diff --git a/Content/Blueprints/BP_GameInstance.uasset b/Content/Blueprints/BP_GameInstance.uasset index 7b37995..95932cf 100644 Binary files a/Content/Blueprints/BP_GameInstance.uasset and b/Content/Blueprints/BP_GameInstance.uasset differ diff --git a/Content/Blueprints/BP_Spawner.uasset b/Content/Blueprints/BP_Spawner.uasset index 3612306..8ac2d76 100644 Binary files a/Content/Blueprints/BP_Spawner.uasset and b/Content/Blueprints/BP_Spawner.uasset differ diff --git a/Content/Emmy_Testing.umap b/Content/Emmy_Testing.umap index 5aaea33..eed54c0 100644 Binary files a/Content/Emmy_Testing.umap and b/Content/Emmy_Testing.umap differ diff --git a/Content/Map.umap b/Content/Map.umap index 76eac28..ea15fa4 100644 Binary files a/Content/Map.umap and b/Content/Map.umap differ diff --git a/Content/Map_BuiltData.uasset b/Content/Map_BuiltData.uasset index bd800fe..8a8344b 100644 Binary files a/Content/Map_BuiltData.uasset and b/Content/Map_BuiltData.uasset differ diff --git a/Intermediate/CachedAssetRegistry.bin b/Intermediate/CachedAssetRegistry.bin index 2116bf6..1cf18ff 100644 Binary files a/Intermediate/CachedAssetRegistry.bin and b/Intermediate/CachedAssetRegistry.bin differ diff --git a/Saved/AutoScreenshot.png b/Saved/AutoScreenshot.png index b4f661a..31dac2a 100644 Binary files a/Saved/AutoScreenshot.png and b/Saved/AutoScreenshot.png differ diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-291D18B948B997E9EB3E84A3AC5B4508/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-291D18B948B997E9EB3E84A3AC5B4508/CrashReportClient.ini new file mode 100644 index 0000000..473a414 --- /dev/null +++ b/Saved/Config/CrashReportClient/UE4CC-Windows-291D18B948B997E9EB3E84A3AC5B4508/CrashReportClient.ini @@ -0,0 +1,5 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 + diff --git a/Saved/Config/Windows/EditorPerProjectUserSettings.ini b/Saved/Config/Windows/EditorPerProjectUserSettings.ini index 4b857ff..ade0b15 100644 --- a/Saved/Config/Windows/EditorPerProjectUserSettings.ini +++ b/Saved/Config/Windows/EditorPerProjectUserSettings.ini @@ -126,19 +126,20 @@ PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport2",ConfigSettin PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport3",ConfigSettings=(ViewportType=LVT_OrthoXY,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,Tessellation=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,ModeWidgets=1,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,VisualizeLPV=0,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,VisualizeGlobalDistanceField=0,ScreenSpaceAO=1,DistanceFieldAO=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,SingleLayerWaterRefractionFullPrecision=0",GameShowFlagsString="PostProcessing=0,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,Tessellation=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=1,ModeWidgets=0,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,VisualizeLPV=0,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,VisualizeGlobalDistanceField=0,ScreenSpaceAO=1,DistanceFieldAO=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=1,OcclusionMeshes=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,SingleLayerWaterRefractionFullPrecision=0",BufferVisualizationMode="",RayTracingDebugVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=False,bShowOnScreenStats=True,EnabledStats=,bShowFullToolbar=True)) [EditorStartup] -LastLevel=/Game/Emmy_Testing +LastLevel=/Game/Map [AssetEditorSubsystem] CleanShutdown=True +OpenAssetsAtExit=/Game/Blueprints/BP_Spawner.BP_Spawner +OpenAssetsAtExit=/Game/Blueprints/BP_Projectile.BP_Projectile +OpenAssetsAtExit=/Game/Blueprints/BP_GameInstance.BP_GameInstance [RootWindow] -<<<<<<< HEAD ScreenPosition=X=58.400 Y=0.000 -WindowSize=X=1310.400 Y=750.400 -======= ScreenPosition=X=56.800 Y=39.200 -WindowSize=X=1305.600 Y=745.600 ->>>>>>> origin/main +WindowSize=X=1310.400 Y=750.400 +WindowSize=X=1307.200 Y=747.200 +None======= InitiallyMaximized=True [SlateAdditionalLayoutConfig] @@ -1093,7 +1094,6 @@ MRUItem1=/Game/Emmy_Testing MRUItem2=/Game/Test [PlacementMode] -<<<<<<< HEAD RecentlyPlaced=/Game/Materials/gen.gen; RecentlyPlaced=/Game/Materials/gen2.gen2; RecentlyPlaced=/Game/Materials/Säule.Säule; @@ -1105,7 +1105,6 @@ RecentlyPlaced=/Engine/BasicShapes/Cube.Cube;/Engine/Transient.ActorFactoryBasic RecentlyPlaced=/Game/Assets/treppe_Cube.treppe_Cube; RecentlyPlaced=/Game/Assets/treppe_Cube_001.treppe_Cube_001; RecentlyPlaced=/Game/Assets/treppe_Cube_002.treppe_Cube_002; -======= RecentlyPlaced=/Game/Assets/door_Cube.door_Cube; RecentlyPlaced=/Game/Blueprints/BP_Lever.BP_Lever; RecentlyPlaced=/Script/Engine.PointLight;/Engine/Transient.ActorFactoryPointLight_0 @@ -1114,7 +1113,6 @@ RecentlyPlaced=/Game/Blueprints/BP_Door.BP_Door; RecentlyPlaced=/Game/Blueprints/BP_Spawner.BP_Spawner; RecentlyPlaced=/Game/Blueprints/BP_Projectile.BP_Projectile; RecentlyPlaced=/Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform; ->>>>>>> origin/main RecentlyPlaced=/Game/Blueprints/BP_Deathbox.BP_Deathbox; RecentlyPlaced=/Game/Blueprints/Elevator.Elevator; RecentlyPlaced=/Game/Blueprints/BP_CheckpointGame.BP_CheckpointGame; @@ -1124,11 +1122,10 @@ RecentlyPlaced=/Game/Shader+Effekte/Flamethrower.Flamethrower; RecentlyPlaced=/Game/Shader+Effekte/FireSmall.FireSmall; RecentlyPlaced=/Game/Assets/Fackel1.Fackel1; RecentlyPlaced=/Engine/BasicShapes/Cylinder.Cylinder;/Engine/Transient.ActorFactoryBasicShape_0 -<<<<<<< HEAD -======= RecentlyPlaced=/Game/Assets/Fackel2.Fackel2; RecentlyPlaced=/Game/Assets/Fackel3.Fackel3; ->>>>>>> origin/main +None======= +None======= [DetailCategories] Actor.TransformCommon=True @@ -1715,7 +1712,6 @@ BP_Spawner_C.Collision=True BP_Spawner_C.Actor=True BP_Spawner_C.Input=True BP_Deathbox_C.TransformCommon=True -<<<<<<< HEAD GeomModifier_Pen.Settings=True Texture2D.Compression=True Texture2D.Texture=True @@ -1735,10 +1731,14 @@ MaterialExpressionConstant.MaterialExpression=True MaterialExpressionOneMinus.MaterialExpression=True BP_CheckpointGame_C.TransformCommon=True BP_CheckpointGame_C.Rendering=True +BP_CheckpointGame_C.Rendering=True +BP_CheckpointGame_C.Replication=True BP_CheckpointGame_C.Replication=True BP_CheckpointGame_C.Collision=True +BP_CheckpointGame_C.Collision=True BP_CheckpointGame_C.Actor=True -======= +BP_CheckpointGame_C.Actor=True +None======= BP_BrokenPlattform_C.Tick=True BP_BrokenPlattform_C.Replication=True BP_BrokenPlattform_C.Rendering=True @@ -1776,10 +1776,6 @@ BP_Projectile_C.Input=True BP_Projectile_C.Actor=True BP_Spawner_C.TransformCommon=True BP_CheckpointGame_C.Tick=True -BP_CheckpointGame_C.Replication=True -BP_CheckpointGame_C.Rendering=True -BP_CheckpointGame_C.Collision=True -BP_CheckpointGame_C.Actor=True BP_Door_C.Tick=True BP_Door_C.Replication=True BP_Door_C.Rendering=True @@ -1816,7 +1812,8 @@ K2Node_VariableSet.DefaultValueCategory=True K2Node_VariableSet.Events=True K2Node_Timeline.GraphNodeDetail=True BP_Projectile_C.Tick=True ->>>>>>> origin/main +BP_GameInstance_C.Default=True +K2Node_CallFunction.Graph=True [PluginBrowser] InstalledPlugins=XRVisualization @@ -1936,52 +1933,29 @@ bForceFrontXAxis=False bConvertSceneUnit=False [MessageLog] -LastLogListing=FBXImport +LastLogListing=PIE [ContentBrowserRecent] -<<<<<<< HEAD -MRUItem0=/Game/Textures/Treppe/Treppe_Normal_DirectX -MRUItem1=/Game/Materials/Treppe -MRUItem2=/Game/Textures/gen/M_Sandstone_normal -MRUItem3=/Game/Textures/Säule_destroyed/Material_Base_color -MRUItem4=/Game/Textures/Säule_destroyed/Material_Normal_DirectX -MRUItem5=/Game/Textures/gen/M_Sandstone_basecolor -MRUItem6=/Game/Map -MRUItem7=/Game/Materials/gen2 -MRUItem8=/Game/Materials/gen -MRUItem9=/Game/Materials/Säule_destroyed -MRUItem10=/Game/Materials/Säule -MRUItem11=/Game/Emmy_Testing -MRUItem12=/Game/Textures/gen/M_Sandstone_roughness -MRUItem13=/Game/Blueprints/BP_Deathbox -MRUItem14=/Game/Blueprints/BP_Spawner -MRUItem15=/Game/Blueprints/Materials/grastexture -MRUItem16=/Game/Blueprints/Foliage/gras -MRUItem17=/Game/Blueprints/Elevator -MRUItem18=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter -MRUItem19=/Game/Blueprints/Blueprints/BP_Deathbox -======= -MRUItem0=/Game/Blueprints/BP_Projectile -MRUItem1=/Game/Blueprints/BP_Spawner -MRUItem2=/Game/Assets/FallenKugel -MRUItem3=/Game/Assets/door_Cube -MRUItem4=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter -MRUItem5=/Game/Blueprints/BP_Lever -MRUItem6=/Game/Blueprints/BP_Door -MRUItem7=/Game/Blueprints/BP_CheckpointGame -MRUItem8=/Game/Blueprints/BP_BrokenPlattform -MRUItem9=/Game/Blueprints/BP_Deathbox -MRUItem10=/Game/Blueprints/Materials/grastexture -MRUItem11=/Game/Blueprints/Foliage/gras -MRUItem12=/Game/Blueprints/Elevator -MRUItem13=/Game/Blueprints/Blueprints/BP_Deathbox -MRUItem14=/Game/Emmy_Testing -MRUItem15=/Game/Assets/treppe_Cube_001 -MRUItem16=/Game/Assets/treppe_Cube -MRUItem17=/Game/Shader+Effekte/Flamethrower -MRUItem18=/Game/Shader+Effekte/FireSmall -MRUItem19=/Game/Shader+Effekte/Fire ->>>>>>> origin/main +MRUItem0=/Game/Map +MRUItem1=/Game/Blueprints/BP_GameInstance +MRUItem2=/Game/Blueprints/BP_Projectile +MRUItem3=/Game/Blueprints/BP_Spawner +MRUItem4=/Game/Emmy_Testing +MRUItem5=/Game/Assets/FallenKugel +MRUItem6=/Game/Assets/door_Cube +MRUItem7=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter +MRUItem8=/Game/Blueprints/BP_Lever +MRUItem9=/Game/Blueprints/BP_Door +MRUItem10=/Game/Blueprints/BP_CheckpointGame +MRUItem11=/Game/Blueprints/BP_BrokenPlattform +MRUItem12=/Game/Blueprints/BP_Deathbox +MRUItem13=/Game/Blueprints/Materials/grastexture +MRUItem14=/Game/Blueprints/Foliage/gras +MRUItem15=/Game/Blueprints/Elevator +MRUItem16=/Game/Blueprints/Blueprints/BP_Deathbox +MRUItem17=/Game/Assets/treppe_Cube_001 +MRUItem18=/Game/Assets/treppe_Cube +MRUItem19=/Game/Shader+Effekte/Flamethrower [AssetEditorToolkitTabLocation] /Game/Assets/BSurfaceMesh.BSurfaceMesh=1 @@ -2000,8 +1974,8 @@ MRUItem19=/Game/Shader+Effekte/Fire /Game/Blueprints/Foliage/gras.gras=0 /Game/Blueprints/Materials/grastexture.grastexture=0 /Game/Blueprints/Elevator.Elevator=0 -<<<<<<< HEAD /Game/Blueprints/BP_Spawner.BP_Spawner=1 +/Game/Blueprints/BP_Spawner.BP_Spawner=0 /Game/Blueprints/BP_Deathbox.BP_Deathbox=1 /Game/Materials/Säule.Säule=1 /Game/Materials/Säule_destroyed.Säule_destroyed=1 @@ -2012,16 +1986,14 @@ MRUItem19=/Game/Shader+Effekte/Fire /Game/Textures/Säule_destroyed/Material_Base_color.Material_Base_color=1 /Game/Textures/gen/M_Sandstone_normal.M_Sandstone_normal=1 /Game/Textures/Treppe/Treppe_Normal_DirectX.Treppe_Normal_DirectX=1 -======= +None======= /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform=0 /Game/Blueprints/BP_CheckpointGame.BP_CheckpointGame=0 /Game/Assets/FallenKugel.FallenKugel=0 /Game/Blueprints/BP_Door.BP_Door=0 /Game/Blueprints/BP_Lever.BP_Lever=0 /Game/Assets/door_Cube.door_Cube=0 -/Game/Blueprints/BP_Spawner.BP_Spawner=0 /Game/Blueprints/BP_Projectile.BP_Projectile=0 ->>>>>>> origin/main [MaterialEditor] PrimType=1 @@ -2198,13 +2170,11 @@ ThirdPersonCharacter_C="\"Object.Character.Mesh.Object.Rendering.CustomPrimitive Character="\"Object.Character.Mesh.Object.Rendering.CustomPrimitiveData\" \"Object.Character.Mesh.Object.Lighting.LightingChannels\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement: Walking.CurrentFloor\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CapsuleComponent.Object.Rendering.CustomPrimitiveData\" " Pawn="\"Object.Character.Mesh.Object.Rendering.CustomPrimitiveData\" \"Object.Character.Mesh.Object.Lighting.LightingChannels\" \"Object.Character.Mesh.Object.Collision.BodyInstance\" \"Object.Character.Mesh.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CharacterMovement.Object.Character Movement: Walking.CurrentFloor\" \"Object.Character.CharacterMovement.Object.Character Movement (Rotation Settings).RotationRate\" \"Object.Character.CharacterMovement.Object.NavMovement.NavAgentProps\" \"Object.Character.CapsuleComponent.Object.Shape.ShapeColor\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance\" \"Object.Character.CapsuleComponent.Object.Collision.BodyInstance.WalkableSlopeOverride\" \"Object.Character.CapsuleComponent.Object.Rendering.CustomPrimitiveData\" " MaterialExpressionVectorParameter="\"Object.DefaultValue\" " -<<<<<<< HEAD GeomModifier_Pen="\"Object.Settings\" " GeomModifier_Edit="\"Object.Settings\" " GeomModifier="\"Object.Settings\" " -======= +None======= InputSettings="\"Object.Bindings.ActionMappings.ActionMappings[4]\" " ->>>>>>> origin/main [/Script/UnrealEd.EditorLoadingSavingSettings] bSCCUseGlobalSettings=False diff --git a/Saved/Config/WorldState/2960232911.json b/Saved/Config/WorldState/2960232911.json index 2dcd01a..aa39d01 100644 Binary files a/Saved/Config/WorldState/2960232911.json and b/Saved/Config/WorldState/2960232911.json differ diff --git a/Saved/Logs/DesertGame-backup-2024.06.24-10.33.33.log b/Saved/Logs/DesertGame-backup-2024.06.24-10.33.33.log deleted file mode 100644 index 1d186a5..0000000 --- a/Saved/Logs/DesertGame-backup-2024.06.24-10.33.33.log +++ /dev/null @@ -1,2984 +0,0 @@ -Log file open, 06/21/24 14:33:07 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogInit: Display: Running engine for game: DesertGame -LogPlatformFile: Not using cached read wrapper -LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.221823 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Display: Loading text-based GConfig.... -LogPluginManager: Mounting plugin MeshPainting -LogPluginManager: Mounting plugin XGEController -LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin AndroidMoviePlayer -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin GoogleCloudMessaging -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin IOSDeviceProfileSelector -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin OpenXR -LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin PostSplashScreen -LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin SignificanceManager -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin SoundFields -LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin WebMMoviePlayer -LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting plugin ContentBrowserFileDataSource -LogPluginManager: Mounting plugin ContentBrowserClassDataSource -LogPluginManager: Mounting plugin OnlineSubsystemIOS -LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting plugin OculusVR -LogPluginManager: Mounting plugin SteamVR -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogInit: Using libcurl 7.55.1-DEV -LogInit: - built for x86_64-pc-win32 -LogInit: - supports SSL with OpenSSL/1.1.1 -LogInit: - supports HTTP deflate (compression) using libz 1.2.8 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_IDN -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogOnline: OSS: Creating online subsystem instance for: NULL -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -LogOculusPluginWrapper: OculusPlugin initialized successfully -LogHMD: Failed initializing OVRPlugin 1.59.0 -LogInit: Build: ++UE4+Release-4.27-CL-18319896 -LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 -LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 -LogInit: Net CL: 17155196 -LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics -LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 -LogInit: Compiled with Visual C++: 19.24.28315.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE4+Release-4.27 -LogInit: Command Line: -LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ -LogInit: Allocator: TBB -LogInit: Installed Engine Build: 1 -LogDevObjectVersion: Number of dev versions registered: 29 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -LogInit: Object subsystem initialized -LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] -LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.06.21-12.33.08:306][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.06.21-12.33.08:306][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.06.21-12.33.08:306][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.21-12.33.08:306][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.06.21-12.33.08:306][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.21-12.33.08:306][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.21-12.33.08:306][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.06.21-12.33.08:306][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.06.21-12.33.08:306][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.06.21-12.33.08:306][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.06.21-12.33.08:306][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.06.21-12.33.08:306][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.06.21-12.33.08:306][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.06.21-12.33.08:306][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.06.21-12.33.08:306][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.06.21-12.33.08:306][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.06.21-12.33.08:306][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.06.21-12.33.08:306][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.06.21-12.33.08:306][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.06.21-12.33.08:306][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.06.21-12.33.08:306][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.21-12.33.08:306][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.06.21-12.33.08:306][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.06.21-12.33.08:306][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.06.21-12.33.08:306][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.06.21-12.33.08:306][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.06.21-12.33.08:306][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.06.21-12.33.08:306][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.06.21-12.33.08:306][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.06.21-12.33.08:306][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.06.21-12.33.08:306][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.06.21-12.33.08:306][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.06.21-12.33.08:306][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.06.21-12.33.08:306][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.06.21-12.33.08:306][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.06.21-12.33.08:306][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.21-12.33.08:306][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.21-12.33.08:311][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.06.21-12.33.08:311][ 0]LogInit: Selected Device Profile: [Windows] -[2024.06.21-12.33.08:311][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.06.21-12.33.08:311][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.06.21-12.33.08:311][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.06.21-12.33.08:311][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.06.21-12.33.08:311][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.06.21-12.33.08:312][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.21-12.33.08:312][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini] -[2024.06.21-12.33.08:312][ 0]LogInit: Computer: NB-PBM2H22CWE -[2024.06.21-12.33.08:312][ 0]LogInit: User: bib -[2024.06.21-12.33.08:312][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.06.21-12.33.08:312][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.06.21-12.33.08:313][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.06.21-12.33.08:313][ 0]LogMemory: Platform Memory Stats for Windows -[2024.06.21-12.33.08:313][ 0]LogMemory: Process Physical Memory: 149.10 MB used, 149.11 MB peak -[2024.06.21-12.33.08:313][ 0]LogMemory: Process Virtual Memory: 131.73 MB used, 131.73 MB peak -[2024.06.21-12.33.08:313][ 0]LogMemory: Physical Memory: 12269.04 MB used, 3799.66 MB free, 16068.70 MB total -[2024.06.21-12.33.08:313][ 0]LogMemory: Virtual Memory: 134212120.00 MB used, 5611.72 MB free, 134217728.00 MB total -[2024.06.21-12.33.08:317][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.06.21-12.33.08:343][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.06.21-12.33.08:345][ 0]LogInit: Using OS detected language (de-DE). -[2024.06.21-12.33.08:345][ 0]LogInit: Using OS detected locale (de-DE). -[2024.06.21-12.33.08:354][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.06.21-12.33.08:354][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.06.21-12.33.08:354][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.06.21-12.33.08:354][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.06.21-12.33.08:354][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.06.21-12.33.08:355][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.06.21-12.33.08:355][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.06.21-12.33.08:355][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.06.21-12.33.08:356][ 0]LogInit: Setting process to per monitor DPI aware -[2024.06.21-12.33.08:373][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.06.21-12.33.08:389][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.06.21-12.33.08:389][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.06.21-12.33.08:627][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.06.21-12.33.08:629][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.06.21-12.33.08:629][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.06.21-12.33.08:629][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.06.21-12.33.08:629][ 0]LogD3D11RHI: D3D11 adapters: -[2024.06.21-12.33.08:666][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.06.21-12.33.08:666][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.06.21-12.33.08:671][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.06.21-12.33.08:671][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.06.21-12.33.08:671][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.06.21-12.33.08:671][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.06.21-12.33.08:671][ 0]LogD3D11RHI: VendorId : 8086 -[2024.06.21-12.33.08:671][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.06.21-12.33.08:671][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.06.21-12.33.08:671][ 0]LogD3D11RHI: Revision : 000c -[2024.06.21-12.33.08:671][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.06.21-12.33.08:671][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.06.21-12.33.08:671][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.06.21-12.33.08:671][ 0]LogD3D11RHI: AdapterLuid : 0 72213 -[2024.06.21-12.33.08:678][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.06.21-12.33.08:678][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.06.21-12.33.08:678][ 0]LogWindows: EnumDisplayDevices: -[2024.06.21-12.33.08:678][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.06.21-12.33.08:678][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.21-12.33.08:678][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.21-12.33.08:679][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.21-12.33.08:679][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.06.21-12.33.08:679][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.06.21-12.33.08:679][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.06.21-12.33.08:679][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.06.21-12.33.08:679][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.06.21-12.33.08:718][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.06.21-12.33.08:718][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.06.21-12.33.08:718][ 0]LogD3D11RHI: VendorId : 8086 -[2024.06.21-12.33.08:718][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.06.21-12.33.08:718][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.06.21-12.33.08:718][ 0]LogD3D11RHI: Revision : 000c -[2024.06.21-12.33.08:718][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.06.21-12.33.08:718][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.06.21-12.33.08:718][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.06.21-12.33.08:718][ 0]LogD3D11RHI: AdapterLuid : 0 72213 -[2024.06.21-12.33.08:749][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.06.21-12.33.08:757][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.06.21-12.33.08:757][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.06.21-12.33.08:757][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.06.21-12.33.08:758][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.06.21-12.33.08:758][ 0]LogD3D11RHI: Async texture creation enabled -[2024.06.21-12.33.08:758][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.06.21-12.33.08:769][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.06.21-12.33.09:024][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.06.21-12.33.09:042][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.06.21-12.33.09:042][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.06.21-12.33.09:042][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.06.21-12.33.09:042][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.06.21-12.33.09:042][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.06.21-12.33.09:042][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.06.21-12.33.09:042][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.06.21-12.33.09:042][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.06.21-12.33.09:042][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.06.21-12.33.09:042][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.06.21-12.33.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.06.21-12.33.09:058][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.06.21-12.33.09:066][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.06.21-12.33.09:070][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.06.21-12.33.09:074][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.06.21-12.33.09:078][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.06.21-12.33.09:085][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.06.21-12.33.09:089][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.06.21-12.33.09:094][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.06.21-12.33.09:112][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.06.21-12.33.09:112][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.06.21-12.33.09:120][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.06.21-12.33.09:124][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.06.21-12.33.09:128][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.06.21-12.33.09:132][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.06.21-12.33.09:140][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.06.21-12.33.09:140][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.06.21-12.33.09:147][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.06.21-12.33.09:152][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.06.21-12.33.09:156][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.06.21-12.33.09:161][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.06.21-12.33.09:161][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.06.21-12.33.09:169][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.06.21-12.33.09:205][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.06.21-12.33.09:240][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.06.21-12.33.09:240][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/29404/). -[2024.06.21-12.33.09:241][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/CEE797FF41B3A61C47C3F0A4AA226E3D/'. -[2024.06.21-12.33.09:241][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.06.21-12.33.09:241][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.06.21-12.33.09:241][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.06.21-12.33.09:952][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.06.21-12.33.10:049][ 0]LogDerivedDataCache: Loaded boot cache 0.10s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.06.21-12.33.10:049][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.06.21-12.33.10:049][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.06.21-12.33.10:049][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.06.21-12.33.10:049][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.06.21-12.33.10:049][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.06.21-12.33.10:062][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.06.21-12.33.10:063][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.06.21-12.33.10:063][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.06.21-12.33.10:074][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds -[2024.06.21-12.33.10:074][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.03ms. RandomReadSpeed=186.98MBs, RandomWriteSpeed=170.07MBs. Assigned SpeedClass 'Local' -[2024.06.21-12.33.10:074][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.06.21-12.33.10:074][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.06.21-12.33.10:074][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.06.21-12.33.10:108][ 0]LogSlate: Using FreeType 2.10.0 -[2024.06.21-12.33.10:110][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.06.21-12.33.10:137][ 0]LogAssetRegistry: FAssetRegistry took 0.0022 seconds to start up -[2024.06.21-12.33.10:305][ 0]LogInit: Selected Device Profile: [Windows] -[2024.06.21-12.33.10:306][ 0]LogInit: Active device profile: [000001D03ADD8B00][000001D02E338C40 49] Windows -[2024.06.21-12.33.10:306][ 0]LogInit: Profiles: [000001D03ADD8B00][000001D02E338C40 49] Windows, [000001D03AD9E100][000001D02E340DC0 49] WindowsNoEditor, [000001D03ADD9900][000001D02E344F40 49] WindowsServer, [000001D03AD9EE00][000001D02E3490C0 49] WindowsClient, [000001D03ADDBC00][000001D02E34D240 49] IOS, [000001D03AD9CF00][000001D02E3513C0 49] iPadAir, [000001D03ADDBE00][000001D02E355540 49] iPadAir2, [000001D03AD44C00][000001D039DC9800 49] IPadPro, [000001D03AD44D00][000001D02E359840 49] iPadAir3, [000001D03AD9FB00][000001D039DCD9C0 49] iPadAir4, [000001D03AD47600][000001D039DD1B40 49] iPadMini2, [000001D03AD9F200][000001D039DD4140 49] iPadMini3, [000001D03AD47800][000001D039DD82C0 49] iPadMini4, [000001D03AD9F800][000001D039DDC440 49] iPadMini5, [000001D03AD4C600][000001D039DE0680 49] iPhone6, [000001D03AD4C700][000001D02E33C6C0 49] iPodTouch6, [000001D03ADDA900][000001D039DE8900 49] iPhone7, [000001D03ADDA800][000001D039DE4940 49] iPodTouch7, [000001D03AD4C100][000001D039DF0AC0 49] iPhone5S, [000001D03AD44700][000001D039DF4C40 49] iPhone6Plus, [000001D03AD4E500][000001D039DF8DC0 49] iPhone6S, [000001D03AD45300][000001D039DFCF40 49] iPhone6SPlus, [000001D03AD4FB00][000001D039E010C0 49] iPhone7Plus, [000001D03AD47500][000001D039E05240 49] iPhoneSE, [000001D03ADDA600][000001D039E093C0 49] iPhone8, [000001D03AD44600][000001D039E0D540 49] iPhone8Plus, [000001D03ADDA200][000001D039E116C0 49] iPhoneX, [000001D03AD47300][000001D039E15840 49] iPhoneXS, [000001D03ADDB400][000001D039E199C0 49] iPhoneXSMax, [000001D03AD46D00][000001D039E1DB40 49] iPhoneXR, [000001D03ADD8200][000001D039E20140 49] iPhone11, [000001D03AD45E00][000001D039E242C0 49] iPhone11Pro, [000001D03ADDAA00][000001D039E28440 49] iPhone11ProMax, [000001D03AD47700][000001D039E2C5C0 49] iPhoneSE2, [000001D03ADD8D00][000001D01A8E2740 49] iPhone12Mini, [000001D03AD45F00][000001D039DEC880 49] iPhone12, [000001D03ADD8700][000001D01A8E69C0 49] iPhone12Pro, [000001D03AD45400][000001D01A8EAB00 49] iPhone12ProMax, [000001D03ADD8C00][000001D01A8F2C80 49] iPadPro105, [000001D03AD45700][000001D01A8F6E00 49] iPadPro129, [000001D03ADD8100][000001D01A8FAF80 49] iPadPro97, [000001D03AD47C00][000001D01A8FF100 49] iPadPro2_129, [000001D03ADD8800][000001D01A903280 49] iPad5, [000001D03AD47100][000001D01A907400 49] iPad6, [000001D03ADD8500][000001D01A90B580 49] iPad7, [000001D03AD46800][000001D01A90F700 49] iPad8, [000001D03ADD9500][000001D03AE41880 49] iPadPro11, [000001D03AD45500][000001D03AE45A00 49] iPadPro2_11, [000001D03ADD8F00][000001D03AE49B80 49] iPadPro3_129, [000001D03AD46C00][000001D03AE4C180 49] iPadPro4_129, [000001D03ADDA500][000001D03AE50300 49] AppleTV, [000001D03AD45100][000001D03AE54480 49] AppleTV4K, [000001D03ADD8400][000001D03AE58600 49] TVOS, [000001D03AD46600][000001D03AE5C780 49] Mac, [000001D03ADDBD00][000001D03AE60900 49] MacClient, [000001D03AD45800][000001D01A8EEA40 49] MacNoEditor, [000001D03ADDB100][000001D03AE64B80 49] MacServer, [000001D03AD47900][000001D03AE68CC0 49] Linux, [000001D03ADD8900][000001D03AE70E40 49] LinuxAArch64, [000001D03AD47F00][000001D03AE74FC0 49] LinuxNoEditor, [000001D03ADD9B00][000001D03AE7D140 49] LinuxAArch64NoEditor, [000001D03AD47400][000001D03AEB52C0 49] LinuxClient, [000001D03ADD9C00][000001D03AEB9440 49] LinuxAArch64Client, [000001D03AD45D00][000001D03AEBD5C0 49] LinuxServer, [000001D03ADDAF00][000001D03AEC1740 49] LinuxAArch64Server, [000001D03AD44500][000001D03AEED8C0 49] Android, [000001D03ADD9E00][000001D03AF19A40 49] Android_Low, [000001D03AD47000][000001D03AF6FBC0 49] Android_Mid, [000001D03ADDA400][000001D03AF721C0 49] Android_High, [000001D03AD44800][000001D03AF76340 49] Android_Default, [000001D03ADDB200][000001D03AF7A4C0 49] Android_Adreno4xx, [000001D03AD9E400][000001D03AF7E640 49] Android_Adreno5xx_Low, [000001D03AD4DC00][000001D03AF827C0 49] Android_Adreno5xx, [000001D03AD9FD00][000001D03AF86940 49] Android_Adreno6xx, [000001D03AD4EB00][000001D03AF8AAC0 49] Android_Adreno6xx_Vulkan, [000001D03AD9FE00][000001D03AE6CC00 49] Android_Mali_T6xx, [000001D03AD4CF00][000001D03AF8ED40 49] Android_Mali_T7xx, [000001D03AD9D300][000001D03AF92E80 49] Android_Mali_T8xx, [000001D03AD4DF00][000001D03AF96FC0 49] Android_Mali_G71, [000001D03AD9DC00][000001D03AF9F140 49] Android_Mali_G72, [000001D03AD4E400][000001D03AFA32C0 49] Android_Mali_G72_Vulkan, [000001D03AD9F600][000001D03AFA7440 49] Android_Mali_G76, [000001D03AD4E100][000001D03AFAB5C0 49] Android_Mali_G76_Vulkan, [000001D03AD9DB00][000001D03AFAF740 49] Android_Mali_G77, [000001D03AD4CA00][000001D03AFB38C0 49] Android_Mali_G77_Vulkan, [000001D03AD9F400][000001D03AFB7A40 49] Android_Mali_G78, [000001D03AD4D300][000001D03AFBBBC0 49] Android_Mali_G78_Vulkan, [000001D03AD9E900][000001D03AFBE1C0 49] Android_Mali_G710, [000001D03AD4FD00][000001D03AFC2340 49] Android_Mali_G710_Vulkan, [000001D03AD9DE00][000001D03AFC64C0 49] Android_Vulkan_SM5, [000001D03AD4C900][000001D03AFCA640 49] Android_PowerVR_G6xxx, [000001D03AD9DF00][000001D03AFCE7C0 49] Android_PowerVR_GT7xxx, [000001D03AD4E700][000001D03AFD2940 49] Android_PowerVR_GE8xxx, [000001D03AD9E300][000001D03AFD6AC0 49] Android_PowerVR_GM9xxx, [000001D03AD4F200][000001D03AFF2C40 49] Android_PowerVR_GM9xxx_Vulkan, [000001D03AD9F000][000001D03AF9AD80 49] Android_TegraK1, [000001D03AD4D700][000001D03B010EC0 49] Android_Unknown_Vulkan, [000001D03AD9F700][000001D03B015000 49] Lumin, [000001D03AD4C200][000001D03B019140 49] Lumin_Desktop, [000001D03AD9E200][000001D03B0212C0 49] HoloLens, -[2024.06.21-12.33.10:427][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.06.21-12.33.10:427][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.06.21-12.33.10:427][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.06.21-12.33.10:427][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.06.21-12.33.10:427][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.06.21-12.33.10:439][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.06.21-12.33.10:791][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.06.21-12.33.10:867][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.06.21-12.33.10:871][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.06.21-12.33.10:872][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.06.21-12.33.10:872][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.06.21-12.33.11:147][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 114CF91C4B47C505FE32379960523C00 | Instance: 2CB46C8143C4DF02536D689C84F61FDF (NB-PBM2H22CWE-29404). -[2024.06.21-12.33.11:267][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.06.21-12.33.11:272][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.06.21-12.33.11:286][ 0]LogPython: Using Python 3.7.7 -[2024.06.21-12.33.11:767][ 0]SourceControl: Source control is disabled -[2024.06.21-12.33.11:767][ 0]SourceControl: Source control is disabled -[2024.06.21-12.33.11:774][ 0]SourceControl: Source control is disabled -[2024.06.21-12.33.11:777][ 0]SourceControl: Source control is disabled -[2024.06.21-12.33.11:785][ 0]SourceControl: Source control is disabled -[2024.06.21-12.33.11:788][ 0]LogUProjectInfo: Found projects: -[2024.06.21-12.33.12:009][ 0]LogOpenImageDenoise: OIDN starting up -[2024.06.21-12.33.12:023][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.06.21-12.33.12:035][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.06.21-12.33.12:035][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.06.21-12.33.12:161][ 0]LogCollectionManager: Loaded 0 collections in 0.001225 seconds -[2024.06.21-12.33.12:182][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s -[2024.06.21-12.33.12:182][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s -[2024.06.21-12.33.12:182][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s -[2024.06.21-12.33.12:182][ 0]LogOcInput: OculusInput pre-init called -[2024.06.21-12.33.12:379][ 0]LogEngine: Initializing Engine... -[2024.06.21-12.33.12:381][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.06.21-12.33.12:381][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.06.21-12.33.12:381][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.06.21-12.33.12:382][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.06.21-12.33.12:474][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.06.21-12.33.12:486][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.06.21-12.33.12:487][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.06.21-12.33.12:492][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.06.21-12.33.12:492][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.06.21-12.33.12:492][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.06.21-12.33.12:492][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.06.21-12.33.12:492][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.21-12.33.12:492][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.21-12.33.12:492][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.21-12.33.12:492][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.21-12.33.12:492][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.21-12.33.12:492][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.21-12.33.12:492][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.21-12.33.12:493][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.21-12.33.12:493][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.21-12.33.12:493][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.21-12.33.12:493][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.21-12.33.12:493][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.21-12.33.12:505][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.06.21-12.33.12:505][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.06.21-12.33.12:603][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.06.21-12.33.12:606][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.21-12.33.12:607][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.21-12.33.12:607][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.21-12.33.12:608][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.21-12.33.12:608][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.21-12.33.12:608][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.21-12.33.12:609][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.21-12.33.12:609][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.21-12.33.12:609][ 0]LogInit: FAudioDevice initialized. -[2024.06.21-12.33.12:609][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.06.21-12.33.12:609][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.06.21-12.33.12:681][ 0]LogDerivedDataCache: Saved boot cache 0.07s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.06.21-12.33.12:681][ 0]LogInit: Texture streaming: Enabled -[2024.06.21-12.33.12:694][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.06.21-12.33.12:698][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.06.21-12.33.12:698][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.06.21-12.33.12:700][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.06.21-12.33.12:725][ 0]LogInit: Transaction tracking system initialized -[2024.06.21-12.33.12:750][ 0]BlueprintLog: New page: Editor Load -[2024.06.21-12.33.12:809][ 0]LocalizationService: Localization service is disabled -[2024.06.21-12.33.12:832][ 0]TimingProfiler: Initialize -[2024.06.21-12.33.12:832][ 0]TimingProfiler: OnSessionChanged -[2024.06.21-12.33.12:832][ 0]LoadingProfiler: Initialize -[2024.06.21-12.33.12:832][ 0]LoadingProfiler: OnSessionChanged -[2024.06.21-12.33.12:832][ 0]NetworkingProfiler: Initialize -[2024.06.21-12.33.12:832][ 0]NetworkingProfiler: OnSessionChanged -[2024.06.21-12.33.12:832][ 0]MemoryProfiler: Initialize -[2024.06.21-12.33.12:832][ 0]MemoryProfiler: OnSessionChanged -[2024.06.21-12.33.12:961][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.06.21-12.33.12:961][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.00s -[2024.06.21-12.33.12:961][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.06.21-12.33.13:305][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.06.21-12.33.13:308][ 0]SourceControl: Source control is disabled -[2024.06.21-12.33.13:308][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 6.078 -[2024.06.21-12.33.13:309][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.06.21-12.33.13:309][ 0]LightingResults: New page: Lighting Build -[2024.06.21-12.33.13:310][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.06.21-12.33.13:311][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.21-12.33.13:311][ 0]MapCheck: New page: Map Check -[2024.06.21-12.33.13:311][ 0]LightingResults: New page: Lighting Build -[2024.06.21-12.33.13:315][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.21-12.33.13:318][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms -[2024.06.21-12.33.13:354][ 0]LogTexture: Display: Building textures: DeprecatedTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) -[2024.06.21-12.33.13:363][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'. -[2024.06.21-12.33.13:364][ 0]LogAIModule: Creating AISystem for world Untitled_1 -[2024.06.21-12.33.13:367][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.06.21-12.33.13:372][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms -[2024.06.21-12.33.13:372][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.06.21-12.33.13:373][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,167ms to complete. -[2024.06.21-12.33.13:373][ 0]LogFileHelpers: Loading map 'Template_Default' took 0.064 -[2024.06.21-12.33.13:374][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 6.143 -[2024.06.21-12.33.13:508][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.21-12.33.13:513][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.21-12.33.13:517][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.21-12.33.13:522][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.21-12.33.13:533][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0069 seconds. Added 3822 classes and 928 folders. -[2024.06.21-12.33.13:536][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.06.21-12.33.13:538][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.21-12.33.13:538][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-12.33.13:538][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.21-12.33.13:538][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-12.33.13:538][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.06.21-12.33.13:538][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 -[2024.06.21-12.33.13:539][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.06.21-12.33.13:539][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-12.33.13:539][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.06.21-12.33.13:539][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-12.33.13:539][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.06.21-12.33.13:539][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2024.06.21-12.33.13:541][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.06.21-12.33.13:541][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-12.33.13:541][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.06.21-12.33.13:541][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-12.33.13:541][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.06.21-12.33.13:541][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2024.06.21-12.33.13:542][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.21-12.33.13:542][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-12.33.13:542][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.21-12.33.13:542][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-12.33.13:542][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.06.21-12.33.13:542][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 -[2024.06.21-12.33.13:543][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.06.21-12.33.13:543][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-12.33.13:543][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.06.21-12.33.13:543][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-12.33.13:543][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.06.21-12.33.13:543][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 -[2024.06.21-12.33.13:545][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.06.21-12.33.13:545][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-12.33.13:545][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.06.21-12.33.13:545][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-12.33.13:545][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.06.21-12.33.13:545][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.06.21-12.33.13:545][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.06.21-12.33.13:546][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-12.33.13:546][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.06.21-12.33.13:546][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-12.33.13:546][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.06.21-12.33.13:546][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.06.21-12.33.13:547][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.06.21-12.33.13:547][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-12.33.13:547][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.06.21-12.33.13:547][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-12.33.13:547][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.06.21-12.33.13:547][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.06.21-12.33.13:548][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.21-12.33.13:548][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-12.33.13:548][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.21-12.33.13:548][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-12.33.13:548][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.06.21-12.33.13:548][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 -[2024.06.21-12.33.13:552][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.06.21-12.33.13:552][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-12.33.13:552][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.06.21-12.33.13:552][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-12.33.13:552][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.06.21-12.33.13:552][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.06.21-12.33.13:553][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.06.21-12.33.13:553][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-12.33.13:553][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.06.21-12.33.13:553][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-12.33.13:553][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.06.21-12.33.13:553][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 -[2024.06.21-12.33.13:555][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.21-12.33.13:555][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-12.33.13:555][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.21-12.33.13:555][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-12.33.13:555][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.06.21-12.33.13:555][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 -[2024.06.21-12.33.13:556][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.21-12.33.13:556][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-12.33.13:556][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.21-12.33.13:556][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-12.33.13:556][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.06.21-12.33.13:556][ 0]LogPakFile: OnPakFileMounted2Time == 0.000056 -[2024.06.21-12.33.13:557][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.21-12.33.13:557][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-12.33.13:557][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.21-12.33.13:557][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-12.33.13:557][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.06.21-12.33.13:557][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 -[2024.06.21-12.33.13:558][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.06.21-12.33.13:558][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-12.33.13:558][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.06.21-12.33.13:558][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-12.33.13:558][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.06.21-12.33.13:558][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 -[2024.06.21-12.33.13:559][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.21-12.33.13:559][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-12.33.13:559][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.21-12.33.13:559][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-12.33.13:559][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.06.21-12.33.13:559][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 -[2024.06.21-12.33.13:561][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.06.21-12.33.13:561][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-12.33.13:561][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.06.21-12.33.13:561][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-12.33.13:561][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.06.21-12.33.13:561][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 -[2024.06.21-12.33.13:562][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.21-12.33.13:562][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-12.33.13:562][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.21-12.33.13:562][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-12.33.13:562][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.06.21-12.33.13:562][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2024.06.21-12.33.13:564][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.21-12.33.13:564][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-12.33.13:564][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.21-12.33.13:564][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-12.33.13:564][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.06.21-12.33.13:564][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 -[2024.06.21-12.33.13:565][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.21-12.33.13:565][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-12.33.13:565][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.21-12.33.13:565][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-12.33.13:565][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.06.21-12.33.13:565][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 -[2024.06.21-12.33.13:566][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.21-12.33.13:566][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-12.33.13:566][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.21-12.33.13:566][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-12.33.13:566][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.06.21-12.33.13:566][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 -[2024.06.21-12.33.13:567][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.21-12.33.13:567][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-12.33.13:567][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.21-12.33.13:567][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-12.33.13:567][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.06.21-12.33.13:567][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 -[2024.06.21-12.33.13:569][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.06.21-12.33.13:569][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-12.33.13:569][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.06.21-12.33.13:569][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-12.33.13:569][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.06.21-12.33.13:569][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 -[2024.06.21-12.33.13:569][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.21-12.33.13:569][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-12.33.13:569][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.21-12.33.13:569][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-12.33.13:569][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.06.21-12.33.13:569][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 -[2024.06.21-12.33.13:571][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.21-12.33.13:571][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-12.33.13:571][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.21-12.33.13:571][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-12.33.13:571][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.06.21-12.33.13:571][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2024.06.21-12.33.13:572][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.06.21-12.33.13:572][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.21-12.33.13:572][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.06.21-12.33.13:572][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.21-12.33.13:572][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.06.21-12.33.13:572][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2024.06.21-12.33.13:662][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.06.21-12.33.13:663][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. -[2024.06.21-12.33.13:732][ 0]LogSlate: Took 0.000744 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.06.21-12.33.13:733][ 0]LogSlate: Took 0.000594 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.06.21-12.33.13:735][ 0]LogSlate: Took 0.000696 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.06.21-12.33.13:793][ 0]LogRenderer: Reallocating scene render targets to support 964x436 Format 10 NumSamples 1 (Frame:1). -[2024.06.21-12.33.13:907][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.06.21-12.33.13:907][ 0]LogLoad: (Engine Initialization) Total time: 6.68 seconds -[2024.06.21-12.33.13:907][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.06.21-12.33.13:963][ 0]LogAssetRegistry: Asset discovery search completed in 3.8268 seconds -[2024.06.21-12.33.13:967][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) -[2024.06.21-12.33.13:968][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.06.21-12.33.14:133][ 3]LogSlate: Took 0.002088 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.06.21-12.33.14:940][ 47]LogSlate: Took 0.000252 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.06.21-12.33.20:680][363]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.06.21-12.33.20:748][363]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map -[2024.06.21-12.33.20:748][363]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.06.21-12.33.20:748][363]LightingResults: New page: Lighting Build -[2024.06.21-12.33.20:749][363]LoadErrors: New page: Loading map: Map.umap -[2024.06.21-12.33.20:749][363]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true -[2024.06.21-12.33.20:749][363]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.21-12.33.20:749][363]MapCheck: New page: Map Check -[2024.06.21-12.33.20:749][363]LightingResults: New page: Lighting Build -[2024.06.21-12.33.20:761][363]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.21-12.33.20:763][363]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms -[2024.06.21-12.33.20:764][363]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. -[2024.06.21-12.33.20:815][363]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.06.21-12.33.20:815][363]LogAIModule: Creating AISystem for world Map -[2024.06.21-12.33.20:826][363]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms -[2024.06.21-12.33.20:828][363]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.06.21-12.33.20:828][363]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,107ms to complete. -[2024.06.21-12.33.20:828][363]LogFileHelpers: Loading map 'Map' took 0.080 -[2024.06.21-12.33.29:938][521]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Fackel1.fbx) -[2024.06.21-12.33.29:948][521]LogFbx: Loading FBX Scene from ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Fackel1.fbx -[2024.06.21-12.33.29:954][521]LogFbx: FBX Scene Loaded Succesfully -[2024.06.21-12.33.31:412][521]LogSlate: Window 'FBX Import Options' being destroyed -[2024.06.21-12.33.31:456][521]LogMaterial: Display: Missing cached shadermap for coals in PCD3D_SM5, Default, SM5 (DDC key hash: 5BC8AAE05F22BB21387030BA047C6723078039E4), compiling. -[2024.06.21-12.33.31:466][521]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: 6FABF51E4D051F7A3A4A7E54AC2544814AB586B5), compiling. -[2024.06.21-12.33.31:475][521]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: E5FC0D931EC205A532C2A5C8F0BDD592740D435A), compiling. -[2024.06.21-12.33.31:488][521]LogMaterial: Display: Missing cached shadermap for holders in PCD3D_SM5, Default, SM5 (DDC key hash: 5BE3C2A149E54EAB1E73BBAED4F9D3DEE5D64A0E), compiling. -[2024.06.21-12.33.31:498][521]LogMaterial: Display: Missing cached shadermap for wood in PCD3D_SM5, Default, SM5 (DDC key hash: 71B693495E6532564077250C9464D09F328B87CA), compiling. -[2024.06.21-12.33.31:508][521]LogMaterial: Display: Missing cached shadermap for rope in PCD3D_SM5, Default, SM5 (DDC key hash: 3DF57E62F380C0EF74ECA71659B3BB11174115BF), compiling. -[2024.06.21-12.33.31:512][521]LogFbx: Display: Triangulating static mesh Fackel1 -[2024.06.21-12.33.31:525][521]LogStaticMesh: Building static mesh Fackel1... -[2024.06.21-12.33.31:538][521]LogStaticMesh: Built static mesh [0.01s] /Game/Fackel1.Fackel1 -[2024.06.21-12.33.31:549][521]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.06.21-12.33.31:606][521]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Fackel2.fbx) -[2024.06.21-12.33.31:632][521]LogFbx: Loading FBX Scene from ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Fackel2.fbx -[2024.06.21-12.33.31:638][521]LogFbx: FBX Scene Loaded Succesfully -[2024.06.21-12.33.31:640][521]LogFbx: Display: Triangulating static mesh Fackel2 -[2024.06.21-12.33.31:649][521]LogStaticMesh: Building static mesh Fackel2... -[2024.06.21-12.33.31:658][521]LogStaticMesh: Built static mesh [0.01s] /Game/Fackel2.Fackel2 -[2024.06.21-12.33.31:667][521]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.06.21-12.33.31:672][521]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Fackel3.fbx) -[2024.06.21-12.33.31:682][521]LogFbx: Loading FBX Scene from ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Fackel3.fbx -[2024.06.21-12.33.31:689][521]LogFbx: FBX Scene Loaded Succesfully -[2024.06.21-12.33.31:690][521]LogFbx: Display: Triangulating static mesh Fackel3 -[2024.06.21-12.33.31:715][521]LogStaticMesh: Building static mesh Fackel3... -[2024.06.21-12.33.31:738][521]LogStaticMesh: Built static mesh [0.02s] /Game/Fackel3.Fackel3 -[2024.06.21-12.33.31:750][521]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.06.21-12.33.31:778][521]LogSlate: Took 0.000524 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.06.21-12.33.31:931][523]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.33.31:931][523]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.33.31:931][523]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.33.31:931][523]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.33.31:931][523]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.33.31:931][523]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 10 -[2024.06.21-12.33.31:931][523]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 8 -[2024.06.21-12.33.31:931][523]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 6 -[2024.06.21-12.33.31:931][523]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4 -[2024.06.21-12.33.31:931][523]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.06.21-12.33.31:931][523]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.33.31:938][523]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.06.21-12.33.31:948][523]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.06.21-12.33.31:949][523]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 28 -[2024.06.21-12.33.31:949][523]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 24 -[2024.06.21-12.33.31:949][523]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 20 -[2024.06.21-12.33.31:949][523]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.33.31:956][523]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.06.21-12.33.31:965][523]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.06.21-12.33.31:976][523]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.06.21-12.33.32:134][524]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.33.32:147][524]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.06.21-12.33.33:753][543]LogSlate: Window 'Message Log' being destroyed -[2024.06.21-12.33.33:776][543]LogSlate: Window 'Message Log' being destroyed -[2024.06.21-12.33.34:083][557]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2024.06.21-12.33.34:083][557]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.33.34:166][558]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.06.21-12.33.34:166][558]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.33.34:240][558]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 72 -[2024.06.21-12.33.34:240][558]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.33.34:251][558]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 62 -[2024.06.21-12.33.34:251][558]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 54 -[2024.06.21-12.33.34:251][558]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.33.34:871][564]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 46 -[2024.06.21-12.33.34:871][564]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.33.35:264][567]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 40 -[2024.06.21-12.33.35:264][567]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.33.35:269][567]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 34 -[2024.06.21-12.33.35:269][567]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.33.36:518][575]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 29 -[2024.06.21-12.33.36:518][575]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 25 -[2024.06.21-12.33.36:518][575]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.33.40:413][606]LogActorFactory: Actor Factory created Fackel2 -[2024.06.21-12.33.40:468][606]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 21 -[2024.06.21-12.33.40:468][606]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 18 -[2024.06.21-12.33.40:468][606]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.33.40:754][609]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.06.21-12.33.40:754][609]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.33.40:841][610]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.06.21-12.33.40:841][610]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.33.41:996][625]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 13 -[2024.06.21-12.33.41:996][625]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.33.42:410][632]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 11 -[2024.06.21-12.33.42:410][632]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.33.42:604][634]LogActorFactory: Actor Factory created Fackel2 -[2024.06.21-12.33.42:818][635]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 9 -[2024.06.21-12.33.42:818][635]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 7 -[2024.06.21-12.33.42:818][635]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.33.43:091][637]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 5 -[2024.06.21-12.33.43:091][637]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.33.43:959][647]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 -[2024.06.21-12.33.43:959][647]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 -[2024.06.21-12.33.43:959][647]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.33.44:501][653]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 -[2024.06.21-12.33.44:501][653]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.33.44:690][654]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.06.21-12.33.44:690][654]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.34.10:796][ 56]LogUObjectHash: Compacting FUObjectHashTables data took 1.53ms -[2024.06.21-12.34.12:086][ 56]LogSlate: Window 'Delete Assets' being destroyed -[2024.06.21-12.34.12:177][ 56]LogUObjectGlobals: Force Deleting 6 Package(s): - Asset Name: /Game/coals.coals - Asset Name: /Game/Fackel1.Fackel1 - Asset Name: /Game/Fackel2.Fackel2 - Asset Name: /Game/Fackel3.Fackel3 - Asset Name: /Game/flame.flame - Asset Name: /Game/holders.holders -[2024.06.21-12.34.12:686][ 56]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms -[2024.06.21-12.34.15:394][101]LogUObjectHash: Compacting FUObjectHashTables data took 0.92ms -[2024.06.21-12.34.16:672][101]LogSlate: Window 'Delete Assets' being destroyed -[2024.06.21-12.34.16:825][101]LogUObjectHash: Compacting FUObjectHashTables data took 1.82ms -[2024.06.21-12.34.18:384][139]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms -[2024.06.21-12.34.19:849][139]LogSlate: Window 'Delete Assets' being destroyed -[2024.06.21-12.34.19:998][139]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms -[2024.06.21-12.36.03:253][588]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Fackel1.fbx) -[2024.06.21-12.36.03:258][588]LogFbx: Loading FBX Scene from ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Fackel1.fbx -[2024.06.21-12.36.03:264][588]LogFbx: FBX Scene Loaded Succesfully -[2024.06.21-12.36.04:513][588]LogSlate: Window 'FBX Import Options' being destroyed -[2024.06.21-12.36.04:542][588]LogMaterial: Display: Missing cached shadermap for coals in PCD3D_SM5, Default, SM5 (DDC key hash: C3F933838DCFA772D5EB32D02882AE89DE30FF4F), compiling. -[2024.06.21-12.36.04:549][588]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: 8B97E615250DA381B5B35C9FED327ED02AA39E88), compiling. -[2024.06.21-12.36.04:555][588]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: 979B093834CF80781FC30BB4D3D882EE8D4B9AEE), compiling. -[2024.06.21-12.36.04:561][588]LogMaterial: Display: Missing cached shadermap for holders in PCD3D_SM5, Default, SM5 (DDC key hash: 81FF3737F4D104411BC4AFE16B54CBEC4D3A39C3), compiling. -[2024.06.21-12.36.04:566][588]LogMaterial: Display: Missing cached shadermap for wood in PCD3D_SM5, Default, SM5 (DDC key hash: D7FBB85C23832EC5B28A8F719448799D909E5EC0), compiling. -[2024.06.21-12.36.04:571][588]LogMaterial: Display: Missing cached shadermap for rope in PCD3D_SM5, Default, SM5 (DDC key hash: 14DFBC0343381C132F2E443E0E1B9BDA8BD07A91), compiling. -[2024.06.21-12.36.04:573][588]LogFbx: Display: Triangulating static mesh Fackel1 -[2024.06.21-12.36.04:586][588]LogStaticMesh: Building static mesh Fackel1... -[2024.06.21-12.36.04:597][588]LogStaticMesh: Built static mesh [0.01s] /Game/Fackel1.Fackel1 -[2024.06.21-12.36.04:606][588]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.06.21-12.36.04:676][588]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Fackel2.fbx) -[2024.06.21-12.36.04:713][588]LogFbx: Loading FBX Scene from ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Fackel2.fbx -[2024.06.21-12.36.04:718][588]LogFbx: FBX Scene Loaded Succesfully -[2024.06.21-12.36.04:719][588]LogFbx: Display: Triangulating static mesh Fackel2 -[2024.06.21-12.36.04:727][588]LogStaticMesh: Building static mesh Fackel2... -[2024.06.21-12.36.04:740][588]LogStaticMesh: Built static mesh [0.01s] /Game/Fackel2.Fackel2 -[2024.06.21-12.36.04:748][588]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.06.21-12.36.04:754][588]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Fackel3.fbx) -[2024.06.21-12.36.04:761][588]LogFbx: Loading FBX Scene from ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Fackel3.fbx -[2024.06.21-12.36.04:766][588]LogFbx: FBX Scene Loaded Succesfully -[2024.06.21-12.36.04:791][588]LogFbx: Display: Triangulating static mesh Fackel3 -[2024.06.21-12.36.04:811][588]LogStaticMesh: Building static mesh Fackel3... -[2024.06.21-12.36.04:831][588]LogStaticMesh: Built static mesh [0.02s] /Game/Fackel3.Fackel3 -[2024.06.21-12.36.04:843][588]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.06.21-12.36.06:303][622]LogSlate: Window 'Message Log' being destroyed -[2024.06.21-12.36.06:314][622]LogSlate: Window 'Message Log' being destroyed -[2024.06.21-12.36.10:062][685]LogActorFactory: Actor Factory created Fackel1 -[2024.06.21-12.36.11:110][715]LogActorFactory: Actor Factory created Fackel1 -[2024.06.21-12.36.12:696][749]Cmd: DELETE -[2024.06.21-12.36.12:696][749]Cmd: ACTOR DELETE -[2024.06.21-12.36.12:710][749]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.21-12.36.12:741][749]LogUObjectHash: Compacting FUObjectHashTables data took 0.88ms -[2024.06.21-12.36.12:743][749]LogEditorActor: Deleted 1 Actors (0.047 secs) -[2024.06.21-12.36.19:504][961]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Fackel1" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel1.uasset" SILENT=true -[2024.06.21-12.36.19:525][961]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fackel112B67D7D40B233C36CC695960C73631A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel1.uasset' -[2024.06.21-12.36.19:549][961]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Fackel2" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel2.uasset" SILENT=true -[2024.06.21-12.36.19:559][961]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fackel25B81462D4F401DD5AB1C338BEABF9796.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel2.uasset' -[2024.06.21-12.36.19:580][961]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Fackel3" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel3.uasset" SILENT=true -[2024.06.21-12.36.19:594][961]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fackel363F4EC9E4C8675F84366ACA76E134129.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel3.uasset' -[2024.06.21-12.36.19:725][961]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms -[2024.06.21-12.36.19:738][961]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms -[2024.06.21-12.36.19:750][961]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms -[2024.06.21-12.36.19:773][961]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms -[2024.06.21-12.36.19:783][961]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms -[2024.06.21-12.36.19:810][961]AssetCheck: New page: Asset Save: multiple assets -[2024.06.21-12.36.19:810][961]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Fackel1.Fackel1 -[2024.06.21-12.36.19:810][961]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Fackel3.Fackel3 -[2024.06.21-12.36.19:810][961]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Fackel2.Fackel2 -[2024.06.21-12.36.24:282][110]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/coals" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/coals.uasset" SILENT=true -[2024.06.21-12.36.24:287][110]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/coalsAA424828456010F0A49BDAAE51123170.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/coals.uasset' -[2024.06.21-12.36.24:306][110]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/flame" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/flame.uasset" SILENT=true -[2024.06.21-12.36.24:310][110]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/flame01C8B2AF4A6C70AAF0B7B08518D3E625.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/flame.uasset' -[2024.06.21-12.36.24:329][110]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/holders" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/holders.uasset" SILENT=true -[2024.06.21-12.36.24:333][110]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/holders8F7D409942E009D1F8CD3DA6CFB1EAEF.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/holders.uasset' -[2024.06.21-12.36.24:412][110]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms -[2024.06.21-12.36.24:418][110]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms -[2024.06.21-12.36.24:423][110]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms -[2024.06.21-12.36.24:437][110]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms -[2024.06.21-12.36.24:442][110]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms -[2024.06.21-12.36.24:458][110]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Fackel2" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel2.uasset" SILENT=true -[2024.06.21-12.36.24:463][110]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fackel26983FD7B4CF65641056C6F92BEF28252.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel2.uasset' -[2024.06.21-12.36.24:464][110]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Fackel1" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel1.uasset" SILENT=true -[2024.06.21-12.36.24:470][110]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fackel118A878FF4B0BB105DBC2208C55257BFA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel1.uasset' -[2024.06.21-12.36.24:470][110]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Fackel3" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel3.uasset" SILENT=true -[2024.06.21-12.36.24:477][110]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fackel3BF02F93440F03ABE3893A686DA136314.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel3.uasset' -[2024.06.21-12.36.24:513][110]AssetCheck: New page: Asset Save: multiple assets -[2024.06.21-12.36.24:513][110]LogContentValidation: Display: Validating Material /Game/Materials/holders.holders -[2024.06.21-12.36.24:513][110]LogContentValidation: Display: Validating Material /Game/Materials/flame.flame -[2024.06.21-12.36.24:513][110]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Fackel1.Fackel1 -[2024.06.21-12.36.24:513][110]LogContentValidation: Display: Validating Material /Game/Materials/coals.coals -[2024.06.21-12.36.24:513][110]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Fackel3.Fackel3 -[2024.06.21-12.36.24:513][110]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Fackel2.Fackel2 -[2024.06.21-12.36.29:283][273]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/metal" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/metal.uasset" SILENT=true -[2024.06.21-12.36.29:287][273]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/metal7A3DBEE942CBFBB14966398BD35BE0E6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/metal.uasset' -[2024.06.21-12.36.29:307][273]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/rope" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/rope.uasset" SILENT=true -[2024.06.21-12.36.29:313][273]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ropeC340E818430057CEF05CD082C02E4D0A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/rope.uasset' -[2024.06.21-12.36.29:443][273]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms -[2024.06.21-12.36.29:456][273]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms -[2024.06.21-12.36.29:480][273]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms -[2024.06.21-12.36.29:493][273]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms -[2024.06.21-12.36.29:511][273]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Fackel2" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel2.uasset" SILENT=true -[2024.06.21-12.36.29:518][273]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fackel21E975F28423493606D345CA16F6029F1.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel2.uasset' -[2024.06.21-12.36.29:519][273]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Fackel1" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel1.uasset" SILENT=true -[2024.06.21-12.36.29:528][273]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fackel14F61D8BB4C5CA66A756D63BD9351D9F6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel1.uasset' -[2024.06.21-12.36.29:529][273]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Fackel3" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel3.uasset" SILENT=true -[2024.06.21-12.36.29:537][273]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fackel30A973DDE4D1AF4E3606E3B86D7C831C0.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel3.uasset' -[2024.06.21-12.36.29:581][273]AssetCheck: New page: Asset Save: multiple assets -[2024.06.21-12.36.29:581][273]LogContentValidation: Display: Validating Material /Game/Materials/metal.metal -[2024.06.21-12.36.29:581][273]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Fackel1.Fackel1 -[2024.06.21-12.36.29:581][273]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Fackel3.Fackel3 -[2024.06.21-12.36.29:581][273]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Fackel2.Fackel2 -[2024.06.21-12.36.29:581][273]LogContentValidation: Display: Validating Material /Game/Materials/rope.rope -[2024.06.21-12.36.31:914][392]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/wood" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/wood.uasset" SILENT=true -[2024.06.21-12.36.31:921][392]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/wood65475BA3409EA0CA1678BAAC1D165D55.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/wood.uasset' -[2024.06.21-12.36.32:027][392]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2024.06.21-12.36.32:054][392]LogUObjectHash: Compacting FUObjectHashTables data took 1.03ms -[2024.06.21-12.36.32:067][392]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms -[2024.06.21-12.36.32:097][392]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Fackel2" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel2.uasset" SILENT=true -[2024.06.21-12.36.32:105][392]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fackel2903AC71A4E5232EB8D225E83C2DAC2BC.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel2.uasset' -[2024.06.21-12.36.32:106][392]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Fackel1" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel1.uasset" SILENT=true -[2024.06.21-12.36.32:114][392]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fackel1D693494E4AD3C0807EF6A99CF83BFDE0.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel1.uasset' -[2024.06.21-12.36.32:115][392]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Fackel3" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel3.uasset" SILENT=true -[2024.06.21-12.36.32:125][392]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fackel38187E4DF4921B86D6ED1129CE8815921.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel3.uasset' -[2024.06.21-12.36.32:172][392]AssetCheck: New page: Asset Save: multiple assets -[2024.06.21-12.36.32:172][392]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Fackel1.Fackel1 -[2024.06.21-12.36.32:172][392]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Fackel3.Fackel3 -[2024.06.21-12.36.32:172][392]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Fackel2.Fackel2 -[2024.06.21-12.36.32:173][392]LogContentValidation: Display: Validating Material /Game/Materials/wood.wood -[2024.06.21-12.36.35:525][514]LogContentBrowser: Deferred new asset folder creation: NewFolder -[2024.06.21-12.36.35:555][514]LogContentBrowser: Creating deferred item: NewFolder -[2024.06.21-12.36.38:205][556]LogContentBrowser: Attempting asset rename: NewFolder -> Fackeln -[2024.06.21-12.36.38:205][556]LogContentBrowser: End creating deferred item NewFolder -[2024.06.21-12.36.47:081][762]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Fackeln/coals" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/coals.uasset" SILENT=true -[2024.06.21-12.36.47:087][762]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/coals135C9EE04CB415087BC8E28F5DE48484.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/coals.uasset' -[2024.06.21-12.36.47:229][762]LogUObjectHash: Compacting FUObjectHashTables data took 1.97ms -[2024.06.21-12.36.47:260][762]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.06.21-12.36.47:270][762]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms -[2024.06.21-12.36.47:289][762]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Fackel2" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel2.uasset" SILENT=true -[2024.06.21-12.36.47:294][762]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fackel2CDC7D3DA4CF15D730E7CFC88AAD7C3DF.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel2.uasset' -[2024.06.21-12.36.47:295][762]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Fackel1" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel1.uasset" SILENT=true -[2024.06.21-12.36.47:302][762]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fackel1E3B4649A4AFB20B51BB301BBB05EE7BD.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel1.uasset' -[2024.06.21-12.36.47:303][762]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Fackel3" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel3.uasset" SILENT=true -[2024.06.21-12.36.47:311][762]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fackel3E5AABEC2414DACD814DFE68DDBB31CF0.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel3.uasset' -[2024.06.21-12.36.47:363][762]AssetCheck: New page: Asset Save: multiple assets -[2024.06.21-12.36.47:363][762]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Fackel1.Fackel1 -[2024.06.21-12.36.47:363][762]LogContentValidation: Display: Validating Material /Game/Materials/Fackeln/coals.coals -[2024.06.21-12.36.47:363][762]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Fackel3.Fackel3 -[2024.06.21-12.36.47:363][762]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Fackel2.Fackel2 -[2024.06.21-12.36.51:544][920]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Fackeln/flame" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/flame.uasset" SILENT=true -[2024.06.21-12.36.51:550][920]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/flame3C766E2D4DEEF09123AB3098B9A51543.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/flame.uasset' -[2024.06.21-12.36.51:568][920]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Fackeln/holders" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/holders.uasset" SILENT=true -[2024.06.21-12.36.51:572][920]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/holdersB532725B4F875D5A0C84F5A27B0AC3F5.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/holders.uasset' -[2024.06.21-12.36.51:591][920]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Fackeln/metal" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/metal.uasset" SILENT=true -[2024.06.21-12.36.51:597][920]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/metal9C66E65047D8BD41DF1F3BB6B27DA391.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/metal.uasset' -[2024.06.21-12.36.51:622][920]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Fackeln/rope" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/rope.uasset" SILENT=true -[2024.06.21-12.36.51:630][920]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/rope1818EFB44CE79341467389A200277929.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/rope.uasset' -[2024.06.21-12.36.51:762][920]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms -[2024.06.21-12.36.51:769][920]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms -[2024.06.21-12.36.51:777][920]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms -[2024.06.21-12.36.51:786][920]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms -[2024.06.21-12.36.51:805][920]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms -[2024.06.21-12.36.51:811][920]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms -[2024.06.21-12.36.51:834][920]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Fackel2" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel2.uasset" SILENT=true -[2024.06.21-12.36.51:839][920]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fackel278EFEE944AAA9068E9230691C743A394.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel2.uasset' -[2024.06.21-12.36.51:840][920]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Fackel1" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel1.uasset" SILENT=true -[2024.06.21-12.36.51:846][920]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fackel1D098087E46B3DDA4A1C3E5939E1C0A2C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel1.uasset' -[2024.06.21-12.36.51:847][920]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Fackel3" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel3.uasset" SILENT=true -[2024.06.21-12.36.51:853][920]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fackel3DA54FB08442C531755E25D9A74AAEC05.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel3.uasset' -[2024.06.21-12.36.51:894][920]AssetCheck: New page: Asset Save: multiple assets -[2024.06.21-12.36.51:894][920]LogContentValidation: Display: Validating Material /Game/Materials/Fackeln/holders.holders -[2024.06.21-12.36.51:894][920]LogContentValidation: Display: Validating Material /Game/Materials/Fackeln/metal.metal -[2024.06.21-12.36.51:894][920]LogContentValidation: Display: Validating Material /Game/Materials/Fackeln/flame.flame -[2024.06.21-12.36.51:894][920]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Fackel1.Fackel1 -[2024.06.21-12.36.51:894][920]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Fackel3.Fackel3 -[2024.06.21-12.36.51:894][920]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Fackel2.Fackel2 -[2024.06.21-12.36.51:894][920]LogContentValidation: Display: Validating Material /Game/Materials/Fackeln/rope.rope -[2024.06.21-12.36.54:461][ 25]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Fackeln/wood" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/wood.uasset" SILENT=true -[2024.06.21-12.36.54:468][ 25]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/wood1FDDB8094007D0582C8186A8D766C1E8.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Fackeln/wood.uasset' -[2024.06.21-12.36.54:616][ 25]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms -[2024.06.21-12.36.54:642][ 25]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms -[2024.06.21-12.36.54:655][ 25]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms -[2024.06.21-12.36.54:692][ 25]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Fackel2" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel2.uasset" SILENT=true -[2024.06.21-12.36.54:699][ 25]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fackel214987B6345148152392A379E6022A863.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel2.uasset' -[2024.06.21-12.36.54:700][ 25]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Fackel1" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel1.uasset" SILENT=true -[2024.06.21-12.36.54:708][ 25]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fackel12C894A4E46EBBD3B218517B3CF91EF95.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel1.uasset' -[2024.06.21-12.36.54:709][ 25]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Fackel3" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel3.uasset" SILENT=true -[2024.06.21-12.36.54:718][ 25]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Fackel36605C61A431B2704870D2283EC05781E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/Fackel3.uasset' -[2024.06.21-12.36.54:761][ 25]AssetCheck: New page: Asset Save: multiple assets -[2024.06.21-12.36.54:761][ 25]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Fackel1.Fackel1 -[2024.06.21-12.36.54:761][ 25]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Fackel3.Fackel3 -[2024.06.21-12.36.54:761][ 25]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Fackel2.Fackel2 -[2024.06.21-12.36.54:761][ 25]LogContentValidation: Display: Validating Material /Game/Materials/Fackeln/wood.wood -[2024.06.21-12.37.01:667][218]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.21-12.37.01:677][218]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms -[2024.06.21-12.37.01:720][218]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map30194C9F4E145D53CE62FCBC76080AF5.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.21-12.37.01:725][218]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.21-12.37.01:744][218]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData0B9CB1F742F7B199031E699E89D7F51A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.21-12.37.01:763][218]AssetCheck: New page: Asset Save: multiple assets -[2024.06.21-12.37.01:763][218]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.21-12.37.01:763][218]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.21-12.38.30:567][690]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Lagerfeuer.fbx) -[2024.06.21-12.38.30:573][690]LogFbx: Loading FBX Scene from ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Lagerfeuer.fbx -[2024.06.21-12.38.30:577][690]LogFbx: FBX Scene Loaded Succesfully -[2024.06.21-12.38.32:054][690]LogSlate: Window 'FBX Import Options' being destroyed -[2024.06.21-12.38.32:099][690]LogMaterial: Display: Missing cached shadermap for lambert1_002 in PCD3D_SM5, Default, SM5 (DDC key hash: 8536CC3780A61BF9DBE749C7852F5D0BBB0C9B10), compiling. -[2024.06.21-12.38.32:104][690]LogFbx: Display: Triangulating static mesh palo1 -[2024.06.21-12.38.32:145][690]LogStaticMesh: Building static mesh Lagerfeuer... -[2024.06.21-12.38.32:171][690]LogStaticMesh: Built static mesh [0.03s] /Game/Assets/Lagerfeuer.Lagerfeuer -[2024.06.21-12.38.32:183][690]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.06.21-12.38.32:463][695]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.38.32:467][695]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-12.38.32:467][695]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-12.38.32:467][695]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.38.32:470][695]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.06.21-12.38.32:505][695]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14 -[2024.06.21-12.38.32:505][695]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 12 -[2024.06.21-12.38.32:505][695]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 10 -[2024.06.21-12.38.32:505][695]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 -[2024.06.21-12.38.32:505][695]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 6 -[2024.06.21-12.38.32:505][695]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 -[2024.06.21-12.38.32:505][695]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.38.33:739][705]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2024.06.21-12.38.33:739][705]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.38.33:812][705]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.21-12.38.33:813][705]LogShaderCompilers: Display: Total job queries 212, among them cache hits 100 (47.17%) -[2024.06.21-12.38.33:813][705]LogShaderCompilers: Display: Tracking 97 distinct input hashes that result in 13 distinct outputs (13.40%) -[2024.06.21-12.38.33:813][705]LogShaderCompilers: Display: RAM used: 0.07 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01% -[2024.06.21-12.38.33:813][705]LogShaderCompilers: Display: ================================================ -[2024.06.21-12.38.33:834][706]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2024.06.21-12.38.33:834][706]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.38.35:788][744]LogSlate: Window 'Message Log' being destroyed -[2024.06.21-12.38.35:799][744]LogSlate: Window 'Message Log' being destroyed -[2024.06.21-12.38.38:811][801]LogActorFactory: Actor Factory created Lagerfeuer -[2024.06.21-12.38.39:358][819]LogActorFactory: Actor Factory created Lagerfeuer -[2024.06.21-12.38.46:503][ 10]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Assets/lambert1_002.lambert1_002 -[2024.06.21-12.38.46:504][ 10]LogMaterial: Display: Missing cached shadermap for lambert1_002 in PCD3D_SM5, Default, SM5 (DDC key hash: 66F267F58B72712BAFC65F8BF36D4D013E39326E), compiling. -[2024.06.21-12.38.46:538][ 10]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. -[2024.06.21-12.38.46:620][ 10]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.06.21-12.38.46:810][ 10]LogMaterial: Display: Missing cached shadermap for lambert1_002 in PCD3D_SM5, Default, SM5 (DDC key hash: AA60DA05F017A2751374EEF82DD016851BC11E53), compiling. -[2024.06.21-12.38.46:812][ 10]LogMaterial: Display: Missing cached shadermap for lambert1_002 in PCD3D_SM5, Default, SM5 (DDC key hash: B1D7A9D0804802ABC4D5583311614E264C3A27AA), compiling. -[2024.06.21-12.38.46:814][ 10]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: EDB5C917B37DA8DEF7185357AFD79DEFDAF952CE), compiling. -[2024.06.21-12.38.46:834][ 10]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-12.38.46:838][ 10]LogSlate: Took 0.000264 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.06.21-12.38.46:921][ 11]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.38.46:921][ 11]LogSlate: Took 0.000262 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.06.21-12.38.46:934][ 12]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-12.38.46:934][ 12]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-12.38.46:934][ 12]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.38.46:937][ 12]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.21-12.38.46:937][ 12]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.21-12.38.46:937][ 12]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.21-12.38.46:937][ 12]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.21-12.38.58:927][338]LogSlate: Window 'Color Picker' being destroyed -[2024.06.21-12.39.27:273][466]LogSlate: Window 'Message' being destroyed -[2024.06.21-12.39.27:299][466]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? -/Game/Assets/lambert1_002.lambert1_002 -(Selecting 'No' will cause all changes to be lost!) -[2024.06.21-12.39.27:568][466]LogMaterial: Display: Missing cached shadermap for lambert1_002 in PCD3D_SM5, Default, SM5 (DDC key hash: 3C58D7999737ACBF43D9849557F9056064A30668), compiling. -[2024.06.21-12.39.27:589][466]LogMaterial: Display: Missing cached shadermap for lambert1_002 in PCD3D_SM5, Default, SM5 (DDC key hash: 66039A1D079A51C2C8C586461D0C9D82C00653D5), compiling. -[2024.06.21-12.39.27:631][466]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2024.06.21-12.39.27:760][466]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms -[2024.06.21-12.39.27:773][466]LogSlate: Window 'lambert1_002' being destroyed -[2024.06.21-12.39.27:776][466]LogSlate: Window 'lambert1_002' being destroyed -[2024.06.21-12.39.27:779][466]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2024.06.21-12.39.27:779][466]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.21-12.39.32:364][546]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms -[2024.06.21-12.39.33:746][546]LogSlate: Window 'Delete Assets' being destroyed -[2024.06.21-12.39.33:846][546]LogUObjectGlobals: Force Deleting 2 Package(s): - Asset Name: /Game/Assets/Lagerfeuer.Lagerfeuer - Asset Name: /Game/Assets/lambert1_002.lambert1_002 -[2024.06.21-12.39.34:010][546]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms -[2024.06.21-12.39.52:611][767]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Final_Island.fbx) -[2024.06.21-12.39.52:617][767]LogFbx: Loading FBX Scene from ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Final_Island.fbx -[2024.06.21-12.39.52:626][767]LogFbx: FBX Scene Loaded Succesfully -[2024.06.21-12.39.54:494][767]LogSlate: Window 'FBX Import Options' being destroyed -[2024.06.21-12.39.54:546][767]LogFbx: Display: Triangulating static mesh BSurfaceMesh -[2024.06.21-12.39.54:714][767]LogStaticMesh: Building static mesh Final_Island... -[2024.06.21-12.39.54:789][767]LogStaticMesh: Built static mesh [0.07s] /Game/Assets/Final_Island.Final_Island -[2024.06.21-12.39.54:831][767]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.06.21-12.39.56:950][824]LogSlate: Window 'Message Log' being destroyed -[2024.06.21-12.39.56:957][824]LogSlate: Window 'Message Log' being destroyed -[2024.06.21-12.40.00:950][919]LogActorFactory: Actor Factory created Final_Island -[2024.06.21-12.40.02:051][958]LogActorFactory: Actor Factory created Final_Island -[2024.06.21-12.40.03:479][983]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms -[2024.06.21-12.40.05:453][983]LogSlate: Window 'Delete Assets' being destroyed -[2024.06.21-12.40.05:553][983]LogUObjectGlobals: Force Deleting 1 Package(s): - Asset Name: /Game/Assets/Island_ProtoType.Island_ProtoType -[2024.06.21-12.40.05:699][983]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms -[2024.06.21-12.40.05:709][983]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms -[2024.06.21-12.40.05:718][983]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms -[2024.06.21-12.40.07:956][ 28]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms -[2024.06.21-12.40.09:442][ 28]LogSlate: Window 'Delete Assets' being destroyed -[2024.06.21-12.40.09:596][ 28]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms -[2024.06.21-12.40.09:623][ 28]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms -[2024.06.21-12.40.09:635][ 28]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms -[2024.06.21-12.40.10:383][ 49]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.06.21-12.40.44:814][111]LogContentBrowser: Deferred new asset folder creation: NewFolder -[2024.06.21-12.40.44:889][111]LogContentBrowser: Creating deferred item: NewFolder -[2024.06.21-12.40.49:117][231]LogContentBrowser: Attempting asset rename: NewFolder -> Treppe -[2024.06.21-12.40.49:118][231]LogContentBrowser: End creating deferred item NewFolder -[2024.06.21-12.40.54:548][309]LogTexture: Display: Building textures: Treppe_Base_color (OODLE_AutoDXT, 2048X2048) -[2024.06.21-12.40.54:548][309]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.21-12.40.54:548][309]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.21-12.40.54:548][309]LogTexture: Display: Building textures: Treppe_Height (OODLE_AutoDXT, 2048X2048) -[2024.06.21-12.40.54:548][309]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.21-12.40.54:548][309]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.21-12.40.54:548][309]LogTexture: Display: Building textures: Treppe_Mixed_AO (OODLE_AutoDXT, 2048X2048) -[2024.06.21-12.40.54:548][309]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.21-12.40.54:548][309]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.21-12.40.54:548][309]LogTexture: Display: Building textures: Treppe_Normal (OODLE_BC5, 2048X2048) -[2024.06.21-12.40.54:548][309]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.06.21-12.40.54:548][309]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.06.21-12.40.54:548][309]LogTexture: Display: Building textures: Treppe_Normal_DirectX (OODLE_BC5, 2048X2048) -[2024.06.21-12.40.54:548][309]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.06.21-12.40.54:548][309]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.06.21-12.40.54:548][309]LogTexture: Display: Building textures: Treppe_Roughness (OODLE_AutoDXT, 2048X2048) -[2024.06.21-12.40.54:548][309]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.21-12.40.54:548][309]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.21-12.40.58:173][444]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: E8C42A8AD8B1A73474AA5637D9B8D2CA354FE53D), compiling. -[2024.06.21-12.40.58:189][444]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2024.06.21-12.40.58:211][444]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 16 -[2024.06.21-12.40.58:211][444]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13 -[2024.06.21-12.40.58:211][444]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 -[2024.06.21-12.40.58:211][444]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 7 -[2024.06.21-12.40.58:211][444]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.21-12.40.58:211][444]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.06.21-12.40.58:211][444]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Low' priority -[2024.06.21-12.40.58:377][444]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe/Treppe_Roughness" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Textures/Treppe/Treppe_Roughness.uasset" SILENT=true -[2024.06.21-12.40.58:389][444]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Treppe_RoughnessF0E8EB744CA032C8379FB582940C9AD0.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Textures/Treppe/Treppe_Roughness.uasset' -[2024.06.21-12.40.58:396][444]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe/Treppe_Base_color" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Textures/Treppe/Treppe_Base_color.uasset" SILENT=true -[2024.06.21-12.40.58:427][444]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Treppe_Base_color0B5D718A476C843186AEB2A523A27926.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Textures/Treppe/Treppe_Base_color.uasset' -[2024.06.21-12.40.58:432][444]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe/Treppe_Height" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Textures/Treppe/Treppe_Height.uasset" SILENT=true -[2024.06.21-12.40.58:447][444]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Treppe_Height405DFABE4B1C698AAB5FB7AF14CE55D6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Textures/Treppe/Treppe_Height.uasset' -[2024.06.21-12.40.58:452][444]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe/Treppe_Mixed_AO" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Textures/Treppe/Treppe_Mixed_AO.uasset" SILENT=true -[2024.06.21-12.40.58:463][444]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Treppe_Mixed_AO0B884B3E4DB7C6F02F72B19AF2F7C118.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Textures/Treppe/Treppe_Mixed_AO.uasset' -[2024.06.21-12.40.58:469][444]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe/Treppe_Normal" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Textures/Treppe/Treppe_Normal.uasset" SILENT=true -[2024.06.21-12.40.58:526][444]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Treppe_Normal03C055744690E16C565F2DAFADE3BBA0.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Textures/Treppe/Treppe_Normal.uasset' -[2024.06.21-12.40.58:532][444]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe/Treppe_Normal_DirectX" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Textures/Treppe/Treppe_Normal_DirectX.uasset" SILENT=true -[2024.06.21-12.40.58:575][444]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Treppe_Normal_DirectXC560696F4FADE925F13DED97BC6C84DB.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Textures/Treppe/Treppe_Normal_DirectX.uasset' -[2024.06.21-12.40.58:681][444]LogUObjectHash: Compacting FUObjectHashTables data took 1.03ms -[2024.06.21-12.40.58:694][444]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms -[2024.06.21-12.40.58:702][444]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms -[2024.06.21-12.40.58:709][444]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms -[2024.06.21-12.40.58:717][444]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms -[2024.06.21-12.40.58:725][444]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms -[2024.06.21-12.40.58:745][444]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms -[2024.06.21-12.40.58:754][444]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms -[2024.06.21-12.41.00:836][444]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Treppe" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Treppe.uasset" SILENT=true -[2024.06.21-12.41.00:843][444]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/TreppeEDAB741447D6F08A326D81BFC3904387.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Treppe.uasset' -[2024.06.21-12.41.00:896][444]AssetCheck: New page: Asset Save: multiple assets -[2024.06.21-12.41.00:896][444]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe/Treppe_Base_color.Treppe_Base_color -[2024.06.21-12.41.00:896][444]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe/Treppe_Roughness.Treppe_Roughness -[2024.06.21-12.41.00:896][444]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe/Treppe_Normal_DirectX.Treppe_Normal_DirectX -[2024.06.21-12.41.00:896][444]LogContentValidation: Display: Validating Material /Game/Materials/Treppe.Treppe -[2024.06.21-12.41.00:896][444]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe/Treppe_Normal.Treppe_Normal -[2024.06.21-12.41.00:896][444]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe/Treppe_Mixed_AO.Treppe_Mixed_AO -[2024.06.21-12.41.00:896][444]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe/Treppe_Height.Treppe_Height -[2024.06.21-12.41.04:705][633]LogContentBrowser: Deferred new asset folder creation: NewFolder -[2024.06.21-12.41.04:727][633]LogContentBrowser: Creating deferred item: NewFolder -[2024.06.21-12.41.07:782][719]LogContentBrowser: Attempting asset rename: NewFolder -> Insland -[2024.06.21-12.41.07:783][719]LogContentBrowser: End creating deferred item NewFolder -[2024.06.21-12.41.15:325][939]LogContentBrowser: Attempting asset rename: Insland -> Island -[2024.06.21-12.41.32:276][140]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/stylized_Sand_ambientocclusion.png) -[2024.06.21-12.41.32:279][140]LogTexture: Display: Building textures: stylized_Sand_ambientocclusion (OODLE_AutoDXT, 1024X1024) -[2024.06.21-12.41.32:324][140]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.21-12.41.32:324][140]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/stylized_Sand_basecolor.png) -[2024.06.21-12.41.32:410][140]LogTexture: Display: Building textures: stylized_Sand_basecolor (OODLE_AutoDXT, 1024X1024) -[2024.06.21-12.41.32:472][140]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.21-12.41.32:491][140]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/stylized_Sand_height.png) -[2024.06.21-12.41.32:513][140]LogTexture: Display: Building textures: stylized_Sand_height (OODLE_AutoDXT, 1024X1024) -[2024.06.21-12.41.32:573][140]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.21-12.41.32:573][140]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/stylized_Sand_metallic.png) -[2024.06.21-12.41.32:576][140]LogTexture: Display: Building textures: stylized_Sand_metallic (OODLE_AutoDXT, 1024X1024) -[2024.06.21-12.41.32:611][140]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.21-12.41.32:611][140]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/stylized_Sand_normal.png) -[2024.06.21-12.41.32:710][140]LogTexture: Display: Building textures: stylized_Sand_normal (OODLE_BC5, 1024X1024) -[2024.06.21-12.41.32:738][140]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.06.21-12.41.32:770][140]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/stylized_Sand_roughness.png) -[2024.06.21-12.41.32:792][140]LogTexture: Display: Building textures: stylized_Sand_roughness (OODLE_AutoDXT, 1024X1024) -[2024.06.21-12.41.32:833][140]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.21-12.41.40:042][398]LogContentBrowser: Deferred new asset file creation: NewMaterial -[2024.06.21-12.41.40:065][398]LogContentBrowser: Creating deferred item: NewMaterial -[2024.06.21-12.41.43:049][479]LogContentBrowser: Attempting asset rename: NewMaterial -> Island -[2024.06.21-12.41.43:057][479]LogContentBrowser: End creating deferred item NewMaterial -[2024.06.21-12.41.45:275][534]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Textures/Island/Island.Island -[2024.06.21-12.41.45:277][534]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 9F22CA587170C27626DE7E21AEA4907701D57FBD), compiling. -[2024.06.21-12.41.45:287][534]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.06.21-12.41.45:380][534]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 9219A494F2BA4D0062B0BC295779FCA9352527AB), compiling. -[2024.06.21-12.41.45:383][534]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 0EC93B0AFFB7A89F4AE3E72D6946DCB2647FAA34), compiling. -[2024.06.21-12.41.45:397][534]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-12.41.45:453][535]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.41.45:453][535]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.21-12.41.45:453][535]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-12.41.45:453][535]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-12.41.45:453][535]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.21-12.41.45:453][535]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.21-12.41.45:453][535]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.21-12.41.45:453][535]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.21-12.41.45:453][535]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.41.45:453][535]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.41.46:574][548]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.21-12.41.46:574][548]LogShaderCompilers: Display: Total job queries 308, among them cache hits 158 (51.30%) -[2024.06.21-12.41.46:574][548]LogShaderCompilers: Display: Tracking 131 distinct input hashes that result in 27 distinct outputs (20.61%) -[2024.06.21-12.41.46:574][548]LogShaderCompilers: Display: RAM used: 0.16 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02% -[2024.06.21-12.41.46:574][548]LogShaderCompilers: Display: ================================================ -[2024.06.21-12.41.46:804][550]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.21-12.41.48:216][599]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 8B3D8CCC5417FB7DC7A79CC4DC0CB1AC522505C7), compiling. -[2024.06.21-12.41.48:218][599]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 8A3EE83CDB2898F2E26AF2BCB11D4F76B834DBC5), compiling. -[2024.06.21-12.41.48:219][599]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: C042189EBD502BF1D2F4035BDEE3555B20E67F5E), compiling. -[2024.06.21-12.41.48:223][599]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-12.41.48:291][601]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.41.48:294][601]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.21-12.41.48:309][602]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-12.41.48:309][602]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-12.41.48:309][602]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.41.48:361][602]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.21-12.41.48:361][602]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.21-12.41.48:361][602]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.21-12.41.48:361][602]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.21-12.41.51:910][720]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: FAAE6DC7EC7EE7B3E94B515DB8C6830A9F3DDFA8), compiling. -[2024.06.21-12.41.51:914][720]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: EFF0BBB5026089A3891D2CB4FDDFFE7E89F2FA22), compiling. -[2024.06.21-12.41.51:918][720]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-12.41.51:918][720]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.06.21-12.41.51:918][720]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.41.51:951][722]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.41.51:955][722]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-12.41.51:955][722]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-12.41.51:955][722]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.41.51:962][722]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.21-12.41.51:964][722]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.21-12.41.51:964][722]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.21-12.41.51:964][722]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.21-12.41.51:964][722]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.21-12.41.51:964][722]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.41.53:267][745]MaterialEditorStats: Texture samplers: 3/16 -[2024.06.21-12.41.53:267][745]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.06.21-12.41.53:267][745]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.41.54:515][764]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.21-12.41.54:515][764]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.21-12.41.54:515][764]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.21-12.41.54:515][764]MaterialEditorStats: Texture samplers: 3/16 -[2024.06.21-12.41.54:515][764]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.06.21-12.41.54:515][764]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.41.55:513][802]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: C1184F6F75AA71CC1952EDB56B04AD99A7760F93), compiling. -[2024.06.21-12.41.55:514][802]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 335E52300E58E8FAB9DACDB1072578C69EB8FFE2), compiling. -[2024.06.21-12.41.55:515][802]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: BAE8E6E13963A7656BF35EC66EA0D5EEAE19B28A), compiling. -[2024.06.21-12.41.55:516][802]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 6BDD4846EFD27F53E42C663DFEF22E477BED1B43), compiling. -[2024.06.21-12.41.55:518][802]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-12.41.55:518][802]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.06.21-12.41.55:518][802]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.41.55:570][804]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.41.55:586][805]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-12.41.55:586][805]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-12.41.55:586][805]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.41.55:631][805]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.21-12.41.55:631][805]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.21-12.41.55:631][805]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.21-12.41.55:631][805]MaterialEditorStats: Texture samplers: 3/16 -[2024.06.21-12.41.55:631][805]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.06.21-12.41.55:631][805]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.42.04:158][ 38]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 8E061FE0E592B4B7B2BC9D47484808C5A854FCF6), compiling. -[2024.06.21-12.42.04:159][ 38]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: DC0599608B5E91BAB916E1565E29C15211987FC0), compiling. -[2024.06.21-12.42.04:161][ 38]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 04E9617E6EC4EF875CF6593EA6F539143702DB6B), compiling. -[2024.06.21-12.42.04:162][ 38]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 7F2656D9F418804856C4E42C8653ED0D305F0C65), compiling. -[2024.06.21-12.42.04:162][ 38]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 2ED19F49452AB23A1B37ADDE0CA77978815D1AA0), compiling. -[2024.06.21-12.42.04:165][ 38]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-12.42.04:165][ 38]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.06.21-12.42.04:165][ 38]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.42.04:215][ 40]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.42.04:231][ 41]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-12.42.04:231][ 41]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-12.42.04:231][ 41]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.42.04:279][ 41]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.21-12.42.04:279][ 41]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.21-12.42.04:279][ 41]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.21-12.42.04:280][ 41]MaterialEditorStats: Texture samplers: 3/16 -[2024.06.21-12.42.04:280][ 41]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.06.21-12.42.04:280][ 41]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.42.14:860][436]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: A986CD33910AB26FD035CBA4F024522876F78E2E), compiling. -[2024.06.21-12.42.14:861][436]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 869B5A06558AC401A2D9DB0C3870A350455113F7), compiling. -[2024.06.21-12.42.14:864][436]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-12.42.14:864][436]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.21-12.42.14:864][436]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.42.14:895][438]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.42.14:898][438]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-12.42.14:898][438]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-12.42.14:898][438]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.42.14:905][438]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.21-12.42.14:905][438]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.21-12.42.14:906][438]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.21-12.42.14:906][438]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.21-12.42.14:906][438]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.21-12.42.14:906][438]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.42.16:160][454]MaterialEditorStats: Texture samplers: 4/16 -[2024.06.21-12.42.16:160][454]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.21-12.42.16:160][454]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.42.17:831][480]MaterialEditorStats: Base pass shader: 126 instructions -[2024.06.21-12.42.17:831][480]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 200 instructions -[2024.06.21-12.42.17:831][480]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.21-12.42.17:831][480]MaterialEditorStats: Texture samplers: 4/16 -[2024.06.21-12.42.17:831][480]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.21-12.42.17:831][480]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.42.20:342][530]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms -[2024.06.21-12.42.21:590][530]LogSlate: Window 'Delete Assets' being destroyed -[2024.06.21-12.42.21:691][530]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2024.06.21-12.42.23:982][596]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 51BF33E539EA1C533D9320D3D35413E2853FE7B3), compiling. -[2024.06.21-12.42.23:983][596]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 3426B84A662A98B8435CE16D87BD848F4634877A), compiling. -[2024.06.21-12.42.23:984][596]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 05EA76B4CF4F4B1280F0C9D8EF5FAD9436BDE13C), compiling. -[2024.06.21-12.42.23:985][596]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: C31157EA55251D47B7CF93B7418514237899D85B), compiling. -[2024.06.21-12.42.23:986][596]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 8890DBDBE04C44C891F2230F58E3AFF8CE6467E7), compiling. -[2024.06.21-12.42.23:987][596]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: E945ED02C1EAD181A56B98B8E236B417778159DF), compiling. -[2024.06.21-12.42.23:989][596]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-12.42.23:989][596]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.21-12.42.23:989][596]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.42.24:060][598]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.42.24:080][599]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-12.42.24:080][599]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-12.42.24:080][599]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.42.24:139][599]MaterialEditorStats: Base pass shader: 126 instructions -[2024.06.21-12.42.24:139][599]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 200 instructions -[2024.06.21-12.42.24:139][599]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.21-12.42.24:139][599]MaterialEditorStats: Texture samplers: 4/16 -[2024.06.21-12.42.24:139][599]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.21-12.42.24:139][599]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.42.38:887][148]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: B8109BFA6B4A217AEFEACF1112D4BEA18F350AEC), compiling. -[2024.06.21-12.42.38:888][148]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 699E3530082335420EE683A241F8B1CB1C264C88), compiling. -[2024.06.21-12.42.38:891][148]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-12.42.38:891][148]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.06.21-12.42.38:891][148]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.42.38:920][150]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.42.38:931][150]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-12.42.38:931][150]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-12.42.38:931][150]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.42.38:931][150]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.21-12.42.38:939][150]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.21-12.42.38:939][150]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.21-12.42.38:939][150]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.21-12.42.38:939][150]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.21-12.42.38:939][150]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.42.40:258][167]MaterialEditorStats: Texture samplers: 5/16 -[2024.06.21-12.42.40:258][167]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.06.21-12.42.40:258][167]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.42.41:992][193]MaterialEditorStats: Base pass shader: 128 instructions -[2024.06.21-12.42.41:992][193]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.06.21-12.42.41:992][193]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.21-12.42.41:992][193]MaterialEditorStats: Texture samplers: 5/16 -[2024.06.21-12.42.41:992][193]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.06.21-12.42.41:992][193]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.43.03:597][850]LogSlate: Window 'Island' being destroyed -[2024.06.21-12.43.08:126][ 3]LogMaterialEditor: Saving and Compiling material Island -[2024.06.21-12.43.08:365][ 3]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 6C9BB36BA0207168022A4539A8F2F828831E4DA4), compiling. -[2024.06.21-12.43.08:406][ 3]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: F70B743404F4F427968BF3487289ADC356015AA6), compiling. -[2024.06.21-12.43.08:419][ 3]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms -[2024.06.21-12.43.08:424][ 3]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.43.08:939][ 3]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.06.21-12.43.08:939][ 3]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.43.08:989][ 3]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms -[2024.06.21-12.43.09:047][ 3]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority -[2024.06.21-12.43.09:052][ 3]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 -[2024.06.21-12.43.09:052][ 3]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 -[2024.06.21-12.43.09:052][ 3]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 -[2024.06.21-12.43.09:052][ 3]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.06.21-12.43.09:052][ 3]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.06.21-12.43.09:052][ 3]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.43.09:092][ 3]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Island/Island" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Textures/Island/Island.uasset" SILENT=true -[2024.06.21-12.43.09:099][ 3]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/IslandA304E23442786D025A4E618A99C4F90D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Textures/Island/Island.uasset' -[2024.06.21-12.43.09:150][ 3]AssetCheck: New page: Asset Save: Island -[2024.06.21-12.43.09:150][ 3]LogContentValidation: Display: Validating Material /Game/Textures/Island/Island.Island -[2024.06.21-12.43.09:155][ 3]MaterialEditorStats: Texture samplers: 5/16 -[2024.06.21-12.43.09:155][ 3]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.06.21-12.43.09:155][ 3]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.43.10:555][ 58]MaterialEditorStats: Base pass shader: 128 instructions -[2024.06.21-12.43.10:555][ 58]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.06.21-12.43.10:555][ 58]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.21-12.43.10:555][ 58]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.21-12.43.10:555][ 58]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.06.21-12.43.10:555][ 58]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.43.42:397][725]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.06.21-12.43.44:477][725]LogSlate: Window 'Delete Assets' being destroyed -[2024.06.21-12.43.44:520][725]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2024.06.21-12.43.44:520][725]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.21-12.43.44:530][725]LogUObjectGlobals: Force Deleting 5 Package(s): - Asset Name: /Game/Textures/Island/stylized_Sand_basecolor.stylized_Sand_basecolor - Asset Name: /Game/Textures/Island/stylized_Sand_height.stylized_Sand_height - Asset Name: /Game/Textures/Island/stylized_Sand_metallic.stylized_Sand_metallic - Asset Name: /Game/Textures/Island/stylized_Sand_normal.stylized_Sand_normal - Asset Name: /Game/Textures/Island/stylized_Sand_roughness.stylized_Sand_roughness -[2024.06.21-12.43.44:614][725]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 5D15C8FC55B210173A2B5115BD5AE76D5A4013E6), compiling. -[2024.06.21-12.43.44:614][725]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Textures\Island\Island.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.06.21-12.43.44:614][725]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.06.21-12.43.44:615][725]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 5D15C8FC55B210173A2B5115BD5AE76D5A4013E6), compiling. -[2024.06.21-12.43.44:615][725]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Textures\Island\Island.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.06.21-12.43.44:615][725]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.06.21-12.43.44:616][725]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 5D15C8FC55B210173A2B5115BD5AE76D5A4013E6), compiling. -[2024.06.21-12.43.44:616][725]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Textures\Island\Island.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.06.21-12.43.44:616][725]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.06.21-12.43.44:617][725]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 5D15C8FC55B210173A2B5115BD5AE76D5A4013E6), compiling. -[2024.06.21-12.43.44:618][725]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Textures\Island\Island.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.06.21-12.43.44:618][725]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.06.21-12.43.44:619][725]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 5D15C8FC55B210173A2B5115BD5AE76D5A4013E6), compiling. -[2024.06.21-12.43.44:619][725]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Textures\Island\Island.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.06.21-12.43.44:619][725]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.06.21-12.43.44:620][725]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 5D15C8FC55B210173A2B5115BD5AE76D5A4013E6), compiling. -[2024.06.21-12.43.44:620][725]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Textures\Island\Island.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.06.21-12.43.44:620][725]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.06.21-12.43.44:621][725]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 5D15C8FC55B210173A2B5115BD5AE76D5A4013E6), compiling. -[2024.06.21-12.43.44:622][725]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Textures\Island\Island.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.06.21-12.43.44:622][725]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.06.21-12.43.44:623][725]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 5D15C8FC55B210173A2B5115BD5AE76D5A4013E6), compiling. -[2024.06.21-12.43.44:623][725]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Textures\Island\Island.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.06.21-12.43.44:623][725]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.06.21-12.43.44:624][725]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 5D15C8FC55B210173A2B5115BD5AE76D5A4013E6), compiling. -[2024.06.21-12.43.44:624][725]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Textures\Island\Island.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.06.21-12.43.44:625][725]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.06.21-12.43.44:625][725]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 5D15C8FC55B210173A2B5115BD5AE76D5A4013E6), compiling. -[2024.06.21-12.43.44:626][725]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Textures\Island\Island.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.06.21-12.43.44:626][725]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.06.21-12.43.44:626][725]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 5D15C8FC55B210173A2B5115BD5AE76D5A4013E6), compiling. -[2024.06.21-12.43.44:627][725]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Textures\Island\Island.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.06.21-12.43.44:627][725]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.06.21-12.43.44:627][725]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 5D15C8FC55B210173A2B5115BD5AE76D5A4013E6), compiling. -[2024.06.21-12.43.44:628][725]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Textures\Island\Island.