diff --git a/Content/Assets/VaseInside_MatMain.uasset b/Content/Assets/VaseInside_MatMain.uasset index 4d01ad1..282e42d 100644 Binary files a/Content/Assets/VaseInside_MatMain.uasset and b/Content/Assets/VaseInside_MatMain.uasset differ diff --git a/Content/BlueprintTheo/BP_MovingPlatform.uasset b/Content/BlueprintTheo/BP_MovingPlatform.uasset index 77715f4..9ac9afa 100644 Binary files a/Content/BlueprintTheo/BP_MovingPlatform.uasset and b/Content/BlueprintTheo/BP_MovingPlatform.uasset differ diff --git a/Content/BlueprintTheo/BP_movingPlato.uasset b/Content/BlueprintTheo/BP_movingPlato.uasset index dcb12a6..9e89c59 100644 Binary files a/Content/BlueprintTheo/BP_movingPlato.uasset and b/Content/BlueprintTheo/BP_movingPlato.uasset differ diff --git a/Content/Blueprints/BP_BrokenPlattform.uasset b/Content/Blueprints/BP_BrokenPlattform.uasset index 789b17a..bc1f8b5 100644 Binary files a/Content/Blueprints/BP_BrokenPlattform.uasset and b/Content/Blueprints/BP_BrokenPlattform.uasset differ diff --git a/Content/Blueprints/BP_GameInstance.uasset b/Content/Blueprints/BP_GameInstance.uasset index f638752..524c407 100644 Binary files a/Content/Blueprints/BP_GameInstance.uasset and b/Content/Blueprints/BP_GameInstance.uasset differ diff --git a/Content/Map.umap b/Content/Map.umap index 9562a25..f2eadad 100644 Binary files a/Content/Map.umap and b/Content/Map.umap differ diff --git a/Content/Map_BuiltData.uasset b/Content/Map_BuiltData.uasset index 3e7e67c..351d3bb 100644 Binary files a/Content/Map_BuiltData.uasset and b/Content/Map_BuiltData.uasset differ diff --git a/Content/Materials/BrokenPlatform.uasset b/Content/Materials/BrokenPlatform.uasset new file mode 100644 index 0000000..bc944f9 Binary files /dev/null and b/Content/Materials/BrokenPlatform.uasset differ diff --git a/Content/Materials/Cacti_1.uasset b/Content/Materials/Cacti_1.uasset index bc8a7f9..3176d75 100644 Binary files a/Content/Materials/Cacti_1.uasset and b/Content/Materials/Cacti_1.uasset differ diff 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a/Content/Textures/BrokenPlatform/Material_Normal_DirectX.uasset b/Content/Textures/BrokenPlatform/Material_Normal_DirectX.uasset new file mode 100644 index 0000000..eb98fd0 Binary files /dev/null and b/Content/Textures/BrokenPlatform/Material_Normal_DirectX.uasset differ diff --git a/Content/Textures/BrokenPlatform/Material_Roughness.uasset b/Content/Textures/BrokenPlatform/Material_Roughness.uasset new file mode 100644 index 0000000..e0bd9cc Binary files /dev/null and b/Content/Textures/BrokenPlatform/Material_Roughness.uasset differ diff --git a/Content/Textures/Platform_broken/Material_Base_color.uasset b/Content/Textures/Platform/Material_Base_color.uasset similarity index 94% rename from Content/Textures/Platform_broken/Material_Base_color.uasset rename to Content/Textures/Platform/Material_Base_color.uasset index f77e7e3..7f5fbe2 100644 Binary files a/Content/Textures/Platform_broken/Material_Base_color.uasset and b/Content/Textures/Platform/Material_Base_color.uasset differ diff --git a/Content/Textures/Platform_broken/Material_Roughness.uasset b/Content/Textures/Platform/Material_Roughness.uasset similarity index 85% rename from Content/Textures/Platform_broken/Material_Roughness.uasset rename to Content/Textures/Platform/Material_Roughness.uasset index 8d7db92..56cc53a 100644 Binary files a/Content/Textures/Platform_broken/Material_Roughness.uasset and b/Content/Textures/Platform/Material_Roughness.uasset differ diff --git a/Content/Textures/Vase_Textur.uasset b/Content/Textures/Vase_Textur.uasset new file mode 100644 index 0000000..4640246 Binary files /dev/null and b/Content/Textures/Vase_Textur.uasset differ diff --git a/Intermediate/CachedAssetRegistry.bin b/Intermediate/CachedAssetRegistry.bin index d6c3147..daace81 100644 Binary files a/Intermediate/CachedAssetRegistry.bin and b/Intermediate/CachedAssetRegistry.bin differ diff --git a/Saved/AutoScreenshot.png b/Saved/AutoScreenshot.png index 11dd1ba..e367816 100644 Binary files a/Saved/AutoScreenshot.png and b/Saved/AutoScreenshot.png differ diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-C67F0AD64F58A61EA6AFCCAB435A6394/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-C67F0AD64F58A61EA6AFCCAB435A6394/CrashReportClient.ini deleted file mode 100644 index 473a414..0000000 --- a/Saved/Config/CrashReportClient/UE4CC-Windows-C67F0AD64F58A61EA6AFCCAB435A6394/CrashReportClient.ini +++ /dev/null @@ -1,5 +0,0 @@ -[CrashReportClient] -bHideLogFilesOption=false -bIsAllowedToCloseWithoutSending=true -CrashConfigPurgeDays=2 - diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-5DABF13B496B5592C82209862DC4E9A7/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-ECE8C6304887FAD93D728DB032D1D63C/CrashReportClient.ini similarity index 100% rename from Saved/Config/CrashReportClient/UE4CC-Windows-5DABF13B496B5592C82209862DC4E9A7/CrashReportClient.ini rename to Saved/Config/CrashReportClient/UE4CC-Windows-ECE8C6304887FAD93D728DB032D1D63C/CrashReportClient.ini diff --git a/Saved/Config/Windows/EditorPerProjectUserSettings.ini b/Saved/Config/Windows/EditorPerProjectUserSettings.ini index e7a0e36..c620acd 100644 --- a/Saved/Config/Windows/EditorPerProjectUserSettings.ini +++ b/Saved/Config/Windows/EditorPerProjectUserSettings.ini @@ -131,19 +131,19 @@ LastLevel=/Game/Map [AssetEditorSubsystem] CleanShutdown=True -OpenAssetsAtExit=/Game/Materials/gen3.gen3 -OpenAssetsAtExit=/Game/Materials/Treppe.Treppe -OpenAssetsAtExit=/Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform +OpenAssetsAtExit=/Game/Shader+Effekte/dust.dust +OpenAssetsAtExit=/Game/Materials/BrokenPlatform.BrokenPlatform +OpenAssetsAtExit=/Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform OpenAssetsAtExit=/Game/BlueprintTheo/BP_movingPlato.BP_movingPlato -OpenAssetsAtExit=/Game/Assets/saeule_destroyed.saeule_destroyed -OpenAssetsAtExit=/Game/Shader+Effekte/Flamethrower.Flamethrower -OpenAssetsAtExit=/Game/Materials/Wandgemälde.Wandgemälde +OpenAssetsAtExit=/Game/Blueprints/BP_CheckpointGame.BP_CheckpointGame +OpenAssetsAtExit=/Game/Blueprints/BP_GameInstance.BP_GameInstance +OpenAssetsAtExit=/Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform [RootWindow] ScreenPosition=X=58.400 Y=0.000 ScreenPosition=X=56.000 Y=38.400 WindowSize=X=1310.400 Y=750.400 -WindowSize=X=1339.200 Y=779.200 +WindowSize=X=1340.800 Y=780.800 None======= InitiallyMaximized=True @@ -172,7 +172,7 @@ ContentBrowserTab1.ActiveTypeFilters= ContentBrowserTab1.EnabledTypeFilters= ContentBrowserTab1.ActiveFrontendFilters= ContentBrowserTab1.EnabledFrontendFilters= -ContentBrowserTab1.SelectedPaths=/Game/Materials +ContentBrowserTab1.SelectedPaths=/Game/Shader+Effekte ContentBrowserTab1.PluginFilters= ContentBrowserTab1.Favorites.SelectedPaths= FavoritePaths= @@ -1129,6 +1129,8 @@ MRUItem1=/Game/Emmy_Testing MRUItem2=/Game/Test [PlacementMode] +RecentlyPlaced=/Game/Shader+Effekte/dust.dust; +RecentlyPlaced=/Game/Materials/Vase.Vase; RecentlyPlaced=/Game/Materials/gen3.gen3; RecentlyPlaced=/Game/Assets/Vase4.Vase4; RecentlyPlaced=/Game/Assets/Vase1.Vase1; @@ -1147,8 +1149,6 @@ RecentlyPlaced=/Game/Assets/wand_destroyed2.wand_destroyed2; RecentlyPlaced=/Game/Assets/Schutt.Schutt; RecentlyPlaced=/Game/Assets/VaseInside_MatMain.VaseInside_MatMain; RecentlyPlaced=/Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform; -RecentlyPlaced=/Game/BlueprintTheo/BP_movingPlato.BP_movingPlato; -RecentlyPlaced=/Game/Assets/Plattform_broken__1_.Plattform_broken__1_; None======= None======= @@ -1695,7 +1695,7 @@ ThirdPersonCharacter_C.Default=True ThirdPersonCharacter_C.Tick=True BP_Deathbox_C.Tick=True BP_Deathbox_C.Replication=True -BP_Deathbox_C.Rendering=True +BP_Deathbox_C.Rendering=False BP_Deathbox_C.Collision=True BP_Deathbox_C.Actor=True BP_Deathbox_C.Input=True @@ -2141,7 +2141,6 @@ InstalledPlugins=XRVisualization [/Script/UnrealEd.MaterialEditorOptions] bHideUnrelatedNodes=False bUseUnsortedMenus=False -bShowGrid=False [FBX_Import_UI_Option_FbxImportUI] bOverrideFullName=True @@ -2254,29 +2253,29 @@ bForceFrontXAxis=False bConvertSceneUnit=False [MessageLog] -LastLogListing=FBXImport +LastLogListing=LightingResults [ContentBrowserRecent] -MRUItem0=/Game/Assets/VaseInside_MatMain -MRUItem1=/Game/Assets/Vase_MatMain -MRUItem2=/Game/Materials/Wandgemälde -MRUItem3=/Game/Shader+Effekte/Flamethrower -MRUItem4=/Game/Assets/saeule_destroyed +MRUItem0=/Game/Shader+Effekte/dust +MRUItem1=/Game/BlueprintTheo/BP_MovingPlatform +MRUItem2=/Game/Blueprints/BP_GameInstance +MRUItem3=/Game/Blueprints/BP_CheckpointGame +MRUItem4=/Game/Blueprints/BP_Lever MRUItem5=/Game/BlueprintTheo/BP_movingPlato -MRUItem6=/Game/BlueprintTheo/BP_MovingPlatform -MRUItem7=/Game/Materials/Treppe -MRUItem8=/Game/Materials/gen3 -MRUItem9=/Game/Textures/WandgemäldeNew -MRUItem10=/Game/Assets/treppe_Cube_002 -MRUItem11=/Game/Assets/treppe_Cube_001 -MRUItem12=/Game/Assets/treppe_Cube -MRUItem13=/Game/Textures/Treppe/Treppe_Roughness -MRUItem14=/Game/Textures/Treppe/Treppe_Mixed_AO -MRUItem15=/Game/Sounds/steps/steps/Fang_Steps -MRUItem16=/Game/Sounds/level_sound/Hintergrund-Musik -MRUItem17=/Game/Sounds/level_sound/Wüsten-Theme -MRUItem18=/Engine/VREditor/Sounds/UI/Camera_Shutter -MRUItem19=/Game/Blueprints/BP_Lever +MRUItem6=/Game/Blueprints/BP_BrokenPlattform +MRUItem7=/Game/Textures/BrokenPlatform/Material_Roughness +MRUItem8=/Game/Materials/BrokenPlatform +MRUItem9=/Game/Materials/Vase +MRUItem10=/Game/Assets/VaseInside_MatMain +MRUItem11=/Game/Assets/Vase_MatMain +MRUItem12=/Game/Materials/Wandgemälde +MRUItem13=/Game/Shader+Effekte/Flamethrower +MRUItem14=/Game/Assets/saeule_destroyed +MRUItem15=/Game/Materials/Treppe +MRUItem16=/Game/Materials/gen3 +MRUItem17=/Game/Textures/WandgemäldeNew +MRUItem18=/Game/Assets/treppe_Cube_002 +MRUItem19=/Game/Assets/treppe_Cube_001 [AssetEditorToolkitTabLocation] /Game/Assets/BSurfaceMesh.BSurfaceMesh=1 @@ -2370,6 +2369,7 @@ None======= /Engine/VREditor/Sounds/UI/Camera_Shutter.Camera_Shutter=0 /Game/Assets/VaseInside_MatMain.VaseInside_MatMain=0 /Game/Assets/Vase_MatMain.Vase_MatMain=0 +/Game/Materials/Vase.Vase=0 [MaterialEditor] PrimType=1 @@ -2451,7 +2451,7 @@ ShowUnusedLayers=True LandscapeEditorObject=LandscapeEditorObject.Target Layers.TargetLayers, AssetViewerSettings=AssetViewerSettings.Settings.Environment, ThirdPersonCharacter_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD, -CapsuleComponent= +CapsuleComponent=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD, CryptoKeysSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, GeneralProjectSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, GameplayTagsSettings=InputSettings.Bindings.ActionMappings,InputSettings.Bindings.ActionMappings.Action,InputSettings.Bindings.ActionMappings.Click, @@ -2551,13 +2551,15 @@ BP_Dance_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_ BP_Deathbox_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD, Actor=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD, PrimitiveComponent= -BP_movingPlato_C= +BP_movingPlato_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD, BP_BrokenPlattform_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD, +BP_MovingPlatform_C=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD, +BP_GameInstance_C= [DetailPropertyExpansion] MaterialExpressionDynamicParameter="\"Object.ParamNames\" \"Object.DefaultValue\" " MaterialExpression= -Object= +Object="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " MaterialExpressionScalarParameter="\"Object.DefaultValue\" " MaterialExpressionParameter="\"Object.DefaultValue\" " ThirdPersonCharacter_C= @@ -2571,9 +2573,9 @@ None======= InputSettings="\"Object.Bindings.ActionMappings.ActionMappings[4]\" " StaticMeshComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " MeshComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " -PrimitiveComponent= -SceneComponent= -ActorComponent= +PrimitiveComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " +SceneComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " +ActorComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " SkeletalMeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " SkinnedMeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " CapsuleComponent= diff --git a/Saved/Logs/DesertGame-backup-2024.07.05-08.04.33.log b/Saved/Logs/DesertGame-backup-2024.07.05-08.04.33.log deleted file mode 100644 index 6be0d93..0000000 --- a/Saved/Logs/DesertGame-backup-2024.07.05-08.04.33.log +++ /dev/null @@ -1,2230 +0,0 @@ -Log file open, 07/05/24 09:24:00 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogInit: Display: Running engine for game: DesertGame -LogPlatformFile: Not using cached read wrapper -LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.203998 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Display: Loading text-based GConfig.... -LogPluginManager: Mounting plugin MeshPainting -LogPluginManager: Mounting plugin XGEController -LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting plugin AndroidMoviePlayer -LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin GoogleCloudMessaging -LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin IOSDeviceProfileSelector -LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin OpenXR -LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin PostSplashScreen -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin SignificanceManager -LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin SoundFields -LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin WebMMoviePlayer -LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting plugin ContentBrowserClassDataSource -LogPluginManager: Mounting plugin ContentBrowserFileDataSource -LogPluginManager: Mounting plugin OnlineSubsystemIOS -LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting plugin OculusVR -LogPluginManager: Mounting plugin SteamVR -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogInit: Using libcurl 7.55.1-DEV -LogInit: - built for x86_64-pc-win32 -LogInit: - supports SSL with OpenSSL/1.1.1 -LogInit: - supports HTTP deflate (compression) using libz 1.2.8 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_IDN -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogOnline: OSS: Creating online subsystem instance for: NULL -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -LogOculusPluginWrapper: OculusPlugin initialized successfully -LogHMD: Failed initializing OVRPlugin 1.59.0 -LogInit: Build: ++UE4+Release-4.27-CL-18319896 -LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 -LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 -LogInit: Net CL: 17155196 -LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics -LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 -LogInit: Compiled with Visual C++: 19.24.28315.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE4+Release-4.27 -LogInit: Command Line: -LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ -LogInit: Allocator: TBB -LogInit: Installed Engine Build: 1 -LogDevObjectVersion: Number of dev versions registered: 29 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -LogInit: Object subsystem initialized -LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] -LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-07.24.00:487][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-07.24.00:487][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-07.24.00:491][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.05-07.24.00:492][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.05-07.24.00:492][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.07.05-07.24.00:492][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.07.05-07.24.00:492][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.07.05-07.24.00:492][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-07.24.00:493][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] -[2024.07.05-07.24.00:493][ 0]LogInit: Computer: NB-PBM2H22CST -[2024.07.05-07.24.00:493][ 0]LogInit: User: bib -[2024.07.05-07.24.00:493][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.07.05-07.24.00:493][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.07.05-07.24.00:493][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.07.05-07.24.00:493][ 0]LogMemory: Platform Memory Stats for Windows -[2024.07.05-07.24.00:493][ 0]LogMemory: Process Physical Memory: 146.82 MB used, 146.83 MB peak -[2024.07.05-07.24.00:493][ 0]LogMemory: Process Virtual Memory: 132.02 MB used, 132.02 MB peak -[2024.07.05-07.24.00:493][ 0]LogMemory: Physical Memory: 10216.36 MB used, 5852.34 MB free, 16068.70 MB total -[2024.07.05-07.24.00:493][ 0]LogMemory: Virtual Memory: 134201904.00 MB used, 15822.54 MB free, 134217728.00 MB total -[2024.07.05-07.24.00:497][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.07.05-07.24.00:512][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.07.05-07.24.00:512][ 0]LogInit: Using OS detected language (de-DE). -[2024.07.05-07.24.00:512][ 0]LogInit: Using OS detected locale (de-DE). -[2024.07.05-07.24.00:516][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.07.05-07.24.00:516][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.07.05-07.24.00:516][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.07.05-07.24.00:516][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.07.05-07.24.00:516][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.07.05-07.24.00:516][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.07.05-07.24.00:517][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.07.05-07.24.00:517][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.07.05-07.24.00:517][ 0]LogInit: Setting process to per monitor DPI aware -[2024.07.05-07.24.00:529][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.05-07.24.00:540][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.07.05-07.24.00:540][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.07.05-07.24.00:620][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.07.05-07.24.00:622][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.05-07.24.00:622][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.07.05-07.24.00:622][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.07.05-07.24.00:622][ 0]LogD3D11RHI: D3D11 adapters: -[2024.07.05-07.24.00:705][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.07.05-07.24.00:705][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.07.05-07.24.00:710][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.07.05-07.24.00:710][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.07.05-07.24.00:710][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.07.05-07.24.00:710][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.05-07.24.00:710][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.05-07.24.00:710][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.05-07.24.00:710][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.05-07.24.00:710][ 0]LogD3D11RHI: Revision : 000c -[2024.07.05-07.24.00:710][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.05-07.24.00:710][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.05-07.24.00:710][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.05-07.24.00:710][ 0]LogD3D11RHI: AdapterLuid : 0 74191 -[2024.07.05-07.24.00:717][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.07.05-07.24.00:717][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.07.05-07.24.00:717][ 0]LogWindows: EnumDisplayDevices: -[2024.07.05-07.24.00:717][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.07.05-07.24.00:717][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.05-07.24.00:717][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.05-07.24.00:717][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.05-07.24.00:717][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.07.05-07.24.00:717][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.07.05-07.24.00:717][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.07.05-07.24.00:717][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.07.05-07.24.00:717][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.07.05-07.24.00:723][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.07.05-07.24.00:723][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.05-07.24.00:723][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.05-07.24.00:723][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.05-07.24.00:723][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.05-07.24.00:723][ 0]LogD3D11RHI: Revision : 000c -[2024.07.05-07.24.00:723][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.05-07.24.00:723][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.05-07.24.00:723][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.05-07.24.00:723][ 0]LogD3D11RHI: AdapterLuid : 0 74191 -[2024.07.05-07.24.00:787][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.07.05-07.24.00:794][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.07.05-07.24.00:794][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.07.05-07.24.00:794][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.07.05-07.24.00:795][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.07.05-07.24.00:795][ 0]LogD3D11RHI: Async texture creation enabled -[2024.07.05-07.24.00:795][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.07.05-07.24.00:805][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.07.05-07.24.01:054][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.07.05-07.24.01:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.07.05-07.24.01:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.07.05-07.24.01:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.07.05-07.24.01:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.07.05-07.24.01:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.07.05-07.24.01:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.07.05-07.24.01:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.07.05-07.24.01:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.07.05-07.24.01:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.07.05-07.24.01:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.07.05-07.24.01:088][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.07.05-07.24.01:088][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.07.05-07.24.01:095][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.07.05-07.24.01:098][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.07.05-07.24.01:102][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.07.05-07.24.01:105][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.07.05-07.24.01:112][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.07.05-07.24.01:116][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.07.05-07.24.01:119][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.07.05-07.24.01:135][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.07.05-07.24.01:135][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.07.05-07.24.01:141][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.07.05-07.24.01:145][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.07.05-07.24.01:149][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.07.05-07.24.01:152][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.07.05-07.24.01:159][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.07.05-07.24.01:159][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.07.05-07.24.01:166][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.07.05-07.24.01:169][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.07.05-07.24.01:173][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.07.05-07.24.01:177][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.07.05-07.24.01:177][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.07.05-07.24.01:181][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.07.05-07.24.01:203][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.07.05-07.24.01:224][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.07.05-07.24.01:224][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/23504/). -[2024.07.05-07.24.01:224][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/33848F0D48D2EBECB77233AD7E7A360A/'. -[2024.07.05-07.24.01:224][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.07.05-07.24.01:224][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.07.05-07.24.01:224][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.07.05-07.24.01:802][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.07.05-07.24.01:858][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.05-07.24.01:858][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.07.05-07.24.01:859][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.07.05-07.24.01:859][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.07.05-07.24.01:859][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.05-07.24.01:859][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.07.05-07.24.01:872][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.07.05-07.24.01:872][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.05-07.24.01:872][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.07.05-07.24.01:881][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds -[2024.07.05-07.24.01:881][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1081.28MBs, RandomWriteSpeed=119.36MBs. Assigned SpeedClass 'Local' -[2024.07.05-07.24.01:882][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.07.05-07.24.01:882][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.07.05-07.24.01:882][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.07.05-07.24.01:915][ 0]LogSlate: Using FreeType 2.10.0 -[2024.07.05-07.24.01:917][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.07.05-07.24.01:939][ 0]LogAssetRegistry: FAssetRegistry took 0.0027 seconds to start up -[2024.07.05-07.24.02:305][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.05-07.24.02:305][ 0]LogInit: Active device profile: [00000211A45D1400][00000211A2728300 49] Windows -[2024.07.05-07.24.02:305][ 0]LogInit: Profiles: [00000211A45D1400][00000211A2728300 49] Windows, [00000211A4566600][00000211A2730480 49] WindowsNoEditor, [00000211A45D3400][00000211A272C5C0 49] WindowsServer, [00000211A4553F00][00000211A2734700 49] WindowsClient, [00000211A4567800][00000211A2738840 49] IOS, [00000211A4553100][00000211A273C980 49] iPadAir, [00000211A4566B00][00000211A2744B00 49] iPadAir2, [00000211A4504700][00000211A274CDC0 49] IPadPro, [00000211A4504800][00000211A2748E00 49] iPadAir3, [00000211A4551D00][00000211A2750F80 49] iPadAir4, [00000211A4505600][00000211A2755100 49] iPadMini2, [00000211A4550700][00000211A2759280 49] iPadMini3, [00000211A4506200][00000211A275D400 49] iPadMini4, [00000211A4552900][00000211A2761580 49] iPadMini5, [00000211A45D1100][00000211A2769840 49] iPhone6, [00000211A45D2400][00000211A2765880 49] iPodTouch6, [00000211A4503F00][00000211A49D3B40 49] iPhone7, [00000211A4503E00][00000211A276DB80 49] iPodTouch7, [00000211A4506D00][00000211A49D6180 49] iPhone5S, [00000211A4503200][00000211A49DA300 49] iPhone6Plus, [00000211A4505D00][00000211A49DE480 49] iPhone6S, [00000211A4501400][00000211A49E2600 49] iPhone6SPlus, [00000211A4507400][00000211A2740740 49] iPhone7Plus, [00000211A4501200][00000211A49E6880 49] iPhoneSE, [00000211A4506700][00000211A49EA9C0 49] iPhone8, [00000211A4502000][00000211A49EEB00 49] iPhone8Plus, [00000211A45D2500][00000211A49F6C80 49] iPhoneX, [00000211A4500200][00000211A49FAE00 49] iPhoneXS, [00000211A45D2D00][00000211A49FEF80 49] iPhoneXSMax, [00000211A4502A00][00000211A4A03100 49] iPhoneXR, [00000211A45D1E00][00000211A4A07280 49] iPhone11, [00000211A4500800][00000211A4A0B400 49] iPhone11Pro, [00000211A45D0400][00000211A4A0F580 49] iPhone11ProMax, [00000211A4503C00][00000211A4A13700 49] iPhoneSE2, [00000211A45D1B00][00000211A4A17880 49] iPhone12Mini, [00000211A4501B00][00000211A4A1BA00 49] iPhone12, [00000211A45D1300][00000211A4A1FB80 49] iPhone12Pro, [00000211A4503D00][00000211A4A22180 49] iPhone12ProMax, [00000211A45D1C00][00000211A4A26300 49] iPadPro105, [00000211A4502F00][00000211A4A2A480 49] iPadPro129, [00000211A45D0600][00000211A4A2E600 49] iPadPro97, [00000211A4501C00][00000211A4A32780 49] iPadPro2_129, [00000211A45D2600][00000211A4A36900 49] iPad5, [00000211A4502D00][00000211A49F2A40 49] iPad6, [00000211A45D3200][00000211A4A3AB80 49] iPad7, [00000211A4502100][00000211A4A3ECC0 49] iPad8, [00000211A45D1900][00000211A4A46E40 49] iPadPro11, [00000211A4500600][00000211A4A4AFC0 49] iPadPro2_11, [00000211A45D0800][00000211A4A4F140 49] iPadPro3_129, [00000211A4502E00][00000211A4A532C0 49] iPadPro4_129, [00000211A45D0A00][00000211A4A57440 49] AppleTV, [00000211A4500F00][00000211A4A5B5C0 49] AppleTV4K, [00000211A45D1600][00000211A4A5F740 49] TVOS, [00000211A4503900][00000211A4A638C0 49] Mac, [00000211A45D3100][00000211A4A67A40 49] MacClient, [00000211A4502300][00000211A4A6BBC0 49] MacNoEditor, [00000211A45D2A00][00000211A4A6E1C0 49] MacServer, [00000211A4501E00][00000211A4A72340 49] Linux, [00000211A45D2F00][00000211A4A764C0 49] LinuxAArch64, [00000211A4502C00][00000211A4A7A640 49] LinuxNoEditor, [00000211A45D3000][00000211A4A7E7C0 49] LinuxAArch64NoEditor, [00000211A4501800][00000211A4A82940 49] LinuxClient, [00000211A45D2900][00000211A4A86AC0 49] LinuxAArch64Client, [00000211A4503700][00000211A4A42C00 49] LinuxServer, [00000211A45D2300][00000211A4A8AD40 49] LinuxAArch64Server, [00000211A4501900][00000211A4A8EE80 49] Android, [00000211A45D1800][00000211A4A92FC0 49] Android_Low, [00000211A4502800][00000211A4A9B140 49] Android_Mid, [00000211A4564300][00000211A4A9F2C0 49] Android_High, [00000211A4504100][00000211A4AA3440 49] Android_Default, [00000211A4566100][00000211A4AA75C0 49] Android_Adreno4xx, [00000211A4505C00][00000211A4AAB740 49] Android_Adreno5xx_Low, [00000211A4565D00][00000211A4AAF8C0 49] Android_Adreno5xx, [00000211A4507A00][00000211A4AB3A40 49] Android_Adreno6xx, [00000211A4567B00][00000211A4AB7BC0 49] Android_Adreno6xx_Vulkan, [00000211A4507E00][00000211A4ABA1C0 49] Android_Mali_T6xx, [00000211A4567300][00000211A4ABE340 49] Android_Mali_T7xx, [00000211A4504200][00000211A4AC24C0 49] Android_Mali_T8xx, [00000211A4565200][00000211A4AC6640 49] Android_Mali_G71, [00000211A4506900][00000211A4ACA7C0 49] Android_Mali_G72, [00000211A4567400][00000211A4ACE940 49] Android_Mali_G72_Vulkan, [00000211A4507F00][00000211A4AD2AC0 49] Android_Mali_G76, [00000211A4564B00][00000211A4AD6C40 49] Android_Mali_G76_Vulkan, [00000211A4505000][00000211A4A96D80 49] Android_Mali_G77, [00000211A4565300][00000211A4ADAEC0 49] Android_Mali_G77_Vulkan, [00000211A4505300][00000211A4ADF000 49] Android_Mali_G78, [00000211A4565A00][00000211A4AE3140 49] Android_Mali_G78_Vulkan, [00000211A4505B00][00000211A4AEB2C0 49] Android_Mali_G710, [00000211A4567E00][00000211A4AEF440 49] Android_Mali_G710_Vulkan, [00000211A4507800][00000211A4AF35C0 49] Android_Vulkan_SM5, [00000211A4566000][00000211A4AF7740 49] Android_PowerVR_G6xxx, [00000211A4504500][00000211A4AFB8C0 49] Android_PowerVR_GT7xxx, [00000211A4564800][00000211A4AFFA40 49] Android_PowerVR_GE8xxx, [00000211A4501600][00000211A4B03BC0 49] Android_PowerVR_GM9xxx, [00000211A4566C00][00000211A4B061C0 49] Android_PowerVR_GM9xxx_Vulkan, [00000211A4503B00][00000211A4B0A340 49] Android_TegraK1, [00000211A4566F00][00000211A4B0E4C0 49] Android_Unknown_Vulkan, [00000211A4501000][00000211A4B12640 49] Lumin, [00000211A4566E00][00000211A4B167C0 49] Lumin_Desktop, [00000211A4500B00][00000211A4B1A940 49] HoloLens, -[2024.07.05-07.24.02:489][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.07.05-07.24.02:489][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.07.05-07.24.02:490][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.07.05-07.24.02:490][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.07.05-07.24.02:490][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.07.05-07.24.02:513][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.07.05-07.24.03:043][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.05-07.24.03:157][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.07.05-07.24.03:169][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.07.05-07.24.03:170][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.07.05-07.24.03:170][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.07.05-07.24.03:629][ 0]LogPython: Using Python 3.7.7 -[2024.07.05-07.24.04:228][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: D1C90F3845A405C2FB8100B9023CBB91 | Instance: 79EE6C3247FBC1924B2D5D84E9D168DF (NB-PBM2H22CST-23504). -[2024.07.05-07.24.04:341][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.07.05-07.24.04:345][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.07.05-07.24.04:417][ 0]SourceControl: Source control is disabled -[2024.07.05-07.24.04:417][ 0]SourceControl: Source control is disabled -[2024.07.05-07.24.04:424][ 0]SourceControl: Source control is disabled -[2024.07.05-07.24.04:428][ 0]SourceControl: Source control is disabled -[2024.07.05-07.24.04:431][ 0]SourceControl: Source control is disabled -[2024.07.05-07.24.04:443][ 0]LogUProjectInfo: Found projects: -[2024.07.05-07.24.04:600][ 0]LogOpenImageDenoise: OIDN starting up -[2024.07.05-07.24.04:637][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.07.05-07.24.04:660][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.05-07.24.04:660][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.05-07.24.04:790][ 0]LogCollectionManager: Loaded 0 collections in 0.001165 seconds -[2024.07.05-07.24.04:811][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s -[2024.07.05-07.24.04:811][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s -[2024.07.05-07.24.04:811][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s -[2024.07.05-07.24.04:811][ 0]LogOcInput: OculusInput pre-init called -[2024.07.05-07.24.05:000][ 0]LogEngine: Initializing Engine... -[2024.07.05-07.24.05:008][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.07.05-07.24.05:008][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.05-07.24.05:008][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.07.05-07.24.05:009][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.07.05-07.24.05:105][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.07.05-07.24.05:113][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.07.05-07.24.05:116][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.07.05-07.24.05:119][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.07.05-07.24.05:119][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.07.05-07.24.05:120][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.07.05-07.24.05:120][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.07.05-07.24.05:120][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-07.24.05:120][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-07.24.05:120][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-07.24.05:120][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-07.24.05:120][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-07.24.05:120][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-07.24.05:120][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-07.24.05:120][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-07.24.05:120][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-07.24.05:120][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-07.24.05:120][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-07.24.05:120][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-07.24.05:129][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-07.24.05:129][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-07.24.05:418][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-07.24.05:421][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-07.24.05:423][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-07.24.05:423][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-07.24.05:424][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-07.24.05:424][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-07.24.05:424][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-07.24.05:425][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-07.24.05:425][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-07.24.05:425][ 0]LogInit: FAudioDevice initialized. -[2024.07.05-07.24.05:425][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.07.05-07.24.05:425][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.07.05-07.24.05:474][ 0]LogDerivedDataCache: Saved boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.05-07.24.05:475][ 0]LogInit: Texture streaming: Enabled -[2024.07.05-07.24.05:484][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.07.05-07.24.05:486][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.07.05-07.24.05:486][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.07.05-07.24.05:487][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.07.05-07.24.05:507][ 0]LogInit: Transaction tracking system initialized -[2024.07.05-07.24.05:521][ 0]BlueprintLog: New page: Editor Load -[2024.07.05-07.24.05:561][ 0]LocalizationService: Localization service is disabled -[2024.07.05-07.24.05:578][ 0]TimingProfiler: Initialize -[2024.07.05-07.24.05:578][ 0]TimingProfiler: OnSessionChanged -[2024.07.05-07.24.05:578][ 0]LoadingProfiler: Initialize -[2024.07.05-07.24.05:578][ 0]LoadingProfiler: OnSessionChanged -[2024.07.05-07.24.05:578][ 0]NetworkingProfiler: Initialize -[2024.07.05-07.24.05:578][ 0]NetworkingProfiler: OnSessionChanged -[2024.07.05-07.24.05:578][ 0]MemoryProfiler: Initialize -[2024.07.05-07.24.05:578][ 0]MemoryProfiler: OnSessionChanged -[2024.07.05-07.24.05:688][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.07.05-07.24.05:688][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.07.05-07.24.05:841][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.00s -[2024.07.05-07.24.05:982][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.07.05-07.24.05:984][ 0]SourceControl: Source control is disabled -[2024.07.05-07.24.05:984][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 6.390 -[2024.07.05-07.24.05:984][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.05-07.24.05:985][ 0]LightingResults: New page: Lighting Build -[2024.07.05-07.24.05:986][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.07.05-07.24.05:986][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-07.24.05:986][ 0]MapCheck: New page: Map Check -[2024.07.05-07.24.05:986][ 0]LightingResults: New page: Lighting Build -[2024.07.05-07.24.05:991][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-07.24.05:993][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms -[2024.07.05-07.24.06:789][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.07.05-07.24.06:790][ 0]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.05-07.24.06:842][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.05-07.24.06:854][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms -[2024.07.05-07.24.06:854][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.05-07.24.06:855][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,182ms to complete. -[2024.07.05-07.24.06:855][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 0.870 -[2024.07.05-07.24.06:856][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 7.262 -[2024.07.05-07.24.06:993][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-07.24.06:998][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-07.24.07:002][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-07.24.07:006][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-07.24.07:040][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0075 seconds. Added 3822 classes and 928 folders. -[2024.07.05-07.24.07:048][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.07.05-07.24.07:054][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.05-07.24.07:054][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:054][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-07.24.07:054][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:055][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.07.05-07.24.07:055][ 0]LogPakFile: OnPakFileMounted2Time == 0.001051 -[2024.07.05-07.24.07:057][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.05-07.24.07:057][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:057][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.05-07.24.07:057][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:057][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.07.05-07.24.07:057][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2024.07.05-07.24.07:058][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.07.05-07.24.07:058][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:058][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.07.05-07.24.07:058][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:058][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.07.05-07.24.07:058][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 -[2024.07.05-07.24.07:060][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-07.24.07:060][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:060][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-07.24.07:060][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:060][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.07.05-07.24.07:060][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 -[2024.07.05-07.24.07:061][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.05-07.24.07:061][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:061][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.05-07.24.07:061][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:061][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.07.05-07.24.07:061][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 -[2024.07.05-07.24.07:062][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.05-07.24.07:062][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:062][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.05-07.24.07:062][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:062][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.07.05-07.24.07:062][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2024.07.05-07.24.07:062][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.05-07.24.07:062][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:062][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.05-07.24.07:062][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:063][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.07.05-07.24.07:063][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 -[2024.07.05-07.24.07:063][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.05-07.24.07:063][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:063][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.05-07.24.07:063][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:063][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.07.05-07.24.07:063][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.05-07.24.07:064][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.05-07.24.07:064][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:064][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.05-07.24.07:064][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:064][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.07.05-07.24.07:064][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.05-07.24.07:067][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.05-07.24.07:067][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:067][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.05-07.24.07:067][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:067][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.07.05-07.24.07:067][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.05-07.24.07:068][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.05-07.24.07:068][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:068][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.05-07.24.07:068][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:068][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.07.05-07.24.07:068][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.05-07.24.07:069][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.05-07.24.07:069][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:069][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.05-07.24.07:069][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:069][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.07.05-07.24.07:069][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 -[2024.07.05-07.24.07:071][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-07.24.07:071][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:071][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-07.24.07:071][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:071][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.07.05-07.24.07:071][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 -[2024.07.05-07.24.07:072][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.05-07.24.07:072][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:072][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.05-07.24.07:072][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:072][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.07.05-07.24.07:072][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 -[2024.07.05-07.24.07:072][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.05-07.24.07:073][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:073][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.05-07.24.07:073][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:073][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.07.05-07.24.07:073][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2024.07.05-07.24.07:073][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.05-07.24.07:073][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:073][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-07.24.07:073][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:073][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.07.05-07.24.07:073][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.05-07.24.07:075][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.05-07.24.07:075][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:075][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.05-07.24.07:075][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:075][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.07.05-07.24.07:075][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.05-07.24.07:076][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.05-07.24.07:076][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:076][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.05-07.24.07:076][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:076][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.07.05-07.24.07:076][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2024.07.05-07.24.07:078][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-07.24.07:078][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:078][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-07.24.07:078][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:078][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.07.05-07.24.07:078][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2024.07.05-07.24.07:079][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-07.24.07:079][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:079][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-07.24.07:079][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:079][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.07.05-07.24.07:079][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.05-07.24.07:080][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.05-07.24.07:080][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:080][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-07.24.07:080][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:080][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.07.05-07.24.07:080][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 -[2024.07.05-07.24.07:082][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.05-07.24.07:082][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:082][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.05-07.24.07:082][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:082][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.07.05-07.24.07:082][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 -[2024.07.05-07.24.07:083][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.07.05-07.24.07:083][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:083][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.07.05-07.24.07:083][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:083][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.07.05-07.24.07:083][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 -[2024.07.05-07.24.07:084][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.05-07.24.07:084][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:084][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.05-07.24.07:084][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:084][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.07.05-07.24.07:084][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.05-07.24.07:086][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-07.24.07:086][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:086][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-07.24.07:086][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:086][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.07.05-07.24.07:086][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.05-07.24.07:088][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.05-07.24.07:088][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:088][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.05-07.24.07:088][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:088][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.07.05-07.24.07:088][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.05-07.24.07:190][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.07.05-07.24.07:194][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. -[2024.07.05-07.24.07:320][ 0]LogSlate: Took 0.000249 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.07.05-07.24.07:322][ 0]LogSlate: Took 0.000683 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.07.05-07.24.07:323][ 0]LogSlate: Took 0.000141 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.07.05-07.24.07:396][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). -[2024.07.05-07.24.07:501][ 0]LogSlate: Took 0.000768 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.05-07.24.07:543][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.07.05-07.24.07:543][ 0]LogLoad: (Engine Initialization) Total time: 7.95 seconds -[2024.07.05-07.24.07:543][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.07.05-07.24.07:589][ 0]LogAssetRegistry: Asset discovery search completed in 5.6510 seconds -[2024.07.05-07.24.07:593][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) -[2024.07.05-07.24.07:597][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.07.05-07.24.14:947][260]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms -[2024.07.05-07.24.14:956][260]LogSlate: Took 0.000121 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.05-07.24.15:419][260]LogTexture: Display: Building textures: hogueraLP_sueloSG_Emissive (OODLE_AutoDXT, 2048X2048) -[2024.07.05-07.24.15:419][260]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-07.24.15:419][260]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-07.24.15:420][260]LogTexture: Display: Building textures: hogueraLP_sueloSG_BaseColor (OODLE_AutoDXT, 2048X2048) -[2024.07.05-07.24.15:420][260]LogTexture: Display: Building textures: hogueraLP_sueloSG_Normal (OODLE_BC5, 2048X2048) -[2024.07.05-07.24.15:420][260]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-07.24.15:420][260]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-07.24.15:420][260]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-07.24.15:420][260]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-07.24.15:420][260]LogMaterial: Display: Missing cached shadermap for Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: 782DB66D2FE9107176666B9038BF0E20496CB171), compiling. -[2024.07.05-07.24.15:460][260]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2024.07.05-07.24.15:492][260]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 16 -[2024.07.05-07.24.15:492][260]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13 -[2024.07.05-07.24.15:492][260]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 -[2024.07.05-07.24.15:492][260]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 7 -[2024.07.05-07.24.15:492][260]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-07.24.15:492][260]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.07.05-07.24.15:492][260]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.24.15:506][260]LogStaticMesh: Building static mesh FeuFeu... -[2024.07.05-07.24.15:550][260]LogStaticMesh: Built static mesh [0.04s] /Game/Assets/FeuFeu.FeuFeu -[2024.07.05-07.24.15:611][260]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map -[2024.07.05-07.24.15:612][260]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.05-07.24.15:612][260]LightingResults: New page: Lighting Build -[2024.07.05-07.24.15:612][260]LoadErrors: New page: Loading map: Map.umap -[2024.07.05-07.24.15:646][260]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.05-07.24.15:647][260]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-07.24.15:647][260]MapCheck: New page: Map Check -[2024.07.05-07.24.15:648][260]LightingResults: New page: Lighting Build -[2024.07.05-07.24.15:658][260]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-07.24.15:665][260]LogUObjectHash: Compacting FUObjectHashTables data took 1.76ms -[2024.07.05-07.24.15:669][260]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. -[2024.07.05-07.24.15:756][260]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.05-07.24.15:756][260]LogAIModule: Creating AISystem for world Map -[2024.07.05-07.24.15:772][260]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2024.07.05-07.24.15:779][260]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.05-07.24.15:780][260]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,335ms to complete. -[2024.07.05-07.24.15:780][260]LogFileHelpers: Loading map 'Map' took 0.167 -[2024.07.05-07.24.40:197][181]Cmd: TRANSACTION UNDO -[2024.07.05-07.24.40:204][181]LogEditorTransaction: Undo Create Actors -[2024.07.05-07.24.58:362][936]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) -[2024.07.05-07.25.03:062][120]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.25.03:072][120]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms -[2024.07.05-07.25.03:125][120]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map6E18B3C94CEAA90244C2948373FED459.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-07.25.03:142][120]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.25.03:333][120]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataAEA5ED55491A414C424731B35D41B967.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-07.25.03:344][120]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.25.03:344][120]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.25.03:345][120]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.25.20:323][777]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Sphere) -[2024.07.05-07.25.24:108][919]Cmd: DELETE -[2024.07.05-07.25.24:108][919]Cmd: ACTOR DELETE -[2024.07.05-07.25.24:125][919]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-07.25.24:134][919]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms -[2024.07.05-07.25.24:135][919]LogEditorActor: Deleted 1 Actors (0.021 secs) -[2024.07.05-07.25.26:801][ 20]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.25.26:810][ 20]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms -[2024.07.05-07.25.26:857][ 20]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapB9096E8F43E8C5987658278E6C75CF51.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-07.25.26:871][ 20]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.25.26:970][ 20]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData024C944B42CDFD773FF54DA1EB8E8DD6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-07.25.26:984][ 20]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.25.26:984][ 20]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.25.26:984][ 20]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.26.01:519][325]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Sphere3) -[2024.07.05-07.26.09:091][618]LogActorFactory: Actor Factory created FeuFeu -[2024.07.05-07.26.10:046][671]LogActorFactory: Actor Factory created FeuFeu -[2024.07.05-07.26.38:026][156]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Sphere3) -[2024.07.05-07.26.38:683][184]Cmd: DELETE -[2024.07.05-07.26.38:684][184]Cmd: ACTOR DELETE -[2024.07.05-07.26.38:693][184]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-07.26.38:710][184]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms -[2024.07.05-07.26.38:714][184]LogEditorActor: Deleted 1 Actors (0.030 secs) -[2024.07.05-07.26.39:494][222]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (FeuFeu2) -[2024.07.05-07.27.19:429][244]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand135) -[2024.07.05-07.27.20:164][282]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.27.20:173][282]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms -[2024.07.05-07.27.20:227][282]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC932B7FC4DDE4246A8AA9C869FB0BC6B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-07.27.20:243][282]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.27.20:349][282]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData177CAE5E4347A4A7EF3D19A687FD9308.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-07.27.20:366][282]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.27.20:366][282]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.27.20:366][282]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.27.44:722][418]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire2) -[2024.07.05-07.27.46:834][526]LogEditorViewport: Clicking Background -[2024.07.05-07.27.52:709][850]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Sphere4) -[2024.07.05-07.27.53:347][885]Cmd: DELETE -[2024.07.05-07.27.53:347][885]Cmd: ACTOR DELETE -[2024.07.05-07.27.53:353][885]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-07.27.53:363][885]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.07.05-07.27.53:364][885]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.07.05-07.28.01:045][164]LogActorFactory: Actor Factory created FeuFeu -[2024.07.05-07.28.02:013][222]LogActorFactory: Actor Factory created FeuFeu -[2024.07.05-07.28.15:751][790]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand90) -[2024.07.05-07.28.52:428][643]Cmd: DELETE -[2024.07.05-07.28.52:428][643]Cmd: ACTOR DELETE -[2024.07.05-07.28.52:436][643]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-07.28.52:447][643]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms -[2024.07.05-07.28.52:448][643]LogEditorActor: Deleted 1 Actors (0.020 secs) -[2024.07.05-07.28.58:032][874]LogActorFactory: Actor Factory created FeuFeu -[2024.07.05-07.28.59:503][950]LogActorFactory: Actor Factory created FeuFeu -[2024.07.05-07.29.21:069][107]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken2) -[2024.07.05-07.29.33:205][826]Cmd: TRANSACTION UNDO -[2024.07.05-07.29.33:205][826]LogEditorTransaction: Undo Move Actors -[2024.07.05-07.29.39:066][127]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.29.39:077][127]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms -[2024.07.05-07.29.39:129][127]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1A84DE8F4BB3233227BB189626083091.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-07.29.39:146][127]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.29.39:246][127]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData90ED2D864B89585F931D5BA71867DB93.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-07.29.39:263][127]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.29.39:263][127]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.29.39:263][127]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.29.53:049][884]Cmd: TRANSACTION UNDO -[2024.07.05-07.29.53:049][884]LogEditorTransaction: Undo Move Actors -[2024.07.05-07.30.17:772][238]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand234) -[2024.07.05-07.30.18:440][272]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand208) -[2024.07.05-07.30.19:077][305]LogEditorViewport: Clicking Background -[2024.07.05-07.30.21:852][421]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.30.21:861][421]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms -[2024.07.05-07.30.21:907][421]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8484D0CE4F274C52F89246BF2FD2E772.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-07.30.21:921][421]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.30.22:016][421]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData68D13D104B5048D8A1DA3E93EE965B65.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-07.30.22:028][421]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.30.22:028][421]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.30.22:028][421]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.30.54:310][562]LogStaticMesh: Building static mesh Fackel2... -[2024.07.05-07.30.54:354][562]LogStaticMesh: Built static mesh [0.04s] /Game/Assets/Fackel2.Fackel2 -[2024.07.05-07.30.54:363][562]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: C30E77C911039B5EFCF190B595B7BC2973533ACC), compiling. -[2024.07.05-07.30.54:375][562]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2024.07.05-07.30.54:377][562]LogMaterial: Display: Missing cached shadermap for coals in PCD3D_SM5, Default, SM5 (DDC key hash: 3D022E2AC46437B10342665681C988D0448EC245), compiling. -[2024.07.05-07.30.54:388][562]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 16 -[2024.07.05-07.30.54:388][562]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13 -[2024.07.05-07.30.54:388][562]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 -[2024.07.05-07.30.54:388][562]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 7 -[2024.07.05-07.30.54:388][562]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-07.30.54:388][562]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.07.05-07.30.54:388][562]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.30.54:388][562]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2024.07.05-07.30.54:389][562]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: 1F61F6F20A6AFB2EF5CCC58C7018C156D07DC7D1), compiling. -[2024.07.05-07.30.54:401][562]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2024.07.05-07.30.54:403][562]LogMaterial: Display: Missing cached shadermap for wood in PCD3D_SM5, Default, SM5 (DDC key hash: B91E9C9056C63CE784BBC29C6112E6670C7A8C61), compiling. -[2024.07.05-07.30.54:416][562]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 32 -[2024.07.05-07.30.54:416][562]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 27 -[2024.07.05-07.30.54:416][562]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.30.54:417][562]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2024.07.05-07.30.54:444][562]LogActorFactory: Actor Factory created Fackel2 -[2024.07.05-07.30.55:619][582]LogActorFactory: Actor Factory created Fackel2 -[2024.07.05-07.30.56:251][591]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 11 -[2024.07.05-07.30.56:252][591]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.30.56:252][591]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-07.30.56:252][591]LogShaderCompilers: Display: Total job queries 84, among them cache hits 4 (4.76%) -[2024.07.05-07.30.56:252][591]LogShaderCompilers: Display: Tracking 17 distinct input hashes that result in 14 distinct outputs (82.35%) -[2024.07.05-07.30.56:252][591]LogShaderCompilers: Display: RAM used: 0.08 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01% -[2024.07.05-07.30.56:252][591]LogShaderCompilers: Display: ================================================ -[2024.07.05-07.30.56:863][603]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 9 -[2024.07.05-07.30.56:863][603]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.30.57:393][614]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 7 -[2024.07.05-07.30.57:393][614]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.30.57:779][624]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 6 -[2024.07.05-07.30.57:779][624]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.30.58:216][636]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 -[2024.07.05-07.30.58:217][636]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.30.58:308][638]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4 -[2024.07.05-07.30.58:308][638]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.30.58:439][641]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 3 -[2024.07.05-07.30.58:440][641]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.30.58:898][655]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.07.05-07.30.58:898][655]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 -[2024.07.05-07.30.58:898][655]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.30.58:935][656]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 27 -[2024.07.05-07.30.58:935][656]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.30.59:141][663]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 23 -[2024.07.05-07.30.59:141][663]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.30.59:340][670]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 20 -[2024.07.05-07.30.59:340][670]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.30.59:585][678]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 17 -[2024.07.05-07.30.59:585][678]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.30.59:832][686]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 14 -[2024.07.05-07.30.59:832][686]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.30.59:952][689]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 12 -[2024.07.05-07.30.59:952][689]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.31.00:091][693]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 10 -[2024.07.05-07.31.00:091][693]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.31.00:317][700]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.05-07.31.00:317][700]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.31.01:126][721]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 -[2024.07.05-07.31.01:126][721]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.31.01:599][731]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 5 -[2024.07.05-07.31.01:599][731]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.31.01:665][732]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2024.07.05-07.31.01:666][732]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.31.02:018][739]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 3 -[2024.07.05-07.31.02:018][739]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.31.02:165][742]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.07.05-07.31.02:165][742]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.31.02:261][744]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.07.05-07.31.02:262][744]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.31.54:770][332]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.31.54:781][332]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.07.05-07.31.54:843][332]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map94DB679E4A14DA723646E195886F4491.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-07.31.54:859][332]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.31.54:968][332]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataB98AD2984F23FE500D0E97B2748E52A2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-07.31.54:981][332]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.31.54:982][332]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.31.54:982][332]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.32.00:851][623]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.32.00:861][623]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms -[2024.07.05-07.32.00:911][623]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE4E906194429B520E868B891F96F2525.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-07.32.00:925][623]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.32.01:023][623]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData2372E8DA43715286E3CE3DB0C47B0785.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-07.32.01:035][623]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.32.01:036][623]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.32.01:036][623]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.32.03:825][761]Cmd: DUPLICATE -[2024.07.05-07.32.03:825][761]Cmd: ACTOR DUPLICATE -[2024.07.05-07.32.19:012][516]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.32.19:021][516]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2024.07.05-07.32.19:075][516]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1DD1BFA2408BCCA3E8F5CF9376A3A70B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-07.32.19:090][516]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.32.19:190][516]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataE687C1054FA252C2754996879DE84C7F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-07.32.19:202][516]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.32.19:202][516]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.32.19:202][516]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.32.46:738][473]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/platform_broken.platform_broken -[2024.07.05-07.32.46:743][473]LogMaterial: Display: Missing cached shadermap for platform_broken in PCD3D_SM5, Default, SM5 (DDC key hash: 9AAE74B710BF4073C4DD0309BE4203F42682F515), compiling. -[2024.07.05-07.32.46:751][473]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.07.05-07.32.46:768][473]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. -[2024.07.05-07.32.46:863][473]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.05-07.32.47:070][473]LogMaterial: Display: Missing cached shadermap for platform_broken in PCD3D_SM5, Default, SM5 (DDC key hash: 5C1711F3B38F740BF7483E5FDC5A29331D18D863), compiling. -[2024.07.05-07.32.47:075][473]LogMaterial: Display: Missing cached shadermap for platform_broken in PCD3D_SM5, Default, SM5 (DDC key hash: 7D23122037CE24CC0956910A09BD823592492162), compiling. -[2024.07.05-07.32.47:078][473]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 4AC27162C91C82AD62BB5EFC0A552A59F77EC5D2), compiling. -[2024.07.05-07.32.47:079][473]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 3A26E00EF3D20045715BB8BC70BE686956BF5A95), compiling. -[2024.07.05-07.32.47:100][473]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-07.32.47:100][473]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.05-07.32.47:100][473]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-07.32.47:115][473]LogSlate: Took 0.000280 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.07.05-07.32.47:225][473]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.32.47:225][473]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.05-07.32.47:225][473]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-07.32.47:225][473]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-07.32.47:225][473]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.05-07.32.47:225][473]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.05-07.32.47:225][473]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-07.32.47:225][473]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.05-07.32.47:225][473]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.32.47:225][473]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.32.47:225][473]LogSlate: Took 0.009111 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.07.05-07.32.47:625][481]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.32.47:625][481]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.07.05-07.32.47:625][481]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.07.05-07.32.47:625][481]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.32.47:632][481]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.32.48:312][493]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2024.07.05-07.32.48:312][493]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.32.48:658][500]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.07.05-07.32.48:658][500]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.32.48:686][500]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-07.32.48:687][500]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.05-07.32.48:687][500]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-07.32.49:773][522]MaterialEditorStats: Base pass shader: 122 instructions -[2024.07.05-07.32.49:773][522]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 196 instructions -[2024.07.05-07.32.49:773][522]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-07.32.49:773][522]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-07.32.49:773][522]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.05-07.32.49:773][522]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-07.32.54:226][701]LogSlate: Window 'platform_broken' being destroyed -[2024.07.05-07.32.54:232][701]LogSlate: Window 'platform_broken' being destroyed -[2024.07.05-07.32.54:248][701]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2024.07.05-07.32.54:248][701]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-07.33.23:151][ 56]Cmd: MODE GRID=1 -[2024.07.05-07.33.39:734][870]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.33.39:752][870]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.07.05-07.33.39:804][870]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8C7832DE440293853DAF62A1A7AE4839.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-07.33.39:818][870]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.33.39:916][870]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData9FF30739425580E383125FBD7434E39B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-07.33.39:933][870]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.33.39:934][870]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.33.39:934][870]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.33.49:842][297]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece8) -[2024.07.05-07.33.51:084][357]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12) -[2024.07.05-07.33.52:417][434]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall) -[2024.07.05-07.34.05:132][173]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall) -[2024.07.05-07.34.05:642][202]LogEditorViewport: Clicking Background -[2024.07.05-07.34.14:202][685]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule20) -[2024.07.05-07.34.14:823][719]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall) -[2024.07.05-07.34.36:416][992]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.34.36:427][992]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.07.05-07.34.36:479][992]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapD2FFBC804EF5F17CBDC048AFD5258E82.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-07.34.36:495][992]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.34.36:595][992]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7BC3B79A4A1B96D072129BB942821F88.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-07.34.36:608][992]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.34.36:608][992]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.34.36:608][992]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.34.57:009][ 43]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.34.57:019][ 43]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms -[2024.07.05-07.34.57:075][ 43]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map77DBE12543C5D640238762AE6C49E68C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-07.34.57:090][ 43]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.34.57:192][ 43]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataB376F0CA425B7D0B54E279A96916DFB2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-07.34.57:209][ 43]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.34.57:209][ 43]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.34.57:209][ 43]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.34.57:762][ 73]LogEditorViewport: Clicking Background -[2024.07.05-07.35.04:205][388]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.35.04:214][388]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms -[2024.07.05-07.35.04:261][388]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map0DF973154C6EB9BEF77803AADE04F41E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-07.35.04:275][388]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.35.04:370][388]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData646145D04BBDBF1990FD4C8784AD4D03.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-07.35.04:386][388]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.35.04:386][388]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.35.04:386][388]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.35.31:331][816]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/Plattform_broken.Plattform_broken -[2024.07.05-07.35.31:714][816]LogRenderer: Reallocating scene render targets to support 888x468 Format 10 NumSamples 1 (Frame:1). -[2024.07.05-07.35.31:714][816]LogSlate: Took 0.009664 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.07.05-07.35.44:777][134]LogSlate: Window 'Plattform_broken' being destroyed -[2024.07.05-07.35.44:793][134]LogSlate: Window 'Plattform_broken' being destroyed -[2024.07.05-07.35.44:797][134]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2024.07.05-07.35.44:797][134]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-07.35.53:148][246]LogEditorFactories: Performing atomic reimport of [C:/Users/bib/Downloads/Plattform broken.fbx] -[2024.07.05-07.35.53:189][246]LogFbx: Loading FBX Scene from C:/Users/bib/Downloads/Plattform broken.fbx -[2024.07.05-07.35.53:200][246]LogFbx: FBX Scene Loaded Succesfully -[2024.07.05-07.35.53:206][246]LogStaticMesh: Building static mesh Plattform_broken... -[2024.07.05-07.35.53:223][246]LogStaticMesh: Built static mesh [0.02s] /Engine/Transient.Plattform_broken -[2024.07.05-07.35.53:258][246]LogFbx: Display: Triangulating static mesh Cube -[2024.07.05-07.35.53:287][246]LogStaticMesh: Building static mesh Plattform_broken... -[2024.07.05-07.35.53:290][246]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/Plattform_broken.Plattform_broken -[2024.07.05-07.35.53:302][246]LogEditorFactories: -- imported successfully -[2024.07.05-07.35.53:303][246]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.05-07.35.59:239][330]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/Plattform_broken.Plattform_broken -[2024.07.05-07.36.03:070][413]LogSlate: Window 'Plattform_broken' being destroyed -[2024.07.05-07.36.03:076][413]LogSlate: Window 'Plattform_broken' being destroyed -[2024.07.05-07.36.03:081][413]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true -[2024.07.05-07.36.03:081][413]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-07.36.07:337][576]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms -[2024.07.05-07.36.09:239][576]LogSlate: Window 'Delete Assets' being destroyed -[2024.07.05-07.36.09:287][576]LogUObjectGlobals: Force Deleting 1 Package(s): - Asset Name: /Game/Assets/Plattform_broken.Plattform_broken -[2024.07.05-07.36.09:994][576]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2024.07.05-07.36.10:002][576]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2024.07.05-07.36.10:009][576]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms -[2024.07.05-07.36.13:648][626]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Downloads\Plattform broken.fbx) -[2024.07.05-07.36.13:654][626]LogFbx: Loading FBX Scene from C:\Users\bib\Downloads\Plattform broken.fbx -[2024.07.05-07.36.13:659][626]LogFbx: FBX Scene Loaded Succesfully -[2024.07.05-07.36.14:873][626]LogSlate: Window 'FBX Import Options' being destroyed -[2024.07.05-07.36.14:889][626]LogFbxMaterialImport: Display: Unable to find Texture file C:\Users\bib\Documents\GameDesign\Assets\Textures\Material_Base_color.png -[2024.07.05-07.36.14:889][626]LogFbxMaterialImport: Display: Unable to find Texture file C:\Users\bib\Documents\GameDesign\Assets\Textures\Material_Roughness.png -[2024.07.05-07.36.14:891][626]LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: D0D7E46684A1D3AFD82396D822CC1C2C9210059D), compiling. -[2024.07.05-07.36.14:894][626]LogFbx: Display: Triangulating static mesh Cube -[2024.07.05-07.36.14:901][626]LogStaticMesh: Building static mesh Plattform_broken... -[2024.07.05-07.36.14:905][626]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/Plattform_broken.Plattform_broken -[2024.07.05-07.36.14:916][626]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.05-07.36.15:093][630]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.36.15:093][630]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-07.36.15:093][630]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-07.36.15:093][630]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.36.15:096][630]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.05-07.36.15:117][630]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14 -[2024.07.05-07.36.15:117][630]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 12 -[2024.07.05-07.36.15:117][630]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 10 -[2024.07.05-07.36.15:117][630]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 -[2024.07.05-07.36.15:117][630]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 6 -[2024.07.05-07.36.15:117][630]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 -[2024.07.05-07.36.15:117][630]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.36.16:323][639]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2024.07.05-07.36.16:323][639]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.36.16:386][640]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-07.36.16:386][640]LogShaderCompilers: Display: Total job queries 142, among them cache hits 22 (15.49%) -[2024.07.05-07.36.16:386][640]LogShaderCompilers: Display: Tracking 95 distinct input hashes that result in 56 distinct outputs (58.95%) -[2024.07.05-07.36.16:386][640]LogShaderCompilers: Display: RAM used: 0.31 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.04% -[2024.07.05-07.36.16:386][640]LogShaderCompilers: Display: ================================================ -[2024.07.05-07.36.16:537][644]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.07.05-07.36.16:537][644]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.36.16:863][648]LogSlate: Window 'Message Log' being destroyed -[2024.07.05-07.36.16:893][648]LogSlate: Window 'Message Log' being destroyed -[2024.07.05-07.36.20:180][702]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/Plattform_broken.Plattform_broken -[2024.07.05-07.36.20:427][703]LogRenderer: Reallocating scene render targets to support 888x472 Format 10 NumSamples 1 (Frame:1). -[2024.07.05-07.36.30:388][937]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Plattform_broken" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Plattform_broken.uasset" SILENT=true -[2024.07.05-07.36.30:396][937]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Plattform_broken906BEC344A73550C5A91EA9EC630D329.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Plattform_broken.uasset' -[2024.07.05-07.36.30:406][937]AssetCheck: New page: Asset Save: Plattform_broken -[2024.07.05-07.36.30:406][937]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Plattform_broken.Plattform_broken -[2024.07.05-07.36.34:573][ 42]LogSlate: Window 'Plattform_broken' being destroyed -[2024.07.05-07.36.34:580][ 42]LogSlate: Window 'Plattform_broken' being destroyed -[2024.07.05-07.36.34:580][ 42]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2024.07.05-07.36.34:580][ 42]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-07.38.11:274][711]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms -[2024.07.05-07.38.13:704][711]LogSlate: Window 'Delete Assets' being destroyed -[2024.07.05-07.38.13:716][711]LogUObjectGlobals: Force Deleting 1 Package(s): - Asset Name: /Game/Assets/Plattform_broken.Plattform_broken -[2024.07.05-07.38.13:846][711]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms -[2024.07.05-07.38.13:854][711]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms -[2024.07.05-07.38.13:861][711]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms -[2024.07.05-07.38.15:791][743]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.38.15:802][743]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms -[2024.07.05-07.38.15:853][743]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map974693F840BB7B0044B13293A10121F6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-07.38.15:868][743]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.38.15:969][743]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataBB7D00054BA15A7E8506BE8A215C6098.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-07.38.15:981][743]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.38.15:981][743]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.38.15:981][743]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.38.46:665][227]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Downloads\Plattform broken (1).fbx) -[2024.07.05-07.38.46:677][227]LogFbx: Loading FBX Scene from C:\Users\bib\Downloads\Plattform broken (1).fbx -[2024.07.05-07.38.46:681][227]LogFbx: FBX Scene Loaded Succesfully -[2024.07.05-07.38.47:948][227]LogSlate: Window 'FBX Import Options' being destroyed -[2024.07.05-07.38.47:965][227]LogFbx: Display: Triangulating static mesh Cube -[2024.07.05-07.38.47:970][227]LogStaticMesh: Building static mesh Plattform_broken__1_... -[2024.07.05-07.38.47:973][227]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/Plattform_broken__1_.Plattform_broken__1_ -[2024.07.05-07.38.47:985][227]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.05-07.38.49:576][277]LogSlate: Window 'Message Log' being destroyed -[2024.07.05-07.38.49:582][277]LogSlate: Window 'Message Log' being destroyed -[2024.07.05-07.38.52:445][339]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/Plattform_broken__1_.Plattform_broken__1_ -[2024.07.05-07.38.57:389][460]LogSlate: Window 'Plattform_broken__1_' being destroyed -[2024.07.05-07.38.57:406][460]LogSlate: Window 'Plattform_broken__1_' being destroyed -[2024.07.05-07.38.57:407][460]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true -[2024.07.05-07.38.57:407][460]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-07.39.05:068][789]LogActorFactory: Actor Factory created Plattform_broken__1_ -[2024.07.05-07.39.05:853][830]LogActorFactory: Actor Factory created Plattform_broken__1_ -[2024.07.05-07.39.47:680][587]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (wand209) -[2024.07.05-07.39.48:232][614]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Plattform_broken__1_) -[2024.07.05-07.39.48:587][632]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_) -[2024.07.05-07.40.15:636][918]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand207) -[2024.07.05-07.40.19:951][149]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_) -[2024.07.05-07.40.23:247][327]Cmd: TRANSACTION UNDO -[2024.07.05-07.40.23:247][327]LogEditorTransaction: Undo Move Actors -[2024.07.05-07.40.43:385][281]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand206) -[2024.07.05-07.40.48:428][554]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_) -[2024.07.05-07.40.53:857][750]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand206) -[2024.07.05-07.41.40:055][496]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.41.40:068][496]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms -[2024.07.05-07.41.40:124][496]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map2F5777784E338FA550BE4AAC22E04F70.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-07.41.40:139][496]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.41.40:237][496]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData04D13F434992C3C25D34C492F869BC2D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-07.41.40:250][496]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.41.40:250][496]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.41.40:250][496]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.42.07:199][678]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.42.07:208][678]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2024.07.05-07.42.07:260][678]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map79C7510441FC5F5C279AE0B8BD414406.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-07.42.07:275][678]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.42.07:373][678]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5E9E21514472A2A18D3FFCBFB696690D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-07.42.07:386][678]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.42.07:386][678]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.42.07:386][678]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.42.58:243][492]LogAudioMixer: Resetting audio stream to device id -[2024.07.05-07.42.58:301][492]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-07.42.58:301][492]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-07.46.36:470][506]LogD3D11RHI: GetQueryData is taking a very long time (213.4 s) (00000000) -[2024.07.05-07.46.36:470][506]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.07.05-07.47.09:035][775]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_) -[2024.07.05-07.47.15:888][951]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand206) -[2024.07.05-07.47.16:934][991]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.47.16:957][991]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms -[2024.07.05-07.47.17:028][991]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map69B3BC0F485CD49582FEE0A30C90EB58.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-07.47.17:050][991]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.47.17:244][991]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7DEEBC3A4916384E055B1F9B78E66925.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-07.47.17:273][991]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.47.17:273][991]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.47.17:273][991]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.48.00:195][410]MapCheck: New page: Map Check -[2024.07.05-07.48.00:221][410]LightingResults: New page: Lighting Build - 05.07.2024, 11:48:00 -[2024.07.05-07.48.00:296][410]LogSwarmInterface: [OpenConnection] Registering TCP channel ... -[2024.07.05-07.48.00:369][410]LogSwarmInterface: [OpenConnection] Connecting to agent ... -[2024.07.05-07.48.00:382][410]LogSwarmInterface: [TryOpenConnection] Testing the Agent -[2024.07.05-07.48.01:438][410]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent -[2024.07.05-07.48.01:438][410]LogSwarmInterface: [TryOpenConnection] Local Process ID is 23504 -[2024.07.05-07.48.04:050][410]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. -[2024.07.05-07.48.04:052][410]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED -[2024.07.05-07.48.04:052][410]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED -[2024.07.05-07.48.04:052][410]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED -[2024.07.05-07.48.04:052][410]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED -[2024.07.05-07.48.04:052][410]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED -[2024.07.05-07.48.04:370][410]LogEditorBuildUtils: Build time 0:04 -[2024.07.05-07.48.04:387][410]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: C8E6751F5077A5A78333F1E83E4CBDAFF9902A05), compiling. -[2024.07.05-07.48.04:390][410]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:393][410]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: F421489F08C34FA02AF21E1FC44E70A9D24CFFEE), compiling. -[2024.07.05-07.48.04:398][410]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-07.48.04:398][410]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-07.48.04:398][410]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:398][410]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:435][411]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.07.05-07.48.04:435][411]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.07.05-07.48.04:436][411]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:454][411]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 632D544D5ECAF269EB258A82389A556A5EC660E5), compiling. -[2024.07.05-07.48.04:460][411]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:461][411]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.07.05-07.48.04:461][411]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.07.05-07.48.04:461][411]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:461][411]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 0E2197154FE4AB67992A9F21BDE3B1353523A02C), compiling. -[2024.07.05-07.48.04:468][411]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:503][412]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.07.05-07.48.04:503][412]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.07.05-07.48.04:503][412]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:506][412]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: CB3D86F0529F01B739A15B3C1C61C354E056E0B6), compiling. -[2024.07.05-07.48.04:513][412]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:515][412]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: F1464F33F22D801F1015CB4FA9408D1655FF25E1), compiling. -[2024.07.05-07.48.04:520][412]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:608][413]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Crystal in PCD3D_SM5, Default, SM5 (DDC key hash: EC217589BA2C864D532EF1834BAE4ACD3FD408F9), compiling. -[2024.07.05-07.48.04:614][413]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:617][413]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Crystal in PCD3D_SM5, Default, SM5 (DDC key hash: C0BD164095C4742BCCDC258B56DC26BBD4500755), compiling. -[2024.07.05-07.48.04:623][413]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:663][414]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Podest in PCD3D_SM5, Default, SM5 (DDC key hash: D760CB5157B01A78146D03228789608AA00AF1D1), compiling. -[2024.07.05-07.48.04:669][414]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:670][414]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Podest in PCD3D_SM5, Default, SM5 (DDC key hash: BA91DC98DE6E0701A4A0CF32544C949BC648AB3D), compiling. -[2024.07.05-07.48.04:676][414]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:731][415]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer wings in PCD3D_SM5, Default, SM5 (DDC key hash: E6471286AC17280184143E762588BD1CBFCF5A72), compiling. -[2024.07.05-07.48.04:736][415]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:738][415]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer wings in PCD3D_SM5, Default, SM5 (DDC key hash: BC3FC2E2CEF17886F36118BA987D283A67939D4E), compiling. -[2024.07.05-07.48.04:743][415]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:803][416]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: 6F1F8E77AA0CA061D8040970AFFC32CE2D9D84BB), compiling. -[2024.07.05-07.48.04:810][416]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:812][416]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: 8B40AE6CA3E91ABE953F0D6DD498E0E5978DE545), compiling. -[2024.07.05-07.48.04:820][416]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:888][417]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer coals in PCD3D_SM5, Default, SM5 (DDC key hash: A1E7C69AB5A0169859B83BFAEA311534F8EF5818), compiling. -[2024.07.05-07.48.04:894][417]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:895][417]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer coals in PCD3D_SM5, Default, SM5 (DDC key hash: 9D24C3FDE6BF5D8C423DF64D017EC4E71DBC4CFA), compiling. -[2024.07.05-07.48.04:900][417]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:915][418]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer flame in PCD3D_SM5, Default, SM5 (DDC key hash: 363DC531DF5A270D5ABFB552E0195B176C6C0AE8), compiling. -[2024.07.05-07.48.04:921][418]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:923][418]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer flame in PCD3D_SM5, Default, SM5 (DDC key hash: 770D422EC4626962FED405A4FA8314D4EB46A91A), compiling. -[2024.07.05-07.48.04:928][418]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:947][419]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer metal in PCD3D_SM5, Default, SM5 (DDC key hash: E9B911D4E6FAB4CDC6517DF51E45FCA59B905815), compiling. -[2024.07.05-07.48.04:953][419]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:955][419]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer metal in PCD3D_SM5, Default, SM5 (DDC key hash: 3437C27F41DAA60D18E778A320FB07F2BDF3C733), compiling. -[2024.07.05-07.48.04:961][419]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:980][420]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer wood in PCD3D_SM5, Default, SM5 (DDC key hash: B7F21B056F64F1973F037997C80CB7672F939D44), compiling. -[2024.07.05-07.48.04:987][420]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:989][420]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer wood in PCD3D_SM5, Default, SM5 (DDC key hash: 810FE7752509C7818B2F73DB44A6955F1ED47746), compiling. -[2024.07.05-07.48.04:994][420]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.09:432][421]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 36 -[2024.07.05-07.48.09:432][421]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.48.09:432][421]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 31 -[2024.07.05-07.48.09:432][421]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.48.09:432][421]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 27 -[2024.07.05-07.48.09:432][421]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.48.09:432][421]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 23 -[2024.07.05-07.48.09:432][421]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.48.09:432][421]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 20 -[2024.07.05-07.48.09:432][421]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 17 -[2024.07.05-07.48.09:432][421]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 14 -[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Started 9 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 11 -[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 9 -[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 7 -[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 -[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 -[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.07.05-07.48.09:434][421]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.48.09:434][421]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.07.05-07.48.09:434][421]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.48.09:434][421]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-07.48.09:434][421]LogShaderCompilers: Display: Total job queries 186, among them cache hits 22 (11.83%) -[2024.07.05-07.48.09:434][421]LogShaderCompilers: Display: Tracking 154 distinct input hashes that result in 63 distinct outputs (40.91%) -[2024.07.05-07.48.09:434][421]LogShaderCompilers: Display: RAM used: 0.33 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.04% -[2024.07.05-07.48.09:434][421]LogShaderCompilers: Display: ================================================ -[2024.07.05-07.48.11:032][440]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms -[2024.07.05-07.48.49:123][964]Job is a success! -[2024.07.05-07.48.49:653][965]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.090s -[2024.07.05-07.48.49:653][965]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb -[2024.07.05-07.48.49:653][965]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) -[2024.07.05-07.48.49:653][965]LogVolumetricLightmapImport: Bricks at depth -[2024.07.05-07.48.49:653][965]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume -[2024.07.05-07.48.49:653][965]LogVolumetricLightmapImport: 1: 5.8% covering 37.5% of volume -[2024.07.05-07.48.49:653][965]LogVolumetricLightmapImport: 2: 94.0% covering 9.5% of volume -[2024.07.05-07.48.49:653][965]LogVolumetricLightmapImport: Bricks in each level -[2024.07.05-07.48.49:653][965]LogVolumetricLightmapImport: Map 414 bricks 100.0% (Persistent Level) -[2024.07.05-07.48.50:333][965]LogTexture: Display: Building textures: LQ_Lightmap_0_1 (OODLE_DXT1, 1024X1024) -[2024.07.05-07.48.50:333][965]LogTexture: Display: Building textures: HQ_Lightmap0_1 (OODLE_AutoDXT, 1024X1024) -[2024.07.05-07.48.50:333][965]LogTexture: Display: Building textures: HQ_Lightmap0_2 (OODLE_AutoDXT, 1024X1024) -[2024.07.05-07.48.50:333][965]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.05-07.48.50:333][965]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-07.48.50:333][965]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.05-07.48.50:333][965]LogTexture: Display: Building textures: LQ_Lightmap_0_2 (OODLE_DXT1, 1024X1024) -[2024.07.05-07.48.50:333][965]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-07.48.50:333][965]LogTexture: Display: Building textures: HQ_Lightmap0_3 (OODLE_AutoDXT, 1024X1024) -[2024.07.05-07.48.50:333][965]LogTexture: Display: Building textures: LQ_Lightmap_0_3 (OODLE_DXT1, 1024X1024) -[2024.07.05-07.48.50:333][965]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.05-07.48.50:333][965]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-07.48.50:551][965]LogTexture: Display: Building textures: ShadowMapTexture2D_0 (G8, 1024X1024) -[2024.07.05-07.48.50:551][965]Lightmass on NB-PBM2H22CST: 38.8 sec total, 761 ms importing, 47 ms setup, 3.97 sec photons, 33.7 sec processing, 0 ms extra exporting [355/355 mappings]. Threads: 6:10 min total, 4:18 min processing. -[2024.07.05-07.48.50:555][965]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 355 meshes in 6 LightmapResourceClusters (59.2 Meshes per cluster). -[2024.07.05-07.48.50:563][965]LogMaterial: Display: Material /Game/Materials/Crystal.Crystal needed to have new flag set bUsedWithStaticLighting ! -[2024.07.05-07.48.50:567][965]LogMaterial: Display: Missing cached shadermap for Crystal in PCD3D_SM5, Default, SM5 (DDC key hash: 0C1E4A7BCE276D6CE61565405468340F7A549F7F), compiling. -[2024.07.05-07.48.50:604][965]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-07.48.50:605][965]LogMaterial: Display: Material /Game/Materials/Podest.Podest needed to have new flag set bUsedWithStaticLighting ! -[2024.07.05-07.48.50:606][965]LogMaterial: Display: Missing cached shadermap for Podest in PCD3D_SM5, Default, SM5 (DDC key hash: 4258249902EEC611D239EAE252DCB98E039424BB), compiling. -[2024.07.05-07.48.50:632][965]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 25 -[2024.07.05-07.48.50:632][965]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 21 -[2024.07.05-07.48.50:632][965]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 17 -[2024.07.05-07.48.50:632][965]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 13 -[2024.07.05-07.48.50:632][965]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 9 -[2024.07.05-07.48.50:632][965]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 5 -[2024.07.05-07.48.50:632][965]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 -[2024.07.05-07.48.50:632][965]LogShaderCompilers: Display: Started 25 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.48.50:632][965]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-07.48.50:633][965]LogMaterial: Display: Material /Game/Materials/wings.wings needed to have new flag set bUsedWithStaticLighting ! -[2024.07.05-07.48.50:635][965]LogMaterial: Display: Missing cached shadermap for wings in PCD3D_SM5, Default, SM5 (DDC key hash: 6E7F379475FEA6997DDB998B07F0210F207AF901), compiling. -[2024.07.05-07.48.50:663][965]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-07.48.50:664][965]LogMaterial: Display: Material /Game/Materials/Lagerfeuer.Lagerfeuer needed to have new flag set bUsedWithStaticLighting ! -[2024.07.05-07.48.50:666][965]LogMaterial: Display: Missing cached shadermap for Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: 414103C5AF46F8292EB6DF0570E29C11A2168E3D), compiling. -[2024.07.05-07.48.50:694][965]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 50 -[2024.07.05-07.48.50:694][965]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.48.50:694][965]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Low' priority -[2024.07.05-07.48.50:695][965]LogMaterial: Display: Material /Game/Materials/Pillar.Pillar needed to have new flag set bUsedWithStaticLighting ! -[2024.07.05-07.48.50:697][965]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: CDCC9574FB6D820C5DC7259A8D711FE4CF201926), compiling. -[2024.07.05-07.48.50:724][965]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-07.48.50:724][965]LogMaterial: Display: Material /Game/Materials/gelaender.gelaender needed to have new flag set bUsedWithStaticLighting ! -[2024.07.05-07.48.50:727][965]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 4A72FEEE3775874D6F478761AA2C208A1497C17B), compiling. -[2024.07.05-07.48.50:756][965]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-07.48.50:759][965]LogMaterial: Display: Material /Game/Materials/Fackeln/coals.coals needed to have new flag set bUsedWithStaticLighting ! -[2024.07.05-07.48.50:761][965]LogMaterial: Display: Missing cached shadermap for coals in PCD3D_SM5, Default, SM5 (DDC key hash: BDB47BF392FCC23A0EC1F4FD93723DD8289BFFA0), compiling. -[2024.07.05-07.48.50:793][965]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Low' priority -[2024.07.05-07.48.50:794][965]LogMaterial: Display: Material /Game/Materials/Fackeln/flame.flame needed to have new flag set bUsedWithStaticLighting ! -[2024.07.05-07.48.50:797][965]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: B7F6AF0CA0684A1EF7A10BCAA20C0DFA7D98C553), compiling. -[2024.07.05-07.48.50:823][965]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Low' priority -[2024.07.05-07.48.50:824][965]LogMaterial: Display: Material /Game/Materials/Fackeln/metal.metal needed to have new flag set bUsedWithStaticLighting ! -[2024.07.05-07.48.50:826][965]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: 03420A7D2C6809C8166BAE3A04A9B3132CCB2ABC), compiling. -[2024.07.05-07.48.50:857][965]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Low' priority -[2024.07.05-07.48.50:859][965]LogMaterial: Display: Material /Game/Materials/Fackeln/wood.wood needed to have new flag set bUsedWithStaticLighting ! -[2024.07.05-07.48.50:860][965]LogMaterial: Display: Missing cached shadermap for wood in PCD3D_SM5, Default, SM5 (DDC key hash: 4311642CE8A54AD10A5EBF5941FE40F474A82BCB), compiling. -[2024.07.05-07.48.50:888][965]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Low' priority -[2024.07.05-07.48.50:905][965]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms -[2024.07.05-07.48.50:941][965]LogStaticLightingSystem: Illumination: 50.5 sec (400 ms encoding lightmaps, 185 ms encoding shadowmaps) -[2024.07.05-07.48.50:941][965]LogStaticLightingSystem: Lightmap texture memory: 6.0 MB (6.0 MB streaming, 0.0 MB non-streaming), 6 textures -[2024.07.05-07.48.50:941][965]LogStaticLightingSystem: Shadowmap texture memory: 1.3 MB (1.3 MB streaming, 0.0 MB non-streaming), 1 textures -[2024.07.05-07.48.56:116][965]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 19 -[2024.07.05-07.48.56:116][965]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.48.56:116][965]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 16 -[2024.07.05-07.48.56:116][965]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.48.56:116][965]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 13 -[2024.07.05-07.48.56:116][965]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.48.56:116][965]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 11 -[2024.07.05-07.48.56:117][965]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.48.56:117][965]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 9 -[2024.07.05-07.48.56:117][965]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 7 -[2024.07.05-07.48.56:117][965]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.48.56:117][965]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 -[2024.07.05-07.48.56:117][965]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.48.56:117][965]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 -[2024.07.05-07.48.56:117][965]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.48.56:117][965]DumpUnbuiltLightIteractions -[2024.07.05-07.48.56:117][965]Lights with unbuilt interactions: 0 -[2024.07.05-07.48.56:117][965] -[2024.07.05-07.48.56:118][965]Primitives with unbuilt interactions: 0 -[2024.07.05-07.48.56:359][965]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 -[2024.07.05-07.48.56:359][965]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.48.56:774][965]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.07.05-07.48.56:775][965]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.07.05-07.48.56:775][965]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.48.56:974][965]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 119 -[2024.07.05-07.48.56:974][965]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.48.56:974][965]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 109 -[2024.07.05-07.48.56:974][965]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.48.57:181][965]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 99 -[2024.07.05-07.48.57:182][965]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.48.57:182][965]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 89 -[2024.07.05-07.48.57:182][965]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.48.57:391][965]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 79 -[2024.07.05-07.48.57:391][965]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.48.57:391][965]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 69 -[2024.07.05-07.48.57:391][965]LogShaderCompilers: Display: Started 9 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.48.57:601][965]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 60 -[2024.07.05-07.48.57:601][965]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.48.58:020][965]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 52 -[2024.07.05-07.48.58:020][965]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.49.04:710][965]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 45 -[2024.07.05-07.49.04:710][965]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.49.04:920][965]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 39 -[2024.07.05-07.49.04:920][965]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.49.05:338][965]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 34 -[2024.07.05-07.49.05:338][965]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.49.05:338][965]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 29 -[2024.07.05-07.49.05:338][965]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.49.05:547][965]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 25 -[2024.07.05-07.49.05:547][965]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.49.05:547][965]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 21 -[2024.07.05-07.49.05:547][965]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.49.05:968][965]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 18 -[2024.07.05-07.49.05:968][965]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.49.06:385][965]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 15 -[2024.07.05-07.49.06:385][965]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.49.08:059][965]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 13 -[2024.07.05-07.49.08:059][965]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.49.08:269][965]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 11 -[2024.07.05-07.49.08:269][965]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 9 -[2024.07.05-07.49.08:269][965]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.49.08:269][965]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 7 -[2024.07.05-07.49.08:269][965]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.49.08:898][965]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 -[2024.07.05-07.49.08:898][965]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.49.09:109][965]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 5 -[2024.07.05-07.49.09:109][965]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.49.09:518][965]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 -[2024.07.05-07.49.09:518][965]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.49.09:725][965]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 -[2024.07.05-07.49.09:725][965]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.49.09:936][965]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.07.05-07.49.09:936][965]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.49.10:145][965]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.07.05-07.49.10:145][965]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.49.11:148][965]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) -[2024.07.05-07.49.11:322][966]Cmd: MAP CHECK NOTIFYRESULTS -[2024.07.05-07.49.11:323][966]MapCheck: New page: Map - 05.07.2024, 11:49:11 -[2024.07.05-07.49.11:325][966]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property -[2024.07.05-07.49.11:332][966]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property -[2024.07.05-07.49.11:332][966]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property -[2024.07.05-07.49.11:332][966]MapCheck: Map check complete: 0 Error(s), 3 Warning(s), took 10,023ms to complete. -[2024.07.05-07.52.41:689][624]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand124) -[2024.07.05-07.52.42:293][649]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand125) -[2024.07.05-07.52.43:228][690]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) -[2024.07.05-07.53.23:162][658]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand170) -[2024.07.05-07.53.24:636][714]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) -[2024.07.05-07.53.25:117][729]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand169) -[2024.07.05-07.53.26:047][768]Cmd: DELETE -[2024.07.05-07.53.26:047][768]Cmd: ACTOR DELETE -[2024.07.05-07.53.26:059][768]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-07.53.26:090][768]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms -[2024.07.05-07.53.26:097][768]LogEditorActor: Deleted 1 Actors (0.050 secs) -[2024.07.05-07.53.26:522][788]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand153) -[2024.07.05-07.53.26:619][790]Cmd: DELETE -[2024.07.05-07.53.26:619][790]Cmd: ACTOR DELETE -[2024.07.05-07.53.26:628][790]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-07.53.26:645][790]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms -[2024.07.05-07.53.26:646][790]LogEditorActor: Deleted 1 Actors (0.026 secs) -[2024.07.05-07.53.27:504][837]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand170) -[2024.07.05-07.53.28:251][873]Cmd: DELETE -[2024.07.05-07.53.28:251][873]Cmd: ACTOR DELETE -[2024.07.05-07.53.28:261][873]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-07.53.28:278][873]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms -[2024.07.05-07.53.28:280][873]LogEditorActor: Deleted 1 Actors (0.029 secs) -[2024.07.05-07.53.28:727][896]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand154) -[2024.07.05-07.53.28:853][900]Cmd: DELETE -[2024.07.05-07.53.28:853][900]Cmd: ACTOR DELETE -[2024.07.05-07.53.28:867][900]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-07.53.28:883][900]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms -[2024.07.05-07.53.28:884][900]LogEditorActor: Deleted 1 Actors (0.030 secs) -[2024.07.05-07.53.31:667][ 36]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand73) -[2024.07.05-07.53.32:292][ 60]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand171) -[2024.07.05-07.53.32:966][ 90]Cmd: DELETE -[2024.07.05-07.53.32:966][ 90]Cmd: ACTOR DELETE -[2024.07.05-07.53.32:976][ 90]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-07.53.32:995][ 90]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms -[2024.07.05-07.53.32:996][ 90]LogEditorActor: Deleted 1 Actors (0.030 secs) -[2024.07.05-07.53.34:371][166]Cmd: TRANSACTION UNDO -[2024.07.05-07.53.34:371][166]LogEditorTransaction: Undo Delete Actors -[2024.07.05-07.53.34:539][168]Cmd: TRANSACTION UNDO -[2024.07.05-07.53.34:539][168]LogEditorTransaction: Undo Clicking on Actors -[2024.07.05-07.53.34:720][170]Cmd: TRANSACTION UNDO -[2024.07.05-07.53.34:721][170]LogEditorTransaction: Undo Clicking on Actors -[2024.07.05-07.53.35:044][180]Cmd: TRANSACTION UNDO -[2024.07.05-07.53.35:044][180]LogEditorTransaction: Undo Delete Actors -[2024.07.05-07.53.35:227][183]Cmd: TRANSACTION UNDO -[2024.07.05-07.53.35:227][183]LogEditorTransaction: Undo Clicking on Actors -[2024.07.05-07.53.35:466][194]Cmd: TRANSACTION UNDO -[2024.07.05-07.53.35:466][194]LogEditorTransaction: Undo Delete Actors -[2024.07.05-07.53.35:725][204]Cmd: TRANSACTION UNDO -[2024.07.05-07.53.35:725][204]LogEditorTransaction: Undo Clicking on Actors -[2024.07.05-07.53.38:863][376]Cmd: TRANSACTION UNDO -[2024.07.05-07.53.38:863][376]LogEditorTransaction: Undo Delete Actors -[2024.07.05-07.53.39:008][378]Cmd: TRANSACTION UNDO -[2024.07.05-07.53.39:008][378]LogEditorTransaction: Undo Clicking on Actors -[2024.07.05-07.53.39:463][385]Cmd: TRANSACTION UNDO -[2024.07.05-07.53.39:463][385]LogEditorTransaction: Undo Delete Actors -[2024.07.05-07.53.39:793][393]Cmd: TRANSACTION UNDO -[2024.07.05-07.53.39:793][393]LogEditorTransaction: Undo Clicking on Actors -[2024.07.05-07.53.41:436][475]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.53.41:462][475]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms -[2024.07.05-07.53.41:540][475]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map11A9E7CB4C312E79B1F6959DA431CE32.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-07.53.41:549][475]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.53.41:788][475]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataBED50A124D3E547F6962188BE6028BE9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-07.53.41:820][475]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.53.41:820][475]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.53.41:820][475]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.53.50:223][924]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand124) -[2024.07.05-07.53.50:661][941]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand125) -[2024.07.05-07.53.51:594][989]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) -[2024.07.05-07.53.57:727][321]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.53.57:741][321]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms -[2024.07.05-07.53.57:809][321]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapA91B151D4C9D75F2A72102BA7DF6F801.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-07.53.57:832][321]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.53.58:061][321]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData229335104630E614AFB05B8D44807483.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-07.53.58:090][321]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.53.58:090][321]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.53.58:090][321]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.54.05:318][416]LogAudioMixer: Resetting audio stream to device id -[2024.07.05-07.54.05:390][416]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-07.54.05:390][416]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-08.04.11:600][429]LogD3D11RHI: GetQueryData is taking a very long time (601.6 s) (00000000) -[2024.07.05-08.04.11:600][429]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.07.05-08.04.21:501][596]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms -[2024.07.05-08.04.25:694][596]LogSlate: Window 'Save Content' being destroyed -[2024.07.05-08.04.25:849][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Fackeln/coals" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Fackeln/coals.uasset" SILENT=true -[2024.07.05-08.04.25:859][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/coalsA80279224ADC43C9D3CB59A11DC0985D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Fackeln/coals.uasset' -[2024.07.05-08.04.25:897][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Crystal" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Crystal.uasset" SILENT=true -[2024.07.05-08.04.25:907][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Crystal4A9F72004C6BEFE5FF4C1A82E3BCD7F4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Crystal.uasset' -[2024.07.05-08.04.25:946][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Fackeln/flame" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Fackeln/flame.uasset" SILENT=true -[2024.07.05-08.04.25:956][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/flameED01E04C48BEEF3A54245D9E87D853BD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Fackeln/flame.uasset' -[2024.07.05-08.04.25:993][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gelaender" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset" SILENT=true -[2024.07.05-08.04.26:004][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gelaenderDF0902934C1815691D76228B133EF736.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset' -[2024.07.05-08.04.26:039][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Lagerfeuer" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Lagerfeuer.uasset" SILENT=true -[2024.07.05-08.04.26:049][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/LagerfeuerAA44211A450DB142A2EC1E87DE9F511F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Lagerfeuer.uasset' -[2024.07.05-08.04.26:085][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Material" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Material.uasset" SILENT=true -[2024.07.05-08.04.26:095][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MaterialC0C9EFE342CC80058776D58BA0D96761.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Material.uasset' -[2024.07.05-08.04.26:171][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Fackeln/metal" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Fackeln/metal.uasset" SILENT=true -[2024.07.05-08.04.26:179][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/metalE95B228D4E936F1CB99C8098C6F1E56A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Fackeln/metal.uasset' -[2024.07.05-08.04.26:217][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Pillar" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset" SILENT=true -[2024.07.05-08.04.26:228][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Pillar43554F63481EDF8BC70BF181CE84D806.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset' -[2024.07.05-08.04.26:265][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Plattform_broken__1_" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Plattform_broken__1_.uasset" SILENT=true -[2024.07.05-08.04.26:275][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Plattform_broken__1_A22ED5874C0F27A9E00848ADBE08DF30.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Plattform_broken__1_.uasset' -[2024.07.05-08.04.26:311][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Podest" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Podest.uasset" SILENT=true -[2024.07.05-08.04.26:319][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Podest2BF8E55C492146993879D7B1A6424D40.