (352) -[2024.07.06-19.56.22:924][410]LogModuleManager: Shutting down and abandoning module LevelEditor (351) -[2024.07.06-19.56.22:941][410]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (350) -[2024.07.06-19.56.22:942][410]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (348) -[2024.07.06-19.56.22:943][410]LogModuleManager: Shutting down and abandoning module MainFrame (346) -[2024.07.06-19.56.22:943][410]LogModuleManager: Shutting down and abandoning module HotReload (345) -[2024.07.06-19.56.22:945][410]LogModuleManager: Shutting down and abandoning module ToolMenus (341) -[2024.07.06-19.56.22:945][410]LogModuleManager: Shutting down and abandoning module TreeMap (339) -[2024.07.06-19.56.22:946][410]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (336) -[2024.07.06-19.56.22:946][410]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (334) -[2024.07.06-19.56.22:946][410]LogModuleManager: Shutting down and abandoning module Niagara (332) -[2024.07.06-19.56.22:947][410]LogModuleManager: Shutting down and abandoning module SignalProcessing (331) -[2024.07.06-19.56.22:948][410]LogModuleManager: Shutting down and abandoning module NiagaraEditor (329) -[2024.07.06-19.56.22:953][410]LogModuleManager: Shutting down and abandoning module ContentBrowser (328) -[2024.07.06-19.56.22:953][410]LogModuleManager: Shutting down and abandoning module ContentBrowserData (327) -[2024.07.06-19.56.22:953][410]LogModuleManager: Shutting down and abandoning module NiagaraCore (322) -[2024.07.06-19.56.22:953][410]LogModuleManager: Shutting down and abandoning module GameplayCameras (320) -[2024.07.06-19.56.22:953][410]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (318) -[2024.07.06-19.56.22:953][410]LogModuleManager: Shutting down and abandoning module AnimationSharing (316) -[2024.07.06-19.56.22:953][410]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) -[2024.07.06-19.56.22:953][410]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) -[2024.07.06-19.56.22:955][410]LogModuleManager: Shutting down and abandoning module Paper2D (310) -[2024.07.06-19.56.22:955][410]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) -[2024.07.06-19.56.23:032][410]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) -[2024.07.06-19.56.23:034][410]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.07.06-19.56.23:034][410]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.07.06-19.56.23:035][410]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.07.06-19.56.23:035][410]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.07.06-19.56.23:036][410]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.07.06-19.56.23:036][410]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.07.06-19.56.23:036][410]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.07.06-19.56.23:036][410]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.07.06-19.56.23:037][410]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.07.06-19.56.23:038][410]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.07.06-19.56.23:038][410]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.07.06-19.56.23:040][410]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.07.06-19.56.23:041][410]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.07.06-19.56.23:043][410]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.07.06-19.56.23:043][410]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.07.06-19.56.23:044][410]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.07.06-19.56.23:047][410]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.07.06-19.56.23:047][410]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.07.06-19.56.23:053][410]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.07.06-19.56.23:053][410]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.07.06-19.56.23:054][410]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.07.06-19.56.23:054][410]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.07.06-19.56.23:056][410]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.07.06-19.56.23:056][410]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.07.06-19.56.23:056][410]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.07.06-19.56.23:056][410]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.07.06-19.56.23:056][410]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.07.06-19.56.23:056][410]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.07.06-19.56.23:056][410]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.07.06-19.56.23:056][410]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.07.06-19.56.23:059][410]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.07.06-19.56.23:062][410]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.07.06-19.56.23:069][410]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.07.06-19.56.23:081][410]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.07.06-19.56.23:081][410]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.07.06-19.56.23:081][410]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.07.06-19.56.23:081][410]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.07.06-19.56.23:082][410]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.07.06-19.56.23:082][410]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.07.06-19.56.23:082][410]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.07.06-19.56.23:083][410]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.07.06-19.56.23:084][410]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.07.06-19.56.23:084][410]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.07.06-19.56.23:085][410]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.07.06-19.56.23:085][410]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.07.06-19.56.23:086][410]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.07.06-19.56.23:086][410]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.07.06-19.56.23:088][410]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.07.06-19.56.23:088][410]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.07.06-19.56.23:089][410]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.07.06-19.56.23:089][410]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.07.06-19.56.23:089][410]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.07.06-19.56.23:089][410]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.07.06-19.56.23:089][410]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.07.06-19.56.23:089][410]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.07.06-19.56.23:089][410]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.07.06-19.56.23:091][410]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.07.06-19.56.23:091][410]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.07.06-19.56.23:091][410]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.07.06-19.56.23:091][410]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.07.06-19.56.23:091][410]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.07.06-19.56.23:091][410]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.07.06-19.56.23:091][410]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.07.06-19.56.23:091][410]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.07.06-19.56.23:091][410]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.07.06-19.56.23:091][410]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.07.06-19.56.23:091][410]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.07.06-19.56.23:107][410]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.07.06-19.56.23:107][410]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.07.06-19.56.23:107][410]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.07.06-19.56.23:108][410]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.07.06-19.56.23:108][410]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.07.06-19.56.23:146][410]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.07.06-19.56.23:146][410]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.07.06-19.56.23:146][410]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.07.06-19.56.23:146][410]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.07.06-19.56.23:146][410]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.07.06-19.56.23:146][410]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.07.06-19.56.23:146][410]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.07.06-19.56.23:146][410]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.07.06-19.56.23:146][410]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.07.06-19.56.23:166][410]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.07.06-19.56.23:257][410]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.07.06-19.56.23:258][410]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.07.06-19.56.23:258][410]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.07.06-19.56.23:258][410]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.07.06-19.56.23:258][410]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.07.06-19.56.23:270][410]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.07.06-19.56.23:270][410]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.07.06-19.56.23:270][410]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.07.06-19.56.23:271][410]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.07.06-19.56.23:271][410]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.07.06-19.56.23:271][410]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.07.06-19.56.23:271][410]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.07.06-19.56.23:271][410]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.07.06-19.56.23:272][410]LogHMD: Freeing OpenVRDLLHandle. -[2024.07.06-19.56.23:272][410]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.07.06-19.56.23:272][410]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108) -[2024.07.06-19.56.23:273][410]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.07.06-19.56.23:273][410]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (106) -[2024.07.06-19.56.23:273][410]LogModuleManager: Shutting down and abandoning module OpenXRAR (104) -[2024.07.06-19.56.23:273][410]LogModuleManager: Shutting down and abandoning module AugmentedReality (103) -[2024.07.06-19.56.23:273][410]LogModuleManager: Shutting down and abandoning module OpenXRHMD (100) -[2024.07.06-19.56.23:275][410]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) -[2024.07.06-19.56.23:275][410]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) -[2024.07.06-19.56.23:275][410]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (94) -[2024.07.06-19.56.23:275][410]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (90) -[2024.07.06-19.56.23:275][410]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) -[2024.07.06-19.56.23:280][410]LogModuleManager: Shutting down and abandoning module XMPP (83) -[2024.07.06-19.56.23:282][410]LogModuleManager: Shutting down and abandoning module WebSockets (82) -[2024.07.06-19.56.23:324][410]LogModuleManager: Shutting down and abandoning module HTTP (79) -[2024.07.06-19.56.23:324][410]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2024.07.06-19.56.23:324][410]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BD962AA3C-4BC1-187B-38B4-5BBAF2C1111F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.07.06-19.56.23:324][410]LogHttp: Display: cleaning up 1 outstanding Http requests. -[2024.07.06-19.56.23:356][410]LogModuleManager: Shutting down and abandoning module SSL (78) -[2024.07.06-19.56.23:369][410]LogModuleManager: Shutting down and abandoning module WmfMedia (74) -[2024.07.06-19.56.23:376][410]LogModuleManager: Shutting down and abandoning module Media (73) -[2024.07.06-19.56.23:379][410]LogModuleManager: Shutting down and abandoning module MediaInfo (72) -[2024.07.06-19.56.23:379][410]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (68) -[2024.07.06-19.56.23:380][410]LogModuleManager: Shutting down and abandoning module MLSDK (66) -[2024.07.06-19.56.23:380][410]LogModuleManager: Shutting down and abandoning module MagicLeap (64) -[2024.07.06-19.56.23:381][410]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (62) -[2024.07.06-19.56.23:381][410]LogModuleManager: Shutting down and abandoning module NiagaraShader (60) -[2024.07.06-19.56.23:381][410]LogModuleManager: Shutting down and abandoning module ChaosCloth (58) -[2024.07.06-19.56.23:381][410]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56) -[2024.07.06-19.56.23:381][410]LogModuleManager: Shutting down and abandoning module DatasmithContent (54) -[2024.07.06-19.56.23:382][410]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) -[2024.07.06-19.56.23:382][410]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.07.06-19.56.23:382][410]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.07.06-19.56.23:382][410]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) -[2024.07.06-19.56.23:383][410]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2024.07.06-19.56.23:383][410]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2024.07.06-19.56.23:383][410]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2024.07.06-19.56.23:383][410]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2024.07.06-19.56.23:383][410]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.07.06-19.56.23:385][410]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.07.06-19.56.23:385][410]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.07.06-19.56.23:389][410]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.07.06-19.56.23:390][410]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.07.06-19.56.23:390][410]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.07.06-19.56.23:390][410]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.07.06-19.56.23:390][410]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.07.06-19.56.23:394][410]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.07.06-19.56.23:395][410]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.07.06-19.56.23:396][410]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.07.06-19.56.23:396][410]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.07.06-19.56.23:396][410]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.07.06-19.56.23:397][410]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.07.06-19.56.23:397][410]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.07.06-19.56.23:398][410]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.07.06-19.56.23:399][410]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.07.06-19.56.23:399][410]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.07.06-19.56.23:400][410]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.07.06-19.56.23:530][410]LogD3D11RHI: Shutdown -[2024.07.06-19.56.23:531][410]LogD3D11RHI: CleanupD3DDevice -[2024.07.06-19.56.23:570][410]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.07.06-19.56.23:645][410]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.07.06-19.56.23:647][410]LogExit: Exiting. -[2024.07.06-19.56.24:008][410]Log file closed, 07/06/24 21:56:24 +[2024.07.06-20.09.25:887][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.07.06-20.09.25:887][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.07.06-20.09.25:887][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.07.06-20.09.25:887][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.07.06-20.09.25:887][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.07.06-20.09.25:887][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.07.06-20.09.25:887][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.07.06-20.09.25:887][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.07.06-20.09.25:887][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.07.06-20.09.25:887][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.07.06-20.09.25:887][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.07.06-20.09.25:887][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.07.06-20.09.25:887][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.07.06-20.09.25:887][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.07.06-20.09.25:887][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.07.06-20.09.25:887][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.07.06-20.09.25:887][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.07.06-20.09.25:887][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.07.06-20.09.25:887][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.07.06-20.09.25:887][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.07.06-20.09.25:887][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.07.06-20.09.25:887][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.07.06-20.09.25:887][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.07.06-20.09.25:887][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.07.06-20.09.25:887][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.07.06-20.09.25:887][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.07.06-20.09.25:887][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.07.06-20.09.25:887][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.07.06-20.09.25:887][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.07.06-20.09.25:887][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.07.06-20.09.25:887][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.07.06-20.09.25:887][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.07.06-20.09.25:887][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.07.06-20.09.25:887][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.07.06-20.09.25:888][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.07.06-20.09.25:888][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.07.06-20.09.25:888][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.07.06-20.09.25:893][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.06-20.09.25:893][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.06-20.09.25:893][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.06-20.09.25:893][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.06-20.09.25:893][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.06-20.09.25:893][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.06-20.09.25:893][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.06-20.09.25:893][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.06-20.09.25:893][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.06-20.09.25:893][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.06-20.09.25:893][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.06-20.09.25:893][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.06-20.09.25:893][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.06-20.09.25:894][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.06-20.09.25:895][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.06-20.09.25:895][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.07.06-20.09.25:895][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.07.06-20.09.25:895][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.07.06-20.09.25:895][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.06-20.09.25:895][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.06-20.09.25:895][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.06-20.09.25:896][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.06-20.09.25:896][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.06-20.09.25:896][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.06-20.09.25:896][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.06-20.09.25:896][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.06-20.09.25:896][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.06-20.09.25:896][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.06-20.09.25:896][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.06-20.09.25:896][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.06-20.09.25:896][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.06-20.09.25:896][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.06-20.09.25:896][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.06-20.09.25:896][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.06-20.09.25:896][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.06-20.09.25:896][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.06-20.09.25:896][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.06-20.09.25:896][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.06-20.09.25:896][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.06-20.09.25:896][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.06-20.09.25:896][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.06-20.09.25:896][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.06-20.09.25:896][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.06-20.09.25:896][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.06-20.09.25:896][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.06-20.09.25:896][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.06-20.09.25:896][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.06-20.09.25:896][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.06-20.09.25:896][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.06-20.09.25:896][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.06-20.09.25:896][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.06-20.09.25:896][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.07.06-20.09.25:896][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.06-20.09.25:896][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.06-20.09.25:896][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.06-20.09.25:896][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.07.06-20.09.25:896][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.07.06-20.09.25:896][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.07.06-20.09.25:896][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.07.06-20.09.25:896][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.07.06-20.09.25:896][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini] +[2024.07.06-20.09.25:896][ 0]LogInit: Computer: NB-PBM2H22CUN +[2024.07.06-20.09.25:896][ 0]LogInit: User: bib +[2024.07.06-20.09.25:896][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.07.06-20.09.25:896][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.07.06-20.09.25:896][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.07.06-20.09.25:896][ 0]LogMemory: Platform Memory Stats for Windows +[2024.07.06-20.09.25:896][ 0]LogMemory: Process Physical Memory: 144.80 MB used, 144.80 MB peak +[2024.07.06-20.09.25:896][ 0]LogMemory: Process Virtual Memory: 129.96 MB used, 129.96 MB peak +[2024.07.06-20.09.25:896][ 0]LogMemory: Physical Memory: 11137.41 MB used, 4931.29 MB free, 16068.70 MB total +[2024.07.06-20.09.25:896][ 0]LogMemory: Virtual Memory: 134203488.00 MB used, 14237.62 MB free, 134217728.00 MB total +[2024.07.06-20.09.25:904][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.07.06-20.09.25:930][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.07.06-20.09.25:930][ 0]LogInit: Using OS detected language (de-DE). +[2024.07.06-20.09.25:930][ 0]LogInit: Using OS detected locale (de-DE). +[2024.07.06-20.09.25:934][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.07.06-20.09.25:935][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.07.06-20.09.25:935][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.07.06-20.09.25:935][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.07.06-20.09.25:935][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.07.06-20.09.25:935][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.07.06-20.09.25:935][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.07.06-20.09.25:935][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.07.06-20.09.25:936][ 0]LogInit: Setting process to per monitor DPI aware +[2024.07.06-20.09.25:960][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.06-20.09.25:992][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.07.06-20.09.25:992][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.07.06-20.09.26:234][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.07.06-20.09.26:237][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.06-20.09.26:237][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.07.06-20.09.26:237][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.07.06-20.09.26:237][ 0]LogD3D11RHI: D3D11 adapters: +[2024.07.06-20.09.26:356][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.07.06-20.09.26:356][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.07.06-20.09.26:360][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.07.06-20.09.26:360][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.07.06-20.09.26:360][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.07.06-20.09.26:360][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.06-20.09.26:360][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.06-20.09.26:360][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.06-20.09.26:360][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.06-20.09.26:360][ 0]LogD3D11RHI: Revision : 000c +[2024.07.06-20.09.26:360][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.06-20.09.26:360][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.06-20.09.26:360][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.06-20.09.26:360][ 0]LogD3D11RHI: AdapterLuid : 0 68046 +[2024.07.06-20.09.26:368][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.07.06-20.09.26:368][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.07.06-20.09.26:368][ 0]LogWindows: EnumDisplayDevices: +[2024.07.06-20.09.26:369][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.07.06-20.09.26:369][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.06-20.09.26:369][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.06-20.09.26:370][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.06-20.09.26:370][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.07.06-20.09.26:370][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.07.06-20.09.26:370][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.07.06-20.09.26:370][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.07.06-20.09.26:370][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.07.06-20.09.26:378][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.07.06-20.09.26:378][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.06-20.09.26:378][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.06-20.09.26:378][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.06-20.09.26:378][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.06-20.09.26:378][ 0]LogD3D11RHI: Revision : 000c +[2024.07.06-20.09.26:378][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.06-20.09.26:378][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.06-20.09.26:378][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.06-20.09.26:378][ 0]LogD3D11RHI: AdapterLuid : 0 68046 +[2024.07.06-20.09.26:468][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.07.06-20.09.26:482][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.07.06-20.09.26:482][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.07.06-20.09.26:482][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.07.06-20.09.26:483][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.07.06-20.09.26:483][ 0]LogD3D11RHI: Async texture creation enabled +[2024.07.06-20.09.26:483][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.07.06-20.09.26:499][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.07.06-20.09.26:920][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.07.06-20.09.26:950][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.07.06-20.09.26:950][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.07.06-20.09.26:950][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.07.06-20.09.26:950][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.07.06-20.09.26:950][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.07.06-20.09.26:950][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.07.06-20.09.26:950][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.07.06-20.09.26:950][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.07.06-20.09.26:950][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.07.06-20.09.26:950][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.07.06-20.09.26:971][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.07.06-20.09.26:971][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.07.06-20.09.26:987][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.07.06-20.09.26:996][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.07.06-20.09.27:011][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.07.06-20.09.27:017][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.07.06-20.09.27:030][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.07.06-20.09.27:036][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.07.06-20.09.27:042][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.07.06-20.09.27:073][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.07.06-20.09.27:073][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.07.06-20.09.27:086][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.07.06-20.09.27:091][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.07.06-20.09.27:098][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.07.06-20.09.27:104][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.07.06-20.09.27:118][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.07.06-20.09.27:118][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.07.06-20.09.27:130][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.07.06-20.09.27:138][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.07.06-20.09.27:147][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.07.06-20.09.27:154][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.07.06-20.09.27:154][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.07.06-20.09.27:166][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.07.06-20.09.27:219][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.07.06-20.09.27:275][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.07.06-20.09.27:275][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/14380/). +[2024.07.06-20.09.27:276][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/8DDFEDED43B5FD48EE1A40A3DBBB742A/'. +[2024.07.06-20.09.27:277][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.07.06-20.09.27:277][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.07.06-20.09.27:277][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.07.06-20.09.28:321][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.07.06-20.09.28:431][ 0]LogDerivedDataCache: Loaded boot cache 0.11s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.06-20.09.28:431][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.07.06-20.09.28:431][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.07.06-20.09.28:431][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.07.06-20.09.28:431][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.06-20.09.28:431][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.07.06-20.09.28:452][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.07.06-20.09.28:453][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.06-20.09.28:453][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.07.06-20.09.28:462][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2024.07.06-20.09.28:462][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1613.20MBs, RandomWriteSpeed=116.11MBs. Assigned SpeedClass 'Local' +[2024.07.06-20.09.28:464][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.07.06-20.09.28:465][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.07.06-20.09.28:465][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.07.06-20.09.28:536][ 0]LogSlate: Using FreeType 2.10.0 +[2024.07.06-20.09.28:537][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.07.06-20.09.28:572][ 0]LogAssetRegistry: FAssetRegistry took 0.0035 seconds to start up +[2024.07.06-20.09.28:971][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.06-20.09.28:971][ 0]LogInit: Active device profile: [0000025FC6048B00][0000025FB7FA1900 49] Windows +[2024.07.06-20.09.28:971][ 0]LogInit: Profiles: [0000025FC6048B00][0000025FB7FA1900 49] Windows, [0000025FC5786100][0000025FB7FAFA80 49] WindowsNoEditor, [0000025FC6049900][0000025FB7FB3C00 49] WindowsServer, [0000025FC5786E00][0000025FB7FB6200 49] WindowsClient, [0000025FC604BC00][0000025FB7FBA380 49] IOS, [0000025FC5784F00][0000025FB7FBE500 49] iPadAir, [0000025FC604BE00][0000025FB7FA4640 49] iPadAir2, [0000025FC572CC00][0000025FB7FCC880 49] IPadPro, [0000025FC572CD00][0000025FB7FC28C0 49] iPadAir3, [0000025FC5787B00][0000025FB7FDAA40 49] iPadAir4, [0000025FC572F600][0000025FB7FDEBC0 49] iPadMini2, [0000025FC5787200][0000025FB7FE2D40 49] iPadMini3, [0000025FC572F800][0000025FB7FE6EC0 49] iPadMini4, [0000025FC5787800][0000025FB7FEB040 49] iPadMini5, [0000025FC5768600][0000025FC392B300 49] iPhone6, [0000025FC5768700][0000025FC3927340 49] iPodTouch6, [0000025FC604A900][0000025FC3933600 49] iPhone7, [0000025FC604A800][0000025FC392F640 49] iPodTouch7, [0000025FC5768100][0000025FC39377C0 49] iPhone5S, [0000025FC572C700][0000025FC393B940 49] iPhone6Plus, [0000025FC576A500][0000025FC393FAC0 49] iPhone6S, [0000025FC572D300][0000025FC39420C0 49] iPhone6SPlus, [0000025FC576BB00][0000025FC3946240 49] iPhone7Plus, [0000025FC572F500][0000025FC394A3C0 49] iPhoneSE, [0000025FC604A600][0000025FC394E540 49] iPhone8, [0000025FC572C600][0000025FC39526C0 49] iPhone8Plus, [0000025FC604A200][0000025FB7FD6800 49] iPhoneX, [0000025FC572F300][0000025FC3956940 49] iPhoneXS, [0000025FC604B400][0000025FC395AA80 49] iPhoneXSMax, [0000025FC572ED00][0000025FC395EBC0 49] iPhoneXR, [0000025FC6048200][0000025FC3966D40 49] iPhone11, [0000025FC572DE00][0000025FC396AEC0 49] iPhone11Pro, [0000025FC604AA00][0000025FC396F040 49] iPhone11ProMax, [0000025FC572F700][0000025FC39731C0 49] iPhoneSE2, [0000025FC6048D00][0000025FC3977340 49] iPhone12Mini, [0000025FC572DF00][0000025FC397B4C0 49] iPhone12, [0000025FC6048700][0000025FC397F640 49] iPhone12Pro, [0000025FC572D400][0000025FC39837C0 49] iPhone12ProMax, [0000025FC6048C00][0000025FC3987940 49] iPadPro105, [0000025FC572D700][0000025FC398BAC0 49] iPadPro129, [0000025FC6048100][0000025FC398E0C0 49] iPadPro97, [0000025FC572FC00][0000025FC3B0C240 49] iPadPro2_129, [0000025FC6048800][0000025FC3B103C0 49] iPad5, [0000025FC572F100][0000025FC3B14540 49] iPad6, [0000025FC6048500][0000025FC3B186C0 49] iPad7, [0000025FC572E800][0000025FC3B1C840 49] iPad8, [0000025FC6049500][0000025FC3962980 49] iPadPro11, [0000025FC572D500][0000025FC3B20AC0 49] iPadPro2_11, [0000025FC6048F00][0000025FC3B24C00 49] iPadPro3_129, [0000025FC572EC00][0000025FC3B28D40 49] iPadPro4_129, [0000025FC604A500][0000025FC3B30EC0 49] AppleTV, [0000025FC572D100][0000025FC3B35040 49] AppleTV4K, [0000025FC6048400][0000025FC3B391C0 49] TVOS, [0000025FC572E600][0000025FC3B3D340 49] Mac, [0000025FC604BD00][0000025FC3B414C0 49] MacClient, [0000025FC572D800][0000025FC3B45640 49] MacNoEditor, [0000025FC604B100][0000025FC3B497C0 49] MacServer, [0000025FC572F900][0000025FC3B4D940 49] Linux, [0000025FC6048900][0000025FC3B51AC0 49] LinuxAArch64, [0000025FC572FF00][0000025FC3B540C0 49] LinuxNoEditor, [0000025FC6049B00][0000025FC3B58240 49] LinuxAArch64NoEditor, [0000025FC572F400][0000025FC3B5C3C0 49] LinuxClient, [0000025FC6049C00][0000025FC3B60540 49] LinuxAArch64Client, [0000025FC572DD00][0000025FC3B646C0 49] LinuxServer, [0000025FC604AF00][0000025FC3B68840 49] LinuxAArch64Server, [0000025FC572C500][0000025FC3B6C9C0 49] Android, [0000025FC6049E00][0000025FC3B70B40 49] Android_Low, [0000025FC572F000][0000025FC3B2CC80 49] Android_Mid, [0000025FC604A400][0000025FC3B74DC0 49] Android_High, [0000025FC572C800][0000025FC3B78F00 49] Android_Default, [0000025FC604B200][0000025FC3B81080 49] Android_Adreno4xx, [0000025FC5786400][0000025FC3B85200 49] Android_Adreno5xx_Low, [0000025FC5769C00][0000025FC4CAB380 49] Android_Adreno5xx, [0000025FC5787D00][0000025FC4CAF500 49] Android_Adreno6xx, [0000025FC576AB00][0000025FC4CB3680 49] Android_Adreno6xx_Vulkan, [0000025FC5787E00][0000025FC4CB7800 49] Android_Mali_T6xx, [0000025FC5768F00][0000025FC4CBB980 49] Android_Mali_T7xx, [0000025FC5785300][0000025FC4CBFB00 49] Android_Mali_T8xx, [0000025FC5769F00][0000025FC4CC2100 49] Android_Mali_G71, [0000025FC5785C00][0000025FC4CC6280 49] Android_Mali_G72, [0000025FC576A400][0000025FC4CCA400 49] Android_Mali_G72_Vulkan, [0000025FC5787600][0000025FC4CCE580 49] Android_Mali_G76, [0000025FC576A100][0000025FC4CD2700 49] Android_Mali_G76_Vulkan, [0000025FC5785B00][0000025FC4CD6880 49] Android_Mali_G77, [0000025FC5768A00][0000025FC4CDAA00 49] Android_Mali_G77_Vulkan, [0000025FC5787400][0000025FC4CDEB80 49] Android_Mali_G78, [0000025FC5769300][0000025FC4CE2D00 49] Android_Mali_G78_Vulkan, [0000025FC5786900][0000025FC3B7CE40 49] Android_Mali_G710, [0000025FC576BD00][0000025FC4CE6F80 49] Android_Mali_G710_Vulkan, [0000025FC5785E00][0000025FC4CEB0C0 49] Android_Vulkan_SM5, [0000025FC5768900][0000025FC4CF3240 49] Android_PowerVR_G6xxx, [0000025FC5785F00][0000025FC4CF73C0 49] Android_PowerVR_GT7xxx, [0000025FC576A700][0000025FC4CFB540 49] Android_PowerVR_GE8xxx, [0000025FC5786300][0000025FC4CFF6C0 49] Android_PowerVR_GM9xxx, [0000025FC576B200][0000025FC4D03840 49] Android_PowerVR_GM9xxx_Vulkan, [0000025FC5787000][0000025FC4D079C0 49] Android_TegraK1, [0000025FC5769700][0000025FC4D0BB40 49] Android_Unknown_Vulkan, [0000025FC5787700][0000025FC4D0E140 49] Lumin, [0000025FC5768200][0000025FC4D122C0 49] Lumin_Desktop, [0000025FC5786200][0000025FC4D16440 49] HoloLens, +[2024.07.06-20.09.29:190][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.07.06-20.09.29:190][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.07.06-20.09.29:190][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.07.06-20.09.29:190][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.07.06-20.09.29:190][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.07.06-20.09.29:217][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.07.06-20.09.29:796][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.06-20.09.29:931][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.07.06-20.09.29:947][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.07.06-20.09.29:947][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.07.06-20.09.29:947][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.07.06-20.09.30:346][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 978B9932437F848A730DD1BDF22A293E | Instance: 7EC7B9794532814AC7B5D0B83460C0A9 (NB-PBM2H22CUN-14380). +[2024.07.06-20.09.30:507][ 0]LogPython: Using Python 3.7.7 +[2024.07.06-20.09.31:097][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.07.06-20.09.31:103][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.07.06-20.09.31:350][ 0]SourceControl: Source control is disabled +[2024.07.06-20.09.31:350][ 0]SourceControl: Source control is disabled +[2024.07.06-20.09.31:353][ 0]SourceControl: Source control is disabled +[2024.07.06-20.09.31:356][ 0]SourceControl: Source control is disabled +[2024.07.06-20.09.31:364][ 0]SourceControl: Source control is disabled +[2024.07.06-20.09.31:371][ 0]LogUProjectInfo: Found projects: +[2024.07.06-20.09.31:671][ 0]LogOpenImageDenoise: OIDN starting up +[2024.07.06-20.09.31:719][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.07.06-20.09.31:746][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.06-20.09.31:746][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.06-20.09.31:942][ 0]LogCollectionManager: Loaded 0 collections in 0.002073 seconds +[2024.07.06-20.09.31:973][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s +[2024.07.06-20.09.31:973][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s +[2024.07.06-20.09.31:973][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s +[2024.07.06-20.09.31:973][ 0]LogOcInput: OculusInput pre-init called +[2024.07.06-20.09.32:273][ 0]LogEngine: Initializing Engine... +[2024.07.06-20.09.32:276][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.07.06-20.09.32:276][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.06-20.09.32:276][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.07.06-20.09.32:277][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.07.06-20.09.32:428][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.07.06-20.09.32:436][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.07.06-20.09.32:436][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.07.06-20.09.32:439][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.07.06-20.09.32:440][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.07.06-20.09.32:440][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.07.06-20.09.32:440][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.07.06-20.09.32:440][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-20.09.32:440][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-20.09.32:440][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-20.09.32:440][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-20.09.32:440][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-20.09.32:440][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-20.09.32:440][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-20.09.32:440][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-20.09.32:440][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-20.09.32:440][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-20.09.32:440][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-20.09.32:441][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-20.09.32:451][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-20.09.32:452][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-20.09.32:523][ 0]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.06-20.09.32:532][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-20.09.32:534][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-20.09.32:535][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-20.09.32:536][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-20.09.32:536][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-20.09.32:536][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-20.09.32:537][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-20.09.32:537][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-20.09.32:537][ 0]LogInit: FAudioDevice initialized. +[2024.07.06-20.09.32:538][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.07.06-20.09.32:538][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.07.06-20.09.32:601][ 0]LogDerivedDataCache: Saved boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.06-20.09.32:601][ 0]LogInit: Texture streaming: Enabled +[2024.07.06-20.09.32:612][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.07.06-20.09.32:615][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.07.06-20.09.32:615][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.07.06-20.09.32:617][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.07.06-20.09.32:640][ 0]LogInit: Transaction tracking system initialized +[2024.07.06-20.09.32:663][ 0]BlueprintLog: New page: Editor Load +[2024.07.06-20.09.32:715][ 0]LocalizationService: Localization service is disabled +[2024.07.06-20.09.32:736][ 0]TimingProfiler: Initialize +[2024.07.06-20.09.32:736][ 0]TimingProfiler: OnSessionChanged +[2024.07.06-20.09.32:736][ 0]LoadingProfiler: Initialize +[2024.07.06-20.09.32:736][ 0]LoadingProfiler: OnSessionChanged +[2024.07.06-20.09.32:736][ 0]NetworkingProfiler: Initialize +[2024.07.06-20.09.32:736][ 0]NetworkingProfiler: OnSessionChanged +[2024.07.06-20.09.32:737][ 0]MemoryProfiler: Initialize +[2024.07.06-20.09.32:737][ 0]MemoryProfiler: OnSessionChanged +[2024.07.06-20.09.32:867][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.07.06-20.09.32:867][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.07.06-20.09.33:073][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.00s +[2024.07.06-20.09.33:274][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.07.06-20.09.33:277][ 0]SourceControl: Source control is disabled +[2024.07.06-20.09.33:277][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 8.806 +[2024.07.06-20.09.33:277][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.06-20.09.33:277][ 0]LightingResults: New page: Lighting Build +[2024.07.06-20.09.33:278][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.09.33:278][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.09.33:278][ 0]MapCheck: New page: Map Check +[2024.07.06-20.09.33:278][ 0]LightingResults: New page: Lighting Build +[2024.07.06-20.09.33:284][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.09.33:287][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.07.06-20.09.33:826][ 0]LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: 6B62CAE70FB2E7B6FFD93DC474BA480D5D84C096), compiling. +[2024.07.06-20.09.33:827][ 0]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Assets\Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.06-20.09.33:827][ 0]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Assets/M_Sandstone_roughness.M_Sandstone_roughness +[2024.07.06-20.09.34:314][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.07.06-20.09.34:315][ 0]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.09.34:348][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.06-20.09.34:368][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms +[2024.07.06-20.09.34:370][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.06-20.09.34:370][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,226ms to complete. +[2024.07.06-20.09.34:370][ 0]LogFileHelpers: Loading map 'Map' took 1.093 +[2024.07.06-20.09.34:371][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 9.900 +[2024.07.06-20.09.34:512][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-20.09.34:518][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-20.09.34:523][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-20.09.34:532][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-20.09.34:547][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0101 seconds. Added 3822 classes and 928 folders. +[2024.07.06-20.09.34:568][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.06-20.09.34:569][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.06-20.09.34:569][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-20.09.34:569][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.06-20.09.34:569][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-20.09.34:569][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.07.06-20.09.34:569][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049 +[2024.07.06-20.09.34:570][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.06-20.09.34:570][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-20.09.34:570][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.06-20.09.34:570][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-20.09.34:570][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.07.06-20.09.34:570][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 +[2024.07.06-20.09.34:570][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.07.06-20.09.34:570][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-20.09.34:570][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.07.06-20.09.34:570][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-20.09.34:570][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.07.06-20.09.34:570][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 +[2024.07.06-20.09.34:570][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.06-20.09.34:570][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-20.09.34:570][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.06-20.09.34:570][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-20.09.34:570][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.07.06-20.09.34:570][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 +[2024.07.06-20.09.34:571][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.06-20.09.34:571][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-20.09.34:571][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.06-20.09.34:571][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-20.09.34:571][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.07.06-20.09.34:571][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 +[2024.07.06-20.09.34:571][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.06-20.09.34:571][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-20.09.34:571][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.06-20.09.34:571][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-20.09.34:571][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.07.06-20.09.34:571][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.07.06-20.09.34:572][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.06-20.09.34:572][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-20.09.34:572][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.06-20.09.34:572][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-20.09.34:572][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.07.06-20.09.34:572][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.07.06-20.09.34:572][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.06-20.09.34:572][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-20.09.34:572][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.06-20.09.34:572][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-20.09.34:572][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.07.06-20.09.34:572][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.06-20.09.34:572][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.06-20.09.34:572][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-20.09.34:572][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.06-20.09.34:572][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-20.09.34:572][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.07.06-20.09.34:572][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.07.06-20.09.34:573][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.06-20.09.34:573][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-20.09.34:573][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.06-20.09.34:573][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-20.09.34:573][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.07.06-20.09.34:573][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 +[2024.07.06-20.09.34:573][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.06-20.09.34:573][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-20.09.34:573][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.06-20.09.34:573][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-20.09.34:573][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.07.06-20.09.34:573][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 +[2024.07.06-20.09.34:574][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.06-20.09.34:574][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-20.09.34:574][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.06-20.09.34:574][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-20.09.34:574][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.07.06-20.09.34:574][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 +[2024.07.06-20.09.34:574][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.06-20.09.34:574][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-20.09.34:574][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.06-20.09.34:574][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-20.09.34:574][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.07.06-20.09.34:574][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 +[2024.07.06-20.09.34:575][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.06-20.09.34:576][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-20.09.34:576][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.06-20.09.34:576][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-20.09.34:576][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.07.06-20.09.34:576][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 +[2024.07.06-20.09.34:576][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.06-20.09.34:577][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-20.09.34:577][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.06-20.09.34:577][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-20.09.34:577][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.07.06-20.09.34:577][ 0]LogPakFile: OnPakFileMounted2Time == 0.000061 +[2024.07.06-20.09.34:577][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.06-20.09.34:577][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-20.09.34:577][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.06-20.09.34:577][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-20.09.34:577][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.07.06-20.09.34:577][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 +[2024.07.06-20.09.34:578][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.06-20.09.34:578][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-20.09.34:578][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.06-20.09.34:578][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-20.09.34:578][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.07.06-20.09.34:578][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 +[2024.07.06-20.09.34:578][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.06-20.09.34:578][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-20.09.34:578][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.06-20.09.34:578][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-20.09.34:578][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.07.06-20.09.34:578][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 +[2024.07.06-20.09.34:579][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.06-20.09.34:579][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-20.09.34:579][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.06-20.09.34:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-20.09.34:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.07.06-20.09.34:579][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 +[2024.07.06-20.09.34:579][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.06-20.09.34:579][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-20.09.34:579][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.06-20.09.34:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-20.09.34:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.07.06-20.09.34:579][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.07.06-20.09.34:579][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.06-20.09.34:579][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-20.09.34:579][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.06-20.09.34:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-20.09.34:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.07.06-20.09.34:579][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.07.06-20.09.34:580][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.06-20.09.34:580][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-20.09.34:580][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.06-20.09.34:580][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-20.09.34:580][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.07.06-20.09.34:580][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.07.06-20.09.34:580][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.07.06-20.09.34:580][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-20.09.34:580][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.07.06-20.09.34:580][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-20.09.34:580][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.07.06-20.09.34:580][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 +[2024.07.06-20.09.34:580][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.06-20.09.34:580][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-20.09.34:581][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.06-20.09.34:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-20.09.34:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.07.06-20.09.34:581][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 +[2024.07.06-20.09.34:581][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.06-20.09.34:581][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-20.09.34:581][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.06-20.09.34:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-20.09.34:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.07.06-20.09.34:581][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.07.06-20.09.34:581][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.06-20.09.34:581][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-20.09.34:581][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.06-20.09.34:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-20.09.34:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.07.06-20.09.34:581][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.07.06-20.09.34:617][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.06-20.09.34:618][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. +[2024.07.06-20.09.34:658][ 0]LogSlate: Took 0.000265 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.07.06-20.09.34:659][ 0]LogSlate: Took 0.000243 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.07.06-20.09.34:661][ 0]LogSlate: Took 0.000579 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.07.06-20.09.34:762][ 0]LogRenderer: Reallocating scene render targets to support 872x316 Format 10 NumSamples 1 (Frame:1). +[2024.07.06-20.09.35:353][ 0]LogSlate: Took 0.000192 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.06-20.09.35:408][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0004 seconds. Added 0 classes and 0 folders. +[2024.07.06-20.09.35:408][ 0]LogLoad: (Engine Initialization) Total time: 10.94 seconds +[2024.07.06-20.09.35:408][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.07.06-20.09.35:454][ 0]LogAssetRegistry: Asset discovery search completed in 6.8837 seconds +[2024.07.06-20.09.35:458][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) +[2024.07.06-20.09.35:460][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.07.06-20.09.36:468][ 10]LogSlate: Took 0.000225 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.06-20.09.50:603][555]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.07.06-20.09.50:719][555]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0004 seconds. Added 126 classes and 0 folders. +[2024.07.06-20.09.52:764][637]LogSlate: Took 0.000154 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.07.06-20.09.52:813][638]LogSlate: Took 0.000339 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.07.06-20.10.47:250][278]BlueprintLog: New page: Compile BP_Lever +[2024.07.06-20.10.47:290][278]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms +[2024.07.06-20.10.47:347][278]LogSlate: Took 0.000116 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.07.06-20.10.48:058][315]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.07.06-20.10.48:075][315]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever437568ED44C170613042C4A16B4CC652.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' +[2024.07.06-20.10.48:089][315]AssetCheck: New page: Asset Save: BP_Lever +[2024.07.06-20.10.48:089][315]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.07.06-20.11.10:205][755]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-20.11.10:224][755]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms +[2024.07.06-20.11.10:321][755]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map1B9E09E04FF559CB7107DBA8C5CBDBCA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.07.06-20.11.10:338][755]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-20.11.10:779][755]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData4B8112C6419AE0AF9BD372A3FA3CB942.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.07.06-20.11.10:794][755]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-20.11.10:794][755]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-20.11.10:794][755]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-20.11.12:438][831]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-20.11.12:452][831]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-20.11.12:452][831]PIE: New page: PIE session: Map (07.07.2024, 00:11:12) +[2024.07.06-20.11.12:454][831]LogOnline: OSS: Creating online subsystem instance for: NULL +[2024.07.06-20.11.12:456][831]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +[2024.07.06-20.11.12:461][831]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.11.12:487][831]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025856s) +[2024.07.06-20.11.12:488][831]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.11.12:489][831]LogPlayLevel: PIE: World Init took: (0.001682s) +[2024.07.06-20.11.12:489][831]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.027896s) +[2024.07.06-20.11.12:508][831]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms +[2024.07.06-20.11.12:511][831]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.07.06-20.11.12:511][831]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-20.11.12:511][831]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-20.11.12:511][831]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-20.11.12:511][831]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-20.11.12:511][831]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-20.11.12:511][831]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-20.11.12:511][831]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-20.11.12:511][831]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-20.11.12:511][831]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-20.11.12:511][831]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-20.11.12:511][831]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-20.11.12:511][831]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-20.11.12:513][831]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-20.11.12:514][831]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-20.11.12:536][831]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.06-20.11.12:536][831]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-20.11.12:536][831]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-20.11.12:536][831]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-20.11.12:537][831]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-20.11.12:537][831]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-20.11.12:537][831]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-20.11.12:538][831]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-20.11.12:538][831]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-20.11.12:538][831]LogInit: FAudioDevice initialized. +[2024.07.06-20.11.12:538][831]LogAudio: Display: Audio Device (ID: 2) registered with world 'Map'. +[2024.07.06-20.11.12:548][831]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. +[2024.07.06-20.11.12:548][831]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. +[2024.07.06-20.11.12:548][831]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C' +[2024.07.06-20.11.12:548][831]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.11.12:560][831]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.11.12 +[2024.07.06-20.11.12:564][831]LogWorld: Bringing up level for play took: 0.010762 +[2024.07.06-20.11.12:565][831]LogOnline: OSS: Creating online subsystem instance for: :Context_10 +[2024.07.06-20.11.12:583][831]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders. +[2024.07.06-20.11.12:588][831]PIE: Server logged in +[2024.07.06-20.11.12:590][831]PIE: Play in editor total start time 0,141 seconds. +[2024.07.06-20.11.12:639][831]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.11.15:664][967]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-20.11.15:664][967]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.11.15:668][967]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.11.15:670][967]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.11.15:684][967]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-20.11.15:689][967]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.11.15:721][967]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.11.15:721][967]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-20.11.15:723][967]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-20.11.15:725][967]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-20.11.15:748][967]LogUObjectHash: Compacting FUObjectHashTables data took 3.57ms +[2024.07.06-20.11.15:767][968]LogPlayLevel: Display: Destroying online subsystem :Context_10 +[2024.07.06-20.11.17:241][ 32]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.07.06-20.11.28:186][377]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-20.11.28:193][377]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-20.11.28:194][377]PIE: New page: PIE session: Map (07.07.2024, 00:11:28) +[2024.07.06-20.11.28:194][377]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.11.28:231][377]LogPlayLevel: PIE: StaticDuplicateObject took: (0.037741s) +[2024.07.06-20.11.28:232][377]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.11.28:240][377]LogPlayLevel: PIE: World Init took: (0.008070s) +[2024.07.06-20.11.28:240][377]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.046042s) +[2024.07.06-20.11.28:271][377]LogUObjectHash: Compacting FUObjectHashTables data took 2.49ms +[2024.07.06-20.11.28:275][377]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True +[2024.07.06-20.11.28:275][377]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-20.11.28:275][377]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-20.11.28:275][377]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-20.11.28:275][377]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-20.11.28:275][377]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-20.11.28:275][377]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-20.11.28:275][377]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-20.11.28:275][377]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-20.11.28:275][377]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-20.11.28:275][377]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-20.11.28:276][377]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-20.11.28:276][377]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-20.11.28:278][377]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-20.11.28:278][377]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-20.11.28:306][377]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.06-20.11.28:307][377]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-20.11.28:307][377]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-20.11.28:307][377]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-20.11.28:307][377]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-20.11.28:307][377]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-20.11.28:307][377]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-20.11.28:309][377]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-20.11.28:309][377]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-20.11.28:309][377]LogInit: FAudioDevice initialized. +[2024.07.06-20.11.28:309][377]LogAudio: Display: Audio Device (ID: 3) registered with world 'Map'. +[2024.07.06-20.11.28:321][377]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.11.28:329][377]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.11.28 +[2024.07.06-20.11.28:332][377]LogWorld: Bringing up level for play took: 0.011372 +[2024.07.06-20.11.28:332][377]LogOnline: OSS: Creating online subsystem instance for: :Context_12 +[2024.07.06-20.11.28:337][377]PIE: Server logged in +[2024.07.06-20.11.28:338][377]PIE: Play in editor total start time 0,145 seconds. +[2024.07.06-20.11.28:349][377]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.11.44:828][288]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-20.11.44:828][288]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.11.44:828][288]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.11.44:830][288]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.11.44:841][288]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-20.11.44:878][288]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.11.44:903][288]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-20.11.44:905][288]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-20.11.44:906][288]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-20.11.44:915][288]LogUObjectHash: Compacting FUObjectHashTables data took 2.78ms +[2024.07.06-20.11.44:954][289]LogPlayLevel: Display: Destroying online subsystem :Context_12 +[2024.07.06-20.12.47:888][774]BlueprintLog: New page: Compile BP_Lever +[2024.07.06-20.12.47:945][774]LogUObjectHash: Compacting FUObjectHashTables data took 2.48ms +[2024.07.06-20.12.48:455][797]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.07.06-20.12.48:473][797]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever546AE5034C34660B300491B631308901.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' +[2024.07.06-20.12.48:493][797]AssetCheck: New page: Asset Save: BP_Lever +[2024.07.06-20.12.48:493][797]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.07.06-20.12.49:775][848]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-20.12.49:807][848]LogUObjectHash: Compacting FUObjectHashTables data took 3.55ms +[2024.07.06-20.12.49:942][848]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map9748DE494CE6AB0D9EAEDEB4B85EC5F1.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.07.06-20.12.49:964][848]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-20.12.50:290][848]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataCAAEE2774ADBCF66981C31B614AC93DC.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.07.06-20.12.50:313][848]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-20.12.50:313][848]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-20.12.50:313][848]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-20.12.51:259][879]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-20.12.51:267][879]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-20.12.51:268][879]PIE: New page: PIE session: Map (07.07.2024, 00:12:51) +[2024.07.06-20.12.51:269][879]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.12.51:302][879]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032982s) +[2024.07.06-20.12.51:302][879]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.12.51:303][879]LogPlayLevel: PIE: World Init took: (0.001215s) +[2024.07.06-20.12.51:303][879]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.034386s) +[2024.07.06-20.12.51:332][879]LogUObjectHash: Compacting FUObjectHashTables data took 2.78ms +[2024.07.06-20.12.51:334][879]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True +[2024.07.06-20.12.51:334][879]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-20.12.51:334][879]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-20.12.51:334][879]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-20.12.51:334][879]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-20.12.51:334][879]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-20.12.51:334][879]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-20.12.51:334][879]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-20.12.51:334][879]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-20.12.51:334][879]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-20.12.51:334][879]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-20.12.51:334][879]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-20.12.51:334][879]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-20.12.51:337][879]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-20.12.51:337][879]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-20.12.51:365][879]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.06-20.12.51:365][879]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-20.12.51:365][879]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-20.12.51:365][879]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-20.12.51:366][879]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-20.12.51:366][879]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-20.12.51:366][879]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-20.12.51:367][879]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-20.12.51:367][879]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-20.12.51:367][879]LogInit: FAudioDevice initialized. +[2024.07.06-20.12.51:367][879]LogAudio: Display: Audio Device (ID: 4) registered with world 'Map'. +[2024.07.06-20.12.51:375][879]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.12.51:384][879]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.12.51 +[2024.07.06-20.12.51:386][879]LogWorld: Bringing up level for play took: 0.010968 +[2024.07.06-20.12.51:386][879]LogOnline: OSS: Creating online subsystem instance for: :Context_13 +[2024.07.06-20.12.51:389][879]PIE: Server logged in +[2024.07.06-20.12.51:390][879]PIE: Play in editor total start time 0,124 seconds. +[2024.07.06-20.12.51:403][879]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.13.08:996][880]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-20.13.08:996][880]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.13.08:996][880]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.13.08:998][880]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.13.09:008][880]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-20.13.09:043][880]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.13.09:068][880]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-20.13.09:068][880]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-20.13.09:069][880]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-20.13.09:080][880]LogUObjectHash: Compacting FUObjectHashTables data took 2.41ms +[2024.07.06-20.13.09:113][881]LogPlayLevel: Display: Destroying online subsystem :Context_13 +[2024.07.06-20.13.17:687][367]BlueprintLog: New page: Compile BP_Lever +[2024.07.06-20.13.17:741][367]LogUObjectHash: Compacting FUObjectHashTables data took 2.07ms +[2024.07.06-20.13.18:208][387]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.07.06-20.13.18:223][387]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever196E5AC54AD7609C727B35A6ED62A806.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' +[2024.07.06-20.13.18:240][387]AssetCheck: New page: Asset Save: BP_Lever +[2024.07.06-20.13.18:240][387]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.07.06-20.13.19:258][431]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-20.13.19:291][431]LogUObjectHash: Compacting FUObjectHashTables data took 3.27ms +[2024.07.06-20.13.19:421][431]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map9182972345958D67D44F18BE1F6AA00C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.07.06-20.13.19:440][431]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-20.13.19:726][431]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData445999564D004B14D9A31D8626F10FDA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.07.06-20.13.19:747][431]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-20.13.19:747][431]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-20.13.19:747][431]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-20.13.20:720][464]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-20.13.20:728][464]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-20.13.20:729][464]PIE: New page: PIE session: Map (07.07.2024, 00:13:20) +[2024.07.06-20.13.20:729][464]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.13.20:762][464]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033433s) +[2024.07.06-20.13.20:763][464]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.13.20:764][464]LogPlayLevel: PIE: World Init took: (0.001385s) +[2024.07.06-20.13.20:764][464]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.035162s) +[2024.07.06-20.13.20:792][464]LogUObjectHash: Compacting FUObjectHashTables data took 2.25ms +[2024.07.06-20.13.20:794][464]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True +[2024.07.06-20.13.20:794][464]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-20.13.20:794][464]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-20.13.20:794][464]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-20.13.20:794][464]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-20.13.20:794][464]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-20.13.20:794][464]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-20.13.20:794][464]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-20.13.20:794][464]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-20.13.20:795][464]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-20.13.20:795][464]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-20.13.20:795][464]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-20.13.20:795][464]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-20.13.20:797][464]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-20.13.20:797][464]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-20.13.20:825][464]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.06-20.13.20:825][464]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-20.13.20:825][464]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-20.13.20:825][464]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-20.13.20:826][464]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-20.13.20:826][464]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-20.13.20:826][464]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-20.13.20:828][464]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-20.13.20:828][464]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-20.13.20:828][464]LogInit: FAudioDevice initialized. +[2024.07.06-20.13.20:828][464]LogAudio: Display: Audio Device (ID: 5) registered with world 'Map'. +[2024.07.06-20.13.20:837][464]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.13.20:845][464]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.13.20 +[2024.07.06-20.13.20:847][464]LogWorld: Bringing up level for play took: 0.008441 +[2024.07.06-20.13.20:847][464]LogOnline: OSS: Creating online subsystem instance for: :Context_14 +[2024.07.06-20.13.20:850][464]PIE: Server logged in +[2024.07.06-20.13.20:850][464]PIE: Play in editor total start time 0,123 seconds. +[2024.07.06-20.13.20:860][464]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.14.08:374][ 97]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-20.14.08:375][ 97]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.14.08:375][ 97]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.14.08:377][ 97]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.14.08:389][ 97]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-20.14.08:424][ 97]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.14.08:451][ 97]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-20.14.08:452][ 97]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-20.14.08:453][ 97]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-20.14.08:462][ 97]LogUObjectHash: Compacting FUObjectHashTables data took 2.93ms +[2024.07.06-20.14.08:495][ 98]LogPlayLevel: Display: Destroying online subsystem :Context_14 +[2024.07.06-20.14.15:273][465]BlueprintLog: New page: Compile BP_Lever +[2024.07.06-20.14.15:321][465]LogUObjectHash: Compacting FUObjectHashTables data took 2.27ms +[2024.07.06-20.14.15:790][487]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.07.06-20.14.15:809][487]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever9C550A50442FFB2AE14B30849AF4E044.