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.06.21-12.43.44:628][725]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.06.21-12.43.44:628][725]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: ED1A3CDC66D31555FA1F49BA7AFE307A46AFADFD), compiling. -[2024.06.21-12.43.44:628][725]LogMaterial: Warning: [AssetLog] /Engine/Transient.Island (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.06.21-12.43.44:628][725]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.06.21-12.43.44:629][725]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: ED1A3CDC66D31555FA1F49BA7AFE307A46AFADFD), compiling. -[2024.06.21-12.43.44:629][725]LogMaterial: Warning: [AssetLog] /Engine/Transient.Island (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.06.21-12.43.44:629][725]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.06.21-12.43.44:630][725]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: ED1A3CDC66D31555FA1F49BA7AFE307A46AFADFD), compiling. -[2024.06.21-12.43.44:630][725]LogMaterial: Warning: [AssetLog] /Engine/Transient.Island (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.06.21-12.43.44:630][725]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.06.21-12.43.44:631][725]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: ED1A3CDC66D31555FA1F49BA7AFE307A46AFADFD), compiling. -[2024.06.21-12.43.44:631][725]LogMaterial: Warning: [AssetLog] /Engine/Transient.Island (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.06.21-12.43.44:631][725]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.06.21-12.43.44:677][725]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms -[2024.06.21-12.43.58:302][860]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Unterricht\Semester4\GAR\Texturen\Island_low_BSurfaceMesh_BaseColor.png) -[2024.06.21-12.43.58:327][860]LogTexture: Display: Building textures: Island_low_BSurfaceMesh_BaseColor (OODLE_AutoDXT, 1024X1024) -[2024.06.21-12.43.58:391][860]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.21-12.44.01:094][881]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Unterricht\Semester4\GAR\Texturen\Island_low_BSurfaceMesh_Normal.png) -[2024.06.21-12.44.01:132][881]LogTexture: Display: Building textures: Island_low_BSurfaceMesh_Normal (OODLE_BC5, 1024X1024) -[2024.06.21-12.44.01:171][881]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.06.21-12.44.04:505][901]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Unterricht\Semester4\GAR\Texturen\DefaultMaterial_Roughness.png) -[2024.06.21-12.44.04:515][901]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 1024X1024) -[2024.06.21-12.44.04:564][901]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.21-12.44.08:830][923]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Unterricht\Semester4\GAR\Texturen\DefaultMaterial_Normal_OpenGL.png) -[2024.06.21-12.44.08:888][923]LogTexture: Display: Building textures: DefaultMaterial_Normal_OpenGL (OODLE_BC5, 1024X1024) -[2024.06.21-12.44.08:923][923]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.06.21-12.44.12:608][960]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Textures/Island/Island.Island -[2024.06.21-12.44.12:609][960]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: F675E0F459C0A5675826FE74564860F726251117), compiling. -[2024.06.21-12.44.12:609][960]LogMaterial: Warning: [AssetLog] /Engine/Transient.Island (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.06.21-12.44.12:609][960]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.06.21-12.44.12:728][960]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 9AE7619EB5B1964A69C6D52650A55621CF66E1E6), compiling. -[2024.06.21-12.44.12:728][960]LogMaterial: Warning: [AssetLog] /Engine/Transient.Island (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.06.21-12.44.12:728][960]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.06.21-12.44.12:731][960]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: AD9C2CF5EADF11ACCE9F8791F9E71FE49357F7F3), compiling. -[2024.06.21-12.44.12:731][960]LogMaterial: Warning: [AssetLog] /Engine/Transient.Island (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.06.21-12.44.12:731][960]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.06.21-12.44.12:735][960]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 7135C47F54BC0BA65101752B5E2BC582AC796AA1), compiling. -[2024.06.21-12.44.12:735][960]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 4975B70261DAC620E2BA25B5CC82746A44AEF14B), compiling. -[2024.06.21-12.44.12:736][960]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 5E96BD6DCC7143E5A4765783F0486A06AD191213), compiling. -[2024.06.21-12.44.12:736][960]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 42FE18001447758504005CA22E82CE622D2A90A6), compiling. -[2024.06.21-12.44.12:745][960]MaterialEditorStats: Error: [SM5] (Node TextureSample) Texture Sample> Missing input texture -[2024.06.21-12.44.19:320][147]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 540DA59EF94A5F71FA3481C024D84759F4786B38), compiling. -[2024.06.21-12.44.19:322][147]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-12.44.19:380][149]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.21-12.44.19:381][149]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.21-12.44.19:381][149]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.21-12.44.19:381][149]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.21-12.44.22:030][250]LogSlate: Window 'Island' being destroyed -[2024.06.21-12.44.26:178][364]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 05EB43D47F0E233F8F652CEC002A10EFAD382B80), compiling. -[2024.06.21-12.44.26:180][364]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 906C80F4BD9F78D1451552CD4D0BCF038EBD10BB), compiling. -[2024.06.21-12.44.26:182][364]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: BB2A9BD644DF5B92AE13613851CA5D33873FD4F3), compiling. -[2024.06.21-12.44.26:192][364]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: D2F26C782A66DE09FDE759A449866CEDA79E434A), compiling. -[2024.06.21-12.44.26:194][364]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_5 in PCD3D_SM5, Default, SM5 (DDC key hash: 07A38921F0BF6C29321F47FB5F906CE15676C6F9), compiling. -[2024.06.21-12.44.26:195][364]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: E96AB8A0371C9B759334672C0E5E1AF6B0B7EB73), compiling. -[2024.06.21-12.44.26:196][364]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_5 in PCD3D_SM5, Default, SM5 (DDC key hash: C329EEEFD51E644AE1C710449FCCD13B9A3DF27B), compiling. -[2024.06.21-12.44.26:201][364]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-12.44.26:254][366]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.44.26:255][366]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.44.26:270][367]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 -[2024.06.21-12.44.26:270][367]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 -[2024.06.21-12.44.26:270][367]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.06.21-12.44.26:270][367]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.06.21-12.44.26:270][367]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.44.26:301][367]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.21-12.44.26:301][367]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.21-12.44.26:301][367]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.21-12.44.26:301][367]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.21-12.44.29:171][450]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 23EE6141B5728324B881CB0BB49C113F7A1ED39C), compiling. -[2024.06.21-12.44.29:172][450]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_6 in PCD3D_SM5, Default, SM5 (DDC key hash: 1ECE5953F3609A5F77948CCC6919A6C22DB76BF5), compiling. -[2024.06.21-12.44.29:173][450]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 57A8AD9210A5B839A380E670A11A2584DEDC7250), compiling. -[2024.06.21-12.44.29:174][450]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_5 in PCD3D_SM5, Default, SM5 (DDC key hash: 2FBFD95DE7F0B457254DE0003DC67F8AD2AE2001), compiling. -[2024.06.21-12.44.29:174][450]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_6 in PCD3D_SM5, Default, SM5 (DDC key hash: A6F83DF85F463A21D700EE1E8D43A465466C06D9), compiling. -[2024.06.21-12.44.29:180][450]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 16806DFAC6B59501CA0109D2ACD291B71AF2817F), compiling. -[2024.06.21-12.44.29:181][450]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_7 in PCD3D_SM5, Default, SM5 (DDC key hash: DFCE4E64DA4CC41CE1B5B60C56E47C72F22684BE), compiling. -[2024.06.21-12.44.29:182][450]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: D071676BC7F10977AEB9FD6C33DFB28B71665FAD), compiling. -[2024.06.21-12.44.29:183][450]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_5 in PCD3D_SM5, Default, SM5 (DDC key hash: F8D55F21005D32D25F69F146297667A53CF1B163), compiling. -[2024.06.21-12.44.29:184][450]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_6 in PCD3D_SM5, Default, SM5 (DDC key hash: 7329D82578BFEFE435198D299FC66F9FAEA5FD7F), compiling. -[2024.06.21-12.44.29:185][450]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_7 in PCD3D_SM5, Default, SM5 (DDC key hash: 6881D931EA3D25F8EE9CDE763C2C15C8CBBAE9CE), compiling. -[2024.06.21-12.44.29:187][450]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-12.44.29:236][452]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.44.29:237][452]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.44.29:258][453]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 -[2024.06.21-12.44.29:258][453]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 -[2024.06.21-12.44.29:258][453]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.06.21-12.44.29:258][453]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.06.21-12.44.29:258][453]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.44.29:308][453]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.21-12.44.29:308][453]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.21-12.44.29:308][453]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.21-12.44.29:309][453]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.21-12.44.41:135][791]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 243406F03500E5D394B5B5F0ACA1A2F542FB45A5), compiling. -[2024.06.21-12.44.41:137][791]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-12.44.41:191][793]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.21-12.44.41:238][794]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.21-12.44.41:238][794]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.21-12.44.41:238][794]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.21-12.44.41:238][794]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.21-12.44.45:030][932]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 2D8ACAFEDB12A14B4124F03A144B52C4F826DE70), compiling. -[2024.06.21-12.44.45:031][932]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_6 in PCD3D_SM5, Default, SM5 (DDC key hash: 795E6C717FDFCABDDB6452251A1721E224156C17), compiling. -[2024.06.21-12.44.45:034][932]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-12.44.45:034][932]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.06.21-12.44.45:034][932]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.44.45:060][934]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.44.45:067][934]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-12.44.45:067][934]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-12.44.45:067][934]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.44.45:067][934]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.21-12.44.45:074][934]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.21-12.44.45:074][934]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.21-12.44.45:074][934]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.21-12.44.45:074][934]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.21-12.44.45:074][934]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.44.46:779][963]MaterialEditorStats: Texture samplers: 3/16 -[2024.06.21-12.44.46:779][963]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.06.21-12.44.46:779][963]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.44.47:131][969]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.21-12.44.47:131][969]LogShaderCompilers: Display: Total job queries 591, among them cache hits 379 (64.13%) -[2024.06.21-12.44.47:131][969]LogShaderCompilers: Display: Tracking 196 distinct input hashes that result in 61 distinct outputs (31.12%) -[2024.06.21-12.44.47:131][969]LogShaderCompilers: Display: RAM used: 0.36 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.04% -[2024.06.21-12.44.47:131][969]LogShaderCompilers: Display: ================================================ -[2024.06.21-12.44.48:260][997]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.21-12.44.48:260][997]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.21-12.44.48:260][997]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.21-12.44.48:260][997]MaterialEditorStats: Texture samplers: 3/16 -[2024.06.21-12.44.48:260][997]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.06.21-12.44.48:260][997]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.44.54:191][251]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: B2C61A7BD0D0E43992F4562D8324FF874D862334), compiling. -[2024.06.21-12.44.54:193][251]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_5 in PCD3D_SM5, Default, SM5 (DDC key hash: D77F07D4ED58A4D8A712D4CD353DE56D9CAB9418), compiling. -[2024.06.21-12.44.54:197][251]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-12.44.54:197][251]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.21-12.44.54:197][251]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.44.54:224][253]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.44.54:228][253]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-12.44.54:228][253]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-12.44.54:228][253]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.44.54:233][253]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.21-12.44.54:237][253]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.21-12.44.54:237][253]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.21-12.44.54:237][253]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.21-12.44.54:237][253]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.21-12.44.54:237][253]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.44.55:597][286]MaterialEditorStats: Texture samplers: 4/16 -[2024.06.21-12.44.55:597][286]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.21-12.44.55:597][286]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.44.57:941][376]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 4D8122CE56E23A96FC22ED5140F670FACD23EEC3), compiling. -[2024.06.21-12.44.57:942][376]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: C0FCD6EA7CCADDC974CAC417B224BC52029C606D), compiling. -[2024.06.21-12.44.57:945][376]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-12.44.57:945][376]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.06.21-12.44.57:945][376]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.44.57:971][378]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.44.57:978][378]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.21-12.44.57:979][378]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-12.44.57:979][378]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-12.44.57:979][378]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.21-12.44.57:979][378]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.21-12.44.57:979][378]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.21-12.44.57:979][378]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.21-12.44.57:979][378]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.44.57:979][378]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.44.59:329][397]MaterialEditorStats: Texture samplers: 5/16 -[2024.06.21-12.44.59:329][397]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.06.21-12.44.59:329][397]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.45.00:817][423]LogMaterialEditor: Saving and Compiling material Island -[2024.06.21-12.45.01:110][423]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 03D377E43CA39799AE167E0214D4B92A73389B40), compiling. -[2024.06.21-12.45.01:151][423]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 9D1AB40B652B2499A420E082E13A90C0F6FD143A), compiling. -[2024.06.21-12.45.01:191][423]LogShaderCompilers: Display: Submitted 6 shader compile jobs with 'Normal' priority -[2024.06.21-12.45.01:198][423]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 -[2024.06.21-12.45.01:198][423]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 -[2024.06.21-12.45.01:198][423]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 -[2024.06.21-12.45.01:198][423]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 -[2024.06.21-12.45.01:198][423]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.06.21-12.45.01:198][423]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.06.21-12.45.01:198][423]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.45.01:205][423]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.06.21-12.45.01:765][423]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms -[2024.06.21-12.45.02:116][423]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Island/Island" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Textures/Island/Island.uasset" SILENT=true -[2024.06.21-12.45.02:121][423]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Island2111BEAA4D71911887FCD48C6F56949B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Textures/Island/Island.uasset' -[2024.06.21-12.45.02:139][423]AssetCheck: New page: Asset Save: Island -[2024.06.21-12.45.02:139][423]LogContentValidation: Display: Validating Material /Game/Textures/Island/Island.Island -[2024.06.21-12.45.02:140][423]MaterialEditorStats: Base pass shader: 128 instructions -[2024.06.21-12.45.02:140][423]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.06.21-12.45.02:140][423]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.21-12.45.02:140][423]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.21-12.45.02:140][423]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.06.21-12.45.02:140][423]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.45.03:202][460]LogSlate: Window 'Island' being destroyed -[2024.06.21-12.45.43:981][170]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: E90CC0EF137B497DE0E0F9F09BC32F7046ADD165), compiling. -[2024.06.21-12.46.13:407][922]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 8C35D7DEA192B4DEE6F18432B69E275DC29B3F54), compiling. -[2024.06.21-12.46.13:409][922]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: D0A2BCF08962E4E599B47C361D1DF7CF9A75BFB9), compiling. -[2024.06.21-12.46.13:418][922]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_5 in PCD3D_SM5, Default, SM5 (DDC key hash: C18B07C0AC15AE03254EFD47255684D9C64EBDDD), compiling. -[2024.06.21-12.46.13:420][922]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-12.46.13:420][922]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.06.21-12.46.13:420][922]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.46.13:452][924]MaterialEditorStats: Base pass shader: 128 instructions -[2024.06.21-12.46.13:452][924]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.06.21-12.46.13:452][924]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.21-12.46.13:452][924]MaterialEditorStats: Texture samplers: 5/16 -[2024.06.21-12.46.13:453][924]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.06.21-12.46.13:453][924]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.46.19:098][254]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: B18B7AF71C02B6994DEA16636D75BBA918A2F4C1), compiling. -[2024.06.21-12.46.19:100][254]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-12.46.19:100][254]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.21-12.46.19:100][254]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.46.19:118][255]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.46.19:118][255]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.21-12.46.19:118][255]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-12.46.19:118][255]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-12.46.19:118][255]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.21-12.46.19:118][255]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.21-12.46.19:118][255]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.21-12.46.19:118][255]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.21-12.46.19:118][255]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.46.19:118][255]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.46.20:189][315]MaterialEditorStats: Texture samplers: 4/16 -[2024.06.21-12.46.20:189][315]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.21-12.46.20:189][315]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.46.20:859][355]MaterialEditorStats: Base pass shader: 126 instructions -[2024.06.21-12.46.20:859][355]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 200 instructions -[2024.06.21-12.46.20:859][355]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.21-12.46.20:859][355]MaterialEditorStats: Texture samplers: 4/16 -[2024.06.21-12.46.20:859][355]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.21-12.46.20:859][355]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.46.24:464][568]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 5B6327DCC8EBD46B6BAF4B01EB6686BC18B3FDFE), compiling. -[2024.06.21-12.46.24:469][568]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_5 in PCD3D_SM5, Default, SM5 (DDC key hash: 977FEABBB4B24ED8B472D788B49B3756B81B38C4), compiling. -[2024.06.21-12.46.24:477][568]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-12.46.24:477][568]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.06.21-12.46.24:477][568]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.46.24:485][569]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.46.24:493][570]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-12.46.24:493][570]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-12.46.24:493][570]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.46.24:496][570]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.21-12.46.24:502][570]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.21-12.46.24:502][570]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.21-12.46.24:502][570]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.21-12.46.24:502][570]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.21-12.46.24:502][570]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.46.25:467][616]MaterialEditorStats: Texture samplers: 5/16 -[2024.06.21-12.46.25:467][616]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.06.21-12.46.25:467][616]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.46.26:539][677]MaterialEditorStats: Base pass shader: 128 instructions -[2024.06.21-12.46.26:539][677]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.06.21-12.46.26:539][677]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.21-12.46.26:539][677]MaterialEditorStats: Texture samplers: 5/16 -[2024.06.21-12.46.26:539][677]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.06.21-12.46.26:539][677]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.46.28:308][779]LogMaterialEditor: Applying material Island -[2024.06.21-12.46.28:545][779]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 5C70755DA4CBAE0512DD8A26E90CFCEA3AFA1E0F), compiling. -[2024.06.21-12.46.28:584][779]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 8F6FDA875A8D2F7AD584CB1C2900078527122E51), compiling. -[2024.06.21-12.46.28:598][779]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms -[2024.06.21-12.46.28:603][779]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.46.29:116][779]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.06.21-12.46.29:117][779]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.46.29:117][779]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 -[2024.06.21-12.46.29:117][779]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 -[2024.06.21-12.46.29:117][779]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 -[2024.06.21-12.46.29:117][779]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority -[2024.06.21-12.46.29:117][779]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.06.21-12.46.29:117][779]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.06.21-12.46.29:117][779]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.46.29:138][779]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms -[2024.06.21-12.46.29:152][779]MaterialEditorStats: Texture samplers: 5/16 -[2024.06.21-12.46.29:152][779]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.06.21-12.46.29:152][779]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.46.29:388][787]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.21-12.46.29:388][787]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.06.21-12.46.29:388][787]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.46.29:456][791]MaterialEditorStats: Base pass shader: 128 instructions -[2024.06.21-12.46.29:456][791]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.06.21-12.46.29:456][791]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.21-12.46.29:456][791]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.21-12.46.29:456][791]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.06.21-12.46.29:456][791]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.46.29:606][800]LogMaterialEditor: Saving and Compiling material Island -[2024.06.21-12.46.29:688][800]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Island/Island" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Textures/Island/Island.uasset" SILENT=true -[2024.06.21-12.46.29:694][800]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/IslandACBA53134DDF62590FC03ABF588C53BB.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Textures/Island/Island.uasset' -[2024.06.21-12.46.29:734][800]AssetCheck: New page: Asset Save: Island -[2024.06.21-12.46.29:734][800]LogContentValidation: Display: Validating Material /Game/Textures/Island/Island.Island -[2024.06.21-12.46.59:233][680]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.21-12.46.59:242][680]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms -[2024.06.21-12.46.59:281][680]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map2671ECDD4B0614D6E32769BB4D6DFA57.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.21-12.46.59:285][680]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.21-12.46.59:301][680]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData63B3ED0A4D0E05327ACD94A36F0CF2AF.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.21-12.46.59:316][680]AssetCheck: New page: Asset Save: multiple assets -[2024.06.21-12.46.59:316][680]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.21-12.46.59:316][680]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.21-12.47.40:582][974]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 1589A0CE5BADFE1ED091A4F0E8D2ED8A731C5D7A), compiling. -[2024.06.21-12.47.49:225][188]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms -[2024.06.21-12.47.53:103][188]LogSlate: Window 'Delete Assets' being destroyed -[2024.06.21-12.47.53:226][188]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true -[2024.06.21-12.47.53:226][188]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.21-12.47.53:239][188]LogUObjectGlobals: Force Deleting 1 Package(s): - Asset Name: /Game/Textures/Island/Island.Island -[2024.06.21-12.47.53:394][188]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms -[2024.06.21-12.47.53:403][188]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2024.06.21-12.47.53:410][188]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms -[2024.06.21-12.48.10:761][656]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.21-12.48.10:772][656]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms -[2024.06.21-12.48.10:812][656]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MapB0B47DD24FDB64C1A8C9C0BEBDBE4866.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.21-12.48.10:817][656]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.21-12.48.10:830][656]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData3D60421848DEFB7FB0E894824E87EEB1.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.21-12.48.10:845][656]AssetCheck: New page: Asset Save: multiple assets -[2024.06.21-12.48.10:845][656]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.21-12.48.10:845][656]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.21-12.49.34:392][225]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms -[2024.06.21-12.49.36:156][225]LogSlate: Window 'Delete Assets' being destroyed -[2024.06.21-12.49.36:246][225]LogUObjectGlobals: Force Deleting 1 Package(s): - Asset Name: /Game/Textures/Island/DefaultMaterial_Normal_OpenGL.DefaultMaterial_Normal_OpenGL -[2024.06.21-12.49.36:371][225]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 0D7C6A8F6E2D07D6A63FF5D3507F84F7D7263DAB), compiling. -[2024.06.21-12.49.36:371][225]LogMaterial: Warning: [AssetLog] /Game/Materials/Island.Island (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.06.21-12.49.36:371][225]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.06.21-12.49.36:372][225]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 0D7C6A8F6E2D07D6A63FF5D3507F84F7D7263DAB), compiling. -[2024.06.21-12.49.36:372][225]LogMaterial: Warning: [AssetLog] /Game/Materials/Island.Island (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.06.21-12.49.36:372][225]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.06.21-12.49.36:373][225]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 0D7C6A8F6E2D07D6A63FF5D3507F84F7D7263DAB), compiling. -[2024.06.21-12.49.36:373][225]LogMaterial: Warning: [AssetLog] /Game/Materials/Island.Island (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.06.21-12.49.36:373][225]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.06.21-12.49.36:395][225]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2024.06.21-12.49.43:748][410]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Island.Island -[2024.06.21-12.49.43:749][410]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: B02A5CC1E9A971D5D0208F478E9E23F72E8D7DD3), compiling. -[2024.06.21-12.49.43:749][410]LogMaterial: Warning: [AssetLog] /Engine/Transient.Island (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.06.21-12.49.43:749][410]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.06.21-12.49.43:887][410]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 71475209895313BD046FF1622330D7B9C95DFA00), compiling. -[2024.06.21-12.49.43:887][410]LogMaterial: Warning: [AssetLog] /Engine/Transient.Island (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.06.21-12.49.43:887][410]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.06.21-12.49.43:888][410]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: EBE3B85513C306700ACE6E251223AC30C0F348AD), compiling. -[2024.06.21-12.49.43:889][410]LogMaterial: Warning: [AssetLog] /Engine/Transient.Island (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. -[2024.06.21-12.49.43:889][410]LogMaterial: Display: (Node TextureSample) Texture Sample> Missing input texture -[2024.06.21-12.49.43:889][410]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_6 in PCD3D_SM5, Default, SM5 (DDC key hash: 930934A5203EEC8B74FD196BEFF14DBFE4F269B5), compiling. -[2024.06.21-12.49.43:891][410]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_5 in PCD3D_SM5, Default, SM5 (DDC key hash: A063335442E30BEA3A0033E060AEBB7F0D4F00C7), compiling. -[2024.06.21-12.49.43:891][410]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 51E7D5043FB71C2357CCE7FCAD43422C7BDF1732), compiling. -[2024.06.21-12.49.43:902][410]MaterialEditorStats: Error: [SM5] (Node TextureSample) Texture Sample> Missing input texture -[2024.06.21-12.49.46:068][483]LogSlate: Window 'Island' being destroyed -[2024.06.21-12.49.47:125][546]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.49.47:125][546]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-12.49.47:125][546]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-12.49.47:125][546]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.49.47:125][546]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.21-12.49.47:125][546]LogShaderCompilers: Display: Total job queries 740, among them cache hits 474 (64.05%) -[2024.06.21-12.49.47:125][546]LogShaderCompilers: Display: Tracking 254 distinct input hashes that result in 82 distinct outputs (32.28%) -[2024.06.21-12.49.47:125][546]LogShaderCompilers: Display: RAM used: 0.49 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.06% -[2024.06.21-12.49.47:125][546]LogShaderCompilers: Display: ================================================ -[2024.06.21-12.49.49:309][673]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: A6DCFC1DE2F8AB39388773977811F433A8CE42BE), compiling. -[2024.06.21-12.49.49:311][673]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-12.49.49:311][673]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.21-12.49.49:311][673]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.49.49:349][674]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.49.49:349][674]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.21-12.49.49:349][674]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-12.49.49:349][674]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-12.49.49:349][674]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.21-12.49.49:349][674]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.21-12.49.49:349][674]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.21-12.49.49:349][674]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.21-12.49.49:350][674]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.49.49:350][674]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.49.50:385][728]MaterialEditorStats: Texture samplers: 4/16 -[2024.06.21-12.49.50:385][728]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.21-12.49.50:386][728]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.49.51:511][769]MaterialEditorStats: Base pass shader: 122 instructions -[2024.06.21-12.49.51:511][769]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 196 instructions -[2024.06.21-12.49.51:511][769]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.21-12.49.51:512][769]MaterialEditorStats: Texture samplers: 4/16 -[2024.06.21-12.49.51:512][769]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.21-12.49.51:512][769]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.50.00:118][ 18]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 12378D0348D2EE26EF23898B5EC2D512FB4AB0F2), compiling. -[2024.06.21-12.50.00:120][ 18]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 66D1DA61BEE740B2506B4B524CB519F47976A6A3), compiling. -[2024.06.21-12.50.00:121][ 18]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_6 in PCD3D_SM5, Default, SM5 (DDC key hash: A5FFEAB26EC5313AB2A2D7DE4B5C39D69E139BCE), compiling. -[2024.06.21-12.50.00:122][ 18]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_5 in PCD3D_SM5, Default, SM5 (DDC key hash: 1E921C5C9CD2E0E01924BAA35F9D6C707C2E6835), compiling. -[2024.06.21-12.50.00:123][ 18]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 5F7E4F37D4DEB5AE02101951003BFAFC697E15C0), compiling. -[2024.06.21-12.50.00:127][ 18]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-12.50.00:127][ 18]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.21-12.50.00:127][ 18]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.50.00:188][ 20]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.50.00:209][ 21]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-12.50.00:209][ 21]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-12.50.00:209][ 21]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.50.00:273][ 21]MaterialEditorStats: Base pass shader: 122 instructions -[2024.06.21-12.50.00:273][ 21]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 196 instructions -[2024.06.21-12.50.00:273][ 21]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.21-12.50.00:273][ 21]MaterialEditorStats: Texture samplers: 4/16 -[2024.06.21-12.50.00:273][ 21]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.21-12.50.00:273][ 21]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.50.03:806][ 82]LogSlate: Window 'Island' being destroyed -[2024.06.21-12.50.08:221][340]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 3E638E97B2341D5C4A9F9652AB0C4644D2618181), compiling. -[2024.06.21-12.50.08:223][340]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A3C52D0FC1AF3EC25A5D6544F4A61CB383EA1374), compiling. -[2024.06.21-12.50.08:226][340]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-12.50.08:226][340]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.06.21-12.50.08:226][340]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.50.08:230][341]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.50.08:247][342]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.21-12.50.08:247][342]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-12.50.08:247][342]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-12.50.08:247][342]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.21-12.50.08:247][342]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.21-12.50.08:247][342]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.21-12.50.08:247][342]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.21-12.50.08:247][342]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.50.08:247][342]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.50.09:425][401]MaterialEditorStats: Texture samplers: 5/16 -[2024.06.21-12.50.09:425][401]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.06.21-12.50.09:425][401]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.50.11:233][505]MaterialEditorStats: Base pass shader: 128 instructions -[2024.06.21-12.50.11:233][505]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.06.21-12.50.11:233][505]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.21-12.50.11:233][505]MaterialEditorStats: Texture samplers: 5/16 -[2024.06.21-12.50.11:233][505]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.06.21-12.50.11:233][505]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.50.11:927][543]LogMaterialEditor: Saving and Compiling material Island -[2024.06.21-12.50.12:194][543]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: CA2E8FFD2527FFC9DC5FD6D00A791BC17C83FB40), compiling. -[2024.06.21-12.50.12:223][543]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 4F2303F68E3A6BFF456B2C13845B5C70C10D0227), compiling. -[2024.06.21-12.50.12:262][543]LogShaderCompilers: Display: Submitted 6 shader compile jobs with 'Normal' priority -[2024.06.21-12.50.12:273][543]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 -[2024.06.21-12.50.12:273][543]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 -[2024.06.21-12.50.12:273][543]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 -[2024.06.21-12.50.12:273][543]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 -[2024.06.21-12.50.12:273][543]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.06.21-12.50.12:273][543]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.06.21-12.50.12:273][543]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.50.12:273][543]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms -[2024.06.21-12.50.12:858][543]LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms -[2024.06.21-12.50.13:171][543]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Island" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Island.uasset" SILENT=true -[2024.06.21-12.50.13:178][543]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/IslandD2A05C15410D33F91D6DA6A8B28EA23E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Island.uasset' -[2024.06.21-12.50.13:195][543]AssetCheck: New page: Asset Save: Island -[2024.06.21-12.50.13:195][543]LogContentValidation: Display: Validating Material /Game/Materials/Island.Island -[2024.06.21-12.50.13:195][543]MaterialEditorStats: Base pass shader: 128 instructions -[2024.06.21-12.50.13:195][543]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.06.21-12.50.13:195][543]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.21-12.50.13:195][543]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.21-12.50.13:195][543]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.06.21-12.50.13:195][543]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.50.25:565][911]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.21-12.50.25:574][911]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms -[2024.06.21-12.50.25:612][911]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map3E12219449F472058C337EB4A0061BD3.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.21-12.50.25:617][911]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.21-12.50.25:631][911]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataAA5A5D8F46A50FC79D4C53B3428970F9.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.21-12.50.25:647][911]AssetCheck: New page: Asset Save: multiple assets -[2024.06.21-12.50.25:647][911]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.21-12.50.25:647][911]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.21-12.51.11:928][220]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Documents\Unterricht\Semester4\GAR\Blend datein\Kugel.fbx) -[2024.06.21-12.51.11:938][220]LogFbx: Loading FBX Scene from C:\Users\bib\Documents\Unterricht\Semester4\GAR\Blend datein\Kugel.fbx -[2024.06.21-12.51.11:942][220]LogFbx: FBX Scene Loaded Succesfully -[2024.06.21-12.51.14:499][220]LogSlate: Window 'FBX Import Options' being destroyed -[2024.06.21-12.51.14:527][220]LogStaticMesh: Building static mesh Kugel... -[2024.06.21-12.51.14:532][220]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Kugel.Kugel -[2024.06.21-12.51.14:540][220]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.06.21-12.51.16:184][255]LogSlate: Window 'Message Log' being destroyed -[2024.06.21-12.51.16:198][255]LogSlate: Window 'Message Log' being destroyed -[2024.06.21-12.51.24:821][400]LogContentBrowser: Attempting asset rename: Kugel -> FallenKugel -[2024.06.21-12.51.24:979][400]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/FallenKugel" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/FallenKugel.uasset" SILENT=true -[2024.06.21-12.51.24:990][400]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/FallenKugelA096C7B8469668DE3EF0AC841B0AFD47.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/FallenKugel.uasset' -[2024.06.21-12.51.25:092][400]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2024.06.21-12.51.25:118][400]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms -[2024.06.21-12.51.25:132][400]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms -[2024.06.21-12.51.25:152][400]AssetCheck: New page: Asset Save: FallenKugel -[2024.06.21-12.51.25:152][400]LogContentValidation: Display: Validating StaticMesh /Game/Assets/FallenKugel.FallenKugel -[2024.06.21-12.51.33:215][699]LogContentBrowser: Deferred new asset folder creation: NewFolder -[2024.06.21-12.51.33:237][699]LogContentBrowser: Creating deferred item: NewFolder -[2024.06.21-12.51.37:691][817]LogContentBrowser: Attempting asset rename: NewFolder -> FallenKugel -[2024.06.21-12.51.37:691][817]LogContentBrowser: End creating deferred item NewFolder -[2024.06.21-12.51.47:160][951]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Unterricht\Semester4\GAR\Texturen\DefaultMaterial_Base_color.png) -[2024.06.21-12.51.47:185][951]LogTexture: Display: Building textures: DefaultMaterial_Base_color (OODLE_AutoDXT, 1024X1024) -[2024.06.21-12.51.47:253][951]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.21-12.51.50:568][970]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Unterricht\Semester4\GAR\Texturen\DefaultMaterial_Normal_OpenGL.png) -[2024.06.21-12.51.50:625][970]LogTexture: Display: Building textures: DefaultMaterial_Normal_OpenGL (OODLE_BC5, 1024X1024) -[2024.06.21-12.51.50:660][970]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.06.21-12.51.56:372][990]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Documents\Unterricht\Semester4\GAR\Texturen\DefaultMaterial_Roughness.png) -[2024.06.21-12.51.56:387][990]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 1024X1024) -[2024.06.21-12.51.56:436][990]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.06.21-12.52.12:730][452]LogContentBrowser: Deferred new asset file creation: NewMaterial -[2024.06.21-12.52.12:753][452]LogContentBrowser: Creating deferred item: NewMaterial -[2024.06.21-12.52.18:538][622]LogContentBrowser: Attempting asset rename: NewMaterial -> FallenStein -[2024.06.21-12.52.18:538][622]LogContentBrowser: End creating deferred item NewMaterial -[2024.06.21-12.52.20:628][666]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/FallenStein.FallenStein -[2024.06.21-12.52.20:629][666]LogMaterial: Display: Missing cached shadermap for FallenStein in PCD3D_SM5, Default, SM5 (DDC key hash: C7DF1193FD5BC24CF6E0BD362CC996A4BB3FBDC2), compiling. -[2024.06.21-12.52.20:637][666]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.06.21-12.52.20:706][666]LogMaterial: Display: Missing cached shadermap for FallenStein in PCD3D_SM5, Default, SM5 (DDC key hash: AC98AD178DAE6BDE2F6B7DFC23F63B3C31514360), compiling. -[2024.06.21-12.52.20:707][666]LogMaterial: Display: Missing cached shadermap for FallenStein in PCD3D_SM5, Default, SM5 (DDC key hash: 7210D2DC37E9AA13D023B369E148A650CF229C93), compiling. -[2024.06.21-12.52.20:723][666]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-12.52.20:823][667]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.52.20:823][667]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.21-12.52.20:823][667]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-12.52.20:823][667]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-12.52.20:823][667]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.21-12.52.20:823][667]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.21-12.52.20:823][667]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.21-12.52.20:823][667]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.21-12.52.20:823][667]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.52.20:823][667]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.52.21:984][715]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.21-12.52.23:680][796]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.21-12.52.23:680][796]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.21-12.52.23:680][796]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.21-12.52.23:680][796]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.21-12.52.32:170][ 10]LogMaterial: Display: Missing cached shadermap for FallenStein in PCD3D_SM5, Default, SM5 (DDC key hash: E9D1330A0343222451C15FC011FE423D0E35A545), compiling. -[2024.06.21-12.52.32:171][ 10]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B1AAFB3E0A6A37DF5E92CC32AE9FDF60F5631337), compiling. -[2024.06.21-12.52.32:172][ 10]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 7E3F9B840D71CA1DF7CA2070D172571B3930A738), compiling. -[2024.06.21-12.52.32:177][ 10]LogMaterial: Display: Missing cached shadermap for FallenStein in PCD3D_SM5, Default, SM5 (DDC key hash: 2663DDDFB3399CDB05EF5D2F53B5D96EBBEA41A5), compiling. -[2024.06.21-12.52.32:179][ 10]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 0AA397BB3E255036C8DD9CEB70F73298F8CB5FF1), compiling. -[2024.06.21-12.52.32:180][ 10]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: D836D8BDF1E8CEC1EB1C54E8CA8FFFB80E0A5A0B), compiling. -[2024.06.21-12.52.32:180][ 10]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 6173DDFBBA2BE1619865F73629FB3FB1C5409C29), compiling. -[2024.06.21-12.52.32:185][ 10]LogMaterial: Display: Missing cached shadermap for FallenStein in PCD3D_SM5, Default, SM5 (DDC key hash: C661BB6DA19E4BE52F6562511A5A0B4636CF478A), compiling. -[2024.06.21-12.52.32:187][ 10]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 263C567962B547F5EAD5A89C5F643ED5419CAED5), compiling. -[2024.06.21-12.52.32:187][ 10]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 2FC4D8E246B725F36D22DDA4E16A192FF8F717B5), compiling. -[2024.06.21-12.52.32:188][ 10]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 17B4B4E16FE763083C9B16C4D22A7D136A9AA1D9), compiling. -[2024.06.21-12.52.32:189][ 10]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 0D88B1484812E13E5A311D4EF1DA2CF88A864428), compiling. -[2024.06.21-12.52.32:193][ 10]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-12.52.32:245][ 12]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.52.32:248][ 12]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.52.32:249][ 12]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.52.32:250][ 12]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 -[2024.06.21-12.52.32:250][ 12]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 -[2024.06.21-12.52.32:250][ 12]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 -[2024.06.21-12.52.32:250][ 12]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 -[2024.06.21-12.52.32:250][ 12]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.06.21-12.52.32:250][ 12]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.06.21-12.52.32:250][ 12]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.52.32:312][ 13]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.21-12.52.32:312][ 13]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.21-12.52.32:312][ 13]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.21-12.52.32:312][ 13]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.21-12.52.35:834][ 96]LogSlate: Window 'FallenStein' being destroyed -[2024.06.21-12.52.47:018][743]LogMaterial: Display: Missing cached shadermap for FallenStein in PCD3D_SM5, Default, SM5 (DDC key hash: C9F22C1EAEE147B3218E971FCF5E86BE9494E771), compiling. -[2024.06.21-12.52.47:021][743]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A02371B2EA29FFAE53F9F0709A4A76C6A2AA37A8), compiling. -[2024.06.21-12.52.47:026][743]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-12.52.47:026][743]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.06.21-12.52.47:026][743]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.52.47:032][744]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.52.47:040][745]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-12.52.47:040][745]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-12.52.47:040][745]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.52.47:041][745]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.21-12.52.47:044][745]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.21-12.52.47:044][745]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.21-12.52.47:044][745]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.21-12.52.47:044][745]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.21-12.52.47:044][745]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.52.47:847][780]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.21-12.52.47:848][780]LogShaderCompilers: Display: Total job queries 875, among them cache hits 545 (62.29%) -[2024.06.21-12.52.47:848][780]LogShaderCompilers: Display: Tracking 301 distinct input hashes that result in 90 distinct outputs (29.90%) -[2024.06.21-12.52.47:848][780]LogShaderCompilers: Display: RAM used: 0.55 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.07% -[2024.06.21-12.52.47:848][780]LogShaderCompilers: Display: ================================================ -[2024.06.21-12.52.48:647][827]MaterialEditorStats: Texture samplers: 3/16 -[2024.06.21-12.52.48:647][827]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.06.21-12.52.48:647][827]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.52.48:714][831]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.21-12.52.48:714][831]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.21-12.52.48:714][831]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.21-12.52.48:714][831]MaterialEditorStats: Texture samplers: 3/16 -[2024.06.21-12.52.48:714][831]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) -[2024.06.21-12.52.48:714][831]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.52.50:783][953]LogMaterial: Display: Missing cached shadermap for FallenStein in PCD3D_SM5, Default, SM5 (DDC key hash: 2349601533AF009B8CE0C5CECC932CC0A8E930FF), compiling. -[2024.06.21-12.52.50:786][953]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 7BA5748AB33BFE8F3E142A01D99EC6009E813CA3), compiling. -[2024.06.21-12.52.50:797][953]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-12.52.50:797][953]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.21-12.52.50:797][953]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.52.50:831][953]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.52.50:831][953]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-12.52.50:831][953]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-12.52.50:831][953]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.52.50:831][953]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.21-12.52.50:831][953]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.21-12.52.50:831][953]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.21-12.52.50:831][953]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.21-12.52.50:831][953]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.21-12.52.50:831][953]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.52.54:015][123]LogMaterial: Display: Missing cached shadermap for FallenStein in PCD3D_SM5, Default, SM5 (DDC key hash: B6ED36D9BAE9724BEC610C8F92A99E82B4155D6A), compiling. -[2024.06.21-12.52.54:018][123]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 439C379644C4088FDB06E7899EB474A56E3E1041), compiling. -[2024.06.21-12.52.54:021][123]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-12.52.54:022][123]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.06.21-12.52.54:022][123]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.52.54:026][124]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.52.54:038][125]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-12.52.54:038][125]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-12.52.54:038][125]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.52.54:038][125]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.21-12.52.54:040][125]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.21-12.52.54:040][125]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.21-12.52.54:040][125]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.21-12.52.54:040][125]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.21-12.52.54:040][125]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.52.55:253][188]MaterialEditorStats: Texture samplers: 5/16 -[2024.06.21-12.52.55:253][188]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.06.21-12.52.55:253][188]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.52.56:860][274]MaterialEditorStats: Base pass shader: 128 instructions -[2024.06.21-12.52.56:861][274]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.06.21-12.52.56:861][274]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.21-12.52.56:861][274]MaterialEditorStats: Texture samplers: 5/16 -[2024.06.21-12.52.56:861][274]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.06.21-12.52.56:861][274]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.53.03:137][650]LogMaterial: Display: Missing cached shadermap for FallenStein in PCD3D_SM5, Default, SM5 (DDC key hash: C19FDC35CF006C6143DECE7BCF3909DB69229A33), compiling. -[2024.06.21-12.53.03:139][650]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-12.53.03:140][650]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.21-12.53.03:140][650]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.53.03:169][651]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.53.03:169][651]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.21-12.53.03:169][651]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-12.53.03:169][651]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-12.53.03:169][651]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.21-12.53.03:169][651]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.21-12.53.03:169][651]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.21-12.53.03:169][651]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.21-12.53.03:169][651]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.53.03:169][651]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.53.04:209][704]MaterialEditorStats: Texture samplers: 4/16 -[2024.06.21-12.53.04:210][704]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.21-12.53.04:210][704]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.53.05:570][778]MaterialEditorStats: Base pass shader: 126 instructions -[2024.06.21-12.53.05:570][778]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 200 instructions -[2024.06.21-12.53.05:570][778]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.21-12.53.05:570][778]MaterialEditorStats: Texture samplers: 4/16 -[2024.06.21-12.53.05:570][778]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.21-12.53.05:570][778]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.53.10:020][950]LogMaterial: Display: Missing cached shadermap for FallenStein in PCD3D_SM5, Default, SM5 (DDC key hash: A74D85155061AD778720E836927B518B64493072), compiling. -[2024.06.21-12.53.10:021][950]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 02679A32313E51575401B24BB2ABAFF964C01B2E), compiling. -[2024.06.21-12.53.10:022][950]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 6BBC2646DDCAF766DDFDEC81635FE632B398B734), compiling. -[2024.06.21-12.53.10:023][950]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 29B5DFE665D61EBC299A335AE1551F965A0A2BC2), compiling. -[2024.06.21-12.53.10:024][950]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: F30B6663464A9FD7E6AA61A07EEDB01830A07746), compiling. -[2024.06.21-12.53.10:027][950]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-12.53.10:027][950]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.21-12.53.10:027][950]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.53.10:083][952]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.53.10:099][953]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-12.53.10:099][953]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-12.53.10:099][953]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.53.10:145][953]MaterialEditorStats: Base pass shader: 126 instructions -[2024.06.21-12.53.10:145][953]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 200 instructions -[2024.06.21-12.53.10:145][953]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.21-12.53.10:146][953]MaterialEditorStats: Texture samplers: 4/16 -[2024.06.21-12.53.10:146][953]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.06.21-12.53.10:146][953]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.53.12:197][ 8]LogSlate: Window 'FallenStein' being destroyed -[2024.06.21-12.53.17:108][299]LogMaterial: Display: Missing cached shadermap for FallenStein in PCD3D_SM5, Default, SM5 (DDC key hash: 4F23FD2ECED63D84A81476E2A1A4B3A3B602F603), compiling. -[2024.06.21-12.53.17:112][299]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 5630C45DEFD83FBBA59F56B427BCF8CA01B16418), compiling. -[2024.06.21-12.53.17:121][299]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.21-12.53.17:121][299]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.06.21-12.53.17:121][299]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.53.17:130][300]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.53.17:139][301]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-12.53.17:139][301]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-12.53.17:139][301]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.53.17:141][301]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.21-12.53.17:147][301]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.21-12.53.17:147][301]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.21-12.53.17:147][301]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.21-12.53.17:147][301]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.21-12.53.17:147][301]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.53.18:138][345]MaterialEditorStats: Texture samplers: 5/16 -[2024.06.21-12.53.18:139][345]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.06.21-12.53.18:139][345]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.53.19:789][438]LogMaterialEditor: Applying material FallenStein -[2024.06.21-12.53.20:077][438]LogMaterial: Display: Missing cached shadermap for FallenStein in PCD3D_SM5, Default, SM5 (DDC key hash: 08A271B0F0079AEF8E91C90C238F6B3C1C9EFAC9), compiling. -[2024.06.21-12.53.20:110][438]LogMaterial: Display: Missing cached shadermap for FallenStein in PCD3D_SM5, Default, SM5 (DDC key hash: FBA4C5D7626DE124179175560DC2481B06A80B81), compiling. -[2024.06.21-12.53.20:150][438]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.06.21-12.53.20:155][438]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.53.20:565][438]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.06.21-12.53.20:565][438]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.53.20:611][438]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.06.21-12.53.20:629][438]MaterialEditorStats: Texture samplers: 3/16 -[2024.06.21-12.53.20:630][438]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.06.21-12.53.20:630][438]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.53.21:045][462]LogMaterialEditor: Saving and Compiling material FallenStein -[2024.06.21-12.53.21:105][462]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority -[2024.06.21-12.53.21:113][462]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 -[2024.06.21-12.53.21:113][462]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 -[2024.06.21-12.53.21:113][462]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 -[2024.06.21-12.53.21:113][462]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.06.21-12.53.21:113][462]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.06.21-12.53.21:113][462]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.53.21:135][462]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/FallenStein" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/FallenStein.uasset" SILENT=true -[2024.06.21-12.53.21:143][462]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/FallenStein55FFB2F34CCBD7F20F0D1E8ACB799151.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/FallenStein.uasset' -[2024.06.21-12.53.21:176][462]AssetCheck: New page: Asset Save: FallenStein -[2024.06.21-12.53.21:176][462]LogContentValidation: Display: Validating Material /Game/Materials/FallenStein.FallenStein -[2024.06.21-12.53.21:199][463]MaterialEditorStats: Texture samplers: 5/16 -[2024.06.21-12.53.21:199][463]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.06.21-12.53.21:199][463]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.53.22:615][531]MaterialEditorStats: Base pass shader: 128 instructions -[2024.06.21-12.53.22:615][531]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 202 instructions -[2024.06.21-12.53.22:615][531]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.06.21-12.53.22:615][531]MaterialEditorStats: Texture samplers: 6/16 -[2024.06.21-12.53.22:615][531]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) -[2024.06.21-12.53.22:615][531]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.06.21-12.53.30:813][721]LogActorFactory: Actor Factory created FallenKugel -[2024.06.21-12.53.33:157][780]LogActorFactory: Actor Factory created FallenKugel -[2024.06.21-12.54.14:370][387]Cmd: DELETE -[2024.06.21-12.54.14:370][387]Cmd: ACTOR DELETE -[2024.06.21-12.54.14:375][387]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.21-12.54.14:403][387]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms -[2024.06.21-12.54.14:406][387]LogEditorActor: Deleted 1 Actors (0.036 secs) -[2024.06.21-12.54.43:907][774]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Vase1.fbx) -[2024.06.21-12.54.43:913][774]LogFbx: Loading FBX Scene from ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Vase1.fbx -[2024.06.21-12.54.43:920][774]LogFbx: FBX Scene Loaded Succesfully -[2024.06.21-12.54.45:035][774]LogSlate: Window 'FBX Import Options' being destroyed -[2024.06.21-12.54.45:075][774]LogFbxMaterialImport: Display: Unable to find Texture file C:\Users\bib\Documents\Unterricht\Semester4\GAR\Blend datein -[2024.06.21-12.54.45:076][774]LogMaterial: Display: Missing cached shadermap for Vase_MatMain in PCD3D_SM5, Default, SM5 (DDC key hash: C3CCD567BC1C317DAD275FD43F2A168C2A283DCA), compiling. -[2024.06.21-12.54.45:086][774]LogMaterial: Display: Missing cached shadermap for VaseInside_MatMain in PCD3D_SM5, Default, SM5 (DDC key hash: CF66CF1D033996C3C9E016F4F1FC5191A71DB10D), compiling. -[2024.06.21-12.54.45:089][774]LogFbx: Display: Triangulating static mesh Vase_ModelMain -[2024.06.21-12.54.45:106][774]LogStaticMesh: Building static mesh Vase1... -[2024.06.21-12.54.45:113][774]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Vase1.Vase1 -[2024.06.21-12.54.45:115][774]LogStaticMesh: Warning: Vase1 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. -[2024.06.21-12.54.45:115][774]LogStaticMesh: Warning: Vase1 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2024.06.21-12.54.45:120][774]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.06.21-12.54.45:120][774]FBXImport: Warning: Vase1 has degenerate tangent bases which will result in incorrect shading. MikkTSpace relies on tangent bases and may result in mesh corruption, consider disabling this option. -[2024.06.21-12.54.45:120][774]FBXImport: Warning: Vase1 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2024.06.21-12.54.45:186][774]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Vase2.fbx) -[2024.06.21-12.54.45:218][774]LogFbx: Loading FBX Scene from ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Vase2.fbx -[2024.06.21-12.54.45:222][774]LogFbx: FBX Scene Loaded Succesfully -[2024.06.21-12.54.45:223][774]LogFbx: Display: Triangulating static mesh VaseBroken1_ModelMain -[2024.06.21-12.54.45:243][774]LogStaticMesh: Building static mesh Vase2... -[2024.06.21-12.54.45:252][774]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Vase2.Vase2 -[2024.06.21-12.54.45:254][774]LogStaticMesh: Warning: Vase2 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2024.06.21-12.54.45:259][774]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.06.21-12.54.45:259][774]FBXImport: Warning: Vase2 has some nearly zero bi-normals which can create some issues. (Tolerance of 1E-4) -[2024.06.21-12.54.45:271][774]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Vase3.fbx) -[2024.06.21-12.54.45:300][774]LogFbx: Loading FBX Scene from ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Vase3.fbx -[2024.06.21-12.54.45:304][774]LogFbx: FBX Scene Loaded Succesfully -[2024.06.21-12.54.45:347][774]LogFbx: Display: Triangulating static mesh VaseBroken2_ModelMain -[2024.06.21-12.54.45:366][774]LogStaticMesh: Building static mesh Vase3... -[2024.06.21-12.54.45:376][774]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Vase3.Vase3 -[2024.06.21-12.54.45:384][774]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.06.21-12.54.45:397][774]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Vase4.fbx) -[2024.06.21-12.54.45:404][774]LogFbx: Loading FBX Scene from ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Vase4.fbx -[2024.06.21-12.54.45:408][774]LogFbx: FBX Scene Loaded Succesfully -[2024.06.21-12.54.45:414][774]LogFbx: Display: Triangulating static mesh VaseBroken3_ModelMain -[2024.06.21-12.54.45:429][774]LogStaticMesh: Building static mesh Vase4... -[2024.06.21-12.54.45:437][774]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/Vase4.Vase4 -[2024.06.21-12.54.45:444][774]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.06.21-12.54.45:455][774]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Vase5.fbx) -[2024.06.21-12.54.45:461][774]LogFbx: Loading FBX Scene from ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Vase5.fbx -[2024.06.21-12.54.45:465][774]LogFbx: FBX Scene Loaded Succesfully -[2024.06.21-12.54.45:466][774]LogFbx: Display: Triangulating static mesh VaseBroken3_ModelMain.001 -[2024.06.21-12.54.45:473][774]LogStaticMesh: Building static mesh Vase5... -[2024.06.21-12.54.45:476][774]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/Vase5.Vase5 -[2024.06.21-12.54.45:480][774]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.06.21-12.54.45:501][774]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Vase6.fbx) -[2024.06.21-12.54.45:514][774]LogFbx: Loading FBX Scene from ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Vase6.fbx -[2024.06.21-12.54.45:557][774]LogFbx: FBX Scene Loaded Succesfully -[2024.06.21-12.54.45:559][774]LogFbxMaterialImport: Display: Unable to find Texture file C:\Users\bib\Documents\Unterricht\Semester4\GAR\Blend datein -[2024.06.21-12.54.45:559][774]LogFbxMaterialImport: Display: Unable to find Texture file C:\Users\bib\Documents\Unterricht\Semester4\GAR\Blend datein -[2024.06.21-12.54.45:560][774]LogMaterial: Display: Missing cached shadermap for DefaultMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 92794726FEE78D89EDB193F1D0E726064E9EAA35), compiling. -[2024.06.21-12.54.45:867][774]LogStaticMesh: Building static mesh Vase6... -[2024.06.21-12.54.46:805][774]LogStaticMesh: Built static mesh [0.94s] /Game/Assets/Vase6.Vase6 -[2024.06.21-12.54.47:039][774]FBXImport: FBX Scene Loading: Found texture name clash, name clash can be wrongly reassign at reimport , texture 'Blend_datein' was renamed 'Blend_datein_ncl1_1' -[2024.06.21-12.54.47:039][774]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.06.21-12.54.47:369][779]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.54.47:375][779]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.06.21-12.54.47:376][779]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-12.54.47:376][779]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-12.54.47:376][779]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14 -[2024.06.21-12.54.47:376][779]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 12 -[2024.06.21-12.54.47:376][779]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 10 -[2024.06.21-12.54.47:376][779]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 -[2024.06.21-12.54.47:376][779]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 6 -[2024.06.21-12.54.47:376][779]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 -[2024.06.21-12.54.47:376][779]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.54.47:376][779]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.54.47:393][779]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.54.47:397][779]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.54.47:408][779]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.06.21-12.54.47:416][779]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.06.21-12.54.48:422][791]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 -[2024.06.21-12.54.48:422][791]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.54.48:591][793]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 -[2024.06.21-12.54.48:591][793]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.54.48:673][794]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.21-12.54.48:673][794]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.54.49:040][799]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.06.21-12.54.49:040][799]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.21-12.54.49:242][801]LogSlate: Window 'Message Log' being destroyed -[2024.06.21-12.54.49:348][801]LogSlate: Window 'Message Log' being destroyed -[2024.06.21-12.54.49:452][804]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 30 -[2024.06.21-12.54.49:452][804]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 26 -[2024.06.21-12.54.49:452][804]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.54.49:528][804]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 22 -[2024.06.21-12.54.49:528][804]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.54.49:599][804]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 19 -[2024.06.21-12.54.49:599][804]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 16 -[2024.06.21-12.54.49:599][804]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.54.49:657][805]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 13 -[2024.06.21-12.54.49:657][805]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.54.49:872][807]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 11 -[2024.06.21-12.54.49:873][807]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.54.49:976][807]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 9 -[2024.06.21-12.54.49:976][807]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.54.51:251][821]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 7 -[2024.06.21-12.54.51:252][821]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.54.51:376][822]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 6 -[2024.06.21-12.54.51:376][822]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.54.51:704][827]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 -[2024.06.21-12.54.51:704][827]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.54.51:739][827]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 -[2024.06.21-12.54.51:739][827]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.54.51:800][828]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 3 -[2024.06.21-12.54.51:800][828]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.54.51:898][830]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.06.21-12.54.51:899][830]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.54.52:177][834]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.21-12.54.52:177][834]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.21-12.55.03:630][190]LogActorFactory: Actor Factory created Vase3 -[2024.06.21-12.55.04:638][234]LogActorFactory: Actor Factory created Vase3 -[2024.06.21-12.55.08:156][375]LogActorFactory: Actor Factory created Vase2 -[2024.06.21-12.55.09:387][432]LogActorFactory: Actor Factory created Vase2 -[2024.06.21-12.55.10:394][457]LogActorFactory: Actor Factory created Vase1 -[2024.06.21-12.55.12:260][547]LogActorFactory: Actor Factory created Vase1 -[2024.06.21-12.55.25:280][856]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Vase2) -[2024.06.21-12.55.27:742][967]Cmd: DELETE -[2024.06.21-12.55.27:742][967]Cmd: ACTOR DELETE -[2024.06.21-12.55.27:749][967]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.21-12.55.27:749][967]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.21-12.55.27:749][967]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.21-12.55.27:772][967]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms -[2024.06.21-12.55.27:776][967]LogEditorActor: Deleted 3 Actors (0.034 secs) -[2024.06.21-12.55.31:298][ 72]LogUObjectHash: Compacting FUObjectHashTables data took 1.38ms -[2024.06.21-12.55.32:825][ 72]LogSlate: Window 'Delete Assets' being destroyed -[2024.06.21-12.55.32:867][ 72]LogUObjectGlobals: Force Deleting 8 Package(s): - Asset Name: /Game/Assets/Vase1.Vase1 - Asset Name: /Game/Assets/Vase2.Vase2 - Asset Name: /Game/Assets/Vase3.Vase3 - Asset Name: /Game/Assets/Vase4.Vase4 - Asset Name: /Game/Assets/Vase5.Vase5 - Asset Name: /Game/Assets/Vase6.Vase6 - Asset Name: /Game/Assets/Vase_MatMain.Vase_MatMain - Asset Name: /Game/Assets/VaseInside_MatMain.VaseInside_MatMain -[2024.06.21-12.55.33:039][ 72]LogObjectTools: Warning: Detected inconsistencies between reference gathering algorithms. Switching 'Editor.UseLegacyGetReferencersForDeletion' on for the remainder of this editor session. -[2024.06.21-12.55.33:377][ 72]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms -[2024.06.21-12.55.36:529][137]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.21-12.55.36:544][137]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms -[2024.06.21-12.55.36:586][137]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map35D54A2A43649A1248586A83DCA0B436.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.21-12.55.36:591][137]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.21-12.55.36:611][137]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData58BD27B04D6AD4FA508C839C62F8C67F.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.21-12.55.36:637][137]AssetCheck: New page: Asset Save: multiple assets -[2024.06.21-12.55.36:637][137]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.21-12.55.36:637][137]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.21-12.56.25:303][574]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms -[2024.06.21-12.56.32:188][574]LogSlate: Window 'Save Content' being destroyed -[2024.06.21-12.56.32:338][574]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/DefaultMaterial" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/DefaultMaterial.uasset" SILENT=true -[2024.06.21-12.56.32:346][574]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/DefaultMaterial418A1463478F62EC9725078BDCFD7952.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/DefaultMaterial.uasset' -[2024.06.21-12.56.32:398][574]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/DefaultMaterial_Base_colorC8C067A146F85B1ABC492DA58BA9D610.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Textures/FallenKugel/DefaultMaterial_Base_color.uasset' -[2024.06.21-12.56.32:588][574]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/DefaultMaterial_Normal_OpenGL5EB33CBD41298C30EF7F37911EAB9B7A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Textures/FallenKugel/DefaultMaterial_Normal_OpenGL.uasset' -[2024.06.21-12.56.32:593][574]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Island/DefaultMaterial_Roughness" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Textures/Island/DefaultMaterial_Roughness.uasset" SILENT=true -[2024.06.21-12.56.32:610][574]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/DefaultMaterial_RoughnessC899C7F84FFA7E2DFBEDDD8F45C88DC8.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Textures/Island/DefaultMaterial_Roughness.uasset' -[2024.06.21-12.56.32:631][574]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/DefaultMaterial_RoughnessC44B9D3A40913BF806B70B9299FF19DB.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Textures/FallenKugel/DefaultMaterial_Roughness.uasset' -[2024.06.21-12.56.32:654][574]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Final_Island" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/Final_Island.uasset" SILENT=true -[2024.06.21-12.56.32:675][574]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Final_IslandA100B4EB46D96B720E9238B55C1A1608.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/Final_Island.uasset' -[2024.06.21-12.56.32:729][574]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Island_low_BSurfaceMesh_BaseColoC37D7B8F428AAE0DEFC61E98A758DA64.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Textures/Island/Island_low_BSurfaceMesh_BaseColor.uasset' -[2024.06.21-12.56.32:837][574]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Island_low_BSurfaceMesh_NormalFE3971BD484A0BCAD35191B24863DE1A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Textures/Island/Island_low_BSurfaceMesh_Normal.uasset' -[2024.06.21-12.56.32:863][574]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2024.06.21-12.56.32:863][574]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.21-12.56.32:884][574]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true -[2024.06.21-12.56.32:884][574]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.21-12.56.32:927][574]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.06.21-12.56.33:047][574]AssetCheck: New page: Asset Save: multiple assets -[2024.06.21-12.56.33:047][574]LogContentValidation: Display: Validating Texture2D /Game/Textures/FallenKugel/DefaultMaterial_Roughness.DefaultMaterial_Roughness -[2024.06.21-12.56.33:047][574]LogContentValidation: Display: Validating Texture2D /Game/Textures/FallenKugel/DefaultMaterial_Normal_OpenGL.DefaultMaterial_Normal_OpenGL -[2024.06.21-12.56.33:047][574]LogContentValidation: Display: Validating Texture2D /Game/Textures/FallenKugel/DefaultMaterial_Base_color.DefaultMaterial_Base_color -[2024.06.21-12.56.33:047][574]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Final_Island.Final_Island -[2024.06.21-12.56.33:047][574]LogContentValidation: Display: Validating Texture2D /Game/Textures/Island/DefaultMaterial_Roughness.DefaultMaterial_Roughness -[2024.06.21-12.56.33:047][574]LogContentValidation: Display: Validating Texture2D /Game/Textures/Island/Island_low_BSurfaceMesh_Normal.Island_low_BSurfaceMesh_Normal -[2024.06.21-12.56.33:047][574]LogContentValidation: Display: Validating Texture2D /Game/Textures/Island/Island_low_BSurfaceMesh_BaseColor.Island_low_BSurfaceMesh_BaseColor -[2024.06.21-12.56.33:047][574]LogContentValidation: Display: Validating Material /Game/Assets/DefaultMaterial.DefaultMaterial -[2024.06.21-12.56.33:047][575]Cmd: QUIT_EDITOR -[2024.06.21-12.56.33:047][575]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.06.21-12.56.33:051][575]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.06.21-12.56.33:056][575]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.06.21-12.56.33:056][575]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.06.21-12.56.33:056][575]LogAudio: Display: Audio Device unregistered from world 'Map'. -[2024.06.21-12.56.33:057][575]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.21-12.56.33:058][575]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.21-12.56.33:066][575]LogAudio: Display: Audio Device Manager Shutdown -[2024.06.21-12.56.33:067][575]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.06.21-12.56.33:073][575]LogExit: Preparing to exit. -[2024.06.21-12.56.33:085][575]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms -[2024.06.21-12.56.33:297][575]LogDirectoryWatcher: Display: A directory notification failed, and we were unable to create a new request. GetLastError code [6] Handle [FFFFFFFFFFFFFFFF], Path [C:/Users/bib/Documents/GARGame/Content/] -[2024.06.21-12.56.33:304][575]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.21-12.56.33:304][575]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.21-12.56.33:304][575]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.21-12.56.33:304][575]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.21-12.56.33:304][575]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.21-12.56.33:304][575]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.21-12.56.33:304][575]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.21-12.56.33:304][575]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.06.21-12.56.33:304][575]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.21-12.56.33:304][575]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.21-12.56.33:304][575]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.21-12.56.33:304][575]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.21-12.56.33:304][575]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.21-12.56.33:304][575]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.21-12.56.33:304][575]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.21-12.56.33:304][575]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.06.21-12.56.33:320][575]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.06.21-12.56.33:329][575]LogExit: Transaction tracking system shut down -[2024.06.21-12.56.33:336][575]LogExit: Editor shut down -[2024.06.21-12.56.33:624][575]LogExit: Object subsystem successfully closed. -[2024.06.21-12.56.33:658][575]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.21-12.56.33:658][575]LogShaderCompilers: Display: Total job queries 1028, among them cache hits 602 (58.56%) -[2024.06.21-12.56.33:658][575]LogShaderCompilers: Display: Tracking 406 distinct input hashes that result in 92 distinct outputs (22.66%) -[2024.06.21-12.56.33:658][575]LogShaderCompilers: Display: RAM used: 0.56 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.07% -[2024.06.21-12.56.33:658][575]LogShaderCompilers: Display: ================================================ -[2024.06.21-12.56.33:684][575]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.06.21-12.56.33:722][575]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (872) -[2024.06.21-12.56.33:722][575]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.06.21-12.56.33:722][575]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.06.21-12.56.33:722][575]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.06.21-12.56.33:723][575]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.06.21-12.56.33:723][575]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.06.21-12.56.33:723][575]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.06.21-12.56.33:723][575]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.06.21-12.56.33:724][575]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.06.21-12.56.33:724][575]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.06.21-12.56.33:724][575]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.06.21-12.56.33:724][575]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.06.21-12.56.33:724][575]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) -[2024.06.21-12.56.33:724][575]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) -[2024.06.21-12.56.33:725][575]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) -[2024.06.21-12.56.33:725][575]LogModuleManager: Shutting down and abandoning module TakesCore (842) -[2024.06.21-12.56.33:725][575]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) -[2024.06.21-12.56.33:725][575]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) -[2024.06.21-12.56.33:725][575]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) -[2024.06.21-12.56.33:725][575]LogModuleManager: Shutting down and abandoning module PlanarCut (834) -[2024.06.21-12.56.33:725][575]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (832) -[2024.06.21-12.56.33:726][575]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (830) -[2024.06.21-12.56.33:726][575]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (828) -[2024.06.21-12.56.33:726][575]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (826) -[2024.06.21-12.56.33:726][575]LogModuleManager: Shutting down and abandoning module CharacterAI (824) -[2024.06.21-12.56.33:726][575]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (822) -[2024.06.21-12.56.33:726][575]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (820) -[2024.06.21-12.56.33:726][575]LogModuleManager: Shutting down and abandoning module WebMMedia (818) -[2024.06.21-12.56.33:726][575]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (816) -[2024.06.21-12.56.33:726][575]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (814) -[2024.06.21-12.56.33:726][575]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (812) -[2024.06.21-12.56.33:726][575]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (810) -[2024.06.21-12.56.33:727][575]LogModuleManager: Shutting down and abandoning module SequenceRecorder (809) -[2024.06.21-12.56.33:727][575]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (806) -[2024.06.21-12.56.33:727][575]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (804) -[2024.06.21-12.56.33:727][575]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (802) -[2024.06.21-12.56.33:727][575]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (800) -[2024.06.21-12.56.33:727][575]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (798) -[2024.06.21-12.56.33:727][575]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (796) -[2024.06.21-12.56.33:727][575]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (794) -[2024.06.21-12.56.33:727][575]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (792) -[2024.06.21-12.56.33:727][575]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (790) -[2024.06.21-12.56.33:727][575]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (788) -[2024.06.21-12.56.33:727][575]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) -[2024.06.21-12.56.33:727][575]LogModuleManager: Shutting down and abandoning module BspMode (784) -[2024.06.21-12.56.33:727][575]LogModuleManager: Shutting down and abandoning module GeometryMode (782) -[2024.06.21-12.56.33:727][575]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) -[2024.06.21-12.56.33:727][575]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2024.06.21-12.56.33:727][575]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.06.21-12.56.33:727][575]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.06.21-12.56.33:727][575]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.06.21-12.56.33:728][575]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.06.21-12.56.33:728][575]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.06.21-12.56.33:728][575]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.06.21-12.56.33:728][575]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.06.21-12.56.33:728][575]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.06.21-12.56.33:728][575]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.06.21-12.56.33:728][575]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.06.21-12.56.33:728][575]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.06.21-12.56.33:728][575]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.06.21-12.56.33:728][575]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.06.21-12.56.33:728][575]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.06.21-12.56.33:728][575]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.06.21-12.56.33:728][575]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.06.21-12.56.33:728][575]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.06.21-12.56.33:728][575]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.06.21-12.56.33:728][575]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.06.21-12.56.33:728][575]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.06.21-12.56.34:692][575]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.06.21-12.56.34:693][575]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.06.21-12.56.34:693][575]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.06.21-12.56.34:693][575]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.06.21-12.56.34:693][575]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.06.21-12.56.34:693][575]MemoryProfiler: Shutdown -[2024.06.21-12.56.34:693][575]NetworkingProfiler: Shutdown -[2024.06.21-12.56.34:693][575]LoadingProfiler: Shutdown -[2024.06.21-12.56.34:693][575]TimingProfiler: Shutdown -[2024.06.21-12.56.34:693][575]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.06.21-12.56.34:693][575]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.06.21-12.56.34:693][575]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.06.21-12.56.34:694][575]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.06.21-12.56.34:694][575]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.06.21-12.56.34:694][575]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.06.21-12.56.34:694][575]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.06.21-12.56.34:694][575]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.06.21-12.56.34:694][575]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.06.21-12.56.34:694][575]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.06.21-12.56.34:694][575]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.06.21-12.56.34:701][575]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.06.21-12.56.34:702][575]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.06.21-12.56.34:702][575]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.06.21-12.56.34:702][575]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.06.21-12.56.34:703][575]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.06.21-12.56.34:703][575]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.06.21-12.56.34:703][575]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.06.21-12.56.34:703][575]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.06.21-12.56.34:705][575]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.06.21-12.56.34:705][575]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.06.21-12.56.34:705][575]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.06.21-12.56.34:737][575]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.06.21-12.56.34:739][575]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.06.21-12.56.34:739][575]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.06.21-12.56.34:739][575]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.06.21-12.56.34:739][575]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.06.21-12.56.34:739][575]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.06.21-12.56.34:739][575]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.06.21-12.56.34:740][575]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.06.21-12.56.34:740][575]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.06.21-12.56.34:740][575]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.06.21-12.56.34:742][575]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.06.21-12.56.34:745][575]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.06.21-12.56.34:745][575]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.06.21-12.56.34:746][575]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.06.21-12.56.34:746][575]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.06.21-12.56.34:746][575]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.06.21-12.56.34:746][575]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.06.21-12.56.34:746][575]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.06.21-12.56.34:748][575]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.06.21-12.56.34:748][575]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.06.21-12.56.34:748][575]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.06.21-12.56.34:748][575]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.06.21-12.56.34:749][575]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.06.21-12.56.34:749][575]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.06.21-12.56.34:751][575]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.06.21-12.56.34:751][575]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.06.21-12.56.34:751][575]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.06.21-12.56.34:751][575]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.06.21-12.56.34:751][575]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.06.21-12.56.34:751][575]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.06.21-12.56.34:751][575]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.06.21-12.56.34:751][575]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.06.21-12.56.34:751][575]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.06.21-12.56.34:752][575]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.06.21-12.56.34:753][575]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.06.21-12.56.34:753][575]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.06.21-12.56.34:753][575]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.06.21-12.56.34:771][575]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.06.21-12.56.34:903][575]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.06.21-12.56.34:903][575]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.06.21-12.56.34:904][575]LogModuleManager: Shutting down and abandoning module OculusEditor (602) -[2024.06.21-12.56.34:905][575]LogModuleManager: Shutting down and abandoning module OculusInput (600) -[2024.06.21-12.56.34:905][575]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598) -[2024.06.21-12.56.34:905][575]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (596) -[2024.06.21-12.56.34:905][575]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) -[2024.06.21-12.56.34:905][575]LogModuleManager: Shutting down and abandoning module CollectionManager (593) -[2024.06.21-12.56.34:905][575]LogModuleManager: Shutting down and abandoning module SynthesisEditor (590) -[2024.06.21-12.56.34:905][575]LogModuleManager: Shutting down and abandoning module Synthesis (588) -[2024.06.21-12.56.34:905][575]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (586) -[2024.06.21-12.56.34:905][575]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (584) -[2024.06.21-12.56.34:905][575]LogModuleManager: Shutting down and abandoning module TakeSequencer (582) -[2024.06.21-12.56.34:905][575]LogModuleManager: Shutting down and abandoning module TakeMovieScene (580) -[2024.06.21-12.56.34:905][575]LogModuleManager: Shutting down and abandoning module OpenXREditor (578) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (576) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module GooglePAD (574) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module EditableMesh (572) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module CableComponent (570) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (568) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (566) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module AssetTags (564) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module AudioCapture (562) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (561) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (558) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module AppleImageUtils (556) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module AndroidPermission (554) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module ScreenshotTools (552) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (550) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (548) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (546) -[2024.06.21-12.56.34:906][575]LogOpenImageDenoise: OIDN shutting down -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (544) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module MotoSynth (542) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module MeshConversion (540) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module DynamicMesh (538) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (536) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module GeometricObjects (534) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module TemplateSequence (532) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (530) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (529) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (526) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (524) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (522) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (520) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (518) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module ChaosNiagara (516) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (514) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module AlembicImporter (512) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module AlembicLibrary (511) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module GeometryCache (510) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (509) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module FractureEditor (504) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (503) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module BackChannel (500) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (498) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module AutomationUtils (496) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module MediaCompositing (494) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module ImgMedia (492) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (490) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (488) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module CurveEditorTools (486) -[2024.06.21-12.56.34:906][575]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (484) -[2024.06.21-12.56.34:907][575]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (482) -[2024.06.21-12.56.34:907][575]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (480) -[2024.06.21-12.56.34:907][575]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (478) -[2024.06.21-12.56.34:907][575]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (476) -[2024.06.21-12.56.34:907][575]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (474) -[2024.06.21-12.56.34:907][575]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (472) -[2024.06.21-12.56.34:907][575]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (470) -[2024.06.21-12.56.34:907][575]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (468) -[2024.06.21-12.56.34:907][575]LogModuleManager: Shutting down and abandoning module PluginBrowser (466) -[2024.06.21-12.56.34:907][575]LogModuleManager: Shutting down and abandoning module UObjectPlugin (464) -[2024.06.21-12.56.34:907][575]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (462) -[2024.06.21-12.56.34:907][575]LogModuleManager: Shutting down and abandoning module CryptoKeys (460) -[2024.06.21-12.56.34:907][575]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (458) -[2024.06.21-12.56.34:907][575]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (456) -[2024.06.21-12.56.34:907][575]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (454) -[2024.06.21-12.56.34:907][575]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (452) -[2024.06.21-12.56.34:907][575]LogModuleManager: Shutting down and abandoning module PluginUtils (450) -[2024.06.21-12.56.34:907][575]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (448) -[2024.06.21-12.56.34:907][575]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (446) -[2024.06.21-12.56.34:907][575]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (444) -[2024.06.21-12.56.34:907][575]LogModuleManager: Shutting down and abandoning module GitSourceControl (442) -[2024.06.21-12.56.34:907][575]LogModuleManager: Shutting down and abandoning module SourceControl (441) -[2024.06.21-12.56.34:907][575]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (438) -[2024.06.21-12.56.34:907][575]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (436) -[2024.06.21-12.56.34:907][575]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (434) -[2024.06.21-12.56.34:907][575]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) -[2024.06.21-12.56.34:907][575]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) -[2024.06.21-12.56.34:907][575]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) -[2024.06.21-12.56.34:907][575]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) -[2024.06.21-12.56.34:907][575]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) -[2024.06.21-12.56.34:907][575]LogModuleManager: Shutting down and abandoning module LiveLink (422) -[2024.06.21-12.56.35:532][575]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2024.06.21-12.56.35:532][575]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2024.06.21-12.56.35:532][575]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2024.06.21-12.56.35:532][575]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.06.21-12.56.35:532][575]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.06.21-12.56.35:532][575]LogModuleManager: Shutting down and abandoning module SoundFields (410) -[2024.06.21-12.56.35:532][575]LogModuleManager: Shutting down and abandoning module SignificanceManager (408) -[2024.06.21-12.56.35:532][575]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (406) -[2024.06.21-12.56.35:532][575]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) -[2024.06.21-12.56.35:532][575]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) -[2024.06.21-12.56.35:532][575]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) -[2024.06.21-12.56.35:533][575]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) -[2024.06.21-12.56.35:533][575]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) -[2024.06.21-12.56.35:533][575]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (392) -[2024.06.21-12.56.35:533][575]LogModuleManager: Shutting down and abandoning module ActorSequence (390) -[2024.06.21-12.56.35:533][575]LogModuleManager: Shutting down and abandoning module UdpMessaging (388) -[2024.06.21-12.56.35:634][575]LogModuleManager: Shutting down and abandoning module TcpMessaging (386) -[2024.06.21-12.56.35:735][575]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (384) -[2024.06.21-12.56.35:736][575]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (382) -[2024.06.21-12.56.35:736][575]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (380) -[2024.06.21-12.56.35:736][575]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (378) -[2024.06.21-12.56.35:736][575]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (376) -[2024.06.21-12.56.35:738][575]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (374) -[2024.06.21-12.56.35:739][575]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.06.21-12.56.35:740][575]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (372) -[2024.06.21-12.56.35:740][575]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (370) -[2024.06.21-12.56.35:740][575]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (368) -[2024.06.21-12.56.35:740][575]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (366) -[2024.06.21-12.56.35:740][575]LogModuleManager: Shutting down and abandoning module MagicLeapController (364) -[2024.06.21-12.56.35:740][575]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (362) -[2024.06.21-12.56.35:740][575]LogModuleManager: Shutting down and abandoning module MagicLeapAR (360) -[2024.06.21-12.56.35:740][575]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (358) -[2024.06.21-12.56.35:741][575]LogModuleManager: Shutting down and abandoning module Niagara (356) -[2024.06.21-12.56.35:745][575]LogModuleManager: Shutting down and abandoning module SignalProcessing (355) -[2024.06.21-12.56.35:747][575]LogModuleManager: Shutting down and abandoning module NiagaraEditor (353) -[2024.06.21-12.56.35:750][575]LogModuleManager: Shutting down and abandoning module NiagaraCore (350) -[2024.06.21-12.56.35:751][575]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (348) -[2024.06.21-12.56.35:751][575]LogModuleManager: Shutting down and abandoning module FacialAnimation (346) -[2024.06.21-12.56.35:751][575]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (344) -[2024.06.21-12.56.35:753][575]LogModuleManager: Shutting down and abandoning module DataValidation (342) -[2024.06.21-12.56.35:753][575]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (340) -[2024.06.21-12.56.35:756][575]LogModuleManager: Shutting down and abandoning module LevelEditor (339) -[2024.06.21-12.56.35:759][575]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (338) -[2024.06.21-12.56.35:760][575]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (336) -[2024.06.21-12.56.35:761][575]LogModuleManager: Shutting down and abandoning module MainFrame (334) -[2024.06.21-12.56.35:761][575]LogModuleManager: Shutting down and abandoning module HotReload (333) -[2024.06.21-12.56.35:763][575]LogModuleManager: Shutting down and abandoning module ToolMenus (329) -[2024.06.21-12.56.35:763][575]LogModuleManager: Shutting down and abandoning module ContentBrowser (327) -[2024.06.21-12.56.35:763][575]LogModuleManager: Shutting down and abandoning module ContentBrowserData (326) -[2024.06.21-12.56.35:763][575]LogModuleManager: Shutting down and abandoning module TreeMap (323) -[2024.06.21-12.56.35:764][575]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320) -[2024.06.21-12.56.35:764][575]LogModuleManager: Shutting down and abandoning module AnimationSharing (318) -[2024.06.21-12.56.35:764][575]LogModuleManager: Shutting down and abandoning module GameplayCameras (316) -[2024.06.21-12.56.35:764][575]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) -[2024.06.21-12.56.35:764][575]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) -[2024.06.21-12.56.35:765][575]LogModuleManager: Shutting down and abandoning module Paper2D (310) -[2024.06.21-12.56.35:765][575]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) -[2024.06.21-12.56.35:769][575]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) -[2024.06.21-12.56.35:769][575]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.06.21-12.56.35:769][575]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.06.21-12.56.35:769][575]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.06.21-12.56.35:769][575]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.06.21-12.56.35:770][575]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.06.21-12.56.35:770][575]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.06.21-12.56.35:770][575]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.06.21-12.56.35:770][575]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.06.21-12.56.35:771][575]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.06.21-12.56.35:772][575]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.06.21-12.56.35:772][575]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.06.21-12.56.35:773][575]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.06.21-12.56.35:774][575]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.06.21-12.56.35:776][575]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.06.21-12.56.35:776][575]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.06.21-12.56.35:776][575]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.06.21-12.56.35:778][575]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.06.21-12.56.35:778][575]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.06.21-12.56.35:783][575]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.06.21-12.56.35:783][575]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.06.21-12.56.35:785][575]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.06.21-12.56.35:785][575]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.06.21-12.56.35:785][575]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.06.21-12.56.35:785][575]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.06.21-12.56.35:785][575]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.06.21-12.56.35:785][575]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.06.21-12.56.35:786][575]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.06.21-12.56.35:786][575]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.06.21-12.56.35:786][575]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.06.21-12.56.35:786][575]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.06.21-12.56.35:787][575]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.06.21-12.56.35:788][575]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.06.21-12.56.35:789][575]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.06.21-12.56.35:791][575]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.06.21-12.56.35:791][575]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.06.21-12.56.35:791][575]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.06.21-12.56.35:791][575]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.06.21-12.56.35:792][575]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.06.21-12.56.35:792][575]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.06.21-12.56.35:792][575]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.06.21-12.56.35:793][575]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.06.21-12.56.35:794][575]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.06.21-12.56.35:794][575]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.06.21-12.56.35:795][575]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.06.21-12.56.35:795][575]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.06.21-12.56.35:796][575]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.06.21-12.56.35:796][575]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.06.21-12.56.35:797][575]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.06.21-12.56.35:797][575]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.06.21-12.56.35:798][575]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.06.21-12.56.35:799][575]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.06.21-12.56.35:800][575]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.06.21-12.56.35:800][575]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.06.21-12.56.35:800][575]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.06.21-12.56.35:800][575]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.06.21-12.56.35:800][575]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.06.21-12.56.35:800][575]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.06.21-12.56.35:801][575]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.06.21-12.56.35:801][575]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.06.21-12.56.35:801][575]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.06.21-12.56.35:801][575]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.06.21-12.56.35:801][575]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.06.21-12.56.35:802][575]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.06.21-12.56.35:802][575]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.06.21-12.56.35:802][575]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.06.21-12.56.35:802][575]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.06.21-12.56.35:802][575]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.06.21-12.56.35:803][575]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.06.21-12.56.35:803][575]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.06.21-12.56.35:803][575]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.06.21-12.56.35:803][575]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.06.21-12.56.35:803][575]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.06.21-12.56.35:804][575]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.06.21-12.56.35:804][575]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.06.21-12.56.35:804][575]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.06.21-12.56.35:804][575]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.06.21-12.56.35:804][575]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.06.21-12.56.35:804][575]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.06.21-12.56.35:804][575]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.06.21-12.56.35:804][575]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.06.21-12.56.35:805][575]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.06.21-12.56.35:808][575]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.06.21-12.56.35:821][575]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.06.21-12.56.35:821][575]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.06.21-12.56.35:821][575]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.06.21-12.56.35:821][575]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.06.21-12.56.35:821][575]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.06.21-12.56.35:822][575]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.06.21-12.56.35:822][575]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.06.21-12.56.35:823][575]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.06.21-12.56.35:823][575]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.06.21-12.56.35:824][575]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.06.21-12.56.35:824][575]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.06.21-12.56.35:824][575]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.06.21-12.56.35:824][575]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.06.21-12.56.35:825][575]LogHMD: Freeing OpenVRDLLHandle. -[2024.06.21-12.56.35:825][575]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.06.21-12.56.35:826][575]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108) -[2024.06.21-12.56.35:827][575]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.06.21-12.56.35:828][575]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (106) -[2024.06.21-12.56.35:828][575]LogModuleManager: Shutting down and abandoning module OpenXRAR (104) -[2024.06.21-12.56.35:830][575]LogModuleManager: Shutting down and abandoning module AugmentedReality (103) -[2024.06.21-12.56.35:830][575]LogModuleManager: Shutting down and abandoning module OpenXRHMD (100) -[2024.06.21-12.56.35:831][575]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) -[2024.06.21-12.56.35:831][575]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) -[2024.06.21-12.56.35:831][575]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (94) -[2024.06.21-12.56.35:831][575]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (90) -[2024.06.21-12.56.35:834][575]LogModuleManager: Shutting down and abandoning module XMPP (85) -[2024.06.21-12.56.35:835][575]LogModuleManager: Shutting down and abandoning module WebSockets (84) -[2024.06.21-12.56.35:842][575]LogModuleManager: Shutting down and abandoning module HTTP (81) -[2024.06.21-12.56.35:842][575]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2024.06.21-12.56.35:843][575]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B1C0EE3E5-4D57-7864-6C03-15BED23546F6%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=24dbcc7144d6f3157534a285643706db%7C5fbb3243c13545359de1c5bc9964a1e8%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.06.21-12.56.35:843][575]LogHttp: Display: cleaning up 1 outstanding Http requests. -[2024.06.21-12.56.35:863][575]LogModuleManager: Shutting down and abandoning module SSL (80) -[2024.06.21-12.56.35:863][575]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (76) -[2024.06.21-12.56.35:863][575]LogModuleManager: Shutting down and abandoning module ChaosCloth (74) -[2024.06.21-12.56.35:864][575]LogModuleManager: Shutting down and abandoning module WmfMedia (72) -[2024.06.21-12.56.35:866][575]LogModuleManager: Shutting down and abandoning module Media (71) -[2024.06.21-12.56.35:867][575]LogModuleManager: Shutting down and abandoning module MediaInfo (70) -[2024.06.21-12.56.35:867][575]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (66) -[2024.06.21-12.56.35:867][575]LogModuleManager: Shutting down and abandoning module MLSDK (64) -[2024.06.21-12.56.35:867][575]LogModuleManager: Shutting down and abandoning module MagicLeap (62) -[2024.06.21-12.56.35:867][575]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (60) -[2024.06.21-12.56.35:867][575]LogModuleManager: Shutting down and abandoning module NiagaraShader (58) -[2024.06.21-12.56.35:867][575]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56) -[2024.06.21-12.56.35:867][575]LogModuleManager: Shutting down and abandoning module DatasmithContent (54) -[2024.06.21-12.56.35:868][575]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) -[2024.06.21-12.56.35:868][575]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.06.21-12.56.35:868][575]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.06.21-12.56.35:868][575]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (46) -[2024.06.21-12.56.35:868][575]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (44) -[2024.06.21-12.56.35:868][575]LogModuleManager: Shutting down and abandoning module PlatformCrypto (42) -[2024.06.21-12.56.35:868][575]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (40) -[2024.06.21-12.56.35:869][575]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2024.06.21-12.56.35:869][575]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.06.21-12.56.35:869][575]LogXGEController: Cleaning working directory: C:/Users/bib/AppData/Local/Temp/UnrealXGEWorkingDir/ -[2024.06.21-12.56.35:869][575]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.06.21-12.56.35:869][575]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.06.21-12.56.35:870][575]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.06.21-12.56.35:870][575]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.06.21-12.56.35:870][575]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.06.21-12.56.35:870][575]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.06.21-12.56.35:870][575]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.06.21-12.56.35:871][575]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.06.21-12.56.35:872][575]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.06.21-12.56.35:872][575]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.06.21-12.56.35:872][575]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.06.21-12.56.35:872][575]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.06.21-12.56.35:872][575]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.06.21-12.56.35:872][575]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.06.21-12.56.35:873][575]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.06.21-12.56.35:873][575]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.06.21-12.56.35:873][575]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.06.21-12.56.35:873][575]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.06.21-12.56.35:973][575]LogD3D11RHI: Shutdown -[2024.06.21-12.56.35:973][575]LogD3D11RHI: CleanupD3DDevice -[2024.06.21-12.56.35:981][575]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.06.21-12.56.35:986][575]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.06.21-12.56.35:986][575]LogExit: Exiting. -[2024.06.21-12.56.35:993][575]Log file closed, 06/21/24 14:56:35 diff --git a/Saved/Logs/DesertGame-backup-2024.07.01-11.41.59.log b/Saved/Logs/DesertGame-backup-2024.07.01-11.41.59.log new file mode 100644 index 0000000..6b72924 --- /dev/null +++ b/Saved/Logs/DesertGame-backup-2024.07.01-11.41.59.log @@ -0,0 +1,5945 @@ +<<<<<<< HEAD +Log file open, 07/01/24 12:12:47 +======= +Log file open, 06/28/24 10:15:32 +>>>>>>> origin/main +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogInit: Display: Running engine for game: DesertGame +LogPlatformFile: Not using cached read wrapper +LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. +<<<<<<< HEAD +LogStats: Stats thread started at 0.198507 +======= +LogStats: Stats thread started at 0.195149 +>>>>>>> origin/main +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Display: Loading text-based GConfig.... +LogPluginManager: Mounting plugin MeshPainting +LogPluginManager: Mounting plugin XGEController +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin Paper2D +<<<<<<< HEAD +LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin PluginBrowser +======= +LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin FacialAnimation +>>>>>>> origin/main +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin SpeedTreeImporter +<<<<<<< HEAD +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin SkeletalReduction +======= +>>>>>>> origin/main +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin MagicLeapMedia +<<<<<<< HEAD +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin OpenXRHandTracking +LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin OpenXREyeTracker +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +======= +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin OpenXREyeTracker +LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin OpenXRHandTracking +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin ContentBrowserClassDataSource +>>>>>>> origin/main +LogPluginManager: Mounting plugin ContentBrowserFileDataSource +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OculusVR +LogPluginManager: Mounting plugin SteamVR +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogInit: Using libcurl 7.55.1-DEV +LogInit: - built for x86_64-pc-win32 +LogInit: - supports SSL with OpenSSL/1.1.1 +LogInit: - supports HTTP deflate (compression) using libz 1.2.8 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_IDN +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogOnline: OSS: Creating online subsystem instance for: NULL +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +LogOculusPluginWrapper: OculusPlugin initialized successfully +LogHMD: Failed initializing OVRPlugin 1.59.0 +LogInit: Build: ++UE4+Release-4.27-CL-18319896 +LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 +LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 +LogInit: Net CL: 17155196 +LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics +LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 +LogInit: Compiled with Visual C++: 19.24.28315.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE4+Release-4.27 +LogInit: Command Line: +LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ +LogInit: Allocator: TBB +LogInit: Installed Engine Build: 1 +LogDevObjectVersion: Number of dev versions registered: 29 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +LogInit: Object subsystem initialized +LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] +LogConfig: Setting CVar [[r.setres:1280x720]] +<<<<<<< HEAD +[2024.07.01-10.12.47:425][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.07.01-10.12.47:425][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-10.12.47:426][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.07.01-10.12.47:426][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-10.12.47:426][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-10.12.47:431][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.01-10.12.47:432][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.01-10.12.47:432][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.07.01-10.12.47:432][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.07.01-10.12.47:432][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.07.01-10.12.47:433][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.07.01-10.12.47:433][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.07.01-10.12.47:433][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.07.01-10.12.47:433][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-10.12.47:433][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] +[2024.07.01-10.12.47:433][ 0]LogInit: Computer: NB-PBM2H22CST +[2024.07.01-10.12.47:433][ 0]LogInit: User: bib +[2024.07.01-10.12.47:433][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.07.01-10.12.47:433][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.07.01-10.12.47:433][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.07.01-10.12.47:433][ 0]LogMemory: Platform Memory Stats for Windows +[2024.07.01-10.12.47:433][ 0]LogMemory: Process Physical Memory: 145.10 MB used, 145.10 MB peak +[2024.07.01-10.12.47:433][ 0]LogMemory: Process Virtual Memory: 132.06 MB used, 132.06 MB peak +[2024.07.01-10.12.47:433][ 0]LogMemory: Physical Memory: 10523.82 MB used, 5544.89 MB free, 16068.70 MB total +[2024.07.01-10.12.47:433][ 0]LogMemory: Virtual Memory: 134205112.00 MB used, 12613.15 MB free, 134217728.00 MB total +[2024.07.01-10.12.47:436][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.07.01-10.12.47:455][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.07.01-10.12.47:455][ 0]LogInit: Using OS detected language (de-DE). +[2024.07.01-10.12.47:455][ 0]LogInit: Using OS detected locale (de-DE). +[2024.07.01-10.12.47:458][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.07.01-10.12.47:458][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.07.01-10.12.47:458][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.07.01-10.12.47:458][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.07.01-10.12.47:459][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.07.01-10.12.47:459][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.07.01-10.12.47:459][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.07.01-10.12.47:459][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.07.01-10.12.47:459][ 0]LogInit: Setting process to per monitor DPI aware +[2024.07.01-10.12.47:474][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.01-10.12.47:484][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.07.01-10.12.47:484][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.07.01-10.12.47:567][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.07.01-10.12.47:570][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.01-10.12.47:570][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.07.01-10.12.47:570][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.07.01-10.12.47:570][ 0]LogD3D11RHI: D3D11 adapters: +[2024.07.01-10.12.47:655][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.07.01-10.12.47:655][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: Revision : 000c +[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: AdapterLuid : 0 73451 +[2024.07.01-10.12.47:665][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.07.01-10.12.47:665][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.07.01-10.12.47:665][ 0]LogWindows: EnumDisplayDevices: +[2024.07.01-10.12.47:665][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.07.01-10.12.47:666][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.01-10.12.47:666][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.01-10.12.47:666][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.01-10.12.47:666][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.07.01-10.12.47:666][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.07.01-10.12.47:666][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.07.01-10.12.47:666][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.07.01-10.12.47:666][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.07.01-10.12.47:672][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.07.01-10.12.47:672][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.01-10.12.47:672][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.01-10.12.47:672][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.01-10.12.47:672][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.01-10.12.47:672][ 0]LogD3D11RHI: Revision : 000c +[2024.07.01-10.12.47:672][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.01-10.12.47:673][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.01-10.12.47:673][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.01-10.12.47:673][ 0]LogD3D11RHI: AdapterLuid : 0 73451 +[2024.07.01-10.12.47:742][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.07.01-10.12.47:749][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.07.01-10.12.47:749][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.07.01-10.12.47:749][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.07.01-10.12.47:750][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.07.01-10.12.47:750][ 0]LogD3D11RHI: Async texture creation enabled +[2024.07.01-10.12.47:750][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.07.01-10.12.47:761][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.07.01-10.12.48:002][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.07.01-10.12.48:033][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.07.01-10.12.48:033][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.07.01-10.12.48:039][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.07.01-10.12.48:043][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.07.01-10.12.48:048][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.07.01-10.12.48:051][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.07.01-10.12.48:057][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.07.01-10.12.48:060][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.07.01-10.12.48:063][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.07.01-10.12.48:079][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.07.01-10.12.48:079][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.07.01-10.12.48:085][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.07.01-10.12.48:088][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.07.01-10.12.48:091][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.07.01-10.12.48:096][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.07.01-10.12.48:103][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.07.01-10.12.48:103][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.07.01-10.12.48:109][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.07.01-10.12.48:113][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.07.01-10.12.48:116][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.07.01-10.12.48:118][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.07.01-10.12.48:118][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.07.01-10.12.48:123][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.07.01-10.12.48:147][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.07.01-10.12.48:169][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.07.01-10.12.48:169][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/19784/). +[2024.07.01-10.12.48:169][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/75AAC7344AA136302D9B9594F8DD9C59/'. +[2024.07.01-10.12.48:170][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.07.01-10.12.48:170][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.07.01-10.12.48:170][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.07.01-10.12.48:765][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.07.01-10.12.48:855][ 0]LogDerivedDataCache: Loaded boot cache 0.09s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.01-10.12.48:855][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.07.01-10.12.48:855][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.07.01-10.12.48:855][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.07.01-10.12.48:855][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.01-10.12.48:855][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.07.01-10.12.48:869][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.07.01-10.12.48:869][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.01-10.12.48:869][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.07.01-10.12.48:883][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2024.07.01-10.12.48:883][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1518.35MBs, RandomWriteSpeed=75.66MBs. Assigned SpeedClass 'Local' +[2024.07.01-10.12.48:884][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.07.01-10.12.48:884][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.07.01-10.12.48:884][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.07.01-10.12.48:918][ 0]LogSlate: Using FreeType 2.10.0 +[2024.07.01-10.12.48:919][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.07.01-10.12.48:945][ 0]LogAssetRegistry: FAssetRegistry took 0.0024 seconds to start up +[2024.07.01-10.12.49:121][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.01-10.12.49:121][ 0]LogInit: Active device profile: [000001F88F7FCD00][000001F88D037880 49] Windows +[2024.07.01-10.12.49:121][ 0]LogInit: Profiles: [000001F88F7FCD00][000001F88D037880 49] Windows, [000001F88F7C6300][000001F88F3ADA00 49] WindowsNoEditor, [000001F88F7FDC00][000001F88F3B1B80 49] WindowsServer, [000001F88F7C7100][000001F88F3B4180 49] WindowsClient, [000001F88F7FE900][000001F88F3B8300 49] IOS, [000001F88F7C5A00][000001F88F3BC480 49] iPadAir, [000001F88F7FFE00][000001F88F3A85C0 49] iPadAir2, [000001F88F775100][000001F88F3C4800 49] IPadPro, [000001F88F775200][000001F88F3C0840 49] iPadAir3, [000001F88F7C4C00][000001F88F3C8980 49] iPadAir4, [000001F88F775E00][000001F88F3D0B00 49] iPadMini2, [000001F88F7C7300][000001F88F3D4C80 49] iPadMini3, [000001F88F777900][000001F88F3D8E00 49] iPadMini4, [000001F88F7C5000][000001F88F426F80 49] iPadMini5, [000001F88F794900][000001F88F489240 49] iPhone6, [000001F88F794A00][000001F88F42B280 49] iPodTouch6, [000001F88F7FEE00][000001F88F501540 49] iPhone7, [000001F88F7FEF00][000001F88F4F9580 49] iPodTouch7, [000001F88F777E00][000001F88F58D700 49] iPhone5S, [000001F88F7FD100][000001F8909F1880 49] iPhone6Plus, [000001F88F794100][000001F890A0DA00 49] iPhone6S, [000001F88F774300][000001F88B191B80 49] iPhone6SPlus, [000001F88F796800][000001F88B1AC180 49] iPhone7Plus, [000001F88F776300][000001F88B1B0300 49] iPhoneSE, [000001F88F796600][000001F88B1B4480 49] iPhone8, [000001F88F775000][000001F88B1B8600 49] iPhone8Plus, [000001F88F797100][000001F88F3CC740 49] iPhoneX, [000001F88F7FD500][000001F88B1CC880 49] iPhoneXS, [000001F88F796B00][000001F88B1D09C0 49] iPhoneXSMax, [000001F88F7FC700][000001F88B1D4B00 49] iPhoneXR, [000001F88F794700][000001F88B1DCC80 49] iPhone11, [000001F88F7FCE00][000001F88B1E0E00 49] iPhone11Pro, [000001F88F795A00][000001F88B1E4F80 49] iPhone11ProMax, [000001F88F7FF800][000001F88B1F1100 49] iPhoneSE2, [000001F88F797800][000001F88F485280 49] iPhone12Mini, [000001F88F7FE300][000001F88B1FD400 49] iPhone12, [000001F88F796300][000001F88B201580 49] iPhone12Pro, [000001F88F7FC500][000001F890DAF700 49] iPhone12ProMax, [000001F88F795500][000001F890DB3880 49] iPadPro105, [000001F88F7FCA00][000001F890DD7A00 49] iPadPro129, [000001F88F797D00][000001F890DDBB80 49] iPadPro97, [000001F88F7FD200][000001F88F57E180 49] iPadPro2_129, [000001F88F796A00][000001F88F582300 49] iPad5, [000001F88F7FDD00][000001F88F586480 49] iPad6, [000001F88F795300][000001F890DDE600 49] iPad7, [000001F88F7FFA00][000001F890DE2780 49] iPad8, [000001F88F794300][000001F890DE6900 49] iPadPro11, [000001F88F7FC100][000001F88B1D8A40 49] iPadPro2_11, [000001F88F795600][000001F890DEAB80 49] iPadPro3_129, [000001F88F7FF300][000001F88F4DCCC0 49] iPadPro4_129, [000001F88F795000][000001F88F4ECE40 49] AppleTV, [000001F88F7FDB00][000001F8909D8FC0 49] AppleTV4K, [000001F88F797200][000001F8909DD140 49] TVOS, [000001F88F7FFB00][000001F88F4F12C0 49] Mac, [000001F88F797700][000001F88F4F5440 49] MacClient, [000001F88F7FFF00][000001F88861F5C0 49] MacNoEditor, [000001F88F797000][000001F888623740 49] MacServer, [000001F88F7FEC00][000001F8886318C0 49] Linux, [000001F88F795D00][000001F888635A40 49] LinuxAArch64, [000001F88F7FEA00][000001F888639BC0 49] LinuxNoEditor, [000001F88F797900][000001F88863C1C0 49] LinuxAArch64NoEditor, [000001F88F7FF100][000001F888640340 49] LinuxClient, [000001F88F796F00][000001F8886444C0 49] LinuxAArch64Client, [000001F88F7FF200][000001F88865C640 49] LinuxServer, [000001F88F797F00][000001F8886687C0 49] LinuxAArch64Server, [000001F88F7FC200][000001F88F4D6940 49] Android, [000001F88F794500][000001F88F548AC0 49] Android_Low, [000001F88F7FE200][000001F88F4E8C00 49] Android_Mid, [000001F88F797B00][000001F88F550D40 49] Android_High, [000001F88F7FE000][000001F88F554E80 49] Android_Default, [000001F88F797300][000001F88F558FC0 49] Android_Adreno4xx, [000001F88F7FF700][000001F88F561140 49] Android_Adreno5xx_Low, [000001F88F794B00][000001F88F5692C0 49] Android_Adreno5xx, [000001F88F7FE600][000001F88F56D440 49] Android_Adreno6xx, [000001F88F7C4500][000001F88F5715C0 49] Android_Adreno6xx_Vulkan, [000001F88F775300][000001F88F579740 49] Android_Mali_T6xx, [000001F88F7C7B00][000001F88D13F8C0 49] Android_Mali_T7xx, [000001F88F777300][000001F88D143A40 49] Android_Mali_T8xx, [000001F88F7C6E00][000001F88D147BC0 49] Android_Mali_G71, [000001F88F776800][000001F88D14A1C0 49] Android_Mali_G72, [000001F88F7C5400][000001F890DB6340 49] Android_Mali_G72_Vulkan, [000001F88F775500][000001F890DBA4C0 49] Android_Mali_G76, [000001F88F7C7D00][000001F890DBE640 49] Android_Mali_G76_Vulkan, [000001F88F776C00][000001F890DCE7C0 49] Android_Mali_G77, [000001F88F7C7600][000001F890DD2940 49] Android_Mali_G77_Vulkan, [000001F88F775700][000001F88F574AC0 49] Android_Mali_G78, [000001F88F7C6200][000001F890C90C40 49] Android_Mali_G78_Vulkan, [000001F88F774B00][000001F88F55CD80 49] Android_Mali_G710, [000001F88F7C4300][000001F890C94EC0 49] Android_Mali_G710_Vulkan, [000001F88F774200][000001F890C99000 49] Android_Vulkan_SM5, [000001F88F7C4800][000001F890C9D140 49] Android_PowerVR_G6xxx, [000001F88F776500][000001F88B1532C0 49] Android_PowerVR_GT7xxx, [000001F88F7C4E00][000001F88F4E5440 49] Android_PowerVR_GE8xxx, [000001F88F775400][000001F88F4E15C0 49] Android_PowerVR_GM9xxx, [000001F88F7C7400][000001F88B1E9740 49] Android_PowerVR_GM9xxx_Vulkan, [000001F88F774600][000001F88F54D8C0 49] Android_TegraK1, [000001F88F7C5E00][000001F88F565A40 49] Android_Unknown_Vulkan, [000001F88F776100][000001F88B157BC0 49] Lumin, [000001F88F7C5100][000001F88B15A1C0 49] Lumin_Desktop, [000001F88F777400][000001F88B15E340 49] HoloLens, +[2024.07.01-10.12.49:216][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.07.01-10.12.49:216][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.07.01-10.12.49:216][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.07.01-10.12.49:216][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.07.01-10.12.49:216][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.07.01-10.12.49:227][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.07.01-10.12.49:529][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.01-10.12.49:604][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.07.01-10.12.49:609][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.07.01-10.12.49:609][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.07.01-10.12.49:609][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.07.01-10.12.49:818][ 0]LogPython: Using Python 3.7.7 +[2024.07.01-10.12.50:163][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 815F87C7447C210DCEEFE9ADE8C4DFA9 | Instance: E73B09844911445271A24DA6B586CAEF (NB-PBM2H22CST-19784). +[2024.07.01-10.12.50:282][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.07.01-10.12.50:285][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.07.01-10.12.50:438][ 0]SourceControl: Source control is disabled +[2024.07.01-10.12.50:438][ 0]SourceControl: Source control is disabled +[2024.07.01-10.12.50:446][ 0]SourceControl: Source control is disabled +[2024.07.01-10.12.50:448][ 0]SourceControl: Source control is disabled +[2024.07.01-10.12.50:452][ 0]LogUProjectInfo: Found projects: +[2024.07.01-10.12.50:454][ 0]SourceControl: Source control is disabled +[2024.07.01-10.12.50:556][ 0]LogOpenImageDenoise: OIDN starting up +[2024.07.01-10.12.50:596][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.07.01-10.12.50:617][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.01-10.12.50:617][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.01-10.12.50:722][ 0]LogCollectionManager: Loaded 0 collections in 0.001319 seconds +[2024.07.01-10.12.50:744][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s +[2024.07.01-10.12.50:744][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s +[2024.07.01-10.12.50:744][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s +[2024.07.01-10.12.50:744][ 0]LogOcInput: OculusInput pre-init called +[2024.07.01-10.12.50:939][ 0]LogEngine: Initializing Engine... +[2024.07.01-10.12.50:940][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.07.01-10.12.50:940][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.01-10.12.50:940][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.07.01-10.12.50:941][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.07.01-10.12.51:043][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.07.01-10.12.51:053][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.07.01-10.12.51:057][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.07.01-10.12.51:062][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.07.01-10.12.51:062][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.07.01-10.12.51:062][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.07.01-10.12.51:062][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.07.01-10.12.51:062][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.01-10.12.51:062][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.01-10.12.51:062][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.01-10.12.51:062][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.01-10.12.51:062][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.01-10.12.51:062][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.01-10.12.51:062][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.01-10.12.51:063][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.01-10.12.51:063][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.01-10.12.51:063][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.01-10.12.51:063][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.01-10.12.51:063][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.01-10.12.51:074][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.07.01-10.12.51:074][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.07.01-10.12.51:085][ 0]LogAudioMixer: Display: Using Audio Device Kopfhörer (WH-1000XM4 Stereo) +[2024.07.01-10.12.51:088][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.01-10.12.51:090][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.01-10.12.51:090][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.01-10.12.51:091][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.01-10.12.51:091][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.01-10.12.51:091][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.01-10.12.51:093][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.01-10.12.51:093][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.01-10.12.51:094][ 0]LogInit: FAudioDevice initialized. +[2024.07.01-10.12.51:094][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.07.01-10.12.51:094][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.07.01-10.12.51:148][ 0]LogDerivedDataCache: Saved boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.01-10.12.51:148][ 0]LogInit: Texture streaming: Enabled +[2024.07.01-10.12.51:159][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.07.01-10.12.51:161][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.07.01-10.12.51:161][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.07.01-10.12.51:162][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.07.01-10.12.51:183][ 0]LogInit: Transaction tracking system initialized +[2024.07.01-10.12.51:199][ 0]BlueprintLog: New page: Editor Load +[2024.07.01-10.12.51:242][ 0]LocalizationService: Localization service is disabled +[2024.07.01-10.12.51:258][ 0]TimingProfiler: Initialize +[2024.07.01-10.12.51:258][ 0]TimingProfiler: OnSessionChanged +[2024.07.01-10.12.51:258][ 0]LoadingProfiler: Initialize +[2024.07.01-10.12.51:258][ 0]LoadingProfiler: OnSessionChanged +[2024.07.01-10.12.51:258][ 0]NetworkingProfiler: Initialize +[2024.07.01-10.12.51:258][ 0]NetworkingProfiler: OnSessionChanged +[2024.07.01-10.12.51:258][ 0]MemoryProfiler: Initialize +[2024.07.01-10.12.51:258][ 0]MemoryProfiler: OnSessionChanged +[2024.07.01-10.12.51:372][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.07.01-10.12.51:372][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.07.01-10.12.51:526][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.00s +[2024.07.01-10.12.51:679][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.07.01-10.12.51:681][ 0]SourceControl: Source control is disabled +[2024.07.01-10.12.51:681][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.102 +[2024.07.01-10.12.51:682][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.01-10.12.51:682][ 0]LightingResults: New page: Lighting Build +[2024.07.01-10.12.51:683][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.07.01-10.12.51:683][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-10.12.51:683][ 0]MapCheck: New page: Map Check +[2024.07.01-10.12.51:683][ 0]LightingResults: New page: Lighting Build +[2024.07.01-10.12.51:687][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.01-10.12.51:690][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms +[2024.07.01-10.12.51:739][ 0]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] InputAction Event references unknown Action 'Click' for InputAction Click +[2024.07.01-10.12.52:392][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.07.01-10.12.52:392][ 0]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.01-10.12.52:406][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.01-10.12.52:414][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms +[2024.07.01-10.12.52:414][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.01-10.12.52:415][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,182ms to complete. +[2024.07.01-10.12.52:415][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 0.733 +[2024.07.01-10.12.52:416][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 5.837 +[2024.07.01-10.12.52:546][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-10.12.52:551][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-10.12.52:560][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-10.12.52:564][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-10.12.52:575][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0073 seconds. Added 3822 classes and 928 folders. +[2024.07.01-10.12.52:577][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.01-10.12.52:578][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.01-10.12.52:578][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:578][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.01-10.12.52:578][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:578][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.07.01-10.12.52:578][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 +[2024.07.01-10.12.52:578][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.01-10.12.52:578][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:578][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.01-10.12.52:578][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:578][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.07.01-10.12.52:578][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 +[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.07.01-10.12.52:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.07.01-10.12.52:579][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.01-10.12.52:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.07.01-10.12.52:579][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.01-10.12.52:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.07.01-10.12.52:579][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.01-10.12.52:580][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:580][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.07.01-10.12.52:580][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.01-10.12.52:580][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:580][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.07.01-10.12.52:580][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.01-10.12.52:580][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.07.01-10.12.52:581][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.07.01-10.12.52:581][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.01-10.12.52:581][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:581][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.01-10.12.52:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.07.01-10.12.52:581][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.01-10.12.52:581][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.01-10.12.52:581][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:581][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.01-10.12.52:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.07.01-10.12.52:581][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.01-10.12.52:582][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:582][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.07.01-10.12.52:582][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.01-10.12.52:582][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:582][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.07.01-10.12.52:582][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.01-10.12.52:582][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:582][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.07.01-10.12.52:582][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.01-10.12.52:583][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.01-10.12.52:583][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:583][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.01-10.12.52:583][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:583][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.07.01-10.12.52:583][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 +[2024.07.01-10.12.52:583][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.01-10.12.52:583][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:583][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.01-10.12.52:583][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:583][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.07.01-10.12.52:583][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.01-10.12.52:584][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:584][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.07.01-10.12.52:584][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.01-10.12.52:584][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:584][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.07.01-10.12.52:584][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.01-10.12.52:584][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:584][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.07.01-10.12.52:584][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 +[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.01-10.12.52:585][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:585][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.07.01-10.12.52:585][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.01-10.12.52:585][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:585][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.07.01-10.12.52:585][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.01-10.12.52:585][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:585][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.07.01-10.12.52:585][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 +[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.01-10.12.52:586][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:586][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.07.01-10.12.52:586][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.07.01-10.12.52:586][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:586][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.07.01-10.12.52:586][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.01-10.12.52:586][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:586][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.07.01-10.12.52:586][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 +[2024.07.01-10.12.52:587][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.01-10.12.52:587][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:587][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.01-10.12.52:587][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:587][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.07.01-10.12.52:587][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.01-10.12.52:587][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.01-10.12.52:587][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-10.12.52:587][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.01-10.12.52:587][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-10.12.52:587][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.07.01-10.12.52:587][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.01-10.12.52:618][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.01-10.12.52:619][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. +[2024.07.01-10.12.52:672][ 0]LogSlate: Took 0.000245 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.07.01-10.12.52:673][ 0]LogSlate: Took 0.000364 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.07.01-10.12.52:675][ 0]LogSlate: Took 0.000306 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.07.01-10.12.52:738][ 0]LogRenderer: Reallocating scene render targets to support 888x432 Format 10 NumSamples 1 (Frame:1). +[2024.07.01-10.12.52:803][ 0]LogSlate: Took 0.000160 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.01-10.12.52:862][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0006 seconds. Added 0 classes and 0 folders. +[2024.07.01-10.12.52:862][ 0]LogLoad: (Engine Initialization) Total time: 6.28 seconds +[2024.07.01-10.12.52:862][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.07.01-10.12.52:908][ 0]LogAssetRegistry: Asset discovery search completed in 3.9642 seconds +[2024.07.01-10.12.52:912][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects) +[2024.07.01-10.12.52:915][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.07.01-10.12.53:931][ 43]LogSlate: Took 0.000189 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.01-10.15.52:967][234]UATHelper: Zip Project Task (Windows): Running AutomationTool... +[2024.07.01-10.15.52:967][234]UATHelper: Zip Project Task (Windows): Parsing command line: ZipProjectUp -nocompileeditor -project="C:/Users/bib/Documents/GAR/Dino Game/" -install="C:/Users/bib/Documents/Unreal Projects/DesertGame.zip" +[2024.07.01-10.15.53:301][235]UATHelper: Zip Project Task (Windows): Started zipping project up +[2024.07.01-10.15.53:301][235]UATHelper: Zip Project Task (Windows): Project directory: C:\Users\bib\Documents\GAR\Dino Game +[2024.07.01-10.15.53:301][235]UATHelper: Zip Project Task (Windows): Install directory: C:/Users/bib/Documents/Unreal Projects/DesertGame.zip +[2024.07.01-10.15.53:301][235]UATHelper: Zip Project Task (Windows): Packaging up the project... +[2024.07.01-10.15.55:331][241]UATHelper: Zip Project Task (Windows): Completed zipping project up +[2024.07.01-10.15.55:331][241]UATHelper: Zip Project Task (Windows): BUILD SUCCESSFUL +[2024.07.01-10.15.55:331][241]UATHelper: Zip Project Task (Windows): AutomationTool exiting with ExitCode=0 (Success) +[2024.07.01-10.15.59:915][434]LogSlate: Took 0.015054 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.07.01-10.17.27:331][213]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms +[2024.07.01-10.17.27:374][213]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed +[2024.07.01-10.17.27:457][214]Cmd: QUIT_EDITOR +[2024.07.01-10.17.27:457][214]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.07.01-10.17.27:459][214]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.07.01-10.17.27:460][214]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.07.01-10.17.27:460][214]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.07.01-10.17.27:460][214]LogAudio: Display: Audio Device unregistered from world 'Emmy_Testing'. +[2024.07.01-10.17.27:460][214]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-10.17.27:461][214]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-10.17.27:466][214]LogAudio: Display: Audio Device Manager Shutdown +[2024.07.01-10.17.27:466][214]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.01-10.17.27:470][214]LogExit: Preparing to exit. +[2024.07.01-10.17.28:452][214]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.07.01-10.17.28:591][214]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2024.07.01-10.17.28:596][214]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.01-10.17.28:597][214]LogExit: Editor shut down +[2024.07.01-10.17.28:597][214]LogExit: Transaction tracking system shut down +[2024.07.01-10.17.28:731][214]LogExit: Object subsystem successfully closed. +[2024.07.01-10.17.28:746][214]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.01-10.17.28:746][214]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2024.07.01-10.17.28:746][214]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2024.07.01-10.17.28:746][214]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% +[2024.07.01-10.17.28:746][214]LogShaderCompilers: Display: ================================================ +[2024.07.01-10.17.28:760][214]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module UATHelper (872) +[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module TakesCore (842) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (832) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (830) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (826) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module SequenceRecorder (825) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (822) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (820) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (818) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (816) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (814) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module WebMMedia (812) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (810) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (808) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (806) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (804) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (802) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (800) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (798) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (796) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (794) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (792) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module PlanarCut (790) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module CharacterAI (788) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module BspMode (784) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module GeometryMode (782) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2024.07.01-10.17.29:455][214]MemoryProfiler: Shutdown +[2024.07.01-10.17.29:455][214]NetworkingProfiler: Shutdown +[2024.07.01-10.17.29:455][214]LoadingProfiler: Shutdown +[2024.07.01-10.17.29:455][214]TimingProfiler: Shutdown +[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module Layers (678) +[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module Persona (668) +[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2024.07.01-10.17.29:491][214]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2024.07.01-10.17.29:491][214]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2024.07.01-10.17.29:491][214]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2024.07.01-10.17.29:508][214]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2024.07.01-10.17.29:734][214]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2024.07.01-10.17.29:734][214]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2024.07.01-10.17.29:734][214]LogModuleManager: Shutting down and abandoning module OculusEditor (602) +[2024.07.01-10.17.29:735][214]LogModuleManager: Shutting down and abandoning module OculusInput (600) +[2024.07.01-10.17.29:735][214]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) +[2024.07.01-10.17.29:735][214]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (596) +[2024.07.01-10.17.29:735][214]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (594) +[2024.07.01-10.17.29:735][214]LogModuleManager: Shutting down and abandoning module CollectionManager (593) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (590) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (588) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module TakeSequencer (586) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module TakeMovieScene (584) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module ScreenshotTools (582) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module SynthesisEditor (580) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module Synthesis (578) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (576) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (574) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module OpenXREditor (572) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (570) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module GooglePAD (568) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module EditableMesh (566) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (564) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module AudioCapture (562) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (561) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module AssetTags (558) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (556) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module CableComponent (554) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (552) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module AppleImageUtils (550) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module AndroidPermission (548) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (546) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (544) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module TemplateSequence (542) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MediaCompositing (540) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module ImgMedia (538) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (536) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (534) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (532) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (530) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (528) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (526) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (524) +[2024.07.01-10.17.29:736][214]LogOpenImageDenoise: OIDN shutting down +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (522) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MotoSynth (520) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MeshConversion (518) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module DynamicMesh (516) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (514) +[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module GeometricObjects (512) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (510) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (508) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (506) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (504) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (503) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (500) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (498) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module ChaosNiagara (496) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module FractureEditor (494) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (493) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (490) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (488) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module AutomationUtils (486) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module BackChannel (484) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module AlembicImporter (482) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module AlembicLibrary (481) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCache (480) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (479) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (474) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module UObjectPlugin (472) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (470) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (468) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (466) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module PluginUtils (464) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (462) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (460) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (458) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (456) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GitSourceControl (454) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module SourceControl (453) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (450) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (448) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (446) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (444) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module PluginBrowser (442) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (440) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module CryptoKeys (438) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module CurveEditorTools (436) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (434) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) +[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module LiveLink (422) +[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module SoundFields (410) +[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (408) +[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module SignificanceManager (406) +[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) +[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) +[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) +[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) +[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) +[2024.07.01-10.17.30:508][214]LogModuleManager: Shutting down and abandoning module ActorSequence (392) +[2024.07.01-10.17.30:508][214]LogModuleManager: Shutting down and abandoning module UdpMessaging (390) +[2024.07.01-10.17.30:608][214]LogModuleManager: Shutting down and abandoning module TcpMessaging (388) +[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (386) +[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (384) +[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (382) +[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (380) +[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (378) +[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (376) +[2024.07.01-10.17.30:708][214]LogMagicLeapPlanes: Planes tracker already destroyed. +[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (374) +[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (372) +[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (370) +[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (368) +[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapController (366) +[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (364) +[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapAR (362) +[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (360) +[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module Niagara (358) +[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module SignalProcessing (357) +[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module NiagaraEditor (355) +[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module NiagaraCore (352) +[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (350) +[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (348) +[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module AnimationSharing (346) +[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (344) +[2024.07.01-10.17.30:710][214]LogModuleManager: Shutting down and abandoning module FacialAnimation (342) +[2024.07.01-10.17.30:710][214]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (340) +[2024.07.01-10.17.30:710][214]LogModuleManager: Shutting down and abandoning module DataValidation (338) +[2024.07.01-10.17.30:710][214]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (336) +[2024.07.01-10.17.30:710][214]LogModuleManager: Shutting down and abandoning module LevelEditor (335) +[2024.07.01-10.17.30:712][214]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (334) +[2024.07.01-10.17.30:712][214]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (332) +[2024.07.01-10.17.30:712][214]LogModuleManager: Shutting down and abandoning module MainFrame (330) +[2024.07.01-10.17.30:712][214]LogModuleManager: Shutting down and abandoning module HotReload (329) +[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module ToolMenus (325) +[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module ContentBrowser (323) +[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module ContentBrowserData (322) +[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module TreeMap (319) +[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (316) +[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module GameplayCameras (314) +[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module Paper2D (312) +[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (310) +[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module UMG (276) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module Slate (266) +[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module Networking (250) +[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module Core (248) +[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2024.07.01-10.17.30:719][214]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module Settings (130) +[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2024.07.01-10.17.30:721][214]LogHMD: Freeing OpenVRDLLHandle. +[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module VariantManagerContent (108) +[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module DatasmithContent (106) +[2024.07.01-10.17.30:722][214]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (104) +[2024.07.01-10.17.30:722][214]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (102) +[2024.07.01-10.17.30:722][214]LogModuleManager: Shutting down and abandoning module OpenXRAR (100) +[2024.07.01-10.17.30:722][214]LogModuleManager: Shutting down and abandoning module AugmentedReality (99) +[2024.07.01-10.17.30:722][214]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (96) +[2024.07.01-10.17.30:722][214]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.07.01-10.17.30:722][214]LogModuleManager: Shutting down and abandoning module OpenXRHMD (95) +[2024.07.01-10.17.30:722][214]LogModuleManager: Shutting down and abandoning module ChunkDownloader (92) +[2024.07.01-10.17.30:723][214]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (90) +[2024.07.01-10.17.30:723][214]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (88) +[2024.07.01-10.17.30:723][214]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (84) +[2024.07.01-10.17.30:724][214]LogModuleManager: Shutting down and abandoning module XMPP (79) +[2024.07.01-10.17.30:724][214]LogModuleManager: Shutting down and abandoning module WebSockets (78) +[2024.07.01-10.17.30:738][214]LogModuleManager: Shutting down and abandoning module HTTP (75) +[2024.07.01-10.17.30:738][214]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2024.07.01-10.17.30:738][214]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BA50E1989-49EC-60BA-6ACC-5480966C28F1%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.07.01-10.17.30:739][214]LogHttp: Display: cleaning up 1 outstanding Http requests. +[2024.07.01-10.17.30:760][214]LogModuleManager: Shutting down and abandoning module SSL (74) +[2024.07.01-10.17.30:762][214]LogModuleManager: Shutting down and abandoning module WmfMedia (70) +[2024.07.01-10.17.30:764][214]LogModuleManager: Shutting down and abandoning module Media (69) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module MediaInfo (68) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (64) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module MLSDK (62) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module MagicLeap (60) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (58) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module NiagaraShader (56) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module ChaosCloth (54) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module Engine (16) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2024.07.01-10.17.30:766][214]LogModuleManager: Shutting down and abandoning module RSA (3) +[2024.07.01-10.17.30:766][214]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2024.07.01-10.17.30:780][214]LogD3D11RHI: Shutdown +[2024.07.01-10.17.30:780][214]LogD3D11RHI: CleanupD3DDevice +[2024.07.01-10.17.30:781][214]LogD3D11RHI: Intel Extensions Framework unloaded +[2024.07.01-10.17.30:784][214]LogD3D11RHI: [IntelMetricsDiscovery] Stopped +[2024.07.01-10.17.30:784][214]LogExit: Exiting. +[2024.07.01-10.17.30:800][214]Log file closed, 07/01/24 12:17:30 +======= +[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.06.28-08.15.33:008][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.06.28-08.15.33:008][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.28-08.15.33:008][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.06.28-08.15.33:008][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.06.28-08.15.33:009][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.06.28-08.15.33:009][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.06.28-08.15.33:009][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.28-08.15.33:009][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.28-08.15.33:015][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.06.28-08.15.33:015][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.06.28-08.15.33:015][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.06.28-08.15.33:016][ 0]LogInit: Selected Device Profile: [Windows] +[2024.06.28-08.15.33:016][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.06.28-08.15.33:016][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.06.28-08.15.33:016][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.06.28-08.15.33:016][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.06.28-08.15.33:017][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.28-08.15.33:017][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini] +[2024.06.28-08.15.33:017][ 0]LogInit: Computer: NB-PBM2H22CUN +[2024.06.28-08.15.33:017][ 0]LogInit: User: bib +[2024.06.28-08.15.33:017][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.06.28-08.15.33:017][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.06.28-08.15.33:017][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.06.28-08.15.33:017][ 0]LogMemory: Platform Memory Stats for Windows +[2024.06.28-08.15.33:017][ 0]LogMemory: Process Physical Memory: 144.98 MB used, 144.98 MB peak +[2024.06.28-08.15.33:017][ 0]LogMemory: Process Virtual Memory: 131.77 MB used, 131.77 MB peak +[2024.06.28-08.15.33:017][ 0]LogMemory: Physical Memory: 10265.61 MB used, 5803.10 MB free, 16068.70 MB total +[2024.06.28-08.15.33:017][ 0]LogMemory: Virtual Memory: 134205776.00 MB used, 11955.31 MB free, 134217728.00 MB total +[2024.06.28-08.15.33:021][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.06.28-08.15.33:037][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.06.28-08.15.33:038][ 0]LogInit: Using OS detected language (de-DE). +[2024.06.28-08.15.33:038][ 0]LogInit: Using OS detected locale (de-DE). +[2024.06.28-08.15.33:039][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.06.28-08.15.33:040][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.06.28-08.15.33:040][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.06.28-08.15.33:040][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.06.28-08.15.33:040][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.06.28-08.15.33:040][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.06.28-08.15.33:040][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.06.28-08.15.33:040][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.06.28-08.15.33:040][ 0]LogInit: Setting process to per monitor DPI aware +[2024.06.28-08.15.33:051][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.06.28-08.15.33:063][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.06.28-08.15.33:063][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.06.28-08.15.33:152][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.06.28-08.15.33:155][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.06.28-08.15.33:155][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.06.28-08.15.33:155][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.06.28-08.15.33:155][ 0]LogD3D11RHI: D3D11 adapters: +[2024.06.28-08.15.33:215][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.06.28-08.15.33:215][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: VendorId : 8086 +[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: Revision : 000c +[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: AdapterLuid : 0 68864 +[2024.06.28-08.15.33:226][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.06.28-08.15.33:226][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.06.28-08.15.33:226][ 0]LogWindows: EnumDisplayDevices: +[2024.06.28-08.15.33:226][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.06.28-08.15.33:227][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.28-08.15.33:227][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.28-08.15.33:227][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.28-08.15.33:227][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.06.28-08.15.33:227][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.06.28-08.15.33:227][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.06.28-08.15.33:228][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.06.28-08.15.33:228][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: VendorId : 8086 +[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: Revision : 000c +[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: AdapterLuid : 0 68864 +[2024.06.28-08.15.33:276][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.06.28-08.15.33:283][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.06.28-08.15.33:283][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.06.28-08.15.33:283][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.06.28-08.15.33:284][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.06.28-08.15.33:284][ 0]LogD3D11RHI: Async texture creation enabled +[2024.06.28-08.15.33:284][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.06.28-08.15.33:293][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.06.28-08.15.33:534][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.06.28-08.15.33:560][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.06.28-08.15.33:560][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.06.28-08.15.33:568][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.06.28-08.15.33:571][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.06.28-08.15.33:574][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.06.28-08.15.33:576][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.06.28-08.15.33:582][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.06.28-08.15.33:585][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.06.28-08.15.33:587][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.06.28-08.15.33:605][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.06.28-08.15.33:605][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.06.28-08.15.33:611][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.06.28-08.15.33:614][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.06.28-08.15.33:616][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.06.28-08.15.33:619][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.06.28-08.15.33:625][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.06.28-08.15.33:626][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.06.28-08.15.33:633][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.06.28-08.15.33:635][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.06.28-08.15.33:638][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.06.28-08.15.33:641][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.06.28-08.15.33:641][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.06.28-08.15.33:645][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.06.28-08.15.33:669][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.06.28-08.15.33:688][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.06.28-08.15.33:688][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/23132/). +[2024.06.28-08.15.33:688][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/2F0B931749357CE6AFEED2BF7DEF215F/'. +[2024.06.28-08.15.33:688][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.06.28-08.15.33:688][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.06.28-08.15.33:689][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.06.28-08.15.34:282][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.06.28-08.15.34:343][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.06.28-08.15.34:343][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.06.28-08.15.34:343][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.06.28-08.15.34:343][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.06.28-08.15.34:343][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.06.28-08.15.34:343][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.06.28-08.15.34:357][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.06.28-08.15.34:358][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.06.28-08.15.34:358][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.06.28-08.15.34:365][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2024.06.28-08.15.34:365][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1700.23MBs, RandomWriteSpeed=154.39MBs. Assigned SpeedClass 'Local' +[2024.06.28-08.15.34:366][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.06.28-08.15.34:366][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.06.28-08.15.34:366][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.06.28-08.15.34:407][ 0]LogSlate: Using FreeType 2.10.0 +[2024.06.28-08.15.34:407][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.06.28-08.15.34:427][ 0]LogAssetRegistry: FAssetRegistry took 0.0023 seconds to start up +[2024.06.28-08.15.34:590][ 0]LogInit: Selected Device Profile: [Windows] +[2024.06.28-08.15.34:590][ 0]LogInit: Active device profile: [00000227D4608B00][00000227C9BBB540 49] Windows +[2024.06.28-08.15.34:590][ 0]LogInit: Profiles: [00000227D4608B00][00000227C9BBB540 49] Windows, [00000227D45CE100][00000227C9BC36C0 49] WindowsNoEditor, [00000227D4609900][00000227C9BC7840 49] WindowsServer, [00000227D45CEE00][00000227D43A59C0 49] WindowsClient, [00000227D460BC00][00000227D43A9B40 49] IOS, [00000227D45CCF00][00000227D43AC140 49] iPadAir, [00000227D460BE00][00000227D43B02C0 49] iPadAir2, [00000227D457CC00][00000227C9BBE540 49] IPadPro, [00000227D457CD00][00000227D43B4580 49] iPadAir3, [00000227D45CFB00][00000227D43B86C0 49] iPadAir4, [00000227D457F600][00000227D43BC800 49] iPadMini2, [00000227D45CF200][00000227D43C0940 49] iPadMini3, [00000227D457F800][00000227D43C8AC0 49] iPadMini4, [00000227D45CF800][00000227D43CCC40 49] iPadMini5, [00000227D4584600][00000227D43D4F00 49] iPhone6, [00000227D4584700][00000227D43D0F40 49] iPodTouch6, [00000227D460A900][00000227D43DD200 49] iPhone7, [00000227D460A800][00000227D43D9240 49] iPodTouch7, [00000227D4584100][00000227D43E13C0 49] iPhone5S, [00000227D457C700][00000227D43E5540 49] iPhone6Plus, [00000227D4586500][00000227D43E96C0 49] iPhone6S, [00000227D457D300][00000227D43ED840 49] iPhone6SPlus, [00000227D4587B00][00000227D43F19C0 49] iPhone7Plus, [00000227D457F500][00000227D43F5B40 49] iPhoneSE, [00000227D460A600][00000227D43F8140 49] iPhone8, [00000227D457C600][00000227D43FC2C0 49] iPhone8Plus, [00000227D460A200][00000227D4400440 49] iPhoneX, [00000227D457F300][00000227D44045C0 49] iPhoneXS, [00000227D460B400][00000227D4408740 49] iPhoneXSMax, [00000227D457ED00][00000227D43C4880 49] iPhoneXR, [00000227D4608200][00000227D440C9C0 49] iPhone11, [00000227D457DE00][00000227D4410B00 49] iPhone11Pro, [00000227D460AA00][00000227D4418C80 49] iPhone11ProMax, [00000227D457F700][00000227D441CE00 49] iPhoneSE2, [00000227D4608D00][00000227D4420F80 49] iPhone12Mini, [00000227D457DF00][00000227D4425100 49] iPhone12, [00000227D4608700][00000227D4429280 49] iPhone12Pro, [00000227D457D400][00000227D442D400 49] iPhone12ProMax, [00000227D4608C00][00000227D4431580 49] iPadPro105, [00000227D457D700][00000227D4435700 49] iPadPro129, [00000227D4608100][00000227D4439880 49] iPadPro97, [00000227D457FC00][00000227D443DA00 49] iPadPro2_129, [00000227D4608800][00000227D4441B80 49] iPad5, [00000227D457F100][00000227D4444180 49] iPad6, [00000227D4608500][00000227D4448300 49] iPad7, [00000227D457E800][00000227D445C480 49] iPad8, [00000227D4609500][00000227D446C600 49] iPadPro11, [00000227D457D500][00000227C97A8780 49] iPadPro2_11, [00000227D4608F00][00000227D0EF2900 49] iPadPro3_129, [00000227D457EC00][00000227D4414A40 49] iPadPro4_129, [00000227D460A500][00000227D557EB80 49] AppleTV, [00000227D457D100][00000227D5582CC0 49] AppleTV4K, [00000227D4608400][00000227D5632E40 49] TVOS, [00000227D457E600][00000227D5636FC0 49] Mac, [00000227D460BD00][00000227D56F5140 49] MacClient, [00000227D457D800][00000227C9D752C0 49] MacNoEditor, [00000227D460B100][00000227C9E45440 49] MacServer, [00000227D457F900][00000227D587D5C0 49] Linux, [00000227D4608900][00000227C9E49740 49] LinuxAArch64, [00000227D457FF00][00000227C9E4D8C0 49] LinuxNoEditor, [00000227D4609B00][00000227C9E55A40 49] LinuxAArch64NoEditor, [00000227D457F400][00000227C9E5DBC0 49] LinuxClient, [00000227D4609C00][00000227C97961C0 49] LinuxAArch64Client, [00000227D457DD00][00000227C97A4340 49] LinuxServer, [00000227D460AF00][00000227C9F444C0 49] LinuxAArch64Server, [00000227D457C500][00000227C9F48640 49] Android, [00000227D4609E00][00000227C9F4C7C0 49] Android_Low, [00000227D457F000][00000227C9F70940 49] Android_Mid, [00000227D460A400][00000227D553EAC0 49] Android_High, [00000227D457C800][00000227D562EC00 49] Android_Default, [00000227D460B200][00000227D5542D40 49] Android_Adreno4xx, [00000227D45CE400][00000227D5572E80 49] Android_Adreno5xx_Low, [00000227D4585C00][00000227D5576FC0 49] Android_Adreno5xx, [00000227D45CFD00][00000227D5A6F140 49] Android_Adreno6xx, [00000227D4586B00][00000227D5A732C0 49] Android_Adreno6xx_Vulkan, [00000227D45CFE00][00000227D5A77440 49] Android_Mali_T6xx, [00000227D4584F00][00000227D5A7B5C0 49] Android_Mali_T7xx, [00000227D45CD300][00000227D5B89740 49] Android_Mali_T8xx, [00000227D4585F00][00000227D5BBD8C0 49] Android_Mali_G71, [00000227D45CDC00][00000227D5BDFA40 49] Android_Mali_G72, [00000227D4586400][00000227D5C1BBC0 49] Android_Mali_G72_Vulkan, [00000227D45CF600][00000227D5C2A1C0 49] Android_Mali_G76, [00000227D4586100][00000227D5C38340 49] Android_Mali_G76_Vulkan, [00000227D45CDB00][00000227D5C3C4C0 49] Android_Mali_G77, [00000227D4584A00][00000227D5C40640 49] Android_Mali_G77_Vulkan, [00000227D45CF400][00000227D5C487C0 49] Android_Mali_G78, [00000227D4585300][00000227D5C56940 49] Android_Mali_G78_Vulkan, [00000227D45CE900][00000227D5C5AAC0 49] Android_Mali_G710, [00000227D4587D00][00000227D5C5EC40 49] Android_Mali_G710_Vulkan, [00000227D45CDE00][00000227D557AD80 49] Android_Vulkan_SM5, [00000227D4584900][00000227D5C62EC0 49] Android_PowerVR_G6xxx, [00000227D45CDF00][00000227D5C67000 49] Android_PowerVR_GT7xxx, [00000227D4586700][00000227D5C6B140 49] Android_PowerVR_GE8xxx, [00000227D45CE300][00000227D5C732C0 49] Android_PowerVR_GM9xxx, [00000227D4587200][00000227D5C8B440 49] Android_PowerVR_GM9xxx_Vulkan, [00000227D45CF000][00000227D55BB5C0 49] Android_TegraK1, [00000227D4585700][00000227D55CB740 49] Android_Unknown_Vulkan, [00000227D45CF700][00000227D55CF8C0 49] Lumin, [00000227D4584200][00000227D55D3A40 49] Lumin_Desktop, [00000227D45CE200][00000227D55D7BC0 49] HoloLens, +[2024.06.28-08.15.34:685][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.06.28-08.15.34:685][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.06.28-08.15.34:685][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.06.28-08.15.34:685][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.06.28-08.15.34:685][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.06.28-08.15.34:695][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.06.28-08.15.35:040][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.06.28-08.15.35:111][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.06.28-08.15.35:116][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.06.28-08.15.35:116][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.06.28-08.15.35:116][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.06.28-08.15.35:318][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: C243B27449694BA3C35E0890E91EB9C3 | Instance: CF435A3C40D4B66A71DE1EBEA75B47B7 (NB-PBM2H22CUN-23132). +[2024.06.28-08.15.35:402][ 0]LogPython: Using Python 3.7.7 +[2024.06.28-08.15.35:755][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.06.28-08.15.35:758][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.06.28-08.15.35:819][ 0]SourceControl: Source control is disabled +[2024.06.28-08.15.35:819][ 0]SourceControl: Source control is disabled +[2024.06.28-08.15.35:827][ 0]SourceControl: Source control is disabled +[2024.06.28-08.15.35:831][ 0]LogUProjectInfo: Found projects: +[2024.06.28-08.15.35:836][ 0]SourceControl: Source control is disabled +[2024.06.28-08.15.35:862][ 0]SourceControl: Source control is disabled +[2024.06.28-08.15.35:991][ 0]LogOpenImageDenoise: OIDN starting up +[2024.06.28-08.15.36:019][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.06.28-08.15.36:037][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.06.28-08.15.36:037][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.06.28-08.15.36:184][ 0]LogCollectionManager: Loaded 0 collections in 0.001213 seconds +[2024.06.28-08.15.36:203][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s +[2024.06.28-08.15.36:203][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s +[2024.06.28-08.15.36:203][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s +[2024.06.28-08.15.36:203][ 0]LogOcInput: OculusInput pre-init called +[2024.06.28-08.15.36:393][ 0]LogEngine: Initializing Engine... +[2024.06.28-08.15.36:443][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.06.28-08.15.36:443][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.06.28-08.15.36:443][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.06.28-08.15.36:444][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.06.28-08.15.36:544][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.06.28-08.15.36:554][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.06.28-08.15.36:558][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.06.28-08.15.36:560][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.06.28-08.15.36:561][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.06.28-08.15.36:561][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.06.28-08.15.36:561][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.06.28-08.15.36:561][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.28-08.15.36:561][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.28-08.15.36:561][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.28-08.15.36:561][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.28-08.15.36:561][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.28-08.15.36:561][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.28-08.15.36:561][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.28-08.15.36:561][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.28-08.15.36:562][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.28-08.15.36:562][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.28-08.15.36:562][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.28-08.15.36:562][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.28-08.15.36:570][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-08.15.36:570][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-08.15.36:623][ 0]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.28-08.15.36:626][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.28-08.15.36:628][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.28-08.15.36:628][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.28-08.15.36:629][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.28-08.15.36:629][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.28-08.15.36:629][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.28-08.15.36:631][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.28-08.15.36:631][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.28-08.15.36:631][ 0]LogInit: FAudioDevice initialized. +[2024.06.28-08.15.36:631][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.06.28-08.15.36:631][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.06.28-08.15.36:686][ 0]LogDerivedDataCache: Saved boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.06.28-08.15.36:689][ 0]LogInit: Texture streaming: Enabled +[2024.06.28-08.15.36:700][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.06.28-08.15.36:702][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.06.28-08.15.36:702][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.06.28-08.15.36:704][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.06.28-08.15.36:724][ 0]LogInit: Transaction tracking system initialized +[2024.06.28-08.15.36:741][ 0]BlueprintLog: New page: Editor Load +[2024.06.28-08.15.36:782][ 0]LocalizationService: Localization service is disabled +[2024.06.28-08.15.36:797][ 0]TimingProfiler: Initialize +[2024.06.28-08.15.36:798][ 0]TimingProfiler: OnSessionChanged +[2024.06.28-08.15.36:798][ 0]LoadingProfiler: Initialize +[2024.06.28-08.15.36:798][ 0]LoadingProfiler: OnSessionChanged +[2024.06.28-08.15.36:798][ 0]NetworkingProfiler: Initialize +[2024.06.28-08.15.36:798][ 0]NetworkingProfiler: OnSessionChanged +[2024.06.28-08.15.36:798][ 0]MemoryProfiler: Initialize +[2024.06.28-08.15.36:798][ 0]MemoryProfiler: OnSessionChanged +[2024.06.28-08.15.36:923][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.06.28-08.15.36:923][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.06.28-08.15.37:069][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.01s +[2024.06.28-08.15.37:215][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.06.28-08.15.37:218][ 0]SourceControl: Source control is disabled +[2024.06.28-08.15.37:218][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 4.993 +[2024.06.28-08.15.37:218][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.06.28-08.15.37:218][ 0]LightingResults: New page: Lighting Build +[2024.06.28-08.15.37:219][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.06.28-08.15.37:219][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-08.15.37:219][ 0]MapCheck: New page: Map Check +[2024.06.28-08.15.37:219][ 0]LightingResults: New page: Lighting Build +[2024.06.28-08.15.37:223][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.28-08.15.37:225][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms +[2024.06.28-08.15.37:463][ 0]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] InputAction Event references unknown Action 'Click' for InputAction Click +[2024.06.28-08.15.38:211][ 0]LogStaticMesh: Building static mesh gras... +[2024.06.28-08.15.38:216][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Blueprints/Foliage/gras.gras +[2024.06.28-08.15.38:616][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.06.28-08.15.38:617][ 0]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-08.15.38:825][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.06.28-08.15.38:838][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.06.28-08.15.38:838][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.06.28-08.15.38:838][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,146ms to complete. +[2024.06.28-08.15.38:838][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 1.620 +[2024.06.28-08.15.38:839][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 6.614 +[2024.06.28-08.15.38:999][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-08.15.39:005][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-08.15.39:009][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-08.15.39:013][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-08.15.39:041][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0080 seconds. Added 3822 classes and 928 folders. +[2024.06.28-08.15.39:057][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.06.28-08.15.39:071][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.28-08.15.39:071][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.15.39:071][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.28-08.15.39:071][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.15.39:071][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.06.28-08.15.39:071][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 +[2024.06.28-08.15.39:081][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.06.28-08.15.39:081][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.15.39:081][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.06.28-08.15.39:081][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.15.39:081][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.06.28-08.15.39:081][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 +[2024.06.28-08.15.39:087][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.06.28-08.15.39:088][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.15.39:088][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.06.28-08.15.39:088][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.15.39:088][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.06.28-08.15.39:088][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 +[2024.06.28-08.15.39:093][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.28-08.15.39:093][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.15.39:093][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.28-08.15.39:093][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.15.39:093][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.06.28-08.15.39:093][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 +[2024.06.28-08.15.39:102][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.06.28-08.15.39:102][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.15.39:102][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.06.28-08.15.39:102][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.15.39:102][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.06.28-08.15.39:102][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 +[2024.06.28-08.15.39:108][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.06.28-08.15.39:108][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.15.39:108][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.06.28-08.15.39:108][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.15.39:108][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.06.28-08.15.39:108][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 +[2024.06.28-08.15.39:114][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.06.28-08.15.39:114][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.15.39:114][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.06.28-08.15.39:114][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.15.39:114][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.06.28-08.15.39:114][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 +[2024.06.28-08.15.39:120][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.06.28-08.15.39:120][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.15.39:120][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.06.28-08.15.39:120][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.15.39:120][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.06.28-08.15.39:120][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 +[2024.06.28-08.15.39:127][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.28-08.15.39:127][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.15.39:127][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.28-08.15.39:127][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.15.39:127][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.06.28-08.15.39:127][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 +[2024.06.28-08.15.39:135][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.06.28-08.15.39:136][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.15.39:136][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.06.28-08.15.39:136][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.15.39:136][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.06.28-08.15.39:136][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.06.28-08.15.39:142][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.06.28-08.15.39:142][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.15.39:142][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.06.28-08.15.39:142][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.15.39:142][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.06.28-08.15.39:142][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 +[2024.06.28-08.15.39:149][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.28-08.15.39:150][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.15.39:150][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.28-08.15.39:150][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.15.39:150][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.06.28-08.15.39:150][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.06.28-08.15.39:157][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.28-08.15.39:157][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.15.39:157][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.28-08.15.39:157][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.15.39:157][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.06.28-08.15.39:157][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.06.28-08.15.39:162][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.28-08.15.39:163][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.15.39:163][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.28-08.15.39:163][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.15.39:163][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.06.28-08.15.39:163][ 0]LogPakFile: OnPakFileMounted2Time == 0.000062 +[2024.06.28-08.15.39:171][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.06.28-08.15.39:171][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.15.39:171][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.06.28-08.15.39:171][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.15.39:171][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.06.28-08.15.39:171][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 +[2024.06.28-08.15.39:177][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.28-08.15.39:177][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.15.39:177][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.28-08.15.39:177][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.15.39:177][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.06.28-08.15.39:177][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 +[2024.06.28-08.15.39:183][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.06.28-08.15.39:183][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.15.39:183][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.06.28-08.15.39:183][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.15.39:183][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.06.28-08.15.39:183][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.06.28-08.15.39:190][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.28-08.15.39:190][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.15.39:190][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.28-08.15.39:190][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.15.39:190][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.06.28-08.15.39:190][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.06.28-08.15.39:196][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.28-08.15.39:196][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.15.39:196][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.28-08.15.39:196][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.15.39:196][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.06.28-08.15.39:196][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049 +[2024.06.28-08.15.39:207][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.28-08.15.39:208][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.15.39:208][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.28-08.15.39:208][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.15.39:208][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.06.28-08.15.39:208][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049 +[2024.06.28-08.15.39:215][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.28-08.15.39:215][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.15.39:215][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.28-08.15.39:215][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.15.39:215][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.06.28-08.15.39:215][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.06.28-08.15.39:221][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.28-08.15.39:221][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.15.39:221][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.28-08.15.39:221][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.15.39:221][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.06.28-08.15.39:221][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 +[2024.06.28-08.15.39:227][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.06.28-08.15.39:227][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.15.39:227][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.06.28-08.15.39:227][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.15.39:227][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.06.28-08.15.39:227][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 +[2024.06.28-08.15.39:235][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.28-08.15.39:235][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.15.39:235][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.28-08.15.39:235][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.15.39:235][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.06.28-08.15.39:235][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 +[2024.06.28-08.15.39:241][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.28-08.15.39:241][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.15.39:242][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.28-08.15.39:242][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.15.39:242][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.06.28-08.15.39:242][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 +[2024.06.28-08.15.39:248][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.06.28-08.15.39:248][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.28-08.15.39:248][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.06.28-08.15.39:248][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.28-08.15.39:248][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.06.28-08.15.39:248][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.06.28-08.15.39:457][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.06.28-08.15.39:460][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 2 classes and 0 folders. +[2024.06.28-08.15.39:514][ 0]LogSlate: Took 0.000228 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.06.28-08.15.39:521][ 0]LogSlate: Took 0.006365 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.06.28-08.15.39:522][ 0]LogSlate: Took 0.000121 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.06.28-08.15.39:654][ 0]LogRenderer: Reallocating scene render targets to support 868x400 Format 10 NumSamples 1 (Frame:1). +[2024.06.28-08.15.40:107][ 0]LogSlate: Took 0.006150 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.06.28-08.15.40:161][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.06.28-08.15.40:161][ 0]LogLoad: (Engine Initialization) Total time: 7.94 seconds +[2024.06.28-08.15.40:161][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.06.28-08.15.40:326][ 0]LogAssetRegistry: Asset discovery search completed in 5.8997 seconds +[2024.06.28-08.15.40:332][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects) +[2024.06.28-08.15.40:335][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.06.28-08.15.41:348][ 15]LogSlate: Took 0.000462 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.06.28-08.15.48:866][361]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. +[2024.06.28-08.15.49:978][361]LogSlate: Window 'Pick Parent Class' being destroyed +[2024.06.28-08.15.49:999][361]LogContentBrowser: Deferred new asset file creation: NewBlueprint +[2024.06.28-08.15.50:007][361]LogContentBrowser: Creating deferred item: NewBlueprint +[2024.06.28-08.16.03:485][773]LogContentBrowser: Attempting asset rename: NewBlueprint -> BP_BrokenPlattform +[2024.06.28-08.16.03:495][773]LogContentBrowser: End creating deferred item NewBlueprint +[2024.06.28-08.16.06:138][849]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform +[2024.06.28-08.16.06:801][849]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0004 seconds. Added 126 classes and 0 folders. +[2024.06.28-08.16.07:465][849]LogRenderer: Reallocating scene render targets to support 912x460 Format 10 NumSamples 1 (Frame:1). +[2024.06.28-08.16.37:329][ 86]LogSlate: Window 'BP_BrokenPlattform' being destroyed +[2024.06.28-08.16.49:025][286]LogSlate: Took 0.008286 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.06.28-08.18.37:223][ 25]LogEditorTransaction: Undo Modify Component(s) +[2024.06.28-08.19.56:492][627]BlueprintLog: New page: Compile BP_BrokenPlattform +[2024.06.28-08.19.56:597][627]LogUObjectHash: Compacting FUObjectHashTables data took 3.19ms +[2024.06.28-08.19.56:663][627]LogSlate: Took 0.018239 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.06.28-08.19.57:146][661]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true +[2024.06.28-08.19.57:155][661]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattformCFD87CFE4C3EF8A056A9A785349C4164.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset' +[2024.06.28-08.19.57:169][661]AssetCheck: New page: Asset Save: BP_BrokenPlattform +[2024.06.28-08.19.57:169][661]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform +[2024.06.28-08.20.10:483][921]LogSlate: Took 0.000255 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.06.28-08.20.34:511][782]LogEditorTransaction: Undo Add Node +[2024.06.28-08.20.38:243][137]LogEditorTransaction: Undo Add Node +[2024.06.28-08.23.54:214][413]BlueprintLog: New page: Compile BP_BrokenPlattform +[2024.06.28-08.23.54:216][413]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\BP_BrokenPlattform.uasset: [Compiler] 'Third Person Character' does not inherit from 'Primitive Component' ( Cast To ThirdPersonCharacter would always fail). +[2024.06.28-08.23.54:259][413]LogUObjectHash: Compacting FUObjectHashTables data took 2.61ms +[2024.06.28-08.24.07:766][743]BlueprintLog: New page: Compile BP_BrokenPlattform +[2024.06.28-08.24.07:803][743]LogUObjectHash: Compacting FUObjectHashTables data took 2.20ms +[2024.06.28-08.24.09:093][844]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true +[2024.06.28-08.24.09:102][844]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattform341B1F744BEA667039E0068B5BA64148.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset' +[2024.06.28-08.24.09:116][844]AssetCheck: New page: Asset Save: BP_BrokenPlattform +[2024.06.28-08.24.09:116][844]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform +[2024.06.28-08.25.03:591][ 39]LogTemp: Repeating last play command: Selected Viewport +[2024.06.28-08.25.03:607][ 39]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.28-08.25.03:608][ 39]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:25:03) +[2024.06.28-08.25.03:610][ 39]LogOnline: OSS: Creating online subsystem instance for: NULL +[2024.06.28-08.25.03:612][ 39]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +[2024.06.28-08.25.03:618][ 39]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-08.25.03:624][ 39]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006568s) +[2024.06.28-08.25.03:625][ 39]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-08.25.03:625][ 39]LogPlayLevel: PIE: World Init took: (0.000879s) +[2024.06.28-08.25.03:625][ 39]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007556s) +[2024.06.28-08.25.03:649][ 39]LogUObjectHash: Compacting FUObjectHashTables data took 2.66ms +[2024.06.28-08.25.03:653][ 39]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.06.28-08.25.03:654][ 39]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.28-08.25.03:654][ 39]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.28-08.25.03:654][ 39]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.28-08.25.03:654][ 39]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.28-08.25.03:654][ 39]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.28-08.25.03:654][ 39]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.28-08.25.03:654][ 39]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.28-08.25.03:654][ 39]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.28-08.25.03:654][ 39]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.28-08.25.03:654][ 39]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.28-08.25.03:654][ 39]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.28-08.25.03:654][ 39]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.28-08.25.03:656][ 39]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-08.25.03:656][ 39]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-08.25.03:712][ 39]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.28-08.25.03:712][ 39]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.28-08.25.03:712][ 39]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.28-08.25.03:712][ 39]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.28-08.25.03:713][ 39]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.28-08.25.03:713][ 39]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.28-08.25.03:713][ 39]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.28-08.25.03:714][ 39]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.28-08.25.03:714][ 39]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.28-08.25.03:714][ 39]LogInit: FAudioDevice initialized. +[2024.06.28-08.25.03:714][ 39]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. +[2024.06.28-08.25.03:723][ 39]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. +[2024.06.28-08.25.03:723][ 39]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. +[2024.06.28-08.25.03:723][ 39]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C' +[2024.06.28-08.25.03:723][ 39]LogLoad: Game class is 'GameModeBase' +[2024.06.28-08.25.03:726][ 39]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.25.03 +[2024.06.28-08.25.03:726][ 39]LogWorld: Bringing up level for play took: 0.001598 +[2024.06.28-08.25.03:726][ 39]LogOnline: OSS: Creating online subsystem instance for: :Context_7 +[2024.06.28-08.25.03:737][ 39]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders. +[2024.06.28-08.25.03:739][ 39]LogBlueprintUserMessages: [BP_GameInstance_C_0] SAVE +[2024.06.28-08.25.03:739][ 39]PIE: Server logged in +[2024.06.28-08.25.03:740][ 39]PIE: Play in editor total start time 0,137 seconds. +[2024.06.28-08.25.08:342][410]LogNet: Browse: /Game/Emmy_Testing +[2024.06.28-08.25.08:342][410]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.06.28-08.25.08:342][410]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-08.25.08:343][410]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-08.25.08:343][410]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-08.25.08:373][410]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.28-08.25.08:415][410]LogUObjectHash: Compacting FUObjectHashTables data took 3.56ms +[2024.06.28-08.25.08:417][410]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-08.25.08:427][410]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008933s) +[2024.06.28-08.25.08:427][410]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-08.25.08:428][410]LogPlayLevel: PIE: World Init took: (0.000937s) +[2024.06.28-08.25.08:428][410]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010634s) +[2024.06.28-08.25.08:428][410]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. +[2024.06.28-08.25.08:428][410]LogLoad: Game class is 'GameModeBase' +[2024.06.28-08.25.08:431][410]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.25.08 +[2024.06.28-08.25.08:431][410]LogWorld: Bringing up level for play took: 0.001661 +[2024.06.28-08.25.08:432][410]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.06.28-08.25.08:433][410]LogBlueprintUserMessages: [BP_GameInstance_C_0] SAVE +[2024.06.28-08.25.08:433][410]LogLoad: Took 0.090267 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.06.28-08.25.15:688][ 65]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-08.25.15:688][ 65]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-08.25.15:688][ 65]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-08.25.15:688][ 65]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-08.25.15:702][ 65]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.28-08.25.15:710][ 65]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-08.25.15:733][ 65]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.28-08.25.15:736][ 65]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-08.25.15:737][ 65]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-08.25.15:740][ 65]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-08.25.15:764][ 65]LogUObjectHash: Compacting FUObjectHashTables data took 2.72ms +[2024.06.28-08.25.15:782][ 66]LogPlayLevel: Display: Destroying online subsystem :Context_7 +[2024.06.28-08.25.20:134][331]LogTemp: Repeating last play command: Selected Viewport +[2024.06.28-08.25.20:144][331]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.28-08.25.20:144][331]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:25:20) +[2024.06.28-08.25.20:145][331]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-08.25.20:155][331]LogPlayLevel: PIE: StaticDuplicateObject took: (0.010798s) +[2024.06.28-08.25.20:156][331]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-08.25.20:156][331]LogPlayLevel: PIE: World Init took: (0.001094s) +[2024.06.28-08.25.20:156][331]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.012025s) +[2024.06.28-08.25.20:187][331]LogUObjectHash: Compacting FUObjectHashTables data took 3.00ms +[2024.06.28-08.25.20:188][331]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True +[2024.06.28-08.25.20:188][331]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.28-08.25.20:188][331]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.28-08.25.20:188][331]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.28-08.25.20:188][331]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.28-08.25.20:188][331]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.28-08.25.20:188][331]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.28-08.25.20:188][331]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.28-08.25.20:188][331]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.28-08.25.20:189][331]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.28-08.25.20:189][331]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.28-08.25.20:189][331]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.28-08.25.20:189][331]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.28-08.25.20:191][331]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-08.25.20:191][331]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-08.25.20:264][331]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.28-08.25.20:265][331]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.28-08.25.20:265][331]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.28-08.25.20:265][331]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.28-08.25.20:265][331]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.28-08.25.20:265][331]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.28-08.25.20:265][331]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.28-08.25.20:266][331]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.28-08.25.20:266][331]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.28-08.25.20:266][331]LogInit: FAudioDevice initialized. +[2024.06.28-08.25.20:266][331]LogAudio: Display: Audio Device (ID: 3) registered with world 'Emmy_Testing'. +[2024.06.28-08.25.20:276][331]LogLoad: Game class is 'GameModeBase' +[2024.06.28-08.25.20:278][331]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.25.20 +[2024.06.28-08.25.20:279][331]LogWorld: Bringing up level for play took: 0.002339 +[2024.06.28-08.25.20:279][331]LogOnline: OSS: Creating online subsystem instance for: :Context_8 +[2024.06.28-08.25.20:282][331]LogBlueprintUserMessages: [BP_GameInstance_C_1] SAVE +[2024.06.28-08.25.20:282][331]PIE: Server logged in +[2024.06.28-08.25.20:283][331]PIE: Play in editor total start time 0,139 seconds. +[2024.06.28-08.25.25:322][732]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-08.25.25:322][732]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-08.25.25:322][732]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-08.25.25:323][732]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-08.25.25:335][732]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.28-08.25.25:344][732]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-08.25.25:374][732]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-08.25.25:374][732]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-08.25.25:375][732]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-08.25.25:382][732]LogUObjectHash: Compacting FUObjectHashTables data took 2.47ms +[2024.06.28-08.25.25:403][733]LogPlayLevel: Display: Destroying online subsystem :Context_8 +[2024.06.28-08.25.52:504][ 62]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true +[2024.06.28-08.25.52:513][ 62]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattformF06FEBF1444B3A8C6035829116D235E0.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset' +[2024.06.28-08.25.52:527][ 62]AssetCheck: New page: Asset Save: BP_BrokenPlattform +[2024.06.28-08.25.52:527][ 62]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform +[2024.06.28-08.25.53:262][148]BlueprintLog: New page: Compile BP_BrokenPlattform +[2024.06.28-08.25.53:303][148]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms +[2024.06.28-08.25.53:890][191]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true +[2024.06.28-08.25.53:899][191]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattform6A48E5E44622405492098BA1C3E34261.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset' +[2024.06.28-08.25.53:910][191]AssetCheck: New page: Asset Save: BP_BrokenPlattform +[2024.06.28-08.25.53:911][191]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform +[2024.06.28-08.26.17:569][567]LogEditorTransaction: Undo Modify Component(s) +[2024.06.28-08.26.55:671][162]BlueprintLog: New page: Compile BP_BrokenPlattform +[2024.06.28-08.26.55:742][162]LogUObjectHash: Compacting FUObjectHashTables data took 3.26ms +[2024.06.28-08.26.56:472][194]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true +[2024.06.28-08.26.56:481][194]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattformBFA3D989449810CA6FA409A518FD5C48.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset' +[2024.06.28-08.26.56:494][194]AssetCheck: New page: Asset Save: BP_BrokenPlattform +[2024.06.28-08.26.56:494][194]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform +[2024.06.28-08.26.59:351][386]LogTemp: Repeating last play command: Selected Viewport +[2024.06.28-08.26.59:356][386]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.28-08.26.59:356][386]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:26:59) +[2024.06.28-08.26.59:356][386]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-08.26.59:364][386]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007609s) +[2024.06.28-08.26.59:364][386]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-08.26.59:365][386]LogPlayLevel: PIE: World Init took: (0.000945s) +[2024.06.28-08.26.59:365][386]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008662s) +[2024.06.28-08.26.59:390][386]LogUObjectHash: Compacting FUObjectHashTables data took 2.43ms +[2024.06.28-08.26.59:391][386]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True +[2024.06.28-08.26.59:391][386]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.28-08.26.59:391][386]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.28-08.26.59:391][386]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.28-08.26.59:391][386]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.28-08.26.59:391][386]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.28-08.26.59:391][386]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.28-08.26.59:391][386]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.28-08.26.59:391][386]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.28-08.26.59:391][386]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.28-08.26.59:392][386]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.28-08.26.59:392][386]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.28-08.26.59:392][386]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.28-08.26.59:394][386]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-08.26.59:394][386]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-08.26.59:448][386]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.28-08.26.59:448][386]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.28-08.26.59:448][386]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.28-08.26.59:448][386]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.28-08.26.59:448][386]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.28-08.26.59:449][386]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.28-08.26.59:449][386]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.28-08.26.59:450][386]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.28-08.26.59:450][386]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.28-08.26.59:450][386]LogInit: FAudioDevice initialized. +[2024.06.28-08.26.59:450][386]LogAudio: Display: Audio Device (ID: 4) registered with world 'Emmy_Testing'. +[2024.06.28-08.26.59:457][386]LogLoad: Game class is 'GameModeBase' +[2024.06.28-08.26.59:459][386]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.26.59 +[2024.06.28-08.26.59:459][386]LogWorld: Bringing up level for play took: 0.001580 +[2024.06.28-08.26.59:459][386]LogOnline: OSS: Creating online subsystem instance for: :Context_9 +[2024.06.28-08.26.59:462][386]LogBlueprintUserMessages: [BP_GameInstance_C_2] SAVE +[2024.06.28-08.26.59:462][386]PIE: Server logged in +[2024.06.28-08.26.59:462][386]PIE: Play in editor total start time 0,107 seconds. +[2024.06.28-08.27.11:161][427]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-08.27.11:161][427]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-08.27.11:162][427]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-08.27.11:162][427]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-08.27.11:172][427]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.28-08.27.11:180][427]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-08.27.11:204][427]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.28-08.27.11:204][427]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-08.27.11:206][427]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-08.27.11:209][427]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-08.27.11:213][427]LogUObjectHash: Compacting FUObjectHashTables data took 2.50ms +[2024.06.28-08.27.11:236][428]LogPlayLevel: Display: Destroying online subsystem :Context_9 +[2024.06.28-08.27.25:366][531]BlueprintLog: New page: Compile BP_BrokenPlattform +[2024.06.28-08.27.25:428][531]LogUObjectHash: Compacting FUObjectHashTables data took 2.45ms +[2024.06.28-08.27.25:845][556]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true +[2024.06.28-08.27.25:856][556]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattformD64F839241E2DC1806A6ADBFEE8FA15B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset' +[2024.06.28-08.27.25:870][556]AssetCheck: New page: Asset Save: BP_BrokenPlattform +[2024.06.28-08.27.25:870][556]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform +[2024.06.28-08.27.29:099][754]LogTemp: Repeating last play command: Selected Viewport +[2024.06.28-08.27.29:104][754]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.28-08.27.29:104][754]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:27:29) +[2024.06.28-08.27.29:104][754]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-08.27.29:112][754]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007720s) +[2024.06.28-08.27.29:113][754]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-08.27.29:113][754]LogPlayLevel: PIE: World Init took: (0.001006s) +[2024.06.28-08.27.29:113][754]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008831s) +[2024.06.28-08.27.29:139][754]LogUObjectHash: Compacting FUObjectHashTables data took 2.51ms +[2024.06.28-08.27.29:141][754]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True +[2024.06.28-08.27.29:141][754]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.28-08.27.29:141][754]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.28-08.27.29:141][754]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.28-08.27.29:141][754]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.28-08.27.29:141][754]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.28-08.27.29:141][754]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.28-08.27.29:141][754]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.28-08.27.29:141][754]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.28-08.27.29:141][754]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.28-08.27.29:141][754]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.28-08.27.29:141][754]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.28-08.27.29:141][754]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.28-08.27.29:143][754]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-08.27.29:143][754]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-08.27.29:192][754]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.28-08.27.29:192][754]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.28-08.27.29:192][754]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.28-08.27.29:192][754]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.28-08.27.29:192][754]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.28-08.27.29:192][754]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.28-08.27.29:192][754]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.28-08.27.29:194][754]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.28-08.27.29:195][754]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.28-08.27.29:195][754]LogInit: FAudioDevice initialized. +[2024.06.28-08.27.29:195][754]LogAudio: Display: Audio Device (ID: 5) registered with world 'Emmy_Testing'. +[2024.06.28-08.27.29:206][754]LogLoad: Game class is 'GameModeBase' +[2024.06.28-08.27.29:207][754]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.27.29 +[2024.06.28-08.27.29:208][754]LogWorld: Bringing up level for play took: 0.001579 +[2024.06.28-08.27.29:208][754]LogOnline: OSS: Creating online subsystem instance for: :Context_10 +[2024.06.28-08.27.29:210][754]LogBlueprintUserMessages: [BP_GameInstance_C_3] SAVE +[2024.06.28-08.27.29:210][754]PIE: Server logged in +[2024.06.28-08.27.29:211][754]PIE: Play in editor total start time 0,108 seconds. +[2024.06.28-08.27.34:191][196]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-08.27.34:191][196]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-08.27.34:191][196]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-08.27.34:192][196]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-08.27.34:201][196]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.28-08.27.34:209][196]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-08.27.34:234][196]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.28-08.27.34:234][196]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-08.27.34:235][196]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-08.27.34:239][196]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-08.27.34:242][196]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms +[2024.06.28-08.27.34:265][197]LogPlayLevel: Display: Destroying online subsystem :Context_10 +[2024.06.28-08.27.49:963][307]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-08.27.49:990][307]LogUObjectHash: Compacting FUObjectHashTables data took 2.37ms +[2024.06.28-08.27.50:017][307]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing5CF412B843D95F2DC526BA8FD5BF7D61.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.06.28-08.27.50:048][307]AssetCheck: New page: Asset Save: Emmy_Testing +[2024.06.28-08.27.50:048][307]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.06.28-08.27.51:297][386]LogTemp: Repeating last play command: Selected Viewport +[2024.06.28-08.27.51:302][386]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.28-08.27.51:302][386]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:27:51) +[2024.06.28-08.27.51:340][386]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-08.27.51:348][386]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008044s) +[2024.06.28-08.27.51:349][386]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-08.27.51:349][386]LogPlayLevel: PIE: World Init took: (0.000911s) +[2024.06.28-08.27.51:349][386]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009171s) +[2024.06.28-08.27.51:374][386]LogUObjectHash: Compacting FUObjectHashTables data took 2.12ms +[2024.06.28-08.27.51:376][386]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True +[2024.06.28-08.27.51:376][386]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.28-08.27.51:376][386]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.28-08.27.51:376][386]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.28-08.27.51:376][386]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.28-08.27.51:376][386]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.28-08.27.51:376][386]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.28-08.27.51:376][386]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.28-08.27.51:376][386]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.28-08.27.51:376][386]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.28-08.27.51:376][386]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.28-08.27.51:376][386]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.28-08.27.51:376][386]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.28-08.27.51:378][386]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-08.27.51:378][386]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-08.27.51:428][386]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.28-08.27.51:429][386]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.28-08.27.51:429][386]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.28-08.27.51:429][386]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.28-08.27.51:429][386]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.28-08.27.51:429][386]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.28-08.27.51:429][386]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.28-08.27.51:430][386]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.28-08.27.51:430][386]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.28-08.27.51:430][386]LogInit: FAudioDevice initialized. +[2024.06.28-08.27.51:430][386]LogAudio: Display: Audio Device (ID: 6) registered with world 'Emmy_Testing'. +[2024.06.28-08.27.51:438][386]LogLoad: Game class is 'GameModeBase' +[2024.06.28-08.27.51:439][386]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.27.51 +[2024.06.28-08.27.51:439][386]LogWorld: Bringing up level for play took: 0.001575 +[2024.06.28-08.27.51:439][386]LogOnline: OSS: Creating online subsystem instance for: :Context_11 +[2024.06.28-08.27.51:442][386]LogBlueprintUserMessages: [BP_GameInstance_C_4] SAVE +[2024.06.28-08.27.51:442][386]PIE: Server logged in +[2024.06.28-08.27.51:442][386]PIE: Play in editor total start time 0,141 seconds. +[2024.06.28-08.28.05:951][629]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-08.28.05:951][629]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-08.28.05:951][629]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-08.28.05:952][629]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-08.28.05:963][629]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.28-08.28.05:971][629]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-08.28.05:995][629]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.28-08.28.05:995][629]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-08.28.05:996][629]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-08.28.06:000][629]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-08.28.06:003][629]LogUObjectHash: Compacting FUObjectHashTables data took 2.21ms +[2024.06.28-08.28.06:028][630]LogPlayLevel: Display: Destroying online subsystem :Context_11 +[2024.06.28-08.28.25:433][450]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true +[2024.06.28-08.28.25:442][450]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattform20A078D34CF9D10353F673BB63E13146.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset' +[2024.06.28-08.28.25:455][450]AssetCheck: New page: Asset Save: BP_BrokenPlattform +[2024.06.28-08.28.25:456][450]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform +[2024.06.28-08.28.26:376][548]BlueprintLog: New page: Compile BP_BrokenPlattform +[2024.06.28-08.28.26:417][548]LogUObjectHash: Compacting FUObjectHashTables data took 2.44ms +[2024.06.28-08.28.26:851][574]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true +[2024.06.28-08.28.26:860][574]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattform45BC31024097FD844857079C1DB24FB4.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset' +[2024.06.28-08.28.26:877][574]AssetCheck: New page: Asset Save: BP_BrokenPlattform +[2024.06.28-08.28.26:877][574]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform +[2024.06.28-08.28.32:962][ 18]LogEditorViewport: Clicking on Actor (LMB): BP_BrokenPlattform_C (BP_BrokenPlattform) +[2024.06.28-08.28.45:860][111]BlueprintLog: New page: Compile BP_BrokenPlattform +[2024.06.28-08.28.45:906][111]LogUObjectHash: Compacting FUObjectHashTables data took 2.21ms +[2024.06.28-08.28.46:318][138]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true +[2024.06.28-08.28.46:327][138]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattform600180694DB3EEB28910A9871D82D813.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset' +[2024.06.28-08.28.46:340][138]AssetCheck: New page: Asset Save: BP_BrokenPlattform +[2024.06.28-08.28.46:340][138]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform +[2024.06.28-08.28.50:950][529]BlueprintLog: New page: Compile BP_BrokenPlattform +[2024.06.28-08.28.50:993][529]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms +[2024.06.28-08.28.51:668][578]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true +[2024.06.28-08.28.51:677][578]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattformB5C2B29B49854E72E76520A7B6BFC557.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset' +[2024.06.28-08.28.51:689][578]AssetCheck: New page: Asset Save: BP_BrokenPlattform +[2024.06.28-08.28.51:689][578]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform +[2024.06.28-08.28.57:655][925]LogTemp: Repeating last play command: Selected Viewport +[2024.06.28-08.28.57:662][925]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.28-08.28.57:662][925]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:28:57) +[2024.06.28-08.28.57:663][925]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-08.28.57:670][925]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007607s) +[2024.06.28-08.28.57:671][925]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-08.28.57:671][925]LogPlayLevel: PIE: World Init took: (0.000888s) +[2024.06.28-08.28.57:671][925]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008604s) +[2024.06.28-08.28.57:697][925]LogUObjectHash: Compacting FUObjectHashTables data took 2.64ms +[2024.06.28-08.28.57:698][925]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True +[2024.06.28-08.28.57:698][925]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.28-08.28.57:698][925]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.28-08.28.57:698][925]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.28-08.28.57:698][925]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.28-08.28.57:698][925]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.28-08.28.57:698][925]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.28-08.28.57:698][925]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.28-08.28.57:698][925]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.28-08.28.57:698][925]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.28-08.28.57:698][925]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.28-08.28.57:698][925]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.28-08.28.57:698][925]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.28-08.28.57:700][925]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-08.28.57:700][925]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-08.28.57:751][925]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.28-08.28.57:751][925]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.28-08.28.57:751][925]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.28-08.28.57:751][925]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.28-08.28.57:751][925]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.28-08.28.57:751][925]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.28-08.28.57:751][925]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.28-08.28.57:753][925]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.28-08.28.57:753][925]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.28-08.28.57:753][925]LogInit: FAudioDevice initialized. +[2024.06.28-08.28.57:753][925]LogAudio: Display: Audio Device (ID: 7) registered with world 'Emmy_Testing'. +[2024.06.28-08.28.57:764][925]LogLoad: Game class is 'GameModeBase' +[2024.06.28-08.28.57:765][925]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.28.57 +[2024.06.28-08.28.57:766][925]LogWorld: Bringing up level for play took: 0.001567 +[2024.06.28-08.28.57:766][925]LogOnline: OSS: Creating online subsystem instance for: :Context_12 +[2024.06.28-08.28.57:768][925]LogBlueprintUserMessages: [BP_GameInstance_C_5] SAVE +[2024.06.28-08.28.57:768][925]PIE: Server logged in +[2024.06.28-08.28.57:768][925]PIE: Play in editor total start time 0,107 seconds. +[2024.06.28-08.29.01:941][300]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-08.29.01:941][300]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-08.29.01:941][300]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-08.29.01:941][300]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-08.29.01:950][300]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.28-08.29.01:957][300]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-08.29.01:980][300]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.28-08.29.01:980][300]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-08.29.01:982][300]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-08.29.01:985][300]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-08.29.01:988][300]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms +[2024.06.28-08.29.02:010][301]LogPlayLevel: Display: Destroying online subsystem :Context_12 +[2024.06.28-08.29.03:555][401]LogTemp: Repeating last play command: Selected Viewport +[2024.06.28-08.29.03:561][401]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.28-08.29.03:561][401]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:29:03) +[2024.06.28-08.29.03:561][401]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-08.29.03:568][401]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007194s) +[2024.06.28-08.29.03:568][401]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-08.29.03:569][401]LogPlayLevel: PIE: World Init took: (0.000916s) +[2024.06.28-08.29.03:569][401]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008217s) +[2024.06.28-08.29.03:593][401]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms +[2024.06.28-08.29.03:595][401]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True +[2024.06.28-08.29.03:595][401]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.28-08.29.03:595][401]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.28-08.29.03:595][401]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.28-08.29.03:595][401]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.28-08.29.03:595][401]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.28-08.29.03:595][401]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.28-08.29.03:595][401]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.28-08.29.03:595][401]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.28-08.29.03:595][401]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.28-08.29.03:595][401]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.28-08.29.03:595][401]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.28-08.29.03:595][401]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.28-08.29.03:597][401]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-08.29.03:597][401]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-08.29.03:648][401]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.28-08.29.03:648][401]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.28-08.29.03:648][401]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.28-08.29.03:648][401]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.28-08.29.03:649][401]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.28-08.29.03:649][401]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.28-08.29.03:649][401]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.28-08.29.03:649][401]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.28-08.29.03:649][401]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.28-08.29.03:649][401]LogInit: FAudioDevice initialized. +[2024.06.28-08.29.03:649][401]LogAudio: Display: Audio Device (ID: 8) registered with world 'Emmy_Testing'. +[2024.06.28-08.29.03:655][401]LogLoad: Game class is 'GameModeBase' +[2024.06.28-08.29.03:657][401]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.29.03 +[2024.06.28-08.29.03:657][401]LogWorld: Bringing up level for play took: 0.001504 +[2024.06.28-08.29.03:657][401]LogOnline: OSS: Creating online subsystem instance for: :Context_13 +[2024.06.28-08.29.03:660][401]LogBlueprintUserMessages: [BP_GameInstance_C_6] SAVE +[2024.06.28-08.29.03:660][401]PIE: Server logged in +[2024.06.28-08.29.03:660][401]PIE: Play in editor total start time 0,1 seconds. +[2024.06.28-08.29.12:601][200]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-08.29.12:601][200]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-08.29.12:601][200]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-08.29.12:602][200]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-08.29.12:610][200]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.28-08.29.12:618][200]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-08.29.12:642][200]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-08.29.12:643][200]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-08.29.12:644][200]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-08.29.12:650][200]LogUObjectHash: Compacting FUObjectHashTables data took 2.13ms +[2024.06.28-08.29.12:672][201]LogPlayLevel: Display: Destroying online subsystem :Context_13 +[2024.06.28-08.29.14:445][315]LogTemp: Repeating last play command: Selected Viewport +[2024.06.28-08.29.14:454][315]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.28-08.29.14:455][315]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:29:14) +[2024.06.28-08.29.14:481][315]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-08.29.14:488][315]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008576s) +[2024.06.28-08.29.14:489][315]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-08.29.14:490][315]LogPlayLevel: PIE: World Init took: (0.000971s) +[2024.06.28-08.29.14:490][315]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009711s) +[2024.06.28-08.29.14:519][315]LogUObjectHash: Compacting FUObjectHashTables data took 2.19ms +[2024.06.28-08.29.14:520][315]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True +[2024.06.28-08.29.14:520][315]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.28-08.29.14:520][315]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.28-08.29.14:520][315]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.28-08.29.14:520][315]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.28-08.29.14:520][315]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.28-08.29.14:520][315]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.28-08.29.14:520][315]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.28-08.29.14:520][315]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.28-08.29.14:521][315]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.28-08.29.14:521][315]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.28-08.29.14:521][315]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.28-08.29.14:521][315]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.28-08.29.14:523][315]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-08.29.14:523][315]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-08.29.14:582][315]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.28-08.29.14:582][315]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.28-08.29.14:582][315]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.28-08.29.14:582][315]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.28-08.29.14:583][315]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.28-08.29.14:583][315]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.28-08.29.14:583][315]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.28-08.29.14:584][315]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.28-08.29.14:584][315]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.28-08.29.14:584][315]LogInit: FAudioDevice initialized. +[2024.06.28-08.29.14:584][315]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. +[2024.06.28-08.29.14:594][315]LogLoad: Game class is 'GameModeBase' +[2024.06.28-08.29.14:596][315]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.29.14 +[2024.06.28-08.29.14:596][315]LogWorld: Bringing up level for play took: 0.001679 +[2024.06.28-08.29.14:597][315]LogOnline: OSS: Creating online subsystem instance for: :Context_14 +[2024.06.28-08.29.14:599][315]LogBlueprintUserMessages: [BP_GameInstance_C_7] SAVE +[2024.06.28-08.29.14:599][315]PIE: Server logged in +[2024.06.28-08.29.14:599][315]PIE: Play in editor total start time 0,145 seconds. +[2024.06.28-08.29.18:861][679]LogNet: Browse: /Game/Emmy_Testing +[2024.06.28-08.29.18:861][679]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.06.28-08.29.18:861][679]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-08.29.18:861][679]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-08.29.18:862][679]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-08.29.18:914][679]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.28-08.29.18:917][679]LogUObjectHash: Compacting FUObjectHashTables data took 2.45ms +[2024.06.28-08.29.18:919][679]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-08.29.18:927][679]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008108s) +[2024.06.28-08.29.18:927][679]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-08.29.18:928][679]LogPlayLevel: PIE: World Init took: (0.000933s) +[2024.06.28-08.29.18:928][679]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009189s) +[2024.06.28-08.29.18:928][679]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. +[2024.06.28-08.29.18:928][679]LogLoad: Game class is 'GameModeBase' +[2024.06.28-08.29.18:930][679]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.29.18 +[2024.06.28-08.29.18:931][679]LogWorld: Bringing up level for play took: 0.001509 +[2024.06.28-08.29.18:931][679]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.06.28-08.29.18:932][679]LogBlueprintUserMessages: [BP_GameInstance_C_7] SAVE +[2024.06.28-08.29.18:932][679]LogLoad: Took 0.071358 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.06.28-08.29.26:281][314]LogNet: Browse: /Game/Emmy_Testing +[2024.06.28-08.29.26:281][314]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.06.28-08.29.26:281][314]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-08.29.26:282][314]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-08.29.26:282][314]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-08.29.26:344][314]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.28-08.29.26:348][314]LogUObjectHash: Compacting FUObjectHashTables data took 2.33ms +[2024.06.28-08.29.26:349][314]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-08.29.26:358][314]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008309s) +[2024.06.28-08.29.26:359][314]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-08.29.26:359][314]LogPlayLevel: PIE: World Init took: (0.000977s) +[2024.06.28-08.29.26:359][314]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009442s) +[2024.06.28-08.29.26:359][314]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. +[2024.06.28-08.29.26:359][314]LogLoad: Game class is 'GameModeBase' +[2024.06.28-08.29.26:362][314]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.29.26 +[2024.06.28-08.29.26:362][314]LogWorld: Bringing up level for play took: 0.001588 +[2024.06.28-08.29.26:363][314]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.06.28-08.29.26:363][314]LogBlueprintUserMessages: [BP_GameInstance_C_7] SAVE +[2024.06.28-08.29.26:364][314]LogLoad: Took 0.082096 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.06.28-08.29.28:921][538]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-08.29.28:921][538]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-08.29.28:922][538]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-08.29.28:922][538]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-08.29.28:931][538]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.28-08.29.28:939][538]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-08.29.28:963][538]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-08.29.28:964][538]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-08.29.28:965][538]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-08.29.28:972][538]LogUObjectHash: Compacting FUObjectHashTables data took 2.18ms +[2024.06.28-08.29.28:996][539]LogPlayLevel: Display: Destroying online subsystem :Context_14 +[2024.06.28-08.29.46:705][549]Cmd: TRANSACTION UNDO +[2024.06.28-08.29.46:705][549]LogEditorTransaction: Undo Create Actors +[2024.06.28-08.29.52:767][892]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-08.29.52:795][892]LogUObjectHash: Compacting FUObjectHashTables data took 2.87ms +[2024.06.28-08.29.52:823][892]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing8865E0814C1754128C9082ADD96DC26E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.06.28-08.29.52:843][892]AssetCheck: New page: Asset Save: Emmy_Testing +[2024.06.28-08.29.52:843][892]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.06.28-08.29.54:227][975]LogTemp: Repeating last play command: Selected Viewport +[2024.06.28-08.29.54:232][975]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.28-08.29.54:232][975]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:29:54) +[2024.06.28-08.29.54:232][975]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-08.29.54:240][975]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007951s) +[2024.06.28-08.29.54:241][975]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-08.29.54:241][975]LogPlayLevel: PIE: World Init took: (0.000962s) +[2024.06.28-08.29.54:241][975]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009019s) +[2024.06.28-08.29.54:267][975]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms +[2024.06.28-08.29.54:268][975]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True +[2024.06.28-08.29.54:268][975]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.28-08.29.54:268][975]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.28-08.29.54:268][975]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.28-08.29.54:268][975]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.28-08.29.54:268][975]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.28-08.29.54:268][975]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.28-08.29.54:268][975]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.28-08.29.54:268][975]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.28-08.29.54:268][975]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.28-08.29.54:268][975]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.28-08.29.54:268][975]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.28-08.29.54:268][975]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.28-08.29.54:270][975]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-08.29.54:270][975]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-08.29.54:324][975]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.28-08.29.54:324][975]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.28-08.29.54:324][975]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.28-08.29.54:324][975]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.28-08.29.54:325][975]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.28-08.29.54:325][975]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.28-08.29.54:325][975]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.28-08.29.54:326][975]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.28-08.29.54:326][975]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.28-08.29.54:326][975]LogInit: FAudioDevice initialized. +[2024.06.28-08.29.54:326][975]LogAudio: Display: Audio Device (ID: 10) registered with world 'Emmy_Testing'. +[2024.06.28-08.29.54:337][975]LogLoad: Game class is 'GameModeBase' +[2024.06.28-08.29.54:338][975]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.29.54 +[2024.06.28-08.29.54:339][975]LogWorld: Bringing up level for play took: 0.001581 +[2024.06.28-08.29.54:339][975]LogOnline: OSS: Creating online subsystem instance for: :Context_15 +[2024.06.28-08.29.54:341][975]LogBlueprintUserMessages: [BP_GameInstance_C_8] SAVE +[2024.06.28-08.29.54:341][975]PIE: Server logged in +[2024.06.28-08.29.54:342][975]PIE: Play in editor total start time 0,11 seconds. +[2024.06.28-08.30.00:288][499]LogNet: Browse: /Game/Emmy_Testing +[2024.06.28-08.30.00:288][499]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.06.28-08.30.00:288][499]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-08.30.00:289][499]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-08.30.00:290][499]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-08.30.00:348][499]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.28-08.30.00:351][499]LogUObjectHash: Compacting FUObjectHashTables data took 2.46ms +[2024.06.28-08.30.00:353][499]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-08.30.00:362][499]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008797s) +[2024.06.28-08.30.00:362][499]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-08.30.00:363][499]LogPlayLevel: PIE: World Init took: (0.000982s) +[2024.06.28-08.30.00:363][499]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009944s) +[2024.06.28-08.30.00:363][499]LogAudio: Display: Audio Device (ID: 10) registered with world 'Emmy_Testing'. +[2024.06.28-08.30.00:363][499]LogLoad: Game class is 'GameModeBase' +[2024.06.28-08.30.00:365][499]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.30.00 +[2024.06.28-08.30.00:365][499]LogWorld: Bringing up level for play took: 0.001577 +[2024.06.28-08.30.00:366][499]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.06.28-08.30.00:367][499]LogBlueprintUserMessages: [BP_GameInstance_C_8] SAVE +[2024.06.28-08.30.00:367][499]LogLoad: Took 0.078787 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.06.28-08.30.04:761][878]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-08.30.04:761][878]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-08.30.04:762][878]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-08.30.04:762][878]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-08.30.04:772][878]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.28-08.30.04:780][878]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-08.30.04:804][878]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-08.30.04:805][878]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-08.30.04:806][878]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-08.30.04:813][878]LogUObjectHash: Compacting FUObjectHashTables data took 2.18ms +[2024.06.28-08.30.04:836][879]LogPlayLevel: Display: Destroying online subsystem :Context_15 +[2024.06.28-08.30.08:843][154]LogTemp: Repeating last play command: Selected Viewport +[2024.06.28-08.30.08:848][154]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.28-08.30.08:848][154]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:30:08) +[2024.06.28-08.30.08:848][154]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-08.30.08:855][154]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007401s) +[2024.06.28-08.30.08:856][154]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-08.30.08:856][154]LogPlayLevel: PIE: World Init took: (0.000918s) +[2024.06.28-08.30.08:856][154]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008426s) +[2024.06.28-08.30.08:881][154]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms +[2024.06.28-08.30.08:882][154]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True +[2024.06.28-08.30.08:882][154]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.28-08.30.08:882][154]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.28-08.30.08:882][154]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.28-08.30.08:883][154]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.28-08.30.08:883][154]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.28-08.30.08:883][154]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.28-08.30.08:883][154]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.28-08.30.08:883][154]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.28-08.30.08:883][154]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.28-08.30.08:883][154]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.28-08.30.08:883][154]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.28-08.30.08:883][154]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.28-08.30.08:885][154]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-08.30.08:885][154]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-08.30.08:935][154]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.28-08.30.08:935][154]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.28-08.30.08:935][154]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.28-08.30.08:935][154]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.28-08.30.08:936][154]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.28-08.30.08:936][154]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.28-08.30.08:936][154]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.28-08.30.08:937][154]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.28-08.30.08:937][154]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.28-08.30.08:937][154]LogInit: FAudioDevice initialized. +[2024.06.28-08.30.08:937][154]LogAudio: Display: Audio Device (ID: 11) registered with world 'Emmy_Testing'. +[2024.06.28-08.30.08:942][154]LogLoad: Game class is 'GameModeBase' +[2024.06.28-08.30.08:944][154]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.30.08 +[2024.06.28-08.30.08:945][154]LogWorld: Bringing up level for play took: 0.001560 +[2024.06.28-08.30.08:945][154]LogOnline: OSS: Creating online subsystem instance for: :Context_16 +[2024.06.28-08.30.08:947][154]LogBlueprintUserMessages: [BP_GameInstance_C_9] SAVE +[2024.06.28-08.30.08:947][154]PIE: Server logged in +[2024.06.28-08.30.08:947][154]PIE: Play in editor total start time 0,1 seconds. +[2024.06.28-08.30.58:673][469]LogNet: Browse: /Game/Emmy_Testing +[2024.06.28-08.30.58:673][469]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.06.28-08.30.58:673][469]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-08.30.58:674][469]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-08.30.58:675][469]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-08.30.58:734][469]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.28-08.30.58:737][469]LogUObjectHash: Compacting FUObjectHashTables data took 2.45ms +[2024.06.28-08.30.58:739][469]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-08.30.58:747][469]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008009s) +[2024.06.28-08.30.58:748][469]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-08.30.58:748][469]LogPlayLevel: PIE: World Init took: (0.000901s) +[2024.06.28-08.30.58:748][469]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009044s) +[2024.06.28-08.30.58:748][469]LogAudio: Display: Audio Device (ID: 11) registered with world 'Emmy_Testing'. +[2024.06.28-08.30.58:748][469]LogLoad: Game class is 'GameModeBase' +[2024.06.28-08.30.58:750][469]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.30.58 +[2024.06.28-08.30.58:751][469]LogWorld: Bringing up level for play took: 0.001553 +[2024.06.28-08.30.58:751][469]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.06.28-08.30.58:752][469]LogBlueprintUserMessages: [BP_GameInstance_C_9] SAVE +[2024.06.28-08.30.58:753][469]LogLoad: Took 0.079263 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.06.28-08.31.00:562][641]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-08.31.00:562][641]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-08.31.00:562][641]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-08.31.00:562][641]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-08.31.00:568][641]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.28-08.31.00:577][641]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-08.31.00:600][641]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-08.31.00:601][641]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-08.31.00:602][641]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-08.31.00:609][641]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms +[2024.06.28-08.31.00:662][643]LogPlayLevel: Display: Destroying online subsystem :Context_16 +[2024.06.28-08.31.03:653][862]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-08.31.03:676][862]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms +[2024.06.28-08.31.03:700][862]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing3860844046CB3EEF03B4998D3E69B3AE.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.06.28-08.31.03:715][862]AssetCheck: New page: Asset Save: Emmy_Testing +[2024.06.28-08.31.03:715][862]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.06.28-08.33.52:589][168]LogTemp: Repeating last play command: Selected Viewport +[2024.06.28-08.33.52:593][168]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.28-08.33.52:593][168]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:33:52) +[2024.06.28-08.33.52:593][168]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-08.33.52:600][168]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006518s) +[2024.06.28-08.33.52:601][168]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-08.33.52:601][168]LogPlayLevel: PIE: World Init took: (0.000960s) +[2024.06.28-08.33.52:601][168]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007583s) +[2024.06.28-08.33.52:624][168]LogUObjectHash: Compacting FUObjectHashTables data took 1.97ms +[2024.06.28-08.33.52:626][168]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True +[2024.06.28-08.33.52:626][168]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.28-08.33.52:626][168]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.28-08.33.52:626][168]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.28-08.33.52:626][168]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.28-08.33.52:626][168]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.28-08.33.52:626][168]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.28-08.33.52:626][168]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.28-08.33.52:626][168]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.28-08.33.52:627][168]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.28-08.33.52:627][168]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.28-08.33.52:627][168]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.28-08.33.52:627][168]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.28-08.33.52:629][168]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-08.33.52:629][168]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-08.33.52:673][168]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.28-08.33.52:673][168]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.28-08.33.52:673][168]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.28-08.33.52:673][168]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.28-08.33.52:674][168]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.28-08.33.52:674][168]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.28-08.33.52:674][168]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.28-08.33.52:675][168]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.28-08.33.52:675][168]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.28-08.33.52:675][168]LogInit: FAudioDevice initialized. +[2024.06.28-08.33.52:675][168]LogAudio: Display: Audio Device (ID: 12) registered with world 'Emmy_Testing'. +[2024.06.28-08.33.52:685][168]LogLoad: Game class is 'GameModeBase' +[2024.06.28-08.33.52:687][168]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.33.52 +[2024.06.28-08.33.52:688][168]LogWorld: Bringing up level for play took: 0.001579 +[2024.06.28-08.33.52:688][168]LogOnline: OSS: Creating online subsystem instance for: :Context_17 +[2024.06.28-08.33.52:690][168]LogBlueprintUserMessages: [BP_GameInstance_C_10] SAVE +[2024.06.28-08.33.52:690][168]PIE: Server logged in +[2024.06.28-08.33.52:691][168]PIE: Play in editor total start time 0,098 seconds. +[2024.06.28-08.33.55:404][416]LogBlueprintUserMessages: [BP_GameInstance_C_10] SAVE +[2024.06.28-08.34.06:303][402]LogBlueprintUserMessages: [BP_GameInstance_C_10] SAVE +[2024.06.28-08.34.08:214][575]LogBlueprintUserMessages: [BP_GameInstance_C_10] SAVE +[2024.06.28-08.34.13:952][ 78]LogNet: Browse: /Game/Emmy_Testing +[2024.06.28-08.34.13:952][ 78]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.06.28-08.34.13:952][ 78]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-08.34.13:953][ 78]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-08.34.13:953][ 78]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-08.34.14:014][ 78]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.28-08.34.14:018][ 78]LogUObjectHash: Compacting FUObjectHashTables data took 2.43ms +[2024.06.28-08.34.14:020][ 78]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-08.34.14:028][ 78]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007859s) +[2024.06.28-08.34.14:029][ 78]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-08.34.14:029][ 78]LogPlayLevel: PIE: World Init took: (0.000891s) +[2024.06.28-08.34.14:029][ 78]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008892s) +[2024.06.28-08.34.14:029][ 78]LogAudio: Display: Audio Device (ID: 12) registered with world 'Emmy_Testing'. +[2024.06.28-08.34.14:029][ 78]LogLoad: Game class is 'GameModeBase' +[2024.06.28-08.34.14:032][ 78]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.34.14 +[2024.06.28-08.34.14:032][ 78]LogWorld: Bringing up level for play took: 0.001486 +[2024.06.28-08.34.14:033][ 78]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.06.28-08.34.14:034][ 78]LogBlueprintUserMessages: [BP_GameInstance_C_10] SAVE +[2024.06.28-08.34.14:034][ 78]LogLoad: Took 0.081932 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.06.28-08.34.18:048][452]LogBlueprintUserMessages: [BP_GameInstance_C_10] SAVE +[2024.06.28-08.34.21:122][711]LogNet: Browse: /Game/Emmy_Testing +[2024.06.28-08.34.21:122][711]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.06.28-08.34.21:122][711]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-08.34.21:123][711]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-08.34.21:123][711]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-08.34.21:177][711]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.28-08.34.21:180][711]LogUObjectHash: Compacting FUObjectHashTables data took 2.40ms +[2024.06.28-08.34.21:182][711]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-08.34.21:189][711]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007915s) +[2024.06.28-08.34.21:190][711]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-08.34.21:190][711]LogPlayLevel: PIE: World Init took: (0.000923s) +[2024.06.28-08.34.21:190][711]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008973s) +[2024.06.28-08.34.21:190][711]LogAudio: Display: Audio Device (ID: 12) registered with world 'Emmy_Testing'. +[2024.06.28-08.34.21:191][711]LogLoad: Game class is 'GameModeBase' +[2024.06.28-08.34.21:192][711]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.34.21 +[2024.06.28-08.34.21:193][711]LogWorld: Bringing up level for play took: 0.001463 +[2024.06.28-08.34.21:193][711]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.06.28-08.34.21:194][711]LogBlueprintUserMessages: [BP_GameInstance_C_10] SAVE +[2024.06.28-08.34.21:194][711]LogLoad: Took 0.073063 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.06.28-08.34.25:850][128]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-08.34.25:850][128]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-08.34.25:851][128]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-08.34.25:851][128]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-08.34.25:858][128]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.28-08.34.25:867][128]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-08.34.25:891][128]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-08.34.25:892][128]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-08.34.25:893][128]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-08.34.25:900][128]LogUObjectHash: Compacting FUObjectHashTables data took 2.16ms +[2024.06.28-08.34.25:924][129]LogPlayLevel: Display: Destroying online subsystem :Context_17 +[2024.06.28-08.34.33:776][411]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_CheckpointGame.BP_CheckpointGame +[2024.06.28-08.46.34:378][249]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2024.06.28-08.46.34:378][249]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-08.46.34:928][283]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.06.28-08.46.34:929][283]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true +[2024.06.28-08.46.34:929][283]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-08.46.38:368][368]LogSlate: Window 'Pick Parent Class' being destroyed +[2024.06.28-08.46.38:375][368]LogContentBrowser: Deferred new asset file creation: NewBlueprint +[2024.06.28-08.46.38:387][368]LogContentBrowser: Creating deferred item: NewBlueprint +[2024.06.28-08.46.47:091][ 34]LogContentBrowser: Attempting asset rename: NewBlueprint -> BP_Lever +[2024.06.28-08.46.47:099][ 34]LogContentBrowser: End creating deferred item NewBlueprint +[2024.06.28-08.47.16:192][308]LogContentBrowser: Attempting asset rename: BP_Lever -> BP_Lever +[2024.06.28-08.47.19:183][448]LogContentBrowser: Attempting asset rename: BP_Lever -> BP_Lever +[2024.06.28-08.47.24:914][805]LogContentBrowser: Attempting asset rename: BP_Lever -> BP_Door +[2024.06.28-08.47.24:938][805]LogMetaData: Removing '/Game/Blueprints/BP_Door.BP_Door:UserConstructionScript.K2Node_FunctionEntry_0' ref from Metadata '/Game/Blueprints/BP_Lever.PackageMetaData' +[2024.06.28-08.47.24:938][805]LogMetaData: Removing '/Game/Blueprints/BP_Door.SKEL_BP_Door_C:UserConstructionScript' ref from Metadata '/Game/Blueprints/BP_Lever.PackageMetaData' +[2024.06.28-08.47.24:938][805]LogMetaData: Removing '/Game/Blueprints/BP_Door.SKEL_BP_Door_C' ref from Metadata '/Game/Blueprints/BP_Lever.PackageMetaData' +[2024.06.28-08.47.24:938][805]LogMetaData: Removing '/Game/Blueprints/BP_Door.BP_Door_C' ref from Metadata '/Game/Blueprints/BP_Lever.PackageMetaData' +[2024.06.28-08.47.24:938][805]LogMetaData: Removing '/Game/Blueprints/BP_Door.BP_Door:EventGraph.K2Node_Event_0' ref from Metadata '/Game/Blueprints/BP_Lever.PackageMetaData' +[2024.06.28-08.47.24:938][805]LogMetaData: Removing '/Game/Blueprints/BP_Door.BP_Door:EventGraph.K2Node_Event_1' ref from Metadata '/Game/Blueprints/BP_Lever.PackageMetaData' +[2024.06.28-08.47.24:938][805]LogMetaData: Removing '/Game/Blueprints/BP_Door.BP_Door:EventGraph.K2Node_Event_2' ref from Metadata '/Game/Blueprints/BP_Lever.PackageMetaData' +[2024.06.28-08.47.24:972][805]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset" SILENT=true +[2024.06.28-08.47.24:975][805]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Door53F45A0944925A05B5E59B9CA8E2B601.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset' +[2024.06.28-08.47.25:087][805]LogUObjectHash: Compacting FUObjectHashTables data took 2.91ms +[2024.06.28-08.47.25:141][805]LogUObjectHash: Compacting FUObjectHashTables data took 2.13ms +[2024.06.28-08.47.25:158][805]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2024.06.28-08.47.25:206][805]AssetCheck: New page: Asset Save: BP_Door +[2024.06.28-08.47.25:206][805]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door +[2024.06.28-08.47.42:889][274]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Door.BP_Door +[2024.06.28-08.48.00:044][686]LogSlate: Window 'BP_Door' being destroyed +[2024.06.28-08.48.41:604][275]LogUObjectHash: Compacting FUObjectHashTables data took 2.10ms +[2024.06.28-08.48.41:606][275]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.026 +[2024.06.28-08.48.41:607][275]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/BP_Door] ([2] browsable assets)... +[2024.06.28-08.48.41:624][275]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Blueprints/BP_Door.BP_Door] +[2024.06.28-08.48.41:624][275]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_Door] +[2024.06.28-08.48.41:624][275]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Blueprints/BP_Door_Auto1.uasset" SILENT=false AUTOSAVING=true +[2024.06.28-08.48.41:631][275]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Door_Auto16F8DD8C34FF559D2B4E5CBA39E086647.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Blueprints/BP_Door_Auto1.uasset' +[2024.06.28-08.48.41:632][275]LogFileHelpers: Auto-saving content packages took 0.026 +[2024.06.28-08.50.25:500][308]LogEditorTransaction: Undo Modify Component(s) +[2024.06.28-08.50.35:866][207]BlueprintLog: New page: Compile BP_Door +[2024.06.28-08.50.35:911][207]LogUObjectHash: Compacting FUObjectHashTables data took 2.04ms +[2024.06.28-08.50.36:492][240]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset" SILENT=true +[2024.06.28-08.50.36:499][240]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Door10B95DFF4431B27D0FC36798D8661BBF.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset' +[2024.06.28-08.50.36:514][240]AssetCheck: New page: Asset Save: BP_Door +[2024.06.28-08.50.36:514][240]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door +[2024.06.28-08.51.09:358][624]Cmd: ACTOR SELECT ALL +[2024.06.28-08.51.10:747][678]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-08.51.10:770][678]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms +[2024.06.28-08.51.10:797][678]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing33D529A54509D066114B72ABDB50AA71.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.06.28-08.51.10:812][678]AssetCheck: New page: Asset Save: Emmy_Testing +[2024.06.28-08.51.10:812][678]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.06.28-08.51.12:739][731]Cmd: SELECT NONE +[2024.06.28-08.51.16:050][973]Cmd: SELECT NONE +[2024.06.28-08.51.34:029][382]LogSlate: Window 'Pick Parent Class' being destroyed +[2024.06.28-08.51.34:036][382]LogContentBrowser: Deferred new asset file creation: NewBlueprint +[2024.06.28-08.51.34:046][382]LogContentBrowser: Creating deferred item: NewBlueprint +[2024.06.28-08.51.39:760][835]LogContentBrowser: Attempting asset rename: NewBlueprint -> BP_Lever +[2024.06.28-08.51.39:766][835]LogContentBrowser: End creating deferred item NewBlueprint +[2024.06.28-08.52.31:276][975]Cmd: TRANSACTION UNDO +[2024.06.28-08.52.31:276][975]LogEditorTransaction: Undo Edit Static Mesh +[2024.06.28-08.53.01:521][545]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:521][545]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:521][545]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:522][545]LogPhysics: Warning: Scale for /Game/Emmy_Testing.Emmy_Testing:PersistentLevel.BP_Door_2.