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Podest.uasset' -[2024.07.05-08.04.26:353][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/wings" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/wings.uasset" SILENT=true -[2024.07.05-08.04.26:362][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wings093208C04F64ECEC90E685823AEE2927.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/wings.uasset' -[2024.07.05-08.04.26:401][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Fackeln/wood" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Fackeln/wood.uasset" SILENT=true -[2024.07.05-08.04.26:415][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wood7204F9744F32D2FB6CCB27ACE249F51D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Fackeln/wood.uasset' -[2024.07.05-08.04.26:531][596]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.07.05-08.04.26:773][596]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-08.04.26:773][596]LogContentValidation: Display: Validating Material /Game/Materials/Fackeln/coals.coals -[2024.07.05-08.04.26:773][596]LogContentValidation: Display: Validating Material /Game/Materials/wings.wings -[2024.07.05-08.04.26:773][596]LogContentValidation: Display: Validating Material /Game/Materials/Podest.Podest -[2024.07.05-08.04.26:773][596]LogContentValidation: Display: Validating Material /Game/Materials/Crystal.Crystal -[2024.07.05-08.04.26:773][596]LogContentValidation: Display: Validating Material /Game/Materials/Pillar.Pillar -[2024.07.05-08.04.26:773][596]LogContentValidation: Display: Validating Material /Game/Materials/Lagerfeuer.Lagerfeuer -[2024.07.05-08.04.26:773][596]LogContentValidation: Display: Validating Material /Game/Materials/gelaender.gelaender -[2024.07.05-08.04.26:773][596]LogContentValidation: Display: Validating Material /Game/Materials/Fackeln/wood.wood -[2024.07.05-08.04.26:773][596]LogContentValidation: Display: Validating Material /Game/Materials/Fackeln/metal.metal -[2024.07.05-08.04.26:773][596]LogContentValidation: Display: Validating Material /Game/Materials/Fackeln/flame.flame -[2024.07.05-08.04.26:773][596]LogContentValidation: Display: Validating Material /Game/Assets/Material.Material -[2024.07.05-08.04.26:773][596]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Plattform_broken__1_.Plattform_broken__1_ -[2024.07.05-08.04.26:783][597]Cmd: QUIT_EDITOR -[2024.07.05-08.04.26:784][597]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.07.05-08.04.26:786][597]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.07.05-08.04.26:789][597]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.07.05-08.04.26:789][597]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.07.05-08.04.26:789][597]LogAudio: Display: Audio Device unregistered from world 'Map'. -[2024.07.05-08.04.26:789][597]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-08.04.26:793][597]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-08.04.26:853][597]LogAudio: Display: Audio Device Manager Shutdown -[2024.07.05-08.04.26:871][597]LogExit: Preparing to exit. -[2024.07.05-08.04.27:265][597]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms -[2024.07.05-08.04.27:360][597]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true -[2024.07.05-08.04.27:360][597]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true -[2024.07.05-08.04.27:360][597]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true -[2024.07.05-08.04.27:360][597]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true -[2024.07.05-08.04.27:360][597]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true -[2024.07.05-08.04.27:361][597]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2024.07.05-08.04.27:361][597]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2024.07.05-08.04.27:391][597]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.07.05-08.04.27:406][597]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.07.05-08.04.27:407][597]LogExit: Editor shut down -[2024.07.05-08.04.27:408][597]LogExit: Transaction tracking system shut down -[2024.07.05-08.04.27:691][597]LogExit: Object subsystem successfully closed. -[2024.07.05-08.04.27:728][597]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-08.04.27:728][597]LogShaderCompilers: Display: Total job queries 436, among them cache hits 102 (23.39%) -[2024.07.05-08.04.27:728][597]LogShaderCompilers: Display: Tracking 324 distinct input hashes that result in 142 distinct outputs (43.83%) -[2024.07.05-08.04.27:728][597]LogShaderCompilers: Display: RAM used: 0.81 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.10% -[2024.07.05-08.04.27:728][597]LogShaderCompilers: Display: ================================================ -[2024.07.05-08.04.27:741][597]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.07.05-08.04.27:823][597]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (874) -[2024.07.05-08.04.27:824][597]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (872) -[2024.07.05-08.04.27:824][597]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.07.05-08.04.27:824][597]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.07.05-08.04.27:824][597]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.07.05-08.04.27:827][597]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.07.05-08.04.27:827][597]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.07.05-08.04.27:827][597]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) -[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) -[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) -[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module TakesCore (842) -[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) -[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) -[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) -[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) -[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (832) -[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (830) -[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (828) -[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (826) -[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (824) -[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (822) -[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (820) -[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (818) -[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module WebMMedia (816) -[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (814) -[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module SequenceRecorder (813) -[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (810) -[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (808) -[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (806) -[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (804) -[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (802) -[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (800) -[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (798) -[2024.07.05-08.04.27:830][597]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (796) -[2024.07.05-08.04.27:830][597]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (794) -[2024.07.05-08.04.27:830][597]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (792) -[2024.07.05-08.04.27:830][597]LogModuleManager: Shutting down and abandoning module PlanarCut (790) -[2024.07.05-08.04.27:830][597]LogModuleManager: Shutting down and abandoning module CharacterAI (788) -[2024.07.05-08.04.27:830][597]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) -[2024.07.05-08.04.27:830][597]LogModuleManager: Shutting down and abandoning module BspMode (784) -[2024.07.05-08.04.27:830][597]LogModuleManager: Shutting down and abandoning module GeometryMode (782) -[2024.07.05-08.04.27:830][597]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) -[2024.07.05-08.04.27:830][597]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2024.07.05-08.04.27:830][597]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.07.05-08.04.27:832][597]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.07.05-08.04.27:833][597]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.07.05-08.04.27:833][597]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.07.05-08.04.27:833][597]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.07.05-08.04.27:833][597]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.07.05-08.04.29:340][597]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.07.05-08.04.29:340][597]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.07.05-08.04.29:340][597]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.07.05-08.04.29:340][597]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.07.05-08.04.29:341][597]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.07.05-08.04.29:341][597]MemoryProfiler: Shutdown -[2024.07.05-08.04.29:341][597]NetworkingProfiler: Shutdown -[2024.07.05-08.04.29:341][597]LoadingProfiler: Shutdown -[2024.07.05-08.04.29:341][597]TimingProfiler: Shutdown -[2024.07.05-08.04.29:341][597]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.07.05-08.04.29:341][597]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.07.05-08.04.29:341][597]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.07.05-08.04.29:341][597]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.07.05-08.04.29:341][597]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.07.05-08.04.29:341][597]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.07.05-08.04.29:342][597]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.07.05-08.04.29:342][597]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.07.05-08.04.29:342][597]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.07.05-08.04.29:342][597]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.07.05-08.04.29:342][597]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.07.05-08.04.29:342][597]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.07.05-08.04.29:342][597]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.07.05-08.04.29:342][597]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.07.05-08.04.29:343][597]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.07.05-08.04.29:343][597]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.07.05-08.04.29:343][597]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.07.05-08.04.29:343][597]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.07.05-08.04.29:343][597]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.07.05-08.04.29:343][597]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.07.05-08.04.29:343][597]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.07.05-08.04.29:343][597]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.07.05-08.04.29:376][597]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.07.05-08.04.29:376][597]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.07.05-08.04.29:376][597]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.07.05-08.04.29:376][597]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.07.05-08.04.29:376][597]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.07.05-08.04.29:376][597]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.07.05-08.04.29:376][597]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.07.05-08.04.29:377][597]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.07.05-08.04.29:377][597]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.07.05-08.04.29:377][597]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.07.05-08.04.29:377][597]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.07.05-08.04.29:382][597]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.07.05-08.04.29:382][597]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.07.05-08.04.29:383][597]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.07.05-08.04.29:383][597]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.07.05-08.04.29:383][597]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.07.05-08.04.29:383][597]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.07.05-08.04.29:383][597]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.07.05-08.04.29:385][597]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.07.05-08.04.29:385][597]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.07.05-08.04.29:385][597]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.07.05-08.04.29:440][597]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.07.05-08.04.29:459][597]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.07.05-08.04.29:459][597]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.07.05-08.04.29:459][597]LogModuleManager: Shutting down and abandoning module OculusEditor (602) -[2024.07.05-08.04.29:464][597]LogModuleManager: Shutting down and abandoning module OculusInput (600) -[2024.07.05-08.04.29:465][597]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) -[2024.07.05-08.04.29:465][597]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) -[2024.07.05-08.04.29:465][597]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) -[2024.07.05-08.04.29:465][597]LogModuleManager: Shutting down and abandoning module CollectionManager (593) -[2024.07.05-08.04.29:466][597]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (590) -[2024.07.05-08.04.29:466][597]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (588) -[2024.07.05-08.04.29:468][597]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (586) -[2024.07.05-08.04.29:468][597]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (584) -[2024.07.05-08.04.29:468][597]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (582) -[2024.07.05-08.04.29:468][597]LogModuleManager: Shutting down and abandoning module LiveLink (580) -[2024.07.05-08.04.29:506][597]LogModuleManager: Shutting down and abandoning module TakeSequencer (578) -[2024.07.05-08.04.29:506][597]LogModuleManager: Shutting down and abandoning module TakeMovieScene (576) -[2024.07.05-08.04.29:506][597]LogModuleManager: Shutting down and abandoning module ScreenshotTools (574) -[2024.07.05-08.04.29:506][597]LogModuleManager: Shutting down and abandoning module SynthesisEditor (572) -[2024.07.05-08.04.29:506][597]LogModuleManager: Shutting down and abandoning module Synthesis (570) -[2024.07.05-08.04.29:506][597]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (568) -[2024.07.05-08.04.29:506][597]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (566) -[2024.07.05-08.04.29:506][597]LogModuleManager: Shutting down and abandoning module OpenXREditor (564) -[2024.07.05-08.04.29:506][597]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (562) -[2024.07.05-08.04.29:506][597]LogModuleManager: Shutting down and abandoning module GooglePAD (560) -[2024.07.05-08.04.29:506][597]LogModuleManager: Shutting down and abandoning module EditableMesh (558) -[2024.07.05-08.04.29:506][597]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (556) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module AudioCapture (554) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (553) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module CableComponent (550) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (548) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module AppleImageUtils (546) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (544) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module AssetTags (542) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module AndroidPermission (540) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (538) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (536) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module TemplateSequence (534) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module MediaCompositing (532) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module ImgMedia (530) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (528) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (526) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (524) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (522) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (520) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (518) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (516) -[2024.07.05-08.04.29:507][597]LogOpenImageDenoise: OIDN shutting down -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (514) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module MotoSynth (512) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module MeshConversion (510) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module DynamicMesh (508) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (506) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module GeometricObjects (504) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (502) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (500) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (498) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (496) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (495) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (492) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module FractureEditor (490) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (488) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module ChaosNiagara (486) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (485) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (482) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (480) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module AutomationUtils (478) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module BackChannel (476) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module AlembicImporter (474) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module AlembicLibrary (473) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module GeometryCache (472) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (471) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module PluginBrowser (466) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (464) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (462) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (460) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (458) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module CryptoKeys (456) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module CurveEditorTools (454) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (452) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (450) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (448) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (446) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module UObjectPlugin (444) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (442) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (440) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (438) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module PluginUtils (436) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (434) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (432) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module GitSourceControl (430) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module SourceControl (429) -[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (426) -[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (424) -[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (422) -[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module SoundFields (410) -[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (408) -[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module SignificanceManager (406) -[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) -[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) -[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) -[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) -[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) -[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module UdpMessaging (392) -[2024.07.05-08.04.29:611][597]LogModuleManager: Shutting down and abandoning module TcpMessaging (390) -[2024.07.05-08.04.29:712][597]LogModuleManager: Shutting down and abandoning module ActorSequence (388) -[2024.07.05-08.04.29:712][597]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (386) -[2024.07.05-08.04.29:712][597]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (384) -[2024.07.05-08.04.29:712][597]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (382) -[2024.07.05-08.04.29:712][597]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (380) -[2024.07.05-08.04.29:712][597]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (378) -[2024.07.05-08.04.29:712][597]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (376) -[2024.07.05-08.04.29:712][597]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.07.05-08.04.29:712][597]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (374) -[2024.07.05-08.04.29:712][597]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (372) -[2024.07.05-08.04.29:713][597]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (370) -[2024.07.05-08.04.29:713][597]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (368) -[2024.07.05-08.04.29:713][597]LogModuleManager: Shutting down and abandoning module MagicLeapController (366) -[2024.07.05-08.04.29:713][597]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (364) -[2024.07.05-08.04.29:713][597]LogModuleManager: Shutting down and abandoning module MagicLeapAR (362) -[2024.07.05-08.04.29:713][597]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (360) -[2024.07.05-08.04.29:713][597]LogModuleManager: Shutting down and abandoning module Niagara (358) -[2024.07.05-08.04.29:713][597]LogModuleManager: Shutting down and abandoning module SignalProcessing (357) -[2024.07.05-08.04.29:713][597]LogModuleManager: Shutting down and abandoning module NiagaraEditor (355) -[2024.07.05-08.04.29:714][597]LogModuleManager: Shutting down and abandoning module NiagaraCore (352) -[2024.07.05-08.04.29:714][597]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (350) -[2024.07.05-08.04.29:714][597]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (348) -[2024.07.05-08.04.29:714][597]LogModuleManager: Shutting down and abandoning module DataValidation (346) -[2024.07.05-08.04.29:714][597]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (344) -[2024.07.05-08.04.29:714][597]LogModuleManager: Shutting down and abandoning module FacialAnimation (342) -[2024.07.05-08.04.29:714][597]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (340) -[2024.07.05-08.04.29:715][597]LogModuleManager: Shutting down and abandoning module LevelEditor (339) -[2024.07.05-08.04.29:718][597]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (338) -[2024.07.05-08.04.29:718][597]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (336) -[2024.07.05-08.04.29:719][597]LogModuleManager: Shutting down and abandoning module MainFrame (334) -[2024.07.05-08.04.29:719][597]LogModuleManager: Shutting down and abandoning module HotReload (333) -[2024.07.05-08.04.29:720][597]LogModuleManager: Shutting down and abandoning module ToolMenus (329) -[2024.07.05-08.04.29:720][597]LogModuleManager: Shutting down and abandoning module ContentBrowser (327) -[2024.07.05-08.04.29:720][597]LogModuleManager: Shutting down and abandoning module ContentBrowserData (326) -[2024.07.05-08.04.29:720][597]LogModuleManager: Shutting down and abandoning module TreeMap (323) -[2024.07.05-08.04.29:720][597]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320) -[2024.07.05-08.04.29:720][597]LogModuleManager: Shutting down and abandoning module AnimationSharing (318) -[2024.07.05-08.04.29:720][597]LogModuleManager: Shutting down and abandoning module GameplayCameras (316) -[2024.07.05-08.04.29:720][597]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) -[2024.07.05-08.04.29:720][597]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) -[2024.07.05-08.04.29:720][597]LogModuleManager: Shutting down and abandoning module Paper2D (310) -[2024.07.05-08.04.29:720][597]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) -[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) -[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.07.05-08.04.29:729][597]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.07.05-08.04.29:729][597]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.07.05-08.04.29:729][597]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.07.05-08.04.29:731][597]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.07.05-08.04.29:731][597]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.07.05-08.04.29:731][597]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.07.05-08.04.29:731][597]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.07.05-08.04.29:731][597]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.07.05-08.04.29:731][597]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.07.05-08.04.29:731][597]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.07.05-08.04.29:731][597]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.07.05-08.04.29:731][597]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.07.05-08.04.29:731][597]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.07.05-08.04.29:731][597]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.07.05-08.04.29:731][597]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.07.05-08.04.29:732][597]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.07.05-08.04.29:736][597]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.07.05-08.04.29:736][597]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.07.05-08.04.29:736][597]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.07.05-08.04.29:736][597]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.07.05-08.04.29:736][597]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.07.05-08.04.29:736][597]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.07.05-08.04.29:752][597]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.07.05-08.04.29:753][597]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.07.05-08.04.29:753][597]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.07.05-08.04.29:753][597]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.07.05-08.04.29:753][597]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.07.05-08.04.29:770][597]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.07.05-08.04.29:770][597]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.07.05-08.04.29:770][597]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.07.05-08.04.29:770][597]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.07.05-08.04.29:770][597]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.07.05-08.04.29:770][597]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.07.05-08.04.29:770][597]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.07.05-08.04.29:770][597]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.07.05-08.04.29:770][597]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.07.05-08.04.29:779][597]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.07.05-08.04.29:794][597]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.07.05-08.04.29:794][597]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.07.05-08.04.29:794][597]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.07.05-08.04.29:794][597]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.07.05-08.04.29:794][597]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.07.05-08.04.29:795][597]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.07.05-08.04.29:795][597]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.07.05-08.04.29:795][597]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.07.05-08.04.29:795][597]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.07.05-08.04.29:795][597]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.07.05-08.04.29:795][597]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.07.05-08.04.29:796][597]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.07.05-08.04.29:796][597]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.07.05-08.04.29:796][597]LogHMD: Freeing OpenVRDLLHandle. -[2024.07.05-08.04.29:796][597]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.07.05-08.04.29:796][597]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (108) -[2024.07.05-08.04.29:796][597]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (106) -[2024.07.05-08.04.29:797][597]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.07.05-08.04.29:799][597]LogModuleManager: Shutting down and abandoning module OpenXRAR (104) -[2024.07.05-08.04.29:799][597]LogModuleManager: Shutting down and abandoning module AugmentedReality (103) -[2024.07.05-08.04.29:799][597]LogModuleManager: Shutting down and abandoning module OpenXRHMD (100) -[2024.07.05-08.04.29:800][597]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) -[2024.07.05-08.04.29:801][597]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) -[2024.07.05-08.04.29:801][597]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (94) -[2024.07.05-08.04.29:801][597]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (90) -[2024.07.05-08.04.29:801][597]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) -[2024.07.05-08.04.29:804][597]LogModuleManager: Shutting down and abandoning module XMPP (83) -[2024.07.05-08.04.29:805][597]LogModuleManager: Shutting down and abandoning module WebSockets (82) -[2024.07.05-08.04.29:824][597]LogModuleManager: Shutting down and abandoning module HTTP (79) -[2024.07.05-08.04.29:824][597]LogHttp: Display: Http module shutting down, but needs to wait on 2 outstanding Http requests: -[2024.07.05-08.04.29:824][597]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BD2D2A2E3-42DB-68A9-F523-5984808D6692%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.07.05-08.04.29:824][597]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BD2D2A2E3-42DB-68A9-F523-5984808D6692%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.07.05-08.04.29:824][597]LogHttp: Display: cleaning up 2 outstanding Http requests. -[2024.07.05-08.04.29:824][597]LogHttp: Display: Sleeping 0.500s to wait for 1 outstanding Http requests. -[2024.07.05-08.04.30:326][597]LogHttp: Display: Sleeping 0.500s to wait for 1 outstanding Http requests. -[2024.07.05-08.04.30:827][597]LogHttp: Display: Sleeping 0.500s to wait for 1 outstanding Http requests. -[2024.07.05-08.04.31:327][597]LogHttp: Display: Sleeping 0.500s to wait for 1 outstanding Http requests. -[2024.07.05-08.04.31:828][597]LogHttp: Display: Sleeping 0.500s to wait for 1 outstanding Http requests. -[2024.07.05-08.04.32:329][597]LogHttp: Display: Sleeping 0.500s to wait for 1 outstanding Http requests. -[2024.07.05-08.04.32:831][597]LogHttp: Display: Sleeping 0.500s to wait for 1 outstanding Http requests. -[2024.07.05-08.04.33:331][597]LogHttp: Display: Sleeping 0.500s to wait for 1 outstanding Http requests. -[2024.07.05-08.04.33:831][597]LogHttp: Warning: 0000021218F4C800: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BD2D2A2E3-42DB-68A9-F523-5984808D6692%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0 -[2024.07.05-08.04.33:837][597]LogHttp: Warning: 0000021218F4C800: request failed, libcurl error: 56 (Failure when receiving data from the peer) -[2024.07.05-08.04.33:837][597]LogHttp: Warning: 0000021218F4C800: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x211fcc7feb0 [can pipeline]) -[2024.07.05-08.04.33:837][597]LogHttp: Warning: 0000021218F4C800: libcurl info message cache 1 (Re-using existing connection! (#1) with host datarouter.ol.epicgames.com) -[2024.07.05-08.04.33:837][597]LogHttp: Warning: 0000021218F4C800: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (52.23.55.114) port 443 (#1)) -[2024.07.05-08.04.33:837][597]LogHttp: Warning: 0000021218F4C800: libcurl info message cache 3 (TLSv1.3 (OUT), TLS Unknown, Unknown (23):) -[2024.07.05-08.04.33:837][597]LogHttp: Warning: 0000021218F4C800: libcurl info message cache 4 (TLSv1.3 (OUT), TLS Unknown, Unknown (23):) -[2024.07.05-08.04.33:837][597]LogHttp: Warning: 0000021218F4C800: libcurl info message cache 5 (We are completely uploaded and fine) -[2024.07.05-08.04.33:837][597]LogHttp: Warning: 0000021218F4C800: libcurl info message cache 6 (OpenSSL SSL_read: SSL_ERROR_SYSCALL, errno 10054) -[2024.07.05-08.04.33:838][597]LogHttp: Warning: 0000021218F4C800: libcurl info message cache 7 (Connection died, retrying a fresh connect) -[2024.07.05-08.04.33:838][597]LogHttp: Warning: 0000021218F4C800: libcurl info message cache 8 (necessary data rewind wasn't possible) -[2024.07.05-08.04.33:838][597]LogHttp: Warning: 0000021218F4C800: libcurl info message cache 9 (Closing connection 1) -[2024.07.05-08.04.33:838][597]LogHttp: Warning: 0000021218F4C800: libcurl info message cache 10 (TLSv1.3 (OUT), TLS Unknown, Unknown (21):) -[2024.07.05-08.04.33:843][597]LogModuleManager: Shutting down and abandoning module SSL (78) -[2024.07.05-08.04.33:846][597]LogModuleManager: Shutting down and abandoning module WmfMedia (74) -[2024.07.05-08.04.33:851][597]LogModuleManager: Shutting down and abandoning module Media (73) -[2024.07.05-08.04.33:853][597]LogModuleManager: Shutting down and abandoning module MediaInfo (72) -[2024.07.05-08.04.33:854][597]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (68) -[2024.07.05-08.04.33:854][597]LogModuleManager: Shutting down and abandoning module MLSDK (66) -[2024.07.05-08.04.33:854][597]LogModuleManager: Shutting down and abandoning module MagicLeap (64) -[2024.07.05-08.04.33:854][597]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (62) -[2024.07.05-08.04.33:854][597]LogModuleManager: Shutting down and abandoning module NiagaraShader (60) -[2024.07.05-08.04.33:854][597]LogModuleManager: Shutting down and abandoning module ChaosCloth (58) -[2024.07.05-08.04.33:854][597]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56) -[2024.07.05-08.04.33:854][597]LogModuleManager: Shutting down and abandoning module DatasmithContent (54) -[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) -[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) -[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.07.05-08.04.33:856][597]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.07.05-08.04.33:856][597]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.07.05-08.04.33:856][597]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.07.05-08.04.33:856][597]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.07.05-08.04.33:856][597]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.07.05-08.04.33:856][597]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.07.05-08.04.33:856][597]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.07.05-08.04.33:856][597]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.07.05-08.04.33:856][597]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.07.05-08.04.33:856][597]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.07.05-08.04.33:856][597]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.07.05-08.04.33:921][597]LogD3D11RHI: Shutdown -[2024.07.05-08.04.33:921][597]LogD3D11RHI: CleanupD3DDevice -[2024.07.05-08.04.33:934][597]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.07.05-08.04.33:943][597]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.07.05-08.04.33:944][597]LogExit: Exiting. -[2024.07.05-08.04.33:951][597]Log file closed, 07/05/24 10:04:33 diff --git a/Saved/Logs/DesertGame-backup-2024.07.05-20.56.47.log b/Saved/Logs/DesertGame-backup-2024.07.05-20.56.47.log new file mode 100644 index 0000000..dd1adee --- /dev/null +++ b/Saved/Logs/DesertGame-backup-2024.07.05-20.56.47.log @@ -0,0 +1,2901 @@ +Log file open, 07/05/24 21:46:39 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogInit: Display: Running engine for game: DesertGame +LogPlatformFile: Not using cached read wrapper +LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. +LogStats: Stats thread started at 0.195816 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Display: Loading text-based GConfig.... +LogPluginManager: Mounting plugin MeshPainting +LogPluginManager: Mounting plugin XGEController +LogPluginManager: Mounting plugin Paper2D +LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin OpenXRHandTracking +LogPluginManager: Mounting plugin OpenXREyeTracker +LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OculusVR +LogPluginManager: Mounting plugin SteamVR +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin ContentBrowserFileDataSource +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogInit: Using libcurl 7.55.1-DEV +LogInit: - built for x86_64-pc-win32 +LogInit: - supports SSL with OpenSSL/1.1.1 +LogInit: - supports HTTP deflate (compression) using libz 1.2.8 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_IDN +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogOnline: OSS: Creating online subsystem instance for: NULL +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +LogOculusPluginWrapper: OculusPlugin initialized successfully +LogHMD: Failed initializing OVRPlugin 1.59.0 +LogInit: Build: ++UE4+Release-4.27-CL-18319896 +LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 +LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 +LogInit: Net CL: 17155196 +LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics +LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 +LogInit: Compiled with Visual C++: 19.24.28315.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE4+Release-4.27 +LogInit: Command Line: +LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ +LogInit: Allocator: TBB +LogInit: Installed Engine Build: 1 +LogDevObjectVersion: Number of dev versions registered: 29 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +LogInit: Object subsystem initialized +LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] +LogConfig: Setting CVar [[r.setres:1280x720]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-19.46.39:438][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.07.05-19.46.39:438][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-19.46.39:438][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-19.46.39:442][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.05-19.46.39:442][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.05-19.46.39:442][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.07.05-19.46.39:443][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.07.05-19.46.39:443][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.07.05-19.46.39:443][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.05-19.46.39:443][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.07.05-19.46.39:444][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.07.05-19.46.39:444][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.07.05-19.46.39:444][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.07.05-19.46.39:444][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-19.46.39:444][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] +[2024.07.05-19.46.39:444][ 0]LogInit: Computer: NB-PBM2H22CST +[2024.07.05-19.46.39:444][ 0]LogInit: User: bib +[2024.07.05-19.46.39:444][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.07.05-19.46.39:444][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.07.05-19.46.39:444][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.07.05-19.46.39:444][ 0]LogMemory: Platform Memory Stats for Windows +[2024.07.05-19.46.39:444][ 0]LogMemory: Process Physical Memory: 145.68 MB used, 145.68 MB peak +[2024.07.05-19.46.39:444][ 0]LogMemory: Process Virtual Memory: 121.87 MB used, 121.87 MB peak +[2024.07.05-19.46.39:444][ 0]LogMemory: Physical Memory: 7911.66 MB used, 8157.04 MB free, 16068.70 MB total +[2024.07.05-19.46.39:444][ 0]LogMemory: Virtual Memory: 134202856.00 MB used, 14873.85 MB free, 134217728.00 MB total +[2024.07.05-19.46.39:447][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.07.05-19.46.39:462][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.07.05-19.46.39:462][ 0]LogInit: Using OS detected language (de-DE). +[2024.07.05-19.46.39:462][ 0]LogInit: Using OS detected locale (de-DE). +[2024.07.05-19.46.39:464][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.07.05-19.46.39:464][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.07.05-19.46.39:465][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.07.05-19.46.39:465][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.07.05-19.46.39:465][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.07.05-19.46.39:465][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.07.05-19.46.39:465][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.07.05-19.46.39:465][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.07.05-19.46.39:465][ 0]LogInit: Setting process to per monitor DPI aware +[2024.07.05-19.46.39:485][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.05-19.46.39:498][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.07.05-19.46.39:498][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.07.05-19.46.39:574][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.07.05-19.46.39:577][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.05-19.46.39:577][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.07.05-19.46.39:577][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.07.05-19.46.39:577][ 0]LogD3D11RHI: D3D11 adapters: +[2024.07.05-19.46.39:691][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.07.05-19.46.39:691][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.07.05-19.46.39:693][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.07.05-19.46.39:693][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.07.05-19.46.39:693][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.07.05-19.46.39:693][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.05-19.46.39:693][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.05-19.46.39:693][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.05-19.46.39:693][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.05-19.46.39:693][ 0]LogD3D11RHI: Revision : 000c +[2024.07.05-19.46.39:693][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.05-19.46.39:693][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.05-19.46.39:693][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.05-19.46.39:693][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.05-19.46.39:700][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.07.05-19.46.39:700][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.07.05-19.46.39:700][ 0]LogWindows: EnumDisplayDevices: +[2024.07.05-19.46.39:700][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.07.05-19.46.39:700][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.05-19.46.39:700][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.05-19.46.39:700][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.05-19.46.39:700][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.07.05-19.46.39:700][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.07.05-19.46.39:700][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.07.05-19.46.39:700][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.07.05-19.46.39:700][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.07.05-19.46.39:706][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.07.05-19.46.39:706][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.05-19.46.39:706][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.05-19.46.39:706][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.05-19.46.39:706][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.05-19.46.39:706][ 0]LogD3D11RHI: Revision : 000c +[2024.07.05-19.46.39:706][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.05-19.46.39:706][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.05-19.46.39:706][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.05-19.46.39:706][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.05-19.46.39:799][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.07.05-19.46.39:807][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.07.05-19.46.39:807][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.07.05-19.46.39:807][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.07.05-19.46.39:808][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.07.05-19.46.39:808][ 0]LogD3D11RHI: Async texture creation enabled +[2024.07.05-19.46.39:808][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.07.05-19.46.39:819][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.07.05-19.46.40:059][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.07.05-19.46.40:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.07.05-19.46.40:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.07.05-19.46.40:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.07.05-19.46.40:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.07.05-19.46.40:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.07.05-19.46.40:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.07.05-19.46.40:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.07.05-19.46.40:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.07.05-19.46.40:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.07.05-19.46.40:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.07.05-19.46.40:087][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.07.05-19.46.40:087][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.07.05-19.46.40:094][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.07.05-19.46.40:097][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.07.05-19.46.40:100][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.07.05-19.46.40:103][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.07.05-19.46.40:109][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.07.05-19.46.40:112][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.07.05-19.46.40:115][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.07.05-19.46.40:132][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.07.05-19.46.40:132][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.07.05-19.46.40:138][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.07.05-19.46.40:141][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.07.05-19.46.40:144][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.07.05-19.46.40:147][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.07.05-19.46.40:153][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.07.05-19.46.40:153][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.07.05-19.46.40:159][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.07.05-19.46.40:162][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.07.05-19.46.40:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.07.05-19.46.40:168][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.07.05-19.46.40:168][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.07.05-19.46.40:173][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.07.05-19.46.40:195][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.07.05-19.46.40:218][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.07.05-19.46.40:218][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/21748/). +[2024.07.05-19.46.40:218][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/8BCAB24E46C0B0E0264A4CA8B06D2E8B/'. +[2024.07.05-19.46.40:218][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.07.05-19.46.40:218][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.07.05-19.46.40:218][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.07.05-19.46.40:784][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.07.05-19.46.40:840][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.05-19.46.40:840][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.07.05-19.46.40:840][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.07.05-19.46.40:840][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.07.05-19.46.40:840][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.05-19.46.40:840][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.07.05-19.46.40:854][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.07.05-19.46.40:854][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.05-19.46.40:854][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.07.05-19.46.40:864][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2024.07.05-19.46.40:864][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1573.08MBs, RandomWriteSpeed=104.88MBs. Assigned SpeedClass 'Local' +[2024.07.05-19.46.40:865][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.07.05-19.46.40:865][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.07.05-19.46.40:865][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.07.05-19.46.40:898][ 0]LogSlate: Using FreeType 2.10.0 +[2024.07.05-19.46.40:899][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.07.05-19.46.40:922][ 0]LogAssetRegistry: FAssetRegistry took 0.0025 seconds to start up +[2024.07.05-19.46.41:083][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.05-19.46.41:083][ 0]LogInit: Active device profile: [000001CFDEB38D00][000001CFDE2AA2C0 49] Windows +[2024.07.05-19.46.41:084][ 0]LogInit: Profiles: [000001CFDEB38D00][000001CFDE2AA2C0 49] Windows, [000001CFDEAEE300][000001CFDE2B2440 49] WindowsNoEditor, [000001CFDEB39C00][000001CFDE2AE580 49] WindowsServer, [000001CFDEAEF100][000001CFDE2B66C0 49] WindowsClient, [000001CFDEB3A900][000001CFDE2BA800 49] IOS, [000001CFDEAEDA00][000001CFDE2BE940 49] iPadAir, [000001CFDEB3BE00][000001CFDE2C6AC0 49] iPadAir2, [000001CFDEA89100][000001CFDE2CED80 49] IPadPro, [000001CFDEA89200][000001CFDE2CADC0 49] iPadAir3, [000001CFDEAECC00][000001CFDE2D2F40 49] iPadAir4, [000001CFDEA89E00][000001CFDE2D70C0 49] iPadMini2, [000001CFDEAEF300][000001CFDE2DB240 49] iPadMini3, [000001CFDEA8B900][000001CFDE2F93C0 49] iPadMini4, [000001CFDEAED000][000001CFDE2FD540 49] iPadMini5, [000001CFDEAA0900][000001CFDE305800 49] iPhone6, [000001CFDEAA0A00][000001CFDE301840 49] iPodTouch6, [000001CFDEB3AE00][000001CFDE30DB00 49] iPhone7, [000001CFDEB3AF00][000001CFDE309B40 49] iPodTouch7, [000001CFDEA8BE00][000001CFDE310140 49] iPhone5S, [000001CFDEB39100][000001CFDE3142C0 49] iPhone6Plus, [000001CFDEAA0100][000001CFDE318440 49] iPhone6S, [000001CFDEA88300][000001CFDE31C5C0 49] iPhone6SPlus, [000001CFDEAA2800][000001CFDE320740 49] iPhone7Plus, [000001CFDEA8A300][000001CFDE2C2880 49] iPhoneSE, [000001CFDEAA2600][000001CFDE3249C0 49] iPhone8, [000001CFDEA89000][000001CFDE328B00 49] iPhone8Plus, [000001CFDEAA3100][000001CFDE330C80 49] iPhoneX, [000001CFDEB39500][000001CFDE334E00 49] iPhoneXS, [000001CFDEAA2B00][000001CFDE338F80 49] iPhoneXSMax, [000001CFDEB38700][000001CFDE33D100 49] iPhoneXR, [000001CFDEAA0700][000001CFDF351280 49] iPhone11, [000001CFDEB38E00][000001CFDF355400 49] iPhone11Pro, [000001CFDEAA1A00][000001CFDF359580 49] iPhone11ProMax, [000001CFDEB3B800][000001CFDF35D700 49] iPhoneSE2, [000001CFDEAA3800][000001CFDF361880 49] iPhone12Mini, [000001CFDEB3A300][000001CFDF365A00 49] iPhone12, [000001CFDEAA2300][000001CFDF369B80 49] iPhone12Pro, [000001CFDEB38500][000001CFDF36C180 49] iPhone12ProMax, [000001CFDEAA1500][000001CFDF370300 49] iPadPro105, [000001CFDEB38A00][000001CFDF374480 49] iPadPro129, [000001CFDEAA3D00][000001CFDF378600 49] iPadPro97, [000001CFDEB39200][000001CFDF3CC780 49] iPadPro2_129, [000001CFDEAA2A00][000001CFDF3D0900 49] iPad5, [000001CFDEB39D00][000001CFDE32CA40 49] iPad6, [000001CFDEAA1300][000001CFDF3D4B80 49] iPad7, [000001CFDEB3BA00][000001CFDBDF2CC0 49] iPad8, [000001CFDEAA0300][000001CFDBE06E40 49] iPadPro11, [000001CFDEB38100][000001CFDBE16FC0 49] iPadPro2_11, [000001CFDEAA1600][000001CFD39FB140 49] iPadPro3_129, [000001CFDEB3B300][000001CFD39FF2C0 49] iPadPro4_129, [000001CFDEAA1000][000001CFD3A03440 49] AppleTV, [000001CFDEB39B00][000001CFD3A075C0 49] AppleTV4K, [000001CFDEAA3200][000001CFD3A0B740 49] TVOS, [000001CFDEB3BB00][000001CFD3A0F8C0 49] Mac, [000001CFDEAA3700][000001CFD3A13A40 49] MacClient, [000001CFDEB3BF00][000001CFD3A17BC0 49] MacNoEditor, [000001CFDEAA3000][000001CFD3A1A1C0 49] MacServer, [000001CFDEB3AC00][000001CFD3A22340 49] Linux, [000001CFDEAA1D00][000001CFD3A764C0 49] LinuxAArch64, [000001CFDEB3AA00][000001CFD3A82640 49] LinuxNoEditor, [000001CFDEAA3900][000001CFD3A867C0 49] LinuxAArch64NoEditor, [000001CFDEB3B100][000001CFD3A8A940 49] LinuxClient, [000001CFDEAA2F00][000001CFD3A8EAC0 49] LinuxAArch64Client, [000001CFDEB3B200][000001CFDBE02C00 49] LinuxServer, [000001CFDEAA3F00][000001CFD3D3ED40 49] LinuxAArch64Server, [000001CFDEB38200][000001CFDF37CE80 49] Android, [000001CFDEAA0500][000001CFDF380FC0 49] Android_Low, [000001CFDEB3A200][000001CFDF741140 49] Android_Mid, [000001CFDEAA3B00][000001CFDF7452C0 49] Android_High, [000001CFDEB3A000][000001CFDF749440 49] Android_Default, [000001CFDEAA3300][000001CFDF74D5C0 49] Android_Adreno4xx, [000001CFDEB3B700][000001CFDF3BB740 49] Android_Adreno5xx_Low, [000001CFDEAA0B00][000001CFD3D778C0 49] Android_Adreno5xx, [000001CFDEB3A600][000001CFD3DABA40 49] Android_Adreno6xx, [000001CFDEAEC500][000001CFD3DAFBC0 49] Android_Adreno6xx_Vulkan, [000001CFDEA89300][000001CFDF4201C0 49] Android_Mali_T6xx, [000001CFDEAEFB00][000001CFDF424340 49] Android_Mali_T7xx, [000001CFDEA8B300][000001CFDF4484C0 49] Android_Mali_T8xx, [000001CFDEAEEE00][000001CFDBE7E640 49] Android_Mali_G71, [000001CFDEA8A800][000001CFDBE827C0 49] Android_Mali_G72, [000001CFDEAED400][000001CFDBE86940 49] Android_Mali_G72_Vulkan, [000001CFDEA89500][000001CFDBE8AAC0 49] Android_Mali_G76, [000001CFDEAEFD00][000001CFDBE8EC40 49] Android_Mali_G76_Vulkan, [000001CFDEA8AC00][000001CFDF73CD80 49] Android_Mali_G77, [000001CFDEAEF600][000001CFDBE92EC0 49] Android_Mali_G77_Vulkan, [000001CFDEA89700][000001CFDBE97000 49] Android_Mali_G78, [000001CFDEAEE200][000001CFDBE9B140 49] Android_Mali_G78_Vulkan, [000001CFDEA88B00][000001CFDBEA32C0 49] Android_Mali_G710, [000001CFDEAEC300][000001CFDBEA7440 49] Android_Mali_G710_Vulkan, [000001CFDEA88200][000001CFD3C1B5C0 49] Android_Vulkan_SM5, [000001CFDEAEC800][000001CFD3C47740 49] Android_PowerVR_G6xxx, [000001CFDEA8A500][000001CFD3C5D8C0 49] Android_PowerVR_GT7xxx, [000001CFDEAECE00][000001CFD3C61A40 49] Android_PowerVR_GE8xxx, [000001CFDEA89400][000001CFD3C6FBC0 49] Android_PowerVR_GM9xxx, [000001CFDEAEF400][000001CFD3C721C0 49] Android_PowerVR_GM9xxx_Vulkan, [000001CFDEA88600][000001CFDF634340 49] Android_TegraK1, [000001CFDEAEDE00][000001CFDF6424C0 49] Android_Unknown_Vulkan, [000001CFDEA8A100][000001CFDF646640 49] Lumin, [000001CFDEAED100][000001CFDF64A7C0 49] Lumin_Desktop, [000001CFDEA8B400][000001CFDF64E940 49] HoloLens, +[2024.07.05-19.46.41:174][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.07.05-19.46.41:174][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.07.05-19.46.41:174][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.07.05-19.46.41:174][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.07.05-19.46.41:174][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.07.05-19.46.41:185][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.07.05-19.46.41:487][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.05-19.46.41:556][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.07.05-19.46.41:560][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.07.05-19.46.41:560][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.07.05-19.46.41:560][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.07.05-19.46.41:671][ 0]LogPython: Using Python 3.7.7 +[2024.07.05-19.46.42:004][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: CD304B3440204C30997EEAAA670863D4 | Instance: C87EC27A4D2FFA13219AA188F7DAA776 (NB-PBM2H22CST-21748). +[2024.07.05-19.46.42:049][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.07.05-19.46.42:053][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.07.05-19.46.42:312][ 0]SourceControl: Source control is disabled +[2024.07.05-19.46.42:312][ 0]SourceControl: Source control is disabled +[2024.07.05-19.46.42:315][ 0]SourceControl: Source control is disabled +[2024.07.05-19.46.42:317][ 0]SourceControl: Source control is disabled +[2024.07.05-19.46.42:324][ 0]SourceControl: Source control is disabled +[2024.07.05-19.46.42:329][ 0]LogUProjectInfo: Found projects: +[2024.07.05-19.46.42:425][ 0]LogOpenImageDenoise: OIDN starting up +[2024.07.05-19.46.42:481][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.07.05-19.46.42:500][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.05-19.46.42:500][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.05-19.46.42:641][ 0]LogOcInput: OculusInput pre-init called +[2024.07.05-19.46.42:801][ 0]LogCollectionManager: Loaded 0 collections in 0.001200 seconds +[2024.07.05-19.46.42:852][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s +[2024.07.05-19.46.42:852][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s +[2024.07.05-19.46.42:852][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s +[2024.07.05-19.46.42:852][ 0]LogEngine: Initializing Engine... +[2024.07.05-19.46.42:908][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.07.05-19.46.42:908][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.05-19.46.42:908][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.07.05-19.46.42:908][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.07.05-19.46.43:007][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.07.05-19.46.43:015][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.07.05-19.46.43:020][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.07.05-19.46.43:022][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.07.05-19.46.43:023][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.07.05-19.46.43:023][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.07.05-19.46.43:023][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.07.05-19.46.43:023][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-19.46.43:023][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-19.46.43:023][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-19.46.43:023][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-19.46.43:023][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-19.46.43:023][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-19.46.43:023][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-19.46.43:023][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-19.46.43:024][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-19.46.43:024][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-19.46.43:024][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-19.46.43:024][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-19.46.43:034][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-19.46.43:034][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-19.46.43:094][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-19.46.43:097][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-19.46.43:098][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-19.46.43:098][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-19.46.43:099][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-19.46.43:099][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-19.46.43:099][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-19.46.43:100][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-19.46.43:100][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-19.46.43:100][ 0]LogInit: FAudioDevice initialized. +[2024.07.05-19.46.43:100][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.07.05-19.46.43:100][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.07.05-19.46.43:159][ 0]LogDerivedDataCache: Saved boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.05-19.46.43:162][ 0]LogInit: Texture streaming: Enabled +[2024.07.05-19.46.43:172][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.07.05-19.46.43:174][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.07.05-19.46.43:174][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.07.05-19.46.43:175][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.07.05-19.46.43:197][ 0]LogInit: Transaction tracking system initialized +[2024.07.05-19.46.43:213][ 0]BlueprintLog: New page: Editor Load +[2024.07.05-19.46.43:259][ 0]LocalizationService: Localization service is disabled +[2024.07.05-19.46.43:277][ 0]TimingProfiler: Initialize +[2024.07.05-19.46.43:278][ 0]TimingProfiler: OnSessionChanged +[2024.07.05-19.46.43:278][ 0]LoadingProfiler: Initialize +[2024.07.05-19.46.43:278][ 0]LoadingProfiler: OnSessionChanged +[2024.07.05-19.46.43:278][ 0]NetworkingProfiler: Initialize +[2024.07.05-19.46.43:278][ 0]NetworkingProfiler: OnSessionChanged +[2024.07.05-19.46.43:278][ 0]MemoryProfiler: Initialize +[2024.07.05-19.46.43:278][ 0]MemoryProfiler: OnSessionChanged +[2024.07.05-19.46.43:407][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.07.05-19.46.43:407][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.07.05-19.46.43:546][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.01s +[2024.07.05-19.46.43:689][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.07.05-19.46.43:691][ 0]SourceControl: Source control is disabled +[2024.07.05-19.46.43:691][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.088 +[2024.07.05-19.46.43:691][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.05-19.46.43:691][ 0]LightingResults: New page: Lighting Build +[2024.07.05-19.46.43:692][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.07.05-19.46.43:692][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-19.46.43:692][ 0]MapCheck: New page: Map Check +[2024.07.05-19.46.43:692][ 0]LightingResults: New page: Lighting Build +[2024.07.05-19.46.43:697][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-19.46.43:700][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms +[2024.07.05-19.46.45:126][ 0]LogStaticMesh: Building static mesh treppe_Cube_002... +[2024.07.05-19.46.45:129][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/treppe_Cube_002.treppe_Cube_002 +[2024.07.05-19.46.45:129][ 0]LogStaticMesh: Building static mesh treppe_Cube_001... +[2024.07.05-19.46.45:134][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/treppe_Cube_001.treppe_Cube_001 +[2024.07.05-19.46.45:135][ 0]LogStaticMesh: Building static mesh treppe_Cube... +[2024.07.05-19.46.45:146][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/treppe_Cube.treppe_Cube +[2024.07.05-19.46.45:224][ 0]LogStaticMesh: Building static mesh saeule_destroyed... +[2024.07.05-19.46.45:230][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/saeule_destroyed.saeule_destroyed +[2024.07.05-19.46.46:071][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.07.05-19.46.46:072][ 0]LogAIModule: Creating AISystem for world Map +[2024.07.05-19.46.46:100][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.05-19.46.46:114][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms +[2024.07.05-19.46.46:115][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.05-19.46.46:115][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,185ms to complete. +[2024.07.05-19.46.46:115][ 0]LogFileHelpers: Loading map 'Map' took 2.425 +[2024.07.05-19.46.46:117][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 7.515 +[2024.07.05-19.46.46:269][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-19.46.46:275][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-19.46.46:280][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-19.46.46:286][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-19.46.46:307][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0071 seconds. Added 3822 classes and 928 folders. +[2024.07.05-19.46.46:313][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.05-19.46.46:325][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.05-19.46.46:325][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:325][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-19.46.46:325][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:325][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.07.05-19.46.46:325][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 +[2024.07.05-19.46.46:335][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.05-19.46.46:335][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:335][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.05-19.46.46:335][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:335][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.07.05-19.46.46:335][ 0]LogPakFile: OnPakFileMounted2Time == 0.000042 +[2024.07.05-19.46.46:345][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.07.05-19.46.46:345][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:345][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.07.05-19.46.46:345][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:345][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.07.05-19.46.46:345][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055 +[2024.07.05-19.46.46:353][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-19.46.46:353][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:353][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-19.46.46:353][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:353][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.07.05-19.46.46:353][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.07.05-19.46.46:360][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.05-19.46.46:360][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:360][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.05-19.46.46:360][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:360][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.07.05-19.46.46:360][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.07.05-19.46.46:368][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.05-19.46.46:368][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:369][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.05-19.46.46:369][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:369][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.07.05-19.46.46:369][ 0]LogPakFile: OnPakFileMounted2Time == 0.000121 +[2024.07.05-19.46.46:375][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.05-19.46.46:375][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:375][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.05-19.46.46:375][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:375][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.07.05-19.46.46:375][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 +[2024.07.05-19.46.46:383][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.05-19.46.46:383][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:383][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.05-19.46.46:383][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:384][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.07.05-19.46.46:384][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 +[2024.07.05-19.46.46:393][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.05-19.46.46:393][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:393][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.05-19.46.46:393][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:393][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.07.05-19.46.46:393][ 0]LogPakFile: OnPakFileMounted2Time == 0.000051 +[2024.07.05-19.46.46:402][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.05-19.46.46:402][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:402][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.05-19.46.46:402][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:402][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.07.05-19.46.46:402][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.07.05-19.46.46:409][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.05-19.46.46:409][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:409][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.05-19.46.46:409][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:409][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.07.05-19.46.46:409][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 +[2024.07.05-19.46.46:417][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.05-19.46.46:417][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:417][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.05-19.46.46:417][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:417][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.07.05-19.46.46:417][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 +[2024.07.05-19.46.46:424][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-19.46.46:424][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:424][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-19.46.46:424][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:424][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.07.05-19.46.46:424][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 +[2024.07.05-19.46.46:432][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.05-19.46.46:432][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:432][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.05-19.46.46:432][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:432][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.07.05-19.46.46:432][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.07.05-19.46.46:439][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.05-19.46.46:439][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:439][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.05-19.46.46:439][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:439][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.07.05-19.46.46:439][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 +[2024.07.05-19.46.46:448][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.05-19.46.46:448][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:448][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-19.46.46:448][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:448][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.07.05-19.46.46:448][ 0]LogPakFile: OnPakFileMounted2Time == 0.000060 +[2024.07.05-19.46.46:455][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.05-19.46.46:455][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:455][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.05-19.46.46:455][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:455][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.07.05-19.46.46:455][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 +[2024.07.05-19.46.46:463][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.05-19.46.46:463][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:463][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.05-19.46.46:463][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:463][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.07.05-19.46.46:463][ 0]LogPakFile: OnPakFileMounted2Time == 0.000057 +[2024.07.05-19.46.46:471][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-19.46.46:471][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:471][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-19.46.46:471][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:471][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.07.05-19.46.46:471][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 +[2024.07.05-19.46.46:483][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-19.46.46:483][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:483][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-19.46.46:483][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:483][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.07.05-19.46.46:483][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.07.05-19.46.46:491][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.05-19.46.46:491][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:491][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-19.46.46:491][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:491][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.07.05-19.46.46:491][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.07.05-19.46.46:498][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.05-19.46.46:498][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:498][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.05-19.46.46:498][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:498][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.07.05-19.46.46:498][ 0]LogPakFile: OnPakFileMounted2Time == 0.000059 +[2024.07.05-19.46.46:507][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.07.05-19.46.46:507][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:507][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.07.05-19.46.46:507][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:507][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.07.05-19.46.46:507][ 0]LogPakFile: OnPakFileMounted2Time == 0.000052 +[2024.07.05-19.46.46:514][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.05-19.46.46:514][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:515][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.05-19.46.46:515][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:515][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.07.05-19.46.46:515][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.07.05-19.46.46:523][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-19.46.46:523][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:523][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-19.46.46:523][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:523][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.07.05-19.46.46:523][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.07.05-19.46.46:530][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.05-19.46.46:530][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-19.46.46:530][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.05-19.46.46:530][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-19.46.46:530][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.07.05-19.46.46:530][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.07.05-19.46.46:777][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.05-19.46.46:778][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. +[2024.07.05-19.46.46:898][ 0]LogSlate: Took 0.000334 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.07.05-19.46.46:905][ 0]LogSlate: Took 0.006287 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.07.05-19.46.46:906][ 0]LogSlate: Took 0.000178 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.07.05-19.46.47:044][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). +[2024.07.05-19.46.47:166][ 0]LogSlate: Took 0.009808 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.05-19.46.47:260][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0004 seconds. Added 0 classes and 0 folders. +[2024.07.05-19.46.47:260][ 0]LogLoad: (Engine Initialization) Total time: 8.66 seconds +[2024.07.05-19.46.47:260][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.07.05-19.46.47:323][ 0]LogAssetRegistry: Asset discovery search completed in 6.4029 seconds +[2024.07.05-19.46.47:332][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) +[2024.07.05-19.46.47:335][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.07.05-19.46.48:346][ 16]LogSlate: Took 0.000403 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.05-19.48.09:178][468]LogContentBrowser: Deferred new asset file creation: gen3 +[2024.07.05-19.48.09:200][468]LogContentBrowser: Creating deferred item: gen3 +[2024.07.05-19.48.12:758][694]LogContentBrowser: Attempting asset rename: gen3 -> gen3 +[2024.07.05-19.48.12:770][694]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: B0972179606F95FB8B78AD06B1B71053FAA49792), compiling. +[2024.07.05-19.48.12:843][694]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.05-19.48.12:843][694]LogContentBrowser: End creating deferred item gen3 +[2024.07.05-19.48.12:869][695]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 25 +[2024.07.05-19.48.12:869][695]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 21 +[2024.07.05-19.48.12:869][695]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 17 +[2024.07.05-19.48.12:869][695]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 13 +[2024.07.05-19.48.12:869][695]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 9 +[2024.07.05-19.48.12:869][695]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 5 +[2024.07.05-19.48.12:869][695]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.07.05-19.48.12:869][695]LogShaderCompilers: Display: Started 25 'Local' shader compile jobs with 'Low' priority +[2024.07.05-19.48.23:899][895]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/gen3.gen3 +[2024.07.05-19.48.23:900][895]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 7628CCE7A295203682300032F4F7D7804DCA8F2A), compiling. +[2024.07.05-19.48.23:934][895]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. +[2024.07.05-19.48.24:063][895]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.05-19.48.24:276][895]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 5B6B2B6A8D4B6A9B40E32A568B322A151B318EC7), compiling. +[2024.07.05-19.48.24:279][895]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: CAAC21014DD7A20AD6BB7843E4EA9EF5780A3014), compiling. +[2024.07.05-19.48.24:281][895]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: BDA472DA5D09BC580740399E8A8C051FF019A604), compiling. +[2024.07.05-19.48.24:282][895]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: A1B163BF5E8AFC846C70903D0C8234DD486A7D2C), compiling. +[2024.07.05-19.48.24:283][895]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 715BDD44B91DC2196473121CCE3ABCB7EFD0338C), compiling. +[2024.07.05-19.48.24:312][895]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.48.24:312][895]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-19.48.24:312][895]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-19.48.24:378][895]LogSlate: Took 0.000309 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.07.05-19.48.24:431][895]LogSlate: Took 0.008041 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.07.05-19.48.24:477][896]MaterialEditorStats: Base pass shader: 129 instructions +[2024.07.05-19.48.24:477][896]MaterialEditorStats: Base pass shader with Surface Lightmap: 156 instructions +[2024.07.05-19.48.24:477][896]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 203 instructions +[2024.07.05-19.48.24:477][896]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.07.05-19.48.24:477][896]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-19.48.24:477][896]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-19.48.24:477][896]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-19.48.25:383][928]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.48.25:383][928]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-19.48.25:383][928]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-19.48.25:383][928]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.48.25:387][928]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.48.25:387][928]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.07.05-19.48.25:387][928]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.07.05-19.48.25:387][928]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.48.25:390][928]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.48.25:390][928]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.07.05-19.48.25:391][928]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.07.05-19.48.25:391][928]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.48.38:150][848]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 821855FEE269DD002E4DF496A8FFB81BAFF3565D), compiling. +[2024.07.05-19.48.38:152][848]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: A680285308F60C97819B00532692C6A466252D49), compiling. +[2024.07.05-19.48.38:154][848]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: AF6106D62E5B066574DB29A6350AA142F9036466), compiling. +[2024.07.05-19.48.38:190][849]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.48.38:190][849]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-19.48.38:190][849]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-19.48.38:219][850]MaterialEditorStats: Base pass shader: 129 instructions +[2024.07.05-19.48.38:219][850]MaterialEditorStats: Base pass shader with Surface Lightmap: 156 instructions +[2024.07.05-19.48.38:219][850]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 203 instructions +[2024.07.05-19.48.38:219][850]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.07.05-19.48.38:219][850]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-19.48.38:219][850]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-19.48.38:219][850]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-19.48.40:177][982]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 6926DF77415BE8D241DCDB75D358371F0E1EDE59), compiling. +[2024.07.05-19.48.40:182][982]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.48.40:182][982]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-19.48.40:182][982]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-19.48.40:205][984]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.48.40:205][984]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-19.48.40:205][984]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-19.48.40:205][984]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.48.40:205][984]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.05-19.48.40:205][984]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 +[2024.07.05-19.48.40:205][984]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8 +[2024.07.05-19.48.40:205][984]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 +[2024.07.05-19.48.40:205][984]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.07.05-19.48.40:205][984]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.05-19.48.40:205][984]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.48.41:475][ 12]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-19.48.41:475][ 12]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-19.48.41:475][ 12]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-19.48.42:851][ 52]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionPower_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A494F7CB7F93B79A4B7E69A325E3A2E189A66E48), compiling. +[2024.07.05-19.48.42:874][ 54]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.48.42:874][ 54]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-19.48.42:874][ 54]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-19.48.42:874][ 54]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.48.43:043][ 60]MaterialEditorStats: Base pass shader: 132 instructions +[2024.07.05-19.48.43:043][ 60]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-19.48.43:043][ 60]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-19.48.43:043][ 60]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.07.05-19.48.43:043][ 60]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-19.48.43:043][ 60]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-19.48.43:043][ 60]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-19.48.45:579][166]LogMaterialEditor: Saving and Compiling material gen3 +[2024.07.05-19.48.45:889][166]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 2E3EC8F06C7F3EC45CB2CF51A5D57D4356B89229), compiling. +[2024.07.05-19.48.45:932][166]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: CF02230AF63E28E0833E37D1F89BCB95CB4368F2), compiling. +[2024.07.05-19.48.45:971][166]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.07.05-19.48.45:975][166]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.48.46:287][166]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-19.48.46:288][166]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.48.46:312][166]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms +[2024.07.05-19.48.46:383][166]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority +[2024.07.05-19.48.46:390][166]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 12 +[2024.07.05-19.48.46:391][166]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 10 +[2024.07.05-19.48.46:391][166]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.05-19.48.46:391][166]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.05-19.48.46:391][166]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-19.48.46:391][166]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.05-19.48.46:391][166]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.48.46:428][166]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen3" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen3.uasset" SILENT=true +[2024.07.05-19.48.46:435][166]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen3371EDA6840085F5B3D18E398BD8AFA2D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen3.uasset' +[2024.07.05-19.48.46:453][166]AssetCheck: New page: Asset Save: gen3 +[2024.07.05-19.48.46:453][166]LogContentValidation: Display: Validating Material /Game/Materials/gen3.gen3 +[2024.07.05-19.48.46:464][166]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-19.48.46:464][166]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-19.48.46:464][166]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-19.48.48:569][227]LogSlate: Window 'gen3' being destroyed +[2024.07.05-19.48.48:576][227]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-19.48.48:576][227]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-19.48.48:576][227]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-19.48.48:756][243]MaterialEditorStats: Base pass shader: 132 instructions +[2024.07.05-19.48.48:756][243]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-19.48.48:756][243]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-19.48.48:756][243]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.07.05-19.48.48:756][243]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-19.48.48:756][243]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-19.48.48:756][243]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-19.49.00:102][833]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.49.00:111][833]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.07.05-19.49.00:202][833]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map7F6472D24C00F92CE2306FA218BE7C70.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.49.00:222][833]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.49.00:491][833]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData566E0C204FFBA4E42F627CB65919F09C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.49.00:510][833]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.49.00:510][833]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.49.00:510][833]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.50.24:464][358]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase1) +[2024.07.05-19.50.29:954][681]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.50.29:963][681]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.07.05-19.50.30:048][681]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapF5971FDF4796970C051578A9204D55D8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.50.30:064][681]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.50.30:217][681]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataD4E04BC44E655DEFFFC3F2B75BC3C5FF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.50.30:242][681]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.50.30:242][681]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.50.30:242][681]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.50.31:907][777]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-19.50.36:694][ 54]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase1) +[2024.07.05-19.50.42:202][523]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: D523ECFD8F90F9369AA4D9435ACEF6BB36B0D3EE), compiling. +[2024.07.05-19.50.42:204][523]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionPower_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 452031D7A1157E9EAB7BFCF5B0C1B47D0D70FFCF), compiling. +[2024.07.05-19.50.42:206][523]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 1FF005C29D47D5EE402E6CB7FEB1C16D3EFE2A24), compiling. +[2024.07.05-19.50.42:210][523]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.50.42:210][523]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-19.50.42:210][523]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-19.50.42:214][524]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.50.42:220][525]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-19.50.42:220][525]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-19.50.42:220][525]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.50.42:223][525]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.05-19.50.42:230][525]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 +[2024.07.05-19.50.42:230][525]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8 +[2024.07.05-19.50.42:230][525]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 +[2024.07.05-19.50.42:230][525]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.07.05-19.50.42:230][525]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.05-19.50.42:230][525]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.50.42:235][525]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.50.42:282][528]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2024.07.05-19.50.42:282][528]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.50.43:617][599]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-19.50.43:617][599]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.50.43:623][599]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-19.50.43:623][599]LogShaderCompilers: Display: Total job queries 151, among them cache hits 79 (52.32%) +[2024.07.05-19.50.43:623][599]LogShaderCompilers: Display: Tracking 59 distinct input hashes that result in 46 distinct outputs (77.97%) +[2024.07.05-19.50.43:623][599]LogShaderCompilers: Display: RAM used: 0.26 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% +[2024.07.05-19.50.43:623][599]LogShaderCompilers: Display: ================================================ +[2024.07.05-19.50.43:918][613]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-19.50.43:918][613]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-19.50.43:918][613]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-19.50.44:858][664]LogMaterialEditor: Saving and Compiling material gen3 +[2024.07.05-19.50.45:290][664]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 0D4B7BB6025F146CCD4139868B8564F283C3A022), compiling. +[2024.07.05-19.50.45:327][664]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: C7C848B90073AB0BE4B4930D9919CA2E12598859), compiling. +[2024.07.05-19.50.45:339][664]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms +[2024.07.05-19.50.45:344][664]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority +[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 11 +[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 10 +[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 9 +[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 +[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 7 +[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 +[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 +[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 +[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.50.45:916][664]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.07.05-19.50.46:168][664]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 +[2024.07.05-19.50.46:168][664]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.50.46:378][664]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.07.05-19.50.46:378][664]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.05-19.50.46:378][664]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.50.46:996][664]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen3" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen3.uasset" SILENT=true +[2024.07.05-19.50.47:004][664]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen3C5D50DA74308AC7B36CA44BB6A47E688.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen3.uasset' +[2024.07.05-19.50.47:038][664]AssetCheck: New page: Asset Save: gen3 +[2024.07.05-19.50.47:038][664]LogContentValidation: Display: Validating Material /Game/Materials/gen3.gen3 +[2024.07.05-19.50.47:040][664]MaterialEditorStats: Base pass shader: 132 instructions +[2024.07.05-19.50.47:040][664]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-19.50.47:040][664]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-19.50.47:040][664]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.07.05-19.50.47:040][664]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-19.50.47:040][664]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-19.50.47:040][664]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-19.50.48:551][759]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand81) +[2024.07.05-19.51.03:801][418]LogActorFactory: Actor Factory created Vase3 +[2024.07.05-19.51.06:015][577]LogActorFactory: Actor Factory created Vase3 +[2024.07.05-19.51.23:691][489]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.51.23:703][489]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms +[2024.07.05-19.51.23:781][489]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapF246E0C24412886D22F9AEAB1663393A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.51.23:797][489]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.51.23:947][489]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData05B844694A0E1B935C150BBC70B5FBF4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.51.23:966][489]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.51.23:966][489]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.51.23:966][489]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.51.25:026][537]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-19.51.26:722][617]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-19.51.34:381][ 36]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.51.34:390][ 36]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms +[2024.07.05-19.51.34:470][ 36]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map70F5327B481EC05F505854A042E1CBC9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.51.34:486][ 36]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.51.34:640][ 36]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData0AA9DB594F4EAE815DC7C8B836F15ADA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.51.34:659][ 36]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.51.34:659][ 36]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.51.34:659][ 36]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.52.05:258][265]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.52.05:279][265]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms +[2024.07.05-19.52.05:367][265]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map9F3E795F431C9925C8522C9D96A15CB7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.52.05:384][265]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.52.05:545][265]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData508CB4A1407B4E6FD48EA3A7B56A8521.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.52.05:573][265]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.52.05:573][265]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.52.05:573][265]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.52.24:367][893]LogActorFactory: Actor Factory created Schutt +[2024.07.05-19.52.25:885][969]LogActorFactory: Actor Factory created Schutt +[2024.07.05-19.52.44:486][902]Cmd: TRANSACTION UNDO +[2024.07.05-19.52.44:486][902]LogEditorTransaction: Undo Move Actors +[2024.07.05-19.52.44:510][902]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 0D22CDDF101B65B236758DAD286EE8F1AD34F290), compiling. +[2024.07.05-19.52.44:524][902]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.52.44:525][902]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-19.52.44:525][902]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-19.52.44:683][905]MaterialEditorStats: Base pass shader: 132 instructions +[2024.07.05-19.52.44:683][905]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-19.52.44:683][905]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-19.52.44:684][905]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.07.05-19.52.44:684][905]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-19.52.44:684][905]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-19.52.44:684][905]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-19.52.50:458][160]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.52.50:468][160]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms +[2024.07.05-19.52.50:560][160]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapB2FEFB4E4BDDA9EF338F6799601A894D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.52.50:577][160]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.52.50:737][160]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataCF0AD62C42F382AF8906A884DEF1239D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.52.50:772][160]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.52.50:772][160]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.52.50:772][160]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.53.07:751][903]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.53.07:761][903]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.07.05-19.53.07:850][903]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map52773E224F68FF25F0D83C911170EC4A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.53.07:866][903]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.53.08:024][903]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1E04FBC5406ACC3BA47CD9967D7BCD67.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.53.08:047][903]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.53.08:047][903]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.53.08:047][903]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.53.10:167][ 7]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-19.53.42:885][485]LogActorFactory: Actor Factory created Schutt +[2024.07.05-19.53.43:815][527]LogActorFactory: Actor Factory created Schutt +[2024.07.05-19.54.10:266][552]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.54.10:281][552]LogUObjectHash: Compacting FUObjectHashTables data took 1.04ms +[2024.07.05-19.54.10:378][552]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map764881E34F8A5477CEE61C8B11A0C312.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.54.10:397][552]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.54.10:571][552]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData283F07B74C7C6E41F5B94A9E991EA9E1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.54.10:595][552]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.54.10:595][552]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.54.10:595][552]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.54.27:542][885]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\wand_destroyed2.fbx) +[2024.07.05-19.54.27:550][885]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\wand_destroyed2.fbx +[2024.07.05-19.54.27:556][885]LogFbx: FBX Scene Loaded Succesfully +[2024.07.05-19.54.30:179][885]LogSlate: Window 'FBX Import Options' being destroyed +[2024.07.05-19.54.30:352][885]LogTexture: Display: Building textures: M_Sandstone_basecolor (OODLE_AutoDXT, 2048X2048) +[2024.07.05-19.54.30:599][885]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-19.54.30:599][885]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-19.54.30:750][885]LogTexture: Display: Building textures: M_Sandstone_roughness (OODLE_AutoDXT, 2048X2048) +[2024.07.05-19.54.30:956][885]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-19.54.30:956][885]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-19.54.31:418][885]LogTexture: Display: Building textures: M_Sandstone_normal (OODLE_BC5, 2048X2048) +[2024.07.05-19.54.31:563][885]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-19.54.31:563][885]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-19.54.31:626][885]LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: 6B62CAE70FB2E7B6FFD93DC474BA480D5D84C096), compiling. +[2024.07.05-19.54.31:627][885]LogMaterial: Warning: [AssetLog] /Game/Assets/Material.Material (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-19.54.31:627][885]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Assets/M_Sandstone_roughness.M_Sandstone_roughness +[2024.07.05-19.54.31:629][885]LogFbx: Display: Triangulating static mesh Cube.001 +[2024.07.05-19.54.31:637][885]LogStaticMesh: Building static mesh wand_destroyed2... +[2024.07.05-19.54.31:641][885]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/wand_destroyed2.wand_destroyed2 +[2024.07.05-19.54.31:647][885]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.07.05-19.54.33:408][962]LogSlate: Window 'Message Log' being destroyed +[2024.07.05-19.54.33:426][962]LogSlate: Window 'Message Log' being destroyed +[2024.07.05-19.54.36:026][ 34]LogActorFactory: Actor Factory created wand_destroyed2 +[2024.07.05-19.54.36:913][ 86]LogActorFactory: Actor Factory created wand_destroyed2 +[2024.07.05-19.54.39:084][193]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand108) +[2024.07.05-19.54.39:823][230]Cmd: DELETE +[2024.07.05-19.54.39:824][230]Cmd: ACTOR DELETE +[2024.07.05-19.54.39:833][230]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-19.54.39:850][230]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms +[2024.07.05-19.54.39:854][230]LogEditorActor: Deleted 1 Actors (0.030 secs) +[2024.07.05-19.54.40:310][256]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed10) +[2024.07.05-19.54.58:183][997]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Treppe.Treppe +[2024.07.05-19.54.58:184][997]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 8C66463938AB44F2B8877FADEB2606380B1DC01F), compiling. +[2024.07.05-19.54.58:196][997]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority +[2024.07.05-19.54.58:263][997]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: B43A3AABA7292F38F1E9391A2406EB72119B97DD), compiling. +[2024.07.05-19.54.58:266][997]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 2A415EAFDFC91D34A0A0EED6270653CE1A24F216), compiling. +[2024.07.05-19.54.58:268][997]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A896996FB1E32C1AA882644DA33B99DCE4DC733B), compiling. +[2024.07.05-19.54.58:270][997]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 54F3D4CC395B49F28941B23D89D8A9AB0102E2BA), compiling. +[2024.07.05-19.54.58:271][997]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 0C3AC47FB9EEFCE196F4AA2C9DF21ADBEA80F94A), compiling. +[2024.07.05-19.54.58:272][997]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 40F710CEBF2DE92E98485805FD8F507C7E4B5E3C), compiling. +[2024.07.05-19.54.58:323][997]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform +[2024.07.05-19.54.58:454][997]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0007 seconds. Added 126 classes and 0 folders. +[2024.07.05-19.54.59:075][997]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BlueprintTheo/BP_movingPlato.BP_movingPlato +[2024.07.05-19.54.59:673][997]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/saeule_destroyed.saeule_destroyed +[2024.07.05-19.54.59:909][997]LogAssetEditorSubsystem: Opening Asset editor for NiagaraSystem /Game/Shader+Effekte/Flamethrower.Flamethrower +[2024.07.05-19.55.00:326][997]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-19.55.00:332][997]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 1F7139D7D311BE8F686D8A91A2CD0CCFE0CE40FF), compiling. +[2024.07.05-19.55.00:368][997]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority +[2024.07.05-19.55.00:438][997]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: FFC7DA030B35F1D358028BE906C662CF0E51F9F0), compiling. +[2024.07.05-19.55.00:440][997]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 5C2ACE7D72877C9CF1E6734A779760CE58DE14DD), compiling. +[2024.07.05-19.55.00:442][997]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: D6EC679CED7ADE2DBD7A5FF6385DBF3282C5868F), compiling. +[2024.07.05-19.55.00:912][997]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.55.00:912][997]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.55.00:912][997]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.55.00:912][997]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.55.00:912][997]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-19.55.00:912][997]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.55.00:987][998]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority +[2024.07.05-19.55.01:038][999]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 +[2024.07.05-19.55.01:038][999]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.05-19.55.01:038][999]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.07.05-19.55.01:038][999]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 25 +[2024.07.05-19.55.01:038][999]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 21 +[2024.07.05-19.55.01:038][999]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 17 +[2024.07.05-19.55.01:038][999]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 13 +[2024.07.05-19.55.01:038][999]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 9 +[2024.07.05-19.55.01:038][999]LogShaderCompilers: Display: Started 20 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.55.01:038][999]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.55.01:038][999]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.55.01:038][999]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.05-19.55.01:622][ 7]32058_Flamethrower_MessageLog: System successfully compiled. +[2024.07.05-19.55.01:941][ 19]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-19.55.01:941][ 19]LogShaderCompilers: Display: Total job queries 282, among them cache hits 117 (41.49%) +[2024.07.05-19.55.01:941][ 19]LogShaderCompilers: Display: Tracking 86 distinct input hashes that result in 65 distinct outputs (75.58%) +[2024.07.05-19.55.01:941][ 19]LogShaderCompilers: Display: RAM used: 0.39 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.05% +[2024.07.05-19.55.01:941][ 19]LogShaderCompilers: Display: ================================================ +[2024.07.05-19.55.01:962][ 20]MaterialEditorStats: Texture samplers: 1/16 +[2024.07.05-19.55.01:962][ 20]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-19.55.01:962][ 20]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.55.02:009][ 22]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-19.55.02:009][ 22]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.55.02:009][ 22]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-19.55.02:009][ 22]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.55.02:313][ 34]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 15 +[2024.07.05-19.55.02:313][ 34]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.55.03:472][ 76]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13 +[2024.07.05-19.55.03:472][ 76]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.55.03:887][ 92]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 11 +[2024.07.05-19.55.03:888][ 92]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.55.03:920][ 93]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-19.55.03:921][ 93]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.55.03:921][ 93]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.55.06:045][130]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 9 +[2024.07.05-19.55.06:045][130]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.55.06:104][131]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-19.55.06:104][131]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.55.06:104][131]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.55.06:230][133]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand85) +[2024.07.05-19.55.07:038][143]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.55.07:182][143]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 7 +[2024.07.05-19.55.07:182][143]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.55.07:182][143]LogUObjectHash: Compacting FUObjectHashTables data took 8.98ms +[2024.07.05-19.55.07:422][143]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 +[2024.07.05-19.55.07:422][143]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.55.07:422][143]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapEE0A43644396FE698CCF22AD0AF38C47.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.55.07:438][143]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.55.07:685][143]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 5 +[2024.07.05-19.55.07:685][143]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.55.07:709][143]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataBA080A2E44B57D6F3786B58CCDA8B81A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.55.07:759][143]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.55.07:759][143]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.55.07:759][143]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.55.07:798][143]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 +[2024.07.05-19.55.07:798][143]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.55.07:840][144]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.05-19.55.07:841][144]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-19.55.07:841][144]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.55.08:059][147]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 3 +[2024.07.05-19.55.08:059][147]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.55.08:667][156]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.07.05-19.55.08:667][156]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.55.08:849][157]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-19.55.08:850][157]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-19.55.08:850][157]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.55.09:188][160]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-19.55.09:188][160]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.55.09:628][170]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-19.55.09:628][170]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-19.55.09:628][170]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-19.55.09:628][170]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-19.55.09:628][170]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-19.55.09:628][170]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.55.09:628][170]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.55.10:436][190]MaterialEditorStats: Base pass shader: 84 instructions +[2024.07.05-19.55.10:436][190]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions +[2024.07.05-19.55.10:436][190]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions +[2024.07.05-19.55.10:436][190]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-19.55.10:436][190]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-19.55.10:436][190]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-19.55.10:436][190]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.55.10:579][196]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed10) +[2024.07.05-19.55.45:178][960]LogEditorViewport: Clicking Background +[2024.07.05-19.56.25:188][861]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Assets/Vase_MatMain.Vase_MatMain +[2024.07.05-19.56.25:189][861]LogMaterial: Display: Missing cached shadermap for Vase_MatMain in PCD3D_SM5, Default, SM5 (DDC key hash: 2886BAB374247E1C6B735DA4CE521162BEC60537), compiling. +[2024.07.05-19.56.25:198][861]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.05-19.56.25:265][861]LogMaterial: Display: Missing cached shadermap for Vase_MatMain in PCD3D_SM5, Default, SM5 (DDC key hash: D378CA95F8B99958B3B793A401076976C1E7ACD8), compiling. +[2024.07.05-19.56.25:268][861]LogMaterial: Display: Missing cached shadermap for Vase_MatMain in PCD3D_SM5, Default, SM5 (DDC key hash: 4212B0F9A8AE5A17F68DF5776B3EA4EB7B69D875), compiling. +[2024.07.05-19.56.25:272][861]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 49E3E8CD35E4866B647169D6D9433C931A5106A8), compiling. +[2024.07.05-19.56.25:299][861]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.56.25:339][862]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.56.25:339][862]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.05-19.56.25:339][862]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-19.56.25:339][862]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-19.56.25:339][862]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.05-19.56.25:339][862]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.05-19.56.25:339][862]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-19.56.25:339][862]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.05-19.56.25:339][862]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.56.25:339][862]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.56.25:369][862]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.56.25:369][862]LogSlate: Took 0.017005 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.07.05-19.56.25:430][863]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.05-19.56.25:430][863]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.05-19.56.25:430][863]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.56.29:090][ 46]MaterialEditorStats: Base pass shader: 119 instructions +[2024.07.05-19.56.29:090][ 46]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2024.07.05-19.56.29:090][ 46]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.07.05-19.56.29:090][ 46]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-19.56.32:699][267]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase3) +[2024.07.05-19.56.42:465][458]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Assets/VaseInside_MatMain.VaseInside_MatMain +[2024.07.05-19.56.42:466][458]LogMaterial: Display: Missing cached shadermap for VaseInside_MatMain in PCD3D_SM5, Default, SM5 (DDC key hash: 6B7A0458C676D846AFDC0B32898350F1B396C86E), compiling. +[2024.07.05-19.56.42:476][458]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.05-19.56.42:546][458]LogMaterial: Display: Missing cached shadermap for VaseInside_MatMain in PCD3D_SM5, Default, SM5 (DDC key hash: 1410EFE446A3B69F57DC451BF532EB72EF267034), compiling. +[2024.07.05-19.56.42:550][458]LogMaterial: Display: Missing cached shadermap for VaseInside_MatMain in PCD3D_SM5, Default, SM5 (DDC key hash: CB861F33A8BC493A47E06AD87755574A7BB446CA), compiling. +[2024.07.05-19.56.42:553][458]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 5A96CE80054842C93DC0003B910F37F5B2026F21), compiling. +[2024.07.05-19.56.42:577][458]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.56.42:625][459]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.56.42:625][459]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-19.56.42:625][459]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-19.56.42:625][459]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-19.56.42:625][459]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.05-19.56.42:625][459]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.05-19.56.42:625][459]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.05-19.56.42:625][459]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-19.56.42:625][459]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.05-19.56.42:625][459]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-19.56.43:864][496]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-19.56.45:433][604]MaterialEditorStats: Base pass shader: 119 instructions +[2024.07.05-19.56.45:433][604]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2024.07.05-19.56.45:433][604]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.07.05-19.56.45:433][604]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-19.56.48:078][697]LogSlate: Window 'Message' being destroyed +[2024.07.05-19.56.48:094][697]Message dialog closed, result: No, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Game/Assets/VaseInside_MatMain.VaseInside_MatMain +(Selecting 'No' will cause all changes to be lost!) +[2024.07.05-19.56.48:109][697]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true +[2024.07.05-19.56.48:109][697]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-19.56.50:761][781]LogSlate: Window 'Message' being destroyed +[2024.07.05-19.56.50:776][781]Message dialog closed, result: No, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Game/Assets/Vase_MatMain.Vase_MatMain +(Selecting 'No' will cause all changes to be lost!) +[2024.07.05-19.56.50:792][781]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true +[2024.07.05-19.56.50:792][781]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-19.57.13:538][704]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.57.13:581][704]LogUObjectHash: Compacting FUObjectHashTables data took 2.91ms +[2024.07.05-19.57.13:669][704]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapBA72F34F4E4ABB9A0EC477AD888A0EA8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.57.13:688][704]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.57.13:844][704]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataE21FF29C444E56C105999696FCFBF7AA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.57.13:874][704]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.57.13:874][704]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.57.13:874][704]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.57.28:739][390]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed) +[2024.07.05-19.57.29:604][429]Cmd: DELETE +[2024.07.05-19.57.29:605][429]Cmd: ACTOR DELETE +[2024.07.05-19.57.29:616][429]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-19.57.29:663][429]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms +[2024.07.05-19.57.29:665][429]LogEditorActor: Deleted 1 Actors (0.060 secs) +[2024.07.05-19.57.34:593][628]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed10) +[2024.07.05-19.57.35:662][676]Cmd: DUPLICATE +[2024.07.05-19.57.35:662][676]Cmd: ACTOR DUPLICATE +[2024.07.05-19.58.09:299][254]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand36) +[2024.07.05-19.58.13:103][436]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.58.13:135][436]LogUObjectHash: Compacting FUObjectHashTables data took 2.00ms +[2024.07.05-19.58.13:225][436]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map0F334CFA42F72A68F114ED834E8952E0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.58.13:242][436]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.58.13:410][436]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData992C271442C4D6D958286DBFF584BA44.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.58.13:445][436]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.58.13:445][436]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.58.13:446][436]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.58.23:151][914]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand122) +[2024.07.05-19.58.29:528][224]Cmd: DELETE +[2024.07.05-19.58.29:528][224]Cmd: ACTOR DELETE +[2024.07.05-19.58.29:536][224]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-19.58.29:568][224]LogUObjectHash: Compacting FUObjectHashTables data took 2.17ms +[2024.07.05-19.58.29:570][224]LogEditorActor: Deleted 1 Actors (0.041 secs) +[2024.07.05-19.58.30:270][257]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed11) +[2024.07.05-19.58.31:102][295]Cmd: DUPLICATE +[2024.07.05-19.58.31:103][295]Cmd: ACTOR DUPLICATE +[2024.07.05-19.59.10:347][ 95]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-19.59.10:383][ 95]LogUObjectHash: Compacting FUObjectHashTables data took 1.93ms +[2024.07.05-19.59.10:471][ 95]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map41A1D35743A5B9BC0529689E4B24FE35.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-19.59.10:492][ 95]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-19.59.10:655][ 95]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataBB399E9D4E96A15B2D5F2EB5A1F3851D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-19.59.10:690][ 95]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-19.59.10:690][ 95]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-19.59.10:690][ 95]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-19.59.11:471][123]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt3) +[2024.07.05-19.59.12:314][161]Cmd: DUPLICATE +[2024.07.05-19.59.12:314][161]Cmd: ACTOR DUPLICATE +[2024.07.05-19.59.29:801][862]Cmd: DUPLICATE +[2024.07.05-19.59.29:802][862]Cmd: ACTOR DUPLICATE +[2024.07.05-19.59.38:441][265]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt4) +[2024.07.05-19.59.41:348][405]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt5) +[2024.07.05-19.59.42:730][469]LogEditorViewport: Clicking Background +[2024.07.05-19.59.46:685][651]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt5) +[2024.07.05-19.59.47:335][680]Cmd: DELETE +[2024.07.05-19.59.47:335][680]Cmd: ACTOR DELETE +[2024.07.05-19.59.47:345][680]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-19.59.47:390][680]LogUObjectHash: Compacting FUObjectHashTables data took 2.08ms +[2024.07.05-19.59.47:391][680]LogEditorActor: Deleted 1 Actors (0.056 secs) +[2024.07.05-19.59.47:818][700]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt4) +[2024.07.05-19.59.58:515][181]Cmd: TRANSACTION UNDO +[2024.07.05-19.59.58:516][181]LogEditorTransaction: Undo Set Scale +[2024.07.05-19.59.58:566][181]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 4E3DAFF3313FB63CC6099EEDD7034C9CC7A071CF), compiling. +[2024.07.05-19.59.58:670][181]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 91DA3C02B82B8169EAC6F3508E51DCB336D044CC), compiling. +[2024.07.05-19.59.59:200][181]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 5477CE42C0D1611BED005419581B89CBEB27A2E0), compiling. +[2024.07.05-19.59.59:522][182]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-19.59.59:522][182]LogShaderCompilers: Display: Total job queries 337, among them cache hits 130 (38.58%) +[2024.07.05-19.59.59:522][182]LogShaderCompilers: Display: Tracking 147 distinct input hashes that result in 104 distinct outputs (70.75%) +[2024.07.05-19.59.59:522][182]LogShaderCompilers: Display: RAM used: 0.61 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.07% +[2024.07.05-19.59.59:522][182]LogShaderCompilers: Display: ================================================ +[2024.07.05-19.59.59:599][183]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-19.59.59:599][183]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-19.59.59:599][183]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-19.59.59:599][183]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.59.59:599][183]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.59.59:599][183]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.59.59:599][183]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-19.59.59:599][183]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-19.59.59:599][183]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) 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+[2024.07.05-19.59.59:678][185]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-19.59.59:678][185]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-19.59.59:678][185]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-19.59.59:678][185]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-19.59.59:678][185]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-19.59.59:678][185]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-19.59.59:678][185]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.59.59:678][185]MaterialEditorStats: Base pass shader: 84 instructions +[2024.07.05-19.59.59:678][185]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions +[2024.07.05-19.59.59:678][185]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions +[2024.07.05-19.59.59:678][185]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-19.59.59:678][185]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-19.59.59:678][185]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-19.59.59:678][185]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-19.59.59:999][191]32058_Flamethrower_MessageLog: System successfully compiled. +[2024.07.05-20.00.04:012][356]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.00.04:049][356]LogUObjectHash: Compacting FUObjectHashTables data took 2.16ms +[2024.07.05-20.00.04:132][356]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map229DDC36477FFECE36E11AA58721686B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.00.04:148][356]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.00.04:316][356]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataE73C1A3B47EC3D20A5C31F99238489D2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.00.04:345][356]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.00.04:345][356]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.00.04:345][356]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.00.05:704][412]LogEditorViewport: Clicking Background +[2024.07.05-20.00.22:542][230]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand213) +[2024.07.05-20.00.25:141][350]Cmd: DELETE +[2024.07.05-20.00.25:141][350]Cmd: ACTOR DELETE +[2024.07.05-20.00.25:151][350]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-20.00.25:194][350]LogUObjectHash: Compacting FUObjectHashTables data took 5.03ms +[2024.07.05-20.00.25:197][350]LogEditorActor: Deleted 1 Actors (0.055 secs) +[2024.07.05-20.00.25:596][371]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand198) +[2024.07.05-20.00.26:131][395]Cmd: DELETE +[2024.07.05-20.00.26:131][395]Cmd: ACTOR DELETE +[2024.07.05-20.00.26:141][395]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-20.00.26:179][395]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms +[2024.07.05-20.00.26:180][395]LogEditorActor: Deleted 1 Actors (0.049 secs) +[2024.07.05-20.00.42:596][252]LogActorFactory: Actor Factory created wand_destroyed2 +[2024.07.05-20.00.43:196][280]LogActorFactory: Actor Factory created wand_destroyed2 +[2024.07.05-20.01.42:928][812]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand199) +[2024.07.05-20.01.43:510][837]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand199) +[2024.07.05-20.01.43:848][851]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed13) +[2024.07.05-20.01.48:771][ 77]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand209) +[2024.07.05-20.01.51:570][194]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed13) +[2024.07.05-20.02.22:662][277]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand209) +[2024.07.05-20.02.28:878][565]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.02.28:911][565]LogUObjectHash: Compacting FUObjectHashTables data took 2.49ms +[2024.07.05-20.02.29:012][565]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8B24724B44506E5AE2071EBB35153ABA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.02.29:030][565]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.02.29:200][565]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData684149A84460DF028148D08E3A7B852C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.02.29:222][565]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.02.29:222][565]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.02.29:222][565]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.03.32:903][559]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.03.32:940][559]LogUObjectHash: Compacting FUObjectHashTables data took 2.49ms +[2024.07.05-20.03.33:035][559]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE1AEA3AD4CE8D115AE734DA02E16DEE2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.03.33:051][559]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.03.33:219][559]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataC9E41B704012463203815F915EEECF64.