diff --git a/Config/DefaultEngine.ini b/Config/DefaultEngine.ini index f591315..d740916 100644 --- a/Config/DefaultEngine.ini +++ b/Config/DefaultEngine.ini @@ -1,5 +1,8 @@ [/Script/EngineSettings.GameMapsSettings] -GlobalDefaultGameMode=/Script/Engine.GameModeBase +GlobalDefaultGameMode=/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C +GameDefaultMap=/Game/Emmy_Testing.Emmy_Testing +EditorStartupMap=/Game/Emmy_Testing.Emmy_Testing +GameInstanceClass=/Game/Blueprints/BP_GameInstance.BP_GameInstance_C diff --git a/Content/Blueprints/BPI_JumpAndRun.uasset b/Content/Blueprints/BPI_JumpAndRun.uasset new file mode 100644 index 0000000..a34e854 Binary files /dev/null and b/Content/Blueprints/BPI_JumpAndRun.uasset differ diff --git a/Content/Blueprints/BP_Checkpoint.uasset b/Content/Blueprints/BP_Checkpoint.uasset new file mode 100644 index 0000000..ed4ee1e Binary files /dev/null and b/Content/Blueprints/BP_Checkpoint.uasset differ diff --git a/Content/Blueprints/BP_CheckpointGame.uasset b/Content/Blueprints/BP_CheckpointGame.uasset new file mode 100644 index 0000000..907bb67 Binary files /dev/null and b/Content/Blueprints/BP_CheckpointGame.uasset differ diff --git a/Content/Blueprints/BP_Deathbox.uasset b/Content/Blueprints/BP_Deathbox.uasset new file mode 100644 index 0000000..955a7ae Binary files /dev/null and b/Content/Blueprints/BP_Deathbox.uasset differ diff --git a/Content/Blueprints/BP_GameInstance.uasset b/Content/Blueprints/BP_GameInstance.uasset new file mode 100644 index 0000000..7b37995 Binary files /dev/null and b/Content/Blueprints/BP_GameInstance.uasset differ diff --git a/Content/Blueprints/BP_Projectile.uasset b/Content/Blueprints/BP_Projectile.uasset new file mode 100644 index 0000000..1ae89d0 Binary files /dev/null and b/Content/Blueprints/BP_Projectile.uasset differ diff --git a/Content/Blueprints/BP_Spawner.uasset b/Content/Blueprints/BP_Spawner.uasset new file mode 100644 index 0000000..81eac62 Binary files /dev/null and b/Content/Blueprints/BP_Spawner.uasset differ diff --git a/Content/Blueprints/Elevator.uasset b/Content/Blueprints/Elevator.uasset new file mode 100644 index 0000000..43959ab Binary files /dev/null and b/Content/Blueprints/Elevator.uasset differ diff --git a/Content/Blueprints/Foliage/gras.uasset b/Content/Blueprints/Foliage/gras.uasset new file mode 100644 index 0000000..17890b6 Binary files /dev/null and b/Content/Blueprints/Foliage/gras.uasset differ diff --git a/Content/Blueprints/Materials/grastexture.uasset b/Content/Blueprints/Materials/grastexture.uasset new file mode 100644 index 0000000..f477b54 Binary files /dev/null and b/Content/Blueprints/Materials/grastexture.uasset differ diff --git a/Content/Emmy_Testing.umap b/Content/Emmy_Testing.umap index d7220df..2d3598b 100644 Binary files a/Content/Emmy_Testing.umap and b/Content/Emmy_Testing.umap differ diff --git a/Content/Mannequin/Animations/ThirdPersonJump_End.uasset b/Content/Mannequin/Animations/ThirdPersonJump_End.uasset deleted file mode 100644 index d2f1f22..0000000 Binary files a/Content/Mannequin/Animations/ThirdPersonJump_End.uasset and /dev/null differ diff --git a/Content/ThirdPerson/Meshes/Bump_StaticMesh.uasset b/Content/ThirdPerson/Meshes/Bump_StaticMesh.uasset deleted file mode 100644 index 875ac73..0000000 Binary files a/Content/ThirdPerson/Meshes/Bump_StaticMesh.uasset and /dev/null differ diff --git a/Content/ThirdPerson/Meshes/LeftArm_StaticMesh.uasset b/Content/ThirdPerson/Meshes/LeftArm_StaticMesh.uasset deleted file mode 100644 index 24ce013..0000000 Binary files a/Content/ThirdPerson/Meshes/LeftArm_StaticMesh.uasset and /dev/null differ diff --git a/Content/ThirdPerson/Meshes/Linear_Stair_StaticMesh.uasset b/Content/ThirdPerson/Meshes/Linear_Stair_StaticMesh.uasset deleted file mode 100644 index a17f97a..0000000 Binary files a/Content/ThirdPerson/Meshes/Linear_Stair_StaticMesh.uasset and /dev/null differ diff --git a/Content/ThirdPerson/Meshes/RampMaterial.uasset b/Content/ThirdPerson/Meshes/RampMaterial.uasset deleted file mode 100644 index 66b9c09..0000000 Binary files a/Content/ThirdPerson/Meshes/RampMaterial.uasset and /dev/null differ diff --git a/Content/ThirdPerson/Meshes/Ramp_StaticMesh.uasset b/Content/ThirdPerson/Meshes/Ramp_StaticMesh.uasset deleted file mode 100644 index 935de68..0000000 Binary files a/Content/ThirdPerson/Meshes/Ramp_StaticMesh.uasset and /dev/null differ diff --git a/Content/ThirdPerson/Meshes/RightArm_StaticMesh.uasset b/Content/ThirdPerson/Meshes/RightArm_StaticMesh.uasset deleted file mode 100644 index f2933e0..0000000 Binary files a/Content/ThirdPerson/Meshes/RightArm_StaticMesh.uasset and /dev/null differ diff --git a/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset b/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset index 17afb32..f19dce8 100644 Binary files a/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset and b/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset differ diff --git a/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset b/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset deleted file mode 100644 index ca385da..0000000 Binary files a/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset and /dev/null differ diff --git a/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap b/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap deleted file mode 100644 index 8fabc2d..0000000 Binary files a/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap and /dev/null differ diff --git a/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap_BuiltData.uasset b/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap_BuiltData.uasset deleted file mode 100644 index f4f30b7..0000000 Binary files a/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap_BuiltData.uasset and /dev/null differ diff --git a/Content/ThirdPersonBP/ThirdPersonOverview.uasset b/Content/ThirdPersonBP/ThirdPersonOverview.uasset deleted file mode 100644 index 58d2cd2..0000000 Binary files a/Content/ThirdPersonBP/ThirdPersonOverview.uasset and /dev/null differ diff --git a/Intermediate/CachedAssetRegistry.bin b/Intermediate/CachedAssetRegistry.bin index 8b89d8d..fc89304 100644 Binary files a/Intermediate/CachedAssetRegistry.bin and b/Intermediate/CachedAssetRegistry.bin differ diff --git a/Intermediate/Config/CoalescedSourceConfigs/Engine.ini b/Intermediate/Config/CoalescedSourceConfigs/Engine.ini index 048f2d8..ffdf08d 100644 --- a/Intermediate/Config/CoalescedSourceConfigs/Engine.ini +++ b/Intermediate/Config/CoalescedSourceConfigs/Engine.ini @@ -1,9 +1,9 @@ [/Script/EngineSettings.GameMapsSettings] -GameInstanceClass=/Script/Engine.GameInstance -EditorStartupMap=/Engine/Maps/Templates/Template_Default -GameDefaultMap=/Engine/Maps/Entry +GameInstanceClass=/Game/Blueprints/BP_GameInstance.BP_GameInstance_C +EditorStartupMap=/Game/Emmy_Testing.Emmy_Testing +GameDefaultMap=/Game/Emmy_Testing.Emmy_Testing ServerDefaultMap=/Engine/Maps/Entry -GlobalDefaultGameMode=/Script/Engine.GameModeBase +GlobalDefaultGameMode=/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C LocalMapOptions= [InstallBundleManager] diff --git a/Saved/AutoScreenshot.png b/Saved/AutoScreenshot.png index 7060ea1..7f553d8 100644 Binary files a/Saved/AutoScreenshot.png and b/Saved/AutoScreenshot.png differ diff --git a/Saved/Autosaves/PackageRestoreData.json b/Saved/Autosaves/PackageRestoreData.json index c036c07..59996c2 100644 Binary files a/Saved/Autosaves/PackageRestoreData.json and b/Saved/Autosaves/PackageRestoreData.json differ diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-415AE63A4E3C8FB8D5E861848693D8E5/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-415AE63A4E3C8FB8D5E861848693D8E5/CrashReportClient.ini new file mode 100644 index 0000000..473a414 --- /dev/null +++ b/Saved/Config/CrashReportClient/UE4CC-Windows-415AE63A4E3C8FB8D5E861848693D8E5/CrashReportClient.ini @@ -0,0 +1,5 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 + diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-499FEF1641836D5D970BD99457E0503A/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-499FEF1641836D5D970BD99457E0503A/CrashReportClient.ini new file mode 100644 index 0000000..473a414 --- /dev/null +++ b/Saved/Config/CrashReportClient/UE4CC-Windows-499FEF1641836D5D970BD99457E0503A/CrashReportClient.ini @@ -0,0 +1,5 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 + diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-C210CBE842625951118476AF778DA2C8/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-C210CBE842625951118476AF778DA2C8/CrashReportClient.ini new file mode 100644 index 0000000..473a414 --- /dev/null +++ b/Saved/Config/CrashReportClient/UE4CC-Windows-C210CBE842625951118476AF778DA2C8/CrashReportClient.ini @@ -0,0 +1,5 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 + diff --git a/Saved/Config/Windows/EditorPerProjectUserSettings.ini b/Saved/Config/Windows/EditorPerProjectUserSettings.ini index 707519a..b8b9038 100644 --- a/Saved/Config/Windows/EditorPerProjectUserSettings.ini +++ b/Saved/Config/Windows/EditorPerProjectUserSettings.ini @@ -130,11 +130,11 @@ LastLevel=/Game/Emmy_Testing [AssetEditorSubsystem] CleanShutdown=False -OpenAssetsAtExit=/Game/Assets/treppe_Cube.treppe_Cube +OpenAssetsAtExit=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter [RootWindow] ScreenPosition=X=56.800 Y=39.200 -WindowSize=X=1299.200 Y=739.200 +WindowSize=X=1300.800 Y=740.800 InitiallyMaximized=True [SlateAdditionalLayoutConfig] @@ -162,7 +162,7 @@ ContentBrowserTab1.ActiveTypeFilters= ContentBrowserTab1.EnabledTypeFilters= ContentBrowserTab1.ActiveFrontendFilters= ContentBrowserTab1.EnabledFrontendFilters= -ContentBrowserTab1.SelectedPaths=/Game/Shader+Effekte +ContentBrowserTab1.SelectedPaths=/Game ContentBrowserTab1.PluginFilters= ContentBrowserTab1.Favorites.SelectedPaths= FavoritePaths= @@ -1072,6 +1072,10 @@ MovieSceneCapture.TimeStamp=2024.05.06-11.05.12 MovieSceneCapture.LastCompileMethod=Unknown SequencerWidgets.TimeStamp=2024.05.13-09.53.40 SequencerWidgets.LastCompileMethod=Unknown +BlueprintGraph.TimeStamp=2024.05.13-09.53.19 +BlueprintGraph.LastCompileMethod=Unknown +ExternalImagePicker.TimeStamp=2024.05.13-09.53.39 +ExternalImagePicker.LastCompileMethod=Unknown [MRU] MRUItem0=/Game/Emmy_Testing @@ -1079,6 +1083,8 @@ MRUItem1=/Game/Map MRUItem2=/Game/Test [PlacementMode] +RecentlyPlaced=/Game/Blueprints/BP_CheckpointGame.BP_CheckpointGame; +RecentlyPlaced=/Game/Blueprints/BP_Deathbox.BP_Deathbox; RecentlyPlaced=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter; RecentlyPlaced=/Script/Engine.Character;/Engine/Transient.ActorFactoryCharacter_0 RecentlyPlaced=/Game/Shader+Effekte/Flamethrower.Flamethrower; @@ -1097,8 +1103,6 @@ RecentlyPlaced=/Game/Materials/FallenStein.FallenStein; RecentlyPlaced=/Game/Assets/FallenKugel.FallenKugel; RecentlyPlaced=/Game/Materials/Island.Island; RecentlyPlaced=/Game/Textures/Island/Island.Island; -RecentlyPlaced=/Game/Assets/Final_Island.Final_Island; -RecentlyPlaced=/Game/Assets/Lagerfeuer.Lagerfeuer; [DetailCategories] Actor.TransformCommon=True @@ -1639,6 +1643,17 @@ ThirdPersonCharacter_C.MaterialParameters=True ThirdPersonCharacter_C.HLOD=True ThirdPersonCharacter_C.Mobile=True ThirdPersonCharacter_C.AssetUserData=True +ThirdPersonCharacter_C.Default=True +ThirdPersonCharacter_C.Tick=True +BP_Deathbox_C.Tick=True +BP_Deathbox_C.Replication=True +BP_Deathbox_C.Rendering=True +BP_Deathbox_C.Collision=True +BP_Deathbox_C.Actor=True +BP_Deathbox_C.Input=True +BP_Deathbox_C.LOD=True +BP_CheckpointGame_C.Input=True +BP_CheckpointGame_C.LOD=True [PluginBrowser] InstalledPlugins=XRVisualization @@ -1761,23 +1776,25 @@ bConvertSceneUnit=False LastLogListing=FBXImport [ContentBrowserRecent] -MRUItem0=/Game/Assets/treppe_Cube_001 -MRUItem1=/Game/Assets/treppe_Cube +MRUItem0=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter +MRUItem1=/Game/Blueprints/Blueprints/BP_Deathbox MRUItem2=/Game/Emmy_Testing -MRUItem3=/Game/Shader+Effekte/Flamethrower -MRUItem4=/Game/Shader+Effekte/FireSmall -MRUItem5=/Game/Shader+Effekte/Fire -MRUItem6=/Game/Shader+Effekte/Fire_Matrial -MRUItem7=/Game/Materials/FallenStein -MRUItem8=/Game/Materials/Island -MRUItem9=/Game/Textures/Island/Island -MRUItem10=/Game/Assets/lambert1_002 -MRUItem11=/Game/Map -MRUItem12=/Game/Materials/Treppe -MRUItem13=/Game/Materials/Tuer -MRUItem14=/Game/Materials/Watercolor -MRUItem15=/Engine/BasicShapes/BasicShapeMaterial -MRUItem16=/Game/Assets/BSurfaceMesh +MRUItem3=/Game/Assets/treppe_Cube_001 +MRUItem4=/Game/Assets/treppe_Cube +MRUItem5=/Game/Shader+Effekte/Flamethrower +MRUItem6=/Game/Shader+Effekte/FireSmall +MRUItem7=/Game/Shader+Effekte/Fire +MRUItem8=/Game/Shader+Effekte/Fire_Matrial +MRUItem9=/Game/Materials/FallenStein +MRUItem10=/Game/Materials/Island +MRUItem11=/Game/Textures/Island/Island +MRUItem12=/Game/Assets/lambert1_002 +MRUItem13=/Game/Map +MRUItem14=/Game/Materials/Treppe +MRUItem15=/Game/Materials/Tuer +MRUItem16=/Game/Materials/Watercolor +MRUItem17=/Engine/BasicShapes/BasicShapeMaterial +MRUItem18=/Game/Assets/BSurfaceMesh [AssetEditorToolkitTabLocation] /Game/Assets/BSurfaceMesh.BSurfaceMesh=1 @@ -1791,6 +1808,8 @@ MRUItem16=/Game/Assets/BSurfaceMesh /Game/Shader+Effekte/Flamethrower.Flamethrower=0 /Game/Assets/treppe_Cube_001.treppe_Cube_001=0 /Game/Emmy_Testing.Emmy_Testing:PersistentLevel.Emmy_Testing=0 +/Game/Blueprints/Blueprints/BP_Deathbox.BP_Deathbox=0 +/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter=0 [MaterialEditor] PrimType=1 diff --git a/Saved/Logs/DesertGame-backup-2024.06.10-11.01.38.log b/Saved/Logs/DesertGame-backup-2024.06.10-11.01.38.log deleted file mode 100644 index 8f7e968..0000000 --- a/Saved/Logs/DesertGame-backup-2024.06.10-11.01.38.log +++ /dev/null @@ -1,2141 +0,0 @@ -Log file open, 06/10/24 11:35:59 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogInit: Display: Running engine for game: DesertGame -LogPlatformFile: Not using cached read wrapper -LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.197007 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Display: Loading text-based GConfig.... -LogPluginManager: Mounting plugin MeshPainting -LogPluginManager: Mounting plugin XGEController -LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting plugin AndroidMoviePlayer -LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin GoogleCloudMessaging -LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin IOSDeviceProfileSelector -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin OpenXR -LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin PostSplashScreen -LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin SignificanceManager -LogPluginManager: Mounting plugin SoundFields -LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin WebMMoviePlayer -LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting plugin ContentBrowserClassDataSource -LogPluginManager: Mounting plugin ContentBrowserFileDataSource -LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting plugin OnlineSubsystemIOS -LogPluginManager: Mounting plugin OculusVR -LogPluginManager: Mounting plugin SteamVR -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogInit: Using libcurl 7.55.1-DEV -LogInit: - built for x86_64-pc-win32 -LogInit: - supports SSL with OpenSSL/1.1.1 -LogInit: - supports HTTP deflate (compression) using libz 1.2.8 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_IDN -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogOnline: OSS: Creating online subsystem instance for: NULL -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -LogOculusPluginWrapper: OculusPlugin initialized successfully -LogHMD: Failed initializing OVRPlugin 1.59.0 -LogInit: Build: ++UE4+Release-4.27-CL-18319896 -LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 -LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 -LogInit: Net CL: 17155196 -LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics -LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 -LogInit: Compiled with Visual C++: 19.24.28315.