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:522][545]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:522][545]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:522][545]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:522][545]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:522][545]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:532][546]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:532][546]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:532][546]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:532][546]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:532][546]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:532][546]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:532][546]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:532][546]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:532][546]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:542][547]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:542][547]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:542][547]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:542][547]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:542][547]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:543][547]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:543][547]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:543][547]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:543][547]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:553][548]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:553][548]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:553][548]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:553][548]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:553][548]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:553][548]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:553][548]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:553][548]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:553][548]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:564][549]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:565][549]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:565][549]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:565][549]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:565][549]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:565][549]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:565][549]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:565][549]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:565][549]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:574][550]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:574][550]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:574][550]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:574][550]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:574][550]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:574][550]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:575][550]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:575][550]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:575][550]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:584][551]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:584][551]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:584][551]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:585][551]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:585][551]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:585][551]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:585][551]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:585][551]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:585][551]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:595][552]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:595][552]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:595][552]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:595][552]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:595][552]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:595][552]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:595][552]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:595][552]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:595][552]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:605][553]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:605][553]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:605][553]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:605][553]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:605][553]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:605][553]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:605][553]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:605][553]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:605][553]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:615][554]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:615][554]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:615][554]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:615][554]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:615][554]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:615][554]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:615][554]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:615][554]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:615][554]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:625][555]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:626][555]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:626][555]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:626][555]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:626][555]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:626][555]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:626][555]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:626][555]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:626][555]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:636][556]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:636][556]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:636][556]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:637][556]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:637][556]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:637][556]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:637][556]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:637][556]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:637][556]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:646][557]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:646][557]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:646][557]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:646][557]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:646][557]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:646][557]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:646][557]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:646][557]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:646][557]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:657][558]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:657][558]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:657][558]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:657][558]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:657][558]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:657][558]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:657][558]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:657][558]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:657][558]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:668][559]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:668][559]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:668][559]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:669][559]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:669][559]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:669][559]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:669][559]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:669][559]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:669][559]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:678][560]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:678][560]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:678][560]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:678][560]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:678][560]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:678][560]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:678][560]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:678][560]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:678][560]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:688][561]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:688][561]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:688][561]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:689][561]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:689][561]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:689][561]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:689][561]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:689][561]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:689][561]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:698][562]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:698][562]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:698][562]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:699][562]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:699][562]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:699][562]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:699][562]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:699][562]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:699][562]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:708][563]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:709][563]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:709][563]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:709][563]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:709][563]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:709][563]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:709][563]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:709][563]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:709][563]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:719][564]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:719][564]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:719][564]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:719][564]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:719][564]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:719][564]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:719][564]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:719][564]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:719][564]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:729][565]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:729][565]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:729][565]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:729][565]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:729][565]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:729][565]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:729][565]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:729][565]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:729][565]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:739][566]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:739][566]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:739][566]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:739][566]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:739][566]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:739][566]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:739][566]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:739][566]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:739][566]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:749][567]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:749][567]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:749][567]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:749][567]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:749][567]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:749][567]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:749][567]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:749][567]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:749][567]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:759][568]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:759][568]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:759][568]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:759][568]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:759][568]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:759][568]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:759][568]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:759][568]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:759][568]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:769][569]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:769][569]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:769][569]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:770][569]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:770][569]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:770][569]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:770][569]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:770][569]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:770][569]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:779][570]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:779][570]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:779][570]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:780][570]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:780][570]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:780][570]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:780][570]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:780][570]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:780][570]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:789][571]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:789][571]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:789][571]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:790][571]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:790][571]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:790][571]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:790][571]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:790][571]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:790][571]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:799][572]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:800][572]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:800][572]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:800][572]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:800][572]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:800][572]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:800][572]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:800][572]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:800][572]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:810][573]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:810][573]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:810][573]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:810][573]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:810][573]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:810][573]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:810][573]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:810][573]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:810][573]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:818][574]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:818][574]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:818][574]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:818][574]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:818][574]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:818][574]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:818][574]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:818][574]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:818][574]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:828][575]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:828][575]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:828][575]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:829][575]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:829][575]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:829][575]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:829][575]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:829][575]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:829][575]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:840][576]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:841][576]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:841][576]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:841][576]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:841][576]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:841][576]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:841][576]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:841][576]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:841][576]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:852][577]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:853][577]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:853][577]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:853][577]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:853][577]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:853][577]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:853][577]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:853][577]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:853][577]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:861][578]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:862][578]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:862][578]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:862][578]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:862][578]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:862][578]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:862][578]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:862][578]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:862][578]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:872][579]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:872][579]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:872][579]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:873][579]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:873][579]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:873][579]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:873][579]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:873][579]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:873][579]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:886][580]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:887][580]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:887][580]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:887][580]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:887][580]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:887][580]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:887][580]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:887][580]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:887][580]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:897][581]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:897][581]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:897][581]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:897][581]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:897][581]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:897][581]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:897][581]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:897][581]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:897][581]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:909][582]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:909][582]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:909][582]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:909][582]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:909][582]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:909][582]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:909][582]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:909][582]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:909][582]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:919][583]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:919][583]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:919][583]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:919][583]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:919][583]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:919][583]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:919][583]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:919][583]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:919][583]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:930][584]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:930][584]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:930][584]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:930][584]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:931][584]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:931][584]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:931][584]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:931][584]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:931][584]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:940][585]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:940][585]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:940][585]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:940][585]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:940][585]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:940][585]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:940][585]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:940][585]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:940][585]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:951][586]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:951][586]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:951][586]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:952][586]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:952][586]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:952][586]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:952][586]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:952][586]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:952][586]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:965][587]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:965][587]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:965][587]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:966][587]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:966][587]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:966][587]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:966][587]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:966][587]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:966][587]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:975][588]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:975][588]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:975][588]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:975][588]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:975][588]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:975][588]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:975][588]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:975][588]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:975][588]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:985][589]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:986][589]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:986][589]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:988][589]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:988][589]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:988][589]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:988][589]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:988][589]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:988][589]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:996][590]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:996][590]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:996][590]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:997][590]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:997][590]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:997][590]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.01:997][590]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.01:997][590]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.01:997][590]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:007][591]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:007][591]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:007][591]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:008][591]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:008][591]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:008][591]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:008][591]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:008][591]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:008][591]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:017][592]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:017][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:017][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:018][592]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:019][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:019][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:019][592]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:019][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:019][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:028][593]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:028][593]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:028][593]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:028][593]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:028][593]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:028][593]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:028][593]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:028][593]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:028][593]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:038][594]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:038][594]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:038][594]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:039][594]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:039][594]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:039][594]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:039][594]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:039][594]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:039][594]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:048][595]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:048][595]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:048][595]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:048][595]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:048][595]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:048][595]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:049][595]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:049][595]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:049][595]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:058][596]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:058][596]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:058][596]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:058][596]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:058][596]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:058][596]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:058][596]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:058][596]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:058][596]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:069][597]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:069][597]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:069][597]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:069][597]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:069][597]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:070][597]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:070][597]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:070][597]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:070][597]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:079][598]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:079][598]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:079][598]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:079][598]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:079][598]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:079][598]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:079][598]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:079][598]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:079][598]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:089][599]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:090][599]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:090][599]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:090][599]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:090][599]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:090][599]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:090][599]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:090][599]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:090][599]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:102][600]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:102][600]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:102][600]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:102][600]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:102][600]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:102][600]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:102][600]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:102][600]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:102][600]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:111][601]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:111][601]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:111][601]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:111][601]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:112][601]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:112][601]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:112][601]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:112][601]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:112][601]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:121][602]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:121][602]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:121][602]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:121][602]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:121][602]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:121][602]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:121][602]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:121][602]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:121][602]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:132][603]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:132][603]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:132][603]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:133][603]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:133][603]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:133][603]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:133][603]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:133][603]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:133][603]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:142][604]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:142][604]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:142][604]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:142][604]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:142][604]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:142][604]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:142][604]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:142][604]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:142][604]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:152][605]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:153][605]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:153][605]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:153][605]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:153][605]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:153][605]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:153][605]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:153][605]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:153][605]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:163][606]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:163][606]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:163][606]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:163][606]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:163][606]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:163][606]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:163][606]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:163][606]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:163][606]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:173][607]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:173][607]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:173][607]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:173][607]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:173][607]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:173][607]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:173][607]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:173][607]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:173][607]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:183][608]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:184][608]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:184][608]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:184][608]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:184][608]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:184][608]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:184][608]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:184][608]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:184][608]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:194][609]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:194][609]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:194][609]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.02:194][609]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 +[2024.06.28-08.53.02:194][609]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform +[2024.06.28-08.53.02:194][609]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid +[2024.06.28-08.53.08:705][223]BlueprintLog: New page: Compile BP_Door +[2024.06.28-08.53.08:755][223]LogUObjectHash: Compacting FUObjectHashTables data took 2.29ms +[2024.06.28-08.53.09:467][263]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset" SILENT=true +[2024.06.28-08.53.09:474][263]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Door50240E7348776C902127E5AAE9E5DE45.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset' +[2024.06.28-08.53.09:488][263]AssetCheck: New page: Asset Save: BP_Door +[2024.06.28-08.53.09:488][263]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door +[2024.06.28-08.53.36:219][166]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.06.28-08.56.23:989][579]BlueprintLog: New page: Compile BP_Lever +[2024.06.28-08.56.24:031][579]LogUObjectHash: Compacting FUObjectHashTables data took 2.51ms +[2024.06.28-08.56.24:756][626]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.06.28-08.56.24:759][626]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever75D4F2E14593C09A529B1299B3BC6D7E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' +[2024.06.28-08.56.24:771][626]AssetCheck: New page: Asset Save: BP_Lever +[2024.06.28-08.56.24:771][626]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.06.28-08.56.33:632][350]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) +[2024.06.28-08.56.47:777][392]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-08.56.47:802][392]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms +[2024.06.28-08.56.47:831][392]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingE705CBD345C5823BDBD6C2B8A9C9F742.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.06.28-08.56.47:848][392]AssetCheck: New page: Asset Save: Emmy_Testing +[2024.06.28-08.56.47:848][392]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.06.28-09.04.41:661][973]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Downloads\door.fbx) +[2024.06.28-09.04.41:681][973]LogFbx: Loading FBX Scene from C:\Users\bib\Downloads\door.fbx +[2024.06.28-09.04.41:688][973]LogFbx: FBX Scene Loaded Succesfully +[2024.06.28-09.05.03:992][973]LogSlate: Window 'FBX Import Options' being destroyed +[2024.06.28-09.05.04:010][973]LogFbx: Display: Triangulating static mesh Cube +[2024.06.28-09.05.04:015][973]LogStaticMesh: Building static mesh door_Cube... +[2024.06.28-09.05.04:018][973]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/door_Cube.door_Cube +[2024.06.28-09.05.04:024][973]LogFbx: Display: Triangulating static mesh Cube.001 +[2024.06.28-09.05.04:027][973]LogStaticMesh: Building static mesh door_Cube_001... +[2024.06.28-09.05.04:031][973]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/door_Cube_001.door_Cube_001 +[2024.06.28-09.05.04:042][973]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.06.28-09.05.07:694][164]LogSlate: Window 'Message Log' being destroyed +[2024.06.28-09.05.07:698][164]LogSlate: Window 'Message Log' being destroyed +[2024.06.28-09.05.28:065][665]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Downloads\schalter.fbx) +[2024.06.28-09.05.28:070][665]LogFbx: Loading FBX Scene from C:\Users\bib\Downloads\schalter.fbx +[2024.06.28-09.05.28:074][665]LogFbx: FBX Scene Loaded Succesfully +[2024.06.28-09.05.29:607][665]LogSlate: Window 'FBX Import Options' being destroyed +[2024.06.28-09.05.29:619][665]LogFbx: Display: Triangulating static mesh Cube.001 +[2024.06.28-09.05.29:621][665]LogStaticMesh: Building static mesh schalter_Cube_001... +[2024.06.28-09.05.29:623][665]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/schalter_Cube_001.schalter_Cube_001 +[2024.06.28-09.05.29:630][665]LogFbx: Display: Triangulating static mesh Cube.002 +[2024.06.28-09.05.29:632][665]LogStaticMesh: Building static mesh schalter_Cube_002... +[2024.06.28-09.05.29:634][665]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/schalter_Cube_002.schalter_Cube_002 +[2024.06.28-09.05.29:647][665]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.06.28-09.05.31:560][746]LogSlate: Window 'Message Log' being destroyed +[2024.06.28-09.05.31:565][746]LogSlate: Window 'Message Log' being destroyed +[2024.06.28-09.06.48:138][746]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms +[2024.06.28-09.06.48:139][746]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.026 +[2024.06.28-09.06.48:139][746]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/schalter_Cube_002] ([1] browsable assets)... +[2024.06.28-09.06.48:163][746]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/schalter_Cube_002.schalter_Cube_002] +[2024.06.28-09.06.48:163][746]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/schalter_Cube_002] +[2024.06.28-09.06.48:163][746]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/schalter_Cube_002" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/schalter_Cube_002_Auto2.uasset" SILENT=false AUTOSAVING=true +[2024.06.28-09.06.48:168][746]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/schalter_Cube_002_Auto27B419797428996BADB0482B3246C1A13.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/schalter_Cube_002_Auto2.uasset' +[2024.06.28-09.06.48:169][746]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/door_Cube] ([1] browsable assets)... +[2024.06.28-09.06.48:192][746]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/door_Cube.door_Cube] +[2024.06.28-09.06.48:192][746]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/door_Cube] +[2024.06.28-09.06.48:193][746]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/door_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/door_Cube_Auto2.uasset" SILENT=false AUTOSAVING=true +[2024.06.28-09.06.48:198][746]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/door_Cube_Auto2303F1F1F4DC2D5C6771B36A5B9D3A257.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/door_Cube_Auto2.uasset' +[2024.06.28-09.06.48:200][746]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/door_Cube_001] ([1] browsable assets)... +[2024.06.28-09.06.48:223][746]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/door_Cube_001.door_Cube_001] +[2024.06.28-09.06.48:223][746]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/door_Cube_001] +[2024.06.28-09.06.48:223][746]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/door_Cube_001" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/door_Cube_001_Auto2.uasset" SILENT=false AUTOSAVING=true +[2024.06.28-09.06.48:229][746]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/door_Cube_001_Auto21420230747F8A4D04894B98B7C4F0CD6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/door_Cube_001_Auto2.uasset' +[2024.06.28-09.06.48:230][746]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/schalter_Cube_001] ([1] browsable assets)... +[2024.06.28-09.06.48:253][746]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/schalter_Cube_001.schalter_Cube_001] +[2024.06.28-09.06.48:253][746]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/schalter_Cube_001] +[2024.06.28-09.06.48:253][746]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/schalter_Cube_001" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/schalter_Cube_001_Auto2.uasset" SILENT=false AUTOSAVING=true +[2024.06.28-09.06.48:258][746]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/schalter_Cube_001_Auto268A1957B4F9AD4341A073C888AB04AFA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/schalter_Cube_001_Auto2.uasset' +[2024.06.28-09.06.48:259][746]LogFileHelpers: Auto-saving content packages took 0.120 +[2024.06.28-09.13.43:345][ 16]BlueprintLog: New page: Compile BP_Door +[2024.06.28-09.13.43:384][ 16]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms +[2024.06.28-09.13.43:825][ 38]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset" SILENT=true +[2024.06.28-09.13.43:831][ 38]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_DoorDB9BEAEC40166DF8989F62A7CBFD6529.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset' +[2024.06.28-09.13.43:842][ 38]AssetCheck: New page: Asset Save: BP_Door +[2024.06.28-09.13.43:842][ 38]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door +[2024.06.28-09.14.09:677][543]Cmd: TRANSACTION UNDO +[2024.06.28-09.14.09:677][543]LogEditorTransaction: Undo Move Actors +[2024.06.28-09.14.10:263][561]Cmd: TRANSACTION UNDO +[2024.06.28-09.14.10:263][561]LogEditorTransaction: Undo Move Actors +[2024.06.28-09.14.10:899][596]Cmd: TRANSACTION UNDO +[2024.06.28-09.14.10:900][596]LogEditorTransaction: Undo Create Actors +[2024.06.28-09.14.26:101][465]Cmd: TRANSACTION UNDO +[2024.06.28-09.14.26:101][465]LogEditorTransaction: Undo Edit Attenuation Radius +[2024.06.28-09.14.37:882][119]LogSlate: Window 'Color Picker' being destroyed +[2024.06.28-09.14.42:640][393]LogTemp: Repeating last play command: Selected Viewport +[2024.06.28-09.14.42:646][393]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.28-09.14.42:646][393]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 13:14:42) +[2024.06.28-09.14.42:646][393]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-09.14.42:654][393]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008614s) +[2024.06.28-09.14.42:655][393]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-09.14.42:655][393]LogPlayLevel: PIE: World Init took: (0.001059s) +[2024.06.28-09.14.42:656][393]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009801s) +[2024.06.28-09.14.42:678][393]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms +[2024.06.28-09.14.42:686][393]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True +[2024.06.28-09.14.42:686][393]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.28-09.14.42:686][393]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.28-09.14.42:686][393]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.28-09.14.42:686][393]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.28-09.14.42:686][393]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.28-09.14.42:686][393]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.28-09.14.42:686][393]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.28-09.14.42:686][393]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.28-09.14.42:686][393]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.28-09.14.42:686][393]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.28-09.14.42:686][393]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.28-09.14.42:686][393]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.28-09.14.42:688][393]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-09.14.42:688][393]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-09.14.42:743][393]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.28-09.14.42:744][393]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.28-09.14.42:744][393]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.28-09.14.42:744][393]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.28-09.14.42:745][393]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.28-09.14.42:745][393]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.28-09.14.42:745][393]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.28-09.14.42:746][393]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.28-09.14.42:746][393]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.28-09.14.42:746][393]LogInit: FAudioDevice initialized. +[2024.06.28-09.14.42:746][393]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. +[2024.06.28-09.14.42:757][393]LogLoad: Game class is 'GameModeBase' +[2024.06.28-09.14.42:760][393]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-11.14.42 +[2024.06.28-09.14.42:760][393]LogWorld: Bringing up level for play took: 0.001970 +[2024.06.28-09.14.42:760][393]LogOnline: OSS: Creating online subsystem instance for: :Context_22 +[2024.06.28-09.14.42:763][393]LogBlueprintUserMessages: [BP_GameInstance_C_11] SAVE +[2024.06.28-09.14.42:763][393]PIE: Server logged in +[2024.06.28-09.14.42:764][393]PIE: Play in editor total start time 0,12 seconds. +[2024.06.28-09.14.54:950][120]LogNet: Browse: /Game/Emmy_Testing +[2024.06.28-09.14.54:950][120]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.06.28-09.14.54:950][120]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-09.14.54:951][120]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-09.14.54:951][120]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-09.14.54:970][120]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.28-09.14.54:979][120]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms +[2024.06.28-09.14.54:980][120]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-09.14.54:988][120]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006875s) +[2024.06.28-09.14.54:988][120]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-09.14.54:989][120]LogPlayLevel: PIE: World Init took: (0.000817s) +[2024.06.28-09.14.54:989][120]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007806s) +[2024.06.28-09.14.54:989][120]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. +[2024.06.28-09.14.54:989][120]LogLoad: Game class is 'GameModeBase' +[2024.06.28-09.14.54:989][120]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-11.14.54 +[2024.06.28-09.14.54:991][120]LogWorld: Bringing up level for play took: 0.001325 +[2024.06.28-09.14.54:991][120]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.06.28-09.14.54:992][120]LogBlueprintUserMessages: [BP_GameInstance_C_11] SAVE +[2024.06.28-09.14.54:992][120]LogLoad: Took 0.041129 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.06.28-09.15.00:294][437]LogNet: Browse: /Game/Emmy_Testing +[2024.06.28-09.15.00:294][437]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.06.28-09.15.00:294][437]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-09.15.00:294][437]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-09.15.00:295][437]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-09.15.00:332][437]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.28-09.15.00:335][437]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.06.28-09.15.00:335][437]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-09.15.00:342][437]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006621s) +[2024.06.28-09.15.00:343][437]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-09.15.00:343][437]LogPlayLevel: PIE: World Init took: (0.000774s) +[2024.06.28-09.15.00:343][437]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007526s) +[2024.06.28-09.15.00:343][437]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. +[2024.06.28-09.15.00:343][437]LogLoad: Game class is 'GameModeBase' +[2024.06.28-09.15.00:345][437]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-11.15.00 +[2024.06.28-09.15.00:345][437]LogWorld: Bringing up level for play took: 0.001460 +[2024.06.28-09.15.00:346][437]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.06.28-09.15.00:347][437]LogBlueprintUserMessages: [BP_GameInstance_C_11] SAVE +[2024.06.28-09.15.00:347][437]LogLoad: Took 0.053261 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.06.28-09.15.05:459][743]LogNet: Browse: /Game/Emmy_Testing +[2024.06.28-09.15.05:459][743]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.06.28-09.15.05:459][743]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-09.15.05:460][743]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-09.15.05:460][743]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-09.15.05:479][743]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.28-09.15.05:482][743]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms +[2024.06.28-09.15.05:483][743]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-09.15.05:490][743]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007053s) +[2024.06.28-09.15.05:490][743]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-09.15.05:491][743]LogPlayLevel: PIE: World Init took: (0.000828s) +[2024.06.28-09.15.05:491][743]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008013s) +[2024.06.28-09.15.05:491][743]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. +[2024.06.28-09.15.05:491][743]LogLoad: Game class is 'GameModeBase' +[2024.06.28-09.15.05:493][743]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-11.15.05 +[2024.06.28-09.15.05:493][743]LogWorld: Bringing up level for play took: 0.001513 +[2024.06.28-09.15.05:494][743]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.06.28-09.15.05:495][743]LogBlueprintUserMessages: [BP_GameInstance_C_11] SAVE +[2024.06.28-09.15.05:495][743]LogLoad: Took 0.035752 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.06.28-09.15.11:471][101]LogNet: Browse: /Game/Emmy_Testing +[2024.06.28-09.15.11:471][101]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.06.28-09.15.11:471][101]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-09.15.11:472][101]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-09.15.11:472][101]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-09.15.11:514][101]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.28-09.15.11:517][101]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms +[2024.06.28-09.15.11:517][101]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-09.15.11:524][101]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006670s) +[2024.06.28-09.15.11:525][101]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-09.15.11:525][101]LogPlayLevel: PIE: World Init took: (0.000787s) +[2024.06.28-09.15.11:525][101]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007576s) +[2024.06.28-09.15.11:525][101]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. +[2024.06.28-09.15.11:525][101]LogLoad: Game class is 'GameModeBase' +[2024.06.28-09.15.11:527][101]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-11.15.11 +[2024.06.28-09.15.11:527][101]LogWorld: Bringing up level for play took: 0.001291 +[2024.06.28-09.15.11:528][101]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.06.28-09.15.11:529][101]LogBlueprintUserMessages: [BP_GameInstance_C_11] SAVE +[2024.06.28-09.15.11:529][101]LogLoad: Took 0.057392 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.06.28-09.15.19:496][578]LogNet: Browse: /Game/Emmy_Testing +[2024.06.28-09.15.19:496][578]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.06.28-09.15.19:496][578]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-09.15.19:497][578]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-09.15.19:497][578]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-09.15.19:516][578]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.28-09.15.19:519][578]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms +[2024.06.28-09.15.19:520][578]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-09.15.19:527][578]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006948s) +[2024.06.28-09.15.19:527][578]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-09.15.19:527][578]LogPlayLevel: PIE: World Init took: (0.000836s) +[2024.06.28-09.15.19:527][578]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007887s) +[2024.06.28-09.15.19:527][578]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. +[2024.06.28-09.15.19:528][578]LogLoad: Game class is 'GameModeBase' +[2024.06.28-09.15.19:529][578]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-11.15.19 +[2024.06.28-09.15.19:530][578]LogWorld: Bringing up level for play took: 0.001340 +[2024.06.28-09.15.19:530][578]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.06.28-09.15.19:533][578]LogBlueprintUserMessages: [BP_GameInstance_C_11] SAVE +[2024.06.28-09.15.19:533][578]LogLoad: Took 0.036401 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.06.28-09.15.21:457][691]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-09.15.21:457][691]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-09.15.21:457][691]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-09.15.21:458][691]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-09.15.21:469][691]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.28-09.15.21:477][691]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-09.15.21:494][691]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-09.15.21:494][691]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-09.15.21:496][691]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-09.15.21:501][691]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms +[2024.06.28-09.15.21:555][693]LogPlayLevel: Display: Destroying online subsystem :Context_22 +[2024.06.28-09.15.29:682][173]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-09.15.29:704][173]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms +[2024.06.28-09.15.29:732][173]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing9891F80846398DACE25BC986A15368F0.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.06.28-09.15.29:752][173]AssetCheck: New page: Asset Save: Emmy_Testing +[2024.06.28-09.15.29:752][173]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.06.28-09.16.06:216][250]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.06.28-09.16.06:219][250]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverA8BCA180484A13921D1E609EE2217908.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' +[2024.06.28-09.16.06:230][250]AssetCheck: New page: Asset Save: BP_Lever +[2024.06.28-09.16.06:230][250]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.06.28-09.16.06:665][276]BlueprintLog: New page: Compile BP_Lever +[2024.06.28-09.16.06:702][276]LogUObjectHash: Compacting FUObjectHashTables data took 1.78ms +[2024.06.28-09.16.35:171][849]BlueprintLog: New page: Compile BP_Lever +[2024.06.28-09.16.35:199][849]LogUObjectHash: Compacting FUObjectHashTables data took 1.66ms +[2024.06.28-09.16.36:090][894]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.06.28-09.16.36:096][894]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever5314E26444B5F69D983F958B19A9AA39.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' +[2024.06.28-09.16.36:110][894]AssetCheck: New page: Asset Save: BP_Lever +[2024.06.28-09.16.36:110][894]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.06.28-09.17.22:082][797]BlueprintLog: New page: Compile BP_Lever +[2024.06.28-09.17.22:110][797]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms +[2024.06.28-09.17.22:550][818]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.06.28-09.17.22:557][818]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverDCF8B0214B7E4836B45BB49E9BA3EDA5.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' +[2024.06.28-09.17.22:570][818]AssetCheck: New page: Asset Save: BP_Lever +[2024.06.28-09.17.22:570][818]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.06.28-09.19.28:224][293]LogEditorTransaction: Undo Modify Component(s) +[2024.06.28-09.20.03:006][344]BlueprintLog: New page: Compile BP_Lever +[2024.06.28-09.20.03:057][344]LogUObjectHash: Compacting FUObjectHashTables data took 1.73ms +[2024.06.28-09.20.03:676][374]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.06.28-09.20.03:682][374]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever16329E8340DEB672B526B7BF14E60CB6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' +[2024.06.28-09.20.03:693][374]AssetCheck: New page: Asset Save: BP_Lever +[2024.06.28-09.20.03:693][374]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.06.28-09.20.14:476][962]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.06.28-09.20.14:479][962]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever8DCDAEDE411C2774C4E967B2EBBE4B34.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' +[2024.06.28-09.20.14:490][962]AssetCheck: New page: Asset Save: BP_Lever +[2024.06.28-09.20.14:490][962]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.06.28-09.20.15:091][998]BlueprintLog: New page: Compile BP_Lever +[2024.06.28-09.20.15:129][998]LogUObjectHash: Compacting FUObjectHashTables data took 1.78ms +[2024.06.28-09.21.49:591][370]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{379f0c7d-4089-4cf6-a878-79be4959ae97}. +[2024.06.28-09.21.49:636][370]LogAudioMixer: Resetting audio stream to device id +[2024.06.28-09.21.49:680][370]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-09.21.49:680][370]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-09.21.53:911][397]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.06.28-09.21.57:604][408]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.06.28-09.22.14:345][458]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.06.28-09.22.19:939][474]LogAudioMixer: Resetting audio stream to device id +[2024.06.28-09.22.20:049][474]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-09.22.20:049][474]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-09.41.42:185][717]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{bd527e82-a6a4-4cb5-8d7f-bba1587d51e3}. +[2024.06.28-09.41.42:196][717]LogAudioMixer: Resetting audio stream to device id +[2024.06.28-09.41.42:605][717]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-09.41.42:605][717]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-09.43.51:614][492]LogEditorViewport: Clicking on Actor (LMB): DirectionalLight (DirectionalLight) +[2024.06.28-09.43.54:185][644]Cmd: TRANSACTION UNDO +[2024.06.28-09.43.54:185][644]LogEditorTransaction: Undo Move Actors +[2024.06.28-09.43.55:113][679]LogEditorViewport: Clicking on Actor (LMB): PointLight (PointLight) +[2024.06.28-09.43.55:949][728]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) +[2024.06.28-09.43.56:297][747]LogEditorViewport: Clicking on Actor (LMB): DirectionalLight (DirectionalLight) +[2024.06.28-09.44.01:978][ 80]LogEditorViewport: Clicking on Actor (LMB): PointLight (PointLight) +[2024.06.28-09.44.06:512][340]LogEditorViewport: Clicking on Actor (LMB): BP_Lever_C (BP_Lever) +[2024.06.28-09.44.24:677][409]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-09.44.24:707][409]LogUObjectHash: Compacting FUObjectHashTables data took 2.44ms +[2024.06.28-09.44.24:736][409]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingBB675043437B030FE96CF48EF18F9446.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.06.28-09.44.24:767][409]AssetCheck: New page: Asset Save: Emmy_Testing +[2024.06.28-09.44.24:767][409]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.06.28-09.47.57:095][788]BlueprintLog: New page: Compile BP_Lever +[2024.06.28-09.47.57:132][788]LogUObjectHash: Compacting FUObjectHashTables data took 1.96ms +[2024.06.28-09.47.57:787][823]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.06.28-09.47.57:793][823]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverC546BE8545F8CC88AF69EFA57A84ACF6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' +[2024.06.28-09.47.57:805][823]AssetCheck: New page: Asset Save: BP_Lever +[2024.06.28-09.47.57:805][823]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.06.28-09.48.03:244][119]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker +[2024.06.28-09.49.33:922][677]LogSlate: Window 'Project Settings' being destroyed +[2024.06.28-09.49.33:935][677]LogSlate: Window 'Project Settings' being destroyed +[2024.06.28-09.49.52:238][306]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.06.28-09.49.55:541][436]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter +[2024.06.28-09.50.02:857][850]BlueprintLog: New page: Compile ThirdPersonCharacter +[2024.06.28-09.50.02:863][850]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] InputAction Event references unknown Action 'Click' for InputAction Click +[2024.06.28-09.50.03:021][850]LogUObjectHash: Compacting FUObjectHashTables data took 3.40ms +[2024.06.28-09.50.07:956][124]BlueprintLog: New page: Compile ThirdPersonCharacter +[2024.06.28-09.50.07:960][124]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] InputAction Event references unknown Action 'Click' for InputAction Click +[2024.06.28-09.50.08:067][124]LogUObjectHash: Compacting FUObjectHashTables data took 2.65ms +[2024.06.28-09.50.08:749][150]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacter5B57505841277CEF946DD283007DABD9.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' +[2024.06.28-09.50.08:769][150]AssetCheck: New page: Asset Save: ThirdPersonCharacter +[2024.06.28-09.50.08:769][150]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter +[2024.06.28-09.50.37:033][723]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker +[2024.06.28-09.50.59:124][550]LogSlate: Window 'Project Settings' being destroyed +[2024.06.28-09.50.59:160][550]LogSlate: Window 'Project Settings' being destroyed +[2024.06.28-09.51.03:908][777]BlueprintLog: New page: Compile ThirdPersonCharacter +[2024.06.28-09.51.04:012][777]LogUObjectHash: Compacting FUObjectHashTables data took 2.93ms +[2024.06.28-09.51.05:193][836]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacter19AFBB9944C7FA6EBE3045AF4A457413.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' +[2024.06.28-09.51.05:206][836]AssetCheck: New page: Asset Save: ThirdPersonCharacter +[2024.06.28-09.51.05:206][836]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter +[2024.06.28-09.51.13:040][291]BlueprintLog: New page: Compile ThirdPersonCharacter +[2024.06.28-09.51.13:135][291]LogUObjectHash: Compacting FUObjectHashTables data took 2.81ms +[2024.06.28-09.51.13:943][325]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacterB29989024C24569CFABC2FBCABBC0FF8.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' +[2024.06.28-09.51.13:960][325]AssetCheck: New page: Asset Save: ThirdPersonCharacter +[2024.06.28-09.51.13:960][325]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter +[2024.06.28-09.51.19:896][531]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) +[2024.06.28-09.52.53:206][880]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open +[2024.06.28-09.52.53:222][880]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. +[2024.06.28-09.53.10:760][176]BlueprintLog: New page: Compile ThirdPersonCharacter +[2024.06.28-09.53.10:819][176]LogUObjectHash: Compacting FUObjectHashTables data took 2.77ms +[2024.06.28-09.53.11:309][197]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacterCA9D29D146C3EA51DB5F2187E91EA1E7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' +[2024.06.28-09.53.11:321][197]AssetCheck: New page: Asset Save: ThirdPersonCharacter +[2024.06.28-09.53.11:321][197]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter +[2024.06.28-09.54.25:308][752]LogUObjectHash: Compacting FUObjectHashTables data took 2.43ms +[2024.06.28-09.54.25:310][752]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto3.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.06.28-09.54.25:337][752]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_Auto31C2920FF4CAE3ADC4003C49883A2B544.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto3.umap' +[2024.06.28-09.54.25:338][752]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.066 +[2024.06.28-09.54.25:338][752]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.066 +[2024.06.28-09.54.25:339][752]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/BP_Lever] ([2] browsable assets)... +[2024.06.28-09.54.25:374][752]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Blueprints/BP_Lever.BP_Lever] +[2024.06.28-09.54.25:374][752]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_Lever] +[2024.06.28-09.54.25:374][752]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Blueprints/BP_Lever_Auto3.uasset" SILENT=false AUTOSAVING=true +[2024.06.28-09.54.25:382][752]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever_Auto3B955D8174BC8DBA97AF8C69CDD4F1842.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Blueprints/BP_Lever_Auto3.uasset' +[2024.06.28-09.54.25:383][752]LogFileHelpers: Auto-saving content packages took 0.044 +[2024.06.28-09.55.44:873][814]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open +[2024.06.28-09.55.44:888][814]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. +[2024.06.28-09.58.44:710][507]BlueprintLog: New page: Compile BP_Lever +[2024.06.28-09.58.44:777][507]LogUObjectHash: Compacting FUObjectHashTables data took 4.31ms +[2024.06.28-09.58.45:505][543]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.06.28-09.58.45:517][543]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever299D6E5B49C3DD0F8266A68F7DF43C8B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' +[2024.06.28-09.58.45:536][543]AssetCheck: New page: Asset Save: BP_Lever +[2024.06.28-09.58.45:536][543]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.06.28-10.02.48:366][528]BlueprintLog: New page: Compile ThirdPersonCharacter +[2024.06.28-10.02.48:439][528]LogUObjectHash: Compacting FUObjectHashTables data took 3.30ms +[2024.06.28-10.02.49:157][560]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacterAB293C0E44EA562B255908BD744FD156.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' +[2024.06.28-10.02.49:177][560]AssetCheck: New page: Asset Save: ThirdPersonCharacter +[2024.06.28-10.02.49:177][560]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter +[2024.06.28-10.03.23:257][577]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open +[2024.06.28-10.03.23:272][577]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. +[2024.06.28-10.03.57:867][ 49]BlueprintLog: New page: Compile BP_Door +[2024.06.28-10.03.57:913][ 49]LogUObjectHash: Compacting FUObjectHashTables data took 2.57ms +[2024.06.28-10.03.58:332][ 66]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset" SILENT=true +[2024.06.28-10.03.58:337][ 66]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Door6B35137444F6A5EF5AC13D8CAAE45B8C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset' +[2024.06.28-10.03.58:350][ 66]AssetCheck: New page: Asset Save: BP_Door +[2024.06.28-10.03.58:350][ 66]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door +[2024.06.28-10.04.08:134][438]LogActorFactory: Actor Factory created door_Cube +[2024.06.28-10.04.09:240][500]LogActorFactory: Actor Factory created door_Cube +[2024.06.28-10.04.44:192][469]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-10.04.44:231][469]LogUObjectHash: Compacting FUObjectHashTables data took 3.85ms +[2024.06.28-10.04.44:268][469]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing49C6704442E2E06D6A6C629939B42903.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.06.28-10.04.44:307][469]AssetCheck: New page: Asset Save: Emmy_Testing +[2024.06.28-10.04.44:307][469]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.06.28-10.09.49:320][862]LogSlate: Window 'Delete Variable' being destroyed +[2024.06.28-10.09.50:208][915]LogEditorTransaction: Undo Delete current selection +[2024.06.28-10.12.23:636][334]BlueprintLog: New page: Compile BP_Lever +[2024.06.28-10.12.23:693][334]LogUObjectHash: Compacting FUObjectHashTables data took 3.16ms +[2024.06.28-10.12.24:895][394]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.06.28-10.12.24:905][394]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever7CC677064FEBC2EB87B08EAFD80ED94F.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' +[2024.06.28-10.12.24:919][394]AssetCheck: New page: Asset Save: BP_Lever +[2024.06.28-10.12.24:919][394]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.06.28-10.14.40:842][ 91]BlueprintLog: New page: Compile BP_Lever +[2024.06.28-10.14.40:891][ 91]LogUObjectHash: Compacting FUObjectHashTables data took 2.70ms +[2024.06.28-10.14.41:389][116]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.06.28-10.14.41:400][116]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever4109BCA34169A46A057077926C8A61C6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' +[2024.06.28-10.14.41:413][116]AssetCheck: New page: Asset Save: BP_Lever +[2024.06.28-10.14.41:413][116]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.06.28-10.15.16:961][848]LogUObjectHash: Compacting FUObjectHashTables data took 3.31ms +[2024.06.28-10.15.16:962][848]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto4.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.06.28-10.15.16:984][848]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_Auto46431FA754F2BF121AE338590EC007DF8.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto4.umap' +[2024.06.28-10.15.16:985][848]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.055 +[2024.06.28-10.15.16:985][848]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.055 +[2024.06.28-10.18.59:897][399]BlueprintLog: New page: Compile BP_Lever +[2024.06.28-10.18.59:904][399]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\BP_Lever.uasset: [Compiler] Could not find a variable named "Door" in 'BP_Door_C'. +Make sure 'BP_Door_C' has been compiled for Get Door +[2024.06.28-10.18.59:905][399]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\BP_Lever.uasset: [Compiler] The property associated with Door could not be found in '/Game/Blueprints/BP_Lever.BP_Lever_C' +[2024.06.28-10.18.59:972][399]LogUObjectHash: Compacting FUObjectHashTables data took 2.53ms +[2024.06.28-10.19.00:537][425]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.06.28-10.19.00:554][425]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverDD69F49045A834FA644D67A267DE2770.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' +[2024.06.28-10.19.00:575][425]AssetCheck: New page: Asset Save: BP_Lever +[2024.06.28-10.19.00:575][425]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.06.28-10.19.31:219][172]BlueprintLog: New page: Compile BP_Lever +[2024.06.28-10.19.31:264][172]LogUObjectHash: Compacting FUObjectHashTables data took 2.55ms +[2024.06.28-10.19.32:119][210]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.06.28-10.19.32:130][210]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverE9922D5C47644D024017238605BA7EE5.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' +[2024.06.28-10.19.32:144][210]AssetCheck: New page: Asset Save: BP_Lever +[2024.06.28-10.19.32:144][210]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.06.28-10.19.36:348][443]LogTemp: Repeating last play command: Selected Viewport +[2024.06.28-10.19.36:353][443]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.28-10.19.36:353][443]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:19:36) +[2024.06.28-10.19.36:353][443]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.19.36:360][443]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006877s) +[2024.06.28-10.19.36:361][443]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-10.19.36:361][443]LogPlayLevel: PIE: World Init took: (0.001020s) +[2024.06.28-10.19.36:361][443]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008010s) +[2024.06.28-10.19.36:387][443]LogUObjectHash: Compacting FUObjectHashTables data took 2.45ms +[2024.06.28-10.19.36:389][443]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True +[2024.06.28-10.19.36:389][443]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.28-10.19.36:389][443]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.28-10.19.36:389][443]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.28-10.19.36:389][443]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.28-10.19.36:389][443]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.28-10.19.36:389][443]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.28-10.19.36:389][443]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.28-10.19.36:389][443]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.28-10.19.36:389][443]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.28-10.19.36:389][443]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.28-10.19.36:389][443]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.28-10.19.36:389][443]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.28-10.19.36:391][443]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-10.19.36:391][443]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-10.19.36:435][443]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.28-10.19.36:436][443]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.28-10.19.36:436][443]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.28-10.19.36:436][443]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.28-10.19.36:436][443]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.28-10.19.36:436][443]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.28-10.19.36:436][443]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.28-10.19.36:438][443]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.28-10.19.36:438][443]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.28-10.19.36:438][443]LogInit: FAudioDevice initialized. +[2024.06.28-10.19.36:438][443]LogAudio: Display: Audio Device (ID: 14) registered with world 'Emmy_Testing'. +[2024.06.28-10.19.36:452][443]LogLoad: Game class is 'GameModeBase' +[2024.06.28-10.19.36:454][443]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.19.36 +[2024.06.28-10.19.36:454][443]LogWorld: Bringing up level for play took: 0.001640 +[2024.06.28-10.19.36:455][443]LogOnline: OSS: Creating online subsystem instance for: :Context_27 +[2024.06.28-10.19.36:458][443]LogBlueprintUserMessages: [BP_GameInstance_C_12] SAVE +[2024.06.28-10.19.36:458][443]PIE: Server logged in +[2024.06.28-10.19.36:458][443]PIE: Play in editor total start time 0,107 seconds. +[2024.06.28-10.19.56:328][632]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-10.19.56:328][632]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.19.56:328][632]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-10.19.56:329][632]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.19.56:339][632]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.28-10.19.56:351][632]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.19.56:376][632]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.28-10.19.56:376][632]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-10.19.56:377][632]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-10.19.56:380][632]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-10.19.56:383][632]LogUObjectHash: Compacting FUObjectHashTables data took 1.96ms +[2024.06.28-10.19.56:419][633]LogPlayLevel: Display: Destroying online subsystem :Context_27 +[2024.06.28-10.20.42:839][240]BlueprintLog: New page: Compile BP_Lever +[2024.06.28-10.20.42:891][240]LogUObjectHash: Compacting FUObjectHashTables data took 2.15ms +[2024.06.28-10.20.43:725][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.06.28-10.20.43:736][277]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever3C9D489942AA752DD0DDA6B1E625B68E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' +[2024.06.28-10.20.43:749][277]AssetCheck: New page: Asset Save: BP_Lever +[2024.06.28-10.20.43:749][277]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.06.28-10.20.47:536][492]LogTemp: Repeating last play command: Selected Viewport +[2024.06.28-10.20.47:541][492]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.28-10.20.47:541][492]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:20:47) +[2024.06.28-10.20.47:541][492]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.20.47:548][492]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006728s) +[2024.06.28-10.20.47:549][492]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-10.20.47:549][492]LogPlayLevel: PIE: World Init took: (0.000853s) +[2024.06.28-10.20.47:549][492]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007680s) +[2024.06.28-10.20.47:576][492]LogUObjectHash: Compacting FUObjectHashTables data took 2.35ms +[2024.06.28-10.20.47:577][492]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True +[2024.06.28-10.20.47:578][492]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.28-10.20.47:578][492]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.28-10.20.47:578][492]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.28-10.20.47:578][492]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.28-10.20.47:578][492]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.28-10.20.47:578][492]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.28-10.20.47:578][492]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.28-10.20.47:578][492]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.28-10.20.47:578][492]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.28-10.20.47:578][492]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.28-10.20.47:578][492]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.28-10.20.47:578][492]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.28-10.20.47:579][492]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-10.20.47:579][492]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-10.20.47:623][492]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.28-10.20.47:624][492]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.28-10.20.47:624][492]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.28-10.20.47:624][492]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.28-10.20.47:624][492]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.28-10.20.47:624][492]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.28-10.20.47:624][492]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.28-10.20.47:625][492]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.28-10.20.47:625][492]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.28-10.20.47:625][492]LogInit: FAudioDevice initialized. +[2024.06.28-10.20.47:625][492]LogAudio: Display: Audio Device (ID: 15) registered with world 'Emmy_Testing'. +[2024.06.28-10.20.47:632][492]LogLoad: Game class is 'GameModeBase' +[2024.06.28-10.20.47:633][492]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.20.47 +[2024.06.28-10.20.47:634][492]LogWorld: Bringing up level for play took: 0.001646 +[2024.06.28-10.20.47:634][492]LogOnline: OSS: Creating online subsystem instance for: :Context_28 +[2024.06.28-10.20.47:636][492]LogBlueprintUserMessages: [BP_GameInstance_C_13] SAVE +[2024.06.28-10.20.47:636][492]PIE: Server logged in +[2024.06.28-10.20.47:637][492]PIE: Play in editor total start time 0,096 seconds. +[2024.06.28-10.20.56:309][ 9]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-10.20.56:309][ 9]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.20.56:309][ 9]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-10.20.56:309][ 9]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.20.56:321][ 9]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.28-10.20.56:334][ 9]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.20.56:357][ 9]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.28-10.20.56:358][ 9]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-10.20.56:359][ 9]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-10.20.56:362][ 9]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-10.20.56:365][ 9]LogUObjectHash: Compacting FUObjectHashTables data took 1.84ms +[2024.06.28-10.20.56:390][ 10]LogPlayLevel: Display: Destroying online subsystem :Context_28 +[2024.06.28-10.20.58:247][120]LogEditorViewport: Clicking on Actor (LMB): BP_Lever_C (BP_Lever) +[2024.06.28-10.21.01:211][289]LogTemp: Repeating last play command: Selected Viewport +[2024.06.28-10.21.01:219][289]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.28-10.21.01:219][289]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:21:01) +[2024.06.28-10.21.01:219][289]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.21.01:225][289]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006508s) +[2024.06.28-10.21.01:226][289]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-10.21.01:226][289]LogPlayLevel: PIE: World Init took: (0.000934s) +[2024.06.28-10.21.01:226][289]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007544s) +[2024.06.28-10.21.01:253][289]LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms +[2024.06.28-10.21.01:255][289]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True +[2024.06.28-10.21.01:255][289]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.28-10.21.01:255][289]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.28-10.21.01:255][289]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.28-10.21.01:255][289]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.28-10.21.01:255][289]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.28-10.21.01:255][289]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.28-10.21.01:255][289]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.28-10.21.01:255][289]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.28-10.21.01:255][289]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.28-10.21.01:255][289]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.28-10.21.01:255][289]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.28-10.21.01:255][289]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.28-10.21.01:257][289]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-10.21.01:257][289]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-10.21.01:301][289]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.28-10.21.01:301][289]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.28-10.21.01:301][289]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.28-10.21.01:301][289]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.28-10.21.01:302][289]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.28-10.21.01:302][289]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.28-10.21.01:302][289]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.28-10.21.01:303][289]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.28-10.21.01:303][289]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.28-10.21.01:303][289]LogInit: FAudioDevice initialized. +[2024.06.28-10.21.01:303][289]LogAudio: Display: Audio Device (ID: 16) registered with world 'Emmy_Testing'. +[2024.06.28-10.21.01:310][289]LogLoad: Game class is 'GameModeBase' +[2024.06.28-10.21.01:312][289]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.21.01 +[2024.06.28-10.21.01:312][289]LogWorld: Bringing up level for play took: 0.001517 +[2024.06.28-10.21.01:312][289]LogOnline: OSS: Creating online subsystem instance for: :Context_29 +[2024.06.28-10.21.01:315][289]LogBlueprintUserMessages: [BP_GameInstance_C_14] SAVE +[2024.06.28-10.21.01:315][289]PIE: Server logged in +[2024.06.28-10.21.01:316][289]PIE: Play in editor total start time 0,101 seconds. +[2024.06.28-10.21.12:498][955]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-10.21.12:498][955]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.21.12:498][955]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-10.21.12:498][955]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.21.12:507][955]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.28-10.21.12:514][955]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.21.12:538][955]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-10.21.12:538][955]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-10.21.12:539][955]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-10.21.12:545][955]LogUObjectHash: Compacting FUObjectHashTables data took 1.89ms +[2024.06.28-10.21.12:568][956]LogPlayLevel: Display: Destroying online subsystem :Context_29 +[2024.06.28-10.24.04:912][907]BlueprintLog: New page: Compile BP_Lever +[2024.06.28-10.24.04:972][907]LogUObjectHash: Compacting FUObjectHashTables data took 2.49ms +[2024.06.28-10.24.05:653][940]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.06.28-10.24.05:668][940]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever3A3FD4C94F32AEA61FFCAAB164AF4392.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' +[2024.06.28-10.24.05:683][940]AssetCheck: New page: Asset Save: BP_Lever +[2024.06.28-10.24.05:683][940]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.06.28-10.25.13:899][735]BlueprintLog: New page: Compile BP_Lever +[2024.06.28-10.25.13:976][735]LogUObjectHash: Compacting FUObjectHashTables data took 2.82ms +[2024.06.28-10.25.14:689][767]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.06.28-10.25.14:708][767]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverBA46EFF0477B94395ED713A4B0E3B4A1.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' +[2024.06.28-10.25.14:735][767]AssetCheck: New page: Asset Save: BP_Lever +[2024.06.28-10.25.14:735][767]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.06.28-10.25.22:935][ 41]BlueprintLog: New page: Compile BP_Lever +[2024.06.28-10.25.23:009][ 41]LogUObjectHash: Compacting FUObjectHashTables data took 3.26ms +[2024.06.28-10.25.23:514][ 62]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.06.28-10.25.23:535][ 62]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverF6F0976D466172E638E515A736C92B3C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' +[2024.06.28-10.25.23:556][ 62]AssetCheck: New page: Asset Save: BP_Lever +[2024.06.28-10.25.23:557][ 62]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.06.28-10.25.31:685][288]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-10.25.31:713][288]LogUObjectHash: Compacting FUObjectHashTables data took 3.22ms +[2024.06.28-10.25.31:743][288]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing0D3164F54C9776483445C09C97F9AECF.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.06.28-10.25.31:769][288]AssetCheck: New page: Asset Save: Emmy_Testing +[2024.06.28-10.25.31:769][288]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.06.28-10.25.34:242][424]LogTemp: Repeating last play command: Selected Viewport +[2024.06.28-10.25.34:248][424]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.28-10.25.34:248][424]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:25:34) +[2024.06.28-10.25.34:248][424]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.25.34:256][424]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007735s) +[2024.06.28-10.25.34:256][424]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-10.25.34:257][424]LogPlayLevel: PIE: World Init took: (0.001151s) +[2024.06.28-10.25.34:257][424]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008999s) +[2024.06.28-10.25.34:285][424]LogUObjectHash: Compacting FUObjectHashTables data took 2.31ms +[2024.06.28-10.25.34:287][424]LogAudio: Display: Creating Audio Device: Id: 17, Scope: Unique, Realtime: True +[2024.06.28-10.25.34:287][424]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.28-10.25.34:287][424]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.28-10.25.34:287][424]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.28-10.25.34:287][424]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.28-10.25.34:287][424]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.28-10.25.34:287][424]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.28-10.25.34:287][424]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.28-10.25.34:287][424]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.28-10.25.34:287][424]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.28-10.25.34:287][424]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.28-10.25.34:287][424]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.28-10.25.34:287][424]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.28-10.25.34:290][424]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-10.25.34:290][424]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-10.25.34:340][424]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.28-10.25.34:340][424]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.28-10.25.34:340][424]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.28-10.25.34:340][424]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.28-10.25.34:341][424]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.28-10.25.34:341][424]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.28-10.25.34:341][424]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.28-10.25.34:346][424]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.28-10.25.34:346][424]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.28-10.25.34:346][424]LogInit: FAudioDevice initialized. +[2024.06.28-10.25.34:346][424]LogAudio: Display: Audio Device (ID: 17) registered with world 'Emmy_Testing'. +[2024.06.28-10.25.34:358][424]LogLoad: Game class is 'GameModeBase' +[2024.06.28-10.25.34:360][424]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.25.34 +[2024.06.28-10.25.34:361][424]LogWorld: Bringing up level for play took: 0.001810 +[2024.06.28-10.25.34:361][424]LogOnline: OSS: Creating online subsystem instance for: :Context_30 +[2024.06.28-10.25.34:363][424]LogBlueprintUserMessages: [BP_GameInstance_C_15] SAVE +[2024.06.28-10.25.34:363][424]PIE: Server logged in +[2024.06.28-10.25.34:364][424]PIE: Play in editor total start time 0,117 seconds. +[2024.06.28-10.25.40:527][791]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-10.25.40:528][791]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.25.40:528][791]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-10.25.40:528][791]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.25.40:540][791]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.28-10.25.40:548][791]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.25.40:573][791]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-10.25.40:573][791]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-10.25.40:574][791]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-10.25.40:580][791]LogUObjectHash: Compacting FUObjectHashTables data took 1.91ms +[2024.06.28-10.25.40:602][792]LogPlayLevel: Display: Destroying online subsystem :Context_30 +[2024.06.28-10.26.02:960][ 96]LogTemp: Repeating last play command: Selected Viewport +[2024.06.28-10.26.02:970][ 96]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.28-10.26.02:971][ 96]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:26:02) +[2024.06.28-10.26.02:971][ 96]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.26.02:979][ 96]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008137s) +[2024.06.28-10.26.02:980][ 96]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-10.26.02:980][ 96]LogPlayLevel: PIE: World Init took: (0.000895s) +[2024.06.28-10.26.02:980][ 96]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009170s) +[2024.06.28-10.26.03:010][ 96]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms +[2024.06.28-10.26.03:014][ 96]LogAudio: Display: Creating Audio Device: Id: 18, Scope: Unique, Realtime: True +[2024.06.28-10.26.03:014][ 96]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.28-10.26.03:014][ 96]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.28-10.26.03:014][ 96]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.28-10.26.03:014][ 96]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.28-10.26.03:014][ 96]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.28-10.26.03:014][ 96]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.28-10.26.03:014][ 96]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.28-10.26.03:014][ 96]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.28-10.26.03:015][ 96]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.28-10.26.03:015][ 96]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.28-10.26.03:015][ 96]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.28-10.26.03:015][ 96]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.28-10.26.03:016][ 96]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-10.26.03:016][ 96]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-10.26.03:067][ 96]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.28-10.26.03:067][ 96]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.28-10.26.03:067][ 96]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.28-10.26.03:067][ 96]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.28-10.26.03:069][ 96]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.28-10.26.03:069][ 96]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.28-10.26.03:069][ 96]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.28-10.26.03:070][ 96]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.28-10.26.03:070][ 96]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.28-10.26.03:070][ 96]LogInit: FAudioDevice initialized. +[2024.06.28-10.26.03:070][ 96]LogAudio: Display: Audio Device (ID: 18) registered with world 'Emmy_Testing'. +[2024.06.28-10.26.03:078][ 96]LogLoad: Game class is 'GameModeBase' +[2024.06.28-10.26.03:080][ 96]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.26.03 +[2024.06.28-10.26.03:080][ 96]LogWorld: Bringing up level for play took: 0.001678 +[2024.06.28-10.26.03:080][ 96]LogOnline: OSS: Creating online subsystem instance for: :Context_31 +[2024.06.28-10.26.03:082][ 96]LogBlueprintUserMessages: [BP_GameInstance_C_16] SAVE +[2024.06.28-10.26.03:082][ 96]PIE: Server logged in +[2024.06.28-10.26.03:083][ 96]PIE: Play in editor total start time 0,113 seconds. +[2024.06.28-10.26.13:527][719]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-10.26.13:527][719]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.26.13:527][719]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-10.26.13:528][719]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.26.13:537][719]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.28-10.26.13:544][719]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.26.13:569][719]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-10.26.13:569][719]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-10.26.13:570][719]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-10.26.13:576][719]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms +[2024.06.28-10.26.13:631][721]LogPlayLevel: Display: Destroying online subsystem :Context_31 +[2024.06.28-10.26.34:662][976]LogTemp: Repeating last play command: Selected Viewport +[2024.06.28-10.26.34:668][976]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.28-10.26.34:668][976]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:26:34) +[2024.06.28-10.26.34:668][976]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.26.34:676][976]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008014s) +[2024.06.28-10.26.34:677][976]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-10.26.34:677][976]LogPlayLevel: PIE: World Init took: (0.001075s) +[2024.06.28-10.26.34:677][976]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009199s) +[2024.06.28-10.26.34:707][976]LogUObjectHash: Compacting FUObjectHashTables data took 2.16ms +[2024.06.28-10.26.34:711][976]LogAudio: Display: Creating Audio Device: Id: 19, Scope: Unique, Realtime: True +[2024.06.28-10.26.34:711][976]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.28-10.26.34:711][976]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.28-10.26.34:711][976]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.28-10.26.34:711][976]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.28-10.26.34:711][976]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.28-10.26.34:711][976]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.28-10.26.34:711][976]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.28-10.26.34:711][976]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.28-10.26.34:711][976]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.28-10.26.34:711][976]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.28-10.26.34:711][976]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.28-10.26.34:711][976]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.28-10.26.34:713][976]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-10.26.34:713][976]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-10.26.34:765][976]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.28-10.26.34:765][976]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.28-10.26.34:765][976]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.28-10.26.34:765][976]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.28-10.26.34:765][976]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.28-10.26.34:765][976]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.28-10.26.34:765][976]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.28-10.26.34:766][976]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.28-10.26.34:766][976]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.28-10.26.34:767][976]LogInit: FAudioDevice initialized. +[2024.06.28-10.26.34:767][976]LogAudio: Display: Audio Device (ID: 19) registered with world 'Emmy_Testing'. +[2024.06.28-10.26.34:777][976]LogLoad: Game class is 'GameModeBase' +[2024.06.28-10.26.34:779][976]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.26.34 +[2024.06.28-10.26.34:780][976]LogWorld: Bringing up level for play took: 0.001721 +[2024.06.28-10.26.34:780][976]LogOnline: OSS: Creating online subsystem instance for: :Context_32 +[2024.06.28-10.26.34:782][976]LogBlueprintUserMessages: [BP_GameInstance_C_17] SAVE +[2024.06.28-10.26.34:782][976]PIE: Server logged in +[2024.06.28-10.26.34:783][976]PIE: Play in editor total start time 0,116 seconds. +[2024.06.28-10.26.58:217][378]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-10.26.58:217][378]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.26.58:218][378]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-10.26.58:218][378]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.26.58:227][378]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.28-10.26.58:235][378]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.26.58:261][378]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.28-10.26.58:261][378]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-10.26.58:262][378]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-10.26.58:265][378]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-10.26.58:269][378]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms +[2024.06.28-10.26.58:293][379]LogPlayLevel: Display: Destroying online subsystem :Context_32 +[2024.06.28-10.27.04:221][583]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/door_Cube.door_Cube +[2024.06.28-10.27.04:253][583]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. +[2024.06.28-10.27.04:358][583]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.06.28-10.27.04:874][584]LogRenderer: Reallocating scene render targets to support 1144x704 Format 10 NumSamples 1 (Frame:1). +[2024.06.28-10.27.15:333][162]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) +[2024.06.28-10.27.19:413][301]LogTemp: Repeating last play command: Selected Viewport +[2024.06.28-10.27.19:421][301]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.28-10.27.19:422][301]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:27:19) +[2024.06.28-10.27.19:422][301]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.27.19:431][301]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008885s) +[2024.06.28-10.27.19:432][301]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-10.27.19:432][301]LogPlayLevel: PIE: World Init took: (0.001296s) +[2024.06.28-10.27.19:432][301]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010301s) +[2024.06.28-10.27.19:495][301]LogUObjectHash: Compacting FUObjectHashTables data took 4.04ms +[2024.06.28-10.27.19:499][301]LogAudio: Display: Creating Audio Device: Id: 20, Scope: Unique, Realtime: True +[2024.06.28-10.27.19:499][301]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.28-10.27.19:499][301]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.28-10.27.19:499][301]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.28-10.27.19:499][301]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.28-10.27.19:499][301]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.28-10.27.19:499][301]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.28-10.27.19:499][301]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.28-10.27.19:499][301]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.28-10.27.19:500][301]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.28-10.27.19:500][301]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.28-10.27.19:500][301]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.28-10.27.19:500][301]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.28-10.27.19:502][301]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-10.27.19:502][301]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-10.27.19:556][301]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.28-10.27.19:556][301]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.28-10.27.19:556][301]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.28-10.27.19:556][301]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.28-10.27.19:557][301]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.28-10.27.19:557][301]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.28-10.27.19:557][301]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.28-10.27.19:558][301]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.28-10.27.19:558][301]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.28-10.27.19:558][301]LogInit: FAudioDevice initialized. +[2024.06.28-10.27.19:558][301]LogAudio: Display: Audio Device (ID: 20) registered with world 'Emmy_Testing'. +[2024.06.28-10.27.19:565][301]LogLoad: Game class is 'GameModeBase' +[2024.06.28-10.27.19:567][301]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.27.19 +[2024.06.28-10.27.19:568][301]LogWorld: Bringing up level for play took: 0.002117 +[2024.06.28-10.27.19:568][301]LogOnline: OSS: Creating online subsystem instance for: :Context_34 +[2024.06.28-10.27.19:571][301]LogBlueprintUserMessages: [BP_GameInstance_C_18] SAVE +[2024.06.28-10.27.19:571][301]PIE: Server logged in +[2024.06.28-10.27.19:572][301]PIE: Play in editor total start time 0,152 seconds. +[2024.06.28-10.27.23:937][560]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-10.27.23:937][560]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.27.23:938][560]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-10.27.23:938][560]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.27.23:946][560]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.28-10.27.23:954][560]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.27.23:983][560]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-10.27.23:983][560]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-10.27.23:984][560]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-10.27.23:995][560]LogUObjectHash: Compacting FUObjectHashTables data took 3.04ms +[2024.06.28-10.27.24:018][561]LogPlayLevel: Display: Destroying online subsystem :Context_34 +[2024.06.28-10.27.25:589][618]Cmd: TRANSACTION UNDO +[2024.06.28-10.27.25:589][618]LogEditorTransaction: Undo Move Actors +[2024.06.28-10.27.26:473][641]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-10.27.26:507][641]LogUObjectHash: Compacting FUObjectHashTables data took 2.55ms +[2024.06.28-10.27.26:534][641]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingCA472A474DAF8C13173E3ABC747C5AC1.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.06.28-10.27.26:553][641]AssetCheck: New page: Asset Save: Emmy_Testing +[2024.06.28-10.27.26:553][641]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.06.28-10.27.47:735][755]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/door_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/door_Cube.uasset" SILENT=true +[2024.06.28-10.27.47:741][755]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/door_Cube31EB94AB4B718C7FC3879781801EF919.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/door_Cube.uasset' +[2024.06.28-10.27.47:756][755]AssetCheck: New page: Asset Save: door_Cube +[2024.06.28-10.27.47:756][755]LogContentValidation: Display: Validating StaticMesh /Game/Assets/door_Cube.door_Cube +[2024.06.28-10.27.50:223][857]LogTemp: Repeating last play command: Selected Viewport +[2024.06.28-10.27.50:230][857]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.28-10.27.50:230][857]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:27:50) +[2024.06.28-10.27.50:230][857]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.27.50:239][857]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008872s) +[2024.06.28-10.27.50:240][857]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-10.27.50:240][857]LogPlayLevel: PIE: World Init took: (0.001047s) +[2024.06.28-10.27.50:240][857]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010038s) +[2024.06.28-10.27.50:278][857]LogUObjectHash: Compacting FUObjectHashTables data took 3.20ms +[2024.06.28-10.27.50:283][857]LogAudio: Display: Creating Audio Device: Id: 21, Scope: Unique, Realtime: True +[2024.06.28-10.27.50:283][857]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.28-10.27.50:283][857]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.28-10.27.50:283][857]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.28-10.27.50:283][857]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.28-10.27.50:283][857]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.28-10.27.50:283][857]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.28-10.27.50:283][857]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.28-10.27.50:283][857]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.28-10.27.50:283][857]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.28-10.27.50:283][857]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.28-10.27.50:283][857]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.28-10.27.50:283][857]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.28-10.27.50:285][857]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-10.27.50:285][857]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-10.27.50:341][857]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.28-10.27.50:341][857]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.28-10.27.50:341][857]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.28-10.27.50:341][857]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.28-10.27.50:342][857]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.28-10.27.50:342][857]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.28-10.27.50:342][857]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.28-10.27.50:343][857]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.28-10.27.50:343][857]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.28-10.27.50:343][857]LogInit: FAudioDevice initialized. +[2024.06.28-10.27.50:343][857]LogAudio: Display: Audio Device (ID: 21) registered with world 'Emmy_Testing'. +[2024.06.28-10.27.50:355][857]LogLoad: Game class is 'GameModeBase' +[2024.06.28-10.27.50:357][857]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.27.50 +[2024.06.28-10.27.50:358][857]LogWorld: Bringing up level for play took: 0.001713 +[2024.06.28-10.27.50:358][857]LogOnline: OSS: Creating online subsystem instance for: :Context_35 +[2024.06.28-10.27.50:360][857]LogBlueprintUserMessages: [BP_GameInstance_C_19] SAVE +[2024.06.28-10.27.50:360][857]PIE: Server logged in +[2024.06.28-10.27.50:361][857]PIE: Play in editor total start time 0,132 seconds. +[2024.06.28-10.27.58:807][359]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-10.27.58:807][359]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.27.58:807][359]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-10.27.58:808][359]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.27.58:816][359]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.28-10.27.58:823][359]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.27.58:852][359]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-10.27.58:852][359]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-10.27.58:853][359]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-10.27.58:859][359]LogUObjectHash: Compacting FUObjectHashTables data took 2.32ms +[2024.06.28-10.27.58:882][360]LogPlayLevel: Display: Destroying online subsystem :Context_35 +[2024.06.28-10.28.06:289][725]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/door_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/door_Cube.uasset" SILENT=true +[2024.06.28-10.28.06:296][725]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/door_Cube545A32D04E79D290A07819A113074134.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/door_Cube.uasset' +[2024.06.28-10.28.06:309][725]AssetCheck: New page: Asset Save: door_Cube +[2024.06.28-10.28.06:309][725]LogContentValidation: Display: Validating StaticMesh /Game/Assets/door_Cube.door_Cube +[2024.06.28-10.28.10:162][877]LogTemp: Repeating last play command: Selected Viewport +[2024.06.28-10.28.10:168][877]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.28-10.28.10:168][877]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:28:10) +[2024.06.28-10.28.10:168][877]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.28.10:177][877]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008700s) +[2024.06.28-10.28.10:178][877]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-10.28.10:178][877]LogPlayLevel: PIE: World Init took: (0.001208s) +[2024.06.28-10.28.10:178][877]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010044s) +[2024.06.28-10.28.10:213][877]LogUObjectHash: Compacting FUObjectHashTables data took 3.11ms +[2024.06.28-10.28.10:215][877]LogAudio: Display: Creating Audio Device: Id: 22, Scope: Unique, Realtime: True +[2024.06.28-10.28.10:215][877]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.28-10.28.10:215][877]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.28-10.28.10:215][877]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.28-10.28.10:215][877]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.28-10.28.10:215][877]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.28-10.28.10:215][877]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.28-10.28.10:215][877]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.28-10.28.10:215][877]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.28-10.28.10:215][877]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.28-10.28.10:215][877]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.28-10.28.10:215][877]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.28-10.28.10:215][877]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.28-10.28.10:217][877]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-10.28.10:217][877]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-10.28.10:274][877]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.28-10.28.10:274][877]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.28-10.28.10:274][877]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.28-10.28.10:274][877]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.28-10.28.10:274][877]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.28-10.28.10:274][877]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.28-10.28.10:274][877]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.28-10.28.10:275][877]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.28-10.28.10:275][877]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.28-10.28.10:275][877]LogInit: FAudioDevice initialized. +[2024.06.28-10.28.10:275][877]LogAudio: Display: Audio Device (ID: 22) registered with world 'Emmy_Testing'. +[2024.06.28-10.28.10:286][877]LogLoad: Game class is 'GameModeBase' +[2024.06.28-10.28.10:289][877]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.28.10 +[2024.06.28-10.28.10:289][877]LogWorld: Bringing up level for play took: 0.001736 +[2024.06.28-10.28.10:289][877]LogOnline: OSS: Creating online subsystem instance for: :Context_36 +[2024.06.28-10.28.10:292][877]LogBlueprintUserMessages: [BP_GameInstance_C_20] SAVE +[2024.06.28-10.28.10:292][877]PIE: Server logged in +[2024.06.28-10.28.10:292][877]PIE: Play in editor total start time 0,125 seconds. +[2024.06.28-10.28.20:688][493]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-10.28.20:688][493]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.28.20:688][493]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-10.28.20:689][493]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.28.20:701][493]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.28-10.28.20:709][493]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.28.20:736][493]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-10.28.20:737][493]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-10.28.20:738][493]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-10.28.20:744][493]LogUObjectHash: Compacting FUObjectHashTables data took 2.51ms +[2024.06.28-10.28.20:766][494]LogPlayLevel: Display: Destroying online subsystem :Context_36 +[2024.06.28-10.28.22:908][571]LogTemp: Repeating last play command: Selected Viewport +[2024.06.28-10.28.22:914][571]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.28-10.28.22:914][571]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:28:22) +[2024.06.28-10.28.22:914][571]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.28.22:923][571]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008798s) +[2024.06.28-10.28.22:923][571]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-10.28.22:924][571]LogPlayLevel: PIE: World Init took: (0.000966s) +[2024.06.28-10.28.22:924][571]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009884s) +[2024.06.28-10.28.22:959][571]LogUObjectHash: Compacting FUObjectHashTables data took 2.74ms +[2024.06.28-10.28.22:960][571]LogAudio: Display: Creating Audio Device: Id: 23, Scope: Unique, Realtime: True +[2024.06.28-10.28.22:960][571]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.28-10.28.22:960][571]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.28-10.28.22:960][571]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.28-10.28.22:960][571]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.28-10.28.22:960][571]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.28-10.28.22:960][571]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.28-10.28.22:960][571]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.28-10.28.22:960][571]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.28-10.28.22:961][571]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.28-10.28.22:961][571]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.28-10.28.22:961][571]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.28-10.28.22:961][571]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.28-10.28.22:963][571]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-10.28.22:963][571]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-10.28.23:020][571]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.28-10.28.23:020][571]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.28-10.28.23:020][571]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.28-10.28.23:020][571]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.28-10.28.23:021][571]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.28-10.28.23:021][571]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.28-10.28.23:021][571]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.28-10.28.23:022][571]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.28-10.28.23:022][571]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.28-10.28.23:022][571]LogInit: FAudioDevice initialized. +[2024.06.28-10.28.23:022][571]LogAudio: Display: Audio Device (ID: 23) registered with world 'Emmy_Testing'. +[2024.06.28-10.28.23:031][571]LogLoad: Game class is 'GameModeBase' +[2024.06.28-10.28.23:033][571]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.28.23 +[2024.06.28-10.28.23:034][571]LogWorld: Bringing up level for play took: 0.001753 +[2024.06.28-10.28.23:034][571]LogOnline: OSS: Creating online subsystem instance for: :Context_37 +[2024.06.28-10.28.23:037][571]LogBlueprintUserMessages: [BP_GameInstance_C_21] SAVE +[2024.06.28-10.28.23:037][571]PIE: Server logged in +[2024.06.28-10.28.23:037][571]PIE: Play in editor total start time 0,125 seconds. +[2024.06.28-10.28.35:974][344]LogNet: Browse: /Game/Emmy_Testing +[2024.06.28-10.28.35:974][344]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.06.28-10.28.35:974][344]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.28.35:975][344]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-10.28.35:975][344]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.28.36:006][344]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.28-10.28.36:009][344]LogUObjectHash: Compacting FUObjectHashTables data took 2.44ms +[2024.06.28-10.28.36:010][344]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.28.36:017][344]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007087s) +[2024.06.28-10.28.36:018][344]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-10.28.36:018][344]LogPlayLevel: PIE: World Init took: (0.000800s) +[2024.06.28-10.28.36:018][344]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008025s) +[2024.06.28-10.28.36:018][344]LogAudio: Display: Audio Device (ID: 23) registered with world 'Emmy_Testing'. +[2024.06.28-10.28.36:018][344]LogLoad: Game class is 'GameModeBase' +[2024.06.28-10.28.36:020][344]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.28.36 +[2024.06.28-10.28.36:021][344]LogWorld: Bringing up level for play took: 0.001360 +[2024.06.28-10.28.36:021][344]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.06.28-10.28.36:022][344]LogBlueprintUserMessages: [BP_GameInstance_C_21] SAVE +[2024.06.28-10.28.36:022][344]LogLoad: Took 0.047894 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.06.28-10.28.52:896][318]LogNet: Browse: /Game/Emmy_Testing +[2024.06.28-10.28.52:896][318]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.06.28-10.28.52:896][318]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.28.52:897][318]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-10.28.52:898][318]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.28.52:941][318]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.28-10.28.52:946][318]LogUObjectHash: Compacting FUObjectHashTables data took 3.68ms +[2024.06.28-10.28.52:948][318]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.28.52:958][318]LogPlayLevel: PIE: StaticDuplicateObject took: (0.010063s) +[2024.06.28-10.28.52:959][318]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-10.28.52:959][318]LogPlayLevel: PIE: World Init took: (0.001048s) +[2024.06.28-10.28.52:959][318]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.011292s) +[2024.06.28-10.28.52:959][318]LogAudio: Display: Audio Device (ID: 23) registered with world 'Emmy_Testing'. +[2024.06.28-10.28.52:959][318]LogLoad: Game class is 'GameModeBase' +[2024.06.28-10.28.52:962][318]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.28.52 +[2024.06.28-10.28.52:962][318]LogWorld: Bringing up level for play took: 0.002035 +[2024.06.28-10.28.52:963][318]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.06.28-10.28.52:964][318]LogBlueprintUserMessages: [BP_GameInstance_C_21] SAVE +[2024.06.28-10.28.52:964][318]LogLoad: Took 0.068013 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.06.28-10.28.57:172][568]LogNet: Browse: /Game/Emmy_Testing +[2024.06.28-10.28.57:172][568]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.06.28-10.28.57:172][568]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.28.57:172][568]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-10.28.57:173][568]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.28.57:226][568]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.28-10.28.57:230][568]LogUObjectHash: Compacting FUObjectHashTables data took 2.79ms +[2024.06.28-10.28.57:231][568]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.28.57:239][568]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007087s) +[2024.06.28-10.28.57:239][568]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-10.28.57:239][568]LogPlayLevel: PIE: World Init took: (0.000840s) +[2024.06.28-10.28.57:239][568]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008057s) +[2024.06.28-10.28.57:239][568]LogAudio: Display: Audio Device (ID: 23) registered with world 'Emmy_Testing'. +[2024.06.28-10.28.57:240][568]LogLoad: Game class is 'GameModeBase' +[2024.06.28-10.28.57:241][568]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.28.57 +[2024.06.28-10.28.57:242][568]LogWorld: Bringing up level for play took: 0.001372 +[2024.06.28-10.28.57:242][568]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.06.28-10.28.57:243][568]LogBlueprintUserMessages: [BP_GameInstance_C_21] SAVE +[2024.06.28-10.28.57:243][568]LogLoad: Took 0.070958 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.06.28-10.29.04:867][ 23]LogNet: Browse: /Game/Emmy_Testing +[2024.06.28-10.29.04:867][ 23]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.06.28-10.29.04:867][ 23]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.29.04:867][ 23]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-10.29.04:867][ 23]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.29.04:897][ 23]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.28-10.29.04:901][ 23]LogUObjectHash: Compacting FUObjectHashTables data took 2.44ms +[2024.06.28-10.29.04:902][ 23]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.29.04:909][ 23]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007300s) +[2024.06.28-10.29.04:910][ 23]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-10.29.04:910][ 23]LogPlayLevel: PIE: World Init took: (0.000842s) +[2024.06.28-10.29.04:910][ 23]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008268s) +[2024.06.28-10.29.04:910][ 23]LogAudio: Display: Audio Device (ID: 23) registered with world 'Emmy_Testing'. +[2024.06.28-10.29.04:910][ 23]LogLoad: Game class is 'GameModeBase' +[2024.06.28-10.29.04:912][ 23]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.29.04 +[2024.06.28-10.29.04:912][ 23]LogWorld: Bringing up level for play took: 0.001381 +[2024.06.28-10.29.04:913][ 23]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.06.28-10.29.04:914][ 23]LogBlueprintUserMessages: [BP_GameInstance_C_21] SAVE +[2024.06.28-10.29.04:914][ 23]LogLoad: Took 0.047230 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.06.28-10.29.08:747][251]LogNet: Browse: /Game/Emmy_Testing +[2024.06.28-10.29.08:747][251]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.06.28-10.29.08:747][251]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.29.08:747][251]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-10.29.08:748][251]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.29.08:779][251]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.28-10.29.08:783][251]LogUObjectHash: Compacting FUObjectHashTables data took 2.40ms +[2024.06.28-10.29.08:784][251]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.29.08:791][251]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007339s) +[2024.06.28-10.29.08:792][251]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-10.29.08:792][251]LogPlayLevel: PIE: World Init took: (0.000843s) +[2024.06.28-10.29.08:792][251]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008306s) +[2024.06.28-10.29.08:792][251]LogAudio: Display: Audio Device (ID: 23) registered with world 'Emmy_Testing'. +[2024.06.28-10.29.08:792][251]LogLoad: Game class is 'GameModeBase' +[2024.06.28-10.29.08:794][251]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.29.08 +[2024.06.28-10.29.08:794][251]LogWorld: Bringing up level for play took: 0.001408 +[2024.06.28-10.29.08:795][251]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.06.28-10.29.08:796][251]LogBlueprintUserMessages: [BP_GameInstance_C_21] SAVE +[2024.06.28-10.29.08:796][251]LogLoad: Took 0.048806 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.06.28-10.29.14:350][582]LogNet: Browse: /Game/Emmy_Testing +[2024.06.28-10.29.14:350][582]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.06.28-10.29.14:350][582]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.29.14:350][582]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-10.29.14:350][582]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.29.14:380][582]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.28-10.29.14:384][582]LogUObjectHash: Compacting FUObjectHashTables data took 2.50ms +[2024.06.28-10.29.14:386][582]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.29.14:393][582]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007319s) +[2024.06.28-10.29.14:394][582]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-10.29.14:394][582]LogPlayLevel: PIE: World Init took: (0.000821s) +[2024.06.28-10.29.14:394][582]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008267s) +[2024.06.28-10.29.14:394][582]LogAudio: Display: Audio Device (ID: 23) registered with world 'Emmy_Testing'. +[2024.06.28-10.29.14:394][582]LogLoad: Game class is 'GameModeBase' +[2024.06.28-10.29.14:396][582]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.29.14 +[2024.06.28-10.29.14:396][582]LogWorld: Bringing up level for play took: 0.001415 +[2024.06.28-10.29.14:397][582]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.06.28-10.29.14:398][582]LogBlueprintUserMessages: [BP_GameInstance_C_21] SAVE +[2024.06.28-10.29.14:398][582]LogLoad: Took 0.048082 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.06.28-10.29.24:131][162]LogNet: Browse: /Game/Emmy_Testing +[2024.06.28-10.29.24:131][162]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.06.28-10.29.24:131][162]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.29.24:131][162]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-10.29.24:131][162]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.29.24:194][162]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.28-10.29.24:197][162]LogUObjectHash: Compacting FUObjectHashTables data took 2.30ms +[2024.06.28-10.29.24:199][162]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.29.24:205][162]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006689s) +[2024.06.28-10.29.24:206][162]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-10.29.24:206][162]LogPlayLevel: PIE: World Init took: (0.000861s) +[2024.06.28-10.29.24:206][162]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007682s) +[2024.06.28-10.29.24:206][162]LogAudio: Display: Audio Device (ID: 23) registered with world 'Emmy_Testing'. +[2024.06.28-10.29.24:207][162]LogLoad: Game class is 'GameModeBase' +[2024.06.28-10.29.24:208][162]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.29.24 +[2024.06.28-10.29.24:209][162]LogWorld: Bringing up level for play took: 0.001317 +[2024.06.28-10.29.24:209][162]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.06.28-10.29.24:210][162]LogBlueprintUserMessages: [BP_GameInstance_C_21] SAVE +[2024.06.28-10.29.24:210][162]LogLoad: Took 0.079105 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.06.28-10.29.57:100][134]LogNet: Browse: /Game/Emmy_Testing +[2024.06.28-10.29.57:100][134]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.06.28-10.29.57:100][134]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.29.57:101][134]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-10.29.57:101][134]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.29.57:129][134]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.28-10.29.57:133][134]LogUObjectHash: Compacting FUObjectHashTables data took 2.33ms +[2024.06.28-10.29.57:135][134]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.29.57:141][134]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006771s) +[2024.06.28-10.29.57:142][134]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-10.29.57:142][134]LogPlayLevel: PIE: World Init took: (0.000788s) +[2024.06.28-10.29.57:142][134]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007673s) +[2024.06.28-10.29.57:142][134]LogAudio: Display: Audio Device (ID: 23) registered with world 'Emmy_Testing'. +[2024.06.28-10.29.57:143][134]LogLoad: Game class is 'GameModeBase' +[2024.06.28-10.29.57:144][134]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.29.57 +[2024.06.28-10.29.57:145][134]LogWorld: Bringing up level for play took: 0.001313 +[2024.06.28-10.29.57:145][134]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.06.28-10.29.57:146][134]LogBlueprintUserMessages: [BP_GameInstance_C_21] SAVE +[2024.06.28-10.29.57:146][134]LogLoad: Took 0.045712 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.06.28-10.29.57:277][138]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-10.29.57:277][138]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.29.57:278][138]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-10.29.57:278][138]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.29.57:288][138]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.28-10.29.57:296][138]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.29.57:324][138]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-10.29.57:324][138]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-10.29.57:325][138]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-10.29.57:331][138]LogUObjectHash: Compacting FUObjectHashTables data took 2.34ms +[2024.06.28-10.29.57:353][139]LogPlayLevel: Display: Destroying online subsystem :Context_37 +[2024.06.28-10.29.59:040][202]LogTemp: Repeating last play command: Selected Viewport +[2024.06.28-10.29.59:046][202]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.28-10.29.59:046][202]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:29:59) +[2024.06.28-10.29.59:046][202]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.29.59:055][202]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008810s) +[2024.06.28-10.29.59:056][202]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-10.29.59:056][202]LogPlayLevel: PIE: World Init took: (0.000966s) +[2024.06.28-10.29.59:056][202]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009902s) +[2024.06.28-10.29.59:093][202]LogUObjectHash: Compacting FUObjectHashTables data took 2.67ms +[2024.06.28-10.29.59:095][202]LogAudio: Display: Creating Audio Device: Id: 24, Scope: Unique, Realtime: True +[2024.06.28-10.29.59:095][202]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.28-10.29.59:095][202]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.28-10.29.59:095][202]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.28-10.29.59:095][202]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.28-10.29.59:095][202]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.28-10.29.59:095][202]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.28-10.29.59:095][202]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.28-10.29.59:095][202]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.28-10.29.59:095][202]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.28-10.29.59:095][202]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.28-10.29.59:095][202]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.28-10.29.59:095][202]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.28-10.29.59:097][202]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-10.29.59:097][202]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-10.29.59:152][202]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.28-10.29.59:153][202]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.28-10.29.59:153][202]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.28-10.29.59:153][202]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.28-10.29.59:153][202]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.28-10.29.59:153][202]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.28-10.29.59:153][202]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.28-10.29.59:154][202]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.28-10.29.59:154][202]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.28-10.29.59:154][202]LogInit: FAudioDevice initialized. +[2024.06.28-10.29.59:154][202]LogAudio: Display: Audio Device (ID: 24) registered with world 'Emmy_Testing'. +[2024.06.28-10.29.59:163][202]LogLoad: Game class is 'GameModeBase' +[2024.06.28-10.29.59:165][202]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.29.59 +[2024.06.28-10.29.59:165][202]LogWorld: Bringing up level for play took: 0.001696 +[2024.06.28-10.29.59:165][202]LogOnline: OSS: Creating online subsystem instance for: :Context_38 +[2024.06.28-10.29.59:167][202]LogBlueprintUserMessages: [BP_GameInstance_C_22] SAVE +[2024.06.28-10.29.59:167][202]PIE: Server logged in +[2024.06.28-10.29.59:168][202]PIE: Play in editor total start time 0,123 seconds. +[2024.06.28-10.30.01:268][323]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-10.30.01:268][323]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.30.01:268][323]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-10.30.01:268][323]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.30.01:280][323]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.28-10.30.01:288][323]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.30.01:315][323]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-10.30.01:315][323]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-10.30.01:317][323]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-10.30.01:323][323]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms +[2024.06.28-10.30.01:342][324]LogPlayLevel: Display: Destroying online subsystem :Context_38 +[2024.06.28-10.30.19:203][588]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacterD37FAA43404ED5F2C87A5C9456F8E6BF.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' +[2024.06.28-10.30.19:217][588]AssetCheck: New page: Asset Save: ThirdPersonCharacter +[2024.06.28-10.30.19:217][588]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter +[2024.06.28-10.30.20:677][667]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.06.28-10.30.20:686][667]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever7EB1264B4D994DB03BE627866C330ADE.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' +[2024.06.28-10.30.20:700][667]AssetCheck: New page: Asset Save: BP_Lever +[2024.06.28-10.30.20:700][667]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.06.28-10.30.21:643][712]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset" SILENT=true +[2024.06.28-10.30.21:646][712]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Door69184AB84F767C9DBB37FAB6F0885EA9.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset' +[2024.06.28-10.30.21:660][712]AssetCheck: New page: Asset Save: BP_Door +[2024.06.28-10.30.21:660][712]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door +[2024.06.28-10.30.23:244][774]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-10.30.23:273][774]LogUObjectHash: Compacting FUObjectHashTables data took 2.12ms +[2024.06.28-10.30.23:294][774]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing1575FAA34BEA3F792DC069B7A7EBDA31.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.06.28-10.30.23:326][774]AssetCheck: New page: Asset Save: Emmy_Testing +[2024.06.28-10.30.23:326][774]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.06.28-10.41.21:583][ 80]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-10.41.21:616][ 80]LogUObjectHash: Compacting FUObjectHashTables data took 1.04ms +[2024.06.28-10.41.21:638][ 80]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing28DB1BAA47B017083C4D58B3BCF6C934.