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.03.33:241][559]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.03.33:241][559]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.03.33:241][559]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.05.25:851][963]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.05.25:888][963]LogUObjectHash: Compacting FUObjectHashTables data took 1.93ms +[2024.07.05-20.05.25:975][963]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1A3BB4E6458330C612783F9ACDEBC647.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.05.25:990][963]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.05.26:142][963]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataB5DE4B23421E95FE59F1F3A59390B657.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.05.26:171][963]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.05.26:171][963]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.05.26:172][963]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.12.42:662][148]LogActorFactory: Actor Factory created Fackel2 +[2024.07.05-20.12.43:590][209]LogActorFactory: Actor Factory created Fackel2 +[2024.07.05-20.13.09:084][664]Cmd: DUPLICATE +[2024.07.05-20.13.09:084][664]Cmd: ACTOR DUPLICATE +[2024.07.05-20.13.30:068][885]Cmd: DUPLICATE +[2024.07.05-20.13.30:068][885]Cmd: ACTOR DUPLICATE +[2024.07.05-20.13.54:349][377]Cmd: DUPLICATE +[2024.07.05-20.13.54:350][377]Cmd: ACTOR DUPLICATE +[2024.07.05-20.14.35:965][799]LogEditorViewport: Clicking Background +[2024.07.05-20.15.20:899][669]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.15.20:935][669]LogUObjectHash: Compacting FUObjectHashTables data took 2.43ms +[2024.07.05-20.15.21:016][669]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map2010616C4685D6CA574E1CAC3E854067.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.15.21:031][669]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.15.21:180][669]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData22C26FF04F73EC314941FC9D20D5545C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.15.21:202][669]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.15.21:202][669]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.15.21:202][669]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.15.22:209][733]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (wand119) +[2024.07.05-20.15.35:770][430]LogStaticMesh: Building static mesh Fackel3... +[2024.07.05-20.15.35:873][430]LogStaticMesh: Built static mesh [0.10s] /Game/Assets/Fackel3.Fackel3 +[2024.07.05-20.15.35:921][430]LogActorFactory: Actor Factory created Fackel3 +[2024.07.05-20.15.36:812][474]LogActorFactory: Actor Factory created Fackel3 +[2024.07.05-20.16.23:846][537]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand203) +[2024.07.05-20.16.24:376][570]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand202) +[2024.07.05-20.16.26:815][739]Cmd: TRANSACTION UNDO +[2024.07.05-20.16.26:815][739]LogEditorTransaction: Undo Move Actors 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VS(0), PS(4) +[2024.07.05-20.16.27:473][739]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.16.27:474][739]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.16.27:474][739]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.16.27:474][739]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.16.27:532][740]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-20.16.27:533][740]LogShaderCompilers: Display: Total job queries 400, among them cache hits 193 (48.25%) +[2024.07.05-20.16.27:533][740]LogShaderCompilers: Display: Tracking 147 distinct input hashes that result in 104 distinct outputs (70.75%) +[2024.07.05-20.16.27:533][740]LogShaderCompilers: Display: RAM used: 0.61 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.07% +[2024.07.05-20.16.27:533][740]LogShaderCompilers: Display: ================================================ +[2024.07.05-20.16.27:577][741]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-20.16.27:577][741]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.16.27:577][741]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.16.27:605][742]MaterialEditorStats: Base pass shader: 132 instructions +[2024.07.05-20.16.27:605][742]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-20.16.27:605][742]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-20.16.27:605][742]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.07.05-20.16.27:605][742]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-20.16.27:605][742]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.16.27:605][742]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.16.27:605][742]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-20.16.27:605][742]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-20.16.27:605][742]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-20.16.27:605][742]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-20.16.27:605][742]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-20.16.27:605][742]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-20.16.27:605][742]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.16.27:605][742]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-20.16.27:605][742]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.16.27:605][742]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.16.27:630][743]MaterialEditorStats: Base pass shader: 84 instructions +[2024.07.05-20.16.27:630][743]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions +[2024.07.05-20.16.27:630][743]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions +[2024.07.05-20.16.27:630][743]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-20.16.27:631][743]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-20.16.27:631][743]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.16.27:631][743]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.16.27:894][749]32058_Flamethrower_MessageLog: System successfully compiled. +[2024.07.05-20.16.29:470][857]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel13) +[2024.07.05-20.16.31:912][ 23]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand202) +[2024.07.05-20.16.33:311][119]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel13) +[2024.07.05-20.16.35:129][241]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand202) +[2024.07.05-20.16.36:205][314]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel13) +[2024.07.05-20.16.37:232][381]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (wand202) +[2024.07.05-20.16.38:714][524]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel13) +[2024.07.05-20.16.39:956][609]Cmd: DUPLICATE +[2024.07.05-20.16.39:956][609]Cmd: ACTOR DUPLICATE +[2024.07.05-20.16.49:802][238]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand204) +[2024.07.05-20.16.51:264][336]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel14) +[2024.07.05-20.16.53:038][451]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand204) +[2024.07.05-20.16.55:683][621]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.16.55:718][621]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms +[2024.07.05-20.16.55:797][621]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapCF484CDE41AA44818DB15A92F0B41F0B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.16.55:813][621]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.16.55:961][621]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData011EA9094BBAE434CDF3369712304E84.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' 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compiling. +[2024.07.05-20.18.25:012][466]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionPower_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 1E00F0124747EF6E492FDD56761BAF168F2BDDBD), compiling. +[2024.07.05-20.18.25:014][466]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: CFBE0A0304E25CE642FF174EEA60E82B9CDEB77C), compiling. +[2024.07.05-20.18.25:018][466]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.18.25:018][466]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.18.25:018][466]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.18.25:042][468]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-20.18.25:042][468]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.18.25:042][468]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.18.25:058][469]MaterialEditorStats: Base pass shader: 132 instructions +[2024.07.05-20.18.25:058][469]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-20.18.25:058][469]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-20.18.25:058][469]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.07.05-20.18.25:058][469]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-20.18.25:058][469]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.18.25:059][469]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.18.27:111][673]LogMaterialEditor: Saving and Compiling material gen3 +[2024.07.05-20.18.27:411][673]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 30C4ACC86F813CDF6994D5234AFBFF5234FB5CDF), compiling. +[2024.07.05-20.18.27:445][673]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 8175C6F37FFB6FB877E7D77F908C6ED13DCE0A7A), compiling. +[2024.07.05-20.18.27:497][673]LogUObjectHash: Compacting FUObjectHashTables data took 2.20ms +[2024.07.05-20.18.27:668][673]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.07.05-20.18.27:727][673]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen3" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen3.uasset" SILENT=true +[2024.07.05-20.18.27:733][673]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen3ACA0131E44A5FAB0F0833A8D8C1AEF69.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen3.uasset' +[2024.07.05-20.18.27:753][673]AssetCheck: New page: Asset Save: gen3 +[2024.07.05-20.18.27:753][673]LogContentValidation: Display: Validating Material /Game/Materials/gen3.gen3 +[2024.07.05-20.18.27:756][673]MaterialEditorStats: Base pass shader: 132 instructions +[2024.07.05-20.18.27:756][673]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-20.18.27:756][673]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-20.18.27:756][673]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.07.05-20.18.27:756][673]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-20.18.27:756][673]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.18.27:756][673]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.18.29:742][827]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand216) +[2024.07.05-20.18.30:533][875]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.18.30:565][875]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.07.05-20.18.30:643][875]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1FE92BCB4CFDE77F3B0B91B2F99CC630.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.18.30:658][875]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.18.30:801][875]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataFC9313B440B5A30538F8C99C5805DCE1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.18.30:824][875]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.18.30:825][875]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.18.30:825][875]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.19.04:654][857]LogEditorViewport: Clicking Background +[2024.07.05-20.19.06:933][ 18]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire8) +[2024.07.05-20.19.17:130][676]LogEditorViewport: Clicking Background +[2024.07.05-20.19.32:304][695]LogEditorViewport: Clicking Background +[2024.07.05-20.35.58:660][311]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.35.58:690][311]LogUObjectHash: Compacting FUObjectHashTables data took 1.94ms +[2024.07.05-20.35.58:761][311]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapFE9DD6664523524D5F7DE0A8F5A80AF6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.35.58:777][311]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.35.58:891][311]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataDCB8BE0E486A4B6E8A2D199D737D7B4F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.35.58:912][311]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.35.58:912][311]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.35.58:912][311]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.36.29:722][730]LogActorFactory: Actor Factory created Vase6 +[2024.07.05-20.36.30:627][780]LogActorFactory: Actor Factory created Vase6 +[2024.07.05-20.36.32:443][879]Cmd: DELETE +[2024.07.05-20.36.32:443][879]Cmd: ACTOR DELETE +[2024.07.05-20.36.32:458][879]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-20.36.32:495][879]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms 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'../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataF7F21A6549DBC546790A38B712E22114.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.37.07:466][591]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.37.07:466][591]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.37.07:466][591]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.37.28:448][695]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall5) +[2024.07.05-20.37.29:275][749]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall5) +[2024.07.05-20.38.44:841][403]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.38.44:874][403]LogUObjectHash: Compacting FUObjectHashTables data took 2.28ms +[2024.07.05-20.38.44:958][403]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map6E31195F4A654FEFD07F90AEFE2AB590.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.38.44:973][403]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.38.45:126][403]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData3FD088524442CC056FFE429F2C314871.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.38.45:153][403]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.38.45:153][403]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.38.45:153][403]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.38.56:038][ 27]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed10) +[2024.07.05-20.38.57:112][ 87]Cmd: DUPLICATE +[2024.07.05-20.38.57:112][ 87]Cmd: ACTOR DUPLICATE +[2024.07.05-20.39.46:010][783]Cmd: TRANSACTION UNDO +[2024.07.05-20.39.46:010][783]LogEditorTransaction: Undo Rotate Actors +[2024.07.05-20.39.46:027][783]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 52DCC8D80231B5FB4F12ADE4974A575A4F05167A), compiling. +[2024.07.05-20.39.46:095][783]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: C353DAFC846417FF06EBC4A39FE842CFF007F239), compiling. +[2024.07.05-20.39.46:538][783]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 0F4AC5C7327B326A6616D89315A9802DFF25B42B), compiling. +[2024.07.05-20.39.46:753][783]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.39.46:753][783]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.39.46:753][783]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.39.46:753][783]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.39.46:753][783]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-20.39.46:753][783]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.39.46:753][783]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.39.46:753][783]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.39.46:753][783]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.39.46:834][784]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-20.39.46:834][784]LogShaderCompilers: Display: Total job queries 495, among them cache hits 288 (58.18%) +[2024.07.05-20.39.46:834][784]LogShaderCompilers: Display: Tracking 147 distinct input hashes that result in 104 distinct outputs (70.75%) +[2024.07.05-20.39.46:834][784]LogShaderCompilers: Display: RAM used: 0.61 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.07% +[2024.07.05-20.39.46:834][784]LogShaderCompilers: Display: ================================================ +[2024.07.05-20.39.46:914][785]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-20.39.46:914][785]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.39.46:914][785]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.39.46:947][786]MaterialEditorStats: Base pass shader: 132 instructions +[2024.07.05-20.39.46:947][786]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-20.39.46:947][786]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-20.39.46:947][786]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.07.05-20.39.46:947][786]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-20.39.46:947][786]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.39.46:947][786]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.39.46:947][786]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-20.39.46:947][786]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-20.39.46:947][786]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-20.39.46:947][786]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-20.39.46:947][786]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-20.39.46:947][786]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-20.39.46:947][786]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.39.46:947][786]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-20.39.46:947][786]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.39.46:947][786]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.39.46:974][787]MaterialEditorStats: Base pass shader: 84 instructions +[2024.07.05-20.39.46:975][787]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions +[2024.07.05-20.39.46:975][787]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions +[2024.07.05-20.39.46:975][787]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-20.39.46:975][787]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-20.39.46:975][787]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.39.46:975][787]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.39.47:263][793]32058_Flamethrower_MessageLog: System successfully compiled. +[2024.07.05-20.40.10:543][243]LogEditorViewport: Clicking Background +[2024.07.05-20.40.24:774][ 77]LogActorFactory: Actor Factory created wand_destroyed +[2024.07.05-20.40.25:387][123]LogActorFactory: Actor Factory created wand_destroyed +[2024.07.05-20.41.10:847][808]LogEditorViewport: Clicking Background +[2024.07.05-20.41.13:090][930]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.41.13:129][930]LogUObjectHash: Compacting FUObjectHashTables data took 2.59ms +[2024.07.05-20.41.13:209][930]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map2BFF93F348799541CCB370A6F0A62126.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.41.13:223][930]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.41.13:369][930]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataD5945B60478CFA0BEE0D6EB0E3BEFB0A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.41.13:401][930]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.41.13:401][930]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.41.13:401][930]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.41.20:698][367]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed) +[2024.07.05-20.41.21:449][412]Cmd: DUPLICATE +[2024.07.05-20.41.21:450][412]Cmd: ACTOR DUPLICATE +[2024.07.05-20.41.43:530][758]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.41.43:561][758]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms +[2024.07.05-20.41.43:643][758]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map128FF53F4A25290ACC501E84DE75C385.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.41.43:658][758]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.41.43:802][758]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData55C78D0D480BDC4F2E78E3A46DDD1D17.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.41.43:831][758]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.41.43:831][758]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.41.43:831][758]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.41.52:628][290]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed14) +[2024.07.05-20.41.53:285][328]Cmd: DUPLICATE +[2024.07.05-20.41.53:285][328]Cmd: ACTOR DUPLICATE +[2024.07.05-20.42.20:455][984]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.42.20:487][984]LogUObjectHash: Compacting FUObjectHashTables data took 1.98ms +[2024.07.05-20.42.20:574][984]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapAA289BCE4A2D02858EC831BC1F58BC30.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.42.20:590][984]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.42.20:746][984]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData30818F2140BB64A0287768849183EFCD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.42.20:770][984]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.42.20:770][984]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.42.20:770][984]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.42.26:915][335]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.42.26:943][335]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.07.05-20.42.27:024][335]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map3F7E27C3418549FF50701EB92F836D83.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.42.27:039][335]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.42.27:184][335]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData827DD13E4459B6D024F0B1A16392C129.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.42.27:213][335]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.42.27:213][335]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.42.27:213][335]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.42.27:486][346]LogEditorViewport: Clicking Background +[2024.07.05-20.42.39:135][999]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand86) +[2024.07.05-20.42.39:995][ 41]Cmd: DELETE +[2024.07.05-20.42.39:995][ 41]Cmd: ACTOR DELETE +[2024.07.05-20.42.40:003][ 41]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-20.42.40:033][ 41]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms +[2024.07.05-20.42.40:035][ 41]LogEditorActor: Deleted 1 Actors (0.040 secs) +[2024.07.05-20.42.54:992][886]Cmd: TRANSACTION UNDO +[2024.07.05-20.42.54:992][886]LogEditorTransaction: Undo Delete Actors +[2024.07.05-20.42.55:025][886]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: F39EC1C9225A6F9BE75A14809DB66FDF1F2E61A3), compiling. +[2024.07.05-20.42.55:078][886]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E022D113576C6C5D672E5651F87E1C152E85D36B), compiling. +[2024.07.05-20.42.55:445][886]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 3350104E81D1E546963B59EA281BFB9918788570), compiling. +[2024.07.05-20.42.55:612][886]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.42.55:612][886]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.42.55:612][886]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.42.55:612][886]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.42.55:612][886]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-20.42.55:612][886]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.42.55:612][886]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.42.55:612][886]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.42.55:612][886]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.42.55:789][888]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-20.42.55:789][888]LogShaderCompilers: Display: Total job queries 597, among them cache hits 390 (65.33%) +[2024.07.05-20.42.55:789][888]LogShaderCompilers: Display: Tracking 147 distinct input hashes that result in 104 distinct outputs (70.75%) +[2024.07.05-20.42.55:789][888]LogShaderCompilers: Display: RAM used: 0.61 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.07% +[2024.07.05-20.42.55:789][888]LogShaderCompilers: Display: ================================================ +[2024.07.05-20.42.55:797][889]MaterialEditorStats: Base pass shader: 132 instructions +[2024.07.05-20.42.55:797][889]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-20.42.55:797][889]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-20.42.55:797][889]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.07.05-20.42.55:797][889]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-20.42.55:798][889]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.42.55:798][889]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.42.55:798][889]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-20.42.55:798][889]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-20.42.55:798][889]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-20.42.55:798][889]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-20.42.55:798][889]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-20.42.55:798][889]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-20.42.55:798][889]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.42.55:798][889]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-20.42.55:798][889]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.42.55:798][889]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.42.55:827][890]MaterialEditorStats: Base pass shader: 84 instructions +[2024.07.05-20.42.55:827][890]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions +[2024.07.05-20.42.55:827][890]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions +[2024.07.05-20.42.55:827][890]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-20.42.55:827][890]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-20.42.55:827][890]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.42.55:827][890]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.42.55:916][895]Cmd: TRANSACTION UNDO +[2024.07.05-20.42.55:916][895]LogEditorTransaction: Undo Clicking on Actors +[2024.07.05-20.42.55:950][895]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 16C16188A95D86742F903E50714C518F7D38A101), compiling. +[2024.07.05-20.42.55:996][895]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: C080E8E64A9B15FD3E0112AB1FA16AA71EC432AF), compiling. +[2024.07.05-20.42.56:346][895]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: FD0E006CA9B62458BF3C939BB6651C0642DBBF19), compiling. +[2024.07.05-20.42.56:506][895]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.42.56:506][895]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.42.56:506][895]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.42.56:506][895]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.42.56:506][895]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-20.42.56:506][895]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.42.56:506][895]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.42.56:506][895]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.42.56:506][895]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.42.56:609][897]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-20.42.56:609][897]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.42.56:609][897]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.42.56:634][898]MaterialEditorStats: Base pass shader: 132 instructions +[2024.07.05-20.42.56:634][898]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-20.42.56:634][898]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-20.42.56:634][898]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.07.05-20.42.56:634][898]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-20.42.56:634][898]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.42.56:634][898]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.42.56:634][898]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-20.42.56:634][898]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-20.42.56:634][898]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-20.42.56:634][898]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-20.42.56:634][898]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-20.42.56:634][898]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-20.42.56:634][898]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.42.56:634][898]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-20.42.56:635][898]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.42.56:635][898]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.42.56:662][899]MaterialEditorStats: Base pass shader: 84 instructions +[2024.07.05-20.42.56:662][899]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions +[2024.07.05-20.42.56:662][899]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions +[2024.07.05-20.42.56:662][899]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-20.42.56:662][899]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-20.42.56:662][899]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.42.56:662][899]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.42.56:910][905]32058_Flamethrower_MessageLog: System successfully compiled. +[2024.07.05-20.43.00:357][111]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand85) +[2024.07.05-20.43.06:218][439]Cmd: DELETE +[2024.07.05-20.43.06:218][439]Cmd: ACTOR DELETE +[2024.07.05-20.43.06:231][439]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-20.43.06:273][439]LogUObjectHash: Compacting FUObjectHashTables data took 2.09ms +[2024.07.05-20.43.06:277][439]LogEditorActor: Deleted 1 Actors (0.059 secs) +[2024.07.05-20.43.08:729][571]Cmd: TRANSACTION UNDO +[2024.07.05-20.43.08:729][571]LogEditorTransaction: Undo Delete Actors +[2024.07.05-20.43.08:761][571]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 3A2121DBA751DEC11FD5909D036DB3DF6FF24107), compiling. +[2024.07.05-20.43.08:813][571]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 4CACFE585B7611FB35EBC719F6055537DB1FD011), compiling. +[2024.07.05-20.43.09:173][571]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: EC13DD338BAC201ED979F046E325C470A4904514), compiling. +[2024.07.05-20.43.09:343][571]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.43.09:343][571]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.43.09:343][571]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.43.09:343][571]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.43.09:343][571]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-20.43.09:343][571]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.43.09:343][571]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.43.09:343][571]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.43.09:343][571]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.43.09:487][573]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-20.43.09:487][573]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.43.09:487][573]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.43.09:515][574]MaterialEditorStats: Base pass shader: 132 instructions +[2024.07.05-20.43.09:515][574]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-20.43.09:515][574]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-20.43.09:515][574]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.07.05-20.43.09:515][574]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-20.43.09:515][574]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.43.09:515][574]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.43.09:515][574]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-20.43.09:515][574]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-20.43.09:515][574]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-20.43.09:515][574]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-20.43.09:515][574]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-20.43.09:515][574]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-20.43.09:515][574]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.43.09:515][574]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-20.43.09:515][574]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.43.09:515][574]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.43.09:547][575]MaterialEditorStats: Base pass shader: 84 instructions +[2024.07.05-20.43.09:548][575]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions +[2024.07.05-20.43.09:548][575]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions +[2024.07.05-20.43.09:548][575]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-20.43.09:548][575]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-20.43.09:548][575]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.43.09:548][575]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.43.09:823][581]32058_Flamethrower_MessageLog: System successfully compiled. +[2024.07.05-20.43.10:249][600]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand86) +[2024.07.05-20.43.27:390][641]Cmd: DELETE +[2024.07.05-20.43.27:390][641]Cmd: ACTOR DELETE +[2024.07.05-20.43.27:402][641]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-20.43.27:443][641]LogUObjectHash: Compacting FUObjectHashTables data took 2.36ms +[2024.07.05-20.43.27:447][641]LogEditorActor: Deleted 1 Actors (0.057 secs) +[2024.07.05-20.43.28:704][718]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed2) +[2024.07.05-20.43.36:815][ 31]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed10) +[2024.07.05-20.43.37:447][ 68]Cmd: DUPLICATE +[2024.07.05-20.43.37:447][ 68]Cmd: ACTOR DUPLICATE +[2024.07.05-20.44.10:729][887]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.44.10:762][887]LogUObjectHash: Compacting FUObjectHashTables data took 2.37ms +[2024.07.05-20.44.10:857][887]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapFFD022394D3C9031BA2EF281BA4F073E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.44.10:874][887]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.44.11:032][887]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA6D091654597A751EC415DAB9B55C9BF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.44.11:056][887]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.44.11:056][887]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.44.11:056][887]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.44.13:544][ 32]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel9) +[2024.07.05-20.44.17:654][270]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall10) +[2024.07.05-20.44.21:958][524]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall9) +[2024.07.05-20.44.24:491][675]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.44.24:522][675]LogUObjectHash: Compacting FUObjectHashTables data took 2.14ms +[2024.07.05-20.44.24:606][675]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapCD002AB2457ECD8DCCE4C5B3E3DF8687.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.44.24:622][675]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.44.24:767][675]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData34742ED548A287149C2AD5B62E3CFA92.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.44.24:795][675]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.44.24:795][675]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.44.24:795][675]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.44.25:156][698]LogEditorViewport: Clicking Background +[2024.07.05-20.44.33:417][248]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall10) +[2024.07.05-20.44.40:695][661]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall8) +[2024.07.05-20.44.43:207][808]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand85) +[2024.07.05-20.44.43:728][836]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall8) +[2024.07.05-20.44.47:020][ 29]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed17) +[2024.07.05-20.44.48:631][116]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall8) +[2024.07.05-20.44.54:777][488]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall7) +[2024.07.05-20.44.55:502][529]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall7) +[2024.07.05-20.44.55:960][555]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed7) +[2024.07.05-20.44.56:657][593]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel7) +[2024.07.05-20.45.04:118][ 34]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall6) +[2024.07.05-20.45.09:498][358]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall5) +[2024.07.05-20.45.12:968][563]LogEditorViewport: Clicking Background +[2024.07.05-20.45.13:761][611]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.45.13:796][611]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms +[2024.07.05-20.45.13:884][611]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapDAF01C3D4C56420D9BBB0AA2A7984623.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.45.13:900][611]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.45.14:047][611]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataAB943AAF40C767989F8A92A77E0B1602.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.45.14:076][611]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.45.14:076][611]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.45.14:076][611]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.45.28:986][479]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.45.29:015][479]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms +[2024.07.05-20.45.29:094][479]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC4C78A48443BFD592C822984E701464B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.45.29:110][479]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.45.29:253][479]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData37691A864EB5B0501300BF972AB21DC4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.45.29:285][479]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.45.29:285][479]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.45.29:285][479]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.45.49:770][735]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand250) +[2024.07.05-20.45.50:580][773]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand119) +[2024.07.05-20.45.51:219][805]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand246) +[2024.07.05-20.45.53:087][905]Cmd: DUPLICATE +[2024.07.05-20.45.53:087][905]Cmd: ACTOR DUPLICATE +[2024.07.05-20.46.11:906][844]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand36) +[2024.07.05-20.46.18:581][225]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand114) +[2024.07.05-20.46.25:968][605]Cmd: DUPLICATE +[2024.07.05-20.46.25:968][605]Cmd: ACTOR DUPLICATE +[2024.07.05-20.46.41:629][347]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.46.41:661][347]LogUObjectHash: Compacting FUObjectHashTables data took 2.56ms +[2024.07.05-20.46.41:751][347]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map6C721EA54A7BD5D7357A54B13912D278.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.46.41:766][347]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.46.41:912][347]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData849322724DDBF4DC74BB039A2FB75A66.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.46.41:943][347]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.46.41:943][347]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.46.41:943][347]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.46.44:554][482]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand238) +[2024.07.05-20.46.46:642][594]Cmd: DUPLICATE +[2024.07.05-20.46.46:642][594]Cmd: ACTOR DUPLICATE +[2024.07.05-20.47.22:404][596]Cmd: DUPLICATE +[2024.07.05-20.47.22:404][596]Cmd: ACTOR DUPLICATE +[2024.07.05-20.47.37:334][309]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand252) +[2024.07.05-20.47.47:512][861]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand255) +[2024.07.05-20.47.48:382][907]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand254) +[2024.07.05-20.47.49:139][949]Cmd: DUPLICATE +[2024.07.05-20.47.49:139][949]Cmd: ACTOR DUPLICATE +[2024.07.05-20.48.03:188][684]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.48.03:217][684]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms +[2024.07.05-20.48.03:300][684]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapB24AE9FB42FA8DC50DFF04A5E7CACEC2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.48.03:315][684]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.48.03:457][684]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData407353DD44B6B5E9A0D6AD94B740490B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.48.03:488][684]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.48.03:488][684]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.48.03:488][684]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.48.05:030][759]LogEditorViewport: Clicking Background +[2024.07.05-20.48.12:650][196]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.48.12:679][196]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.07.05-20.48.12:757][196]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapBF2283AF4D3B103F368712981BF6F98A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.48.12:771][196]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.48.12:916][196]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData71BCDFEA4312DD8D0678C082478F1974.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.48.12:943][196]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.48.12:943][196]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.48.12:944][196]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.48.40:734][574]LogActorFactory: Actor Factory created Vase5 +[2024.07.05-20.48.43:124][756]LogActorFactory: Actor Factory created Vase5 +[2024.07.05-20.49.12:949][ 99]LogActorFactory: Actor Factory created Vase1 +[2024.07.05-20.49.17:340][441]LogActorFactory: Actor Factory created Vase1 +[2024.07.05-20.49.27:673][995]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase7) +[2024.07.05-20.49.28:401][ 29]Cmd: DELETE +[2024.07.05-20.49.28:401][ 29]Cmd: ACTOR DELETE +[2024.07.05-20.49.28:414][ 29]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-20.49.28:450][ 29]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms +[2024.07.05-20.49.28:454][ 29]LogEditorActor: Deleted 1 Actors (0.053 secs) +[2024.07.05-20.49.29:429][ 80]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase8) +[2024.07.05-20.49.43:616][582]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.07.05-20.49.44:784][635]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.49.44:814][635]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.07.05-20.49.44:899][635]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map655A81A645122A68BC47DFBCAF65C655.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.49.44:916][635]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.49.45:064][635]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA0F7B6464951FD0493889F8023388483.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.49.45:092][635]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.49.45:092][635]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.49.45:092][635]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.50.18:883][182]LogActorFactory: Actor Factory created Vase4 +[2024.07.05-20.50.19:704][227]LogActorFactory: Actor Factory created Vase4 +[2024.07.05-20.50.42:906][252]Cmd: TRANSACTION UNDO +[2024.07.05-20.50.42:906][252]LogEditorTransaction: Undo Create Actors +[2024.07.05-20.50.42:926][252]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 733A49F492540A8ABFBDBC9C8E4E3F47E63656F9), compiling. +[2024.07.05-20.50.42:982][252]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 09C5153E4B9A74B1AAC8FDB5B840FA4F952B9741), compiling. +[2024.07.05-20.50.43:339][252]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 9BF7308088DA337C969B283AFCF1E8270F6E61DB), compiling. +[2024.07.05-20.50.43:512][252]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.50.43:512][252]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.50.43:512][252]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.50.43:512][252]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.50.43:512][252]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-20.50.43:512][252]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.50.43:512][252]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.50.43:512][252]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.50.43:512][252]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.50.43:573][253]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-20.50.43:573][253]LogShaderCompilers: Display: Total job queries 704, among them cache hits 497 (70.60%) +[2024.07.05-20.50.43:573][253]LogShaderCompilers: Display: Tracking 147 distinct input hashes that result in 104 distinct outputs (70.75%) +[2024.07.05-20.50.43:573][253]LogShaderCompilers: Display: RAM used: 0.61 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.07% +[2024.07.05-20.50.43:573][253]LogShaderCompilers: Display: ================================================ +[2024.07.05-20.50.43:637][254]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-20.50.43:637][254]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.50.43:637][254]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.50.43:669][255]MaterialEditorStats: Base pass shader: 132 instructions +[2024.07.05-20.50.43:669][255]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-20.50.43:669][255]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-20.50.43:669][255]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.07.05-20.50.43:669][255]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-20.50.43:669][255]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.50.43:669][255]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.50.43:669][255]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-20.50.43:669][255]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-20.50.43:669][255]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-20.50.43:669][255]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-20.50.43:669][255]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-20.50.43:669][255]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-20.50.43:669][255]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.50.43:669][255]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-20.50.43:669][255]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.50.43:669][255]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.50.43:701][256]MaterialEditorStats: Base pass shader: 84 instructions +[2024.07.05-20.50.43:701][256]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions +[2024.07.05-20.50.43:701][256]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions +[2024.07.05-20.50.43:701][256]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-20.50.43:701][256]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-20.50.43:701][256]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.50.43:701][256]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.50.43:974][262]32058_Flamethrower_MessageLog: System successfully compiled. +[2024.07.05-20.50.47:000][362]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.50.47:038][362]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms +[2024.07.05-20.50.47:118][362]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map37E116174FDF41C993C63F829A15F27F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.50.47:132][362]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.50.47:274][362]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5E7CD93E4B9A05B40FB54A8C4229DE77.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.50.47:303][362]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.50.47:303][362]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.50.47:303][362]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.50.47:808][385]LogEditorViewport: Clicking Background +[2024.07.05-20.51.34:878][ 24]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.07.05-20.51.36:225][ 91]Cmd: DUPLICATE +[2024.07.05-20.51.36:225][ 91]Cmd: ACTOR DUPLICATE +[2024.07.05-20.52.06:382][770]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-20.52.15:110][302]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-20.52.21:065][588]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.52.21:096][588]LogUObjectHash: Compacting FUObjectHashTables data took 2.33ms +[2024.07.05-20.52.21:183][588]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapEA125634463E8D463FE44CACA66391CD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.52.21:198][588]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.52.21:345][588]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData48FD488E4F3C69DE88629EB64FACC12D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.52.21:373][588]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.52.21:373][588]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.52.21:373][588]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.52.32:327][151]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-20.52.32:914][178]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-20.52.35:260][299]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox2) +[2024.07.05-20.52.52:212][185]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-20.53.00:495][616]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG2) +[2024.07.05-20.53.06:578][975]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_001) +[2024.07.05-20.53.08:299][ 53]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule) +[2024.07.05-20.53.11:454][229]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG2) +[2024.07.05-20.53.30:928][ 44]Cmd: TRANSACTION UNDO +[2024.07.05-20.53.30:928][ 44]LogEditorTransaction: Undo Set Location +[2024.07.05-20.53.30:952][ 44]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: C1CF44E0DDA4C7F6D0E316A22E472695E03C6299), compiling. +[2024.07.05-20.53.31:008][ 44]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: C56771FE6780CA9499B12765BB23EC0580FCE0F1), compiling. +[2024.07.05-20.53.31:367][ 44]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 57E074AC9577E6B6B8197A18611941F89DD3AFDF), compiling. +[2024.07.05-20.53.31:541][ 44]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.53.31:541][ 44]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.53.31:541][ 44]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.53.31:541][ 44]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.53.31:541][ 44]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-20.53.31:541][ 44]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.53.31:541][ 44]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-20.53.31:541][ 44]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.53.31:541][ 44]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.53.31:625][ 45]Cmd: TRANSACTION UNDO +[2024.07.05-20.53.31:625][ 45]LogEditorTransaction: Undo Set Location +[2024.07.05-20.53.31:656][ 45]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 69D8EF69AF58AC6E7A26CD34931FAB5340102186), compiling. +[2024.07.05-20.53.31:700][ 45]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: B20503020A119A36086ECBC75D6B1294AC394D03), compiling. +[2024.07.05-20.53.32:031][ 45]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 581679D677ED29D4E705C6989A1F47DBC39D403B), compiling. +[2024.07.05-20.53.32:233][ 46]Cmd: TRANSACTION UNDO +[2024.07.05-20.53.32:233][ 46]LogEditorTransaction: Undo Set Location +[2024.07.05-20.53.32:266][ 46]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 80ABE6866E4A04EBC1F5BA8D03504BC7B9FF0223), compiling. +[2024.07.05-20.53.32:307][ 46]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 8D95A5ADFE316810A558E19472CB01CDEABFE1B8), compiling. +[2024.07.05-20.53.32:648][ 46]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 86BD3D10C8FA126B9DE6711861BA1C606FAC064C), compiling. +[2024.07.05-20.53.32:875][ 48]MaterialEditorStats: Base pass shader: 132 instructions +[2024.07.05-20.53.32:875][ 48]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-20.53.32:875][ 48]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-20.53.32:875][ 48]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.07.05-20.53.32:875][ 48]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-20.53.32:875][ 48]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-20.53.32:875][ 48]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.05-20.53.32:875][ 48]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-20.53.32:875][ 48]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-20.53.32:875][ 48]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.53.32:921][ 49]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-20.53.32:921][ 49]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.05-20.53.32:921][ 49]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-20.53.32:921][ 49]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-20.53.32:921][ 49]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-20.53.32:921][ 49]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-20.53.32:921][ 49]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.53.32:921][ 49]MaterialEditorStats: Base pass shader: 84 instructions +[2024.07.05-20.53.32:921][ 49]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions +[2024.07.05-20.53.32:922][ 49]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions +[2024.07.05-20.53.32:922][ 49]MaterialEditorStats: Base pass vertex shader: 197 instructions +[2024.07.05-20.53.32:922][ 49]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-20.53.32:922][ 49]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-20.53.32:922][ 49]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-20.53.33:262][ 56]32058_Flamethrower_MessageLog: System successfully compiled. +[2024.07.05-20.53.39:132][301]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-20.53.39:891][344]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.53.39:935][344]LogUObjectHash: Compacting FUObjectHashTables data took 2.16ms +[2024.07.05-20.53.40:023][344]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE4A5326049982E66CC6209BA7CB73F24.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.53.40:039][344]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.53.40:188][344]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData19D607A249DC5DA0CDCAAFB08A764814.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.53.40:216][344]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.53.40:216][344]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.53.40:216][344]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.53.42:982][500]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG2) +[2024.07.05-20.53.44:586][599]Cmd: DUPLICATE +[2024.07.05-20.53.44:586][599]Cmd: ACTOR DUPLICATE +[2024.07.05-20.53.55:450][236]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.53.55:482][236]LogUObjectHash: Compacting FUObjectHashTables data took 2.23ms +[2024.07.05-20.53.55:570][236]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map53DF219C45C6E9821AB4569802BAE5B5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.53.55:585][236]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.53.55:731][236]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataBA5808FC49B44EB637AB27B28D0B82FA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.53.55:760][236]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.53.55:760][236]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.53.55:760][236]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.54.18:997][597]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece9) +[2024.07.05-20.54.26:315][ 9]Cmd: DUPLICATE +[2024.07.05-20.54.26:315][ 9]Cmd: ACTOR DUPLICATE +[2024.07.05-20.54.31:960][360]Cmd: DELETE +[2024.07.05-20.54.31:960][360]Cmd: ACTOR DELETE +[2024.07.05-20.54.31:972][360]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-20.54.32:004][360]LogUObjectHash: Compacting FUObjectHashTables data took 2.10ms +[2024.07.05-20.54.32:009][360]LogEditorActor: Deleted 1 Actors (0.049 secs) +[2024.07.05-20.54.32:740][414]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand) +[2024.07.05-20.54.33:521][465]Cmd: DUPLICATE +[2024.07.05-20.54.33:521][465]Cmd: ACTOR DUPLICATE +[2024.07.05-20.54.47:301][301]Cmd: DUPLICATE +[2024.07.05-20.54.47:302][301]Cmd: ACTOR DUPLICATE +[2024.07.05-20.54.54:891][645]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.54.54:926][645]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms +[2024.07.05-20.54.55:035][645]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map08C9AF93492E2EA9CFD300AD89CF752C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.54.55:053][645]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.54.55:219][645]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData298E91A5491B6A4302194A86447F33AA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.54.55:242][645]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.54.55:242][645]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.54.55:242][645]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.54.55:615][663]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand) +[2024.07.05-20.55.05:241][250]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG3) +[2024.07.05-20.55.08:489][418]Cmd: DELETE +[2024.07.05-20.55.08:489][418]Cmd: ACTOR DELETE +[2024.07.05-20.55.08:501][418]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-20.55.08:533][418]LogUObjectHash: Compacting FUObjectHashTables data took 1.93ms +[2024.07.05-20.55.08:536][418]LogEditorActor: Deleted 1 Actors (0.047 secs) +[2024.07.05-20.55.09:201][461]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.07.05-20.55.10:299][528]Cmd: DUPLICATE +[2024.07.05-20.55.10:299][528]Cmd: ACTOR DUPLICATE +[2024.07.05-20.55.38:487][273]Cmd: DUPLICATE +[2024.07.05-20.55.38:487][273]Cmd: ACTOR DUPLICATE +[2024.07.05-20.55.46:229][743]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG10) +[2024.07.05-20.55.46:897][784]Cmd: DELETE +[2024.07.05-20.55.46:898][784]Cmd: ACTOR DELETE +[2024.07.05-20.55.46:909][784]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-20.55.46:939][784]LogUObjectHash: Compacting FUObjectHashTables data took 1.83ms +[2024.07.05-20.55.46:945][784]LogEditorActor: Deleted 1 Actors (0.047 secs) +[2024.07.05-20.55.47:866][849]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG12) +[2024.07.05-20.55.52:606][158]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG9) +[2024.07.05-20.55.53:384][208]Cmd: DELETE +[2024.07.05-20.55.53:384][208]Cmd: ACTOR DELETE +[2024.07.05-20.55.53:396][208]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-20.55.53:428][208]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms +[2024.07.05-20.55.53:431][208]LogEditorActor: Deleted 1 Actors (0.047 secs) +[2024.07.05-20.55.54:454][280]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG12) +[2024.07.05-20.55.56:703][430]Cmd: DUPLICATE +[2024.07.05-20.55.56:703][430]Cmd: ACTOR DUPLICATE +[2024.07.05-20.56.04:055][886]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.56.04:087][886]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms +[2024.07.05-20.56.04:171][886]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8D091FE342D097508FFF48889D61B03E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.56.04:186][886]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.56.04:332][886]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData6F75015C42B49A4D43A3E4A31EACC4DA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.56.04:355][886]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.56.04:355][886]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.56.04:355][886]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.56.13:501][423]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.56.13:534][423]LogUObjectHash: Compacting FUObjectHashTables data took 2.03ms +[2024.07.05-20.56.13:615][423]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE7160E7F4325229BB5FE438A20FA282F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.56.13:631][423]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.56.13:772][423]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData63010E1645411884CDC4289EF0006ECF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.56.13:796][423]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.56.13:796][423]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.56.13:796][423]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.56.22:118][841]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-20.56.22:148][841]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.07.05-20.56.22:232][841]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map978EFF1B4522C06C62519F9707571355.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-20.56.22:246][841]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-20.56.22:392][841]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1BE456454176D0BAF9928B97E4365956.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-20.56.22:416][841]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.56.22:416][841]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-20.56.22:416][841]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-20.56.34:397][363]LogSlate: Window 'Message' being destroyed +[2024.07.05-20.56.34:423][363]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Game/Materials/gen3.gen3 +(Selecting 'No' will cause all changes to be lost!) +[2024.07.05-20.56.34:684][363]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 7C375C7A40512F9A3D9E16C893A5FEF4CDEB12AD), compiling. +[2024.07.05-20.56.34:720][363]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: E2320778719DC46EBBA30F299645EA6DE6E97D80), compiling. +[2024.07.05-20.56.34:750][363]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms +[2024.07.05-20.56.34:871][363]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-20.56.34:871][363]LogShaderCompilers: Display: Total job queries 967, among them cache hits 760 (78.59%) +[2024.07.05-20.56.34:871][363]LogShaderCompilers: Display: Tracking 147 distinct input hashes that result in 104 distinct outputs (70.75%) +[2024.07.05-20.56.34:871][363]LogShaderCompilers: Display: RAM used: 0.61 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.07% +[2024.07.05-20.56.34:871][363]LogShaderCompilers: Display: ================================================ +[2024.07.05-20.56.34:898][363]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.07.05-20.56.35:530][363]LogSlate: Window 'Message' being destroyed +[2024.07.05-20.56.35:543][363]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Game/Materials/Treppe.Treppe +(Selecting 'No' will cause all changes to be lost!) +[2024.07.05-20.56.35:783][363]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 21B5DA595A579D87C7FAD93A316422510AEAC6E9), compiling. +[2024.07.05-20.56.35:818][363]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 3BCA5FAC0AADFA1DE9591965EC919850BEB85BCF), compiling. +[2024.07.05-20.56.35:848][363]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.05-20.56.35:848][363]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-20.56.35:848][363]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-20.56.35:848][363]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 11 +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 10 +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 9 +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 7 +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 3 +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-20.56.36:967][363]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms +[2024.07.05-20.56.37:675][363]LogSlate: Window 'Message' being destroyed +[2024.07.05-20.56.37:690][363]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Game/Materials/Wandgemälde.Wandgemälde +(Selecting 'No' will cause all changes to be lost!) +[2024.07.05-20.56.37:935][363]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: EC66F0254C14F72B53B44F509AC30A18662FA13B), compiling. +[2024.07.05-20.56.37:970][363]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: D7E4B97AA86D54DAE9C85770E310D06CE433F9CF), compiling. +[2024.07.05-20.56.37:998][363]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms +[2024.07.05-20.56.38:002][363]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.05-20.56.38:221][363]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-20.56.38:221][363]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-20.56.38:253][363]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms +[2024.07.05-20.56.38:295][363]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms +[2024.07.05-20.56.39:273][363]LogSlate: Window 'Save Content' being destroyed +[2024.07.05-20.56.39:340][363]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen3" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen3.uasset" SILENT=true +[2024.07.05-20.56.39:345][363]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen372FE0DAA43EFAF6607716FBF83C21328.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen3.uasset' +[2024.07.05-20.56.39:351][363]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/M_Sandstone_basecolor" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/M_Sandstone_basecolor.uasset" SILENT=true +[2024.07.05-20.56.39:580][363]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_Sandstone_basecolor7236FB5B408CB8A021213FAF1089C96E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/M_Sandstone_basecolor.uasset' +[2024.07.05-20.56.39:586][363]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/M_Sandstone_normal" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/M_Sandstone_normal.uasset" SILENT=true +[2024.07.05-20.56.40:359][363]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_Sandstone_normal9A332F474F2818204F274DB53DEFD614.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/M_Sandstone_normal.uasset' +[2024.07.05-20.56.40:365][363]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/M_Sandstone_roughness" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/M_Sandstone_roughness.uasset" SILENT=true +[2024.07.05-20.56.40:590][363]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_Sandstone_roughness3705732D4D210C812563F5BC91DA9D93.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/M_Sandstone_roughness.uasset' +[2024.07.05-20.56.40:616][363]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Material" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Material.uasset" SILENT=true +[2024.07.05-20.56.40:620][363]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material08B0620949D10D5F36C6978FBC399674.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Material.uasset' +[2024.07.05-20.56.40:646][363]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Treppe" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset" SILENT=true +[2024.07.05-20.56.40:652][363]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe14AC7E6742C4E6ED504B38AEF459FFDF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset' +[2024.07.05-20.56.40:677][363]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand_destroyed2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand_destroyed2.uasset" SILENT=true +[2024.07.05-20.56.40:683][363]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand_destroyed27C8D36264E3D84C3B0029D80B0D4001B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand_destroyed2.uasset' +[2024.07.05-20.56.40:727][363]LogShaderCompilers: Display: Submitted 20 shader compile jobs with 'Normal' priority +[2024.07.05-20.56.40:729][363]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 20 +[2024.07.05-20.56.40:729][363]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 17 +[2024.07.05-20.56.40:729][363]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14 +[2024.07.05-20.56.40:729][363]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 11 +[2024.07.05-20.56.40:729][363]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 8 +[2024.07.05-20.56.40:729][363]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 5 +[2024.07.05-20.56.40:729][363]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.05-20.56.40:729][363]LogShaderCompilers: Display: Started 20 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-20.56.40:751][363]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true +[2024.07.05-20.56.40:772][363]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/WandgemäldeBEED537E4CB3CDB1B5A9EE99B5BC4DC2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' +[2024.07.05-20.56.40:837][363]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2024.07.05-20.56.40:837][363]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-20.56.40:915][363]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2024.07.05-20.56.40:915][363]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-20.56.40:980][363]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true +[2024.07.05-20.56.40:981][363]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-20.56.41:194][363]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.07.05-20.56.41:194][363]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true +[2024.07.05-20.56.41:194][363]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-20.56.41:451][363]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true +[2024.07.05-20.56.41:451][363]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-20.56.41:601][363]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true +[2024.07.05-20.56.41:603][363]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-20.56.41:614][363]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true +[2024.07.05-20.56.41:614][363]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-20.56.41:682][363]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true +[2024.07.05-20.56.41:682][363]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-20.56.41:756][363]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed +[2024.07.05-20.56.42:194][363]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-20.56.42:194][363]LogContentValidation: Display: Validating Texture2D /Game/Assets/M_Sandstone_normal.M_Sandstone_normal +[2024.07.05-20.56.42:194][363]LogContentValidation: Display: Validating Texture2D /Game/Assets/M_Sandstone_roughness.M_Sandstone_roughness +[2024.07.05-20.56.42:194][363]LogContentValidation: Display: Validating Texture2D /Game/Assets/M_Sandstone_basecolor.M_Sandstone_basecolor +[2024.07.05-20.56.42:194][363]LogContentValidation: Display: Validating Material /Game/Assets/Material.Material +[2024.07.05-20.56.42:194][363]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand_destroyed2.wand_destroyed2 +[2024.07.05-20.56.42:194][363]LogContentValidation: Display: Validating Material /Game/Materials/Treppe.Treppe +[2024.07.05-20.56.42:194][363]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde +[2024.07.05-20.56.42:194][363]LogContentValidation: Display: Validating Material /Game/Materials/gen3.gen3 +[2024.07.05-20.56.42:432][363]LogUObjectHash: Compacting FUObjectHashTables data took 8.44ms +[2024.07.05-20.56.42:455][364]Cmd: QUIT_EDITOR +[2024.07.05-20.56.42:456][364]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.07.05-20.56.42:460][364]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.07.05-20.56.42:465][364]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.07.05-20.56.42:465][364]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.07.05-20.56.42:465][364]LogAudio: Display: Audio Device unregistered from world 'Map'. +[2024.07.05-20.56.42:466][364]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-20.56.42:469][364]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-20.56.42:657][364]LogAudio: Display: Audio Device Manager Shutdown +[2024.07.05-20.56.42:658][364]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.05-20.56.42:677][364]LogExit: Preparing to exit. +[2024.07.05-20.56.43:591][364]LogUObjectHash: Compacting FUObjectHashTables data took 6.17ms +[2024.07.05-20.56.43:882][364]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true +[2024.07.05-20.56.43:884][364]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true +[2024.07.05-20.56.43:886][364]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true +[2024.07.05-20.56.43:887][364]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true +[2024.07.05-20.56.43:888][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. +[2024.07.05-20.56.43:888][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. +[2024.07.05-20.56.43:888][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. +[2024.07.05-20.56.43:888][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. +[2024.07.05-20.56.43:888][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. +[2024.07.05-20.56.43:888][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. +[2024.07.05-20.56.43:888][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. +[2024.07.05-20.56.43:888][364]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.05-20.56.43:890][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. +[2024.07.05-20.56.43:890][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. +[2024.07.05-20.56.43:890][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. +[2024.07.05-20.56.43:890][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. +[2024.07.05-20.56.43:890][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. +[2024.07.05-20.56.43:890][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. +[2024.07.05-20.56.43:890][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. +[2024.07.05-20.56.43:890][364]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.05-20.56.43:964][364]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2024.07.05-20.56.44:000][364]LogExit: Editor shut down +[2024.07.05-20.56.44:002][364]LogExit: Transaction tracking system shut down +[2024.07.05-20.56.44:460][364]LogExit: Object subsystem successfully closed. +[2024.07.05-20.56.44:486][364]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-20.56.44:486][364]LogShaderCompilers: Display: Total job queries 1081, among them cache hits 840 (77.71%) +[2024.07.05-20.56.44:486][364]LogShaderCompilers: Display: Tracking 181 distinct input hashes that result in 128 distinct outputs (70.72%) +[2024.07.05-20.56.44:486][364]LogShaderCompilers: Display: RAM used: 0.76 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.09% +[2024.07.05-20.56.44:486][364]LogShaderCompilers: Display: ================================================ +[2024.07.05-20.56.44:504][364]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.07.05-20.56.44:539][364]LogModuleManager: Shutting down and abandoning module SequencerWidgets (876) +[2024.07.05-20.56.44:539][364]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (874) +[2024.07.05-20.56.44:539][364]LogModuleManager: Shutting down and abandoning module BlueprintGraph (872) +[2024.07.05-20.56.44:539][364]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2024.07.05-20.56.44:539][364]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2024.07.05-20.56.44:539][364]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module TextureAlignMode (848) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module BspMode (846) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module GeometryMode (844) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (842) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module TakeRecorder (841) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (838) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module TakesCore (836) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module OpenXRInput (834) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module GooglePADEditor (832) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (830) +[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (828) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (826) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (824) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (822) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (820) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (818) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (816) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (814) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (812) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (810) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (808) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (806) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module WebMMedia (804) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (802) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module SequenceRecorder (801) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (798) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (796) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (794) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (792) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (790) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (788) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (786) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module PlanarCut (784) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module CharacterAI (782) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2024.07.05-20.56.45:795][364]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2024.07.05-20.56.45:795][364]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2024.07.05-20.56.45:795][364]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2024.07.05-20.56.45:795][364]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2024.07.05-20.56.45:795][364]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2024.07.05-20.56.45:795][364]MemoryProfiler: Shutdown +[2024.07.05-20.56.45:795][364]NetworkingProfiler: Shutdown +[2024.07.05-20.56.45:796][364]LoadingProfiler: Shutdown +[2024.07.05-20.56.45:796][364]TimingProfiler: Shutdown +[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2024.07.05-20.56.45:797][364]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2024.07.05-20.56.45:797][364]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2024.07.05-20.56.45:797][364]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2024.07.05-20.56.45:797][364]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2024.07.05-20.56.45:797][364]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2024.07.05-20.56.45:829][364]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2024.07.05-20.56.45:829][364]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2024.07.05-20.56.45:829][364]LogModuleManager: Shutting down and abandoning module Layers (678) +[2024.07.05-20.56.45:829][364]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2024.07.05-20.56.45:829][364]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2024.07.05-20.56.45:829][364]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2024.07.05-20.56.45:829][364]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2024.07.05-20.56.45:829][364]LogModuleManager: Shutting down and abandoning module Persona (668) +[2024.07.05-20.56.45:829][364]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2024.07.05-20.56.45:829][364]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2024.07.05-20.56.45:829][364]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2024.07.05-20.56.45:839][364]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2024.07.05-20.56.45:839][364]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2024.07.05-20.56.45:839][364]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2024.07.05-20.56.45:840][364]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2024.07.05-20.56.45:840][364]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2024.07.05-20.56.45:840][364]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2024.07.05-20.56.45:840][364]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2024.07.05-20.56.45:840][364]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2024.07.05-20.56.45:840][364]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2024.07.05-20.56.45:840][364]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2024.07.05-20.56.45:840][364]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2024.07.05-20.56.45:840][364]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2024.07.05-20.56.45:850][364]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2024.07.05-20.56.46:045][364]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2024.07.05-20.56.46:045][364]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2024.07.05-20.56.46:045][364]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (602) +[2024.07.05-20.56.46:045][364]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (600) +[2024.07.05-20.56.46:045][364]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (598) +[2024.07.05-20.56.46:045][364]LogModuleManager: Shutting down and abandoning module CollectionManager (597) +[2024.07.05-20.56.46:045][364]LogModuleManager: Shutting down and abandoning module OculusEditor (594) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module OculusInput (592) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (590) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module PluginBrowser (588) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (586) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (584) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module CurveEditorTools (582) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (580) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module CryptoKeys (578) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (576) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module TakeSequencer (574) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module TakeMovieScene (572) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module SynthesisEditor (570) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module Synthesis (568) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (566) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (564) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module OpenXREditor (562) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (560) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module ScreenshotTools (558) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module GooglePAD (556) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (554) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module EditableMesh (552) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module CableComponent (550) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module AudioCapture (548) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (547) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (544) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module AssetTags (542) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (540) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module AppleImageUtils (538) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module AndroidPermission (536) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (534) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (532) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (530) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (528) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module TemplateSequence (526) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (524) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (522) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (520) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (518) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (516) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module MediaCompositing (514) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module ImgMedia (512) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (510) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (508) +[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module MotoSynth (506) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (504) +[2024.07.05-20.56.46:048][364]LogOpenImageDenoise: OIDN shutting down +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (502) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (501) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (498) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module MeshConversion (496) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module DynamicMesh (494) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (492) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module GeometricObjects (490) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (488) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (486) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (484) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module ChaosNiagara (482) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (480) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module FractureEditor (478) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (477) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module BackChannel (474) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (472) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (470) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module AutomationUtils (468) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module AlembicImporter (466) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module AlembicLibrary (465) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module GeometryCache (464) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (463) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (458) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (456) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module UObjectPlugin (454) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (452) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (450) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module PluginUtils (448) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (446) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (444) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module GitSourceControl (442) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module SourceControl (441) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (438) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (436) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (434) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) +[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module LiveLink (422) +[2024.07.05-20.56.46:755][364]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2024.07.05-20.56.46:755][364]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2024.07.05-20.56.46:755][364]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2024.07.05-20.56.46:755][364]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2024.07.05-20.56.46:755][364]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2024.07.05-20.56.46:756][364]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (410) +[2024.07.05-20.56.46:756][364]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (408) +[2024.07.05-20.56.46:756][364]LogModuleManager: Shutting down and abandoning module FacialAnimation (406) +[2024.07.05-20.56.46:756][364]LogModuleManager: Shutting down and abandoning module DataValidation (404) +[2024.07.05-20.56.46:756][364]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (402) +[2024.07.05-20.56.46:756][364]LogModuleManager: Shutting down and abandoning module LevelEditor (401) +[2024.07.05-20.56.46:760][364]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (400) +[2024.07.05-20.56.46:760][364]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (398) +[2024.07.05-20.56.46:761][364]LogModuleManager: Shutting down and abandoning module MainFrame (396) +[2024.07.05-20.56.46:761][364]LogModuleManager: Shutting down and abandoning module HotReload (395) +[2024.07.05-20.56.46:761][364]LogModuleManager: Shutting down and abandoning module ToolMenus (391) +[2024.07.05-20.56.46:761][364]LogModuleManager: Shutting down and abandoning module TreeMap (389) +[2024.07.05-20.56.46:761][364]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (386) +[2024.07.05-20.56.46:761][364]LogModuleManager: Shutting down and abandoning module SoundFields (384) +[2024.07.05-20.56.46:761][364]LogModuleManager: Shutting down and abandoning module SignificanceManager (382) +[2024.07.05-20.56.46:761][364]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (380) +[2024.07.05-20.56.46:761][364]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (378) +[2024.07.05-20.56.46:761][364]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (376) +[2024.07.05-20.56.46:761][364]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (372) +[2024.07.05-20.56.46:761][364]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (370) +[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (368) +[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (366) +[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (364) +[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (362) +[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (360) +[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (358) +[2024.07.05-20.56.46:762][364]LogMagicLeapPlanes: Planes tracker already destroyed. +[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (356) +[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (354) +[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (352) +[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (350) +[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module MagicLeapController (348) +[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (346) +[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module MagicLeapAR (344) +[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module ActorSequence (342) +[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module UdpMessaging (340) +[2024.07.05-20.56.46:864][364]LogModuleManager: Shutting down and abandoning module TcpMessaging (338) +[2024.07.05-20.56.46:964][364]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (336) +[2024.07.05-20.56.46:964][364]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (334) +[2024.07.05-20.56.46:964][364]LogModuleManager: Shutting down and abandoning module Niagara (332) +[2024.07.05-20.56.46:964][364]LogModuleManager: Shutting down and abandoning module SignalProcessing (331) +[2024.07.05-20.56.46:964][364]LogModuleManager: Shutting down and abandoning module NiagaraEditor (329) +[2024.07.05-20.56.46:966][364]LogModuleManager: Shutting down and abandoning module ContentBrowser (328) +[2024.07.05-20.56.46:966][364]LogModuleManager: Shutting down and abandoning module ContentBrowserData (327) +[2024.07.05-20.56.46:966][364]LogModuleManager: Shutting down and abandoning module NiagaraCore (322) +[2024.07.05-20.56.46:966][364]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (320) +[2024.07.05-20.56.46:966][364]LogModuleManager: Shutting down and abandoning module GameplayCameras (318) +[2024.07.05-20.56.46:966][364]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (316) +[2024.07.05-20.56.46:966][364]LogModuleManager: Shutting down and abandoning module AnimationSharing (314) +[2024.07.05-20.56.46:967][364]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) +[2024.07.05-20.56.46:967][364]LogModuleManager: Shutting down and abandoning module Paper2D (310) +[2024.07.05-20.56.46:967][364]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module UMG (276) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module Slate (266) +[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2024.07.05-20.56.46:977][364]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2024.07.05-20.56.46:977][364]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2024.07.05-20.56.46:977][364]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2024.07.05-20.56.46:977][364]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2024.07.05-20.56.46:977][364]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2024.07.05-20.56.46:977][364]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2024.07.05-20.56.46:977][364]LogModuleManager: Shutting down and abandoning module Networking (250) +[2024.07.05-20.56.46:977][364]LogModuleManager: Shutting down and abandoning module Core (248) +[2024.07.05-20.56.46:977][364]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2024.07.05-20.56.46:977][364]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2024.07.05-20.56.46:977][364]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2024.07.05-20.56.46:978][364]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2024.07.05-20.56.46:978][364]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2024.07.05-20.56.46:986][364]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2024.07.05-20.56.46:986][364]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2024.07.05-20.56.46:986][364]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2024.07.05-20.56.46:987][364]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2024.07.05-20.56.46:987][364]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2024.07.05-20.56.46:990][364]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2024.07.05-20.56.46:990][364]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2024.07.05-20.56.46:990][364]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2024.07.05-20.56.46:990][364]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2024.07.05-20.56.46:990][364]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2024.07.05-20.56.46:990][364]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2024.07.05-20.56.46:990][364]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2024.07.05-20.56.46:990][364]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2024.07.05-20.56.46:990][364]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2024.07.05-20.56.46:992][364]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2024.07.05-20.56.47:018][364]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2024.07.05-20.56.47:018][364]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.07.05-20.56.47:018][364]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2024.07.05-20.56.47:018][364]LogModuleManager: Shutting down and abandoning module Settings (130) +[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2024.07.05-20.56.47:019][364]LogHMD: Freeing OpenVRDLLHandle. +[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module OpenXRAR (108) +[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module AugmentedReality (107) +[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (104) +[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (102) +[2024.07.05-20.56.47:019][364]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module OpenXRHMD (101) +[2024.07.05-20.56.47:020][364]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) +[2024.07.05-20.56.47:020][364]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) +[2024.07.05-20.56.47:020][364]LogModuleManager: Shutting down and abandoning module MLSDK (94) +[2024.07.05-20.56.47:020][364]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (92) +[2024.07.05-20.56.47:021][364]LogModuleManager: Shutting down and abandoning module XMPP (87) +[2024.07.05-20.56.47:021][364]LogModuleManager: Shutting down and abandoning module WebSockets (86) +[2024.07.05-20.56.47:042][364]LogModuleManager: Shutting down and abandoning module HTTP (83) +[2024.07.05-20.56.47:042][364]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2024.07.05-20.56.47:042][364]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BF79147FC-4BCC-D038-B0B7-8DAF5E2895F9%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.07.05-20.56.47:042][364]LogHttp: Display: cleaning up 1 outstanding Http requests. +[2024.07.05-20.56.47:051][364]LogModuleManager: Shutting down and abandoning module SSL (82) +[2024.07.05-20.56.47:054][364]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (78) +[2024.07.05-20.56.47:054][364]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (76) +[2024.07.05-20.56.47:054][364]LogModuleManager: Shutting down and abandoning module MagicLeap (72) +[2024.07.05-20.56.47:054][364]LogModuleManager: Shutting down and abandoning module VariantManagerContent (70) +[2024.07.05-20.56.47:054][364]LogModuleManager: Shutting down and abandoning module DatasmithContent (68) +[2024.07.05-20.56.47:054][364]LogModuleManager: Shutting down and abandoning module WmfMedia (66) +[2024.07.05-20.56.47:056][364]LogModuleManager: Shutting down and abandoning module Media (65) +[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module MediaInfo (64) +[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (60) +[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (58) +[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module NiagaraShader (56) +[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module ChaosCloth (54) +[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) +[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) +[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2024.07.05-20.56.47:060][364]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2024.07.05-20.56.47:060][364]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2024.07.05-20.56.47:060][364]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module Engine (16) +[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module RSA (3) +[2024.07.05-20.56.47:062][364]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2024.07.05-20.56.47:089][364]LogD3D11RHI: Shutdown +[2024.07.05-20.56.47:089][364]LogD3D11RHI: CleanupD3DDevice +[2024.07.05-20.56.47:101][364]LogD3D11RHI: Intel Extensions Framework unloaded +[2024.07.05-20.56.47:110][364]LogD3D11RHI: [IntelMetricsDiscovery] Stopped +[2024.07.05-20.56.47:110][364]LogExit: Exiting. +[2024.07.05-20.56.47:119][364]Log file closed, 07/05/24 22:56:47 diff --git a/Saved/Logs/DesertGame.log b/Saved/Logs/DesertGame.log index dd1adee..3e8abdc 100644 --- a/Saved/Logs/DesertGame.log +++ b/Saved/Logs/DesertGame.log @@ -1,4 +1,4 @@ -Log file open, 07/05/24 21:46:39 +Log file open, 07/06/24 13:17:53 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) @@ -10,138 +10,138 @@ LogConsoleResponse: Display: Failed to find resolution value strings in scalabil LogInit: Display: Running engine for game: DesertGame LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.195816 +LogStats: Stats thread started at 0.472560 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin OodleData LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin GameplayCameras LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin SubversionSourceControl LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin TextureFormatOodle LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidMoviePlayer -LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin AudioSynesthesia LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin GooglePAD LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin Takes LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin OpenXR LogPluginManager: Mounting plugin OpenXRHandTracking LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin OpenXR LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin PostSplashScreen LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin OnlineSubsystemIOS -LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting plugin OculusVR -LogPluginManager: Mounting plugin SteamVR -LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin SkeletalReduction LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin ContentBrowserFileDataSource +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OculusVR +LogPluginManager: Mounting plugin SteamVR PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. LogInit: Using libcurl 7.55.1-DEV LogInit: - built for x86_64-pc-win32 @@ -228,2674 +228,5585 @@ LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.07.05-19.46.39:438][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.07.05-19.46.39:438][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-19.46.39:438][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.07.05-19.46.39:438][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.07.05-19.46.39:438][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.07.05-19.46.39:438][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-19.46.39:438][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-19.46.39:442][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.05-19.46.39:442][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.05-19.46.39:442][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.05-19.46.39:442][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.07.05-19.46.39:443][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.07.05-19.46.39:443][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.07.05-19.46.39:443][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.05-19.46.39:443][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.07.05-19.46.39:444][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.07.05-19.46.39:444][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.07.05-19.46.39:444][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.07.05-19.46.39:444][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-19.46.39:444][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] -[2024.07.05-19.46.39:444][ 0]LogInit: Computer: NB-PBM2H22CST -[2024.07.05-19.46.39:444][ 0]LogInit: User: bib -[2024.07.05-19.46.39:444][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.07.05-19.46.39:444][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.07.05-19.46.39:444][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.07.05-19.46.39:444][ 0]LogMemory: Platform Memory Stats for Windows -[2024.07.05-19.46.39:444][ 0]LogMemory: Process Physical Memory: 145.68 MB used, 145.68 MB peak -[2024.07.05-19.46.39:444][ 0]LogMemory: Process Virtual Memory: 121.87 MB used, 121.87 MB peak -[2024.07.05-19.46.39:444][ 0]LogMemory: Physical Memory: 7911.66 MB used, 8157.04 MB free, 16068.70 MB total -[2024.07.05-19.46.39:444][ 0]LogMemory: Virtual Memory: 134202856.00 MB used, 14873.85 MB free, 134217728.00 MB total -[2024.07.05-19.46.39:447][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.07.05-19.46.39:462][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.07.05-19.46.39:462][ 0]LogInit: Using OS detected language (de-DE). -[2024.07.05-19.46.39:462][ 0]LogInit: Using OS detected locale (de-DE). -[2024.07.05-19.46.39:464][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.07.05-19.46.39:464][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.07.05-19.46.39:465][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.07.05-19.46.39:465][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.07.05-19.46.39:465][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.07.05-19.46.39:465][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.07.05-19.46.39:465][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.07.05-19.46.39:465][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.07.05-19.46.39:465][ 0]LogInit: Setting process to per monitor DPI aware -[2024.07.05-19.46.39:485][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.05-19.46.39:498][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.07.05-19.46.39:498][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.07.05-19.46.39:574][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.07.05-19.46.39:577][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.05-19.46.39:577][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.07.05-19.46.39:577][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.07.05-19.46.39:577][ 0]LogD3D11RHI: D3D11 adapters: -[2024.07.05-19.46.39:691][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.07.05-19.46.39:691][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.07.05-19.46.39:693][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.07.05-19.46.39:693][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.07.05-19.46.39:693][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.07.05-19.46.39:693][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.05-19.46.39:693][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.05-19.46.39:693][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.05-19.46.39:693][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.05-19.46.39:693][ 0]LogD3D11RHI: Revision : 000c -[2024.07.05-19.46.39:693][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.05-19.46.39:693][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.05-19.46.39:693][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.05-19.46.39:693][ 0]LogD3D11RHI: AdapterLuid : 0 74191 -[2024.07.05-19.46.39:700][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.07.05-19.46.39:700][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.07.05-19.46.39:700][ 0]LogWindows: EnumDisplayDevices: -[2024.07.05-19.46.39:700][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.07.05-19.46.39:700][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.05-19.46.39:700][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.05-19.46.39:700][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.05-19.46.39:700][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.07.05-19.46.39:700][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.07.05-19.46.39:700][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.07.05-19.46.39:700][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.07.05-19.46.39:700][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.07.05-19.46.39:706][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.07.05-19.46.39:706][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.05-19.46.39:706][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.05-19.46.39:706][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.05-19.46.39:706][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.05-19.46.39:706][ 0]LogD3D11RHI: Revision : 000c -[2024.07.05-19.46.39:706][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.05-19.46.39:706][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.05-19.46.39:706][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.05-19.46.39:706][ 0]LogD3D11RHI: AdapterLuid : 0 74191 -[2024.07.05-19.46.39:799][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.07.05-19.46.39:807][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.07.05-19.46.39:807][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.07.05-19.46.39:807][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.07.05-19.46.39:808][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.07.05-19.46.39:808][ 0]LogD3D11RHI: Async texture creation enabled -[2024.07.05-19.46.39:808][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.07.05-19.46.39:819][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.07.05-19.46.40:059][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.07.05-19.46.40:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.07.05-19.46.40:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.07.05-19.46.40:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.07.05-19.46.40:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.07.05-19.46.40:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.07.05-19.46.40:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.07.05-19.46.40:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.07.05-19.46.40:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.07.05-19.46.40:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.07.05-19.46.40:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.07.05-19.46.40:087][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.07.05-19.46.40:087][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.07.05-19.46.40:094][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.07.05-19.46.40:097][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.07.05-19.46.40:100][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.07.05-19.46.40:103][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.07.05-19.46.40:109][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.07.05-19.46.40:112][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.07.05-19.46.40:115][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.07.05-19.46.40:132][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.07.05-19.46.40:132][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.07.05-19.46.40:138][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.07.05-19.46.40:141][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.07.05-19.46.40:144][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.07.05-19.46.40:147][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.07.05-19.46.40:153][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.07.05-19.46.40:153][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.07.05-19.46.40:159][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.07.05-19.46.40:162][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.07.05-19.46.40:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.07.05-19.46.40:168][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.07.05-19.46.40:168][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.07.05-19.46.40:173][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.07.05-19.46.40:195][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.07.05-19.46.40:218][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.07.05-19.46.40:218][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/21748/). -[2024.07.05-19.46.40:218][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/8BCAB24E46C0B0E0264A4CA8B06D2E8B/'. -[2024.07.05-19.46.40:218][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.07.05-19.46.40:218][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.07.05-19.46.40:218][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.07.05-19.46.40:784][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.07.05-19.46.40:840][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.05-19.46.40:840][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.07.05-19.46.40:840][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.07.05-19.46.40:840][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.07.05-19.46.40:840][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.05-19.46.40:840][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.07.05-19.46.40:854][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.07.05-19.46.40:854][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.05-19.46.40:854][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.07.05-19.46.40:864][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds -[2024.07.05-19.46.40:864][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1573.08MBs, RandomWriteSpeed=104.88MBs. Assigned SpeedClass 'Local' -[2024.07.05-19.46.40:865][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.07.05-19.46.40:865][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.07.05-19.46.40:865][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.07.05-19.46.40:898][ 0]LogSlate: Using FreeType 2.10.0 -[2024.07.05-19.46.40:899][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.07.05-19.46.40:922][ 0]LogAssetRegistry: FAssetRegistry took 0.0025 seconds to start up -[2024.07.05-19.46.41:083][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.05-19.46.41:083][ 0]LogInit: Active device profile: [000001CFDEB38D00][000001CFDE2AA2C0 49] Windows -[2024.07.05-19.46.41:084][ 0]LogInit: Profiles: [000001CFDEB38D00][000001CFDE2AA2C0 49] Windows, [000001CFDEAEE300][000001CFDE2B2440 49] WindowsNoEditor, [000001CFDEB39C00][000001CFDE2AE580 49] WindowsServer, [000001CFDEAEF100][000001CFDE2B66C0 49] WindowsClient, [000001CFDEB3A900][000001CFDE2BA800 49] IOS, [000001CFDEAEDA00][000001CFDE2BE940 49] iPadAir, [000001CFDEB3BE00][000001CFDE2C6AC0 49] iPadAir2, [000001CFDEA89100][000001CFDE2CED80 49] IPadPro, [000001CFDEA89200][000001CFDE2CADC0 49] iPadAir3, [000001CFDEAECC00][000001CFDE2D2F40 49] iPadAir4, [000001CFDEA89E00][000001CFDE2D70C0 49] iPadMini2, [000001CFDEAEF300][000001CFDE2DB240 49] iPadMini3, [000001CFDEA8B900][000001CFDE2F93C0 49] iPadMini4, [000001CFDEAED000][000001CFDE2FD540 49] iPadMini5, [000001CFDEAA0900][000001CFDE305800 49] iPhone6, [000001CFDEAA0A00][000001CFDE301840 49] iPodTouch6, [000001CFDEB3AE00][000001CFDE30DB00 49] iPhone7, [000001CFDEB3AF00][000001CFDE309B40 49] iPodTouch7, [000001CFDEA8BE00][000001CFDE310140 49] iPhone5S, [000001CFDEB39100][000001CFDE3142C0 49] iPhone6Plus, [000001CFDEAA0100][000001CFDE318440 49] iPhone6S, [000001CFDEA88300][000001CFDE31C5C0 49] iPhone6SPlus, [000001CFDEAA2800][000001CFDE320740 49] iPhone7Plus, [000001CFDEA8A300][000001CFDE2C2880 49] iPhoneSE, [000001CFDEAA2600][000001CFDE3249C0 49] iPhone8, [000001CFDEA89000][000001CFDE328B00 49] iPhone8Plus, [000001CFDEAA3100][000001CFDE330C80 49] iPhoneX, [000001CFDEB39500][000001CFDE334E00 49] iPhoneXS, [000001CFDEAA2B00][000001CFDE338F80 49] iPhoneXSMax, [000001CFDEB38700][000001CFDE33D100 49] iPhoneXR, [000001CFDEAA0700][000001CFDF351280 49] iPhone11, [000001CFDEB38E00][000001CFDF355400 49] iPhone11Pro, [000001CFDEAA1A00][000001CFDF359580 49] iPhone11ProMax, [000001CFDEB3B800][000001CFDF35D700 49] iPhoneSE2, [000001CFDEAA3800][000001CFDF361880 49] iPhone12Mini, [000001CFDEB3A300][000001CFDF365A00 49] iPhone12, [000001CFDEAA2300][000001CFDF369B80 49] iPhone12Pro, [000001CFDEB38500][000001CFDF36C180 49] iPhone12ProMax, [000001CFDEAA1500][000001CFDF370300 49] iPadPro105, [000001CFDEB38A00][000001CFDF374480 49] iPadPro129, [000001CFDEAA3D00][000001CFDF378600 49] iPadPro97, [000001CFDEB39200][000001CFDF3CC780 49] iPadPro2_129, [000001CFDEAA2A00][000001CFDF3D0900 49] iPad5, [000001CFDEB39D00][000001CFDE32CA40 49] iPad6, [000001CFDEAA1300][000001CFDF3D4B80 49] iPad7, [000001CFDEB3BA00][000001CFDBDF2CC0 49] iPad8, [000001CFDEAA0300][000001CFDBE06E40 49] iPadPro11, [000001CFDEB38100][000001CFDBE16FC0 49] iPadPro2_11, [000001CFDEAA1600][000001CFD39FB140 49] iPadPro3_129, [000001CFDEB3B300][000001CFD39FF2C0 49] iPadPro4_129, [000001CFDEAA1000][000001CFD3A03440 49] AppleTV, [000001CFDEB39B00][000001CFD3A075C0 49] AppleTV4K, [000001CFDEAA3200][000001CFD3A0B740 49] TVOS, [000001CFDEB3BB00][000001CFD3A0F8C0 49] Mac, [000001CFDEAA3700][000001CFD3A13A40 49] MacClient, [000001CFDEB3BF00][000001CFD3A17BC0 49] MacNoEditor, [000001CFDEAA3000][000001CFD3A1A1C0 49] MacServer, [000001CFDEB3AC00][000001CFD3A22340 49] Linux, [000001CFDEAA1D00][000001CFD3A764C0 49] LinuxAArch64, [000001CFDEB3AA00][000001CFD3A82640 49] LinuxNoEditor, [000001CFDEAA3900][000001CFD3A867C0 49] LinuxAArch64NoEditor, [000001CFDEB3B100][000001CFD3A8A940 49] LinuxClient, [000001CFDEAA2F00][000001CFD3A8EAC0 49] LinuxAArch64Client, [000001CFDEB3B200][000001CFDBE02C00 49] LinuxServer, [000001CFDEAA3F00][000001CFD3D3ED40 49] LinuxAArch64Server, [000001CFDEB38200][000001CFDF37CE80 49] Android, [000001CFDEAA0500][000001CFDF380FC0 49] Android_Low, [000001CFDEB3A200][000001CFDF741140 49] Android_Mid, [000001CFDEAA3B00][000001CFDF7452C0 49] Android_High, [000001CFDEB3A000][000001CFDF749440 49] Android_Default, [000001CFDEAA3300][000001CFDF74D5C0 49] Android_Adreno4xx, [000001CFDEB3B700][000001CFDF3BB740 49] Android_Adreno5xx_Low, [000001CFDEAA0B00][000001CFD3D778C0 49] Android_Adreno5xx, [000001CFDEB3A600][000001CFD3DABA40 49] Android_Adreno6xx, [000001CFDEAEC500][000001CFD3DAFBC0 49] Android_Adreno6xx_Vulkan, [000001CFDEA89300][000001CFDF4201C0 49] Android_Mali_T6xx, [000001CFDEAEFB00][000001CFDF424340 49] Android_Mali_T7xx, [000001CFDEA8B300][000001CFDF4484C0 49] Android_Mali_T8xx, [000001CFDEAEEE00][000001CFDBE7E640 49] Android_Mali_G71, [000001CFDEA8A800][000001CFDBE827C0 49] Android_Mali_G72, [000001CFDEAED400][000001CFDBE86940 49] Android_Mali_G72_Vulkan, [000001CFDEA89500][000001CFDBE8AAC0 49] Android_Mali_G76, [000001CFDEAEFD00][000001CFDBE8EC40 49] Android_Mali_G76_Vulkan, [000001CFDEA8AC00][000001CFDF73CD80 49] Android_Mali_G77, [000001CFDEAEF600][000001CFDBE92EC0 49] Android_Mali_G77_Vulkan, [000001CFDEA89700][000001CFDBE97000 49] Android_Mali_G78, [000001CFDEAEE200][000001CFDBE9B140 49] Android_Mali_G78_Vulkan, [000001CFDEA88B00][000001CFDBEA32C0 49] Android_Mali_G710, [000001CFDEAEC300][000001CFDBEA7440 49] Android_Mali_G710_Vulkan, [000001CFDEA88200][000001CFD3C1B5C0 49] Android_Vulkan_SM5, [000001CFDEAEC800][000001CFD3C47740 49] Android_PowerVR_G6xxx, [000001CFDEA8A500][000001CFD3C5D8C0 49] Android_PowerVR_GT7xxx, [000001CFDEAECE00][000001CFD3C61A40 49] Android_PowerVR_GE8xxx, [000001CFDEA89400][000001CFD3C6FBC0 49] Android_PowerVR_GM9xxx, [000001CFDEAEF400][000001CFD3C721C0 49] Android_PowerVR_GM9xxx_Vulkan, [000001CFDEA88600][000001CFDF634340 49] Android_TegraK1, [000001CFDEAEDE00][000001CFDF6424C0 49] Android_Unknown_Vulkan, [000001CFDEA8A100][000001CFDF646640 49] Lumin, [000001CFDEAED100][000001CFDF64A7C0 49] Lumin_Desktop, [000001CFDEA8B400][000001CFDF64E940 49] HoloLens, -[2024.07.05-19.46.41:174][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.07.05-19.46.41:174][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.07.05-19.46.41:174][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.07.05-19.46.41:174][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.07.05-19.46.41:174][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.07.05-19.46.41:185][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.07.05-19.46.41:487][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.05-19.46.41:556][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.07.05-19.46.41:560][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.07.05-19.46.41:560][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.07.05-19.46.41:560][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.07.05-19.46.41:671][ 0]LogPython: Using Python 3.7.7 -[2024.07.05-19.46.42:004][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: CD304B3440204C30997EEAAA670863D4 | Instance: C87EC27A4D2FFA13219AA188F7DAA776 (NB-PBM2H22CST-21748). -[2024.07.05-19.46.42:049][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.07.05-19.46.42:053][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.07.05-19.46.42:312][ 0]SourceControl: Source control is disabled -[2024.07.05-19.46.42:312][ 0]SourceControl: Source control is disabled -[2024.07.05-19.46.42:315][ 0]SourceControl: Source control is disabled -[2024.07.05-19.46.42:317][ 0]SourceControl: Source control is disabled -[2024.07.05-19.46.42:324][ 0]SourceControl: Source control is disabled -[2024.07.05-19.46.42:329][ 0]LogUProjectInfo: Found projects: -[2024.07.05-19.46.42:425][ 0]LogOpenImageDenoise: OIDN starting up -[2024.07.05-19.46.42:481][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.07.05-19.46.42:500][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.05-19.46.42:500][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.05-19.46.42:641][ 0]LogOcInput: OculusInput pre-init called -[2024.07.05-19.46.42:801][ 0]LogCollectionManager: Loaded 0 collections in 0.001200 seconds -[2024.07.05-19.46.42:852][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s -[2024.07.05-19.46.42:852][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s -[2024.07.05-19.46.42:852][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s -[2024.07.05-19.46.42:852][ 0]LogEngine: Initializing Engine... -[2024.07.05-19.46.42:908][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.07.05-19.46.42:908][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.05-19.46.42:908][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.07.05-19.46.42:908][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.07.05-19.46.43:007][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.07.05-19.46.43:015][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.07.05-19.46.43:020][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.07.05-19.46.43:022][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.07.05-19.46.43:023][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.07.05-19.46.43:023][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.07.05-19.46.43:023][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.07.05-19.46.43:023][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-19.46.43:023][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-19.46.43:023][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-19.46.43:023][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-19.46.43:023][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-19.46.43:023][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-19.46.43:023][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-19.46.43:023][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-19.46.43:024][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-19.46.43:024][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-19.46.43:024][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-19.46.43:024][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-19.46.43:034][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-19.46.43:034][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-19.46.43:094][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-19.46.43:097][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-19.46.43:098][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-19.46.43:098][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-19.46.43:099][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-19.46.43:099][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-19.46.43:099][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-19.46.43:100][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-19.46.43:100][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-19.46.43:100][ 0]LogInit: FAudioDevice