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' +[2024.07.06-20.14.15:826][487]AssetCheck: New page: Asset Save: BP_Lever +[2024.07.06-20.14.15:826][487]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.07.06-20.14.16:994][539]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-20.14.17:027][539]LogUObjectHash: Compacting FUObjectHashTables data took 3.24ms +[2024.07.06-20.14.17:155][539]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MapDE5CF9FD4389436FAF12B1B7092AC99B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.07.06-20.14.17:174][539]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-20.14.17:468][539]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataCD0680DA48D5E7184264ECA77ABE6522.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.07.06-20.14.17:485][539]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-20.14.17:485][539]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-20.14.17:485][539]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-20.15.07:125][798]LogEditorTransaction: Undo Move Node +[2024.07.06-20.15.08:341][850]LogEditorTransaction: Undo Create Pin Link +[2024.07.06-20.15.16:956][334]LogRenderer: Reallocating scene render targets to support 912x456 Format 10 NumSamples 1 (Frame:1). +[2024.07.06-20.15.34:475][283]BlueprintLog: New page: Compile BP_Lever +[2024.07.06-20.15.34:522][283]LogUObjectHash: Compacting FUObjectHashTables data took 2.65ms +[2024.07.06-20.15.35:061][307]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.07.06-20.15.35:077][307]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever74FEDE584DF41809FB38469F890D955E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' +[2024.07.06-20.15.35:091][307]AssetCheck: New page: Asset Save: BP_Lever +[2024.07.06-20.15.35:091][307]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.07.06-20.15.36:167][352]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-20.15.36:199][352]LogUObjectHash: Compacting FUObjectHashTables data took 4.82ms +[2024.07.06-20.15.36:324][352]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map064302F244870E05542875B039C9D26A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.07.06-20.15.36:345][352]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-20.15.36:636][352]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataB004F84D49F3AFBCC1654FAF571EBA19.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.07.06-20.15.36:653][352]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-20.15.36:653][352]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-20.15.36:653][352]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-20.15.37:620][383]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-20.15.37:633][383]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-20.15.37:633][383]PIE: New page: PIE session: Map (07.07.2024, 00:15:37) +[2024.07.06-20.15.37:633][383]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.15.37:666][383]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032941s) +[2024.07.06-20.15.37:667][383]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.15.37:668][383]LogPlayLevel: PIE: World Init took: (0.001159s) +[2024.07.06-20.15.37:668][383]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.034259s) +[2024.07.06-20.15.37:697][383]LogUObjectHash: Compacting FUObjectHashTables data took 3.73ms +[2024.07.06-20.15.37:698][383]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True +[2024.07.06-20.15.37:698][383]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-20.15.37:698][383]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-20.15.37:698][383]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-20.15.37:698][383]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-20.15.37:698][383]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-20.15.37:698][383]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-20.15.37:698][383]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-20.15.37:698][383]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-20.15.37:699][383]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-20.15.37:699][383]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-20.15.37:699][383]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-20.15.37:699][383]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-20.15.37:701][383]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-20.15.37:701][383]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-20.15.37:730][383]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.06-20.15.37:731][383]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-20.15.37:731][383]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-20.15.37:731][383]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-20.15.37:731][383]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-20.15.37:731][383]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-20.15.37:731][383]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-20.15.37:732][383]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-20.15.37:732][383]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-20.15.37:732][383]LogInit: FAudioDevice initialized. +[2024.07.06-20.15.37:732][383]LogAudio: Display: Audio Device (ID: 6) registered with world 'Map'. +[2024.07.06-20.15.37:745][383]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.15.37:753][383]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.15.37 +[2024.07.06-20.15.37:755][383]LogWorld: Bringing up level for play took: 0.009373 +[2024.07.06-20.15.37:755][383]LogOnline: OSS: Creating online subsystem instance for: :Context_15 +[2024.07.06-20.15.37:758][383]PIE: Server logged in +[2024.07.06-20.15.37:759][383]PIE: Play in editor total start time 0,127 seconds. +[2024.07.06-20.15.37:776][383]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.16.35:185][558]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-20.16.35:185][558]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.16.35:185][558]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.16.35:188][558]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.16.35:200][558]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-20.16.35:234][558]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.16.35:260][558]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-20.16.35:261][558]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-20.16.35:262][558]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-20.16.35:270][558]LogUObjectHash: Compacting FUObjectHashTables data took 2.43ms +[2024.07.06-20.16.35:308][559]LogPlayLevel: Display: Destroying online subsystem :Context_15 +[2024.07.06-20.17.02:943][164]BlueprintLog: New page: Compile BP_Lever +[2024.07.06-20.17.02:997][164]LogUObjectHash: Compacting FUObjectHashTables data took 3.67ms +[2024.07.06-20.17.03:594][192]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.07.06-20.17.03:612][192]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever8EEB49614C8E588AECB87EAB53897355.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' +[2024.07.06-20.17.03:626][192]AssetCheck: New page: Asset Save: BP_Lever +[2024.07.06-20.17.03:626][192]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.07.06-20.17.04:636][235]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-20.17.04:668][235]LogUObjectHash: Compacting FUObjectHashTables data took 3.29ms +[2024.07.06-20.17.04:794][235]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MapA878CFC44ED3A901597445A9A59789AE.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.07.06-20.17.04:812][235]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-20.17.05:102][235]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataFAC8EE2A470D0EE0F87B83BF724A2C3B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.07.06-20.17.05:120][235]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-20.17.05:120][235]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-20.17.05:120][235]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-20.17.06:124][267]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-20.17.06:136][267]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-20.17.06:136][267]PIE: New page: PIE session: Map (07.07.2024, 00:17:06) +[2024.07.06-20.17.06:136][267]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.17.06:176][267]LogPlayLevel: PIE: StaticDuplicateObject took: (0.040044s) +[2024.07.06-20.17.06:176][267]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.17.06:177][267]LogPlayLevel: PIE: World Init took: (0.001234s) +[2024.07.06-20.17.06:177][267]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.041455s) +[2024.07.06-20.17.06:209][267]LogUObjectHash: Compacting FUObjectHashTables data took 2.53ms +[2024.07.06-20.17.06:210][267]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True +[2024.07.06-20.17.06:210][267]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-20.17.06:210][267]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-20.17.06:210][267]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-20.17.06:210][267]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-20.17.06:210][267]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-20.17.06:210][267]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-20.17.06:210][267]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-20.17.06:210][267]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-20.17.06:210][267]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-20.17.06:211][267]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-20.17.06:211][267]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-20.17.06:211][267]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-20.17.06:213][267]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-20.17.06:213][267]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-20.17.06:244][267]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.06-20.17.06:245][267]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-20.17.06:245][267]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-20.17.06:245][267]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-20.17.06:246][267]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-20.17.06:246][267]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-20.17.06:246][267]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-20.17.06:247][267]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-20.17.06:247][267]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-20.17.06:247][267]LogInit: FAudioDevice initialized. +[2024.07.06-20.17.06:247][267]LogAudio: Display: Audio Device (ID: 7) registered with world 'Map'. +[2024.07.06-20.17.06:257][267]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.17.06:266][267]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.17.06 +[2024.07.06-20.17.06:269][267]LogWorld: Bringing up level for play took: 0.010731 +[2024.07.06-20.17.06:269][267]LogOnline: OSS: Creating online subsystem instance for: :Context_16 +[2024.07.06-20.17.06:272][267]PIE: Server logged in +[2024.07.06-20.17.06:273][267]PIE: Play in editor total start time 0,138 seconds. +[2024.07.06-20.17.06:283][267]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.17.32:164][717]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-20.17.32:164][717]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.17.32:164][717]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.17.32:166][717]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.17.32:175][717]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-20.17.32:208][717]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.17.32:234][717]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-20.17.32:235][717]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-20.17.32:237][717]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-20.17.32:245][717]LogUObjectHash: Compacting FUObjectHashTables data took 2.40ms +[2024.07.06-20.17.32:281][718]LogPlayLevel: Display: Destroying online subsystem :Context_16 +[2024.07.06-20.17.48:597][665]BlueprintLog: New page: Compile BP_Lever +[2024.07.06-20.17.48:641][665]LogUObjectHash: Compacting FUObjectHashTables data took 2.17ms +[2024.07.06-20.17.49:082][685]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.07.06-20.17.49:100][685]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever1066DDD647A68A003D1C17BCD6A200C1.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' +[2024.07.06-20.17.49:116][685]AssetCheck: New page: Asset Save: BP_Lever +[2024.07.06-20.17.49:116][685]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.07.06-20.17.50:284][736]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-20.17.50:316][736]LogUObjectHash: Compacting FUObjectHashTables data took 3.23ms +[2024.07.06-20.17.50:445][736]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map93FAFC3C4A3C105169A1F4A0ABF2E4B7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.07.06-20.17.50:464][736]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-20.17.50:756][736]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataD12912D549DCE6A9307EB1AFF815C6A4.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.07.06-20.17.50:779][736]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-20.17.50:779][736]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-20.17.50:779][736]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-20.17.51:899][771]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-20.17.51:907][771]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-20.17.51:908][771]PIE: New page: PIE session: Map (07.07.2024, 00:17:51) +[2024.07.06-20.17.51:908][771]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.17.51:942][771]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033992s) +[2024.07.06-20.17.51:943][771]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.17.51:943][771]LogPlayLevel: PIE: World Init took: (0.001075s) +[2024.07.06-20.17.51:943][771]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.035319s) +[2024.07.06-20.17.51:973][771]LogUObjectHash: Compacting FUObjectHashTables data took 2.30ms +[2024.07.06-20.17.51:974][771]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True +[2024.07.06-20.17.51:974][771]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-20.17.51:974][771]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-20.17.51:974][771]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-20.17.51:974][771]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-20.17.51:974][771]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-20.17.51:974][771]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-20.17.51:974][771]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-20.17.51:974][771]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-20.17.51:975][771]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-20.17.51:975][771]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-20.17.51:975][771]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-20.17.51:975][771]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-20.17.51:977][771]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-20.17.51:977][771]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-20.17.52:006][771]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.06-20.17.52:006][771]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-20.17.52:006][771]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-20.17.52:006][771]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-20.17.52:006][771]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-20.17.52:007][771]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-20.17.52:007][771]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-20.17.52:008][771]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-20.17.52:008][771]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-20.17.52:008][771]LogInit: FAudioDevice initialized. +[2024.07.06-20.17.52:008][771]LogAudio: Display: Audio Device (ID: 8) registered with world 'Map'. +[2024.07.06-20.17.52:019][771]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.17.52:027][771]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.17.52 +[2024.07.06-20.17.52:030][771]LogWorld: Bringing up level for play took: 0.010276 +[2024.07.06-20.17.52:030][771]LogOnline: OSS: Creating online subsystem instance for: :Context_17 +[2024.07.06-20.17.52:033][771]PIE: Server logged in +[2024.07.06-20.17.52:034][771]PIE: Play in editor total start time 0,127 seconds. +[2024.07.06-20.17.52:044][771]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.19.07:580][967]LogNet: Browse: /Game/Map +[2024.07.06-20.19.07:581][967]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.19.07:581][967]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.19.07:583][967]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.19.07:586][967]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.19.07:640][967]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.19.07:645][967]LogUObjectHash: Compacting FUObjectHashTables data took 2.53ms +[2024.07.06-20.19.07:647][967]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.19.07:677][967]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030069s) +[2024.07.06-20.19.07:678][967]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.19.07:678][967]LogPlayLevel: PIE: World Init took: (0.001017s) +[2024.07.06-20.19.07:678][967]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031283s) +[2024.07.06-20.19.07:678][967]LogAudio: Display: Audio Device (ID: 8) registered with world 'Map'. +[2024.07.06-20.19.07:679][967]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.19.07:684][967]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.19.07 +[2024.07.06-20.19.07:686][967]LogWorld: Bringing up level for play took: 0.006133 +[2024.07.06-20.19.07:687][967]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.19.07:691][967]LogLoad: Took 0.110351 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.19.07:722][967]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.19.32:043][255]LogNet: Browse: /Game/Map +[2024.07.06-20.19.32:043][255]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.19.32:043][255]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.19.32:044][255]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.19.32:047][255]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.19.32:115][255]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.19.32:120][255]LogUObjectHash: Compacting FUObjectHashTables data took 2.61ms +[2024.07.06-20.19.32:123][255]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.19.32:158][255]LogPlayLevel: PIE: StaticDuplicateObject took: (0.034525s) +[2024.07.06-20.19.32:158][255]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.19.32:159][255]LogPlayLevel: PIE: World Init took: (0.001049s) +[2024.07.06-20.19.32:159][255]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.035843s) +[2024.07.06-20.19.32:159][255]LogAudio: Display: Audio Device (ID: 8) registered with world 'Map'. +[2024.07.06-20.19.32:159][255]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.19.32:166][255]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.19.32 +[2024.07.06-20.19.32:168][255]LogWorld: Bringing up level for play took: 0.007923 +[2024.07.06-20.19.32:169][255]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.19.32:172][255]LogLoad: Took 0.128952 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.19.32:186][255]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.19.38:259][488]LogNet: Browse: /Game/Map +[2024.07.06-20.19.38:259][488]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.19.38:259][488]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.19.38:261][488]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.19.38:268][488]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.19.38:338][488]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.19.38:343][488]LogUObjectHash: Compacting FUObjectHashTables data took 3.21ms +[2024.07.06-20.19.38:345][488]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.19.38:387][488]LogPlayLevel: PIE: StaticDuplicateObject took: (0.041491s) +[2024.07.06-20.19.38:388][488]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.19.38:388][488]LogPlayLevel: PIE: World Init took: (0.001234s) +[2024.07.06-20.19.38:388][488]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.043006s) +[2024.07.06-20.19.38:388][488]LogAudio: Display: Audio Device (ID: 8) registered with world 'Map'. +[2024.07.06-20.19.38:389][488]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.19.38:395][488]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.19.38 +[2024.07.06-20.19.38:397][488]LogWorld: Bringing up level for play took: 0.007785 +[2024.07.06-20.19.38:398][488]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.19.38:401][488]LogLoad: Took 0.141831 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.19.38:419][488]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.19.44:723][759]LogNet: Browse: /Game/Map +[2024.07.06-20.19.44:723][759]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.19.44:723][759]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.19.44:724][759]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.19.44:728][759]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.19.44:793][759]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.19.44:799][759]LogUObjectHash: Compacting FUObjectHashTables data took 3.15ms +[2024.07.06-20.19.44:801][759]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.19.44:840][759]LogPlayLevel: PIE: StaticDuplicateObject took: (0.038649s) +[2024.07.06-20.19.44:841][759]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.19.44:841][759]LogPlayLevel: PIE: World Init took: (0.001281s) +[2024.07.06-20.19.44:841][759]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.040188s) +[2024.07.06-20.19.44:841][759]LogAudio: Display: Audio Device (ID: 8) registered with world 'Map'. +[2024.07.06-20.19.44:842][759]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.19.44:849][759]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.19.44 +[2024.07.06-20.19.44:851][759]LogWorld: Bringing up level for play took: 0.008790 +[2024.07.06-20.19.44:853][759]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.19.44:856][759]LogLoad: Took 0.131567 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.19.44:873][759]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.19.51:228][ 49]LogNet: Browse: /Game/Map +[2024.07.06-20.19.51:228][ 49]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.19.51:228][ 49]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.19.51:229][ 49]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.19.51:232][ 49]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.19.51:296][ 49]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.19.51:300][ 49]LogUObjectHash: Compacting FUObjectHashTables data took 2.55ms +[2024.07.06-20.19.51:302][ 49]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.19.51:334][ 49]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032701s) +[2024.07.06-20.19.51:335][ 49]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.19.51:335][ 49]LogPlayLevel: PIE: World Init took: (0.001266s) +[2024.07.06-20.19.51:335][ 49]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.034205s) +[2024.07.06-20.19.51:335][ 49]LogAudio: Display: Audio Device (ID: 8) registered with world 'Map'. +[2024.07.06-20.19.51:336][ 49]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.19.51:341][ 49]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.19.51 +[2024.07.06-20.19.51:343][ 49]LogWorld: Bringing up level for play took: 0.006368 +[2024.07.06-20.19.51:344][ 49]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.19.51:346][ 49]LogLoad: Took 0.118787 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.19.51:359][ 49]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.19.57:541][373]LogNet: Browse: /Game/Map +[2024.07.06-20.19.57:541][373]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.19.57:541][373]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.19.57:542][373]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.19.57:544][373]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.19.57:610][373]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.19.57:617][373]LogUObjectHash: Compacting FUObjectHashTables data took 4.72ms +[2024.07.06-20.19.57:619][373]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.19.57:654][373]LogPlayLevel: PIE: StaticDuplicateObject took: (0.034699s) +[2024.07.06-20.19.57:655][373]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.19.57:655][373]LogPlayLevel: PIE: World Init took: (0.001232s) +[2024.07.06-20.19.57:655][373]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.036167s) +[2024.07.06-20.19.57:655][373]LogAudio: Display: Audio Device (ID: 8) registered with world 'Map'. +[2024.07.06-20.19.57:656][373]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.19.57:661][373]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.19.57 +[2024.07.06-20.19.57:663][373]LogWorld: Bringing up level for play took: 0.006519 +[2024.07.06-20.19.57:664][373]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.19.57:666][373]LogLoad: Took 0.125641 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.19.57:680][373]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.20.04:010][692]LogNet: Browse: /Game/Map +[2024.07.06-20.20.04:010][692]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.20.04:010][692]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.20.04:011][692]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.20.04:012][692]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.20.04:074][692]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.20.04:079][692]LogUObjectHash: Compacting FUObjectHashTables data took 2.50ms +[2024.07.06-20.20.04:081][692]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.20.04:115][692]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033024s) +[2024.07.06-20.20.04:116][692]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.20.04:116][692]LogPlayLevel: PIE: World Init took: (0.001427s) +[2024.07.06-20.20.04:116][692]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.034797s) +[2024.07.06-20.20.04:116][692]LogAudio: Display: Audio Device (ID: 8) registered with world 'Map'. +[2024.07.06-20.20.04:117][692]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.20.04:123][692]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.20.04 +[2024.07.06-20.20.04:126][692]LogWorld: Bringing up level for play took: 0.008297 +[2024.07.06-20.20.04:127][692]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.20.04:130][692]LogLoad: Took 0.120090 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.20.04:145][692]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.20.23:799][733]LogNet: Browse: /Game/Map +[2024.07.06-20.20.23:799][733]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.20.23:799][733]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.20.23:801][733]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.20.23:803][733]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.20.23:870][733]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.20.23:877][733]LogUObjectHash: Compacting FUObjectHashTables data took 3.84ms +[2024.07.06-20.20.23:880][733]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.20.23:918][733]LogPlayLevel: PIE: StaticDuplicateObject took: (0.038433s) +[2024.07.06-20.20.23:919][733]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.20.23:919][733]LogPlayLevel: PIE: World Init took: (0.001236s) +[2024.07.06-20.20.23:919][733]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.039988s) +[2024.07.06-20.20.23:920][733]LogAudio: Display: Audio Device (ID: 8) registered with world 'Map'. +[2024.07.06-20.20.23:920][733]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.20.23:925][733]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.20.23 +[2024.07.06-20.20.23:927][733]LogWorld: Bringing up level for play took: 0.006622 +[2024.07.06-20.20.23:928][733]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.20.23:930][733]LogLoad: Took 0.131619 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.20.23:944][733]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.20.25:716][820]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-20.20.25:716][820]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.20.25:717][820]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.20.25:722][820]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.20.25:734][820]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-20.20.25:778][820]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.20.25:811][820]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-20.20.25:814][820]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-20.20.25:816][820]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-20.20.25:827][820]LogUObjectHash: Compacting FUObjectHashTables data took 3.88ms +[2024.07.06-20.20.25:884][821]LogPlayLevel: Display: Destroying online subsystem :Context_17 +[2024.07.06-20.20.38:442][131]LogActorFactory: Actor Factory created schutt +[2024.07.06-20.20.41:823][232]LogActorFactory: Actor Factory created schutt +[2024.07.06-20.21.10:369][169]MapCheck: New page: Map Check +[2024.07.06-20.21.10:386][169]LightingResults: New page: Lighting Build - 07.07.2024, 00:21:10 +[2024.07.06-20.21.10:401][169]LightingResults: Warning: InstancedFoliageActor_0 The total lightmap size for this InstancedStaticMeshComponent is large, consider reducing the component's lightmap resolution or number of mesh instances in this component +[2024.07.06-20.21.10:438][169]LogSwarmInterface: [OpenConnection] Registering TCP channel ... +[2024.07.06-20.21.10:520][169]LogSwarmInterface: [OpenConnection] Connecting to agent ... +[2024.07.06-20.21.10:533][169]LogSwarmInterface: [TryOpenConnection] Testing the Agent +[2024.07.06-20.21.11:062][169]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent +[2024.07.06-20.21.11:062][169]LogSwarmInterface: [TryOpenConnection] Local Process ID is 14380 +[2024.07.06-20.21.13:570][169]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. +[2024.07.06-20.21.13:571][169]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED +[2024.07.06-20.21.13:571][169]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED +[2024.07.06-20.21.13:571][169]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED +[2024.07.06-20.21.13:571][169]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED +[2024.07.06-20.21.13:571][169]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED +[2024.07.06-20.21.14:072][169]LogEditorBuildUtils: Build time 0:03 +[2024.07.06-20.21.14:087][169]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 07F4011CB69C4A5129F3101DA494947A7B2BF3A1), compiling. +[2024.07.06-20.21.14:094][169]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.06-20.21.14:096][169]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Vase in PCD3D_SM5, Default, SM5 (DDC key hash: D7D162456E83A9A74CD796CDBF32FDDC3D8E7435), compiling. +[2024.07.06-20.21.14:099][169]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.06-20.21.14:138][170]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 +[2024.07.06-20.21.14:138][170]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 +[2024.07.06-20.21.14:138][170]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.07.06-20.21.14:138][170]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.07.06-20.21.14:138][170]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority +[2024.07.06-20.21.14:737][170]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.06-20.21.14:737][170]LogShaderCompilers: Display: Total job queries 4, among them cache hits 0 (0.00%) +[2024.07.06-20.21.14:737][170]LogShaderCompilers: Display: Tracking 4 distinct input hashes that result in 4 distinct outputs (100.00%) +[2024.07.06-20.21.14:737][170]LogShaderCompilers: Display: RAM used: 0.01 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% +[2024.07.06-20.21.14:737][170]LogShaderCompilers: Display: ================================================ +[2024.07.06-20.21.14:928][173]LogUObjectHash: Compacting FUObjectHashTables data took 2.92ms +[2024.07.06-20.22.06:641][644]LightingResults: Warning: schutt Object has overlapping UVs. +[2024.07.06-20.22.06:641][644]LightingResults: schutt Lightmap UV are overlapping by 42.9%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-20.22.10:336][655]LightingResults: Warning: schutt Object has overlapping UVs. +[2024.07.06-20.22.10:336][655]LightingResults: schutt Lightmap UV are overlapping by 42.9%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-20.22.12:669][662]Job is a success! +[2024.07.06-20.22.13:175][663]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.042s +[2024.07.06-20.22.13:175][663]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb +[2024.07.06-20.22.13:176][663]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) +[2024.07.06-20.22.13:176][663]LogVolumetricLightmapImport: Bricks at depth +[2024.07.06-20.22.13:176][663]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume +[2024.07.06-20.22.13:176][663]LogVolumetricLightmapImport: 1: 5.9% covering 39.1% of volume +[2024.07.06-20.22.13:176][663]LogVolumetricLightmapImport: 2: 93.8% covering 9.7% of volume +[2024.07.06-20.22.13:176][663]LogVolumetricLightmapImport: Bricks in each level +[2024.07.06-20.22.13:176][663]LogVolumetricLightmapImport: Map 422 bricks 100.0% (Persistent Level) +[2024.07.06-20.22.14:241][663]LogTexture: Display: Building textures: HQ_Lightmap1_1 (OODLE_AutoDXT, 2048X2048) +[2024.07.06-20.22.14:241][663]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-20.22.14:241][663]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-20.22.14:241][663]LogTexture: Display: Building textures: LQ_Lightmap_1_1 (OODLE_DXT1, 2048X2048) +[2024.07.06-20.22.14:241][663]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-20.22.14:241][663]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-20.22.14:241][663]LogTexture: Display: Building textures: HQ_Lightmap1_2 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-20.22.14:241][663]LogTexture: Display: Building textures: LQ_Lightmap_1_2 (OODLE_DXT1, 1024X1024) +[2024.07.06-20.22.14:241][663]LogTexture: Display: Building textures: HQ_Lightmap1_3 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-20.22.14:241][663]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-20.22.14:241][663]LogTexture: Display: Building textures: LQ_Lightmap_1_3 (OODLE_DXT1, 1024X1024) +[2024.07.06-20.22.14:241][663]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-20.22.14:241][663]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-20.22.14:241][663]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-20.22.14:440][663]LogTexture: Display: Building textures: ShadowMapTexture2D_1 (G8, 1024X256) +[2024.07.06-20.22.14:687][663]LogTexture: Display: Building textures: ShadowMapTexture2D_0 (G8, 2048X1024) +[2024.07.06-20.22.14:687][663]Lightmass on NB-PBM2H22CUN: 59.2 sec total, 1.54 sec importing, 584 ms setup, 7.99 sec photons, 48.8 sec processing, 0 ms extra exporting [678/678 mappings]. Threads: 8:57 min total, 6:36 min processing. +[2024.07.06-20.22.14:699][663]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 418 meshes in 7 LightmapResourceClusters (59.7 Meshes per cluster). +[2024.07.06-20.22.14:780][663]LogUObjectHash: Compacting FUObjectHashTables data took 2.55ms +[2024.07.06-20.22.14:818][663]LogStaticLightingSystem: Illumination: 1:04 min (606 ms encoding lightmaps, 386 ms encoding shadowmaps) +[2024.07.06-20.22.14:818][663]LogStaticLightingSystem: Lightmap texture memory: 12.0 MB (12.0 MB streaming, 0.0 MB non-streaming), 6 textures +[2024.07.06-20.22.14:818][663]LogStaticLightingSystem: Shadowmap texture memory: 3.0 MB (3.0 MB streaming, 0.0 MB non-streaming), 2 textures +[2024.07.06-20.22.15:623][663]DumpUnbuiltLightIteractions +[2024.07.06-20.22.15:623][663]Lights with unbuilt interactions: 0 +[2024.07.06-20.22.15:623][663] +[2024.07.06-20.22.15:623][663]Primitives with unbuilt interactions: 0 +[2024.07.06-20.22.15:769][663]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) +[2024.07.06-20.22.15:853][664]Cmd: MAP CHECK NOTIFYRESULTS +[2024.07.06-20.22.15:853][664]MapCheck: New page: Map - 07.07.2024, 00:22:15 +[2024.07.06-20.22.15:857][664]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-20.22.15:858][664]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property +[2024.07.06-20.22.15:858][664]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property +[2024.07.06-20.22.15:859][664]MapCheck: Warning: Schutt_9 Static mesh actor has NULL StaticMesh property +[2024.07.06-20.22.15:859][664]MapCheck: Warning: Schutt3_8 Static mesh actor has NULL StaticMesh property +[2024.07.06-20.22.15:859][664]MapCheck: Warning: Schutt4 Static mesh actor has NULL StaticMesh property +[2024.07.06-20.22.15:860][664]MapCheck: Warning: BP_MovingPlatform_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-20.22.15:860][664]MapCheck: Map check complete: 0 Error(s), 7 Warning(s), took 7,114ms to complete. +[2024.07.06-20.22.18:610][676]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-20.22.18:634][676]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-20.22.20:097][745]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-20.22.20:118][745]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms +[2024.07.06-20.22.20:221][745]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map75D917BC4BE70B0718E1DEB0D993D80C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.07.06-20.22.20:229][745]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-20.22.20:462][745]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataE4704FD94118031B2CDD2AA200150E26.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.07.06-20.22.20:478][745]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-20.22.20:478][745]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-20.22.20:478][745]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-20.22.39:381][600]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.07.06-20.23.28:897][311]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-20.23.28:904][311]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-20.23.28:904][311]PIE: New page: PIE session: Map (07.07.2024, 00:23:28) +[2024.07.06-20.23.28:904][311]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.23.28:937][311]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032872s) +[2024.07.06-20.23.28:938][311]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.23.28:938][311]LogPlayLevel: PIE: World Init took: (0.001040s) +[2024.07.06-20.23.28:939][311]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.034093s) +[2024.07.06-20.23.28:969][311]LogUObjectHash: Compacting FUObjectHashTables data took 2.59ms +[2024.07.06-20.23.28:971][311]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True +[2024.07.06-20.23.28:971][311]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-20.23.28:971][311]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-20.23.28:971][311]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-20.23.28:971][311]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-20.23.28:971][311]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-20.23.28:971][311]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-20.23.28:971][311]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-20.23.28:971][311]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-20.23.28:972][311]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-20.23.28:972][311]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-20.23.28:972][311]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-20.23.28:972][311]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-20.23.28:974][311]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-20.23.28:974][311]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-20.23.29:035][311]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.06-20.23.29:035][311]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-20.23.29:036][311]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-20.23.29:036][311]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-20.23.29:036][311]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-20.23.29:036][311]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-20.23.29:036][311]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-20.23.29:037][311]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-20.23.29:038][311]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-20.23.29:038][311]LogInit: FAudioDevice initialized. +[2024.07.06-20.23.29:038][311]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.06-20.23.29:049][311]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.23.29:055][311]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.23.29 +[2024.07.06-20.23.29:058][311]LogWorld: Bringing up level for play took: 0.008830 +[2024.07.06-20.23.29:059][311]LogOnline: OSS: Creating online subsystem instance for: :Context_18 +[2024.07.06-20.23.29:063][311]PIE: Server logged in +[2024.07.06-20.23.29:063][311]PIE: Play in editor total start time 0,161 seconds. +[2024.07.06-20.23.29:072][311]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.23.36:211][733]LogNet: Browse: /Game/Map +[2024.07.06-20.23.36:211][733]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.23.36:211][733]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.23.36:212][733]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.23.36:213][733]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.23.36:278][733]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.23.36:282][733]LogUObjectHash: Compacting FUObjectHashTables data took 2.14ms +[2024.07.06-20.23.36:284][733]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.23.36:311][733]LogPlayLevel: PIE: StaticDuplicateObject took: (0.027330s) +[2024.07.06-20.23.36:312][733]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.23.36:313][733]LogPlayLevel: PIE: World Init took: (0.000961s) +[2024.07.06-20.23.36:313][733]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.028698s) +[2024.07.06-20.23.36:313][733]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.06-20.23.36:313][733]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.23.36:317][733]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.23.36 +[2024.07.06-20.23.36:319][733]LogWorld: Bringing up level for play took: 0.005327 +[2024.07.06-20.23.36:320][733]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.23.36:321][733]LogLoad: Took 0.110206 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.23.36:345][733]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.24.12:750][851]LogNet: Browse: /Game/Map +[2024.07.06-20.24.12:750][851]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.24.12:750][851]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.24.12:752][851]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.24.12:758][851]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.24.12:823][851]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.24.12:828][851]LogUObjectHash: Compacting FUObjectHashTables data took 2.84ms +[2024.07.06-20.24.12:830][851]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.24.12:862][851]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031913s) +[2024.07.06-20.24.12:863][851]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.24.12:863][851]LogPlayLevel: PIE: World Init took: (0.001090s) +[2024.07.06-20.24.12:863][851]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.033253s) +[2024.07.06-20.24.12:863][851]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.06-20.24.12:863][851]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.24.12:868][851]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.24.12 +[2024.07.06-20.24.12:870][851]LogWorld: Bringing up level for play took: 0.006135 +[2024.07.06-20.24.12:872][851]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.24.12:874][851]LogLoad: Took 0.123388 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.24.12:896][851]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.24.24:169][512]LogNet: Browse: /Game/Map +[2024.07.06-20.24.24:169][512]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.24.24:169][512]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.24.24:172][512]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.24.24:175][512]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.24.24:231][512]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.24.24:236][512]LogUObjectHash: Compacting FUObjectHashTables data took 2.91ms +[2024.07.06-20.24.24:238][512]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.24.24:268][512]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030513s) +[2024.07.06-20.24.24:269][512]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.24.24:269][512]LogPlayLevel: PIE: World Init took: (0.001028s) +[2024.07.06-20.24.24:270][512]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031746s) +[2024.07.06-20.24.24:270][512]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.06-20.24.24:270][512]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.24.24:275][512]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.24.24 +[2024.07.06-20.24.24:277][512]LogWorld: Bringing up level for play took: 0.006175 +[2024.07.06-20.24.24:278][512]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.24.24:280][512]LogLoad: Took 0.110471 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.24.24:299][512]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.24.44:872][718]LogNet: Browse: /Game/Map +[2024.07.06-20.24.44:872][718]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.24.44:872][718]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.24.44:874][718]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.24.44:878][718]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.24.44:956][718]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.24.44:961][718]LogUObjectHash: Compacting FUObjectHashTables data took 2.67ms +[2024.07.06-20.24.44:963][718]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.24.44:996][718]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031973s) +[2024.07.06-20.24.44:996][718]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.24.44:997][718]LogPlayLevel: PIE: World Init took: (0.001100s) +[2024.07.06-20.24.44:997][718]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.033304s) +[2024.07.06-20.24.44:997][718]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.06-20.24.44:997][718]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.24.45:002][718]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.24.45 +[2024.07.06-20.24.45:004][718]LogWorld: Bringing up level for play took: 0.006374 +[2024.07.06-20.24.45:006][718]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.24.45:008][718]LogLoad: Took 0.136015 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.24.45:030][718]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.25.19:447][720]LogNet: Browse: /Game/Map +[2024.07.06-20.25.19:447][720]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.25.19:447][720]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.25.19:448][720]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.25.19:450][720]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.25.19:512][720]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.25.19:516][720]LogUObjectHash: Compacting FUObjectHashTables data took 2.35ms +[2024.07.06-20.25.19:517][720]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.25.19:548][720]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030644s) +[2024.07.06-20.25.19:549][720]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.25.19:549][720]LogPlayLevel: PIE: World Init took: (0.000999s) +[2024.07.06-20.25.19:549][720]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031840s) +[2024.07.06-20.25.19:549][720]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.06-20.25.19:550][720]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.25.19:554][720]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.25.19 +[2024.07.06-20.25.19:557][720]LogWorld: Bringing up level for play took: 0.006356 +[2024.07.06-20.25.19:558][720]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.25.19:561][720]LogLoad: Took 0.113314 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.25.19:582][720]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.25.41:860][ 16]LogNet: Browse: /Game/Map +[2024.07.06-20.25.41:861][ 16]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.25.41:861][ 16]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.25.41:862][ 16]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.25.41:868][ 16]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.25.41:930][ 16]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.25.41:934][ 16]LogUObjectHash: Compacting FUObjectHashTables data took 2.46ms +[2024.07.06-20.25.41:936][ 16]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.25.41:966][ 16]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030074s) +[2024.07.06-20.25.41:967][ 16]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.25.41:967][ 16]LogPlayLevel: PIE: World Init took: (0.001026s) +[2024.07.06-20.25.41:967][ 16]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031303s) +[2024.07.06-20.25.41:967][ 16]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.06-20.25.41:968][ 16]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.25.41:972][ 16]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.25.41 +[2024.07.06-20.25.41:974][ 16]LogWorld: Bringing up level for play took: 0.006251 +[2024.07.06-20.25.41:975][ 16]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.25.41:977][ 16]LogLoad: Took 0.117132 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.25.41:999][ 16]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.26.40:652][441]LogNet: Browse: /Game/Map +[2024.07.06-20.26.40:652][441]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.26.40:652][441]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.26.40:653][441]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.26.40:655][441]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.26.40:719][441]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.26.40:724][441]LogUObjectHash: Compacting FUObjectHashTables data took 3.04ms +[2024.07.06-20.26.40:727][441]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.26.40:761][441]LogPlayLevel: PIE: StaticDuplicateObject took: (0.034027s) +[2024.07.06-20.26.40:762][441]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.26.40:763][441]LogPlayLevel: PIE: World Init took: (0.001553s) +[2024.07.06-20.26.40:763][441]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.035838s) +[2024.07.06-20.26.40:763][441]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.06-20.26.40:763][441]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.26.40:769][441]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.26.40 +[2024.07.06-20.26.40:772][441]LogWorld: Bringing up level for play took: 0.007988 +[2024.07.06-20.26.40:774][441]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.26.40:776][441]LogLoad: Took 0.122859 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.26.40:792][441]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.26.50:511][ 21]LogNet: Browse: /Game/Map +[2024.07.06-20.26.50:512][ 21]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.26.50:512][ 21]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.26.50:514][ 21]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.26.50:516][ 21]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.26.50:576][ 21]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.26.50:580][ 21]LogUObjectHash: Compacting FUObjectHashTables data took 2.35ms +[2024.07.06-20.26.50:582][ 21]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.26.50:608][ 21]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026911s) +[2024.07.06-20.26.50:609][ 21]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.26.50:609][ 21]LogPlayLevel: PIE: World Init took: (0.000946s) +[2024.07.06-20.26.50:609][ 21]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.028132s) +[2024.07.06-20.26.50:609][ 21]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.06-20.26.50:609][ 21]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.26.50:614][ 21]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.26.50 +[2024.07.06-20.26.50:616][ 21]LogWorld: Bringing up level for play took: 0.005599 +[2024.07.06-20.26.50:617][ 21]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.26.50:619][ 21]LogLoad: Took 0.107160 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.26.50:636][ 21]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.26.59:937][569]LogNet: Browse: /Game/Map +[2024.07.06-20.26.59:938][569]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.26.59:938][569]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.26.59:939][569]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.26.59:943][569]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.27.00:016][569]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.27.00:023][569]LogUObjectHash: Compacting FUObjectHashTables data took 3.64ms +[2024.07.06-20.27.00:025][569]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.27.00:059][569]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033522s) +[2024.07.06-20.27.00:060][569]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.27.00:060][569]LogPlayLevel: PIE: World Init took: (0.001139s) +[2024.07.06-20.27.00:060][569]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.034939s) +[2024.07.06-20.27.00:060][569]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.06-20.27.00:061][569]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.27.00:067][569]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.27.00 +[2024.07.06-20.27.00:069][569]LogWorld: Bringing up level for play took: 0.007249 +[2024.07.06-20.27.00:070][569]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.27.00:072][569]LogLoad: Took 0.134015 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.27.00:095][569]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.27.12:272][295]LogNet: Browse: /Game/Map +[2024.07.06-20.27.12:272][295]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.27.12:272][295]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.27.12:273][295]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.27.12:274][295]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.27.12:337][295]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.27.12:342][295]LogUObjectHash: Compacting FUObjectHashTables data took 2.04ms +[2024.07.06-20.27.12:343][295]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.27.12:369][295]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026038s) +[2024.07.06-20.27.12:370][295]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.27.12:370][295]LogPlayLevel: PIE: World Init took: (0.000950s) +[2024.07.06-20.27.12:370][295]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.027160s) +[2024.07.06-20.27.12:370][295]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.06-20.27.12:370][295]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.27.12:374][295]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.27.12 +[2024.07.06-20.27.12:376][295]LogWorld: Bringing up level for play took: 0.005488 +[2024.07.06-20.27.12:376][295]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.27.12:379][295]LogLoad: Took 0.106126 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.27.12:397][295]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.27.23:475][955]LogNet: Browse: /Game/Map +[2024.07.06-20.27.23:475][955]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.27.23:475][955]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.27.23:475][955]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.27.23:477][955]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.27.23:537][955]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.27.23:541][955]LogUObjectHash: Compacting FUObjectHashTables data took 2.14ms +[2024.07.06-20.27.23:543][955]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.27.23:571][955]LogPlayLevel: PIE: StaticDuplicateObject took: (0.027837s) +[2024.07.06-20.27.23:572][955]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.27.23:572][955]LogPlayLevel: PIE: World Init took: (0.001056s) +[2024.07.06-20.27.23:572][955]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.029088s) +[2024.07.06-20.27.23:572][955]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.06-20.27.23:572][955]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.27.23:577][955]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.27.23 +[2024.07.06-20.27.23:579][955]LogWorld: Bringing up level for play took: 0.005835 +[2024.07.06-20.27.23:579][955]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.27.23:582][955]LogLoad: Took 0.106614 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.27.23:600][955]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.27.32:991][501]LogNet: Browse: /Game/Map +[2024.07.06-20.27.32:991][501]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.27.32:991][501]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.27.32:995][501]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.27.33:001][501]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.27.33:083][501]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.27.33:087][501]LogUObjectHash: Compacting FUObjectHashTables data took 2.58ms +[2024.07.06-20.27.33:089][501]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.27.33:123][501]LogPlayLevel: PIE: StaticDuplicateObject took: (0.034187s) +[2024.07.06-20.27.33:125][501]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.27.33:126][501]LogPlayLevel: PIE: World Init took: (0.002746s) +[2024.07.06-20.27.33:127][501]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.037396s) +[2024.07.06-20.27.33:127][501]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.06-20.27.33:127][501]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.27.33:139][501]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.27.33 +[2024.07.06-20.27.33:141][501]LogWorld: Bringing up level for play took: 0.012745 +[2024.07.06-20.27.33:143][501]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.27.33:145][501]LogLoad: Took 0.153847 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.27.33:169][501]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.27.45:311][206]LogNet: Browse: /Game/Map +[2024.07.06-20.27.45:311][206]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.27.45:311][206]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.27.45:313][206]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.27.45:320][206]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.27.45:379][206]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.27.45:384][206]LogUObjectHash: Compacting FUObjectHashTables data took 2.44ms +[2024.07.06-20.27.45:385][206]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.27.45:415][206]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029907s) +[2024.07.06-20.27.45:416][206]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.27.45:416][206]LogPlayLevel: PIE: World Init took: (0.001002s) +[2024.07.06-20.27.45:416][206]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031103s) +[2024.07.06-20.27.45:416][206]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.06-20.27.45:417][206]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.27.45:421][206]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.27.45 +[2024.07.06-20.27.45:423][206]LogWorld: Bringing up level for play took: 0.006121 +[2024.07.06-20.27.45:425][206]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.27.45:427][206]LogLoad: Took 0.115387 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.27.45:446][206]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.27.56:336][844]LogNet: Browse: /Game/Map +[2024.07.06-20.27.56:336][844]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.27.56:336][844]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.27.56:338][844]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.27.56:342][844]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.27.56:411][844]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.27.56:415][844]LogUObjectHash: Compacting FUObjectHashTables data took 2.39ms +[2024.07.06-20.27.56:417][844]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.27.56:448][844]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031217s) +[2024.07.06-20.27.56:449][844]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.27.56:449][844]LogPlayLevel: PIE: World Init took: (0.001019s) +[2024.07.06-20.27.56:449][844]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032450s) +[2024.07.06-20.27.56:449][844]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.06-20.27.56:450][844]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.27.56:454][844]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.27.56 +[2024.07.06-20.27.56:456][844]LogWorld: Bringing up level for play took: 0.006386 +[2024.07.06-20.27.56:458][844]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.27.56:460][844]LogLoad: Took 0.123772 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.27.56:477][844]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.28.05:584][369]LogNet: Browse: /Game/Map +[2024.07.06-20.28.05:584][369]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.28.05:584][369]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.28.05:586][369]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.28.05:588][369]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.28.05:650][369]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.28.05:654][369]LogUObjectHash: Compacting FUObjectHashTables data took 2.27ms +[2024.07.06-20.28.05:656][369]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.28.05:685][369]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029429s) +[2024.07.06-20.28.05:686][369]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.28.05:686][369]LogPlayLevel: PIE: World Init took: (0.001020s) +[2024.07.06-20.28.05:686][369]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.030651s) +[2024.07.06-20.28.05:686][369]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.06-20.28.05:687][369]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.28.05:692][369]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.28.05 +[2024.07.06-20.28.05:695][369]LogWorld: Bringing up level for play took: 0.007148 +[2024.07.06-20.28.05:696][369]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.28.05:698][369]LogLoad: Took 0.114268 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.28.05:716][369]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.28.15:122][918]LogNet: Browse: /Game/Map +[2024.07.06-20.28.15:122][918]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.28.15:122][918]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.28.15:124][918]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.28.15:130][918]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.28.15:189][918]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.28.15:195][918]LogUObjectHash: Compacting FUObjectHashTables data took 2.83ms +[2024.07.06-20.28.15:197][918]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.28.15:229][918]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032686s) +[2024.07.06-20.28.15:230][918]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.28.15:230][918]LogPlayLevel: PIE: World Init took: (0.001096s) +[2024.07.06-20.28.15:231][918]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.034010s) +[2024.07.06-20.28.15:231][918]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.06-20.28.15:231][918]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.28.15:236][918]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.28.15 +[2024.07.06-20.28.15:238][918]LogWorld: Bringing up level for play took: 0.006575 +[2024.07.06-20.28.15:239][918]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.28.15:241][918]LogLoad: Took 0.118902 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.28.15:262][918]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.28.33:629][981]LogNet: Browse: /Game/Map +[2024.07.06-20.28.33:629][981]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.28.33:629][981]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.28.33:630][981]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.28.33:634][981]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.28.33:699][981]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.28.33:704][981]LogUObjectHash: Compacting FUObjectHashTables data took 2.73ms +[2024.07.06-20.28.33:706][981]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.28.33:737][981]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030880s) +[2024.07.06-20.28.33:738][981]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.28.33:738][981]LogPlayLevel: PIE: World Init took: (0.001026s) +[2024.07.06-20.28.33:738][981]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032153s) +[2024.07.06-20.28.33:738][981]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.06-20.28.33:739][981]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.28.33:744][981]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.28.33 +[2024.07.06-20.28.33:746][981]LogWorld: Bringing up level for play took: 0.006472 +[2024.07.06-20.28.33:747][981]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.28.33:749][981]LogLoad: Took 0.119971 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.28.33:777][981]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.28.59:597][485]LogNet: Browse: /Game/Map +[2024.07.06-20.28.59:597][485]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.28.59:597][485]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.28.59:598][485]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.28.59:599][485]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.28.59:668][485]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.28.59:672][485]LogUObjectHash: Compacting FUObjectHashTables data took 2.45ms +[2024.07.06-20.28.59:674][485]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.28.59:701][485]LogPlayLevel: PIE: StaticDuplicateObject took: (0.027279s) +[2024.07.06-20.28.59:702][485]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.28.59:702][485]LogPlayLevel: PIE: World Init took: (0.001032s) +[2024.07.06-20.28.59:703][485]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.028502s) +[2024.07.06-20.28.59:703][485]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.06-20.28.59:703][485]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.28.59:707][485]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.28.59 +[2024.07.06-20.28.59:709][485]LogWorld: Bringing up level for play took: 0.005499 +[2024.07.06-20.28.59:710][485]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.28.59:712][485]LogLoad: Took 0.115087 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.28.59:741][485]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.29.04:089][736]LogNet: Browse: /Game/Map +[2024.07.06-20.29.04:089][736]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.29.04:089][736]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.29.04:091][736]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.29.04:095][736]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.29.04:151][736]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.29.04:156][736]LogUObjectHash: Compacting FUObjectHashTables data took 2.46ms +[2024.07.06-20.29.04:158][736]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.29.04:187][736]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029799s) +[2024.07.06-20.29.04:188][736]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.29.04:188][736]LogPlayLevel: PIE: World Init took: (0.000985s) +[2024.07.06-20.29.04:189][736]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031008s) +[2024.07.06-20.29.04:189][736]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.06-20.29.04:189][736]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.29.04:195][736]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.29.04 +[2024.07.06-20.29.04:197][736]LogWorld: Bringing up level for play took: 0.007085 +[2024.07.06-20.29.04:198][736]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.29.04:200][736]LogLoad: Took 0.111008 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.29.04:221][736]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.29.17:589][520]LogNet: Browse: /Game/Map +[2024.07.06-20.29.17:589][520]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.29.17:589][520]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.29.17:590][520]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.29.17:593][520]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.29.17:650][520]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.29.17:655][520]LogUObjectHash: Compacting FUObjectHashTables data took 2.39ms +[2024.07.06-20.29.17:657][520]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.29.17:686][520]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029092s) +[2024.07.06-20.29.17:686][520]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.29.17:687][520]LogPlayLevel: PIE: World Init took: (0.000977s) +[2024.07.06-20.29.17:687][520]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.030304s) +[2024.07.06-20.29.17:687][520]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.06-20.29.17:687][520]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.29.17:692][520]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.29.17 +[2024.07.06-20.29.17:695][520]LogWorld: Bringing up level for play took: 0.007140 +[2024.07.06-20.29.17:696][520]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.29.17:698][520]LogLoad: Took 0.108847 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.29.17:717][520]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.29.21:836][759]LogNet: Browse: /Game/Map +[2024.07.06-20.29.21:836][759]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.29.21:836][759]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.29.21:838][759]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.29.21:840][759]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.29.21:904][759]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.29.21:909][759]LogUObjectHash: Compacting FUObjectHashTables data took 2.75ms +[2024.07.06-20.29.21:911][759]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.29.21:945][759]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033871s) +[2024.07.06-20.29.21:945][759]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.29.21:946][759]LogPlayLevel: PIE: World Init took: (0.001061s) +[2024.07.06-20.29.21:946][759]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.035164s) +[2024.07.06-20.29.21:946][759]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.06-20.29.21:946][759]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.29.21:951][759]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.29.21 +[2024.07.06-20.29.21:953][759]LogWorld: Bringing up level for play took: 0.006162 +[2024.07.06-20.29.21:955][759]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.29.21:957][759]LogLoad: Took 0.121124 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.29.21:978][759]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.29.28:321][129]LogNet: Browse: /Game/Map +[2024.07.06-20.29.28:321][129]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.29.28:321][129]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.29.28:324][129]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.29.28:328][129]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.29.28:399][129]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.29.28:404][129]LogUObjectHash: Compacting FUObjectHashTables data took 2.56ms +[2024.07.06-20.29.28:405][129]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.29.28:440][129]LogPlayLevel: PIE: StaticDuplicateObject took: (0.034712s) +[2024.07.06-20.29.28:441][129]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.29.28:441][129]LogPlayLevel: PIE: World Init took: (0.001114s) +[2024.07.06-20.29.28:441][129]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.036051s) +[2024.07.06-20.29.28:442][129]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.06-20.29.28:442][129]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.29.28:446][129]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.29.28 +[2024.07.06-20.29.28:448][129]LogWorld: Bringing up level for play took: 0.005913 +[2024.07.06-20.29.28:449][129]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.29.28:451][129]LogLoad: Took 0.129619 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.29.28:478][129]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.29.34:509][484]LogNet: Browse: /Game/Map +[2024.07.06-20.29.34:509][484]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.29.34:509][484]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.29.34:510][484]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.29.34:513][484]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.29.34:569][484]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.29.34:573][484]LogUObjectHash: Compacting FUObjectHashTables data took 2.32ms +[2024.07.06-20.29.34:575][484]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.29.34:605][484]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029686s) +[2024.07.06-20.29.34:605][484]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.29.34:606][484]LogPlayLevel: PIE: World Init took: (0.001053s) +[2024.07.06-20.29.34:606][484]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.030975s) +[2024.07.06-20.29.34:606][484]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.06-20.29.34:606][484]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.29.34:611][484]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.29.34 +[2024.07.06-20.29.34:612][484]LogWorld: Bringing up level for play took: 0.005812 +[2024.07.06-20.29.34:614][484]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.29.34:615][484]LogLoad: Took 0.106203 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.29.34:637][484]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.29.41:014][856]LogNet: Browse: /Game/Map +[2024.07.06-20.29.41:015][856]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.29.41:015][856]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.29.41:016][856]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.29.41:020][856]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.29.41:086][856]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.29.41:092][856]LogUObjectHash: Compacting FUObjectHashTables data took 3.26ms +[2024.07.06-20.29.41:094][856]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.29.41:125][856]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030537s) +[2024.07.06-20.29.41:126][856]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.29.41:126][856]LogPlayLevel: PIE: World Init took: (0.001228s) +[2024.07.06-20.29.41:126][856]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032190s) +[2024.07.06-20.29.41:126][856]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.06-20.29.41:126][856]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.29.41:132][856]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.29.41 +[2024.07.06-20.29.41:133][856]LogWorld: Bringing up level for play took: 0.006025 +[2024.07.06-20.29.41:135][856]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.29.41:137][856]LogLoad: Took 0.122063 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.29.41:162][856]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.29.47:226][212]LogNet: Browse: /Game/Map +[2024.07.06-20.29.47:227][212]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.29.47:227][212]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.29.47:229][212]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.29.47:232][212]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.29.47:300][212]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.29.47:305][212]LogUObjectHash: Compacting FUObjectHashTables data took 2.91ms +[2024.07.06-20.29.47:306][212]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.29.47:336][212]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030056s) +[2024.07.06-20.29.47:337][212]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.29.47:337][212]LogPlayLevel: PIE: World Init took: (0.001033s) +[2024.07.06-20.29.47:337][212]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031296s) +[2024.07.06-20.29.47:337][212]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.06-20.29.47:338][212]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.29.47:342][212]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.29.47 +[2024.07.06-20.29.47:344][212]LogWorld: Bringing up level for play took: 0.005874 +[2024.07.06-20.29.47:345][212]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.29.47:346][212]LogLoad: Took 0.119778 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.29.47:367][212]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.29.58:127][840]LogNet: Browse: /Game/Map +[2024.07.06-20.29.58:127][840]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.29.58:127][840]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.29.58:128][840]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.29.58:132][840]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.29.58:213][840]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.29.58:217][840]LogUObjectHash: Compacting FUObjectHashTables data took 2.29ms +[2024.07.06-20.29.58:219][840]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.29.58:248][840]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029387s) +[2024.07.06-20.29.58:249][840]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.29.58:249][840]LogPlayLevel: PIE: World Init took: (0.000999s) +[2024.07.06-20.29.58:249][840]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.030608s) +[2024.07.06-20.29.58:249][840]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.06-20.29.58:250][840]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.29.58:254][840]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.29.58 +[2024.07.06-20.29.58:256][840]LogWorld: Bringing up level for play took: 0.006152 +[2024.07.06-20.29.58:258][840]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.29.58:260][840]LogLoad: Took 0.133343 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.29.58:281][840]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.30.03:912][156]LogNet: Browse: /Game/Map +[2024.07.06-20.30.03:912][156]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.30.03:912][156]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.30.03:914][156]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.30.03:917][156]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.30.03:987][156]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.30.03:993][156]LogUObjectHash: Compacting FUObjectHashTables data took 3.21ms +[2024.07.06-20.30.03:994][156]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.30.04:023][156]LogPlayLevel: PIE: StaticDuplicateObject took: (0.028461s) +[2024.07.06-20.30.04:024][156]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.30.04:025][156]LogPlayLevel: PIE: World Init took: (0.001824s) +[2024.07.06-20.30.04:025][156]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.030605s) +[2024.07.06-20.30.04:025][156]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.06-20.30.04:025][156]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.30.04:030][156]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.30.04 +[2024.07.06-20.30.04:032][156]LogWorld: Bringing up level for play took: 0.005961 +[2024.07.06-20.30.04:033][156]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.30.04:035][156]LogLoad: Took 0.122790 