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.06.28-10.41.21:667][ 80]AssetCheck: New page: Asset Save: Emmy_Testing +[2024.06.28-10.41.21:668][ 80]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.06.28-10.41.53:876][380]LogStaticMesh: Building static mesh FallenKugel... +[2024.06.28-10.41.53:961][380]LogStaticMesh: Built static mesh [0.09s] /Game/Assets/FallenKugel.FallenKugel +[2024.06.28-10.41.53:986][380]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/FallenKugel.FallenKugel +[2024.06.28-10.41.58:336][552]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true +[2024.06.28-10.41.58:336][552]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.48.26:867][498]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-10.48.26:904][498]LogUObjectHash: Compacting FUObjectHashTables data took 2.94ms +[2024.06.28-10.48.26:930][498]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingE4A56DD94B2CD1671A38D782351888C7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.06.28-10.48.26:948][498]AssetCheck: New page: Asset Save: Emmy_Testing +[2024.06.28-10.48.26:948][498]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.06.28-10.48.30:500][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset" SILENT=true +[2024.06.28-10.48.30:503][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Door43F40952477C0B76300405A0A1AF36B2.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset' +[2024.06.28-10.48.30:518][648]AssetCheck: New page: Asset Save: BP_Door +[2024.06.28-10.48.30:518][648]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door +[2024.06.28-10.48.31:069][673]BlueprintLog: New page: Compile BP_Door +[2024.06.28-10.48.31:132][673]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms +[2024.06.28-10.48.32:469][736]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.06.28-10.48.32:482][736]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverC35ADDDA4010E4AF13C19A9BD2A7A3DB.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' +[2024.06.28-10.48.32:495][736]AssetCheck: New page: Asset Save: BP_Lever +[2024.06.28-10.48.32:495][736]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.06.28-10.48.32:928][761]BlueprintLog: New page: Compile BP_Lever +[2024.06.28-10.48.32:993][761]LogUObjectHash: Compacting FUObjectHashTables data took 3.00ms +[2024.06.28-10.48.34:856][863]BlueprintLog: New page: Compile BP_Door +[2024.06.28-10.48.34:910][863]LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms +[2024.06.28-10.48.35:499][886]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset" SILENT=true +[2024.06.28-10.48.35:505][886]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Door05D184E647EE937F1AA41AA17A9A6089.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset' +[2024.06.28-10.48.35:517][886]AssetCheck: New page: Asset Save: BP_Door +[2024.06.28-10.48.35:517][886]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door +[2024.06.28-10.48.36:337][928]BlueprintLog: New page: Compile BP_Lever +[2024.06.28-10.48.36:398][928]LogUObjectHash: Compacting FUObjectHashTables data took 2.99ms +[2024.06.28-10.48.36:780][945]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.06.28-10.48.36:793][945]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverFE8E94414D86403AC37B7A8F748C89B7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' +[2024.06.28-10.48.36:821][945]AssetCheck: New page: Asset Save: BP_Lever +[2024.06.28-10.48.36:821][945]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.06.28-10.48.37:951][ 5]BlueprintLog: New page: Compile ThirdPersonCharacter +[2024.06.28-10.48.38:015][ 5]LogUObjectHash: Compacting FUObjectHashTables data took 3.01ms +[2024.06.28-10.48.38:410][ 22]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacterAC97C3214BDE488C5F1B2B806D674D0D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' +[2024.06.28-10.48.38:423][ 22]AssetCheck: New page: Asset Save: ThirdPersonCharacter +[2024.06.28-10.48.38:423][ 22]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter +[2024.06.28-10.48.43:250][291]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/door_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/door_Cube.uasset" SILENT=true +[2024.06.28-10.48.43:252][291]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/door_Cube1D5E4BCF4A5724D963B4CFB2C64298BF.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/door_Cube.uasset' +[2024.06.28-10.48.43:268][291]AssetCheck: New page: Asset Save: door_Cube +[2024.06.28-10.48.43:268][291]LogContentValidation: Display: Validating StaticMesh /Game/Assets/door_Cube.door_Cube +[2024.06.28-10.48.45:550][399]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-10.48.45:583][399]LogUObjectHash: Compacting FUObjectHashTables data took 3.56ms +[2024.06.28-10.48.45:607][399]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingEC0E4F72417FC95C0E97A48A742E45F6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.06.28-10.48.45:625][399]AssetCheck: New page: Asset Save: Emmy_Testing +[2024.06.28-10.48.45:625][399]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.06.28-10.51.47:660][377]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.06.28-10.51.54:823][765]BlueprintLog: New page: Compile BP_Spawner +[2024.06.28-10.51.54:881][765]LogUObjectHash: Compacting FUObjectHashTables data took 2.96ms +[2024.06.28-10.51.55:273][784]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true +[2024.06.28-10.51.55:278][784]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_SpawnerEDF08DE346DC7317361035B61FCE10A8.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset' +[2024.06.28-10.51.55:291][784]AssetCheck: New page: Asset Save: BP_Spawner +[2024.06.28-10.51.55:291][784]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.06.28-10.51.57:842][919]LogTemp: Repeating last play command: Selected Viewport +[2024.06.28-10.51.57:847][919]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.28-10.51.57:847][919]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:51:57) +[2024.06.28-10.51.57:847][919]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.51.57:854][919]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007061s) +[2024.06.28-10.51.57:855][919]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-10.51.57:855][919]LogPlayLevel: PIE: World Init took: (0.001049s) +[2024.06.28-10.51.57:855][919]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008228s) +[2024.06.28-10.51.57:889][919]LogUObjectHash: Compacting FUObjectHashTables data took 3.24ms +[2024.06.28-10.51.57:891][919]LogAudio: Display: Creating Audio Device: Id: 25, Scope: Unique, Realtime: True +[2024.06.28-10.51.57:891][919]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.28-10.51.57:891][919]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.28-10.51.57:891][919]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.28-10.51.57:891][919]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.28-10.51.57:891][919]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.28-10.51.57:891][919]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.28-10.51.57:891][919]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.28-10.51.57:891][919]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.28-10.51.57:891][919]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.28-10.51.57:892][919]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.28-10.51.57:892][919]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.28-10.51.57:892][919]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.28-10.51.57:893][919]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-10.51.57:893][919]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-10.51.57:939][919]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.28-10.51.57:940][919]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.28-10.51.57:940][919]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.28-10.51.57:940][919]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.28-10.51.57:940][919]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.28-10.51.57:940][919]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.28-10.51.57:940][919]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.28-10.51.57:941][919]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.28-10.51.57:941][919]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.28-10.51.57:941][919]LogInit: FAudioDevice initialized. +[2024.06.28-10.51.57:941][919]LogAudio: Display: Audio Device (ID: 25) registered with world 'Emmy_Testing'. +[2024.06.28-10.51.57:949][919]LogLoad: Game class is 'GameModeBase' +[2024.06.28-10.51.57:951][919]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.51.57 +[2024.06.28-10.51.57:951][919]LogWorld: Bringing up level for play took: 0.001689 +[2024.06.28-10.51.57:951][919]LogOnline: OSS: Creating online subsystem instance for: :Context_41 +[2024.06.28-10.51.57:953][919]LogBlueprintUserMessages: [BP_GameInstance_C_23] SAVE +[2024.06.28-10.51.57:953][919]PIE: Server logged in +[2024.06.28-10.51.57:954][919]PIE: Play in editor total start time 0,108 seconds. +[2024.06.28-10.52.02:257][174]LogNet: Browse: /Game/Emmy_Testing +[2024.06.28-10.52.02:257][174]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.06.28-10.52.02:257][174]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.52.02:257][174]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-10.52.02:258][174]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.52.02:333][174]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.28-10.52.02:337][174]LogUObjectHash: Compacting FUObjectHashTables data took 2.27ms +[2024.06.28-10.52.02:338][174]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.52.02:344][174]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005985s) +[2024.06.28-10.52.02:344][174]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-10.52.02:344][174]LogPlayLevel: PIE: World Init took: (0.000744s) +[2024.06.28-10.52.02:344][174]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006852s) +[2024.06.28-10.52.02:345][174]LogAudio: Display: Audio Device (ID: 25) registered with world 'Emmy_Testing'. +[2024.06.28-10.52.02:345][174]LogLoad: Game class is 'GameModeBase' +[2024.06.28-10.52.02:347][174]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.52.02 +[2024.06.28-10.52.02:347][174]LogWorld: Bringing up level for play took: 0.001260 +[2024.06.28-10.52.02:348][174]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.06.28-10.52.02:348][174]LogBlueprintUserMessages: [BP_GameInstance_C_23] SAVE +[2024.06.28-10.52.02:348][174]LogLoad: Took 0.091909 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.06.28-10.52.05:952][388]LogNet: Browse: /Game/Emmy_Testing +[2024.06.28-10.52.05:952][388]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.06.28-10.52.05:952][388]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.52.05:952][388]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-10.52.05:953][388]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.52.06:016][388]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.28-10.52.06:020][388]LogUObjectHash: Compacting FUObjectHashTables data took 2.41ms +[2024.06.28-10.52.06:021][388]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.52.06:027][388]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006068s) +[2024.06.28-10.52.06:027][388]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-10.52.06:027][388]LogPlayLevel: PIE: World Init took: (0.000733s) +[2024.06.28-10.52.06:027][388]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006937s) +[2024.06.28-10.52.06:027][388]LogAudio: Display: Audio Device (ID: 25) registered with world 'Emmy_Testing'. +[2024.06.28-10.52.06:028][388]LogLoad: Game class is 'GameModeBase' +[2024.06.28-10.52.06:029][388]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.52.06 +[2024.06.28-10.52.06:029][388]LogWorld: Bringing up level for play took: 0.001275 +[2024.06.28-10.52.06:030][388]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.06.28-10.52.06:031][388]LogBlueprintUserMessages: [BP_GameInstance_C_23] SAVE +[2024.06.28-10.52.06:031][388]LogLoad: Took 0.079068 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.06.28-10.52.12:466][770]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-10.52.12:466][770]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.52.12:466][770]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-10.52.12:467][770]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.52.12:488][770]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.28-10.52.12:498][770]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.52.12:533][770]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-10.52.12:533][770]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-10.52.12:534][770]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-10.52.12:541][770]LogUObjectHash: Compacting FUObjectHashTables data took 2.49ms +[2024.06.28-10.52.12:572][771]LogPlayLevel: Display: Destroying online subsystem :Context_41 +[2024.06.28-10.53.03:573][141]LogTemp: Repeating last play command: Selected Viewport +[2024.06.28-10.53.03:578][141]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.28-10.53.03:578][141]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:53:03) +[2024.06.28-10.53.03:578][141]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.53.03:586][141]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007962s) +[2024.06.28-10.53.03:587][141]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-10.53.03:587][141]LogPlayLevel: PIE: World Init took: (0.000885s) +[2024.06.28-10.53.03:587][141]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008956s) +[2024.06.28-10.53.03:620][141]LogUObjectHash: Compacting FUObjectHashTables data took 2.36ms +[2024.06.28-10.53.03:621][141]LogAudio: Display: Creating Audio Device: Id: 26, Scope: Unique, Realtime: True +[2024.06.28-10.53.03:621][141]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.28-10.53.03:621][141]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.28-10.53.03:621][141]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.28-10.53.03:621][141]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.28-10.53.03:621][141]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.28-10.53.03:621][141]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.28-10.53.03:621][141]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.28-10.53.03:621][141]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.28-10.53.03:622][141]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.28-10.53.03:622][141]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.28-10.53.03:622][141]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.28-10.53.03:622][141]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.28-10.53.03:623][141]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-10.53.03:623][141]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-10.53.03:667][141]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.28-10.53.03:667][141]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.28-10.53.03:668][141]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.28-10.53.03:668][141]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.28-10.53.03:669][141]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.28-10.53.03:669][141]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.28-10.53.03:669][141]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.28-10.53.03:669][141]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.28-10.53.03:669][141]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.28-10.53.03:669][141]LogInit: FAudioDevice initialized. +[2024.06.28-10.53.03:669][141]LogAudio: Display: Audio Device (ID: 26) registered with world 'Emmy_Testing'. +[2024.06.28-10.53.03:680][141]LogLoad: Game class is 'GameModeBase' +[2024.06.28-10.53.03:681][141]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.53.03 +[2024.06.28-10.53.03:682][141]LogWorld: Bringing up level for play took: 0.001543 +[2024.06.28-10.53.03:682][141]LogOnline: OSS: Creating online subsystem instance for: :Context_42 +[2024.06.28-10.53.03:684][141]LogBlueprintUserMessages: [BP_GameInstance_C_24] SAVE +[2024.06.28-10.53.03:684][141]PIE: Server logged in +[2024.06.28-10.53.03:684][141]PIE: Play in editor total start time 0,107 seconds. +[2024.06.28-10.53.11:493][605]LogNet: Browse: /Game/Emmy_Testing +[2024.06.28-10.53.11:493][605]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.06.28-10.53.11:493][605]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.53.11:493][605]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-10.53.11:494][605]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.53.11:555][605]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.28-10.53.11:558][605]LogUObjectHash: Compacting FUObjectHashTables data took 2.31ms +[2024.06.28-10.53.11:559][605]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.53.11:565][605]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006097s) +[2024.06.28-10.53.11:566][605]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-10.53.11:566][605]LogPlayLevel: PIE: World Init took: (0.000767s) +[2024.06.28-10.53.11:566][605]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006999s) +[2024.06.28-10.53.11:566][605]LogAudio: Display: Audio Device (ID: 26) registered with world 'Emmy_Testing'. +[2024.06.28-10.53.11:566][605]LogLoad: Game class is 'GameModeBase' +[2024.06.28-10.53.11:568][605]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.53.11 +[2024.06.28-10.53.11:568][605]LogWorld: Bringing up level for play took: 0.001264 +[2024.06.28-10.53.11:569][605]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.06.28-10.53.11:570][605]LogBlueprintUserMessages: [BP_GameInstance_C_24] SAVE +[2024.06.28-10.53.11:570][605]LogLoad: Took 0.076879 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.06.28-10.53.16:985][926]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-10.53.16:985][926]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.53.16:985][926]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-10.53.16:986][926]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.53.16:997][926]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.28-10.53.17:006][926]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.53.17:035][926]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-10.53.17:036][926]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-10.53.17:037][926]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-10.53.17:043][926]LogUObjectHash: Compacting FUObjectHashTables data took 2.63ms +[2024.06.28-10.53.17:068][927]LogPlayLevel: Display: Destroying online subsystem :Context_42 +[2024.06.28-10.53.23:111][223]BlueprintLog: New page: Compile BP_Spawner +[2024.06.28-10.53.23:162][223]LogUObjectHash: Compacting FUObjectHashTables data took 2.53ms +[2024.06.28-10.53.23:712][250]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true +[2024.06.28-10.53.23:717][250]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Spawner138668A54A63ACFCAEAFD4AAD93281F7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset' +[2024.06.28-10.53.23:733][250]AssetCheck: New page: Asset Save: BP_Spawner +[2024.06.28-10.53.23:733][250]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.06.28-10.53.28:094][497]BlueprintLog: New page: Compile BP_Spawner +[2024.06.28-10.53.28:162][497]LogUObjectHash: Compacting FUObjectHashTables data took 3.85ms +[2024.06.28-10.53.28:578][519]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true +[2024.06.28-10.53.28:584][519]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_SpawnerA6B493D2423130E4C2144B985074CDFA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset' +[2024.06.28-10.53.28:601][519]AssetCheck: New page: Asset Save: BP_Spawner +[2024.06.28-10.53.28:601][519]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.06.28-10.53.30:822][605]LogTemp: Repeating last play command: Selected Viewport +[2024.06.28-10.53.30:828][605]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.28-10.53.30:828][605]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:53:30) +[2024.06.28-10.53.30:829][605]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.53.30:838][605]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009128s) +[2024.06.28-10.53.30:839][605]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-10.53.30:839][605]LogPlayLevel: PIE: World Init took: (0.001135s) +[2024.06.28-10.53.30:839][605]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010394s) +[2024.06.28-10.53.30:882][605]LogUObjectHash: Compacting FUObjectHashTables data took 4.68ms +[2024.06.28-10.53.30:883][605]LogAudio: Display: Creating Audio Device: Id: 27, Scope: Unique, Realtime: True +[2024.06.28-10.53.30:883][605]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.28-10.53.30:883][605]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.28-10.53.30:883][605]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.28-10.53.30:883][605]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.28-10.53.30:883][605]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.28-10.53.30:883][605]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.28-10.53.30:883][605]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.28-10.53.30:883][605]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.28-10.53.30:884][605]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.28-10.53.30:884][605]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.28-10.53.30:884][605]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.28-10.53.30:884][605]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.28-10.53.30:886][605]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-10.53.30:886][605]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-10.53.30:945][605]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.28-10.53.30:945][605]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.28-10.53.30:945][605]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.28-10.53.30:945][605]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.28-10.53.30:946][605]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.28-10.53.30:946][605]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.28-10.53.30:946][605]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.28-10.53.30:947][605]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.28-10.53.30:947][605]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.28-10.53.30:947][605]LogInit: FAudioDevice initialized. +[2024.06.28-10.53.30:947][605]LogAudio: Display: Audio Device (ID: 27) registered with world 'Emmy_Testing'. +[2024.06.28-10.53.30:958][605]LogLoad: Game class is 'GameModeBase' +[2024.06.28-10.53.30:960][605]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.53.30 +[2024.06.28-10.53.30:961][605]LogWorld: Bringing up level for play took: 0.001844 +[2024.06.28-10.53.30:961][605]LogOnline: OSS: Creating online subsystem instance for: :Context_43 +[2024.06.28-10.53.30:964][605]LogBlueprintUserMessages: [BP_GameInstance_C_25] SAVE +[2024.06.28-10.53.30:964][605]PIE: Server logged in +[2024.06.28-10.53.30:964][605]PIE: Play in editor total start time 0,137 seconds. +[2024.06.28-10.53.36:885][955]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-10.53.36:886][955]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.53.36:886][955]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-10.53.36:886][955]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.53.36:898][955]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.28-10.53.36:906][955]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.53.36:937][955]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.28-10.53.36:937][955]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-10.53.36:938][955]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-10.53.36:941][955]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-10.53.36:945][955]LogUObjectHash: Compacting FUObjectHashTables data took 2.46ms +[2024.06.28-10.53.36:968][956]LogPlayLevel: Display: Destroying online subsystem :Context_43 +[2024.06.28-10.53.42:145][221]BlueprintLog: New page: Compile BP_Spawner +[2024.06.28-10.53.42:205][221]LogUObjectHash: Compacting FUObjectHashTables data took 3.19ms +[2024.06.28-10.53.42:661][243]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true +[2024.06.28-10.53.42:667][243]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Spawner4FA97246484BA6AFDC1482940A3D86C5.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset' +[2024.06.28-10.53.42:682][243]AssetCheck: New page: Asset Save: BP_Spawner +[2024.06.28-10.53.42:682][243]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.06.28-10.53.51:513][749]BlueprintLog: New page: Compile BP_Spawner +[2024.06.28-10.53.51:572][749]LogUObjectHash: Compacting FUObjectHashTables data took 3.79ms +[2024.06.28-10.53.52:796][816]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true +[2024.06.28-10.53.52:803][816]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_SpawnerA0BF678742F3AB4B1B97C29F3C0F8C6A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset' +[2024.06.28-10.53.52:817][816]AssetCheck: New page: Asset Save: BP_Spawner +[2024.06.28-10.53.52:817][816]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.06.28-10.54.03:795][354]LogTemp: Repeating last play command: Selected Viewport +[2024.06.28-10.54.03:800][354]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.28-10.54.03:800][354]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:54:03) +[2024.06.28-10.54.03:801][354]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.54.03:809][354]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008376s) +[2024.06.28-10.54.03:810][354]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-10.54.03:810][354]LogPlayLevel: PIE: World Init took: (0.000936s) +[2024.06.28-10.54.03:810][354]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009433s) +[2024.06.28-10.54.03:850][354]LogUObjectHash: Compacting FUObjectHashTables data took 4.28ms +[2024.06.28-10.54.03:851][354]LogAudio: Display: Creating Audio Device: Id: 28, Scope: Unique, Realtime: True +[2024.06.28-10.54.03:851][354]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.28-10.54.03:851][354]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.28-10.54.03:851][354]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.28-10.54.03:851][354]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.28-10.54.03:851][354]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.28-10.54.03:851][354]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.28-10.54.03:851][354]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.28-10.54.03:851][354]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.28-10.54.03:852][354]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.28-10.54.03:852][354]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.28-10.54.03:852][354]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.28-10.54.03:852][354]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.28-10.54.03:854][354]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-10.54.03:854][354]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-10.54.03:907][354]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.28-10.54.03:907][354]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.28-10.54.03:907][354]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.28-10.54.03:907][354]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.28-10.54.03:908][354]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.28-10.54.03:908][354]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.28-10.54.03:908][354]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.28-10.54.03:909][354]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.28-10.54.03:909][354]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.28-10.54.03:909][354]LogInit: FAudioDevice initialized. +[2024.06.28-10.54.03:909][354]LogAudio: Display: Audio Device (ID: 28) registered with world 'Emmy_Testing'. +[2024.06.28-10.54.03:915][354]LogLoad: Game class is 'GameModeBase' +[2024.06.28-10.54.03:917][354]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.54.03 +[2024.06.28-10.54.03:917][354]LogWorld: Bringing up level for play took: 0.001679 +[2024.06.28-10.54.03:918][354]LogOnline: OSS: Creating online subsystem instance for: :Context_44 +[2024.06.28-10.54.03:920][354]LogBlueprintUserMessages: [BP_GameInstance_C_26] SAVE +[2024.06.28-10.54.03:920][354]PIE: Server logged in +[2024.06.28-10.54.03:921][354]PIE: Play in editor total start time 0,121 seconds. +[2024.06.28-10.54.20:744][360]LogNet: Browse: /Game/Emmy_Testing +[2024.06.28-10.54.20:744][360]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.06.28-10.54.20:744][360]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.54.20:744][360]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-10.54.20:745][360]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.54.20:778][360]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.28-10.54.20:781][360]LogUObjectHash: Compacting FUObjectHashTables data took 2.60ms +[2024.06.28-10.54.20:783][360]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.54.20:790][360]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007317s) +[2024.06.28-10.54.20:791][360]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-10.54.20:791][360]LogPlayLevel: PIE: World Init took: (0.000835s) +[2024.06.28-10.54.20:791][360]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008272s) +[2024.06.28-10.54.20:791][360]LogAudio: Display: Audio Device (ID: 28) registered with world 'Emmy_Testing'. +[2024.06.28-10.54.20:791][360]LogLoad: Game class is 'GameModeBase' +[2024.06.28-10.54.20:793][360]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.54.20 +[2024.06.28-10.54.20:793][360]LogWorld: Bringing up level for play took: 0.001521 +[2024.06.28-10.54.20:794][360]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.06.28-10.54.20:795][360]LogBlueprintUserMessages: [BP_GameInstance_C_26] SAVE +[2024.06.28-10.54.20:795][360]LogLoad: Took 0.050892 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.06.28-10.54.24:924][604]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-10.54.24:924][604]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.54.24:924][604]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-10.54.24:925][604]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.54.24:936][604]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.28-10.54.24:944][604]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.54.24:976][604]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-10.54.24:976][604]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-10.54.24:978][604]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-10.54.24:984][604]LogUObjectHash: Compacting FUObjectHashTables data took 2.73ms +[2024.06.28-10.54.25:009][605]LogPlayLevel: Display: Destroying online subsystem :Context_44 +[2024.06.28-10.54.30:213][887]BlueprintLog: New page: Compile BP_Spawner +[2024.06.28-10.54.30:271][887]LogUObjectHash: Compacting FUObjectHashTables data took 3.04ms +[2024.06.28-10.54.30:697][910]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true +[2024.06.28-10.54.30:702][910]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Spawner40CAFDD6440C01B0C983AF96ADF4894C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset' +[2024.06.28-10.54.30:718][910]AssetCheck: New page: Asset Save: BP_Spawner +[2024.06.28-10.54.30:718][910]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.06.28-10.54.40:803][272]LogTemp: Repeating last play command: Selected Viewport +[2024.06.28-10.54.40:809][272]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.28-10.54.40:809][272]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:54:40) +[2024.06.28-10.54.40:809][272]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.54.40:818][272]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008632s) +[2024.06.28-10.54.40:819][272]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.28-10.54.40:819][272]LogPlayLevel: PIE: World Init took: (0.000958s) +[2024.06.28-10.54.40:819][272]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009710s) +[2024.06.28-10.54.40:858][272]LogUObjectHash: Compacting FUObjectHashTables data took 3.83ms +[2024.06.28-10.54.40:860][272]LogAudio: Display: Creating Audio Device: Id: 29, Scope: Unique, Realtime: True +[2024.06.28-10.54.40:860][272]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.28-10.54.40:860][272]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.28-10.54.40:860][272]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.28-10.54.40:860][272]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.28-10.54.40:860][272]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.28-10.54.40:860][272]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.28-10.54.40:860][272]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.28-10.54.40:860][272]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.28-10.54.40:860][272]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.28-10.54.40:860][272]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.28-10.54.40:860][272]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.28-10.54.40:860][272]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.28-10.54.40:862][272]LogAudioMixer: Display: 0: FrontLeft +[2024.06.28-10.54.40:862][272]LogAudioMixer: Display: 1: FrontRight +[2024.06.28-10.54.40:916][272]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.28-10.54.40:917][272]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.28-10.54.40:917][272]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.28-10.54.40:917][272]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.28-10.54.40:917][272]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.28-10.54.40:917][272]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.28-10.54.40:917][272]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.28-10.54.40:918][272]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.28-10.54.40:918][272]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.28-10.54.40:918][272]LogInit: FAudioDevice initialized. +[2024.06.28-10.54.40:918][272]LogAudio: Display: Audio Device (ID: 29) registered with world 'Emmy_Testing'. +[2024.06.28-10.54.40:928][272]LogLoad: Game class is 'GameModeBase' +[2024.06.28-10.54.40:931][272]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.54.40 +[2024.06.28-10.54.40:931][272]LogWorld: Bringing up level for play took: 0.001691 +[2024.06.28-10.54.40:931][272]LogOnline: OSS: Creating online subsystem instance for: :Context_45 +[2024.06.28-10.54.40:934][272]LogBlueprintUserMessages: [BP_GameInstance_C_27] SAVE +[2024.06.28-10.54.40:934][272]PIE: Server logged in +[2024.06.28-10.54.40:935][272]PIE: Play in editor total start time 0,126 seconds. +[2024.06.28-10.54.45:257][527]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-10.54.45:257][527]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.28-10.54.45:257][527]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.28-10.54.45:258][527]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.54.45:266][527]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.28-10.54.45:274][527]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-10.54.45:304][527]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.28-10.54.45:304][527]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-10.54.45:305][527]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-10.54.45:309][527]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.28-10.54.45:312][527]LogUObjectHash: Compacting FUObjectHashTables data took 2.40ms +[2024.06.28-10.54.45:336][528]LogPlayLevel: Display: Destroying online subsystem :Context_45 +[2024.06.28-10.54.54:099][798]LogEditorViewport: Clicking on Actor (LMB): BP_Spawner_C (BP_Spawner) +[2024.06.28-10.55.12:135][482]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile +[2024.06.28-10.55.28:552][257]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.28-10.55.28:593][257]LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms +[2024.06.28-10.55.28:621][257]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing3F27E8EF41FFC51667226C9BF8DB2F6E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.06.28-10.55.28:659][257]AssetCheck: New page: Asset Save: Emmy_Testing +[2024.06.28-10.55.28:659][257]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.06.28-11.00.36:878][308]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true +[2024.06.28-11.00.36:878][308]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-11.00.38:244][356]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.06.28-11.00.38:244][356]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true +[2024.06.28-11.00.38:244][356]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-11.00.39:004][383]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.06.28-11.00.39:005][383]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true +[2024.06.28-11.00.39:005][383]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-11.00.39:588][403]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true +[2024.06.28-11.00.39:588][403]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-11.00.40:165][432]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.06.28-11.00.40:165][432]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true +[2024.06.28-11.00.40:165][432]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-11.00.40:692][459]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.06.28-11.00.40:693][459]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true +[2024.06.28-11.00.40:693][459]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.28-11.05.00:715][211]LogUObjectHash: Compacting FUObjectHashTables data took 3.41ms +[2024.06.28-11.05.05:072][211]LogSlate: Window 'Save Content' being destroyed +[2024.06.28-11.05.05:103][211]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/door_Cube_001" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/door_Cube_001.uasset" SILENT=true +[2024.06.28-11.05.05:105][211]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/door_Cube_001A063E94A4C685854BF35A98AA302631A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/door_Cube_001.uasset' +[2024.06.28-11.05.05:106][211]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/schalter_Cube_001" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/schalter_Cube_001.uasset" SILENT=true +[2024.06.28-11.05.05:108][211]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/schalter_Cube_0019A95BB2E4BA961B7CE9A26A916957753.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/schalter_Cube_001.uasset' +[2024.06.28-11.05.05:108][211]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/schalter_Cube_002" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/schalter_Cube_002.uasset" SILENT=true +[2024.06.28-11.05.05:111][211]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/schalter_Cube_002CAAF76614EA54890DEDA94B4F370834F.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/schalter_Cube_002.uasset' +[2024.06.28-11.05.05:208][211]AssetCheck: New page: Asset Save: multiple assets +[2024.06.28-11.05.05:208][211]LogContentValidation: Display: Validating StaticMesh /Game/Assets/schalter_Cube_002.schalter_Cube_002 +[2024.06.28-11.05.05:208][211]LogContentValidation: Display: Validating StaticMesh /Game/Assets/schalter_Cube_001.schalter_Cube_001 +[2024.06.28-11.05.05:208][211]LogContentValidation: Display: Validating StaticMesh /Game/Assets/door_Cube_001.door_Cube_001 +[2024.06.28-11.05.17:110][912]LogSlate: Window 'Asset Report' being destroyed +[2024.06.28-11.05.40:294][912]AssetTools: New page: Content migration completed successfully! +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Animations/ThirdPerson_IdleRun_2D +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Animations/ThirdPersonWalk +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Mesh/SK_Mannequin_Female +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Mesh/SK_Mannequin_Female_PhysicsAsset +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/M_UE4Man_ChestLogo +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Textures/T_UE4Logo_N +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Textures/T_UE4Logo_Mask +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Textures/T_Male_N +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Textures/T_Male_Mask +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01_N +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01 +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/M_Male_Body +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/MaterialLayers/ML_SoftMetal_UE4 +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4 +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/MI_Female_Body +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Textures/T_Female_N +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Textures/T_Female_Mask +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Mesh/SK_Mannequin +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Mesh/SK_Mannequin_PhysicsAsset +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Animations/ThirdPersonRun +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Animations/ThirdPersonIdle +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Animations/ThirdPersonJump_Start +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Animations/ThirdPersonJump_Loop +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Animations/ThirdPerson_Jump +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Animations/ThirdPerson_AnimBP +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BP_Checkpoint +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BPI_JumpAndRun +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BP_Projectile +[2024.06.28-11.05.40:294][912]AssetTools: /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BP_Lever +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BP_Door +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/door_Cube_001 +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/schalter_Cube_002 +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/schalter_Cube_001 +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BP_BrokenPlattform +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BP_CheckpointGame +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BP_Deathbox +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/Elevator +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Shader+Effekte/Texturen/perlin_9_-_128x128 +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Shader+Effekte/Fire_Matrial +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Shader+Effekte/Fire +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Shader+Effekte/FireSmall +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Shader+Effekte/Flamethrower +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/treppe_Cube +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/Materials/grastexture +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/Foliage/gras +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Emmy_Testing +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BP_Spawner +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/door_Cube +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Geometry/Meshes/1M_Cube +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Geometry/Meshes/CubeMaterial +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BP_GameInstance +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/FallenKugel +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Map +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/Final_Island +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Watercolor +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Island +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/Island/Island_low_BSurfaceMesh_BaseColor +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/Island/DefaultMaterial_Roughness +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/Island/Island_low_BSurfaceMesh_Normal +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Event +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Map_BuiltData +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Test +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Test_BuiltData +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/DefaultMaterial +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/Fackel1 +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Fackeln/wood +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Fackeln/rope +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Fackeln/metal +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Fackeln/holders +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Fackeln/flame +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Fackeln/coals +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/Fackel2 +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/Fackel3 +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/treppe_Cube_001 +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/treppe_Cube_002 +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Geometry/Meshes/1M_Cube_Chamfer +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Geometry/Meshes/TemplateFloor +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/FallenStein +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/FallenKugel/DefaultMaterial_Roughness +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/FallenKugel/DefaultMaterial_Normal_OpenGL +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/FallenKugel/DefaultMaterial_Base_color +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Treppe +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/Treppe/Treppe_Roughness +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/Treppe/Treppe_Normal_DirectX +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/Treppe/Treppe_Mixed_AO +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/Treppe/Treppe_Height +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/Treppe/Treppe_Base_color +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Tuer +[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/Treppe/Treppe_Normal +[2024.06.28-11.11.44:491][594]LogUObjectHash: Compacting FUObjectHashTables data took 5.54ms +[2024.06.28-11.11.44:563][594]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed +[2024.06.28-11.11.44:814][595]Cmd: QUIT_EDITOR +[2024.06.28-11.11.44:814][595]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.06.28-11.11.44:822][595]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.06.28-11.11.45:274][595]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.06.28-11.11.45:274][595]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.06.28-11.11.45:274][595]LogAudio: Display: Audio Device unregistered from world 'Emmy_Testing'. +[2024.06.28-11.11.45:274][595]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-11.11.45:278][595]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.28-11.11.45:326][595]LogAudio: Display: Audio Device Manager Shutdown +[2024.06.28-11.11.45:327][595]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.06.28-11.11.45:353][595]LogExit: Preparing to exit. +[2024.06.28-11.11.45:609][595]LogUObjectHash: Compacting FUObjectHashTables data took 5.19ms +[2024.06.28-11.11.45:988][595]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true +[2024.06.28-11.11.45:989][595]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2024.06.28-11.11.45:990][595]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.28-11.11.45:990][595]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.28-11.11.45:990][595]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.06.28-11.11.45:991][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.28-11.11.45:991][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.28-11.11.45:991][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.28-11.11.45:991][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.28-11.11.45:991][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.28-11.11.45:991][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.28-11.11.45:991][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.28-11.11.45:991][595]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.06.28-11.11.45:992][595]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true +[2024.06.28-11.11.45:992][595]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true +[2024.06.28-11.11.45:992][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.28-11.11.45:992][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.28-11.11.45:992][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.28-11.11.45:992][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.28-11.11.45:992][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.28-11.11.45:992][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.28-11.11.45:992][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.28-11.11.45:992][595]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.06.28-11.11.46:104][595]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2024.06.28-11.11.46:150][595]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.06.28-11.11.46:153][595]LogExit: Editor shut down +[2024.06.28-11.11.46:156][595]LogExit: Transaction tracking system shut down +[2024.06.28-11.11.46:773][595]LogExit: Object subsystem successfully closed. +[2024.06.28-11.11.46:801][595]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.06.28-11.11.46:801][595]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2024.06.28-11.11.46:801][595]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2024.06.28-11.11.46:801][595]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% +[2024.06.28-11.11.46:801][595]LogShaderCompilers: Display: ================================================ +[2024.06.28-11.11.46:809][595]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.06.28-11.11.46:853][595]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (882) +[2024.06.28-11.11.46:853][595]LogModuleManager: Shutting down and abandoning module ExternalImagePicker (880) +[2024.06.28-11.11.46:853][595]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (878) +[2024.06.28-11.11.46:853][595]LogModuleManager: Shutting down and abandoning module Voice (876) +[2024.06.28-11.11.46:853][595]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (874) +[2024.06.28-11.11.46:854][595]LogModuleManager: Shutting down and abandoning module BlueprintGraph (872) +[2024.06.28-11.11.46:854][595]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2024.06.28-11.11.46:854][595]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2024.06.28-11.11.46:854][595]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) +[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) +[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) +[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module TakesCore (842) +[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) +[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) +[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) +[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) +[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (832) +[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (830) +[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828) +[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (826) +[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (824) +[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (822) +[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (820) +[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module WebMMedia (818) +[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (816) +[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (814) +[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module SequenceRecorder (813) +[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (810) +[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (808) +[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (806) +[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module PlanarCut (804) +[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (802) +[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (800) +[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (798) +[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (796) +[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module CharacterAI (794) +[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (792) +[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (790) +[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (788) +[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) +[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module BspMode (784) +[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module GeometryMode (782) +[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) +[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2024.06.28-11.11.46:865][595]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2024.06.28-11.11.46:865][595]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2024.06.28-11.11.46:865][595]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2024.06.28-11.11.46:865][595]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2024.06.28-11.11.48:074][595]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2024.06.28-11.11.48:074][595]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2024.06.28-11.11.48:074][595]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2024.06.28-11.11.48:074][595]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2024.06.28-11.11.48:074][595]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2024.06.28-11.11.48:074][595]MemoryProfiler: Shutdown +[2024.06.28-11.11.48:074][595]NetworkingProfiler: Shutdown +[2024.06.28-11.11.48:074][595]LoadingProfiler: Shutdown +[2024.06.28-11.11.48:074][595]TimingProfiler: Shutdown +[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2024.06.28-11.11.48:078][595]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2024.06.28-11.11.48:078][595]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2024.06.28-11.11.48:078][595]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2024.06.28-11.11.48:078][595]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2024.06.28-11.11.48:078][595]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2024.06.28-11.11.48:078][595]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2024.06.28-11.11.48:078][595]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2024.06.28-11.11.48:078][595]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2024.06.28-11.11.48:078][595]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2024.06.28-11.11.48:110][595]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2024.06.28-11.11.48:110][595]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2024.06.28-11.11.48:110][595]LogModuleManager: Shutting down and abandoning module Layers (678) +[2024.06.28-11.11.48:110][595]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2024.06.28-11.11.48:110][595]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2024.06.28-11.11.48:111][595]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2024.06.28-11.11.48:111][595]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2024.06.28-11.11.48:111][595]LogModuleManager: Shutting down and abandoning module Persona (668) +[2024.06.28-11.11.48:111][595]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2024.06.28-11.11.48:111][595]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2024.06.28-11.11.48:112][595]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2024.06.28-11.11.48:124][595]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2024.06.28-11.11.48:124][595]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2024.06.28-11.11.48:125][595]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2024.06.28-11.11.48:125][595]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2024.06.28-11.11.48:127][595]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2024.06.28-11.11.48:127][595]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2024.06.28-11.11.48:127][595]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2024.06.28-11.11.48:133][595]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2024.06.28-11.11.48:133][595]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2024.06.28-11.11.48:144][595]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2024.06.28-11.11.48:349][595]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2024.06.28-11.11.48:349][595]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2024.06.28-11.11.48:349][595]LogModuleManager: Shutting down and abandoning module OculusEditor (602) +[2024.06.28-11.11.48:349][595]LogModuleManager: Shutting down and abandoning module OculusInput (600) +[2024.06.28-11.11.48:349][595]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) +[2024.06.28-11.11.48:349][595]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) +[2024.06.28-11.11.48:349][595]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) +[2024.06.28-11.11.48:349][595]LogModuleManager: Shutting down and abandoning module CollectionManager (593) +[2024.06.28-11.11.48:350][595]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (590) +[2024.06.28-11.11.48:350][595]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (588) +[2024.06.28-11.11.48:350][595]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (586) +[2024.06.28-11.11.48:350][595]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (584) +[2024.06.28-11.11.48:350][595]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (582) +[2024.06.28-11.11.48:350][595]LogModuleManager: Shutting down and abandoning module LiveLink (580) +[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (578) +[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module TakeSequencer (576) +[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module TakeMovieScene (574) +[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module SynthesisEditor (572) +[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module Synthesis (570) +[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (568) +[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (566) +[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module OpenXREditor (564) +[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (562) +[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module ScreenshotTools (560) +[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module GooglePAD (558) +[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module CableComponent (556) +[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module EditableMesh (554) +[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (552) +[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module AudioCapture (550) +[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (549) +[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module AssetTags (546) +[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (544) +[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (542) +[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module AppleImageUtils (540) +[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module AndroidPermission (538) +[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (536) +[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (534) +[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module TemplateSequence (532) +[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module MediaCompositing (530) +[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module ImgMedia (528) +[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (526) +[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module MotoSynth (524) +[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (522) +[2024.06.28-11.11.48:510][595]LogOpenImageDenoise: OIDN shutting down +[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module MeshConversion (520) +[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module DynamicMesh (518) +[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (516) +[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module GeometricObjects (514) +[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (512) +[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (511) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (508) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (506) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (504) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (502) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (500) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module ChaosNiagara (498) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (496) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module FractureEditor (494) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (493) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (490) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module BackChannel (488) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (486) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module AutomationUtils (484) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module AlembicImporter (482) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module AlembicLibrary (481) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module GeometryCache (480) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (479) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (474) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (472) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (470) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (468) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (466) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (464) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module PluginBrowser (462) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (460) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (458) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (456) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module CurveEditorTools (454) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (452) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module CryptoKeys (450) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (448) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (446) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (444) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (442) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module UObjectPlugin (440) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (438) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (436) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (434) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module PluginUtils (432) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (430) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (428) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module GitSourceControl (426) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module SourceControl (425) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (422) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (410) +[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module SignificanceManager (408) +[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module SoundFields (406) +[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) +[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) +[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) +[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) +[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) +[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module ActorSequence (392) +[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module UdpMessaging (390) +[2024.06.28-11.11.48:612][595]LogModuleManager: Shutting down and abandoning module TcpMessaging (388) +[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (386) +[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (384) +[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (382) +[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (380) +[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (378) +[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (376) +[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (374) +[2024.06.28-11.11.48:713][595]LogMagicLeapPlanes: Planes tracker already destroyed. +[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (372) +[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (370) +[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (368) +[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (366) +[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapController (364) +[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (362) +[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapAR (360) +[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (358) +[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module Niagara (356) +[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module SignalProcessing (355) +[2024.06.28-11.11.48:714][595]LogModuleManager: Shutting down and abandoning module NiagaraEditor (353) +[2024.06.28-11.11.48:714][595]LogModuleManager: Shutting down and abandoning module NiagaraCore (350) +[2024.06.28-11.11.48:714][595]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (348) +[2024.06.28-11.11.48:714][595]LogModuleManager: Shutting down and abandoning module FacialAnimation (346) +[2024.06.28-11.11.48:714][595]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (344) +[2024.06.28-11.11.48:714][595]LogModuleManager: Shutting down and abandoning module DataValidation (342) +[2024.06.28-11.11.48:714][595]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (340) +[2024.06.28-11.11.48:715][595]LogModuleManager: Shutting down and abandoning module LevelEditor (339) +[2024.06.28-11.11.48:804][595]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (338) +[2024.06.28-11.11.48:804][595]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (336) +[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module MainFrame (334) +[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module HotReload (333) +[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module ToolMenus (329) +[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module ContentBrowser (327) +[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module ContentBrowserData (326) +[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module TreeMap (323) +[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320) +[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (318) +[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module AnimationSharing (316) +[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module GameplayCameras (314) +[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module Paper2D (312) +[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (310) +[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) +[2024.06.28-11.11.48:937][595]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) +[2024.06.28-11.11.48:937][595]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2024.06.28-11.11.48:937][595]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2024.06.28-11.11.48:937][595]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2024.06.28-11.11.48:937][595]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2024.06.28-11.11.48:937][595]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module UMG (276) +[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module Slate (266) +[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2024.06.28-11.11.48:939][595]LogModuleManager: Shutting down and abandoning module Networking (250) +[2024.06.28-11.11.48:939][595]LogModuleManager: Shutting down and abandoning module Core (248) +[2024.06.28-11.11.48:939][595]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2024.06.28-11.11.48:939][595]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2024.06.28-11.11.48:939][595]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2024.06.28-11.11.48:939][595]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2024.06.28-11.11.48:940][595]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2024.06.28-11.11.49:035][595]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2024.06.28-11.11.49:035][595]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2024.06.28-11.11.49:035][595]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2024.06.28-11.11.49:036][595]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2024.06.28-11.11.49:036][595]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2024.06.28-11.11.49:036][595]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2024.06.28-11.11.49:036][595]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2024.06.28-11.11.49:036][595]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2024.06.28-11.11.49:036][595]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2024.06.28-11.11.49:036][595]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2024.06.28-11.11.49:036][595]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2024.06.28-11.11.49:036][595]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2024.06.28-11.11.49:037][595]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2024.06.28-11.11.49:038][595]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2024.06.28-11.11.49:039][595]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2024.06.28-11.11.49:039][595]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2024.06.28-11.11.49:039][595]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2024.06.28-11.11.49:039][595]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2024.06.28-11.11.49:039][595]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2024.06.28-11.11.49:039][595]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2024.06.28-11.11.49:039][595]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2024.06.28-11.11.49:039][595]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2024.06.28-11.11.49:039][595]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2024.06.28-11.11.49:056][595]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2024.06.28-11.11.49:056][595]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2024.06.28-11.11.49:056][595]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2024.06.28-11.11.49:056][595]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2024.06.28-11.11.49:056][595]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2024.06.28-11.11.49:064][595]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2024.06.28-11.11.49:064][595]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2024.06.28-11.11.49:064][595]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2024.06.28-11.11.49:064][595]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2024.06.28-11.11.49:064][595]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2024.06.28-11.11.49:064][595]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2024.06.28-11.11.49:064][595]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2024.06.28-11.11.49:064][595]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2024.06.28-11.11.49:064][595]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2024.06.28-11.11.49:068][595]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2024.06.28-11.11.49:082][595]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2024.06.28-11.11.49:082][595]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.06.28-11.11.49:082][595]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2024.06.28-11.11.49:082][595]LogModuleManager: Shutting down and abandoning module Settings (130) +[2024.06.28-11.11.49:082][595]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2024.06.28-11.11.49:098][595]LogHMD: Freeing OpenVRDLLHandle. +[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108) +[2024.06.28-11.11.49:098][595]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module OpenXRAR (106) +[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module AugmentedReality (105) +[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module OpenXRHMD (102) +[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (100) +[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) +[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) +[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (94) +[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (90) +[2024.06.28-11.11.49:100][595]LogModuleManager: Shutting down and abandoning module XMPP (85) +[2024.06.28-11.11.49:100][595]LogModuleManager: Shutting down and abandoning module WebSockets (84) +[2024.06.28-11.11.49:134][595]LogModuleManager: Shutting down and abandoning module HTTP (81) +[2024.06.28-11.11.49:134][595]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2024.06.28-11.11.49:134][595]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B561AA530-4B87-A8CD-3CA2-589C3E5AF652%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=58d79d9d4635cee96a35ea887e72d9c8%7C2fcfc95fcecf43cea03b962b2d50bab0%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.06.28-11.11.49:134][595]LogHttp: Display: cleaning up 1 outstanding Http requests. +[2024.06.28-11.11.49:160][595]LogModuleManager: Shutting down and abandoning module SSL (80) +[2024.06.28-11.11.49:165][595]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (76) +[2024.06.28-11.11.49:165][595]LogModuleManager: Shutting down and abandoning module WmfMedia (74) +[2024.06.28-11.11.49:167][595]LogModuleManager: Shutting down and abandoning module Media (73) +[2024.06.28-11.11.49:168][595]LogModuleManager: Shutting down and abandoning module MediaInfo (72) +[2024.06.28-11.11.49:168][595]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (68) +[2024.06.28-11.11.49:168][595]LogModuleManager: Shutting down and abandoning module MLSDK (66) +[2024.06.28-11.11.49:168][595]LogModuleManager: Shutting down and abandoning module ChaosCloth (64) +[2024.06.28-11.11.49:168][595]LogModuleManager: Shutting down and abandoning module MagicLeap (62) +[2024.06.28-11.11.49:168][595]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (60) +[2024.06.28-11.11.49:168][595]LogModuleManager: Shutting down and abandoning module NiagaraShader (58) +[2024.06.28-11.11.49:168][595]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56) +[2024.06.28-11.11.49:168][595]LogModuleManager: Shutting down and abandoning module DatasmithContent (54) +[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) +[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) +[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2024.06.28-11.11.49:170][595]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2024.06.28-11.11.49:184][595]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2024.06.28-11.11.49:184][595]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2024.06.28-11.11.49:184][595]LogModuleManager: Shutting down and abandoning module Engine (16) +[2024.06.28-11.11.49:184][595]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2024.06.28-11.11.49:184][595]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2024.06.28-11.11.49:184][595]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2024.06.28-11.11.49:184][595]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2024.06.28-11.11.49:184][595]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2024.06.28-11.11.49:184][595]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2024.06.28-11.11.49:185][595]LogModuleManager: Shutting down and abandoning module RSA (3) +[2024.06.28-11.11.49:185][595]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2024.06.28-11.11.49:294][595]LogD3D11RHI: Shutdown +[2024.06.28-11.11.49:294][595]LogD3D11RHI: CleanupD3DDevice +[2024.06.28-11.11.49:382][595]LogD3D11RHI: Intel Extensions Framework unloaded +[2024.06.28-11.11.49:388][595]LogD3D11RHI: [IntelMetricsDiscovery] Stopped +[2024.06.28-11.11.49:388][595]LogExit: Exiting. +[2024.06.28-11.11.49:406][595]Log file closed, 06/28/24 13:11:49 +>>>>>>> origin/main diff --git a/Saved/Logs/DesertGame.log b/Saved/Logs/DesertGame.log index 6b72924..dcd88c5 100644 --- a/Saved/Logs/DesertGame.log +++ b/Saved/Logs/DesertGame.log @@ -1,8 +1,4 @@ -<<<<<<< HEAD -Log file open, 07/01/24 12:12:47 -======= -Log file open, 06/28/24 10:15:32 ->>>>>>> origin/main +Log file open, 07/01/24 13:44:30 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) @@ -14,234 +10,112 @@ LogConsoleResponse: Display: Failed to find resolution value strings in scalabil LogInit: Display: Running engine for game: DesertGame LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -<<<<<<< HEAD -LogStats: Stats thread started at 0.198507 -======= -LogStats: Stats thread started at 0.195149 ->>>>>>> origin/main +LogStats: Stats thread started at 0.227605 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController +LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin Paper2D -<<<<<<< HEAD LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin PluginBrowser -======= +LogPluginManager: Mounting plugin OodleData LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin FacialAnimation ->>>>>>> origin/main -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin SpeedTreeImporter -<<<<<<< HEAD -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin MacGraphicsSwitching LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin PlasticSourceControl LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin NullSourceCodeAccess LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin VariantManagerContent LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin ChaosCloth LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin MotoSynth LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin MotoSynth LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin SkeletalReduction -======= ->>>>>>> origin/main -LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin LuminPlatformFeatures LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin MagicLeapMedia -<<<<<<< HEAD -LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin AvfMedia LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin MediaCompositing LogPluginManager: Mounting plugin MediaPlayerEditor LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemNull LogPluginManager: Mounting plugin OnlineSubsystemUtils LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin CableComponent LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin GoogleCloudMessaging -LogPluginManager: Mounting plugin GooglePAD LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin IOSDeviceProfileSelector -LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin OpenXR -LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin PostSplashScreen -LogPluginManager: Mounting plugin SignificanceManager -LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin SoundFields -LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin WebMMoviePlayer -LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin ContentBrowserClassDataSource -LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -======= -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin AndroidMoviePlayer -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin GooglePAD LogPluginManager: Mounting plugin GoogleCloudMessaging -LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LinuxDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary @@ -249,9 +123,9 @@ LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin OpenXREyeTracker LogPluginManager: Mounting plugin OpenXR LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin PhysXVehicles LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin SignificanceManager @@ -259,13 +133,11 @@ LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin LiveLink LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting plugin ContentBrowserClassDataSource ->>>>>>> origin/main LogPluginManager: Mounting plugin ContentBrowserFileDataSource +LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OculusVR @@ -356,5590 +228,1697 @@ LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] -<<<<<<< HEAD -[2024.07.01-10.12.47:425][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.07.01-10.12.47:425][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.01-10.12.47:426][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.07.01-10.12.47:426][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.01-10.12.47:426][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.01-10.12.47:431][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.01-10.12.47:431][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.01-10.12.47:432][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.01-10.12.47:432][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.07.01-10.12.47:432][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.07.01-10.12.47:432][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.01-10.12.47:432][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.07.01-10.12.47:433][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.07.01-10.12.47:433][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.07.01-10.12.47:433][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.07.01-10.12.47:433][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.01-10.12.47:433][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] -[2024.07.01-10.12.47:433][ 0]LogInit: Computer: NB-PBM2H22CST -[2024.07.01-10.12.47:433][ 0]LogInit: User: bib -[2024.07.01-10.12.47:433][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.07.01-10.12.47:433][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.07.01-10.12.47:433][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.07.01-10.12.47:433][ 0]LogMemory: Platform Memory Stats for Windows -[2024.07.01-10.12.47:433][ 0]LogMemory: Process Physical Memory: 145.10 MB used, 145.10 MB peak -[2024.07.01-10.12.47:433][ 0]LogMemory: Process Virtual Memory: 132.06 MB used, 132.06 MB peak -[2024.07.01-10.12.47:433][ 0]LogMemory: Physical Memory: 10523.82 MB used, 5544.89 MB free, 16068.70 MB total -[2024.07.01-10.12.47:433][ 0]LogMemory: Virtual Memory: 134205112.00 MB used, 12613.15 MB free, 134217728.00 MB total -[2024.07.01-10.12.47:436][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.07.01-10.12.47:455][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.07.01-10.12.47:455][ 0]LogInit: Using OS detected language (de-DE). -[2024.07.01-10.12.47:455][ 0]LogInit: Using OS detected locale (de-DE). -[2024.07.01-10.12.47:458][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.07.01-10.12.47:458][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.07.01-10.12.47:458][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.07.01-10.12.47:458][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.07.01-10.12.47:459][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.07.01-10.12.47:459][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.07.01-10.12.47:459][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.07.01-10.12.47:459][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.07.01-10.12.47:459][ 0]LogInit: Setting process to per monitor DPI aware -[2024.07.01-10.12.47:474][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.01-10.12.47:484][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.07.01-10.12.47:484][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.07.01-10.12.47:567][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.07.01-10.12.47:570][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.01-10.12.47:570][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.07.01-10.12.47:570][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.07.01-10.12.47:570][ 0]LogD3D11RHI: D3D11 adapters: -[2024.07.01-10.12.47:655][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.07.01-10.12.47:655][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: Revision : 000c -[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.01-10.12.47:658][ 0]LogD3D11RHI: AdapterLuid : 0 73451 -[2024.07.01-10.12.47:665][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.07.01-10.12.47:665][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.07.01-10.12.47:665][ 0]LogWindows: EnumDisplayDevices: -[2024.07.01-10.12.47:665][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.07.01-10.12.47:666][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.01-10.12.47:666][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.01-10.12.47:666][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.01-10.12.47:666][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.07.01-10.12.47:666][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.07.01-10.12.47:666][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.07.01-10.12.47:666][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.07.01-10.12.47:666][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.07.01-10.12.47:672][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.07.01-10.12.47:672][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.01-10.12.47:672][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.01-10.12.47:672][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.01-10.12.47:672][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.01-10.12.47:672][ 0]LogD3D11RHI: Revision : 000c -[2024.07.01-10.12.47:672][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.01-10.12.47:673][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.01-10.12.47:673][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.01-10.12.47:673][ 0]LogD3D11RHI: AdapterLuid : 0 73451 -[2024.07.01-10.12.47:742][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.07.01-10.12.47:749][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.07.01-10.12.47:749][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.07.01-10.12.47:749][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.07.01-10.12.47:750][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.07.01-10.12.47:750][ 0]LogD3D11RHI: Async texture creation enabled -[2024.07.01-10.12.47:750][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.07.01-10.12.47:761][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.07.01-10.12.48:002][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.07.01-10.12.48:019][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.07.01-10.12.48:033][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.07.01-10.12.48:033][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.07.01-10.12.48:039][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.07.01-10.12.48:043][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.07.01-10.12.48:048][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.07.01-10.12.48:051][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.07.01-10.12.48:057][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.07.01-10.12.48:060][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.07.01-10.12.48:063][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.07.01-10.12.48:079][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.07.01-10.12.48:079][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.07.01-10.12.48:085][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.07.01-10.12.48:088][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.07.01-10.12.48:091][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.07.01-10.12.48:096][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.07.01-10.12.48:103][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.07.01-10.12.48:103][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.07.01-10.12.48:109][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.07.01-10.12.48:113][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.07.01-10.12.48:116][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.07.01-10.12.48:118][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.07.01-10.12.48:118][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.07.01-10.12.48:123][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.07.01-10.12.48:147][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.07.01-10.12.48:169][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.07.01-10.12.48:169][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/19784/). -[2024.07.01-10.12.48:169][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/75AAC7344AA136302D9B9594F8DD9C59/'. -[2024.07.01-10.12.48:170][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.07.01-10.12.48:170][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.07.01-10.12.48:170][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.07.01-10.12.48:765][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.07.01-10.12.48:855][ 0]LogDerivedDataCache: Loaded boot cache 0.09s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.01-10.12.48:855][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.07.01-10.12.48:855][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.07.01-10.12.48:855][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.07.01-10.12.48:855][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.01-10.12.48:855][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.07.01-10.12.48:869][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.07.01-10.12.48:869][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.01-10.12.48:869][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.07.01-10.12.48:883][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds -[2024.07.01-10.12.48:883][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1518.35MBs, RandomWriteSpeed=75.66MBs. Assigned SpeedClass 'Local' -[2024.07.01-10.12.48:884][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.07.01-10.12.48:884][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.07.01-10.12.48:884][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.07.01-10.12.48:918][ 0]LogSlate: Using FreeType 2.10.0 -[2024.07.01-10.12.48:919][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.07.01-10.12.48:945][ 0]LogAssetRegistry: FAssetRegistry took 0.0024 seconds to start up -[2024.07.01-10.12.49:121][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.01-10.12.49:121][ 0]LogInit: Active device profile: [000001F88F7FCD00][000001F88D037880 49] Windows -[2024.07.01-10.12.49:121][ 0]LogInit: Profiles: [000001F88F7FCD00][000001F88D037880 49] Windows, [000001F88F7C6300][000001F88F3ADA00 49] WindowsNoEditor, [000001F88F7FDC00][000001F88F3B1B80 49] WindowsServer, [000001F88F7C7100][000001F88F3B4180 49] WindowsClient, [000001F88F7FE900][000001F88F3B8300 49] IOS, [000001F88F7C5A00][000001F88F3BC480 49] iPadAir, [000001F88F7FFE00][000001F88F3A85C0 49] iPadAir2, [000001F88F775100][000001F88F3C4800 49] IPadPro, [000001F88F775200][000001F88F3C0840 49] iPadAir3, [000001F88F7C4C00][000001F88F3C8980 49] iPadAir4, [000001F88F775E00][000001F88F3D0B00 49] iPadMini2, [000001F88F7C7300][000001F88F3D4C80 49] iPadMini3, [000001F88F777900][000001F88F3D8E00 49] iPadMini4, [000001F88F7C5000][000001F88F426F80 49] iPadMini5, [000001F88F794900][000001F88F489240 49] iPhone6, [000001F88F794A00][000001F88F42B280 49] iPodTouch6, [000001F88F7FEE00][000001F88F501540 49] iPhone7, [000001F88F7FEF00][000001F88F4F9580 49] iPodTouch7, [000001F88F777E00][000001F88F58D700 49] iPhone5S, [000001F88F7FD100][000001F8909F1880 49] iPhone6Plus, [000001F88F794100][000001F890A0DA00 49] iPhone6S, [000001F88F774300][000001F88B191B80 49] iPhone6SPlus, [000001F88F796800][000001F88B1AC180 49] iPhone7Plus, [000001F88F776300][000001F88B1B0300 49] iPhoneSE, [000001F88F796600][000001F88B1B4480 49] iPhone8, [000001F88F775000][000001F88B1B8600 49] iPhone8Plus, [000001F88F797100][000001F88F3CC740 49] iPhoneX, [000001F88F7FD500][000001F88B1CC880 49] iPhoneXS, [000001F88F796B00][000001F88B1D09C0 49] iPhoneXSMax, [000001F88F7FC700][000001F88B1D4B00 49] iPhoneXR, [000001F88F794700][000001F88B1DCC80 49] iPhone11, [000001F88F7FCE00][000001F88B1E0E00 49] iPhone11Pro, [000001F88F795A00][000001F88B1E4F80 49] iPhone11ProMax, [000001F88F7FF800][000001F88B1F1100 49] iPhoneSE2, [000001F88F797800][000001F88F485280 49] iPhone12Mini, [000001F88F7FE300][000001F88B1FD400 49] iPhone12, [000001F88F796300][000001F88B201580 49] iPhone12Pro, [000001F88F7FC500][000001F890DAF700 49] iPhone12ProMax, [000001F88F795500][000001F890DB3880 49] iPadPro105, [000001F88F7FCA00][000001F890DD7A00 49] iPadPro129, [000001F88F797D00][000001F890DDBB80 49] iPadPro97, [000001F88F7FD200][000001F88F57E180 49] iPadPro2_129, [000001F88F796A00][000001F88F582300 49] iPad5, [000001F88F7FDD00][000001F88F586480 49] iPad6, [000001F88F795300][000001F890DDE600 49] iPad7, [000001F88F7FFA00][000001F890DE2780 49] iPad8, [000001F88F794300][000001F890DE6900 49] iPadPro11, [000001F88F7FC100][000001F88B1D8A40 49] iPadPro2_11, [000001F88F795600][000001F890DEAB80 49] iPadPro3_129, [000001F88F7FF300][000001F88F4DCCC0 49] iPadPro4_129, [000001F88F795000][000001F88F4ECE40 49] AppleTV, [000001F88F7FDB00][000001F8909D8FC0 49] AppleTV4K, [000001F88F797200][000001F8909DD140 49] TVOS, [000001F88F7FFB00][000001F88F4F12C0 49] Mac, [000001F88F797700][000001F88F4F5440 49] MacClient, [000001F88F7FFF00][000001F88861F5C0 49] MacNoEditor, [000001F88F797000][000001F888623740 49] MacServer, [000001F88F7FEC00][000001F8886318C0 49] Linux, [000001F88F795D00][000001F888635A40 49] LinuxAArch64, [000001F88F7FEA00][000001F888639BC0 49] LinuxNoEditor, [000001F88F797900][000001F88863C1C0 49] LinuxAArch64NoEditor, [000001F88F7FF100][000001F888640340 49] LinuxClient, [000001F88F796F00][000001F8886444C0 49] LinuxAArch64Client, [000001F88F7FF200][000001F88865C640 49] LinuxServer, [000001F88F797F00][000001F8886687C0 49] LinuxAArch64Server, [000001F88F7FC200][000001F88F4D6940 49] Android, [000001F88F794500][000001F88F548AC0 49] Android_Low, [000001F88F7FE200][000001F88F4E8C00 49] Android_Mid, [000001F88F797B00][000001F88F550D40 49] Android_High, [000001F88F7FE000][000001F88F554E80 49] Android_Default, [000001F88F797300][000001F88F558FC0 49] Android_Adreno4xx, [000001F88F7FF700][000001F88F561140 49] Android_Adreno5xx_Low, [000001F88F794B00][000001F88F5692C0 49] Android_Adreno5xx, [000001F88F7FE600][000001F88F56D440 49] Android_Adreno6xx, [000001F88F7C4500][000001F88F5715C0 49] Android_Adreno6xx_Vulkan, [000001F88F775300][000001F88F579740 49] Android_Mali_T6xx, [000001F88F7C7B00][000001F88D13F8C0 49] Android_Mali_T7xx, [000001F88F777300][000001F88D143A40 49] Android_Mali_T8xx, [000001F88F7C6E00][000001F88D147BC0 49] Android_Mali_G71, [000001F88F776800][000001F88D14A1C0 49] Android_Mali_G72, [000001F88F7C5400][000001F890DB6340 49] Android_Mali_G72_Vulkan, [000001F88F775500][000001F890DBA4C0 49] Android_Mali_G76, [000001F88F7C7D00][000001F890DBE640 49] Android_Mali_G76_Vulkan, [000001F88F776C00][000001F890DCE7C0 49] Android_Mali_G77, [000001F88F7C7600][000001F890DD2940 49] Android_Mali_G77_Vulkan, [000001F88F775700][000001F88F574AC0 49] Android_Mali_G78, [000001F88F7C6200][000001F890C90C40 49] Android_Mali_G78_Vulkan, [000001F88F774B00][000001F88F55CD80 49] Android_Mali_G710, [000001F88F7C4300][000001F890C94EC0 49] Android_Mali_G710_Vulkan, [000001F88F774200][000001F890C99000 49] Android_Vulkan_SM5, [000001F88F7C4800][000001F890C9D140 49] Android_PowerVR_G6xxx, [000001F88F776500][000001F88B1532C0 49] Android_PowerVR_GT7xxx, [000001F88F7C4E00][000001F88F4E5440 49] Android_PowerVR_GE8xxx, [000001F88F775400][000001F88F4E15C0 49] Android_PowerVR_GM9xxx, [000001F88F7C7400][000001F88B1E9740 49] Android_PowerVR_GM9xxx_Vulkan, [000001F88F774600][000001F88F54D8C0 49] Android_TegraK1, [000001F88F7C5E00][000001F88F565A40 49] Android_Unknown_Vulkan, [000001F88F776100][000001F88B157BC0 49] Lumin, [000001F88F7C5100][000001F88B15A1C0 49] Lumin_Desktop, [000001F88F777400][000001F88B15E340 49] HoloLens, -[2024.07.01-10.12.49:216][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.07.01-10.12.49:216][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.07.01-10.12.49:216][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.07.01-10.12.49:216][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.07.01-10.12.49:216][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.07.01-10.12.49:227][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.07.01-10.12.49:529][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.01-10.12.49:604][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.07.01-10.12.49:609][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.07.01-10.12.49:609][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.07.01-10.12.49:609][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.07.01-10.12.49:818][ 0]LogPython: Using Python 3.7.7 -[2024.07.01-10.12.50:163][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 815F87C7447C210DCEEFE9ADE8C4DFA9 | Instance: E73B09844911445271A24DA6B586CAEF (NB-PBM2H22CST-19784). -[2024.07.01-10.12.50:282][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.07.01-10.12.50:285][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.07.01-10.12.50:438][ 0]SourceControl: Source control is disabled -[2024.07.01-10.12.50:438][ 0]SourceControl: Source control is disabled -[2024.07.01-10.12.50:446][ 0]SourceControl: Source control is disabled -[2024.07.01-10.12.50:448][ 0]SourceControl: Source control is disabled -[2024.07.01-10.12.50:452][ 0]LogUProjectInfo: Found projects: -[2024.07.01-10.12.50:454][ 0]SourceControl: Source control is disabled -[2024.07.01-10.12.50:556][ 0]LogOpenImageDenoise: OIDN starting up -[2024.07.01-10.12.50:596][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.07.01-10.12.50:617][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.01-10.12.50:617][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.01-10.12.50:722][ 0]LogCollectionManager: Loaded 0 collections in 0.001319 seconds -[2024.07.01-10.12.50:744][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s -[2024.07.01-10.12.50:744][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s -[2024.07.01-10.12.50:744][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s -[2024.07.01-10.12.50:744][ 0]LogOcInput: OculusInput pre-init called -[2024.07.01-10.12.50:939][ 0]LogEngine: Initializing Engine... -[2024.07.01-10.12.50:940][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.07.01-10.12.50:940][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.01-10.12.50:940][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.07.01-10.12.50:941][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.07.01-10.12.51:043][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.07.01-10.12.51:053][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.07.01-10.12.51:057][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.07.01-10.12.51:062][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.07.01-10.12.51:062][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.07.01-10.12.51:062][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.07.01-10.12.51:062][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.07.01-10.12.51:062][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.01-10.12.51:062][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.01-10.12.51:062][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.01-10.12.51:062][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.01-10.12.51:062][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.01-10.12.51:062][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.01-10.12.51:062][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.01-10.12.51:063][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.01-10.12.51:063][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.01-10.12.51:063][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.01-10.12.51:063][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.01-10.12.51:063][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.01-10.12.51:074][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.07.01-10.12.51:074][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.07.01-10.12.51:085][ 0]LogAudioMixer: Display: Using Audio Device Kopfhörer (WH-1000XM4 Stereo) -[2024.07.01-10.12.51:088][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.01-10.12.51:090][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.01-10.12.51:090][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.01-10.12.51:091][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.01-10.12.51:091][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.01-10.12.51:091][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.01-10.12.51:093][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.01-10.12.51:093][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.01-10.12.51:094][ 0]LogInit: FAudioDevice initialized. -[2024.07.01-10.12.51:094][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.07.01-10.12.51:094][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.07.01-10.12.51:148][ 0]LogDerivedDataCache: Saved boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.01-10.12.51:148][ 0]LogInit: Texture streaming: Enabled -[2024.07.01-10.12.51:159][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.07.01-10.12.51:161][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.07.01-10.12.51:161][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.07.01-10.12.51:162][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.07.01-10.12.51:183][ 0]LogInit: Transaction tracking system initialized -[2024.07.01-10.12.51:199][ 0]BlueprintLog: New page: Editor Load -[2024.07.01-10.12.51:242][ 0]LocalizationService: Localization service is disabled -[2024.07.01-10.12.51:258][ 0]TimingProfiler: Initialize -[2024.07.01-10.12.51:258][ 0]TimingProfiler: OnSessionChanged -[2024.07.01-10.12.51:258][ 0]LoadingProfiler: Initialize -[2024.07.01-10.12.51:258][ 0]LoadingProfiler: OnSessionChanged -[2024.07.01-10.12.51:258][ 0]NetworkingProfiler: Initialize -[2024.07.01-10.12.51:258][ 0]NetworkingProfiler: OnSessionChanged -[2024.07.01-10.12.51:258][ 0]MemoryProfiler: Initialize -[2024.07.01-10.12.51:258][ 0]MemoryProfiler: OnSessionChanged -[2024.07.01-10.12.51:372][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.07.01-10.12.51:372][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.07.01-10.12.51:526][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.00s -[2024.07.01-10.12.51:679][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.07.01-10.12.51:681][ 0]SourceControl: Source control is disabled -[2024.07.01-10.12.51:681][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.102 -[2024.07.01-10.12.51:682][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.01-10.12.51:682][ 0]LightingResults: New page: Lighting Build -[2024.07.01-10.12.51:683][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.07.01-10.12.51:683][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-10.12.51:683][ 0]MapCheck: New page: Map Check -[2024.07.01-10.12.51:683][ 0]LightingResults: New page: Lighting Build -[2024.07.01-10.12.51:687][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.01-10.12.51:690][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms -[2024.07.01-10.12.51:739][ 0]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] InputAction Event references unknown Action 'Click' for InputAction Click -[2024.07.01-10.12.52:392][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.07.01-10.12.52:392][ 0]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.01-10.12.52:406][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.01-10.12.52:414][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.64ms -[2024.07.01-10.12.52:414][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.01-10.12.52:415][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,182ms to complete. -[2024.07.01-10.12.52:415][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 0.733 -[2024.07.01-10.12.52:416][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 5.837 -[2024.07.01-10.12.52:546][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-10.12.52:551][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-10.12.52:560][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-10.12.52:564][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-10.12.52:575][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0073 seconds. Added 3822 classes and 928 folders. -[2024.07.01-10.12.52:577][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.07.01-10.12.52:578][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.01-10.12.52:578][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:578][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.01-10.12.52:578][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:578][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.07.01-10.12.52:578][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 -[2024.07.01-10.12.52:578][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.01-10.12.52:578][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:578][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.01-10.12.52:578][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:578][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.07.01-10.12.52:578][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 -[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.07.01-10.12.52:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.07.01-10.12.52:579][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.01-10.12.52:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.07.01-10.12.52:579][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 -[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:579][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.01-10.12.52:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:579][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.07.01-10.12.52:579][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.01-10.12.52:580][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:580][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.07.01-10.12.52:580][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.01-10.12.52:580][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:580][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.07.01-10.12.52:580][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:580][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.01-10.12.52:580][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.07.01-10.12.52:581][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.07.01-10.12.52:581][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.01-10.12.52:581][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:581][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.01-10.12.52:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.07.01-10.12.52:581][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.01-10.12.52:581][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.01-10.12.52:581][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:581][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.01-10.12.52:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.07.01-10.12.52:581][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.01-10.12.52:582][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:582][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.07.01-10.12.52:582][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.01-10.12.52:582][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:582][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.07.01-10.12.52:582][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:582][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.01-10.12.52:582][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:582][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.07.01-10.12.52:582][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.01-10.12.52:583][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.01-10.12.52:583][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:583][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.01-10.12.52:583][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:583][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.07.01-10.12.52:583][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 -[2024.07.01-10.12.52:583][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.01-10.12.52:583][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:583][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.01-10.12.52:583][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:583][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.07.01-10.12.52:583][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.01-10.12.52:584][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:584][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.07.01-10.12.52:584][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.01-10.12.52:584][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:584][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.07.01-10.12.52:584][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:584][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.01-10.12.52:584][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:584][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.07.01-10.12.52:584][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 -[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.01-10.12.52:585][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:585][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.07.01-10.12.52:585][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.01-10.12.52:585][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:585][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.07.01-10.12.52:585][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:585][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.01-10.12.52:585][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:585][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.07.01-10.12.52:585][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 -[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.01-10.12.52:586][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:586][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.07.01-10.12.52:586][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.07.01-10.12.52:586][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:586][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.07.01-10.12.52:586][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:586][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.01-10.12.52:586][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:586][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.07.01-10.12.52:586][ 0]LogPakFile: OnPakFileMounted2Time == 0.000020 -[2024.07.01-10.12.52:587][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.01-10.12.52:587][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:587][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.01-10.12.52:587][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:587][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.07.01-10.12.52:587][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.01-10.12.52:587][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.01-10.12.52:587][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-10.12.52:587][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.01-10.12.52:587][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-10.12.52:587][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.07.01-10.12.52:587][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.01-10.12.52:618][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.07.01-10.12.52:619][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. -[2024.07.01-10.12.52:672][ 0]LogSlate: Took 0.000245 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.07.01-10.12.52:673][ 0]LogSlate: Took 0.000364 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.07.01-10.12.52:675][ 0]LogSlate: Took 0.000306 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.07.01-10.12.52:738][ 0]LogRenderer: Reallocating scene render targets to support 888x432 Format 10 NumSamples 1 (Frame:1). -[2024.07.01-10.12.52:803][ 0]LogSlate: Took 0.000160 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.01-10.12.52:862][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0006 seconds. Added 0 classes and 0 folders. -[2024.07.01-10.12.52:862][ 0]LogLoad: (Engine Initialization) Total time: 6.28 seconds -[2024.07.01-10.12.52:862][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.07.01-10.12.52:908][ 0]LogAssetRegistry: Asset discovery search completed in 3.9642 seconds -[2024.07.01-10.12.52:912][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects) -[2024.07.01-10.12.52:915][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.07.01-10.12.53:931][ 43]LogSlate: Took 0.000189 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.01-10.15.52:967][234]UATHelper: Zip Project Task (Windows): Running AutomationTool... -[2024.07.01-10.15.52:967][234]UATHelper: Zip Project Task (Windows): Parsing command line: ZipProjectUp -nocompileeditor -project="C:/Users/bib/Documents/GAR/Dino Game/" -install="C:/Users/bib/Documents/Unreal Projects/DesertGame.zip" -[2024.07.01-10.15.53:301][235]UATHelper: Zip Project Task (Windows): Started zipping project up -[2024.07.01-10.15.53:301][235]UATHelper: Zip Project Task (Windows): Project directory: C:\Users\bib\Documents\GAR\Dino Game -[2024.07.01-10.15.53:301][235]UATHelper: Zip Project Task (Windows): Install directory: C:/Users/bib/Documents/Unreal Projects/DesertGame.zip -[2024.07.01-10.15.53:301][235]UATHelper: Zip Project Task (Windows): Packaging up the project... -[2024.07.01-10.15.55:331][241]UATHelper: Zip Project Task (Windows): Completed zipping project up -[2024.07.01-10.15.55:331][241]UATHelper: Zip Project Task (Windows): BUILD SUCCESSFUL -[2024.07.01-10.15.55:331][241]UATHelper: Zip Project Task (Windows): AutomationTool exiting with ExitCode=0 (Success) -[2024.07.01-10.15.59:915][434]LogSlate: Took 0.015054 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.07.01-10.17.27:331][213]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms -[2024.07.01-10.17.27:374][213]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.07.01-10.17.27:457][214]Cmd: QUIT_EDITOR -[2024.07.01-10.17.27:457][214]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.07.01-10.17.27:459][214]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.07.01-10.17.27:460][214]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.07.01-10.17.27:460][214]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.07.01-10.17.27:460][214]LogAudio: Display: Audio Device unregistered from world 'Emmy_Testing'. -[2024.07.01-10.17.27:460][214]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.01-10.17.27:461][214]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.01-10.17.27:466][214]LogAudio: Display: Audio Device Manager Shutdown -[2024.07.01-10.17.27:466][214]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.01-10.17.27:470][214]LogExit: Preparing to exit. -[2024.07.01-10.17.28:452][214]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.07.01-10.17.28:591][214]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.07.01-10.17.28:596][214]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.07.01-10.17.28:597][214]LogExit: Editor shut down -[2024.07.01-10.17.28:597][214]LogExit: Transaction tracking system shut down -[2024.07.01-10.17.28:731][214]LogExit: Object subsystem successfully closed. -[2024.07.01-10.17.28:746][214]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.01-10.17.28:746][214]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) -[2024.07.01-10.17.28:746][214]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) -[2024.07.01-10.17.28:746][214]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% -[2024.07.01-10.17.28:746][214]LogShaderCompilers: Display: ================================================ -[2024.07.01-10.17.28:760][214]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module UATHelper (872) -[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.07.01-10.17.28:780][214]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module TakesCore (842) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (832) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (830) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (826) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module SequenceRecorder (825) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (822) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (820) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (818) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (816) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (814) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module WebMMedia (812) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (810) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (808) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (806) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (804) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (802) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (800) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (798) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (796) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (794) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (792) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module PlanarCut (790) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module CharacterAI (788) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module BspMode (784) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module GeometryMode (782) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.07.01-10.17.28:781][214]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.07.01-10.17.29:455][214]MemoryProfiler: Shutdown -[2024.07.01-10.17.29:455][214]NetworkingProfiler: Shutdown -[2024.07.01-10.17.29:455][214]LoadingProfiler: Shutdown -[2024.07.01-10.17.29:455][214]TimingProfiler: Shutdown -[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.07.01-10.17.29:455][214]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.07.01-10.17.29:456][214]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.07.01-10.17.29:489][214]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.07.01-10.17.29:491][214]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.07.01-10.17.29:491][214]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.07.01-10.17.29:491][214]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.07.01-10.17.29:492][214]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.07.01-10.17.29:508][214]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.07.01-10.17.29:734][214]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.07.01-10.17.29:734][214]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.07.01-10.17.29:734][214]LogModuleManager: Shutting down and abandoning module OculusEditor (602) -[2024.07.01-10.17.29:735][214]LogModuleManager: Shutting down and abandoning module OculusInput (600) -[2024.07.01-10.17.29:735][214]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) -[2024.07.01-10.17.29:735][214]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (596) -[2024.07.01-10.17.29:735][214]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (594) -[2024.07.01-10.17.29:735][214]LogModuleManager: Shutting down and abandoning module CollectionManager (593) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (590) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (588) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module TakeSequencer (586) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module TakeMovieScene (584) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module ScreenshotTools (582) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module SynthesisEditor (580) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module Synthesis (578) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (576) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (574) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module OpenXREditor (572) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (570) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module GooglePAD (568) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module EditableMesh (566) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (564) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module AudioCapture (562) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (561) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module AssetTags (558) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (556) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module CableComponent (554) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (552) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module AppleImageUtils (550) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module AndroidPermission (548) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (546) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (544) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module TemplateSequence (542) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MediaCompositing (540) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module ImgMedia (538) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (536) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (534) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (532) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (530) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (528) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (526) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (524) -[2024.07.01-10.17.29:736][214]LogOpenImageDenoise: OIDN shutting down -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (522) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MotoSynth (520) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module MeshConversion (518) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module DynamicMesh (516) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (514) -[2024.07.01-10.17.29:736][214]LogModuleManager: Shutting down and abandoning module GeometricObjects (512) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (510) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (508) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (506) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (504) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (503) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (500) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (498) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module ChaosNiagara (496) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module FractureEditor (494) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (493) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (490) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (488) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module AutomationUtils (486) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module BackChannel (484) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module AlembicImporter (482) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module AlembicLibrary (481) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCache (480) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (479) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (474) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module UObjectPlugin (472) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (470) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (468) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (466) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module PluginUtils (464) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (462) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (460) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (458) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (456) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module GitSourceControl (454) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module SourceControl (453) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (450) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (448) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (446) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (444) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module PluginBrowser (442) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (440) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module CryptoKeys (438) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module CurveEditorTools (436) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (434) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) -[2024.07.01-10.17.29:737][214]LogModuleManager: Shutting down and abandoning module LiveLink (422) -[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module SoundFields (410) -[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (408) -[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module SignificanceManager (406) -[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) -[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) -[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) -[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) -[2024.07.01-10.17.30:507][214]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) -[2024.07.01-10.17.30:508][214]LogModuleManager: Shutting down and abandoning module ActorSequence (392) -[2024.07.01-10.17.30:508][214]LogModuleManager: Shutting down and abandoning module UdpMessaging (390) -[2024.07.01-10.17.30:608][214]LogModuleManager: Shutting down and abandoning module TcpMessaging (388) -[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (386) -[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (384) -[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (382) -[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (380) -[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (378) -[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (376) -[2024.07.01-10.17.30:708][214]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (374) -[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (372) -[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (370) -[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (368) -[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapController (366) -[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (364) -[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module MagicLeapAR (362) -[2024.07.01-10.17.30:708][214]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (360) -[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module Niagara (358) -[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module SignalProcessing (357) -[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module NiagaraEditor (355) -[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module NiagaraCore (352) -[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (350) -[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (348) -[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module AnimationSharing (346) -[2024.07.01-10.17.30:709][214]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (344) -[2024.07.01-10.17.30:710][214]LogModuleManager: Shutting down and abandoning module FacialAnimation (342) -[2024.07.01-10.17.30:710][214]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (340) -[2024.07.01-10.17.30:710][214]LogModuleManager: Shutting down and abandoning module DataValidation (338) -[2024.07.01-10.17.30:710][214]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (336) -[2024.07.01-10.17.30:710][214]LogModuleManager: Shutting down and abandoning module LevelEditor (335) -[2024.07.01-10.17.30:712][214]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (334) -[2024.07.01-10.17.30:712][214]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (332) -[2024.07.01-10.17.30:712][214]LogModuleManager: Shutting down and abandoning module MainFrame (330) -[2024.07.01-10.17.30:712][214]LogModuleManager: Shutting down and abandoning module HotReload (329) -[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module ToolMenus (325) -[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module ContentBrowser (323) -[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module ContentBrowserData (322) -[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module TreeMap (319) -[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (316) -[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module GameplayCameras (314) -[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module Paper2D (312) -[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (310) -[2024.07.01-10.17.30:713][214]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.07.01-10.17.30:714][214]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.07.01-10.17.30:715][214]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.07.01-10.17.30:716][214]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.07.01-10.17.30:717][214]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.07.01-10.17.30:718][214]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.07.01-10.17.30:719][214]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.07.01-10.17.30:721][214]LogHMD: Freeing OpenVRDLLHandle. -[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module VariantManagerContent (108) -[2024.07.01-10.17.30:721][214]LogModuleManager: Shutting down and abandoning module DatasmithContent (106) -[2024.07.01-10.17.30:722][214]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (104) -[2024.07.01-10.17.30:722][214]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (102) -[2024.07.01-10.17.30:722][214]LogModuleManager: Shutting down and abandoning module OpenXRAR (100) -[2024.07.01-10.17.30:722][214]LogModuleManager: Shutting down and abandoning module AugmentedReality (99) -[2024.07.01-10.17.30:722][214]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (96) -[2024.07.01-10.17.30:722][214]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.07.01-10.17.30:722][214]LogModuleManager: Shutting down and abandoning module OpenXRHMD (95) -[2024.07.01-10.17.30:722][214]LogModuleManager: Shutting down and abandoning module ChunkDownloader (92) -[2024.07.01-10.17.30:723][214]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (90) -[2024.07.01-10.17.30:723][214]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (88) -[2024.07.01-10.17.30:723][214]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (84) -[2024.07.01-10.17.30:724][214]LogModuleManager: Shutting down and abandoning module XMPP (79) -[2024.07.01-10.17.30:724][214]LogModuleManager: Shutting down and abandoning module WebSockets (78) -[2024.07.01-10.17.30:738][214]LogModuleManager: Shutting down and abandoning module HTTP (75) -[2024.07.01-10.17.30:738][214]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2024.07.01-10.17.30:738][214]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BA50E1989-49EC-60BA-6ACC-5480966C28F1%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.07.01-10.17.30:739][214]LogHttp: Display: cleaning up 1 outstanding Http requests. -[2024.07.01-10.17.30:760][214]LogModuleManager: Shutting down and abandoning module SSL (74) -[2024.07.01-10.17.30:762][214]LogModuleManager: Shutting down and abandoning module WmfMedia (70) -[2024.07.01-10.17.30:764][214]LogModuleManager: Shutting down and abandoning module Media (69) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module MediaInfo (68) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (64) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module MLSDK (62) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module MagicLeap (60) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (58) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module NiagaraShader (56) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module ChaosCloth (54) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.07.01-10.17.30:765][214]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.07.01-10.17.30:766][214]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.07.01-10.17.30:766][214]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.07.01-10.17.30:780][214]LogD3D11RHI: Shutdown -[2024.07.01-10.17.30:780][214]LogD3D11RHI: CleanupD3DDevice -[2024.07.01-10.17.30:781][214]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.07.01-10.17.30:784][214]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.07.01-10.17.30:784][214]LogExit: Exiting. -[2024.07.01-10.17.30:800][214]Log file closed, 07/01/24 12:17:30 -======= -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.28-08.15.33:008][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.06.28-08.15.33:008][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.06.28-08.15.33:009][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.06.28-08.15.33:009][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.06.28-08.15.33:009][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.28-08.15.33:009][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.28-08.15.33:015][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.06.28-08.15.33:015][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.06.28-08.15.33:015][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.06.28-08.15.33:015][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.06.28-08.15.33:016][ 0]LogInit: Selected Device Profile: [Windows] -[2024.06.28-08.15.33:016][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.06.28-08.15.33:016][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.06.28-08.15.33:016][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.06.28-08.15.33:016][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.06.28-08.15.33:016][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.06.28-08.15.33:017][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.28-08.15.33:017][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini] -[2024.06.28-08.15.33:017][ 0]LogInit: Computer: NB-PBM2H22CUN -[2024.06.28-08.15.33:017][ 0]LogInit: User: bib -[2024.06.28-08.15.33:017][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.06.28-08.15.33:017][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.06.28-08.15.33:017][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.06.28-08.15.33:017][ 0]LogMemory: Platform Memory Stats for Windows -[2024.06.28-08.15.33:017][ 0]LogMemory: Process Physical Memory: 144.98 MB used, 144.98 MB peak -[2024.06.28-08.15.33:017][ 0]LogMemory: Process Virtual Memory: 131.77 MB used, 131.77 MB peak -[2024.06.28-08.15.33:017][ 0]LogMemory: Physical Memory: 10265.61 MB used, 5803.10 MB free, 16068.70 MB total -[2024.06.28-08.15.33:017][ 0]LogMemory: Virtual Memory: 134205776.00 MB used, 11955.31 MB free, 134217728.00 MB total -[2024.06.28-08.15.33:021][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.06.28-08.15.33:037][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.06.28-08.15.33:038][ 0]LogInit: Using OS detected language (de-DE). -[2024.06.28-08.15.33:038][ 0]LogInit: Using OS detected locale (de-DE). -[2024.06.28-08.15.33:039][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.06.28-08.15.33:040][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.06.28-08.15.33:040][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.06.28-08.15.33:040][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.06.28-08.15.33:040][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.06.28-08.15.33:040][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.06.28-08.15.33:040][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.06.28-08.15.33:040][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.06.28-08.15.33:040][ 0]LogInit: Setting process to per monitor DPI aware -[2024.06.28-08.15.33:051][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.06.28-08.15.33:063][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.06.28-08.15.33:063][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.06.28-08.15.33:152][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.06.28-08.15.33:155][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.06.28-08.15.33:155][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.06.28-08.15.33:155][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.06.28-08.15.33:155][ 0]LogD3D11RHI: D3D11 adapters: -[2024.06.28-08.15.33:215][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.06.28-08.15.33:215][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: VendorId : 8086 -[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: Revision : 000c -[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.06.28-08.15.33:217][ 0]LogD3D11RHI: AdapterLuid : 0 68864 -[2024.06.28-08.15.33:226][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.06.28-08.15.33:226][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.06.28-08.15.33:226][ 0]LogWindows: EnumDisplayDevices: -[2024.06.28-08.15.33:226][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.06.28-08.15.33:227][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.28-08.15.33:227][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.28-08.15.33:227][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.28-08.15.33:227][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.06.28-08.15.33:227][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.06.28-08.15.33:227][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.06.28-08.15.33:228][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.06.28-08.15.33:228][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: VendorId : 8086 -[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: Revision : 000c -[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.06.28-08.15.33:235][ 0]LogD3D11RHI: AdapterLuid : 0 68864 -[2024.06.28-08.15.33:276][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.06.28-08.15.33:283][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.06.28-08.15.33:283][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.06.28-08.15.33:283][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.06.28-08.15.33:284][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.06.28-08.15.33:284][ 0]LogD3D11RHI: Async texture creation enabled -[2024.06.28-08.15.33:284][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.06.28-08.15.33:293][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.06.28-08.15.33:534][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.06.28-08.15.33:549][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.06.28-08.15.33:560][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.06.28-08.15.33:560][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.06.28-08.15.33:568][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.06.28-08.15.33:571][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.06.28-08.15.33:574][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.06.28-08.15.33:576][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.06.28-08.15.33:582][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.06.28-08.15.33:585][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.06.28-08.15.33:587][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.06.28-08.15.33:605][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.06.28-08.15.33:605][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.06.28-08.15.33:611][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.06.28-08.15.33:614][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.06.28-08.15.33:616][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.06.28-08.15.33:619][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.06.28-08.15.33:625][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.06.28-08.15.33:626][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.06.28-08.15.33:633][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.06.28-08.15.33:635][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.06.28-08.15.33:638][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.06.28-08.15.33:641][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.06.28-08.15.33:641][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.06.28-08.15.33:645][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.06.28-08.15.33:669][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.06.28-08.15.33:688][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.06.28-08.15.33:688][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/23132/). -[2024.06.28-08.15.33:688][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/2F0B931749357CE6AFEED2BF7DEF215F/'. -[2024.06.28-08.15.33:688][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.06.28-08.15.33:688][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.06.28-08.15.33:689][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.06.28-08.15.34:282][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.06.28-08.15.34:343][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.06.28-08.15.34:343][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.06.28-08.15.34:343][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.06.28-08.15.34:343][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.06.28-08.15.34:343][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.06.28-08.15.34:343][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.06.28-08.15.34:357][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.06.28-08.15.34:358][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.06.28-08.15.34:358][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.06.28-08.15.34:365][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds -[2024.06.28-08.15.34:365][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1700.23MBs, RandomWriteSpeed=154.39MBs. Assigned SpeedClass 'Local' -[2024.06.28-08.15.34:366][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.06.28-08.15.34:366][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.06.28-08.15.34:366][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.06.28-08.15.34:407][ 0]LogSlate: Using FreeType 2.10.0 -[2024.06.28-08.15.34:407][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.06.28-08.15.34:427][ 0]LogAssetRegistry: FAssetRegistry took 0.0023 seconds to start up -[2024.06.28-08.15.34:590][ 0]LogInit: Selected Device Profile: [Windows] -[2024.06.28-08.15.34:590][ 0]LogInit: Active device profile: [00000227D4608B00][00000227C9BBB540 49] Windows -[2024.06.28-08.15.34:590][ 0]LogInit: Profiles: [00000227D4608B00][00000227C9BBB540 49] Windows, [00000227D45CE100][00000227C9BC36C0 49] WindowsNoEditor, [00000227D4609900][00000227C9BC7840 49] WindowsServer, [00000227D45CEE00][00000227D43A59C0 49] WindowsClient, [00000227D460BC00][00000227D43A9B40 49] IOS, [00000227D45CCF00][00000227D43AC140 49] iPadAir, [00000227D460BE00][00000227D43B02C0 49] iPadAir2, [00000227D457CC00][00000227C9BBE540 49] IPadPro, [00000227D457CD00][00000227D43B4580 49] iPadAir3, [00000227D45CFB00][00000227D43B86C0 49] iPadAir4, [00000227D457F600][00000227D43BC800 49] iPadMini2, [00000227D45CF200][00000227D43C0940 49] iPadMini3, [00000227D457F800][00000227D43C8AC0 49] iPadMini4, [00000227D45CF800][00000227D43CCC40 49] iPadMini5, [00000227D4584600][00000227D43D4F00 49] iPhone6, [00000227D4584700][00000227D43D0F40 49] iPodTouch6, [00000227D460A900][00000227D43DD200 49] iPhone7, [00000227D460A800][00000227D43D9240 49] iPodTouch7, [00000227D4584100][00000227D43E13C0 49] iPhone5S, [00000227D457C700][00000227D43E5540 49] iPhone6Plus, [00000227D4586500][00000227D43E96C0 49] iPhone6S, [00000227D457D300][00000227D43ED840 49] iPhone6SPlus, [00000227D4587B00][00000227D43F19C0 49] iPhone7Plus, [00000227D457F500][00000227D43F5B40 49] iPhoneSE, [00000227D460A600][00000227D43F8140 49] iPhone8, [00000227D457C600][00000227D43FC2C0 49] iPhone8Plus, [00000227D460A200][00000227D4400440 49] iPhoneX, [00000227D457F300][00000227D44045C0 49] iPhoneXS, [00000227D460B400][00000227D4408740 49] iPhoneXSMax, [00000227D457ED00][00000227D43C4880 49] iPhoneXR, [00000227D4608200][00000227D440C9C0 49] iPhone11, [00000227D457DE00][00000227D4410B00 49] iPhone11Pro, [00000227D460AA00][00000227D4418C80 49] iPhone11ProMax, [00000227D457F700][00000227D441CE00 49] iPhoneSE2, [00000227D4608D00][00000227D4420F80 49] iPhone12Mini, [00000227D457DF00][00000227D4425100 49] iPhone12, [00000227D4608700][00000227D4429280 49] iPhone12Pro, [00000227D457D400][00000227D442D400 49] iPhone12ProMax, [00000227D4608C00][00000227D4431580 49] iPadPro105, [00000227D457D700][00000227D4435700 49] iPadPro129, [00000227D4608100][00000227D4439880 49] iPadPro97, [00000227D457FC00][00000227D443DA00 49] iPadPro2_129, [00000227D4608800][00000227D4441B80 49] iPad5, [00000227D457F100][00000227D4444180 49] iPad6, [00000227D4608500][00000227D4448300 49] iPad7, [00000227D457E800][00000227D445C480 49] iPad8, [00000227D4609500][00000227D446C600 49] iPadPro11, [00000227D457D500][00000227C97A8780 49] iPadPro2_11, [00000227D4608F00][00000227D0EF2900 49] iPadPro3_129, [00000227D457EC00][00000227D4414A40 49] iPadPro4_129, [00000227D460A500][00000227D557EB80 49] AppleTV, [00000227D457D100][00000227D5582CC0 49] AppleTV4K, [00000227D4608400][00000227D5632E40 49] TVOS, [00000227D457E600][00000227D5636FC0 49] Mac, [00000227D460BD00][00000227D56F5140 49] MacClient, [00000227D457D800][00000227C9D752C0 49] MacNoEditor, [00000227D460B100][00000227C9E45440 49] MacServer, [00000227D457F900][00000227D587D5C0 49] Linux, [00000227D4608900][00000227C9E49740 49] LinuxAArch64, [00000227D457FF00][00000227C9E4D8C0 49] LinuxNoEditor, [00000227D4609B00][00000227C9E55A40 49] LinuxAArch64NoEditor, [00000227D457F400][00000227C9E5DBC0 49] LinuxClient, [00000227D4609C00][00000227C97961C0 49] LinuxAArch64Client, [00000227D457DD00][00000227C97A4340 49] LinuxServer, [00000227D460AF00][00000227C9F444C0 49] LinuxAArch64Server, [00000227D457C500][00000227C9F48640 49] Android, [00000227D4609E00][00000227C9F4C7C0 49] Android_Low, [00000227D457F000][00000227C9F70940 49] Android_Mid, [00000227D460A400][00000227D553EAC0 49] Android_High, [00000227D457C800][00000227D562EC00 49] Android_Default, [00000227D460B200][00000227D5542D40 49] Android_Adreno4xx, [00000227D45CE400][00000227D5572E80 49] Android_Adreno5xx_Low, [00000227D4585C00][00000227D5576FC0 49] Android_Adreno5xx, [00000227D45CFD00][00000227D5A6F140 49] Android_Adreno6xx, [00000227D4586B00][00000227D5A732C0 49] Android_Adreno6xx_Vulkan, [00000227D45CFE00][00000227D5A77440 49] Android_Mali_T6xx, [00000227D4584F00][00000227D5A7B5C0 49] Android_Mali_T7xx, [00000227D45CD300][00000227D5B89740 49] Android_Mali_T8xx, [00000227D4585F00][00000227D5BBD8C0 49] Android_Mali_G71, [00000227D45CDC00][00000227D5BDFA40 49] Android_Mali_G72, [00000227D4586400][00000227D5C1BBC0 49] Android_Mali_G72_Vulkan, [00000227D45CF600][00000227D5C2A1C0 49] Android_Mali_G76, [00000227D4586100][00000227D5C38340 49] Android_Mali_G76_Vulkan, [00000227D45CDB00][00000227D5C3C4C0 49] Android_Mali_G77, [00000227D4584A00][00000227D5C40640 49] Android_Mali_G77_Vulkan, [00000227D45CF400][00000227D5C487C0 49] Android_Mali_G78, [00000227D4585300][00000227D5C56940 49] Android_Mali_G78_Vulkan, [00000227D45CE900][00000227D5C5AAC0 49] Android_Mali_G710, [00000227D4587D00][00000227D5C5EC40 49] Android_Mali_G710_Vulkan, [00000227D45CDE00][00000227D557AD80 49] Android_Vulkan_SM5, [00000227D4584900][00000227D5C62EC0 49] Android_PowerVR_G6xxx, [00000227D45CDF00][00000227D5C67000 49] Android_PowerVR_GT7xxx, [00000227D4586700][00000227D5C6B140 49] Android_PowerVR_GE8xxx, [00000227D45CE300][00000227D5C732C0 49] Android_PowerVR_GM9xxx, [00000227D4587200][00000227D5C8B440 49] Android_PowerVR_GM9xxx_Vulkan, [00000227D45CF000][00000227D55BB5C0 49] Android_TegraK1, [00000227D4585700][00000227D55CB740 49] Android_Unknown_Vulkan, [00000227D45CF700][00000227D55CF8C0 49] Lumin, [00000227D4584200][00000227D55D3A40 49] Lumin_Desktop, [00000227D45CE200][00000227D55D7BC0 49] HoloLens, -[2024.06.28-08.15.34:685][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.06.28-08.15.34:685][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.06.28-08.15.34:685][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.06.28-08.15.34:685][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.06.28-08.15.34:685][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.06.28-08.15.34:695][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.06.28-08.15.35:040][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.06.28-08.15.35:111][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.06.28-08.15.35:116][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.06.28-08.15.35:116][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.06.28-08.15.35:116][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.06.28-08.15.35:318][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: C243B27449694BA3C35E0890E91EB9C3 | Instance: CF435A3C40D4B66A71DE1EBEA75B47B7 (NB-PBM2H22CUN-23132). -[2024.06.28-08.15.35:402][ 0]LogPython: Using Python 3.7.7 -[2024.06.28-08.15.35:755][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.06.28-08.15.35:758][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.06.28-08.15.35:819][ 0]SourceControl: Source control is disabled -[2024.06.28-08.15.35:819][ 0]SourceControl: Source control is disabled -[2024.06.28-08.15.35:827][ 0]SourceControl: Source control is disabled -[2024.06.28-08.15.35:831][ 0]LogUProjectInfo: Found projects: -[2024.06.28-08.15.35:836][ 0]SourceControl: Source control is disabled -[2024.06.28-08.15.35:862][ 0]SourceControl: Source control is disabled -[2024.06.28-08.15.35:991][ 0]LogOpenImageDenoise: OIDN starting up -[2024.06.28-08.15.36:019][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.06.28-08.15.36:037][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.06.28-08.15.36:037][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.06.28-08.15.36:184][ 0]LogCollectionManager: Loaded 0 collections in 0.001213 seconds -[2024.06.28-08.15.36:203][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s -[2024.06.28-08.15.36:203][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s -[2024.06.28-08.15.36:203][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s -[2024.06.28-08.15.36:203][ 0]LogOcInput: OculusInput pre-init called -[2024.06.28-08.15.36:393][ 0]LogEngine: Initializing Engine... -[2024.06.28-08.15.36:443][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.06.28-08.15.36:443][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.06.28-08.15.36:443][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.06.28-08.15.36:444][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.06.28-08.15.36:544][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.06.28-08.15.36:554][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.06.28-08.15.36:558][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.06.28-08.15.36:560][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.06.28-08.15.36:561][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.06.28-08.15.36:561][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.06.28-08.15.36:561][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.06.28-08.15.36:561][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-08.15.36:561][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-08.15.36:561][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-08.15.36:561][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-08.15.36:561][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-08.15.36:561][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-08.15.36:561][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-08.15.36:561][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-08.15.36:562][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-08.15.36:562][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-08.15.36:562][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-08.15.36:562][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-08.15.36:570][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-08.15.36:570][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-08.15.36:623][ 0]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-08.15.36:626][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-08.15.36:628][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-08.15.36:628][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-08.15.36:629][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-08.15.36:629][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-08.15.36:629][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-08.15.36:631][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-08.15.36:631][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-08.15.36:631][ 0]LogInit: FAudioDevice initialized. -[2024.06.28-08.15.36:631][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.06.28-08.15.36:631][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.06.28-08.15.36:686][ 0]LogDerivedDataCache: Saved boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.06.28-08.15.36:689][ 0]LogInit: Texture streaming: Enabled -[2024.06.28-08.15.36:700][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.06.28-08.15.36:702][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.06.28-08.15.36:702][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.06.28-08.15.36:704][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.06.28-08.15.36:724][ 0]LogInit: Transaction tracking system initialized -[2024.06.28-08.15.36:741][ 0]BlueprintLog: New page: Editor Load -[2024.06.28-08.15.36:782][ 0]LocalizationService: Localization service is disabled -[2024.06.28-08.15.36:797][ 0]TimingProfiler: Initialize -[2024.06.28-08.15.36:798][ 0]TimingProfiler: OnSessionChanged -[2024.06.28-08.15.36:798][ 0]LoadingProfiler: Initialize -[2024.06.28-08.15.36:798][ 0]LoadingProfiler: OnSessionChanged -[2024.06.28-08.15.36:798][ 0]NetworkingProfiler: Initialize -[2024.06.28-08.15.36:798][ 0]NetworkingProfiler: OnSessionChanged -[2024.06.28-08.15.36:798][ 0]MemoryProfiler: Initialize -[2024.06.28-08.15.36:798][ 0]MemoryProfiler: OnSessionChanged -[2024.06.28-08.15.36:923][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.06.28-08.15.36:923][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.06.28-08.15.37:069][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.01s -[2024.06.28-08.15.37:215][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.06.28-08.15.37:218][ 0]SourceControl: Source control is disabled -[2024.06.28-08.15.37:218][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 4.993 -[2024.06.28-08.15.37:218][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.06.28-08.15.37:218][ 0]LightingResults: New page: Lighting Build -[2024.06.28-08.15.37:219][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.15.37:219][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.15.37:219][ 0]MapCheck: New page: Map Check -[2024.06.28-08.15.37:219][ 0]LightingResults: New page: Lighting Build -[2024.06.28-08.15.37:223][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-08.15.37:225][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms -[2024.06.28-08.15.37:463][ 0]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] InputAction Event references unknown Action 'Click' for InputAction Click -[2024.06.28-08.15.38:211][ 0]LogStaticMesh: Building static mesh gras... -[2024.06.28-08.15.38:216][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Blueprints/Foliage/gras.gras -[2024.06.28-08.15.38:616][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.06.28-08.15.38:617][ 0]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.15.38:825][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.06.28-08.15.38:838][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms -[2024.06.28-08.15.38:838][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.06.28-08.15.38:838][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,146ms to complete. -[2024.06.28-08.15.38:838][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 1.620 -[2024.06.28-08.15.38:839][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 6.614 -[2024.06.28-08.15.38:999][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.15.39:005][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.15.39:009][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.15.39:013][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.15.39:041][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0080 seconds. Added 3822 classes and 928 folders. -[2024.06.28-08.15.39:057][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.06.28-08.15.39:071][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.28-08.15.39:071][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:071][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.28-08.15.39:071][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:071][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.06.28-08.15.39:071][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 -[2024.06.28-08.15.39:081][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.06.28-08.15.39:081][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:081][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.06.28-08.15.39:081][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:081][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.06.28-08.15.39:081][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 -[2024.06.28-08.15.39:087][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.06.28-08.15.39:088][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:088][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.06.28-08.15.39:088][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:088][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.06.28-08.15.39:088][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2024.06.28-08.15.39:093][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.28-08.15.39:093][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:093][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.28-08.15.39:093][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:093][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.06.28-08.15.39:093][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2024.06.28-08.15.39:102][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.06.28-08.15.39:102][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:102][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.06.28-08.15.39:102][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:102][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.06.28-08.15.39:102][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2024.06.28-08.15.39:108][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.06.28-08.15.39:108][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:108][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.06.28-08.15.39:108][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:108][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.06.28-08.15.39:108][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 -[2024.06.28-08.15.39:114][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.06.28-08.15.39:114][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:114][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.06.28-08.15.39:114][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:114][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.06.28-08.15.39:114][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 -[2024.06.28-08.15.39:120][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.06.28-08.15.39:120][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:120][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.06.28-08.15.39:120][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:120][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.06.28-08.15.39:120][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2024.06.28-08.15.39:127][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.28-08.15.39:127][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:127][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.28-08.15.39:127][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:127][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.06.28-08.15.39:127][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2024.06.28-08.15.39:135][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.06.28-08.15.39:136][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:136][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.06.28-08.15.39:136][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:136][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.06.28-08.15.39:136][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.06.28-08.15.39:142][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.06.28-08.15.39:142][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:142][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.06.28-08.15.39:142][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:142][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.06.28-08.15.39:142][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2024.06.28-08.15.39:149][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.28-08.15.39:150][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:150][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.28-08.15.39:150][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:150][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.06.28-08.15.39:150][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.06.28-08.15.39:157][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.28-08.15.39:157][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:157][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.28-08.15.39:157][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:157][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.06.28-08.15.39:157][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.06.28-08.15.39:162][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.28-08.15.39:163][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:163][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.28-08.15.39:163][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:163][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.06.28-08.15.39:163][ 0]LogPakFile: OnPakFileMounted2Time == 0.000062 -[2024.06.28-08.15.39:171][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.06.28-08.15.39:171][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:171][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.06.28-08.15.39:171][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:171][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.06.28-08.15.39:171][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2024.06.28-08.15.39:177][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.28-08.15.39:177][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:177][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.28-08.15.39:177][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:177][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.06.28-08.15.39:177][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2024.06.28-08.15.39:183][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.06.28-08.15.39:183][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:183][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.06.28-08.15.39:183][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:183][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.06.28-08.15.39:183][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.06.28-08.15.39:190][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.28-08.15.39:190][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:190][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.28-08.15.39:190][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:190][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.06.28-08.15.39:190][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 -[2024.06.28-08.15.39:196][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.28-08.15.39:196][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:196][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.28-08.15.39:196][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:196][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.06.28-08.15.39:196][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049 -[2024.06.28-08.15.39:207][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.28-08.15.39:208][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:208][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.28-08.15.39:208][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:208][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.06.28-08.15.39:208][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049 -[2024.06.28-08.15.39:215][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.28-08.15.39:215][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:215][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.28-08.15.39:215][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:215][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.06.28-08.15.39:215][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.06.28-08.15.39:221][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.28-08.15.39:221][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:221][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.28-08.15.39:221][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:221][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.06.28-08.15.39:221][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2024.06.28-08.15.39:227][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.06.28-08.15.39:227][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:227][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.06.28-08.15.39:227][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:227][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.06.28-08.15.39:227][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 -[2024.06.28-08.15.39:235][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.28-08.15.39:235][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:235][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.28-08.15.39:235][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:235][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.06.28-08.15.39:235][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 -[2024.06.28-08.15.39:241][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.28-08.15.39:241][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:242][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.28-08.15.39:242][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:242][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.06.28-08.15.39:242][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 -[2024.06.28-08.15.39:248][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.06.28-08.15.39:248][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.28-08.15.39:248][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.06.28-08.15.39:248][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.28-08.15.39:248][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.06.28-08.15.39:248][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.06.28-08.15.39:457][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.06.28-08.15.39:460][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 2 classes and 0 folders. -[2024.06.28-08.15.39:514][ 0]LogSlate: Took 0.000228 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.06.28-08.15.39:521][ 0]LogSlate: Took 0.006365 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.06.28-08.15.39:522][ 0]LogSlate: Took 0.000121 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.06.28-08.15.39:654][ 0]LogRenderer: Reallocating scene render targets to support 868x400 Format 10 NumSamples 1 (Frame:1). -[2024.06.28-08.15.40:107][ 0]LogSlate: Took 0.006150 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.06.28-08.15.40:161][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.06.28-08.15.40:161][ 0]LogLoad: (Engine Initialization) Total time: 7.94 seconds -[2024.06.28-08.15.40:161][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.06.28-08.15.40:326][ 0]LogAssetRegistry: Asset discovery search completed in 5.8997 seconds -[2024.06.28-08.15.40:332][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects) -[2024.06.28-08.15.40:335][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.06.28-08.15.41:348][ 15]LogSlate: Took 0.000462 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.06.28-08.15.48:866][361]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. -[2024.06.28-08.15.49:978][361]LogSlate: Window 'Pick Parent Class' being destroyed -[2024.06.28-08.15.49:999][361]LogContentBrowser: Deferred new asset file creation: NewBlueprint -[2024.06.28-08.15.50:007][361]LogContentBrowser: Creating deferred item: NewBlueprint -[2024.06.28-08.16.03:485][773]LogContentBrowser: Attempting asset rename: NewBlueprint -> BP_BrokenPlattform -[2024.06.28-08.16.03:495][773]LogContentBrowser: End creating deferred item NewBlueprint -[2024.06.28-08.16.06:138][849]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform -[2024.06.28-08.16.06:801][849]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0004 seconds. Added 126 classes and 0 folders. -[2024.06.28-08.16.07:465][849]LogRenderer: Reallocating scene render targets to support 912x460 Format 10 NumSamples 1 (Frame:1). -[2024.06.28-08.16.37:329][ 86]LogSlate: Window 'BP_BrokenPlattform' being destroyed -[2024.06.28-08.16.49:025][286]LogSlate: Took 0.008286 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.06.28-08.18.37:223][ 25]LogEditorTransaction: Undo Modify Component(s) -[2024.06.28-08.19.56:492][627]BlueprintLog: New page: Compile BP_BrokenPlattform -[2024.06.28-08.19.56:597][627]LogUObjectHash: Compacting FUObjectHashTables data took 3.19ms -[2024.06.28-08.19.56:663][627]LogSlate: Took 0.018239 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.06.28-08.19.57:146][661]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true -[2024.06.28-08.19.57:155][661]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattformCFD87CFE4C3EF8A056A9A785349C4164.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset' -[2024.06.28-08.19.57:169][661]AssetCheck: New page: Asset Save: BP_BrokenPlattform -[2024.06.28-08.19.57:169][661]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform -[2024.06.28-08.20.10:483][921]LogSlate: Took 0.000255 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.06.28-08.20.34:511][782]LogEditorTransaction: Undo Add Node -[2024.06.28-08.20.38:243][137]LogEditorTransaction: Undo Add Node -[2024.06.28-08.23.54:214][413]BlueprintLog: New page: Compile BP_BrokenPlattform -[2024.06.28-08.23.54:216][413]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\BP_BrokenPlattform.uasset: [Compiler] 'Third Person Character' does not inherit from 'Primitive Component' ( Cast To ThirdPersonCharacter would always fail). -[2024.06.28-08.23.54:259][413]LogUObjectHash: Compacting FUObjectHashTables data took 2.61ms -[2024.06.28-08.24.07:766][743]BlueprintLog: New page: Compile BP_BrokenPlattform -[2024.06.28-08.24.07:803][743]LogUObjectHash: Compacting FUObjectHashTables data took 2.20ms -[2024.06.28-08.24.09:093][844]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true -[2024.06.28-08.24.09:102][844]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattform341B1F744BEA667039E0068B5BA64148.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset' -[2024.06.28-08.24.09:116][844]AssetCheck: New page: Asset Save: BP_BrokenPlattform -[2024.06.28-08.24.09:116][844]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform -[2024.06.28-08.25.03:591][ 39]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-08.25.03:607][ 39]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-08.25.03:608][ 39]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:25:03) -[2024.06.28-08.25.03:610][ 39]LogOnline: OSS: Creating online subsystem instance for: NULL -[2024.06.28-08.25.03:612][ 39]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -[2024.06.28-08.25.03:618][ 39]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.25.03:624][ 39]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006568s) -[2024.06.28-08.25.03:625][ 39]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.25.03:625][ 39]LogPlayLevel: PIE: World Init took: (0.000879s) -[2024.06.28-08.25.03:625][ 39]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007556s) -[2024.06.28-08.25.03:649][ 39]LogUObjectHash: Compacting FUObjectHashTables data took 2.66ms -[2024.06.28-08.25.03:653][ 39]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2024.06.28-08.25.03:654][ 39]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-08.25.03:654][ 39]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-08.25.03:654][ 39]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-08.25.03:654][ 39]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-08.25.03:654][ 39]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-08.25.03:654][ 39]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-08.25.03:654][ 39]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-08.25.03:654][ 39]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-08.25.03:654][ 39]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-08.25.03:654][ 39]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-08.25.03:654][ 39]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-08.25.03:654][ 39]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-08.25.03:656][ 39]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-08.25.03:656][ 39]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-08.25.03:712][ 39]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-08.25.03:712][ 39]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-08.25.03:712][ 39]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-08.25.03:712][ 39]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-08.25.03:713][ 39]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-08.25.03:713][ 39]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-08.25.03:713][ 39]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-08.25.03:714][ 39]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-08.25.03:714][ 39]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-08.25.03:714][ 39]LogInit: FAudioDevice initialized. -[2024.06.28-08.25.03:714][ 39]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.06.28-08.25.03:723][ 39]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. -[2024.06.28-08.25.03:723][ 39]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. -[2024.06.28-08.25.03:723][ 39]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C' -[2024.06.28-08.25.03:723][ 39]LogLoad: Game class is 'GameModeBase' -[2024.06.28-08.25.03:726][ 39]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.25.03 -[2024.06.28-08.25.03:726][ 39]LogWorld: Bringing up level for play took: 0.001598 -[2024.06.28-08.25.03:726][ 39]LogOnline: OSS: Creating online subsystem instance for: :Context_7 -[2024.06.28-08.25.03:737][ 39]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders. -[2024.06.28-08.25.03:739][ 39]LogBlueprintUserMessages: [BP_GameInstance_C_0] SAVE -[2024.06.28-08.25.03:739][ 39]PIE: Server logged in -[2024.06.28-08.25.03:740][ 39]PIE: Play in editor total start time 0,137 seconds. -[2024.06.28-08.25.08:342][410]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-08.25.08:342][410]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-08.25.08:342][410]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.25.08:343][410]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.25.08:343][410]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.25.08:373][410]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-08.25.08:415][410]LogUObjectHash: Compacting FUObjectHashTables data took 3.56ms -[2024.06.28-08.25.08:417][410]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.25.08:427][410]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008933s) -[2024.06.28-08.25.08:427][410]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.25.08:428][410]LogPlayLevel: PIE: World Init took: (0.000937s) -[2024.06.28-08.25.08:428][410]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010634s) -[2024.06.28-08.25.08:428][410]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.06.28-08.25.08:428][410]LogLoad: Game class is 'GameModeBase' -[2024.06.28-08.25.08:431][410]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.25.08 -[2024.06.28-08.25.08:431][410]LogWorld: Bringing up level for play took: 0.001661 -[2024.06.28-08.25.08:432][410]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-08.25.08:433][410]LogBlueprintUserMessages: [BP_GameInstance_C_0] SAVE -[2024.06.28-08.25.08:433][410]LogLoad: Took 0.090267 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-08.25.15:688][ 65]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.25.15:688][ 65]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.25.15:688][ 65]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.25.15:688][ 65]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.25.15:702][ 65]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-08.25.15:710][ 65]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.25.15:733][ 65]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-08.25.15:736][ 65]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.25.15:737][ 65]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.25.15:740][ 65]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.25.15:764][ 65]LogUObjectHash: Compacting FUObjectHashTables data took 2.72ms -[2024.06.28-08.25.15:782][ 66]LogPlayLevel: Display: Destroying online subsystem :Context_7 -[2024.06.28-08.25.20:134][331]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-08.25.20:144][331]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-08.25.20:144][331]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:25:20) -[2024.06.28-08.25.20:145][331]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.25.20:155][331]LogPlayLevel: PIE: StaticDuplicateObject took: (0.010798s) -[2024.06.28-08.25.20:156][331]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.25.20:156][331]LogPlayLevel: PIE: World Init took: (0.001094s) -[2024.06.28-08.25.20:156][331]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.012025s) -[2024.06.28-08.25.20:187][331]LogUObjectHash: Compacting FUObjectHashTables data took 3.00ms -[2024.06.28-08.25.20:188][331]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True -[2024.06.28-08.25.20:188][331]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-08.25.20:188][331]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-08.25.20:188][331]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-08.25.20:188][331]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-08.25.20:188][331]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-08.25.20:188][331]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-08.25.20:188][331]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-08.25.20:188][331]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-08.25.20:189][331]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-08.25.20:189][331]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-08.25.20:189][331]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-08.25.20:189][331]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-08.25.20:191][331]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-08.25.20:191][331]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-08.25.20:264][331]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-08.25.20:265][331]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-08.25.20:265][331]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-08.25.20:265][331]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-08.25.20:265][331]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-08.25.20:265][331]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-08.25.20:265][331]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-08.25.20:266][331]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-08.25.20:266][331]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-08.25.20:266][331]LogInit: FAudioDevice initialized. -[2024.06.28-08.25.20:266][331]LogAudio: Display: Audio Device (ID: 3) registered with world 'Emmy_Testing'. -[2024.06.28-08.25.20:276][331]LogLoad: Game class is 'GameModeBase' -[2024.06.28-08.25.20:278][331]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.25.20 -[2024.06.28-08.25.20:279][331]LogWorld: Bringing up level for play took: 0.002339 -[2024.06.28-08.25.20:279][331]LogOnline: OSS: Creating online subsystem instance for: :Context_8 -[2024.06.28-08.25.20:282][331]LogBlueprintUserMessages: [BP_GameInstance_C_1] SAVE -[2024.06.28-08.25.20:282][331]PIE: Server logged in -[2024.06.28-08.25.20:283][331]PIE: Play in editor total start time 0,139 seconds. -[2024.06.28-08.25.25:322][732]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.25.25:322][732]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.25.25:322][732]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.25.25:323][732]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.25.25:335][732]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-08.25.25:344][732]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.25.25:374][732]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.25.25:374][732]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.25.25:375][732]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.25.25:382][732]LogUObjectHash: Compacting FUObjectHashTables data took 2.47ms -[2024.06.28-08.25.25:403][733]LogPlayLevel: Display: Destroying online subsystem :Context_8 -[2024.06.28-08.25.52:504][ 62]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true -[2024.06.28-08.25.52:513][ 62]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattformF06FEBF1444B3A8C6035829116D235E0.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset' -[2024.06.28-08.25.52:527][ 62]AssetCheck: New page: Asset Save: BP_BrokenPlattform -[2024.06.28-08.25.52:527][ 62]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform -[2024.06.28-08.25.53:262][148]BlueprintLog: New page: Compile BP_BrokenPlattform -[2024.06.28-08.25.53:303][148]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms -[2024.06.28-08.25.53:890][191]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true -[2024.06.28-08.25.53:899][191]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattform6A48E5E44622405492098BA1C3E34261.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset' -[2024.06.28-08.25.53:910][191]AssetCheck: New page: Asset Save: BP_BrokenPlattform -[2024.06.28-08.25.53:911][191]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform -[2024.06.28-08.26.17:569][567]LogEditorTransaction: Undo Modify Component(s) -[2024.06.28-08.26.55:671][162]BlueprintLog: New page: Compile BP_BrokenPlattform -[2024.06.28-08.26.55:742][162]LogUObjectHash: Compacting FUObjectHashTables data took 3.26ms -[2024.06.28-08.26.56:472][194]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true -[2024.06.28-08.26.56:481][194]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattformBFA3D989449810CA6FA409A518FD5C48.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset' -[2024.06.28-08.26.56:494][194]AssetCheck: New page: Asset Save: BP_BrokenPlattform -[2024.06.28-08.26.56:494][194]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform -[2024.06.28-08.26.59:351][386]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-08.26.59:356][386]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-08.26.59:356][386]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:26:59) -[2024.06.28-08.26.59:356][386]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.26.59:364][386]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007609s) -[2024.06.28-08.26.59:364][386]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.26.59:365][386]LogPlayLevel: PIE: World Init took: (0.000945s) -[2024.06.28-08.26.59:365][386]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008662s) -[2024.06.28-08.26.59:390][386]LogUObjectHash: Compacting FUObjectHashTables data took 2.43ms -[2024.06.28-08.26.59:391][386]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True -[2024.06.28-08.26.59:391][386]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-08.26.59:391][386]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-08.26.59:391][386]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-08.26.59:391][386]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-08.26.59:391][386]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-08.26.59:391][386]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-08.26.59:391][386]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-08.26.59:391][386]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-08.26.59:391][386]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-08.26.59:392][386]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-08.26.59:392][386]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-08.26.59:392][386]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-08.26.59:394][386]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-08.26.59:394][386]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-08.26.59:448][386]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-08.26.59:448][386]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-08.26.59:448][386]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-08.26.59:448][386]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-08.26.59:448][386]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-08.26.59:449][386]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-08.26.59:449][386]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-08.26.59:450][386]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-08.26.59:450][386]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-08.26.59:450][386]LogInit: FAudioDevice initialized. -[2024.06.28-08.26.59:450][386]LogAudio: Display: Audio Device (ID: 4) registered with world 'Emmy_Testing'. -[2024.06.28-08.26.59:457][386]LogLoad: Game class is 'GameModeBase' -[2024.06.28-08.26.59:459][386]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.26.59 -[2024.06.28-08.26.59:459][386]LogWorld: Bringing up level for play took: 0.001580 -[2024.06.28-08.26.59:459][386]LogOnline: OSS: Creating online subsystem instance for: :Context_9 -[2024.06.28-08.26.59:462][386]LogBlueprintUserMessages: [BP_GameInstance_C_2] SAVE -[2024.06.28-08.26.59:462][386]PIE: Server logged in -[2024.06.28-08.26.59:462][386]PIE: Play in editor total start time 0,107 seconds. -[2024.06.28-08.27.11:161][427]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.27.11:161][427]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.27.11:162][427]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.27.11:162][427]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.27.11:172][427]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-08.27.11:180][427]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.27.11:204][427]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-08.27.11:204][427]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.27.11:206][427]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.27.11:209][427]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.27.11:213][427]LogUObjectHash: Compacting FUObjectHashTables data took 2.50ms -[2024.06.28-08.27.11:236][428]LogPlayLevel: Display: Destroying online subsystem :Context_9 -[2024.06.28-08.27.25:366][531]BlueprintLog: New page: Compile BP_BrokenPlattform -[2024.06.28-08.27.25:428][531]LogUObjectHash: Compacting FUObjectHashTables data took 2.45ms -[2024.06.28-08.27.25:845][556]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true -[2024.06.28-08.27.25:856][556]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattformD64F839241E2DC1806A6ADBFEE8FA15B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset' -[2024.06.28-08.27.25:870][556]AssetCheck: New page: Asset Save: BP_BrokenPlattform -[2024.06.28-08.27.25:870][556]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform -[2024.06.28-08.27.29:099][754]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-08.27.29:104][754]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-08.27.29:104][754]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:27:29) -[2024.06.28-08.27.29:104][754]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.27.29:112][754]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007720s) -[2024.06.28-08.27.29:113][754]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.27.29:113][754]LogPlayLevel: PIE: World Init took: (0.001006s) -[2024.06.28-08.27.29:113][754]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008831s) -[2024.06.28-08.27.29:139][754]LogUObjectHash: Compacting FUObjectHashTables data took 2.51ms -[2024.06.28-08.27.29:141][754]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True -[2024.06.28-08.27.29:141][754]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-08.27.29:141][754]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-08.27.29:141][754]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-08.27.29:141][754]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-08.27.29:141][754]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-08.27.29:141][754]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-08.27.29:141][754]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-08.27.29:141][754]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-08.27.29:141][754]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-08.27.29:141][754]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-08.27.29:141][754]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-08.27.29:141][754]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-08.27.29:143][754]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-08.27.29:143][754]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-08.27.29:192][754]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-08.27.29:192][754]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-08.27.29:192][754]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-08.27.29:192][754]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-08.27.29:192][754]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-08.27.29:192][754]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-08.27.29:192][754]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-08.27.29:194][754]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-08.27.29:195][754]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-08.27.29:195][754]LogInit: FAudioDevice initialized. -[2024.06.28-08.27.29:195][754]LogAudio: Display: Audio Device (ID: 5) registered with world 'Emmy_Testing'. -[2024.06.28-08.27.29:206][754]LogLoad: Game class is 'GameModeBase' -[2024.06.28-08.27.29:207][754]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.27.29 -[2024.06.28-08.27.29:208][754]LogWorld: Bringing up level for play took: 0.001579 -[2024.06.28-08.27.29:208][754]LogOnline: OSS: Creating online subsystem instance for: :Context_10 -[2024.06.28-08.27.29:210][754]LogBlueprintUserMessages: [BP_GameInstance_C_3] SAVE -[2024.06.28-08.27.29:210][754]PIE: Server logged in -[2024.06.28-08.27.29:211][754]PIE: Play in editor total start time 0,108 seconds. -[2024.06.28-08.27.34:191][196]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.27.34:191][196]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.27.34:191][196]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.27.34:192][196]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.27.34:201][196]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-08.27.34:209][196]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.27.34:234][196]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-08.27.34:234][196]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.27.34:235][196]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.27.34:239][196]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.27.34:242][196]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms -[2024.06.28-08.27.34:265][197]LogPlayLevel: Display: Destroying online subsystem :Context_10 -[2024.06.28-08.27.49:963][307]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-08.27.49:990][307]LogUObjectHash: Compacting FUObjectHashTables data took 2.37ms -[2024.06.28-08.27.50:017][307]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing5CF412B843D95F2DC526BA8FD5BF7D61.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.28-08.27.50:048][307]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.28-08.27.50:048][307]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.28-08.27.51:297][386]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-08.27.51:302][386]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-08.27.51:302][386]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:27:51) -[2024.06.28-08.27.51:340][386]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.27.51:348][386]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008044s) -[2024.06.28-08.27.51:349][386]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.27.51:349][386]LogPlayLevel: PIE: World Init took: (0.000911s) -[2024.06.28-08.27.51:349][386]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009171s) -[2024.06.28-08.27.51:374][386]LogUObjectHash: Compacting FUObjectHashTables data took 2.12ms -[2024.06.28-08.27.51:376][386]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True -[2024.06.28-08.27.51:376][386]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-08.27.51:376][386]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-08.27.51:376][386]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-08.27.51:376][386]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-08.27.51:376][386]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-08.27.51:376][386]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-08.27.51:376][386]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-08.27.51:376][386]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-08.27.51:376][386]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-08.27.51:376][386]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-08.27.51:376][386]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-08.27.51:376][386]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-08.27.51:378][386]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-08.27.51:378][386]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-08.27.51:428][386]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-08.27.51:429][386]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-08.27.51:429][386]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-08.27.51:429][386]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-08.27.51:429][386]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-08.27.51:429][386]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-08.27.51:429][386]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-08.27.51:430][386]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-08.27.51:430][386]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-08.27.51:430][386]LogInit: FAudioDevice initialized. -[2024.06.28-08.27.51:430][386]LogAudio: Display: Audio Device (ID: 6) registered with world 'Emmy_Testing'. -[2024.06.28-08.27.51:438][386]LogLoad: Game class is 'GameModeBase' -[2024.06.28-08.27.51:439][386]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.27.51 -[2024.06.28-08.27.51:439][386]LogWorld: Bringing up level for play took: 0.001575 -[2024.06.28-08.27.51:439][386]LogOnline: OSS: Creating online subsystem instance for: :Context_11 -[2024.06.28-08.27.51:442][386]LogBlueprintUserMessages: [BP_GameInstance_C_4] SAVE -[2024.06.28-08.27.51:442][386]PIE: Server logged in -[2024.06.28-08.27.51:442][386]PIE: Play in editor total start time 0,141 seconds. -[2024.06.28-08.28.05:951][629]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.28.05:951][629]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.28.05:951][629]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.28.05:952][629]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.28.05:963][629]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-08.28.05:971][629]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.28.05:995][629]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-08.28.05:995][629]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.28.05:996][629]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.28.06:000][629]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.28.06:003][629]LogUObjectHash: Compacting FUObjectHashTables data took 2.21ms -[2024.06.28-08.28.06:028][630]LogPlayLevel: Display: Destroying online subsystem :Context_11 -[2024.06.28-08.28.25:433][450]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true -[2024.06.28-08.28.25:442][450]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattform20A078D34CF9D10353F673BB63E13146.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset' -[2024.06.28-08.28.25:455][450]AssetCheck: New page: Asset Save: BP_BrokenPlattform -[2024.06.28-08.28.25:456][450]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform -[2024.06.28-08.28.26:376][548]BlueprintLog: New page: Compile BP_BrokenPlattform -[2024.06.28-08.28.26:417][548]LogUObjectHash: Compacting FUObjectHashTables data took 2.44ms -[2024.06.28-08.28.26:851][574]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true -[2024.06.28-08.28.26:860][574]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattform45BC31024097FD844857079C1DB24FB4.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset' -[2024.06.28-08.28.26:877][574]AssetCheck: New page: Asset Save: BP_BrokenPlattform -[2024.06.28-08.28.26:877][574]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform -[2024.06.28-08.28.32:962][ 18]LogEditorViewport: Clicking on Actor (LMB): BP_BrokenPlattform_C (BP_BrokenPlattform) -[2024.06.28-08.28.45:860][111]BlueprintLog: New page: Compile BP_BrokenPlattform -[2024.06.28-08.28.45:906][111]LogUObjectHash: Compacting FUObjectHashTables data took 2.21ms -[2024.06.28-08.28.46:318][138]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true -[2024.06.28-08.28.46:327][138]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattform600180694DB3EEB28910A9871D82D813.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset' -[2024.06.28-08.28.46:340][138]AssetCheck: New page: Asset Save: BP_BrokenPlattform -[2024.06.28-08.28.46:340][138]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform -[2024.06.28-08.28.50:950][529]BlueprintLog: New page: Compile BP_BrokenPlattform -[2024.06.28-08.28.50:993][529]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms -[2024.06.28-08.28.51:668][578]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_BrokenPlattform" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset" SILENT=true -[2024.06.28-08.28.51:677][578]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_BrokenPlattformB5C2B29B49854E72E76520A7B6BFC557.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_BrokenPlattform.uasset' -[2024.06.28-08.28.51:689][578]AssetCheck: New page: Asset Save: BP_BrokenPlattform -[2024.06.28-08.28.51:689][578]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_BrokenPlattform.BP_BrokenPlattform -[2024.06.28-08.28.57:655][925]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-08.28.57:662][925]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-08.28.57:662][925]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:28:57) -[2024.06.28-08.28.57:663][925]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.28.57:670][925]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007607s) -[2024.06.28-08.28.57:671][925]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.28.57:671][925]LogPlayLevel: PIE: World Init took: (0.000888s) -[2024.06.28-08.28.57:671][925]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008604s) -[2024.06.28-08.28.57:697][925]LogUObjectHash: Compacting FUObjectHashTables data took 2.64ms -[2024.06.28-08.28.57:698][925]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True -[2024.06.28-08.28.57:698][925]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-08.28.57:698][925]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-08.28.57:698][925]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-08.28.57:698][925]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-08.28.57:698][925]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-08.28.57:698][925]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-08.28.57:698][925]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-08.28.57:698][925]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-08.28.57:698][925]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-08.28.57:698][925]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-08.28.57:698][925]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-08.28.57:698][925]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-08.28.57:700][925]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-08.28.57:700][925]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-08.28.57:751][925]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-08.28.57:751][925]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-08.28.57:751][925]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-08.28.57:751][925]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-08.28.57:751][925]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-08.28.57:751][925]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-08.28.57:751][925]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-08.28.57:753][925]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-08.28.57:753][925]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-08.28.57:753][925]LogInit: FAudioDevice initialized. -[2024.06.28-08.28.57:753][925]LogAudio: Display: Audio Device (ID: 7) registered with world 'Emmy_Testing'. -[2024.06.28-08.28.57:764][925]LogLoad: Game class is 'GameModeBase' -[2024.06.28-08.28.57:765][925]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.28.57 -[2024.06.28-08.28.57:766][925]LogWorld: Bringing up level for play took: 0.001567 -[2024.06.28-08.28.57:766][925]LogOnline: OSS: Creating online subsystem instance for: :Context_12 -[2024.06.28-08.28.57:768][925]LogBlueprintUserMessages: [BP_GameInstance_C_5] SAVE -[2024.06.28-08.28.57:768][925]PIE: Server logged in -[2024.06.28-08.28.57:768][925]PIE: Play in editor total start time 0,107 seconds. -[2024.06.28-08.29.01:941][300]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.29.01:941][300]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.29.01:941][300]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.29.01:941][300]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.29.01:950][300]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-08.29.01:957][300]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.29.01:980][300]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-08.29.01:980][300]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.29.01:982][300]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.29.01:985][300]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.29.01:988][300]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms -[2024.06.28-08.29.02:010][301]LogPlayLevel: Display: Destroying online subsystem :Context_12 -[2024.06.28-08.29.03:555][401]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-08.29.03:561][401]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-08.29.03:561][401]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:29:03) -[2024.06.28-08.29.03:561][401]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.29.03:568][401]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007194s) -[2024.06.28-08.29.03:568][401]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.29.03:569][401]LogPlayLevel: PIE: World Init took: (0.000916s) -[2024.06.28-08.29.03:569][401]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008217s) -[2024.06.28-08.29.03:593][401]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms -[2024.06.28-08.29.03:595][401]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True -[2024.06.28-08.29.03:595][401]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-08.29.03:595][401]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-08.29.03:595][401]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-08.29.03:595][401]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-08.29.03:595][401]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-08.29.03:595][401]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-08.29.03:595][401]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-08.29.03:595][401]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-08.29.03:595][401]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-08.29.03:595][401]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-08.29.03:595][401]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-08.29.03:595][401]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-08.29.03:597][401]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-08.29.03:597][401]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-08.29.03:648][401]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-08.29.03:648][401]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-08.29.03:648][401]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-08.29.03:648][401]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-08.29.03:649][401]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-08.29.03:649][401]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-08.29.03:649][401]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-08.29.03:649][401]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-08.29.03:649][401]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-08.29.03:649][401]LogInit: FAudioDevice initialized. -[2024.06.28-08.29.03:649][401]LogAudio: Display: Audio Device (ID: 8) registered with world 'Emmy_Testing'. -[2024.06.28-08.29.03:655][401]LogLoad: Game class is 'GameModeBase' -[2024.06.28-08.29.03:657][401]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.29.03 -[2024.06.28-08.29.03:657][401]LogWorld: Bringing up level for play took: 0.001504 -[2024.06.28-08.29.03:657][401]LogOnline: OSS: Creating online subsystem instance for: :Context_13 -[2024.06.28-08.29.03:660][401]LogBlueprintUserMessages: [BP_GameInstance_C_6] SAVE -[2024.06.28-08.29.03:660][401]PIE: Server logged in -[2024.06.28-08.29.03:660][401]PIE: Play in editor total start time 0,1 seconds. -[2024.06.28-08.29.12:601][200]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.29.12:601][200]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.29.12:601][200]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.29.12:602][200]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.29.12:610][200]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-08.29.12:618][200]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.29.12:642][200]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.29.12:643][200]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.29.12:644][200]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.29.12:650][200]LogUObjectHash: Compacting FUObjectHashTables data took 2.13ms -[2024.06.28-08.29.12:672][201]LogPlayLevel: Display: Destroying online subsystem :Context_13 -[2024.06.28-08.29.14:445][315]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-08.29.14:454][315]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-08.29.14:455][315]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:29:14) -[2024.06.28-08.29.14:481][315]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.29.14:488][315]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008576s) -[2024.06.28-08.29.14:489][315]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.29.14:490][315]LogPlayLevel: PIE: World Init took: (0.000971s) -[2024.06.28-08.29.14:490][315]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009711s) -[2024.06.28-08.29.14:519][315]LogUObjectHash: Compacting FUObjectHashTables data took 2.19ms -[2024.06.28-08.29.14:520][315]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True -[2024.06.28-08.29.14:520][315]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-08.29.14:520][315]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-08.29.14:520][315]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-08.29.14:520][315]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-08.29.14:520][315]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-08.29.14:520][315]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-08.29.14:520][315]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-08.29.14:520][315]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-08.29.14:521][315]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-08.29.14:521][315]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-08.29.14:521][315]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-08.29.14:521][315]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-08.29.14:523][315]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-08.29.14:523][315]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-08.29.14:582][315]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-08.29.14:582][315]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-08.29.14:582][315]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-08.29.14:582][315]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-08.29.14:583][315]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-08.29.14:583][315]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-08.29.14:583][315]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-08.29.14:584][315]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-08.29.14:584][315]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-08.29.14:584][315]LogInit: FAudioDevice initialized. -[2024.06.28-08.29.14:584][315]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. -[2024.06.28-08.29.14:594][315]LogLoad: Game class is 'GameModeBase' -[2024.06.28-08.29.14:596][315]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.29.14 -[2024.06.28-08.29.14:596][315]LogWorld: Bringing up level for play took: 0.001679 -[2024.06.28-08.29.14:597][315]LogOnline: OSS: Creating online subsystem instance for: :Context_14 -[2024.06.28-08.29.14:599][315]LogBlueprintUserMessages: [BP_GameInstance_C_7] SAVE -[2024.06.28-08.29.14:599][315]PIE: Server logged in -[2024.06.28-08.29.14:599][315]PIE: Play in editor total start time 0,145 seconds. -[2024.06.28-08.29.18:861][679]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-08.29.18:861][679]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-08.29.18:861][679]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.29.18:861][679]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.29.18:862][679]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.29.18:914][679]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-08.29.18:917][679]LogUObjectHash: Compacting FUObjectHashTables data took 2.45ms -[2024.06.28-08.29.18:919][679]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.29.18:927][679]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008108s) -[2024.06.28-08.29.18:927][679]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.29.18:928][679]LogPlayLevel: PIE: World Init took: (0.000933s) -[2024.06.28-08.29.18:928][679]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009189s) -[2024.06.28-08.29.18:928][679]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. -[2024.06.28-08.29.18:928][679]LogLoad: Game class is 'GameModeBase' -[2024.06.28-08.29.18:930][679]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.29.18 -[2024.06.28-08.29.18:931][679]LogWorld: Bringing up level for play took: 0.001509 -[2024.06.28-08.29.18:931][679]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-08.29.18:932][679]LogBlueprintUserMessages: [BP_GameInstance_C_7] SAVE -[2024.06.28-08.29.18:932][679]LogLoad: Took 0.071358 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-08.29.26:281][314]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-08.29.26:281][314]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-08.29.26:281][314]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.29.26:282][314]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.29.26:282][314]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.29.26:344][314]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-08.29.26:348][314]LogUObjectHash: Compacting FUObjectHashTables data took 2.33ms -[2024.06.28-08.29.26:349][314]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.29.26:358][314]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008309s) -[2024.06.28-08.29.26:359][314]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.29.26:359][314]LogPlayLevel: PIE: World Init took: (0.000977s) -[2024.06.28-08.29.26:359][314]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009442s) -[2024.06.28-08.29.26:359][314]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. -[2024.06.28-08.29.26:359][314]LogLoad: Game class is 'GameModeBase' -[2024.06.28-08.29.26:362][314]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.29.26 -[2024.06.28-08.29.26:362][314]LogWorld: Bringing up level for play took: 0.001588 -[2024.06.28-08.29.26:363][314]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-08.29.26:363][314]LogBlueprintUserMessages: [BP_GameInstance_C_7] SAVE -[2024.06.28-08.29.26:364][314]LogLoad: Took 0.082096 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-08.29.28:921][538]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.29.28:921][538]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.29.28:922][538]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.29.28:922][538]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.29.28:931][538]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-08.29.28:939][538]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.29.28:963][538]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.29.28:964][538]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.29.28:965][538]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.29.28:972][538]LogUObjectHash: Compacting FUObjectHashTables data took 2.18ms -[2024.06.28-08.29.28:996][539]LogPlayLevel: Display: Destroying online subsystem :Context_14 -[2024.06.28-08.29.46:705][549]Cmd: TRANSACTION UNDO -[2024.06.28-08.29.46:705][549]LogEditorTransaction: Undo Create Actors -[2024.06.28-08.29.52:767][892]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-08.29.52:795][892]LogUObjectHash: Compacting FUObjectHashTables data took 2.87ms -[2024.06.28-08.29.52:823][892]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing8865E0814C1754128C9082ADD96DC26E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.28-08.29.52:843][892]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.28-08.29.52:843][892]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.28-08.29.54:227][975]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-08.29.54:232][975]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-08.29.54:232][975]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:29:54) -[2024.06.28-08.29.54:232][975]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.29.54:240][975]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007951s) -[2024.06.28-08.29.54:241][975]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.29.54:241][975]LogPlayLevel: PIE: World Init took: (0.000962s) -[2024.06.28-08.29.54:241][975]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009019s) -[2024.06.28-08.29.54:267][975]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms -[2024.06.28-08.29.54:268][975]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True -[2024.06.28-08.29.54:268][975]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-08.29.54:268][975]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-08.29.54:268][975]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-08.29.54:268][975]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-08.29.54:268][975]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-08.29.54:268][975]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-08.29.54:268][975]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-08.29.54:268][975]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-08.29.54:268][975]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-08.29.54:268][975]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-08.29.54:268][975]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-08.29.54:268][975]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-08.29.54:270][975]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-08.29.54:270][975]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-08.29.54:324][975]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-08.29.54:324][975]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-08.29.54:324][975]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-08.29.54:324][975]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-08.29.54:325][975]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-08.29.54:325][975]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-08.29.54:325][975]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-08.29.54:326][975]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-08.29.54:326][975]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-08.29.54:326][975]LogInit: FAudioDevice initialized. -[2024.06.28-08.29.54:326][975]LogAudio: Display: Audio Device (ID: 10) registered with world 'Emmy_Testing'. -[2024.06.28-08.29.54:337][975]LogLoad: Game class is 'GameModeBase' -[2024.06.28-08.29.54:338][975]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.29.54 -[2024.06.28-08.29.54:339][975]LogWorld: Bringing up level for play took: 0.001581 -[2024.06.28-08.29.54:339][975]LogOnline: OSS: Creating online subsystem instance for: :Context_15 -[2024.06.28-08.29.54:341][975]LogBlueprintUserMessages: [BP_GameInstance_C_8] SAVE -[2024.06.28-08.29.54:341][975]PIE: Server logged in -[2024.06.28-08.29.54:342][975]PIE: Play in editor total start time 0,11 seconds. -[2024.06.28-08.30.00:288][499]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-08.30.00:288][499]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-08.30.00:288][499]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.30.00:289][499]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.30.00:290][499]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.30.00:348][499]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-08.30.00:351][499]LogUObjectHash: Compacting FUObjectHashTables data took 2.46ms -[2024.06.28-08.30.00:353][499]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.30.00:362][499]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008797s) -[2024.06.28-08.30.00:362][499]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.30.00:363][499]LogPlayLevel: PIE: World Init took: (0.000982s) -[2024.06.28-08.30.00:363][499]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009944s) -[2024.06.28-08.30.00:363][499]LogAudio: Display: Audio Device (ID: 10) registered with world 'Emmy_Testing'. -[2024.06.28-08.30.00:363][499]LogLoad: Game class is 'GameModeBase' -[2024.06.28-08.30.00:365][499]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.30.00 -[2024.06.28-08.30.00:365][499]LogWorld: Bringing up level for play took: 0.001577 -[2024.06.28-08.30.00:366][499]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-08.30.00:367][499]LogBlueprintUserMessages: [BP_GameInstance_C_8] SAVE -[2024.06.28-08.30.00:367][499]LogLoad: Took 0.078787 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-08.30.04:761][878]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.30.04:761][878]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.30.04:762][878]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.30.04:762][878]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.30.04:772][878]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-08.30.04:780][878]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.30.04:804][878]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.30.04:805][878]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.30.04:806][878]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.30.04:813][878]LogUObjectHash: Compacting FUObjectHashTables data took 2.18ms -[2024.06.28-08.30.04:836][879]LogPlayLevel: Display: Destroying online subsystem :Context_15 -[2024.06.28-08.30.08:843][154]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-08.30.08:848][154]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-08.30.08:848][154]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:30:08) -[2024.06.28-08.30.08:848][154]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.30.08:855][154]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007401s) -[2024.06.28-08.30.08:856][154]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.30.08:856][154]LogPlayLevel: PIE: World Init took: (0.000918s) -[2024.06.28-08.30.08:856][154]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008426s) -[2024.06.28-08.30.08:881][154]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms -[2024.06.28-08.30.08:882][154]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True -[2024.06.28-08.30.08:882][154]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-08.30.08:882][154]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-08.30.08:882][154]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-08.30.08:883][154]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-08.30.08:883][154]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-08.30.08:883][154]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-08.30.08:883][154]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-08.30.08:883][154]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-08.30.08:883][154]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-08.30.08:883][154]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-08.30.08:883][154]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-08.30.08:883][154]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-08.30.08:885][154]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-08.30.08:885][154]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-08.30.08:935][154]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-08.30.08:935][154]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-08.30.08:935][154]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-08.30.08:935][154]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-08.30.08:936][154]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-08.30.08:936][154]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-08.30.08:936][154]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-08.30.08:937][154]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-08.30.08:937][154]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-08.30.08:937][154]LogInit: FAudioDevice initialized. -[2024.06.28-08.30.08:937][154]LogAudio: Display: Audio Device (ID: 11) registered with world 'Emmy_Testing'. -[2024.06.28-08.30.08:942][154]LogLoad: Game class is 'GameModeBase' -[2024.06.28-08.30.08:944][154]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.30.08 -[2024.06.28-08.30.08:945][154]LogWorld: Bringing up level for play took: 0.001560 -[2024.06.28-08.30.08:945][154]LogOnline: OSS: Creating online subsystem instance for: :Context_16 -[2024.06.28-08.30.08:947][154]LogBlueprintUserMessages: [BP_GameInstance_C_9] SAVE -[2024.06.28-08.30.08:947][154]PIE: Server logged in -[2024.06.28-08.30.08:947][154]PIE: Play in editor total start time 0,1 seconds. -[2024.06.28-08.30.58:673][469]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-08.30.58:673][469]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-08.30.58:673][469]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.30.58:674][469]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.30.58:675][469]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.30.58:734][469]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-08.30.58:737][469]LogUObjectHash: Compacting FUObjectHashTables data took 2.45ms -[2024.06.28-08.30.58:739][469]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.30.58:747][469]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008009s) -[2024.06.28-08.30.58:748][469]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.30.58:748][469]LogPlayLevel: PIE: World Init took: (0.000901s) -[2024.06.28-08.30.58:748][469]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009044s) -[2024.06.28-08.30.58:748][469]LogAudio: Display: Audio Device (ID: 11) registered with world 'Emmy_Testing'. -[2024.06.28-08.30.58:748][469]LogLoad: Game class is 'GameModeBase' -[2024.06.28-08.30.58:750][469]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.30.58 -[2024.06.28-08.30.58:751][469]LogWorld: Bringing up level for play took: 0.001553 -[2024.06.28-08.30.58:751][469]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-08.30.58:752][469]LogBlueprintUserMessages: [BP_GameInstance_C_9] SAVE -[2024.06.28-08.30.58:753][469]LogLoad: Took 0.079263 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-08.31.00:562][641]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.31.00:562][641]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.31.00:562][641]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.31.00:562][641]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.31.00:568][641]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-08.31.00:577][641]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.31.00:600][641]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.31.00:601][641]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.31.00:602][641]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.31.00:609][641]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms -[2024.06.28-08.31.00:662][643]LogPlayLevel: Display: Destroying online subsystem :Context_16 -[2024.06.28-08.31.03:653][862]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-08.31.03:676][862]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms -[2024.06.28-08.31.03:700][862]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing3860844046CB3EEF03B4998D3E69B3AE.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.28-08.31.03:715][862]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.28-08.31.03:715][862]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.28-08.33.52:589][168]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-08.33.52:593][168]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-08.33.52:593][168]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 12:33:52) -[2024.06.28-08.33.52:593][168]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.33.52:600][168]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006518s) -[2024.06.28-08.33.52:601][168]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.33.52:601][168]LogPlayLevel: PIE: World Init took: (0.000960s) -[2024.06.28-08.33.52:601][168]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007583s) -[2024.06.28-08.33.52:624][168]LogUObjectHash: Compacting FUObjectHashTables data took 1.97ms -[2024.06.28-08.33.52:626][168]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True -[2024.06.28-08.33.52:626][168]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-08.33.52:626][168]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-08.33.52:626][168]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-08.33.52:626][168]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-08.33.52:626][168]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-08.33.52:626][168]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-08.33.52:626][168]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-08.33.52:626][168]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-08.33.52:627][168]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-08.33.52:627][168]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-08.33.52:627][168]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-08.33.52:627][168]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-08.33.52:629][168]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-08.33.52:629][168]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-08.33.52:673][168]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-08.33.52:673][168]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-08.33.52:673][168]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-08.33.52:673][168]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-08.33.52:674][168]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-08.33.52:674][168]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-08.33.52:674][168]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-08.33.52:675][168]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-08.33.52:675][168]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-08.33.52:675][168]LogInit: FAudioDevice initialized. -[2024.06.28-08.33.52:675][168]LogAudio: Display: Audio Device (ID: 12) registered with world 'Emmy_Testing'. -[2024.06.28-08.33.52:685][168]LogLoad: Game class is 'GameModeBase' -[2024.06.28-08.33.52:687][168]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.33.52 -[2024.06.28-08.33.52:688][168]LogWorld: Bringing up level for play took: 0.001579 -[2024.06.28-08.33.52:688][168]LogOnline: OSS: Creating online subsystem instance for: :Context_17 -[2024.06.28-08.33.52:690][168]LogBlueprintUserMessages: [BP_GameInstance_C_10] SAVE -[2024.06.28-08.33.52:690][168]PIE: Server logged in -[2024.06.28-08.33.52:691][168]PIE: Play in editor total start time 0,098 seconds. -[2024.06.28-08.33.55:404][416]LogBlueprintUserMessages: [BP_GameInstance_C_10] SAVE -[2024.06.28-08.34.06:303][402]LogBlueprintUserMessages: [BP_GameInstance_C_10] SAVE -[2024.06.28-08.34.08:214][575]LogBlueprintUserMessages: [BP_GameInstance_C_10] SAVE -[2024.06.28-08.34.13:952][ 78]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-08.34.13:952][ 78]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-08.34.13:952][ 78]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.34.13:953][ 78]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.34.13:953][ 78]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.34.14:014][ 78]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-08.34.14:018][ 78]LogUObjectHash: Compacting FUObjectHashTables data took 2.43ms -[2024.06.28-08.34.14:020][ 78]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.34.14:028][ 78]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007859s) -[2024.06.28-08.34.14:029][ 78]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.34.14:029][ 78]LogPlayLevel: PIE: World Init took: (0.000891s) -[2024.06.28-08.34.14:029][ 78]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008892s) -[2024.06.28-08.34.14:029][ 78]LogAudio: Display: Audio Device (ID: 12) registered with world 'Emmy_Testing'. -[2024.06.28-08.34.14:029][ 78]LogLoad: Game class is 'GameModeBase' -[2024.06.28-08.34.14:032][ 78]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.34.14 -[2024.06.28-08.34.14:032][ 78]LogWorld: Bringing up level for play took: 0.001486 -[2024.06.28-08.34.14:033][ 78]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-08.34.14:034][ 78]LogBlueprintUserMessages: [BP_GameInstance_C_10] SAVE -[2024.06.28-08.34.14:034][ 78]LogLoad: Took 0.081932 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-08.34.18:048][452]LogBlueprintUserMessages: [BP_GameInstance_C_10] SAVE -[2024.06.28-08.34.21:122][711]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-08.34.21:122][711]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-08.34.21:122][711]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.34.21:123][711]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.34.21:123][711]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.34.21:177][711]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-08.34.21:180][711]LogUObjectHash: Compacting FUObjectHashTables data took 2.40ms -[2024.06.28-08.34.21:182][711]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.34.21:189][711]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007915s) -[2024.06.28-08.34.21:190][711]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-08.34.21:190][711]LogPlayLevel: PIE: World Init took: (0.000923s) -[2024.06.28-08.34.21:190][711]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008973s) -[2024.06.28-08.34.21:190][711]LogAudio: Display: Audio Device (ID: 12) registered with world 'Emmy_Testing'. -[2024.06.28-08.34.21:191][711]LogLoad: Game class is 'GameModeBase' -[2024.06.28-08.34.21:192][711]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.28-10.34.21 -[2024.06.28-08.34.21:193][711]LogWorld: Bringing up level for play took: 0.001463 -[2024.06.28-08.34.21:193][711]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-08.34.21:194][711]LogBlueprintUserMessages: [BP_GameInstance_C_10] SAVE -[2024.06.28-08.34.21:194][711]LogLoad: Took 0.073063 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-08.34.25:850][128]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.34.25:850][128]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-08.34.25:851][128]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.34.25:851][128]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.34.25:858][128]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-08.34.25:867][128]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.34.25:891][128]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-08.34.25:892][128]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.34.25:893][128]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-08.34.25:900][128]LogUObjectHash: Compacting FUObjectHashTables data took 2.16ms -[2024.06.28-08.34.25:924][129]LogPlayLevel: Display: Destroying online subsystem :Context_17 -[2024.06.28-08.34.33:776][411]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_CheckpointGame.BP_CheckpointGame -[2024.06.28-08.46.34:378][249]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.46.34:378][249]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.46.34:928][283]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2024.06.28-08.46.34:929][283]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true -[2024.06.28-08.46.34:929][283]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-08.46.38:368][368]LogSlate: Window 'Pick Parent Class' being destroyed -[2024.06.28-08.46.38:375][368]LogContentBrowser: Deferred new asset file creation: NewBlueprint -[2024.06.28-08.46.38:387][368]LogContentBrowser: Creating deferred item: NewBlueprint -[2024.06.28-08.46.47:091][ 34]LogContentBrowser: Attempting asset rename: NewBlueprint -> BP_Lever -[2024.06.28-08.46.47:099][ 34]LogContentBrowser: End creating deferred item NewBlueprint -[2024.06.28-08.47.16:192][308]LogContentBrowser: Attempting asset rename: BP_Lever -> BP_Lever -[2024.06.28-08.47.19:183][448]LogContentBrowser: Attempting asset rename: BP_Lever -> BP_Lever -[2024.06.28-08.47.24:914][805]LogContentBrowser: Attempting asset rename: BP_Lever -> BP_Door -[2024.06.28-08.47.24:938][805]LogMetaData: Removing '/Game/Blueprints/BP_Door.BP_Door:UserConstructionScript.K2Node_FunctionEntry_0' ref from Metadata '/Game/Blueprints/BP_Lever.PackageMetaData' -[2024.06.28-08.47.24:938][805]LogMetaData: Removing '/Game/Blueprints/BP_Door.SKEL_BP_Door_C:UserConstructionScript' ref from Metadata '/Game/Blueprints/BP_Lever.PackageMetaData' -[2024.06.28-08.47.24:938][805]LogMetaData: Removing '/Game/Blueprints/BP_Door.SKEL_BP_Door_C' ref from Metadata '/Game/Blueprints/BP_Lever.PackageMetaData' -[2024.06.28-08.47.24:938][805]LogMetaData: Removing '/Game/Blueprints/BP_Door.BP_Door_C' ref from Metadata '/Game/Blueprints/BP_Lever.PackageMetaData' -[2024.06.28-08.47.24:938][805]LogMetaData: Removing '/Game/Blueprints/BP_Door.BP_Door:EventGraph.K2Node_Event_0' ref from Metadata '/Game/Blueprints/BP_Lever.PackageMetaData' -[2024.06.28-08.47.24:938][805]LogMetaData: Removing '/Game/Blueprints/BP_Door.BP_Door:EventGraph.K2Node_Event_1' ref from Metadata '/Game/Blueprints/BP_Lever.PackageMetaData' -[2024.06.28-08.47.24:938][805]LogMetaData: Removing '/Game/Blueprints/BP_Door.BP_Door:EventGraph.K2Node_Event_2' ref from Metadata '/Game/Blueprints/BP_Lever.PackageMetaData' -[2024.06.28-08.47.24:972][805]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset" SILENT=true -[2024.06.28-08.47.24:975][805]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Door53F45A0944925A05B5E59B9CA8E2B601.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset' -[2024.06.28-08.47.25:087][805]LogUObjectHash: Compacting FUObjectHashTables data took 2.91ms -[2024.06.28-08.47.25:141][805]LogUObjectHash: Compacting FUObjectHashTables data took 2.13ms -[2024.06.28-08.47.25:158][805]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2024.06.28-08.47.25:206][805]AssetCheck: New page: Asset Save: BP_Door -[2024.06.28-08.47.25:206][805]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door -[2024.06.28-08.47.42:889][274]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Door.BP_Door -[2024.06.28-08.48.00:044][686]LogSlate: Window 'BP_Door' being destroyed -[2024.06.28-08.48.41:604][275]LogUObjectHash: Compacting FUObjectHashTables data took 2.10ms -[2024.06.28-08.48.41:606][275]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.026 -[2024.06.28-08.48.41:607][275]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/BP_Door] ([2] browsable assets)... -[2024.06.28-08.48.41:624][275]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Blueprints/BP_Door.BP_Door] -[2024.06.28-08.48.41:624][275]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_Door] -[2024.06.28-08.48.41:624][275]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Blueprints/BP_Door_Auto1.uasset" SILENT=false AUTOSAVING=true -[2024.06.28-08.48.41:631][275]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Door_Auto16F8DD8C34FF559D2B4E5CBA39E086647.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Blueprints/BP_Door_Auto1.uasset' -[2024.06.28-08.48.41:632][275]LogFileHelpers: Auto-saving content packages took 0.026 -[2024.06.28-08.50.25:500][308]LogEditorTransaction: Undo Modify Component(s) -[2024.06.28-08.50.35:866][207]BlueprintLog: New page: Compile BP_Door -[2024.06.28-08.50.35:911][207]LogUObjectHash: Compacting FUObjectHashTables data took 2.04ms -[2024.06.28-08.50.36:492][240]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset" SILENT=true -[2024.06.28-08.50.36:499][240]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Door10B95DFF4431B27D0FC36798D8661BBF.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset' -[2024.06.28-08.50.36:514][240]AssetCheck: New page: Asset Save: BP_Door -[2024.06.28-08.50.36:514][240]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door -[2024.06.28-08.51.09:358][624]Cmd: ACTOR SELECT ALL -[2024.06.28-08.51.10:747][678]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-08.51.10:770][678]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms -[2024.06.28-08.51.10:797][678]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing33D529A54509D066114B72ABDB50AA71.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.28-08.51.10:812][678]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.28-08.51.10:812][678]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.28-08.51.12:739][731]Cmd: SELECT NONE -[2024.06.28-08.51.16:050][973]Cmd: SELECT NONE -[2024.06.28-08.51.34:029][382]LogSlate: Window 'Pick Parent Class' being destroyed -[2024.06.28-08.51.34:036][382]LogContentBrowser: Deferred new asset file creation: NewBlueprint -[2024.06.28-08.51.34:046][382]LogContentBrowser: Creating deferred item: NewBlueprint -[2024.06.28-08.51.39:760][835]LogContentBrowser: Attempting asset rename: NewBlueprint -> BP_Lever -[2024.06.28-08.51.39:766][835]LogContentBrowser: End creating deferred item NewBlueprint -[2024.06.28-08.52.31:276][975]Cmd: TRANSACTION UNDO -[2024.06.28-08.52.31:276][975]LogEditorTransaction: Undo Edit Static Mesh -[2024.06.28-08.53.01:521][545]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:521][545]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:521][545]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:522][545]LogPhysics: Warning: Scale for /Game/Emmy_Testing.Emmy_Testing:PersistentLevel.BP_Door_2.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:522][545]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:522][545]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:522][545]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:522][545]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:522][545]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:532][546]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:532][546]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:532][546]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:532][546]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:532][546]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:532][546]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:532][546]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:532][546]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:532][546]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:542][547]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:542][547]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:542][547]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:542][547]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:542][547]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:543][547]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:543][547]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:543][547]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:543][547]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:553][548]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:553][548]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:553][548]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:553][548]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:553][548]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:553][548]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:553][548]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:553][548]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:553][548]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:564][549]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:565][549]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:565][549]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:565][549]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:565][549]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:565][549]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:565][549]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:565][549]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:565][549]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:574][550]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:574][550]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:574][550]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:574][550]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:574][550]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:574][550]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:575][550]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:575][550]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:575][550]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:584][551]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:584][551]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:584][551]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:585][551]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:585][551]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:585][551]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:585][551]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:585][551]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:585][551]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:595][552]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:595][552]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:595][552]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:595][552]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:595][552]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:595][552]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:595][552]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:595][552]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:595][552]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:605][553]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:605][553]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:605][553]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:605][553]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:605][553]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:605][553]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:605][553]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:605][553]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:605][553]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:615][554]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:615][554]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:615][554]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:615][554]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:615][554]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:615][554]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:615][554]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:615][554]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:615][554]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:625][555]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:626][555]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:626][555]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:626][555]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:626][555]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:626][555]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:626][555]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:626][555]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:626][555]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:636][556]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:636][556]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:636][556]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:637][556]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:637][556]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:637][556]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:637][556]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:637][556]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:637][556]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:646][557]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:646][557]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:646][557]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:646][557]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:646][557]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:646][557]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:646][557]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:646][557]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:646][557]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:657][558]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:657][558]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:657][558]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:657][558]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:657][558]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:657][558]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:657][558]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:657][558]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:657][558]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:668][559]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:668][559]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:668][559]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:669][559]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:669][559]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:669][559]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:669][559]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:669][559]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:669][559]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:678][560]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:678][560]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:678][560]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:678][560]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:678][560]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:678][560]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:678][560]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:678][560]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:678][560]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:688][561]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:688][561]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:688][561]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:689][561]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:689][561]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:689][561]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:689][561]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:689][561]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:689][561]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:698][562]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:698][562]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:698][562]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:699][562]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:699][562]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:699][562]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:699][562]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:699][562]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:699][562]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:708][563]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:709][563]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:709][563]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:709][563]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:709][563]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:709][563]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:709][563]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:709][563]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:709][563]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:719][564]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:719][564]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:719][564]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:719][564]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:719][564]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:719][564]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:719][564]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:719][564]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:719][564]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:729][565]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:729][565]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:729][565]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:729][565]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:729][565]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:729][565]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:729][565]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:729][565]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:729][565]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:739][566]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:739][566]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:739][566]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:739][566]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:739][566]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:739][566]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:739][566]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:739][566]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:739][566]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:749][567]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:749][567]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:749][567]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:749][567]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:749][567]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:749][567]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:749][567]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:749][567]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:749][567]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:759][568]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:759][568]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:759][568]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:759][568]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:759][568]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:759][568]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:759][568]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:759][568]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:759][568]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:769][569]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:769][569]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:769][569]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:770][569]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:770][569]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:770][569]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:770][569]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:770][569]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:770][569]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:779][570]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:779][570]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:779][570]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:780][570]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:780][570]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:780][570]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:780][570]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:780][570]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:780][570]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:789][571]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:789][571]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:789][571]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:790][571]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:790][571]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:790][571]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:790][571]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:790][571]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:790][571]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:799][572]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:800][572]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:800][572]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:800][572]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:800][572]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:800][572]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:800][572]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:800][572]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:800][572]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:810][573]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:810][573]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:810][573]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:810][573]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:810][573]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:810][573]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:810][573]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:810][573]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:810][573]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:818][574]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:818][574]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:818][574]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:818][574]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:818][574]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:818][574]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:818][574]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:818][574]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:818][574]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:828][575]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:828][575]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:828][575]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:829][575]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:829][575]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:829][575]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:829][575]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:829][575]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:829][575]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:840][576]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:841][576]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:841][576]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:841][576]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:841][576]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:841][576]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:841][576]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:841][576]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:841][576]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:852][577]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:853][577]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:853][577]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:853][577]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:853][577]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:853][577]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:853][577]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:853][577]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:853][577]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:861][578]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:862][578]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:862][578]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:862][578]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:862][578]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:862][578]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:862][578]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:862][578]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:862][578]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:872][579]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:872][579]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:872][579]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:873][579]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:873][579]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:873][579]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:873][579]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:873][579]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:873][579]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:886][580]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:887][580]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:887][580]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:887][580]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:887][580]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:887][580]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:887][580]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:887][580]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:887][580]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:897][581]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:897][581]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:897][581]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:897][581]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:897][581]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:897][581]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:897][581]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:897][581]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:897][581]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:909][582]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:909][582]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:909][582]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:909][582]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:909][582]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:909][582]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:909][582]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:909][582]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:909][582]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:919][583]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:919][583]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:919][583]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:919][583]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:919][583]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:919][583]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:919][583]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:919][583]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:919][583]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:930][584]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:930][584]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:930][584]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:930][584]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:931][584]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:931][584]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:931][584]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:931][584]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:931][584]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:940][585]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:940][585]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:940][585]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:940][585]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:940][585]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:940][585]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:940][585]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:940][585]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:940][585]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:951][586]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:951][586]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:951][586]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:952][586]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:952][586]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:952][586]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:952][586]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:952][586]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:952][586]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:965][587]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:965][587]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:965][587]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:966][587]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:966][587]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:966][587]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:966][587]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:966][587]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:966][587]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:975][588]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:975][588]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:975][588]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:975][588]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:975][588]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:975][588]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:975][588]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:975][588]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:975][588]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:985][589]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:986][589]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:986][589]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:988][589]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:988][589]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:988][589]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:988][589]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:988][589]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:988][589]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:996][590]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:996][590]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:996][590]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:997][590]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:997][590]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:997][590]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.01:997][590]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.01:997][590]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.01:997][590]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:007][591]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:007][591]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:007][591]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:008][591]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:008][591]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:008][591]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:008][591]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:008][591]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:008][591]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:017][592]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:017][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:017][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:018][592]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:019][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:019][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:019][592]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:019][592]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:019][592]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:028][593]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:028][593]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:028][593]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:028][593]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:028][593]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:028][593]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:028][593]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:028][593]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:028][593]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:038][594]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:038][594]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:038][594]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:039][594]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:039][594]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:039][594]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:039][594]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:039][594]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:039][594]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:048][595]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:048][595]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:048][595]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:048][595]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:048][595]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:048][595]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:049][595]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:049][595]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:049][595]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:058][596]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:058][596]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:058][596]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:058][596]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:058][596]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:058][596]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:058][596]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:058][596]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:058][596]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:069][597]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:069][597]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:069][597]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:069][597]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:069][597]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:070][597]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:070][597]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:070][597]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:070][597]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:079][598]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:079][598]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:079][598]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:079][598]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:079][598]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:079][598]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:079][598]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:079][598]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:079][598]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:089][599]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:090][599]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:090][599]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:090][599]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:090][599]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:090][599]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:090][599]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:090][599]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:090][599]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:102][600]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:102][600]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:102][600]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:102][600]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:102][600]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:102][600]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:102][600]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:102][600]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:102][600]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:111][601]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:111][601]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:111][601]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:111][601]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:112][601]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:112][601]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:112][601]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:112][601]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:112][601]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:121][602]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:121][602]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:121][602]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:121][602]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:121][602]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:121][602]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:121][602]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:121][602]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:121][602]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:132][603]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:132][603]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:132][603]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:133][603]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:133][603]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:133][603]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:133][603]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:133][603]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:133][603]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:142][604]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:142][604]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:142][604]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:142][604]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:142][604]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:142][604]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:142][604]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:142][604]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:142][604]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:152][605]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:153][605]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:153][605]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:153][605]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:153][605]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:153][605]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:153][605]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:153][605]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:153][605]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:163][606]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:163][606]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:163][606]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:163][606]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:163][606]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:163][606]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:163][606]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:163][606]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:163][606]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:173][607]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:173][607]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:173][607]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:173][607]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:173][607]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:173][607]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:173][607]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:173][607]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:173][607]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:183][608]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:184][608]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:184][608]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:184][608]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:184][608]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:184][608]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:184][608]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:184][608]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:184][608]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:194][609]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:194][609]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:194][609]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.02:194][609]LogPhysics: Warning: Scale for /Engine/Transient.World_7:PersistentLevel.BP_Door_C_0.Door has a component set to zero, which will result in a bad body instance. Scale:X=1.000 Y=0.000 Z=1.000 -[2024.06.28-08.53.02:194][609]LogPhysics: Warning: PopulatePhysXGeometryAndTransform(Convex): ConvexElem has invalid transform -[2024.06.28-08.53.02:194][609]LogPhysics: Warning: ForeachShape(Convex): ScaledElem[0] invalid -[2024.06.28-08.53.08:705][223]BlueprintLog: New page: Compile BP_Door -[2024.06.28-08.53.08:755][223]LogUObjectHash: Compacting FUObjectHashTables data took 2.29ms -[2024.06.28-08.53.09:467][263]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset" SILENT=true -[2024.06.28-08.53.09:474][263]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Door50240E7348776C902127E5AAE9E5DE45.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset' -[2024.06.28-08.53.09:488][263]AssetCheck: New page: Asset Save: BP_Door -[2024.06.28-08.53.09:488][263]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door -[2024.06.28-08.53.36:219][166]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-08.56.23:989][579]BlueprintLog: New page: Compile BP_Lever -[2024.06.28-08.56.24:031][579]LogUObjectHash: Compacting FUObjectHashTables data took 2.51ms -[2024.06.28-08.56.24:756][626]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-08.56.24:759][626]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever75D4F2E14593C09A529B1299B3BC6D7E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-08.56.24:771][626]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-08.56.24:771][626]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-08.56.33:632][350]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) -[2024.06.28-08.56.47:777][392]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-08.56.47:802][392]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms -[2024.06.28-08.56.47:831][392]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingE705CBD345C5823BDBD6C2B8A9C9F742.