initialized. -[2024.07.05-19.46.43:100][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.07.05-19.46.43:100][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.07.05-19.46.43:159][ 0]LogDerivedDataCache: Saved boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.05-19.46.43:162][ 0]LogInit: Texture streaming: Enabled -[2024.07.05-19.46.43:172][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.07.05-19.46.43:174][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.07.05-19.46.43:174][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.07.05-19.46.43:175][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.07.05-19.46.43:197][ 0]LogInit: Transaction tracking system initialized -[2024.07.05-19.46.43:213][ 0]BlueprintLog: New page: Editor Load -[2024.07.05-19.46.43:259][ 0]LocalizationService: Localization service is disabled -[2024.07.05-19.46.43:277][ 0]TimingProfiler: Initialize -[2024.07.05-19.46.43:278][ 0]TimingProfiler: OnSessionChanged -[2024.07.05-19.46.43:278][ 0]LoadingProfiler: Initialize -[2024.07.05-19.46.43:278][ 0]LoadingProfiler: OnSessionChanged -[2024.07.05-19.46.43:278][ 0]NetworkingProfiler: Initialize -[2024.07.05-19.46.43:278][ 0]NetworkingProfiler: OnSessionChanged -[2024.07.05-19.46.43:278][ 0]MemoryProfiler: Initialize -[2024.07.05-19.46.43:278][ 0]MemoryProfiler: OnSessionChanged -[2024.07.05-19.46.43:407][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.07.05-19.46.43:407][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.07.05-19.46.43:546][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.01s -[2024.07.05-19.46.43:689][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.07.05-19.46.43:691][ 0]SourceControl: Source control is disabled -[2024.07.05-19.46.43:691][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.088 -[2024.07.05-19.46.43:691][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.05-19.46.43:691][ 0]LightingResults: New page: Lighting Build -[2024.07.05-19.46.43:692][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.07.05-19.46.43:692][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-19.46.43:692][ 0]MapCheck: New page: Map Check -[2024.07.05-19.46.43:692][ 0]LightingResults: New page: Lighting Build -[2024.07.05-19.46.43:697][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-19.46.43:700][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms -[2024.07.05-19.46.45:126][ 0]LogStaticMesh: Building static mesh treppe_Cube_002... -[2024.07.05-19.46.45:129][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/treppe_Cube_002.treppe_Cube_002 -[2024.07.05-19.46.45:129][ 0]LogStaticMesh: Building static mesh treppe_Cube_001... -[2024.07.05-19.46.45:134][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/treppe_Cube_001.treppe_Cube_001 -[2024.07.05-19.46.45:135][ 0]LogStaticMesh: Building static mesh treppe_Cube... -[2024.07.05-19.46.45:146][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/treppe_Cube.treppe_Cube -[2024.07.05-19.46.45:224][ 0]LogStaticMesh: Building static mesh saeule_destroyed... -[2024.07.05-19.46.45:230][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/saeule_destroyed.saeule_destroyed -[2024.07.05-19.46.46:071][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. -[2024.07.05-19.46.46:072][ 0]LogAIModule: Creating AISystem for world Map -[2024.07.05-19.46.46:100][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.05-19.46.46:114][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms -[2024.07.05-19.46.46:115][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.05-19.46.46:115][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,185ms to complete. -[2024.07.05-19.46.46:115][ 0]LogFileHelpers: Loading map 'Map' took 2.425 -[2024.07.05-19.46.46:117][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 7.515 -[2024.07.05-19.46.46:269][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-19.46.46:275][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-19.46.46:280][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-19.46.46:286][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-19.46.46:307][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0071 seconds. Added 3822 classes and 928 folders. -[2024.07.05-19.46.46:313][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.07.05-19.46.46:325][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.05-19.46.46:325][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-19.46.46:325][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-19.46.46:325][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-19.46.46:325][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.07.05-19.46.46:325][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 -[2024.07.05-19.46.46:335][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.05-19.46.46:335][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-19.46.46:335][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.05-19.46.46:335][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-19.46.46:335][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.07.05-19.46.46:335][ 0]LogPakFile: OnPakFileMounted2Time == 0.000042 -[2024.07.05-19.46.46:345][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.07.05-19.46.46:345][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-19.46.46:345][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.07.05-19.46.46:345][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-19.46.46:345][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.07.05-19.46.46:345][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055 -[2024.07.05-19.46.46:353][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-19.46.46:353][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-19.46.46:353][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-19.46.46:353][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-19.46.46:353][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.07.05-19.46.46:353][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.07.05-19.46.46:360][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.05-19.46.46:360][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-19.46.46:360][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.05-19.46.46:360][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-19.46.46:360][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.07.05-19.46.46:360][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.07.05-19.46.46:368][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.05-19.46.46:368][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-19.46.46:369][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.05-19.46.46:369][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-19.46.46:369][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.07.05-19.46.46:369][ 0]LogPakFile: OnPakFileMounted2Time == 0.000121 -[2024.07.05-19.46.46:375][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.05-19.46.46:375][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-19.46.46:375][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.05-19.46.46:375][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-19.46.46:375][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.07.05-19.46.46:375][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2024.07.05-19.46.46:383][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.05-19.46.46:383][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-19.46.46:383][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.05-19.46.46:383][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-19.46.46:384][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.07.05-19.46.46:384][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 -[2024.07.05-19.46.46:393][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.05-19.46.46:393][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-19.46.46:393][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.05-19.46.46:393][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-19.46.46:393][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.07.05-19.46.46:393][ 0]LogPakFile: OnPakFileMounted2Time == 0.000051 -[2024.07.05-19.46.46:402][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.05-19.46.46:402][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-19.46.46:402][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.05-19.46.46:402][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-19.46.46:402][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.07.05-19.46.46:402][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.07.05-19.46.46:409][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.05-19.46.46:409][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-19.46.46:409][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.05-19.46.46:409][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-19.46.46:409][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.07.05-19.46.46:409][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2024.07.05-19.46.46:417][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.05-19.46.46:417][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-19.46.46:417][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.05-19.46.46:417][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-19.46.46:417][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.07.05-19.46.46:417][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 -[2024.07.05-19.46.46:424][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-19.46.46:424][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-19.46.46:424][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-19.46.46:424][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-19.46.46:424][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.07.05-19.46.46:424][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 -[2024.07.05-19.46.46:432][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.05-19.46.46:432][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-19.46.46:432][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.05-19.46.46:432][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-19.46.46:432][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.07.05-19.46.46:432][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.07.05-19.46.46:439][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.05-19.46.46:439][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-19.46.46:439][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.05-19.46.46:439][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-19.46.46:439][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.07.05-19.46.46:439][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 -[2024.07.05-19.46.46:448][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.05-19.46.46:448][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-19.46.46:448][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-19.46.46:448][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-19.46.46:448][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.07.05-19.46.46:448][ 0]LogPakFile: OnPakFileMounted2Time == 0.000060 -[2024.07.05-19.46.46:455][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.05-19.46.46:455][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-19.46.46:455][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.05-19.46.46:455][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-19.46.46:455][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.07.05-19.46.46:455][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 -[2024.07.05-19.46.46:463][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.05-19.46.46:463][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-19.46.46:463][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.05-19.46.46:463][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-19.46.46:463][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.07.05-19.46.46:463][ 0]LogPakFile: OnPakFileMounted2Time == 0.000057 -[2024.07.05-19.46.46:471][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-19.46.46:471][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-19.46.46:471][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-19.46.46:471][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-19.46.46:471][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.07.05-19.46.46:471][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 -[2024.07.05-19.46.46:483][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-19.46.46:483][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-19.46.46:483][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-19.46.46:483][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-19.46.46:483][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.07.05-19.46.46:483][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.07.05-19.46.46:491][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.05-19.46.46:491][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-19.46.46:491][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-19.46.46:491][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-19.46.46:491][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.07.05-19.46.46:491][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.07.05-19.46.46:498][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.05-19.46.46:498][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-19.46.46:498][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.05-19.46.46:498][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-19.46.46:498][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.07.05-19.46.46:498][ 0]LogPakFile: OnPakFileMounted2Time == 0.000059 -[2024.07.05-19.46.46:507][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.07.05-19.46.46:507][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-19.46.46:507][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.07.05-19.46.46:507][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-19.46.46:507][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.07.05-19.46.46:507][ 0]LogPakFile: OnPakFileMounted2Time == 0.000052 -[2024.07.05-19.46.46:514][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.05-19.46.46:514][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-19.46.46:515][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.05-19.46.46:515][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-19.46.46:515][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.07.05-19.46.46:515][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.07.05-19.46.46:523][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-19.46.46:523][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-19.46.46:523][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-19.46.46:523][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-19.46.46:523][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.07.05-19.46.46:523][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.07.05-19.46.46:530][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.05-19.46.46:530][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-19.46.46:530][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.05-19.46.46:530][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-19.46.46:530][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.07.05-19.46.46:530][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.07.05-19.46.46:777][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.07.05-19.46.46:778][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. -[2024.07.05-19.46.46:898][ 0]LogSlate: Took 0.000334 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.07.05-19.46.46:905][ 0]LogSlate: Took 0.006287 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.07.05-19.46.46:906][ 0]LogSlate: Took 0.000178 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.07.05-19.46.47:044][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). -[2024.07.05-19.46.47:166][ 0]LogSlate: Took 0.009808 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.05-19.46.47:260][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0004 seconds. Added 0 classes and 0 folders. -[2024.07.05-19.46.47:260][ 0]LogLoad: (Engine Initialization) Total time: 8.66 seconds -[2024.07.05-19.46.47:260][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.07.05-19.46.47:323][ 0]LogAssetRegistry: Asset discovery search completed in 6.4029 seconds -[2024.07.05-19.46.47:332][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) -[2024.07.05-19.46.47:335][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.07.05-19.46.48:346][ 16]LogSlate: Took 0.000403 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.05-19.48.09:178][468]LogContentBrowser: Deferred new asset file creation: gen3 -[2024.07.05-19.48.09:200][468]LogContentBrowser: Creating deferred item: gen3 -[2024.07.05-19.48.12:758][694]LogContentBrowser: Attempting asset rename: gen3 -> gen3 -[2024.07.05-19.48.12:770][694]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: B0972179606F95FB8B78AD06B1B71053FAA49792), compiling. -[2024.07.05-19.48.12:843][694]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-19.48.12:843][694]LogContentBrowser: End creating deferred item gen3 -[2024.07.05-19.48.12:869][695]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 25 -[2024.07.05-19.48.12:869][695]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 21 -[2024.07.05-19.48.12:869][695]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 17 -[2024.07.05-19.48.12:869][695]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 13 -[2024.07.05-19.48.12:869][695]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 9 -[2024.07.05-19.48.12:869][695]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 5 -[2024.07.05-19.48.12:869][695]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 -[2024.07.05-19.48.12:869][695]LogShaderCompilers: Display: Started 25 'Local' shader compile jobs with 'Low' priority -[2024.07.05-19.48.23:899][895]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/gen3.gen3 -[2024.07.05-19.48.23:900][895]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 7628CCE7A295203682300032F4F7D7804DCA8F2A), compiling. -[2024.07.05-19.48.23:934][895]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. -[2024.07.05-19.48.24:063][895]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.05-19.48.24:276][895]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 5B6B2B6A8D4B6A9B40E32A568B322A151B318EC7), compiling. -[2024.07.05-19.48.24:279][895]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: CAAC21014DD7A20AD6BB7843E4EA9EF5780A3014), compiling. -[2024.07.05-19.48.24:281][895]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: BDA472DA5D09BC580740399E8A8C051FF019A604), compiling. -[2024.07.05-19.48.24:282][895]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: A1B163BF5E8AFC846C70903D0C8234DD486A7D2C), compiling. -[2024.07.05-19.48.24:283][895]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 715BDD44B91DC2196473121CCE3ABCB7EFD0338C), compiling. -[2024.07.05-19.48.24:312][895]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-19.48.24:312][895]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-19.48.24:312][895]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-19.48.24:378][895]LogSlate: Took 0.000309 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.07.05-19.48.24:431][895]LogSlate: Took 0.008041 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.07.05-19.48.24:477][896]MaterialEditorStats: Base pass shader: 129 instructions -[2024.07.05-19.48.24:477][896]MaterialEditorStats: Base pass shader with Surface Lightmap: 156 instructions -[2024.07.05-19.48.24:477][896]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 203 instructions -[2024.07.05-19.48.24:477][896]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.07.05-19.48.24:477][896]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-19.48.24:477][896]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-19.48.24:477][896]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-19.48.25:383][928]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.48.25:383][928]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-19.48.25:383][928]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-19.48.25:383][928]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.48.25:387][928]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.48.25:387][928]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.07.05-19.48.25:387][928]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.07.05-19.48.25:387][928]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.48.25:390][928]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.48.25:390][928]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.07.05-19.48.25:391][928]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.07.05-19.48.25:391][928]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.48.38:150][848]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 821855FEE269DD002E4DF496A8FFB81BAFF3565D), compiling. -[2024.07.05-19.48.38:152][848]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: A680285308F60C97819B00532692C6A466252D49), compiling. -[2024.07.05-19.48.38:154][848]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: AF6106D62E5B066574DB29A6350AA142F9036466), compiling. -[2024.07.05-19.48.38:190][849]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-19.48.38:190][849]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-19.48.38:190][849]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-19.48.38:219][850]MaterialEditorStats: Base pass shader: 129 instructions -[2024.07.05-19.48.38:219][850]MaterialEditorStats: Base pass shader with Surface Lightmap: 156 instructions -[2024.07.05-19.48.38:219][850]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 203 instructions -[2024.07.05-19.48.38:219][850]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.07.05-19.48.38:219][850]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-19.48.38:219][850]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-19.48.38:219][850]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-19.48.40:177][982]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 6926DF77415BE8D241DCDB75D358371F0E1EDE59), compiling. -[2024.07.05-19.48.40:182][982]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-19.48.40:182][982]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-19.48.40:182][982]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-19.48.40:205][984]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.48.40:205][984]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-19.48.40:205][984]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-19.48.40:205][984]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.48.40:205][984]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.07.05-19.48.40:205][984]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 -[2024.07.05-19.48.40:205][984]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8 -[2024.07.05-19.48.40:205][984]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 -[2024.07.05-19.48.40:205][984]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2024.07.05-19.48.40:205][984]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.07.05-19.48.40:205][984]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-19.48.41:475][ 12]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-19.48.41:475][ 12]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-19.48.41:475][ 12]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-19.48.42:851][ 52]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionPower_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A494F7CB7F93B79A4B7E69A325E3A2E189A66E48), compiling. -[2024.07.05-19.48.42:874][ 54]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.48.42:874][ 54]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-19.48.42:874][ 54]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-19.48.42:874][ 54]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.48.43:043][ 60]MaterialEditorStats: Base pass shader: 132 instructions -[2024.07.05-19.48.43:043][ 60]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-19.48.43:043][ 60]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-19.48.43:043][ 60]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.07.05-19.48.43:043][ 60]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-19.48.43:043][ 60]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-19.48.43:043][ 60]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-19.48.45:579][166]LogMaterialEditor: Saving and Compiling material gen3 -[2024.07.05-19.48.45:889][166]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 2E3EC8F06C7F3EC45CB2CF51A5D57D4356B89229), compiling. -[2024.07.05-19.48.45:932][166]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: CF02230AF63E28E0833E37D1F89BCB95CB4368F2), compiling. -[2024.07.05-19.48.45:971][166]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms -[2024.07.05-19.48.45:975][166]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.48.46:287][166]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.07.05-19.48.46:288][166]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.48.46:312][166]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms -[2024.07.05-19.48.46:383][166]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority -[2024.07.05-19.48.46:390][166]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 12 -[2024.07.05-19.48.46:391][166]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 10 -[2024.07.05-19.48.46:391][166]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.05-19.48.46:391][166]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.05-19.48.46:391][166]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-19.48.46:391][166]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.05-19.48.46:391][166]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-19.48.46:428][166]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen3" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen3.uasset" SILENT=true -[2024.07.05-19.48.46:435][166]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen3371EDA6840085F5B3D18E398BD8AFA2D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen3.uasset' -[2024.07.05-19.48.46:453][166]AssetCheck: New page: Asset Save: gen3 -[2024.07.05-19.48.46:453][166]LogContentValidation: Display: Validating Material /Game/Materials/gen3.gen3 -[2024.07.05-19.48.46:464][166]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-19.48.46:464][166]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-19.48.46:464][166]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-19.48.48:569][227]LogSlate: Window 'gen3' being destroyed -[2024.07.05-19.48.48:576][227]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-19.48.48:576][227]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-19.48.48:576][227]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-19.48.48:756][243]MaterialEditorStats: Base pass shader: 132 instructions -[2024.07.05-19.48.48:756][243]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-19.48.48:756][243]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-19.48.48:756][243]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.07.05-19.48.48:756][243]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-19.48.48:756][243]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-19.48.48:756][243]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-19.49.00:102][833]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.49.00:111][833]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms -[2024.07.05-19.49.00:202][833]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map7F6472D24C00F92CE2306FA218BE7C70.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.49.00:222][833]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.49.00:491][833]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData566E0C204FFBA4E42F627CB65919F09C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.49.00:510][833]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.49.00:510][833]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.49.00:510][833]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.50.24:464][358]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase1) -[2024.07.05-19.50.29:954][681]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.50.29:963][681]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms -[2024.07.05-19.50.30:048][681]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapF5971FDF4796970C051578A9204D55D8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.50.30:064][681]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.50.30:217][681]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataD4E04BC44E655DEFFFC3F2B75BC3C5FF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.50.30:242][681]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.50.30:242][681]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.50.30:242][681]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.50.31:907][777]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.05-19.50.36:694][ 54]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase1) -[2024.07.05-19.50.42:202][523]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: D523ECFD8F90F9369AA4D9435ACEF6BB36B0D3EE), compiling. -[2024.07.05-19.50.42:204][523]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionPower_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 452031D7A1157E9EAB7BFCF5B0C1B47D0D70FFCF), compiling. -[2024.07.05-19.50.42:206][523]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 1FF005C29D47D5EE402E6CB7FEB1C16D3EFE2A24), compiling. -[2024.07.05-19.50.42:210][523]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-19.50.42:210][523]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-19.50.42:210][523]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-19.50.42:214][524]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.50.42:220][525]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-19.50.42:220][525]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-19.50.42:220][525]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.50.42:223][525]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.07.05-19.50.42:230][525]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 -[2024.07.05-19.50.42:230][525]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8 -[2024.07.05-19.50.42:230][525]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 -[2024.07.05-19.50.42:230][525]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2024.07.05-19.50.42:230][525]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.07.05-19.50.42:230][525]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-19.50.42:235][525]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.50.42:282][528]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 -[2024.07.05-19.50.42:282][528]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.50.43:617][599]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-19.50.43:617][599]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.50.43:623][599]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-19.50.43:623][599]LogShaderCompilers: Display: Total job queries 151, among them cache hits 79 (52.32%) -[2024.07.05-19.50.43:623][599]LogShaderCompilers: Display: Tracking 59 distinct input hashes that result in 46 distinct outputs (77.97%) -[2024.07.05-19.50.43:623][599]LogShaderCompilers: Display: RAM used: 0.26 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% -[2024.07.05-19.50.43:623][599]LogShaderCompilers: Display: ================================================ -[2024.07.05-19.50.43:918][613]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-19.50.43:918][613]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-19.50.43:918][613]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-19.50.44:858][664]LogMaterialEditor: Saving and Compiling material gen3 -[2024.07.05-19.50.45:290][664]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 0D4B7BB6025F146CCD4139868B8564F283C3A022), compiling. -[2024.07.05-19.50.45:327][664]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: C7C848B90073AB0BE4B4930D9919CA2E12598859), compiling. -[2024.07.05-19.50.45:339][664]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms -[2024.07.05-19.50.45:344][664]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority -[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 11 -[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 10 -[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 9 -[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 -[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 7 -[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 -[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 -[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 -[2024.07.05-19.50.45:875][664]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-19.50.45:916][664]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms -[2024.07.05-19.50.46:168][664]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 -[2024.07.05-19.50.46:168][664]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-19.50.46:378][664]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.07.05-19.50.46:378][664]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.07.05-19.50.46:378][664]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-19.50.46:996][664]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen3" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen3.uasset" SILENT=true -[2024.07.05-19.50.47:004][664]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen3C5D50DA74308AC7B36CA44BB6A47E688.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen3.uasset' -[2024.07.05-19.50.47:038][664]AssetCheck: New page: Asset Save: gen3 -[2024.07.05-19.50.47:038][664]LogContentValidation: Display: Validating Material /Game/Materials/gen3.gen3 -[2024.07.05-19.50.47:040][664]MaterialEditorStats: Base pass shader: 132 instructions -[2024.07.05-19.50.47:040][664]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-19.50.47:040][664]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-19.50.47:040][664]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.07.05-19.50.47:040][664]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-19.50.47:040][664]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-19.50.47:040][664]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-19.50.48:551][759]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand81) -[2024.07.05-19.51.03:801][418]LogActorFactory: Actor Factory created Vase3 -[2024.07.05-19.51.06:015][577]LogActorFactory: Actor Factory created Vase3 -[2024.07.05-19.51.23:691][489]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.51.23:703][489]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms -[2024.07.05-19.51.23:781][489]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapF246E0C24412886D22F9AEAB1663393A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.51.23:797][489]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.51.23:947][489]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData05B844694A0E1B935C150BBC70B5FBF4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.51.23:966][489]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.51.23:966][489]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.51.23:966][489]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.51.25:026][537]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.05-19.51.26:722][617]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.05-19.51.34:381][ 36]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.51.34:390][ 36]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms -[2024.07.05-19.51.34:470][ 36]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map70F5327B481EC05F505854A042E1CBC9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.51.34:486][ 36]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.51.34:640][ 36]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData0AA9DB594F4EAE815DC7C8B836F15ADA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.51.34:659][ 36]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.51.34:659][ 36]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.51.34:659][ 36]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.52.05:258][265]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.52.05:279][265]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms -[2024.07.05-19.52.05:367][265]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map9F3E795F431C9925C8522C9D96A15CB7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.52.05:384][265]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.52.05:545][265]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData508CB4A1407B4E6FD48EA3A7B56A8521.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.52.05:573][265]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.52.05:573][265]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.52.05:573][265]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.52.24:367][893]LogActorFactory: Actor Factory created Schutt -[2024.07.05-19.52.25:885][969]LogActorFactory: Actor Factory created Schutt -[2024.07.05-19.52.44:486][902]Cmd: TRANSACTION UNDO -[2024.07.05-19.52.44:486][902]LogEditorTransaction: Undo Move Actors -[2024.07.05-19.52.44:510][902]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 0D22CDDF101B65B236758DAD286EE8F1AD34F290), compiling. -[2024.07.05-19.52.44:524][902]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-19.52.44:525][902]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-19.52.44:525][902]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-19.52.44:683][905]MaterialEditorStats: Base pass shader: 132 instructions -[2024.07.05-19.52.44:683][905]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-19.52.44:683][905]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-19.52.44:684][905]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.07.05-19.52.44:684][905]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-19.52.44:684][905]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-19.52.44:684][905]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-19.52.50:458][160]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.52.50:468][160]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms -[2024.07.05-19.52.50:560][160]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapB2FEFB4E4BDDA9EF338F6799601A894D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.52.50:577][160]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.52.50:737][160]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataCF0AD62C42F382AF8906A884DEF1239D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.52.50:772][160]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.52.50:772][160]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.52.50:772][160]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.53.07:751][903]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.53.07:761][903]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms -[2024.07.05-19.53.07:850][903]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map52773E224F68FF25F0D83C911170EC4A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.53.07:866][903]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.53.08:024][903]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1E04FBC5406ACC3BA47CD9967D7BCD67.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.53.08:047][903]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.53.08:047][903]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.53.08:047][903]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.53.10:167][ 7]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.05-19.53.42:885][485]LogActorFactory: Actor Factory created Schutt -[2024.07.05-19.53.43:815][527]LogActorFactory: Actor Factory created Schutt -[2024.07.05-19.54.10:266][552]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.54.10:281][552]LogUObjectHash: Compacting FUObjectHashTables data took 1.04ms -[2024.07.05-19.54.10:378][552]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map764881E34F8A5477CEE61C8B11A0C312.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.54.10:397][552]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.54.10:571][552]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData283F07B74C7C6E41F5B94A9E991EA9E1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.54.10:595][552]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.54.10:595][552]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.54.10:595][552]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.54.27:542][885]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Misc\personal\wand_destroyed2.fbx) -[2024.07.05-19.54.27:550][885]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Misc\personal\wand_destroyed2.fbx -[2024.07.05-19.54.27:556][885]LogFbx: FBX Scene Loaded Succesfully -[2024.07.05-19.54.30:179][885]LogSlate: Window 'FBX Import Options' being destroyed -[2024.07.05-19.54.30:352][885]LogTexture: Display: Building textures: M_Sandstone_basecolor (OODLE_AutoDXT, 2048X2048) -[2024.07.05-19.54.30:599][885]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-19.54.30:599][885]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-19.54.30:750][885]LogTexture: Display: Building textures: M_Sandstone_roughness (OODLE_AutoDXT, 2048X2048) -[2024.07.05-19.54.30:956][885]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-19.54.30:956][885]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-19.54.31:418][885]LogTexture: Display: Building textures: M_Sandstone_normal (OODLE_BC5, 2048X2048) -[2024.07.05-19.54.31:563][885]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-19.54.31:563][885]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-19.54.31:626][885]LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: 6B62CAE70FB2E7B6FFD93DC474BA480D5D84C096), compiling. -[2024.07.05-19.54.31:627][885]LogMaterial: Warning: [AssetLog] /Game/Assets/Material.Material (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.07.05-19.54.31:627][885]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Assets/M_Sandstone_roughness.M_Sandstone_roughness -[2024.07.05-19.54.31:629][885]LogFbx: Display: Triangulating static mesh Cube.001 -[2024.07.05-19.54.31:637][885]LogStaticMesh: Building static mesh wand_destroyed2... -[2024.07.05-19.54.31:641][885]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/wand_destroyed2.wand_destroyed2 -[2024.07.05-19.54.31:647][885]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.05-19.54.33:408][962]LogSlate: Window 'Message Log' being destroyed -[2024.07.05-19.54.33:426][962]LogSlate: Window 'Message Log' being destroyed -[2024.07.05-19.54.36:026][ 34]LogActorFactory: Actor Factory created wand_destroyed2 -[2024.07.05-19.54.36:913][ 86]LogActorFactory: Actor Factory created wand_destroyed2 -[2024.07.05-19.54.39:084][193]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand108) -[2024.07.05-19.54.39:823][230]Cmd: DELETE -[2024.07.05-19.54.39:824][230]Cmd: ACTOR DELETE -[2024.07.05-19.54.39:833][230]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-19.54.39:850][230]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms -[2024.07.05-19.54.39:854][230]LogEditorActor: Deleted 1 Actors (0.030 secs) -[2024.07.05-19.54.40:310][256]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed10) -[2024.07.05-19.54.58:183][997]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Treppe.Treppe -[2024.07.05-19.54.58:184][997]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 8C66463938AB44F2B8877FADEB2606380B1DC01F), compiling. -[2024.07.05-19.54.58:196][997]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority -[2024.07.05-19.54.58:263][997]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: B43A3AABA7292F38F1E9391A2406EB72119B97DD), compiling. -[2024.07.05-19.54.58:266][997]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 2A415EAFDFC91D34A0A0EED6270653CE1A24F216), compiling. -[2024.07.05-19.54.58:268][997]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A896996FB1E32C1AA882644DA33B99DCE4DC733B), compiling. -[2024.07.05-19.54.58:270][997]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 54F3D4CC395B49F28941B23D89D8A9AB0102E2BA), compiling. -[2024.07.05-19.54.58:271][997]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 0C3AC47FB9EEFCE196F4AA2C9DF21ADBEA80F94A), compiling. -[2024.07.05-19.54.58:272][997]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 40F710CEBF2DE92E98485805FD8F507C7E4B5E3C), compiling. -[2024.07.05-19.54.58:323][997]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform -[2024.07.05-19.54.58:454][997]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0007 seconds. Added 126 classes and 0 folders. -[2024.07.05-19.54.59:075][997]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BlueprintTheo/BP_movingPlato.BP_movingPlato -[2024.07.05-19.54.59:673][997]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/saeule_destroyed.saeule_destroyed -[2024.07.05-19.54.59:909][997]LogAssetEditorSubsystem: Opening Asset editor for NiagaraSystem /Game/Shader+Effekte/Flamethrower.Flamethrower -[2024.07.05-19.55.00:326][997]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Wandgemälde.Wandgemälde -[2024.07.05-19.55.00:332][997]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 1F7139D7D311BE8F686D8A91A2CD0CCFE0CE40FF), compiling. -[2024.07.05-19.55.00:368][997]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority -[2024.07.05-19.55.00:438][997]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: FFC7DA030B35F1D358028BE906C662CF0E51F9F0), compiling. -[2024.07.05-19.55.00:440][997]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 5C2ACE7D72877C9CF1E6734A779760CE58DE14DD), compiling. -[2024.07.05-19.55.00:442][997]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: D6EC679CED7ADE2DBD7A5FF6385DBF3282C5868F), compiling. -[2024.07.05-19.55.00:912][997]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-19.55.00:912][997]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.55.00:912][997]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.55.00:912][997]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-19.55.00:912][997]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-19.55.00:912][997]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.55.00:987][998]LogShaderCompilers: Display: Submitted 28 shader compile jobs with 'Normal' priority -[2024.07.05-19.55.01:038][999]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 -[2024.07.05-19.55.01:038][999]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2024.07.05-19.55.01:038][999]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2024.07.05-19.55.01:038][999]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 25 -[2024.07.05-19.55.01:038][999]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 21 -[2024.07.05-19.55.01:038][999]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 17 -[2024.07.05-19.55.01:038][999]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 13 -[2024.07.05-19.55.01:038][999]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 9 -[2024.07.05-19.55.01:038][999]LogShaderCompilers: Display: Started 20 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-19.55.01:038][999]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.55.01:038][999]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.55.01:038][999]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.07.05-19.55.01:622][ 7]32058_Flamethrower_MessageLog: System successfully compiled. -[2024.07.05-19.55.01:941][ 19]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-19.55.01:941][ 19]LogShaderCompilers: Display: Total job queries 282, among them cache hits 117 (41.49%) -[2024.07.05-19.55.01:941][ 19]LogShaderCompilers: Display: Tracking 86 distinct input hashes that result in 65 distinct outputs (75.58%) -[2024.07.05-19.55.01:941][ 19]LogShaderCompilers: Display: RAM used: 0.39 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.05% -[2024.07.05-19.55.01:941][ 19]LogShaderCompilers: Display: ================================================ -[2024.07.05-19.55.01:962][ 20]MaterialEditorStats: Texture samplers: 1/16 -[2024.07.05-19.55.01:962][ 20]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-19.55.01:962][ 20]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.55.02:009][ 22]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-19.55.02:009][ 22]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.55.02:009][ 22]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-19.55.02:009][ 22]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.55.02:313][ 34]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 15 -[2024.07.05-19.55.02:313][ 34]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-19.55.03:472][ 76]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13 -[2024.07.05-19.55.03:472][ 76]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-19.55.03:887][ 92]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 11 -[2024.07.05-19.55.03:888][ 92]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-19.55.03:920][ 93]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-19.55.03:921][ 93]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.55.03:921][ 93]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.55.06:045][130]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 9 -[2024.07.05-19.55.06:045][130]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-19.55.06:104][131]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-19.55.06:104][131]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.55.06:104][131]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.55.06:230][133]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand85) -[2024.07.05-19.55.07:038][143]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.55.07:182][143]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 7 -[2024.07.05-19.55.07:182][143]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-19.55.07:182][143]LogUObjectHash: Compacting FUObjectHashTables data took 8.98ms -[2024.07.05-19.55.07:422][143]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 -[2024.07.05-19.55.07:422][143]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-19.55.07:422][143]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapEE0A43644396FE698CCF22AD0AF38C47.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.55.07:438][143]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.55.07:685][143]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 5 -[2024.07.05-19.55.07:685][143]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-19.55.07:709][143]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataBA080A2E44B57D6F3786B58CCDA8B81A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.55.07:759][143]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.55.07:759][143]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.55.07:759][143]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.55.07:798][143]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 -[2024.07.05-19.55.07:798][143]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-19.55.07:840][144]MaterialEditorStats: Texture samplers: 3/16 -[2024.07.05-19.55.07:841][144]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-19.55.07:841][144]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.55.08:059][147]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 3 -[2024.07.05-19.55.08:059][147]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-19.55.08:667][156]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.07.05-19.55.08:667][156]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-19.55.08:849][157]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-19.55.08:850][157]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-19.55.08:850][157]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.55.09:188][160]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-19.55.09:188][160]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-19.55.09:628][170]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-19.55.09:628][170]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-19.55.09:628][170]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-19.55.09:628][170]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-19.55.09:628][170]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-19.55.09:628][170]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.55.09:628][170]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.55.10:436][190]MaterialEditorStats: Base pass shader: 84 instructions -[2024.07.05-19.55.10:436][190]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions -[2024.07.05-19.55.10:436][190]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions -[2024.07.05-19.55.10:436][190]MaterialEditorStats: Base pass vertex shader: 197 instructions -[2024.07.05-19.55.10:436][190]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-19.55.10:436][190]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-19.55.10:436][190]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.55.10:579][196]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed10) -[2024.07.05-19.55.45:178][960]LogEditorViewport: Clicking Background -[2024.07.05-19.56.25:188][861]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Assets/Vase_MatMain.Vase_MatMain -[2024.07.05-19.56.25:189][861]LogMaterial: Display: Missing cached shadermap for Vase_MatMain in PCD3D_SM5, Default, SM5 (DDC key hash: 2886BAB374247E1C6B735DA4CE521162BEC60537), compiling. -[2024.07.05-19.56.25:198][861]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.07.05-19.56.25:265][861]LogMaterial: Display: Missing cached shadermap for Vase_MatMain in PCD3D_SM5, Default, SM5 (DDC key hash: D378CA95F8B99958B3B793A401076976C1E7ACD8), compiling. -[2024.07.05-19.56.25:268][861]LogMaterial: Display: Missing cached shadermap for Vase_MatMain in PCD3D_SM5, Default, SM5 (DDC key hash: 4212B0F9A8AE5A17F68DF5776B3EA4EB7B69D875), compiling. -[2024.07.05-19.56.25:272][861]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 49E3E8CD35E4866B647169D6D9433C931A5106A8), compiling. -[2024.07.05-19.56.25:299][861]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-19.56.25:339][862]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.56.25:339][862]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.05-19.56.25:339][862]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-19.56.25:339][862]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-19.56.25:339][862]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.05-19.56.25:339][862]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.05-19.56.25:339][862]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-19.56.25:339][862]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.05-19.56.25:339][862]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-19.56.25:339][862]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.56.25:369][862]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.56.25:369][862]LogSlate: Took 0.017005 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.07.05-19.56.25:430][863]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.07.05-19.56.25:430][863]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.07.05-19.56.25:430][863]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.56.29:090][ 46]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-19.56.29:090][ 46]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-19.56.29:090][ 46]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-19.56.29:090][ 46]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-19.56.32:699][267]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase3) -[2024.07.05-19.56.42:465][458]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Assets/VaseInside_MatMain.VaseInside_MatMain -[2024.07.05-19.56.42:466][458]LogMaterial: Display: Missing cached shadermap for VaseInside_MatMain in PCD3D_SM5, Default, SM5 (DDC key hash: 6B7A0458C676D846AFDC0B32898350F1B396C86E), compiling. -[2024.07.05-19.56.42:476][458]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.07.05-19.56.42:546][458]LogMaterial: Display: Missing cached shadermap for VaseInside_MatMain in PCD3D_SM5, Default, SM5 (DDC key hash: 1410EFE446A3B69F57DC451BF532EB72EF267034), compiling. -[2024.07.05-19.56.42:550][458]LogMaterial: Display: Missing cached shadermap for VaseInside_MatMain in PCD3D_SM5, Default, SM5 (DDC key hash: CB861F33A8BC493A47E06AD87755574A7BB446CA), compiling. -[2024.07.05-19.56.42:553][458]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 5A96CE80054842C93DC0003B910F37F5B2026F21), compiling. -[2024.07.05-19.56.42:577][458]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-19.56.42:625][459]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.56.42:625][459]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-19.56.42:625][459]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-19.56.42:625][459]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-19.56.42:625][459]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.05-19.56.42:625][459]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.05-19.56.42:625][459]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.05-19.56.42:625][459]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-19.56.42:625][459]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.05-19.56.42:625][459]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-19.56.43:864][496]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-19.56.45:433][604]MaterialEditorStats: Base pass shader: 119 instructions -[2024.07.05-19.56.45:433][604]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.07.05-19.56.45:433][604]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.07.05-19.56.45:433][604]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-19.56.48:078][697]LogSlate: Window 'Message' being destroyed -[2024.07.05-19.56.48:094][697]Message dialog closed, result: No, title: Message, text: Would you like to apply the changes of the modified material to the original material? -/Game/Assets/VaseInside_MatMain.VaseInside_MatMain +[2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.07.06-11.17.55:517][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.07.06-11.17.55:517][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.06-11.17.55:517][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.07.06-11.17.55:517][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.07.06-11.17.55:517][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.07.06-11.17.55:518][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.07.06-11.17.55:518][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.07.06-11.17.55:518][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.07.06-11.17.55:518][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.07.06-11.17.55:518][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.07.06-11.17.55:518][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.07.06-11.17.55:518][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.07.06-11.17.55:518][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.07.06-11.17.55:518][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.07.06-11.17.55:518][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.07.06-11.17.55:518][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.07.06-11.17.55:518][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.06-11.17.55:518][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.06-11.17.55:525][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.06-11.17.55:525][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.06-11.17.55:526][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.06-11.17.55:526][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.06-11.17.55:526][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.07.06-11.17.55:526][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.07.06-11.17.55:526][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.07.06-11.17.55:527][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.06-11.17.55:527][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.06-11.17.55:528][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.06-11.17.55:528][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.06-11.17.55:528][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.06-11.17.55:528][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.06-11.17.55:528][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.07.06-11.17.55:538][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.07.06-11.17.55:538][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.07.06-11.17.55:538][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.07.06-11.17.55:538][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.06-11.17.55:538][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] +[2024.07.06-11.17.55:538][ 0]LogInit: Computer: NB-PBM2H22CST +[2024.07.06-11.17.55:538][ 0]LogInit: User: bib +[2024.07.06-11.17.55:538][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.07.06-11.17.55:538][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.07.06-11.17.55:538][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.07.06-11.17.55:538][ 0]LogMemory: Platform Memory Stats for Windows +[2024.07.06-11.17.55:538][ 0]LogMemory: Process Physical Memory: 146.39 MB used, 146.39 MB peak +[2024.07.06-11.17.55:538][ 0]LogMemory: Process Virtual Memory: 131.93 MB used, 131.93 MB peak +[2024.07.06-11.17.55:538][ 0]LogMemory: Physical Memory: 11760.30 MB used, 4308.40 MB free, 16068.70 MB total +[2024.07.06-11.17.55:538][ 0]LogMemory: Virtual Memory: 134201728.00 MB used, 15996.21 MB free, 134217728.00 MB total +[2024.07.06-11.17.55:547][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.07.06-11.17.55:898][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.07.06-11.17.55:900][ 0]LogInit: Using OS detected language (de-DE). +[2024.07.06-11.17.55:900][ 0]LogInit: Using OS detected locale (de-DE). +[2024.07.06-11.17.55:918][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.07.06-11.17.55:919][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.07.06-11.17.55:920][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.07.06-11.17.55:920][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.07.06-11.17.55:920][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.07.06-11.17.55:921][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.07.06-11.17.55:921][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.07.06-11.17.55:922][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.07.06-11.17.55:996][ 0]LogInit: Setting process to per monitor DPI aware +[2024.07.06-11.17.56:075][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.06-11.17.56:132][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.07.06-11.17.56:132][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.07.06-11.18.00:942][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.07.06-11.18.00:947][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.06-11.18.00:948][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.07.06-11.18.00:948][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.07.06-11.18.00:948][ 0]LogD3D11RHI: D3D11 adapters: +[2024.07.06-11.18.01:169][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.07.06-11.18.01:169][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.07.06-11.18.01:172][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.07.06-11.18.01:172][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.07.06-11.18.01:172][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.07.06-11.18.01:172][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.06-11.18.01:172][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.06-11.18.01:172][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.06-11.18.01:172][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.06-11.18.01:172][ 0]LogD3D11RHI: Revision : 000c +[2024.07.06-11.18.01:172][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.06-11.18.01:172][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.06-11.18.01:172][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.06-11.18.01:172][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.06-11.18.01:184][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.07.06-11.18.01:184][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.07.06-11.18.01:184][ 0]LogWindows: EnumDisplayDevices: +[2024.07.06-11.18.01:184][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.07.06-11.18.01:184][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.06-11.18.01:185][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.06-11.18.01:185][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.06-11.18.01:185][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.07.06-11.18.01:185][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.07.06-11.18.01:185][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.07.06-11.18.01:185][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.07.06-11.18.01:185][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.07.06-11.18.01:198][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.07.06-11.18.01:198][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.06-11.18.01:198][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.06-11.18.01:198][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.06-11.18.01:198][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.06-11.18.01:198][ 0]LogD3D11RHI: Revision : 000c +[2024.07.06-11.18.01:198][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.06-11.18.01:198][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.06-11.18.01:198][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.06-11.18.01:198][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.06-11.18.01:412][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.07.06-11.18.01:430][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.07.06-11.18.01:430][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.07.06-11.18.01:431][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.07.06-11.18.01:432][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.07.06-11.18.01:432][ 0]LogD3D11RHI: Async texture creation enabled +[2024.07.06-11.18.01:432][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.07.06-11.18.01:461][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.07.06-11.18.01:963][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.07.06-11.18.01:985][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.07.06-11.18.01:985][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.07.06-11.18.01:985][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.07.06-11.18.01:985][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.07.06-11.18.01:985][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.07.06-11.18.01:985][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.07.06-11.18.01:985][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.07.06-11.18.01:985][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.07.06-11.18.01:985][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.07.06-11.18.01:985][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.07.06-11.18.02:018][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.07.06-11.18.02:018][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.07.06-11.18.02:040][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.07.06-11.18.02:045][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.07.06-11.18.02:050][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.07.06-11.18.02:055][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.07.06-11.18.02:082][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.07.06-11.18.02:092][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.07.06-11.18.02:103][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.07.06-11.18.02:144][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.07.06-11.18.02:144][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.07.06-11.18.02:167][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.07.06-11.18.02:172][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.07.06-11.18.02:178][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.07.06-11.18.02:183][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.07.06-11.18.02:194][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.07.06-11.18.02:194][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.07.06-11.18.02:203][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.07.06-11.18.02:208][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.07.06-11.18.02:213][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.07.06-11.18.02:218][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.07.06-11.18.02:218][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.07.06-11.18.02:293][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.07.06-11.18.02:393][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.07.06-11.18.02:496][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.07.06-11.18.02:496][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/19548/). +[2024.07.06-11.18.02:496][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/122B18234DD230A659E68EA3E9F8FF46/'. +[2024.07.06-11.18.02:496][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.07.06-11.18.02:496][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.07.06-11.18.02:496][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.07.06-11.18.08:400][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.07.06-11.18.08:504][ 0]LogDerivedDataCache: Loaded boot cache 0.10s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.06-11.18.08:504][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.07.06-11.18.08:504][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.07.06-11.18.08:504][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.07.06-11.18.08:504][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.06-11.18.08:504][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.07.06-11.18.08:568][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.07.06-11.18.08:568][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.06-11.18.08:568][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.07.06-11.18.08:682][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.11 seconds +[2024.07.06-11.18.08:682][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.10ms. RandomReadSpeed=9.00MBs, RandomWriteSpeed=106.06MBs. Assigned SpeedClass 'Local' +[2024.07.06-11.18.08:683][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.07.06-11.18.08:683][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.07.06-11.18.08:683][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.07.06-11.18.08:773][ 0]LogSlate: Using FreeType 2.10.0 +[2024.07.06-11.18.08:789][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.07.06-11.18.08:834][ 0]LogAssetRegistry: FAssetRegistry took 0.0038 seconds to start up +[2024.07.06-11.18.09:126][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.06-11.18.09:126][ 0]LogInit: Active device profile: [000001DA3AE71400][000001DA3A9F29C0 49] Windows +[2024.07.06-11.18.09:126][ 0]LogInit: Profiles: [000001DA3AE71400][000001DA3A9F29C0 49] Windows, [000001DA3BD56600][000001DA3A9FAB40 49] WindowsNoEditor, [000001DA3AE73400][000001DA3A9FECC0 49] WindowsServer, [000001DA3BD43F00][000001DA3AA02E40 49] WindowsClient, [000001DA3BD57800][000001DA3AA06FC0 49] IOS, [000001DA3BD43100][000001DA3AA0B140 49] iPadAir, [000001DA3BD56B00][000001DA3AA0F2C0 49] iPadAir2, [000001DA3BCF8700][000001DA3AA17580 49] IPadPro, [000001DA3BCF8800][000001DA3AA135C0 49] iPadAir3, [000001DA3BD41D00][000001DA3AA1B740 49] iPadAir4, [000001DA3BCF9600][000001DA37F2F8C0 49] iPadMini2, [000001DA3BD40700][000001DA37FF3A40 49] iPadMini3, [000001DA3BCFA200][000001DA38037BC0 49] iPadMini4, [000001DA3BD42900][000001DA3803A1C0 49] iPadMini5, [000001DA3AE71100][000001DA3AE0A480 49] iPhone6, [000001DA3AE72400][000001DA3803E4C0 49] iPodTouch6, [000001DA3BCF3F00][000001DA3A9F6740 49] iPhone7, [000001DA3BCF3E00][000001DA3AE0E780 49] iPodTouch7, [000001DA3BCFAD00][000001DA3AE128C0 49] iPhone5S, [000001DA3BCF3200][000001DA3AE16A00 49] iPhone6Plus, [000001DA3BCF9D00][000001DA3AE1AB40 49] iPhone6S, [000001DA3BCF1400][000001DA3AE22CC0 49] iPhone6SPlus, [000001DA3BCFB400][000001DA3AE26E40 49] iPhone7Plus, [000001DA3BCF1200][000001DA3AE2AFC0 49] iPhoneSE, [000001DA3BCFA700][000001DA3A621140 49] iPhone8, [000001DA3BCF2000][000001DA3A6252C0 49] iPhone8Plus, [000001DA3AE72500][000001DA3A629440 49] iPhoneX, [000001DA3BCF0200][000001DA3A62D5C0 49] iPhoneXS, [000001DA3AE72D00][000001DA3A631740 49] iPhoneXSMax, [000001DA3BCF2A00][000001DA3A6358C0 49] iPhoneXR, [000001DA3AE71E00][000001DA3A639A40 49] iPhone11, [000001DA3BCF0800][000001DA3A63DBC0 49] iPhone11Pro, [000001DA3AE70400][000001DA3A6401C0 49] iPhone11ProMax, [000001DA3BCF3C00][000001DA3A644340 49] iPhoneSE2, [000001DA3AE71B00][000001DA3A6484C0 49] iPhone12Mini, [000001DA3BCF1B00][000001DA3A64C640 49] iPhone12, [000001DA3AE71300][000001DA3A6507C0 49] iPhone12Pro, [000001DA3BCF3D00][000001DA3A654940 49] iPhone12ProMax, [000001DA3AE71C00][000001DA3AE1EA80 49] iPadPro105, [000001DA3BCF2F00][000001DA3A658BC0 49] iPadPro129, [000001DA3AE70600][000001DA3A65CD00 49] iPadPro97, [000001DA3BCF1C00][000001DA3A664E80 49] iPadPro2_129, [000001DA3AE72600][000001DA3A669000 49] iPad5, [000001DA3BCF2D00][000001DA3A66D180 49] iPad6, [000001DA3AE73200][000001DA3A671300 49] iPad7, [000001DA3BCF2100][000001DA3A69B480 49] iPad8, [000001DA3AE71900][000001DA3A69F600 49] iPadPro11, [000001DA3BCF0600][000001DA3A6A3780 49] iPadPro2_11, [000001DA3AE70800][000001DA3A6A7900 49] iPadPro3_129, [000001DA3BCF2E00][000001DA3A6ABA80 49] iPadPro4_129, [000001DA3AE70A00][000001DA3A6AFC00 49] AppleTV, [000001DA3BCF0F00][000001DA3A6B2200 49] AppleTV4K, [000001DA3AE71600][000001DA3A6B6380 49] TVOS, [000001DA3BCF3900][000001DA3A6BA500 49] Mac, [000001DA3AE73100][000001DA3A6BE680 49] MacClient, [000001DA3BCF2300][000001DA3A6C2800 49] MacNoEditor, [000001DA3AE72A00][000001DA3A6C6980 49] MacServer, [000001DA3BCF1E00][000001DA3A6CAB00 49] Linux, [000001DA3AE72F00][000001DA3A660C40 49] LinuxAArch64, [000001DA3BCF2C00][000001DA3A6CED80 49] LinuxNoEditor, [000001DA3AE73000][000001DA3A6D2EC0 49] LinuxAArch64NoEditor, [000001DA3BCF1800][000001DA3A6DB040 49] LinuxClient, [000001DA3AE72900][000001DA3A6DF1C0 49] LinuxAArch64Client, [000001DA3BCF3700][000001DA3A6E3340 49] LinuxServer, [000001DA3AE72300][000001DA3A6E74C0 49] LinuxAArch64Server, [000001DA3BCF1900][000001DA3A6EB640 49] Android, [000001DA3AE71800][000001DA3A6EF7C0 49] Android_Low, [000001DA3BCF2800][000001DA3A6F3940 49] Android_Mid, [000001DA3BD54300][000001DA3AB81AC0 49] Android_High, [000001DA3BCF8100][000001DA3AB840C0 49] Android_Default, [000001DA3BD56100][000001DA3AB88240 49] Android_Adreno4xx, [000001DA3BCF9C00][000001DA3AB8C3C0 49] Android_Adreno5xx_Low, [000001DA3BD55D00][000001DA3AB90540 49] Android_Adreno5xx, [000001DA3BCFBA00][000001DA3AB946C0 49] Android_Adreno6xx, [000001DA3BD57B00][000001DA3AB98840 49] Android_Adreno6xx_Vulkan, [000001DA3BCFBE00][000001DA3AB9C9C0 49] Android_Mali_T6xx, [000001DA3BD57300][000001DA3ABA0B40 49] Android_Mali_T7xx, [000001DA3BCF8200][000001DA3ABA4CC0 49] Android_Mali_T8xx, [000001DA3BD55200][000001DA3A6D6E00 49] Android_Mali_G71, [000001DA3BCFA900][000001DA3ABA8F40 49] Android_Mali_G72, [000001DA3BD57400][000001DA3ABAD080 49] Android_Mali_G72_Vulkan, [000001DA3BCFBF00][000001DA3ABB11C0 49] Android_Mali_G76, [000001DA3BD54B00][000001DA3ABB9340 49] Android_Mali_G76_Vulkan, [000001DA3BCF9000][000001DA3ABBD4C0 49] Android_Mali_G77, [000001DA3BD55300][000001DA3ABC1640 49] Android_Mali_G77_Vulkan, [000001DA3BCF9300][000001DA3ABC57C0 49] Android_Mali_G78, [000001DA3BD55A00][000001DA3ABC9940 49] Android_Mali_G78_Vulkan, [000001DA3BCF9B00][000001DA3ABCDAC0 49] Android_Mali_G710, [000001DA3BD57E00][000001DA3ABD00C0 49] Android_Mali_G710_Vulkan, [000001DA3BCFB800][000001DA3ABD4240 49] Android_Vulkan_SM5, [000001DA3BD56000][000001DA3ABD83C0 49] Android_PowerVR_G6xxx, [000001DA3BCF8500][000001DA3ABDC540 49] Android_PowerVR_GT7xxx, [000001DA3BD54800][000001DA3ABE06C0 49] Android_PowerVR_GE8xxx, [000001DA3BCF1600][000001DA3ABE4840 49] Android_PowerVR_GM9xxx, [000001DA3BD56C00][000001DA3ABE89C0 49] Android_PowerVR_GM9xxx_Vulkan, [000001DA3BCF3B00][000001DA37F32B40 49] Android_TegraK1, [000001DA3BD56F00][000001DA37F36CC0 49] Android_Unknown_Vulkan, [000001DA3BCF1000][000001DA37F3AE40 49] Lumin, [000001DA3BD56E00][000001DA3ABB4F80 49] Lumin_Desktop, [000001DA3BCF0B00][000001DA37F3F0C0 49] HoloLens, +[2024.07.06-11.18.09:443][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.07.06-11.18.09:443][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.07.06-11.18.09:443][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.07.06-11.18.09:443][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.07.06-11.18.09:443][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.07.06-11.18.09:510][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.07.06-11.18.11:109][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.06-11.18.11:310][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.07.06-11.18.11:317][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.07.06-11.18.11:317][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.07.06-11.18.11:317][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.07.06-11.18.11:676][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 245EC5834F03491B9E2DDAA43C6AF5F1 | Instance: 41357F0F418E792CCC4B299E5AECD6AA (NB-PBM2H22CST-19548). +[2024.07.06-11.18.11:855][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.07.06-11.18.11:867][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.07.06-11.18.11:939][ 0]LogPython: Using Python 3.7.7 +[2024.07.06-11.18.12:689][ 0]SourceControl: Source control is disabled +[2024.07.06-11.18.12:689][ 0]SourceControl: Source control is disabled +[2024.07.06-11.18.12:707][ 0]SourceControl: Source control is disabled +[2024.07.06-11.18.12:710][ 0]SourceControl: Source control is disabled +[2024.07.06-11.18.12:713][ 0]SourceControl: Source control is disabled +[2024.07.06-11.18.12:720][ 0]LogUProjectInfo: Found projects: +[2024.07.06-11.18.12:962][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.07.06-11.18.12:998][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.06-11.18.12:998][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.06-11.18.13:152][ 0]LogOpenImageDenoise: OIDN starting up +[2024.07.06-11.18.13:161][ 0]LogCollectionManager: Loaded 0 collections in 0.001836 seconds +[2024.07.06-11.18.13:189][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s +[2024.07.06-11.18.13:189][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s +[2024.07.06-11.18.13:189][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s +[2024.07.06-11.18.13:189][ 0]LogOcInput: OculusInput pre-init called +[2024.07.06-11.18.13:593][ 0]LogEngine: Initializing Engine... +[2024.07.06-11.18.13:694][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.07.06-11.18.13:694][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.06-11.18.13:694][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.07.06-11.18.13:696][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.07.06-11.18.13:880][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.07.06-11.18.13:891][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.07.06-11.18.13:891][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.07.06-11.18.13:895][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.07.06-11.18.13:896][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.07.06-11.18.13:897][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.07.06-11.18.13:897][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.07.06-11.18.13:897][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-11.18.13:897][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-11.18.13:897][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-11.18.13:897][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-11.18.13:897][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-11.18.13:897][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-11.18.13:897][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-11.18.13:897][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-11.18.13:897][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-11.18.13:897][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-11.18.13:897][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-11.18.13:897][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-11.18.13:911][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-11.18.13:911][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-11.18.14:712][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.06-11.18.14:713][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-11.18.14:715][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-11.18.14:715][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-11.18.14:717][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-11.18.14:717][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-11.18.14:717][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-11.18.14:718][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-11.18.14:718][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-11.18.14:718][ 0]LogInit: FAudioDevice initialized. +[2024.07.06-11.18.14:719][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.07.06-11.18.14:719][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.07.06-11.18.14:810][ 0]LogDerivedDataCache: Saved boot cache 0.09s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.06-11.18.14:815][ 0]LogInit: Texture streaming: Enabled +[2024.07.06-11.18.14:830][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.07.06-11.18.14:834][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.07.06-11.18.14:834][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.07.06-11.18.14:837][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.07.06-11.18.14:870][ 0]LogInit: Transaction tracking system initialized +[2024.07.06-11.18.14:895][ 0]BlueprintLog: New page: Editor Load +[2024.07.06-11.18.14:966][ 0]LocalizationService: Localization service is disabled +[2024.07.06-11.18.15:003][ 0]TimingProfiler: Initialize +[2024.07.06-11.18.15:003][ 0]TimingProfiler: OnSessionChanged +[2024.07.06-11.18.15:003][ 0]LoadingProfiler: Initialize +[2024.07.06-11.18.15:003][ 0]LoadingProfiler: OnSessionChanged +[2024.07.06-11.18.15:003][ 0]NetworkingProfiler: Initialize +[2024.07.06-11.18.15:003][ 0]NetworkingProfiler: OnSessionChanged +[2024.07.06-11.18.15:003][ 0]MemoryProfiler: Initialize +[2024.07.06-11.18.15:003][ 0]MemoryProfiler: OnSessionChanged +[2024.07.06-11.18.15:215][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.07.06-11.18.15:215][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.07.06-11.18.15:482][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.01s +[2024.07.06-11.18.15:839][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.07.06-11.18.15:843][ 0]SourceControl: Source control is disabled +[2024.07.06-11.18.15:843][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 24.116 +[2024.07.06-11.18.15:843][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.06-11.18.15:843][ 0]LightingResults: New page: Lighting Build +[2024.07.06-11.18.15:845][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.18.15:845][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.18.15:845][ 0]MapCheck: New page: Map Check +[2024.07.06-11.18.15:845][ 0]LightingResults: New page: Lighting Build +[2024.07.06-11.18.15:855][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-11.18.15:859][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.07.06-11.18.18:801][ 0]LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: 6B62CAE70FB2E7B6FFD93DC474BA480D5D84C096), compiling. +[2024.07.06-11.18.18:807][ 0]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Assets\Material.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.06-11.18.18:807][ 0]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Assets/M_Sandstone_roughness.M_Sandstone_roughness +[2024.07.06-11.18.20:339][ 0]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: D7E4B97AA86D54DAE9C85770E310D06CE433F9CF), compiling. +[2024.07.06-11.18.20:480][ 0]LogShaderCompilers: Display: Submitted 49 shader compile jobs with 'Low' priority +[2024.07.06-11.18.21:118][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 49 +[2024.07.06-11.18.21:118][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 43 +[2024.07.06-11.18.21:118][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 37 +[2024.07.06-11.18.21:118][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 31 +[2024.07.06-11.18.21:118][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 25 +[2024.07.06-11.18.21:118][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 19 +[2024.07.06-11.18.21:118][ 0]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 13 +[2024.07.06-11.18.21:118][ 0]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 7 +[2024.07.06-11.18.21:118][ 0]LogShaderCompilers: Display: Worker (9/9): shaders left to compile 1 +[2024.07.06-11.18.21:118][ 0]LogShaderCompilers: Display: Started 49 'Local' shader compile jobs with 'Low' priority +[2024.07.06-11.18.21:636][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.07.06-11.18.21:638][ 0]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.18.21:775][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.06-11.18.21:803][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.67ms +[2024.07.06-11.18.21:804][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.06-11.18.21:805][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,689ms to complete. +[2024.07.06-11.18.21:805][ 0]LogFileHelpers: Loading map 'Map' took 5.962 +[2024.07.06-11.18.21:810][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 30.083 +[2024.07.06-11.18.22:096][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-11.18.22:109][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-11.18.22:119][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-11.18.22:128][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-11.18.22:218][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0231 seconds. Added 3822 classes and 928 folders. +[2024.07.06-11.18.22:236][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0005 seconds. Added 0 classes and 0 folders. +[2024.07.06-11.18.22:277][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.06-11.18.22:277][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-11.18.22:277][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.06-11.18.22:278][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-11.18.22:278][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.07.06-11.18.22:279][ 0]LogPakFile: OnPakFileMounted2Time == 0.001411 +[2024.07.06-11.18.22:302][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.06-11.18.22:302][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-11.18.22:302][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.06-11.18.22:302][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-11.18.22:302][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.07.06-11.18.22:302][ 0]LogPakFile: OnPakFileMounted2Time == 0.000098 +[2024.07.06-11.18.22:314][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.07.06-11.18.22:314][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-11.18.22:314][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.07.06-11.18.22:314][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-11.18.22:314][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.07.06-11.18.22:314][ 0]LogPakFile: OnPakFileMounted2Time == 0.000059 +[2024.07.06-11.18.22:326][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.06-11.18.22:326][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-11.18.22:326][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.06-11.18.22:326][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-11.18.22:327][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.07.06-11.18.22:327][ 0]LogPakFile: OnPakFileMounted2Time == 0.000080 +[2024.07.06-11.18.22:340][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.06-11.18.22:340][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-11.18.22:340][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.06-11.18.22:340][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-11.18.22:340][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.07.06-11.18.22:340][ 0]LogPakFile: OnPakFileMounted2Time == 0.000091 +[2024.07.06-11.18.22:352][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.06-11.18.22:352][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-11.18.22:352][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.06-11.18.22:352][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-11.18.22:352][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.07.06-11.18.22:353][ 0]LogPakFile: OnPakFileMounted2Time == 0.000072 +[2024.07.06-11.18.22:367][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.06-11.18.22:367][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-11.18.22:367][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.06-11.18.22:367][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-11.18.22:367][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.07.06-11.18.22:367][ 0]LogPakFile: OnPakFileMounted2Time == 0.000067 +[2024.07.06-11.18.22:380][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.06-11.18.22:381][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-11.18.22:381][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.06-11.18.22:381][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-11.18.22:381][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.07.06-11.18.22:381][ 0]LogPakFile: OnPakFileMounted2Time == 0.000066 +[2024.07.06-11.18.22:393][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.06-11.18.22:393][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-11.18.22:393][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.06-11.18.22:393][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-11.18.22:393][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.07.06-11.18.22:393][ 0]LogPakFile: OnPakFileMounted2Time == 0.000066 +[2024.07.06-11.18.22:408][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.06-11.18.22:408][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-11.18.22:408][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.06-11.18.22:408][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-11.18.22:408][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.07.06-11.18.22:408][ 0]LogPakFile: OnPakFileMounted2Time == 0.000054 +[2024.07.06-11.18.22:422][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.06-11.18.22:422][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-11.18.22:422][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.06-11.18.22:422][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-11.18.22:422][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.07.06-11.18.22:422][ 0]LogPakFile: OnPakFileMounted2Time == 0.000099 +[2024.07.06-11.18.22:437][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.06-11.18.22:437][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-11.18.22:437][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.06-11.18.22:437][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-11.18.22:437][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.07.06-11.18.22:437][ 0]LogPakFile: OnPakFileMounted2Time == 0.000058 +[2024.07.06-11.18.22:455][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.06-11.18.22:455][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-11.18.22:455][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.06-11.18.22:455][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-11.18.22:455][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.07.06-11.18.22:455][ 0]LogPakFile: OnPakFileMounted2Time == 0.000083 +[2024.07.06-11.18.22:469][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.06-11.18.22:469][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-11.18.22:469][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.06-11.18.22:469][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-11.18.22:469][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.07.06-11.18.22:469][ 0]LogPakFile: OnPakFileMounted2Time == 0.000079 +[2024.07.06-11.18.22:482][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.06-11.18.22:482][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-11.18.22:482][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.06-11.18.22:482][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-11.18.22:482][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.07.06-11.18.22:482][ 0]LogPakFile: OnPakFileMounted2Time == 0.000106 +[2024.07.06-11.18.22:500][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.06-11.18.22:500][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-11.18.22:500][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.06-11.18.22:500][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-11.18.22:500][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.07.06-11.18.22:500][ 0]LogPakFile: OnPakFileMounted2Time == 0.000069 +[2024.07.06-11.18.22:514][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.06-11.18.22:514][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-11.18.22:514][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.06-11.18.22:514][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-11.18.22:514][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.07.06-11.18.22:514][ 0]LogPakFile: OnPakFileMounted2Time == 0.000065 +[2024.07.06-11.18.22:528][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.06-11.18.22:528][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-11.18.22:528][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.06-11.18.22:528][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-11.18.22:528][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.07.06-11.18.22:528][ 0]LogPakFile: OnPakFileMounted2Time == 0.000082 +[2024.07.06-11.18.22:542][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.06-11.18.22:542][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-11.18.22:542][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.06-11.18.22:542][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-11.18.22:542][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.07.06-11.18.22:542][ 0]LogPakFile: OnPakFileMounted2Time == 0.000058 +[2024.07.06-11.18.22:563][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.06-11.18.22:563][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-11.18.22:563][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.06-11.18.22:563][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-11.18.22:563][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.07.06-11.18.22:563][ 0]LogPakFile: OnPakFileMounted2Time == 0.000102 +[2024.07.06-11.18.22:577][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.06-11.18.22:577][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-11.18.22:577][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.06-11.18.22:577][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-11.18.22:577][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.07.06-11.18.22:577][ 0]LogPakFile: OnPakFileMounted2Time == 0.000082 +[2024.07.06-11.18.22:595][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.06-11.18.22:595][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-11.18.22:595][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.06-11.18.22:595][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-11.18.22:595][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.07.06-11.18.22:595][ 0]LogPakFile: OnPakFileMounted2Time == 0.000087 +[2024.07.06-11.18.22:615][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.07.06-11.18.22:615][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-11.18.22:615][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.07.06-11.18.22:615][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-11.18.22:615][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.07.06-11.18.22:615][ 0]LogPakFile: OnPakFileMounted2Time == 0.000092 +[2024.07.06-11.18.22:636][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.06-11.18.22:636][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-11.18.22:636][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.06-11.18.22:636][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-11.18.22:636][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.07.06-11.18.22:636][ 0]LogPakFile: OnPakFileMounted2Time == 0.000087 +[2024.07.06-11.18.22:653][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.06-11.18.22:653][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-11.18.22:653][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.06-11.18.22:653][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-11.18.22:653][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.07.06-11.18.22:653][ 0]LogPakFile: OnPakFileMounted2Time == 0.000079 +[2024.07.06-11.18.22:668][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.06-11.18.22:668][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.06-11.18.22:668][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.06-11.18.22:668][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.06-11.18.22:669][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.07.06-11.18.22:669][ 0]LogPakFile: OnPakFileMounted2Time == 0.000097 +[2024.07.06-11.18.23:170][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0006 seconds. Added 0 classes and 0 folders. +[2024.07.06-11.18.23:179][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0010 seconds. Added 2 classes and 0 folders. +[2024.07.06-11.18.23:550][ 0]LogSlate: Took 0.000561 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.07.06-11.18.23:566][ 0]LogSlate: Took 0.013791 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.07.06-11.18.23:570][ 0]LogSlate: Took 0.000748 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.07.06-11.18.23:904][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). +[2024.07.06-11.18.25:767][ 0]LogSlate: Took 0.015280 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.06-11.18.25:943][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0007 seconds. Added 0 classes and 0 folders. +[2024.07.06-11.18.25:943][ 0]LogLoad: (Engine Initialization) Total time: 34.22 seconds +[2024.07.06-11.18.25:943][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.07.06-11.18.26:055][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.07.06-11.18.26:103][ 1]LogAssetRegistry: Asset discovery search completed in 17.2710 seconds +[2024.07.06-11.18.26:121][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000007 seconds (updated 0 objects) +[2024.07.06-11.18.27:128][ 9]LogSlate: Took 0.000244 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.06-11.18.49:134][531]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt2) +[2024.07.06-11.18.50:456][571]Cmd: DELETE +[2024.07.06-11.18.50:458][571]Cmd: ACTOR DELETE +[2024.07.06-11.18.50:512][571]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.06-11.18.50:530][571]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms +[2024.07.06-11.18.50:532][571]LogEditorActor: Deleted 1 Actors (0.052 secs) +[2024.07.06-11.18.57:781][813]Cmd: TRANSACTION UNDO +[2024.07.06-11.18.57:788][813]LogEditorTransaction: Undo Delete Actors +[2024.07.06-11.19.21:020][327]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand57) +[2024.07.06-11.19.23:589][386]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.06-11.19.24:645][403]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.06-11.19.25:880][429]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand149) +[2024.07.06-11.19.30:678][543]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt2) +[2024.07.06-11.19.31:346][558]Cmd: DELETE +[2024.07.06-11.19.31:347][558]Cmd: ACTOR DELETE +[2024.07.06-11.19.31:374][558]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.06-11.19.31:390][558]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms +[2024.07.06-11.19.31:391][558]LogEditorActor: Deleted 1 Actors (0.044 secs) +[2024.07.06-11.21.55:391][541]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Downloads\Vase_Textur.png) +[2024.07.06-11.21.55:410][541]LogTexture: Display: Building textures: Vase_Textur (OODLE_AutoDXT, 512X512) +[2024.07.06-11.22.15:908][ 58]LogContentBrowser: Deferred new asset file creation: NewMaterial +[2024.07.06-11.22.15:944][ 58]LogContentBrowser: Creating deferred item: NewMaterial +[2024.07.06-11.22.19:193][137]LogContentBrowser: Attempting asset rename: NewMaterial -> Vase +[2024.07.06-11.22.19:198][137]LogContentBrowser: End creating deferred item NewMaterial +[2024.07.06-11.22.23:438][215]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Vase.Vase +[2024.07.06-11.22.23:446][215]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: B7C607AB747DEB06ADB747E8BD2F8D2332E641A1), compiling. +[2024.07.06-11.22.23:457][215]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.06-11.22.23:489][215]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. +[2024.07.06-11.22.23:637][215]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.06-11.22.23:980][215]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 753338488545F74CA42FA5DEE0638BA45A2F34F1), compiling. +[2024.07.06-11.22.23:987][215]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 512681146143EA25B6BA571FE10539AD3700A1AA), compiling. +[2024.07.06-11.22.24:054][215]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.06-11.22.24:079][215]LogSlate: Took 0.002207 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.07.06-11.22.24:214][215]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.22.24:214][215]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.06-11.22.24:214][215]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.06-11.22.24:214][215]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.22.24:214][215]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.06-11.22.24:214][215]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.06-11.22.24:214][215]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.06-11.22.24:214][215]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.06-11.22.24:214][215]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.06-11.22.24:214][215]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.22.24:214][215]LogSlate: Took 0.009407 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.07.06-11.22.25:421][237]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.06-11.22.25:421][237]LogShaderCompilers: Display: Total job queries 98, among them cache hits 29 (29.59%) +[2024.07.06-11.22.25:421][237]LogShaderCompilers: Display: Tracking 50 distinct input hashes that result in 36 distinct outputs (72.00%) +[2024.07.06-11.22.25:421][237]LogShaderCompilers: Display: RAM used: 0.21 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% +[2024.07.06-11.22.25:421][237]LogShaderCompilers: Display: ================================================ +[2024.07.06-11.22.25:746][244]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.06-11.22.26:969][270]MaterialEditorStats: Base pass shader: 117 instructions +[2024.07.06-11.22.26:969][270]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.07.06-11.22.26:969][270]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.07.06-11.22.26:969][270]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.06-11.22.33:777][651]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: C06270A08982C4B3E06698D28EE7CDA0697D0370), compiling. +[2024.07.06-11.22.33:780][651]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 495B512DABD05D2762EEC8E7901071203EA30C68), compiling. +[2024.07.06-11.22.33:786][651]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.06-11.22.33:860][653]MaterialEditorStats: Base pass shader: 117 instructions +[2024.07.06-11.22.33:861][653]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.07.06-11.22.33:861][653]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.07.06-11.22.33:861][653]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.06-11.22.42:036][984]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 2EAEA7E989EC968B8132740803D0864B956CC089), compiling. +[2024.07.06-11.22.42:038][984]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B76BDBFBBDDAC117B9812EAF8202D19A2D18A536), compiling. +[2024.07.06-11.22.42:041][984]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 3FA686ACC8DDC2E02FD6AC2285A7E0AA2BAE8524), compiling. +[2024.07.06-11.22.42:051][984]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.06-11.22.42:105][985]MaterialEditorStats: Base pass shader: 117 instructions +[2024.07.06-11.22.42:105][985]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.07.06-11.22.42:105][985]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.07.06-11.22.42:105][985]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.06-11.22.42:116][986]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.22.42:116][986]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.06-11.22.42:116][986]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.06-11.22.42:116][986]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.22.44:478][ 64]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 8B4AB6B45154006365280FBBFA3FA0FE34F6A262), compiling. +[2024.07.06-11.22.44:480][ 64]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 00BB33DDFB11F47B43614CF3DF585AE8A1C07643), compiling. +[2024.07.06-11.22.44:488][ 64]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.06-11.22.44:488][ 64]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.06-11.22.44:488][ 64]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-11.22.44:517][ 66]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.22.44:522][ 66]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.06-11.22.44:522][ 66]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.06-11.22.44:522][ 66]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.22.44:526][ 66]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.06-11.22.44:529][ 66]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.06-11.22.44:529][ 66]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.06-11.22.44:529][ 66]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.06-11.22.44:529][ 66]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.06-11.22.44:529][ 66]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.22.45:508][ 79]LogMaterialEditor: Saving and Compiling material Vase +[2024.07.06-11.22.46:175][ 79]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: CFA21F28776D76295EFE8C5ACE271A28B66FB534), compiling. +[2024.07.06-11.22.46:238][ 79]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 73EF2AEF5A88C6437BF19D7A228A3DD9F0024FE5), compiling. +[2024.07.06-11.22.46:294][ 79]LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms +[2024.07.06-11.22.46:302][ 79]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.06-11.22.46:302][ 79]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.22.46:834][ 79]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.22.46:864][ 79]LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms +[2024.07.06-11.22.46:994][ 79]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority +[2024.07.06-11.22.47:004][ 79]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.07.06-11.22.47:004][ 79]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.07.06-11.22.47:004][ 79]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.07.06-11.22.47:004][ 79]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.07.06-11.22.47:004][ 79]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.07.06-11.22.47:004][ 79]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.22.47:065][ 79]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Vase" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Vase.uasset" SILENT=true +[2024.07.06-11.22.47:088][ 79]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/VaseFD789A6547A2E26FAA329DB8EECA5A43.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Vase.uasset' +[2024.07.06-11.22.47:117][ 79]AssetCheck: New page: Asset Save: Vase +[2024.07.06-11.22.47:117][ 79]LogContentValidation: Display: Validating Material /Game/Materials/Vase.Vase +[2024.07.06-11.22.47:133][ 79]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.06-11.22.47:133][ 79]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.06-11.22.47:133][ 79]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-11.22.48:355][104]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.06-11.22.48:355][104]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.06-11.22.48:355][104]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-11.22.48:436][106]MaterialEditorStats: Base pass shader: 120 instructions +[2024.07.06-11.22.48:436][106]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.07.06-11.22.48:436][106]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.06-11.22.48:436][106]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.06-11.22.48:436][106]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.06-11.22.48:436][106]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-11.22.51:035][173]LogSlate: Window 'Vase' being destroyed +[2024.07.06-11.23.18:966][151]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase7) +[2024.07.06-11.25.12:426][503]LogContentBrowser: Deferred new asset file creation: NewMaterial +[2024.07.06-11.25.12:456][503]LogContentBrowser: Creating deferred item: NewMaterial +[2024.07.06-11.25.21:528][765]LogContentBrowser: Attempting asset rename: NewMaterial -> BrokenPlatform +[2024.07.06-11.25.21:530][765]LogContentBrowser: End creating deferred item NewMaterial +[2024.07.06-11.25.23:375][795]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/BrokenPlatform.BrokenPlatform +[2024.07.06-11.25.23:377][795]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 7105DED148A129B6963869F0E281A3C08AF17EF9), compiling. +[2024.07.06-11.25.23:388][795]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.06-11.25.23:479][795]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: AD56CA69EFADD48218E47685055FB3EA75411E0D), compiling. +[2024.07.06-11.25.23:483][795]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 4821C3211391FA206EE15674101A2B0D55F59791), compiling. +[2024.07.06-11.25.23:517][795]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.06-11.25.23:620][796]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.25.23:620][796]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.06-11.25.23:620][796]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.06-11.25.23:620][796]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.25.23:620][796]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.06-11.25.23:661][797]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.06-11.25.23:661][797]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.06-11.25.23:661][797]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.06-11.25.23:661][797]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.06-11.25.23:661][797]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.25.25:108][859]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.06-11.25.25:737][867]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.06-11.25.25:737][867]LogShaderCompilers: Display: Total job queries 190, among them cache hits 81 (42.63%) +[2024.07.06-11.25.25:738][867]LogShaderCompilers: Display: Tracking 81 distinct input hashes that result in 55 distinct outputs (67.90%) +[2024.07.06-11.25.25:738][867]LogShaderCompilers: Display: RAM used: 0.31 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.04% +[2024.07.06-11.25.25:738][867]LogShaderCompilers: Display: ================================================ +[2024.07.06-11.25.26:546][886]MaterialEditorStats: Base pass shader: 117 instructions +[2024.07.06-11.25.26:546][886]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.07.06-11.25.26:546][886]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.07.06-11.25.26:546][886]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.06-11.25.40:823][292]LogContentBrowser: Attempting asset rename: Platform_broken -> Platform +[2024.07.06-11.25.41:056][292]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Platform/Material_Base_color" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Platform/Material_Base_color.uasset" SILENT=true +[2024.07.06-11.25.41:077][292]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Base_colorF31C4C144816C75F75312CB5B9D66E54.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Platform/Material_Base_color.uasset' +[2024.07.06-11.25.41:085][292]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Platform/Material_Roughness" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Platform/Material_Roughness.uasset" SILENT=true +[2024.07.06-11.25.41:095][292]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Roughness727740C249FA27E040209186CC52F81D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Platform/Material_Roughness.uasset' +[2024.07.06-11.25.41:259][292]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms +[2024.07.06-11.25.41:278][292]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms +[2024.07.06-11.25.41:312][292]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms +[2024.07.06-11.25.41:325][292]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms +[2024.07.06-11.25.41:379][292]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/platform_broken" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/platform_broken.uasset" SILENT=true +[2024.07.06-11.25.41:387][292]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/platform_broken9C0E346E4931FE619646139AFCC0A5D5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/platform_broken.uasset' +[2024.07.06-11.25.41:492][292]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-11.25.41:492][292]LogContentValidation: Display: Validating Material /Game/Materials/platform_broken.platform_broken +[2024.07.06-11.25.41:492][292]LogContentValidation: Display: Validating Texture2D /Game/Textures/Platform/Material_Roughness.Material_Roughness +[2024.07.06-11.25.41:492][292]LogContentValidation: Display: Validating Texture2D /Game/Textures/Platform/Material_Base_color.Material_Base_color +[2024.07.06-11.25.46:085][474]LogContentBrowser: Deferred new asset folder creation: NewFolder +[2024.07.06-11.25.46:102][474]LogContentBrowser: Creating deferred item: NewFolder +[2024.07.06-11.25.53:255][675]LogContentBrowser: Attempting asset rename: NewFolder -> BrokenPlatform +[2024.07.06-11.25.53:256][675]LogContentBrowser: End creating deferred item NewFolder +[2024.07.06-11.26.00:581][775]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\broken\Material_Base_color.png) +[2024.07.06-11.26.00:773][775]LogTexture: Display: Building textures: Material_Base_color (OODLE_AutoDXT, 2048X2048) +[2024.07.06-11.26.01:194][775]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-11.26.01:195][775]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-11.26.01:262][775]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\broken\Material_Normal_DirectX.png) +[2024.07.06-11.26.01:801][775]LogTexture: Display: Building textures: Material_Normal_DirectX (OODLE_BC5, 2048X2048) +[2024.07.06-11.26.02:085][775]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.06-11.26.02:085][775]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.06-11.26.02:143][775]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Misc\personal\broken\Material_Roughness.png) +[2024.07.06-11.26.02:216][775]LogTexture: Display: Building textures: Material_Roughness (OODLE_AutoDXT, 2048X2048) +[2024.07.06-11.26.02:679][775]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-11.26.02:679][775]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-11.26.33:669][184]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: BC51374B5935CAE33D38A4F25A6CB7588925DED8), compiling. +[2024.07.06-11.26.33:679][184]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F4765BD4D4F636886061B4C6C012F88BCAC1A3D5), compiling. +[2024.07.06-11.26.33:682][184]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: BDC4EAD6E6D35F5640BAA1DB7CD13F0941357F30), compiling. +[2024.07.06-11.26.33:702][184]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 1BF0C683DE5997A9B224F6B57A76F3222A48C78B), compiling. +[2024.07.06-11.26.33:704][184]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 8C70F4851E39778655D648BEE69F435AA8331D3E), compiling. +[2024.07.06-11.26.33:706][184]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: AA4C004C1EF81F1D6B5A7962BF0A5CBDE4A3EDC6), compiling. +[2024.07.06-11.26.33:708][184]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 8DA84875FD3FEA7DC7CD34F5980470CBB2EF3DBF), compiling. +[2024.07.06-11.26.33:719][184]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 7450651CBE7DCB2BEEACB42CD3F5A74E6988165E), compiling. +[2024.07.06-11.26.33:721][184]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 04E24736CEBAE332D1C43BCE287B5D741B824947), compiling. +[2024.07.06-11.26.33:722][184]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: FEDE5215D278FC76D425EF098845DEF64B944ACC), compiling. +[2024.07.06-11.26.33:724][184]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 0359CCF8750596595FE659EA6527B6687E95E954), compiling. +[2024.07.06-11.26.33:726][184]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 7AF75AB3C6B03C66446E36AE5B1C886B66E537C1), compiling. +[2024.07.06-11.26.33:735][184]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.06-11.26.33:768][185]MaterialEditorStats: Base pass shader: 117 instructions +[2024.07.06-11.26.33:768][185]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.07.06-11.26.33:768][185]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.07.06-11.26.33:768][185]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.06-11.26.33:797][186]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.26.33:797][186]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.06-11.26.33:797][186]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.06-11.26.33:797][186]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.26.33:797][186]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.26.33:797][186]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.07.06-11.26.33:797][186]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.07.06-11.26.33:797][186]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.26.42:316][572]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: EB24B5513259755243AB88967D9116BDFCB7E391), compiling. +[2024.07.06-11.26.42:320][572]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: FBF35A632DD78E311B22C6D5A637088535CCEB31), compiling. +[2024.07.06-11.26.42:327][572]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.06-11.26.42:328][572]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.06-11.26.42:328][572]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-11.26.42:335][573]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.26.42:350][574]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.06-11.26.42:350][574]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.06-11.26.42:350][574]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.26.42:350][574]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.06-11.26.42:350][574]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.06-11.26.42:350][574]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.06-11.26.42:350][574]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.06-11.26.42:350][574]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.06-11.26.42:350][574]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.26.44:434][650]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 97E362272E15E1856C767010B87EFA55B00DBB1A), compiling. +[2024.07.06-11.26.44:437][650]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A7FBFC746DFF773052F9F409F18BF0827444712E), compiling. +[2024.07.06-11.26.44:446][650]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.06-11.26.44:446][650]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.06-11.26.44:446][650]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-11.26.44:467][652]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.26.44:467][652]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.06-11.26.44:467][652]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.06-11.26.44:467][652]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.26.44:467][652]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.06-11.26.44:467][652]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.06-11.26.44:467][652]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.06-11.26.44:467][652]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 +[2024.07.06-11.26.44:467][652]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2024.07.06-11.26.44:467][652]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.26.46:232][722]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 046DAD1C8FB63CD922D03AFBF8CE39C7C05B3F40), compiling. +[2024.07.06-11.26.46:235][722]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: C7D980ED5279D2DE55D5FA1A01F4EBC60D664B7A), compiling. +[2024.07.06-11.26.46:241][722]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.06-11.26.46:241][722]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.06-11.26.46:241][722]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-11.26.46:250][723]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.26.46:250][723]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.06-11.26.46:250][723]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.06-11.26.46:250][723]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.26.46:262][724]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.06-11.26.46:262][724]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.06-11.26.46:262][724]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 +[2024.07.06-11.26.46:262][724]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.07.06-11.26.46:262][724]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.26.46:490][733]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.07.06-11.26.46:490][733]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.26.46:642][741]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.06-11.26.46:642][741]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.26.47:545][773]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.06-11.26.47:545][773]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.06-11.26.47:545][773]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-11.26.47:792][784]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/BrokenPlatform/Material_Roughness.Material_Roughness +[2024.07.06-11.26.47:820][784]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'TextureEditor' in 0.0007 seconds. Added 1 classes and 2 folders. +[2024.07.06-11.26.48:876][834]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.06-11.26.48:876][834]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.06-11.26.48:876][834]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.06-11.26.48:876][834]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.06-11.26.48:876][834]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.06-11.26.48:876][834]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-11.26.49:226][854]LogTexture: Display: Building textures: Material_Roughness (OODLE_AutoDXT, 2048X2048) +[2024.07.06-11.26.49:562][854]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-11.26.49:562][854]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-11.26.49:569][854]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 2A16EA0875B90A7563C05BCFC04C5C82CD90694A), compiling. +[2024.07.06-11.26.49:570][854]LogMaterial: Warning: [AssetLog] /Engine/Transient.BrokenPlatform (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.06-11.26.49:570][854]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/BrokenPlatform/Material_Roughness.Material_Roughness +[2024.07.06-11.26.49:585][854]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/BrokenPlatform/Material_Roughness.Material_Roughness +[2024.07.06-11.26.51:498][954]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 480EE02C09A311C2BEDCCEC911868DC386B40CFE), compiling. +[2024.07.06-11.26.51:499][954]LogMaterial: Warning: [AssetLog] /Engine/Transient.BrokenPlatform (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.06-11.26.51:499][954]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/BrokenPlatform/Material_Roughness.Material_Roughness +[2024.07.06-11.26.52:674][ 23]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: B89A0E17269E02FFC098DE44C9F5D6993E01CC59), compiling. +[2024.07.06-11.26.52:677][ 23]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 48FD5D2DF4E1724C45E61D7D2E439687A62548EC), compiling. +[2024.07.06-11.26.52:686][ 23]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 45F0499F462150B1806BCBF3BD009C5A218B5E02), compiling. +[2024.07.06-11.26.52:704][ 23]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.06-11.26.52:704][ 23]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.06-11.26.52:704][ 23]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-11.26.52:717][ 24]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.26.52:729][ 25]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.06-11.26.52:729][ 25]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.06-11.26.52:729][ 25]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.26.52:729][ 25]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.06-11.26.52:729][ 25]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.06-11.26.52:729][ 25]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.06-11.26.52:729][ 25]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.06-11.26.52:730][ 25]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.06-11.26.52:730][ 25]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.26.52:742][ 25]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.26.52:756][ 26]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.06-11.26.52:756][ 26]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.06-11.26.52:756][ 26]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.26.54:251][ 82]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.06-11.26.54:251][ 82]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.06-11.26.54:251][ 82]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-11.26.55:882][173]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.06-11.26.55:882][173]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.06-11.26.55:882][173]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.06-11.26.55:882][173]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.06-11.26.55:882][173]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.06-11.26.55:882][173]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-11.26.57:024][239]LogMaterialEditor: Saving and Compiling material BrokenPlatform +[2024.07.06-11.26.57:431][239]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 337BC78CF7DE021B83A813FEF0A6F6D0586E355A), compiling. +[2024.07.06-11.26.57:472][239]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: E12D980ED9AD19F731AC12CBF2867E2AD8B22214), compiling. +[2024.07.06-11.26.57:497][239]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms +[2024.07.06-11.26.57:507][239]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.26.58:120][239]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.06-11.26.58:120][239]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.26.58:159][239]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.07.06-11.26.58:245][239]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority +[2024.07.06-11.26.58:256][239]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.07.06-11.26.58:256][239]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.07.06-11.26.58:256][239]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.07.06-11.26.58:256][239]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.07.06-11.26.58:256][239]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.07.06-11.26.58:256][239]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.26.58:291][239]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/BrokenPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/BrokenPlatform.uasset" SILENT=true +[2024.07.06-11.26.58:302][239]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BrokenPlatformA7918D8C4659BE341785DD9DDA6C7E15.