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE4+Release-4.27 -LogInit: Command Line: -AUTH_LOGIN=unused -AUTH_PASSWORD=50016e4f46ee473f89b2d32223ff0e5f -AUTH_TYPE=exchangecode -epicapp=UE_4.27 -epicenv=Prod -EpicPortal -epicusername=BlackLotusTomo -epicuserid=1582d01d2fe5490680c80d4d551a88a1 -epiclocale=de -epicsandboxid=ue -LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ -LogInit: Allocator: TBB -LogInit: Installed Engine Build: 1 -LogDevObjectVersion: Number of dev versions registered: 29 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -LogInit: Object subsystem initialized -LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] -LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.10-09.35.59:577][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.10-09.35.59:577][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.10-09.35.59:581][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.06.10-09.35.59:582][ 0]LogInit: Selected Device Profile: [Windows] -[2024.06.10-09.35.59:582][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.06.10-09.35.59:582][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.06.10-09.35.59:582][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.06.10-09.35.59:582][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.06.10-09.35.59:583][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.06.10-09.35.59:583][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.06.10-09.35.59:583][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.06.10-09.35.59:583][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.10-09.35.59:583][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini] -[2024.06.10-09.35.59:583][ 0]LogInit: Computer: NB-PBM2H22CWE -[2024.06.10-09.35.59:583][ 0]LogInit: User: bib -[2024.06.10-09.35.59:583][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.06.10-09.35.59:583][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.06.10-09.35.59:583][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.06.10-09.35.59:583][ 0]LogMemory: Platform Memory Stats for Windows -[2024.06.10-09.35.59:583][ 0]LogMemory: Process Physical Memory: 150.04 MB used, 150.04 MB peak -[2024.06.10-09.35.59:583][ 0]LogMemory: Process Virtual Memory: 132.09 MB used, 132.09 MB peak -[2024.06.10-09.35.59:583][ 0]LogMemory: Physical Memory: 10726.73 MB used, 5341.97 MB free, 16068.70 MB total -[2024.06.10-09.35.59:583][ 0]LogMemory: Virtual Memory: 134209912.00 MB used, 7817.25 MB free, 134217728.00 MB total -[2024.06.10-09.35.59:586][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.06.10-09.35.59:600][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.06.10-09.35.59:601][ 0]LogInit: Using OS detected language (de-DE). -[2024.06.10-09.35.59:601][ 0]LogInit: Using OS detected locale (de-DE). -[2024.06.10-09.35.59:604][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.06.10-09.35.59:604][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.06.10-09.35.59:604][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.06.10-09.35.59:604][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.06.10-09.35.59:604][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.06.10-09.35.59:604][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.06.10-09.35.59:605][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.06.10-09.35.59:605][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.06.10-09.35.59:605][ 0]LogInit: Setting process to per monitor DPI aware -[2024.06.10-09.35.59:621][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.06.10-09.35.59:631][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.06.10-09.35.59:631][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.06.10-09.35.59:695][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.06.10-09.35.59:697][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.06.10-09.35.59:697][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.06.10-09.35.59:697][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.06.10-09.35.59:697][ 0]LogD3D11RHI: D3D11 adapters: -[2024.06.10-09.35.59:745][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.06.10-09.35.59:745][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.06.10-09.35.59:747][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.06.10-09.35.59:747][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.06.10-09.35.59:747][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.06.10-09.35.59:747][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.06.10-09.35.59:747][ 0]LogD3D11RHI: VendorId : 8086 -[2024.06.10-09.35.59:747][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.06.10-09.35.59:747][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.06.10-09.35.59:747][ 0]LogD3D11RHI: Revision : 000c -[2024.06.10-09.35.59:747][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.06.10-09.35.59:747][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.06.10-09.35.59:747][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.06.10-09.35.59:747][ 0]LogD3D11RHI: AdapterLuid : 0 72991 -[2024.06.10-09.35.59:754][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.06.10-09.35.59:754][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.06.10-09.35.59:754][ 0]LogWindows: EnumDisplayDevices: -[2024.06.10-09.35.59:754][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.06.10-09.35.59:755][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.10-09.35.59:755][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.10-09.35.59:755][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.10-09.35.59:755][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.06.10-09.35.59:755][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.06.10-09.35.59:755][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.06.10-09.35.59:755][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.06.10-09.35.59:755][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.06.10-09.35.59:760][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.06.10-09.35.59:760][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.06.10-09.35.59:760][ 0]LogD3D11RHI: VendorId : 8086 -[2024.06.10-09.35.59:760][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.06.10-09.35.59:760][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.06.10-09.35.59:760][ 0]LogD3D11RHI: Revision : 000c -[2024.06.10-09.35.59:760][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.06.10-09.35.59:760][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.06.10-09.35.59:760][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.06.10-09.35.59:760][ 0]LogD3D11RHI: AdapterLuid : 0 72991 -[2024.06.10-09.35.59:787][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.06.10-09.35.59:795][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.06.10-09.35.59:795][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.06.10-09.35.59:795][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.06.10-09.35.59:796][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.06.10-09.35.59:796][ 0]LogD3D11RHI: Async texture creation enabled -[2024.06.10-09.35.59:796][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.06.10-09.35.59:806][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.06.10-09.36.00:045][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.06.10-09.36.00:059][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.06.10-09.36.00:059][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.06.10-09.36.00:059][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.06.10-09.36.00:059][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.06.10-09.36.00:059][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.06.10-09.36.00:059][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.06.10-09.36.00:059][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.06.10-09.36.00:059][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.06.10-09.36.00:059][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.06.10-09.36.00:059][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.06.10-09.36.00:071][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.06.10-09.36.00:071][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.06.10-09.36.00:077][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.06.10-09.36.00:080][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.06.10-09.36.00:083][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.06.10-09.36.00:087][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.06.10-09.36.00:093][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.06.10-09.36.00:096][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.06.10-09.36.00:098][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.06.10-09.36.00:113][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.06.10-09.36.00:113][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.06.10-09.36.00:119][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.06.10-09.36.00:122][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.06.10-09.36.00:124][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.06.10-09.36.00:127][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.06.10-09.36.00:134][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.06.10-09.36.00:134][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.06.10-09.36.00:139][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.06.10-09.36.00:142][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.06.10-09.36.00:145][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.06.10-09.36.00:147][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.06.10-09.36.00:147][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.06.10-09.36.00:152][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.06.10-09.36.00:170][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.06.10-09.36.00:189][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.06.10-09.36.00:189][ 0]LogShaderCompilers: Guid format shader working directory is 0 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/596/). -[2024.06.10-09.36.00:189][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/F2B203F34964B5963E8ED7A30C99D254/'. -[2024.06.10-09.36.00:189][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.06.10-09.36.00:189][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.06.10-09.36.00:189][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.06.10-09.36.00:743][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.06.10-09.36.00:796][ 0]LogDerivedDataCache: Loaded boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.06.10-09.36.00:796][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.06.10-09.36.00:798][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.06.10-09.36.00:798][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.06.10-09.36.00:798][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.06.10-09.36.00:798][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.06.10-09.36.00:811][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.06.10-09.36.00:811][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.06.10-09.36.00:811][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.06.10-09.36.00:816][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds -[2024.06.10-09.36.00:816][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=2185.96MBs, RandomWriteSpeed=186.82MBs. Assigned SpeedClass 'Local' -[2024.06.10-09.36.00:817][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.06.10-09.36.00:817][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.06.10-09.36.00:817][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.06.10-09.36.00:852][ 0]LogSlate: Using FreeType 2.10.0 -[2024.06.10-09.36.00:852][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.06.10-09.36.00:873][ 0]LogAssetRegistry: FAssetRegistry took 0.0022 seconds to start up -[2024.06.10-09.36.01:024][ 0]LogInit: Selected Device Profile: [Windows] -[2024.06.10-09.36.01:024][ 0]LogInit: Active device profile: [0000029BB867CB00][0000029BAC9DB280 49] Windows -[2024.06.10-09.36.01:024][ 0]LogInit: Profiles: [0000029BB867CB00][0000029BAC9DB280 49] Windows, [0000029BB8636100][0000029BB82A5400 49] WindowsNoEditor, [0000029BB867D900][0000029BB82A9580 49] WindowsServer, [0000029BB8636E00][0000029BB82AD700 49] WindowsClient, [0000029BB867FC00][0000029BB82B1880 49] IOS, [0000029BB8634F00][0000029BB82B5A00 49] iPadAir, [0000029BB867FE00][0000029BB82B9B80 49] iPadAir2, [0000029BB85E8C00][0000029BB82C02C0 49] IPadPro, [0000029BB85E8D00][0000029BB82BC300 49] iPadAir3, [0000029BB8637B00][0000029BB82C4480 49] iPadAir4, [0000029BB85EB600][0000029BAC9DE5C0 49] iPadMini2, [0000029BB8637200][0000029BB82C8700 49] iPadMini3, [0000029BB85EB800][0000029BB82E6840 49] iPadMini4, [0000029BB8637800][0000029BB82EA980 49] iPadMini5, [0000029BB8600600][0000029BB82F6C40 49] iPhone6, [0000029BB8600700][0000029BB82F2C80 49] iPodTouch6, [0000029BB867E900][0000029BB82FEF40 49] iPhone7, [0000029BB867E800][0000029BB82FAF80 49] iPodTouch7, [0000029BB8600100][0000029BB8303100 49] iPhone5S, [0000029BB85E8700][0000029BB8307280 49] iPhone6Plus, [0000029BB8602500][0000029BB830B400 49] iPhone6S, [0000029BB85E9300][0000029BB830F580 49] iPhone6SPlus, [0000029BB8603B00][0000029BB8313700 49] iPhone7Plus, [0000029BB85EB500][0000029BB8317880 49] iPhoneSE, [0000029BB867E600][0000029BB831BA00 49] iPhone8, [0000029BB85E8600][0000029BB831FB80 49] iPhone8Plus, [0000029BB867E200][0000029BB8322180 49] iPhoneX, [0000029BB85EB300][0000029BB8326300 49] iPhoneXS, [0000029BB867F400][0000029BB832A480 49] iPhoneXSMax, [0000029BB85EAD00][0000029BB832E600 49] iPhoneXR, [0000029BB867C200][0000029BB82EE740 49] iPhone11, [0000029BB85E9E00][0000029BB8332880 49] iPhone11Pro, [0000029BB867EA00][0000029BB83369C0 49] iPhone11ProMax, [0000029BB85EB700][0000029BB833AB00 49] iPhoneSE2, [0000029BB867CD00][0000029BB8342C80 49] iPhone12Mini, [0000029BB85E9F00][0000029BB8346E00 49] iPhone12, [0000029BB867C700][0000029BB834AF80 49] iPhone12Pro, [0000029BB85E9400][0000029BB9361100 49] iPhone12ProMax, [0000029BB867CC00][0000029BB9365280 49] iPadPro105, [0000029BB85E9700][0000029BB9369400 49] iPadPro129, [0000029BB867C100][0000029BB936D580 49] iPadPro97, [0000029BB85EBC00][0000029BB9371700 49] iPadPro2_129, [0000029BB867C800][0000029BB9375880 49] iPad5, [0000029BB85EB100][0000029BB9379A00 49] iPad6, [0000029BB867C500][0000029BB937DB80 49] iPad7, [0000029BB85EA800][0000029BB9380180 49] iPad8, [0000029BB867D500][0000029BB9384300 49] iPadPro11, [0000029BB85E9500][0000029BB9388480 49] iPadPro2_11, [0000029BB867CF00][0000029BB938C600 49] iPadPro3_129, [0000029BB85EAC00][0000029BB9390780 49] iPadPro4_129, [0000029BB867E500][0000029BB9394900 49] AppleTV, [0000029BB85E9100][0000029BB833EA40 49] AppleTV4K, [0000029BB867C400][0000029BB93DEB80 49] TVOS, [0000029BB85EA600][0000029BB93E2CC0 49] Mac, [0000029BB867FD00][0000029BB9440E40 49] MacClient, [0000029BB85E9800][0000029BB94AAFC0 49] MacNoEditor, [0000029BB867F100][0000029BB94AF140 49] MacServer, [0000029BB85EB900][0000029BB94B32C0 49] Linux, [0000029BB867C900][0000029BB94B7440 49] LinuxAArch64, [0000029BB85EBF00][0000029BB94BB5C0 49] LinuxNoEditor, [0000029BB867DB00][0000029BB94BF740 49] LinuxAArch64NoEditor, [0000029BB85EB400][0000029BB94C38C0 49] LinuxClient, [0000029BB867DC00][0000029BB94C7A40 49] LinuxAArch64Client, [0000029BB85E9D00][0000029BB94CBBC0 49] LinuxServer, [0000029BB867EF00][0000029BB94CE1C0 49] LinuxAArch64Server, [0000029BB85E8500][0000029BB94D2340 49] Android, [0000029BB867DE00][0000029BB94D64C0 49] Android_Low, [0000029BB85EB000][0000029BB94DA640 49] Android_Mid, [0000029BB867E400][0000029BB94DE7C0 49] Android_High, [0000029BB85E8800][0000029BB94E2940 49] Android_Default, [0000029BB867F200][0000029BB94E6AC0 49] Android_Adreno4xx, [0000029BB8636400][0000029BB943CC00 49] Android_Adreno5xx_Low, [0000029BB8601C00][0000029BB94EAD40 49] Android_Adreno5xx, [0000029BB8637D00][0000029BB94EEE80 49] Android_Adreno6xx, [0000029BB8602B00][0000029BB95A2FC0 49] Android_Adreno6xx_Vulkan, [0000029BB8637E00][0000029BB95C7140 49] Android_Mali_T6xx, [0000029BB8600F00][0000029BB95CF2C0 49] Android_Mali_T7xx, [0000029BB8635300][0000029BB9683440 49] Android_Mali_T8xx, [0000029BB8601F00][0000029BB551B5C0 49] Android_Mali_G71, [0000029BB8635C00][0000029BB551F740 49] Android_Mali_G72, [0000029BB8602400][0000029BB972F8C0 49] Android_Mali_G72_Vulkan, [0000029BB8637600][0000029BB973FA40 49] Android_Mali_G76, [0000029BB8602100][0000029BB9743BC0 49] Android_Mali_G76_Vulkan, [0000029BB8635B00][0000029BB974A1C0 49] Android_Mali_G77, [0000029BB8600A00][0000029BB974E340 49] Android_Mali_G77_Vulkan, [0000029BB8637400][0000029BB97524C0 49] Android_Mali_G78, [0000029BB8601300][0000029BB9756640 49] Android_Mali_G78_Vulkan, [0000029BB8636900][0000029BB975A7C0 49] Android_Mali_G710, [0000029BB8603D00][0000029BBA38C940 49] Android_Mali_G710_Vulkan, [0000029BB8635E00][0000029BB93DAAC0 49] Android_Vulkan_SM5, [0000029BB8600900][0000029BB9436C40 49] Android_PowerVR_G6xxx, [0000029BB8635F00][0000029BB95C2D80 49] Android_PowerVR_GT7xxx, [0000029BB8602700][0000029BB5572EC0 49] Android_PowerVR_GE8xxx, [0000029BB8636300][0000029BB5577000 49] Android_PowerVR_GM9xxx, [0000029BB8603200][0000029BB557B140 49] Android_PowerVR_GM9xxx_Vulkan, [0000029BB8637000][0000029BB55832C0 49] Android_TegraK1, [0000029BB8601700][0000029BB5587440 49] Android_Unknown_Vulkan, [0000029BB8637700][0000029BB95655C0 49] Lumin, [0000029BB8600200][0000029BB9569740 49] Lumin_Desktop, [0000029BB8636200][0000029BB57018C0 49] HoloLens, -[2024.06.10-09.36.01:111][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.06.10-09.36.01:111][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.06.10-09.36.01:111][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.06.10-09.36.01:111][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.06.10-09.36.01:111][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.06.10-09.36.01:121][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.06.10-09.36.01:397][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.06.10-09.36.01:493][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.06.10-09.36.01:497][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.06.10-09.36.01:497][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.06.10-09.36.01:497][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.06.10-09.36.01:684][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 0747B4984FE2080CC7A62EACD39EB295 | Instance: 4E4F602E4182CED6A17E6FBED6A2D72A (NB-PBM2H22CWE-596). -[2024.06.10-09.36.01:772][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.06.10-09.36.01:775][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.06.10-09.36.01:786][ 0]LogPython: Using Python 3.7.7 -[2024.06.10-09.36.02:267][ 0]SourceControl: Source control is disabled -[2024.06.10-09.36.02:267][ 0]SourceControl: Source control is disabled -[2024.06.10-09.36.02:275][ 0]SourceControl: Source control is disabled -[2024.06.10-09.36.02:280][ 0]SourceControl: Source control is disabled -[2024.06.10-09.36.02:282][ 0]SourceControl: Source control is disabled -[2024.06.10-09.36.02:301][ 0]LogUProjectInfo: Found projects: -[2024.06.10-09.36.02:457][ 0]LogOpenImageDenoise: OIDN starting up -[2024.06.10-09.36.02:498][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.06.10-09.36.02:498][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.06.10-09.36.02:522][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.06.10-09.36.02:595][ 0]LogCollectionManager: Loaded 0 collections in 0.001770 seconds -[2024.06.10-09.36.02:615][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s -[2024.06.10-09.36.02:615][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s -[2024.06.10-09.36.02:615][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s -[2024.06.10-09.36.02:615][ 0]LogOcInput: OculusInput pre-init called -[2024.06.10-09.36.02:820][ 0]LogEngine: Initializing Engine... -[2024.06.10-09.36.02:876][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.06.10-09.36.02:876][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.06.10-09.36.02:877][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.06.10-09.36.02:877][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.06.10-09.36.02:974][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.06.10-09.36.02:984][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.06.10-09.36.02:985][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.06.10-09.36.02:987][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.06.10-09.36.02:988][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.06.10-09.36.02:988][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.06.10-09.36.02:988][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.06.10-09.36.02:988][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.10-09.36.02:988][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.10-09.36.02:988][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.10-09.36.02:988][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.10-09.36.02:988][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.10-09.36.02:988][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.10-09.36.02:988][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.10-09.36.02:988][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.10-09.36.02:989][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.10-09.36.02:989][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.10-09.36.02:989][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.10-09.36.02:989][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.10-09.36.02:999][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.06.10-09.36.02:999][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.06.10-09.36.03:073][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.06.10-09.36.03:077][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.10-09.36.03:079][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.10-09.36.03:079][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.10-09.36.03:079][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.10-09.36.03:080][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.10-09.36.03:080][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.10-09.36.03:081][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.10-09.36.03:081][ 0]LogInit: FAudioDevice initialized. -[2024.06.10-09.36.03:081][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.10-09.36.03:081][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.06.10-09.36.03:081][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.06.10-09.36.03:143][ 0]LogDerivedDataCache: Saved boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.06.10-09.36.03:143][ 0]LogInit: Texture streaming: Enabled -[2024.06.10-09.36.03:153][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.06.10-09.36.03:155][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.06.10-09.36.03:155][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.06.10-09.36.03:157][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.06.10-09.36.03:175][ 0]LogInit: Transaction tracking system initialized -[2024.06.10-09.36.03:189][ 0]BlueprintLog: New page: Editor Load -[2024.06.10-09.36.03:229][ 0]LocalizationService: Localization service is disabled -[2024.06.10-09.36.03:249][ 0]TimingProfiler: Initialize -[2024.06.10-09.36.03:250][ 0]TimingProfiler: OnSessionChanged -[2024.06.10-09.36.03:250][ 0]LoadingProfiler: Initialize -[2024.06.10-09.36.03:250][ 0]LoadingProfiler: OnSessionChanged -[2024.06.10-09.36.03:250][ 0]NetworkingProfiler: Initialize -[2024.06.10-09.36.03:250][ 0]NetworkingProfiler: OnSessionChanged -[2024.06.10-09.36.03:250][ 0]MemoryProfiler: Initialize -[2024.06.10-09.36.03:250][ 0]MemoryProfiler: OnSessionChanged -[2024.06.10-09.36.03:418][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.01s -[2024.06.10-09.36.03:418][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.06.10-09.36.03:418][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.06.10-09.36.03:840][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.06.10-09.36.03:843][ 0]SourceControl: Source control is disabled -[2024.06.10-09.36.03:843][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.061 -[2024.06.10-09.36.03:843][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.06.10-09.36.03:843][ 0]LightingResults: New page: Lighting Build -[2024.06.10-09.36.03:844][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.06.10-09.36.03:844][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.10-09.36.03:844][ 0]MapCheck: New page: Map Check -[2024.06.10-09.36.03:844][ 0]LightingResults: New page: Lighting Build -[2024.06.10-09.36.03:849][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.10-09.36.03:852][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms -[2024.06.10-09.36.03:892][ 0]LogTexture: Display: Building textures: DeprecatedTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) -[2024.06.10-09.36.03:897][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'. -[2024.06.10-09.36.03:898][ 0]LogAIModule: Creating AISystem for world Untitled_1 -[2024.06.10-09.36.03:901][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.06.10-09.36.03:910][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms -[2024.06.10-09.36.03:910][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.06.10-09.36.03:910][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,14ms to complete. -[2024.06.10-09.36.03:910][ 0]LogFileHelpers: Loading map 'Template_Default' took 0.067 -[2024.06.10-09.36.03:911][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 5.130 -[2024.06.10-09.36.04:209][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.10-09.36.04:219][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.10-09.36.04:226][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.10-09.36.04:232][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.10-09.36.04:282][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0105 seconds. Added 3822 classes and 928 folders. -[2024.06.10-09.36.04:291][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. -[2024.06.10-09.36.04:319][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.10-09.36.04:319][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:319][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.10-09.36.04:320][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:320][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.06.10-09.36.04:321][ 0]LogPakFile: OnPakFileMounted2Time == 0.002214 -[2024.06.10-09.36.04:345][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.06.10-09.36.04:345][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:345][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.06.10-09.36.04:345][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:345][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.06.10-09.36.04:345][ 0]LogPakFile: OnPakFileMounted2Time == 0.000095 -[2024.06.10-09.36.04:359][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.06.10-09.36.04:359][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:359][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.06.10-09.36.04:359][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:359][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.06.10-09.36.04:359][ 0]LogPakFile: OnPakFileMounted2Time == 0.000070 -[2024.06.10-09.36.04:377][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.10-09.36.04:377][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:377][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.10-09.36.04:377][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:377][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.06.10-09.36.04:377][ 0]LogPakFile: OnPakFileMounted2Time == 0.000062 -[2024.06.10-09.36.04:387][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.06.10-09.36.04:387][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:387][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.06.10-09.36.04:387][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:387][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.06.10-09.36.04:387][ 0]LogPakFile: OnPakFileMounted2Time == 0.000052 -[2024.06.10-09.36.04:396][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.06.10-09.36.04:396][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:396][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.06.10-09.36.04:396][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:396][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.06.10-09.36.04:396][ 0]LogPakFile: OnPakFileMounted2Time == 0.000065 -[2024.06.10-09.36.04:402][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.06.10-09.36.04:402][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:402][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.06.10-09.36.04:402][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:402][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.06.10-09.36.04:402][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.06.10-09.36.04:414][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.06.10-09.36.04:414][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:414][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.06.10-09.36.04:414][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:415][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.06.10-09.36.04:415][ 0]LogPakFile: OnPakFileMounted2Time == 0.000114 -[2024.06.10-09.36.04:427][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.10-09.36.04:428][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:428][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.10-09.36.04:428][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:428][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.06.10-09.36.04:428][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.06.10-09.36.04:439][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.06.10-09.36.04:439][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:439][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.06.10-09.36.04:439][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:440][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.06.10-09.36.04:440][ 0]LogPakFile: OnPakFileMounted2Time == 0.000120 -[2024.06.10-09.36.04:450][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.06.10-09.36.04:450][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:450][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.06.10-09.36.04:450][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:450][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.06.10-09.36.04:450][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.06.10-09.36.04:461][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.10-09.36.04:461][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:461][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.10-09.36.04:461][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:461][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.06.10-09.36.04:461][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 -[2024.06.10-09.36.04:471][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.10-09.36.04:471][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:471][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.10-09.36.04:471][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:471][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.06.10-09.36.04:471][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 -[2024.06.10-09.36.04:485][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.10-09.36.04:486][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:486][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.10-09.36.04:486][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:486][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.06.10-09.36.04:486][ 0]LogPakFile: OnPakFileMounted2Time == 0.000123 -[2024.06.10-09.36.04:495][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.06.10-09.36.04:495][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:496][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.06.10-09.36.04:496][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:496][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.06.10-09.36.04:496][ 0]LogPakFile: OnPakFileMounted2Time == 0.000097 -[2024.06.10-09.36.04:506][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.10-09.36.04:506][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:506][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.10-09.36.04:506][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:506][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.06.10-09.36.04:506][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 -[2024.06.10-09.36.04:513][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.06.10-09.36.04:513][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:513][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.06.10-09.36.04:513][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:513][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.06.10-09.36.04:513][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.06.10-09.36.04:521][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.10-09.36.04:521][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:522][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.10-09.36.04:522][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:522][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.06.10-09.36.04:522][ 0]LogPakFile: OnPakFileMounted2Time == 0.000109 -[2024.06.10-09.36.04:531][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.10-09.36.04:531][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:531][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.10-09.36.04:531][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:531][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.06.10-09.36.04:531][ 0]LogPakFile: OnPakFileMounted2Time == 0.000095 -[2024.06.10-09.36.04:542][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.10-09.36.04:542][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:542][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.10-09.36.04:542][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:542][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.06.10-09.36.04:542][ 0]LogPakFile: OnPakFileMounted2Time == 0.000092 -[2024.06.10-09.36.04:549][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.10-09.36.04:549][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:549][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.10-09.36.04:549][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:549][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.06.10-09.36.04:549][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 -[2024.06.10-09.36.04:556][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.10-09.36.04:556][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:556][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.10-09.36.04:556][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:556][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.06.10-09.36.04:556][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 -[2024.06.10-09.36.04:562][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.06.10-09.36.04:563][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:563][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.06.10-09.36.04:563][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:563][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.06.10-09.36.04:563][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.06.10-09.36.04:569][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.10-09.36.04:569][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:569][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.10-09.36.04:569][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:569][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.06.10-09.36.04:569][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.06.10-09.36.04:575][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.10-09.36.04:576][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:576][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.10-09.36.04:576][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:576][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.06.10-09.36.04:576][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 -[2024.06.10-09.36.04:582][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.06.10-09.36.04:582][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:582][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.06.10-09.36.04:582][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:582][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.06.10-09.36.04:582][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.06.10-09.36.04:884][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.06.10-09.36.04:889][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 2 classes and 0 folders. -[2024.06.10-09.36.05:008][ 0]LogSlate: Took 0.000326 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.06.10-09.36.05:023][ 0]LogSlate: Took 0.012652 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.06.10-09.36.05:027][ 0]LogSlate: Took 0.000285 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.06.10-09.36.05:203][ 0]LogRenderer: Reallocating scene render targets to support 964x432 Format 10 NumSamples 1 (Frame:1). -[2024.06.10-09.36.05:376][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.06.10-09.36.05:376][ 0]LogLoad: (Engine Initialization) Total time: 6.59 seconds -[2024.06.10-09.36.05:376][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.06.10-09.36.05:416][ 