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.28-08.56.47:848][392]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.28-08.56.47:848][392]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.28-09.04.41:661][973]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Downloads\door.fbx) -[2024.06.28-09.04.41:681][973]LogFbx: Loading FBX Scene from C:\Users\bib\Downloads\door.fbx -[2024.06.28-09.04.41:688][973]LogFbx: FBX Scene Loaded Succesfully -[2024.06.28-09.05.03:992][973]LogSlate: Window 'FBX Import Options' being destroyed -[2024.06.28-09.05.04:010][973]LogFbx: Display: Triangulating static mesh Cube -[2024.06.28-09.05.04:015][973]LogStaticMesh: Building static mesh door_Cube... -[2024.06.28-09.05.04:018][973]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/door_Cube.door_Cube -[2024.06.28-09.05.04:024][973]LogFbx: Display: Triangulating static mesh Cube.001 -[2024.06.28-09.05.04:027][973]LogStaticMesh: Building static mesh door_Cube_001... -[2024.06.28-09.05.04:031][973]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/door_Cube_001.door_Cube_001 -[2024.06.28-09.05.04:042][973]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.06.28-09.05.07:694][164]LogSlate: Window 'Message Log' being destroyed -[2024.06.28-09.05.07:698][164]LogSlate: Window 'Message Log' being destroyed -[2024.06.28-09.05.28:065][665]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Downloads\schalter.fbx) -[2024.06.28-09.05.28:070][665]LogFbx: Loading FBX Scene from C:\Users\bib\Downloads\schalter.fbx -[2024.06.28-09.05.28:074][665]LogFbx: FBX Scene Loaded Succesfully -[2024.06.28-09.05.29:607][665]LogSlate: Window 'FBX Import Options' being destroyed -[2024.06.28-09.05.29:619][665]LogFbx: Display: Triangulating static mesh Cube.001 -[2024.06.28-09.05.29:621][665]LogStaticMesh: Building static mesh schalter_Cube_001... -[2024.06.28-09.05.29:623][665]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/schalter_Cube_001.schalter_Cube_001 -[2024.06.28-09.05.29:630][665]LogFbx: Display: Triangulating static mesh Cube.002 -[2024.06.28-09.05.29:632][665]LogStaticMesh: Building static mesh schalter_Cube_002... -[2024.06.28-09.05.29:634][665]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/schalter_Cube_002.schalter_Cube_002 -[2024.06.28-09.05.29:647][665]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.06.28-09.05.31:560][746]LogSlate: Window 'Message Log' being destroyed -[2024.06.28-09.05.31:565][746]LogSlate: Window 'Message Log' being destroyed -[2024.06.28-09.06.48:138][746]LogUObjectHash: Compacting FUObjectHashTables data took 1.95ms -[2024.06.28-09.06.48:139][746]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.026 -[2024.06.28-09.06.48:139][746]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/schalter_Cube_002] ([1] browsable assets)... -[2024.06.28-09.06.48:163][746]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/schalter_Cube_002.schalter_Cube_002] -[2024.06.28-09.06.48:163][746]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/schalter_Cube_002] -[2024.06.28-09.06.48:163][746]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/schalter_Cube_002" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/schalter_Cube_002_Auto2.uasset" SILENT=false AUTOSAVING=true -[2024.06.28-09.06.48:168][746]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/schalter_Cube_002_Auto27B419797428996BADB0482B3246C1A13.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/schalter_Cube_002_Auto2.uasset' -[2024.06.28-09.06.48:169][746]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/door_Cube] ([1] browsable assets)... -[2024.06.28-09.06.48:192][746]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/door_Cube.door_Cube] -[2024.06.28-09.06.48:192][746]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/door_Cube] -[2024.06.28-09.06.48:193][746]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/door_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/door_Cube_Auto2.uasset" SILENT=false AUTOSAVING=true -[2024.06.28-09.06.48:198][746]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/door_Cube_Auto2303F1F1F4DC2D5C6771B36A5B9D3A257.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/door_Cube_Auto2.uasset' -[2024.06.28-09.06.48:200][746]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/door_Cube_001] ([1] browsable assets)... -[2024.06.28-09.06.48:223][746]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/door_Cube_001.door_Cube_001] -[2024.06.28-09.06.48:223][746]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/door_Cube_001] -[2024.06.28-09.06.48:223][746]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/door_Cube_001" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/door_Cube_001_Auto2.uasset" SILENT=false AUTOSAVING=true -[2024.06.28-09.06.48:229][746]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/door_Cube_001_Auto21420230747F8A4D04894B98B7C4F0CD6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/door_Cube_001_Auto2.uasset' -[2024.06.28-09.06.48:230][746]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/schalter_Cube_001] ([1] browsable assets)... -[2024.06.28-09.06.48:253][746]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/schalter_Cube_001.schalter_Cube_001] -[2024.06.28-09.06.48:253][746]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/schalter_Cube_001] -[2024.06.28-09.06.48:253][746]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/schalter_Cube_001" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/schalter_Cube_001_Auto2.uasset" SILENT=false AUTOSAVING=true -[2024.06.28-09.06.48:258][746]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/schalter_Cube_001_Auto268A1957B4F9AD4341A073C888AB04AFA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/schalter_Cube_001_Auto2.uasset' -[2024.06.28-09.06.48:259][746]LogFileHelpers: Auto-saving content packages took 0.120 -[2024.06.28-09.13.43:345][ 16]BlueprintLog: New page: Compile BP_Door -[2024.06.28-09.13.43:384][ 16]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms -[2024.06.28-09.13.43:825][ 38]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset" SILENT=true -[2024.06.28-09.13.43:831][ 38]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_DoorDB9BEAEC40166DF8989F62A7CBFD6529.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset' -[2024.06.28-09.13.43:842][ 38]AssetCheck: New page: Asset Save: BP_Door -[2024.06.28-09.13.43:842][ 38]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door -[2024.06.28-09.14.09:677][543]Cmd: TRANSACTION UNDO -[2024.06.28-09.14.09:677][543]LogEditorTransaction: Undo Move Actors -[2024.06.28-09.14.10:263][561]Cmd: TRANSACTION UNDO -[2024.06.28-09.14.10:263][561]LogEditorTransaction: Undo Move Actors -[2024.06.28-09.14.10:899][596]Cmd: TRANSACTION UNDO -[2024.06.28-09.14.10:900][596]LogEditorTransaction: Undo Create Actors -[2024.06.28-09.14.26:101][465]Cmd: TRANSACTION UNDO -[2024.06.28-09.14.26:101][465]LogEditorTransaction: Undo Edit Attenuation Radius -[2024.06.28-09.14.37:882][119]LogSlate: Window 'Color Picker' being destroyed -[2024.06.28-09.14.42:640][393]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-09.14.42:646][393]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-09.14.42:646][393]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 13:14:42) -[2024.06.28-09.14.42:646][393]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-09.14.42:654][393]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008614s) -[2024.06.28-09.14.42:655][393]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-09.14.42:655][393]LogPlayLevel: PIE: World Init took: (0.001059s) -[2024.06.28-09.14.42:656][393]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009801s) -[2024.06.28-09.14.42:678][393]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms -[2024.06.28-09.14.42:686][393]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True -[2024.06.28-09.14.42:686][393]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-09.14.42:686][393]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-09.14.42:686][393]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-09.14.42:686][393]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-09.14.42:686][393]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-09.14.42:686][393]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-09.14.42:686][393]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-09.14.42:686][393]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-09.14.42:686][393]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-09.14.42:686][393]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-09.14.42:686][393]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-09.14.42:686][393]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-09.14.42:688][393]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-09.14.42:688][393]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-09.14.42:743][393]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-09.14.42:744][393]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-09.14.42:744][393]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-09.14.42:744][393]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-09.14.42:745][393]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-09.14.42:745][393]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-09.14.42:745][393]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-09.14.42:746][393]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-09.14.42:746][393]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-09.14.42:746][393]LogInit: FAudioDevice initialized. -[2024.06.28-09.14.42:746][393]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. -[2024.06.28-09.14.42:757][393]LogLoad: Game class is 'GameModeBase' -[2024.06.28-09.14.42:760][393]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-11.14.42 -[2024.06.28-09.14.42:760][393]LogWorld: Bringing up level for play took: 0.001970 -[2024.06.28-09.14.42:760][393]LogOnline: OSS: Creating online subsystem instance for: :Context_22 -[2024.06.28-09.14.42:763][393]LogBlueprintUserMessages: [BP_GameInstance_C_11] SAVE -[2024.06.28-09.14.42:763][393]PIE: Server logged in -[2024.06.28-09.14.42:764][393]PIE: Play in editor total start time 0,12 seconds. -[2024.06.28-09.14.54:950][120]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-09.14.54:950][120]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-09.14.54:950][120]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-09.14.54:951][120]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-09.14.54:951][120]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-09.14.54:970][120]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-09.14.54:979][120]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms -[2024.06.28-09.14.54:980][120]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-09.14.54:988][120]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006875s) -[2024.06.28-09.14.54:988][120]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-09.14.54:989][120]LogPlayLevel: PIE: World Init took: (0.000817s) -[2024.06.28-09.14.54:989][120]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007806s) -[2024.06.28-09.14.54:989][120]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. -[2024.06.28-09.14.54:989][120]LogLoad: Game class is 'GameModeBase' -[2024.06.28-09.14.54:989][120]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-11.14.54 -[2024.06.28-09.14.54:991][120]LogWorld: Bringing up level for play took: 0.001325 -[2024.06.28-09.14.54:991][120]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-09.14.54:992][120]LogBlueprintUserMessages: [BP_GameInstance_C_11] SAVE -[2024.06.28-09.14.54:992][120]LogLoad: Took 0.041129 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-09.15.00:294][437]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-09.15.00:294][437]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-09.15.00:294][437]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-09.15.00:294][437]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-09.15.00:295][437]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-09.15.00:332][437]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-09.15.00:335][437]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms -[2024.06.28-09.15.00:335][437]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-09.15.00:342][437]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006621s) -[2024.06.28-09.15.00:343][437]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-09.15.00:343][437]LogPlayLevel: PIE: World Init took: (0.000774s) -[2024.06.28-09.15.00:343][437]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007526s) -[2024.06.28-09.15.00:343][437]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. -[2024.06.28-09.15.00:343][437]LogLoad: Game class is 'GameModeBase' -[2024.06.28-09.15.00:345][437]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-11.15.00 -[2024.06.28-09.15.00:345][437]LogWorld: Bringing up level for play took: 0.001460 -[2024.06.28-09.15.00:346][437]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-09.15.00:347][437]LogBlueprintUserMessages: [BP_GameInstance_C_11] SAVE -[2024.06.28-09.15.00:347][437]LogLoad: Took 0.053261 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-09.15.05:459][743]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-09.15.05:459][743]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-09.15.05:459][743]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-09.15.05:460][743]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-09.15.05:460][743]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-09.15.05:479][743]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-09.15.05:482][743]LogUObjectHash: Compacting FUObjectHashTables data took 1.48ms -[2024.06.28-09.15.05:483][743]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-09.15.05:490][743]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007053s) -[2024.06.28-09.15.05:490][743]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-09.15.05:491][743]LogPlayLevel: PIE: World Init took: (0.000828s) -[2024.06.28-09.15.05:491][743]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008013s) -[2024.06.28-09.15.05:491][743]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. -[2024.06.28-09.15.05:491][743]LogLoad: Game class is 'GameModeBase' -[2024.06.28-09.15.05:493][743]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-11.15.05 -[2024.06.28-09.15.05:493][743]LogWorld: Bringing up level for play took: 0.001513 -[2024.06.28-09.15.05:494][743]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-09.15.05:495][743]LogBlueprintUserMessages: [BP_GameInstance_C_11] SAVE -[2024.06.28-09.15.05:495][743]LogLoad: Took 0.035752 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-09.15.11:471][101]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-09.15.11:471][101]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-09.15.11:471][101]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-09.15.11:472][101]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-09.15.11:472][101]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-09.15.11:514][101]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-09.15.11:517][101]LogUObjectHash: Compacting FUObjectHashTables data took 1.41ms -[2024.06.28-09.15.11:517][101]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-09.15.11:524][101]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006670s) -[2024.06.28-09.15.11:525][101]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-09.15.11:525][101]LogPlayLevel: PIE: World Init took: (0.000787s) -[2024.06.28-09.15.11:525][101]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007576s) -[2024.06.28-09.15.11:525][101]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. -[2024.06.28-09.15.11:525][101]LogLoad: Game class is 'GameModeBase' -[2024.06.28-09.15.11:527][101]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-11.15.11 -[2024.06.28-09.15.11:527][101]LogWorld: Bringing up level for play took: 0.001291 -[2024.06.28-09.15.11:528][101]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-09.15.11:529][101]LogBlueprintUserMessages: [BP_GameInstance_C_11] SAVE -[2024.06.28-09.15.11:529][101]LogLoad: Took 0.057392 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-09.15.19:496][578]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-09.15.19:496][578]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-09.15.19:496][578]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-09.15.19:497][578]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-09.15.19:497][578]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-09.15.19:516][578]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-09.15.19:519][578]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms -[2024.06.28-09.15.19:520][578]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-09.15.19:527][578]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006948s) -[2024.06.28-09.15.19:527][578]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-09.15.19:527][578]LogPlayLevel: PIE: World Init took: (0.000836s) -[2024.06.28-09.15.19:527][578]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007887s) -[2024.06.28-09.15.19:527][578]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. -[2024.06.28-09.15.19:528][578]LogLoad: Game class is 'GameModeBase' -[2024.06.28-09.15.19:529][578]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-11.15.19 -[2024.06.28-09.15.19:530][578]LogWorld: Bringing up level for play took: 0.001340 -[2024.06.28-09.15.19:530][578]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-09.15.19:533][578]LogBlueprintUserMessages: [BP_GameInstance_C_11] SAVE -[2024.06.28-09.15.19:533][578]LogLoad: Took 0.036401 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-09.15.21:457][691]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-09.15.21:457][691]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-09.15.21:457][691]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-09.15.21:458][691]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-09.15.21:469][691]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-09.15.21:477][691]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-09.15.21:494][691]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-09.15.21:494][691]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-09.15.21:496][691]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-09.15.21:501][691]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms -[2024.06.28-09.15.21:555][693]LogPlayLevel: Display: Destroying online subsystem :Context_22 -[2024.06.28-09.15.29:682][173]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-09.15.29:704][173]LogUObjectHash: Compacting FUObjectHashTables data took 1.51ms -[2024.06.28-09.15.29:732][173]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing9891F80846398DACE25BC986A15368F0.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.28-09.15.29:752][173]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.28-09.15.29:752][173]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.28-09.16.06:216][250]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-09.16.06:219][250]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverA8BCA180484A13921D1E609EE2217908.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-09.16.06:230][250]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-09.16.06:230][250]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-09.16.06:665][276]BlueprintLog: New page: Compile BP_Lever -[2024.06.28-09.16.06:702][276]LogUObjectHash: Compacting FUObjectHashTables data took 1.78ms -[2024.06.28-09.16.35:171][849]BlueprintLog: New page: Compile BP_Lever -[2024.06.28-09.16.35:199][849]LogUObjectHash: Compacting FUObjectHashTables data took 1.66ms -[2024.06.28-09.16.36:090][894]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-09.16.36:096][894]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever5314E26444B5F69D983F958B19A9AA39.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-09.16.36:110][894]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-09.16.36:110][894]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-09.17.22:082][797]BlueprintLog: New page: Compile BP_Lever -[2024.06.28-09.17.22:110][797]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms -[2024.06.28-09.17.22:550][818]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-09.17.22:557][818]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverDCF8B0214B7E4836B45BB49E9BA3EDA5.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-09.17.22:570][818]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-09.17.22:570][818]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-09.19.28:224][293]LogEditorTransaction: Undo Modify Component(s) -[2024.06.28-09.20.03:006][344]BlueprintLog: New page: Compile BP_Lever -[2024.06.28-09.20.03:057][344]LogUObjectHash: Compacting FUObjectHashTables data took 1.73ms -[2024.06.28-09.20.03:676][374]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-09.20.03:682][374]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever16329E8340DEB672B526B7BF14E60CB6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-09.20.03:693][374]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-09.20.03:693][374]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-09.20.14:476][962]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-09.20.14:479][962]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever8DCDAEDE411C2774C4E967B2EBBE4B34.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-09.20.14:490][962]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-09.20.14:490][962]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-09.20.15:091][998]BlueprintLog: New page: Compile BP_Lever -[2024.06.28-09.20.15:129][998]LogUObjectHash: Compacting FUObjectHashTables data took 1.78ms -[2024.06.28-09.21.49:591][370]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{379f0c7d-4089-4cf6-a878-79be4959ae97}. -[2024.06.28-09.21.49:636][370]LogAudioMixer: Resetting audio stream to device id -[2024.06.28-09.21.49:680][370]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-09.21.49:680][370]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-09.21.53:911][397]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.06.28-09.21.57:604][408]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.06.28-09.22.14:345][458]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.06.28-09.22.19:939][474]LogAudioMixer: Resetting audio stream to device id -[2024.06.28-09.22.20:049][474]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-09.22.20:049][474]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-09.41.42:185][717]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{bd527e82-a6a4-4cb5-8d7f-bba1587d51e3}. -[2024.06.28-09.41.42:196][717]LogAudioMixer: Resetting audio stream to device id -[2024.06.28-09.41.42:605][717]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-09.41.42:605][717]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-09.43.51:614][492]LogEditorViewport: Clicking on Actor (LMB): DirectionalLight (DirectionalLight) -[2024.06.28-09.43.54:185][644]Cmd: TRANSACTION UNDO -[2024.06.28-09.43.54:185][644]LogEditorTransaction: Undo Move Actors -[2024.06.28-09.43.55:113][679]LogEditorViewport: Clicking on Actor (LMB): PointLight (PointLight) -[2024.06.28-09.43.55:949][728]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) -[2024.06.28-09.43.56:297][747]LogEditorViewport: Clicking on Actor (LMB): DirectionalLight (DirectionalLight) -[2024.06.28-09.44.01:978][ 80]LogEditorViewport: Clicking on Actor (LMB): PointLight (PointLight) -[2024.06.28-09.44.06:512][340]LogEditorViewport: Clicking on Actor (LMB): BP_Lever_C (BP_Lever) -[2024.06.28-09.44.24:677][409]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-09.44.24:707][409]LogUObjectHash: Compacting FUObjectHashTables data took 2.44ms -[2024.06.28-09.44.24:736][409]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingBB675043437B030FE96CF48EF18F9446.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.28-09.44.24:767][409]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.28-09.44.24:767][409]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.28-09.47.57:095][788]BlueprintLog: New page: Compile BP_Lever -[2024.06.28-09.47.57:132][788]LogUObjectHash: Compacting FUObjectHashTables data took 1.96ms -[2024.06.28-09.47.57:787][823]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-09.47.57:793][823]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverC546BE8545F8CC88AF69EFA57A84ACF6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-09.47.57:805][823]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-09.47.57:805][823]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-09.48.03:244][119]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker -[2024.06.28-09.49.33:922][677]LogSlate: Window 'Project Settings' being destroyed -[2024.06.28-09.49.33:935][677]LogSlate: Window 'Project Settings' being destroyed -[2024.06.28-09.49.52:238][306]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) -[2024.06.28-09.49.55:541][436]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter -[2024.06.28-09.50.02:857][850]BlueprintLog: New page: Compile ThirdPersonCharacter -[2024.06.28-09.50.02:863][850]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] InputAction Event references unknown Action 'Click' for InputAction Click -[2024.06.28-09.50.03:021][850]LogUObjectHash: Compacting FUObjectHashTables data took 3.40ms -[2024.06.28-09.50.07:956][124]BlueprintLog: New page: Compile ThirdPersonCharacter -[2024.06.28-09.50.07:960][124]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] InputAction Event references unknown Action 'Click' for InputAction Click -[2024.06.28-09.50.08:067][124]LogUObjectHash: Compacting FUObjectHashTables data took 2.65ms -[2024.06.28-09.50.08:749][150]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacter5B57505841277CEF946DD283007DABD9.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' -[2024.06.28-09.50.08:769][150]AssetCheck: New page: Asset Save: ThirdPersonCharacter -[2024.06.28-09.50.08:769][150]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter -[2024.06.28-09.50.37:033][723]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker -[2024.06.28-09.50.59:124][550]LogSlate: Window 'Project Settings' being destroyed -[2024.06.28-09.50.59:160][550]LogSlate: Window 'Project Settings' being destroyed -[2024.06.28-09.51.03:908][777]BlueprintLog: New page: Compile ThirdPersonCharacter -[2024.06.28-09.51.04:012][777]LogUObjectHash: Compacting FUObjectHashTables data took 2.93ms -[2024.06.28-09.51.05:193][836]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacter19AFBB9944C7FA6EBE3045AF4A457413.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' -[2024.06.28-09.51.05:206][836]AssetCheck: New page: Asset Save: ThirdPersonCharacter -[2024.06.28-09.51.05:206][836]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter -[2024.06.28-09.51.13:040][291]BlueprintLog: New page: Compile ThirdPersonCharacter -[2024.06.28-09.51.13:135][291]LogUObjectHash: Compacting FUObjectHashTables data took 2.81ms -[2024.06.28-09.51.13:943][325]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacterB29989024C24569CFABC2FBCABBC0FF8.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' -[2024.06.28-09.51.13:960][325]AssetCheck: New page: Asset Save: ThirdPersonCharacter -[2024.06.28-09.51.13:960][325]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter -[2024.06.28-09.51.19:896][531]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) -[2024.06.28-09.52.53:206][880]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open -[2024.06.28-09.52.53:222][880]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. -[2024.06.28-09.53.10:760][176]BlueprintLog: New page: Compile ThirdPersonCharacter -[2024.06.28-09.53.10:819][176]LogUObjectHash: Compacting FUObjectHashTables data took 2.77ms -[2024.06.28-09.53.11:309][197]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacterCA9D29D146C3EA51DB5F2187E91EA1E7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' -[2024.06.28-09.53.11:321][197]AssetCheck: New page: Asset Save: ThirdPersonCharacter -[2024.06.28-09.53.11:321][197]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter -[2024.06.28-09.54.25:308][752]LogUObjectHash: Compacting FUObjectHashTables data took 2.43ms -[2024.06.28-09.54.25:310][752]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto3.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.06.28-09.54.25:337][752]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_Auto31C2920FF4CAE3ADC4003C49883A2B544.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto3.umap' -[2024.06.28-09.54.25:338][752]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.066 -[2024.06.28-09.54.25:338][752]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.066 -[2024.06.28-09.54.25:339][752]OBJ SavePackage: Generating thumbnails for [2] asset(s) in package [/Game/Blueprints/BP_Lever] ([2] browsable assets)... -[2024.06.28-09.54.25:374][752]OBJ SavePackage: Rendered thumbnail for [Blueprint /Game/Blueprints/BP_Lever.BP_Lever] -[2024.06.28-09.54.25:374][752]OBJ SavePackage: Finished generating thumbnails for package [/Game/Blueprints/BP_Lever] -[2024.06.28-09.54.25:374][752]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Blueprints/BP_Lever_Auto3.uasset" SILENT=false AUTOSAVING=true -[2024.06.28-09.54.25:382][752]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever_Auto3B955D8174BC8DBA97AF8C69CDD4F1842.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Blueprints/BP_Lever_Auto3.uasset' -[2024.06.28-09.54.25:383][752]LogFileHelpers: Auto-saving content packages took 0.044 -[2024.06.28-09.55.44:873][814]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open -[2024.06.28-09.55.44:888][814]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. -[2024.06.28-09.58.44:710][507]BlueprintLog: New page: Compile BP_Lever -[2024.06.28-09.58.44:777][507]LogUObjectHash: Compacting FUObjectHashTables data took 4.31ms -[2024.06.28-09.58.45:505][543]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-09.58.45:517][543]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever299D6E5B49C3DD0F8266A68F7DF43C8B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-09.58.45:536][543]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-09.58.45:536][543]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-10.02.48:366][528]BlueprintLog: New page: Compile ThirdPersonCharacter -[2024.06.28-10.02.48:439][528]LogUObjectHash: Compacting FUObjectHashTables data took 3.30ms -[2024.06.28-10.02.49:157][560]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacterAB293C0E44EA562B255908BD744FD156.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' -[2024.06.28-10.02.49:177][560]AssetCheck: New page: Asset Save: ThirdPersonCharacter -[2024.06.28-10.02.49:177][560]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter -[2024.06.28-10.03.23:257][577]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open -[2024.06.28-10.03.23:272][577]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. -[2024.06.28-10.03.57:867][ 49]BlueprintLog: New page: Compile BP_Door -[2024.06.28-10.03.57:913][ 49]LogUObjectHash: Compacting FUObjectHashTables data took 2.57ms -[2024.06.28-10.03.58:332][ 66]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset" SILENT=true -[2024.06.28-10.03.58:337][ 66]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Door6B35137444F6A5EF5AC13D8CAAE45B8C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset' -[2024.06.28-10.03.58:350][ 66]AssetCheck: New page: Asset Save: BP_Door -[2024.06.28-10.03.58:350][ 66]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door -[2024.06.28-10.04.08:134][438]LogActorFactory: Actor Factory created door_Cube -[2024.06.28-10.04.09:240][500]LogActorFactory: Actor Factory created door_Cube -[2024.06.28-10.04.44:192][469]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-10.04.44:231][469]LogUObjectHash: Compacting FUObjectHashTables data took 3.85ms -[2024.06.28-10.04.44:268][469]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing49C6704442E2E06D6A6C629939B42903.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.28-10.04.44:307][469]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.28-10.04.44:307][469]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.28-10.09.49:320][862]LogSlate: Window 'Delete Variable' being destroyed -[2024.06.28-10.09.50:208][915]LogEditorTransaction: Undo Delete current selection -[2024.06.28-10.12.23:636][334]BlueprintLog: New page: Compile BP_Lever -[2024.06.28-10.12.23:693][334]LogUObjectHash: Compacting FUObjectHashTables data took 3.16ms -[2024.06.28-10.12.24:895][394]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-10.12.24:905][394]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever7CC677064FEBC2EB87B08EAFD80ED94F.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-10.12.24:919][394]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-10.12.24:919][394]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-10.14.40:842][ 91]BlueprintLog: New page: Compile BP_Lever -[2024.06.28-10.14.40:891][ 91]LogUObjectHash: Compacting FUObjectHashTables data took 2.70ms -[2024.06.28-10.14.41:389][116]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-10.14.41:400][116]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever4109BCA34169A46A057077926C8A61C6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-10.14.41:413][116]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-10.14.41:413][116]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-10.15.16:961][848]LogUObjectHash: Compacting FUObjectHashTables data took 3.31ms -[2024.06.28-10.15.16:962][848]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto4.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.06.28-10.15.16:984][848]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_Auto46431FA754F2BF121AE338590EC007DF8.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto4.umap' -[2024.06.28-10.15.16:985][848]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.055 -[2024.06.28-10.15.16:985][848]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.055 -[2024.06.28-10.18.59:897][399]BlueprintLog: New page: Compile BP_Lever -[2024.06.28-10.18.59:904][399]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\BP_Lever.uasset: [Compiler] Could not find a variable named "Door" in 'BP_Door_C'. -Make sure 'BP_Door_C' has been compiled for Get Door -[2024.06.28-10.18.59:905][399]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\BP_Lever.uasset: [Compiler] The property associated with Door could not be found in '/Game/Blueprints/BP_Lever.BP_Lever_C' -[2024.06.28-10.18.59:972][399]LogUObjectHash: Compacting FUObjectHashTables data took 2.53ms -[2024.06.28-10.19.00:537][425]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-10.19.00:554][425]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverDD69F49045A834FA644D67A267DE2770.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-10.19.00:575][425]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-10.19.00:575][425]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-10.19.31:219][172]BlueprintLog: New page: Compile BP_Lever -[2024.06.28-10.19.31:264][172]LogUObjectHash: Compacting FUObjectHashTables data took 2.55ms -[2024.06.28-10.19.32:119][210]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-10.19.32:130][210]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverE9922D5C47644D024017238605BA7EE5.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-10.19.32:144][210]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-10.19.32:144][210]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-10.19.36:348][443]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-10.19.36:353][443]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-10.19.36:353][443]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:19:36) -[2024.06.28-10.19.36:353][443]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.19.36:360][443]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006877s) -[2024.06.28-10.19.36:361][443]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.19.36:361][443]LogPlayLevel: PIE: World Init took: (0.001020s) -[2024.06.28-10.19.36:361][443]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008010s) -[2024.06.28-10.19.36:387][443]LogUObjectHash: Compacting FUObjectHashTables data took 2.45ms -[2024.06.28-10.19.36:389][443]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True -[2024.06.28-10.19.36:389][443]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-10.19.36:389][443]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-10.19.36:389][443]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-10.19.36:389][443]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-10.19.36:389][443]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-10.19.36:389][443]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-10.19.36:389][443]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-10.19.36:389][443]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-10.19.36:389][443]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-10.19.36:389][443]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-10.19.36:389][443]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-10.19.36:389][443]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-10.19.36:391][443]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-10.19.36:391][443]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-10.19.36:435][443]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-10.19.36:436][443]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-10.19.36:436][443]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-10.19.36:436][443]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-10.19.36:436][443]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-10.19.36:436][443]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-10.19.36:436][443]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-10.19.36:438][443]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-10.19.36:438][443]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-10.19.36:438][443]LogInit: FAudioDevice initialized. -[2024.06.28-10.19.36:438][443]LogAudio: Display: Audio Device (ID: 14) registered with world 'Emmy_Testing'. -[2024.06.28-10.19.36:452][443]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.19.36:454][443]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.19.36 -[2024.06.28-10.19.36:454][443]LogWorld: Bringing up level for play took: 0.001640 -[2024.06.28-10.19.36:455][443]LogOnline: OSS: Creating online subsystem instance for: :Context_27 -[2024.06.28-10.19.36:458][443]LogBlueprintUserMessages: [BP_GameInstance_C_12] SAVE -[2024.06.28-10.19.36:458][443]PIE: Server logged in -[2024.06.28-10.19.36:458][443]PIE: Play in editor total start time 0,107 seconds. -[2024.06.28-10.19.56:328][632]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.19.56:328][632]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.19.56:328][632]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.19.56:329][632]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.19.56:339][632]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-10.19.56:351][632]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.19.56:376][632]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-10.19.56:376][632]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.19.56:377][632]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.19.56:380][632]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.19.56:383][632]LogUObjectHash: Compacting FUObjectHashTables data took 1.96ms -[2024.06.28-10.19.56:419][633]LogPlayLevel: Display: Destroying online subsystem :Context_27 -[2024.06.28-10.20.42:839][240]BlueprintLog: New page: Compile BP_Lever -[2024.06.28-10.20.42:891][240]LogUObjectHash: Compacting FUObjectHashTables data took 2.15ms -[2024.06.28-10.20.43:725][277]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-10.20.43:736][277]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever3C9D489942AA752DD0DDA6B1E625B68E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-10.20.43:749][277]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-10.20.43:749][277]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-10.20.47:536][492]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-10.20.47:541][492]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-10.20.47:541][492]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:20:47) -[2024.06.28-10.20.47:541][492]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.20.47:548][492]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006728s) -[2024.06.28-10.20.47:549][492]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.20.47:549][492]LogPlayLevel: PIE: World Init took: (0.000853s) -[2024.06.28-10.20.47:549][492]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007680s) -[2024.06.28-10.20.47:576][492]LogUObjectHash: Compacting FUObjectHashTables data took 2.35ms -[2024.06.28-10.20.47:577][492]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True -[2024.06.28-10.20.47:578][492]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-10.20.47:578][492]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-10.20.47:578][492]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-10.20.47:578][492]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-10.20.47:578][492]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-10.20.47:578][492]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-10.20.47:578][492]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-10.20.47:578][492]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-10.20.47:578][492]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-10.20.47:578][492]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-10.20.47:578][492]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-10.20.47:578][492]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-10.20.47:579][492]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-10.20.47:579][492]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-10.20.47:623][492]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-10.20.47:624][492]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-10.20.47:624][492]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-10.20.47:624][492]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-10.20.47:624][492]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-10.20.47:624][492]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-10.20.47:624][492]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-10.20.47:625][492]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-10.20.47:625][492]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-10.20.47:625][492]LogInit: FAudioDevice initialized. -[2024.06.28-10.20.47:625][492]LogAudio: Display: Audio Device (ID: 15) registered with world 'Emmy_Testing'. -[2024.06.28-10.20.47:632][492]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.20.47:633][492]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.20.47 -[2024.06.28-10.20.47:634][492]LogWorld: Bringing up level for play took: 0.001646 -[2024.06.28-10.20.47:634][492]LogOnline: OSS: Creating online subsystem instance for: :Context_28 -[2024.06.28-10.20.47:636][492]LogBlueprintUserMessages: [BP_GameInstance_C_13] SAVE -[2024.06.28-10.20.47:636][492]PIE: Server logged in -[2024.06.28-10.20.47:637][492]PIE: Play in editor total start time 0,096 seconds. -[2024.06.28-10.20.56:309][ 9]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.20.56:309][ 9]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.20.56:309][ 9]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.20.56:309][ 9]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.20.56:321][ 9]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-10.20.56:334][ 9]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.20.56:357][ 9]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-10.20.56:358][ 9]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.20.56:359][ 9]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.20.56:362][ 9]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.20.56:365][ 9]LogUObjectHash: Compacting FUObjectHashTables data took 1.84ms -[2024.06.28-10.20.56:390][ 10]LogPlayLevel: Display: Destroying online subsystem :Context_28 -[2024.06.28-10.20.58:247][120]LogEditorViewport: Clicking on Actor (LMB): BP_Lever_C (BP_Lever) -[2024.06.28-10.21.01:211][289]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-10.21.01:219][289]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-10.21.01:219][289]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:21:01) -[2024.06.28-10.21.01:219][289]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.21.01:225][289]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006508s) -[2024.06.28-10.21.01:226][289]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.21.01:226][289]LogPlayLevel: PIE: World Init took: (0.000934s) -[2024.06.28-10.21.01:226][289]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007544s) -[2024.06.28-10.21.01:253][289]LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms -[2024.06.28-10.21.01:255][289]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True -[2024.06.28-10.21.01:255][289]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-10.21.01:255][289]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-10.21.01:255][289]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-10.21.01:255][289]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-10.21.01:255][289]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-10.21.01:255][289]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-10.21.01:255][289]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-10.21.01:255][289]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-10.21.01:255][289]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-10.21.01:255][289]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-10.21.01:255][289]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-10.21.01:255][289]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-10.21.01:257][289]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-10.21.01:257][289]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-10.21.01:301][289]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-10.21.01:301][289]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-10.21.01:301][289]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-10.21.01:301][289]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-10.21.01:302][289]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-10.21.01:302][289]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-10.21.01:302][289]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-10.21.01:303][289]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-10.21.01:303][289]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-10.21.01:303][289]LogInit: FAudioDevice initialized. -[2024.06.28-10.21.01:303][289]LogAudio: Display: Audio Device (ID: 16) registered with world 'Emmy_Testing'. -[2024.06.28-10.21.01:310][289]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.21.01:312][289]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.21.01 -[2024.06.28-10.21.01:312][289]LogWorld: Bringing up level for play took: 0.001517 -[2024.06.28-10.21.01:312][289]LogOnline: OSS: Creating online subsystem instance for: :Context_29 -[2024.06.28-10.21.01:315][289]LogBlueprintUserMessages: [BP_GameInstance_C_14] SAVE -[2024.06.28-10.21.01:315][289]PIE: Server logged in -[2024.06.28-10.21.01:316][289]PIE: Play in editor total start time 0,101 seconds. -[2024.06.28-10.21.12:498][955]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.21.12:498][955]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.21.12:498][955]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.21.12:498][955]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.21.12:507][955]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-10.21.12:514][955]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.21.12:538][955]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.21.12:538][955]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.21.12:539][955]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.21.12:545][955]LogUObjectHash: Compacting FUObjectHashTables data took 1.89ms -[2024.06.28-10.21.12:568][956]LogPlayLevel: Display: Destroying online subsystem :Context_29 -[2024.06.28-10.24.04:912][907]BlueprintLog: New page: Compile BP_Lever -[2024.06.28-10.24.04:972][907]LogUObjectHash: Compacting FUObjectHashTables data took 2.49ms -[2024.06.28-10.24.05:653][940]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-10.24.05:668][940]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever3A3FD4C94F32AEA61FFCAAB164AF4392.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-10.24.05:683][940]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-10.24.05:683][940]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-10.25.13:899][735]BlueprintLog: New page: Compile BP_Lever -[2024.06.28-10.25.13:976][735]LogUObjectHash: Compacting FUObjectHashTables data took 2.82ms -[2024.06.28-10.25.14:689][767]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-10.25.14:708][767]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverBA46EFF0477B94395ED713A4B0E3B4A1.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-10.25.14:735][767]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-10.25.14:735][767]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-10.25.22:935][ 41]BlueprintLog: New page: Compile BP_Lever -[2024.06.28-10.25.23:009][ 41]LogUObjectHash: Compacting FUObjectHashTables data took 3.26ms -[2024.06.28-10.25.23:514][ 62]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-10.25.23:535][ 62]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverF6F0976D466172E638E515A736C92B3C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-10.25.23:556][ 62]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-10.25.23:557][ 62]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-10.25.31:685][288]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-10.25.31:713][288]LogUObjectHash: Compacting FUObjectHashTables data took 3.22ms -[2024.06.28-10.25.31:743][288]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing0D3164F54C9776483445C09C97F9AECF.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.28-10.25.31:769][288]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.28-10.25.31:769][288]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.28-10.25.34:242][424]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-10.25.34:248][424]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-10.25.34:248][424]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:25:34) -[2024.06.28-10.25.34:248][424]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.25.34:256][424]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007735s) -[2024.06.28-10.25.34:256][424]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.25.34:257][424]LogPlayLevel: PIE: World Init took: (0.001151s) -[2024.06.28-10.25.34:257][424]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008999s) -[2024.06.28-10.25.34:285][424]LogUObjectHash: Compacting FUObjectHashTables data took 2.31ms -[2024.06.28-10.25.34:287][424]LogAudio: Display: Creating Audio Device: Id: 17, Scope: Unique, Realtime: True -[2024.06.28-10.25.34:287][424]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-10.25.34:287][424]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-10.25.34:287][424]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-10.25.34:287][424]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-10.25.34:287][424]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-10.25.34:287][424]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-10.25.34:287][424]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-10.25.34:287][424]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-10.25.34:287][424]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-10.25.34:287][424]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-10.25.34:287][424]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-10.25.34:287][424]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-10.25.34:290][424]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-10.25.34:290][424]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-10.25.34:340][424]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-10.25.34:340][424]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-10.25.34:340][424]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-10.25.34:340][424]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-10.25.34:341][424]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-10.25.34:341][424]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-10.25.34:341][424]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-10.25.34:346][424]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-10.25.34:346][424]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-10.25.34:346][424]LogInit: FAudioDevice initialized. -[2024.06.28-10.25.34:346][424]LogAudio: Display: Audio Device (ID: 17) registered with world 'Emmy_Testing'. -[2024.06.28-10.25.34:358][424]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.25.34:360][424]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.25.34 -[2024.06.28-10.25.34:361][424]LogWorld: Bringing up level for play took: 0.001810 -[2024.06.28-10.25.34:361][424]LogOnline: OSS: Creating online subsystem instance for: :Context_30 -[2024.06.28-10.25.34:363][424]LogBlueprintUserMessages: [BP_GameInstance_C_15] SAVE -[2024.06.28-10.25.34:363][424]PIE: Server logged in -[2024.06.28-10.25.34:364][424]PIE: Play in editor total start time 0,117 seconds. -[2024.06.28-10.25.40:527][791]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.25.40:528][791]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.25.40:528][791]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.25.40:528][791]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.25.40:540][791]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-10.25.40:548][791]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.25.40:573][791]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.25.40:573][791]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.25.40:574][791]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.25.40:580][791]LogUObjectHash: Compacting FUObjectHashTables data took 1.91ms -[2024.06.28-10.25.40:602][792]LogPlayLevel: Display: Destroying online subsystem :Context_30 -[2024.06.28-10.26.02:960][ 96]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-10.26.02:970][ 96]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-10.26.02:971][ 96]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:26:02) -[2024.06.28-10.26.02:971][ 96]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.26.02:979][ 96]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008137s) -[2024.06.28-10.26.02:980][ 96]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.26.02:980][ 96]LogPlayLevel: PIE: World Init took: (0.000895s) -[2024.06.28-10.26.02:980][ 96]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009170s) -[2024.06.28-10.26.03:010][ 96]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms -[2024.06.28-10.26.03:014][ 96]LogAudio: Display: Creating Audio Device: Id: 18, Scope: Unique, Realtime: True -[2024.06.28-10.26.03:014][ 96]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-10.26.03:014][ 96]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-10.26.03:014][ 96]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-10.26.03:014][ 96]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-10.26.03:014][ 96]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-10.26.03:014][ 96]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-10.26.03:014][ 96]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-10.26.03:014][ 96]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-10.26.03:015][ 96]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-10.26.03:015][ 96]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-10.26.03:015][ 96]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-10.26.03:015][ 96]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-10.26.03:016][ 96]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-10.26.03:016][ 96]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-10.26.03:067][ 96]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-10.26.03:067][ 96]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-10.26.03:067][ 96]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-10.26.03:067][ 96]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-10.26.03:069][ 96]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-10.26.03:069][ 96]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-10.26.03:069][ 96]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-10.26.03:070][ 96]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-10.26.03:070][ 96]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-10.26.03:070][ 96]LogInit: FAudioDevice initialized. -[2024.06.28-10.26.03:070][ 96]LogAudio: Display: Audio Device (ID: 18) registered with world 'Emmy_Testing'. -[2024.06.28-10.26.03:078][ 96]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.26.03:080][ 96]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.26.03 -[2024.06.28-10.26.03:080][ 96]LogWorld: Bringing up level for play took: 0.001678 -[2024.06.28-10.26.03:080][ 96]LogOnline: OSS: Creating online subsystem instance for: :Context_31 -[2024.06.28-10.26.03:082][ 96]LogBlueprintUserMessages: [BP_GameInstance_C_16] SAVE -[2024.06.28-10.26.03:082][ 96]PIE: Server logged in -[2024.06.28-10.26.03:083][ 96]PIE: Play in editor total start time 0,113 seconds. -[2024.06.28-10.26.13:527][719]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.26.13:527][719]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.26.13:527][719]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.26.13:528][719]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.26.13:537][719]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-10.26.13:544][719]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.26.13:569][719]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.26.13:569][719]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.26.13:570][719]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.26.13:576][719]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms -[2024.06.28-10.26.13:631][721]LogPlayLevel: Display: Destroying online subsystem :Context_31 -[2024.06.28-10.26.34:662][976]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-10.26.34:668][976]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-10.26.34:668][976]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:26:34) -[2024.06.28-10.26.34:668][976]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.26.34:676][976]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008014s) -[2024.06.28-10.26.34:677][976]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.26.34:677][976]LogPlayLevel: PIE: World Init took: (0.001075s) -[2024.06.28-10.26.34:677][976]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009199s) -[2024.06.28-10.26.34:707][976]LogUObjectHash: Compacting FUObjectHashTables data took 2.16ms -[2024.06.28-10.26.34:711][976]LogAudio: Display: Creating Audio Device: Id: 19, Scope: Unique, Realtime: True -[2024.06.28-10.26.34:711][976]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-10.26.34:711][976]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-10.26.34:711][976]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-10.26.34:711][976]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-10.26.34:711][976]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-10.26.34:711][976]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-10.26.34:711][976]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-10.26.34:711][976]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-10.26.34:711][976]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-10.26.34:711][976]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-10.26.34:711][976]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-10.26.34:711][976]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-10.26.34:713][976]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-10.26.34:713][976]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-10.26.34:765][976]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-10.26.34:765][976]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-10.26.34:765][976]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-10.26.34:765][976]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-10.26.34:765][976]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-10.26.34:765][976]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-10.26.34:765][976]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-10.26.34:766][976]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-10.26.34:766][976]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-10.26.34:767][976]LogInit: FAudioDevice initialized. -[2024.06.28-10.26.34:767][976]LogAudio: Display: Audio Device (ID: 19) registered with world 'Emmy_Testing'. -[2024.06.28-10.26.34:777][976]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.26.34:779][976]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.26.34 -[2024.06.28-10.26.34:780][976]LogWorld: Bringing up level for play took: 0.001721 -[2024.06.28-10.26.34:780][976]LogOnline: OSS: Creating online subsystem instance for: :Context_32 -[2024.06.28-10.26.34:782][976]LogBlueprintUserMessages: [BP_GameInstance_C_17] SAVE -[2024.06.28-10.26.34:782][976]PIE: Server logged in -[2024.06.28-10.26.34:783][976]PIE: Play in editor total start time 0,116 seconds. -[2024.06.28-10.26.58:217][378]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.26.58:217][378]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.26.58:218][378]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.26.58:218][378]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.26.58:227][378]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-10.26.58:235][378]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.26.58:261][378]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-10.26.58:261][378]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.26.58:262][378]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.26.58:265][378]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.26.58:269][378]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms -[2024.06.28-10.26.58:293][379]LogPlayLevel: Display: Destroying online subsystem :Context_32 -[2024.06.28-10.27.04:221][583]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/door_Cube.door_Cube -[2024.06.28-10.27.04:253][583]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. -[2024.06.28-10.27.04:358][583]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.06.28-10.27.04:874][584]LogRenderer: Reallocating scene render targets to support 1144x704 Format 10 NumSamples 1 (Frame:1). -[2024.06.28-10.27.15:333][162]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) -[2024.06.28-10.27.19:413][301]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-10.27.19:421][301]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-10.27.19:422][301]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:27:19) -[2024.06.28-10.27.19:422][301]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.27.19:431][301]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008885s) -[2024.06.28-10.27.19:432][301]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.27.19:432][301]LogPlayLevel: PIE: World Init took: (0.001296s) -[2024.06.28-10.27.19:432][301]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010301s) -[2024.06.28-10.27.19:495][301]LogUObjectHash: Compacting FUObjectHashTables data took 4.04ms -[2024.06.28-10.27.19:499][301]LogAudio: Display: Creating Audio Device: Id: 20, Scope: Unique, Realtime: True -[2024.06.28-10.27.19:499][301]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-10.27.19:499][301]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-10.27.19:499][301]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-10.27.19:499][301]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-10.27.19:499][301]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-10.27.19:499][301]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-10.27.19:499][301]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-10.27.19:499][301]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-10.27.19:500][301]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-10.27.19:500][301]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-10.27.19:500][301]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-10.27.19:500][301]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-10.27.19:502][301]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-10.27.19:502][301]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-10.27.19:556][301]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-10.27.19:556][301]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-10.27.19:556][301]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-10.27.19:556][301]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-10.27.19:557][301]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-10.27.19:557][301]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-10.27.19:557][301]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-10.27.19:558][301]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-10.27.19:558][301]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-10.27.19:558][301]LogInit: FAudioDevice initialized. -[2024.06.28-10.27.19:558][301]LogAudio: Display: Audio Device (ID: 20) registered with world 'Emmy_Testing'. -[2024.06.28-10.27.19:565][301]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.27.19:567][301]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.27.19 -[2024.06.28-10.27.19:568][301]LogWorld: Bringing up level for play took: 0.002117 -[2024.06.28-10.27.19:568][301]LogOnline: OSS: Creating online subsystem instance for: :Context_34 -[2024.06.28-10.27.19:571][301]LogBlueprintUserMessages: [BP_GameInstance_C_18] SAVE -[2024.06.28-10.27.19:571][301]PIE: Server logged in -[2024.06.28-10.27.19:572][301]PIE: Play in editor total start time 0,152 seconds. -[2024.06.28-10.27.23:937][560]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.27.23:937][560]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.27.23:938][560]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.27.23:938][560]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.27.23:946][560]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-10.27.23:954][560]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.27.23:983][560]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.27.23:983][560]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.27.23:984][560]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.27.23:995][560]LogUObjectHash: Compacting FUObjectHashTables data took 3.04ms -[2024.06.28-10.27.24:018][561]LogPlayLevel: Display: Destroying online subsystem :Context_34 -[2024.06.28-10.27.25:589][618]Cmd: TRANSACTION UNDO -[2024.06.28-10.27.25:589][618]LogEditorTransaction: Undo Move Actors -[2024.06.28-10.27.26:473][641]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-10.27.26:507][641]LogUObjectHash: Compacting FUObjectHashTables data took 2.55ms -[2024.06.28-10.27.26:534][641]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingCA472A474DAF8C13173E3ABC747C5AC1.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.28-10.27.26:553][641]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.28-10.27.26:553][641]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.28-10.27.47:735][755]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/door_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/door_Cube.uasset" SILENT=true -[2024.06.28-10.27.47:741][755]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/door_Cube31EB94AB4B718C7FC3879781801EF919.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/door_Cube.uasset' -[2024.06.28-10.27.47:756][755]AssetCheck: New page: Asset Save: door_Cube -[2024.06.28-10.27.47:756][755]LogContentValidation: Display: Validating StaticMesh /Game/Assets/door_Cube.door_Cube -[2024.06.28-10.27.50:223][857]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-10.27.50:230][857]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-10.27.50:230][857]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:27:50) -[2024.06.28-10.27.50:230][857]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.27.50:239][857]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008872s) -[2024.06.28-10.27.50:240][857]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.27.50:240][857]LogPlayLevel: PIE: World Init took: (0.001047s) -[2024.06.28-10.27.50:240][857]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010038s) -[2024.06.28-10.27.50:278][857]LogUObjectHash: Compacting FUObjectHashTables data took 3.20ms -[2024.06.28-10.27.50:283][857]LogAudio: Display: Creating Audio Device: Id: 21, Scope: Unique, Realtime: True -[2024.06.28-10.27.50:283][857]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-10.27.50:283][857]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-10.27.50:283][857]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-10.27.50:283][857]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-10.27.50:283][857]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-10.27.50:283][857]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-10.27.50:283][857]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-10.27.50:283][857]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-10.27.50:283][857]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-10.27.50:283][857]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-10.27.50:283][857]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-10.27.50:283][857]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-10.27.50:285][857]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-10.27.50:285][857]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-10.27.50:341][857]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-10.27.50:341][857]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-10.27.50:341][857]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-10.27.50:341][857]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-10.27.50:342][857]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-10.27.50:342][857]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-10.27.50:342][857]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-10.27.50:343][857]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-10.27.50:343][857]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-10.27.50:343][857]LogInit: FAudioDevice initialized. -[2024.06.28-10.27.50:343][857]LogAudio: Display: Audio Device (ID: 21) registered with world 'Emmy_Testing'. -[2024.06.28-10.27.50:355][857]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.27.50:357][857]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.27.50 -[2024.06.28-10.27.50:358][857]LogWorld: Bringing up level for play took: 0.001713 -[2024.06.28-10.27.50:358][857]LogOnline: OSS: Creating online subsystem instance for: :Context_35 -[2024.06.28-10.27.50:360][857]LogBlueprintUserMessages: [BP_GameInstance_C_19] SAVE -[2024.06.28-10.27.50:360][857]PIE: Server logged in -[2024.06.28-10.27.50:361][857]PIE: Play in editor total start time 0,132 seconds. -[2024.06.28-10.27.58:807][359]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.27.58:807][359]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.27.58:807][359]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.27.58:808][359]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.27.58:816][359]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-10.27.58:823][359]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.27.58:852][359]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.27.58:852][359]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.27.58:853][359]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.27.58:859][359]LogUObjectHash: Compacting FUObjectHashTables data took 2.32ms -[2024.06.28-10.27.58:882][360]LogPlayLevel: Display: Destroying online subsystem :Context_35 -[2024.06.28-10.28.06:289][725]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/door_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/door_Cube.uasset" SILENT=true -[2024.06.28-10.28.06:296][725]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/door_Cube545A32D04E79D290A07819A113074134.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/door_Cube.uasset' -[2024.06.28-10.28.06:309][725]AssetCheck: New page: Asset Save: door_Cube -[2024.06.28-10.28.06:309][725]LogContentValidation: Display: Validating StaticMesh /Game/Assets/door_Cube.door_Cube -[2024.06.28-10.28.10:162][877]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-10.28.10:168][877]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-10.28.10:168][877]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:28:10) -[2024.06.28-10.28.10:168][877]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.28.10:177][877]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008700s) -[2024.06.28-10.28.10:178][877]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.28.10:178][877]LogPlayLevel: PIE: World Init took: (0.001208s) -[2024.06.28-10.28.10:178][877]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010044s) -[2024.06.28-10.28.10:213][877]LogUObjectHash: Compacting FUObjectHashTables data took 3.11ms -[2024.06.28-10.28.10:215][877]LogAudio: Display: Creating Audio Device: Id: 22, Scope: Unique, Realtime: True -[2024.06.28-10.28.10:215][877]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-10.28.10:215][877]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-10.28.10:215][877]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-10.28.10:215][877]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-10.28.10:215][877]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-10.28.10:215][877]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-10.28.10:215][877]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-10.28.10:215][877]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-10.28.10:215][877]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-10.28.10:215][877]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-10.28.10:215][877]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-10.28.10:215][877]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-10.28.10:217][877]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-10.28.10:217][877]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-10.28.10:274][877]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-10.28.10:274][877]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-10.28.10:274][877]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-10.28.10:274][877]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-10.28.10:274][877]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-10.28.10:274][877]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-10.28.10:274][877]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-10.28.10:275][877]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-10.28.10:275][877]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-10.28.10:275][877]LogInit: FAudioDevice initialized. -[2024.06.28-10.28.10:275][877]LogAudio: Display: Audio Device (ID: 22) registered with world 'Emmy_Testing'. -[2024.06.28-10.28.10:286][877]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.28.10:289][877]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.28.10 -[2024.06.28-10.28.10:289][877]LogWorld: Bringing up level for play took: 0.001736 -[2024.06.28-10.28.10:289][877]LogOnline: OSS: Creating online subsystem instance for: :Context_36 -[2024.06.28-10.28.10:292][877]LogBlueprintUserMessages: [BP_GameInstance_C_20] SAVE -[2024.06.28-10.28.10:292][877]PIE: Server logged in -[2024.06.28-10.28.10:292][877]PIE: Play in editor total start time 0,125 seconds. -[2024.06.28-10.28.20:688][493]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.28.20:688][493]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.28.20:688][493]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.28.20:689][493]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.28.20:701][493]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-10.28.20:709][493]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.28.20:736][493]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.28.20:737][493]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.28.20:738][493]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.28.20:744][493]LogUObjectHash: Compacting FUObjectHashTables data took 2.51ms -[2024.06.28-10.28.20:766][494]LogPlayLevel: Display: Destroying online subsystem :Context_36 -[2024.06.28-10.28.22:908][571]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-10.28.22:914][571]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-10.28.22:914][571]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:28:22) -[2024.06.28-10.28.22:914][571]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.28.22:923][571]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008798s) -[2024.06.28-10.28.22:923][571]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.28.22:924][571]LogPlayLevel: PIE: World Init took: (0.000966s) -[2024.06.28-10.28.22:924][571]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009884s) -[2024.06.28-10.28.22:959][571]LogUObjectHash: Compacting FUObjectHashTables data took 2.74ms -[2024.06.28-10.28.22:960][571]LogAudio: Display: Creating Audio Device: Id: 23, Scope: Unique, Realtime: True -[2024.06.28-10.28.22:960][571]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-10.28.22:960][571]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-10.28.22:960][571]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-10.28.22:960][571]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-10.28.22:960][571]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-10.28.22:960][571]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-10.28.22:960][571]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-10.28.22:960][571]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-10.28.22:961][571]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-10.28.22:961][571]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-10.28.22:961][571]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-10.28.22:961][571]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-10.28.22:963][571]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-10.28.22:963][571]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-10.28.23:020][571]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-10.28.23:020][571]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-10.28.23:020][571]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-10.28.23:020][571]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-10.28.23:021][571]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-10.28.23:021][571]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-10.28.23:021][571]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-10.28.23:022][571]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-10.28.23:022][571]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-10.28.23:022][571]LogInit: FAudioDevice initialized. -[2024.06.28-10.28.23:022][571]LogAudio: Display: Audio Device (ID: 23) registered with world 'Emmy_Testing'. -[2024.06.28-10.28.23:031][571]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.28.23:033][571]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.28.23 -[2024.06.28-10.28.23:034][571]LogWorld: Bringing up level for play took: 0.001753 -[2024.06.28-10.28.23:034][571]LogOnline: OSS: Creating online subsystem instance for: :Context_37 -[2024.06.28-10.28.23:037][571]LogBlueprintUserMessages: [BP_GameInstance_C_21] SAVE -[2024.06.28-10.28.23:037][571]PIE: Server logged in -[2024.06.28-10.28.23:037][571]PIE: Play in editor total start time 0,125 seconds. -[2024.06.28-10.28.35:974][344]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-10.28.35:974][344]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-10.28.35:974][344]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.28.35:975][344]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.28.35:975][344]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.28.36:006][344]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-10.28.36:009][344]LogUObjectHash: Compacting FUObjectHashTables data took 2.44ms -[2024.06.28-10.28.36:010][344]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.28.36:017][344]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007087s) -[2024.06.28-10.28.36:018][344]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.28.36:018][344]LogPlayLevel: PIE: World Init took: (0.000800s) -[2024.06.28-10.28.36:018][344]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008025s) -[2024.06.28-10.28.36:018][344]LogAudio: Display: Audio Device (ID: 23) registered with world 'Emmy_Testing'. -[2024.06.28-10.28.36:018][344]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.28.36:020][344]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.28.36 -[2024.06.28-10.28.36:021][344]LogWorld: Bringing up level for play took: 0.001360 -[2024.06.28-10.28.36:021][344]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-10.28.36:022][344]LogBlueprintUserMessages: [BP_GameInstance_C_21] SAVE -[2024.06.28-10.28.36:022][344]LogLoad: Took 0.047894 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-10.28.52:896][318]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-10.28.52:896][318]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-10.28.52:896][318]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.28.52:897][318]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.28.52:898][318]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.28.52:941][318]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-10.28.52:946][318]LogUObjectHash: Compacting FUObjectHashTables data took 3.68ms -[2024.06.28-10.28.52:948][318]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.28.52:958][318]LogPlayLevel: PIE: StaticDuplicateObject took: (0.010063s) -[2024.06.28-10.28.52:959][318]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.28.52:959][318]LogPlayLevel: PIE: World Init took: (0.001048s) -[2024.06.28-10.28.52:959][318]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.011292s) -[2024.06.28-10.28.52:959][318]LogAudio: Display: Audio Device (ID: 23) registered with world 'Emmy_Testing'. -[2024.06.28-10.28.52:959][318]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.28.52:962][318]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.28.52 -[2024.06.28-10.28.52:962][318]LogWorld: Bringing up level for play took: 0.002035 -[2024.06.28-10.28.52:963][318]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-10.28.52:964][318]LogBlueprintUserMessages: [BP_GameInstance_C_21] SAVE -[2024.06.28-10.28.52:964][318]LogLoad: Took 0.068013 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-10.28.57:172][568]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-10.28.57:172][568]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-10.28.57:172][568]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.28.57:172][568]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.28.57:173][568]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.28.57:226][568]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-10.28.57:230][568]LogUObjectHash: Compacting FUObjectHashTables data took 2.79ms -[2024.06.28-10.28.57:231][568]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.28.57:239][568]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007087s) -[2024.06.28-10.28.57:239][568]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.28.57:239][568]LogPlayLevel: PIE: World Init took: (0.000840s) -[2024.06.28-10.28.57:239][568]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008057s) -[2024.06.28-10.28.57:239][568]LogAudio: Display: Audio Device (ID: 23) registered with world 'Emmy_Testing'. -[2024.06.28-10.28.57:240][568]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.28.57:241][568]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.28.57 -[2024.06.28-10.28.57:242][568]LogWorld: Bringing up level for play took: 0.001372 -[2024.06.28-10.28.57:242][568]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-10.28.57:243][568]LogBlueprintUserMessages: [BP_GameInstance_C_21] SAVE -[2024.06.28-10.28.57:243][568]LogLoad: Took 0.070958 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-10.29.04:867][ 23]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-10.29.04:867][ 23]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-10.29.04:867][ 23]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.29.04:867][ 23]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.29.04:867][ 23]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.29.04:897][ 23]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-10.29.04:901][ 23]LogUObjectHash: Compacting FUObjectHashTables data took 2.44ms -[2024.06.28-10.29.04:902][ 23]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.29.04:909][ 23]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007300s) -[2024.06.28-10.29.04:910][ 23]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.29.04:910][ 23]LogPlayLevel: PIE: World Init took: (0.000842s) -[2024.06.28-10.29.04:910][ 23]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008268s) -[2024.06.28-10.29.04:910][ 23]LogAudio: Display: Audio Device (ID: 23) registered with world 'Emmy_Testing'. -[2024.06.28-10.29.04:910][ 23]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.29.04:912][ 23]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.29.04 -[2024.06.28-10.29.04:912][ 23]LogWorld: Bringing up level for play took: 0.001381 -[2024.06.28-10.29.04:913][ 23]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-10.29.04:914][ 23]LogBlueprintUserMessages: [BP_GameInstance_C_21] SAVE -[2024.06.28-10.29.04:914][ 23]LogLoad: Took 0.047230 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-10.29.08:747][251]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-10.29.08:747][251]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-10.29.08:747][251]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.29.08:747][251]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.29.08:748][251]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.29.08:779][251]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-10.29.08:783][251]LogUObjectHash: Compacting FUObjectHashTables data took 2.40ms -[2024.06.28-10.29.08:784][251]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.29.08:791][251]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007339s) -[2024.06.28-10.29.08:792][251]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.29.08:792][251]LogPlayLevel: PIE: World Init took: (0.000843s) -[2024.06.28-10.29.08:792][251]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008306s) -[2024.06.28-10.29.08:792][251]LogAudio: Display: Audio Device (ID: 23) registered with world 'Emmy_Testing'. -[2024.06.28-10.29.08:792][251]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.29.08:794][251]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.29.08 -[2024.06.28-10.29.08:794][251]LogWorld: Bringing up level for play took: 0.001408 -[2024.06.28-10.29.08:795][251]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-10.29.08:796][251]LogBlueprintUserMessages: [BP_GameInstance_C_21] SAVE -[2024.06.28-10.29.08:796][251]LogLoad: Took 0.048806 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-10.29.14:350][582]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-10.29.14:350][582]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-10.29.14:350][582]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.29.14:350][582]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.29.14:350][582]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.29.14:380][582]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-10.29.14:384][582]LogUObjectHash: Compacting FUObjectHashTables data took 2.50ms -[2024.06.28-10.29.14:386][582]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.29.14:393][582]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007319s) -[2024.06.28-10.29.14:394][582]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.29.14:394][582]LogPlayLevel: PIE: World Init took: (0.000821s) -[2024.06.28-10.29.14:394][582]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008267s) -[2024.06.28-10.29.14:394][582]LogAudio: Display: Audio Device (ID: 23) registered with world 'Emmy_Testing'. -[2024.06.28-10.29.14:394][582]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.29.14:396][582]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.29.14 -[2024.06.28-10.29.14:396][582]LogWorld: Bringing up level for play took: 0.001415 -[2024.06.28-10.29.14:397][582]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-10.29.14:398][582]LogBlueprintUserMessages: [BP_GameInstance_C_21] SAVE -[2024.06.28-10.29.14:398][582]LogLoad: Took 0.048082 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-10.29.24:131][162]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-10.29.24:131][162]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-10.29.24:131][162]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.29.24:131][162]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.29.24:131][162]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.29.24:194][162]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-10.29.24:197][162]LogUObjectHash: Compacting FUObjectHashTables data took 2.30ms -[2024.06.28-10.29.24:199][162]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.29.24:205][162]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006689s) -[2024.06.28-10.29.24:206][162]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.29.24:206][162]LogPlayLevel: PIE: World Init took: (0.000861s) -[2024.06.28-10.29.24:206][162]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007682s) -[2024.06.28-10.29.24:206][162]LogAudio: Display: Audio Device (ID: 23) registered with world 'Emmy_Testing'. -[2024.06.28-10.29.24:207][162]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.29.24:208][162]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.29.24 -[2024.06.28-10.29.24:209][162]LogWorld: Bringing up level for play took: 0.001317 -[2024.06.28-10.29.24:209][162]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-10.29.24:210][162]LogBlueprintUserMessages: [BP_GameInstance_C_21] SAVE -[2024.06.28-10.29.24:210][162]LogLoad: Took 0.079105 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-10.29.57:100][134]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-10.29.57:100][134]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-10.29.57:100][134]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.29.57:101][134]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.29.57:101][134]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.29.57:129][134]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-10.29.57:133][134]LogUObjectHash: Compacting FUObjectHashTables data took 2.33ms -[2024.06.28-10.29.57:135][134]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.29.57:141][134]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006771s) -[2024.06.28-10.29.57:142][134]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.29.57:142][134]LogPlayLevel: PIE: World Init took: (0.000788s) -[2024.06.28-10.29.57:142][134]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007673s) -[2024.06.28-10.29.57:142][134]LogAudio: Display: Audio Device (ID: 23) registered with world 'Emmy_Testing'. -[2024.06.28-10.29.57:143][134]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.29.57:144][134]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.29.57 -[2024.06.28-10.29.57:145][134]LogWorld: Bringing up level for play took: 0.001313 -[2024.06.28-10.29.57:145][134]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-10.29.57:146][134]LogBlueprintUserMessages: [BP_GameInstance_C_21] SAVE -[2024.06.28-10.29.57:146][134]LogLoad: Took 0.045712 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-10.29.57:277][138]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.29.57:277][138]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.29.57:278][138]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.29.57:278][138]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.29.57:288][138]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-10.29.57:296][138]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.29.57:324][138]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.29.57:324][138]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.29.57:325][138]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.29.57:331][138]LogUObjectHash: Compacting FUObjectHashTables data took 2.34ms -[2024.06.28-10.29.57:353][139]LogPlayLevel: Display: Destroying online subsystem :Context_37 -[2024.06.28-10.29.59:040][202]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-10.29.59:046][202]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-10.29.59:046][202]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:29:59) -[2024.06.28-10.29.59:046][202]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.29.59:055][202]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008810s) -[2024.06.28-10.29.59:056][202]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.29.59:056][202]LogPlayLevel: PIE: World Init took: (0.000966s) -[2024.06.28-10.29.59:056][202]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009902s) -[2024.06.28-10.29.59:093][202]LogUObjectHash: Compacting FUObjectHashTables data took 2.67ms -[2024.06.28-10.29.59:095][202]LogAudio: Display: Creating Audio Device: Id: 24, Scope: Unique, Realtime: True -[2024.06.28-10.29.59:095][202]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-10.29.59:095][202]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-10.29.59:095][202]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-10.29.59:095][202]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-10.29.59:095][202]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-10.29.59:095][202]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-10.29.59:095][202]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-10.29.59:095][202]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-10.29.59:095][202]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-10.29.59:095][202]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-10.29.59:095][202]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-10.29.59:095][202]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-10.29.59:097][202]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-10.29.59:097][202]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-10.29.59:152][202]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-10.29.59:153][202]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-10.29.59:153][202]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-10.29.59:153][202]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-10.29.59:153][202]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-10.29.59:153][202]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-10.29.59:153][202]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-10.29.59:154][202]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-10.29.59:154][202]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-10.29.59:154][202]LogInit: FAudioDevice initialized. -[2024.06.28-10.29.59:154][202]LogAudio: Display: Audio Device (ID: 24) registered with world 'Emmy_Testing'. -[2024.06.28-10.29.59:163][202]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.29.59:165][202]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.29.59 -[2024.06.28-10.29.59:165][202]LogWorld: Bringing up level for play took: 0.001696 -[2024.06.28-10.29.59:165][202]LogOnline: OSS: Creating online subsystem instance for: :Context_38 -[2024.06.28-10.29.59:167][202]LogBlueprintUserMessages: [BP_GameInstance_C_22] SAVE -[2024.06.28-10.29.59:167][202]PIE: Server logged in -[2024.06.28-10.29.59:168][202]PIE: Play in editor total start time 0,123 seconds. -[2024.06.28-10.30.01:268][323]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.30.01:268][323]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.30.01:268][323]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.30.01:268][323]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.30.01:280][323]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-10.30.01:288][323]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.30.01:315][323]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.30.01:315][323]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.30.01:317][323]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.30.01:323][323]LogUObjectHash: Compacting FUObjectHashTables data took 2.24ms -[2024.06.28-10.30.01:342][324]LogPlayLevel: Display: Destroying online subsystem :Context_38 -[2024.06.28-10.30.19:203][588]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacterD37FAA43404ED5F2C87A5C9456F8E6BF.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' -[2024.06.28-10.30.19:217][588]AssetCheck: New page: Asset Save: ThirdPersonCharacter -[2024.06.28-10.30.19:217][588]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter -[2024.06.28-10.30.20:677][667]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-10.30.20:686][667]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Lever7EB1264B4D994DB03BE627866C330ADE.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-10.30.20:700][667]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-10.30.20:700][667]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-10.30.21:643][712]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset" SILENT=true -[2024.06.28-10.30.21:646][712]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Door69184AB84F767C9DBB37FAB6F0885EA9.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset' -[2024.06.28-10.30.21:660][712]AssetCheck: New page: Asset Save: BP_Door -[2024.06.28-10.30.21:660][712]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door -[2024.06.28-10.30.23:244][774]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-10.30.23:273][774]LogUObjectHash: Compacting FUObjectHashTables data took 2.12ms -[2024.06.28-10.30.23:294][774]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing1575FAA34BEA3F792DC069B7A7EBDA31.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.28-10.30.23:326][774]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.28-10.30.23:326][774]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.28-10.41.21:583][ 80]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-10.41.21:616][ 80]LogUObjectHash: Compacting FUObjectHashTables data took 1.04ms -[2024.06.28-10.41.21:638][ 80]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing28DB1BAA47B017083C4D58B3BCF6C934.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.28-10.41.21:667][ 80]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.28-10.41.21:668][ 80]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.28-10.41.53:876][380]LogStaticMesh: Building static mesh FallenKugel... -[2024.06.28-10.41.53:961][380]LogStaticMesh: Built static mesh [0.09s] /Game/Assets/FallenKugel.FallenKugel -[2024.06.28-10.41.53:986][380]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/FallenKugel.FallenKugel -[2024.06.28-10.41.58:336][552]LogWorld: UWorld::CleanupWorld for World_15, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.41.58:336][552]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.48.26:867][498]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-10.48.26:904][498]LogUObjectHash: Compacting FUObjectHashTables data took 2.94ms -[2024.06.28-10.48.26:930][498]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingE4A56DD94B2CD1671A38D782351888C7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.28-10.48.26:948][498]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.28-10.48.26:948][498]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.28-10.48.30:500][648]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset" SILENT=true -[2024.06.28-10.48.30:503][648]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Door43F40952477C0B76300405A0A1AF36B2.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset' -[2024.06.28-10.48.30:518][648]AssetCheck: New page: Asset Save: BP_Door -[2024.06.28-10.48.30:518][648]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door -[2024.06.28-10.48.31:069][673]BlueprintLog: New page: Compile BP_Door -[2024.06.28-10.48.31:132][673]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms -[2024.06.28-10.48.32:469][736]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-10.48.32:482][736]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverC35ADDDA4010E4AF13C19A9BD2A7A3DB.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-10.48.32:495][736]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-10.48.32:495][736]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-10.48.32:928][761]BlueprintLog: New page: Compile BP_Lever -[2024.06.28-10.48.32:993][761]LogUObjectHash: Compacting FUObjectHashTables data took 3.00ms -[2024.06.28-10.48.34:856][863]BlueprintLog: New page: Compile BP_Door -[2024.06.28-10.48.34:910][863]LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms -[2024.06.28-10.48.35:499][886]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Door" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset" SILENT=true -[2024.06.28-10.48.35:505][886]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Door05D184E647EE937F1AA41AA17A9A6089.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Door.uasset' -[2024.06.28-10.48.35:517][886]AssetCheck: New page: Asset Save: BP_Door -[2024.06.28-10.48.35:517][886]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Door.BP_Door -[2024.06.28-10.48.36:337][928]BlueprintLog: New page: Compile BP_Lever -[2024.06.28-10.48.36:398][928]LogUObjectHash: Compacting FUObjectHashTables data took 2.99ms -[2024.06.28-10.48.36:780][945]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset" SILENT=true -[2024.06.28-10.48.36:793][945]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_LeverFE8E94414D86403AC37B7A8F748C89B7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Lever.uasset' -[2024.06.28-10.48.36:821][945]AssetCheck: New page: Asset Save: BP_Lever -[2024.06.28-10.48.36:821][945]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever -[2024.06.28-10.48.37:951][ 5]BlueprintLog: New page: Compile ThirdPersonCharacter -[2024.06.28-10.48.38:015][ 5]LogUObjectHash: Compacting FUObjectHashTables data took 3.01ms -[2024.06.28-10.48.38:410][ 22]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonCharacterAC97C3214BDE488C5F1B2B806D674D0D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset' -[2024.06.28-10.48.38:423][ 22]AssetCheck: New page: Asset Save: ThirdPersonCharacter -[2024.06.28-10.48.38:423][ 22]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter -[2024.06.28-10.48.43:250][291]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/door_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/door_Cube.uasset" SILENT=true -[2024.06.28-10.48.43:252][291]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/door_Cube1D5E4BCF4A5724D963B4CFB2C64298BF.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/door_Cube.uasset' -[2024.06.28-10.48.43:268][291]AssetCheck: New page: Asset Save: door_Cube -[2024.06.28-10.48.43:268][291]LogContentValidation: Display: Validating StaticMesh /Game/Assets/door_Cube.door_Cube -[2024.06.28-10.48.45:550][399]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-10.48.45:583][399]LogUObjectHash: Compacting FUObjectHashTables data took 3.56ms -[2024.06.28-10.48.45:607][399]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingEC0E4F72417FC95C0E97A48A742E45F6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.28-10.48.45:625][399]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.28-10.48.45:625][399]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.28-10.51.47:660][377]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.06.28-10.51.54:823][765]BlueprintLog: New page: Compile BP_Spawner -[2024.06.28-10.51.54:881][765]LogUObjectHash: Compacting FUObjectHashTables data took 2.96ms -[2024.06.28-10.51.55:273][784]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.06.28-10.51.55:278][784]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_SpawnerEDF08DE346DC7317361035B61FCE10A8.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset' -[2024.06.28-10.51.55:291][784]AssetCheck: New page: Asset Save: BP_Spawner -[2024.06.28-10.51.55:291][784]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.06.28-10.51.57:842][919]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-10.51.57:847][919]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-10.51.57:847][919]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:51:57) -[2024.06.28-10.51.57:847][919]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.51.57:854][919]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007061s) -[2024.06.28-10.51.57:855][919]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.51.57:855][919]LogPlayLevel: PIE: World Init took: (0.001049s) -[2024.06.28-10.51.57:855][919]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008228s) -[2024.06.28-10.51.57:889][919]LogUObjectHash: Compacting FUObjectHashTables data took 3.24ms -[2024.06.28-10.51.57:891][919]LogAudio: Display: Creating Audio Device: Id: 25, Scope: Unique, Realtime: True -[2024.06.28-10.51.57:891][919]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-10.51.57:891][919]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-10.51.57:891][919]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-10.51.57:891][919]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-10.51.57:891][919]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-10.51.57:891][919]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-10.51.57:891][919]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-10.51.57:891][919]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-10.51.57:891][919]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-10.51.57:892][919]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-10.51.57:892][919]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-10.51.57:892][919]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-10.51.57:893][919]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-10.51.57:893][919]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-10.51.57:939][919]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-10.51.57:940][919]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-10.51.57:940][919]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-10.51.57:940][919]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-10.51.57:940][919]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-10.51.57:940][919]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-10.51.57:940][919]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-10.51.57:941][919]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-10.51.57:941][919]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-10.51.57:941][919]LogInit: FAudioDevice initialized. -[2024.06.28-10.51.57:941][919]LogAudio: Display: Audio Device (ID: 25) registered with world 'Emmy_Testing'. -[2024.06.28-10.51.57:949][919]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.51.57:951][919]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.51.57 -[2024.06.28-10.51.57:951][919]LogWorld: Bringing up level for play took: 0.001689 -[2024.06.28-10.51.57:951][919]LogOnline: OSS: Creating online subsystem instance for: :Context_41 -[2024.06.28-10.51.57:953][919]LogBlueprintUserMessages: [BP_GameInstance_C_23] SAVE -[2024.06.28-10.51.57:953][919]PIE: Server logged in -[2024.06.28-10.51.57:954][919]PIE: Play in editor total start time 0,108 seconds. -[2024.06.28-10.52.02:257][174]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-10.52.02:257][174]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-10.52.02:257][174]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.52.02:257][174]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.52.02:258][174]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.52.02:333][174]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-10.52.02:337][174]LogUObjectHash: Compacting FUObjectHashTables data took 2.27ms -[2024.06.28-10.52.02:338][174]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.52.02:344][174]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005985s) -[2024.06.28-10.52.02:344][174]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.52.02:344][174]LogPlayLevel: PIE: World Init took: (0.000744s) -[2024.06.28-10.52.02:344][174]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006852s) -[2024.06.28-10.52.02:345][174]LogAudio: Display: Audio Device (ID: 25) registered with world 'Emmy_Testing'. -[2024.06.28-10.52.02:345][174]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.52.02:347][174]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.52.02 -[2024.06.28-10.52.02:347][174]LogWorld: Bringing up level for play took: 0.001260 -[2024.06.28-10.52.02:348][174]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-10.52.02:348][174]LogBlueprintUserMessages: [BP_GameInstance_C_23] SAVE -[2024.06.28-10.52.02:348][174]LogLoad: Took 0.091909 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-10.52.05:952][388]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-10.52.05:952][388]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-10.52.05:952][388]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.52.05:952][388]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.52.05:953][388]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.52.06:016][388]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-10.52.06:020][388]LogUObjectHash: Compacting FUObjectHashTables data took 2.41ms -[2024.06.28-10.52.06:021][388]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.52.06:027][388]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006068s) -[2024.06.28-10.52.06:027][388]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.52.06:027][388]LogPlayLevel: PIE: World Init took: (0.000733s) -[2024.06.28-10.52.06:027][388]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006937s) -[2024.06.28-10.52.06:027][388]LogAudio: Display: Audio Device (ID: 25) registered with world 'Emmy_Testing'. -[2024.06.28-10.52.06:028][388]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.52.06:029][388]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.52.06 -[2024.06.28-10.52.06:029][388]LogWorld: Bringing up level for play took: 0.001275 -[2024.06.28-10.52.06:030][388]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-10.52.06:031][388]LogBlueprintUserMessages: [BP_GameInstance_C_23] SAVE -[2024.06.28-10.52.06:031][388]LogLoad: Took 0.079068 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-10.52.12:466][770]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.52.12:466][770]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.52.12:466][770]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.52.12:467][770]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.52.12:488][770]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-10.52.12:498][770]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.52.12:533][770]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.52.12:533][770]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.52.12:534][770]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.52.12:541][770]LogUObjectHash: Compacting FUObjectHashTables data took 2.49ms -[2024.06.28-10.52.12:572][771]LogPlayLevel: Display: Destroying online subsystem :Context_41 -[2024.06.28-10.53.03:573][141]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-10.53.03:578][141]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-10.53.03:578][141]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:53:03) -[2024.06.28-10.53.03:578][141]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.53.03:586][141]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007962s) -[2024.06.28-10.53.03:587][141]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.53.03:587][141]LogPlayLevel: PIE: World Init took: (0.000885s) -[2024.06.28-10.53.03:587][141]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008956s) -[2024.06.28-10.53.03:620][141]LogUObjectHash: Compacting FUObjectHashTables data took 2.36ms -[2024.06.28-10.53.03:621][141]LogAudio: Display: Creating Audio Device: Id: 26, Scope: Unique, Realtime: True -[2024.06.28-10.53.03:621][141]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-10.53.03:621][141]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-10.53.03:621][141]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-10.53.03:621][141]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-10.53.03:621][141]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-10.53.03:621][141]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-10.53.03:621][141]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-10.53.03:621][141]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-10.53.03:622][141]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-10.53.03:622][141]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-10.53.03:622][141]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-10.53.03:622][141]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-10.53.03:623][141]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-10.53.03:623][141]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-10.53.03:667][141]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-10.53.03:667][141]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-10.53.03:668][141]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-10.53.03:668][141]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-10.53.03:669][141]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-10.53.03:669][141]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-10.53.03:669][141]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-10.53.03:669][141]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-10.53.03:669][141]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-10.53.03:669][141]LogInit: FAudioDevice initialized. -[2024.06.28-10.53.03:669][141]LogAudio: Display: Audio Device (ID: 26) registered with world 'Emmy_Testing'. -[2024.06.28-10.53.03:680][141]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.53.03:681][141]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.53.03 -[2024.06.28-10.53.03:682][141]LogWorld: Bringing up level for play took: 0.001543 -[2024.06.28-10.53.03:682][141]LogOnline: OSS: Creating online subsystem instance for: :Context_42 -[2024.06.28-10.53.03:684][141]LogBlueprintUserMessages: [BP_GameInstance_C_24] SAVE -[2024.06.28-10.53.03:684][141]PIE: Server logged in -[2024.06.28-10.53.03:684][141]PIE: Play in editor total start time 0,107 seconds. -[2024.06.28-10.53.11:493][605]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-10.53.11:493][605]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-10.53.11:493][605]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.53.11:493][605]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.53.11:494][605]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.53.11:555][605]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-10.53.11:558][605]LogUObjectHash: Compacting FUObjectHashTables data took 2.31ms -[2024.06.28-10.53.11:559][605]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.53.11:565][605]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006097s) -[2024.06.28-10.53.11:566][605]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.53.11:566][605]LogPlayLevel: PIE: World Init took: (0.000767s) -[2024.06.28-10.53.11:566][605]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006999s) -[2024.06.28-10.53.11:566][605]LogAudio: Display: Audio Device (ID: 26) registered with world 'Emmy_Testing'. -[2024.06.28-10.53.11:566][605]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.53.11:568][605]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.53.11 -[2024.06.28-10.53.11:568][605]LogWorld: Bringing up level for play took: 0.001264 -[2024.06.28-10.53.11:569][605]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-10.53.11:570][605]LogBlueprintUserMessages: [BP_GameInstance_C_24] SAVE -[2024.06.28-10.53.11:570][605]LogLoad: Took 0.076879 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-10.53.16:985][926]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.53.16:985][926]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.53.16:985][926]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.53.16:986][926]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.53.16:997][926]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-10.53.17:006][926]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.53.17:035][926]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.53.17:036][926]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.53.17:037][926]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.53.17:043][926]LogUObjectHash: Compacting FUObjectHashTables data took 2.63ms -[2024.06.28-10.53.17:068][927]LogPlayLevel: Display: Destroying online subsystem :Context_42 -[2024.06.28-10.53.23:111][223]BlueprintLog: New page: Compile BP_Spawner -[2024.06.28-10.53.23:162][223]LogUObjectHash: Compacting FUObjectHashTables data took 2.53ms -[2024.06.28-10.53.23:712][250]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.06.28-10.53.23:717][250]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Spawner138668A54A63ACFCAEAFD4AAD93281F7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset' -[2024.06.28-10.53.23:733][250]AssetCheck: New page: Asset Save: BP_Spawner -[2024.06.28-10.53.23:733][250]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.06.28-10.53.28:094][497]BlueprintLog: New page: Compile BP_Spawner -[2024.06.28-10.53.28:162][497]LogUObjectHash: Compacting FUObjectHashTables data took 3.85ms -[2024.06.28-10.53.28:578][519]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.06.28-10.53.28:584][519]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_SpawnerA6B493D2423130E4C2144B985074CDFA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset' -[2024.06.28-10.53.28:601][519]AssetCheck: New page: Asset Save: BP_Spawner -[2024.06.28-10.53.28:601][519]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.06.28-10.53.30:822][605]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-10.53.30:828][605]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-10.53.30:828][605]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:53:30) -[2024.06.28-10.53.30:829][605]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.53.30:838][605]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009128s) -[2024.06.28-10.53.30:839][605]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.53.30:839][605]LogPlayLevel: PIE: World Init took: (0.001135s) -[2024.06.28-10.53.30:839][605]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010394s) -[2024.06.28-10.53.30:882][605]LogUObjectHash: Compacting FUObjectHashTables data took 4.68ms -[2024.06.28-10.53.30:883][605]LogAudio: Display: Creating Audio Device: Id: 27, Scope: Unique, Realtime: True -[2024.06.28-10.53.30:883][605]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-10.53.30:883][605]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-10.53.30:883][605]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-10.53.30:883][605]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-10.53.30:883][605]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-10.53.30:883][605]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-10.53.30:883][605]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-10.53.30:883][605]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-10.53.30:884][605]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-10.53.30:884][605]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-10.53.30:884][605]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-10.53.30:884][605]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-10.53.30:886][605]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-10.53.30:886][605]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-10.53.30:945][605]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-10.53.30:945][605]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-10.53.30:945][605]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-10.53.30:945][605]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-10.53.30:946][605]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-10.53.30:946][605]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-10.53.30:946][605]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-10.53.30:947][605]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-10.53.30:947][605]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-10.53.30:947][605]LogInit: FAudioDevice initialized. -[2024.06.28-10.53.30:947][605]LogAudio: Display: Audio Device (ID: 27) registered with world 'Emmy_Testing'. -[2024.06.28-10.53.30:958][605]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.53.30:960][605]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.53.30 -[2024.06.28-10.53.30:961][605]LogWorld: Bringing up level for play took: 0.001844 -[2024.06.28-10.53.30:961][605]LogOnline: OSS: Creating online subsystem instance for: :Context_43 -[2024.06.28-10.53.30:964][605]LogBlueprintUserMessages: [BP_GameInstance_C_25] SAVE -[2024.06.28-10.53.30:964][605]PIE: Server logged in -[2024.06.28-10.53.30:964][605]PIE: Play in editor total start time 0,137 seconds. -[2024.06.28-10.53.36:885][955]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.53.36:886][955]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.53.36:886][955]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.53.36:886][955]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.53.36:898][955]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-10.53.36:906][955]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.53.36:937][955]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-10.53.36:937][955]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.53.36:938][955]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.53.36:941][955]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.53.36:945][955]LogUObjectHash: Compacting FUObjectHashTables data took 2.46ms -[2024.06.28-10.53.36:968][956]LogPlayLevel: Display: Destroying online subsystem :Context_43 -[2024.06.28-10.53.42:145][221]BlueprintLog: New page: Compile BP_Spawner -[2024.06.28-10.53.42:205][221]LogUObjectHash: Compacting FUObjectHashTables data took 3.19ms -[2024.06.28-10.53.42:661][243]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.06.28-10.53.42:667][243]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Spawner4FA97246484BA6AFDC1482940A3D86C5.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset' -[2024.06.28-10.53.42:682][243]AssetCheck: New page: Asset Save: BP_Spawner -[2024.06.28-10.53.42:682][243]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.06.28-10.53.51:513][749]BlueprintLog: New page: Compile BP_Spawner -[2024.06.28-10.53.51:572][749]LogUObjectHash: Compacting FUObjectHashTables data took 3.79ms -[2024.06.28-10.53.52:796][816]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.06.28-10.53.52:803][816]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_SpawnerA0BF678742F3AB4B1B97C29F3C0F8C6A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset' -[2024.06.28-10.53.52:817][816]AssetCheck: New page: Asset Save: BP_Spawner -[2024.06.28-10.53.52:817][816]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.06.28-10.54.03:795][354]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-10.54.03:800][354]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-10.54.03:800][354]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:54:03) -[2024.06.28-10.54.03:801][354]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.54.03:809][354]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008376s) -[2024.06.28-10.54.03:810][354]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.54.03:810][354]LogPlayLevel: PIE: World Init took: (0.000936s) -[2024.06.28-10.54.03:810][354]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009433s) -[2024.06.28-10.54.03:850][354]LogUObjectHash: Compacting FUObjectHashTables data took 4.28ms -[2024.06.28-10.54.03:851][354]LogAudio: Display: Creating Audio Device: Id: 28, Scope: Unique, Realtime: True -[2024.06.28-10.54.03:851][354]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-10.54.03:851][354]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-10.54.03:851][354]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-10.54.03:851][354]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-10.54.03:851][354]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-10.54.03:851][354]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-10.54.03:851][354]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-10.54.03:851][354]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-10.54.03:852][354]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-10.54.03:852][354]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-10.54.03:852][354]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-10.54.03:852][354]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-10.54.03:854][354]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-10.54.03:854][354]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-10.54.03:907][354]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-10.54.03:907][354]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-10.54.03:907][354]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-10.54.03:907][354]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-10.54.03:908][354]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-10.54.03:908][354]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-10.54.03:908][354]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-10.54.03:909][354]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-10.54.03:909][354]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-10.54.03:909][354]LogInit: FAudioDevice initialized. -[2024.06.28-10.54.03:909][354]LogAudio: Display: Audio Device (ID: 28) registered with world 'Emmy_Testing'. -[2024.06.28-10.54.03:915][354]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.54.03:917][354]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.54.03 -[2024.06.28-10.54.03:917][354]LogWorld: Bringing up level for play took: 0.001679 -[2024.06.28-10.54.03:918][354]LogOnline: OSS: Creating online subsystem instance for: :Context_44 -[2024.06.28-10.54.03:920][354]LogBlueprintUserMessages: [BP_GameInstance_C_26] SAVE -[2024.06.28-10.54.03:920][354]PIE: Server logged in -[2024.06.28-10.54.03:921][354]PIE: Play in editor total start time 0,121 seconds. -[2024.06.28-10.54.20:744][360]LogNet: Browse: /Game/Emmy_Testing -[2024.06.28-10.54.20:744][360]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.06.28-10.54.20:744][360]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.54.20:744][360]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.54.20:745][360]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.54.20:778][360]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-10.54.20:781][360]LogUObjectHash: Compacting FUObjectHashTables data took 2.60ms -[2024.06.28-10.54.20:783][360]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.54.20:790][360]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007317s) -[2024.06.28-10.54.20:791][360]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.54.20:791][360]LogPlayLevel: PIE: World Init took: (0.000835s) -[2024.06.28-10.54.20:791][360]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008272s) -[2024.06.28-10.54.20:791][360]LogAudio: Display: Audio Device (ID: 28) registered with world 'Emmy_Testing'. -[2024.06.28-10.54.20:791][360]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.54.20:793][360]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.54.20 -[2024.06.28-10.54.20:793][360]LogWorld: Bringing up level for play took: 0.001521 -[2024.06.28-10.54.20:794][360]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.06.28-10.54.20:795][360]LogBlueprintUserMessages: [BP_GameInstance_C_26] SAVE -[2024.06.28-10.54.20:795][360]LogLoad: Took 0.050892 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.06.28-10.54.24:924][604]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.54.24:924][604]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.54.24:924][604]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.54.24:925][604]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.54.24:936][604]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-10.54.24:944][604]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.54.24:976][604]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.54.24:976][604]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.54.24:978][604]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.54.24:984][604]LogUObjectHash: Compacting FUObjectHashTables data took 2.73ms -[2024.06.28-10.54.25:009][605]LogPlayLevel: Display: Destroying online subsystem :Context_44 -[2024.06.28-10.54.30:213][887]BlueprintLog: New page: Compile BP_Spawner -[2024.06.28-10.54.30:271][887]LogUObjectHash: Compacting FUObjectHashTables data took 3.04ms -[2024.06.28-10.54.30:697][910]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.06.28-10.54.30:702][910]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BP_Spawner40CAFDD6440C01B0C983AF96ADF4894C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Blueprints/BP_Spawner.uasset' -[2024.06.28-10.54.30:718][910]AssetCheck: New page: Asset Save: BP_Spawner -[2024.06.28-10.54.30:718][910]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.06.28-10.54.40:803][272]LogTemp: Repeating last play command: Selected Viewport -[2024.06.28-10.54.40:809][272]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.28-10.54.40:809][272]PIE: New page: PIE session: Emmy_Testing (28.06.2024, 14:54:40) -[2024.06.28-10.54.40:809][272]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.54.40:818][272]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008632s) -[2024.06.28-10.54.40:819][272]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.28-10.54.40:819][272]LogPlayLevel: PIE: World Init took: (0.000958s) -[2024.06.28-10.54.40:819][272]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009710s) -[2024.06.28-10.54.40:858][272]LogUObjectHash: Compacting FUObjectHashTables data took 3.83ms -[2024.06.28-10.54.40:860][272]LogAudio: Display: Creating Audio Device: Id: 29, Scope: Unique, Realtime: True -[2024.06.28-10.54.40:860][272]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.28-10.54.40:860][272]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.28-10.54.40:860][272]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.28-10.54.40:860][272]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.28-10.54.40:860][272]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.28-10.54.40:860][272]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.28-10.54.40:860][272]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.28-10.54.40:860][272]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.28-10.54.40:860][272]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.28-10.54.40:860][272]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.28-10.54.40:860][272]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.28-10.54.40:860][272]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.28-10.54.40:862][272]LogAudioMixer: Display: 0: FrontLeft -[2024.06.28-10.54.40:862][272]LogAudioMixer: Display: 1: FrontRight -[2024.06.28-10.54.40:916][272]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.28-10.54.40:917][272]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.28-10.54.40:917][272]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.28-10.54.40:917][272]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.28-10.54.40:917][272]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.28-10.54.40:917][272]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.28-10.54.40:917][272]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.28-10.54.40:918][272]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.28-10.54.40:918][272]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.28-10.54.40:918][272]LogInit: FAudioDevice initialized. -[2024.06.28-10.54.40:918][272]LogAudio: Display: Audio Device (ID: 29) registered with world 'Emmy_Testing'. -[2024.06.28-10.54.40:928][272]LogLoad: Game class is 'GameModeBase' -[2024.06.28-10.54.40:931][272]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.28-12.54.40 -[2024.06.28-10.54.40:931][272]LogWorld: Bringing up level for play took: 0.001691 -[2024.06.28-10.54.40:931][272]LogOnline: OSS: Creating online subsystem instance for: :Context_45 -[2024.06.28-10.54.40:934][272]LogBlueprintUserMessages: [BP_GameInstance_C_27] SAVE -[2024.06.28-10.54.40:934][272]PIE: Server logged in -[2024.06.28-10.54.40:935][272]PIE: Play in editor total start time 0,126 seconds. -[2024.06.28-10.54.45:257][527]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.54.45:257][527]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.28-10.54.45:257][527]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.28-10.54.45:258][527]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.54.45:266][527]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.28-10.54.45:274][527]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-10.54.45:304][527]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.28-10.54.45:304][527]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.54.45:305][527]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-10.54.45:309][527]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.28-10.54.45:312][527]LogUObjectHash: Compacting FUObjectHashTables data took 2.40ms -[2024.06.28-10.54.45:336][528]LogPlayLevel: Display: Destroying online subsystem :Context_45 -[2024.06.28-10.54.54:099][798]LogEditorViewport: Clicking on Actor (LMB): BP_Spawner_C (BP_Spawner) -[2024.06.28-10.55.12:135][482]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile -[2024.06.28-10.55.28:552][257]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.28-10.55.28:593][257]LogUObjectHash: Compacting FUObjectHashTables data took 2.95ms -[2024.06.28-10.55.28:621][257]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing3F27E8EF41FFC51667226C9BF8DB2F6E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.28-10.55.28:659][257]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.28-10.55.28:659][257]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.28-11.00.36:878][308]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true -[2024.06.28-11.00.36:878][308]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-11.00.38:244][356]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2024.06.28-11.00.38:244][356]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true -[2024.06.28-11.00.38:244][356]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-11.00.39:004][383]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2024.06.28-11.00.39:005][383]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true -[2024.06.28-11.00.39:005][383]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-11.00.39:588][403]LogWorld: UWorld::CleanupWorld for World_14, bSessionEnded=true, bCleanupResources=true -[2024.06.28-11.00.39:588][403]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-11.00.40:165][432]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2024.06.28-11.00.40:165][432]LogWorld: UWorld::CleanupWorld for World_16, bSessionEnded=true, bCleanupResources=true -[2024.06.28-11.00.40:165][432]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-11.00.40:692][459]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2024.06.28-11.00.40:693][459]LogWorld: UWorld::CleanupWorld for World_17, bSessionEnded=true, bCleanupResources=true -[2024.06.28-11.00.40:693][459]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.28-11.05.00:715][211]LogUObjectHash: Compacting FUObjectHashTables data took 3.41ms -[2024.06.28-11.05.05:072][211]LogSlate: Window 'Save Content' being destroyed -[2024.06.28-11.05.05:103][211]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/door_Cube_001" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/door_Cube_001.uasset" SILENT=true -[2024.06.28-11.05.05:105][211]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/door_Cube_001A063E94A4C685854BF35A98AA302631A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/door_Cube_001.uasset' -[2024.06.28-11.05.05:106][211]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/schalter_Cube_001" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/schalter_Cube_001.uasset" SILENT=true -[2024.06.28-11.05.05:108][211]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/schalter_Cube_0019A95BB2E4BA961B7CE9A26A916957753.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/schalter_Cube_001.uasset' -[2024.06.28-11.05.05:108][211]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/schalter_Cube_002" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/schalter_Cube_002.uasset" SILENT=true -[2024.06.28-11.05.05:111][211]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/schalter_Cube_002CAAF76614EA54890DEDA94B4F370834F.