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/BrokenPlatform.uasset' +[2024.07.06-11.26.58:348][239]AssetCheck: New page: Asset Save: BrokenPlatform +[2024.07.06-11.26.58:348][239]LogContentValidation: Display: Validating Material /Game/Materials/BrokenPlatform.BrokenPlatform +[2024.07.06-11.26.58:352][239]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.06-11.26.58:353][239]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.06-11.26.58:353][239]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-11.26.58:411][240]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.06-11.26.58:411][240]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.06-11.26.58:411][240]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-11.26.59:800][290]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.06-11.26.59:800][290]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.06-11.26.59:801][290]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.06-11.26.59:801][290]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.06-11.26.59:801][290]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.06-11.26.59:801][290]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-11.27.04:233][444]LogEditorViewport: Clicking on Actor (LMB): BP_BrokenPlattform_C (BP_BrokenPlattform8) +[2024.07.06-11.27.22:571][975]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform +[2024.07.06-11.27.23:592][975]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0006 seconds. Added 126 classes and 0 folders. +[2024.07.06-11.27.24:762][976]LogSlate: Took 0.008935 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.07.06-11.27.27:014][104]LogRenderer: Reallocating scene render targets to support 912x680 Format 10 NumSamples 1 (Frame:1). +[2024.07.06-11.27.41:549][619]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true +[2024.07.06-11.27.41:578][619]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_BrokenPlattform60BE390A45B15EA9B919EA91212F9E55.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset' +[2024.07.06-11.27.41:600][619]AssetCheck: New page: Asset Save: BP_BrokenPlattform +[2024.07.06-11.27.41:600][619]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform +[2024.07.06-11.27.52:621][173]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 51387C4B1B334C84C1C8C22734663D97853BB404), compiling. +[2024.07.06-11.27.52:624][173]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: A001CDE341DF0D6ECDE0F31375C548341BA6E3E6), compiling. +[2024.07.06-11.27.52:633][173]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 3C1335365016EF2DBC19AEC4B9139303CD0680E3), compiling. +[2024.07.06-11.27.52:642][173]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.06-11.27.52:642][173]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.06-11.27.52:642][173]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-11.27.52:689][175]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.06-11.27.52:690][175]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions +[2024.07.06-11.27.52:690][175]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.06-11.27.52:690][175]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.06-11.27.52:690][175]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.06-11.27.52:690][175]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-11.27.54:525][242]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 3326F01937BBAF25674B882E48AEF54C56944537), compiling. +[2024.07.06-11.27.54:549][242]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.06-11.27.54:549][242]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.06-11.27.54:549][242]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-11.27.54:580][242]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.27.54:580][242]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.06-11.27.54:580][242]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.06-11.27.54:580][242]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.27.54:581][242]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.06-11.27.54:581][242]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.06-11.27.54:581][242]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.06-11.27.54:581][242]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.06-11.27.54:581][242]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.06-11.27.54:581][242]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.27.56:093][312]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.06-11.27.56:094][312]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.06-11.27.56:094][312]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-11.27.56:771][343]LogMaterialEditor: Saving and Compiling material BrokenPlatform +[2024.07.06-11.27.57:173][343]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 12D1164EC77E33B54D22701D24039CBF50D266E0), compiling. +[2024.07.06-11.27.57:224][343]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 36FF6438F2D2E2712AED4A12121A10C611570316), compiling. +[2024.07.06-11.27.57:276][343]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.07.06-11.27.57:276][343]LogShaderCompilers: Display: Submitted 4 shader compile jobs with 'Normal' priority +[2024.07.06-11.27.57:281][343]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 +[2024.07.06-11.27.57:281][343]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 +[2024.07.06-11.27.57:281][343]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 +[2024.07.06-11.27.57:281][343]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 +[2024.07.06-11.27.57:281][343]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.07.06-11.27.57:281][343]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.07.06-11.27.57:281][343]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.27.57:299][343]LogUObjectHash: Compacting FUObjectHashTables data took 3.51ms +[2024.07.06-11.27.58:014][343]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.07.06-11.27.58:350][343]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/BrokenPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/BrokenPlatform.uasset" SILENT=true +[2024.07.06-11.27.58:361][343]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BrokenPlatform7EA3055A41C8EFABCCAE018CF1BF6758.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/BrokenPlatform.uasset' +[2024.07.06-11.27.58:384][343]AssetCheck: New page: Asset Save: BrokenPlatform +[2024.07.06-11.27.58:384][343]LogContentValidation: Display: Validating Material /Game/Materials/BrokenPlatform.BrokenPlatform +[2024.07.06-11.27.58:388][343]MaterialEditorStats: Base pass shader: 131 instructions +[2024.07.06-11.27.58:388][343]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 205 instructions +[2024.07.06-11.27.58:388][343]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.06-11.27.58:388][343]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.06-11.27.58:388][343]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.06-11.27.58:388][343]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-11.28.01:321][455]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true +[2024.07.06-11.28.01:331][455]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_BrokenPlattformB90B19FC4FE490E6116DF98CA3907772.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset' +[2024.07.06-11.28.01:356][455]AssetCheck: New page: Asset Save: BP_BrokenPlattform +[2024.07.06-11.28.01:356][455]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform +[2024.07.06-11.28.09:114][824]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: BE56B9AF8DC3C32B1031EC85BEECF24888D680DD), compiling. +[2024.07.06-11.28.09:123][824]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: B171569A053242075A9A6D5C5CB85755CF1CC2C5), compiling. +[2024.07.06-11.28.09:131][824]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.06-11.28.09:131][824]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.06-11.28.09:131][824]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-11.28.09:144][826]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.28.09:145][826]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.06-11.28.09:145][826]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.06-11.28.09:145][826]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.28.09:150][826]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.06-11.28.09:150][826]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.06-11.28.09:150][826]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.06-11.28.09:150][826]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.06-11.28.09:150][826]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.06-11.28.09:150][826]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.28.10:443][884]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.06-11.28.10:443][884]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.06-11.28.10:443][884]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-11.28.11:121][918]LogMaterialEditor: Saving and Compiling material BrokenPlatform +[2024.07.06-11.28.11:545][918]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 283053B6AA327E5F658D618351B5B7FD93DA2215), compiling. +[2024.07.06-11.28.11:599][918]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: D4AF20821B1E18CB79B653BA5ED9826348A5547D), compiling. +[2024.07.06-11.28.11:663][918]LogUObjectHash: Compacting FUObjectHashTables data took 2.50ms +[2024.07.06-11.28.12:289][918]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority +[2024.07.06-11.28.12:289][918]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 +[2024.07.06-11.28.12:289][918]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.06-11.28.12:289][918]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.07.06-11.28.12:289][918]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.28.12:289][918]LogShaderCompilers: Display: Submitted 3 shader compile jobs with 'Normal' priority +[2024.07.06-11.28.12:289][918]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 +[2024.07.06-11.28.12:289][918]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.07.06-11.28.12:289][918]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.07.06-11.28.12:289][918]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.28.12:345][918]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms +[2024.07.06-11.28.12:729][918]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/BrokenPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/BrokenPlatform.uasset" SILENT=true +[2024.07.06-11.28.12:743][918]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BrokenPlatformB7DD1A6244009F266A9E7AACEC58F0A3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/BrokenPlatform.uasset' +[2024.07.06-11.28.12:774][918]AssetCheck: New page: Asset Save: BrokenPlatform +[2024.07.06-11.28.12:774][918]LogContentValidation: Display: Validating Material /Game/Materials/BrokenPlatform.BrokenPlatform +[2024.07.06-11.28.12:778][918]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.06-11.28.12:779][918]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.06-11.28.12:779][918]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.06-11.28.12:779][918]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.06-11.28.12:779][918]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.06-11.28.12:779][918]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-11.28.20:801][192]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-11.28.20:835][192]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms +[2024.07.06-11.28.20:944][192]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map50E231A84156EA3812D87B97D933259D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-11.28.20:972][192]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-11.28.21:420][192]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataAA8C4C5C45CEB1FF1C1A2CBA898E66DF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-11.28.21:446][192]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-11.28.21:447][192]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-11.28.21:447][192]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-11.28.37:240][910]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 09250E7B4C9CEF5904812EDB68B62FB38F7DA6FF), compiling. +[2024.07.06-11.28.37:244][910]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 951AE62117E884777B1E4D5B74E6C054317DB76B), compiling. +[2024.07.06-11.28.37:248][910]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.06-11.28.37:248][910]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.06-11.28.37:248][910]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-11.28.37:253][911]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.28.37:262][912]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.06-11.28.37:264][912]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.06-11.28.37:264][912]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.06-11.28.37:264][912]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.06-11.28.37:264][912]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.06-11.28.37:264][912]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.06-11.28.37:264][912]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.06-11.28.37:264][912]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.28.37:264][912]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.28.38:620][975]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.06-11.28.38:620][975]LogShaderCompilers: Display: Total job queries 399, among them cache hits 196 (49.12%) +[2024.07.06-11.28.38:620][975]LogShaderCompilers: Display: Tracking 172 distinct input hashes that result in 101 distinct outputs (58.72%) +[2024.07.06-11.28.38:620][975]LogShaderCompilers: Display: RAM used: 0.59 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.07% +[2024.07.06-11.28.38:620][975]LogShaderCompilers: Display: ================================================ +[2024.07.06-11.28.38:910][992]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.06-11.28.38:910][992]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.06-11.28.38:910][992]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-11.28.39:506][ 22]LogMaterialEditor: Saving and Compiling material BrokenPlatform +[2024.07.06-11.28.39:924][ 22]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: F7ED177188B4DBC2517B62C043698B30E18E4722), compiling. +[2024.07.06-11.28.39:974][ 22]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 58E3C717E506047837DDD8BA83CFD4C942FFBB7C), compiling. +[2024.07.06-11.28.40:025][ 22]LogShaderCompilers: Display: Submitted 4 shader compile jobs with 'Normal' priority +[2024.07.06-11.28.40:026][ 22]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.07.06-11.28.40:036][ 22]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 +[2024.07.06-11.28.40:036][ 22]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 +[2024.07.06-11.28.40:036][ 22]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 +[2024.07.06-11.28.40:036][ 22]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 +[2024.07.06-11.28.40:036][ 22]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.07.06-11.28.40:036][ 22]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.07.06-11.28.40:036][ 22]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.28.40:044][ 22]LogUObjectHash: Compacting FUObjectHashTables data took 2.01ms +[2024.07.06-11.28.40:762][ 22]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms +[2024.07.06-11.28.41:187][ 22]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/BrokenPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/BrokenPlatform.uasset" SILENT=true +[2024.07.06-11.28.41:199][ 22]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BrokenPlatform42051937442A0F6E03AF378CB4B12206.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/BrokenPlatform.uasset' +[2024.07.06-11.28.41:222][ 22]AssetCheck: New page: Asset Save: BrokenPlatform +[2024.07.06-11.28.41:222][ 22]LogContentValidation: Display: Validating Material /Game/Materials/BrokenPlatform.BrokenPlatform +[2024.07.06-11.28.41:227][ 22]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.06-11.28.41:227][ 22]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.06-11.28.41:227][ 22]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.06-11.28.41:227][ 22]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.06-11.28.41:227][ 22]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.06-11.28.41:227][ 22]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-11.29.10:607][991]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-11.29.10:647][991]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms +[2024.07.06-11.29.10:747][991]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC5A7E0604DB51D1F438105AABEF8F477.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-11.29.10:773][991]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-11.29.11:052][991]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5327819F4E72990EAA44D39DBCF8297B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-11.29.11:078][991]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-11.29.11:078][991]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-11.29.11:078][991]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-11.29.19:734][317]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.07.06-11.29.40:651][731]Cmd: TRANSACTION UNDO +[2024.07.06-11.29.40:651][731]LogEditorTransaction: Undo Move Actors +[2024.07.06-11.29.40:717][731]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: A35AED933A3577E9302805BAFFBCD0AFBDF57CAB), compiling. +[2024.07.06-11.29.40:720][731]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: C9005385EFF92B4588AFE3998F36DAA556FD94B9), compiling. +[2024.07.06-11.29.41:684][762]MaterialEditorStats: Base pass shader: 120 instructions +[2024.07.06-11.29.41:685][762]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.07.06-11.29.41:685][762]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.06-11.29.41:685][762]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.06-11.29.41:685][762]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.06-11.29.41:685][762]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-11.29.41:685][762]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.06-11.29.41:685][762]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.06-11.29.41:685][762]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.06-11.29.41:685][762]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.06-11.29.41:685][762]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.06-11.29.41:685][762]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-11.30.07:640][336]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-11.30.07:659][336]BlueprintLog: New page: Pre-Play auto-recompile +[2024.07.06-11.30.07:659][336]LogPlayLevel: [PlayLevel] Compiling Map before play... +[2024.07.06-11.30.07:750][336]LogUObjectHash: Compacting FUObjectHashTables data took 2.74ms +[2024.07.06-11.30.07:752][336]LogPlayLevel: PlayLevel: Blueprint regeneration took 94 ms (1 blueprints) +[2024.07.06-11.30.07:753][336]PIE: New page: PIE session: Map (06.07.2024, 15:30:07) +[2024.07.06-11.30.07:759][336]LogOnline: OSS: Creating online subsystem instance for: NULL +[2024.07.06-11.30.07:761][336]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +[2024.07.06-11.30.07:770][336]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.30.07:799][336]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029089s) +[2024.07.06-11.30.07:801][336]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.30.07:802][336]LogPlayLevel: PIE: World Init took: (0.002563s) +[2024.07.06-11.30.07:802][336]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032233s) +[2024.07.06-11.30.07:851][336]LogUObjectHash: Compacting FUObjectHashTables data took 2.20ms +[2024.07.06-11.30.07:854][336]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.07.06-11.30.07:854][336]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-11.30.07:854][336]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-11.30.07:854][336]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-11.30.07:854][336]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-11.30.07:854][336]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-11.30.07:854][336]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-11.30.07:854][336]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-11.30.07:854][336]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-11.30.07:855][336]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-11.30.07:855][336]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-11.30.07:855][336]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-11.30.07:855][336]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-11.30.07:860][336]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-11.30.07:860][336]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-11.30.07:951][336]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.06-11.30.07:951][336]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-11.30.07:952][336]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-11.30.07:952][336]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-11.30.07:952][336]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-11.30.07:952][336]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-11.30.07:952][336]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-11.30.07:954][336]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-11.30.07:954][336]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-11.30.07:954][336]LogInit: FAudioDevice initialized. +[2024.07.06-11.30.07:954][336]LogAudio: Display: Audio Device (ID: 2) registered with world 'Map'. +[2024.07.06-11.30.07:971][336]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. +[2024.07.06-11.30.07:971][336]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. +[2024.07.06-11.30.07:971][336]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C' +[2024.07.06-11.30.07:971][336]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.30.07:991][336]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.30.07 +[2024.07.06-11.30.07:996][336]LogWorld: Bringing up level for play took: 0.016143 +[2024.07.06-11.30.07:998][336]LogOnline: OSS: Creating online subsystem instance for: :Context_13 +[2024.07.06-11.30.08:013][336]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0004 seconds. Added 20 classes and 0 folders. +[2024.07.06-11.30.08:023][336]PIE: Server logged in +[2024.07.06-11.30.08:025][336]PIE: Play in editor total start time 0,373 seconds. +[2024.07.06-11.30.08:062][336]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.30.35:787][668]LogNet: Browse: /Game/Map +[2024.07.06-11.30.35:788][668]LogLoad: LoadMap: /Game/Map +[2024.07.06-11.30.35:788][668]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.30.35:794][668]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.30.35:797][668]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.30.35:897][668]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-11.30.35:931][668]LogUObjectHash: Compacting FUObjectHashTables data took 3.94ms +[2024.07.06-11.30.35:933][668]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.30.35:961][668]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026667s) +[2024.07.06-11.30.35:962][668]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.30.35:963][668]LogPlayLevel: PIE: World Init took: (0.002038s) +[2024.07.06-11.30.35:964][668]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.030251s) +[2024.07.06-11.30.35:964][668]LogAudio: Display: Audio Device (ID: 2) registered with world 'Map'. +[2024.07.06-11.30.35:964][668]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.30.35:971][668]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.30.35 +[2024.07.06-11.30.35:973][668]LogWorld: Bringing up level for play took: 0.007569 +[2024.07.06-11.30.35:975][668]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-11.30.35:978][668]LogLoad: Took 0.189927 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-11.30.36:023][668]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.30.42:336][975]LogNet: Browse: /Game/Map +[2024.07.06-11.30.42:336][975]LogLoad: LoadMap: /Game/Map +[2024.07.06-11.30.42:336][975]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.30.42:337][975]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.30.42:340][975]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.30.42:428][975]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-11.30.42:439][975]LogUObjectHash: Compacting FUObjectHashTables data took 3.64ms +[2024.07.06-11.30.42:442][975]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.30.42:468][975]LogPlayLevel: PIE: StaticDuplicateObject took: (0.025882s) +[2024.07.06-11.30.42:469][975]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.30.42:469][975]LogPlayLevel: PIE: World Init took: (0.001510s) +[2024.07.06-11.30.42:470][975]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.027682s) +[2024.07.06-11.30.42:470][975]LogAudio: Display: Audio Device (ID: 2) registered with world 'Map'. +[2024.07.06-11.30.42:470][975]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.30.42:477][975]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.30.42 +[2024.07.06-11.30.42:479][975]LogWorld: Bringing up level for play took: 0.007311 +[2024.07.06-11.30.42:480][975]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-11.30.42:483][975]LogLoad: Took 0.147348 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-11.30.42:516][975]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.30.50:323][405]LogNet: Browse: /Game/Map +[2024.07.06-11.30.50:323][405]LogLoad: LoadMap: /Game/Map +[2024.07.06-11.30.50:323][405]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.30.50:324][405]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.30.50:326][405]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.30.50:429][405]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-11.30.50:437][405]LogUObjectHash: Compacting FUObjectHashTables data took 5.01ms +[2024.07.06-11.30.50:440][405]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.30.50:472][405]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032470s) +[2024.07.06-11.30.50:473][405]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.30.50:474][405]LogPlayLevel: PIE: World Init took: (0.001260s) +[2024.07.06-11.30.50:474][405]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.033994s) +[2024.07.06-11.30.50:474][405]LogAudio: Display: Audio Device (ID: 2) registered with world 'Map'. +[2024.07.06-11.30.50:474][405]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.30.50:481][405]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.30.50 +[2024.07.06-11.30.50:483][405]LogWorld: Bringing up level for play took: 0.007081 +[2024.07.06-11.30.50:485][405]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-11.30.50:487][405]LogLoad: Took 0.163773 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-11.30.50:517][405]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.30.55:990][671]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-11.30.55:990][671]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.30.55:992][671]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.30.55:996][671]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.30.56:017][671]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-11.30.56:060][671]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.30.56:104][671]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-11.30.56:106][671]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-11.30.56:108][671]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-11.30.56:115][671]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-11.30.56:127][671]LogUObjectHash: Compacting FUObjectHashTables data took 5.81ms +[2024.07.06-11.30.56:180][672]LogPlayLevel: Display: Destroying online subsystem :Context_13 +[2024.07.06-11.30.57:679][707]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato) +[2024.07.06-11.31.16:925][170]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BlueprintTheo/BP_movingPlato.BP_movingPlato +[2024.07.06-11.31.30:719][678]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_movingPlato" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_movingPlato.uasset" SILENT=true +[2024.07.06-11.31.30:736][678]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_movingPlatoA356349A413876F667043FABD5CFDF9C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_movingPlato.uasset' +[2024.07.06-11.31.30:756][678]AssetCheck: New page: Asset Save: BP_movingPlato +[2024.07.06-11.31.30:757][678]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_movingPlato.BP_movingPlato +[2024.07.06-11.31.39:197][982]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true +[2024.07.06-11.31.39:206][982]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_BrokenPlattformE823AA0E4DD6F715AE8D24A09F783BB4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_BrokenPlattform.uasset' +[2024.07.06-11.31.39:232][982]AssetCheck: New page: Asset Save: BP_BrokenPlattform +[2024.07.06-11.31.39:232][982]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform +[2024.07.06-11.31.45:243][249]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Final_Island) +[2024.07.06-11.31.46:236][275]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.06-11.31.46:883][297]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-11.31.46:936][297]LogUObjectHash: Compacting FUObjectHashTables data took 2.97ms +[2024.07.06-11.31.47:041][297]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapA254CED949EBB7DC4422A08B4C318010.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-11.31.47:065][297]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-11.31.47:356][297]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA2E9D6F04126145732DA3D8E19AB087C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-11.31.47:388][297]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-11.31.47:388][297]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-11.31.47:388][297]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-11.31.51:029][400]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_) +[2024.07.06-11.31.59:126][549]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.06-11.32.04:284][715]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_12) +[2024.07.06-11.32.08:501][804]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.06-11.32.09:123][821]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-11.32.09:168][821]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms +[2024.07.06-11.32.09:273][821]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map967DBB5545B5F9BD4F8222A80B239054.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-11.32.09:298][821]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-11.32.09:590][821]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataAC114ED745EC788B65B1E8A8929D3A64.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-11.32.09:617][821]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-11.32.09:618][821]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-11.32.09:618][821]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-11.32.11:994][915]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_17) +[2024.07.06-11.32.16:927][ 52]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand23) +[2024.07.06-11.32.17:489][ 73]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-11.32.17:534][ 73]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms +[2024.07.06-11.32.17:638][ 73]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4EFB2B27474867D18A6ADBA8E9930CAB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-11.32.17:660][ 73]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-11.32.17:926][ 73]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData728D965E40092AE9A6D983AAB80017C6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-11.32.17:952][ 73]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-11.32.17:952][ 73]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-11.32.17:952][ 73]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-11.32.27:059][437]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_20) +[2024.07.06-11.32.28:985][497]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_21) +[2024.07.06-11.32.32:318][597]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_22) +[2024.07.06-11.32.34:117][648]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_23) +[2024.07.06-11.32.52:858][274]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_26) +[2024.07.06-11.32.57:301][358]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox8) +[2024.07.06-11.32.57:918][377]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_26) +[2024.07.06-11.33.34:206][420]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox) +[2024.07.06-11.33.34:880][438]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-11.33.34:929][438]LogUObjectHash: Compacting FUObjectHashTables data took 2.16ms +[2024.07.06-11.33.35:038][438]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map78E2B30A45F60AA5BD5693BC28D76F33.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-11.33.35:063][438]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-11.33.35:337][438]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData8E03A7234E00F32D2ADF99A045051E75.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-11.33.35:363][438]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-11.33.35:363][438]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-11.33.35:363][438]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-11.33.35:734][450]LogEditorViewport: Clicking on Actor (LMB): BP_BrokenPlattform_C (BP_BrokenPlattform3) +[2024.07.06-11.33.44:387][741]LogEditorViewport: Clicking on Actor (LMB): BP_BrokenPlattform_C (BP_BrokenPlattform) +[2024.07.06-11.33.59:767][382]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand206) +[2024.07.06-11.34.02:735][483]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-11.34.02:782][483]LogUObjectHash: Compacting FUObjectHashTables data took 2.43ms +[2024.07.06-11.34.02:888][483]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC42788514600FB9B7FFC8095D07BFA77.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-11.34.02:912][483]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-11.34.03:196][483]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData86159F9D4469514314F71294D87DDBEE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-11.34.03:231][483]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-11.34.03:231][483]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-11.34.03:231][483]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-11.34.04:885][540]LogEditorViewport: Clicking Background +[2024.07.06-11.34.18:009][ 23]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire2) +[2024.07.06-11.34.19:219][ 60]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire2) +[2024.07.06-11.34.19:841][ 79]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire2) +[2024.07.06-11.34.24:805][231]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire) +[2024.07.06-11.34.28:293][337]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (FeuFeu) +[2024.07.06-11.35.10:344][637]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-11.35.10:386][637]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms +[2024.07.06-11.35.10:491][637]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8B45A64640689AE0CC61A38248A37266.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-11.35.10:500][637]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-11.35.10:771][637]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData3B8FD9C041C68FABB661F6B50097DC9E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-11.35.10:804][637]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-11.35.10:804][637]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-11.35.10:804][637]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-11.35.12:391][697]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand60) +[2024.07.06-11.35.13:064][722]LogEditorViewport: Clicking on Actor (LMB): BP_CheckpointGame_C (BP_CheckpointGame) +[2024.07.06-11.35.31:566][383]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire7) +[2024.07.06-11.35.36:189][517]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (FeuFeu5) +[2024.07.06-11.35.48:493][805]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (FeuFeu) +[2024.07.06-11.35.54:927][ 33]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (FeuFeu5) +[2024.07.06-11.36.07:776][469]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire2) +[2024.07.06-11.36.09:594][534]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (FeuFeu2) +[2024.07.06-11.36.18:168][815]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire2) +[2024.07.06-11.36.19:767][881]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (FeuFeu2) +[2024.07.06-11.36.33:756][391]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand90) +[2024.07.06-11.36.34:284][409]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (FeuFeu3) +[2024.07.06-11.36.45:486][765]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-11.36.45:534][765]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.07.06-11.36.45:635][765]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map5325D9634BC67ADAC6B991963D612C35.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-11.36.45:644][765]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-11.36.45:902][765]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataF278FB044B0299F125CDBA8F38C92A8B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-11.36.45:931][765]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-11.36.45:931][765]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-11.36.45:931][765]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-11.36.46:359][782]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire3) +[2024.07.06-11.36.56:822][224]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (FeuFeu4) +[2024.07.06-11.37.22:085][ 46]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-11.37.22:131][ 46]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms +[2024.07.06-11.37.22:235][ 46]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map11891EB346D48BA13C7A308046C8CE38.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-11.37.22:259][ 46]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-11.37.22:520][ 46]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7D3675D54949452501B0B094C49FE472.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-11.37.22:545][ 46]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-11.37.22:546][ 46]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-11.37.22:546][ 46]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-11.37.22:942][ 60]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand205) +[2024.07.06-11.37.42:578][802]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-11.37.42:634][802]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms +[2024.07.06-11.37.42:739][802]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4A170AA8412F1324AA376B80FA61C474.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-11.37.42:766][802]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-11.37.43:054][802]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData23A05B464B6404C21288258DFDA7EE27.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-11.37.43:075][802]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-11.37.43:075][802]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-11.37.43:075][802]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-11.37.47:742][938]MapCheck: New page: Map Check +[2024.07.06-11.37.47:796][938]Cmd: MAP REBUILD ALLVISIBLE +[2024.07.06-11.37.47:796][938]LogEditorServer: Rebuildmap Clear paths rebuilt +[2024.07.06-11.37.47:987][938]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=false +[2024.07.06-11.37.48:046][938]LogNavigationDataBuild: Display: UNavigationSystemV1::Build started... +[2024.07.06-11.37.48:047][938]LogNavigationDataBuild: Display: Building navigation data using PHYSICS_INTERFACE_PHYSX. +[2024.07.06-11.37.48:047][938]LogNavigationDataBuild: Display: Building navigation data using WITH_PHYSX. +[2024.07.06-11.37.48:102][938]LogUObjectHash: Compacting FUObjectHashTables data took 2.84ms +[2024.07.06-11.37.48:325][938]LogLevel: Display: Export Material TexCoord Scales took 0.221 seconds. +[2024.07.06-11.37.48:335][938]TextureStreamingBuild: Display: Build Texture Streaming took 0.008 seconds. +[2024.07.06-11.37.48:385][938]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms +[2024.07.06-11.37.48:388][938]LightingResults: New page: Lighting Build - 06.07.2024, 15:37:48 +[2024.07.06-11.37.48:456][938]LogSwarmInterface: [OpenConnection] Registering TCP channel ... +[2024.07.06-11.37.48:543][938]LogSwarmInterface: [OpenConnection] Connecting to agent ... +[2024.07.06-11.37.48:576][938]LogSwarmInterface: [TryOpenConnection] Testing the Agent +[2024.07.06-11.37.50:186][938]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent +[2024.07.06-11.37.50:186][938]LogSwarmInterface: [TryOpenConnection] Local Process ID is 19548 +[2024.07.06-11.37.52:570][938]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. +[2024.07.06-11.37.52:571][938]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED +[2024.07.06-11.37.52:571][938]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED +[2024.07.06-11.37.52:571][938]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED +[2024.07.06-11.37.52:571][938]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED +[2024.07.06-11.37.52:571][938]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED +[2024.07.06-11.37.53:114][938]Cmd: MAP CHECK DONTDISPLAYDIALOG +[2024.07.06-11.37.53:114][938]MapCheck: New page: Map - 06.07.2024, 15:37:53 +[2024.07.06-11.37.53:115][938]MapCheck: Error: WorldSettings_1 Maps need lighting rebuilt +[2024.07.06-11.37.53:116][938]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-11.37.53:118][938]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property +[2024.07.06-11.37.53:118][938]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property +[2024.07.06-11.37.53:118][938]MapCheck: Warning: BP_MovingPlatform_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-11.37.53:118][938]MapCheck: Map check complete: 1 Error(s), 4 Warning(s), took 4,691ms to complete. +[2024.07.06-11.37.53:123][938]LogEditorBuildUtils: Build time 0:05 +[2024.07.06-11.37.53:244][938]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 220CC9DF607490B3C5961DDB73F59EFF4ABC7BDA), compiling. +[2024.07.06-11.37.53:251][938]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.06-11.37.53:252][938]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: F27C4C6AEFE513279E7844D0AD2609C8A2BA1DB6), compiling. +[2024.07.06-11.37.53:257][938]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.06-11.37.53:351][939]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 +[2024.07.06-11.37.53:351][939]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 +[2024.07.06-11.37.53:351][939]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.07.06-11.37.53:351][939]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.07.06-11.37.53:351][939]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority +[2024.07.06-11.37.53:367][939]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 846FDE25226A43C19C9220F40B7CE701F3DB604B), compiling. +[2024.07.06-11.37.53:378][939]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.06-11.37.53:383][939]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.07.06-11.37.53:383][939]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.07.06-11.37.53:383][939]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.06-11.37.53:383][939]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 70528F5CA01AF913A71450C4F911D3ECAD924948), compiling. +[2024.07.06-11.37.53:391][939]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.06-11.37.53:462][939]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.06-11.37.53:462][939]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.06-11.37.53:462][939]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.06-11.37.53:482][940]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer rope in PCD3D_SM5, Default, SM5 (DDC key hash: CDCBE650D00F2D1EA9C7A46C3EDC3086EC1884D6), compiling. +[2024.07.06-11.37.53:488][940]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.06-11.37.53:490][940]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer rope in PCD3D_SM5, Default, SM5 (DDC key hash: AF9B4FF81D72415F69BD339C0427DD27EB1C3BFA), compiling. +[2024.07.06-11.37.53:495][940]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.06-11.37.53:579][941]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer M_Trap in PCD3D_SM5, Default, SM5 (DDC key hash: 4A5F6193EA6C87FBB573C1B031502E1D4761E6EF), compiling. +[2024.07.06-11.37.53:585][941]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.06-11.37.53:587][941]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer M_Trap in PCD3D_SM5, Default, SM5 (DDC key hash: CA1CEB464DDEBD4C902E623EBC4E5CA0E365F90C), compiling. +[2024.07.06-11.37.53:593][941]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.06-11.37.53:682][942]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_1 in PCD3D_SM5, Default, SM5 (DDC key hash: E219A457281D0B41311080BBC733348C3541A837), compiling. +[2024.07.06-11.37.53:688][942]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.06-11.37.53:690][942]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_1 in PCD3D_SM5, Default, SM5 (DDC key hash: DA5BF1F635EF80B9D133996BFC3F0F273C22F336), compiling. +[2024.07.06-11.37.53:697][942]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.06-11.37.53:721][943]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_2 in PCD3D_SM5, Default, SM5 (DDC key hash: BE4F7E3B6B3E77772E778AE03B67B952B41B7D63), compiling. +[2024.07.06-11.37.53:728][943]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.06-11.37.53:730][943]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 7CEFEC4CC809116A1EA34FF09FC06771B7401E11), compiling. +[2024.07.06-11.37.53:736][943]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.06-11.37.53:767][944]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 753B87BE37DD209572A16013B0E44D338850D105), compiling. +[2024.07.06-11.37.53:773][944]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.06-11.37.53:775][944]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 1C7187E7979FC2CF5FC82F5BF6E372FC51E10504), compiling. +[2024.07.06-11.37.53:781][944]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.06-11.37.53:826][945]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_5 in PCD3D_SM5, Default, SM5 (DDC key hash: E87E1B8BE0ACB33816675FE15FE6D7D716E202B1), compiling. +[2024.07.06-11.37.53:832][945]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.06-11.37.53:834][945]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_5 in PCD3D_SM5, Default, SM5 (DDC key hash: 8A7684BCDFC6E82746C487B211832E1C4B5A2E9F), compiling. +[2024.07.06-11.37.53:838][945]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.06-11.37.53:889][946]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 1461E6BC45FC56544EBC5E8932452AEBA4D2E2D3), compiling. +[2024.07.06-11.37.53:894][946]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.06-11.37.53:896][946]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 0D5737CEA9938DB2B681D0FDC768B07BD935B50C), compiling. +[2024.07.06-11.37.53:900][946]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.06-11.37.53:954][947]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 1A2A4743477B37608CA6C2317108F5C29B564DAA), compiling. +[2024.07.06-11.37.53:961][947]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.06-11.37.53:962][947]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 7B1A886C7B61183328074B05676089C7B033F951), compiling. +[2024.07.06-11.37.53:969][947]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.06-11.37.54:017][948]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer VaseInside_MatMain in PCD3D_SM5, Default, SM5 (DDC key hash: 2254C30148C4AC0096B02D34C401C68D496DF0A9), compiling. +[2024.07.06-11.37.54:023][948]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.06-11.37.54:025][948]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer VaseInside_MatMain in PCD3D_SM5, Default, SM5 (DDC key hash: EA3792BCEBF3B835565CA25BD72B614340FAF41A), compiling. +[2024.07.06-11.37.54:030][948]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 36 +[2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Low' priority +[2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 31 +[2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority +[2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 27 +[2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority +[2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 23 +[2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority +[2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 20 +[2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority +[2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 17 +[2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority +[2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 14 +[2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 12 +[2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority +[2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 10 +[2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 +[2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority +[2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 +[2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 5 +[2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 +[2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority +[2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Total job queries 491, among them cache hits 238 (48.47%) +[2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: Tracking 231 distinct input hashes that result in 115 distinct outputs (49.78%) +[2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: RAM used: 0.68 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.08% +[2024.07.06-11.37.58:414][949]LogShaderCompilers: Display: ================================================ +[2024.07.06-11.37.59:727][968]LogUObjectHash: Compacting FUObjectHashTables data took 1.03ms +[2024.07.06-11.38.13:285][249]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-11.38.13:371][249]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-11.38.25:206][471]LightingResults: Warning: Vase4 Object has overlapping UVs. +[2024.07.06-11.38.25:206][471]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-11.38.26:002][486]LightingResults: Warning: Vase3 Object has overlapping UVs. +[2024.07.06-11.38.26:002][486]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-11.38.26:083][488]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-11.38.26:083][488]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-11.38.26:997][506]LightingResults: Warning: Vase2 Object has overlapping UVs. +[2024.07.06-11.38.26:997][506]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-11.38.28:426][532]LightingResults: Warning: Vase1 Object has overlapping UVs. +[2024.07.06-11.38.28:426][532]LightingResults: Vase1 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-11.38.29:264][548]LightingResults: Warning: Vase3 Object has overlapping UVs. +[2024.07.06-11.38.29:264][548]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-11.38.29:364][550]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-11.38.29:364][550]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-11.38.33:028][619]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-11.38.33:028][619]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-11.38.36:318][681]LightingResults: Warning: Vase2 Object has overlapping UVs. +[2024.07.06-11.38.36:318][681]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-11.38.42:511][798]LightingResults: Warning: Vase1 Object has overlapping UVs. +[2024.07.06-11.38.42:511][798]LightingResults: Vase1 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-11.38.43:536][817]LightingResults: Warning: Vase4 Object has overlapping UVs. +[2024.07.06-11.38.43:536][817]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-11.38.48:547][912]Job is a success! +[2024.07.06-11.38.48:985][913]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.082s +[2024.07.06-11.38.48:985][913]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb +[2024.07.06-11.38.48:985][913]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) +[2024.07.06-11.38.48:985][913]LogVolumetricLightmapImport: Bricks at depth +[2024.07.06-11.38.48:985][913]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume +[2024.07.06-11.38.48:985][913]LogVolumetricLightmapImport: 1: 5.9% covering 39.1% of volume +[2024.07.06-11.38.48:985][913]LogVolumetricLightmapImport: 2: 93.8% covering 9.6% of volume +[2024.07.06-11.38.48:985][913]LogVolumetricLightmapImport: Bricks in each level +[2024.07.06-11.38.48:985][913]LogVolumetricLightmapImport: Map 421 bricks 100.0% (Persistent Level) +[2024.07.06-11.38.49:784][913]LogTexture: Display: Building textures: HQ_Lightmap0_1 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-11.38.49:784][913]LogTexture: Display: Building textures: LQ_Lightmap_0_1 (OODLE_DXT1, 1024X1024) +[2024.07.06-11.38.49:784][913]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-11.38.49:784][913]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-11.38.49:784][913]LogTexture: Display: Building textures: HQ_Lightmap0_3 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-11.38.49:784][913]LogTexture: Display: Building textures: LQ_Lightmap_0_2 (OODLE_DXT1, 1024X1024) +[2024.07.06-11.38.49:784][913]LogTexture: Display: Building textures: HQ_Lightmap0_2 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-11.38.49:784][913]LogTexture: Display: Building textures: LQ_Lightmap_0_4 (OODLE_DXT1, 1024X1024) +[2024.07.06-11.38.49:784][913]LogTexture: Display: Building textures: HQ_Lightmap0_4 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-11.38.49:784][913]LogTexture: Display: Building textures: LQ_Lightmap_0_3 (OODLE_DXT1, 1024X1024) +[2024.07.06-11.38.49:784][913]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-11.38.49:784][913]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-11.38.49:784][913]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-11.38.49:784][913]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-11.38.49:784][913]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-11.38.49:784][913]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-11.38.49:983][913]LogTexture: Display: Building textures: ShadowMapTexture2D_2 (G8, 1024X256) +[2024.07.06-11.38.50:085][913]LogTexture: Display: Building textures: ShadowMapTexture2D_0 (G8, 1024X1024) +[2024.07.06-11.38.50:085][913]Lightmass on NB-PBM2H22CST: 49.4 sec total, 1.60 sec importing, 259 ms setup, 5.04 sec photons, 42.0 sec processing, 0 ms extra exporting [418/418 mappings]. Threads: 7:42 min total, 5:41 min processing. +[2024.07.06-11.38.50:100][913]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 418 meshes in 9 LightmapResourceClusters (46.4 Meshes per cluster). +[2024.07.06-11.38.50:114][913]LogMaterial: Display: Material /Game/Materials/Cacti_2.Cacti_2 needed to have new flag set bUsedWithStaticLighting ! +[2024.07.06-11.38.50:123][913]LogMaterial: Display: Missing cached shadermap for Cacti_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 9D21EE20C6A2B3FBDB9C3AC9490887849624C8E9), compiling. +[2024.07.06-11.38.50:176][913]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.06-11.38.50:177][913]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 25 +[2024.07.06-11.38.50:177][913]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 21 +[2024.07.06-11.38.50:177][913]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 17 +[2024.07.06-11.38.50:177][913]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 13 +[2024.07.06-11.38.50:177][913]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 9 +[2024.07.06-11.38.50:177][913]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 5 +[2024.07.06-11.38.50:177][913]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.07.06-11.38.50:177][913]LogShaderCompilers: Display: Started 25 'Local' shader compile jobs with 'Low' priority +[2024.07.06-11.38.50:177][913]LogMaterial: Display: Material /Game/Materials/Cacti_3.Cacti_3 needed to have new flag set bUsedWithStaticLighting ! +[2024.07.06-11.38.50:180][913]LogMaterial: Display: Missing cached shadermap for Cacti_3 in PCD3D_SM5, Default, SM5 (DDC key hash: CF439D9CB36A3B61E05FA7A521EBBCB3AA83327F), compiling. +[2024.07.06-11.38.50:228][913]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.06-11.38.50:229][913]LogMaterial: Display: Material /Game/Materials/Cacti_1.Cacti_1 needed to have new flag set bUsedWithStaticLighting ! +[2024.07.06-11.38.50:231][913]LogMaterial: Display: Missing cached shadermap for Cacti_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 0817A259CE10C60228CC28FFC05364E762DA5E3D), compiling. +[2024.07.06-11.38.50:270][913]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 25 +[2024.07.06-11.38.50:270][913]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority +[2024.07.06-11.38.50:270][913]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.06-11.38.50:271][913]LogMaterial: Display: Material /Game/Materials/Cacti_4.Cacti_4 needed to have new flag set bUsedWithStaticLighting ! +[2024.07.06-11.38.50:274][913]LogMaterial: Display: Missing cached shadermap for Cacti_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 1C3308BE69DE2811D4A3FF4D73E289E5A387F770), compiling. +[2024.07.06-11.38.50:313][913]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.06-11.38.50:313][913]LogMaterial: Display: Material /Game/Materials/Cacti_5.Cacti_5 needed to have new flag set bUsedWithStaticLighting ! +[2024.07.06-11.38.50:315][913]LogMaterial: Display: Missing cached shadermap for Cacti_5 in PCD3D_SM5, Default, SM5 (DDC key hash: 4107A6EFC91A7C2651B0D763CAE4874685992C04), compiling. +[2024.07.06-11.38.50:359][913]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.06-11.38.50:361][913]LogMaterial: Display: Material /Game/Materials/M_Trap.M_Trap needed to have new flag set bUsedWithStaticLighting ! +[2024.07.06-11.38.50:364][913]LogMaterial: Display: Missing cached shadermap for M_Trap in PCD3D_SM5, Default, SM5 (DDC key hash: 6F5F2AFFF237293EA4858561A6BA8E0546F8A1A5), compiling. +[2024.07.06-11.38.50:406][913]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.06-11.38.50:407][913]LogMaterial: Display: Material /Game/Materials/Vase.Vase needed to have new flag set bUsedWithStaticLighting ! +[2024.07.06-11.38.50:408][913]LogMaterial: Display: Material /Engine/Transient.Vase needed to have new flag set bUsedWithStaticLighting ! +[2024.07.06-11.38.50:409][913]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: C263BFBE223101B64A55EF6BDC7C555F97F6C2D6), compiling. +[2024.07.06-11.38.50:433][913]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.07.06-11.38.50:436][913]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: EC7F0191450200F84F62CE034E1E4AFD56E7A5E2), compiling. +[2024.07.06-11.38.50:475][913]LogShaderCompilers: Display: Submitted 7 shader compile jobs with 'Low' priority +[2024.07.06-11.38.50:476][913]LogMaterial: Display: Material /Game/Assets/VaseInside_MatMain.VaseInside_MatMain needed to have new flag set bUsedWithStaticLighting ! +[2024.07.06-11.38.50:479][913]LogMaterial: Display: Missing cached shadermap for VaseInside_MatMain in PCD3D_SM5, Default, SM5 (DDC key hash: 0A328555A49D2A4A6040CB682856B8DB89205D59), compiling. +[2024.07.06-11.38.50:514][913]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.06-11.38.50:592][913]LogUObjectHash: Compacting FUObjectHashTables data took 5.11ms +[2024.07.06-11.38.50:643][913]LogStaticLightingSystem: Illumination: 1:02 min (510 ms encoding lightmaps, 229 ms encoding shadowmaps) +[2024.07.06-11.38.50:643][913]LogStaticLightingSystem: Lightmap texture memory: 8.0 MB (8.0 MB streaming, 0.0 MB non-streaming), 8 textures +[2024.07.06-11.38.50:643][913]LogStaticLightingSystem: Shadowmap texture memory: 1.7 MB (1.7 MB streaming, 0.0 MB non-streaming), 2 textures +[2024.07.06-11.38.55:644][913]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 21 +[2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 18 +[2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 15 +[2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 13 +[2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 11 +[2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 9 +[2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 7 +[2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 +[2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 5 +[2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 +[2024.07.06-11.38.55:645][913]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.38.55:646][913]DumpUnbuiltLightIteractions +[2024.07.06-11.38.55:646][913]Lights with unbuilt interactions: 0 +[2024.07.06-11.38.55:646][913] +[2024.07.06-11.38.55:646][913]Primitives with unbuilt interactions: 0 +[2024.07.06-11.38.56:312][913]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 +[2024.07.06-11.38.56:312][913]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.38.56:312][913]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.06-11.38.56:312][913]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.07.06-11.38.56:312][913]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 134 +[2024.07.06-11.38.56:312][913]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.38.56:312][913]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.06-11.38.56:522][913]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 124 +[2024.07.06-11.38.56:522][913]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.38.56:522][913]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 114 +[2024.07.06-11.38.56:522][913]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.38.56:726][913]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 104 +[2024.07.06-11.38.56:726][913]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.38.56:935][913]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 94 +[2024.07.06-11.38.56:935][913]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.38.57:142][913]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 84 +[2024.07.06-11.38.57:142][913]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.38.57:142][913]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 74 +[2024.07.06-11.38.57:142][913]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.38.57:557][913]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 64 +[2024.07.06-11.38.57:557][913]LogShaderCompilers: Display: Started 9 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.39.04:241][913]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 55 +[2024.07.06-11.39.04:241][913]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.39.04:449][913]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 48 +[2024.07.06-11.39.04:449][913]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.39.04:449][913]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 41 +[2024.07.06-11.39.04:449][913]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 35 +[2024.07.06-11.39.04:449][913]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.39.04:869][913]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 29 +[2024.07.06-11.39.04:869][913]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.39.05:497][913]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 25 +[2024.07.06-11.39.05:497][913]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.39.05:705][913]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 21 +[2024.07.06-11.39.05:705][913]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.39.05:914][913]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 18 +[2024.07.06-11.39.05:914][913]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.39.08:005][913]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 15 +[2024.07.06-11.39.08:005][913]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.39.08:005][913]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 13 +[2024.07.06-11.39.08:005][913]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.39.08:421][913]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 11 +[2024.07.06-11.39.08:421][913]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.39.08:631][913]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 9 +[2024.07.06-11.39.08:631][913]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.39.09:258][913]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 7 +[2024.07.06-11.39.09:258][913]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.39.09:258][913]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 +[2024.07.06-11.39.09:258][913]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.39.09:466][913]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 5 +[2024.07.06-11.39.09:466][913]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.39.09:884][913]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 +[2024.07.06-11.39.09:884][913]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.39.10:093][913]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 +[2024.07.06-11.39.10:093][913]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.39.10:093][913]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.07.06-11.39.10:093][913]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.39.10:301][913]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.06-11.39.10:301][913]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.06-11.39.11:418][913]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) +[2024.07.06-11.39.11:585][914]Cmd: MAP CHECK NOTIFYRESULTS +[2024.07.06-11.39.11:586][914]MapCheck: New page: Map - 06.07.2024, 15:39:11 +[2024.07.06-11.39.11:587][914]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-11.39.11:590][914]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property +[2024.07.06-11.39.11:590][914]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property +[2024.07.06-11.39.11:591][914]MapCheck: Warning: BP_MovingPlatform_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-11.39.11:592][914]MapCheck: Map check complete: 0 Error(s), 4 Warning(s), took 6,891ms to complete. +[2024.07.06-11.39.11:610][914]MaterialEditorStats: Base pass shader: 120 instructions +[2024.07.06-11.39.11:610][914]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2024.07.06-11.39.11:610][914]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.07.06-11.39.11:610][914]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.06-11.39.11:611][914]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.06-11.39.11:611][914]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.06-11.39.11:611][914]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-11.39.20:906][230]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-11.39.20:943][230]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-11.39.31:552][661]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase1) +[2024.07.06-11.39.59:406][871]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-11.39.59:415][871]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-11.39.59:415][871]PIE: New page: PIE session: Map (06.07.2024, 15:39:59) +[2024.07.06-11.39.59:449][871]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.39.59:488][871]LogPlayLevel: PIE: StaticDuplicateObject took: (0.038821s) +[2024.07.06-11.39.59:489][871]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.39.59:490][871]LogPlayLevel: PIE: World Init took: (0.001372s) +[2024.07.06-11.39.59:490][871]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.040534s) +[2024.07.06-11.39.59:545][871]LogUObjectHash: Compacting FUObjectHashTables data took 4.14ms +[2024.07.06-11.39.59:550][871]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True +[2024.07.06-11.39.59:550][871]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-11.39.59:550][871]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-11.39.59:550][871]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-11.39.59:550][871]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-11.39.59:550][871]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-11.39.59:550][871]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-11.39.59:550][871]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-11.39.59:550][871]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-11.39.59:550][871]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-11.39.59:550][871]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-11.39.59:550][871]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-11.39.59:550][871]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-11.39.59:554][871]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-11.39.59:554][871]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-11.39.59:646][871]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.06-11.39.59:647][871]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-11.39.59:647][871]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-11.39.59:647][871]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-11.39.59:648][871]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-11.39.59:648][871]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-11.39.59:648][871]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-11.39.59:649][871]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-11.39.59:649][871]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-11.39.59:649][871]LogInit: FAudioDevice initialized. +[2024.07.06-11.39.59:649][871]LogAudio: Display: Audio Device (ID: 3) registered with world 'Map'. +[2024.07.06-11.39.59:660][871]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.39.59:670][871]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.39.59 +[2024.07.06-11.39.59:672][871]LogWorld: Bringing up level for play took: 0.010090 +[2024.07.06-11.39.59:672][871]LogOnline: OSS: Creating online subsystem instance for: :Context_15 +[2024.07.06-11.39.59:676][871]PIE: Server logged in +[2024.07.06-11.39.59:677][871]PIE: Play in editor total start time 0,264 seconds. +[2024.07.06-11.39.59:682][871]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.40.26:291][257]LogNet: Browse: /Game/Map +[2024.07.06-11.40.26:291][257]LogLoad: LoadMap: /Game/Map +[2024.07.06-11.40.26:291][257]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.40.26:292][257]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.40.26:294][257]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.40.26:372][257]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-11.40.26:380][257]LogUObjectHash: Compacting FUObjectHashTables data took 2.92ms +[2024.07.06-11.40.26:382][257]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.40.26:411][257]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029691s) +[2024.07.06-11.40.26:412][257]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.40.26:413][257]LogPlayLevel: PIE: World Init took: (0.001297s) +[2024.07.06-11.40.26:413][257]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031241s) +[2024.07.06-11.40.26:413][257]LogAudio: Display: Audio Device (ID: 3) registered with world 'Map'. +[2024.07.06-11.40.26:413][257]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.40.26:419][257]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.40.26 +[2024.07.06-11.40.26:420][257]LogWorld: Bringing up level for play took: 0.006412 +[2024.07.06-11.40.26:422][257]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-11.40.26:424][257]LogLoad: Took 0.133694 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-11.40.26:450][257]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.40.37:839][865]LogNet: Browse: /Game/Map +[2024.07.06-11.40.37:839][865]LogLoad: LoadMap: /Game/Map +[2024.07.06-11.40.37:840][865]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.40.37:842][865]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.40.37:844][865]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.40.37:940][865]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-11.40.37:945][865]LogUObjectHash: Compacting FUObjectHashTables data took 2.85ms +[2024.07.06-11.40.37:947][865]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.40.37:977][865]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029840s) +[2024.07.06-11.40.37:978][865]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.40.37:978][865]LogPlayLevel: PIE: World Init took: (0.001224s) +[2024.07.06-11.40.37:978][865]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031353s) +[2024.07.06-11.40.37:978][865]LogAudio: Display: Audio Device (ID: 3) registered with world 'Map'. +[2024.07.06-11.40.37:979][865]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.40.37:985][865]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.40.37 +[2024.07.06-11.40.37:988][865]LogWorld: Bringing up level for play took: 0.007433 +[2024.07.06-11.40.37:990][865]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-11.40.37:992][865]LogLoad: Took 0.153712 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-11.40.38:026][865]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.40.56:509][841]LogNet: Browse: /Game/Map +[2024.07.06-11.40.56:509][841]LogLoad: LoadMap: /Game/Map +[2024.07.06-11.40.56:509][841]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.40.56:510][841]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.40.56:512][841]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.40.56:608][841]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-11.40.56:613][841]LogUObjectHash: Compacting FUObjectHashTables data took 2.76ms +[2024.07.06-11.40.56:615][841]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.40.56:645][841]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030108s) +[2024.07.06-11.40.56:646][841]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.40.56:646][841]LogPlayLevel: PIE: World Init took: (0.001220s) +[2024.07.06-11.40.56:646][841]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031590s) +[2024.07.06-11.40.56:646][841]LogAudio: Display: Audio Device (ID: 3) registered with world 'Map'. +[2024.07.06-11.40.56:647][841]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.40.56:652][841]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.40.56 +[2024.07.06-11.40.56:654][841]LogWorld: Bringing up level for play took: 0.006522 +[2024.07.06-11.40.56:655][841]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-11.40.56:658][841]LogLoad: Took 0.148604 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-11.40.56:680][841]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.41.17:390][934]LogNet: Browse: /Game/Map +[2024.07.06-11.41.17:391][934]LogLoad: LoadMap: /Game/Map +[2024.07.06-11.41.17:391][934]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.41.17:392][934]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.41.17:394][934]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.41.17:515][934]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-11.41.17:523][934]LogUObjectHash: Compacting FUObjectHashTables data took 3.02ms +[2024.07.06-11.41.17:525][934]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.41.17:556][934]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030639s) +[2024.07.06-11.41.17:557][934]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.41.17:557][934]LogPlayLevel: PIE: World Init took: (0.001273s) +[2024.07.06-11.41.17:557][934]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032159s) +[2024.07.06-11.41.17:557][934]LogAudio: Display: Audio Device (ID: 3) registered with world 'Map'. +[2024.07.06-11.41.17:558][934]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.41.17:563][934]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.41.17 +[2024.07.06-11.41.17:565][934]LogWorld: Bringing up level for play took: 0.006506 +[2024.07.06-11.41.17:567][934]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-11.41.17:569][934]LogLoad: Took 0.178615 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-11.41.17:591][934]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.41.48:504][602]LogNet: Browse: /Game/Map +[2024.07.06-11.41.48:504][602]LogLoad: LoadMap: /Game/Map +[2024.07.06-11.41.48:504][602]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.41.48:506][602]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.41.48:507][602]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.41.48:596][602]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-11.41.48:602][602]LogUObjectHash: Compacting FUObjectHashTables data took 3.08ms +[2024.07.06-11.41.48:604][602]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.41.48:635][602]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031276s) +[2024.07.06-11.41.48:636][602]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.41.48:636][602]LogPlayLevel: PIE: World Init took: (0.001283s) +[2024.07.06-11.41.48:636][602]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032841s) +[2024.07.06-11.41.48:637][602]LogAudio: Display: Audio Device (ID: 3) registered with world 'Map'. +[2024.07.06-11.41.48:637][602]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.41.48:643][602]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.41.48 +[2024.07.06-11.41.48:645][602]LogWorld: Bringing up level for play took: 0.006908 +[2024.07.06-11.41.48:646][602]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-11.41.48:650][602]LogLoad: Took 0.145519 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-11.41.48:676][602]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.42.00:003][241]LogNet: Browse: /Game/Map +[2024.07.06-11.42.00:003][241]LogLoad: LoadMap: /Game/Map +[2024.07.06-11.42.00:003][241]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.42.00:004][241]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.42.00:007][241]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.42.00:082][241]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-11.42.00:088][241]LogUObjectHash: Compacting FUObjectHashTables data took 2.89ms +[2024.07.06-11.42.00:090][241]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.42.00:120][241]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029932s) +[2024.07.06-11.42.00:121][241]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.42.00:121][241]LogPlayLevel: PIE: World Init took: (0.001263s) +[2024.07.06-11.42.00:121][241]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031443s) +[2024.07.06-11.42.00:121][241]LogAudio: Display: Audio Device (ID: 3) registered with world 'Map'. +[2024.07.06-11.42.00:122][241]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.42.00:128][241]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.42.00 +[2024.07.06-11.42.00:130][241]LogWorld: Bringing up level for play took: 0.006826 +[2024.07.06-11.42.00:132][241]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-11.42.00:135][241]LogLoad: Took 0.131421 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-11.42.00:161][241]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.42.02:190][342]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-11.42.02:190][342]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.42.02:191][342]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.42.02:194][342]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.42.02:204][342]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-11.42.02:223][342]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.42.02:266][342]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-11.42.02:269][342]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-11.42.02:271][342]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-11.42.02:287][342]LogUObjectHash: Compacting FUObjectHashTables data took 3.58ms +[2024.07.06-11.42.02:335][343]LogPlayLevel: Display: Destroying online subsystem :Context_15 +[2024.07.06-11.42.30:937][593]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox8) +[2024.07.06-11.42.43:441][127]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-11.42.43:494][127]LogUObjectHash: Compacting FUObjectHashTables data took 2.58ms +[2024.07.06-11.42.43:632][127]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapB895FC1C469BD59BC599469D0AC7CD7D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-11.42.43:658][127]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-11.42.43:970][127]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData9E214AE54AA1EBDB59DF038541079ECA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-11.42.44:001][127]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-11.42.44:001][127]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-11.42.44:002][127]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-11.42.49:935][383]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-11.42.49:944][383]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-11.42.49:944][383]PIE: New page: PIE session: Map (06.07.2024, 15:42:49) +[2024.07.06-11.42.49:944][383]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.42.49:975][383]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030500s) +[2024.07.06-11.42.49:976][383]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.42.49:976][383]LogPlayLevel: PIE: World Init took: (0.001459s) +[2024.07.06-11.42.49:976][383]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032171s) +[2024.07.06-11.42.50:017][383]LogUObjectHash: Compacting FUObjectHashTables data took 2.69ms +[2024.07.06-11.42.50:019][383]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True +[2024.07.06-11.42.50:019][383]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-11.42.50:019][383]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-11.42.50:019][383]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-11.42.50:019][383]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-11.42.50:019][383]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-11.42.50:019][383]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-11.42.50:019][383]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-11.42.50:019][383]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-11.42.50:019][383]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-11.42.50:019][383]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-11.42.50:019][383]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-11.42.50:019][383]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-11.42.50:023][383]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-11.42.50:023][383]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-11.42.50:105][383]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.06-11.42.50:105][383]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-11.42.50:105][383]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-11.42.50:105][383]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-11.42.50:106][383]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-11.42.50:106][383]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-11.42.50:106][383]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-11.42.50:107][383]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-11.42.50:107][383]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-11.42.50:107][383]LogInit: FAudioDevice initialized. +[2024.07.06-11.42.50:107][383]LogAudio: Display: Audio Device (ID: 4) registered with world 'Map'. +[2024.07.06-11.42.50:118][383]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.42.50:128][383]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.42.50 +[2024.07.06-11.42.50:130][383]LogWorld: Bringing up level for play took: 0.011000 +[2024.07.06-11.42.50:131][383]LogOnline: OSS: Creating online subsystem instance for: :Context_16 +[2024.07.06-11.42.50:135][383]PIE: Server logged in +[2024.07.06-11.42.50:136][383]PIE: Play in editor total start time 0,194 seconds. +[2024.07.06-11.42.50:150][383]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.43.06:900][251]LogNet: Browse: /Game/Map +[2024.07.06-11.43.06:901][251]LogLoad: LoadMap: /Game/Map +[2024.07.06-11.43.06:901][251]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.43.06:903][251]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.43.06:907][251]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.43.06:996][251]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-11.43.07:002][251]LogUObjectHash: Compacting FUObjectHashTables data took 3.07ms +[2024.07.06-11.43.07:004][251]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.43.07:034][251]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030418s) +[2024.07.06-11.43.07:035][251]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.43.07:036][251]LogPlayLevel: PIE: World Init took: (0.001271s) +[2024.07.06-11.43.07:036][251]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031940s) +[2024.07.06-11.43.07:036][251]LogAudio: Display: Audio Device (ID: 4) registered with world 'Map'. +[2024.07.06-11.43.07:036][251]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.43.07:042][251]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.43.07 +[2024.07.06-11.43.07:044][251]LogWorld: Bringing up level for play took: 0.006867 +[2024.07.06-11.43.07:045][251]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-11.43.07:048][251]LogLoad: Took 0.146764 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-11.43.07:070][251]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.43.07:440][269]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-11.43.07:440][269]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.43.07:441][269]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.43.07:443][269]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.43.07:455][269]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-11.43.07:466][269]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.43.07:517][269]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-11.43.07:519][269]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-11.43.07:522][269]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-11.43.07:533][269]LogUObjectHash: Compacting FUObjectHashTables data took 2.94ms +[2024.07.06-11.43.07:584][270]LogPlayLevel: Display: Destroying online subsystem :Context_16 +[2024.07.06-11.43.17:753][681]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox2) +[2024.07.06-11.43.26:363][ 50]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-11.43.26:414][ 50]LogUObjectHash: Compacting FUObjectHashTables data took 2.83ms +[2024.07.06-11.43.26:550][ 50]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8A539AC24DA17B15240610A55F10C311.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-11.43.26:578][ 50]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-11.43.26:882][ 50]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA66741334A1021CCDA4B08926187C031.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-11.43.26:915][ 50]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-11.43.26:915][ 50]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-11.43.26:915][ 50]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-11.43.31:966][266]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-11.43.31:975][266]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-11.43.31:975][266]PIE: New page: PIE session: Map (06.07.2024, 15:43:31) +[2024.07.06-11.43.31:975][266]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.43.32:006][266]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030415s) +[2024.07.06-11.43.32:007][266]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.43.32:007][266]LogPlayLevel: PIE: World Init took: (0.001261s) +[2024.07.06-11.43.32:007][266]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031877s) +[2024.07.06-11.43.32:055][266]LogUObjectHash: Compacting FUObjectHashTables data took 2.79ms +[2024.07.06-11.43.32:058][266]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True +[2024.07.06-11.43.32:058][266]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-11.43.32:058][266]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-11.43.32:058][266]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-11.43.32:058][266]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-11.43.32:058][266]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-11.43.32:058][266]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-11.43.32:058][266]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-11.43.32:058][266]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-11.43.32:058][266]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-11.43.32:058][266]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-11.43.32:058][266]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-11.43.32:058][266]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-11.43.32:062][266]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-11.43.32:062][266]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-11.43.32:149][266]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.06-11.43.32:150][266]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-11.43.32:150][266]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-11.43.32:150][266]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-11.43.32:151][266]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-11.43.32:151][266]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-11.43.32:151][266]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-11.43.32:152][266]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-11.43.32:152][266]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-11.43.32:152][266]LogInit: FAudioDevice initialized. +[2024.07.06-11.43.32:152][266]LogAudio: Display: Audio Device (ID: 5) registered with world 'Map'. +[2024.07.06-11.43.32:165][266]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.43.32:173][266]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.43.32 +[2024.07.06-11.43.32:175][266]LogWorld: Bringing up level for play took: 0.010009 +[2024.07.06-11.43.32:176][266]LogOnline: OSS: Creating online subsystem instance for: :Context_17 +[2024.07.06-11.43.32:179][266]PIE: Server logged in +[2024.07.06-11.43.32:180][266]PIE: Play in editor total start time 0,207 seconds. +[2024.07.06-11.43.32:185][266]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.44.00:441][758]LogNet: Browse: /Game/Map +[2024.07.06-11.44.00:442][758]LogLoad: LoadMap: /Game/Map +[2024.07.06-11.44.00:442][758]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.44.00:443][758]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.44.00:444][758]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.44.00:552][758]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-11.44.00:557][758]LogUObjectHash: Compacting FUObjectHashTables data took 2.82ms +[2024.07.06-11.44.00:560][758]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.44.00:592][758]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031440s) +[2024.07.06-11.44.00:593][758]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.44.00:593][758]LogPlayLevel: PIE: World Init took: (0.001252s) +[2024.07.06-11.44.00:593][758]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032959s) +[2024.07.06-11.44.00:593][758]LogAudio: Display: Audio Device (ID: 5) registered with world 'Map'. +[2024.07.06-11.44.00:594][758]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.44.00:600][758]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.44.00 +[2024.07.06-11.44.00:602][758]LogWorld: Bringing up level for play took: 0.006904 +[2024.07.06-11.44.00:603][758]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-11.44.00:605][758]LogLoad: Took 0.163353 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-11.44.00:632][758]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.45.35:460][530]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-11.45.35:460][530]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.45.35:461][530]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.45.35:463][530]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.45.35:477][530]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-11.45.35:487][530]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.45.35:532][530]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-11.45.35:534][530]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-11.45.35:535][530]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-11.45.35:548][530]LogUObjectHash: Compacting FUObjectHashTables data took 3.65ms +[2024.07.06-11.45.35:584][531]LogPlayLevel: Display: Destroying online subsystem :Context_17 +[2024.07.06-11.45.38:556][645]LogEditorViewport: Clicking on Actor (LMB): BP_MovingPlatform_C (BP_MovingPlatform) +[2024.07.06-11.45.46:495][961]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand24) +[2024.07.06-11.45.47:155][986]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand24) +[2024.07.06-11.45.48:055][ 22]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12) +[2024.07.06-11.45.48:849][ 54]LogEditorViewport: Clicking on Actor (LMB): BP_Lever_C (BP_Lever) +[2024.07.06-11.45.51:253][143]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12) +[2024.07.06-11.45.51:637][155]LogEditorViewport: Clicking on Actor (LMB): BP_Lever_C (BP_Lever) +[2024.07.06-11.46.03:439][573]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.07.06-11.46.17:568][282]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.46.17:568][282]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.46.18:964][342]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand24) +[2024.07.06-11.46.19:851][376]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-11.46.19:909][376]LogUObjectHash: Compacting FUObjectHashTables data took 3.19ms +[2024.07.06-11.46.20:053][376]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map704E3755428140FC5279C6AFA0063308.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-11.46.20:076][376]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-11.46.20:403][376]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData0963D1574B26B002A1263A82D98F5CCC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-11.46.20:434][376]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-11.46.20:434][376]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-11.46.20:434][376]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-11.46.37:762][ 56]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-11.46.37:771][ 56]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-11.46.37:771][ 56]PIE: New page: PIE session: Map (06.07.2024, 15:46:37) +[2024.07.06-11.46.37:772][ 56]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.46.37:803][ 56]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032164s) +[2024.07.06-11.46.37:804][ 56]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.46.37:805][ 56]LogPlayLevel: PIE: World Init took: (0.001271s) +[2024.07.06-11.46.37:805][ 56]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.033651s) +[2024.07.06-11.46.37:855][ 56]LogUObjectHash: Compacting FUObjectHashTables data took 2.80ms +[2024.07.06-11.46.37:858][ 56]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True +[2024.07.06-11.46.37:858][ 56]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-11.46.37:858][ 56]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-11.46.37:858][ 56]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-11.46.37:858][ 56]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-11.46.37:858][ 56]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-11.46.37:858][ 56]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-11.46.37:858][ 56]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-11.46.37:858][ 56]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-11.46.37:859][ 56]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-11.46.37:859][ 56]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-11.46.37:859][ 56]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-11.46.37:859][ 56]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-11.46.37:863][ 56]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-11.46.37:863][ 56]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-11.46.37:949][ 56]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.06-11.46.37:950][ 56]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-11.46.37:950][ 56]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-11.46.37:950][ 56]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-11.46.37:951][ 56]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-11.46.37:951][ 56]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-11.46.37:951][ 56]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-11.46.37:952][ 56]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-11.46.37:952][ 56]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-11.46.37:952][ 56]LogInit: FAudioDevice initialized. +[2024.07.06-11.46.37:952][ 56]LogAudio: Display: Audio Device (ID: 6) registered with world 'Map'. +[2024.07.06-11.46.37:959][ 56]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.46.37:967][ 56]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.46.37 +[2024.07.06-11.46.37:969][ 56]LogWorld: Bringing up level for play took: 0.010184 +[2024.07.06-11.46.37:970][ 56]LogOnline: OSS: Creating online subsystem instance for: :Context_19 +[2024.07.06-11.46.37:973][ 56]PIE: Server logged in +[2024.07.06-11.46.37:974][ 56]PIE: Play in editor total start time 0,204 seconds. +[2024.07.06-11.46.37:979][ 56]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.47.00:479][163]LogNet: Browse: /Game/Map +[2024.07.06-11.47.00:480][163]LogLoad: LoadMap: /Game/Map +[2024.07.06-11.47.00:480][163]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.47.00:481][163]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.47.00:483][163]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.47.00:587][163]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-11.47.00:593][163]LogUObjectHash: Compacting FUObjectHashTables data took 2.88ms +[2024.07.06-11.47.00:595][163]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.47.00:626][163]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030933s) +[2024.07.06-11.47.00:627][163]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.47.00:627][163]LogPlayLevel: PIE: World Init took: (0.001407s) +[2024.07.06-11.47.00:628][163]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032648s) +[2024.07.06-11.47.00:628][163]LogAudio: Display: Audio Device (ID: 6) registered with world 'Map'. +[2024.07.06-11.47.00:628][163]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.47.00:634][163]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.47.00 +[2024.07.06-11.47.00:636][163]LogWorld: Bringing up level for play took: 0.007190 +[2024.07.06-11.47.00:638][163]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-11.47.00:640][163]LogLoad: Took 0.160256 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-11.47.00:663][163]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.47.33:005][827]LogNet: Browse: /Game/Map +[2024.07.06-11.47.33:005][827]LogLoad: LoadMap: /Game/Map +[2024.07.06-11.47.33:005][827]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.47.33:006][827]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.47.33:008][827]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.47.33:091][827]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-11.47.33:096][827]LogUObjectHash: Compacting FUObjectHashTables data took 2.81ms +[2024.07.06-11.47.33:098][827]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.47.33:127][827]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029006s) +[2024.07.06-11.47.33:128][827]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.47.33:128][827]LogPlayLevel: PIE: World Init took: (0.001226s) +[2024.07.06-11.47.33:128][827]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.030467s) +[2024.07.06-11.47.33:128][827]LogAudio: Display: Audio Device (ID: 6) registered with world 'Map'. +[2024.07.06-11.47.33:129][827]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.47.33:134][827]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.47.33 +[2024.07.06-11.47.33:136][827]LogWorld: Bringing up level for play took: 0.006633 +[2024.07.06-11.47.33:137][827]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-11.47.33:140][827]LogLoad: Took 0.135145 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-11.47.33:159][827]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.47.39:549][166]LogNet: Browse: /Game/Map +[2024.07.06-11.47.39:549][166]LogLoad: LoadMap: /Game/Map +[2024.07.06-11.47.39:549][166]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.47.39:550][166]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.47.39:552][166]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.47.39:646][166]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-11.47.39:652][166]LogUObjectHash: Compacting FUObjectHashTables data took 2.93ms +[2024.07.06-11.47.39:653][166]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.47.39:685][166]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031602s) +[2024.07.06-11.47.39:686][166]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.47.39:687][166]LogPlayLevel: PIE: World Init took: (0.001334s) +[2024.07.06-11.47.39:687][166]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.033213s) +[2024.07.06-11.47.39:687][166]LogAudio: Display: Audio Device (ID: 6) registered with world 'Map'. +[2024.07.06-11.47.39:687][166]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.47.39:694][166]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.47.39 +[2024.07.06-11.47.39:696][166]LogWorld: Bringing up level for play took: 0.007375 +[2024.07.06-11.47.39:698][166]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-11.47.39:700][166]LogLoad: Took 0.151017 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-11.47.39:723][166]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.47.58:679][103]LogNet: Browse: /Game/Map +[2024.07.06-11.47.58:679][103]LogLoad: LoadMap: /Game/Map +[2024.07.06-11.47.58:679][103]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.47.58:680][103]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.47.58:682][103]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.47.58:760][103]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-11.47.58:765][103]LogUObjectHash: Compacting FUObjectHashTables data took 3.08ms +[2024.07.06-11.47.58:768][103]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.47.58:799][103]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031838s) +[2024.07.06-11.47.58:801][103]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.47.58:801][103]LogPlayLevel: PIE: World Init took: (0.001431s) +[2024.07.06-11.47.58:801][103]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.033547s) +[2024.07.06-11.47.58:801][103]LogAudio: Display: Audio Device (ID: 6) registered with world 'Map'. +[2024.07.06-11.47.58:801][103]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.47.58:808][103]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.47.58 +[2024.07.06-11.47.58:811][103]LogWorld: Bringing up level for play took: 0.007609 +[2024.07.06-11.47.58:813][103]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-11.47.58:819][103]LogLoad: Took 0.140457 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-11.47.58:849][103]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.48.18:520][ 80]LogNet: Browse: /Game/Map +[2024.07.06-11.48.18:520][ 80]LogLoad: LoadMap: /Game/Map +[2024.07.06-11.48.18:520][ 80]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.48.18:521][ 80]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.48.18:523][ 80]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.48.18:601][ 80]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-11.48.18:607][ 80]LogUObjectHash: Compacting FUObjectHashTables data took 3.14ms +[2024.07.06-11.48.18:609][ 80]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.48.18:640][ 80]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031286s) +[2024.07.06-11.48.18:641][ 80]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.48.18:642][ 80]LogPlayLevel: PIE: World Init took: (0.001373s) +[2024.07.06-11.48.18:642][ 80]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032947s) +[2024.07.06-11.48.18:642][ 80]LogAudio: Display: Audio Device (ID: 6) registered with world 'Map'. +[2024.07.06-11.48.18:642][ 80]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.48.18:649][ 80]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-13.48.18 +[2024.07.06-11.48.18:651][ 80]LogWorld: Bringing up level for play took: 0.007352 +[2024.07.06-11.48.18:653][ 80]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-11.48.18:655][ 80]LogLoad: Took 0.134784 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-11.48.18:681][ 80]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.48.20:571][167]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-11.48.20:571][167]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.48.20:572][167]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.48.20:574][167]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.48.20:589][167]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-11.48.20:609][167]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.48.20:653][167]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-11.48.20:653][167]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-11.48.20:655][167]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-11.48.20:659][167]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-11.48.20:665][167]LogUObjectHash: Compacting FUObjectHashTables data took 2.84ms +[2024.07.06-11.48.20:708][168]LogPlayLevel: Display: Destroying online subsystem :Context_19 +[2024.07.06-11.48.28:560][512]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox5) +[2024.07.06-11.48.57:552][622]LogEditorViewport: Clicking Background +[2024.07.06-11.48.58:345][655]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-11.48.58:397][655]LogUObjectHash: Compacting FUObjectHashTables data took 3.51ms +[2024.07.06-11.48.58:539][655]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map925C7ACF4436FB5AB97316AE6014C4BD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-11.48.58:582][655]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-11.48.58:885][655]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA141180E469379CA28AB84BABD85F4CF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-11.48.58:920][655]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-11.48.58:920][655]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-11.48.58:920][655]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-11.49.08:911][ 41]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_CheckpointGame.BP_CheckpointGame +[2024.07.06-11.49.24:612][703]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_GameInstance.BP_GameInstance +[2024.07.06-11.49.35:967][793]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_GameInstance" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_GameInstance.uasset" SILENT=true +[2024.07.06-11.49.35:981][793]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_GameInstance1B76AEDB489D025DD9091DB317313BBE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_GameInstance.uasset' +[2024.07.06-11.49.36:003][793]AssetCheck: New page: Asset Save: BP_GameInstance +[2024.07.06-11.49.36:003][793]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_GameInstance.BP_GameInstance +[2024.07.06-11.49.38:341][ 45]BlueprintLog: New page: Compile BP_GameInstance +[2024.07.06-11.49.38:394][ 45]LogUObjectHash: Compacting FUObjectHashTables data took 3.64ms +[2024.07.06-11.49.41:360][158]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-11.49.41:373][158]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-11.49.41:374][158]PIE: New page: PIE session: Map (06.07.2024, 15:49:41) +[2024.07.06-11.49.41:374][158]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.49.41:408][158]LogPlayLevel: PIE: StaticDuplicateObject took: (0.034969s) +[2024.07.06-11.49.41:410][158]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.49.41:410][158]LogPlayLevel: PIE: World Init took: (0.001957s) +[2024.07.06-11.49.41:410][158]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.037126s) +[2024.07.06-11.49.41:461][158]LogUObjectHash: Compacting FUObjectHashTables data took 4.54ms +[2024.07.06-11.49.41:464][158]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True +[2024.07.06-11.49.41:464][158]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-11.49.41:464][158]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-11.49.41:464][158]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-11.49.41:464][158]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-11.49.41:464][158]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-11.49.41:464][158]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-11.49.41:464][158]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-11.49.41:464][158]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-11.49.41:464][158]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-11.49.41:464][158]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-11.49.41:464][158]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-11.49.41:464][158]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-11.49.41:468][158]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-11.49.41:469][158]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-11.49.41:552][158]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.06-11.49.41:553][158]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-11.49.41:553][158]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-11.49.41:553][158]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-11.49.41:554][158]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-11.49.41:554][158]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-11.49.41:554][158]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-11.49.41:555][158]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-11.49.41:555][158]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-11.49.41:555][158]LogInit: FAudioDevice initialized. +[2024.07.06-11.49.41:555][158]LogAudio: Display: Audio Device (ID: 7) registered with world 'Map'. +[2024.07.06-11.49.41:566][158]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.49.41:577][158]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.49.41 +[2024.07.06-11.49.41:580][158]LogWorld: Bringing up level for play took: 0.012963 +[2024.07.06-11.49.41:580][158]LogOnline: OSS: Creating online subsystem instance for: :Context_22 +[2024.07.06-11.49.41:585][158]PIE: Server logged in +[2024.07.06-11.49.41:586][158]PIE: Play in editor total start time 0,214 seconds. +[2024.07.06-11.49.41:590][158]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.49.59:102][ 99]LogNet: Browse: /Game/Map +[2024.07.06-11.49.59:102][ 99]LogLoad: LoadMap: /Game/Map +[2024.07.06-11.49.59:102][ 99]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.49.59:103][ 99]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.49.59:105][ 99]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.49.59:180][ 99]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-11.49.59:185][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 2.77ms +[2024.07.06-11.49.59:187][ 99]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.49.59:216][ 99]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029899s) +[2024.07.06-11.49.59:217][ 99]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.49.59:217][ 99]LogPlayLevel: PIE: World Init took: (0.001251s) +[2024.07.06-11.49.59:218][ 99]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031404s) +[2024.07.06-11.49.59:218][ 99]LogAudio: Display: Audio Device (ID: 7) registered with world 'Map'. +[2024.07.06-11.49.59:218][ 99]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.49.59:224][ 99]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.49.59 +[2024.07.06-11.49.59:226][ 99]LogWorld: Bringing up level for play took: 0.006519 +[2024.07.06-11.49.59:227][ 99]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-11.49.59:230][ 99]LogLoad: Took 0.128530 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-11.49.59:254][ 99]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.50.00:310][147]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-11.50.00:310][147]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.50.00:311][147]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.50.00:313][147]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.50.00:327][147]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-11.50.00:334][147]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.50.00:395][147]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-11.50.00:396][147]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-11.50.00:397][147]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-11.50.00:403][147]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-11.50.00:410][147]LogUObjectHash: Compacting FUObjectHashTables data took 3.55ms +[2024.07.06-11.50.00:441][148]LogPlayLevel: Display: Destroying online subsystem :Context_22 +[2024.07.06-11.50.02:568][229]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-11.50.02:577][229]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-11.50.02:577][229]PIE: New page: PIE session: Map (06.07.2024, 15:50:02) +[2024.07.06-11.50.02:578][229]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.50.02:608][229]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030636s) +[2024.07.06-11.50.02:609][229]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.50.02:610][229]LogPlayLevel: PIE: World Init took: (0.001331s) +[2024.07.06-11.50.02:610][229]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032163s) +[2024.07.06-11.50.02:673][229]LogUObjectHash: Compacting FUObjectHashTables data took 4.26ms +[2024.07.06-11.50.02:675][229]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True +[2024.07.06-11.50.02:675][229]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-11.50.02:675][229]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-11.50.02:675][229]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-11.50.02:675][229]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-11.50.02:675][229]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-11.50.02:675][229]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-11.50.02:675][229]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-11.50.02:675][229]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-11.50.02:675][229]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-11.50.02:675][229]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-11.50.02:675][229]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-11.50.02:675][229]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-11.50.02:679][229]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-11.50.02:679][229]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-11.50.02:794][229]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.06-11.50.02:795][229]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-11.50.02:795][229]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-11.50.02:795][229]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-11.50.02:796][229]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-11.50.02:796][229]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-11.50.02:796][229]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-11.50.02:797][229]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-11.50.02:797][229]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-11.50.02:797][229]LogInit: FAudioDevice initialized. +[2024.07.06-11.50.02:797][229]LogAudio: Display: Audio Device (ID: 8) registered with world 'Map'. +[2024.07.06-11.50.02:809][229]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.50.02:818][229]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.50.02 +[2024.07.06-11.50.02:820][229]LogWorld: Bringing up level for play took: 0.009611 +[2024.07.06-11.50.02:820][229]LogOnline: OSS: Creating online subsystem instance for: :Context_23 +[2024.07.06-11.50.02:824][229]PIE: Server logged in +[2024.07.06-11.50.02:825][229]PIE: Play in editor total start time 0,248 seconds. +[2024.07.06-11.50.02:829][229]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.50.04:250][291]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-11.50.04:250][291]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.50.04:251][291]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.50.04:253][291]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.50.04:266][291]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-11.50.04:272][291]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.50.04:321][291]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-11.50.04:323][291]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-11.50.04:324][291]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-11.50.04:335][291]LogUObjectHash: Compacting FUObjectHashTables data took 3.29ms +[2024.07.06-11.50.04:366][292]LogPlayLevel: Display: Destroying online subsystem :Context_23 +[2024.07.06-11.50.10:939][801]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_GameInstance" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_GameInstance.uasset" SILENT=true +[2024.07.06-11.50.10:953][801]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_GameInstance3C82C96647EB16082FD4318B193AF512.