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.30.04:058][156]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.30.41:728][347]LogNet: Browse: /Game/Map +[2024.07.06-20.30.41:729][347]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.30.41:729][347]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.30.41:731][347]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.30.41:733][347]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.30.41:798][347]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.30.41:804][347]LogUObjectHash: Compacting FUObjectHashTables data took 2.66ms +[2024.07.06-20.30.41:805][347]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.30.41:837][347]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030937s) +[2024.07.06-20.30.41:837][347]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.30.41:838][347]LogPlayLevel: PIE: World Init took: (0.001038s) +[2024.07.06-20.30.41:838][347]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032190s) +[2024.07.06-20.30.41:838][347]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.06-20.30.41:838][347]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.30.41:843][347]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.30.41 +[2024.07.06-20.30.41:845][347]LogWorld: Bringing up level for play took: 0.006478 +[2024.07.06-20.30.41:847][347]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.30.41:849][347]LogLoad: Took 0.120409 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.30.41:869][347]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.30.46:548][619]LogNet: Browse: /Game/Map +[2024.07.06-20.30.46:548][619]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.30.46:548][619]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.30.46:549][619]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.30.46:552][619]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.30.46:619][619]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.30.46:626][619]LogUObjectHash: Compacting FUObjectHashTables data took 4.27ms +[2024.07.06-20.30.46:629][619]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.30.46:663][619]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033394s) +[2024.07.06-20.30.46:663][619]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.30.46:664][619]LogPlayLevel: PIE: World Init took: (0.001087s) +[2024.07.06-20.30.46:664][619]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.034784s) +[2024.07.06-20.30.46:664][619]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.06-20.30.46:664][619]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.30.46:669][619]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.30.46 +[2024.07.06-20.30.46:671][619]LogWorld: Bringing up level for play took: 0.006147 +[2024.07.06-20.30.46:672][619]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.30.46:674][619]LogLoad: Took 0.126351 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.30.46:699][619]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.30.50:748][850]LogNet: Browse: /Game/Map +[2024.07.06-20.30.50:748][850]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.30.50:748][850]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.30.50:749][850]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.30.50:750][850]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.30.50:812][850]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.30.50:817][850]LogUObjectHash: Compacting FUObjectHashTables data took 2.46ms +[2024.07.06-20.30.50:818][850]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.30.50:847][850]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029003s) +[2024.07.06-20.30.50:847][850]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.30.50:848][850]LogPlayLevel: PIE: World Init took: (0.000972s) +[2024.07.06-20.30.50:848][850]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.030183s) +[2024.07.06-20.30.50:848][850]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.06-20.30.50:848][850]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.30.50:852][850]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.30.50 +[2024.07.06-20.30.50:854][850]LogWorld: Bringing up level for play took: 0.006010 +[2024.07.06-20.30.50:855][850]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.30.50:857][850]LogLoad: Took 0.109320 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.30.50:880][850]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.30.55:205][ 98]LogNet: Browse: /Game/Map +[2024.07.06-20.30.55:205][ 98]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.30.55:205][ 98]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.30.55:207][ 98]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.30.55:208][ 98]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.30.55:272][ 98]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.30.55:276][ 98]LogUObjectHash: Compacting FUObjectHashTables data took 2.15ms +[2024.07.06-20.30.55:278][ 98]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.30.55:305][ 98]LogPlayLevel: PIE: StaticDuplicateObject took: (0.027020s) +[2024.07.06-20.30.55:306][ 98]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.30.55:306][ 98]LogPlayLevel: PIE: World Init took: (0.000928s) +[2024.07.06-20.30.55:306][ 98]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.028141s) +[2024.07.06-20.30.55:306][ 98]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.06-20.30.55:306][ 98]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.30.55:310][ 98]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.30.55 +[2024.07.06-20.30.55:312][ 98]LogWorld: Bringing up level for play took: 0.005546 +[2024.07.06-20.30.55:313][ 98]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.30.55:316][ 98]LogLoad: Took 0.110231 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.30.55:337][ 98]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.30.58:364][260]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-20.30.58:364][260]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.30.58:365][260]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.30.58:366][260]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.30.58:382][260]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-20.30.58:423][260]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.30.58:456][260]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.30.58:456][260]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-20.30.58:458][260]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-20.30.58:477][260]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-20.30.58:482][260]LogUObjectHash: Compacting FUObjectHashTables data took 2.61ms +[2024.07.06-20.30.58:519][261]LogPlayLevel: Display: Destroying online subsystem :Context_18 +[2024.07.06-20.31.01:464][351]LogEditorViewport: Clicking on Actor (LMB): BP_BrokenPlattform_C (BP_BrokenPlattform) +[2024.07.06-20.31.03:392][434]Cmd: TRANSACTION UNDO +[2024.07.06-20.31.03:392][434]LogEditorTransaction: Undo Move Actors +[2024.07.06-20.31.07:163][576]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform +[2024.07.06-20.31.26:215][589]LogEditorViewport: Clicking on Actor (LMB): BP_BrokenPlattform_C (BP_BrokenPlattform) +[2024.07.06-20.31.34:712][ 4]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand206) +[2024.07.06-20.31.35:482][ 39]LogEditorViewport: Clicking on Actor (LMB): BP_BrokenPlattform_C (BP_BrokenPlattform) +[2024.07.06-20.31.39:430][224]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-20.31.39:466][224]LogUObjectHash: Compacting FUObjectHashTables data took 2.70ms +[2024.07.06-20.31.39:587][224]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MapE7EBB3C44972331B0B7DCC97E82CABF7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.07.06-20.31.39:604][224]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-20.31.39:893][224]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData6D8D6A044D0AB9FE9FD940A2044E20B9.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.07.06-20.31.39:919][224]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-20.31.39:919][224]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-20.31.39:919][224]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-20.31.44:750][462]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true +[2024.07.06-20.31.44:762][462]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattform881E617445C0379B3A2664980581405E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset' +[2024.07.06-20.31.44:784][462]AssetCheck: New page: Asset Save: BP_BrokenPlattform +[2024.07.06-20.31.44:784][462]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform +[2024.07.06-20.33.28:405][549]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile +[2024.07.06-20.33.56:549][104]BlueprintLog: New page: Compile BP_Projectile +[2024.07.06-20.33.56:597][104]LogUObjectHash: Compacting FUObjectHashTables data took 2.69ms +[2024.07.06-20.33.57:037][122]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Projectile" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset" SILENT=true +[2024.07.06-20.33.57:052][122]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Projectile9407DF0B46B96E3C42FA8AA49AFD4AA3.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset' +[2024.07.06-20.33.57:070][122]AssetCheck: New page: Asset Save: BP_Projectile +[2024.07.06-20.33.57:070][122]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile +[2024.07.06-20.34.38:330][274]LogContentBrowser: Deferred new asset file creation: Bolder_Cue +[2024.07.06-20.34.38:362][274]LogContentBrowser: Creating deferred item: Bolder_Cue +[2024.07.06-20.34.39:633][340]LogContentBrowser: Attempting asset rename: Bolder_Cue -> Bolder_Cue +[2024.07.06-20.34.39:637][340]LogContentBrowser: End creating deferred item Bolder_Cue +[2024.07.06-20.34.40:571][384]LogAssetEditorSubsystem: Opening Asset editor for SoundCue /Game/Sounds/level_sound/level_sound/Bolder_Cue.Bolder_Cue +[2024.07.06-20.34.44:138][529]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/level_sound/level_sound/Bolder_Cue" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/Bolder_Cue.uasset" SILENT=true +[2024.07.06-20.34.44:140][529]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Bolder_CueCAA1EA69409BA96494392A82F2B31C40.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/Bolder_Cue.uasset' +[2024.07.06-20.34.44:163][529]AssetCheck: New page: Asset Save: Bolder_Cue +[2024.07.06-20.34.44:163][529]LogContentValidation: Display: Validating SoundCue /Game/Sounds/level_sound/level_sound/Bolder_Cue.Bolder_Cue +[2024.07.06-20.34.44:919][559]LogSlate: Window 'Bolder_Cue' being destroyed +[2024.07.06-20.35.10:582][939]BlueprintLog: New page: Compile BP_Projectile +[2024.07.06-20.35.10:664][939]LogUObjectHash: Compacting FUObjectHashTables data took 4.00ms +[2024.07.06-20.35.11:344][968]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Projectile" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset" SILENT=true +[2024.07.06-20.35.11:362][968]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_ProjectileE9B995034DF2E086BE1025836B39BC74.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset' +[2024.07.06-20.35.11:377][968]AssetCheck: New page: Asset Save: BP_Projectile +[2024.07.06-20.35.11:377][968]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile +[2024.07.06-20.35.30:653][958]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.07.06-20.35.53:660][720]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-20.35.53:670][720]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-20.35.53:670][720]PIE: New page: PIE session: Map (07.07.2024, 00:35:53) +[2024.07.06-20.35.53:671][720]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.35.53:703][720]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032849s) +[2024.07.06-20.35.53:704][720]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.35.53:704][720]LogPlayLevel: PIE: World Init took: (0.001177s) +[2024.07.06-20.35.53:704][720]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.034209s) +[2024.07.06-20.35.53:744][720]LogUObjectHash: Compacting FUObjectHashTables data took 3.91ms +[2024.07.06-20.35.53:746][720]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True +[2024.07.06-20.35.53:747][720]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-20.35.53:747][720]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-20.35.53:747][720]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-20.35.53:747][720]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-20.35.53:747][720]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-20.35.53:747][720]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-20.35.53:747][720]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-20.35.53:747][720]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-20.35.53:747][720]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-20.35.53:747][720]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-20.35.53:747][720]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-20.35.53:747][720]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-20.35.53:749][720]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-20.35.53:749][720]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-20.35.53:819][720]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.06-20.35.53:820][720]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-20.35.53:820][720]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-20.35.53:820][720]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-20.35.53:820][720]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-20.35.53:820][720]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-20.35.53:820][720]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-20.35.53:821][720]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-20.35.53:821][720]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-20.35.53:821][720]LogInit: FAudioDevice initialized. +[2024.07.06-20.35.53:821][720]LogAudio: Display: Audio Device (ID: 10) registered with world 'Map'. +[2024.07.06-20.35.53:832][720]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.35.53:840][720]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.35.53 +[2024.07.06-20.35.53:843][720]LogWorld: Bringing up level for play took: 0.009332 +[2024.07.06-20.35.53:843][720]LogOnline: OSS: Creating online subsystem instance for: :Context_21 +[2024.07.06-20.35.53:846][720]PIE: Server logged in +[2024.07.06-20.35.53:847][720]PIE: Play in editor total start time 0,179 seconds. +[2024.07.06-20.35.53:857][720]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.35.55:343][805]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-20.35.55:343][805]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.35.55:344][805]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.35.55:345][805]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.35.55:362][805]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-20.35.55:397][805]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.35.55:427][805]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.35.55:427][805]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-20.35.55:428][805]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-20.35.55:432][805]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-20.35.55:441][805]LogUObjectHash: Compacting FUObjectHashTables data took 3.02ms +[2024.07.06-20.35.55:468][806]LogPlayLevel: Display: Destroying online subsystem :Context_21 +[2024.07.06-20.36.10:395][382]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-20.36.10:403][382]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-20.36.10:403][382]PIE: New page: PIE session: Map (07.07.2024, 00:36:10) +[2024.07.06-20.36.10:404][382]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.36.10:431][382]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026778s) +[2024.07.06-20.36.10:431][382]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.36.10:432][382]LogPlayLevel: PIE: World Init took: (0.001000s) +[2024.07.06-20.36.10:432][382]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.027936s) +[2024.07.06-20.36.10:464][382]LogUObjectHash: Compacting FUObjectHashTables data took 2.63ms +[2024.07.06-20.36.10:465][382]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True +[2024.07.06-20.36.10:466][382]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-20.36.10:466][382]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-20.36.10:466][382]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-20.36.10:466][382]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-20.36.10:466][382]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-20.36.10:466][382]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-20.36.10:466][382]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-20.36.10:466][382]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-20.36.10:466][382]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-20.36.10:466][382]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-20.36.10:466][382]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-20.36.10:466][382]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-20.36.10:468][382]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-20.36.10:468][382]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-20.36.10:523][382]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.06-20.36.10:523][382]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-20.36.10:523][382]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-20.36.10:524][382]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-20.36.10:524][382]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-20.36.10:524][382]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-20.36.10:524][382]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-20.36.10:527][382]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-20.36.10:527][382]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-20.36.10:527][382]LogInit: FAudioDevice initialized. +[2024.07.06-20.36.10:527][382]LogAudio: Display: Audio Device (ID: 11) registered with world 'Map'. +[2024.07.06-20.36.10:534][382]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.36.10:541][382]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.36.10 +[2024.07.06-20.36.10:543][382]LogWorld: Bringing up level for play took: 0.007576 +[2024.07.06-20.36.10:543][382]LogOnline: OSS: Creating online subsystem instance for: :Context_22 +[2024.07.06-20.36.10:546][382]PIE: Server logged in +[2024.07.06-20.36.10:547][382]PIE: Play in editor total start time 0,146 seconds. +[2024.07.06-20.36.10:564][382]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.36.17:101][754]LogNet: Browse: /Game/Map +[2024.07.06-20.36.17:101][754]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.36.17:101][754]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.36.17:103][754]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.36.17:109][754]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.36.17:173][754]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.36.17:180][754]LogUObjectHash: Compacting FUObjectHashTables data took 2.44ms +[2024.07.06-20.36.17:181][754]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.36.17:211][754]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029999s) +[2024.07.06-20.36.17:212][754]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.36.17:212][754]LogPlayLevel: PIE: World Init took: (0.001029s) +[2024.07.06-20.36.17:212][754]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031223s) +[2024.07.06-20.36.17:212][754]LogAudio: Display: Audio Device (ID: 11) registered with world 'Map'. +[2024.07.06-20.36.17:212][754]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.36.17:217][754]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.36.17 +[2024.07.06-20.36.17:219][754]LogWorld: Bringing up level for play took: 0.006019 +[2024.07.06-20.36.17:220][754]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.36.17:222][754]LogLoad: Took 0.120599 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.36.17:244][754]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.36.22:863][ 76]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-20.36.22:863][ 76]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.36.22:863][ 76]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.36.22:865][ 76]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.36.22:872][ 76]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-20.36.22:908][ 76]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.36.22:938][ 76]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.36.22:939][ 76]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-20.36.22:941][ 76]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-20.36.22:945][ 76]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-20.36.22:949][ 76]LogUObjectHash: Compacting FUObjectHashTables data took 2.32ms +[2024.07.06-20.36.22:987][ 77]LogPlayLevel: Display: Destroying online subsystem :Context_22 +[2024.07.06-20.36.25:359][156]LogAssetEditorSubsystem: Opening Asset editor for SoundWave /Game/Sounds/level_sound/level_sound/Bolder.Bolder +[2024.07.06-20.36.28:573][341]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/level_sound/level_sound/Bolder" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/Bolder.uasset" SILENT=true +[2024.07.06-20.36.28:575][341]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Bolder70B2F73F44BF8C0A22B703914FF4C5A8.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/Bolder.uasset' +[2024.07.06-20.36.28:587][341]AssetCheck: New page: Asset Save: Bolder +[2024.07.06-20.36.28:587][341]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/level_sound/Bolder.Bolder +[2024.07.06-20.36.29:942][405]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-20.36.29:980][405]LogUObjectHash: Compacting FUObjectHashTables data took 2.44ms +[2024.07.06-20.36.30:109][405]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MapA3C603DC4A5550F941A5FBB35B697C81.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.07.06-20.36.30:132][405]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-20.36.30:428][405]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataDC7A9E3E479BC3B0AD9974925A2C4DB5.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.07.06-20.36.30:449][405]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-20.36.30:449][405]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-20.36.30:449][405]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-20.36.31:390][438]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-20.36.31:399][438]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-20.36.31:399][438]PIE: New page: PIE session: Map (07.07.2024, 00:36:31) +[2024.07.06-20.36.31:399][438]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.36.31:432][438]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032920s) +[2024.07.06-20.36.31:433][438]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.36.31:434][438]LogPlayLevel: PIE: World Init took: (0.001140s) +[2024.07.06-20.36.31:434][438]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.034244s) +[2024.07.06-20.36.31:466][438]LogUObjectHash: Compacting FUObjectHashTables data took 2.62ms +[2024.07.06-20.36.31:467][438]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True +[2024.07.06-20.36.31:467][438]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-20.36.31:467][438]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-20.36.31:467][438]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-20.36.31:467][438]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-20.36.31:467][438]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-20.36.31:467][438]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-20.36.31:467][438]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-20.36.31:467][438]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-20.36.31:467][438]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-20.36.31:467][438]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-20.36.31:467][438]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-20.36.31:468][438]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-20.36.31:469][438]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-20.36.31:470][438]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-20.36.31:529][438]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.06-20.36.31:530][438]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-20.36.31:530][438]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-20.36.31:530][438]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-20.36.31:531][438]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-20.36.31:531][438]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-20.36.31:531][438]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-20.36.31:533][438]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-20.36.31:533][438]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-20.36.31:533][438]LogInit: FAudioDevice initialized. +[2024.07.06-20.36.31:533][438]LogAudio: Display: Audio Device (ID: 12) registered with world 'Map'. +[2024.07.06-20.36.31:542][438]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.36.31:549][438]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.36.31 +[2024.07.06-20.36.31:550][438]LogWorld: Bringing up level for play took: 0.007807 +[2024.07.06-20.36.31:550][438]LogOnline: OSS: Creating online subsystem instance for: :Context_23 +[2024.07.06-20.36.31:554][438]PIE: Server logged in +[2024.07.06-20.36.31:554][438]PIE: Play in editor total start time 0,157 seconds. +[2024.07.06-20.36.31:565][438]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.36.37:902][800]LogNet: Browse: /Game/Map +[2024.07.06-20.36.37:902][800]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.36.37:902][800]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.36.37:903][800]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.36.37:906][800]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.36.38:001][800]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.36.38:010][800]LogUObjectHash: Compacting FUObjectHashTables data took 2.92ms +[2024.07.06-20.36.38:011][800]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.36.38:046][800]LogPlayLevel: PIE: StaticDuplicateObject took: (0.034933s) +[2024.07.06-20.36.38:047][800]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.36.38:047][800]LogPlayLevel: PIE: World Init took: (0.001441s) +[2024.07.06-20.36.38:047][800]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.036621s) +[2024.07.06-20.36.38:047][800]LogAudio: Display: Audio Device (ID: 12) registered with world 'Map'. +[2024.07.06-20.36.38:048][800]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.36.38:054][800]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.36.38 +[2024.07.06-20.36.38:056][800]LogWorld: Bringing up level for play took: 0.007579 +[2024.07.06-20.36.38:058][800]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.36.38:059][800]LogLoad: Took 0.157523 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.36.38:084][800]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.36.48:862][416]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-20.36.48:862][416]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.36.48:863][416]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.36.48:865][416]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.36.48:879][416]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-20.36.48:921][416]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.36.48:952][416]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-20.36.48:953][416]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-20.36.48:954][416]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-20.36.48:969][416]LogUObjectHash: Compacting FUObjectHashTables data took 2.46ms +[2024.07.06-20.36.49:006][417]LogPlayLevel: Display: Destroying online subsystem :Context_23 +[2024.07.06-20.37.07:274][326]BlueprintLog: New page: Compile BP_Projectile +[2024.07.06-20.37.07:350][326]LogUObjectHash: Compacting FUObjectHashTables data took 3.72ms +[2024.07.06-20.37.07:745][341]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Projectile" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset" SILENT=true +[2024.07.06-20.37.07:764][341]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Projectile4C61E9A343698D812A6930BC8B1D3D73.