0]LogAssetRegistry: Asset discovery search completed in 4.5436 seconds -[2024.06.10-09.36.05:420][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000002 seconds (updated 0 objects) -[2024.06.10-09.36.05:422][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.06.10-09.36.05:570][ 4]LogSlate: Took 0.015465 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.06.10-09.36.41:842][683]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor) -[2024.06.10-09.36.49:159][224]Cmd: DELETE -[2024.06.10-09.36.49:159][224]Cmd: ACTOR DELETE -[2024.06.10-09.36.49:171][224]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.10-09.36.49:184][224]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms -[2024.06.10-09.36.49:185][224]LogEditorActor: Deleted 1 Actors (0.021 secs) -[2024.06.10-09.36.57:588][ 12]LogContentBrowser: Deferred new asset folder creation: NewFolder -[2024.06.10-09.36.57:598][ 12]LogContentBrowser: Creating deferred item: NewFolder -[2024.06.10-09.37.00:542][276]LogContentBrowser: Attempting asset rename: NewFolder -> Assets -[2024.06.10-09.37.00:543][276]LogContentBrowser: End creating deferred item NewFolder -[2024.06.10-09.37.44:690][485]LogSlate: Took 0.000179 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.06.10-09.37.44:719][485]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Island.fbx) -[2024.06.10-09.37.44:749][485]LogFbx: Loading FBX Scene from ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Island.fbx -[2024.06.10-09.37.44:758][485]LogFbx: FBX Scene Loaded Succesfully -[2024.06.10-09.37.56:023][485]LogSlate: Window 'FBX Import Options' being destroyed -[2024.06.10-09.37.56:119][485]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: 82590F10C3BE7926474A4B55573406BBF6777A13), compiling. -[2024.06.10-09.37.56:125][485]LogFbx: Display: Triangulating static mesh BSurfaceMesh -[2024.06.10-09.37.56:169][485]LogStaticMesh: Building static mesh Island... -[2024.06.10-09.37.56:197][485]LogStaticMesh: Built static mesh [0.03s] /Game/Assets/Island.Island -[2024.06.10-09.37.56:215][485]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.06.10-09.37.56:325][485]LogSlate: Took 0.005721 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.06.10-09.37.56:396][490]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.10-09.37.56:407][490]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.10-09.37.56:407][490]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.10-09.37.56:407][490]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.10-09.37.56:422][490]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.06.10-09.37.56:423][490]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14 -[2024.06.10-09.37.56:423][490]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 12 -[2024.06.10-09.37.56:423][490]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 10 -[2024.06.10-09.37.56:423][490]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 -[2024.06.10-09.37.56:423][490]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 6 -[2024.06.10-09.37.56:423][490]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 -[2024.06.10-09.37.56:423][490]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority -[2024.06.10-09.37.58:309][574]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2024.06.10-09.37.58:310][574]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.10-09.37.58:346][575]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.06.10-09.37.58:346][575]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.10-09.37.59:991][674]LogSlate: Window 'Message Log' being destroyed -[2024.06.10-09.38.00:001][674]LogSlate: Window 'Message Log' being destroyed -[2024.06.10-09.38.03:225][813]LogActorFactory: Actor Factory created Island -[2024.06.10-09.38.04:067][877]LogActorFactory: Actor Factory created Island -[2024.06.10-09.38.45:720][736]LogNavigationPoint: PostEditMove Clear paths rebuilt -[2024.06.10-09.38.47:855][891]LogNavigationPoint: PostEditMove Clear paths rebuilt -[2024.06.10-09.38.50:149][ 48]LogNavigationPoint: PostEditMove Clear paths rebuilt -[2024.06.10-09.38.52:814][230]LogNavigationPoint: PostEditMove Clear paths rebuilt -[2024.06.10-09.39.03:553][978]LogNavigationPoint: PostEditMove Clear paths rebuilt -[2024.06.10-09.39.18:595][ 19]Cmd: DELETE -[2024.06.10-09.39.18:595][ 19]Cmd: ACTOR DELETE -[2024.06.10-09.39.18:598][ 19]LogEditorActor: Deleted Actor: BP_Sky_Sphere_C -[2024.06.10-09.39.18:622][ 19]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms -[2024.06.10-09.39.18:623][ 19]LogEditorActor: Deleted 1 Actors (0.028 secs) -[2024.06.10-09.40.35:667][952]LogContentBrowser: Attempting asset rename: Island -> Island_ProtoType -[2024.06.10-09.40.35:774][952]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Island_ProtoType" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/Island_ProtoType.uasset" SILENT=true -[2024.06.10-09.40.35:790][952]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Island_ProtoType22EAB2D047C33C7C217971899AB01930.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/Island_ProtoType.uasset' -[2024.06.10-09.40.35:892][952]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms -[2024.06.10-09.40.35:916][952]LogUObjectHash: Compacting FUObjectHashTables data took 1.10ms -[2024.06.10-09.40.35:928][952]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms -[2024.06.10-09.40.35:947][952]AssetCheck: New page: Asset Save: Island_ProtoType -[2024.06.10-09.40.35:947][952]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Island_ProtoType.Island_ProtoType -[2024.06.10-09.47.12:717][827]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Assets/BSurfaceMesh.BSurfaceMesh -[2024.06.10-09.47.12:722][827]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: 143997B69BAAD2A660868A5B64E432E17BC8ABC7), compiling. -[2024.06.10-09.47.12:761][827]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.10-09.47.12:761][827]LogShaderCompilers: Display: Total job queries 26, among them cache hits 10 (38.46%) -[2024.06.10-09.47.12:761][827]LogShaderCompilers: Display: Tracking 16 distinct input hashes that result in 13 distinct outputs (81.25%) -[2024.06.10-09.47.12:761][827]LogShaderCompilers: Display: RAM used: 0.06 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01% -[2024.06.10-09.47.12:761][827]LogShaderCompilers: Display: ================================================ -[2024.06.10-09.47.12:770][827]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. -[2024.06.10-09.47.12:904][827]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.06.10-09.47.13:193][827]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: 2742302E1EF54F027783530257038A40F34AF49E), compiling. -[2024.06.10-09.47.13:195][827]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: DF8B7C64A32610AB80CEA8335ED37BE7044842C1), compiling. -[2024.06.10-09.47.13:222][827]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.10-09.47.13:228][827]LogSlate: Took 0.000221 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.06.10-09.47.13:360][828]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.10-09.47.13:360][828]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.10-09.47.13:360][828]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.10-09.47.13:360][828]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.10-09.47.13:360][828]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.10-09.47.13:360][828]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.10-09.47.13:360][828]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.10-09.47.13:360][828]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.10-09.47.13:387][828]LogSlate: Took 0.016650 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.06.10-09.47.24:140][339]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: 155BD56EFF0CC020CDC09A7F3AC8E761D27F37E3), compiling. -[2024.06.10-09.47.24:141][339]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: C782F18467114793D413233EF5E95F91E13C4F32), compiling. -[2024.06.10-09.47.24:145][339]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.10-09.47.24:177][341]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.10-09.47.24:218][342]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.10-09.47.24:218][342]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.10-09.47.24:218][342]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.10-09.47.24:218][342]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.10-09.47.25:326][400]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: 92348FCF799086A95B37E2F012C6A47C1AD6353C), compiling. -[2024.06.10-09.47.25:328][400]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: AFCC860D9E1BC93002E42777AF5F84132E128D6A), compiling. -[2024.06.10-09.47.25:331][400]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.10-09.47.25:366][402]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.10-09.47.25:404][403]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.10-09.47.25:404][403]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.10-09.47.25:404][403]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.10-09.47.25:404][403]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.10-09.47.27:081][470]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: 3EA59017FEC7796C6C0C26358BE023BEDE463B6D), compiling. -[2024.06.10-09.47.27:082][470]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 48A498EA58C96AF1E098769E1CDD7F94532B2BDB), compiling. -[2024.06.10-09.47.27:084][470]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.10-09.47.27:149][473]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.10-09.47.27:149][473]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.10-09.47.27:149][473]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.10-09.47.27:149][473]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.10-09.47.28:081][510]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: 70A2D800197C28F2D41A6AE5501E4410E88A3232), compiling. -[2024.06.10-09.47.28:083][510]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 63313BB2C36818DADB8E9D0BE43D4E9EA6B85B7A), compiling. -[2024.06.10-09.47.28:085][510]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.10-09.47.28:160][513]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.10-09.47.28:160][513]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.10-09.47.28:160][513]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.10-09.47.28:160][513]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.10-09.47.28:797][537]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: A03250FDC939EC5B303D069FD46899275CCE1516), compiling. -[2024.06.10-09.47.28:798][537]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 18B9349A58434437CCF56E3773380D10C16156D4), compiling. -[2024.06.10-09.47.28:801][537]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.10-09.47.28:878][540]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.10-09.47.28:878][540]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.10-09.47.28:878][540]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.10-09.47.28:878][540]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.10-09.47.30:544][622]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: ADBDED465D0082474A3AC6A1C0B6CD661C1E65EE), compiling. -[2024.06.10-09.47.30:547][622]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 5493EF8704BD1FBE235B27B81E66844D6AA368C1), compiling. -[2024.06.10-09.47.30:552][622]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.10-09.47.30:586][624]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.10-09.47.30:621][625]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.10-09.47.30:621][625]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.10-09.47.30:621][625]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.10-09.47.30:621][625]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.10-09.47.34:268][786]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: 5EAC70DA39FF4F23F92523818AC64ECC6B53FCF3), compiling. -[2024.06.10-09.47.34:270][786]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 27C027AA8052820FA0B44795601D1715F7B80E58), compiling. -[2024.06.10-09.47.34:273][786]LogSlate: Window 'Color Picker' being destroyed -[2024.06.10-09.47.34:290][786]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.10-09.47.34:308][787]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.10-09.47.34:338][788]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.10-09.47.34:338][788]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.10-09.47.34:338][788]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.10-09.47.34:338][788]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.10-09.47.39:304][990]LogMaterialEditor: Applying material BSurfaceMesh -[2024.06.10-09.47.39:604][990]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: 9A3DE0AD06C98D93C9FA310CA8B83E135F291380), compiling. -[2024.06.10-09.47.39:646][990]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: 062C752C9BC11862CE7737D286E367C6FF1E104F), compiling. -[2024.06.10-09.47.39:712][990]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2024.06.10-09.47.39:834][990]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms -[2024.06.10-09.47.39:855][990]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.10-09.47.39:855][990]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.10-09.47.39:855][990]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.10-09.47.39:855][990]MaterialEditorStats: Texture samplers: 3/16 -[2024.06.10-09.47.40:492][ 17]LogMaterialEditor: Saving and Compiling material BSurfaceMesh -[2024.06.10-09.47.40:539][ 17]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/BSurfaceMesh" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/BSurfaceMesh.uasset" SILENT=true -[2024.06.10-09.47.40:546][ 17]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BSurfaceMeshDEF4531843CF1D4E108584ADCC7FF044.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/BSurfaceMesh.uasset' -[2024.06.10-09.47.40:575][ 17]AssetCheck: New page: Asset Save: BSurfaceMesh -[2024.06.10-09.47.40:575][ 17]LogContentValidation: Display: Validating Material /Game/Assets/BSurfaceMesh.BSurfaceMesh -[2024.06.10-09.47.43:107][124]LogMaterialEditor: Saving and Compiling material BSurfaceMesh -[2024.06.10-09.47.43:137][124]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/BSurfaceMesh" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/BSurfaceMesh.uasset" SILENT=true -[2024.06.10-09.47.43:139][124]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BSurfaceMeshD569BE294018EFF5BCDFF186AFCC05A5.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/BSurfaceMesh.uasset' -[2024.06.10-09.47.43:159][124]AssetCheck: New page: Asset Save: BSurfaceMesh -[2024.06.10-09.47.43:159][124]LogContentValidation: Display: Validating Material /Game/Assets/BSurfaceMesh.BSurfaceMesh -[2024.06.10-09.47.44:516][188]LogSlate: Window 'BSurfaceMesh' being destroyed -[2024.06.10-09.47.44:531][188]LogSlate: Window 'BSurfaceMesh' being destroyed -[2024.06.10-09.47.44:560][188]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2024.06.10-09.47.44:560][188]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.10-09.48.01:423][194]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-09.56.02:492][775]LogActorFactory: Actor Factory created Cube -[2024.06.10-09.56.04:197][870]LogActorFactory: Actor Factory created Cube -[2024.06.10-10.00.43:554][730]LogSlate: Window 'Save Level As' being destroyed -[2024.06.10-10.00.44:445][778]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube) -[2024.06.10-10.00.55:516][911]LogSlate: Window 'Save Level As' being destroyed -[2024.06.10-10.01.08:649][ 48]LogSlate: Window 'Save Level As' being destroyed -[2024.06.10-10.01.08:712][ 48]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.10-10.01.08:723][ 48]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.06.10-10.01.08:731][ 48]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map9953C098410319FF95EE518F14B0D7F5.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.10-10.01.08:747][ 48]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.10-10.01.08:761][ 48]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData4557235C4969519D8F0933AB2720AC75.