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_GameInstance.uasset' +[2024.07.06-11.50.10:977][801]AssetCheck: New page: Asset Save: BP_GameInstance +[2024.07.06-11.50.10:977][801]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_GameInstance.BP_GameInstance +[2024.07.06-11.50.23:283][993]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_GameInstance" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_GameInstance.uasset" SILENT=true +[2024.07.06-11.50.23:297][993]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_GameInstance61717E3B446688D3695F1DB1E274260E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_GameInstance.uasset' +[2024.07.06-11.50.23:328][993]AssetCheck: New page: Asset Save: BP_GameInstance +[2024.07.06-11.50.23:328][993]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_GameInstance.BP_GameInstance +[2024.07.06-11.50.25:177][194]BlueprintLog: New page: Compile BP_GameInstance +[2024.07.06-11.50.25:239][194]LogUObjectHash: Compacting FUObjectHashTables data took 3.14ms +[2024.07.06-11.50.27:746][314]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-11.50.27:754][314]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-11.50.27:754][314]PIE: New page: PIE session: Map (06.07.2024, 15:50:27) +[2024.07.06-11.50.27:779][314]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.50.27:811][314]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032106s) +[2024.07.06-11.50.27:812][314]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.50.27:812][314]LogPlayLevel: PIE: World Init took: (0.001184s) +[2024.07.06-11.50.27:813][314]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.033566s) +[2024.07.06-11.50.27:873][314]LogUObjectHash: Compacting FUObjectHashTables data took 3.97ms +[2024.07.06-11.50.27:873][314]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True +[2024.07.06-11.50.27:873][314]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-11.50.27:873][314]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-11.50.27:873][314]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-11.50.27:873][314]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-11.50.27:873][314]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-11.50.27:873][314]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-11.50.27:873][314]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-11.50.27:873][314]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-11.50.27:874][314]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-11.50.27:874][314]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-11.50.27:874][314]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-11.50.27:874][314]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-11.50.27:878][314]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-11.50.27:878][314]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-11.50.27:957][314]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.06-11.50.27:957][314]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-11.50.27:957][314]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-11.50.27:957][314]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-11.50.27:958][314]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-11.50.27:958][314]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-11.50.27:958][314]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-11.50.27:959][314]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-11.50.27:959][314]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-11.50.27:959][314]LogInit: FAudioDevice initialized. +[2024.07.06-11.50.27:959][314]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.06-11.50.27:972][314]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.50.27:981][314]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.50.27 +[2024.07.06-11.50.27:983][314]LogWorld: Bringing up level for play took: 0.009379 +[2024.07.06-11.50.27:983][314]LogOnline: OSS: Creating online subsystem instance for: :Context_24 +[2024.07.06-11.50.27:986][314]PIE: Server logged in +[2024.07.06-11.50.27:987][314]PIE: Play in editor total start time 0,234 seconds. +[2024.07.06-11.50.27:991][314]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.50.40:291][959]LogNet: Browse: /Game/Map +[2024.07.06-11.50.40:291][959]LogLoad: LoadMap: /Game/Map +[2024.07.06-11.50.40:291][959]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.50.40:292][959]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.50.40:295][959]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.50.40:375][959]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-11.50.40:381][959]LogUObjectHash: Compacting FUObjectHashTables data took 3.49ms +[2024.07.06-11.50.40:383][959]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.50.40:413][959]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030128s) +[2024.07.06-11.50.40:414][959]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.50.40:415][959]LogPlayLevel: PIE: World Init took: (0.001242s) +[2024.07.06-11.50.40:415][959]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031668s) +[2024.07.06-11.50.40:415][959]LogAudio: Display: Audio Device (ID: 9) registered with world 'Map'. +[2024.07.06-11.50.40:415][959]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.50.40:421][959]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.50.40 +[2024.07.06-11.50.40:423][959]LogWorld: Bringing up level for play took: 0.006613 +[2024.07.06-11.50.40:424][959]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-11.50.40:427][959]LogLoad: Took 0.135890 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-11.50.40:449][959]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.50.40:980][984]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-11.50.40:981][984]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.50.40:981][984]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.50.40:984][984]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.50.41:003][984]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-11.50.41:007][984]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.50.41:052][984]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-11.50.41:052][984]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-11.50.41:053][984]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-11.50.41:058][984]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-11.50.41:064][984]LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms +[2024.07.06-11.50.41:097][985]LogPlayLevel: Display: Destroying online subsystem :Context_24 +[2024.07.06-11.50.42:781][ 44]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-11.50.42:790][ 44]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-11.50.42:790][ 44]PIE: New page: PIE session: Map (06.07.2024, 15:50:42) +[2024.07.06-11.50.42:791][ 44]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.50.42:821][ 44]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030381s) +[2024.07.06-11.50.42:822][ 44]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.50.42:822][ 44]LogPlayLevel: PIE: World Init took: (0.001277s) +[2024.07.06-11.50.42:822][ 44]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031847s) +[2024.07.06-11.50.42:868][ 44]LogUObjectHash: Compacting FUObjectHashTables data took 3.01ms +[2024.07.06-11.50.42:869][ 44]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True +[2024.07.06-11.50.42:869][ 44]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-11.50.42:869][ 44]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-11.50.42:869][ 44]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-11.50.42:869][ 44]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-11.50.42:869][ 44]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-11.50.42:869][ 44]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-11.50.42:869][ 44]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-11.50.42:869][ 44]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-11.50.42:870][ 44]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-11.50.42:870][ 44]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-11.50.42:870][ 44]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-11.50.42:870][ 44]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-11.50.42:873][ 44]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-11.50.42:873][ 44]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-11.50.42:954][ 44]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.06-11.50.42:954][ 44]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-11.50.42:954][ 44]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-11.50.42:954][ 44]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-11.50.42:955][ 44]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-11.50.42:955][ 44]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-11.50.42:955][ 44]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-11.50.42:956][ 44]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-11.50.42:956][ 44]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-11.50.42:956][ 44]LogInit: FAudioDevice initialized. +[2024.07.06-11.50.42:956][ 44]LogAudio: Display: Audio Device (ID: 10) registered with world 'Map'. +[2024.07.06-11.50.42:968][ 44]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.50.42:977][ 44]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.50.42 +[2024.07.06-11.50.42:979][ 44]LogWorld: Bringing up level for play took: 0.009787 +[2024.07.06-11.50.42:979][ 44]LogOnline: OSS: Creating online subsystem instance for: :Context_25 +[2024.07.06-11.50.42:984][ 44]PIE: Server logged in +[2024.07.06-11.50.42:985][ 44]PIE: Play in editor total start time 0,196 seconds. +[2024.07.06-11.50.42:989][ 44]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.50.44:491][112]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-11.50.44:491][112]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.50.44:492][112]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.50.44:494][112]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.50.44:508][112]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-11.50.44:515][112]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.50.44:567][112]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-11.50.44:569][112]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-11.50.44:570][112]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-11.50.44:590][112]LogUObjectHash: Compacting FUObjectHashTables data took 7.91ms +[2024.07.06-11.50.44:626][113]LogPlayLevel: Display: Destroying online subsystem :Context_25 +[2024.07.06-11.50.52:873][758]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_GameInstance" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_GameInstance.uasset" SILENT=true +[2024.07.06-11.50.52:886][758]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_GameInstance8B405CC4497C4D43EDBE4BAB032F724A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_GameInstance.uasset' +[2024.07.06-11.50.52:907][758]AssetCheck: New page: Asset Save: BP_GameInstance +[2024.07.06-11.50.52:907][758]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_GameInstance.BP_GameInstance +[2024.07.06-11.51.03:536][873]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_GameInstance" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_GameInstance.uasset" SILENT=true +[2024.07.06-11.51.03:550][873]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_GameInstanceDBEE927945B9B1276B099FBE7E45F4C8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_GameInstance.uasset' +[2024.07.06-11.51.03:572][873]AssetCheck: New page: Asset Save: BP_GameInstance +[2024.07.06-11.51.03:572][873]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_GameInstance.BP_GameInstance +[2024.07.06-11.51.04:245][929]BlueprintLog: New page: Compile BP_GameInstance +[2024.07.06-11.51.04:302][929]LogUObjectHash: Compacting FUObjectHashTables data took 3.03ms +[2024.07.06-11.51.08:198][127]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece6) +[2024.07.06-11.51.08:967][149]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece6) +[2024.07.06-11.51.09:385][162]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece6) +[2024.07.06-11.51.09:928][180]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.07.06-11.51.14:340][272]Cmd: TRANSACTION UNDO +[2024.07.06-11.51.14:340][272]LogEditorTransaction: Undo Move Actors +[2024.07.06-11.51.14:383][272]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 4D8A3F03DCC8FE4BBECE4D0A04E9B480327E2B68), compiling. +[2024.07.06-11.51.14:400][272]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 178F811524A5CA6E13A3142D138EC60FC9DD086C), compiling. +[2024.07.06-11.51.14:413][272]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.06-11.51.14:413][272]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.06-11.51.14:413][272]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-11.51.14:413][272]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.06-11.51.14:413][272]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.06-11.51.14:413][272]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-11.51.14:475][273]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.06-11.51.14:475][273]LogShaderCompilers: Display: Total job queries 705, among them cache hits 266 (37.73%) +[2024.07.06-11.51.14:475][273]LogShaderCompilers: Display: Tracking 415 distinct input hashes that result in 163 distinct outputs (39.28%) +[2024.07.06-11.51.14:475][273]LogShaderCompilers: Display: RAM used: 0.96 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.12% +[2024.07.06-11.51.14:475][273]LogShaderCompilers: Display: ================================================ +[2024.07.06-11.51.14:589][274]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.06-11.51.14:589][274]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.06-11.51.14:589][274]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-11.51.14:683][275]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.06-11.51.14:683][275]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.06-11.51.14:683][275]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.06-11.51.14:683][275]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.06-11.51.14:683][275]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.06-11.51.14:683][275]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-11.51.14:787][276]MaterialEditorStats: Base pass shader: 120 instructions +[2024.07.06-11.51.14:787][276]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2024.07.06-11.51.14:787][276]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.07.06-11.51.14:787][276]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.06-11.51.14:787][276]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.06-11.51.14:787][276]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.06-11.51.14:787][276]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-11.51.22:388][498]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-11.51.22:398][498]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-11.51.22:398][498]PIE: New page: PIE session: Map (06.07.2024, 15:51:22) +[2024.07.06-11.51.22:398][498]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.51.22:428][498]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030341s) +[2024.07.06-11.51.22:429][498]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.51.22:429][498]LogPlayLevel: PIE: World Init took: (0.001330s) +[2024.07.06-11.51.22:429][498]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031867s) +[2024.07.06-11.51.22:492][498]LogUObjectHash: Compacting FUObjectHashTables data took 3.76ms +[2024.07.06-11.51.22:494][498]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True +[2024.07.06-11.51.22:494][498]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-11.51.22:494][498]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-11.51.22:494][498]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-11.51.22:494][498]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-11.51.22:494][498]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-11.51.22:494][498]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-11.51.22:494][498]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-11.51.22:494][498]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-11.51.22:494][498]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-11.51.22:494][498]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-11.51.22:494][498]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-11.51.22:494][498]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-11.51.22:498][498]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-11.51.22:498][498]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-11.51.22:578][498]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.06-11.51.22:578][498]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-11.51.22:578][498]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-11.51.22:578][498]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-11.51.22:579][498]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-11.51.22:579][498]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-11.51.22:579][498]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-11.51.22:581][498]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-11.51.22:581][498]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-11.51.22:581][498]LogInit: FAudioDevice initialized. +[2024.07.06-11.51.22:581][498]LogAudio: Display: Audio Device (ID: 11) registered with world 'Map'. +[2024.07.06-11.51.22:596][498]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.51.22:606][498]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.51.22 +[2024.07.06-11.51.22:608][498]LogWorld: Bringing up level for play took: 0.010510 +[2024.07.06-11.51.22:608][498]LogOnline: OSS: Creating online subsystem instance for: :Context_26 +[2024.07.06-11.51.22:612][498]PIE: Server logged in +[2024.07.06-11.51.22:613][498]PIE: Play in editor total start time 0,216 seconds. +[2024.07.06-11.51.22:618][498]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.51.36:978][225]LogNet: Browse: /Game/Map +[2024.07.06-11.51.36:979][225]LogLoad: LoadMap: /Game/Map +[2024.07.06-11.51.36:979][225]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.51.36:980][225]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.51.36:982][225]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.51.37:107][225]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-11.51.37:117][225]LogUObjectHash: Compacting FUObjectHashTables data took 3.33ms +[2024.07.06-11.51.37:119][225]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.51.37:149][225]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029929s) +[2024.07.06-11.51.37:153][225]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.51.37:153][225]LogPlayLevel: PIE: World Init took: (0.004728s) +[2024.07.06-11.51.37:153][225]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.034910s) +[2024.07.06-11.51.37:153][225]LogAudio: Display: Audio Device (ID: 11) registered with world 'Map'. +[2024.07.06-11.51.37:154][225]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.51.37:162][225]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.51.37 +[2024.07.06-11.51.37:164][225]LogWorld: Bringing up level for play took: 0.007844 +[2024.07.06-11.51.37:165][225]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-11.51.37:168][225]LogLoad: Took 0.190046 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-11.51.37:212][225]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.52.11:794][ 90]LogNet: Browse: /Game/Map +[2024.07.06-11.52.11:795][ 90]LogLoad: LoadMap: /Game/Map +[2024.07.06-11.52.11:795][ 90]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.52.11:796][ 90]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.52.11:798][ 90]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.52.11:866][ 90]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-11.52.11:872][ 90]LogUObjectHash: Compacting FUObjectHashTables data took 2.80ms +[2024.07.06-11.52.11:874][ 90]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.52.11:903][ 90]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029718s) +[2024.07.06-11.52.11:904][ 90]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.52.11:905][ 90]LogPlayLevel: PIE: World Init took: (0.001259s) +[2024.07.06-11.52.11:905][ 90]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031240s) +[2024.07.06-11.52.11:905][ 90]LogAudio: Display: Audio Device (ID: 11) registered with world 'Map'. +[2024.07.06-11.52.11:905][ 90]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.52.11:911][ 90]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.52.11 +[2024.07.06-11.52.11:913][ 90]LogWorld: Bringing up level for play took: 0.006455 +[2024.07.06-11.52.11:914][ 90]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-11.52.11:916][ 90]LogLoad: Took 0.121251 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-11.52.11:940][ 90]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.52.30:840][ 50]LogNet: Browse: /Game/Map +[2024.07.06-11.52.30:840][ 50]LogLoad: LoadMap: /Game/Map +[2024.07.06-11.52.30:840][ 50]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.52.30:841][ 50]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.52.30:843][ 50]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.52.30:919][ 50]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-11.52.30:925][ 50]LogUObjectHash: Compacting FUObjectHashTables data took 2.99ms +[2024.07.06-11.52.30:926][ 50]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.52.30:957][ 50]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030623s) +[2024.07.06-11.52.30:958][ 50]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.52.30:958][ 50]LogPlayLevel: PIE: World Init took: (0.001396s) +[2024.07.06-11.52.30:958][ 50]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032329s) +[2024.07.06-11.52.30:958][ 50]LogAudio: Display: Audio Device (ID: 11) registered with world 'Map'. +[2024.07.06-11.52.30:959][ 50]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.52.30:965][ 50]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.52.30 +[2024.07.06-11.52.30:966][ 50]LogWorld: Bringing up level for play took: 0.006661 +[2024.07.06-11.52.30:968][ 50]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-11.52.30:970][ 50]LogLoad: Took 0.130545 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-11.52.30:998][ 50]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.53.40:233][439]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-11.53.40:233][439]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.53.40:234][439]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.53.40:236][439]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.53.40:249][439]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-11.53.40:293][439]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.53.40:343][439]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-11.53.40:344][439]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-11.53.40:345][439]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-11.53.40:360][439]LogUObjectHash: Compacting FUObjectHashTables data took 3.82ms +[2024.07.06-11.53.40:414][440]LogPlayLevel: Display: Destroying online subsystem :Context_26 +[2024.07.06-11.53.42:753][506]LogEditorViewport: Clicking on Actor (LMB): BP_MovingPlatform_C (BP_MovingPlatform) +[2024.07.06-11.54.11:861][624]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform +[2024.07.06-11.54.35:299][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_MovingPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset" SILENT=true +[2024.07.06-11.54.35:319][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_MovingPlatform2EEE6D6E4B467B0D54E398959453E232.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset' +[2024.07.06-11.54.35:346][596]AssetCheck: New page: Asset Save: BP_MovingPlatform +[2024.07.06-11.54.35:346][596]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform +[2024.07.06-11.54.37:432][764]BlueprintLog: New page: Compile BP_MovingPlatform +[2024.07.06-11.54.37:540][764]LogUObjectHash: Compacting FUObjectHashTables data took 3.56ms +[2024.07.06-11.54.38:948][867]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_MovingPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset" SILENT=true +[2024.07.06-11.54.38:969][867]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_MovingPlatform33C85D084B4CB4DF07F458BAB1438697.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset' +[2024.07.06-11.54.38:995][867]AssetCheck: New page: Asset Save: BP_MovingPlatform +[2024.07.06-11.54.38:995][867]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform +[2024.07.06-11.54.50:415][275]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.07.06-11.55.15:044][817]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-11.55.15:053][817]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-11.55.15:053][817]PIE: New page: PIE session: Map (06.07.2024, 15:55:15) +[2024.07.06-11.55.15:054][817]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.55.15:086][817]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031506s) +[2024.07.06-11.55.15:087][817]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.55.15:087][817]LogPlayLevel: PIE: World Init took: (0.001561s) +[2024.07.06-11.55.15:087][817]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.033296s) +[2024.07.06-11.55.15:136][817]LogUObjectHash: Compacting FUObjectHashTables data took 3.99ms +[2024.07.06-11.55.15:139][817]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True +[2024.07.06-11.55.15:139][817]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-11.55.15:139][817]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-11.55.15:139][817]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-11.55.15:139][817]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-11.55.15:139][817]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-11.55.15:139][817]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-11.55.15:139][817]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-11.55.15:139][817]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-11.55.15:140][817]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-11.55.15:140][817]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-11.55.15:140][817]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-11.55.15:140][817]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-11.55.15:144][817]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-11.55.15:144][817]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-11.55.15:226][817]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.06-11.55.15:226][817]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-11.55.15:226][817]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-11.55.15:226][817]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-11.55.15:227][817]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-11.55.15:227][817]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-11.55.15:227][817]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-11.55.15:228][817]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-11.55.15:228][817]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-11.55.15:228][817]LogInit: FAudioDevice initialized. +[2024.07.06-11.55.15:228][817]LogAudio: Display: Audio Device (ID: 12) registered with world 'Map'. +[2024.07.06-11.55.15:239][817]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.55.15:247][817]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.55.15 +[2024.07.06-11.55.15:249][817]LogWorld: Bringing up level for play took: 0.010620 +[2024.07.06-11.55.15:249][817]LogOnline: OSS: Creating online subsystem instance for: :Context_28 +[2024.07.06-11.55.15:253][817]PIE: Server logged in +[2024.07.06-11.55.15:254][817]PIE: Play in editor total start time 0,202 seconds. +[2024.07.06-11.55.15:258][817]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.55.25:703][313]LogNet: Browse: /Game/Map +[2024.07.06-11.55.25:703][313]LogLoad: LoadMap: /Game/Map +[2024.07.06-11.55.25:703][313]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.55.25:704][313]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.55.25:706][313]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.55.25:804][313]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-11.55.25:812][313]LogUObjectHash: Compacting FUObjectHashTables data took 3.37ms +[2024.07.06-11.55.25:813][313]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.55.25:849][313]LogPlayLevel: PIE: StaticDuplicateObject took: (0.035259s) +[2024.07.06-11.55.25:850][313]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.55.25:850][313]LogPlayLevel: PIE: World Init took: (0.001244s) +[2024.07.06-11.55.25:850][313]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.036765s) +[2024.07.06-11.55.25:850][313]LogAudio: Display: Audio Device (ID: 12) registered with world 'Map'. +[2024.07.06-11.55.25:851][313]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.55.25:857][313]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.55.25 +[2024.07.06-11.55.25:859][313]LogWorld: Bringing up level for play took: 0.006581 +[2024.07.06-11.55.25:860][313]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-11.55.25:863][313]LogLoad: Took 0.160571 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-11.55.25:896][313]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.55.26:362][331]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-11.55.26:363][331]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.55.26:363][331]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.55.26:365][331]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.55.26:385][331]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-11.55.26:422][331]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.55.26:466][331]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-11.55.26:467][331]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-11.55.26:468][331]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-11.55.26:474][331]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-11.55.26:479][331]LogUObjectHash: Compacting FUObjectHashTables data took 2.77ms +[2024.07.06-11.55.26:522][332]LogPlayLevel: Display: Destroying online subsystem :Context_28 +[2024.07.06-11.55.29:904][409]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand74) +[2024.07.06-11.55.30:699][436]LogEditorViewport: Clicking on Actor (LMB): BP_MovingPlatform_C (BP_MovingPlatform) +[2024.07.06-11.55.52:855][764]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_MovingPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset" SILENT=true +[2024.07.06-11.55.52:881][764]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_MovingPlatformE89B8D0E4FD79F28A18C12970DC39B5B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset' +[2024.07.06-11.55.52:906][764]AssetCheck: New page: Asset Save: BP_MovingPlatform +[2024.07.06-11.55.52:906][764]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform +[2024.07.06-11.55.55:245][882]BlueprintLog: New page: Compile BP_MovingPlatform +[2024.07.06-11.55.55:352][882]LogUObjectHash: Compacting FUObjectHashTables data took 3.15ms +[2024.07.06-11.55.56:994][954]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_MovingPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset" SILENT=true +[2024.07.06-11.55.57:017][954]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_MovingPlatform6C840CF945E2758225F797AF0DC551D1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset' +[2024.07.06-11.55.57:042][954]AssetCheck: New page: Asset Save: BP_MovingPlatform +[2024.07.06-11.55.57:042][954]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform +[2024.07.06-11.56.00:389][112]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand74) +[2024.07.06-11.56.00:986][135]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-11.56.01:045][135]LogUObjectHash: Compacting FUObjectHashTables data took 3.49ms +[2024.07.06-11.56.01:180][135]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map73B0F9E445DA54419F1F598B09B7BF06.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-11.56.01:207][135]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-11.56.01:515][135]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataF1CBD7D847DFF23D02812AACD3035A06.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-11.56.01:539][135]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-11.56.01:539][135]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-11.56.01:539][135]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-11.56.03:311][208]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-11.56.03:319][208]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-11.56.03:320][208]PIE: New page: PIE session: Map (06.07.2024, 15:56:03) +[2024.07.06-11.56.03:320][208]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.56.03:350][208]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029884s) +[2024.07.06-11.56.03:351][208]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.56.03:351][208]LogPlayLevel: PIE: World Init took: (0.001352s) +[2024.07.06-11.56.03:352][208]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031464s) +[2024.07.06-11.56.03:397][208]LogUObjectHash: Compacting FUObjectHashTables data took 3.40ms +[2024.07.06-11.56.03:399][208]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True +[2024.07.06-11.56.03:399][208]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-11.56.03:399][208]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-11.56.03:399][208]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-11.56.03:399][208]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-11.56.03:399][208]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-11.56.03:399][208]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-11.56.03:399][208]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-11.56.03:399][208]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-11.56.03:400][208]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-11.56.03:400][208]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-11.56.03:400][208]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-11.56.03:400][208]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-11.56.03:404][208]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-11.56.03:404][208]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-11.56.03:483][208]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.06-11.56.03:483][208]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-11.56.03:483][208]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-11.56.03:483][208]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-11.56.03:484][208]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-11.56.03:484][208]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-11.56.03:484][208]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-11.56.03:486][208]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-11.56.03:486][208]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-11.56.03:486][208]LogInit: FAudioDevice initialized. +[2024.07.06-11.56.03:486][208]LogAudio: Display: Audio Device (ID: 13) registered with world 'Map'. +[2024.07.06-11.56.03:495][208]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.56.03:505][208]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.56.03 +[2024.07.06-11.56.03:507][208]LogWorld: Bringing up level for play took: 0.010237 +[2024.07.06-11.56.03:507][208]LogOnline: OSS: Creating online subsystem instance for: :Context_29 +[2024.07.06-11.56.03:511][208]PIE: Server logged in +[2024.07.06-11.56.03:512][208]PIE: Play in editor total start time 0,193 seconds. +[2024.07.06-11.56.03:516][208]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.56.09:851][581]LogNet: Browse: /Game/Map +[2024.07.06-11.56.09:851][581]LogLoad: LoadMap: /Game/Map +[2024.07.06-11.56.09:851][581]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.56.09:855][581]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.56.09:860][581]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.56.09:983][581]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-11.56.09:989][581]LogUObjectHash: Compacting FUObjectHashTables data took 3.45ms +[2024.07.06-11.56.09:991][581]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.56.10:021][581]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030677s) +[2024.07.06-11.56.10:022][581]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.56.10:023][581]LogPlayLevel: PIE: World Init took: (0.001363s) +[2024.07.06-11.56.10:023][581]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032304s) +[2024.07.06-11.56.10:023][581]LogAudio: Display: Audio Device (ID: 13) registered with world 'Map'. +[2024.07.06-11.56.10:023][581]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.56.10:030][581]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.56.10 +[2024.07.06-11.56.10:032][581]LogWorld: Bringing up level for play took: 0.007269 +[2024.07.06-11.56.10:033][581]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-11.56.10:036][581]LogLoad: Took 0.184502 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-11.56.10:073][581]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.56.20:069][108]LogNet: Browse: /Game/Map +[2024.07.06-11.56.20:069][108]LogLoad: LoadMap: /Game/Map +[2024.07.06-11.56.20:069][108]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.56.20:071][108]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.56.20:073][108]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.56.20:156][108]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-11.56.20:161][108]LogUObjectHash: Compacting FUObjectHashTables data took 2.80ms +[2024.07.06-11.56.20:163][108]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.56.20:192][108]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029480s) +[2024.07.06-11.56.20:193][108]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.56.20:194][108]LogPlayLevel: PIE: World Init took: (0.001234s) +[2024.07.06-11.56.20:194][108]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.030953s) +[2024.07.06-11.56.20:194][108]LogAudio: Display: Audio Device (ID: 13) registered with world 'Map'. +[2024.07.06-11.56.20:194][108]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.56.20:199][108]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.56.20 +[2024.07.06-11.56.20:201][108]LogWorld: Bringing up level for play took: 0.006408 +[2024.07.06-11.56.20:203][108]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-11.56.20:205][108]LogLoad: Took 0.136285 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-11.56.20:223][108]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.56.29:938][603]LogNet: Browse: /Game/Map +[2024.07.06-11.56.29:938][603]LogLoad: LoadMap: /Game/Map +[2024.07.06-11.56.29:938][603]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.56.29:939][603]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.56.29:942][603]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.56.30:039][603]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-11.56.30:045][603]LogUObjectHash: Compacting FUObjectHashTables data took 2.85ms +[2024.07.06-11.56.30:046][603]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.56.30:075][603]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029101s) +[2024.07.06-11.56.30:076][603]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.56.30:077][603]LogPlayLevel: PIE: World Init took: (0.001234s) +[2024.07.06-11.56.30:077][603]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.030558s) +[2024.07.06-11.56.30:077][603]LogAudio: Display: Audio Device (ID: 13) registered with world 'Map'. +[2024.07.06-11.56.30:077][603]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.56.30:082][603]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.56.30 +[2024.07.06-11.56.30:084][603]LogWorld: Bringing up level for play took: 0.006477 +[2024.07.06-11.56.30:086][603]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-11.56.30:088][603]LogLoad: Took 0.150577 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-11.56.30:107][603]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.56.40:465][122]LogCharacterMovement: ThirdPersonCharacter_6 is stuck and failed to move! Velocity: X=217.04 Y=-135.81 Z=0.00 Location: X=-1512.84 Y=-1307.81 Z=1768.26 Normal: X=-0.92 Y=0.39 Z=0.00 PenetrationDepth:0.466 Actor:BP_MovingPlatform_2 Component:Cube BoneName:None (0 other events since notify) +[2024.07.06-11.56.46:221][395]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-11.56.46:221][395]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.56.46:222][395]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.56.46:224][395]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.56.46:240][395]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-11.56.46:267][395]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.56.46:334][395]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-11.56.46:334][395]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-11.56.46:336][395]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-11.56.46:356][395]LogUObjectHash: Compacting FUObjectHashTables data took 6.62ms +[2024.07.06-11.56.46:402][396]LogPlayLevel: Display: Destroying online subsystem :Context_29 +[2024.07.06-11.57.18:923][197]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_MovingPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset" SILENT=true +[2024.07.06-11.57.18:944][197]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_MovingPlatform7E19B51447444B9FB0C97B8B56124EBE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset' +[2024.07.06-11.57.18:971][197]AssetCheck: New page: Asset Save: BP_MovingPlatform +[2024.07.06-11.57.18:971][197]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform +[2024.07.06-11.57.20:070][281]BlueprintLog: New page: Compile BP_MovingPlatform +[2024.07.06-11.57.20:153][281]LogUObjectHash: Compacting FUObjectHashTables data took 2.97ms +[2024.07.06-11.57.24:439][491]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-11.57.24:448][491]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-11.57.24:448][491]PIE: New page: PIE session: Map (06.07.2024, 15:57:24) +[2024.07.06-11.57.24:449][491]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.57.24:480][491]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031054s) +[2024.07.06-11.57.24:481][491]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.57.24:481][491]LogPlayLevel: PIE: World Init took: (0.001337s) +[2024.07.06-11.57.24:481][491]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032601s) +[2024.07.06-11.57.24:541][491]LogUObjectHash: Compacting FUObjectHashTables data took 4.35ms +[2024.07.06-11.57.24:542][491]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True +[2024.07.06-11.57.24:543][491]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-11.57.24:543][491]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-11.57.24:543][491]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-11.57.24:543][491]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-11.57.24:543][491]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-11.57.24:543][491]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-11.57.24:543][491]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-11.57.24:543][491]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-11.57.24:543][491]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-11.57.24:543][491]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-11.57.24:543][491]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-11.57.24:543][491]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-11.57.24:547][491]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-11.57.24:547][491]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-11.57.24:642][491]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.06-11.57.24:643][491]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-11.57.24:643][491]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-11.57.24:643][491]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-11.57.24:643][491]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-11.57.24:643][491]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-11.57.24:643][491]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-11.57.24:645][491]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-11.57.24:645][491]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-11.57.24:645][491]LogInit: FAudioDevice initialized. +[2024.07.06-11.57.24:645][491]LogAudio: Display: Audio Device (ID: 14) registered with world 'Map'. +[2024.07.06-11.57.24:659][491]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.57.24:670][491]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.57.24 +[2024.07.06-11.57.24:673][491]LogWorld: Bringing up level for play took: 0.012626 +[2024.07.06-11.57.24:673][491]LogOnline: OSS: Creating online subsystem instance for: :Context_30 +[2024.07.06-11.57.24:677][491]PIE: Server logged in +[2024.07.06-11.57.24:678][491]PIE: Play in editor total start time 0,231 seconds. +[2024.07.06-11.57.24:683][491]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.57.28:750][739]LogCharacterMovement: ThirdPersonCharacter_6 is stuck and failed to move! Velocity: X=195.75 Y=-227.33 Z=0.00 Location: X=-1512.86 Y=-1299.19 Z=1768.26 Normal: X=-0.92 Y=0.39 Z=0.00 PenetrationDepth:0.461 Actor:BP_MovingPlatform_2 Component:Cube BoneName:None (0 other events since notify) +[2024.07.06-11.57.42:872][485]LogNet: Browse: /Game/Map +[2024.07.06-11.57.42:872][485]LogLoad: LoadMap: /Game/Map +[2024.07.06-11.57.42:872][485]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.57.42:874][485]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.57.42:876][485]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.57.42:975][485]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-11.57.42:981][485]LogUObjectHash: Compacting FUObjectHashTables data took 3.44ms +[2024.07.06-11.57.42:983][485]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.57.43:012][485]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029368s) +[2024.07.06-11.57.43:013][485]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.57.43:014][485]LogPlayLevel: PIE: World Init took: (0.001282s) +[2024.07.06-11.57.43:014][485]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.030894s) +[2024.07.06-11.57.43:014][485]LogAudio: Display: Audio Device (ID: 14) registered with world 'Map'. +[2024.07.06-11.57.43:014][485]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.57.43:020][485]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.57.43 +[2024.07.06-11.57.43:021][485]LogWorld: Bringing up level for play took: 0.006591 +[2024.07.06-11.57.43:023][485]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-11.57.43:026][485]LogLoad: Took 0.153348 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-11.57.43:053][485]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.57.43:890][526]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-11.57.43:890][526]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.57.43:891][526]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.57.43:893][526]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.57.43:908][526]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-11.57.43:926][526]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.57.43:991][526]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-11.57.43:991][526]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-11.57.43:992][526]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-11.57.43:998][526]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-11.57.44:003][526]LogUObjectHash: Compacting FUObjectHashTables data took 2.85ms +[2024.07.06-11.57.44:044][527]LogPlayLevel: Display: Destroying online subsystem :Context_30 +[2024.07.06-11.57.54:858][149]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_MovingPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset" SILENT=true +[2024.07.06-11.57.54:890][149]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_MovingPlatform7EFA13234B8A51F0F3584FAC72CA47A5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset' +[2024.07.06-11.57.54:913][149]AssetCheck: New page: Asset Save: BP_MovingPlatform +[2024.07.06-11.57.54:913][149]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform +[2024.07.06-11.58.02:062][795]BlueprintLog: New page: Compile BP_MovingPlatform +[2024.07.06-11.58.02:150][795]LogUObjectHash: Compacting FUObjectHashTables data took 3.42ms +[2024.07.06-11.58.03:227][879]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/BlueprintTheo/BP_MovingPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset" SILENT=true +[2024.07.06-11.58.03:250][879]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_MovingPlatform7B09FCC0480D4A0A925ACD8D9F59A4BC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/BlueprintTheo/BP_MovingPlatform.uasset' +[2024.07.06-11.58.03:275][879]AssetCheck: New page: Asset Save: BP_MovingPlatform +[2024.07.06-11.58.03:275][879]LogContentValidation: Display: Validating Blueprint /Game/BlueprintTheo/BP_MovingPlatform.BP_MovingPlatform +[2024.07.06-11.58.05:253][994]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand136) +[2024.07.06-11.58.05:827][ 9]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-11.58.05:884][ 9]LogUObjectHash: Compacting FUObjectHashTables data took 3.49ms +[2024.07.06-11.58.06:021][ 9]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8378B1CE4513FAA3BB58F9AD575DB8EA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-11.58.06:046][ 9]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-11.58.06:352][ 9]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData6EB4A6A04238B47B6CFD09AB916BCCB1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-11.58.06:378][ 9]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-11.58.06:378][ 9]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-11.58.06:378][ 9]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-11.58.07:695][ 60]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-11.58.07:703][ 60]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-11.58.07:703][ 60]PIE: New page: PIE session: Map (06.07.2024, 15:58:07) +[2024.07.06-11.58.07:703][ 60]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.58.07:734][ 60]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030680s) +[2024.07.06-11.58.07:735][ 60]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.58.07:735][ 60]LogPlayLevel: PIE: World Init took: (0.001292s) +[2024.07.06-11.58.07:735][ 60]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032163s) +[2024.07.06-11.58.07:788][ 60]LogUObjectHash: Compacting FUObjectHashTables data took 3.38ms +[2024.07.06-11.58.07:790][ 60]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True +[2024.07.06-11.58.07:790][ 60]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-11.58.07:790][ 60]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-11.58.07:790][ 60]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-11.58.07:790][ 60]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-11.58.07:790][ 60]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-11.58.07:790][ 60]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-11.58.07:790][ 60]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-11.58.07:790][ 60]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-11.58.07:790][ 60]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-11.58.07:790][ 60]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-11.58.07:790][ 60]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-11.58.07:790][ 60]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-11.58.07:794][ 60]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-11.58.07:794][ 60]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-11.58.07:876][ 60]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.06-11.58.07:876][ 60]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-11.58.07:876][ 60]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-11.58.07:876][ 60]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-11.58.07:877][ 60]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-11.58.07:877][ 60]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-11.58.07:877][ 60]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-11.58.07:880][ 60]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-11.58.07:880][ 60]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-11.58.07:880][ 60]LogInit: FAudioDevice initialized. +[2024.07.06-11.58.07:880][ 60]LogAudio: Display: Audio Device (ID: 15) registered with world 'Map'. +[2024.07.06-11.58.07:894][ 60]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.58.07:904][ 60]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.58.07 +[2024.07.06-11.58.07:906][ 60]LogWorld: Bringing up level for play took: 0.010034 +[2024.07.06-11.58.07:906][ 60]LogOnline: OSS: Creating online subsystem instance for: :Context_31 +[2024.07.06-11.58.07:910][ 60]PIE: Server logged in +[2024.07.06-11.58.07:911][ 60]PIE: Play in editor total start time 0,208 seconds. +[2024.07.06-11.58.07:914][ 60]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.58.12:517][337]LogCharacterMovement: ThirdPersonCharacter_6 is stuck and failed to move! Velocity: X=53.88 Y=-295.12 Z=0.00 Location: X=-1512.79 Y=-1302.67 Z=1768.27 Normal: X=-0.92 Y=0.39 Z=0.00 PenetrationDepth:0.346 Actor:BP_MovingPlatform_2 Component:Cube BoneName:None (0 other events since notify) +[2024.07.06-11.58.24:993][972]LogNet: Browse: /Game/Map +[2024.07.06-11.58.24:993][972]LogLoad: LoadMap: /Game/Map +[2024.07.06-11.58.24:993][972]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.58.24:995][972]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.58.24:998][972]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.58.25:093][972]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-11.58.25:104][972]LogUObjectHash: Compacting FUObjectHashTables data took 3.14ms +[2024.07.06-11.58.25:105][972]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.58.25:136][972]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030951s) +[2024.07.06-11.58.25:137][972]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.58.25:138][972]LogPlayLevel: PIE: World Init took: (0.001302s) +[2024.07.06-11.58.25:138][972]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032508s) +[2024.07.06-11.58.25:138][972]LogAudio: Display: Audio Device (ID: 15) registered with world 'Map'. +[2024.07.06-11.58.25:138][972]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.58.25:146][972]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.58.25 +[2024.07.06-11.58.25:149][972]LogWorld: Bringing up level for play took: 0.009072 +[2024.07.06-11.58.25:151][972]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-11.58.25:153][972]LogLoad: Took 0.160414 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-11.58.25:198][972]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-11.58.29:090][149]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-11.58.29:090][149]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-11.58.29:091][149]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-11.58.29:093][149]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.58.29:113][149]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-11.58.29:132][149]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-11.58.29:195][149]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-11.58.29:195][149]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-11.58.29:197][149]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-11.58.29:203][149]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-11.58.29:209][149]LogUObjectHash: Compacting FUObjectHashTables data took 3.55ms +[2024.07.06-11.58.29:250][150]LogPlayLevel: Display: Destroying online subsystem :Context_31 +[2024.07.06-11.58.30:348][196]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) +[2024.07.06-11.58.37:244][510]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) +[2024.07.06-11.58.37:595][525]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) +[2024.07.06-11.58.37:973][539]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) +[2024.07.06-11.58.39:577][600]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) +[2024.07.06-11.58.40:267][632]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) +[2024.07.06-11.58.40:755][650]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower) +[2024.07.06-11.58.42:974][739]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox10) +[2024.07.06-11.59.07:438][858]LogEditorViewport: Clicking on Actor (LMB): BP_MovingPlatform_C (BP_MovingPlatform) +[2024.07.06-11.59.08:241][890]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-11.59.08:297][890]LogUObjectHash: Compacting FUObjectHashTables data took 3.31ms +[2024.07.06-11.59.08:436][890]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map127DBC39425AE20E1B77F4B38DE79634.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-11.59.08:464][890]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-11.59.08:769][890]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataDE9D3E3348F0CC8C7DE85681ED753B9E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-11.59.08:793][890]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-11.59.08:793][890]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-11.59.08:793][890]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-11.59.10:895][996]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower2) +[2024.07.06-11.59.13:697][139]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox11) +[2024.07.06-11.59.22:459][564]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Flamethrower3) +[2024.07.06-11.59.25:909][715]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox12) +[2024.07.06-11.59.35:407][120]LogEditorViewport: Clicking Background +[2024.07.06-11.59.35:881][139]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-11.59.35:939][139]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms +[2024.07.06-11.59.36:078][139]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapABB9A2504D732CBDF8F821BA3C163A4C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-11.59.36:090][139]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-11.59.36:410][139]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData51D7E88E4D1EA26C68400B9027BE57CA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-11.59.36:438][139]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-11.59.36:438][139]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-11.59.36:438][139]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-11.59.40:362][353]LogEditorViewport: Clicking Background +[2024.07.06-11.59.41:078][390]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-11.59.41:127][390]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms +[2024.07.06-11.59.41:265][390]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapCC77514C4BA19010D646C78536141A65.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-11.59.41:295][390]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-11.59.41:608][390]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData45CF7B3A4986F7657F1F068CBC7FE2C2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-11.59.41:636][390]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-11.59.41:636][390]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-11.59.41:636][390]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-11.59.46:506][605]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-11.59.46:517][605]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-11.59.46:517][605]PIE: New page: PIE session: Map (06.07.2024, 15:59:46) +[2024.07.06-11.59.46:517][605]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-11.59.46:547][605]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030409s) +[2024.07.06-11.59.46:548][605]LogAIModule: Creating AISystem for world Map +[2024.07.06-11.59.46:549][605]LogPlayLevel: PIE: World Init took: (0.001498s) +[2024.07.06-11.59.46:549][605]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032110s) +[2024.07.06-11.59.46:603][605]LogUObjectHash: Compacting FUObjectHashTables data took 3.19ms +[2024.07.06-11.59.46:604][605]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True +[2024.07.06-11.59.46:604][605]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-11.59.46:604][605]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-11.59.46:604][605]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-11.59.46:604][605]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-11.59.46:604][605]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-11.59.46:604][605]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-11.59.46:604][605]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-11.59.46:604][605]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-11.59.46:605][605]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-11.59.46:605][605]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-11.59.46:605][605]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-11.59.46:605][605]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-11.59.46:609][605]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-11.59.46:609][605]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-11.59.46:698][605]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.06-11.59.46:698][605]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-11.59.46:698][605]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-11.59.46:698][605]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-11.59.46:699][605]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-11.59.46:699][605]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-11.59.46:699][605]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-11.59.46:701][605]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-11.59.46:701][605]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-11.59.46:701][605]LogInit: FAudioDevice initialized. +[2024.07.06-11.59.46:701][605]LogAudio: Display: Audio Device (ID: 16) registered with world 'Map'. +[2024.07.06-11.59.46:709][605]LogLoad: Game class is 'GameModeBase' +[2024.07.06-11.59.46:718][605]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-13.59.46 +[2024.07.06-11.59.46:720][605]LogWorld: Bringing up level for play took: 0.010098 +[2024.07.06-11.59.46:721][605]LogOnline: OSS: Creating online subsystem instance for: :Context_32 +[2024.07.06-11.59.46:724][605]PIE: Server logged in +[2024.07.06-11.59.46:725][605]PIE: Play in editor total start time 0,21 seconds. +[2024.07.06-11.59.46:736][605]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.00.08:829][756]LogNet: Browse: /Game/Map +[2024.07.06-12.00.08:829][756]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.00.08:829][756]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.00.08:831][756]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.00.08:832][756]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.00.08:946][756]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.00.08:952][756]LogUObjectHash: Compacting FUObjectHashTables data took 3.04ms +[2024.07.06-12.00.08:955][756]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.00.08:984][756]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029503s) +[2024.07.06-12.00.08:985][756]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.00.08:986][756]LogPlayLevel: PIE: World Init took: (0.001286s) +[2024.07.06-12.00.08:986][756]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031062s) +[2024.07.06-12.00.08:986][756]LogAudio: Display: Audio Device (ID: 16) registered with world 'Map'. +[2024.07.06-12.00.08:986][756]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.00.08:992][756]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.00.08 +[2024.07.06-12.00.08:994][756]LogWorld: Bringing up level for play took: 0.006471 +[2024.07.06-12.00.08:996][756]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.00.08:999][756]LogLoad: Took 0.169446 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.00.09:036][756]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.00.15:111][ 77]LogNet: Browse: /Game/Map +[2024.07.06-12.00.15:111][ 77]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.00.15:111][ 77]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.00.15:113][ 77]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.00.15:115][ 77]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.00.15:198][ 77]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.00.15:206][ 77]LogUObjectHash: Compacting FUObjectHashTables data took 4.45ms +[2024.07.06-12.00.15:208][ 77]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.00.15:240][ 77]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031434s) +[2024.07.06-12.00.15:241][ 77]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.00.15:241][ 77]LogPlayLevel: PIE: World Init took: (0.001210s) +[2024.07.06-12.00.15:241][ 77]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032920s) +[2024.07.06-12.00.15:241][ 77]LogAudio: Display: Audio Device (ID: 16) registered with world 'Map'. +[2024.07.06-12.00.15:242][ 77]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.00.15:247][ 77]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.00.15 +[2024.07.06-12.00.15:249][ 77]LogWorld: Bringing up level for play took: 0.006528 +[2024.07.06-12.00.15:251][ 77]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.00.15:253][ 77]LogLoad: Took 0.141929 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.00.15:271][ 77]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.00.21:465][449]LogNet: Browse: /Game/Map +[2024.07.06-12.00.21:465][449]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.00.21:465][449]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.00.21:468][449]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.00.21:472][449]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.00.21:554][449]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.00.21:561][449]LogUObjectHash: Compacting FUObjectHashTables data took 3.41ms +[2024.07.06-12.00.21:563][449]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.00.21:593][449]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029900s) +[2024.07.06-12.00.21:594][449]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.00.21:594][449]LogPlayLevel: PIE: World Init took: (0.001221s) +[2024.07.06-12.00.21:594][449]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031367s) +[2024.07.06-12.00.21:594][449]LogAudio: Display: Audio Device (ID: 16) registered with world 'Map'. +[2024.07.06-12.00.21:594][449]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.00.21:600][449]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.00.21 +[2024.07.06-12.00.21:603][449]LogWorld: Bringing up level for play took: 0.006682 +[2024.07.06-12.00.21:603][449]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.00.21:606][449]LogLoad: Took 0.140960 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.00.21:624][449]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.00.25:618][667]LogCharacterMovement: ThirdPersonCharacter_6 is stuck and failed to move! Velocity: X=-451.44 Y=395.23 Z=0.00 Location: X=-1178.96 Y=294.21 Z=2616.50 Normal: X=0.71 Y=0.01 Z=-0.71 PenetrationDepth:5.757 Actor:BP_Projectile_C_5 Component:Ball BoneName:None (0 other events since notify) +[2024.07.06-12.00.27:632][777]LogNet: Browse: /Game/Map +[2024.07.06-12.00.27:632][777]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.00.27:632][777]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.00.27:633][777]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.00.27:635][777]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.00.27:755][777]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.00.27:761][777]LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms +[2024.07.06-12.00.27:763][777]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.00.27:794][777]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030478s) +[2024.07.06-12.00.27:795][777]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.00.27:795][777]LogPlayLevel: PIE: World Init took: (0.001323s) +[2024.07.06-12.00.27:796][777]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032062s) +[2024.07.06-12.00.27:796][777]LogAudio: Display: Audio Device (ID: 16) registered with world 'Map'. +[2024.07.06-12.00.27:796][777]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.00.27:808][777]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.00.27 +[2024.07.06-12.00.27:810][777]LogWorld: Bringing up level for play took: 0.012332 +[2024.07.06-12.00.27:812][777]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.00.27:814][777]LogLoad: Took 0.182168 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.00.27:851][777]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.00.40:861][489]LogNet: Browse: /Game/Map +[2024.07.06-12.00.40:861][489]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.00.40:861][489]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.00.40:862][489]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.00.40:864][489]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.00.40:938][489]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.00.40:943][489]LogUObjectHash: Compacting FUObjectHashTables data took 2.86ms +[2024.07.06-12.00.40:945][489]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.00.40:975][489]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030034s) +[2024.07.06-12.00.40:976][489]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.00.40:977][489]LogPlayLevel: PIE: World Init took: (0.001252s) +[2024.07.06-12.00.40:977][489]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031510s) +[2024.07.06-12.00.40:977][489]LogAudio: Display: Audio Device (ID: 16) registered with world 'Map'. +[2024.07.06-12.00.40:977][489]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.00.40:984][489]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.00.40 +[2024.07.06-12.00.40:986][489]LogWorld: Bringing up level for play took: 0.006732 +[2024.07.06-12.00.40:987][489]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.00.40:990][489]LogLoad: Took 0.129120 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.00.41:033][489]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.00.55:124][235]LogNet: Browse: /Game/Map +[2024.07.06-12.00.55:124][235]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.00.55:124][235]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.00.55:125][235]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.00.55:127][235]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.00.55:217][235]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.00.55:223][235]LogUObjectHash: Compacting FUObjectHashTables data took 3.21ms +[2024.07.06-12.00.55:225][235]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.00.55:255][235]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030049s) +[2024.07.06-12.00.55:256][235]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.00.55:256][235]LogPlayLevel: PIE: World Init took: (0.001390s) +[2024.07.06-12.00.55:256][235]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031689s) +[2024.07.06-12.00.55:256][235]LogAudio: Display: Audio Device (ID: 16) registered with world 'Map'. +[2024.07.06-12.00.55:257][235]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.00.55:264][235]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.00.55 +[2024.07.06-12.00.55:265][235]LogWorld: Bringing up level for play took: 0.007001 +[2024.07.06-12.00.55:267][235]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.00.55:270][235]LogLoad: Took 0.146963 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.00.55:308][235]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.00.59:543][456]LogNet: Browse: /Game/Map +[2024.07.06-12.00.59:544][456]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.00.59:544][456]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.00.59:545][456]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.00.59:547][456]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.00.59:644][456]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.00.59:649][456]LogUObjectHash: Compacting FUObjectHashTables data took 2.87ms +[2024.07.06-12.00.59:651][456]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.00.59:681][456]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029577s) +[2024.07.06-12.00.59:682][456]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.00.59:682][456]LogPlayLevel: PIE: World Init took: (0.001369s) +[2024.07.06-12.00.59:682][456]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031197s) +[2024.07.06-12.00.59:682][456]LogAudio: Display: Audio Device (ID: 16) registered with world 'Map'. +[2024.07.06-12.00.59:682][456]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.00.59:688][456]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.00.59 +[2024.07.06-12.00.59:690][456]LogWorld: Bringing up level for play took: 0.006564 +[2024.07.06-12.00.59:691][456]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.00.59:694][456]LogLoad: Took 0.150119 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.00.59:715][456]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.01.05:665][768]LogNet: Browse: /Game/Map +[2024.07.06-12.01.05:665][768]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.01.05:665][768]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.01.05:666][768]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.01.05:669][768]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.01.05:761][768]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.01.05:767][768]LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms +[2024.07.06-12.01.05:768][768]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.01.05:799][768]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030399s) +[2024.07.06-12.01.05:800][768]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.01.05:800][768]LogPlayLevel: PIE: World Init took: (0.001278s) +[2024.07.06-12.01.05:800][768]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031918s) +[2024.07.06-12.01.05:800][768]LogAudio: Display: Audio Device (ID: 16) registered with world 'Map'. +[2024.07.06-12.01.05:801][768]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.01.05:806][768]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.01.05 +[2024.07.06-12.01.05:808][768]LogWorld: Bringing up level for play took: 0.006659 +[2024.07.06-12.01.05:810][768]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.01.05:812][768]LogLoad: Took 0.147705 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.01.05:837][768]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.01.15:849][328]LogNet: Browse: /Game/Map +[2024.07.06-12.01.15:850][328]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.01.15:850][328]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.01.15:851][328]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.01.15:853][328]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.01.15:935][328]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.01.15:941][328]LogUObjectHash: Compacting FUObjectHashTables data took 3.27ms +[2024.07.06-12.01.15:943][328]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.01.15:974][328]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030198s) +[2024.07.06-12.01.15:975][328]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.01.15:975][328]LogPlayLevel: PIE: World Init took: (0.001216s) +[2024.07.06-12.01.15:975][328]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031805s) +[2024.07.06-12.01.15:975][328]LogAudio: Display: Audio Device (ID: 16) registered with world 'Map'. +[2024.07.06-12.01.15:976][328]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.01.15:982][328]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.01.15 +[2024.07.06-12.01.15:984][328]LogWorld: Bringing up level for play took: 0.006725 +[2024.07.06-12.01.15:985][328]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.01.15:988][328]LogLoad: Took 0.137502 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.01.16:032][328]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.01.27:973][953]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-12.01.27:973][953]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.01.27:975][953]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.01.27:977][953]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.01.27:997][953]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-12.01.28:003][953]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.01.28:062][953]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-12.01.28:064][953]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-12.01.28:066][953]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-12.01.28:091][953]LogUObjectHash: Compacting FUObjectHashTables data took 3.00ms +[2024.07.06-12.01.28:123][954]LogPlayLevel: Display: Destroying online subsystem :Context_32 +[2024.07.06-12.01.52:878][953]Cmd: TRANSACTION UNDO +[2024.07.06-12.01.52:878][953]LogEditorTransaction: Undo Rotate Atmosphere Light 0 +[2024.07.06-12.01.52:921][953]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 645D34F3EDA490F901C358580B73399ECED51F90), compiling. +[2024.07.06-12.01.52:925][953]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 660C722031185BDAA13750225AA1FA27ABE54FFB), compiling. +[2024.07.06-12.01.52:935][953]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.06-12.01.52:935][953]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.06-12.01.52:935][953]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-12.01.52:935][953]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.06-12.01.52:935][953]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.06-12.01.52:935][953]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-12.01.53:095][955]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.06-12.01.53:096][955]LogShaderCompilers: Display: Total job queries 748, among them cache hits 309 (41.31%) +[2024.07.06-12.01.53:096][955]LogShaderCompilers: Display: Tracking 415 distinct input hashes that result in 163 distinct outputs (39.28%) +[2024.07.06-12.01.53:096][955]LogShaderCompilers: Display: RAM used: 0.96 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.12% +[2024.07.06-12.01.53:096][955]LogShaderCompilers: Display: ================================================ +[2024.07.06-12.01.53:173][956]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.06-12.01.53:173][956]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.06-12.01.53:173][956]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-12.01.53:265][957]MaterialEditorStats: Base pass shader: 120 instructions +[2024.07.06-12.01.53:265][957]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2024.07.06-12.01.53:265][957]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.07.06-12.01.53:265][957]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.06-12.01.53:265][957]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.06-12.01.53:265][957]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.06-12.01.53:265][957]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-12.01.53:266][957]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.06-12.01.53:266][957]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.06-12.01.53:266][957]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-12.01.53:347][958]Cmd: TRANSACTION UNDO +[2024.07.06-12.01.53:347][958]LogEditorTransaction: Undo Rotate Atmosphere Light 0 +[2024.07.06-12.01.53:352][958]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: AC7891A4112EF49B2C44730FBF5A7731E661D82A), compiling. +[2024.07.06-12.01.53:357][958]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 95BAD5304EF6CD2E2971E5CC47D51F1A8744241A), compiling. +[2024.07.06-12.01.53:364][958]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.06-12.01.53:364][958]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.06-12.01.53:364][958]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-12.01.53:364][958]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.06-12.01.53:364][958]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.06-12.01.53:364][958]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-12.01.53:519][961]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.06-12.01.53:519][961]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.06-12.01.53:519][961]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-12.01.53:561][962]MaterialEditorStats: Base pass shader: 120 instructions +[2024.07.06-12.01.53:561][962]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2024.07.06-12.01.53:561][962]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.07.06-12.01.53:561][962]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.06-12.01.53:561][962]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.06-12.01.53:561][962]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.06-12.01.53:561][962]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-12.01.53:561][962]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.06-12.01.53:561][962]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.06-12.01.53:561][962]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.06-12.01.53:561][962]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.06-12.01.53:561][962]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.06-12.01.53:561][962]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-12.02.05:444][436]Cmd: SELECT NONE +[2024.07.06-12.02.06:701][483]Cmd: TRANSACTION UNDO +[2024.07.06-12.02.06:701][483]LogEditorTransaction: Undo Rotate Atmosphere Light 0 +[2024.07.06-12.02.06:748][483]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 6602490F851121E7134CF89C626C6AD8B07CFF24), compiling. +[2024.07.06-12.02.06:751][483]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 472E1E0EA1037737A57F7526E4D0886C1A6AB666), compiling. +[2024.07.06-12.02.06:759][483]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.06-12.02.06:759][483]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.06-12.02.06:759][483]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-12.02.06:759][483]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.06-12.02.06:759][483]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.06-12.02.06:759][483]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-12.02.06:980][486]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.06-12.02.06:980][486]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.06-12.02.06:980][486]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-12.02.07:062][487]MaterialEditorStats: Base pass shader: 120 instructions +[2024.07.06-12.02.07:062][487]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2024.07.06-12.02.07:062][487]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.07.06-12.02.07:062][487]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.06-12.02.07:062][487]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.06-12.02.07:062][487]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.06-12.02.07:063][487]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-12.02.07:063][487]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.06-12.02.07:063][487]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.06-12.02.07:063][487]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-12.02.07:148][488]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.06-12.02.07:148][488]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.06-12.02.07:148][488]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.06-12.02.07:148][488]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.06-12.02.07:148][488]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.06-12.02.07:148][488]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-12.02.21:756][123]Cmd: TRANSACTION UNDO +[2024.07.06-12.02.21:756][123]LogEditorTransaction: Undo Rotate Atmosphere Light 0 +[2024.07.06-12.02.21:790][123]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 4D8CD31C15E19B12ED3738FDF193437B5E9E6DC8), compiling. +[2024.07.06-12.02.21:793][123]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: E58B97651EAE4EB748B78EF68A22EB0ED56AEA07), compiling. +[2024.07.06-12.02.21:802][123]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.06-12.02.21:802][123]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.06-12.02.21:802][123]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-12.02.21:802][123]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.06-12.02.21:802][123]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.06-12.02.21:802][123]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-12.02.21:968][126]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.06-12.02.21:968][126]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.06-12.02.21:968][126]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-12.02.22:040][127]MaterialEditorStats: Base pass shader: 120 instructions +[2024.07.06-12.02.22:040][127]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2024.07.06-12.02.22:040][127]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.07.06-12.02.22:040][127]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.06-12.02.22:040][127]MaterialEditorStats: Texture samplers: 3/16 +[2024.07.06-12.02.22:040][127]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.06-12.02.22:040][127]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-12.02.22:040][127]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.06-12.02.22:040][127]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.06-12.02.22:040][127]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.06-12.02.22:040][127]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.06-12.02.22:040][127]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.06-12.02.22:040][127]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-12.02.23:126][161]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-12.02.23:183][161]LogUObjectHash: Compacting FUObjectHashTables data took 2.73ms +[2024.07.06-12.02.23:340][161]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapEACD37C8474EAD655FE3FB8419606EB1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-12.02.23:364][161]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-12.02.23:687][161]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData9FCF9CAA4402C6FD4FDAF082339B767B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-12.02.23:720][161]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-12.02.23:720][161]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-12.02.23:720][161]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-12.02.32:142][498]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece11) +[2024.07.06-12.02.32:646][508]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.07.06-12.03.14:519][438]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-12.03.14:528][438]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-12.03.14:528][438]PIE: New page: PIE session: Map (06.07.2024, 16:03:14) +[2024.07.06-12.03.14:528][438]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.03.14:558][438]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029902s) +[2024.07.06-12.03.14:559][438]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.03.14:560][438]LogPlayLevel: PIE: World Init took: (0.001304s) +[2024.07.06-12.03.14:560][438]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031421s) +[2024.07.06-12.03.14:609][438]LogUObjectHash: Compacting FUObjectHashTables data took 3.35ms +[2024.07.06-12.03.14:612][438]LogAudio: Display: Creating Audio Device: Id: 17, Scope: Unique, Realtime: True +[2024.07.06-12.03.14:612][438]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-12.03.14:612][438]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-12.03.14:612][438]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-12.03.14:612][438]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-12.03.14:612][438]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-12.03.14:612][438]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-12.03.14:612][438]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-12.03.14:612][438]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-12.03.14:612][438]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-12.03.14:612][438]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-12.03.14:612][438]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-12.03.14:612][438]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-12.03.14:616][438]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-12.03.14:616][438]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-12.03.14:705][438]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.06-12.03.14:705][438]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-12.03.14:705][438]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-12.03.14:705][438]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-12.03.14:706][438]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-12.03.14:706][438]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-12.03.14:706][438]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-12.03.14:707][438]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-12.03.14:707][438]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-12.03.14:707][438]LogInit: FAudioDevice initialized. +[2024.07.06-12.03.14:708][438]LogAudio: Display: Audio Device (ID: 17) registered with world 'Map'. +[2024.07.06-12.03.14:719][438]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.03.14:728][438]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.03.14 +[2024.07.06-12.03.14:731][438]LogWorld: Bringing up level for play took: 0.010880 +[2024.07.06-12.03.14:731][438]LogOnline: OSS: Creating online subsystem instance for: :Context_33 +[2024.07.06-12.03.14:735][438]PIE: Server logged in +[2024.07.06-12.03.14:736][438]PIE: Play in editor total start time 0,209 seconds. +[2024.07.06-12.03.14:741][438]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.03.23:810][923]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-12.03.23:810][923]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.03.23:811][923]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.03.23:813][923]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.03.23:824][923]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-12.03.23:864][923]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.03.23:921][923]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.03.23:922][923]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-12.03.23:923][923]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-12.03.23:928][923]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-12.03.23:938][923]LogUObjectHash: Compacting FUObjectHashTables data took 3.16ms +[2024.07.06-12.03.23:980][924]LogPlayLevel: Display: Destroying online subsystem :Context_33 +[2024.07.06-12.03.27:979][ 21]MapCheck: New page: Map Check +[2024.07.06-12.03.28:005][ 21]LightingResults: New page: Lighting Build - 06.07.2024, 16:03:28 +[2024.07.06-12.03.28:012][ 21]LogSwarmInterface: [OpenConnection] Registering TCP channel ... +[2024.07.06-12.03.28:016][ 21]LogSwarmInterface: [OpenConnection] Connecting to agent ... +[2024.07.06-12.03.28:016][ 21]LogSwarmInterface: [TryOpenConnection] Testing the Agent +[2024.07.06-12.03.28:018][ 21]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent +[2024.07.06-12.03.28:018][ 21]LogSwarmInterface: [TryOpenConnection] Local Process ID is 19548 +[2024.07.06-12.03.32:677][ 21]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. +[2024.07.06-12.03.32:678][ 21]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED +[2024.07.06-12.03.32:678][ 21]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED +[2024.07.06-12.03.32:678][ 21]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED +[2024.07.06-12.03.32:678][ 21]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED +[2024.07.06-12.03.32:678][ 21]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED +[2024.07.06-12.03.32:959][ 21]LogEditorBuildUtils: Build time 0:04 +[2024.07.06-12.03.32:988][ 21]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer M_Trap in PCD3D_SM5, Default, SM5 (DDC key hash: 78FB7ACDFF5B2B1AB857C84302BBB626FA29A593), compiling. +[2024.07.06-12.03.33:006][ 21]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer M_Trap in PCD3D_SM5, Default, SM5 (DDC key hash: 9E1EF40BC873A98289CAD971F7754B8FC0E891A2), compiling. +[2024.07.06-12.03.33:089][ 22]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 56B100225F155D0CA1E48D6B70169C857C9C7033), compiling. +[2024.07.06-12.03.33:103][ 22]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 41585F1BD0CEEFC8423E699F1E11786C37BCB9A6), compiling. +[2024.07.06-12.03.33:184][ 23]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_2 in PCD3D_SM5, Default, SM5 (DDC key hash: E721ADA4D8708FA1C7C5E2070042E75B3613DE37), compiling. +[2024.07.06-12.03.33:196][ 23]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 14D8EE2B383619052B5D8AD8796F8F60AD6495E6), compiling. +[2024.07.06-12.03.33:290][ 24]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_3 in PCD3D_SM5, Default, SM5 (DDC key hash: FB942F709B4A91A9B8C30788A2FD36CC3077B872), compiling. +[2024.07.06-12.03.33:301][ 24]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_3 in PCD3D_SM5, Default, SM5 (DDC key hash: A5E588719F7B45BC7467E30D1F6D0363CDE0E902), compiling. +[2024.07.06-12.03.33:388][ 25]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_5 in PCD3D_SM5, Default, SM5 (DDC key hash: 77A40F45B7234EF08B075F78F54D99B6BB46D00B), compiling. +[2024.07.06-12.03.33:401][ 25]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_5 in PCD3D_SM5, Default, SM5 (DDC key hash: B6ED713738A5851BCA414FB84797A9B3437B750D), compiling. +[2024.07.06-12.03.33:489][ 26]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_4 in PCD3D_SM5, Default, SM5 (DDC key hash: B66C64B792F5F9BBABEF6135229214150F2500E8), compiling. +[2024.07.06-12.03.33:500][ 26]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Cacti_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 8F58E8755152ED79EC3AB3FC3E8622121D63C2B2), compiling. +[2024.07.06-12.03.33:561][ 27]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 44CD9C78D7BFBA0B2A5297E5E48ABFBACEB5CFC3), compiling. +[2024.07.06-12.03.33:574][ 27]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Vase in PCD3D_SM5, Default, SM5 (DDC key hash: FDAA14EB0DDD6F5C39A26BABEA6BD6A0CE482CBA), compiling. +[2024.07.06-12.03.33:638][ 28]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer VaseInside_MatMain in PCD3D_SM5, Default, SM5 (DDC key hash: 448993AFFF63C135CA8997FC3CF083694B3365FE), compiling. +[2024.07.06-12.03.33:652][ 28]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer VaseInside_MatMain in PCD3D_SM5, Default, SM5 (DDC key hash: 1F67C8D908EC8338717DC574DC62109A88AA4472), compiling. +[2024.07.06-12.03.34:718][ 44]LogUObjectHash: Compacting FUObjectHashTables data took 13.81ms +[2024.07.06-12.04.03:163][849]LightingResults: Warning: Vase4 Object has overlapping UVs. +[2024.07.06-12.04.03:163][849]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-12.04.03:593][861]LightingResults: Warning: Vase3 Object has overlapping UVs. +[2024.07.06-12.04.03:593][861]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-12.04.03:688][864]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-12.04.03:689][864]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-12.04.05:193][906]LightingResults: Warning: Vase2 Object has overlapping UVs. +[2024.07.06-12.04.05:193][906]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-12.04.06:506][941]LightingResults: Warning: Vase1 Object has overlapping UVs. +[2024.07.06-12.04.06:539][942]LightingResults: Vase1 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-12.04.07:517][969]LightingResults: Warning: Vase3 Object has overlapping UVs. +[2024.07.06-12.04.07:517][969]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-12.04.07:873][979]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-12.04.07:873][979]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-12.04.11:551][ 81]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-12.04.11:551][ 81]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-12.04.15:284][184]LightingResults: Warning: Vase2 Object has overlapping UVs. +[2024.07.06-12.04.15:284][184]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-12.04.24:822][440]LightingResults: Warning: Vase1 Object has overlapping UVs. +[2024.07.06-12.04.24:822][440]LightingResults: Vase1 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-12.04.25:198][450]LightingResults: Warning: Vase4 Object has overlapping UVs. +[2024.07.06-12.04.25:198][450]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-12.04.32:323][638]Job is a success! +[2024.07.06-12.04.32:661][639]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.073s +[2024.07.06-12.04.32:661][639]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb +[2024.07.06-12.04.32:661][639]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) +[2024.07.06-12.04.32:661][639]LogVolumetricLightmapImport: Bricks at depth +[2024.07.06-12.04.32:661][639]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume +[2024.07.06-12.04.32:661][639]LogVolumetricLightmapImport: 1: 5.9% covering 39.1% of volume +[2024.07.06-12.04.32:661][639]LogVolumetricLightmapImport: 2: 93.9% covering 9.7% of volume +[2024.07.06-12.04.32:661][639]LogVolumetricLightmapImport: Bricks in each level +[2024.07.06-12.04.32:661][639]LogVolumetricLightmapImport: Map 424 bricks 100.0% (Persistent Level) +[2024.07.06-12.04.33:488][639]LogTexture: Display: Building textures: HQ_Lightmap1_1 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-12.04.33:489][639]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-12.04.33:489][639]LogTexture: Display: Building textures: LQ_Lightmap_1_1 (OODLE_DXT1, 1024X1024) +[2024.07.06-12.04.33:489][639]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-12.04.33:489][639]LogTexture: Display: Building textures: LQ_Lightmap_1_2 (OODLE_DXT1, 1024X1024) +[2024.07.06-12.04.33:489][639]LogTexture: Display: Building textures: HQ_Lightmap1_3 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-12.04.33:489][639]LogTexture: Display: Building textures: LQ_Lightmap_1_4 (OODLE_DXT1, 1024X1024) +[2024.07.06-12.04.33:489][639]LogTexture: Display: Building textures: HQ_Lightmap1_2 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-12.04.33:489][639]LogTexture: Display: Building textures: HQ_Lightmap1_4 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-12.04.33:489][639]LogTexture: Display: Building textures: LQ_Lightmap_1_3 (OODLE_DXT1, 1024X1024) +[2024.07.06-12.04.33:489][639]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-12.04.33:489][639]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-12.04.33:489][639]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-12.04.33:489][639]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-12.04.33:489][639]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-12.04.33:489][639]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-12.04.33:688][639]LogTexture: Display: Building textures: ShadowMapTexture2D_4 (G8, 1024X256) +[2024.07.06-12.04.33:688][639]LogTexture: Display: Building textures: ShadowMapTexture2D_3 (G8, 1024X1024) +[2024.07.06-12.04.33:748][639]Lightmass on NB-PBM2H22CST: 58.3 sec total, 1.13 sec importing, 264 ms setup, 5.59 sec photons, 50.8 sec processing, 0 ms extra exporting [418/418 mappings]. Threads: 9:19 min total, 6:50 min processing. +[2024.07.06-12.04.33:765][639]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 418 meshes in 9 LightmapResourceClusters (46.4 Meshes per cluster). +[2024.07.06-12.04.33:855][639]LogUObjectHash: Compacting FUObjectHashTables data took 3.64ms +[2024.07.06-12.04.33:897][639]LogStaticLightingSystem: Illumination: 1:05 min (542 ms encoding lightmaps, 197 ms encoding shadowmaps) +[2024.07.06-12.04.33:897][639]LogStaticLightingSystem: Lightmap texture memory: 8.0 MB (8.0 MB streaming, 0.0 MB non-streaming), 8 textures +[2024.07.06-12.04.33:897][639]LogStaticLightingSystem: Shadowmap texture memory: 1.7 MB (1.7 MB streaming, 0.0 MB non-streaming), 2 textures +[2024.07.06-12.04.34:748][639]DumpUnbuiltLightIteractions +[2024.07.06-12.04.34:748][639]Lights with unbuilt interactions: 0 +[2024.07.06-12.04.34:748][639] +[2024.07.06-12.04.34:748][639]Primitives with unbuilt interactions: 0 +[2024.07.06-12.04.35:034][639]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) +[2024.07.06-12.04.35:237][640]Cmd: MAP CHECK NOTIFYRESULTS +[2024.07.06-12.04.35:237][640]MapCheck: New page: Map - 06.07.2024, 16:04:35 +[2024.07.06-12.04.35:238][640]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-12.04.35:242][640]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property +[2024.07.06-12.04.35:243][640]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property +[2024.07.06-12.04.35:246][640]MapCheck: Warning: BP_MovingPlatform_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-12.04.35:246][640]MapCheck: Map check complete: 0 Error(s), 4 Warning(s), took 8,543ms to complete. +[2024.07.06-12.04.52:364][ 69]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-12.04.52:434][ 69]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-12.04.59:899][250]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-12.04.59:908][250]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-12.04.59:908][250]PIE: New page: PIE session: Map (06.07.2024, 16:04:59) +[2024.07.06-12.04.59:908][250]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.04.59:939][250]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030547s) +[2024.07.06-12.04.59:940][250]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.04.59:940][250]LogPlayLevel: PIE: World Init took: (0.001466s) +[2024.07.06-12.04.59:940][250]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032207s) +[2024.07.06-12.04.59:992][250]LogUObjectHash: Compacting FUObjectHashTables data took 3.74ms +[2024.07.06-12.04.59:994][250]LogAudio: Display: Creating Audio Device: Id: 18, Scope: Unique, Realtime: True +[2024.07.06-12.04.59:995][250]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-12.04.59:995][250]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-12.04.59:995][250]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-12.04.59:995][250]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-12.04.59:995][250]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-12.04.59:995][250]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-12.04.59:995][250]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-12.04.59:995][250]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-12.04.59:995][250]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-12.04.59:995][250]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-12.04.59:995][250]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-12.04.59:995][250]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-12.04.59:999][250]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-12.04.59:999][250]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-12.05.00:104][250]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.06-12.05.00:104][250]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-12.05.00:104][250]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-12.05.00:105][250]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-12.05.00:105][250]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-12.05.00:105][250]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-12.05.00:105][250]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-12.05.00:107][250]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-12.05.00:107][250]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-12.05.00:107][250]LogInit: FAudioDevice initialized. +[2024.07.06-12.05.00:107][250]LogAudio: Display: Audio Device (ID: 18) registered with world 'Map'. +[2024.07.06-12.05.00:123][250]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.05.00:132][250]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.05.00 +[2024.07.06-12.05.00:134][250]LogWorld: Bringing up level for play took: 0.009813 +[2024.07.06-12.05.00:134][250]LogOnline: OSS: Creating online subsystem instance for: :Context_34 +[2024.07.06-12.05.00:138][250]PIE: Server logged in +[2024.07.06-12.05.00:138][250]PIE: Play in editor total start time 0,231 seconds. +[2024.07.06-12.05.00:143][250]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.05.30:509][870]LogNet: Browse: /Game/Map +[2024.07.06-12.05.30:509][870]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.05.30:509][870]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.05.30:511][870]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.05.30:512][870]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.05.30:608][870]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.05.30:614][870]LogUObjectHash: Compacting FUObjectHashTables data took 2.89ms +[2024.07.06-12.05.30:616][870]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.05.30:646][870]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029949s) +[2024.07.06-12.05.30:647][870]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.05.30:648][870]LogPlayLevel: PIE: World Init took: (0.001404s) +[2024.07.06-12.05.30:648][870]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031607s) +[2024.07.06-12.05.30:648][870]LogAudio: Display: Audio Device (ID: 18) registered with world 'Map'. +[2024.07.06-12.05.30:648][870]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.05.30:654][870]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.05.30 +[2024.07.06-12.05.30:656][870]LogWorld: Bringing up level for play took: 0.006552 +[2024.07.06-12.05.30:657][870]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.05.30:660][870]LogLoad: Took 0.150709 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.05.30:688][870]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.05.38:009][251]LogNet: Browse: /Game/Map +[2024.07.06-12.05.38:009][251]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.05.38:009][251]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.05.38:011][251]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.05.38:013][251]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.05.38:130][251]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.05.38:138][251]LogUObjectHash: Compacting FUObjectHashTables data took 3.22ms +[2024.07.06-12.05.38:139][251]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.05.38:169][251]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029483s) +[2024.07.06-12.05.38:170][251]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.05.38:170][251]LogPlayLevel: PIE: World Init took: (0.001305s) +[2024.07.06-12.05.38:170][251]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031014s) +[2024.07.06-12.05.38:170][251]LogAudio: Display: Audio Device (ID: 18) registered with world 'Map'. +[2024.07.06-12.05.38:171][251]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.05.38:176][251]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.05.38 +[2024.07.06-12.05.38:178][251]LogWorld: Bringing up level for play took: 0.006618 +[2024.07.06-12.05.38:180][251]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.05.38:183][251]LogLoad: Took 0.173189 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.05.38:201][251]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.05.44:373][587]LogNet: Browse: /Game/Map +[2024.07.06-12.05.44:374][587]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.05.44:374][587]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.05.44:375][587]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.05.44:377][587]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.05.44:472][587]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.05.44:478][587]LogUObjectHash: Compacting FUObjectHashTables data took 3.29ms +[2024.07.06-12.05.44:480][587]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.05.44:511][587]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030226s) +[2024.07.06-12.05.44:512][587]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.05.44:512][587]LogPlayLevel: PIE: World Init took: (0.001339s) +[2024.07.06-12.05.44:512][587]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031964s) +[2024.07.06-12.05.44:512][587]LogAudio: Display: Audio Device (ID: 18) registered with world 'Map'. +[2024.07.06-12.05.44:513][587]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.05.44:518][587]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.05.44 +[2024.07.06-12.05.44:520][587]LogWorld: Bringing up level for play took: 0.006583 +[2024.07.06-12.05.44:522][587]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.05.44:524][587]LogLoad: Took 0.150801 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.05.44:546][587]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.06.03:258][553]LogNet: Browse: /Game/Map +[2024.07.06-12.06.03:258][553]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.06.03:258][553]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.06.03:259][553]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.06.03:261][553]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.06.03:338][553]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.06.03:344][553]LogUObjectHash: Compacting FUObjectHashTables data took 2.96ms +[2024.07.06-12.06.03:346][553]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.06.03:377][553]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031153s) +[2024.07.06-12.06.03:378][553]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.06.03:379][553]LogPlayLevel: PIE: World Init took: (0.001518s) +[2024.07.06-12.06.03:379][553]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032935s) +[2024.07.06-12.06.03:379][553]LogAudio: Display: Audio Device (ID: 18) registered with world 'Map'. +[2024.07.06-12.06.03:379][553]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.06.03:388][553]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.06.03 +[2024.07.06-12.06.03:391][553]LogWorld: Bringing up level for play took: 0.010080 +[2024.07.06-12.06.03:393][553]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.06.03:395][553]LogLoad: Took 0.137705 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.06.03:428][553]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.06.36:716][ 54]LogNet: Browse: /Game/Map +[2024.07.06-12.06.36:716][ 54]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.06.36:717][ 54]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.06.36:719][ 54]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.06.36:721][ 54]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.06.36:836][ 54]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.06.36:842][ 54]LogUObjectHash: Compacting FUObjectHashTables data took 3.49ms +[2024.07.06-12.06.36:845][ 54]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.06.36:875][ 54]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030432s) +[2024.07.06-12.06.36:876][ 54]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.06.36:877][ 54]LogPlayLevel: PIE: World Init took: (0.001347s) +[2024.07.06-12.06.36:877][ 54]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032030s) +[2024.07.06-12.06.36:877][ 54]LogAudio: Display: Audio Device (ID: 18) registered with world 'Map'. +[2024.07.06-12.06.36:877][ 54]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.06.36:884][ 54]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.06.36 +[2024.07.06-12.06.36:886][ 54]LogWorld: Bringing up level for play took: 0.006758 +[2024.07.06-12.06.36:887][ 54]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.06.36:890][ 54]LogLoad: Took 0.173897 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.06.36:917][ 54]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.06.48:159][630]LogNet: Browse: /Game/Map +[2024.07.06-12.06.48:159][630]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.06.48:159][630]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.06.48:160][630]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.06.48:162][630]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.06.48:265][630]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.06.48:271][630]LogUObjectHash: Compacting FUObjectHashTables data took 2.96ms +[2024.07.06-12.06.48:273][630]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.06.48:304][630]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030598s) +[2024.07.06-12.06.48:305][630]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.06.48:305][630]LogPlayLevel: PIE: World Init took: (0.001504s) +[2024.07.06-12.06.48:305][630]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032385s) +[2024.07.06-12.06.48:305][630]LogAudio: Display: Audio Device (ID: 18) registered with world 'Map'. +[2024.07.06-12.06.48:306][630]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.06.48:313][630]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.06.48 +[2024.07.06-12.06.48:315][630]LogWorld: Bringing up level for play took: 0.007314 +[2024.07.06-12.06.48:316][630]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.06.48:319][630]LogLoad: Took 0.160576 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.06.48:344][630]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.07.11:107][845]LogNet: Browse: /Game/Map +[2024.07.06-12.07.11:107][845]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.07.11:107][845]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.07.11:108][845]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.07.11:110][845]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.07.11:230][845]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.07.11:238][845]LogUObjectHash: Compacting FUObjectHashTables data took 3.01ms +[2024.07.06-12.07.11:240][845]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.07.11:273][845]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032882s) +[2024.07.06-12.07.11:274][845]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.07.11:275][845]LogPlayLevel: PIE: World Init took: (0.001304s) +[2024.07.06-12.07.11:275][845]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.034440s) +[2024.07.06-12.07.11:275][845]LogAudio: Display: Audio Device (ID: 18) registered with world 'Map'. +[2024.07.06-12.07.11:275][845]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.07.11:283][845]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.07.11 +[2024.07.06-12.07.11:285][845]LogWorld: Bringing up level for play took: 0.008051 +[2024.07.06-12.07.11:287][845]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.07.11:290][845]LogLoad: Took 0.182633 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.07.11:324][845]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.07.47:134][678]LogNet: Browse: /Game/Map +[2024.07.06-12.07.47:135][678]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.07.47:135][678]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.07.47:136][678]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.07.47:138][678]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.07.47:222][678]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.07.47:230][678]LogUObjectHash: Compacting FUObjectHashTables data took 2.93ms +[2024.07.06-12.07.47:232][678]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.07.47:262][678]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029682s) +[2024.07.06-12.07.47:263][678]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.07.47:263][678]LogPlayLevel: PIE: World Init took: (0.001222s) +[2024.07.06-12.07.47:263][678]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031135s) +[2024.07.06-12.07.47:263][678]LogAudio: Display: Audio Device (ID: 18) registered with world 'Map'. +[2024.07.06-12.07.47:263][678]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.07.47:270][678]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.07.47 +[2024.07.06-12.07.47:271][678]LogWorld: Bringing up level for play took: 0.006811 +[2024.07.06-12.07.47:273][678]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.07.47:276][678]LogLoad: Took 0.140766 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.07.47:305][678]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.08.03:726][532]LogNet: Browse: /Game/Map +[2024.07.06-12.08.03:726][532]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.08.03:726][532]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.08.03:727][532]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.08.03:730][532]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.08.03:815][532]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.08.03:821][532]LogUObjectHash: Compacting FUObjectHashTables data took 3.47ms +[2024.07.06-12.08.03:823][532]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.08.03:854][532]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030985s) +[2024.07.06-12.08.03:855][532]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.08.03:855][532]LogPlayLevel: PIE: World Init took: (0.001305s) +[2024.07.06-12.08.03:855][532]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032578s) +[2024.07.06-12.08.03:855][532]LogAudio: Display: Audio Device (ID: 18) registered with world 'Map'. +[2024.07.06-12.08.03:856][532]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.08.03:862][532]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.08.03 +[2024.07.06-12.08.03:864][532]LogWorld: Bringing up level for play took: 0.007083 +[2024.07.06-12.08.03:865][532]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.08.03:868][532]LogLoad: Took 0.141972 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.08.03:894][532]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.08.11:110][909]LogNet: Browse: /Game/Map +[2024.07.06-12.08.11:110][909]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.08.11:110][909]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.08.11:112][909]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.08.11:114][909]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.08.11:203][909]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.08.11:210][909]LogUObjectHash: Compacting FUObjectHashTables data took 3.27ms +[2024.07.06-12.08.11:212][909]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.08.11:242][909]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030850s) +[2024.07.06-12.08.11:244][909]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.08.11:244][909]LogPlayLevel: PIE: World Init took: (0.001351s) +[2024.07.06-12.08.11:244][909]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032541s) +[2024.07.06-12.08.11:244][909]LogAudio: Display: Audio Device (ID: 18) registered with world 'Map'. +[2024.07.06-12.08.11:244][909]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.08.11:250][909]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.08.11 +[2024.07.06-12.08.11:252][909]LogWorld: Bringing up level for play took: 0.007010 +[2024.07.06-12.08.11:254][909]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.08.11:257][909]LogLoad: Took 0.146428 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.08.11:285][909]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.08.17:978][254]LogNet: Browse: /Game/Map +[2024.07.06-12.08.17:979][254]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.08.17:979][254]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.08.17:979][254]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.08.17:982][254]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.08.18:053][254]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.08.18:060][254]LogUObjectHash: Compacting FUObjectHashTables data took 2.84ms +[2024.07.06-12.08.18:062][254]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.08.18:092][254]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030371s) +[2024.07.06-12.08.18:093][254]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.08.18:093][254]LogPlayLevel: PIE: World Init took: (0.001236s) +[2024.07.06-12.08.18:094][254]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031846s) +[2024.07.06-12.08.18:094][254]LogAudio: Display: Audio Device (ID: 18) registered with world 'Map'. +[2024.07.06-12.08.18:094][254]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.08.18:100][254]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.08.18 +[2024.07.06-12.08.18:102][254]LogWorld: Bringing up level for play took: 0.006679 +[2024.07.06-12.08.18:104][254]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.08.18:106][254]LogLoad: Took 0.127946 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.08.18:127][254]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.08.35:838][148]LogNet: Browse: /Game/Map +[2024.07.06-12.08.35:839][148]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.08.35:839][148]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.08.35:840][148]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.08.35:843][148]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.08.35:928][148]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.08.35:934][148]LogUObjectHash: Compacting FUObjectHashTables data took 2.89ms +[2024.07.06-12.08.35:936][148]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.08.35:969][148]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032542s) +[2024.07.06-12.08.35:970][148]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.08.35:970][148]LogPlayLevel: PIE: World Init took: (0.001257s) +[2024.07.06-12.08.35:971][148]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.034151s) +[2024.07.06-12.08.35:971][148]LogAudio: Display: Audio Device (ID: 18) registered with world 'Map'. +[2024.07.06-12.08.35:971][148]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.08.35:977][148]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.08.35 +[2024.07.06-12.08.35:979][148]LogWorld: Bringing up level for play took: 0.006897 +[2024.07.06-12.08.35:981][148]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.08.35:984][148]LogLoad: Took 0.144091 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.08.36:011][148]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.08.55:007][118]LogNet: Browse: /Game/Map +[2024.07.06-12.08.55:007][118]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.08.55:007][118]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.08.55:008][118]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.08.55:010][118]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.08.55:097][118]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.08.55:103][118]LogUObjectHash: Compacting FUObjectHashTables data took 2.84ms +[2024.07.06-12.08.55:106][118]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.08.55:139][118]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032273s) +[2024.07.06-12.08.55:140][118]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.08.55:140][118]LogPlayLevel: PIE: World Init took: (0.001517s) +[2024.07.06-12.08.55:140][118]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.034058s) +[2024.07.06-12.08.55:140][118]LogAudio: Display: Audio Device (ID: 18) registered with world 'Map'. +[2024.07.06-12.08.55:141][118]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.08.55:147][118]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.08.55 +[2024.07.06-12.08.55:149][118]LogWorld: Bringing up level for play took: 0.006898 +[2024.07.06-12.08.55:151][118]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.08.55:154][118]LogLoad: Took 0.146718 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.08.55:184][118]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.09.11:596][935]LogNet: Browse: /Game/Map +[2024.07.06-12.09.11:596][935]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.09.11:596][935]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.09.11:597][935]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.09.11:599][935]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.09.11:713][935]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.09.11:720][935]LogUObjectHash: Compacting FUObjectHashTables data took 3.03ms +[2024.07.06-12.09.11:722][935]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.09.11:753][935]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031491s) +[2024.07.06-12.09.11:754][935]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.09.11:754][935]LogPlayLevel: PIE: World Init took: (0.001292s) +[2024.07.06-12.09.11:755][935]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.033196s) +[2024.07.06-12.09.11:755][935]LogAudio: Display: Audio Device (ID: 18) registered with world 'Map'. +[2024.07.06-12.09.11:755][935]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.09.11:761][935]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.09.11 +[2024.07.06-12.09.11:763][935]LogWorld: Bringing up level for play took: 0.006884 +[2024.07.06-12.09.11:765][935]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.09.11:767][935]LogLoad: Took 0.170657 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.09.11:788][935]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.09.21:340][448]LogNet: Browse: /Game/Map +[2024.07.06-12.09.21:340][448]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.09.21:340][448]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.09.21:341][448]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.09.21:343][448]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.09.21:420][448]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.09.21:427][448]LogUObjectHash: Compacting FUObjectHashTables data took 3.36ms +[2024.07.06-12.09.21:429][448]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.09.21:459][448]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030290s) +[2024.07.06-12.09.21:460][448]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.09.21:460][448]LogPlayLevel: PIE: World Init took: (0.001284s) +[2024.07.06-12.09.21:460][448]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031811s) +[2024.07.06-12.09.21:460][448]LogAudio: Display: Audio Device (ID: 18) registered with world 'Map'. +[2024.07.06-12.09.21:461][448]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.09.21:467][448]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.09.21 +[2024.07.06-12.09.21:469][448]LogWorld: Bringing up level for play took: 0.006956 +[2024.07.06-12.09.21:471][448]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.09.21:473][448]LogLoad: Took 0.133221 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.09.21:501][448]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.09.35:692][180]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-12.09.35:692][180]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.09.35:693][180]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.09.35:696][180]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.09.35:706][180]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-12.09.35:747][180]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.09.35:809][180]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-12.09.35:809][180]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-12.09.35:810][180]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-12.09.35:830][180]LogUObjectHash: Compacting FUObjectHashTables data took 7.45ms +[2024.07.06-12.09.35:874][181]LogPlayLevel: Display: Destroying online subsystem :Context_34 +[2024.07.06-12.09.45:859][461]LogEditorViewport: Clicking on Actor (LMB): BP_movingPlato_C (BP_movingPlato5) +[2024.07.06-12.09.54:552][787]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-12.09.54:606][787]LogUObjectHash: Compacting FUObjectHashTables data took 3.51ms +[2024.07.06-12.09.54:744][787]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map980BF3054A06197F53660B8799E987C1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-12.09.54:771][787]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-12.09.55:097][787]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData539DBE2346F0ECBB01C04BAF178880A9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-12.09.55:122][787]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-12.09.55:122][787]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-12.09.55:122][787]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-12.09.59:183][963]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-12.09.59:192][963]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-12.09.59:192][963]PIE: New page: PIE session: Map (06.07.2024, 16:09:59) +[2024.07.06-12.09.59:192][963]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.09.59:223][963]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029959s) +[2024.07.06-12.09.59:223][963]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.09.59:224][963]LogPlayLevel: PIE: World Init took: (0.001214s) +[2024.07.06-12.09.59:224][963]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031368s) +[2024.07.06-12.09.59:274][963]LogUObjectHash: Compacting FUObjectHashTables data took 2.72ms +[2024.07.06-12.09.59:276][963]LogAudio: Display: Creating Audio Device: Id: 19, Scope: Unique, Realtime: True +[2024.07.06-12.09.59:276][963]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-12.09.59:276][963]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-12.09.59:276][963]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-12.09.59:276][963]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-12.09.59:276][963]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-12.09.59:276][963]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-12.09.59:276][963]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-12.09.59:276][963]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-12.09.59:276][963]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-12.09.59:276][963]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-12.09.59:276][963]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-12.09.59:276][963]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-12.09.59:281][963]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-12.09.59:281][963]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-12.09.59:361][963]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.06-12.09.59:362][963]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-12.09.59:362][963]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-12.09.59:362][963]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-12.09.59:363][963]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-12.09.59:363][963]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-12.09.59:363][963]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-12.09.59:364][963]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-12.09.59:364][963]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-12.09.59:364][963]LogInit: FAudioDevice initialized. +[2024.07.06-12.09.59:364][963]LogAudio: Display: Audio Device (ID: 19) registered with world 'Map'. +[2024.07.06-12.09.59:374][963]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.09.59:383][963]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.09.59 +[2024.07.06-12.09.59:385][963]LogWorld: Bringing up level for play took: 0.009352 +[2024.07.06-12.09.59:385][963]LogOnline: OSS: Creating online subsystem instance for: :Context_35 +[2024.07.06-12.09.59:388][963]PIE: Server logged in +[2024.07.06-12.09.59:389][963]PIE: Play in editor total start time 0,198 seconds. +[2024.07.06-12.09.59:400][963]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.10.23:690][221]LogNet: Browse: /Game/Map +[2024.07.06-12.10.23:690][221]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.10.23:690][221]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.10.23:691][221]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.10.23:693][221]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.10.23:777][221]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.10.23:784][221]LogUObjectHash: Compacting FUObjectHashTables data took 3.47ms +[2024.07.06-12.10.23:787][221]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.10.23:817][221]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030757s) +[2024.07.06-12.10.23:818][221]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.10.23:819][221]LogPlayLevel: PIE: World Init took: (0.001304s) +[2024.07.06-12.10.23:819][221]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032325s) +[2024.07.06-12.10.23:819][221]LogAudio: Display: Audio Device (ID: 19) registered with world 'Map'. +[2024.07.06-12.10.23:819][221]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.10.23:825][221]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.10.23 +[2024.07.06-12.10.23:827][221]LogWorld: Bringing up level for play took: 0.007115 +[2024.07.06-12.10.23:830][221]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.10.23:832][221]LogLoad: Took 0.141578 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.10.23:860][221]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.10.31:107][574]LogNet: Browse: /Game/Map +[2024.07.06-12.10.31:107][574]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.10.31:107][574]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.10.31:109][574]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.10.31:111][574]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.10.31:205][574]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.10.31:211][574]LogUObjectHash: Compacting FUObjectHashTables data took 2.90ms +[2024.07.06-12.10.31:212][574]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.10.31:250][574]LogPlayLevel: PIE: StaticDuplicateObject took: (0.038160s) +[2024.07.06-12.10.31:251][574]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.10.31:252][574]LogPlayLevel: PIE: World Init took: (0.001331s) +[2024.07.06-12.10.31:252][574]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.039739s) +[2024.07.06-12.10.31:252][574]LogAudio: Display: Audio Device (ID: 19) registered with world 'Map'. +[2024.07.06-12.10.31:252][574]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.10.31:259][574]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.10.31 +[2024.07.06-12.10.31:262][574]LogWorld: Bringing up level for play took: 0.008115 +[2024.07.06-12.10.31:264][574]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.10.31:266][574]LogLoad: Took 0.158443 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.10.31:293][574]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.11.57:042][977]LogNet: Browse: /Game/Map +[2024.07.06-12.11.57:042][977]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.11.57:042][977]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.11.57:044][977]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.11.57:046][977]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.11.57:141][977]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.11.57:147][977]LogUObjectHash: Compacting FUObjectHashTables data took 2.92ms +[2024.07.06-12.11.57:149][977]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.11.57:179][977]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030355s) +[2024.07.06-12.11.57:180][977]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.11.57:181][977]LogPlayLevel: PIE: World Init took: (0.001398s) +[2024.07.06-12.11.57:181][977]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032027s) +[2024.07.06-12.11.57:181][977]LogAudio: Display: Audio Device (ID: 19) registered with world 'Map'. +[2024.07.06-12.11.57:181][977]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.11.57:187][977]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.11.57 +[2024.07.06-12.11.57:189][977]LogWorld: Bringing up level for play took: 0.006631 +[2024.07.06-12.11.57:191][977]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.11.57:194][977]LogLoad: Took 0.150920 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.11.57:221][977]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.12.06:320][428]LogNet: Browse: /Game/Map +[2024.07.06-12.12.06:320][428]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.12.06:320][428]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.12.06:322][428]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.12.06:324][428]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.12.06:423][428]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.12.06:429][428]LogUObjectHash: Compacting FUObjectHashTables data took 3.06ms +[2024.07.06-12.12.06:430][428]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.12.06:461][428]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030542s) +[2024.07.06-12.12.06:462][428]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.12.06:463][428]LogPlayLevel: PIE: World Init took: (0.001467s) +[2024.07.06-12.12.06:463][428]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032283s) +[2024.07.06-12.12.06:463][428]LogAudio: Display: Audio Device (ID: 19) registered with world 'Map'. +[2024.07.06-12.12.06:463][428]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.12.06:469][428]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.12.06 +[2024.07.06-12.12.06:471][428]LogWorld: Bringing up level for play took: 0.007169 +[2024.07.06-12.12.06:473][428]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.12.06:476][428]LogLoad: Took 0.155462 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.12.06:504][428]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.12.26:814][582]LogNet: Browse: /Game/Map +[2024.07.06-12.12.26:815][582]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.12.26:815][582]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.12.26:816][582]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.12.26:819][582]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.12.26:925][582]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.12.26:931][582]LogUObjectHash: Compacting FUObjectHashTables data took 2.96ms +[2024.07.06-12.12.26:933][582]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.12.26:962][582]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029212s) +[2024.07.06-12.12.26:963][582]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.12.26:964][582]LogPlayLevel: PIE: World Init took: (0.001218s) +[2024.07.06-12.12.26:964][582]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.030648s) +[2024.07.06-12.12.26:964][582]LogAudio: Display: Audio Device (ID: 19) registered with world 'Map'. +[2024.07.06-12.12.26:964][582]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.12.26:970][582]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.12.26 +[2024.07.06-12.12.26:972][582]LogWorld: Bringing up level for play took: 0.006757 +[2024.07.06-12.12.26:974][582]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.12.26:976][582]LogLoad: Took 0.161863 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.12.26:998][582]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.12.38:681][246]LogNet: Browse: /Game/Map +[2024.07.06-12.12.38:681][246]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.12.38:681][246]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.12.38:682][246]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.12.38:684][246]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.12.38:784][246]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.12.38:790][246]LogUObjectHash: Compacting FUObjectHashTables data took 3.65ms +[2024.07.06-12.12.38:792][246]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.12.38:823][246]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030345s) +[2024.07.06-12.12.38:824][246]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.12.38:824][246]LogPlayLevel: PIE: World Init took: (0.001298s) +[2024.07.06-12.12.38:824][246]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031930s) +[2024.07.06-12.12.38:824][246]LogAudio: Display: Audio Device (ID: 19) registered with world 'Map'. +[2024.07.06-12.12.38:825][246]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.12.38:830][246]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.12.38 +[2024.07.06-12.12.38:832][246]LogWorld: Bringing up level for play took: 0.006556 +[2024.07.06-12.12.38:834][246]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.12.38:836][246]LogLoad: Took 0.154586 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.12.38:858][246]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.13.03:792][569]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-12.13.03:793][569]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.13.03:794][569]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.13.03:796][569]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.13.03:819][569]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-12.13.03:833][569]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.13.03:888][569]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-12.13.03:891][569]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-12.13.03:892][569]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-12.13.03:904][569]LogUObjectHash: Compacting FUObjectHashTables data took 3.49ms +[2024.07.06-12.13.03:946][570]LogPlayLevel: Display: Destroying online subsystem :Context_35 +[2024.07.06-12.13.12:457][909]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox8) +[2024.07.06-12.13.29:368][645]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-12.13.29:430][645]LogUObjectHash: Compacting FUObjectHashTables data took 2.78ms +[2024.07.06-12.13.29:573][645]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE56A567245FCA31D469332B158325C88.