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/schalter_Cube_002.uasset' -[2024.06.28-11.05.05:208][211]AssetCheck: New page: Asset Save: multiple assets -[2024.06.28-11.05.05:208][211]LogContentValidation: Display: Validating StaticMesh /Game/Assets/schalter_Cube_002.schalter_Cube_002 -[2024.06.28-11.05.05:208][211]LogContentValidation: Display: Validating StaticMesh /Game/Assets/schalter_Cube_001.schalter_Cube_001 -[2024.06.28-11.05.05:208][211]LogContentValidation: Display: Validating StaticMesh /Game/Assets/door_Cube_001.door_Cube_001 -[2024.06.28-11.05.17:110][912]LogSlate: Window 'Asset Report' being destroyed -[2024.06.28-11.05.40:294][912]AssetTools: New page: Content migration completed successfully! -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Animations/ThirdPerson_IdleRun_2D -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Animations/ThirdPersonWalk -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Mesh/UE4_Mannequin_Skeleton -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Mesh/SK_Mannequin_Female -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Mesh/SK_Mannequin_Female_PhysicsAsset -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/M_UE4Man_ChestLogo -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Textures/T_UE4Logo_N -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Textures/T_UE4Logo_Mask -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Textures/T_Male_N -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Textures/T_Male_Mask -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_N -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Rubber_Blue_01_D -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01_N -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/MaterialLayers/T_ML_Aluminum01 -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/M_Male_Body -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/MaterialLayers/ML_SoftMetal_UE4 -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige_LOGO -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/MaterialLayers/ML_Plastic_Shiny_Beige -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/MaterialLayers/ML_GlossyBlack_Latex_UE4 -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Materials/MI_Female_Body -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Textures/T_Female_N -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Textures/T_Female_Mask -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Mesh/SK_Mannequin -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Character/Mesh/SK_Mannequin_PhysicsAsset -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Animations/ThirdPersonRun -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Animations/ThirdPersonIdle -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Animations/ThirdPersonJump_Start -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Animations/ThirdPersonJump_Loop -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Animations/ThirdPerson_Jump -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Mannequin/Animations/ThirdPerson_AnimBP -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BP_Checkpoint -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BPI_JumpAndRun -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BP_Projectile -[2024.06.28-11.05.40:294][912]AssetTools: /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BP_Lever -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BP_Door -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/door_Cube_001 -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/schalter_Cube_002 -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/schalter_Cube_001 -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BP_BrokenPlattform -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BP_CheckpointGame -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BP_Deathbox -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/Elevator -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Shader+Effekte/Texturen/perlin_9_-_128x128 -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Shader+Effekte/Fire_Matrial -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Shader+Effekte/Fire -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Shader+Effekte/FireSmall -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Shader+Effekte/Flamethrower -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/treppe_Cube -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/Materials/grastexture -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/Foliage/gras -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Emmy_Testing -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BP_Spawner -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/door_Cube -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Geometry/Meshes/1M_Cube -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Geometry/Meshes/CubeMaterial -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Blueprints/BP_GameInstance -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/FallenKugel -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Map -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/Final_Island -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Watercolor -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Island -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/Island/Island_low_BSurfaceMesh_BaseColor -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/Island/DefaultMaterial_Roughness -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/Island/Island_low_BSurfaceMesh_Normal -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Event -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Map_BuiltData -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Test -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Test_BuiltData -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/DefaultMaterial -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/Fackel1 -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Fackeln/wood -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Fackeln/rope -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Fackeln/metal -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Fackeln/holders -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Fackeln/flame -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Fackeln/coals -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/Fackel2 -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/Fackel3 -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/treppe_Cube_001 -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Assets/treppe_Cube_002 -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Geometry/Meshes/1M_Cube_Chamfer -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Geometry/Meshes/TemplateFloor -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/FallenStein -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/FallenKugel/DefaultMaterial_Roughness -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/FallenKugel/DefaultMaterial_Normal_OpenGL -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/FallenKugel/DefaultMaterial_Base_color -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Treppe -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/Treppe/Treppe_Roughness -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/Treppe/Treppe_Normal_DirectX -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/Treppe/Treppe_Mixed_AO -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/Treppe/Treppe_Height -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/Treppe/Treppe_Base_color -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Materials/Tuer -[2024.06.28-11.05.40:294][912]AssetTools: /Game/Textures/Treppe/Treppe_Normal -[2024.06.28-11.11.44:491][594]LogUObjectHash: Compacting FUObjectHashTables data took 5.54ms -[2024.06.28-11.11.44:563][594]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.06.28-11.11.44:814][595]Cmd: QUIT_EDITOR -[2024.06.28-11.11.44:814][595]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.06.28-11.11.44:822][595]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.06.28-11.11.45:274][595]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.06.28-11.11.45:274][595]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.06.28-11.11.45:274][595]LogAudio: Display: Audio Device unregistered from world 'Emmy_Testing'. -[2024.06.28-11.11.45:274][595]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-11.11.45:278][595]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.28-11.11.45:326][595]LogAudio: Display: Audio Device Manager Shutdown -[2024.06.28-11.11.45:327][595]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.06.28-11.11.45:353][595]LogExit: Preparing to exit. -[2024.06.28-11.11.45:609][595]LogUObjectHash: Compacting FUObjectHashTables data took 5.19ms -[2024.06.28-11.11.45:988][595]LogWorld: UWorld::CleanupWorld for World_12, bSessionEnded=true, bCleanupResources=true -[2024.06.28-11.11.45:989][595]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2024.06.28-11.11.45:990][595]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:990][595]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:990][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:990][595]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.06.28-11.11.45:991][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:991][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:991][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:991][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:991][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:991][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:991][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:991][595]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.06.28-11.11.45:992][595]LogWorld: UWorld::CleanupWorld for World_13, bSessionEnded=true, bCleanupResources=true -[2024.06.28-11.11.45:992][595]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2024.06.28-11.11.45:992][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:992][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:992][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:992][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:992][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:992][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:992][595]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.28-11.11.45:992][595]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.06.28-11.11.46:104][595]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.06.28-11.11.46:150][595]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.06.28-11.11.46:153][595]LogExit: Editor shut down -[2024.06.28-11.11.46:156][595]LogExit: Transaction tracking system shut down -[2024.06.28-11.11.46:773][595]LogExit: Object subsystem successfully closed. -[2024.06.28-11.11.46:801][595]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.28-11.11.46:801][595]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) -[2024.06.28-11.11.46:801][595]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) -[2024.06.28-11.11.46:801][595]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% -[2024.06.28-11.11.46:801][595]LogShaderCompilers: Display: ================================================ -[2024.06.28-11.11.46:809][595]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.06.28-11.11.46:853][595]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (882) -[2024.06.28-11.11.46:853][595]LogModuleManager: Shutting down and abandoning module ExternalImagePicker (880) -[2024.06.28-11.11.46:853][595]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (878) -[2024.06.28-11.11.46:853][595]LogModuleManager: Shutting down and abandoning module Voice (876) -[2024.06.28-11.11.46:853][595]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (874) -[2024.06.28-11.11.46:854][595]LogModuleManager: Shutting down and abandoning module BlueprintGraph (872) -[2024.06.28-11.11.46:854][595]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.06.28-11.11.46:854][595]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.06.28-11.11.46:854][595]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) -[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) -[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) -[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module TakesCore (842) -[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) -[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) -[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) -[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) -[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (832) -[2024.06.28-11.11.46:863][595]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (830) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (826) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (824) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (822) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (820) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module WebMMedia (818) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (816) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (814) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module SequenceRecorder (813) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (810) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (808) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (806) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module PlanarCut (804) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (802) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (800) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (798) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (796) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module CharacterAI (794) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (792) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (790) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (788) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module BspMode (784) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module GeometryMode (782) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.06.28-11.11.46:864][595]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.06.28-11.11.46:865][595]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.06.28-11.11.46:865][595]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.06.28-11.11.46:865][595]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.06.28-11.11.46:865][595]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.06.28-11.11.46:866][595]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.06.28-11.11.48:074][595]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.06.28-11.11.48:074][595]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.06.28-11.11.48:074][595]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.06.28-11.11.48:074][595]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.06.28-11.11.48:074][595]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.06.28-11.11.48:074][595]MemoryProfiler: Shutdown -[2024.06.28-11.11.48:074][595]NetworkingProfiler: Shutdown -[2024.06.28-11.11.48:074][595]LoadingProfiler: Shutdown -[2024.06.28-11.11.48:074][595]TimingProfiler: Shutdown -[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.06.28-11.11.48:075][595]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.06.28-11.11.48:078][595]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.06.28-11.11.48:078][595]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.06.28-11.11.48:078][595]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.06.28-11.11.48:078][595]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.06.28-11.11.48:078][595]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.06.28-11.11.48:078][595]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.06.28-11.11.48:078][595]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.06.28-11.11.48:078][595]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.06.28-11.11.48:078][595]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.06.28-11.11.48:110][595]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.06.28-11.11.48:110][595]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.06.28-11.11.48:110][595]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.06.28-11.11.48:110][595]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.06.28-11.11.48:110][595]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.06.28-11.11.48:111][595]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.06.28-11.11.48:111][595]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.06.28-11.11.48:111][595]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.06.28-11.11.48:111][595]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.06.28-11.11.48:111][595]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.06.28-11.11.48:112][595]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.06.28-11.11.48:124][595]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.06.28-11.11.48:124][595]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.06.28-11.11.48:125][595]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.06.28-11.11.48:125][595]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.06.28-11.11.48:127][595]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.06.28-11.11.48:127][595]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.06.28-11.11.48:127][595]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.06.28-11.11.48:133][595]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.06.28-11.11.48:133][595]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.06.28-11.11.48:135][595]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.06.28-11.11.48:144][595]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.06.28-11.11.48:349][595]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.06.28-11.11.48:349][595]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.06.28-11.11.48:349][595]LogModuleManager: Shutting down and abandoning module OculusEditor (602) -[2024.06.28-11.11.48:349][595]LogModuleManager: Shutting down and abandoning module OculusInput (600) -[2024.06.28-11.11.48:349][595]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) -[2024.06.28-11.11.48:349][595]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) -[2024.06.28-11.11.48:349][595]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) -[2024.06.28-11.11.48:349][595]LogModuleManager: Shutting down and abandoning module CollectionManager (593) -[2024.06.28-11.11.48:350][595]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (590) -[2024.06.28-11.11.48:350][595]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (588) -[2024.06.28-11.11.48:350][595]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (586) -[2024.06.28-11.11.48:350][595]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (584) -[2024.06.28-11.11.48:350][595]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (582) -[2024.06.28-11.11.48:350][595]LogModuleManager: Shutting down and abandoning module LiveLink (580) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (578) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module TakeSequencer (576) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module TakeMovieScene (574) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module SynthesisEditor (572) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module Synthesis (570) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (568) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (566) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module OpenXREditor (564) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (562) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module ScreenshotTools (560) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module GooglePAD (558) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module CableComponent (556) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module EditableMesh (554) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (552) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module AudioCapture (550) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (549) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module AssetTags (546) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (544) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (542) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module AppleImageUtils (540) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module AndroidPermission (538) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (536) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (534) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module TemplateSequence (532) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module MediaCompositing (530) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module ImgMedia (528) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (526) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module MotoSynth (524) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (522) -[2024.06.28-11.11.48:510][595]LogOpenImageDenoise: OIDN shutting down -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module MeshConversion (520) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module DynamicMesh (518) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (516) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module GeometricObjects (514) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (512) -[2024.06.28-11.11.48:510][595]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (511) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (508) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (506) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (504) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (502) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (500) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module ChaosNiagara (498) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (496) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module FractureEditor (494) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (493) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (490) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module BackChannel (488) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (486) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module AutomationUtils (484) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module AlembicImporter (482) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module AlembicLibrary (481) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module GeometryCache (480) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (479) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (474) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (472) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (470) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (468) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (466) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (464) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module PluginBrowser (462) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (460) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (458) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (456) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module CurveEditorTools (454) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (452) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module CryptoKeys (450) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (448) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (446) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (444) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (442) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module UObjectPlugin (440) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (438) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (436) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (434) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module PluginUtils (432) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (430) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (428) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module GitSourceControl (426) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module SourceControl (425) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (422) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2024.06.28-11.11.48:511][595]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (410) -[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module SignificanceManager (408) -[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module SoundFields (406) -[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) -[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) -[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) -[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) -[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) -[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module ActorSequence (392) -[2024.06.28-11.11.48:512][595]LogModuleManager: Shutting down and abandoning module UdpMessaging (390) -[2024.06.28-11.11.48:612][595]LogModuleManager: Shutting down and abandoning module TcpMessaging (388) -[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (386) -[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (384) -[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (382) -[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (380) -[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (378) -[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (376) -[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (374) -[2024.06.28-11.11.48:713][595]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (372) -[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (370) -[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (368) -[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (366) -[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapController (364) -[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (362) -[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module MagicLeapAR (360) -[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (358) -[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module Niagara (356) -[2024.06.28-11.11.48:713][595]LogModuleManager: Shutting down and abandoning module SignalProcessing (355) -[2024.06.28-11.11.48:714][595]LogModuleManager: Shutting down and abandoning module NiagaraEditor (353) -[2024.06.28-11.11.48:714][595]LogModuleManager: Shutting down and abandoning module NiagaraCore (350) -[2024.06.28-11.11.48:714][595]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (348) -[2024.06.28-11.11.48:714][595]LogModuleManager: Shutting down and abandoning module FacialAnimation (346) -[2024.06.28-11.11.48:714][595]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (344) -[2024.06.28-11.11.48:714][595]LogModuleManager: Shutting down and abandoning module DataValidation (342) -[2024.06.28-11.11.48:714][595]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (340) -[2024.06.28-11.11.48:715][595]LogModuleManager: Shutting down and abandoning module LevelEditor (339) -[2024.06.28-11.11.48:804][595]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (338) -[2024.06.28-11.11.48:804][595]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (336) -[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module MainFrame (334) -[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module HotReload (333) -[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module ToolMenus (329) -[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module ContentBrowser (327) -[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module ContentBrowserData (326) -[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module TreeMap (323) -[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320) -[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (318) -[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module AnimationSharing (316) -[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module GameplayCameras (314) -[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module Paper2D (312) -[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (310) -[2024.06.28-11.11.48:805][595]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) -[2024.06.28-11.11.48:937][595]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) -[2024.06.28-11.11.48:937][595]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.06.28-11.11.48:937][595]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.06.28-11.11.48:937][595]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.06.28-11.11.48:937][595]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.06.28-11.11.48:937][595]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.06.28-11.11.48:938][595]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.06.28-11.11.48:939][595]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.06.28-11.11.48:939][595]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.06.28-11.11.48:939][595]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.06.28-11.11.48:939][595]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.06.28-11.11.48:939][595]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.06.28-11.11.48:939][595]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.06.28-11.11.48:940][595]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.06.28-11.11.49:035][595]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.06.28-11.11.49:035][595]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.06.28-11.11.49:035][595]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.06.28-11.11.49:036][595]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.06.28-11.11.49:036][595]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.06.28-11.11.49:036][595]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.06.28-11.11.49:036][595]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.06.28-11.11.49:036][595]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.06.28-11.11.49:036][595]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.06.28-11.11.49:036][595]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.06.28-11.11.49:036][595]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.06.28-11.11.49:036][595]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.06.28-11.11.49:037][595]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.06.28-11.11.49:038][595]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.06.28-11.11.49:039][595]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.06.28-11.11.49:039][595]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.06.28-11.11.49:039][595]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.06.28-11.11.49:039][595]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.06.28-11.11.49:039][595]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.06.28-11.11.49:039][595]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.06.28-11.11.49:039][595]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.06.28-11.11.49:039][595]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.06.28-11.11.49:039][595]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.06.28-11.11.49:040][595]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.06.28-11.11.49:056][595]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.06.28-11.11.49:056][595]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.06.28-11.11.49:056][595]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.06.28-11.11.49:056][595]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.06.28-11.11.49:056][595]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.06.28-11.11.49:064][595]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.06.28-11.11.49:064][595]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.06.28-11.11.49:064][595]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.06.28-11.11.49:064][595]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.06.28-11.11.49:064][595]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.06.28-11.11.49:064][595]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.06.28-11.11.49:064][595]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.06.28-11.11.49:064][595]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.06.28-11.11.49:064][595]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.06.28-11.11.49:068][595]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.06.28-11.11.49:082][595]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.06.28-11.11.49:082][595]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.06.28-11.11.49:082][595]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.06.28-11.11.49:082][595]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.06.28-11.11.49:082][595]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.06.28-11.11.49:098][595]LogHMD: Freeing OpenVRDLLHandle. -[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108) -[2024.06.28-11.11.49:098][595]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module OpenXRAR (106) -[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module AugmentedReality (105) -[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module OpenXRHMD (102) -[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (100) -[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) -[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) -[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (94) -[2024.06.28-11.11.49:098][595]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (90) -[2024.06.28-11.11.49:100][595]LogModuleManager: Shutting down and abandoning module XMPP (85) -[2024.06.28-11.11.49:100][595]LogModuleManager: Shutting down and abandoning module WebSockets (84) -[2024.06.28-11.11.49:134][595]LogModuleManager: Shutting down and abandoning module HTTP (81) -[2024.06.28-11.11.49:134][595]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2024.06.28-11.11.49:134][595]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B561AA530-4B87-A8CD-3CA2-589C3E5AF652%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=58d79d9d4635cee96a35ea887e72d9c8%7C2fcfc95fcecf43cea03b962b2d50bab0%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.06.28-11.11.49:134][595]LogHttp: Display: cleaning up 1 outstanding Http requests. -[2024.06.28-11.11.49:160][595]LogModuleManager: Shutting down and abandoning module SSL (80) -[2024.06.28-11.11.49:165][595]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (76) -[2024.06.28-11.11.49:165][595]LogModuleManager: Shutting down and abandoning module WmfMedia (74) -[2024.06.28-11.11.49:167][595]LogModuleManager: Shutting down and abandoning module Media (73) -[2024.06.28-11.11.49:168][595]LogModuleManager: Shutting down and abandoning module MediaInfo (72) -[2024.06.28-11.11.49:168][595]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (68) -[2024.06.28-11.11.49:168][595]LogModuleManager: Shutting down and abandoning module MLSDK (66) -[2024.06.28-11.11.49:168][595]LogModuleManager: Shutting down and abandoning module ChaosCloth (64) -[2024.06.28-11.11.49:168][595]LogModuleManager: Shutting down and abandoning module MagicLeap (62) -[2024.06.28-11.11.49:168][595]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (60) -[2024.06.28-11.11.49:168][595]LogModuleManager: Shutting down and abandoning module NiagaraShader (58) -[2024.06.28-11.11.49:168][595]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56) -[2024.06.28-11.11.49:168][595]LogModuleManager: Shutting down and abandoning module DatasmithContent (54) -[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) -[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) -[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.06.28-11.11.49:169][595]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.06.28-11.11.49:170][595]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.06.28-11.11.49:184][595]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.06.28-11.11.49:184][595]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.06.28-11.11.49:184][595]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.06.28-11.11.49:184][595]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.06.28-11.11.49:184][595]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.06.28-11.11.49:184][595]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.06.28-11.11.49:184][595]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.06.28-11.11.49:184][595]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.06.28-11.11.49:184][595]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.06.28-11.11.49:185][595]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.06.28-11.11.49:185][595]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.06.28-11.11.49:294][595]LogD3D11RHI: Shutdown -[2024.06.28-11.11.49:294][595]LogD3D11RHI: CleanupD3DDevice -[2024.06.28-11.11.49:382][595]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.06.28-11.11.49:388][595]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.06.28-11.11.49:388][595]LogExit: Exiting. -[2024.06.28-11.11.49:406][595]Log file closed, 06/28/24 13:11:49 ->>>>>>> origin/main +[2024.07.01-11.44.30:996][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.07.01-11.44.30:996][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-11.44.30:997][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-11.44.30:997][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-11.44.31:000][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-11.44.31:000][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.01-11.44.31:000][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.01-11.44.31:000][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-11.44.31:000][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.01-11.44.31:000][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-11.44.31:000][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.01-11.44.31:000][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.01-11.44.31:001][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.01-11.44.31:001][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.07.01-11.44.31:001][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.07.01-11.44.31:001][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.07.01-11.44.31:001][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-11.44.31:002][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] +[2024.07.01-11.44.31:002][ 0]LogInit: Computer: NB-PBM2H22CST +[2024.07.01-11.44.31:002][ 0]LogInit: User: bib +[2024.07.01-11.44.31:002][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.07.01-11.44.31:002][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.07.01-11.44.31:002][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.07.01-11.44.31:002][ 0]LogMemory: Platform Memory Stats for Windows +[2024.07.01-11.44.31:002][ 0]LogMemory: Process Physical Memory: 145.40 MB used, 145.40 MB peak +[2024.07.01-11.44.31:002][ 0]LogMemory: Process Virtual Memory: 118.93 MB used, 118.93 MB peak +[2024.07.01-11.44.31:002][ 0]LogMemory: Physical Memory: 11530.96 MB used, 4537.74 MB free, 16068.70 MB total +[2024.07.01-11.44.31:002][ 0]LogMemory: Virtual Memory: 134205696.00 MB used, 12028.43 MB free, 134217728.00 MB total +[2024.07.01-11.44.31:006][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.07.01-11.44.31:022][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.07.01-11.44.31:023][ 0]LogInit: Using OS detected language (de-DE). +[2024.07.01-11.44.31:023][ 0]LogInit: Using OS detected locale (de-DE). +[2024.07.01-11.44.31:026][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.07.01-11.44.31:026][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.07.01-11.44.31:026][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.07.01-11.44.31:026][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.07.01-11.44.31:026][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.07.01-11.44.31:026][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.07.01-11.44.31:026][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.07.01-11.44.31:026][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.07.01-11.44.31:027][ 0]LogInit: Setting process to per monitor DPI aware +[2024.07.01-11.44.31:040][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.01-11.44.31:057][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.07.01-11.44.31:057][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.07.01-11.44.31:146][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.07.01-11.44.31:148][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.01-11.44.31:148][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.07.01-11.44.31:148][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.07.01-11.44.31:148][ 0]LogD3D11RHI: D3D11 adapters: +[2024.07.01-11.44.31:228][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.07.01-11.44.31:228][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: Revision : 000c +[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: AdapterLuid : 0 73451 +[2024.07.01-11.44.31:236][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.07.01-11.44.31:236][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.07.01-11.44.31:236][ 0]LogWindows: EnumDisplayDevices: +[2024.07.01-11.44.31:236][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.07.01-11.44.31:237][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.01-11.44.31:237][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.01-11.44.31:237][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.01-11.44.31:237][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.07.01-11.44.31:237][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.07.01-11.44.31:237][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.07.01-11.44.31:237][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.07.01-11.44.31:237][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: Revision : 000c +[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: AdapterLuid : 0 73451 +[2024.07.01-11.44.31:314][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.07.01-11.44.31:322][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.07.01-11.44.31:322][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.07.01-11.44.31:323][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.07.01-11.44.31:323][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.07.01-11.44.31:323][ 0]LogD3D11RHI: Async texture creation enabled +[2024.07.01-11.44.31:323][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.07.01-11.44.31:336][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.07.01-11.44.31:578][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.07.01-11.44.31:614][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.07.01-11.44.31:614][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.07.01-11.44.31:621][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.07.01-11.44.31:625][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.07.01-11.44.31:630][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.07.01-11.44.31:636][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.07.01-11.44.31:642][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.07.01-11.44.31:645][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.07.01-11.44.31:651][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.07.01-11.44.31:669][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.07.01-11.44.31:669][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.07.01-11.44.31:676][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.07.01-11.44.31:681][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.07.01-11.44.31:684][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.07.01-11.44.31:687][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.07.01-11.44.31:695][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.07.01-11.44.31:695][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.07.01-11.44.31:702][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.07.01-11.44.31:705][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.07.01-11.44.31:709][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.07.01-11.44.31:714][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.07.01-11.44.31:714][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.07.01-11.44.31:719][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.07.01-11.44.31:740][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.07.01-11.44.31:767][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.07.01-11.44.31:767][ 0]LogShaderCompilers: Guid format shader working directory is -7 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/9476/). +[2024.07.01-11.44.31:767][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/FDB8D20C4A42A87F49752E9851F7795B/'. +[2024.07.01-11.44.31:767][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.07.01-11.44.31:767][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.07.01-11.44.31:767][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.07.01-11.44.32:336][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.07.01-11.44.32:402][ 0]LogDerivedDataCache: Loaded boot cache 0.07s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.01-11.44.32:402][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.07.01-11.44.32:402][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.07.01-11.44.32:402][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.07.01-11.44.32:402][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.01-11.44.32:402][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.07.01-11.44.32:416][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.07.01-11.44.32:416][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.01-11.44.32:416][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.07.01-11.44.32:424][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2024.07.01-11.44.32:424][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1682.08MBs, RandomWriteSpeed=134.85MBs. Assigned SpeedClass 'Local' +[2024.07.01-11.44.32:426][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.07.01-11.44.32:426][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.07.01-11.44.32:426][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.07.01-11.44.32:462][ 0]LogSlate: Using FreeType 2.10.0 +[2024.07.01-11.44.32:463][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.07.01-11.44.32:485][ 0]LogAssetRegistry: FAssetRegistry took 0.0024 seconds to start up +[2024.07.01-11.44.32:655][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.01-11.44.32:655][ 0]LogInit: Active device profile: [000001E87D7F1400][000001E8768FBBC0 49] Windows +[2024.07.01-11.44.32:655][ 0]LogInit: Profiles: [000001E87D7F1400][000001E8768FBBC0 49] Windows, [000001E87D77E600][000001E8769021C0 49] WindowsNoEditor, [000001E87D7F3400][000001E876906340 49] WindowsServer, [000001E87D74FF00][000001E87CDC04C0 49] WindowsClient, [000001E87D77F800][000001E8768FE600 49] IOS, [000001E87D74F100][000001E87CDC4740 49] iPadAir, [000001E87D77EB00][000001E87CDC8880 49] iPadAir2, [000001E87D710700][000001E87CDD4B00 49] IPadPro, [000001E87D710800][000001E87CDCCB40 49] iPadAir3, [000001E87D74DD00][000001E87CDD8CC0 49] iPadAir4, [000001E87D711600][000001E87CDDCE40 49] iPadMini2, [000001E87D74C700][000001E87CDE0FC0 49] iPadMini3, [000001E87D712200][000001E87CDE5140 49] iPadMini4, [000001E87D74E900][000001E87CDE92C0 49] iPadMini5, [000001E87D7F1100][000001E87CDF1580 49] iPhone6, [000001E87D7F2400][000001E87CDED5C0 49] iPodTouch6, [000001E87D6FFF00][000001E87CDF9880 49] iPhone7, [000001E87D6FFE00][000001E87CDF58C0 49] iPodTouch7, [000001E87D712D00][000001E87CDFDA40 49] iPhone5S, [000001E87D6FF200][000001E87CE01BC0 49] iPhone6Plus, [000001E87D711D00][000001E87CE041C0 49] iPhone6S, [000001E87D6FD400][000001E87CE08340 49] iPhone6SPlus, [000001E87D713400][000001E87D1344C0 49] iPhone7Plus, [000001E87D6FD200][000001E87D138640 49] iPhoneSE, [000001E87D712700][000001E87CDD0780 49] iPhone8, [000001E87D6FE000][000001E87D13C8C0 49] iPhone8Plus, [000001E87D7F2500][000001E87D140A00 49] iPhoneX, [000001E87D6FC200][000001E87D144B40 49] iPhoneXS, [000001E87D7F2D00][000001E87D14CCC0 49] iPhoneXSMax, [000001E87D6FEA00][000001E87D154E40 49] iPhoneXR, [000001E87D7F1E00][000001E87D158FC0 49] iPhone11, [000001E87D6FC800][000001E87D169140 49] iPhone11Pro, [000001E87D7F0400][000001E87D1852C0 49] iPhone11ProMax, [000001E87D6FFC00][000001E87D18D440 49] iPhoneSE2, [000001E87D7F1B00][000001E875D315C0 49] iPhone12Mini, [000001E87D6FDB00][000001E875D35740 49] iPhone12, [000001E87D7F1300][000001E87BC4D8C0 49] iPhone12Pro, [000001E87D6FFD00][000001E876997A40 49] iPhone12ProMax, [000001E87D7F1C00][000001E8769A3BC0 49] iPadPro105, [000001E87D6FEF00][000001E8769BE1C0 49] iPadPro129, [000001E87D7F0600][000001E87E558340 49] iPadPro97, [000001E87D6FDC00][000001E87E55C4C0 49] iPadPro2_129, [000001E87D7F2600][000001E87E560640 49] iPad5, [000001E87D6FED00][000001E87E5647C0 49] iPad6, [000001E87D7F3200][000001E87E568940 49] iPad7, [000001E87D6FE100][000001E87D148A80 49] iPad8, [000001E87D7F1900][000001E87E574BC0 49] iPadPro11, [000001E87D6FC600][000001E87E578D00 49] iPadPro2_11, [000001E87D7F0800][000001E87E580E80 49] iPadPro3_129, [000001E87D6FEE00][000001E87E585000 49] iPadPro4_129, [000001E87D7F0A00][000001E87E58D180 49] AppleTV, [000001E87D6FCF00][000001E800BF9300 49] AppleTV4K, [000001E87D7F1600][000001E87E59D480 49] TVOS, [000001E87D6FF900][000001E800BFD600 49] Mac, [000001E87D7F3100][000001E87667B780 49] MacClient, [000001E87D6FE300][000001E87667F900 49] MacNoEditor, [000001E87D7F2A00][000001E876683A80 49] MacServer, [000001E87D6FDE00][000001E876687C00 49] Linux, [000001E87D7F2F00][000001E87668A200 49] LinuxAArch64, [000001E87D6FEC00][000001E87668E380 49] LinuxNoEditor, [000001E87D7F3000][000001E876692500 49] LinuxAArch64NoEditor, [000001E87D6FD800][000001E875D16680 49] LinuxClient, [000001E87D7F2900][000001E875D1A800 49] LinuxAArch64Client, [000001E87D6FF700][000001E875D1E980 49] LinuxServer, [000001E87D7F2300][000001E875D22B00 49] LinuxAArch64Server, [000001E87D6FD900][000001E87E57CC40 49] Android, [000001E87D7F1800][000001E87BCC8D80 49] Android_Low, [000001E87D6FE800][000001E87BCCCEC0 49] Android_Mid, [000001E87D77C300][000001E800915040 49] Android_High, [000001E87D710100][000001E8009251C0 49] Android_Default, [000001E87D77E100][000001E80093F340 49] Android_Adreno4xx, [000001E87D711C00][000001E8009434C0 49] Android_Adreno5xx_Low, [000001E87D77DD00][000001E800947640 49] Android_Adreno5xx, [000001E87D713A00][000001E80094F7C0 49] Android_Adreno6xx, [000001E87D77FB00][000001E80095D940 49] Android_Adreno6xx_Vulkan, [000001E87D713E00][000001E800961AC0 49] Android_Mali_T6xx, [000001E87D77F300][000001E8009640C0 49] Android_Mali_T7xx, [000001E87D710200][000001E800968240 49] Android_Mali_T8xx, [000001E87D77D200][000001E800E223C0 49] Android_Mali_G71, [000001E87D712900][000001E800FAA540 49] Android_Mali_G72, [000001E87D77F400][000001E87BC546C0 49] Android_Mali_G72_Vulkan, [000001E87D713F00][000001E87BC58840 49] Android_Mali_G76, [000001E87D77CB00][000001E87BC709C0 49] Android_Mali_G76_Vulkan, [000001E87D711000][000001E87BC74B40 49] Android_Mali_G77, [000001E87D77D300][000001E87BC80CC0 49] Android_Mali_G77_Vulkan, [000001E87D711300][000001E800910E00 49] Android_Mali_G78, [000001E87D77DA00][000001E87BC88F40 49] Android_Mali_G78_Vulkan, [000001E87D711B00][000001E87BC8D080 49] Android_Mali_G710, [000001E87D77FE00][000001E87BC911C0 49] Android_Mali_G710_Vulkan, [000001E87D713800][000001E87BC9D340 49] Android_Vulkan_SM5, [000001E87D77E000][000001E87BCA14C0 49] Android_PowerVR_G6xxx, [000001E87D710500][000001E800FEB640 49] Android_PowerVR_GT7xxx, [000001E87D77C800][000001E800FF37C0 49] Android_PowerVR_GE8xxx, [000001E87D6FD600][000001E800FF7940 49] Android_PowerVR_GM9xxx, [000001E87D77EC00][000001E800FFBAC0 49] Android_PowerVR_GM9xxx_Vulkan, [000001E87D6FFB00][000001E800FFE0C0 49] Android_TegraK1, [000001E87D77EF00][000001E801002240 49] Android_Unknown_Vulkan, [000001E87D6FD000][000001E8010063C0 49] Lumin, [000001E87D77EE00][000001E80100A540 49] Lumin_Desktop, [000001E87D6FCB00][000001E87BCA46C0 49] HoloLens, +[2024.07.01-11.44.32:749][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.07.01-11.44.32:749][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.07.01-11.44.32:749][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.07.01-11.44.32:749][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.07.01-11.44.32:749][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.07.01-11.44.32:764][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.07.01-11.44.33:062][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.01-11.44.33:137][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.07.01-11.44.33:142][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.07.01-11.44.33:142][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.07.01-11.44.33:142][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.07.01-11.44.33:362][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 93AFF25A48C3717040CBEFBBE1120B03 | Instance: 4FEA3F1A4247C8DB6F5870A389C1E924 (NB-PBM2H22CST-9476). +[2024.07.01-11.44.33:389][ 0]LogPython: Using Python 3.7.7 +[2024.07.01-11.44.33:846][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.07.01-11.44.33:852][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.07.01-11.44.33:969][ 0]SourceControl: Source control is disabled +[2024.07.01-11.44.33:970][ 0]SourceControl: Source control is disabled +[2024.07.01-11.44.33:972][ 0]SourceControl: Source control is disabled +[2024.07.01-11.44.33:975][ 0]SourceControl: Source control is disabled +[2024.07.01-11.44.33:982][ 0]LogUProjectInfo: Found projects: +[2024.07.01-11.44.33:984][ 0]SourceControl: Source control is disabled +[2024.07.01-11.44.34:156][ 0]LogOpenImageDenoise: OIDN starting up +[2024.07.01-11.44.34:205][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.07.01-11.44.34:219][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.01-11.44.34:219][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.01-11.44.34:316][ 0]LogCollectionManager: Loaded 0 collections in 0.001172 seconds +[2024.07.01-11.44.34:335][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s +[2024.07.01-11.44.34:335][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s +[2024.07.01-11.44.34:335][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s +[2024.07.01-11.44.34:335][ 0]LogOcInput: OculusInput pre-init called +[2024.07.01-11.44.34:532][ 0]LogEngine: Initializing Engine... +[2024.07.01-11.44.34:584][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.07.01-11.44.34:584][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.01-11.44.34:584][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.07.01-11.44.34:585][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.07.01-11.44.34:692][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.07.01-11.44.34:704][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.07.01-11.44.34:704][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.07.01-11.44.34:708][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.07.01-11.44.34:709][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.07.01-11.44.34:709][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.07.01-11.44.34:709][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.07.01-11.44.34:709][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.01-11.44.34:709][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.01-11.44.34:709][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.01-11.44.34:709][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.01-11.44.34:709][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.01-11.44.34:709][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.01-11.44.34:709][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.01-11.44.34:709][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.01-11.44.34:710][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.01-11.44.34:710][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.01-11.44.34:710][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.01-11.44.34:710][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.01-11.44.34:721][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.07.01-11.44.34:721][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.07.01-11.44.35:008][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.01-11.44.35:013][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.01-11.44.35:014][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.01-11.44.35:014][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.01-11.44.35:015][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.01-11.44.35:015][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.01-11.44.35:015][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.01-11.44.35:017][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.01-11.44.35:017][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.01-11.44.35:017][ 0]LogInit: FAudioDevice initialized. +[2024.07.01-11.44.35:017][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.07.01-11.44.35:017][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.07.01-11.44.35:081][ 0]LogDerivedDataCache: Saved boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.01-11.44.35:081][ 0]LogInit: Texture streaming: Enabled +[2024.07.01-11.44.35:092][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.07.01-11.44.35:096][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.07.01-11.44.35:096][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.07.01-11.44.35:097][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.07.01-11.44.35:117][ 0]LogInit: Transaction tracking system initialized +[2024.07.01-11.44.35:136][ 0]BlueprintLog: New page: Editor Load +[2024.07.01-11.44.35:179][ 0]LocalizationService: Localization service is disabled +[2024.07.01-11.44.35:196][ 0]TimingProfiler: Initialize +[2024.07.01-11.44.35:197][ 0]TimingProfiler: OnSessionChanged +[2024.07.01-11.44.35:197][ 0]LoadingProfiler: Initialize +[2024.07.01-11.44.35:197][ 0]LoadingProfiler: OnSessionChanged +[2024.07.01-11.44.35:197][ 0]NetworkingProfiler: Initialize +[2024.07.01-11.44.35:197][ 0]NetworkingProfiler: OnSessionChanged +[2024.07.01-11.44.35:197][ 0]MemoryProfiler: Initialize +[2024.07.01-11.44.35:197][ 0]MemoryProfiler: OnSessionChanged +[2024.07.01-11.44.35:324][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.07.01-11.44.35:324][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.07.01-11.44.35:472][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.01s +[2024.07.01-11.44.35:631][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.07.01-11.44.35:633][ 0]SourceControl: Source control is disabled +[2024.07.01-11.44.35:633][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.529 +[2024.07.01-11.44.35:633][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.01-11.44.35:634][ 0]LightingResults: New page: Lighting Build +[2024.07.01-11.44.35:635][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.44.35:635][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.44.35:635][ 0]MapCheck: New page: Map Check +[2024.07.01-11.44.35:635][ 0]LightingResults: New page: Lighting Build +[2024.07.01-11.44.35:639][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.01-11.44.35:642][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2024.07.01-11.44.36:669][ 0]LogStaticMesh: Building static mesh door_Cube... +[2024.07.01-11.44.36:680][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/door_Cube.door_Cube +[2024.07.01-11.44.36:748][ 0]LogStaticMesh: Building static mesh schalter_Cube_002... +[2024.07.01-11.44.36:750][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/schalter_Cube_002.schalter_Cube_002 +[2024.07.01-11.44.36:751][ 0]LogStaticMesh: Building static mesh schalter_Cube_001... +[2024.07.01-11.44.36:753][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/schalter_Cube_001.schalter_Cube_001 +[2024.07.01-11.44.36:819][ 0]LogStaticMesh: Building static mesh door_Cube_001... +[2024.07.01-11.44.36:823][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/door_Cube_001.door_Cube_001 +[2024.07.01-11.44.37:074][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.07.01-11.44.37:075][ 0]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.01-11.44.37:272][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.01-11.44.37:280][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms +[2024.07.01-11.44.37:280][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.01-11.44.37:281][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,189ms to complete. +[2024.07.01-11.44.37:281][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 1.648 +[2024.07.01-11.44.37:282][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 7.178 +[2024.07.01-11.44.37:438][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-11.44.37:443][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-11.44.37:447][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-11.44.37:451][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-11.44.37:471][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0071 seconds. Added 3822 classes and 928 folders. +[2024.07.01-11.44.37:475][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.01-11.44.37:484][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.01-11.44.37:484][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:484][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.01-11.44.37:484][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:484][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.07.01-11.44.37:484][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 +[2024.07.01-11.44.37:493][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.01-11.44.37:493][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:493][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.01-11.44.37:493][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:493][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.07.01-11.44.37:493][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 +[2024.07.01-11.44.37:499][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.07.01-11.44.37:499][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:500][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.07.01-11.44.37:500][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:500][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.07.01-11.44.37:500][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 +[2024.07.01-11.44.37:505][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.01-11.44.37:505][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:505][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.01-11.44.37:506][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:506][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.07.01-11.44.37:506][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 +[2024.07.01-11.44.37:514][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.01-11.44.37:514][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:514][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.01-11.44.37:514][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:514][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.07.01-11.44.37:514][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.07.01-11.44.37:520][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.01-11.44.37:520][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:520][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.01-11.44.37:520][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:520][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.07.01-11.44.37:520][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 +[2024.07.01-11.44.37:526][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.01-11.44.37:526][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:526][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.01-11.44.37:526][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:526][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.07.01-11.44.37:526][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.07.01-11.44.37:532][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.01-11.44.37:532][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:532][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.01-11.44.37:532][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:532][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.07.01-11.44.37:532][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 +[2024.07.01-11.44.37:540][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.01-11.44.37:540][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:540][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.01-11.44.37:540][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:540][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.07.01-11.44.37:540][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.07.01-11.44.37:547][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.01-11.44.37:547][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:547][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.01-11.44.37:547][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:547][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.07.01-11.44.37:547][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 +[2024.07.01-11.44.37:552][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.01-11.44.37:552][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:552][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.01-11.44.37:552][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:552][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.07.01-11.44.37:552][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 +[2024.07.01-11.44.37:561][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.01-11.44.37:561][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:561][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.01-11.44.37:561][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:561][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.07.01-11.44.37:561][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 +[2024.07.01-11.44.37:567][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.01-11.44.37:567][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:567][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.01-11.44.37:567][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:567][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.07.01-11.44.37:567][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 +[2024.07.01-11.44.37:574][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.01-11.44.37:574][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:574][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.01-11.44.37:574][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:574][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.07.01-11.44.37:574][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 +[2024.07.01-11.44.37:581][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.01-11.44.37:581][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:581][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.01-11.44.37:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.07.01-11.44.37:581][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 +[2024.07.01-11.44.37:588][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.01-11.44.37:588][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:588][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.01-11.44.37:588][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:588][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.07.01-11.44.37:588][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 +[2024.07.01-11.44.37:598][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.01-11.44.37:598][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:598][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.01-11.44.37:598][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:598][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.07.01-11.44.37:598][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.07.01-11.44.37:606][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.01-11.44.37:606][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:606][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.01-11.44.37:606][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:606][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.07.01-11.44.37:606][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055 +[2024.07.01-11.44.37:612][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.01-11.44.37:612][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:612][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.01-11.44.37:612][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:612][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.07.01-11.44.37:612][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 +[2024.07.01-11.44.37:620][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.01-11.44.37:620][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:620][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.01-11.44.37:620][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:620][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.07.01-11.44.37:620][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 +[2024.07.01-11.44.37:628][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.01-11.44.37:628][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:628][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.01-11.44.37:628][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:628][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.07.01-11.44.37:628][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.07.01-11.44.37:634][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.01-11.44.37:634][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:634][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.01-11.44.37:634][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:634][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.07.01-11.44.37:635][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 +[2024.07.01-11.44.37:641][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.07.01-11.44.37:642][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:642][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.07.01-11.44.37:642][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:642][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.07.01-11.44.37:642][ 0]LogPakFile: OnPakFileMounted2Time == 0.000062 +[2024.07.01-11.44.37:650][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.01-11.44.37:650][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:650][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.01-11.44.37:650][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:650][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.07.01-11.44.37:650][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 +[2024.07.01-11.44.37:656][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.01-11.44.37:656][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:656][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.01-11.44.37:656][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:656][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.07.01-11.44.37:656][ 0]LogPakFile: OnPakFileMounted2Time == 0.000066 +[2024.07.01-11.44.37:663][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.01-11.44.37:663][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:663][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.01-11.44.37:663][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:663][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.07.01-11.44.37:663][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 +[2024.07.01-11.44.37:866][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.01-11.44.37:867][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. +[2024.07.01-11.44.37:938][ 0]LogSlate: Took 0.000192 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.07.01-11.44.37:946][ 0]LogSlate: Took 0.006665 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.07.01-11.44.37:947][ 0]LogSlate: Took 0.000133 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.07.01-11.44.38:063][ 0]LogRenderer: Reallocating scene render targets to support 888x432 Format 10 NumSamples 1 (Frame:1). +[2024.07.01-11.44.38:329][ 0]LogSlate: Took 0.006304 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.01-11.44.38:380][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.01-11.44.38:380][ 0]LogLoad: (Engine Initialization) Total time: 8.27 seconds +[2024.07.01-11.44.38:380][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.07.01-11.44.38:427][ 0]LogAssetRegistry: Asset discovery search completed in 5.9429 seconds +[2024.07.01-11.44.38:431][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) +[2024.07.01-11.44.38:434][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.07.01-11.44.50:982][694]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.07.01-11.44.50:987][694]LogSlate: Took 0.000139 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.01-11.44.51:334][694]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map +[2024.07.01-11.44.51:334][694]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.01-11.44.51:334][694]LightingResults: New page: Lighting Build +[2024.07.01-11.44.51:334][694]LoadErrors: New page: Loading map: Map.umap +[2024.07.01-11.44.51:336][694]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.44.51:336][694]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.44.51:336][694]MapCheck: New page: Map Check +[2024.07.01-11.44.51:336][694]LightingResults: New page: Lighting Build +[2024.07.01-11.44.51:342][694]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.01-11.44.51:345][694]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms +[2024.07.01-11.44.51:346][694]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.07.01-11.44.51:405][694]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.01-11.44.51:405][694]LogAIModule: Creating AISystem for world Map +[2024.07.01-11.44.51:414][694]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms +[2024.07.01-11.44.51:426][694]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.01-11.44.51:426][694]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,161ms to complete. +[2024.07.01-11.44.51:426][694]LogFileHelpers: Loading map 'Map' took 0.092 +[2024.07.01-11.44.57:342][863]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.07.01-11.44.57:412][863]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Emmy_Testing.Emmy_Testing +[2024.07.01-11.44.57:412][863]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.01-11.44.57:412][863]LightingResults: New page: Lighting Build +[2024.07.01-11.44.57:412][863]LoadErrors: New page: Loading map: Emmy_Testing.umap +[2024.07.01-11.44.57:414][863]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.44.57:414][863]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.44.57:415][863]MapCheck: New page: Map Check +[2024.07.01-11.44.57:415][863]LightingResults: New page: Lighting Build +[2024.07.01-11.44.57:422][863]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.01-11.44.57:425][863]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms +[2024.07.01-11.44.57:425][863]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.07.01-11.44.57:447][863]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.01-11.44.57:447][863]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.01-11.44.57:456][863]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.07.01-11.44.57:459][863]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.01-11.44.57:459][863]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,114ms to complete. +[2024.07.01-11.44.57:459][863]LogFileHelpers: Loading map 'Emmy_Testing' took 0.047 +[2024.07.01-11.45.13:503][400]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.07.01-11.45.14:075][400]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0004 seconds. Added 126 classes and 0 folders. +[2024.07.01-11.45.14:695][400]LogSlate: Took 0.000762 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.07.01-11.45.14:794][401]LogSlate: Took 0.004645 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.07.01-11.45.35:879][425]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile +[2024.07.01-11.45.42:953][812]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall) +[2024.07.01-11.45.44:223][885]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox) +[2024.07.01-11.45.45:932][986]LogEditorViewport: Clicking on Actor (LMB): BP_Spawner_C (BP_Spawner) +[2024.07.01-11.45.50:705][258]LogTemp: Repeating last play command: Selected Viewport +[2024.07.01-11.45.50:713][258]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.01-11.45.50:713][258]PIE: New page: PIE session: Emmy_Testing (01.07.2024, 15:45:50) +[2024.07.01-11.45.50:715][258]LogOnline: OSS: Creating online subsystem instance for: NULL +[2024.07.01-11.45.50:716][258]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +[2024.07.01-11.45.50:722][258]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.45.50:730][258]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007658s) +[2024.07.01-11.45.50:731][258]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.01-11.45.50:731][258]LogPlayLevel: PIE: World Init took: (0.001150s) +[2024.07.01-11.45.50:731][258]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008953s) +[2024.07.01-11.45.50:751][258]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms +[2024.07.01-11.45.50:756][258]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.07.01-11.45.50:756][258]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.01-11.45.50:756][258]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.01-11.45.50:756][258]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.01-11.45.50:756][258]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.01-11.45.50:756][258]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.01-11.45.50:756][258]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.01-11.45.50:756][258]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.01-11.45.50:756][258]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.01-11.45.50:756][258]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.01-11.45.50:756][258]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.01-11.45.50:756][258]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.01-11.45.50:756][258]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.01-11.45.50:759][258]LogAudioMixer: Display: 0: FrontLeft +[2024.07.01-11.45.50:759][258]LogAudioMixer: Display: 1: FrontRight +[2024.07.01-11.45.50:812][258]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.01-11.45.50:812][258]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.01-11.45.50:812][258]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.01-11.45.50:812][258]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.01-11.45.50:813][258]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.01-11.45.50:813][258]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.01-11.45.50:813][258]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.01-11.45.50:814][258]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.01-11.45.50:814][258]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.01-11.45.50:814][258]LogInit: FAudioDevice initialized. +[2024.07.01-11.45.50:814][258]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. +[2024.07.01-11.45.50:827][258]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. +[2024.07.01-11.45.50:827][258]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. +[2024.07.01-11.45.50:827][258]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C' +[2024.07.01-11.45.50:827][258]LogLoad: Game class is 'GameModeBase' +[2024.07.01-11.45.50:831][258]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.45.50 +[2024.07.01-11.45.50:832][258]LogWorld: Bringing up level for play took: 0.003332 +[2024.07.01-11.45.50:833][258]LogOnline: OSS: Creating online subsystem instance for: :Context_8 +[2024.07.01-11.45.50:842][258]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0004 seconds. Added 20 classes and 0 folders. +[2024.07.01-11.45.50:846][258]LogBlueprintUserMessages: [BP_GameInstance_C_0] SAVE +[2024.07.01-11.45.50:846][258]PIE: Server logged in +[2024.07.01-11.45.50:848][258]PIE: Play in editor total start time 0,14 seconds. +[2024.07.01-11.45.55:607][523]LogNet: Browse: /Game/Emmy_Testing +[2024.07.01-11.45.55:607][523]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.01-11.45.55:607][523]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.45.55:609][523]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.45.55:609][523]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.45.55:631][523]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.01-11.45.55:648][523]LogUObjectHash: Compacting FUObjectHashTables data took 2.39ms +[2024.07.01-11.45.55:649][523]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.45.55:657][523]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007397s) +[2024.07.01-11.45.55:657][523]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.01-11.45.55:657][523]LogPlayLevel: PIE: World Init took: (0.000805s) +[2024.07.01-11.45.55:658][523]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008348s) +[2024.07.01-11.45.55:658][523]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. +[2024.07.01-11.45.55:658][523]LogLoad: Game class is 'GameModeBase' +[2024.07.01-11.45.55:660][523]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.45.55 +[2024.07.01-11.45.55:660][523]LogWorld: Bringing up level for play took: 0.001376 +[2024.07.01-11.45.55:661][523]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.01-11.45.55:662][523]LogBlueprintUserMessages: [BP_GameInstance_C_0] SAVE +[2024.07.01-11.45.55:662][523]LogLoad: Took 0.054624 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.01-11.46.02:083][905]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-11.46.02:083][905]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.46.02:083][905]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.46.02:084][905]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.46.02:094][905]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.01-11.46.02:100][905]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.46.02:122][905]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.01-11.46.02:123][905]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-11.46.02:124][905]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-11.46.02:128][905]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-11.46.02:135][905]LogUObjectHash: Compacting FUObjectHashTables data took 2.94ms +[2024.07.01-11.46.02:161][906]LogPlayLevel: Display: Destroying online subsystem :Context_8 +[2024.07.01-11.47.33:477][338]LogTemp: Repeating last play command: Selected Viewport +[2024.07.01-11.47.33:483][338]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.01-11.47.33:483][338]PIE: New page: PIE session: Emmy_Testing (01.07.2024, 15:47:33) +[2024.07.01-11.47.33:514][338]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.47.33:520][338]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006130s) +[2024.07.01-11.47.33:523][338]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.01-11.47.33:523][338]LogPlayLevel: PIE: World Init took: (0.002844s) +[2024.07.01-11.47.33:523][338]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009111s) +[2024.07.01-11.47.33:548][338]LogUObjectHash: Compacting FUObjectHashTables data took 1.91ms +[2024.07.01-11.47.33:550][338]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True +[2024.07.01-11.47.33:550][338]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.01-11.47.33:550][338]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.01-11.47.33:550][338]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.01-11.47.33:550][338]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.01-11.47.33:550][338]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.01-11.47.33:550][338]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.01-11.47.33:550][338]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.01-11.47.33:550][338]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.01-11.47.33:550][338]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.01-11.47.33:550][338]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.01-11.47.33:550][338]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.01-11.47.33:550][338]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.01-11.47.33:552][338]LogAudioMixer: Display: 0: FrontLeft +[2024.07.01-11.47.33:552][338]LogAudioMixer: Display: 1: FrontRight +[2024.07.01-11.47.33:602][338]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.01-11.47.33:603][338]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.01-11.47.33:603][338]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.01-11.47.33:603][338]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.01-11.47.33:603][338]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.01-11.47.33:603][338]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.01-11.47.33:603][338]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.01-11.47.33:604][338]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.01-11.47.33:604][338]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.01-11.47.33:604][338]LogInit: FAudioDevice initialized. +[2024.07.01-11.47.33:604][338]LogAudio: Display: Audio Device (ID: 3) registered with world 'Emmy_Testing'. +[2024.07.01-11.47.33:611][338]LogLoad: Game class is 'GameModeBase' +[2024.07.01-11.47.33:613][338]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.47.33 +[2024.07.01-11.47.33:613][338]LogWorld: Bringing up level for play took: 0.001618 +[2024.07.01-11.47.33:614][338]LogOnline: OSS: Creating online subsystem instance for: :Context_9 +[2024.07.01-11.47.33:616][338]LogBlueprintUserMessages: [BP_GameInstance_C_1] SAVE +[2024.07.01-11.47.33:616][338]PIE: Server logged in +[2024.07.01-11.47.33:617][338]PIE: Play in editor total start time 0,135 seconds. +[2024.07.01-11.47.37:536][569]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-11.47.37:536][569]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.47.37:536][569]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.47.37:536][569]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.47.37:548][569]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.01-11.47.37:554][569]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.47.37:574][569]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-11.47.37:574][569]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-11.47.37:575][569]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-11.47.37:581][569]LogUObjectHash: Compacting FUObjectHashTables data took 1.91ms +[2024.07.01-11.47.37:601][570]LogPlayLevel: Display: Destroying online subsystem :Context_9 +[2024.07.01-11.48.05:307][200]BlueprintLog: New page: Compile BP_Spawner +[2024.07.01-11.48.05:363][200]LogUObjectHash: Compacting FUObjectHashTables data took 2.00ms +[2024.07.01-11.48.16:663][853]LogTemp: Repeating last play command: Selected Viewport +[2024.07.01-11.48.16:668][853]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.01-11.48.16:668][853]PIE: New page: PIE session: Emmy_Testing (01.07.2024, 15:48:16) +[2024.07.01-11.48.16:695][853]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.48.16:701][853]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006455s) +[2024.07.01-11.48.16:702][853]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.01-11.48.16:702][853]LogPlayLevel: PIE: World Init took: (0.000755s) +[2024.07.01-11.48.16:702][853]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007357s) +[2024.07.01-11.48.16:726][853]LogUObjectHash: Compacting FUObjectHashTables data took 2.36ms +[2024.07.01-11.48.16:727][853]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True +[2024.07.01-11.48.16:727][853]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.01-11.48.16:727][853]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.01-11.48.16:727][853]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.01-11.48.16:727][853]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.01-11.48.16:727][853]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.01-11.48.16:727][853]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.01-11.48.16:727][853]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.01-11.48.16:727][853]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.01-11.48.16:728][853]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.01-11.48.16:728][853]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.01-11.48.16:728][853]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.01-11.48.16:728][853]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.01-11.48.16:730][853]LogAudioMixer: Display: 0: FrontLeft +[2024.07.01-11.48.16:730][853]LogAudioMixer: Display: 1: FrontRight +[2024.07.01-11.48.16:781][853]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.01-11.48.16:781][853]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.01-11.48.16:781][853]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.01-11.48.16:781][853]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.01-11.48.16:782][853]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.01-11.48.16:782][853]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.01-11.48.16:782][853]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.01-11.48.16:783][853]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.01-11.48.16:783][853]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.01-11.48.16:783][853]LogInit: FAudioDevice initialized. +[2024.07.01-11.48.16:783][853]LogAudio: Display: Audio Device (ID: 4) registered with world 'Emmy_Testing'. +[2024.07.01-11.48.16:790][853]LogLoad: Game class is 'GameModeBase' +[2024.07.01-11.48.16:792][853]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.48.16 +[2024.07.01-11.48.16:792][853]LogWorld: Bringing up level for play took: 0.001545 +[2024.07.01-11.48.16:792][853]LogOnline: OSS: Creating online subsystem instance for: :Context_10 +[2024.07.01-11.48.16:794][853]LogBlueprintUserMessages: [BP_GameInstance_C_2] SAVE +[2024.07.01-11.48.16:794][853]PIE: Server logged in +[2024.07.01-11.48.16:795][853]PIE: Play in editor total start time 0,128 seconds. +[2024.07.01-11.48.23:716][264]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-11.48.23:716][264]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.48.23:716][264]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.48.23:716][264]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.48.23:726][264]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.01-11.48.23:733][264]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.48.23:755][264]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.01-11.48.23:755][264]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-11.48.23:756][264]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-11.48.23:759][264]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-11.48.23:762][264]LogUObjectHash: Compacting FUObjectHashTables data took 1.83ms +[2024.07.01-11.48.23:813][266]LogPlayLevel: Display: Destroying online subsystem :Context_10 +[2024.07.01-11.49.05:710][651]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_GameInstance.BP_GameInstance +[2024.07.01-11.49.08:884][800]LogSlate: Window 'BP_GameInstance' being destroyed +[2024.07.01-11.49.42:794][733]BlueprintLog: New page: Compile BP_GameInstance +[2024.07.01-11.49.42:823][733]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms +[2024.07.01-11.49.46:142][921]LogTemp: Repeating last play command: Selected Viewport +[2024.07.01-11.49.46:146][921]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.01-11.49.46:146][921]PIE: New page: PIE session: Emmy_Testing (01.07.2024, 15:49:46) +[2024.07.01-11.49.46:146][921]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.49.46:153][921]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006562s) +[2024.07.01-11.49.46:153][921]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.01-11.49.46:154][921]LogPlayLevel: PIE: World Init took: (0.000987s) +[2024.07.01-11.49.46:154][921]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007650s) +[2024.07.01-11.49.46:178][921]LogUObjectHash: Compacting FUObjectHashTables data took 2.57ms +[2024.07.01-11.49.46:179][921]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True +[2024.07.01-11.49.46:179][921]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.01-11.49.46:179][921]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.01-11.49.46:179][921]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.01-11.49.46:179][921]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.01-11.49.46:179][921]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.01-11.49.46:179][921]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.01-11.49.46:179][921]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.01-11.49.46:179][921]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.01-11.49.46:179][921]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.01-11.49.46:179][921]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.01-11.49.46:179][921]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.01-11.49.46:179][921]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.01-11.49.46:182][921]LogAudioMixer: Display: 0: FrontLeft +[2024.07.01-11.49.46:182][921]LogAudioMixer: Display: 1: FrontRight +[2024.07.01-11.49.46:240][921]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.01-11.49.46:240][921]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.01-11.49.46:240][921]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.01-11.49.46:240][921]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.01-11.49.46:240][921]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.01-11.49.46:240][921]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.01-11.49.46:240][921]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.01-11.49.46:241][921]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.01-11.49.46:241][921]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.01-11.49.46:241][921]LogInit: FAudioDevice initialized. +[2024.07.01-11.49.46:241][921]LogAudio: Display: Audio Device (ID: 5) registered with world 'Emmy_Testing'. +[2024.07.01-11.49.46:248][921]LogLoad: Game class is 'GameModeBase' +[2024.07.01-11.49.46:250][921]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.49.46 +[2024.07.01-11.49.46:250][921]LogWorld: Bringing up level for play took: 0.001685 +[2024.07.01-11.49.46:250][921]LogOnline: OSS: Creating online subsystem instance for: :Context_12 +[2024.07.01-11.49.46:252][921]PIE: Server logged in +[2024.07.01-11.49.46:253][921]PIE: Play in editor total start time 0,108 seconds. +[2024.07.01-11.49.58:440][651]LogScript: Warning: Accessed None trying to read property SaveData + BP_GameInstance_C /Engine/Transient.UnrealEdEngine_0:BP_GameInstance_C_3 + Function /Game/Blueprints/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance:01A6 +[2024.07.01-11.49.58:440][651]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property SaveData". Blueprint: BP_GameInstance Function: Execute Ubergraph BP Game Instance Graph: EventGraph Node: Set PlayerTransform +[2024.07.01-11.49.58:440][651]LogScript: Warning: Attempted to assign to None + BP_GameInstance_C /Engine/Transient.UnrealEdEngine_0:BP_GameInstance_C_3 + Function /Game/Blueprints/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance:01BB +[2024.07.01-11.49.58:440][651]PIE: Error: Blueprint Runtime Error: "Attempted to assign to None". Blueprint: BP_GameInstance Function: Execute Ubergraph BP Game Instance Graph: EventGraph Node: Set PlayerTransform +[2024.07.01-11.49.58:440][651]LogScript: Warning: Accessed None trying to read property SaveData + BP_GameInstance_C /Engine/Transient.UnrealEdEngine_0:BP_GameInstance_C_3 + Function /Game/Blueprints/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance:01D9 +[2024.07.01-11.49.58:440][651]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property SaveData". Blueprint: BP_GameInstance Function: Execute Ubergraph BP Game Instance Graph: EventGraph Node: Set ControlRotation +[2024.07.01-11.49.58:440][651]LogScript: Warning: Attempted to assign to None + BP_GameInstance_C /Engine/Transient.UnrealEdEngine_0:BP_GameInstance_C_3 + Function /Game/Blueprints/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance:01EE +[2024.07.01-11.49.58:440][651]PIE: Error: Blueprint Runtime Error: "Attempted to assign to None". Blueprint: BP_GameInstance Function: Execute Ubergraph BP Game Instance Graph: EventGraph Node: Set ControlRotation +[2024.07.01-11.49.58:440][651]LogBlueprintUserMessages: [BP_GameInstance_C_3] SAVE +[2024.07.01-11.50.06:770][151]LogNet: Browse: /Game/Emmy_Testing +[2024.07.01-11.50.06:770][151]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.01-11.50.06:770][151]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.50.06:771][151]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.50.06:771][151]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.50.06:796][151]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.01-11.50.06:799][151]LogUObjectHash: Compacting FUObjectHashTables data took 1.89ms +[2024.07.01-11.50.06:800][151]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.50.06:807][151]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006963s) +[2024.07.01-11.50.06:808][151]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.01-11.50.06:808][151]LogPlayLevel: PIE: World Init took: (0.000779s) +[2024.07.01-11.50.06:808][151]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007856s) +[2024.07.01-11.50.06:808][151]LogAudio: Display: Audio Device (ID: 5) registered with world 'Emmy_Testing'. +[2024.07.01-11.50.06:808][151]LogLoad: Game class is 'GameModeBase' +[2024.07.01-11.50.06:810][151]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.50.06 +[2024.07.01-11.50.06:810][151]LogWorld: Bringing up level for play took: 0.001348 +[2024.07.01-11.50.06:811][151]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.01-11.50.06:811][151]LogLoad: Took 0.040930 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.01-11.50.14:571][616]LogScript: Warning: Accessed None trying to read property SaveData + BP_GameInstance_C /Engine/Transient.UnrealEdEngine_0:BP_GameInstance_C_3 + Function /Game/Blueprints/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance:01A6 +[2024.07.01-11.50.14:572][616]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property SaveData". Blueprint: BP_GameInstance Function: Execute Ubergraph BP Game Instance Graph: EventGraph Node: Set PlayerTransform +[2024.07.01-11.50.14:572][616]LogScript: Warning: Attempted to assign to None + BP_GameInstance_C /Engine/Transient.UnrealEdEngine_0:BP_GameInstance_C_3 + Function /Game/Blueprints/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance:01BB +[2024.07.01-11.50.14:572][616]PIE: Error: Blueprint Runtime Error: "Attempted to assign to None". Blueprint: BP_GameInstance Function: Execute Ubergraph BP Game Instance Graph: EventGraph Node: Set PlayerTransform +[2024.07.01-11.50.14:572][616]LogScript: Warning: Accessed None trying to read property SaveData + BP_GameInstance_C /Engine/Transient.UnrealEdEngine_0:BP_GameInstance_C_3 + Function /Game/Blueprints/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance:01D9 +[2024.07.01-11.50.14:572][616]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property SaveData". Blueprint: BP_GameInstance Function: Execute Ubergraph BP Game Instance Graph: EventGraph Node: Set ControlRotation +[2024.07.01-11.50.14:572][616]LogScript: Warning: Attempted to assign to None + BP_GameInstance_C /Engine/Transient.UnrealEdEngine_0:BP_GameInstance_C_3 + Function /Game/Blueprints/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance:01EE +[2024.07.01-11.50.14:572][616]PIE: Error: Blueprint Runtime Error: "Attempted to assign to None". Blueprint: BP_GameInstance Function: Execute Ubergraph BP Game Instance Graph: EventGraph Node: Set ControlRotation +[2024.07.01-11.50.14:572][616]LogBlueprintUserMessages: [BP_GameInstance_C_3] SAVE +[2024.07.01-11.50.19:038][884]LogNet: Browse: /Game/Emmy_Testing +[2024.07.01-11.50.19:038][884]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.01-11.50.19:038][884]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.50.19:038][884]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.50.19:039][884]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.50.19:104][884]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.01-11.50.19:107][884]LogUObjectHash: Compacting FUObjectHashTables data took 1.92ms +[2024.07.01-11.50.19:108][884]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.50.19:114][884]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006347s) +[2024.07.01-11.50.19:114][884]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.01-11.50.19:115][884]LogPlayLevel: PIE: World Init took: (0.000747s) +[2024.07.01-11.50.19:115][884]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007196s) +[2024.07.01-11.50.19:115][884]LogAudio: Display: Audio Device (ID: 5) registered with world 'Emmy_Testing'. +[2024.07.01-11.50.19:115][884]LogLoad: Game class is 'GameModeBase' +[2024.07.01-11.50.19:116][884]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.50.19 +[2024.07.01-11.50.19:116][884]LogWorld: Bringing up level for play took: 0.001243 +[2024.07.01-11.50.19:117][884]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.01-11.50.19:118][884]LogLoad: Took 0.079073 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.01-11.50.20:526][965]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-11.50.20:526][965]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.50.20:526][965]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.50.20:526][965]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.50.20:534][965]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.01-11.50.20:541][965]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.50.20:565][965]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-11.50.20:565][965]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-11.50.20:566][965]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-11.50.20:573][965]LogUObjectHash: Compacting FUObjectHashTables data took 2.14ms +[2024.07.01-11.50.20:688][965]LogSlate: Took 0.005863 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.07.01-11.50.20:699][966]LogPlayLevel: Display: Destroying online subsystem :Context_12 +[2024.07.01-11.50.24:092][113]LogSlate: Window 'Message Log' being destroyed +[2024.07.01-11.50.24:101][113]LogSlate: Window 'Message Log' being destroyed +[2024.07.01-11.50.50:549][698]BlueprintLog: New page: Compile BP_GameInstance +[2024.07.01-11.50.50:577][698]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms +[2024.07.01-11.50.54:091][902]LogTemp: Repeating last play command: Selected Viewport +[2024.07.01-11.50.54:095][902]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.01-11.50.54:095][902]PIE: New page: PIE session: Emmy_Testing (01.07.2024, 15:50:54) +[2024.07.01-11.50.54:134][902]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.50.54:142][902]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007589s) +[2024.07.01-11.50.54:143][902]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.01-11.50.54:143][902]LogPlayLevel: PIE: World Init took: (0.000719s) +[2024.07.01-11.50.54:143][902]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008473s) +[2024.07.01-11.50.54:171][902]LogUObjectHash: Compacting FUObjectHashTables data took 2.40ms +[2024.07.01-11.50.54:172][902]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True +[2024.07.01-11.50.54:172][902]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.01-11.50.54:172][902]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.01-11.50.54:172][902]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.01-11.50.54:172][902]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.01-11.50.54:172][902]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.01-11.50.54:172][902]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.01-11.50.54:172][902]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.01-11.50.54:172][902]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.01-11.50.54:173][902]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.01-11.50.54:173][902]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.01-11.50.54:173][902]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.01-11.50.54:173][902]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.01-11.50.54:175][902]LogAudioMixer: Display: 0: FrontLeft +[2024.07.01-11.50.54:175][902]LogAudioMixer: Display: 1: FrontRight +[2024.07.01-11.50.54:224][902]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.01-11.50.54:224][902]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.01-11.50.54:224][902]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.01-11.50.54:225][902]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.01-11.50.54:225][902]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.01-11.50.54:225][902]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.01-11.50.54:225][902]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.01-11.50.54:226][902]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.01-11.50.54:226][902]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.01-11.50.54:226][902]LogInit: FAudioDevice initialized. +[2024.07.01-11.50.54:226][902]LogAudio: Display: Audio Device (ID: 6) registered with world 'Emmy_Testing'. +[2024.07.01-11.50.54:230][902]LogLoad: Game class is 'GameModeBase' +[2024.07.01-11.50.54:232][902]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.50.54 +[2024.07.01-11.50.54:232][902]LogWorld: Bringing up level for play took: 0.001515 +[2024.07.01-11.50.54:232][902]LogOnline: OSS: Creating online subsystem instance for: :Context_13 +[2024.07.01-11.50.54:234][902]PIE: Server logged in +[2024.07.01-11.50.54:235][902]PIE: Play in editor total start time 0,14 seconds. +[2024.07.01-11.51.00:900][300]LogBlueprintUserMessages: [BP_GameInstance_C_4] SAVE +[2024.07.01-11.51.04:833][536]LogNet: Browse: /Game/Emmy_Testing +[2024.07.01-11.51.04:833][536]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.01-11.51.04:833][536]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.51.04:834][536]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.51.04:834][536]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.51.04:880][536]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.01-11.51.04:883][536]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms +[2024.07.01-11.51.04:884][536]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.51.04:891][536]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006290s) +[2024.07.01-11.51.04:891][536]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.01-11.51.04:892][536]LogPlayLevel: PIE: World Init took: (0.000819s) +[2024.07.01-11.51.04:892][536]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008074s) +[2024.07.01-11.51.04:892][536]LogAudio: Display: Audio Device (ID: 6) registered with world 'Emmy_Testing'. +[2024.07.01-11.51.04:892][536]LogLoad: Game class is 'GameModeBase' +[2024.07.01-11.51.04:893][536]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.51.04 +[2024.07.01-11.51.04:893][536]LogWorld: Bringing up level for play took: 0.001212 +[2024.07.01-11.51.04:894][536]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.01-11.51.04:895][536]LogBlueprintUserMessages: [BP_GameInstance_C_4] SAVE +[2024.07.01-11.51.04:895][536]LogLoad: Took 0.062097 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.01-11.51.06:926][656]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-11.51.06:926][656]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.51.06:926][656]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.51.06:926][656]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.51.06:934][656]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.01-11.51.06:941][656]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.51.06:965][656]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.01-11.51.06:965][656]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-11.51.06:966][656]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-11.51.06:969][656]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-11.51.06:972][656]LogUObjectHash: Compacting FUObjectHashTables data took 2.13ms +[2024.07.01-11.51.07:028][658]LogPlayLevel: Display: Destroying online subsystem :Context_13 +[2024.07.01-11.51.08:514][747]LogTemp: Repeating last play command: Selected Viewport +[2024.07.01-11.51.08:520][747]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.01-11.51.08:520][747]PIE: New page: PIE session: Emmy_Testing (01.07.2024, 15:51:08) +[2024.07.01-11.51.08:520][747]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.51.08:529][747]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008531s) +[2024.07.01-11.51.08:529][747]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.01-11.51.08:530][747]LogPlayLevel: PIE: World Init took: (0.000993s) +[2024.07.01-11.51.08:530][747]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009670s) +[2024.07.01-11.51.08:559][747]LogUObjectHash: Compacting FUObjectHashTables data took 2.21ms +[2024.07.01-11.51.08:560][747]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True +[2024.07.01-11.51.08:560][747]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.01-11.51.08:560][747]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.01-11.51.08:560][747]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.01-11.51.08:560][747]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.01-11.51.08:560][747]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.01-11.51.08:560][747]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.01-11.51.08:560][747]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.01-11.51.08:560][747]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.01-11.51.08:560][747]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.01-11.51.08:560][747]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.01-11.51.08:560][747]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.01-11.51.08:560][747]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.01-11.51.08:563][747]LogAudioMixer: Display: 0: FrontLeft +[2024.07.01-11.51.08:563][747]LogAudioMixer: Display: 1: FrontRight +[2024.07.01-11.51.08:628][747]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.01-11.51.08:628][747]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.01-11.51.08:628][747]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.01-11.51.08:628][747]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.01-11.51.08:628][747]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.01-11.51.08:628][747]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.01-11.51.08:628][747]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.01-11.51.08:629][747]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.01-11.51.08:629][747]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.01-11.51.08:629][747]LogInit: FAudioDevice initialized. +[2024.07.01-11.51.08:630][747]LogAudio: Display: Audio Device (ID: 7) registered with world 'Emmy_Testing'. +[2024.07.01-11.51.08:637][747]LogLoad: Game class is 'GameModeBase' +[2024.07.01-11.51.08:639][747]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.51.08 +[2024.07.01-11.51.08:640][747]LogWorld: Bringing up level for play took: 0.001851 +[2024.07.01-11.51.08:640][747]LogOnline: OSS: Creating online subsystem instance for: :Context_14 +[2024.07.01-11.51.08:642][747]PIE: Server logged in +[2024.07.01-11.51.08:643][747]PIE: Play in editor total start time 0,124 seconds. +[2024.07.01-11.51.20:721][466]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms +[2024.07.01-11.51.20:730][466]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.01-11.51.20:754][466]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2024.07.01-11.51.20:783][466]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Emmy_Testing18DCC946485E792E9D09ADBBB98090D8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap' +[2024.07.01-11.51.20:795][466]LogFileHelpers: Saving map 'Emmy_Testing' took 0.067 +[2024.07.01-11.51.20:796][466]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true +[2024.07.01-11.51.20:803][466]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Spawner9E073842405AADFCD148B6832D5E7E97.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' +[2024.07.01-11.51.20:804][466]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_GameInstance" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_GameInstance.uasset" SILENT=true +[2024.07.01-11.51.20:813][466]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_GameInstance830B1BB143A96027DB622B996CD8E364.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_GameInstance.uasset' +[2024.07.01-11.51.20:825][466]AssetCheck: New page: Asset Save: multiple assets +[2024.07.01-11.51.20:825][466]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.07.01-11.51.20:825][466]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.01-11.51.20:825][466]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_GameInstance.BP_GameInstance +[2024.07.01-11.54.07:316][428]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-11.54.07:316][428]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.54.07:316][428]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.54.07:316][428]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.54.07:326][428]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.01-11.54.07:333][428]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.54.07:357][428]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-11.54.07:357][428]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-11.54.07:358][428]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-11.54.07:365][428]LogUObjectHash: Compacting FUObjectHashTables data took 2.35ms +[2024.07.01-11.54.07:387][429]LogPlayLevel: Display: Destroying online subsystem :Context_14 +[2024.07.01-11.54.09:981][574]LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms +[2024.07.01-11.55.18:317][860]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms +[2024.07.01-11.55.18:369][860]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map +[2024.07.01-11.55.18:369][860]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.01-11.55.18:369][860]LightingResults: New page: Lighting Build +[2024.07.01-11.55.18:369][860]LoadErrors: New page: Loading map: Map.umap +[2024.07.01-11.55.18:371][860]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.55.18:371][860]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.55.18:371][860]MapCheck: New page: Map Check +[2024.07.01-11.55.18:371][860]LightingResults: New page: Lighting Build +[2024.07.01-11.55.18:396][860]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.01-11.55.18:400][860]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms +[2024.07.01-11.55.18:400][860]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.07.01-11.55.18:475][860]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.01-11.55.18:475][860]LogAIModule: Creating AISystem for world Map +[2024.07.01-11.55.18:502][860]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms +[2024.07.01-11.55.18:505][860]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.01-11.55.18:505][860]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,17ms to complete. +[2024.07.01-11.55.18:505][860]LogFileHelpers: Loading map 'Map' took 0.135 +[2024.07.01-11.57.00:881][706]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.01-11.57.00:909][706]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms +[2024.07.01-11.57.00:961][706]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map3B88D3A348E1F6BB884F44911ADD12DF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.01-11.57.00:977][706]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.01-11.57.00:994][706]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1DC034AA44F2583EA5F851AF92748620.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.01-11.57.01:009][706]AssetCheck: New page: Asset Save: multiple assets +[2024.07.01-11.57.01:009][706]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.01-11.57.01:010][706]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.01-11.57.03:676][792]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.07.01-11.57.03:690][792]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.57.03:690][792]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.57.03:735][792]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.07.01-11.57.03:735][792]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.57.03:735][792]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.57.03:780][792]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.57.03:780][792]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.57.03:835][792]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed +[2024.07.01-11.57.03:959][793]Cmd: QUIT_EDITOR +[2024.07.01-11.57.03:959][793]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.07.01-11.57.03:964][793]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.07.01-11.57.04:423][793]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.07.01-11.57.04:423][793]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.07.01-11.57.04:423][793]LogAudio: Display: Audio Device unregistered from world 'Map'. +[2024.07.01-11.57.04:423][793]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-11.57.04:425][793]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-11.57.04:477][793]LogAudio: Display: Audio Device Manager Shutdown +[2024.07.01-11.57.04:478][793]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.01-11.57.04:483][793]LogExit: Preparing to exit. +[2024.07.01-11.57.05:284][793]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms +[2024.07.01-11.57.05:362][793]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.57.05:364][793]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.57.05:367][793]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.57.05:369][793]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.57.05:371][793]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.57.05:374][793]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.57.05:376][793]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.57.05:430][793]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2024.07.01-11.57.05:435][793]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.57.05:435][793]LogExit: Editor shut down +[2024.07.01-11.57.05:436][793]LogExit: Transaction tracking system shut down +[2024.07.01-11.57.05:590][793]LogExit: Object subsystem successfully closed. +[2024.07.01-11.57.05:604][793]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.01-11.57.05:604][793]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2024.07.01-11.57.05:604][793]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2024.07.01-11.57.05:604][793]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% +[2024.07.01-11.57.05:604][793]LogShaderCompilers: Display: ================================================ +[2024.07.01-11.57.05:610][793]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.07.01-11.57.05:634][793]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (876) +[2024.07.01-11.57.05:634][793]LogModuleManager: Shutting down and abandoning module Voice (874) +[2024.07.01-11.57.05:634][793]LogModuleManager: Shutting down and abandoning module BlueprintGraph (872) +[2024.07.01-11.57.05:634][793]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2024.07.01-11.57.05:634][793]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2024.07.01-11.57.05:634][793]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module TakesCore (842) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (832) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (830) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (826) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (824) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module WebMMedia (822) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (820) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (818) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (816) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (814) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module SequenceRecorder (813) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (810) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (808) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (806) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (804) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (802) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (800) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (798) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (796) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (794) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (792) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module PlanarCut (790) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module CharacterAI (788) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module BspMode (784) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module GeometryMode (782) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2024.07.01-11.57.06:651][793]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2024.07.01-11.57.06:651][793]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2024.07.01-11.57.06:652][793]MemoryProfiler: Shutdown +[2024.07.01-11.57.06:652][793]NetworkingProfiler: Shutdown +[2024.07.01-11.57.06:652][793]LoadingProfiler: Shutdown +[2024.07.01-11.57.06:652][793]TimingProfiler: Shutdown +[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2024.07.01-11.57.06:687][793]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2024.07.01-11.57.06:687][793]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2024.07.01-11.57.06:687][793]LogModuleManager: Shutting down and abandoning module Layers (678) +[2024.07.01-11.57.06:687][793]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2024.07.01-11.57.06:687][793]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2024.07.01-11.57.06:687][793]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2024.07.01-11.57.06:688][793]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2024.07.01-11.57.06:688][793]LogModuleManager: Shutting down and abandoning module Persona (668) +[2024.07.01-11.57.06:688][793]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2024.07.01-11.57.06:688][793]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2024.07.01-11.57.06:688][793]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2024.07.01-11.57.06:708][793]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2024.07.01-11.57.06:708][793]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2024.07.01-11.57.06:708][793]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2024.07.01-11.57.06:708][793]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2024.07.01-11.57.06:708][793]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2024.07.01-11.57.06:708][793]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2024.07.01-11.57.06:708][793]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2024.07.01-11.57.06:725][793]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2024.07.01-11.57.06:888][793]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2024.07.01-11.57.06:888][793]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2024.07.01-11.57.06:888][793]LogModuleManager: Shutting down and abandoning module OculusEditor (602) +[2024.07.01-11.57.06:888][793]LogModuleManager: Shutting down and abandoning module OculusInput (600) +[2024.07.01-11.57.06:888][793]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598) +[2024.07.01-11.57.06:888][793]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (596) +[2024.07.01-11.57.06:888][793]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) +[2024.07.01-11.57.06:888][793]LogModuleManager: Shutting down and abandoning module CollectionManager (593) +[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module TakeSequencer (590) +[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module TakeMovieScene (588) +[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module ScreenshotTools (586) +[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module SynthesisEditor (584) +[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module Synthesis (582) +[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (580) +[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (578) +[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module OpenXREditor (576) +[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (574) +[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (572) +[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module AppleImageUtils (570) +[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module GooglePAD (568) +[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module EditableMesh (566) +[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (564) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module CableComponent (562) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module AudioCapture (560) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (559) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module AssetTags (556) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (554) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module AndroidPermission (552) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (550) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (548) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module TemplateSequence (546) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module MediaCompositing (544) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module ImgMedia (542) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (540) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (538) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (536) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (534) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (532) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (530) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module MotoSynth (528) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (526) +[2024.07.01-11.57.06:890][793]LogOpenImageDenoise: OIDN shutting down +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module MeshConversion (524) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module DynamicMesh (522) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (520) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module GeometricObjects (518) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (516) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (514) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (513) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (510) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (508) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (506) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (504) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module FractureEditor (502) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (500) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module ChaosNiagara (498) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (497) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (494) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module BackChannel (492) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (490) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module AutomationUtils (488) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (486) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module AlembicImporter (484) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module AlembicLibrary (483) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module GeometryCache (482) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (481) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (476) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (474) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module PluginBrowser (472) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (470) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (468) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module CurveEditorTools (466) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (464) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (462) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module CryptoKeys (460) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (458) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (456) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module UObjectPlugin (454) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (452) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (450) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module PluginUtils (448) +[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (446) +[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module GitSourceControl (444) +[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module SourceControl (443) +[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (440) +[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (438) +[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (436) +[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (434) +[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) +[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) +[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) +[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) +[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) +[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module LiveLink (422) +[2024.07.01-11.57.07:356][793]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2024.07.01-11.57.07:356][793]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2024.07.01-11.57.07:356][793]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2024.07.01-11.57.07:356][793]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2024.07.01-11.57.07:356][793]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (410) +[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module SignificanceManager (408) +[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module SoundFields (406) +[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) +[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) +[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) +[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) +[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) +[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module ActorSequence (392) +[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module TcpMessaging (390) +[2024.07.01-11.57.07:458][793]LogModuleManager: Shutting down and abandoning module UdpMessaging (388) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (386) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (384) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (382) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (380) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (378) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (376) +[2024.07.01-11.57.07:559][793]LogMagicLeapPlanes: Planes tracker already destroyed. +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (374) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (372) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (370) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (368) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapController (366) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (364) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapAR (362) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (360) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (358) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module Niagara (356) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module SignalProcessing (355) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module NiagaraEditor (353) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module NiagaraCore (350) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module DataValidation (348) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (346) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (344) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module FacialAnimation (342) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (340) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module LevelEditor (339) +[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (338) +[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (336) +[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module MainFrame (334) +[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module HotReload (333) +[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module ToolMenus (329) +[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module ContentBrowser (327) +[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module ContentBrowserData (326) +[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module TreeMap (323) +[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320) +[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module AnimationSharing (318) +[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module GameplayCameras (316) +[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) +[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) +[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module Paper2D (310) +[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) +[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) +[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2024.07.01-11.57.07:563][793]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2024.07.01-11.57.07:563][793]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2024.07.01-11.57.07:563][793]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2024.07.01-11.57.07:563][793]LogModuleManager: Shutting down and abandoning module UMG (276) +[2024.07.01-11.57.07:563][793]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2024.07.01-11.57.07:563][793]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2024.07.01-11.57.07:563][793]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2024.07.01-11.57.07:563][793]LogModuleManager: Shutting down and abandoning module Slate (266) +[2024.07.01-11.57.07:563][793]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module Networking (250) +[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module Core (248) +[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2024.07.01-11.57.07:568][793]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2024.07.01-11.57.07:568][793]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2024.07.01-11.57.07:568][793]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2024.07.01-11.57.07:569][793]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2024.07.01-11.57.07:572][793]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2024.07.01-11.57.07:572][793]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.07.01-11.57.07:572][793]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2024.07.01-11.57.07:572][793]LogModuleManager: Shutting down and abandoning module Settings (130) +[2024.07.01-11.57.07:572][793]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2024.07.01-11.57.07:572][793]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2024.07.01-11.57.07:573][793]LogHMD: Freeing OpenVRDLLHandle. +[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108) +[2024.07.01-11.57.07:573][793]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module OpenXRAR (106) +[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module AugmentedReality (105) +[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module OpenXRHMD (102) +[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (100) +[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (98) +[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (96) +[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module ChunkDownloader (94) +[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92) +[2024.07.01-11.57.07:574][793]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) +[2024.07.01-11.57.07:575][793]LogModuleManager: Shutting down and abandoning module XMPP (83) +[2024.07.01-11.57.07:575][793]LogModuleManager: Shutting down and abandoning module WebSockets (82) +[2024.07.01-11.57.07:609][793]LogModuleManager: Shutting down and abandoning module HTTP (79) +[2024.07.01-11.57.07:609][793]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2024.07.01-11.57.07:609][793]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B85094658-4015-B19C-76AA-43ABAA06668A%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.07.01-11.57.07:610][793]LogHttp: Display: cleaning up 1 outstanding Http requests. +[2024.07.01-11.57.07:636][793]LogModuleManager: Shutting down and abandoning module SSL (78) +[2024.07.01-11.57.07:637][793]LogModuleManager: Shutting down and abandoning module WmfMedia (74) +[2024.07.01-11.57.07:640][793]LogModuleManager: Shutting down and abandoning module Media (73) +[2024.07.01-11.57.07:641][793]LogModuleManager: Shutting down and abandoning module MediaInfo (72) +[2024.07.01-11.57.07:641][793]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (68) +[2024.07.01-11.57.07:641][793]LogModuleManager: Shutting down and abandoning module MLSDK (66) +[2024.07.01-11.57.07:641][793]LogModuleManager: Shutting down and abandoning module MagicLeap (64) +[2024.07.01-11.57.07:641][793]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (62) +[2024.07.01-11.57.07:641][793]LogModuleManager: Shutting down and abandoning module NiagaraShader (60) +[2024.07.01-11.57.07:641][793]LogModuleManager: Shutting down and abandoning module ChaosCloth (58) +[2024.07.01-11.57.07:641][793]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56) +[2024.07.01-11.57.07:641][793]LogModuleManager: Shutting down and abandoning module DatasmithContent (54) +[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) +[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) +[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2024.07.01-11.57.07:643][793]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2024.07.01-11.57.07:643][793]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2024.07.01-11.57.07:643][793]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2024.07.01-11.57.07:643][793]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module Engine (16) +[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module RSA (3) +[2024.07.01-11.57.07:644][793]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2024.07.01-11.57.07:670][793]LogD3D11RHI: Shutdown +[2024.07.01-11.57.07:670][793]LogD3D11RHI: CleanupD3DDevice +[2024.07.01-11.57.07:675][793]LogD3D11RHI: Intel Extensions Framework unloaded +[2024.07.01-11.57.07:678][793]LogD3D11RHI: [IntelMetricsDiscovery] Stopped +[2024.07.01-11.57.07:678][793]LogExit: Exiting. +[2024.07.01-11.57.07:682][793]Log file closed, 07/01/24 13:57:07 diff --git a/Saved/SaveGames/1.sav b/Saved/SaveGames/1.sav deleted file mode 100644 index 255f74a..0000000 Binary files a/Saved/SaveGames/1.sav and /dev/null differ