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.10-10.01.08:774][ 48]LogFileHelpers: Saving map 'Map' took 0.107 -[2024.06.10-10.01.08:776][ 48]AssetCheck: New page: Asset Save: multiple assets -[2024.06.10-10.01.08:776][ 48]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.10-10.01.08:776][ 48]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.10-10.01.46:214][698]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube) -[2024.06.10-10.04.22:537][486]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube) -[2024.06.10-10.06.37:088][501]Cmd: EDIT COPY -[2024.06.10-10.06.37:521][527]Cmd: EDIT PASTE -[2024.06.10-10.06.58:837][788]Cmd: EDIT COPY -[2024.06.10-10.06.59:221][811]Cmd: EDIT PASTE -[2024.06.10-10.07.11:563][548]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.07.14:518][719]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) -[2024.06.10-10.07.24:174][291]Cmd: EDIT COPY -[2024.06.10-10.07.24:542][313]Cmd: EDIT PASTE -[2024.06.10-10.07.49:991][802]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.07.57:490][239]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) -[2024.06.10-10.08.07:948][858]Cmd: EDIT COPY -[2024.06.10-10.08.08:265][877]Cmd: EDIT PASTE -[2024.06.10-10.08.12:543][132]Cmd: EDIT COPY -[2024.06.10-10.08.12:878][152]Cmd: EDIT PASTE -[2024.06.10-10.08.36:348][539]Cmd: EDIT COPY -[2024.06.10-10.08.36:585][552]Cmd: EDIT PASTE -[2024.06.10-10.09.06:327][324]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube) -[2024.06.10-10.09.07:519][394]Cmd: EDIT COPY -[2024.06.10-10.09.07:971][421]Cmd: EDIT PASTE -[2024.06.10-10.09.45:272][448]Cmd: EDIT COPY -[2024.06.10-10.09.45:495][461]Cmd: EDIT PASTE -[2024.06.10-10.10.57:215][701]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) -[2024.06.10-10.10.58:920][802]Cmd: EDIT COPY -[2024.06.10-10.11.00:100][872]Cmd: EDIT PASTE -[2024.06.10-10.11.37:037][ 56]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube10) -[2024.06.10-10.11.57:231][103]Cmd: EDIT COPY -[2024.06.10-10.11.57:486][118]Cmd: EDIT PASTE -[2024.06.10-10.12.15:285][167]Cmd: EDIT COPY -[2024.06.10-10.12.15:519][181]Cmd: EDIT PASTE -[2024.06.10-10.12.29:578][ 21]Cmd: TRANSACTION UNDO -[2024.06.10-10.12.29:578][ 21]LogEditorTransaction: Undo Move Actors -[2024.06.10-10.13.18:248][768]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.10-10.13.39:980][ 60]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) -[2024.06.10-10.13.42:853][229]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) -[2024.06.10-10.13.49:802][644]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5) -[2024.06.10-10.13.54:592][929]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Island) -[2024.06.10-10.13.56:127][ 4]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.13.56:656][ 27]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) -[2024.06.10-10.14.00:477][252]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.10-10.14.03:398][424]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) -[2024.06.10-10.14.15:018][109]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) -[2024.06.10-10.14.38:064][296]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5) -[2024.06.10-10.14.46:941][686]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.10-10.14.54:460][131]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) -[2024.06.10-10.14.58:294][359]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) -[2024.06.10-10.15.10:206][867]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5) -[2024.06.10-10.15.16:346][227]Cmd: DELETE -[2024.06.10-10.15.16:346][227]Cmd: ACTOR DELETE -[2024.06.10-10.15.16:349][227]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.10-10.15.16:373][227]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms -[2024.06.10-10.15.16:375][227]LogEditorActor: Deleted 1 Actors (0.028 secs) -[2024.06.10-10.15.17:682][306]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) -[2024.06.10-10.15.18:787][371]Cmd: EDIT COPY -[2024.06.10-10.15.19:071][388]Cmd: EDIT PASTE -[2024.06.10-10.15.25:946][784]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) -[2024.06.10-10.16.05:549][878]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.10-10.16.14:184][376]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.16.49:771][983]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms -[2024.06.10-10.16.49:776][983]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.06.10-10.16.49:797][983]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto1E85C62B246DA90F1313730AB7853F43C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto1.umap' -[2024.06.10-10.16.49:800][983]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.045 -[2024.06.10-10.16.49:800][983]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.045 -[2024.06.10-10.17.22:675][752]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) -[2024.06.10-10.17.30:186][189]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) -[2024.06.10-10.18.02:108][910]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) -[2024.06.10-10.18.21:957][900]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.10-10.18.30:420][383]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) -[2024.06.10-10.18.49:965][548]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.10-10.18.50:806][597]Cmd: DELETE -[2024.06.10-10.18.50:806][597]Cmd: ACTOR DELETE -[2024.06.10-10.18.50:807][597]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.10-10.18.50:821][597]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms -[2024.06.10-10.18.50:823][597]LogEditorActor: Deleted 1 Actors (0.017 secs) -[2024.06.10-10.18.51:418][633]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) -[2024.06.10-10.18.51:541][639]Cmd: DELETE -[2024.06.10-10.18.51:541][639]Cmd: ACTOR DELETE -[2024.06.10-10.18.51:542][639]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.10-10.18.51:555][639]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms -[2024.06.10-10.18.51:555][639]LogEditorActor: Deleted 1 Actors (0.014 secs) -[2024.06.10-10.18.52:715][709]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Cube10) -[2024.06.10-10.18.53:001][725]Cmd: DELETE -[2024.06.10-10.18.53:001][725]Cmd: ACTOR DELETE -[2024.06.10-10.18.53:002][725]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.10-10.18.53:014][725]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms -[2024.06.10-10.18.53:015][725]LogEditorActor: Deleted 1 Actors (0.014 secs) -[2024.06.10-10.18.56:682][942]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) -[2024.06.10-10.19.01:086][202]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5) -[2024.06.10-10.19.06:235][496]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) -[2024.06.10-10.19.33:846][903]LogEditorViewport: Clicking Background -[2024.06.10-10.19.52:364][ 3]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) -[2024.06.10-10.19.54:053][103]Cmd: DELETE -[2024.06.10-10.19.54:053][103]Cmd: ACTOR DELETE -[2024.06.10-10.19.54:054][103]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.10-10.19.54:068][103]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms -[2024.06.10-10.19.54:069][103]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.06.10-10.19.55:053][162]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube7) -[2024.06.10-10.19.55:323][177]Cmd: DELETE -[2024.06.10-10.19.55:323][177]Cmd: ACTOR DELETE -[2024.06.10-10.19.55:324][177]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.10-10.19.55:335][177]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms -[2024.06.10-10.19.55:336][177]LogEditorActor: Deleted 1 Actors (0.012 secs) -[2024.06.10-10.19.56:086][222]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Cube6) -[2024.06.10-10.19.56:385][239]Cmd: DELETE -[2024.06.10-10.19.56:385][239]Cmd: ACTOR DELETE -[2024.06.10-10.19.56:387][239]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.10-10.19.56:403][239]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms -[2024.06.10-10.19.56:404][239]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.06.10-10.19.58:249][350]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) -[2024.06.10-10.19.59:394][417]Cmd: EDIT COPY -[2024.06.10-10.19.59:760][439]Cmd: EDIT PASTE -[2024.06.10-10.20.11:371][118]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5) -[2024.06.10-10.20.12:284][171]Cmd: EDIT COPY -[2024.06.10-10.20.12:519][185]Cmd: EDIT PASTE -[2024.06.10-10.20.17:624][485]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) -[2024.06.10-10.20.18:800][554]Cmd: EDIT COPY -[2024.06.10-10.20.19:117][573]Cmd: EDIT PASTE -[2024.06.10-10.20.26:585][ 12]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.20.41:726][902]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) -[2024.06.10-10.20.43:138][983]Cmd: EDIT COPY -[2024.06.10-10.20.43:371][997]Cmd: EDIT PASTE -[2024.06.10-10.21.34:243][681]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) -[2024.06.10-10.21.34:749][710]LogEditorViewport: Clicking Background -[2024.06.10-10.21.40:467][ 49]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.10-10.21.41:329][ 99]Cmd: EDIT COPY -[2024.06.10-10.21.41:596][115]Cmd: EDIT PASTE -[2024.06.10-10.21.52:517][762]Cmd: EDIT COPY -[2024.06.10-10.21.52:723][774]Cmd: EDIT PASTE -[2024.06.10-10.22.06:650][595]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) -[2024.06.10-10.22.16:086][156]Cmd: TRANSACTION UNDO -[2024.06.10-10.22.16:086][156]LogEditorTransaction: Undo Move Actors -[2024.06.10-10.22.16:437][165]Cmd: TRANSACTION UNDO -[2024.06.10-10.22.16:437][165]LogEditorTransaction: Undo Move Actors -[2024.06.10-10.22.17:231][200]Cmd: TRANSACTION UNDO -[2024.06.10-10.22.17:231][200]LogEditorTransaction: Undo Clicking on Actors -[2024.06.10-10.22.17:592][217]Cmd: TRANSACTION UNDO -[2024.06.10-10.22.17:592][217]LogEditorTransaction: Undo Move Actors -[2024.06.10-10.22.38:989][497]Cmd: DELETE -[2024.06.10-10.22.38:989][497]Cmd: ACTOR DELETE -[2024.06.10-10.22.38:990][497]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.10-10.22.39:005][497]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms -[2024.06.10-10.22.39:007][497]LogEditorActor: Deleted 1 Actors (0.019 secs) -[2024.06.10-10.22.40:301][575]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) -[2024.06.10-10.22.40:989][615]Cmd: DELETE -[2024.06.10-10.22.40:989][615]Cmd: ACTOR DELETE -[2024.06.10-10.22.40:990][615]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.10-10.22.41:003][615]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms -[2024.06.10-10.22.41:004][615]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.06.10-10.22.42:560][709]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.10-10.23.31:845][631]LogEditorViewport: Clicking on Actor (LMB): PlayerStart (Player Start) -[2024.06.10-10.23.34:282][776]LogNavigationPoint: PostEditMove Clear paths rebuilt -[2024.06.10-10.24.05:388][622]LogNavigationPoint: PostEditMove Clear paths rebuilt -[2024.06.10-10.24.07:600][753]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.10-10.24.16:772][300]Cmd: EDIT COPY -[2024.06.10-10.24.17:090][319]Cmd: EDIT PASTE -[2024.06.10-10.24.22:488][641]Cmd: EDIT COPY -[2024.06.10-10.24.22:724][655]Cmd: EDIT PASTE -[2024.06.10-10.24.30:183][ 93]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) -[2024.06.10-10.24.34:086][323]Cmd: EDIT COPY -[2024.06.10-10.24.34:339][338]Cmd: EDIT PASTE -[2024.06.10-10.25.01:904][400]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) -[2024.06.10-10.25.05:519][609]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) -[2024.06.10-10.25.11:442][952]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) -[2024.06.10-10.25.25:466][772]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.10-10.25.27:342][879]Cmd: EDIT COPY -[2024.06.10-10.25.27:560][892]Cmd: EDIT PASTE -[2024.06.10-10.25.31:419][121]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.25.32:255][168]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube15) -[2024.06.10-10.25.34:338][290]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.25.38:749][544]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) -[2024.06.10-10.25.47:188][ 38]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube15) -[2024.06.10-10.26.03:358][130]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.26.05:838][270]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube15) -[2024.06.10-10.26.09:174][468]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.26.10:251][531]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube15) -[2024.06.10-10.26.12:155][645]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.26.12:674][675]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) -[2024.06.10-10.26.24:066][426]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) -[2024.06.10-10.26.34:198][ 85]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) -[2024.06.10-10.26.58:076][377]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube15) -[2024.06.10-10.27.38:556][894]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) -[2024.06.10-10.28.01:434][414]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) -[2024.06.10-10.28.10:797][ 0]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.10-10.28.16:052][328]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.29.40:735][612]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms -[2024.06.10-10.29.40:736][612]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto2.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.06.10-10.29.40:742][612]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto23C249AD64029FAF93A4D6E8623A1DEEB.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto2.umap' -[2024.06.10-10.29.40:743][612]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.024 -[2024.06.10-10.29.40:743][612]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.024 -[2024.06.10-10.29.54:801][601]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.10-10.30.05:033][274]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) -[2024.06.10-10.30.33:684][ 21]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.30.35:269][100]LogEditorViewport: Clicking Background -[2024.06.10-10.30.40:495][411]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) -[2024.06.10-10.31.07:299][ 15]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.10-10.31.31:922][595]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube15) -[2024.06.10-10.31.38:804][ 2]Cmd: DELETE -[2024.06.10-10.31.38:804][ 2]Cmd: ACTOR DELETE -[2024.06.10-10.31.38:807][ 2]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.10-10.31.38:819][ 2]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms -[2024.06.10-10.31.38:821][ 2]LogEditorActor: Deleted 1 Actors (0.017 secs) -[2024.06.10-10.31.41:428][175]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.10-10.31.44:149][343]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.32.16:550][533]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube7) -[2024.06.10-10.32.54:624][ 79]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) -[2024.06.10-10.32.55:420][131]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5) -[2024.06.10-10.32.56:491][202]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) -[2024.06.10-10.33.06:794][871]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube6) -[2024.06.10-10.33.13:630][302]Cmd: DELETE -[2024.06.10-10.33.13:630][302]Cmd: ACTOR DELETE -[2024.06.10-10.33.13:633][302]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.10-10.33.13:634][302]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.10-10.33.13:634][302]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.10-10.33.13:646][302]LogUObjectHash: Compacting FUObjectHashTables data took 0.99ms -[2024.06.10-10.33.13:650][302]LogEditorActor: Deleted 3 Actors (0.019 secs) -[2024.06.10-10.33.17:951][599]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) -[2024.06.10-10.33.19:355][693]Cmd: EDIT COPY -[2024.06.10-10.33.19:775][722]Cmd: EDIT PASTE -[2024.06.10-10.33.27:424][209]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5) -[2024.06.10-10.33.28:319][267]Cmd: EDIT COPY -[2024.06.10-10.33.28:619][287]Cmd: EDIT PASTE -[2024.06.10-10.33.40:953][ 76]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) -[2024.06.10-10.33.41:784][129]Cmd: EDIT COPY -[2024.06.10-10.33.42:015][144]Cmd: EDIT PASTE -[2024.06.10-10.33.51:037][719]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.33.59:277][247]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.10-10.34.00:060][297]Cmd: EDIT COPY -[2024.06.10-10.34.00:251][310]Cmd: EDIT PASTE -[2024.06.10-10.34.41:488][909]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) -[2024.06.10-10.34.47:134][257]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.34.52:764][600]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube13) -[2024.06.10-10.34.58:198][916]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) -[2024.06.10-10.35.02:283][166]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube15) -[2024.06.10-10.35.05:243][355]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) -[2024.06.10-10.35.06:232][420]Cmd: EDIT COPY -[2024.06.10-10.35.06:539][440]Cmd: EDIT PASTE -[2024.06.10-10.35.10:757][710]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.35.14:770][947]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube14) -[2024.06.10-10.35.18:106][156]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.35.28:162][783]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube14) -[2024.06.10-10.35.56:342][548]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.10-10.35.59:490][731]Cmd: EDIT COPY -[2024.06.10-10.36.00:066][766]Cmd: EDIT PASTE -[2024.06.10-10.36.17:139][812]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube17) -[2024.06.10-10.36.19:285][954]Cmd: EDIT COPY -[2024.06.10-10.36.19:522][971]Cmd: EDIT PASTE -[2024.06.10-10.36.53:557][233]LogActorFactory: Actor Factory created Cube -[2024.06.10-10.36.54:628][321]LogActorFactory: Actor Factory created Cube -[2024.06.10-10.38.49:041][123]LogActorFactory: Actor Factory created Cube -[2024.06.10-10.38.50:933][250]LogActorFactory: Actor Factory created Cube -[2024.06.10-10.39.08:217][285]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.39.16:126][756]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube23) -[2024.06.10-10.40.03:284][560]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) -[2024.06.10-10.40.13:753][ 72]Cmd: TRANSACTION UNDO -[2024.06.10-10.40.13:753][ 72]LogEditorTransaction: Undo Set Scale -[2024.06.10-10.40.23:279][554]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube23) -[2024.06.10-10.40.55:127][623]Cmd: EDIT COPY -[2024.06.10-10.40.55:454][645]Cmd: EDIT PASTE -[2024.06.10-10.41.33:586][616]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) -[2024.06.10-10.41.39:858][879]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube24) -[2024.06.10-10.41.43:650][ 26]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) -[2024.06.10-10.42.11:294][719]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.42.12:304][779]LogEditorViewport: Clicking Background -[2024.06.10-10.42.18:035][184]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube23) -[2024.06.10-10.43.04:420][ 42]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5) -[2024.06.10-10.43.06:943][208]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube6) -[2024.06.10-10.43.45:643][492]Cmd: TRANSACTION UNDO -[2024.06.10-10.43.45:643][492]LogEditorTransaction: Undo Move Actors -[2024.06.10-10.43.46:013][501]Cmd: TRANSACTION UNDO -[2024.06.10-10.43.46:013][501]LogEditorTransaction: Undo Clicking on Actors -[2024.06.10-10.43.49:465][687]Cmd: TRANSACTION UNDO -[2024.06.10-10.43.49:465][687]LogEditorTransaction: Undo Clicking on Actors -[2024.06.10-10.43.49:930][699]Cmd: TRANSACTION UNDO -[2024.06.10-10.43.49:930][699]LogEditorTransaction: Undo Clicking on Actors -[2024.06.10-10.44.17:791][387]Cmd: TRANSACTION UNDO -[2024.06.10-10.44.17:791][387]LogEditorTransaction: Undo Move Actors -[2024.06.10-10.44.32:316][216]Cmd: TRANSACTION UNDO -[2024.06.10-10.44.32:316][216]LogEditorTransaction: Undo Move Actors -[2024.06.10-10.44.45:473][989]LogEditorViewport: Clicking Background -[2024.06.10-10.45.24:866][804]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube18) -[2024.06.10-10.45.25:820][864]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube19) -[2024.06.10-10.45.30:954][180]LogEditorViewport: Clicking Background -[2024.06.10-10.45.49:845][510]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.10-10.45.49:860][510]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms -[2024.06.10-10.45.49:870][510]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MapDE70C0E149DB23976DDF31A43F2370A2.