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-12.13.29:601][645]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-12.13.29:920][645]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData57F2C76245178E4BF910828DE7D82673.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-12.13.29:946][645]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-12.13.29:946][645]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-12.13.29:946][645]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-12.13.33:879][799]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-12.13.33:888][799]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-12.13.33:888][799]PIE: New page: PIE session: Map (06.07.2024, 16:13:33) +[2024.07.06-12.13.33:888][799]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.13.33:919][799]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031214s) +[2024.07.06-12.13.33:920][799]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.13.33:921][799]LogPlayLevel: PIE: World Init took: (0.001305s) +[2024.07.06-12.13.33:921][799]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032715s) +[2024.07.06-12.13.33:969][799]LogUObjectHash: Compacting FUObjectHashTables data took 2.98ms +[2024.07.06-12.13.33:971][799]LogAudio: Display: Creating Audio Device: Id: 20, Scope: Unique, Realtime: True +[2024.07.06-12.13.33:971][799]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-12.13.33:971][799]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-12.13.33:971][799]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-12.13.33:971][799]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-12.13.33:971][799]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-12.13.33:971][799]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-12.13.33:971][799]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-12.13.33:971][799]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-12.13.33:972][799]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-12.13.33:972][799]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-12.13.33:972][799]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-12.13.33:972][799]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-12.13.33:976][799]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-12.13.33:976][799]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-12.13.34:054][799]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.06-12.13.34:054][799]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-12.13.34:054][799]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-12.13.34:054][799]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-12.13.34:055][799]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-12.13.34:055][799]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-12.13.34:055][799]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-12.13.34:056][799]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-12.13.34:056][799]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-12.13.34:056][799]LogInit: FAudioDevice initialized. +[2024.07.06-12.13.34:056][799]LogAudio: Display: Audio Device (ID: 20) registered with world 'Map'. +[2024.07.06-12.13.34:069][799]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.13.34:078][799]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.13.34 +[2024.07.06-12.13.34:081][799]LogWorld: Bringing up level for play took: 0.010303 +[2024.07.06-12.13.34:081][799]LogOnline: OSS: Creating online subsystem instance for: :Context_36 +[2024.07.06-12.13.34:084][799]PIE: Server logged in +[2024.07.06-12.13.34:085][799]PIE: Play in editor total start time 0,198 seconds. +[2024.07.06-12.13.34:089][799]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.13.58:285][ 41]LogNet: Browse: /Game/Map +[2024.07.06-12.13.58:286][ 41]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.13.58:286][ 41]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.13.58:287][ 41]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.13.58:289][ 41]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.13.58:393][ 41]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.13.58:398][ 41]LogUObjectHash: Compacting FUObjectHashTables data took 3.48ms +[2024.07.06-12.13.58:401][ 41]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.13.58:432][ 41]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031091s) +[2024.07.06-12.13.58:433][ 41]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.13.58:433][ 41]LogPlayLevel: PIE: World Init took: (0.001323s) +[2024.07.06-12.13.58:433][ 41]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032716s) +[2024.07.06-12.13.58:433][ 41]LogAudio: Display: Audio Device (ID: 20) registered with world 'Map'. +[2024.07.06-12.13.58:434][ 41]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.13.58:441][ 41]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.13.58 +[2024.07.06-12.13.58:443][ 41]LogWorld: Bringing up level for play took: 0.007358 +[2024.07.06-12.13.58:444][ 41]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.13.58:447][ 41]LogLoad: Took 0.161663 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.13.58:479][ 41]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.14.13:145][818]LogNet: Browse: /Game/Map +[2024.07.06-12.14.13:145][818]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.14.13:145][818]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.14.13:146][818]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.14.13:149][818]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.14.13:239][818]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.14.13:245][818]LogUObjectHash: Compacting FUObjectHashTables data took 3.40ms +[2024.07.06-12.14.13:247][818]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.14.13:278][818]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030422s) +[2024.07.06-12.14.13:279][818]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.14.13:279][818]LogPlayLevel: PIE: World Init took: (0.001308s) +[2024.07.06-12.14.13:279][818]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032112s) +[2024.07.06-12.14.13:279][818]LogAudio: Display: Audio Device (ID: 20) registered with world 'Map'. +[2024.07.06-12.14.13:279][818]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.14.13:286][818]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.14.13 +[2024.07.06-12.14.13:288][818]LogWorld: Bringing up level for play took: 0.007124 +[2024.07.06-12.14.13:290][818]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.14.13:293][818]LogLoad: Took 0.147069 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.14.13:321][818]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.14.40:031][234]LogNet: Browse: /Game/Map +[2024.07.06-12.14.40:031][234]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.14.40:031][234]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.14.40:032][234]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.14.40:034][234]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.14.40:112][234]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.14.40:118][234]LogUObjectHash: Compacting FUObjectHashTables data took 3.32ms +[2024.07.06-12.14.40:120][234]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.14.40:151][234]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030870s) +[2024.07.06-12.14.40:152][234]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.14.40:153][234]LogPlayLevel: PIE: World Init took: (0.001405s) +[2024.07.06-12.14.40:153][234]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032530s) +[2024.07.06-12.14.40:153][234]LogAudio: Display: Audio Device (ID: 20) registered with world 'Map'. +[2024.07.06-12.14.40:153][234]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.14.40:159][234]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.14.40 +[2024.07.06-12.14.40:161][234]LogWorld: Bringing up level for play took: 0.007058 +[2024.07.06-12.14.40:163][234]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.14.40:165][234]LogLoad: Took 0.134255 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.14.40:195][234]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.14.46:824][576]LogNet: Browse: /Game/Map +[2024.07.06-12.14.46:824][576]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.14.46:824][576]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.14.46:825][576]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.14.46:827][576]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.14.46:947][576]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.14.46:953][576]LogUObjectHash: Compacting FUObjectHashTables data took 3.35ms +[2024.07.06-12.14.46:956][576]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.14.46:986][576]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030433s) +[2024.07.06-12.14.46:988][576]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.14.46:988][576]LogPlayLevel: PIE: World Init took: (0.001572s) +[2024.07.06-12.14.46:988][576]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032341s) +[2024.07.06-12.14.46:988][576]LogAudio: Display: Audio Device (ID: 20) registered with world 'Map'. +[2024.07.06-12.14.46:988][576]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.14.46:995][576]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.14.46 +[2024.07.06-12.14.46:997][576]LogWorld: Bringing up level for play took: 0.006610 +[2024.07.06-12.14.46:998][576]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.14.47:001][576]LogLoad: Took 0.177410 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.14.47:032][576]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.17.04:203][306]LogNet: Browse: /Game/Map +[2024.07.06-12.17.04:203][306]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.17.04:203][306]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.17.04:204][306]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.17.04:206][306]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.17.04:304][306]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.17.04:310][306]LogUObjectHash: Compacting FUObjectHashTables data took 3.58ms +[2024.07.06-12.17.04:313][306]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.17.04:344][306]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030424s) +[2024.07.06-12.17.04:345][306]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.17.04:345][306]LogPlayLevel: PIE: World Init took: (0.001354s) +[2024.07.06-12.17.04:345][306]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032083s) +[2024.07.06-12.17.04:345][306]LogAudio: Display: Audio Device (ID: 20) registered with world 'Map'. +[2024.07.06-12.17.04:346][306]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.17.04:352][306]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.17.04 +[2024.07.06-12.17.04:354][306]LogWorld: Bringing up level for play took: 0.007266 +[2024.07.06-12.17.04:356][306]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.17.04:358][306]LogLoad: Took 0.155412 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.17.04:383][306]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.17.44:304][213]LogNet: Browse: /Game/Map +[2024.07.06-12.17.44:304][213]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.17.44:304][213]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.17.44:306][213]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.17.44:308][213]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.17.44:403][213]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.17.44:409][213]LogUObjectHash: Compacting FUObjectHashTables data took 3.07ms +[2024.07.06-12.17.44:411][213]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.17.44:444][213]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032236s) +[2024.07.06-12.17.44:445][213]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.17.44:446][213]LogPlayLevel: PIE: World Init took: (0.001329s) +[2024.07.06-12.17.44:446][213]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.033828s) +[2024.07.06-12.17.44:446][213]LogAudio: Display: Audio Device (ID: 20) registered with world 'Map'. +[2024.07.06-12.17.44:446][213]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.17.44:452][213]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.17.44 +[2024.07.06-12.17.44:453][213]LogWorld: Bringing up level for play took: 0.006453 +[2024.07.06-12.17.44:455][213]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.17.44:458][213]LogLoad: Took 0.153162 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.17.44:483][213]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.17.56:304][758]LogNet: Browse: /Game/Map +[2024.07.06-12.17.56:304][758]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.17.56:304][758]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.17.56:306][758]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.17.56:309][758]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.17.56:399][758]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.17.56:405][758]LogUObjectHash: Compacting FUObjectHashTables data took 2.80ms +[2024.07.06-12.17.56:408][758]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.17.56:440][758]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031929s) +[2024.07.06-12.17.56:441][758]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.17.56:441][758]LogPlayLevel: PIE: World Init took: (0.001302s) +[2024.07.06-12.17.56:441][758]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.033491s) +[2024.07.06-12.17.56:441][758]LogAudio: Display: Audio Device (ID: 20) registered with world 'Map'. +[2024.07.06-12.17.56:442][758]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.17.56:450][758]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.17.56 +[2024.07.06-12.17.56:453][758]LogWorld: Bringing up level for play took: 0.009445 +[2024.07.06-12.17.56:454][758]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.17.56:458][758]LogLoad: Took 0.153492 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.17.56:487][758]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.17.58:442][848]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-12.17.58:442][848]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.17.58:444][848]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.17.58:446][848]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.17.58:468][848]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-12.17.58:479][848]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.17.58:535][848]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-12.17.58:538][848]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-12.17.58:539][848]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-12.17.58:556][848]LogUObjectHash: Compacting FUObjectHashTables data took 2.79ms +[2024.07.06-12.17.58:591][849]LogPlayLevel: Display: Destroying online subsystem :Context_36 +[2024.07.06-12.18.09:531][252]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-12.18.09:586][252]LogUObjectHash: Compacting FUObjectHashTables data took 3.82ms +[2024.07.06-12.18.09:743][252]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapB7C2FABD4A4E11BE0C2337BE2050DE7E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-12.18.09:771][252]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-12.18.10:087][252]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7E0EC4A44373FA157933B6B03202781D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-12.18.10:118][252]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-12.18.10:118][252]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-12.18.10:118][252]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-12.18.12:245][334]LogMaterialEditor: Saving and Compiling material Vase +[2024.07.06-12.18.12:678][334]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: B71C961C80D8D95894C57751BC49CDC4C51D1376), compiling. +[2024.07.06-12.18.12:733][334]LogMaterial: Display: Missing cached shadermap for Vase in PCD3D_SM5, Default, SM5 (DDC key hash: BBD3451DAD99B62B9663D89645299388D77D5DEB), compiling. +[2024.07.06-12.18.12:805][334]LogUObjectHash: Compacting FUObjectHashTables data took 2.28ms +[2024.07.06-12.18.12:939][334]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.06-12.18.12:940][334]LogShaderCompilers: Display: Total job queries 884, among them cache hits 445 (50.34%) +[2024.07.06-12.18.12:940][334]LogShaderCompilers: Display: Tracking 415 distinct input hashes that result in 163 distinct outputs (39.28%) +[2024.07.06-12.18.12:940][334]LogShaderCompilers: Display: RAM used: 0.96 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.12% +[2024.07.06-12.18.12:940][334]LogShaderCompilers: Display: ================================================ +[2024.07.06-12.18.12:994][334]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms +[2024.07.06-12.18.13:080][334]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Vase" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Vase.uasset" SILENT=true +[2024.07.06-12.18.13:088][334]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/VaseBB29C82641F64E6CF75F148179F632A9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Vase.uasset' +[2024.07.06-12.18.13:111][334]AssetCheck: New page: Asset Save: Vase +[2024.07.06-12.18.13:112][334]LogContentValidation: Display: Validating Material /Game/Materials/Vase.Vase +[2024.07.06-12.18.13:115][334]MaterialEditorStats: Base pass shader: 120 instructions +[2024.07.06-12.18.13:115][334]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions +[2024.07.06-12.18.13:115][334]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions +[2024.07.06-12.18.13:115][334]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.06-12.18.13:115][334]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.06-12.18.13:115][334]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.06-12.18.13:115][334]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-12.18.16:358][516]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.18.16:358][516]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.18.23:325][814]MapCheck: New page: Map Check +[2024.07.06-12.18.23:347][814]LightingResults: New page: Lighting Build - 06.07.2024, 16:18:23 +[2024.07.06-12.18.23:354][814]LogSwarmInterface: [OpenConnection] Registering TCP channel ... +[2024.07.06-12.18.23:360][814]LogSwarmInterface: [OpenConnection] Connecting to agent ... +[2024.07.06-12.18.23:360][814]LogSwarmInterface: [TryOpenConnection] Testing the Agent +[2024.07.06-12.18.23:362][814]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent +[2024.07.06-12.18.23:363][814]LogSwarmInterface: [TryOpenConnection] Local Process ID is 19548 +[2024.07.06-12.18.27:949][814]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. +[2024.07.06-12.18.27:950][814]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED +[2024.07.06-12.18.27:950][814]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED +[2024.07.06-12.18.27:950][814]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED +[2024.07.06-12.18.27:950][814]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED +[2024.07.06-12.18.27:950][814]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED +[2024.07.06-12.18.28:261][814]LogEditorBuildUtils: Build time 0:04 +[2024.07.06-12.18.28:290][814]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Vase in PCD3D_SM5, Default, SM5 (DDC key hash: BBF5C064920A72F7F3C2832A31462EE8E1AE928E), compiling. +[2024.07.06-12.18.28:303][814]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Vase in PCD3D_SM5, Default, SM5 (DDC key hash: 199E7A04ED137CC5C17F114DCC36EBC63C29AE20), compiling. +[2024.07.06-12.18.28:616][817]LogUObjectHash: Compacting FUObjectHashTables data took 2.86ms +[2024.07.06-12.18.54:167][637]LightingResults: Warning: Vase4 Object has overlapping UVs. +[2024.07.06-12.18.54:167][637]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-12.18.54:602][651]LightingResults: Warning: Vase3 Object has overlapping UVs. +[2024.07.06-12.18.54:602][651]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-12.18.54:880][660]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-12.18.54:880][660]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-12.18.55:507][680]LightingResults: Warning: Vase2 Object has overlapping UVs. +[2024.07.06-12.18.55:507][680]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-12.18.57:617][747]LightingResults: Warning: Vase1 Object has overlapping UVs. +[2024.07.06-12.18.57:617][747]LightingResults: Vase1 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-12.18.58:269][768]LightingResults: Warning: Vase3 Object has overlapping UVs. +[2024.07.06-12.18.58:269][768]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-12.18.58:495][775]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-12.18.58:495][775]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-12.19.02:184][891]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-12.19.02:184][891]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-12.19.05:286][947]LightingResults: Warning: Vase2 Object has overlapping UVs. +[2024.07.06-12.19.05:286][947]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-12.19.11:609][146]LightingResults: Warning: Vase1 Object has overlapping UVs. +[2024.07.06-12.19.11:609][146]LightingResults: Vase1 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-12.19.12:745][181]LightingResults: Warning: Vase4 Object has overlapping UVs. +[2024.07.06-12.19.12:745][181]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-12.19.18:981][377]Job is a success! +[2024.07.06-12.19.19:355][378]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.084s +[2024.07.06-12.19.19:355][378]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb +[2024.07.06-12.19.19:355][378]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) +[2024.07.06-12.19.19:355][378]LogVolumetricLightmapImport: Bricks at depth +[2024.07.06-12.19.19:355][378]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume +[2024.07.06-12.19.19:355][378]LogVolumetricLightmapImport: 1: 5.9% covering 39.1% of volume +[2024.07.06-12.19.19:355][378]LogVolumetricLightmapImport: 2: 93.9% covering 9.7% of volume +[2024.07.06-12.19.19:355][378]LogVolumetricLightmapImport: Bricks in each level +[2024.07.06-12.19.19:355][378]LogVolumetricLightmapImport: Map 424 bricks 100.0% (Persistent Level) +[2024.07.06-12.19.20:223][378]LogTexture: Display: Building textures: HQ_Lightmap0_1 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-12.19.20:224][378]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-12.19.20:224][378]LogTexture: Display: Building textures: LQ_Lightmap_0_1 (OODLE_DXT1, 1024X1024) +[2024.07.06-12.19.20:224][378]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-12.19.20:224][378]LogTexture: Display: Building textures: HQ_Lightmap0_2 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-12.19.20:224][378]LogTexture: Display: Building textures: LQ_Lightmap_0_2 (OODLE_DXT1, 1024X1024) +[2024.07.06-12.19.20:224][378]LogTexture: Display: Building textures: HQ_Lightmap0_3 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-12.19.20:224][378]LogTexture: Display: Building textures: LQ_Lightmap_0_3 (OODLE_DXT1, 1024X1024) +[2024.07.06-12.19.20:224][378]LogTexture: Display: Building textures: HQ_Lightmap0_4 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-12.19.20:224][378]LogTexture: Display: Building textures: LQ_Lightmap_0_4 (OODLE_DXT1, 1024X1024) +[2024.07.06-12.19.20:224][378]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-12.19.20:224][378]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-12.19.20:224][378]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-12.19.20:224][378]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-12.19.20:224][378]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-12.19.20:224][378]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-12.19.20:424][378]LogTexture: Display: Building textures: ShadowMapTexture2D_6 (G8, 1024X256) +[2024.07.06-12.19.20:536][378]LogTexture: Display: Building textures: ShadowMapTexture2D_5 (G8, 1024X1024) +[2024.07.06-12.19.20:536][378]Lightmass on NB-PBM2H22CST: 51.3 sec total, 1.09 sec importing, 377 ms setup, 5.36 sec photons, 44.2 sec processing, 0 ms extra exporting [418/418 mappings]. Threads: 8:06 min total, 5:54 min processing. +[2024.07.06-12.19.20:552][378]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 418 meshes in 9 LightmapResourceClusters (46.4 Meshes per cluster). +[2024.07.06-12.19.20:637][378]LogUObjectHash: Compacting FUObjectHashTables data took 4.39ms +[2024.07.06-12.19.20:687][378]LogStaticLightingSystem: Illumination: 57.2 sec (562 ms encoding lightmaps, 238 ms encoding shadowmaps) +[2024.07.06-12.19.20:687][378]LogStaticLightingSystem: Lightmap texture memory: 8.0 MB (8.0 MB streaming, 0.0 MB non-streaming), 8 textures +[2024.07.06-12.19.20:687][378]LogStaticLightingSystem: Shadowmap texture memory: 1.7 MB (1.7 MB streaming, 0.0 MB non-streaming), 2 textures +[2024.07.06-12.19.21:009][378]DumpUnbuiltLightIteractions +[2024.07.06-12.19.21:009][378]Lights with unbuilt interactions: 0 +[2024.07.06-12.19.21:009][378] +[2024.07.06-12.19.21:009][378]Primitives with unbuilt interactions: 0 +[2024.07.06-12.19.21:337][378]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) +[2024.07.06-12.19.21:542][379]Cmd: MAP CHECK NOTIFYRESULTS +[2024.07.06-12.19.21:542][379]MapCheck: New page: Map - 06.07.2024, 16:19:21 +[2024.07.06-12.19.21:542][379]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-12.19.21:545][379]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property +[2024.07.06-12.19.21:545][379]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property +[2024.07.06-12.19.21:550][379]MapCheck: Warning: BP_MovingPlatform_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-12.19.21:550][379]MapCheck: Map check complete: 0 Error(s), 4 Warning(s), took 8,388ms to complete. +[2024.07.06-12.21.56:099][ 28]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-12.21.56:134][ 28]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-12.24.08:061][567]Cmd: TRANSACTION UNDO +[2024.07.06-12.24.08:061][567]LogEditorTransaction: Undo Set Scale +[2024.07.06-12.24.08:093][567]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 3922446C3A8948FF81E7060B35712876224F6E74), compiling. +[2024.07.06-12.24.08:103][567]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.06-12.24.08:103][567]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.06-12.24.08:103][567]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-12.24.08:244][569]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.06-12.24.08:244][569]LogShaderCompilers: Display: Total job queries 898, among them cache hits 459 (51.11%) +[2024.07.06-12.24.08:245][569]LogShaderCompilers: Display: Tracking 415 distinct input hashes that result in 163 distinct outputs (39.28%) +[2024.07.06-12.24.08:245][569]LogShaderCompilers: Display: RAM used: 0.96 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.12% +[2024.07.06-12.24.08:245][569]LogShaderCompilers: Display: ================================================ +[2024.07.06-12.24.08:300][570]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.06-12.24.08:301][570]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.06-12.24.08:301][570]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-12.24.08:391][571]MaterialEditorStats: Base pass shader: 133 instructions +[2024.07.06-12.24.08:391][571]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 207 instructions +[2024.07.06-12.24.08:391][571]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.06-12.24.08:391][571]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.06-12.24.08:391][571]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.06-12.24.08:392][571]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.06-12.24.25:195][220]Cmd: DUPLICATE +[2024.07.06-12.24.25:195][220]Cmd: ACTOR DUPLICATE +[2024.07.06-12.24.53:874][345]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (dust) +[2024.07.06-12.25.09:449][980]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (dust2) +[2024.07.06-12.25.18:960][353]Cmd: DELETE +[2024.07.06-12.25.18:960][353]Cmd: ACTOR DELETE +[2024.07.06-12.25.18:979][353]LogEditorActor: Deleted Actor: NiagaraActor +[2024.07.06-12.25.19:048][353]LogUObjectHash: Compacting FUObjectHashTables data took 3.80ms +[2024.07.06-12.25.19:054][353]LogEditorActor: Deleted 1 Actors (0.093 secs) +[2024.07.06-12.25.26:972][685]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (dust) +[2024.07.06-12.26.03:702][ 7]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-12.26.03:714][ 7]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-12.26.03:714][ 7]PIE: New page: PIE session: Map (06.07.2024, 16:26:03) +[2024.07.06-12.26.03:714][ 7]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.26.03:746][ 7]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031847s) +[2024.07.06-12.26.03:747][ 7]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.26.03:748][ 7]LogPlayLevel: PIE: World Init took: (0.001590s) +[2024.07.06-12.26.03:748][ 7]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.033655s) +[2024.07.06-12.26.03:801][ 7]LogUObjectHash: Compacting FUObjectHashTables data took 2.93ms +[2024.07.06-12.26.03:805][ 7]LogAudio: Display: Creating Audio Device: Id: 21, Scope: Unique, Realtime: True +[2024.07.06-12.26.03:806][ 7]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-12.26.03:806][ 7]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-12.26.03:806][ 7]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-12.26.03:806][ 7]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-12.26.03:806][ 7]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-12.26.03:806][ 7]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-12.26.03:806][ 7]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-12.26.03:806][ 7]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-12.26.03:806][ 7]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-12.26.03:806][ 7]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-12.26.03:806][ 7]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-12.26.03:806][ 7]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-12.26.03:811][ 7]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-12.26.03:811][ 7]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-12.26.03:901][ 7]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.06-12.26.03:901][ 7]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-12.26.03:901][ 7]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-12.26.03:901][ 7]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-12.26.03:902][ 7]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-12.26.03:902][ 7]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-12.26.03:902][ 7]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-12.26.03:904][ 7]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-12.26.03:904][ 7]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-12.26.03:904][ 7]LogInit: FAudioDevice initialized. +[2024.07.06-12.26.03:904][ 7]LogAudio: Display: Audio Device (ID: 21) registered with world 'Map'. +[2024.07.06-12.26.03:918][ 7]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.26.03:929][ 7]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-14.26.03 +[2024.07.06-12.26.03:931][ 7]LogWorld: Bringing up level for play took: 0.011040 +[2024.07.06-12.26.03:931][ 7]LogOnline: OSS: Creating online subsystem instance for: :Context_37 +[2024.07.06-12.26.03:935][ 7]PIE: Server logged in +[2024.07.06-12.26.03:936][ 7]PIE: Play in editor total start time 0,224 seconds. +[2024.07.06-12.26.03:941][ 7]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.26.14:931][610]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-12.26.14:931][610]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.26.14:932][610]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.26.14:933][610]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.26.14:951][610]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-12.26.14:964][610]LogNiagaraEditor: onPieEnd +[2024.07.06-12.26.14:969][610]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.26.15:019][610]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.26.15:020][610]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-12.26.15:021][610]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-12.26.15:026][610]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-12.26.15:033][610]LogUObjectHash: Compacting FUObjectHashTables data took 3.02ms +[2024.07.06-12.26.15:072][611]LogPlayLevel: Display: Destroying online subsystem :Context_37 +[2024.07.06-12.26.18:209][734]LogAssetEditorSubsystem: Opening Asset editor for NiagaraSystem /Game/Shader+Effekte/dust.dust +[2024.07.06-12.26.19:624][740]37885_dust_MessageLog: System successfully compiled. +[2024.07.06-12.26.49:505][113]LogSlate: Window 'Color Picker' being destroyed +[2024.07.06-12.26.59:171][516]LogSlate: Window 'Color Picker' being destroyed +[2024.07.06-12.27.00:609][586]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Shader+Effekte/dust" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Shader+Effekte/dust.uasset" SILENT=true +[2024.07.06-12.27.00:695][586]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/dust6E03F9AC444A35CCA6F7EE9E9C1763C7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Shader+Effekte/dust.uasset' +[2024.07.06-12.27.00:726][586]AssetCheck: New page: Asset Save: dust +[2024.07.06-12.27.00:726][586]LogContentValidation: Display: Validating NiagaraSystem /Game/Shader+Effekte/dust.dust +[2024.07.06-12.27.12:874][131]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece6) +[2024.07.06-12.27.13:638][157]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-12.27.13:799][157]LogUObjectHash: Compacting FUObjectHashTables data took 5.28ms +[2024.07.06-12.27.13:956][157]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapCCCABD894270632C1ED653A82653C62F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-12.27.13:980][157]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-12.27.14:295][157]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData0F71F19D45E6F8762CA267A0CA5331AD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-12.27.14:326][157]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-12.27.14:326][157]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-12.27.14:326][157]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-12.27.15:861][213]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-12.27.15:871][213]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-12.27.15:871][213]PIE: New page: PIE session: Map (06.07.2024, 16:27:15) +[2024.07.06-12.27.15:871][213]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.27.15:901][213]LogPlayLevel: PIE: StaticDuplicateObject took: (0.030101s) +[2024.07.06-12.27.15:902][213]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.27.15:903][213]LogPlayLevel: PIE: World Init took: (0.001327s) +[2024.07.06-12.27.15:903][213]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.031640s) +[2024.07.06-12.27.15:989][213]LogUObjectHash: Compacting FUObjectHashTables data took 4.49ms +[2024.07.06-12.27.15:992][213]LogAudio: Display: Creating Audio Device: Id: 22, Scope: Unique, Realtime: True +[2024.07.06-12.27.15:992][213]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-12.27.15:992][213]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-12.27.15:992][213]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-12.27.15:992][213]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-12.27.15:992][213]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-12.27.15:992][213]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-12.27.15:992][213]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-12.27.15:992][213]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-12.27.15:993][213]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-12.27.15:993][213]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-12.27.15:993][213]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-12.27.15:993][213]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-12.27.15:997][213]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-12.27.15:997][213]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-12.27.16:080][213]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.06-12.27.16:080][213]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-12.27.16:080][213]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-12.27.16:080][213]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-12.27.16:081][213]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-12.27.16:081][213]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-12.27.16:081][213]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-12.27.16:082][213]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-12.27.16:082][213]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-12.27.16:082][213]LogInit: FAudioDevice initialized. +[2024.07.06-12.27.16:082][213]LogAudio: Display: Audio Device (ID: 22) registered with world 'Map'. +[2024.07.06-12.27.16:093][213]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.27.16:103][213]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-14.27.16 +[2024.07.06-12.27.16:105][213]LogWorld: Bringing up level for play took: 0.010526 +[2024.07.06-12.27.16:105][213]LogOnline: OSS: Creating online subsystem instance for: :Context_40 +[2024.07.06-12.27.16:109][213]PIE: Server logged in +[2024.07.06-12.27.16:110][213]PIE: Play in editor total start time 0,241 seconds. +[2024.07.06-12.27.16:115][213]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.27.31:622][ 47]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-12.27.31:622][ 47]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.27.31:624][ 47]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.27.31:626][ 47]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.27.31:636][ 47]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-12.27.31:656][ 47]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.27.31:714][ 47]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-12.27.31:715][ 47]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-12.27.31:716][ 47]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-12.27.31:728][ 47]LogUObjectHash: Compacting FUObjectHashTables data took 4.29ms +[2024.07.06-12.27.31:771][ 48]LogPlayLevel: Display: Destroying online subsystem :Context_40 +[2024.07.06-12.27.40:840][438]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece5) +[2024.07.06-12.27.41:546][461]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece6) +[2024.07.06-12.27.51:674][852]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand62) +[2024.07.06-12.27.52:269][870]LogEditorViewport: Clicking on Actor (LMB): DirectionalLight (Light Source) +[2024.07.06-12.28.37:604][917]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Shader+Effekte/dust" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Shader+Effekte/dust.uasset" SILENT=true +[2024.07.06-12.28.37:688][917]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/dust29B1311747197DC98D67E094095DCE34.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Shader+Effekte/dust.uasset' +[2024.07.06-12.28.37:719][917]AssetCheck: New page: Asset Save: dust +[2024.07.06-12.28.37:719][917]LogContentValidation: Display: Validating NiagaraSystem /Game/Shader+Effekte/dust.dust +[2024.07.06-12.28.42:462][122]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule2) +[2024.07.06-12.28.43:054][142]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-12.28.43:120][142]LogUObjectHash: Compacting FUObjectHashTables data took 4.28ms +[2024.07.06-12.28.43:269][142]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map5AB7480E4394A74B598C82BAC4BE4C23.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-12.28.43:295][142]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-12.28.43:602][142]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1CFCB19E4E6AE73D4155A3B9506462BE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-12.28.43:639][142]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-12.28.43:639][142]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-12.28.43:639][142]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-12.28.46:425][248]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-12.28.46:435][248]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-12.28.46:435][248]PIE: New page: PIE session: Map (06.07.2024, 16:28:46) +[2024.07.06-12.28.46:435][248]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.28.46:468][248]LogPlayLevel: PIE: StaticDuplicateObject took: (0.032088s) +[2024.07.06-12.28.46:469][248]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.28.46:469][248]LogPlayLevel: PIE: World Init took: (0.001546s) +[2024.07.06-12.28.46:469][248]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.033859s) +[2024.07.06-12.28.46:531][248]LogUObjectHash: Compacting FUObjectHashTables data took 3.53ms +[2024.07.06-12.28.46:533][248]LogAudio: Display: Creating Audio Device: Id: 23, Scope: Unique, Realtime: True +[2024.07.06-12.28.46:533][248]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-12.28.46:533][248]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-12.28.46:533][248]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-12.28.46:533][248]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-12.28.46:533][248]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-12.28.46:533][248]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-12.28.46:533][248]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-12.28.46:534][248]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-12.28.46:534][248]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-12.28.46:534][248]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-12.28.46:534][248]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-12.28.46:534][248]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-12.28.46:538][248]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-12.28.46:538][248]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-12.28.46:619][248]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.06-12.28.46:619][248]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-12.28.46:619][248]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-12.28.46:619][248]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-12.28.46:620][248]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-12.28.46:620][248]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-12.28.46:620][248]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-12.28.46:622][248]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-12.28.46:622][248]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-12.28.46:622][248]LogInit: FAudioDevice initialized. +[2024.07.06-12.28.46:622][248]LogAudio: Display: Audio Device (ID: 23) registered with world 'Map'. +[2024.07.06-12.28.46:635][248]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.28.46:645][248]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-14.28.46 +[2024.07.06-12.28.46:647][248]LogWorld: Bringing up level for play took: 0.011213 +[2024.07.06-12.28.46:648][248]LogOnline: OSS: Creating online subsystem instance for: :Context_41 +[2024.07.06-12.28.46:652][248]PIE: Server logged in +[2024.07.06-12.28.46:653][248]PIE: Play in editor total start time 0,219 seconds. +[2024.07.06-12.28.46:658][248]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.29.15:490][755]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-12.29.15:490][755]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.29.15:491][755]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.29.15:493][755]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.29.15:509][755]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-12.29.15:532][755]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.29.15:588][755]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-12.29.15:590][755]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-12.29.15:591][755]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-12.29.15:603][755]LogUObjectHash: Compacting FUObjectHashTables data took 3.88ms +[2024.07.06-12.29.15:641][756]LogPlayLevel: Display: Destroying online subsystem :Context_41 +[2024.07.06-12.29.25:181][178]Cmd: DUPLICATE +[2024.07.06-12.29.25:181][178]Cmd: ACTOR DUPLICATE +[2024.07.06-12.29.48:100][879]Cmd: DUPLICATE +[2024.07.06-12.29.48:100][879]Cmd: ACTOR DUPLICATE +[2024.07.06-12.30.01:131][276]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-12.30.01:200][276]LogUObjectHash: Compacting FUObjectHashTables data took 3.74ms +[2024.07.06-12.30.01:344][276]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map996AC10545C364D2C53CD18BA18DEA72.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-12.30.01:368][276]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-12.30.01:669][276]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7154B0DB4F52A080F29D3B8F4DCEE544.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-12.30.01:709][276]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-12.30.01:709][276]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-12.30.01:709][276]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-12.30.10:139][652]Cmd: DUPLICATE +[2024.07.06-12.30.10:139][652]Cmd: ACTOR DUPLICATE +[2024.07.06-12.30.17:576][908]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.06-12.30.17:632][908]LogUObjectHash: Compacting FUObjectHashTables data took 3.25ms +[2024.07.06-12.30.17:770][908]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map60DC44EC4AB6C98E48BCE9A7BF2CF399.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.06-12.30.17:797][908]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-12.30.18:113][908]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataABB463DF4C64731E43F0F398A0B6AFFB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-12.30.18:139][908]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-12.30.18:140][908]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-12.30.18:140][908]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.06-12.30.23:791][118]MapCheck: New page: Map Check +[2024.07.06-12.30.23:815][118]LightingResults: New page: Lighting Build - 06.07.2024, 16:30:23 +[2024.07.06-12.30.23:824][118]LogSwarmInterface: [OpenConnection] Registering TCP channel ... +[2024.07.06-12.30.23:828][118]LogSwarmInterface: [OpenConnection] Connecting to agent ... +[2024.07.06-12.30.23:828][118]LogSwarmInterface: [TryOpenConnection] Testing the Agent +[2024.07.06-12.30.23:829][118]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent +[2024.07.06-12.30.23:829][118]LogSwarmInterface: [TryOpenConnection] Local Process ID is 19548 +[2024.07.06-12.30.28:407][118]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. +[2024.07.06-12.30.28:408][118]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED +[2024.07.06-12.30.28:408][118]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED +[2024.07.06-12.30.28:408][118]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED +[2024.07.06-12.30.28:408][118]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED +[2024.07.06-12.30.28:408][118]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED +[2024.07.06-12.30.28:719][118]LogEditorBuildUtils: Build time 0:04 +[2024.07.06-12.30.28:748][118]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.06-12.30.28:749][118]LogShaderCompilers: Display: Total job queries 898, among them cache hits 459 (51.11%) +[2024.07.06-12.30.28:749][118]LogShaderCompilers: Display: Tracking 415 distinct input hashes that result in 163 distinct outputs (39.28%) +[2024.07.06-12.30.28:749][118]LogShaderCompilers: Display: RAM used: 0.96 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.12% +[2024.07.06-12.30.28:749][118]LogShaderCompilers: Display: ================================================ +[2024.07.06-12.30.28:882][119]LogUObjectHash: Compacting FUObjectHashTables data took 8.05ms +[2024.07.06-12.30.54:653][855]LightingResults: Warning: Vase3 Object has overlapping UVs. +[2024.07.06-12.30.54:653][855]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-12.30.54:746][857]LightingResults: Warning: Vase4 Object has overlapping UVs. +[2024.07.06-12.30.54:746][857]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-12.30.54:768][858]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-12.30.54:768][858]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-12.30.55:511][879]LightingResults: Warning: Vase2 Object has overlapping UVs. +[2024.07.06-12.30.55:512][879]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-12.30.56:682][911]LightingResults: Warning: Vase1 Object has overlapping UVs. +[2024.07.06-12.30.56:682][911]LightingResults: Vase1 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-12.30.58:372][957]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-12.30.58:372][957]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-12.30.58:438][959]LightingResults: Warning: Vase3 Object has overlapping UVs. +[2024.07.06-12.30.58:438][959]LightingResults: Vase3 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-12.31.02:039][ 57]LightingResults: Warning: Schutt Object has overlapping UVs. +[2024.07.06-12.31.02:039][ 57]LightingResults: Schutt Lightmap UV are overlapping by 27.6%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-12.31.06:422][178]LightingResults: Warning: Vase2 Object has overlapping UVs. +[2024.07.06-12.31.06:422][178]LightingResults: Vase2 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-12.31.12:373][343]LightingResults: Warning: Vase4 Object has overlapping UVs. +[2024.07.06-12.31.12:373][343]LightingResults: Vase4 Lightmap UV are overlapping by 47.0%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-12.31.12:610][350]LightingResults: Warning: Vase1 Object has overlapping UVs. +[2024.07.06-12.31.12:610][350]LightingResults: Vase1 Lightmap UV are overlapping by 48.3%. Please adjust content - Enable Error Coloring to visualize. +[2024.07.06-12.31.17:511][485]Job is a success! +[2024.07.06-12.31.17:839][487]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.078s +[2024.07.06-12.31.17:839][487]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb +[2024.07.06-12.31.17:839][487]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) +[2024.07.06-12.31.17:839][487]LogVolumetricLightmapImport: Bricks at depth +[2024.07.06-12.31.17:839][487]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume +[2024.07.06-12.31.17:839][487]LogVolumetricLightmapImport: 1: 5.9% covering 39.1% of volume +[2024.07.06-12.31.17:839][487]LogVolumetricLightmapImport: 2: 93.9% covering 9.7% of volume +[2024.07.06-12.31.17:839][487]LogVolumetricLightmapImport: Bricks in each level +[2024.07.06-12.31.17:839][487]LogVolumetricLightmapImport: Map 424 bricks 100.0% (Persistent Level) +[2024.07.06-12.31.18:867][487]LogTexture: Display: Building textures: HQ_Lightmap1_1 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-12.31.18:867][487]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-12.31.18:867][487]LogTexture: Display: Building textures: LQ_Lightmap_1_1 (OODLE_DXT1, 1024X1024) +[2024.07.06-12.31.18:867][487]LogTexture: Display: Building textures: HQ_Lightmap1_2 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-12.31.18:867][487]LogTexture: Display: Building textures: LQ_Lightmap_1_2 (OODLE_DXT1, 1024X1024) +[2024.07.06-12.31.18:867][487]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-12.31.18:867][487]LogTexture: Display: Building textures: LQ_Lightmap_1_3 (OODLE_DXT1, 1024X1024) +[2024.07.06-12.31.18:867][487]LogTexture: Display: Building textures: HQ_Lightmap1_4 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-12.31.18:867][487]LogTexture: Display: Building textures: HQ_Lightmap1_3 (OODLE_AutoDXT, 1024X1024) +[2024.07.06-12.31.18:867][487]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-12.31.18:867][487]LogTexture: Display: Building textures: LQ_Lightmap_1_4 (OODLE_DXT1, 1024X1024) +[2024.07.06-12.31.18:867][487]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-12.31.18:868][487]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-12.31.18:868][487]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.06-12.31.18:868][487]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-12.31.18:868][487]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.06-12.31.19:076][487]LogTexture: Display: Building textures: ShadowMapTexture2D_8 (G8, 1024X256) +[2024.07.06-12.31.19:076][487]LogTexture: Display: Building textures: ShadowMapTexture2D_7 (G8, 1024X1024) +[2024.07.06-12.31.19:138][487]Lightmass on NB-PBM2H22CST: 49.6 sec total, 1.05 sec importing, 284 ms setup, 5.32 sec photons, 42.5 sec processing, 0 ms extra exporting [418/418 mappings]. Threads: 7:48 min total, 5:45 min processing. +[2024.07.06-12.31.19:159][487]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 418 meshes in 9 LightmapResourceClusters (46.4 Meshes per cluster). +[2024.07.06-12.31.19:259][487]LogUObjectHash: Compacting FUObjectHashTables data took 9.18ms +[2024.07.06-12.31.19:306][487]LogStaticLightingSystem: Illumination: 55.4 sec (644 ms encoding lightmaps, 210 ms encoding shadowmaps) +[2024.07.06-12.31.19:306][487]LogStaticLightingSystem: Lightmap texture memory: 8.0 MB (8.0 MB streaming, 0.0 MB non-streaming), 8 textures +[2024.07.06-12.31.19:306][487]LogStaticLightingSystem: Shadowmap texture memory: 1.7 MB (1.7 MB streaming, 0.0 MB non-streaming), 2 textures +[2024.07.06-12.31.19:496][487]DumpUnbuiltLightIteractions +[2024.07.06-12.31.19:496][487]Lights with unbuilt interactions: 0 +[2024.07.06-12.31.19:496][487] +[2024.07.06-12.31.19:496][487]Primitives with unbuilt interactions: 0 +[2024.07.06-12.31.19:701][487]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) +[2024.07.06-12.31.19:870][488]Cmd: MAP CHECK NOTIFYRESULTS +[2024.07.06-12.31.19:870][488]MapCheck: New page: Map - 06.07.2024, 16:31:19 +[2024.07.06-12.31.19:871][488]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-12.31.19:872][488]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property +[2024.07.06-12.31.19:872][488]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property +[2024.07.06-12.31.19:873][488]MapCheck: Warning: BP_MovingPlatform_2 Static mesh actor has NULL StaticMesh property +[2024.07.06-12.31.19:873][488]MapCheck: Map check complete: 0 Error(s), 4 Warning(s), took 3,018ms to complete. +[2024.07.06-12.31.43:741][169]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-12.31.43:816][169]LogSlate: Window 'Message Log' being destroyed +[2024.07.06-12.33.12:014][704]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-12.33.12:025][704]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-12.33.12:025][704]PIE: New page: PIE session: Map (06.07.2024, 16:33:12) +[2024.07.06-12.33.12:025][704]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.33.12:061][704]LogPlayLevel: PIE: StaticDuplicateObject took: (0.035137s) +[2024.07.06-12.33.12:062][704]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.33.12:062][704]LogPlayLevel: PIE: World Init took: (0.001367s) +[2024.07.06-12.33.12:062][704]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.036779s) +[2024.07.06-12.33.12:132][704]LogUObjectHash: Compacting FUObjectHashTables data took 5.37ms +[2024.07.06-12.33.12:140][704]LogAudio: Display: Creating Audio Device: Id: 24, Scope: Unique, Realtime: True +[2024.07.06-12.33.12:140][704]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-12.33.12:140][704]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-12.33.12:140][704]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-12.33.12:140][704]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-12.33.12:140][704]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-12.33.12:140][704]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-12.33.12:140][704]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-12.33.12:140][704]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-12.33.12:141][704]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-12.33.12:141][704]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-12.33.12:141][704]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-12.33.12:141][704]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-12.33.12:145][704]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-12.33.12:145][704]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-12.33.12:250][704]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.06-12.33.12:250][704]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-12.33.12:250][704]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-12.33.12:250][704]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-12.33.12:251][704]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-12.33.12:251][704]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-12.33.12:251][704]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-12.33.12:256][704]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-12.33.12:256][704]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-12.33.12:256][704]LogInit: FAudioDevice initialized. +[2024.07.06-12.33.12:256][704]LogAudio: Display: Audio Device (ID: 24) registered with world 'Map'. +[2024.07.06-12.33.12:272][704]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.33.12:283][704]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-14.33.12 +[2024.07.06-12.33.12:286][704]LogWorld: Bringing up level for play took: 0.011258 +[2024.07.06-12.33.12:286][704]LogOnline: OSS: Creating online subsystem instance for: :Context_42 +[2024.07.06-12.33.12:290][704]PIE: Server logged in +[2024.07.06-12.33.12:291][704]PIE: Play in editor total start time 0,268 seconds. +[2024.07.06-12.33.12:296][704]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.33.59:111][508]LogNet: Browse: /Game/Map +[2024.07.06-12.33.59:111][508]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.33.59:111][508]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.33.59:112][508]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.33.59:114][508]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.33.59:223][508]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.33.59:242][508]LogUObjectHash: Compacting FUObjectHashTables data took 9.76ms +[2024.07.06-12.33.59:253][508]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.33.59:318][508]LogPlayLevel: PIE: StaticDuplicateObject took: (0.064610s) +[2024.07.06-12.33.59:320][508]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.33.59:321][508]LogPlayLevel: PIE: World Init took: (0.002571s) +[2024.07.06-12.33.59:321][508]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.067629s) +[2024.07.06-12.33.59:321][508]LogAudio: Display: Audio Device (ID: 24) registered with world 'Map'. +[2024.07.06-12.33.59:321][508]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.33.59:330][508]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-14.33.59 +[2024.07.06-12.33.59:332][508]LogWorld: Bringing up level for play took: 0.008759 +[2024.07.06-12.33.59:334][508]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.33.59:336][508]LogLoad: Took 0.225007 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.33.59:372][508]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.34.14:046][118]LogNet: Browse: /Game/Map +[2024.07.06-12.34.14:046][118]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.34.14:046][118]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.34.14:048][118]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.34.14:052][118]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.34.14:145][118]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.34.14:156][118]LogUObjectHash: Compacting FUObjectHashTables data took 5.18ms +[2024.07.06-12.34.14:160][118]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.34.14:200][118]LogPlayLevel: PIE: StaticDuplicateObject took: (0.040388s) +[2024.07.06-12.34.14:201][118]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.34.14:202][118]LogPlayLevel: PIE: World Init took: (0.001556s) +[2024.07.06-12.34.14:202][118]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.042360s) +[2024.07.06-12.34.14:202][118]LogAudio: Display: Audio Device (ID: 24) registered with world 'Map'. +[2024.07.06-12.34.14:203][118]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.34.14:217][118]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 60) at 2024.07.06-14.34.14 +[2024.07.06-12.34.14:221][118]LogWorld: Bringing up level for play took: 0.017608 +[2024.07.06-12.34.14:223][118]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.34.14:230][118]LogLoad: Took 0.183846 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.34.14:268][118]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.34.16:940][252]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-12.34.16:941][252]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.34.16:942][252]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.34.16:944][252]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.34.16:956][252]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-12.34.16:965][252]LogNiagaraEditor: onPieEnd +[2024.07.06-12.34.16:974][252]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.34.17:022][252]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-12.34.17:025][252]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-12.34.17:026][252]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-12.34.17:042][252]LogUObjectHash: Compacting FUObjectHashTables data took 7.04ms +[2024.07.06-12.34.17:095][253]LogPlayLevel: Display: Destroying online subsystem :Context_42 +[2024.07.06-12.34.48:491][677]LogTemp: Repeating last play command: Selected Viewport +[2024.07.06-12.34.48:501][677]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.06-12.34.48:501][677]PIE: New page: PIE session: Map (06.07.2024, 16:34:48) +[2024.07.06-12.34.48:501][677]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.34.48:531][677]LogPlayLevel: PIE: StaticDuplicateObject took: (0.029482s) +[2024.07.06-12.34.48:532][677]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.34.48:532][677]LogPlayLevel: PIE: World Init took: (0.001163s) +[2024.07.06-12.34.48:532][677]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.030825s) +[2024.07.06-12.34.48:579][677]LogUObjectHash: Compacting FUObjectHashTables data took 3.54ms +[2024.07.06-12.34.48:583][677]LogAudio: Display: Creating Audio Device: Id: 25, Scope: Unique, Realtime: True +[2024.07.06-12.34.48:583][677]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.06-12.34.48:583][677]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.06-12.34.48:583][677]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.06-12.34.48:583][677]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.06-12.34.48:583][677]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.06-12.34.48:583][677]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.06-12.34.48:583][677]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.06-12.34.48:583][677]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.06-12.34.48:584][677]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.06-12.34.48:584][677]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.06-12.34.48:584][677]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.06-12.34.48:584][677]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.06-12.34.48:587][677]LogAudioMixer: Display: 0: FrontLeft +[2024.07.06-12.34.48:587][677]LogAudioMixer: Display: 1: FrontRight +[2024.07.06-12.34.48:663][677]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.06-12.34.48:663][677]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.06-12.34.48:663][677]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.06-12.34.48:663][677]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.06-12.34.48:664][677]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.06-12.34.48:664][677]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.06-12.34.48:664][677]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.06-12.34.48:665][677]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.06-12.34.48:666][677]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.06-12.34.48:666][677]LogInit: FAudioDevice initialized. +[2024.07.06-12.34.48:666][677]LogAudio: Display: Audio Device (ID: 25) registered with world 'Map'. +[2024.07.06-12.34.48:675][677]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.34.48:686][677]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.34.48 +[2024.07.06-12.34.48:688][677]LogWorld: Bringing up level for play took: 0.011849 +[2024.07.06-12.34.48:689][677]LogOnline: OSS: Creating online subsystem instance for: :Context_43 +[2024.07.06-12.34.48:692][677]PIE: Server logged in +[2024.07.06-12.34.48:693][677]PIE: Play in editor total start time 0,194 seconds. +[2024.07.06-12.34.48:697][677]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.37.10:629][826]LogNet: Browse: /Game/Map +[2024.07.06-12.37.10:629][826]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.37.10:629][826]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.37.10:631][826]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.37.10:633][826]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.37.10:700][826]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.37.10:706][826]LogUObjectHash: Compacting FUObjectHashTables data took 3.56ms +[2024.07.06-12.37.10:709][826]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.37.10:741][826]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031777s) +[2024.07.06-12.37.10:742][826]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.37.10:742][826]LogPlayLevel: PIE: World Init took: (0.001223s) +[2024.07.06-12.37.10:742][826]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.033299s) +[2024.07.06-12.37.10:742][826]LogAudio: Display: Audio Device (ID: 25) registered with world 'Map'. +[2024.07.06-12.37.10:743][826]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.37.10:749][826]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.37.10 +[2024.07.06-12.37.10:751][826]LogWorld: Bringing up level for play took: 0.006519 +[2024.07.06-12.37.10:752][826]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.37.10:754][826]LogLoad: Took 0.124694 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.37.10:777][826]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.37.17:283][244]LogNet: Browse: /Game/Map +[2024.07.06-12.37.17:283][244]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.37.17:283][244]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.37.17:286][244]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.37.17:291][244]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.37.17:381][244]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.37.17:388][244]LogUObjectHash: Compacting FUObjectHashTables data took 3.54ms +[2024.07.06-12.37.17:390][244]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.37.17:422][244]LogPlayLevel: PIE: StaticDuplicateObject took: (0.031173s) +[2024.07.06-12.37.17:422][244]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.37.17:423][244]LogPlayLevel: PIE: World Init took: (0.001063s) +[2024.07.06-12.37.17:423][244]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.032455s) +[2024.07.06-12.37.17:423][244]LogAudio: Display: Audio Device (ID: 25) registered with world 'Map'. +[2024.07.06-12.37.17:423][244]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.37.17:429][244]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.37.17 +[2024.07.06-12.37.17:430][244]LogWorld: Bringing up level for play took: 0.005916 +[2024.07.06-12.37.17:432][244]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.37.17:434][244]LogLoad: Took 0.151602 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.37.17:454][244]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.38.03:544][985]LogNet: Browse: /Game/Map +[2024.07.06-12.38.03:544][985]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.38.03:544][985]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.38.03:546][985]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.38.03:549][985]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.38.03:633][985]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.38.03:639][985]LogUObjectHash: Compacting FUObjectHashTables data took 3.69ms +[2024.07.06-12.38.03:641][985]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.38.03:668][985]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026883s) +[2024.07.06-12.38.03:669][985]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.38.03:669][985]LogPlayLevel: PIE: World Init took: (0.001097s) +[2024.07.06-12.38.03:669][985]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.028256s) +[2024.07.06-12.38.03:669][985]LogAudio: Display: Audio Device (ID: 25) registered with world 'Map'. +[2024.07.06-12.38.03:669][985]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.38.03:674][985]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.38.03 +[2024.07.06-12.38.03:676][985]LogWorld: Bringing up level for play took: 0.005705 +[2024.07.06-12.38.03:677][985]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.38.03:680][985]LogLoad: Took 0.135996 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.38.03:701][985]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.38.15:462][756]LogNet: Browse: /Game/Map +[2024.07.06-12.38.15:462][756]LogLoad: LoadMap: /Game/Map +[2024.07.06-12.38.15:462][756]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.38.15:463][756]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.38.15:468][756]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.38.15:556][756]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.06-12.38.15:563][756]LogUObjectHash: Compacting FUObjectHashTables data took 3.79ms +[2024.07.06-12.38.15:566][756]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.07.06-12.38.15:599][756]LogPlayLevel: PIE: StaticDuplicateObject took: (0.033151s) +[2024.07.06-12.38.15:600][756]LogAIModule: Creating AISystem for world Map +[2024.07.06-12.38.15:600][756]LogPlayLevel: PIE: World Init took: (0.001136s) +[2024.07.06-12.38.15:600][756]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.034554s) +[2024.07.06-12.38.15:600][756]LogAudio: Display: Audio Device (ID: 25) registered with world 'Map'. +[2024.07.06-12.38.15:601][756]LogLoad: Game class is 'GameModeBase' +[2024.07.06-12.38.15:606][756]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.07.06-14.38.15 +[2024.07.06-12.38.15:608][756]LogWorld: Bringing up level for play took: 0.006438 +[2024.07.06-12.38.15:610][756]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.06-12.38.15:614][756]LogLoad: Took 0.152338 seconds to LoadMap(/Game/UEDPIE_0_Map) +[2024.07.06-12.38.15:638][756]LogAudio: Warning: Detected orphaned looping sound 'Hintergrund-Musik'. +[2024.07.06-12.38.16:688][826]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-12.38.16:688][826]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.07.06-12.38.16:689][826]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.38.16:691][826]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.38.16:702][826]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.06-12.38.16:712][826]LogNiagaraEditor: onPieEnd +[2024.07.06-12.38.16:718][826]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.38.16:755][826]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.06-12.38.16:757][826]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-12.38.16:758][826]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-12.38.16:769][826]LogUObjectHash: Compacting FUObjectHashTables data took 3.54ms +[2024.07.06-12.38.16:804][827]LogPlayLevel: Display: Destroying online subsystem :Context_43 +[2024.07.06-12.38.53:526][255]LogUObjectHash: Compacting FUObjectHashTables data took 3.48ms +[2024.07.06-12.38.53:562][255]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.06-12.38.53:768][255]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataC5AFA1234A6A82143DD2E9AE662E73BA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.06-12.38.53:796][255]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Cacti_1" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_1.uasset" SILENT=true +[2024.07.06-12.38.53:805][255]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Cacti_1ECF87A9149D9B992E542A7BC9EC87D71.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_1.uasset' +[2024.07.06-12.38.53:827][255]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Cacti_2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_2.uasset" SILENT=true +[2024.07.06-12.38.53:835][255]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Cacti_2197273B84D2B56D65F9346B6115FA213.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_2.uasset' +[2024.07.06-12.38.53:860][255]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Cacti_3" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_3.uasset" SILENT=true +[2024.07.06-12.38.53:868][255]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Cacti_3CE23EB6240B713E718667294478B75B6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_3.uasset' +[2024.07.06-12.38.53:890][255]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Cacti_4" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_4.uasset" SILENT=true +[2024.07.06-12.38.53:898][255]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Cacti_41A614D57426DAFE593EA54A68C2C455B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_4.uasset' +[2024.07.06-12.38.53:925][255]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Cacti_5" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_5.uasset" SILENT=true +[2024.07.06-12.38.53:933][255]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Cacti_5226B4DA04ACA2F93EB4A16BC30B47392.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Cacti_5.uasset' +[2024.07.06-12.38.53:956][255]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/M_Trap" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/M_Trap.uasset" SILENT=true +[2024.07.06-12.38.53:964][255]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_TrapF1DFAA5B4181CD9F14DC468C05F8509D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/M_Trap.uasset' +[2024.07.06-12.38.53:986][255]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/VaseInside_MatMain" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/VaseInside_MatMain.uasset" SILENT=true +[2024.07.06-12.38.53:995][255]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/VaseInside_MatMain1469603242E31001C9EEE0B84CEEDB58.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/VaseInside_MatMain.uasset' +[2024.07.06-12.38.54:002][255]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Vase_Textur" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Vase_Textur.uasset" SILENT=true +[2024.07.06-12.38.54:030][255]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Vase_Textur71F1C3544E7876465EAF13BAFF08D558.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Vase_Textur.uasset' +[2024.07.06-12.38.54:282][255]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Base_color0DDC86404B04E8F9792326A49EFFCE1C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/BrokenPlatform/Material_Base_color.uasset' +[2024.07.06-12.38.55:049][255]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Normal_DirectX5FA88C11425C64F3458309A4C231EA4C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/BrokenPlatform/Material_Normal_DirectX.uasset' +[2024.07.06-12.38.55:129][255]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_RoughnessB60A37FA45A1974EE4E062A579202CBA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/BrokenPlatform/Material_Roughness.uasset' +[2024.07.06-12.38.55:195][255]AssetCheck: New page: Asset Save: multiple assets +[2024.07.06-12.38.55:195][255]LogContentValidation: Display: Validating Texture2D /Game/Textures/BrokenPlatform/Material_Roughness.Material_Roughness +[2024.07.06-12.38.55:195][255]LogContentValidation: Display: Validating Texture2D /Game/Textures/BrokenPlatform/Material_Normal_DirectX.Material_Normal_DirectX +[2024.07.06-12.38.55:195][255]LogContentValidation: Display: Validating Texture2D /Game/Textures/BrokenPlatform/Material_Base_color.Material_Base_color +[2024.07.06-12.38.55:195][255]LogContentValidation: Display: Validating Texture2D /Game/Textures/Vase_Textur.Vase_Textur +[2024.07.06-12.38.55:195][255]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.06-12.38.55:195][255]LogContentValidation: Display: Validating Material /Game/Materials/Cacti_1.Cacti_1 +[2024.07.06-12.38.55:195][255]LogContentValidation: Display: Validating Material /Game/Materials/Cacti_2.Cacti_2 +[2024.07.06-12.38.55:195][255]LogContentValidation: Display: Validating Material /Game/Materials/Cacti_3.Cacti_3 +[2024.07.06-12.38.55:195][255]LogContentValidation: Display: Validating Material /Game/Materials/Cacti_4.Cacti_4 +[2024.07.06-12.38.55:195][255]LogContentValidation: Display: Validating Material /Game/Materials/Cacti_5.Cacti_5 +[2024.07.06-12.38.55:195][255]LogContentValidation: Display: Validating Material /Game/Materials/M_Trap.M_Trap +[2024.07.06-12.38.55:195][255]LogContentValidation: Display: Validating Material /Game/Assets/VaseInside_MatMain.VaseInside_MatMain +[2024.07.06-12.38.57:478][292]LogSlate: Window 'Message' being destroyed +[2024.07.06-12.38.57:499][292]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Game/Materials/BrokenPlatform.BrokenPlatform (Selecting 'No' will cause all changes to be lost!) -[2024.07.05-19.56.48:109][697]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true -[2024.07.05-19.56.48:109][697]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-19.56.50:761][781]LogSlate: Window 'Message' being destroyed -[2024.07.05-19.56.50:776][781]Message dialog closed, result: No, title: Message, text: Would you like to apply the changes of the modified material to the original material? -/Game/Assets/Vase_MatMain.Vase_MatMain -(Selecting 'No' will cause all changes to be lost!) -[2024.07.05-19.56.50:792][781]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true -[2024.07.05-19.56.50:792][781]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-19.57.13:538][704]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.57.13:581][704]LogUObjectHash: Compacting FUObjectHashTables data took 2.91ms -[2024.07.05-19.57.13:669][704]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapBA72F34F4E4ABB9A0EC477AD888A0EA8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.57.13:688][704]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.57.13:844][704]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataE21FF29C444E56C105999696FCFBF7AA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.57.13:874][704]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.57.13:874][704]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.57.13:874][704]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.57.28:739][390]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed) -[2024.07.05-19.57.29:604][429]Cmd: DELETE -[2024.07.05-19.57.29:605][429]Cmd: ACTOR DELETE -[2024.07.05-19.57.29:616][429]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-19.57.29:663][429]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms -[2024.07.05-19.57.29:665][429]LogEditorActor: Deleted 1 Actors (0.060 secs) -[2024.07.05-19.57.34:593][628]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed10) -[2024.07.05-19.57.35:662][676]Cmd: DUPLICATE -[2024.07.05-19.57.35:662][676]Cmd: ACTOR DUPLICATE -[2024.07.05-19.58.09:299][254]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand36) -[2024.07.05-19.58.13:103][436]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.58.13:135][436]LogUObjectHash: Compacting FUObjectHashTables data took 2.00ms -[2024.07.05-19.58.13:225][436]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map0F334CFA42F72A68F114ED834E8952E0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.58.13:242][436]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.58.13:410][436]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData992C271442C4D6D958286DBFF584BA44.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.58.13:445][436]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.58.13:445][436]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.58.13:446][436]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.58.23:151][914]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand122) -[2024.07.05-19.58.29:528][224]Cmd: DELETE -[2024.07.05-19.58.29:528][224]Cmd: ACTOR DELETE -[2024.07.05-19.58.29:536][224]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-19.58.29:568][224]LogUObjectHash: Compacting FUObjectHashTables data took 2.17ms -[2024.07.05-19.58.29:570][224]LogEditorActor: Deleted 1 Actors (0.041 secs) -[2024.07.05-19.58.30:270][257]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed11) -[2024.07.05-19.58.31:102][295]Cmd: DUPLICATE -[2024.07.05-19.58.31:103][295]Cmd: ACTOR DUPLICATE -[2024.07.05-19.59.10:347][ 95]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-19.59.10:383][ 95]LogUObjectHash: Compacting FUObjectHashTables data took 1.93ms -[2024.07.05-19.59.10:471][ 95]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map41A1D35743A5B9BC0529689E4B24FE35.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-19.59.10:492][ 95]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-19.59.10:655][ 95]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataBB399E9D4E96A15B2D5F2EB5A1F3851D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-19.59.10:690][ 95]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-19.59.10:690][ 95]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-19.59.10:690][ 95]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-19.59.11:471][123]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt3) -[2024.07.05-19.59.12:314][161]Cmd: DUPLICATE -[2024.07.05-19.59.12:314][161]Cmd: ACTOR DUPLICATE -[2024.07.05-19.59.29:801][862]Cmd: DUPLICATE -[2024.07.05-19.59.29:802][862]Cmd: ACTOR DUPLICATE -[2024.07.05-19.59.38:441][265]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt4) -[2024.07.05-19.59.41:348][405]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt5) -[2024.07.05-19.59.42:730][469]LogEditorViewport: Clicking Background -[2024.07.05-19.59.46:685][651]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt5) -[2024.07.05-19.59.47:335][680]Cmd: DELETE -[2024.07.05-19.59.47:335][680]Cmd: ACTOR DELETE -[2024.07.05-19.59.47:345][680]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-19.59.47:390][680]LogUObjectHash: Compacting FUObjectHashTables data took 2.08ms -[2024.07.05-19.59.47:391][680]LogEditorActor: Deleted 1 Actors (0.056 secs) -[2024.07.05-19.59.47:818][700]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schutt4) -[2024.07.05-19.59.58:515][181]Cmd: TRANSACTION UNDO -[2024.07.05-19.59.58:516][181]LogEditorTransaction: Undo Set Scale -[2024.07.05-19.59.58:566][181]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 4E3DAFF3313FB63CC6099EEDD7034C9CC7A071CF), compiling. -[2024.07.05-19.59.58:670][181]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 91DA3C02B82B8169EAC6F3508E51DCB336D044CC), compiling. -[2024.07.05-19.59.59:200][181]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 5477CE42C0D1611BED005419581B89CBEB27A2E0), compiling. -[2024.07.05-19.59.59:522][182]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-19.59.59:522][182]LogShaderCompilers: Display: Total job queries 337, among them cache hits 130 (38.58%) -[2024.07.05-19.59.59:522][182]LogShaderCompilers: Display: Tracking 147 distinct input hashes that result in 104 distinct outputs (70.75%) -[2024.07.05-19.59.59:522][182]LogShaderCompilers: Display: RAM used: 0.61 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.07% -[2024.07.05-19.59.59:522][182]LogShaderCompilers: Display: ================================================ -[2024.07.05-19.59.59:599][183]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-19.59.59:599][183]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-19.59.59:599][183]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-19.59.59:599][183]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-19.59.59:599][183]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.59.59:599][183]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.59.59:599][183]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-19.59.59:599][183]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-19.59.59:599][183]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.59.59:639][184]MaterialEditorStats: Base pass shader: 132 instructions -[2024.07.05-19.59.59:640][184]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-19.59.59:640][184]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-19.59.59:640][184]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.07.05-19.59.59:640][184]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-19.59.59:640][184]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-19.59.59:640][184]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-19.59.59:640][184]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-19.59.59:640][184]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-19.59.59:640][184]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.59.59:678][185]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-19.59.59:678][185]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-19.59.59:678][185]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-19.59.59:678][185]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-19.59.59:678][185]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-19.59.59:678][185]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-19.59.59:678][185]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.59.59:678][185]MaterialEditorStats: Base pass shader: 84 instructions -[2024.07.05-19.59.59:678][185]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions -[2024.07.05-19.59.59:678][185]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions -[2024.07.05-19.59.59:678][185]MaterialEditorStats: Base pass vertex shader: 197 instructions -[2024.07.05-19.59.59:678][185]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-19.59.59:678][185]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-19.59.59:678][185]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-19.59.59:999][191]32058_Flamethrower_MessageLog: System successfully compiled. -[2024.07.05-20.00.04:012][356]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-20.00.04:049][356]LogUObjectHash: Compacting FUObjectHashTables data took 2.16ms -[2024.07.05-20.00.04:132][356]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map229DDC36477FFECE36E11AA58721686B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-20.00.04:148][356]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-20.00.04:316][356]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataE73C1A3B47EC3D20A5C31F99238489D2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-20.00.04:345][356]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-20.00.04:345][356]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-20.00.04:345][356]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-20.00.05:704][412]LogEditorViewport: Clicking Background -[2024.07.05-20.00.22:542][230]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand213) -[2024.07.05-20.00.25:141][350]Cmd: DELETE -[2024.07.05-20.00.25:141][350]Cmd: ACTOR DELETE -[2024.07.05-20.00.25:151][350]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-20.00.25:194][350]LogUObjectHash: Compacting FUObjectHashTables data took 5.03ms -[2024.07.05-20.00.25:197][350]LogEditorActor: Deleted 1 Actors (0.055 secs) -[2024.07.05-20.00.25:596][371]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand198) -[2024.07.05-20.00.26:131][395]Cmd: DELETE -[2024.07.05-20.00.26:131][395]Cmd: ACTOR DELETE -[2024.07.05-20.00.26:141][395]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-20.00.26:179][395]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms -[2024.07.05-20.00.26:180][395]LogEditorActor: Deleted 1 Actors (0.049 secs) -[2024.07.05-20.00.42:596][252]LogActorFactory: Actor Factory created wand_destroyed2 -[2024.07.05-20.00.43:196][280]LogActorFactory: Actor Factory created wand_destroyed2 -[2024.07.05-20.01.42:928][812]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand199) -[2024.07.05-20.01.43:510][837]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand199) -[2024.07.05-20.01.43:848][851]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed13) -[2024.07.05-20.01.48:771][ 77]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand209) -[2024.07.05-20.01.51:570][194]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed13) -[2024.07.05-20.02.22:662][277]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand209) -[2024.07.05-20.02.28:878][565]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-20.02.28:911][565]LogUObjectHash: Compacting FUObjectHashTables data took 2.49ms -[2024.07.05-20.02.29:012][565]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8B24724B44506E5AE2071EBB35153ABA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-20.02.29:030][565]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-20.02.29:200][565]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData684149A84460DF028148D08E3A7B852C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-20.02.29:222][565]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-20.02.29:222][565]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-20.02.29:222][565]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-20.03.32:903][559]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-20.03.32:940][559]LogUObjectHash: Compacting FUObjectHashTables data took 2.49ms -[2024.07.05-20.03.33:035][559]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE1AEA3AD4CE8D115AE734DA02E16DEE2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-20.03.33:051][559]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-20.03.33:219][559]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataC9E41B704012463203815F915EEECF64.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-20.03.33:241][559]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-20.03.33:241][559]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-20.03.33:241][559]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-20.05.25:851][963]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-20.05.25:888][963]LogUObjectHash: Compacting FUObjectHashTables data took 1.93ms -[2024.07.05-20.05.25:975][963]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1A3BB4E6458330C612783F9ACDEBC647.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-20.05.25:990][963]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-20.05.26:142][963]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataB5DE4B23421E95FE59F1F3A59390B657.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-20.05.26:171][963]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-20.05.26:171][963]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-20.05.26:172][963]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-20.12.42:662][148]LogActorFactory: Actor Factory created Fackel2 -[2024.07.05-20.12.43:590][209]LogActorFactory: Actor Factory created Fackel2 -[2024.07.05-20.13.09:084][664]Cmd: DUPLICATE -[2024.07.05-20.13.09:084][664]Cmd: ACTOR DUPLICATE -[2024.07.05-20.13.30:068][885]Cmd: DUPLICATE -[2024.07.05-20.13.30:068][885]Cmd: ACTOR DUPLICATE -[2024.07.05-20.13.54:349][377]Cmd: DUPLICATE -[2024.07.05-20.13.54:350][377]Cmd: ACTOR DUPLICATE -[2024.07.05-20.14.35:965][799]LogEditorViewport: Clicking Background -[2024.07.05-20.15.20:899][669]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-20.15.20:935][669]LogUObjectHash: Compacting FUObjectHashTables data took 2.43ms -[2024.07.05-20.15.21:016][669]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map2010616C4685D6CA574E1CAC3E854067.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-20.15.21:031][669]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-20.15.21:180][669]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData22C26FF04F73EC314941FC9D20D5545C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-20.15.21:202][669]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-20.15.21:202][669]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-20.15.21:202][669]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-20.15.22:209][733]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (wand119) -[2024.07.05-20.15.35:770][430]LogStaticMesh: Building static mesh Fackel3... -[2024.07.05-20.15.35:873][430]LogStaticMesh: Built static mesh [0.10s] /Game/Assets/Fackel3.Fackel3 -[2024.07.05-20.15.35:921][430]LogActorFactory: Actor Factory created Fackel3 -[2024.07.05-20.15.36:812][474]LogActorFactory: Actor Factory created Fackel3 -[2024.07.05-20.16.23:846][537]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand203) -[2024.07.05-20.16.24:376][570]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand202) -[2024.07.05-20.16.26:815][739]Cmd: TRANSACTION UNDO -[2024.07.05-20.16.26:815][739]LogEditorTransaction: Undo Move Actors -[2024.07.05-20.16.26:820][739]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: A6FE1E472981605F8A7316D6CD083FA65379A115), compiling. -[2024.07.05-20.16.26:883][739]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 6ED80E95ACE4DBA65D443EAE5195C45E1A09F1B6), compiling. -[2024.07.05-20.16.27:298][739]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 9FF0ECDE48BF7F62B901067F32EC09CA292B7576), compiling. -[2024.07.05-20.16.27:473][739]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-20.16.27:473][739]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-20.16.27:473][739]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-20.16.27:473][739]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-20.16.27:473][739]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-20.16.27:473][739]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-20.16.27:474][739]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-20.16.27:474][739]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-20.16.27:474][739]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-20.16.27:532][740]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-20.16.27:533][740]LogShaderCompilers: Display: Total job queries 400, among them cache hits 193 (48.25%) -[2024.07.05-20.16.27:533][740]LogShaderCompilers: Display: Tracking 147 distinct input hashes that result in 104 distinct outputs (70.75%) -[2024.07.05-20.16.27:533][740]LogShaderCompilers: Display: RAM used: 0.61 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.07% -[2024.07.05-20.16.27:533][740]LogShaderCompilers: Display: ================================================ -[2024.07.05-20.16.27:577][741]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-20.16.27:577][741]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-20.16.27:577][741]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-20.16.27:605][742]MaterialEditorStats: Base pass shader: 132 instructions -[2024.07.05-20.16.27:605][742]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-20.16.27:605][742]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-20.16.27:605][742]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.07.05-20.16.27:605][742]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-20.16.27:605][742]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-20.16.27:605][742]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-20.16.27:605][742]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-20.16.27:605][742]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-20.16.27:605][742]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-20.16.27:605][742]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-20.16.27:605][742]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-20.16.27:605][742]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-20.16.27:605][742]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-20.16.27:605][742]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-20.16.27:605][742]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-20.16.27:605][742]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-20.16.27:630][743]MaterialEditorStats: Base pass shader: 84 instructions -[2024.07.05-20.16.27:630][743]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions -[2024.07.05-20.16.27:630][743]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions -[2024.07.05-20.16.27:630][743]MaterialEditorStats: Base pass vertex shader: 197 instructions -[2024.07.05-20.16.27:631][743]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-20.16.27:631][743]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-20.16.27:631][743]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-20.16.27:894][749]32058_Flamethrower_MessageLog: System successfully compiled. -[2024.07.05-20.16.29:470][857]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel13) -[2024.07.05-20.16.31:912][ 23]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand202) -[2024.07.05-20.16.33:311][119]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel13) -[2024.07.05-20.16.35:129][241]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand202) -[2024.07.05-20.16.36:205][314]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel13) -[2024.07.05-20.16.37:232][381]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (wand202) -[2024.07.05-20.16.38:714][524]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel13) -[2024.07.05-20.16.39:956][609]Cmd: DUPLICATE -[2024.07.05-20.16.39:956][609]Cmd: ACTOR DUPLICATE -[2024.07.05-20.16.49:802][238]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand204) -[2024.07.05-20.16.51:264][336]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel14) -[2024.07.05-20.16.53:038][451]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand204) -[2024.07.05-20.16.55:683][621]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-20.16.55:718][621]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms -[2024.07.05-20.16.55:797][621]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapCF484CDE41AA44818DB15A92F0B41F0B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-20.16.55:813][621]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-20.16.55:961][621]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData011EA9094BBAE434CDF3369712304E84.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-20.16.55:986][621]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-20.16.55:986][621]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-20.16.55:986][621]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-20.17.12:322][382]LogActorFactory: Actor Factory created Vase2 -[2024.07.05-20.17.13:423][463]LogActorFactory: Actor Factory created Vase2 -[2024.07.05-20.17.22:578][967]LogActorFactory: Actor Factory created Vase4 -[2024.07.05-20.17.25:324][189]LogActorFactory: Actor Factory created Vase4 -[2024.07.05-20.17.46:109][255]LogActorFactory: Actor Factory created Vase3 -[2024.07.05-20.17.47:488][353]LogActorFactory: Actor Factory created Vase3 -[2024.07.05-20.18.13:598][755]LogEditorViewport: Clicking Background -[2024.07.05-20.18.25:010][466]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: B841B83BFC49D5EA2D9798627E1E5AEA07693B66), compiling. -[2024.07.05-20.18.25:012][466]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionPower_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 1E00F0124747EF6E492FDD56761BAF168F2BDDBD), compiling. -[2024.07.05-20.18.25:014][466]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: CFBE0A0304E25CE642FF174EEA60E82B9CDEB77C), compiling. -[2024.07.05-20.18.25:018][466]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-20.18.25:018][466]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-20.18.25:018][466]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-20.18.25:042][468]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-20.18.25:042][468]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-20.18.25:042][468]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-20.18.25:058][469]MaterialEditorStats: Base pass shader: 132 instructions -[2024.07.05-20.18.25:058][469]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-20.18.25:058][469]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-20.18.25:058][469]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.07.05-20.18.25:058][469]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-20.18.25:058][469]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-20.18.25:059][469]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-20.18.27:111][673]LogMaterialEditor: Saving and Compiling material gen3 -[2024.07.05-20.18.27:411][673]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 30C4ACC86F813CDF6994D5234AFBFF5234FB5CDF), compiling. -[2024.07.05-20.18.27:445][673]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 8175C6F37FFB6FB877E7D77F908C6ED13DCE0A7A), compiling. -[2024.07.05-20.18.27:497][673]LogUObjectHash: Compacting FUObjectHashTables data took 2.20ms -[2024.07.05-20.18.27:668][673]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms -[2024.07.05-20.18.27:727][673]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen3" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen3.uasset" SILENT=true -[2024.07.05-20.18.27:733][673]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen3ACA0131E44A5FAB0F0833A8D8C1AEF69.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen3.uasset' -[2024.07.05-20.18.27:753][673]AssetCheck: New page: Asset Save: gen3 -[2024.07.05-20.18.27:753][673]LogContentValidation: Display: Validating Material /Game/Materials/gen3.gen3 -[2024.07.05-20.18.27:756][673]MaterialEditorStats: Base pass shader: 132 instructions -[2024.07.05-20.18.27:756][673]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-20.18.27:756][673]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-20.18.27:756][673]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.07.05-20.18.27:756][673]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-20.18.27:756][673]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-20.18.27:756][673]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-20.18.29:742][827]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand216) -[2024.07.05-20.18.30:533][875]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-20.18.30:565][875]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.07.05-20.18.30:643][875]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1FE92BCB4CFDE77F3B0B91B2F99CC630.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-20.18.30:658][875]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-20.18.30:801][875]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataFC9313B440B5A30538F8C99C5805DCE1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-20.18.30:824][875]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-20.18.30:825][875]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-20.18.30:825][875]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-20.19.04:654][857]LogEditorViewport: Clicking Background -[2024.07.05-20.19.06:933][ 18]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire8) -[2024.07.05-20.19.17:130][676]LogEditorViewport: Clicking Background -[2024.07.05-20.19.32:304][695]LogEditorViewport: Clicking Background -[2024.07.05-20.35.58:660][311]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-20.35.58:690][311]LogUObjectHash: Compacting FUObjectHashTables data took 1.94ms -[2024.07.05-20.35.58:761][311]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapFE9DD6664523524D5F7DE0A8F5A80AF6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-20.35.58:777][311]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-20.35.58:891][311]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataDCB8BE0E486A4B6E8A2D199D737D7B4F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-20.35.58:912][311]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-20.35.58:912][311]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-20.35.58:912][311]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-20.36.29:722][730]LogActorFactory: Actor Factory created Vase6 -[2024.07.05-20.36.30:627][780]LogActorFactory: Actor Factory created Vase6 -[2024.07.05-20.36.32:443][879]Cmd: DELETE -[2024.07.05-20.36.32:443][879]Cmd: ACTOR DELETE -[2024.07.05-20.36.32:458][879]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-20.36.32:495][879]LogUObjectHash: Compacting FUObjectHashTables data took 1.59ms -[2024.07.05-20.36.32:498][879]LogEditorActor: Deleted 1 Actors (0.055 secs) -[2024.07.05-20.36.34:711][955]LogActorFactory: Actor Factory created Vase2 -[2024.07.05-20.36.37:969][199]LogActorFactory: Actor Factory created Vase2 -[2024.07.05-20.37.07:127][591]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-20.37.07:161][591]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms -[2024.07.05-20.37.07:259][591]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapB0C65573431B62C137C5F09F07E42CC5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-20.37.07:275][591]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-20.37.07:435][591]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataF7F21A6549DBC546790A38B712E22114.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-20.37.07:466][591]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-20.37.07:466][591]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-20.37.07:466][591]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-20.37.28:448][695]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall5) -[2024.07.05-20.37.29:275][749]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall5) -[2024.07.05-20.38.44:841][403]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-20.38.44:874][403]LogUObjectHash: Compacting FUObjectHashTables data took 2.28ms -[2024.07.05-20.38.44:958][403]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map6E31195F4A654FEFD07F90AEFE2AB590.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-20.38.44:973][403]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-20.38.45:126][403]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData3FD088524442CC056FFE429F2C314871.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-20.38.45:153][403]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-20.38.45:153][403]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-20.38.45:153][403]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-20.38.56:038][ 27]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed10) -[2024.07.05-20.38.57:112][ 87]Cmd: DUPLICATE -[2024.07.05-20.38.57:112][ 87]Cmd: ACTOR DUPLICATE -[2024.07.05-20.39.46:010][783]Cmd: TRANSACTION UNDO -[2024.07.05-20.39.46:010][783]LogEditorTransaction: Undo Rotate Actors -[2024.07.05-20.39.46:027][783]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 52DCC8D80231B5FB4F12ADE4974A575A4F05167A), compiling. -[2024.07.05-20.39.46:095][783]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: C353DAFC846417FF06EBC4A39FE842CFF007F239), compiling. -[2024.07.05-20.39.46:538][783]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 0F4AC5C7327B326A6616D89315A9802DFF25B42B), compiling. -[2024.07.05-20.39.46:753][783]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-20.39.46:753][783]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-20.39.46:753][783]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-20.39.46:753][783]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-20.39.46:753][783]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-20.39.46:753][783]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-20.39.46:753][783]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-20.39.46:753][783]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-20.39.46:753][783]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-20.39.46:834][784]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-20.39.46:834][784]LogShaderCompilers: Display: Total job queries 495, among them cache hits 288 (58.18%) -[2024.07.05-20.39.46:834][784]LogShaderCompilers: Display: Tracking 147 distinct input hashes that result in 104 distinct outputs (70.75%) -[2024.07.05-20.39.46:834][784]LogShaderCompilers: Display: RAM used: 0.61 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.07% -[2024.07.05-20.39.46:834][784]LogShaderCompilers: Display: ================================================ -[2024.07.05-20.39.46:914][785]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-20.39.46:914][785]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-20.39.46:914][785]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-20.39.46:947][786]MaterialEditorStats: Base pass shader: 132 instructions -[2024.07.05-20.39.46:947][786]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-20.39.46:947][786]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-20.39.46:947][786]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.07.05-20.39.46:947][786]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-20.39.46:947][786]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-20.39.46:947][786]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-20.39.46:947][786]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-20.39.46:947][786]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-20.39.46:947][786]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-20.39.46:947][786]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-20.39.46:947][786]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-20.39.46:947][786]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-20.39.46:947][786]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-20.39.46:947][786]MaterialEditorStats: Texture samplers: 2/16 -[2024.07.05-20.39.46:947][786]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-20.39.46:947][786]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-20.39.46:974][787]MaterialEditorStats: Base pass shader: 84 instructions -[2024.07.05-20.39.46:975][787]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions -[2024.07.05-20.39.46:975][787]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions -[2024.07.05-20.39.46:975][787]MaterialEditorStats: Base pass vertex shader: 197 instructions -[2024.07.05-20.39.46:975][787]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-20.39.46:975][787]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-20.39.46:975][787]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-20.39.47:263][793]32058_Flamethrower_MessageLog: System successfully compiled. -[2024.07.05-20.40.10:543][243]LogEditorViewport: Clicking Background -[2024.07.05-20.40.24:774][ 77]LogActorFactory: Actor Factory created wand_destroyed -[2024.07.05-20.40.25:387][123]LogActorFactory: Actor Factory created wand_destroyed -[2024.07.05-20.41.10:847][808]LogEditorViewport: Clicking Background -[2024.07.05-20.41.13:090][930]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-20.41.13:129][930]LogUObjectHash: Compacting FUObjectHashTables data took 2.59ms -[2024.07.05-20.41.13:209][930]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map2BFF93F348799541CCB370A6F0A62126.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-20.41.13:223][930]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-20.41.13:369][930]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataD5945B60478CFA0BEE0D6EB0E3BEFB0A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-20.41.13:401][930]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-20.41.13:401][930]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-20.41.13:401][930]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-20.41.20:698][367]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed) -[2024.07.05-20.41.21:449][412]Cmd: DUPLICATE -[2024.07.05-20.41.21:450][412]Cmd: ACTOR DUPLICATE -[2024.07.05-20.41.43:530][758]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-20.41.43:561][758]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms -[2024.07.05-20.41.43:643][758]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map128FF53F4A25290ACC501E84DE75C385.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-20.41.43:658][758]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-20.41.43:802][758]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData55C78D0D480BDC4F2E78E3A46DDD1D17.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-20.41.43:831][758]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-20.41.43:831][758]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-20.41.43:831][758]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-20.41.52:628][290]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed14) -[2024.07.05-20.41.53:285][328]Cmd: DUPLICATE -[2024.07.05-20.41.53:285][328]Cmd: ACTOR DUPLICATE -[2024.07.05-20.42.20:455][984]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-20.42.20:487][984]LogUObjectHash: Compacting FUObjectHashTables data took 1.98ms -[2024.07.05-20.42.20:574][984]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapAA289BCE4A2D02858EC831BC1F58BC30.