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset' +[2024.07.06-20.37.07:782][341]AssetCheck: New page: Asset Save: BP_Projectile +[2024.07.06-20.37.07:782][341]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile +[2024.07.06-20.37.09:869][419]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-20.37.09:878][419]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-20.37.09:878][419]PIE: New page: PIE session: Map (07.07.2024, 00:37:09) +[2024.07.06-20.37.09:878][419]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.37.09:910][419]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032011s) +[2024.07.06-20.37.09:911][419]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.37.09:911][419]LogPlayLevel: PIE: World Init took: (0.001335s) +[2024.07.06-20.37.09:911][419]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.033520s) +[2024.07.06-20.37.09:947][419]LogUObjectHash: Compacting FUObjectHashTables data took 3.08ms +[2024.07.06-20.37.09:948][419]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True +[2024.07.06-20.37.09:948][419]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-20.37.09:948][419]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-20.37.09:948][419]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-20.37.09:948][419]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-20.37.09:948][419]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-20.37.09:948][419]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-20.37.09:948][419]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-20.37.09:948][419]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-20.37.09:948][419]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-20.37.09:948][419]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-20.37.09:948][419]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-20.37.09:948][419]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-20.37.09:950][419]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-20.37.09:950][419]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-20.37.10:011][419]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.06-20.37.10:011][419]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-20.37.10:011][419]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-20.37.10:011][419]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-20.37.10:012][419]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-20.37.10:012][419]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-20.37.10:012][419]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-20.37.10:014][419]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-20.37.10:014][419]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-20.37.10:014][419]LogInit: FAudioDevice initialized. +[2024.07.06-20.37.10:014][419]LogAudio: Display: Audio Device (ID: 13) registered with world 'Map'. +[2024.07.06-20.37.10:024][419]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.37.10:032][419]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.37.10 +[2024.07.06-20.37.10:034][419]LogWorld: Bringing up level for play took: 0.008861 +[2024.07.06-20.37.10:034][419]LogOnline: OSS: Creating online subsystem instance for: :Context_24 +[2024.07.06-20.37.10:037][419]PIE: Server logged in +[2024.07.06-20.37.10:037][419]PIE: Play in editor total start time 0,16 seconds. +[2024.07.06-20.37.10:046][419]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.37.16:508][784]LogNet: Browse: /Game/Map +[2024.07.06-20.37.16:508][784]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.37.16:508][784]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.37.16:510][784]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.37.16:513][784]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.37.16:581][784]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.37.16:589][784]LogUObjectHash: Compacting FUObjectHashTables data took 2.89ms +[2024.07.06-20.37.16:590][784]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.37.16:620][784]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030699s) +[2024.07.06-20.37.16:621][784]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.37.16:621][784]LogPlayLevel: PIE: World Init took: (0.001133s) +[2024.07.06-20.37.16:621][784]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032052s) +[2024.07.06-20.37.16:621][784]LogAudio: Display: Audio Device (ID: 13) registered with world 'Map'. +[2024.07.06-20.37.16:621][784]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.37.16:627][784]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.37.16 +[2024.07.06-20.37.16:629][784]LogWorld: Bringing up level for play took: 0.006927 +[2024.07.06-20.37.16:630][784]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.37.16:632][784]LogLoad: Took 0.123602 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.37.16:654][784]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.37.17:202][815]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-20.37.17:202][815]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.37.17:203][815]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.37.17:204][815]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.37.17:211][815]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-20.37.17:246][815]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.37.17:277][815]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-20.37.17:277][815]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-20.37.17:278][815]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-20.37.17:285][815]LogUObjectHash: Compacting FUObjectHashTables data took 2.32ms +[2024.07.06-20.37.17:316][816]LogPlayLevel: Display: Destroying online subsystem :Context_24 +[2024.07.06-20.39.04:070][281]LogFactory: FactoryCreateFile: SoundWave with ReimportSoundFactory (0 0 C:\Users\bib\Pictures\Dino Game\Sound\level sound\Boldernew.wav) +[2024.07.06-20.39.11:593][281]LogSlate: Window 'Message' being destroyed +[2024.07.06-20.39.11:598][281]Message dialog closed, result: No, title: Message, text: Use the selected Sound Wave 'Bolder' in the Content Browser as a template for sound(s) being imported? +[2024.07.06-20.39.15:528][416]LogContentBrowser: Deferred new asset file creation: Boldernew_Cue +[2024.07.06-20.39.15:560][416]LogContentBrowser: Creating deferred item: Boldernew_Cue +[2024.07.06-20.39.17:207][482]LogContentBrowser: Attempting asset rename: Boldernew_Cue -> Boldernew_Cue +[2024.07.06-20.39.17:209][482]LogContentBrowser: End creating deferred item Boldernew_Cue +[2024.07.06-20.39.17:851][504]LogAudioDerivedData: Display: Building compressed audio format OGG hash OGG10000-1-1-1-1-1 wave Boldernew... +[2024.07.06-20.39.17:851][504]LogAudioDerivedData: Display: Compression Quality for SoundWave /Game/Sounds/level_sound/level_sound/Boldernew.Boldernew will be modified from 40 to 40. +[2024.07.06-20.39.17:982][504]LogAudioDerivedData: Display: Updated SoundWave->RawPCMDataSize from 0 to 2165760 while cooking SoundWave /Game/Sounds/level_sound/level_sound/Boldernew.Boldernew. +[2024.07.06-20.39.18:613][528]LogAssetEditorSubsystem: Opening Asset editor for SoundCue /Game/Sounds/level_sound/level_sound/Boldernew_Cue.Boldernew_Cue +[2024.07.06-20.39.21:952][629]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Boldernew_Cue4BC4D0D942ABF72BF3DF8FA755875C04.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/Boldernew_Cue.uasset' +[2024.07.06-20.39.21:978][629]AssetCheck: New page: Asset Save: Boldernew_Cue +[2024.07.06-20.39.21:978][629]LogContentValidation: Display: Validating SoundCue /Game/Sounds/level_sound/level_sound/Boldernew_Cue.Boldernew_Cue +[2024.07.06-20.39.22:790][651]LogSlate: Window 'Boldernew_Cue' being destroyed +[2024.07.06-20.39.43:396][710]BlueprintLog: New page: Compile BP_Projectile +[2024.07.06-20.39.43:474][710]LogUObjectHash: Compacting FUObjectHashTables data took 3.87ms +[2024.07.06-20.39.44:137][740]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Projectile" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset" SILENT=true +[2024.07.06-20.39.44:159][740]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_ProjectileB53C3B3346326E83793EE8B1A69BC163.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset' +[2024.07.06-20.39.44:177][740]AssetCheck: New page: Asset Save: BP_Projectile +[2024.07.06-20.39.44:177][740]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile +[2024.07.06-20.39.46:549][836]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-20.39.46:559][836]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-20.39.46:559][836]PIE: New page: PIE session: Map (07.07.2024, 00:39:46) +[2024.07.06-20.39.46:560][836]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.39.46:600][836]LogPlayLevel: PIE: StaticDuplicateObject took: (0.039366s) +[2024.07.06-20.39.46:601][836]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.39.46:602][836]LogPlayLevel: PIE: World Init took: (0.001491s) +[2024.07.06-20.39.46:602][836]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.041145s) +[2024.07.06-20.39.46:646][836]LogUObjectHash: Compacting FUObjectHashTables data took 3.94ms +[2024.07.06-20.39.46:648][836]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True +[2024.07.06-20.39.46:648][836]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-20.39.46:648][836]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-20.39.46:648][836]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-20.39.46:648][836]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-20.39.46:648][836]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-20.39.46:648][836]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-20.39.46:648][836]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-20.39.46:648][836]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-20.39.46:649][836]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-20.39.46:649][836]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-20.39.46:649][836]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-20.39.46:649][836]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-20.39.46:652][836]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-20.39.46:652][836]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-20.39.46:724][836]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.06-20.39.46:724][836]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-20.39.46:724][836]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-20.39.46:724][836]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-20.39.46:726][836]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-20.39.46:726][836]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-20.39.46:726][836]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-20.39.46:727][836]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-20.39.46:727][836]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-20.39.46:727][836]LogInit: FAudioDevice initialized. +[2024.07.06-20.39.46:727][836]LogAudio: Display: Audio Device (ID: 14) registered with world 'Map'. +[2024.07.06-20.39.46:736][836]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.39.46:743][836]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.39.46 +[2024.07.06-20.39.46:745][836]LogWorld: Bringing up level for play took: 0.008469 +[2024.07.06-20.39.46:745][836]LogOnline: OSS: Creating online subsystem instance for: :Context_25 +[2024.07.06-20.39.46:749][836]PIE: Server logged in +[2024.07.06-20.39.46:749][836]PIE: Play in editor total start time 0,192 seconds. +[2024.07.06-20.39.46:753][836]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.39.57:099][421]LogNet: Browse: /Game/Map +[2024.07.06-20.39.57:100][421]LogLoad: LoadMap: /Game/Map +[2024.07.06-20.39.57:100][421]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.39.57:101][421]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.39.57:103][421]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.39.57:174][421]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.39.57:182][421]LogUObjectHash: Compacting FUObjectHashTables data took 2.90ms +[2024.07.06-20.39.57:183][421]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.39.57:213][421]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029797s) +[2024.07.06-20.39.57:214][421]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.39.57:214][421]LogPlayLevel: PIE: World Init took: (0.001130s) +[2024.07.06-20.39.57:214][421]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031144s) +[2024.07.06-20.39.57:214][421]LogAudio: Display: Audio Device (ID: 14) registered with world 'Map'. +[2024.07.06-20.39.57:215][421]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.39.57:219][421]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.39.57 +[2024.07.06-20.39.57:221][421]LogWorld: Bringing up level for play took: 0.005914 +[2024.07.06-20.39.57:222][421]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-20.39.57:224][421]LogLoad: Took 0.124302 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-20.39.57:243][421]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.40.09:302][ 94]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-20.40.09:302][ 94]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.40.09:303][ 94]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.40.09:305][ 94]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.40.09:316][ 94]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-20.40.09:351][ 94]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.40.09:385][ 94]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-20.40.09:385][ 94]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-20.40.09:387][ 94]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-20.40.09:397][ 94]LogUObjectHash: Compacting FUObjectHashTables data took 2.45ms +[2024.07.06-20.40.09:433][ 95]LogPlayLevel: Display: Destroying online subsystem :Context_25 +[2024.07.06-20.40.15:302][389]BlueprintLog: New page: Compile BP_Projectile +[2024.07.06-20.40.15:368][389]LogUObjectHash: Compacting FUObjectHashTables data took 2.70ms +[2024.07.06-20.40.15:968][413]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Projectile" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset" SILENT=true +[2024.07.06-20.40.15:988][413]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Projectile619512ED44462FF21C1A3ABB3F63671A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Projectile.uasset' +[2024.07.06-20.40.16:007][413]AssetCheck: New page: Asset Save: BP_Projectile +[2024.07.06-20.40.16:007][413]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile +[2024.07.06-20.40.16:970][463]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.40.16:971][463]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.40.18:870][549]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.07.06-20.40.18:870][549]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.40.18:870][549]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.40.19:784][594]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.07.06-20.40.19:784][594]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.40.19:784][594]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.40.23:571][724]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Sounds/level_sound/level_sound/Boldernew" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/Boldernew.uasset" SILENT=true +[2024.07.06-20.40.23:574][724]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Boldernew510B200949FAC3E68382039C5D72313D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Sounds/level_sound/level_sound/Boldernew.uasset' +[2024.07.06-20.40.23:593][724]AssetCheck: New page: Asset Save: Boldernew +[2024.07.06-20.40.23:593][724]LogContentValidation: Display: Validating SoundWave /Game/Sounds/level_sound/level_sound/Boldernew.Boldernew +[2024.07.06-20.41.24:569][746]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.07.06-20.41.31:583][968]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-20.41.31:589][968]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-20.41.31:590][968]PIE: New page: PIE session: Map (07.07.2024, 00:41:31) +[2024.07.06-20.41.31:590][968]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.41.31:624][968]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033790s) +[2024.07.06-20.41.31:626][968]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.41.31:626][968]LogPlayLevel: PIE: World Init took: (0.002061s) +[2024.07.06-20.41.31:626][968]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.036263s) +[2024.07.06-20.41.31:687][968]LogUObjectHash: Compacting FUObjectHashTables data took 3.20ms +[2024.07.06-20.41.31:695][968]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True +[2024.07.06-20.41.31:695][968]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-20.41.31:695][968]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-20.41.31:695][968]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-20.41.31:695][968]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-20.41.31:695][968]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-20.41.31:696][968]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-20.41.31:696][968]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-20.41.31:696][968]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-20.41.31:696][968]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-20.41.31:696][968]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-20.41.31:696][968]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-20.41.31:696][968]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-20.41.31:698][968]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-20.41.31:698][968]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-20.41.31:755][968]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.06-20.41.31:755][968]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-20.41.31:755][968]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-20.41.31:755][968]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-20.41.31:756][968]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-20.41.31:756][968]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-20.41.31:756][968]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-20.41.31:757][968]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-20.41.31:757][968]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-20.41.31:757][968]LogInit: FAudioDevice initialized. +[2024.07.06-20.41.31:757][968]LogAudio: Display: Audio Device (ID: 15) registered with world 'Map'. +[2024.07.06-20.41.31:769][968]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.41.31:776][968]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.41.31 +[2024.07.06-20.41.31:778][968]LogWorld: Bringing up level for play took: 0.008135 +[2024.07.06-20.41.31:778][968]LogOnline: OSS: Creating online subsystem instance for: :Context_26 +[2024.07.06-20.41.31:783][968]PIE: Server logged in +[2024.07.06-20.41.31:783][968]PIE: Play in editor total start time 0,195 seconds. +[2024.07.06-20.41.31:787][968]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.41.34:662][127]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-20.41.34:662][127]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.41.34:663][127]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.41.34:665][127]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.41.34:678][127]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-20.41.34:716][127]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.41.34:746][127]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-20.41.34:748][127]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-20.41.34:749][127]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-20.41.34:775][127]LogUObjectHash: Compacting FUObjectHashTables data took 2.90ms +[2024.07.06-20.41.34:812][128]LogPlayLevel: Display: Destroying online subsystem :Context_26 +[2024.07.06-20.41.35:887][158]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-20.41.35:910][158]LogUObjectHash: Compacting FUObjectHashTables data took 1.81ms +[2024.07.06-20.41.36:035][158]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MapF9D71C1340E896AA6EC5279DCFFFF897.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.07.06-20.41.36:051][158]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-20.41.36:348][158]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData36C43C4E48338060A4F780B4C3531E60.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.07.06-20.41.36:371][158]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-20.41.36:371][158]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-20.41.36:371][158]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-20.41.41:989][325]LogRenderer: Reallocating scene render targets to support 1436x748 Format 10 NumSamples 1 (Frame:25504). +[2024.07.06-20.41.42:181][325]LogRenderer: Reallocating scene render targets to support 1540x828 Format 10 NumSamples 1 (Frame:25508). +[2024.07.06-20.41.55:156][543]Cmd: SELECT NONE +[2024.07.06-20.41.55:805][558]Cmd: SELECT NONE +[2024.07.06-20.41.56:757][578]Cmd: SELECT NONE +[2024.07.06-20.42.04:639][800]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-20.42.04:653][800]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-20.42.04:653][800]PIE: New page: PIE session: Map (07.07.2024, 00:42:04) +[2024.07.06-20.42.04:681][800]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-20.42.04:715][800]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032967s) +[2024.07.06-20.42.04:716][800]LogAIModule: Creating AISystem for world Map +[2024.07.06-20.42.04:716][800]LogPlayLevel: PIE: World Init took: (0.001020s) +[2024.07.06-20.42.04:716][800]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.034264s) +[2024.07.06-20.42.04:740][800]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms +[2024.07.06-20.42.04:744][800]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True +[2024.07.06-20.42.04:744][800]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-20.42.04:744][800]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-20.42.04:744][800]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-20.42.04:744][800]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-20.42.04:744][800]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-20.42.04:744][800]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-20.42.04:744][800]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-20.42.04:744][800]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-20.42.04:745][800]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-20.42.04:745][800]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-20.42.04:745][800]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-20.42.04:745][800]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-20.42.04:747][800]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-20.42.04:747][800]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-20.42.04:806][800]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.07.06-20.42.04:806][800]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-20.42.04:806][800]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-20.42.04:806][800]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-20.42.04:807][800]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-20.42.04:807][800]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-20.42.04:807][800]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-20.42.04:808][800]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-20.42.04:808][800]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-20.42.04:808][800]LogInit: FAudioDevice initialized. +[2024.07.06-20.42.04:808][800]LogAudio: Display: Audio Device (ID: 16) registered with world 'Map'. +[2024.07.06-20.42.04:818][800]LogLoad: Game class is 'GameModeBase' +[2024.07.06-20.42.04:826][800]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-22.42.04 +[2024.07.06-20.42.04:828][800]LogWorld: Bringing up level for play took: 0.009841 +[2024.07.06-20.42.04:828][800]LogOnline: OSS: Creating online subsystem instance for: :Context_27 +[2024.07.06-20.42.04:831][800]PIE: Server logged in +[2024.07.06-20.42.04:831][800]PIE: Play in editor total start time 0,182 seconds. +[2024.07.06-20.42.04:835][800]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-20.42.36:704][539]Cmd: SELECT NONE +[2024.07.06-20.42.39:604][668]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-20.42.39:604][668]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-20.42.39:604][668]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-20.42.39:606][668]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.42.39:631][668]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-20.42.39:635][668]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-20.42.39:656][668]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-20.42.39:656][668]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-20.42.39:658][668]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-20.42.39:663][668]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-20.42.39:668][668]LogUObjectHash: Compacting FUObjectHashTables data took 2.00ms +[2024.07.06-20.42.39:682][669]LogPlayLevel: Display: Destroying online subsystem :Context_27