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.10-10.45.49:881][510]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.10-10.45.49:898][510]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData8B107F8B46543212D5B306AAF5313201.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.10-10.45.49:919][510]AssetCheck: New page: Asset Save: multiple assets -[2024.06.10-10.45.49:919][510]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.10-10.45.49:919][510]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.10-10.46.13:138][788]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) -[2024.06.10-10.46.15:759][971]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Cube23) -[2024.06.10-10.46.25:645][987]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Cube8) -[2024.06.10-10.46.43:114][308]Cmd: TRANSACTION UNDO -[2024.06.10-10.46.43:114][308]LogEditorTransaction: Undo Move Actors -[2024.06.10-10.46.46:950][526]EditorErrors: New page: Actor attachment -[2024.06.10-10.46.48:529][626]Cmd: TRANSACTION UNDO -[2024.06.10-10.46.48:529][626]LogEditorTransaction: Undo Attach actors -[2024.06.10-10.46.48:840][632]Cmd: TRANSACTION UNDO -[2024.06.10-10.46.48:841][632]LogEditorTransaction: Undo Clicking on Actors -[2024.06.10-10.46.49:375][654]Cmd: TRANSACTION UNDO -[2024.06.10-10.46.49:375][654]LogEditorTransaction: Undo Clicking on Actors -[2024.06.10-10.46.49:952][690]Cmd: TRANSACTION UNDO -[2024.06.10-10.46.49:953][690]LogEditorTransaction: Undo Attach actors -[2024.06.10-10.46.53:415][885]EditorErrors: New page: Actor attachment -[2024.06.10-10.46.57:060][114]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube25) -[2024.06.10-10.46.58:747][216]EditorErrors: New page: Actor attachment -[2024.06.10-10.48.25:498][904]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube14) -[2024.06.10-10.48.43:705][105]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube10) -[2024.06.10-10.49.35:150][357]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.10-10.49.58:457][856]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) -[2024.06.10-10.50.03:820][211]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube13) -[2024.06.10-10.50.53:802][407]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.51.11:777][566]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule R Draußen) -[2024.06.10-10.51.13:413][675]Cmd: EDIT COPY -[2024.06.10-10.51.13:849][705]Cmd: EDIT PASTE -[2024.06.10-10.52.11:153][ 75]Cmd: EDIT COPY -[2024.06.10-10.52.11:388][ 89]Cmd: EDIT PASTE -[2024.06.10-10.52.29:230][ 36]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule EG) -[2024.06.10-10.52.38:978][489]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule EG2) -[2024.06.10-10.52.56:206][462]Cmd: EDIT COPY -[2024.06.10-10.52.56:866][505]Cmd: EDIT PASTE -[2024.06.10-10.53.14:034][500]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule EG2) -[2024.06.10-10.53.42:837][338]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule EG3) -[2024.06.10-10.53.43:977][409]Cmd: EDIT COPY -[2024.06.10-10.53.44:260][428]Cmd: EDIT PASTE -[2024.06.10-10.54.53:408][739]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule L Draußen) -[2024.06.10-10.54.56:235][915]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule R Draußen) -[2024.06.10-10.54.59:595][121]LogEditorViewport: Clicking Background -[2024.06.10-10.55.04:498][447]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Cube23) -[2024.06.10-10.55.37:119][907]Cmd: TRANSACTION UNDO -[2024.06.10-10.55.37:119][907]LogEditorTransaction: Undo Set Scale -[2024.06.10-10.55.37:354][912]Cmd: TRANSACTION UNDO -[2024.06.10-10.55.37:354][912]LogEditorTransaction: Undo Scale Actors -[2024.06.10-10.55.37:659][918]Cmd: TRANSACTION UNDO -[2024.06.10-10.55.37:660][918]LogEditorTransaction: Undo Set Scale -[2024.06.10-10.55.44:771][356]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube25) -[2024.06.10-10.56.02:619][269]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.06.10-10.56.03:314][309]LogEditorViewport: Clicking on Actor (LMB): PlayerStart (Player Start) -[2024.06.10-10.56.06:112][487]LogNavigationPoint: PostEditMove Clear paths rebuilt -[2024.06.10-10.56.07:621][578]LogNavigationPoint: PostEditMove Clear paths rebuilt -[2024.06.10-10.56.09:687][707]LogEditorViewport: Clicking on Actor (LMB): PlayerStart (Player Start) -[2024.06.10-10.56.09:722][708]LogEditorViewport: Clicking on Component (LMB): CapsuleComponent (CollisionCapsule) -[2024.06.10-10.56.16:762][146]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.10-10.56.16:780][146]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms -[2024.06.10-10.56.16:788][146]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map5D587FD04792AB45841857AE5D859294.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.10-10.56.16:793][146]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.10-10.56.16:811][146]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataEBB90B204DEA06427D23E6A0A4110FE1.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.10-10.56.16:827][146]AssetCheck: New page: Asset Save: multiple assets -[2024.06.10-10.56.16:827][146]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.10-10.56.16:827][146]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.10-10.56.18:298][242]LogTemp: Repeating last play command: Selected Viewport -[2024.06.10-10.56.18:306][242]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.10-10.56.18:306][242]PIE: New page: PIE session: Map (10.06.2024, 14:56:18) -[2024.06.10-10.56.18:314][242]LogOnline: OSS: Creating online subsystem instance for: NULL -[2024.06.10-10.56.18:316][242]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -[2024.06.10-10.56.18:317][242]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.06.10-10.56.18:321][242]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003891s) -[2024.06.10-10.56.18:323][242]LogAIModule: Creating AISystem for world Map -[2024.06.10-10.56.18:324][242]LogPlayLevel: PIE: World Init took: (0.003454s) -[2024.06.10-10.56.18:325][242]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.008181s) -[2024.06.10-10.56.18:336][242]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms -[2024.06.10-10.56.18:339][242]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2024.06.10-10.56.18:339][242]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.10-10.56.18:339][242]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.10-10.56.18:339][242]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.10-10.56.18:339][242]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.10-10.56.18:339][242]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.10-10.56.18:340][242]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.10-10.56.18:340][242]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.10-10.56.18:340][242]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.10-10.56.18:340][242]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.10-10.56.18:340][242]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.10-10.56.18:340][242]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.10-10.56.18:340][242]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.10-10.56.18:346][242]LogAudioMixer: Display: 0: FrontLeft -[2024.06.10-10.56.18:346][242]LogAudioMixer: Display: 1: FrontRight -[2024.06.10-10.56.18:432][242]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.06.10-10.56.18:432][242]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.10-10.56.18:432][242]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.10-10.56.18:432][242]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.10-10.56.18:434][242]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.10-10.56.18:434][242]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.10-10.56.18:434][242]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.10-10.56.18:435][242]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.10-10.56.18:435][242]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.10-10.56.18:436][242]LogInit: FAudioDevice initialized. -[2024.06.10-10.56.18:436][242]LogAudio: Display: Audio Device (ID: 2) registered with world 'Map'. -[2024.06.10-10.56.18:449][242]LogLoad: Game class is 'GameModeBase' -[2024.06.10-10.56.18:458][242]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.06.10-12.56.18 -[2024.06.10-10.56.18:460][242]LogWorld: Bringing up level for play took: 0.001880 -[2024.06.10-10.56.18:460][242]LogOnline: OSS: Creating online subsystem instance for: :Context_4 -[2024.06.10-10.56.18:477][242]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0006 seconds. Added 20 classes and 0 folders. -[2024.06.10-10.56.18:481][242]PIE: Server logged in -[2024.06.10-10.56.18:483][242]PIE: Play in editor total start time 0,18 seconds. -[2024.06.10-10.56.35:818][720]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.10-10.56.35:818][720]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.06.10-10.56.35:819][720]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.06.10-10.56.35:820][720]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.10-10.56.35:837][720]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.10-10.56.35:853][720]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.10-10.56.35:864][720]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.10-10.56.35:872][720]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.10-10.56.35:877][720]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.10-10.56.35:896][720]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms -[2024.06.10-10.56.35:931][721]LogPlayLevel: Display: Destroying online subsystem :Context_4 -[2024.06.10-10.56.42:355][132]LogNavigationPoint: PostEditMove Clear paths rebuilt -[2024.06.10-10.56.50:699][661]LogNavigationPoint: PostEditMove Clear paths rebuilt -[2024.06.10-10.56.52:135][747]LogTemp: Repeating last play command: Selected Viewport -[2024.06.10-10.56.52:141][747]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.10-10.56.52:141][747]PIE: New page: PIE session: Map (10.06.2024, 14:56:52) -[2024.06.10-10.56.52:141][747]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.06.10-10.56.52:145][747]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004002s) -[2024.06.10-10.56.52:147][747]LogAIModule: Creating AISystem for world Map -[2024.06.10-10.56.52:149][747]LogPlayLevel: PIE: World Init took: (0.003217s) -[2024.06.10-10.56.52:149][747]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.007463s) -[2024.06.10-10.56.52:159][747]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.06.10-10.56.52:161][747]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True -[2024.06.10-10.56.52:161][747]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.10-10.56.52:161][747]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.10-10.56.52:161][747]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.10-10.56.52:161][747]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.10-10.56.52:161][747]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.10-10.56.52:161][747]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.10-10.56.52:161][747]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.10-10.56.52:161][747]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.10-10.56.52:161][747]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.10-10.56.52:161][747]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.10-10.56.52:161][747]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.10-10.56.52:161][747]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.10-10.56.52:167][747]LogAudioMixer: Display: 0: FrontLeft -[2024.06.10-10.56.52:167][747]LogAudioMixer: Display: 1: FrontRight -[2024.06.10-10.56.52:252][747]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.06.10-10.56.52:253][747]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.10-10.56.52:253][747]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.10-10.56.52:253][747]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.10-10.56.52:253][747]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.10-10.56.52:253][747]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.10-10.56.52:253][747]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.10-10.56.52:255][747]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.10-10.56.52:255][747]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.10-10.56.52:255][747]LogInit: FAudioDevice initialized. -[2024.06.10-10.56.52:255][747]LogAudio: Display: Audio Device (ID: 3) registered with world 'Map'. -[2024.06.10-10.56.52:266][747]LogLoad: Game class is 'GameModeBase' -[2024.06.10-10.56.52:268][747]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.06.10-12.56.52 -[2024.06.10-10.56.52:268][747]LogWorld: Bringing up level for play took: 0.000822 -[2024.06.10-10.56.52:268][747]LogOnline: OSS: Creating online subsystem instance for: :Context_5 -[2024.06.10-10.56.52:271][747]PIE: Server logged in -[2024.06.10-10.56.52:272][747]PIE: Play in editor total start time 0,132 seconds. -[2024.06.10-10.57.06:425][945]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.10-10.57.06:425][945]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.06.10-10.57.06:426][945]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.06.10-10.57.06:427][945]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.10-10.57.06:437][945]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.10-10.57.06:450][945]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.10-10.57.06:461][945]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.10-10.57.06:461][945]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.10-10.57.06:462][945]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.10-10.57.06:469][945]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms -[2024.06.10-10.57.06:490][946]LogPlayLevel: Display: Destroying online subsystem :Context_5 -[2024.06.10-10.57.14:778][432]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.10-10.57.14:790][432]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2024.06.10-10.57.14:800][432]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map845A70294BAD6B364A059A94DC8C9B42.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.10-10.57.14:805][432]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.10-10.57.14:821][432]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData18040F1746B5CD00F8883DAA0F4F6909.