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-20.42.20:590][984]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-20.42.20:746][984]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData30818F2140BB64A0287768849183EFCD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-20.42.20:770][984]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-20.42.20:770][984]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-20.42.20:770][984]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-20.42.26:915][335]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-20.42.26:943][335]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.07.05-20.42.27:024][335]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map3F7E27C3418549FF50701EB92F836D83.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-20.42.27:039][335]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-20.42.27:184][335]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData827DD13E4459B6D024F0B1A16392C129.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-20.42.27:213][335]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-20.42.27:213][335]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-20.42.27:213][335]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-20.42.27:486][346]LogEditorViewport: Clicking Background -[2024.07.05-20.42.39:135][999]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand86) -[2024.07.05-20.42.39:995][ 41]Cmd: DELETE -[2024.07.05-20.42.39:995][ 41]Cmd: ACTOR DELETE -[2024.07.05-20.42.40:003][ 41]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-20.42.40:033][ 41]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms -[2024.07.05-20.42.40:035][ 41]LogEditorActor: Deleted 1 Actors (0.040 secs) -[2024.07.05-20.42.54:992][886]Cmd: TRANSACTION UNDO -[2024.07.05-20.42.54:992][886]LogEditorTransaction: Undo Delete Actors -[2024.07.05-20.42.55:025][886]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: F39EC1C9225A6F9BE75A14809DB66FDF1F2E61A3), compiling. -[2024.07.05-20.42.55:078][886]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E022D113576C6C5D672E5651F87E1C152E85D36B), compiling. -[2024.07.05-20.42.55:445][886]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 3350104E81D1E546963B59EA281BFB9918788570), compiling. -[2024.07.05-20.42.55:612][886]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-20.42.55:612][886]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-20.42.55:612][886]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-20.42.55:612][886]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-20.42.55:612][886]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-20.42.55:612][886]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-20.42.55:612][886]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-20.42.55:612][886]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-20.42.55:612][886]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-20.42.55:789][888]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-20.42.55:789][888]LogShaderCompilers: Display: Total job queries 597, among them cache hits 390 (65.33%) -[2024.07.05-20.42.55:789][888]LogShaderCompilers: Display: Tracking 147 distinct input hashes that result in 104 distinct outputs (70.75%) -[2024.07.05-20.42.55:789][888]LogShaderCompilers: Display: RAM used: 0.61 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.07% -[2024.07.05-20.42.55:789][888]LogShaderCompilers: Display: ================================================ -[2024.07.05-20.42.55:797][889]MaterialEditorStats: Base pass shader: 132 instructions -[2024.07.05-20.42.55:797][889]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-20.42.55:797][889]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-20.42.55:797][889]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.07.05-20.42.55:797][889]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-20.42.55:798][889]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-20.42.55:798][889]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-20.42.55:798][889]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-20.42.55:798][889]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-20.42.55:798][889]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-20.42.55:798][889]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-20.42.55:798][889]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-20.42.55:798][889]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-20.42.55:798][889]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-20.42.55:798][889]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-20.42.55:798][889]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-20.42.55:798][889]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-20.42.55:827][890]MaterialEditorStats: Base pass shader: 84 instructions -[2024.07.05-20.42.55:827][890]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions -[2024.07.05-20.42.55:827][890]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions -[2024.07.05-20.42.55:827][890]MaterialEditorStats: Base pass vertex shader: 197 instructions -[2024.07.05-20.42.55:827][890]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-20.42.55:827][890]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-20.42.55:827][890]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-20.42.55:916][895]Cmd: TRANSACTION UNDO -[2024.07.05-20.42.55:916][895]LogEditorTransaction: Undo Clicking on Actors -[2024.07.05-20.42.55:950][895]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 16C16188A95D86742F903E50714C518F7D38A101), compiling. -[2024.07.05-20.42.55:996][895]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: C080E8E64A9B15FD3E0112AB1FA16AA71EC432AF), compiling. -[2024.07.05-20.42.56:346][895]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: FD0E006CA9B62458BF3C939BB6651C0642DBBF19), compiling. -[2024.07.05-20.42.56:506][895]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-20.42.56:506][895]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-20.42.56:506][895]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-20.42.56:506][895]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-20.42.56:506][895]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-20.42.56:506][895]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-20.42.56:506][895]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-20.42.56:506][895]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-20.42.56:506][895]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-20.42.56:609][897]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-20.42.56:609][897]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-20.42.56:609][897]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-20.42.56:634][898]MaterialEditorStats: Base pass shader: 132 instructions -[2024.07.05-20.42.56:634][898]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-20.42.56:634][898]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-20.42.56:634][898]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.07.05-20.42.56:634][898]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-20.42.56:634][898]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-20.42.56:634][898]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-20.42.56:634][898]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-20.42.56:634][898]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-20.42.56:634][898]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-20.42.56:634][898]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-20.42.56:634][898]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-20.42.56:634][898]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-20.42.56:634][898]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-20.42.56:634][898]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-20.42.56:635][898]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-20.42.56:635][898]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-20.42.56:662][899]MaterialEditorStats: Base pass shader: 84 instructions -[2024.07.05-20.42.56:662][899]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions -[2024.07.05-20.42.56:662][899]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions -[2024.07.05-20.42.56:662][899]MaterialEditorStats: Base pass vertex shader: 197 instructions -[2024.07.05-20.42.56:662][899]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-20.42.56:662][899]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-20.42.56:662][899]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-20.42.56:910][905]32058_Flamethrower_MessageLog: System successfully compiled. -[2024.07.05-20.43.00:357][111]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand85) -[2024.07.05-20.43.06:218][439]Cmd: DELETE -[2024.07.05-20.43.06:218][439]Cmd: ACTOR DELETE -[2024.07.05-20.43.06:231][439]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-20.43.06:273][439]LogUObjectHash: Compacting FUObjectHashTables data took 2.09ms -[2024.07.05-20.43.06:277][439]LogEditorActor: Deleted 1 Actors (0.059 secs) -[2024.07.05-20.43.08:729][571]Cmd: TRANSACTION UNDO -[2024.07.05-20.43.08:729][571]LogEditorTransaction: Undo Delete Actors -[2024.07.05-20.43.08:761][571]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 3A2121DBA751DEC11FD5909D036DB3DF6FF24107), compiling. -[2024.07.05-20.43.08:813][571]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 4CACFE585B7611FB35EBC719F6055537DB1FD011), compiling. -[2024.07.05-20.43.09:173][571]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: EC13DD338BAC201ED979F046E325C470A4904514), compiling. -[2024.07.05-20.43.09:343][571]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-20.43.09:343][571]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-20.43.09:343][571]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-20.43.09:343][571]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-20.43.09:343][571]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-20.43.09:343][571]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-20.43.09:343][571]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-20.43.09:343][571]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-20.43.09:343][571]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-20.43.09:487][573]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-20.43.09:487][573]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-20.43.09:487][573]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-20.43.09:515][574]MaterialEditorStats: Base pass shader: 132 instructions -[2024.07.05-20.43.09:515][574]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-20.43.09:515][574]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-20.43.09:515][574]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.07.05-20.43.09:515][574]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-20.43.09:515][574]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-20.43.09:515][574]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-20.43.09:515][574]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-20.43.09:515][574]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-20.43.09:515][574]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-20.43.09:515][574]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-20.43.09:515][574]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-20.43.09:515][574]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-20.43.09:515][574]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-20.43.09:515][574]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-20.43.09:515][574]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-20.43.09:515][574]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-20.43.09:547][575]MaterialEditorStats: Base pass shader: 84 instructions -[2024.07.05-20.43.09:548][575]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions -[2024.07.05-20.43.09:548][575]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions -[2024.07.05-20.43.09:548][575]MaterialEditorStats: Base pass vertex shader: 197 instructions -[2024.07.05-20.43.09:548][575]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-20.43.09:548][575]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-20.43.09:548][575]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-20.43.09:823][581]32058_Flamethrower_MessageLog: System successfully compiled. -[2024.07.05-20.43.10:249][600]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand86) -[2024.07.05-20.43.27:390][641]Cmd: DELETE -[2024.07.05-20.43.27:390][641]Cmd: ACTOR DELETE -[2024.07.05-20.43.27:402][641]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-20.43.27:443][641]LogUObjectHash: Compacting FUObjectHashTables data took 2.36ms -[2024.07.05-20.43.27:447][641]LogEditorActor: Deleted 1 Actors (0.057 secs) -[2024.07.05-20.43.28:704][718]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed2) -[2024.07.05-20.43.36:815][ 31]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed10) -[2024.07.05-20.43.37:447][ 68]Cmd: DUPLICATE -[2024.07.05-20.43.37:447][ 68]Cmd: ACTOR DUPLICATE -[2024.07.05-20.44.10:729][887]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-20.44.10:762][887]LogUObjectHash: Compacting FUObjectHashTables data took 2.37ms -[2024.07.05-20.44.10:857][887]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapFFD022394D3C9031BA2EF281BA4F073E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-20.44.10:874][887]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-20.44.11:032][887]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA6D091654597A751EC415DAB9B55C9BF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-20.44.11:056][887]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-20.44.11:056][887]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-20.44.11:056][887]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-20.44.13:544][ 32]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel9) -[2024.07.05-20.44.17:654][270]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall10) -[2024.07.05-20.44.21:958][524]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall9) -[2024.07.05-20.44.24:491][675]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-20.44.24:522][675]LogUObjectHash: Compacting FUObjectHashTables data took 2.14ms -[2024.07.05-20.44.24:606][675]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapCD002AB2457ECD8DCCE4C5B3E3DF8687.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-20.44.24:622][675]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-20.44.24:767][675]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData34742ED548A287149C2AD5B62E3CFA92.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-20.44.24:795][675]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-20.44.24:795][675]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-20.44.24:795][675]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-20.44.25:156][698]LogEditorViewport: Clicking Background -[2024.07.05-20.44.33:417][248]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall10) -[2024.07.05-20.44.40:695][661]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall8) -[2024.07.05-20.44.43:207][808]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand85) -[2024.07.05-20.44.43:728][836]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall8) -[2024.07.05-20.44.47:020][ 29]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed17) -[2024.07.05-20.44.48:631][116]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall8) -[2024.07.05-20.44.54:777][488]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall7) -[2024.07.05-20.44.55:502][529]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall7) -[2024.07.05-20.44.55:960][555]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand_destroyed7) -[2024.07.05-20.44.56:657][593]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel7) -[2024.07.05-20.45.04:118][ 34]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall6) -[2024.07.05-20.45.09:498][358]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall5) -[2024.07.05-20.45.12:968][563]LogEditorViewport: Clicking Background -[2024.07.05-20.45.13:761][611]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-20.45.13:796][611]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms -[2024.07.05-20.45.13:884][611]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapDAF01C3D4C56420D9BBB0AA2A7984623.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-20.45.13:900][611]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-20.45.14:047][611]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataAB943AAF40C767989F8A92A77E0B1602.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-20.45.14:076][611]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-20.45.14:076][611]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-20.45.14:076][611]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-20.45.28:986][479]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-20.45.29:015][479]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms -[2024.07.05-20.45.29:094][479]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC4C78A48443BFD592C822984E701464B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-20.45.29:110][479]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-20.45.29:253][479]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData37691A864EB5B0501300BF972AB21DC4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-20.45.29:285][479]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-20.45.29:285][479]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-20.45.29:285][479]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-20.45.49:770][735]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand250) -[2024.07.05-20.45.50:580][773]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand119) -[2024.07.05-20.45.51:219][805]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand246) -[2024.07.05-20.45.53:087][905]Cmd: DUPLICATE -[2024.07.05-20.45.53:087][905]Cmd: ACTOR DUPLICATE -[2024.07.05-20.46.11:906][844]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand36) -[2024.07.05-20.46.18:581][225]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand114) -[2024.07.05-20.46.25:968][605]Cmd: DUPLICATE -[2024.07.05-20.46.25:968][605]Cmd: ACTOR DUPLICATE -[2024.07.05-20.46.41:629][347]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-20.46.41:661][347]LogUObjectHash: Compacting FUObjectHashTables data took 2.56ms -[2024.07.05-20.46.41:751][347]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map6C721EA54A7BD5D7357A54B13912D278.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-20.46.41:766][347]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-20.46.41:912][347]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData849322724DDBF4DC74BB039A2FB75A66.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-20.46.41:943][347]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-20.46.41:943][347]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-20.46.41:943][347]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-20.46.44:554][482]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand238) -[2024.07.05-20.46.46:642][594]Cmd: DUPLICATE -[2024.07.05-20.46.46:642][594]Cmd: ACTOR DUPLICATE -[2024.07.05-20.47.22:404][596]Cmd: DUPLICATE -[2024.07.05-20.47.22:404][596]Cmd: ACTOR DUPLICATE -[2024.07.05-20.47.37:334][309]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand252) -[2024.07.05-20.47.47:512][861]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand255) -[2024.07.05-20.47.48:382][907]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand254) -[2024.07.05-20.47.49:139][949]Cmd: DUPLICATE -[2024.07.05-20.47.49:139][949]Cmd: ACTOR DUPLICATE -[2024.07.05-20.48.03:188][684]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-20.48.03:217][684]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms -[2024.07.05-20.48.03:300][684]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapB24AE9FB42FA8DC50DFF04A5E7CACEC2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-20.48.03:315][684]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-20.48.03:457][684]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData407353DD44B6B5E9A0D6AD94B740490B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-20.48.03:488][684]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-20.48.03:488][684]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-20.48.03:488][684]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-20.48.05:030][759]LogEditorViewport: Clicking Background -[2024.07.05-20.48.12:650][196]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-20.48.12:679][196]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.07.05-20.48.12:757][196]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapBF2283AF4D3B103F368712981BF6F98A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-20.48.12:771][196]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-20.48.12:916][196]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData71BCDFEA4312DD8D0678C082478F1974.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-20.48.12:943][196]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-20.48.12:943][196]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-20.48.12:944][196]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-20.48.40:734][574]LogActorFactory: Actor Factory created Vase5 -[2024.07.05-20.48.43:124][756]LogActorFactory: Actor Factory created Vase5 -[2024.07.05-20.49.12:949][ 99]LogActorFactory: Actor Factory created Vase1 -[2024.07.05-20.49.17:340][441]LogActorFactory: Actor Factory created Vase1 -[2024.07.05-20.49.27:673][995]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase7) -[2024.07.05-20.49.28:401][ 29]Cmd: DELETE -[2024.07.05-20.49.28:401][ 29]Cmd: ACTOR DELETE -[2024.07.05-20.49.28:414][ 29]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-20.49.28:450][ 29]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms -[2024.07.05-20.49.28:454][ 29]LogEditorActor: Deleted 1 Actors (0.053 secs) -[2024.07.05-20.49.29:429][ 80]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase8) -[2024.07.05-20.49.43:616][582]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.07.05-20.49.44:784][635]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-20.49.44:814][635]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms -[2024.07.05-20.49.44:899][635]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map655A81A645122A68BC47DFBCAF65C655.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-20.49.44:916][635]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-20.49.45:064][635]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA0F7B6464951FD0493889F8023388483.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-20.49.45:092][635]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-20.49.45:092][635]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-20.49.45:092][635]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-20.50.18:883][182]LogActorFactory: Actor Factory created Vase4 -[2024.07.05-20.50.19:704][227]LogActorFactory: Actor Factory created Vase4 -[2024.07.05-20.50.42:906][252]Cmd: TRANSACTION UNDO -[2024.07.05-20.50.42:906][252]LogEditorTransaction: Undo Create Actors -[2024.07.05-20.50.42:926][252]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 733A49F492540A8ABFBDBC9C8E4E3F47E63656F9), compiling. -[2024.07.05-20.50.42:982][252]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 09C5153E4B9A74B1AAC8FDB5B840FA4F952B9741), compiling. -[2024.07.05-20.50.43:339][252]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 9BF7308088DA337C969B283AFCF1E8270F6E61DB), compiling. -[2024.07.05-20.50.43:512][252]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-20.50.43:512][252]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-20.50.43:512][252]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-20.50.43:512][252]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-20.50.43:512][252]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-20.50.43:512][252]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-20.50.43:512][252]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-20.50.43:512][252]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-20.50.43:512][252]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-20.50.43:573][253]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-20.50.43:573][253]LogShaderCompilers: Display: Total job queries 704, among them cache hits 497 (70.60%) -[2024.07.05-20.50.43:573][253]LogShaderCompilers: Display: Tracking 147 distinct input hashes that result in 104 distinct outputs (70.75%) -[2024.07.05-20.50.43:573][253]LogShaderCompilers: Display: RAM used: 0.61 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.07% -[2024.07.05-20.50.43:573][253]LogShaderCompilers: Display: ================================================ -[2024.07.05-20.50.43:637][254]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-20.50.43:637][254]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-20.50.43:637][254]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-20.50.43:669][255]MaterialEditorStats: Base pass shader: 132 instructions -[2024.07.05-20.50.43:669][255]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-20.50.43:669][255]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-20.50.43:669][255]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.07.05-20.50.43:669][255]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-20.50.43:669][255]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-20.50.43:669][255]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-20.50.43:669][255]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-20.50.43:669][255]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-20.50.43:669][255]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-20.50.43:669][255]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-20.50.43:669][255]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-20.50.43:669][255]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-20.50.43:669][255]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-20.50.43:669][255]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-20.50.43:669][255]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-20.50.43:669][255]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-20.50.43:701][256]MaterialEditorStats: Base pass shader: 84 instructions -[2024.07.05-20.50.43:701][256]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions -[2024.07.05-20.50.43:701][256]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions -[2024.07.05-20.50.43:701][256]MaterialEditorStats: Base pass vertex shader: 197 instructions -[2024.07.05-20.50.43:701][256]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-20.50.43:701][256]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-20.50.43:701][256]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-20.50.43:974][262]32058_Flamethrower_MessageLog: System successfully compiled. -[2024.07.05-20.50.47:000][362]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-20.50.47:038][362]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms -[2024.07.05-20.50.47:118][362]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map37E116174FDF41C993C63F829A15F27F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-20.50.47:132][362]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-20.50.47:274][362]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5E7CD93E4B9A05B40FB54A8C4229DE77.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-20.50.47:303][362]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-20.50.47:303][362]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-20.50.47:303][362]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-20.50.47:808][385]LogEditorViewport: Clicking Background -[2024.07.05-20.51.34:878][ 24]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.07.05-20.51.36:225][ 91]Cmd: DUPLICATE -[2024.07.05-20.51.36:225][ 91]Cmd: ACTOR DUPLICATE -[2024.07.05-20.52.06:382][770]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.05-20.52.15:110][302]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.05-20.52.21:065][588]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-20.52.21:096][588]LogUObjectHash: Compacting FUObjectHashTables data took 2.33ms -[2024.07.05-20.52.21:183][588]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapEA125634463E8D463FE44CACA66391CD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-20.52.21:198][588]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-20.52.21:345][588]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData48FD488E4F3C69DE88629EB64FACC12D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-20.52.21:373][588]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-20.52.21:373][588]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-20.52.21:373][588]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-20.52.32:327][151]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.05-20.52.32:914][178]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.05-20.52.35:260][299]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox2) -[2024.07.05-20.52.52:212][185]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.05-20.53.00:495][616]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG2) -[2024.07.05-20.53.06:578][975]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube_001) -[2024.07.05-20.53.08:299][ 53]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule) -[2024.07.05-20.53.11:454][229]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG2) -[2024.07.05-20.53.30:928][ 44]Cmd: TRANSACTION UNDO -[2024.07.05-20.53.30:928][ 44]LogEditorTransaction: Undo Set Location -[2024.07.05-20.53.30:952][ 44]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: C1CF44E0DDA4C7F6D0E316A22E472695E03C6299), compiling. -[2024.07.05-20.53.31:008][ 44]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: C56771FE6780CA9499B12765BB23EC0580FCE0F1), compiling. -[2024.07.05-20.53.31:367][ 44]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 57E074AC9577E6B6B8197A18611941F89DD3AFDF), compiling. -[2024.07.05-20.53.31:541][ 44]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-20.53.31:541][ 44]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-20.53.31:541][ 44]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-20.53.31:541][ 44]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-20.53.31:541][ 44]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-20.53.31:541][ 44]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-20.53.31:541][ 44]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-20.53.31:541][ 44]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-20.53.31:541][ 44]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-20.53.31:625][ 45]Cmd: TRANSACTION UNDO -[2024.07.05-20.53.31:625][ 45]LogEditorTransaction: Undo Set Location -[2024.07.05-20.53.31:656][ 45]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 69D8EF69AF58AC6E7A26CD34931FAB5340102186), compiling. -[2024.07.05-20.53.31:700][ 45]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: B20503020A119A36086ECBC75D6B1294AC394D03), compiling. -[2024.07.05-20.53.32:031][ 45]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 581679D677ED29D4E705C6989A1F47DBC39D403B), compiling. -[2024.07.05-20.53.32:233][ 46]Cmd: TRANSACTION UNDO -[2024.07.05-20.53.32:233][ 46]LogEditorTransaction: Undo Set Location -[2024.07.05-20.53.32:266][ 46]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 80ABE6866E4A04EBC1F5BA8D03504BC7B9FF0223), compiling. -[2024.07.05-20.53.32:307][ 46]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 8D95A5ADFE316810A558E19472CB01CDEABFE1B8), compiling. -[2024.07.05-20.53.32:648][ 46]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: 86BD3D10C8FA126B9DE6711861BA1C606FAC064C), compiling. -[2024.07.05-20.53.32:875][ 48]MaterialEditorStats: Base pass shader: 132 instructions -[2024.07.05-20.53.32:875][ 48]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-20.53.32:875][ 48]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-20.53.32:875][ 48]MaterialEditorStats: Base pass vertex shader: 50 instructions -[2024.07.05-20.53.32:875][ 48]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-20.53.32:875][ 48]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.07.05-20.53.32:875][ 48]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.05-20.53.32:875][ 48]MaterialEditorStats: Texture samplers: 5/16 -[2024.07.05-20.53.32:875][ 48]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-20.53.32:875][ 48]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-20.53.32:921][ 49]MaterialEditorStats: Base pass shader: 128 instructions -[2024.07.05-20.53.32:921][ 49]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions -[2024.07.05-20.53.32:921][ 49]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions -[2024.07.05-20.53.32:921][ 49]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-20.53.32:921][ 49]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.05-20.53.32:921][ 49]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.05-20.53.32:921][ 49]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-20.53.32:921][ 49]MaterialEditorStats: Base pass shader: 84 instructions -[2024.07.05-20.53.32:921][ 49]MaterialEditorStats: Base pass shader with Surface Lightmap: 127 instructions -[2024.07.05-20.53.32:922][ 49]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 111 instructions -[2024.07.05-20.53.32:922][ 49]MaterialEditorStats: Base pass vertex shader: 197 instructions -[2024.07.05-20.53.32:922][ 49]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-20.53.32:922][ 49]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.07.05-20.53.32:922][ 49]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-20.53.33:262][ 56]32058_Flamethrower_MessageLog: System successfully compiled. -[2024.07.05-20.53.39:132][301]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.05-20.53.39:891][344]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-20.53.39:935][344]LogUObjectHash: Compacting FUObjectHashTables data took 2.16ms -[2024.07.05-20.53.40:023][344]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE4A5326049982E66CC6209BA7CB73F24.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-20.53.40:039][344]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-20.53.40:188][344]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData19D607A249DC5DA0CDCAAFB08A764814.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-20.53.40:216][344]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-20.53.40:216][344]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-20.53.40:216][344]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-20.53.42:982][500]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG2) -[2024.07.05-20.53.44:586][599]Cmd: DUPLICATE -[2024.07.05-20.53.44:586][599]Cmd: ACTOR DUPLICATE -[2024.07.05-20.53.55:450][236]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-20.53.55:482][236]LogUObjectHash: Compacting FUObjectHashTables data took 2.23ms -[2024.07.05-20.53.55:570][236]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map53DF219C45C6E9821AB4569802BAE5B5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-20.53.55:585][236]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-20.53.55:731][236]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataBA5808FC49B44EB637AB27B28D0B82FA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-20.53.55:760][236]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-20.53.55:760][236]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-20.53.55:760][236]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-20.54.18:997][597]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece9) -[2024.07.05-20.54.26:315][ 9]Cmd: DUPLICATE -[2024.07.05-20.54.26:315][ 9]Cmd: ACTOR DUPLICATE -[2024.07.05-20.54.31:960][360]Cmd: DELETE -[2024.07.05-20.54.31:960][360]Cmd: ACTOR DELETE -[2024.07.05-20.54.31:972][360]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-20.54.32:004][360]LogUObjectHash: Compacting FUObjectHashTables data took 2.10ms -[2024.07.05-20.54.32:009][360]LogEditorActor: Deleted 1 Actors (0.049 secs) -[2024.07.05-20.54.32:740][414]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand) -[2024.07.05-20.54.33:521][465]Cmd: DUPLICATE -[2024.07.05-20.54.33:521][465]Cmd: ACTOR DUPLICATE -[2024.07.05-20.54.47:301][301]Cmd: DUPLICATE -[2024.07.05-20.54.47:302][301]Cmd: ACTOR DUPLICATE -[2024.07.05-20.54.54:891][645]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-20.54.54:926][645]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms -[2024.07.05-20.54.55:035][645]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map08C9AF93492E2EA9CFD300AD89CF752C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-20.54.55:053][645]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-20.54.55:219][645]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData298E91A5491B6A4302194A86447F33AA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-20.54.55:242][645]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-20.54.55:242][645]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-20.54.55:242][645]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-20.54.55:615][663]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand) -[2024.07.05-20.55.05:241][250]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG3) -[2024.07.05-20.55.08:489][418]Cmd: DELETE -[2024.07.05-20.55.08:489][418]Cmd: ACTOR DELETE -[2024.07.05-20.55.08:501][418]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-20.55.08:533][418]LogUObjectHash: Compacting FUObjectHashTables data took 1.93ms -[2024.07.05-20.55.08:536][418]LogEditorActor: Deleted 1 Actors (0.047 secs) -[2024.07.05-20.55.09:201][461]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.07.05-20.55.10:299][528]Cmd: DUPLICATE -[2024.07.05-20.55.10:299][528]Cmd: ACTOR DUPLICATE -[2024.07.05-20.55.38:487][273]Cmd: DUPLICATE -[2024.07.05-20.55.38:487][273]Cmd: ACTOR DUPLICATE -[2024.07.05-20.55.46:229][743]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG10) -[2024.07.05-20.55.46:897][784]Cmd: DELETE -[2024.07.05-20.55.46:898][784]Cmd: ACTOR DELETE -[2024.07.05-20.55.46:909][784]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-20.55.46:939][784]LogUObjectHash: Compacting FUObjectHashTables data took 1.83ms -[2024.07.05-20.55.46:945][784]LogEditorActor: Deleted 1 Actors (0.047 secs) -[2024.07.05-20.55.47:866][849]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG12) -[2024.07.05-20.55.52:606][158]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG9) -[2024.07.05-20.55.53:384][208]Cmd: DELETE -[2024.07.05-20.55.53:384][208]Cmd: ACTOR DELETE -[2024.07.05-20.55.53:396][208]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-20.55.53:428][208]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.07.05-20.55.53:431][208]LogEditorActor: Deleted 1 Actors (0.047 secs) -[2024.07.05-20.55.54:454][280]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG12) -[2024.07.05-20.55.56:703][430]Cmd: DUPLICATE -[2024.07.05-20.55.56:703][430]Cmd: ACTOR DUPLICATE -[2024.07.05-20.56.04:055][886]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-20.56.04:087][886]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms -[2024.07.05-20.56.04:171][886]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8D091FE342D097508FFF48889D61B03E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-20.56.04:186][886]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-20.56.04:332][886]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData6F75015C42B49A4D43A3E4A31EACC4DA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-20.56.04:355][886]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-20.56.04:355][886]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-20.56.04:355][886]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-20.56.13:501][423]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-20.56.13:534][423]LogUObjectHash: Compacting FUObjectHashTables data took 2.03ms -[2024.07.05-20.56.13:615][423]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE7160E7F4325229BB5FE438A20FA282F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-20.56.13:631][423]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-20.56.13:772][423]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData63010E1645411884CDC4289EF0006ECF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-20.56.13:796][423]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-20.56.13:796][423]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-20.56.13:796][423]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-20.56.22:118][841]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-20.56.22:148][841]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.07.05-20.56.22:232][841]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map978EFF1B4522C06C62519F9707571355.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-20.56.22:246][841]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-20.56.22:392][841]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1BE456454176D0BAF9928B97E4365956.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-20.56.22:416][841]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-20.56.22:416][841]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-20.56.22:416][841]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-20.56.34:397][363]LogSlate: Window 'Message' being destroyed -[2024.07.05-20.56.34:423][363]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? -/Game/Materials/gen3.gen3 -(Selecting 'No' will cause all changes to be lost!) -[2024.07.05-20.56.34:684][363]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: 7C375C7A40512F9A3D9E16C893A5FEF4CDEB12AD), compiling. -[2024.07.05-20.56.34:720][363]LogMaterial: Display: Missing cached shadermap for gen3 in PCD3D_SM5, Default, SM5 (DDC key hash: E2320778719DC46EBBA30F299645EA6DE6E97D80), compiling. -[2024.07.05-20.56.34:750][363]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2024.07.05-20.56.34:871][363]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-20.56.34:871][363]LogShaderCompilers: Display: Total job queries 967, among them cache hits 760 (78.59%) -[2024.07.05-20.56.34:871][363]LogShaderCompilers: Display: Tracking 147 distinct input hashes that result in 104 distinct outputs (70.75%) -[2024.07.05-20.56.34:871][363]LogShaderCompilers: Display: RAM used: 0.61 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.07% -[2024.07.05-20.56.34:871][363]LogShaderCompilers: Display: ================================================ -[2024.07.05-20.56.34:898][363]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms -[2024.07.05-20.56.35:530][363]LogSlate: Window 'Message' being destroyed -[2024.07.05-20.56.35:543][363]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? -/Game/Materials/Treppe.Treppe -(Selecting 'No' will cause all changes to be lost!) -[2024.07.05-20.56.35:783][363]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 21B5DA595A579D87C7FAD93A316422510AEAC6E9), compiling. -[2024.07.05-20.56.35:818][363]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 3BCA5FAC0AADFA1DE9591965EC919850BEB85BCF), compiling. -[2024.07.05-20.56.35:848][363]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.07.05-20.56.35:848][363]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.07.05-20.56.35:848][363]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-20.56.35:848][363]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms -[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority -[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 11 -[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 10 -[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 9 -[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 -[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 7 -[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 -[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 -[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 3 -[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 -[2024.07.05-20.56.36:883][363]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-20.56.36:967][363]LogUObjectHash: Compacting FUObjectHashTables data took 1.12ms -[2024.07.05-20.56.37:675][363]LogSlate: Window 'Message' being destroyed -[2024.07.05-20.56.37:690][363]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? -/Game/Materials/Wandgemälde.Wandgemälde -(Selecting 'No' will cause all changes to be lost!) -[2024.07.05-20.56.37:935][363]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: EC66F0254C14F72B53B44F509AC30A18662FA13B), compiling. -[2024.07.05-20.56.37:970][363]LogMaterial: Display: Missing cached shadermap for Wandgemälde in PCD3D_SM5, Default, SM5 (DDC key hash: D7E4B97AA86D54DAE9C85770E310D06CE433F9CF), compiling. -[2024.07.05-20.56.37:998][363]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms -[2024.07.05-20.56.38:002][363]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.07.05-20.56.38:221][363]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.07.05-20.56.38:221][363]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-20.56.38:253][363]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms -[2024.07.05-20.56.38:295][363]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms -[2024.07.05-20.56.39:273][363]LogSlate: Window 'Save Content' being destroyed -[2024.07.05-20.56.39:340][363]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen3" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen3.uasset" SILENT=true -[2024.07.05-20.56.39:345][363]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen372FE0DAA43EFAF6607716FBF83C21328.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen3.uasset' -[2024.07.05-20.56.39:351][363]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/M_Sandstone_basecolor" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/M_Sandstone_basecolor.uasset" SILENT=true -[2024.07.05-20.56.39:580][363]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_Sandstone_basecolor7236FB5B408CB8A021213FAF1089C96E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/M_Sandstone_basecolor.uasset' -[2024.07.05-20.56.39:586][363]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/M_Sandstone_normal" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/M_Sandstone_normal.uasset" SILENT=true -[2024.07.05-20.56.40:359][363]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_Sandstone_normal9A332F474F2818204F274DB53DEFD614.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/M_Sandstone_normal.uasset' -[2024.07.05-20.56.40:365][363]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/M_Sandstone_roughness" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/M_Sandstone_roughness.uasset" SILENT=true -[2024.07.05-20.56.40:590][363]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/M_Sandstone_roughness3705732D4D210C812563F5BC91DA9D93.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/M_Sandstone_roughness.uasset' -[2024.07.05-20.56.40:616][363]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Material" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Material.uasset" SILENT=true -[2024.07.05-20.56.40:620][363]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material08B0620949D10D5F36C6978FBC399674.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Material.uasset' -[2024.07.05-20.56.40:646][363]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Treppe" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset" SILENT=true -[2024.07.05-20.56.40:652][363]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe14AC7E6742C4E6ED504B38AEF459FFDF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset' -[2024.07.05-20.56.40:677][363]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/wand_destroyed2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand_destroyed2.uasset" SILENT=true -[2024.07.05-20.56.40:683][363]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wand_destroyed27C8D36264E3D84C3B0029D80B0D4001B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/wand_destroyed2.uasset' -[2024.07.05-20.56.40:727][363]LogShaderCompilers: Display: Submitted 20 shader compile jobs with 'Normal' priority -[2024.07.05-20.56.40:729][363]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 20 -[2024.07.05-20.56.40:729][363]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 17 -[2024.07.05-20.56.40:729][363]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14 -[2024.07.05-20.56.40:729][363]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 11 -[2024.07.05-20.56.40:729][363]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 8 -[2024.07.05-20.56.40:729][363]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 5 -[2024.07.05-20.56.40:729][363]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.07.05-20.56.40:729][363]LogShaderCompilers: Display: Started 20 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-20.56.40:751][363]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Wandgemälde" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset" SILENT=true -[2024.07.05-20.56.40:772][363]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/WandgemäldeBEED537E4CB3CDB1B5A9EE99B5BC4DC2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Wandgemälde.uasset' -[2024.07.05-20.56.40:837][363]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2024.07.05-20.56.40:837][363]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-20.56.40:915][363]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2024.07.05-20.56.40:915][363]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-20.56.40:980][363]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true -[2024.07.05-20.56.40:981][363]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-20.56.41:194][363]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2024.07.05-20.56.41:194][363]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2024.07.05-20.56.41:194][363]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-20.56.41:451][363]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true -[2024.07.05-20.56.41:451][363]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-20.56.41:601][363]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true -[2024.07.05-20.56.41:603][363]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-20.56.41:614][363]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true -[2024.07.05-20.56.41:614][363]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-20.56.41:682][363]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true -[2024.07.05-20.56.41:682][363]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-20.56.41:756][363]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.07.05-20.56.42:194][363]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-20.56.42:194][363]LogContentValidation: Display: Validating Texture2D /Game/Assets/M_Sandstone_normal.M_Sandstone_normal -[2024.07.05-20.56.42:194][363]LogContentValidation: Display: Validating Texture2D /Game/Assets/M_Sandstone_roughness.M_Sandstone_roughness -[2024.07.05-20.56.42:194][363]LogContentValidation: Display: Validating Texture2D /Game/Assets/M_Sandstone_basecolor.M_Sandstone_basecolor -[2024.07.05-20.56.42:194][363]LogContentValidation: Display: Validating Material /Game/Assets/Material.Material -[2024.07.05-20.56.42:194][363]LogContentValidation: Display: Validating StaticMesh /Game/Assets/wand_destroyed2.wand_destroyed2 -[2024.07.05-20.56.42:194][363]LogContentValidation: Display: Validating Material /Game/Materials/Treppe.Treppe -[2024.07.05-20.56.42:194][363]LogContentValidation: Display: Validating Material /Game/Materials/Wandgemälde.Wandgemälde -[2024.07.05-20.56.42:194][363]LogContentValidation: Display: Validating Material /Game/Materials/gen3.gen3 -[2024.07.05-20.56.42:432][363]LogUObjectHash: Compacting FUObjectHashTables data took 8.44ms -[2024.07.05-20.56.42:455][364]Cmd: QUIT_EDITOR -[2024.07.05-20.56.42:456][364]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.07.05-20.56.42:460][364]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.07.05-20.56.42:465][364]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.07.05-20.56.42:465][364]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.07.05-20.56.42:465][364]LogAudio: Display: Audio Device unregistered from world 'Map'. -[2024.07.05-20.56.42:466][364]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-20.56.42:469][364]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-20.56.42:657][364]LogAudio: Display: Audio Device Manager Shutdown -[2024.07.05-20.56.42:658][364]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.05-20.56.42:677][364]LogExit: Preparing to exit. -[2024.07.05-20.56.43:591][364]LogUObjectHash: Compacting FUObjectHashTables data took 6.17ms -[2024.07.05-20.56.43:882][364]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true -[2024.07.05-20.56.43:884][364]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true -[2024.07.05-20.56.43:886][364]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true -[2024.07.05-20.56.43:887][364]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true -[2024.07.05-20.56.43:888][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. -[2024.07.05-20.56.43:888][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. -[2024.07.05-20.56.43:888][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. -[2024.07.05-20.56.43:888][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. -[2024.07.05-20.56.43:888][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. -[2024.07.05-20.56.43:888][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. -[2024.07.05-20.56.43:888][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. -[2024.07.05-20.56.43:888][364]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.07.05-20.56.43:890][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. -[2024.07.05-20.56.43:890][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. -[2024.07.05-20.56.43:890][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. -[2024.07.05-20.56.43:890][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. -[2024.07.05-20.56.43:890][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. -[2024.07.05-20.56.43:890][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. -[2024.07.05-20.56.43:890][364]LogActorComponent: UnregisterComponent: (/Engine/Transient.None) Not registered. Aborting. -[2024.07.05-20.56.43:890][364]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.07.05-20.56.43:964][364]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.07.05-20.56.44:000][364]LogExit: Editor shut down -[2024.07.05-20.56.44:002][364]LogExit: Transaction tracking system shut down -[2024.07.05-20.56.44:460][364]LogExit: Object subsystem successfully closed. -[2024.07.05-20.56.44:486][364]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-20.56.44:486][364]LogShaderCompilers: Display: Total job queries 1081, among them cache hits 840 (77.71%) -[2024.07.05-20.56.44:486][364]LogShaderCompilers: Display: Tracking 181 distinct input hashes that result in 128 distinct outputs (70.72%) -[2024.07.05-20.56.44:486][364]LogShaderCompilers: Display: RAM used: 0.76 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.09% -[2024.07.05-20.56.44:486][364]LogShaderCompilers: Display: ================================================ -[2024.07.05-20.56.44:504][364]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.07.05-20.56.44:539][364]LogModuleManager: Shutting down and abandoning module SequencerWidgets (876) -[2024.07.05-20.56.44:539][364]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (874) -[2024.07.05-20.56.44:539][364]LogModuleManager: Shutting down and abandoning module BlueprintGraph (872) -[2024.07.05-20.56.44:539][364]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.07.05-20.56.44:539][364]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.07.05-20.56.44:539][364]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module TextureAlignMode (848) -[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module BspMode (846) -[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module GeometryMode (844) -[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (842) -[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module TakeRecorder (841) -[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (838) -[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module TakesCore (836) -[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module OpenXRInput (834) -[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module GooglePADEditor (832) -[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (830) -[2024.07.05-20.56.44:541][364]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (828) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (826) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (824) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (822) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (820) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (818) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (816) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (814) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (812) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (810) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (808) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (806) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module WebMMedia (804) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (802) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module SequenceRecorder (801) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (798) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (796) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (794) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (792) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (790) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (788) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (786) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module PlanarCut (784) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module CharacterAI (782) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.07.05-20.56.44:542][364]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.07.05-20.56.45:795][364]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.07.05-20.56.45:795][364]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.07.05-20.56.45:795][364]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.07.05-20.56.45:795][364]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.07.05-20.56.45:795][364]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.07.05-20.56.45:795][364]MemoryProfiler: Shutdown -[2024.07.05-20.56.45:795][364]NetworkingProfiler: Shutdown -[2024.07.05-20.56.45:796][364]LoadingProfiler: Shutdown -[2024.07.05-20.56.45:796][364]TimingProfiler: Shutdown -[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.07.05-20.56.45:796][364]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.07.05-20.56.45:797][364]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.07.05-20.56.45:797][364]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.07.05-20.56.45:797][364]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.07.05-20.56.45:797][364]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.07.05-20.56.45:797][364]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.07.05-20.56.45:829][364]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.07.05-20.56.45:829][364]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.07.05-20.56.45:829][364]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.07.05-20.56.45:829][364]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.07.05-20.56.45:829][364]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.07.05-20.56.45:829][364]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.07.05-20.56.45:829][364]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.07.05-20.56.45:829][364]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.07.05-20.56.45:829][364]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.07.05-20.56.45:829][364]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.07.05-20.56.45:829][364]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.07.05-20.56.45:839][364]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.07.05-20.56.45:839][364]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.07.05-20.56.45:839][364]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.07.05-20.56.45:840][364]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.07.05-20.56.45:840][364]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.07.05-20.56.45:840][364]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.07.05-20.56.45:840][364]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.07.05-20.56.45:840][364]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.07.05-20.56.45:840][364]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.07.05-20.56.45:840][364]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.07.05-20.56.45:840][364]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.07.05-20.56.45:840][364]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.07.05-20.56.45:841][364]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.07.05-20.56.45:850][364]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.07.05-20.56.46:045][364]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.07.05-20.56.46:045][364]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.07.05-20.56.46:045][364]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (602) -[2024.07.05-20.56.46:045][364]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (600) -[2024.07.05-20.56.46:045][364]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (598) -[2024.07.05-20.56.46:045][364]LogModuleManager: Shutting down and abandoning module CollectionManager (597) -[2024.07.05-20.56.46:045][364]LogModuleManager: Shutting down and abandoning module OculusEditor (594) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module OculusInput (592) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (590) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module PluginBrowser (588) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (586) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (584) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module CurveEditorTools (582) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (580) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module CryptoKeys (578) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (576) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module TakeSequencer (574) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module TakeMovieScene (572) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module SynthesisEditor (570) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module Synthesis (568) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (566) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (564) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module OpenXREditor (562) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (560) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module ScreenshotTools (558) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module GooglePAD (556) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (554) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module EditableMesh (552) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module CableComponent (550) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module AudioCapture (548) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (547) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (544) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module AssetTags (542) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (540) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module AppleImageUtils (538) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module AndroidPermission (536) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (534) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (532) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (530) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (528) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module TemplateSequence (526) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (524) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (522) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (520) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (518) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (516) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module MediaCompositing (514) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module ImgMedia (512) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (510) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (508) -[2024.07.05-20.56.46:047][364]LogModuleManager: Shutting down and abandoning module MotoSynth (506) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (504) -[2024.07.05-20.56.46:048][364]LogOpenImageDenoise: OIDN shutting down -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (502) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (501) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (498) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module MeshConversion (496) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module DynamicMesh (494) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (492) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module GeometricObjects (490) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (488) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (486) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (484) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module ChaosNiagara (482) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (480) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module FractureEditor (478) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (477) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module BackChannel (474) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (472) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (470) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module AutomationUtils (468) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module AlembicImporter (466) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module AlembicLibrary (465) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module GeometryCache (464) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (463) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (458) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (456) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module UObjectPlugin (454) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (452) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (450) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module PluginUtils (448) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (446) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (444) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module GitSourceControl (442) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module SourceControl (441) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (438) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (436) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (434) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) -[2024.07.05-20.56.46:048][364]LogModuleManager: Shutting down and abandoning module LiveLink (422) -[2024.07.05-20.56.46:755][364]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2024.07.05-20.56.46:755][364]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2024.07.05-20.56.46:755][364]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2024.07.05-20.56.46:755][364]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.07.05-20.56.46:755][364]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.07.05-20.56.46:756][364]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (410) -[2024.07.05-20.56.46:756][364]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (408) -[2024.07.05-20.56.46:756][364]LogModuleManager: Shutting down and abandoning module FacialAnimation (406) -[2024.07.05-20.56.46:756][364]LogModuleManager: Shutting down and abandoning module DataValidation (404) -[2024.07.05-20.56.46:756][364]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (402) -[2024.07.05-20.56.46:756][364]LogModuleManager: Shutting down and abandoning module LevelEditor (401) -[2024.07.05-20.56.46:760][364]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (400) -[2024.07.05-20.56.46:760][364]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (398) -[2024.07.05-20.56.46:761][364]LogModuleManager: Shutting down and abandoning module MainFrame (396) -[2024.07.05-20.56.46:761][364]LogModuleManager: Shutting down and abandoning module HotReload (395) -[2024.07.05-20.56.46:761][364]LogModuleManager: Shutting down and abandoning module ToolMenus (391) -[2024.07.05-20.56.46:761][364]LogModuleManager: Shutting down and abandoning module TreeMap (389) -[2024.07.05-20.56.46:761][364]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (386) -[2024.07.05-20.56.46:761][364]LogModuleManager: Shutting down and abandoning module SoundFields (384) -[2024.07.05-20.56.46:761][364]LogModuleManager: Shutting down and abandoning module SignificanceManager (382) -[2024.07.05-20.56.46:761][364]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (380) -[2024.07.05-20.56.46:761][364]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (378) -[2024.07.05-20.56.46:761][364]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (376) -[2024.07.05-20.56.46:761][364]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (372) -[2024.07.05-20.56.46:761][364]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (370) -[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (368) -[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (366) -[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (364) -[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (362) -[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (360) -[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (358) -[2024.07.05-20.56.46:762][364]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (356) -[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (354) -[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (352) -[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (350) -[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module MagicLeapController (348) -[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (346) -[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module MagicLeapAR (344) -[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module ActorSequence (342) -[2024.07.05-20.56.46:762][364]LogModuleManager: Shutting down and abandoning module UdpMessaging (340) -[2024.07.05-20.56.46:864][364]LogModuleManager: Shutting down and abandoning module TcpMessaging (338) -[2024.07.05-20.56.46:964][364]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (336) -[2024.07.05-20.56.46:964][364]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (334) -[2024.07.05-20.56.46:964][364]LogModuleManager: Shutting down and abandoning module Niagara (332) -[2024.07.05-20.56.46:964][364]LogModuleManager: Shutting down and abandoning module SignalProcessing (331) -[2024.07.05-20.56.46:964][364]LogModuleManager: Shutting down and abandoning module NiagaraEditor (329) -[2024.07.05-20.56.46:966][364]LogModuleManager: Shutting down and abandoning module ContentBrowser (328) -[2024.07.05-20.56.46:966][364]LogModuleManager: Shutting down and abandoning module ContentBrowserData (327) -[2024.07.05-20.56.46:966][364]LogModuleManager: Shutting down and abandoning module NiagaraCore (322) -[2024.07.05-20.56.46:966][364]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (320) -[2024.07.05-20.56.46:966][364]LogModuleManager: Shutting down and abandoning module GameplayCameras (318) -[2024.07.05-20.56.46:966][364]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (316) -[2024.07.05-20.56.46:966][364]LogModuleManager: Shutting down and abandoning module AnimationSharing (314) -[2024.07.05-20.56.46:967][364]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) -[2024.07.05-20.56.46:967][364]LogModuleManager: Shutting down and abandoning module Paper2D (310) -[2024.07.05-20.56.46:967][364]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) -[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) -[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.07.05-20.56.46:976][364]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.07.05-20.56.46:977][364]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.07.05-20.56.46:977][364]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.07.05-20.56.46:977][364]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.07.05-20.56.46:977][364]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.07.05-20.56.46:977][364]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.07.05-20.56.46:977][364]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.07.05-20.56.46:977][364]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.07.05-20.56.46:977][364]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.07.05-20.56.46:977][364]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.07.05-20.56.46:977][364]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.07.05-20.56.46:977][364]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.07.05-20.56.46:978][364]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.07.05-20.56.46:978][364]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.07.05-20.56.46:979][364]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.07.05-20.56.46:980][364]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.07.05-20.56.46:986][364]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.07.05-20.56.46:986][364]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.07.05-20.56.46:986][364]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.07.05-20.56.46:987][364]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.07.05-20.56.46:987][364]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.07.05-20.56.46:990][364]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.07.05-20.56.46:990][364]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.07.05-20.56.46:990][364]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.07.05-20.56.46:990][364]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.07.05-20.56.46:990][364]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.07.05-20.56.46:990][364]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.07.05-20.56.46:990][364]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.07.05-20.56.46:990][364]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.07.05-20.56.46:990][364]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.07.05-20.56.46:992][364]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.07.05-20.56.47:018][364]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.07.05-20.56.47:018][364]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.07.05-20.56.47:018][364]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.07.05-20.56.47:018][364]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.07.05-20.56.47:019][364]LogHMD: Freeing OpenVRDLLHandle. -[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module OpenXRAR (108) -[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module AugmentedReality (107) -[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (104) -[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (102) -[2024.07.05-20.56.47:019][364]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.07.05-20.56.47:019][364]LogModuleManager: Shutting down and abandoning module OpenXRHMD (101) -[2024.07.05-20.56.47:020][364]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) -[2024.07.05-20.56.47:020][364]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) -[2024.07.05-20.56.47:020][364]LogModuleManager: Shutting down and abandoning module MLSDK (94) -[2024.07.05-20.56.47:020][364]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (92) -[2024.07.05-20.56.47:021][364]LogModuleManager: Shutting down and abandoning module XMPP (87) -[2024.07.05-20.56.47:021][364]LogModuleManager: Shutting down and abandoning module WebSockets (86) -[2024.07.05-20.56.47:042][364]LogModuleManager: Shutting down and abandoning module HTTP (83) -[2024.07.05-20.56.47:042][364]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2024.07.05-20.56.47:042][364]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BF79147FC-4BCC-D038-B0B7-8DAF5E2895F9%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.07.05-20.56.47:042][364]LogHttp: Display: cleaning up 1 outstanding Http requests. -[2024.07.05-20.56.47:051][364]LogModuleManager: Shutting down and abandoning module SSL (82) -[2024.07.05-20.56.47:054][364]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (78) -[2024.07.05-20.56.47:054][364]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (76) -[2024.07.05-20.56.47:054][364]LogModuleManager: Shutting down and abandoning module MagicLeap (72) -[2024.07.05-20.56.47:054][364]LogModuleManager: Shutting down and abandoning module VariantManagerContent (70) -[2024.07.05-20.56.47:054][364]LogModuleManager: Shutting down and abandoning module DatasmithContent (68) -[2024.07.05-20.56.47:054][364]LogModuleManager: Shutting down and abandoning module WmfMedia (66) -[2024.07.05-20.56.47:056][364]LogModuleManager: Shutting down and abandoning module Media (65) -[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module MediaInfo (64) -[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (60) -[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (58) -[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module NiagaraShader (56) -[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module ChaosCloth (54) -[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) -[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) -[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2024.07.05-20.56.47:058][364]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2024.07.05-20.56.47:060][364]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.07.05-20.56.47:060][364]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.07.05-20.56.47:060][364]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.07.05-20.56.47:061][364]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.07.05-20.56.47:062][364]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.07.05-20.56.47:089][364]LogD3D11RHI: Shutdown -[2024.07.05-20.56.47:089][364]LogD3D11RHI: CleanupD3DDevice -[2024.07.05-20.56.47:101][364]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.07.05-20.56.47:110][364]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.07.05-20.56.47:110][364]LogExit: Exiting. -[2024.07.05-20.56.47:119][364]Log file closed, 07/05/24 22:56:47 +[2024.07.06-12.38.57:753][292]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: A9403962E02BF664DFD1CB6E00DF7BBC5598C5BE), compiling. +[2024.07.06-12.38.57:786][292]LogMaterial: Display: Missing cached shadermap for BrokenPlatform in PCD3D_SM5, Default, SM5 (DDC key hash: 7B50C6F58225FC7931D0CF2725E2E14459382BD5), compiling. +[2024.07.06-12.38.57:827][292]LogUObjectHash: Compacting FUObjectHashTables data took 2.17ms +[2024.07.06-12.38.57:944][292]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.06-12.38.57:944][292]LogShaderCompilers: Display: Total job queries 924, among them cache hits 485 (52.49%) +[2024.07.06-12.38.57:944][292]LogShaderCompilers: Display: Tracking 415 distinct input hashes that result in 163 distinct outputs (39.28%) +[2024.07.06-12.38.57:944][292]LogShaderCompilers: Display: RAM used: 0.96 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.12% +[2024.07.06-12.38.57:944][292]LogShaderCompilers: Display: ================================================ +[2024.07.06-12.38.57:982][292]LogUObjectHash: Compacting FUObjectHashTables data took 0.79ms +[2024.07.06-12.38.58:040][292]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms +[2024.07.06-12.38.59:411][292]LogSlate: Window 'Save Content' being destroyed +[2024.07.06-12.38.59:482][292]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/BrokenPlatform" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/BrokenPlatform.uasset" SILENT=true +[2024.07.06-12.38.59:491][292]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BrokenPlatform2FF8DA044FC7BF33BF6DAD8280083925.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/BrokenPlatform.uasset' +[2024.07.06-12.38.59:588][292]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.38.59:589][292]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.38.59:595][292]LogWorld: UWorld::CleanupWorld for World_18, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.38.59:595][292]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.38.59:641][292]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.38.59:641][292]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.38.59:671][292]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.38.59:671][292]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.38.59:778][292]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.07.06-12.38.59:778][292]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.38.59:778][292]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.38.59:876][292]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.07.06-12.38.59:877][292]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.38.59:877][292]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.38.59:949][292]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.38.59:949][292]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.39.00:007][292]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.07.06-12.39.00:007][292]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.39.00:007][292]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.06-12.39.00:149][292]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed +[2024.07.06-12.39.00:407][292]AssetCheck: New page: Asset Save: BrokenPlatform +[2024.07.06-12.39.00:407][292]LogContentValidation: Display: Validating Material /Game/Materials/BrokenPlatform.BrokenPlatform +[2024.07.06-12.39.00:550][292]LogUObjectHash: Compacting FUObjectHashTables data took 6.04ms +[2024.07.06-12.39.00:554][293]Cmd: QUIT_EDITOR +[2024.07.06-12.39.00:554][293]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.07.06-12.39.00:561][293]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.07.06-12.39.01:090][293]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.07.06-12.39.01:090][293]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.07.06-12.39.01:090][293]LogAudio: Display: Audio Device unregistered from world 'Map'. +[2024.07.06-12.39.01:090][293]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-12.39.01:091][293]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.06-12.39.01:104][293]LogAudio: Display: Audio Device Manager Shutdown +[2024.07.06-12.39.01:105][293]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.06-12.39.01:114][293]LogExit: Preparing to exit. +[2024.07.06-12.39.01:237][293]LogUObjectHash: Compacting FUObjectHashTables data took 5.55ms +[2024.07.06-12.39.02:279][293]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.39.02:282][293]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.39.02:285][293]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.39.02:286][293]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.39.02:287][293]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.39.02:288][293]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.39.02:290][293]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.39.02:291][293]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.39.02:292][293]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.06-12.39.02:292][293]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.06-12.39.02:292][293]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.06-12.39.02:292][293]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.06-12.39.02:292][293]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.06-12.39.02:292][293]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.06-12.39.02:292][293]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.07.06-12.39.02:292][293]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.39.02:374][293]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2024.07.06-12.39.02:393][293]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.06-12.39.02:395][293]LogExit: Editor shut down +[2024.07.06-12.39.02:397][293]LogExit: Transaction tracking system shut down +[2024.07.06-12.39.02:738][293]LogExit: Object subsystem successfully closed. +[2024.07.06-12.39.02:758][293]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.06-12.39.02:758][293]LogShaderCompilers: Display: Total job queries 924, among them cache hits 485 (52.49%) +[2024.07.06-12.39.02:758][293]LogShaderCompilers: Display: Tracking 415 distinct input hashes that result in 163 distinct outputs (39.28%) +[2024.07.06-12.39.02:758][293]LogShaderCompilers: Display: RAM used: 0.96 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.12% +[2024.07.06-12.39.02:758][293]LogShaderCompilers: Display: ================================================ +[2024.07.06-12.39.02:780][293]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.07.06-12.39.02:870][293]LogModuleManager: Shutting down and abandoning module SequencerWidgets (882) +[2024.07.06-12.39.02:870][293]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (880) +[2024.07.06-12.39.02:870][293]LogModuleManager: Shutting down and abandoning module Voice (878) +[2024.07.06-12.39.02:871][293]LogModuleManager: Shutting down and abandoning module BlueprintGraph (876) +[2024.07.06-12.39.02:871][293]LogModuleManager: Shutting down and abandoning module TextureEditor (874) +[2024.07.06-12.39.02:871][293]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (872) +[2024.07.06-12.39.02:871][293]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2024.07.06-12.39.02:871][293]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2024.07.06-12.39.02:871][293]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2024.07.06-12.39.02:871][293]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2024.07.06-12.39.02:871][293]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2024.07.06-12.39.02:871][293]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2024.07.06-12.39.02:872][293]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2024.07.06-12.39.02:872][293]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2024.07.06-12.39.02:873][293]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2024.07.06-12.39.02:873][293]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2024.07.06-12.39.02:873][293]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2024.07.06-12.39.02:873][293]LogModuleManager: Shutting down and abandoning module PlanarCut (848) +[2024.07.06-12.39.02:873][293]LogModuleManager: Shutting down and abandoning module OpenXRInput (846) +[2024.07.06-12.39.02:874][293]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (844) +[2024.07.06-12.39.02:874][293]LogModuleManager: Shutting down and abandoning module TakeRecorder (843) +[2024.07.06-12.39.02:875][293]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (840) +[2024.07.06-12.39.02:875][293]LogModuleManager: Shutting down and abandoning module TakesCore (838) +[2024.07.06-12.39.02:875][293]LogModuleManager: Shutting down and abandoning module GooglePADEditor (836) +[2024.07.06-12.39.02:875][293]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (834) +[2024.07.06-12.39.02:875][293]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (832) +[2024.07.06-12.39.02:875][293]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (830) +[2024.07.06-12.39.02:875][293]LogModuleManager: Shutting down and abandoning module WebMMedia (828) +[2024.07.06-12.39.02:875][293]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (826) +[2024.07.06-12.39.02:875][293]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (824) +[2024.07.06-12.39.02:875][293]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (822) +[2024.07.06-12.39.02:875][293]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (820) +[2024.07.06-12.39.02:876][293]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (818) +[2024.07.06-12.39.02:876][293]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (816) +[2024.07.06-12.39.02:877][293]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (814) +[2024.07.06-12.39.02:877][293]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (812) +[2024.07.06-12.39.02:878][293]LogModuleManager: Shutting down and abandoning module SequenceRecorder (811) +[2024.07.06-12.39.02:878][293]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (808) +[2024.07.06-12.39.02:878][293]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (806) +[2024.07.06-12.39.02:878][293]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (804) +[2024.07.06-12.39.02:878][293]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (802) +[2024.07.06-12.39.02:878][293]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (800) +[2024.07.06-12.39.02:878][293]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (798) +[2024.07.06-12.39.02:878][293]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (796) +[2024.07.06-12.39.02:878][293]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (794) +[2024.07.06-12.39.02:878][293]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (792) +[2024.07.06-12.39.02:878][293]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (790) +[2024.07.06-12.39.02:878][293]LogModuleManager: Shutting down and abandoning module TextureAlignMode (788) +[2024.07.06-12.39.02:878][293]LogModuleManager: Shutting down and abandoning module BspMode (786) +[2024.07.06-12.39.02:878][293]LogModuleManager: Shutting down and abandoning module GeometryMode (784) +[2024.07.06-12.39.02:878][293]LogModuleManager: Shutting down and abandoning module CharacterAI (782) +[2024.07.06-12.39.02:878][293]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) +[2024.07.06-12.39.02:879][293]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2024.07.06-12.39.02:879][293]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2024.07.06-12.39.02:879][293]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2024.07.06-12.39.02:880][293]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2024.07.06-12.39.02:880][293]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2024.07.06-12.39.02:881][293]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2024.07.06-12.39.02:882][293]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2024.07.06-12.39.02:882][293]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2024.07.06-12.39.02:882][293]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2024.07.06-12.39.02:882][293]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2024.07.06-12.39.02:882][293]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2024.07.06-12.39.02:882][293]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2024.07.06-12.39.02:882][293]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2024.07.06-12.39.02:883][293]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2024.07.06-12.39.02:883][293]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2024.07.06-12.39.02:884][293]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2024.07.06-12.39.02:884][293]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2024.07.06-12.39.02:884][293]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2024.07.06-12.39.02:884][293]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2024.07.06-12.39.02:884][293]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2024.07.06-12.39.02:885][293]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2024.07.06-12.39.03:051][293]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2024.07.06-12.39.03:052][293]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2024.07.06-12.39.03:052][293]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2024.07.06-12.39.03:052][293]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2024.07.06-12.39.03:052][293]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2024.07.06-12.39.03:058][293]MemoryProfiler: Shutdown +[2024.07.06-12.39.03:058][293]NetworkingProfiler: Shutdown +[2024.07.06-12.39.03:058][293]LoadingProfiler: Shutdown +[2024.07.06-12.39.03:060][293]TimingProfiler: Shutdown +[2024.07.06-12.39.03:063][293]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2024.07.06-12.39.03:066][293]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2024.07.06-12.39.03:066][293]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2024.07.06-12.39.03:066][293]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2024.07.06-12.39.03:067][293]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2024.07.06-12.39.03:069][293]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2024.07.06-12.39.03:070][293]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2024.07.06-12.39.03:070][293]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2024.07.06-12.39.03:070][293]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2024.07.06-12.39.03:071][293]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2024.07.06-12.39.03:072][293]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2024.07.06-12.39.03:072][293]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2024.07.06-12.39.03:072][293]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2024.07.06-12.39.03:073][293]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2024.07.06-12.39.03:073][293]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2024.07.06-12.39.03:074][293]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2024.07.06-12.39.03:074][293]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2024.07.06-12.39.03:075][293]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2024.07.06-12.39.03:075][293]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2024.07.06-12.39.03:076][293]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2024.07.06-12.39.03:077][293]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2024.07.06-12.39.03:078][293]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2024.07.06-12.39.03:111][293]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2024.07.06-12.39.03:113][293]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2024.07.06-12.39.03:114][293]LogModuleManager: Shutting down and abandoning module Layers (678) +[2024.07.06-12.39.03:118][293]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2024.07.06-12.39.03:118][293]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2024.07.06-12.39.03:118][293]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2024.07.06-12.39.03:118][293]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2024.07.06-12.39.03:119][293]LogModuleManager: Shutting down and abandoning module Persona (668) +[2024.07.06-12.39.03:121][293]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2024.07.06-12.39.03:121][293]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2024.07.06-12.39.03:121][293]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2024.07.06-12.39.03:152][293]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2024.07.06-12.39.03:152][293]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2024.07.06-12.39.03:152][293]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2024.07.06-12.39.03:152][293]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2024.07.06-12.39.03:152][293]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2024.07.06-12.39.03:152][293]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2024.07.06-12.39.03:152][293]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2024.07.06-12.39.03:159][293]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2024.07.06-12.39.03:160][293]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2024.07.06-12.39.03:160][293]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2024.07.06-12.39.03:162][293]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2024.07.06-12.39.03:162][293]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2024.07.06-12.39.03:162][293]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2024.07.06-12.39.03:163][293]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2024.07.06-12.39.03:164][293]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2024.07.06-12.39.03:164][293]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2024.07.06-12.39.03:164][293]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2024.07.06-12.39.03:164][293]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2024.07.06-12.39.03:164][293]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2024.07.06-12.39.03:164][293]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2024.07.06-12.39.03:164][293]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2024.07.06-12.39.03:164][293]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2024.07.06-12.39.03:165][293]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2024.07.06-12.39.03:165][293]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2024.07.06-12.39.03:165][293]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2024.07.06-12.39.03:165][293]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2024.07.06-12.39.03:180][293]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2024.07.06-12.39.03:346][293]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2024.07.06-12.39.03:347][293]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2024.07.06-12.39.03:347][293]LogModuleManager: Shutting down and abandoning module OculusEditor (602) +[2024.07.06-12.39.03:353][293]LogModuleManager: Shutting down and abandoning module OculusInput (600) +[2024.07.06-12.39.03:353][293]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (598) +[2024.07.06-12.39.03:353][293]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (596) +[2024.07.06-12.39.03:353][293]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (594) +[2024.07.06-12.39.03:353][293]LogModuleManager: Shutting down and abandoning module CollectionManager (593) +[2024.07.06-12.39.03:354][293]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (590) +[2024.07.06-12.39.03:354][293]LogOpenImageDenoise: OIDN shutting down +[2024.07.06-12.39.03:354][293]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (588) +[2024.07.06-12.39.03:354][293]LogModuleManager: Shutting down and abandoning module MotoSynth (586) +[2024.07.06-12.39.03:354][293]LogModuleManager: Shutting down and abandoning module MeshConversion (584) +[2024.07.06-12.39.03:354][293]LogModuleManager: Shutting down and abandoning module DynamicMesh (582) +[2024.07.06-12.39.03:355][293]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (580) +[2024.07.06-12.39.03:356][293]LogModuleManager: Shutting down and abandoning module GeometricObjects (578) +[2024.07.06-12.39.03:357][293]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (576) +[2024.07.06-12.39.03:357][293]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (575) +[2024.07.06-12.39.03:357][293]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (572) +[2024.07.06-12.39.03:357][293]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (570) +[2024.07.06-12.39.03:357][293]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (568) +[2024.07.06-12.39.03:358][293]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (566) +[2024.07.06-12.39.03:358][293]LogModuleManager: Shutting down and abandoning module SynthesisEditor (564) +[2024.07.06-12.39.03:358][293]LogModuleManager: Shutting down and abandoning module Synthesis (562) +[2024.07.06-12.39.03:359][293]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (560) +[2024.07.06-12.39.03:359][293]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (558) +[2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module OpenXREditor (556) +[2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (554) +[2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module TakeSequencer (552) +[2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module TakeMovieScene (550) +[2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module ScreenshotTools (548) +[2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module GooglePAD (546) +[2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module EditableMesh (544) +[2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (542) +[2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module CableComponent (540) +[2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module AudioCapture (538) +[2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (537) +[2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module AssetTags (534) +[2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (532) +[2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (530) +[2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (528) +[2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (526) +[2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module AppleImageUtils (524) +[2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module AndroidPermission (522) +[2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module TemplateSequence (520) +[2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module MediaCompositing (518) +[2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module ImgMedia (516) +[2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (514) +[2024.07.06-12.39.03:360][293]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (512) +[2024.07.06-12.39.03:361][293]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (510) +[2024.07.06-12.39.03:361][293]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (508) +[2024.07.06-12.39.03:361][293]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (506) +[2024.07.06-12.39.03:361][293]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (504) +[2024.07.06-12.39.03:361][293]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (502) +[2024.07.06-12.39.03:363][293]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (500) +[2024.07.06-12.39.03:363][293]LogModuleManager: Shutting down and abandoning module PluginBrowser (498) +[2024.07.06-12.39.03:366][293]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (496) +[2024.07.06-12.39.03:367][293]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (494) +[2024.07.06-12.39.03:367][293]LogModuleManager: Shutting down and abandoning module CurveEditorTools (492) +[2024.07.06-12.39.03:368][293]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (490) +[2024.07.06-12.39.03:368][293]LogModuleManager: Shutting down and abandoning module CryptoKeys (488) +[2024.07.06-12.39.03:368][293]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (486) +[2024.07.06-12.39.03:369][293]LogModuleManager: Shutting down and abandoning module FractureEditor (484) +[2024.07.06-12.39.03:369][293]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (482) +[2024.07.06-12.39.03:369][293]LogModuleManager: Shutting down and abandoning module ChaosNiagara (480) +[2024.07.06-12.39.03:370][293]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (479) +[2024.07.06-12.39.03:370][293]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (476) +[2024.07.06-12.39.03:370][293]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (474) +[2024.07.06-12.39.03:370][293]LogModuleManager: Shutting down and abandoning module AutomationUtils (472) +[2024.07.06-12.39.03:370][293]LogModuleManager: Shutting down and abandoning module BackChannel (470) +[2024.07.06-12.39.03:370][293]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (468) +[2024.07.06-12.39.03:370][293]LogModuleManager: Shutting down and abandoning module AlembicImporter (466) +[2024.07.06-12.39.03:370][293]LogModuleManager: Shutting down and abandoning module AlembicLibrary (465) +[2024.07.06-12.39.03:370][293]LogModuleManager: Shutting down and abandoning module GeometryCache (464) +[2024.07.06-12.39.03:370][293]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (463) +[2024.07.06-12.39.03:370][293]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (458) +[2024.07.06-12.39.03:370][293]LogModuleManager: Shutting down and abandoning module UObjectPlugin (456) +[2024.07.06-12.39.03:370][293]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (454) +[2024.07.06-12.39.03:372][293]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (452) +[2024.07.06-12.39.03:374][293]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (450) +[2024.07.06-12.39.03:374][293]LogModuleManager: Shutting down and abandoning module PluginUtils (448) +[2024.07.06-12.39.03:374][293]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (446) +[2024.07.06-12.39.03:374][293]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (444) +[2024.07.06-12.39.03:374][293]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (442) +[2024.07.06-12.39.03:374][293]LogModuleManager: Shutting down and abandoning module GitSourceControl (440) +[2024.07.06-12.39.03:375][293]LogModuleManager: Shutting down and abandoning module SourceControl (439) +[2024.07.06-12.39.03:375][293]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (436) +[2024.07.06-12.39.03:375][293]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (434) +[2024.07.06-12.39.03:375][293]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) +[2024.07.06-12.39.03:375][293]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) +[2024.07.06-12.39.03:375][293]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) +[2024.07.06-12.39.03:375][293]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) +[2024.07.06-12.39.03:377][293]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) +[2024.07.06-12.39.03:377][293]LogModuleManager: Shutting down and abandoning module LiveLink (422) +[2024.07.06-12.39.03:666][293]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2024.07.06-12.39.03:666][293]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2024.07.06-12.39.03:667][293]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2024.07.06-12.39.03:669][293]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2024.07.06-12.39.03:669][293]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2024.07.06-12.39.03:670][293]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (410) +[2024.07.06-12.39.03:670][293]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (408) +[2024.07.06-12.39.03:670][293]LogModuleManager: Shutting down and abandoning module SoundFields (406) +[2024.07.06-12.39.03:670][293]LogModuleManager: Shutting down and abandoning module SignificanceManager (404) +[2024.07.06-12.39.03:670][293]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (402) +[2024.07.06-12.39.03:671][293]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (400) +[2024.07.06-12.39.03:671][293]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (396) +[2024.07.06-12.39.03:671][293]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (394) +[2024.07.06-12.39.03:672][293]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (392) +[2024.07.06-12.39.03:672][293]LogModuleManager: Shutting down and abandoning module UdpMessaging (390) +[2024.07.06-12.39.03:773][293]LogModuleManager: Shutting down and abandoning module TcpMessaging (388) +[2024.07.06-12.39.03:875][293]LogModuleManager: Shutting down and abandoning module ActorSequence (386) +[2024.07.06-12.39.03:875][293]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (384) +[2024.07.06-12.39.03:875][293]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (382) +[2024.07.06-12.39.03:875][293]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (380) +[2024.07.06-12.39.03:875][293]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (378) +[2024.07.06-12.39.03:875][293]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (376) +[2024.07.06-12.39.03:875][293]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (374) +[2024.07.06-12.39.03:875][293]LogMagicLeapPlanes: Planes tracker already destroyed. +[2024.07.06-12.39.03:875][293]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (372) +[2024.07.06-12.39.03:875][293]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (370) +[2024.07.06-12.39.03:875][293]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (368) +[2024.07.06-12.39.03:875][293]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (366) +[2024.07.06-12.39.03:875][293]LogModuleManager: Shutting down and abandoning module MagicLeapController (364) +[2024.07.06-12.39.03:875][293]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (362) +[2024.07.06-12.39.03:876][293]LogModuleManager: Shutting down and abandoning module MagicLeapAR (360) +[2024.07.06-12.39.03:876][293]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (358) +[2024.07.06-12.39.03:876][293]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (356) +[2024.07.06-12.39.03:876][293]LogModuleManager: Shutting down and abandoning module Niagara (354) +[2024.07.06-12.39.03:876][293]LogModuleManager: Shutting down and abandoning module SignalProcessing (353) +[2024.07.06-12.39.03:876][293]LogModuleManager: Shutting down and abandoning module NiagaraEditor (351) +[2024.07.06-12.39.03:877][293]LogModuleManager: Shutting down and abandoning module NiagaraCore (348) +[2024.07.06-12.39.03:877][293]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (346) +[2024.07.06-12.39.03:877][293]LogModuleManager: Shutting down and abandoning module FacialAnimation (344) +[2024.07.06-12.39.03:877][293]LogModuleManager: Shutting down and abandoning module DataValidation (342) +[2024.07.06-12.39.03:877][293]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (340) +[2024.07.06-12.39.03:877][293]LogModuleManager: Shutting down and abandoning module LevelEditor (339) +[2024.07.06-12.39.03:879][293]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (338) +[2024.07.06-12.39.03:879][293]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (336) +[2024.07.06-12.39.03:879][293]LogModuleManager: Shutting down and abandoning module MainFrame (334) +[2024.07.06-12.39.03:879][293]LogModuleManager: Shutting down and abandoning module HotReload (333) +[2024.07.06-12.39.03:880][293]LogModuleManager: Shutting down and abandoning module ToolMenus (329) +[2024.07.06-12.39.03:880][293]LogModuleManager: Shutting down and abandoning module ContentBrowser (327) +[2024.07.06-12.39.03:880][293]LogModuleManager: Shutting down and abandoning module ContentBrowserData (326) +[2024.07.06-12.39.03:880][293]LogModuleManager: Shutting down and abandoning module TreeMap (323) +[2024.07.06-12.39.03:880][293]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320) +[2024.07.06-12.39.03:880][293]LogModuleManager: Shutting down and abandoning module AnimationSharing (318) +[2024.07.06-12.39.03:880][293]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (316) +[2024.07.06-12.39.03:880][293]LogModuleManager: Shutting down and abandoning module GameplayCameras (314) +[2024.07.06-12.39.03:880][293]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) +[2024.07.06-12.39.03:881][293]LogModuleManager: Shutting down and abandoning module Paper2D (310) +[2024.07.06-12.39.03:881][293]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (308) +[2024.07.06-12.39.03:881][293]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (306) +[2024.07.06-12.39.03:886][293]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2024.07.06-12.39.03:886][293]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2024.07.06-12.39.03:886][293]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2024.07.06-12.39.03:886][293]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2024.07.06-12.39.03:887][293]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2024.07.06-12.39.03:887][293]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2024.07.06-12.39.03:887][293]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2024.07.06-12.39.03:887][293]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2024.07.06-12.39.03:887][293]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2024.07.06-12.39.03:888][293]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2024.07.06-12.39.03:888][293]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2024.07.06-12.39.03:889][293]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2024.07.06-12.39.03:889][293]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2024.07.06-12.39.03:889][293]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2024.07.06-12.39.03:889][293]LogModuleManager: Shutting down and abandoning module UMG (276) +[2024.07.06-12.39.03:890][293]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2024.07.06-12.39.03:891][293]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2024.07.06-12.39.03:891][293]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2024.07.06-12.39.03:893][293]LogModuleManager: Shutting down and abandoning module Slate (266) +[2024.07.06-12.39.03:893][293]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2024.07.06-12.39.03:894][293]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2024.07.06-12.39.03:894][293]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2024.07.06-12.39.03:894][293]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2024.07.06-12.39.03:894][293]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2024.07.06-12.39.03:894][293]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2024.07.06-12.39.03:894][293]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2024.07.06-12.39.03:894][293]LogModuleManager: Shutting down and abandoning module Networking (250) +[2024.07.06-12.39.03:894][293]LogModuleManager: Shutting down and abandoning module Core (248) +[2024.07.06-12.39.03:894][293]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2024.07.06-12.39.03:894][293]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2024.07.06-12.39.03:895][293]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2024.07.06-12.39.03:895][293]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2024.07.06-12.39.03:895][293]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2024.07.06-12.39.03:897][293]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2024.07.06-12.39.03:897][293]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2024.07.06-12.39.03:897][293]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2024.07.06-12.39.03:897][293]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2024.07.06-12.39.03:898][293]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2024.07.06-12.39.03:898][293]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2024.07.06-12.39.03:898][293]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2024.07.06-12.39.03:898][293]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2024.07.06-12.39.03:899][293]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2024.07.06-12.39.03:899][293]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2024.07.06-12.39.03:899][293]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2024.07.06-12.39.03:899][293]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2024.07.06-12.39.03:900][293]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2024.07.06-12.39.03:900][293]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2024.07.06-12.39.03:900][293]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2024.07.06-12.39.03:901][293]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2024.07.06-12.39.03:901][293]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2024.07.06-12.39.03:901][293]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2024.07.06-12.39.03:902][293]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2024.07.06-12.39.03:902][293]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2024.07.06-12.39.03:902][293]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2024.07.06-12.39.03:902][293]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2024.07.06-12.39.03:902][293]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2024.07.06-12.39.03:902][293]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2024.07.06-12.39.03:902][293]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2024.07.06-12.39.03:902][293]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2024.07.06-12.39.03:902][293]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2024.07.06-12.39.03:902][293]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2024.07.06-12.39.03:902][293]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2024.07.06-12.39.03:903][293]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2024.07.06-12.39.03:903][293]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2024.07.06-12.39.03:903][293]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2024.07.06-12.39.03:903][293]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2024.07.06-12.39.03:903][293]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2024.07.06-12.39.03:904][293]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2024.07.06-12.39.03:904][293]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2024.07.06-12.39.03:904][293]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2024.07.06-12.39.03:904][293]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2024.07.06-12.39.03:904][293]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2024.07.06-12.39.03:906][293]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2024.07.06-12.39.03:906][293]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2024.07.06-12.39.03:906][293]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2024.07.06-12.39.03:906][293]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2024.07.06-12.39.03:906][293]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2024.07.06-12.39.03:906][293]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2024.07.06-12.39.03:906][293]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2024.07.06-12.39.03:906][293]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2024.07.06-12.39.03:906][293]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2024.07.06-12.39.03:907][293]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2024.07.06-12.39.03:914][293]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2024.07.06-12.39.03:914][293]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.07.06-12.39.03:914][293]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2024.07.06-12.39.03:914][293]LogModuleManager: Shutting down and abandoning module Settings (130) +[2024.07.06-12.39.03:914][293]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2024.07.06-12.39.03:914][293]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2024.07.06-12.39.03:914][293]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2024.07.06-12.39.03:915][293]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2024.07.06-12.39.03:915][293]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2024.07.06-12.39.03:915][293]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2024.07.06-12.39.03:915][293]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2024.07.06-12.39.03:915][293]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2024.07.06-12.39.03:915][293]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2024.07.06-12.39.03:916][293]LogHMD: Freeing OpenVRDLLHandle. +[2024.07.06-12.39.03:916][293]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2024.07.06-12.39.03:916][293]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (108) +[2024.07.06-12.39.03:916][293]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (106) +[2024.07.06-12.39.03:917][293]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.07.06-12.39.03:917][293]LogModuleManager: Shutting down and abandoning module OpenXRAR (104) +[2024.07.06-12.39.03:917][293]LogModuleManager: Shutting down and abandoning module AugmentedReality (103) +[2024.07.06-12.39.03:917][293]LogModuleManager: Shutting down and abandoning module OpenXRHMD (100) +[2024.07.06-12.39.03:918][293]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) +[2024.07.06-12.39.03:918][293]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) +[2024.07.06-12.39.03:918][293]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (94) +[2024.07.06-12.39.03:918][293]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92) +[2024.07.06-12.39.03:918][293]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) +[2024.07.06-12.39.03:920][293]LogModuleManager: Shutting down and abandoning module XMPP (83) +[2024.07.06-12.39.03:921][293]LogModuleManager: Shutting down and abandoning module WebSockets (82) +[2024.07.06-12.39.03:956][293]LogModuleManager: Shutting down and abandoning module HTTP (79) +[2024.07.06-12.39.03:956][293]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2024.07.06-12.39.03:956][293]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BCE149A7E-49F3-EA04-DD0C-60986518DC70%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.07.06-12.39.03:956][293]LogHttp: Display: cleaning up 1 outstanding Http requests. +[2024.07.06-12.39.03:958][293]LogModuleManager: Shutting down and abandoning module SSL (78) +[2024.07.06-12.39.03:959][293]LogModuleManager: Shutting down and abandoning module WmfMedia (74) +[2024.07.06-12.39.03:961][293]LogModuleManager: Shutting down and abandoning module Media (73) +[2024.07.06-12.39.03:962][293]LogModuleManager: Shutting down and abandoning module MediaInfo (72) +[2024.07.06-12.39.03:962][293]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (68) +[2024.07.06-12.39.03:963][293]LogModuleManager: Shutting down and abandoning module MLSDK (66) +[2024.07.06-12.39.03:963][293]LogModuleManager: Shutting down and abandoning module VariantManagerContent (64) +[2024.07.06-12.39.03:963][293]LogModuleManager: Shutting down and abandoning module MagicLeap (62) +[2024.07.06-12.39.03:963][293]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (60) +[2024.07.06-12.39.03:963][293]LogModuleManager: Shutting down and abandoning module NiagaraShader (58) +[2024.07.06-12.39.03:963][293]LogModuleManager: Shutting down and abandoning module DatasmithContent (56) +[2024.07.06-12.39.03:963][293]LogModuleManager: Shutting down and abandoning module ChaosCloth (54) +[2024.07.06-12.39.03:963][293]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) +[2024.07.06-12.39.03:964][293]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2024.07.06-12.39.03:964][293]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2024.07.06-12.39.03:964][293]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) +[2024.07.06-12.39.03:964][293]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2024.07.06-12.39.03:964][293]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2024.07.06-12.39.03:964][293]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2024.07.06-12.39.03:964][293]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2024.07.06-12.39.03:965][293]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2024.07.06-12.39.03:965][293]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2024.07.06-12.39.03:965][293]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2024.07.06-12.39.03:967][293]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2024.07.06-12.39.03:967][293]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2024.07.06-12.39.03:968][293]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2024.07.06-12.39.03:968][293]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2024.07.06-12.39.03:968][293]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2024.07.06-12.39.03:970][293]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2024.07.06-12.39.03:972][293]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2024.07.06-12.39.03:972][293]LogModuleManager: Shutting down and abandoning module Engine (16) +[2024.07.06-12.39.03:972][293]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2024.07.06-12.39.03:972][293]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2024.07.06-12.39.03:973][293]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2024.07.06-12.39.03:973][293]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2024.07.06-12.39.03:973][293]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2024.07.06-12.39.03:974][293]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2024.07.06-12.39.03:974][293]LogModuleManager: Shutting down and abandoning module RSA (3) +[2024.07.06-12.39.03:975][293]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2024.07.06-12.39.04:008][293]LogD3D11RHI: Shutdown +[2024.07.06-12.39.04:008][293]LogD3D11RHI: CleanupD3DDevice +[2024.07.06-12.39.04:022][293]LogD3D11RHI: Intel Extensions Framework unloaded +[2024.07.06-12.39.04:029][293]LogD3D11RHI: [IntelMetricsDiscovery] Stopped +[2024.07.06-12.39.04:030][293]LogExit: Exiting. +[2024.07.06-12.39.04:037][293]Log file closed, 07/06/24 14:39:04 diff --git a/Saved/SaveGames/1.sav b/Saved/SaveGames/1.sav new file mode 100644 index 0000000..b041aef Binary files /dev/null and b/Saved/SaveGames/1.sav differ