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.10-10.57.14:838][432]AssetCheck: New page: Asset Save: multiple assets -[2024.06.10-10.57.14:838][432]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.10-10.57.14:838][432]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.10-10.57.23:320][982]LogNavigationPoint: PostEditMove Clear paths rebuilt -[2024.06.10-10.57.26:930][211]LogNavigationPoint: PostEditMove Clear paths rebuilt -[2024.06.10-10.57.28:159][284]LogTemp: Repeating last play command: Selected Viewport -[2024.06.10-10.57.28:165][284]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.10-10.57.28:166][284]PIE: New page: PIE session: Map (10.06.2024, 14:57:28) -[2024.06.10-10.57.28:166][284]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.06.10-10.57.28:169][284]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003443s) -[2024.06.10-10.57.28:170][284]LogAIModule: Creating AISystem for world Map -[2024.06.10-10.57.28:171][284]LogPlayLevel: PIE: World Init took: (0.001098s) -[2024.06.10-10.57.28:171][284]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.004694s) -[2024.06.10-10.57.28:180][284]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2024.06.10-10.57.28:182][284]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True -[2024.06.10-10.57.28:182][284]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.10-10.57.28:182][284]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.10-10.57.28:182][284]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.10-10.57.28:182][284]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.10-10.57.28:182][284]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.10-10.57.28:182][284]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.10-10.57.28:182][284]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.10-10.57.28:182][284]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.10-10.57.28:183][284]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.10-10.57.28:183][284]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.10-10.57.28:183][284]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.10-10.57.28:183][284]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.10-10.57.28:189][284]LogAudioMixer: Display: 0: FrontLeft -[2024.06.10-10.57.28:189][284]LogAudioMixer: Display: 1: FrontRight -[2024.06.10-10.57.28:275][284]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.06.10-10.57.28:275][284]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.10-10.57.28:275][284]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.10-10.57.28:275][284]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.10-10.57.28:276][284]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.10-10.57.28:276][284]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.10-10.57.28:276][284]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.10-10.57.28:279][284]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.10-10.57.28:279][284]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.10-10.57.28:279][284]LogInit: FAudioDevice initialized. -[2024.06.10-10.57.28:279][284]LogAudio: Display: Audio Device (ID: 4) registered with world 'Map'. -[2024.06.10-10.57.28:290][284]LogLoad: Game class is 'GameModeBase' -[2024.06.10-10.57.28:292][284]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.06.10-12.57.28 -[2024.06.10-10.57.28:292][284]LogWorld: Bringing up level for play took: 0.000806 -[2024.06.10-10.57.28:292][284]LogOnline: OSS: Creating online subsystem instance for: :Context_6 -[2024.06.10-10.57.28:295][284]PIE: Server logged in -[2024.06.10-10.57.28:296][284]PIE: Play in editor total start time 0,132 seconds. -[2024.06.10-10.57.34:915][879]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.10-10.57.34:915][879]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.06.10-10.57.34:915][879]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.06.10-10.57.34:916][879]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.10-10.57.34:926][879]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.10-10.57.34:937][879]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.10-10.57.34:946][879]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.10-10.57.34:946][879]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.10-10.57.34:947][879]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.10-10.57.34:954][879]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.06.10-10.57.35:021][881]LogPlayLevel: Display: Destroying online subsystem :Context_6 -[2024.06.10-10.57.36:311][958]LogTemp: Repeating last play command: Selected Viewport -[2024.06.10-10.57.36:318][958]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.10-10.57.36:319][958]PIE: New page: PIE session: Map (10.06.2024, 14:57:36) -[2024.06.10-10.57.36:319][958]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.06.10-10.57.36:322][958]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003173s) -[2024.06.10-10.57.36:323][958]LogAIModule: Creating AISystem for world Map -[2024.06.10-10.57.36:323][958]LogPlayLevel: PIE: World Init took: (0.001289s) -[2024.06.10-10.57.36:323][958]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.004601s) -[2024.06.10-10.57.36:335][958]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms -[2024.06.10-10.57.36:337][958]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True -[2024.06.10-10.57.36:337][958]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.10-10.57.36:337][958]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.10-10.57.36:337][958]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.10-10.57.36:337][958]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.10-10.57.36:337][958]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.10-10.57.36:338][958]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.10-10.57.36:338][958]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.10-10.57.36:338][958]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.10-10.57.36:338][958]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.10-10.57.36:338][958]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.10-10.57.36:338][958]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.10-10.57.36:338][958]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.10-10.57.36:346][958]LogAudioMixer: Display: 0: FrontLeft -[2024.06.10-10.57.36:346][958]LogAudioMixer: Display: 1: FrontRight -[2024.06.10-10.57.36:426][958]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.06.10-10.57.36:427][958]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.10-10.57.36:427][958]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.10-10.57.36:427][958]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.10-10.57.36:427][958]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.10-10.57.36:427][958]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.10-10.57.36:427][958]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.10-10.57.36:428][958]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.10-10.57.36:428][958]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.10-10.57.36:428][958]LogInit: FAudioDevice initialized. -[2024.06.10-10.57.36:428][958]LogAudio: Display: Audio Device (ID: 5) registered with world 'Map'. -[2024.06.10-10.57.36:437][958]LogLoad: Game class is 'GameModeBase' -[2024.06.10-10.57.36:438][958]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.06.10-12.57.36 -[2024.06.10-10.57.36:438][958]LogWorld: Bringing up level for play took: 0.000884 -[2024.06.10-10.57.36:438][958]LogOnline: OSS: Creating online subsystem instance for: :Context_7 -[2024.06.10-10.57.36:440][958]PIE: Server logged in -[2024.06.10-10.57.36:441][958]PIE: Play in editor total start time 0,123 seconds. -[2024.06.10-10.57.42:856][534]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.10-10.57.42:856][534]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.06.10-10.57.42:856][534]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.06.10-10.57.42:856][534]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.10-10.57.42:873][534]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.10-10.57.42:888][534]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.10-10.57.42:897][534]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.10-10.57.42:897][534]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.10-10.57.42:899][534]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.10-10.57.42:907][534]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms -[2024.06.10-10.57.42:939][535]LogPlayLevel: Display: Destroying online subsystem :Context_7 -[2024.06.10-10.57.49:275][920]LogNavigationPoint: PostEditMove Clear paths rebuilt -[2024.06.10-10.57.51:961][ 94]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke Draußen) -[2024.06.10-10.57.56:214][335]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.57.57:749][418]LogEditorViewport: Clicking Background -[2024.06.10-10.58.06:133][ 0]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) -[2024.06.10-10.58.09:198][206]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) -[2024.06.10-10.58.24:834][147]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) -[2024.06.10-10.58.44:912][364]LogEditorViewport: Clicking Background -[2024.06.10-11.00.45:241][809]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.10-11.00.45:254][809]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms -[2024.06.10-11.00.45:263][809]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map2AEB91A948C36B22E09633A393F81960.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.10-11.00.45:267][809]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.10-11.00.45:285][809]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData624E548A408E584DF71DF7A76833D6FA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.10-11.00.45:302][809]AssetCheck: New page: Asset Save: multiple assets -[2024.06.10-11.00.45:302][809]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.10-11.00.45:302][809]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.10-11.01.34:734][268]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.06.10-11.01.34:806][268]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.06.10-11.01.34:961][269]Cmd: QUIT_EDITOR -[2024.06.10-11.01.34:961][269]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.06.10-11.01.34:966][269]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.06.10-11.01.35:498][269]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.06.10-11.01.35:498][269]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.06.10-11.01.35:498][269]LogAudio: Display: Audio Device unregistered from world 'Map'. -[2024.06.10-11.01.35:498][269]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.10-11.01.35:499][269]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.10-11.01.35:567][269]LogAudio: Display: Audio Device Manager Shutdown -[2024.06.10-11.01.35:569][269]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.06.10-11.01.35:584][269]LogExit: Preparing to exit. -[2024.06.10-11.01.35:607][269]LogUObjectHash: Compacting FUObjectHashTables data took 1.00ms -[2024.06.10-11.01.35:801][269]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2024.06.10-11.01.35:801][269]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2024.06.10-11.01.35:843][269]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.06.10-11.01.35:864][269]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.06.10-11.01.35:864][269]LogExit: Editor shut down -[2024.06.10-11.01.35:865][269]LogExit: Transaction tracking system shut down -[2024.06.10-11.01.36:307][269]LogExit: Object subsystem successfully closed. -[2024.06.10-11.01.36:348][269]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.10-11.01.36:348][269]LogShaderCompilers: Display: Total job queries 208, among them cache hits 190 (91.35%) -[2024.06.10-11.01.36:348][269]LogShaderCompilers: Display: Tracking 18 distinct input hashes that result in 14 distinct outputs (77.78%) -[2024.06.10-11.01.36:348][269]LogShaderCompilers: Display: RAM used: 0.07 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01% -[2024.06.10-11.01.36:348][269]LogShaderCompilers: Display: ================================================ -[2024.06.10-11.01.36:373][269]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.06.10-11.01.36:534][269]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (876) -[2024.06.10-11.01.36:535][269]LogModuleManager: Shutting down and abandoning module Voice (874) -[2024.06.10-11.01.36:535][269]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (872) -[2024.06.10-11.01.36:535][269]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.06.10-11.01.36:535][269]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.06.10-11.01.36:535][269]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.06.10-11.01.36:540][269]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.06.10-11.01.36:541][269]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.06.10-11.01.36:541][269]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.06.10-11.01.36:542][269]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.06.10-11.01.36:543][269]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.06.10-11.01.36:544][269]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.06.10-11.01.36:545][269]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.06.10-11.01.36:545][269]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.06.10-11.01.36:545][269]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) -[2024.06.10-11.01.36:547][269]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) -[2024.06.10-11.01.36:550][269]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) -[2024.06.10-11.01.36:550][269]LogModuleManager: Shutting down and abandoning module TakesCore (842) -[2024.06.10-11.01.36:551][269]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) -[2024.06.10-11.01.36:551][269]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) -[2024.06.10-11.01.36:551][269]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) -[2024.06.10-11.01.36:552][269]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (834) -[2024.06.10-11.01.36:552][269]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (832) -[2024.06.10-11.01.36:552][269]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (830) -[2024.06.10-11.01.36:552][269]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (828) -[2024.06.10-11.01.36:552][269]LogModuleManager: Shutting down and abandoning module WebMMedia (826) -[2024.06.10-11.01.36:552][269]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (824) -[2024.06.10-11.01.36:553][269]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (822) -[2024.06.10-11.01.36:555][269]LogModuleManager: Shutting down and abandoning module SequenceRecorder (821) -[2024.06.10-11.01.36:556][269]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (818) -[2024.06.10-11.01.36:556][269]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (816) -[2024.06.10-11.01.36:556][269]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (814) -[2024.06.10-11.01.36:556][269]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (812) -[2024.06.10-11.01.36:556][269]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (810) -[2024.06.10-11.01.36:556][269]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (808) -[2024.06.10-11.01.36:556][269]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (806) -[2024.06.10-11.01.36:556][269]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (804) -[2024.06.10-11.01.36:557][269]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (802) -[2024.06.10-11.01.36:557][269]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (800) -[2024.06.10-11.01.36:559][269]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (798) -[2024.06.10-11.01.36:560][269]LogModuleManager: Shutting down and abandoning module PlanarCut (796) -[2024.06.10-11.01.36:561][269]LogModuleManager: Shutting down and abandoning module CharacterAI (794) -[2024.06.10-11.01.36:561][269]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (792) -[2024.06.10-11.01.36:561][269]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (790) -[2024.06.10-11.01.36:561][269]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (788) -[2024.06.10-11.01.36:561][269]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) -[2024.06.10-11.01.36:561][269]LogModuleManager: Shutting down and abandoning module BspMode (784) -[2024.06.10-11.01.36:562][269]LogModuleManager: Shutting down and abandoning module GeometryMode (782) -[2024.06.10-11.01.36:562][269]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) -[2024.06.10-11.01.36:563][269]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2024.06.10-11.01.36:563][269]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.06.10-11.01.36:563][269]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.06.10-11.01.36:565][269]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.06.10-11.01.36:566][269]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.06.10-11.01.36:567][269]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.06.10-11.01.36:569][269]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.06.10-11.01.36:569][269]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.06.10-11.01.36:569][269]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.06.10-11.01.36:569][269]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.06.10-11.01.36:569][269]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.06.10-11.01.36:569][269]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.06.10-11.01.36:569][269]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.06.10-11.01.36:570][269]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.06.10-11.01.36:571][269]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.06.10-11.01.36:572][269]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.06.10-11.01.36:572][269]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.06.10-11.01.36:572][269]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.06.10-11.01.36:572][269]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.06.10-11.01.36:573][269]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.06.10-11.01.36:573][269]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.06.10-11.01.37:445][269]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.06.10-11.01.37:445][269]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.06.10-11.01.37:445][269]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.06.10-11.01.37:445][269]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.06.10-11.01.37:445][269]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.06.10-11.01.37:450][269]MemoryProfiler: Shutdown -[2024.06.10-11.01.37:450][269]NetworkingProfiler: Shutdown -[2024.06.10-11.01.37:451][269]LoadingProfiler: Shutdown -[2024.06.10-11.01.37:452][269]TimingProfiler: Shutdown -[2024.06.10-11.01.37:454][269]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.06.10-11.01.37:455][269]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.06.10-11.01.37:455][269]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.06.10-11.01.37:455][269]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.06.10-11.01.37:456][269]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.06.10-11.01.37:457][269]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.06.10-11.01.37:457][269]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.06.10-11.01.37:458][269]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.06.10-11.01.37:458][269]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.06.10-11.01.37:458][269]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.06.10-11.01.37:459][269]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.06.10-11.01.37:459][269]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.06.10-11.01.37:459][269]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.06.10-11.01.37:459][269]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.06.10-11.01.37:460][269]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.06.10-11.01.37:460][269]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.06.10-11.01.37:460][269]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.06.10-11.01.37:461][269]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.06.10-11.01.37:461][269]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.06.10-11.01.37:461][269]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.06.10-11.01.37:462][269]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.06.10-11.01.37:463][269]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.06.10-11.01.37:497][269]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.06.10-11.01.37:497][269]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.06.10-11.01.37:498][269]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.06.10-11.01.37:499][269]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.06.10-11.01.37:499][269]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.06.10-11.01.37:499][269]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.06.10-11.01.37:500][269]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.06.10-11.01.37:502][269]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.06.10-11.01.37:503][269]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.06.10-11.01.37:503][269]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.06.10-11.01.37:504][269]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.06.10-11.01.37:506][269]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.06.10-11.01.37:506][269]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.06.10-11.01.37:506][269]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.06.10-11.01.37:507][269]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.06.10-11.01.37:507][269]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.06.10-11.01.37:507][269]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.06.10-11.01.37:507][269]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.06.10-11.01.37:508][269]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.06.10-11.01.37:509][269]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.06.10-11.01.37:509][269]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.06.10-11.01.37:509][269]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.06.10-11.01.37:509][269]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.06.10-11.01.37:509][269]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.06.10-11.01.37:511][269]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.06.10-11.01.37:511][269]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.06.10-11.01.37:511][269]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.06.10-11.01.37:511][269]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.06.10-11.01.37:511][269]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.06.10-11.01.37:511][269]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.06.10-11.01.37:511][269]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.06.10-11.01.37:511][269]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.06.10-11.01.37:511][269]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.06.10-11.01.37:512][269]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.06.10-11.01.37:512][269]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.06.10-11.01.37:512][269]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.06.10-11.01.37:512][269]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.06.10-11.01.37:528][269]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.06.10-11.01.37:649][269]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.06.10-11.01.37:651][269]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.06.10-11.01.37:651][269]LogModuleManager: Shutting down and abandoning module OculusEditor (602) -[2024.06.10-11.01.37:655][269]LogModuleManager: Shutting down and abandoning module OculusInput (600) -[2024.06.10-11.01.37:655][269]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) -[2024.06.10-11.01.37:655][269]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) -[2024.06.10-11.01.37:655][269]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) -[2024.06.10-11.01.37:655][269]LogModuleManager: Shutting down and abandoning module CollectionManager (593) -[2024.06.10-11.01.37:656][269]LogModuleManager: Shutting down and abandoning module SynthesisEditor (590) -[2024.06.10-11.01.37:656][269]LogModuleManager: Shutting down and abandoning module Synthesis (588) -[2024.06.10-11.01.37:657][269]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (586) -[2024.06.10-11.01.37:657][269]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (584) -[2024.06.10-11.01.37:657][269]LogModuleManager: Shutting down and abandoning module TakeSequencer (582) -[2024.06.10-11.01.37:657][269]LogModuleManager: Shutting down and abandoning module TakeMovieScene (580) -[2024.06.10-11.01.37:657][269]LogModuleManager: Shutting down and abandoning module ScreenshotTools (578) -[2024.06.10-11.01.37:657][269]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (576) -[2024.06.10-11.01.37:657][269]LogModuleManager: Shutting down and abandoning module OpenXREditor (574) -[2024.06.10-11.01.37:658][269]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (572) -[2024.06.10-11.01.37:658][269]LogModuleManager: Shutting down and abandoning module AndroidPermission (570) -[2024.06.10-11.01.37:658][269]LogModuleManager: Shutting down and abandoning module GooglePAD (568) -[2024.06.10-11.01.37:658][269]LogModuleManager: Shutting down and abandoning module EditableMesh (566) -[2024.06.10-11.01.37:658][269]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (564) -[2024.06.10-11.01.37:658][269]LogModuleManager: Shutting down and abandoning module CableComponent (562) -[2024.06.10-11.01.37:658][269]LogModuleManager: Shutting down and abandoning module AudioCapture (560) -[2024.06.10-11.01.37:658][269]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (559) -[2024.06.10-11.01.37:658][269]LogModuleManager: Shutting down and abandoning module AssetTags (556) -[2024.06.10-11.01.37:658][269]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (554) -[2024.06.10-11.01.37:658][269]LogModuleManager: Shutting down and abandoning module AppleImageUtils (552) -[2024.06.10-11.01.37:658][269]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (550) -[2024.06.10-11.01.37:658][269]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (548) -[2024.06.10-11.01.37:658][269]LogModuleManager: Shutting down and abandoning module MediaCompositing (546) -[2024.06.10-11.01.37:658][269]LogModuleManager: Shutting down and abandoning module ImgMedia (544) -[2024.06.10-11.01.37:658][269]LogModuleManager: Shutting down and abandoning module TemplateSequence (542) -[2024.06.10-11.01.37:659][269]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (540) -[2024.06.10-11.01.37:659][269]LogModuleManager: Shutting down and abandoning module MotoSynth (538) -[2024.06.10-11.01.37:659][269]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (536) -[2024.06.10-11.01.37:659][269]LogOpenImageDenoise: OIDN shutting down -[2024.06.10-11.01.37:659][269]LogModuleManager: Shutting down and abandoning module MeshConversion (534) -[2024.06.10-11.01.37:659][269]LogModuleManager: Shutting down and abandoning module DynamicMesh (532) -[2024.06.10-11.01.37:660][269]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (530) -[2024.06.10-11.01.37:660][269]LogModuleManager: Shutting down and abandoning module GeometricObjects (528) -[2024.06.10-11.01.37:661][269]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (526) -[2024.06.10-11.01.37:661][269]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (525) -[2024.06.10-11.01.37:661][269]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (522) -[2024.06.10-11.01.37:661][269]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (520) -[2024.06.10-11.01.37:661][269]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (518) -[2024.06.10-11.01.37:661][269]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (516) -[2024.06.10-11.01.37:661][269]LogModuleManager: Shutting down and abandoning module ChaosNiagara (514) -[2024.06.10-11.01.37:661][269]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (512) -[2024.06.10-11.01.37:661][269]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (510) -[2024.06.10-11.01.37:661][269]LogModuleManager: Shutting down and abandoning module FractureEditor (508) -[2024.06.10-11.01.37:662][269]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (507) -[2024.06.10-11.01.37:662][269]LogModuleManager: Shutting down and abandoning module BackChannel (504) -[2024.06.10-11.01.37:662][269]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (502) -[2024.06.10-11.01.37:662][269]LogModuleManager: Shutting down and abandoning module AutomationUtils (500) -[2024.06.10-11.01.37:662][269]LogModuleManager: Shutting down and abandoning module AlembicImporter (498) -[2024.06.10-11.01.37:663][269]LogModuleManager: Shutting down and abandoning module AlembicLibrary (497) -[2024.06.10-11.01.37:663][269]LogModuleManager: Shutting down and abandoning module GeometryCache (496) -[2024.06.10-11.01.37:663][269]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (495) -[2024.06.10-11.01.37:663][269]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (490) -[2024.06.10-11.01.37:663][269]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (488) -[2024.06.10-11.01.37:663][269]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (486) -[2024.06.10-11.01.37:663][269]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (484) -[2024.06.10-11.01.37:663][269]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (482) -[2024.06.10-11.01.37:663][269]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (480) -[2024.06.10-11.01.37:663][269]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (478) -[2024.06.10-11.01.37:664][269]LogModuleManager: Shutting down and abandoning module PluginBrowser (476) -[2024.06.10-11.01.37:666][269]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (474) -[2024.06.10-11.01.37:668][269]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (472) -[2024.06.10-11.01.37:668][269]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (470) -[2024.06.10-11.01.37:668][269]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (468) -[2024.06.10-11.01.37:668][269]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (466) -[2024.06.10-11.01.37:669][269]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (464) -[2024.06.10-11.01.37:669][269]LogModuleManager: Shutting down and abandoning module CurveEditorTools (462) -[2024.06.10-11.01.37:670][269]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (460) -[2024.06.10-11.01.37:670][269]LogModuleManager: Shutting down and abandoning module CryptoKeys (458) -[2024.06.10-11.01.37:670][269]LogModuleManager: Shutting down and abandoning module UObjectPlugin (456) -[2024.06.10-11.01.37:670][269]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (454) -[2024.06.10-11.01.37:670][269]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (452) -[2024.06.10-11.01.37:671][269]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (450) -[2024.06.10-11.01.37:672][269]LogModuleManager: Shutting down and abandoning module PluginUtils (448) -[2024.06.10-11.01.37:672][269]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (446) -[2024.06.10-11.01.37:674][269]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (444) -[2024.06.10-11.01.37:674][269]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (442) -[2024.06.10-11.01.37:674][269]LogModuleManager: Shutting down and abandoning module GitSourceControl (440) -[2024.06.10-11.01.37:675][269]LogModuleManager: Shutting down and abandoning module SourceControl (439) -[2024.06.10-11.01.37:675][269]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (436) -[2024.06.10-11.01.37:675][269]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (434) -[2024.06.10-11.01.37:675][269]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (432) -[2024.06.10-11.01.37:675][269]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (430) -[2024.06.10-11.01.37:675][269]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (428) -[2024.06.10-11.01.37:676][269]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (426) -[2024.06.10-11.01.37:676][269]LogModuleManager: Shutting down and abandoning module LiveLink (424) -[2024.06.10-11.01.38:412][269]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (422) -[2024.06.10-11.01.38:412][269]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2024.06.10-11.01.38:412][269]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2024.06.10-11.01.38:413][269]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2024.06.10-11.01.38:415][269]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.06.10-11.01.38:415][269]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.06.10-11.01.38:416][269]LogModuleManager: Shutting down and abandoning module SoundFields (410) -[2024.06.10-11.01.38:416][269]LogModuleManager: Shutting down and abandoning module SignificanceManager (408) -[2024.06.10-11.01.38:416][269]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (406) -[2024.06.10-11.01.38:416][269]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) -[2024.06.10-11.01.38:417][269]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) -[2024.06.10-11.01.38:417][269]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) -[2024.06.10-11.01.38:417][269]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) -[2024.06.10-11.01.38:417][269]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) -[2024.06.10-11.01.38:417][269]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (392) -[2024.06.10-11.01.38:417][269]LogModuleManager: Shutting down and abandoning module ActorSequence (390) -[2024.06.10-11.01.38:417][269]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (388) -[2024.06.10-11.01.38:417][269]LogModuleManager: Shutting down and abandoning module UdpMessaging (386) -[2024.06.10-11.01.38:518][269]LogModuleManager: Shutting down and abandoning module TcpMessaging (384) -[2024.06.10-11.01.38:621][269]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (382) -[2024.06.10-11.01.38:621][269]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (380) -[2024.06.10-11.01.38:621][269]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (378) -[2024.06.10-11.01.38:621][269]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (376) -[2024.06.10-11.01.38:621][269]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (374) -[2024.06.10-11.01.38:622][269]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.06.10-11.01.38:622][269]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (372) -[2024.06.10-11.01.38:622][269]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (370) -[2024.06.10-11.01.38:622][269]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (368) -[2024.06.10-11.01.38:622][269]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (366) -[2024.06.10-11.01.38:622][269]LogModuleManager: Shutting down and abandoning module MagicLeapController (364) -[2024.06.10-11.01.38:622][269]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (362) -[2024.06.10-11.01.38:622][269]LogModuleManager: Shutting down and abandoning module MagicLeapAR (360) -[2024.06.10-11.01.38:622][269]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (358) -[2024.06.10-11.01.38:622][269]LogModuleManager: Shutting down and abandoning module Niagara (356) -[2024.06.10-11.01.38:623][269]LogModuleManager: Shutting down and abandoning module SignalProcessing (355) -[2024.06.10-11.01.38:624][269]LogModuleManager: Shutting down and abandoning module NiagaraEditor (353) -[2024.06.10-11.01.38:625][269]LogModuleManager: Shutting down and abandoning module NiagaraCore (350) -[2024.06.10-11.01.38:625][269]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (348) -[2024.06.10-11.01.38:626][269]LogModuleManager: Shutting down and abandoning module DataValidation (346) -[2024.06.10-11.01.38:626][269]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (344) -[2024.06.10-11.01.38:626][269]LogModuleManager: Shutting down and abandoning module FacialAnimation (342) -[2024.06.10-11.01.38:626][269]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (340) -[2024.06.10-11.01.38:627][269]LogModuleManager: Shutting down and abandoning module LevelEditor (339) -[2024.06.10-11.01.38:630][269]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (338) -[2024.06.10-11.01.38:630][269]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (336) -[2024.06.10-11.01.38:631][269]LogModuleManager: Shutting down and abandoning module MainFrame (334) -[2024.06.10-11.01.38:631][269]LogModuleManager: Shutting down and abandoning module HotReload (333) -[2024.06.10-11.01.38:632][269]LogModuleManager: Shutting down and abandoning module ToolMenus (329) -[2024.06.10-11.01.38:632][269]LogModuleManager: Shutting down and abandoning module ContentBrowser (327) -[2024.06.10-11.01.38:632][269]LogModuleManager: Shutting down and abandoning module ContentBrowserData (326) -[2024.06.10-11.01.38:632][269]LogModuleManager: Shutting down and abandoning module TreeMap (323) -[2024.06.10-11.01.38:633][269]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320) -[2024.06.10-11.01.38:633][269]LogModuleManager: Shutting down and abandoning module AnimationSharing (318) -[2024.06.10-11.01.38:633][269]LogModuleManager: Shutting down and abandoning module GameplayCameras (316) -[2024.06.10-11.01.38:633][269]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) -[2024.06.10-11.01.38:633][269]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) -[2024.06.10-11.01.38:634][269]LogModuleManager: Shutting down and abandoning module Paper2D (310) -[2024.06.10-11.01.38:634][269]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) -[2024.06.10-11.01.38:644][269]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) -[2024.06.10-11.01.38:645][269]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.06.10-11.01.38:645][269]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.06.10-11.01.38:645][269]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.06.10-11.01.38:645][269]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.06.10-11.01.38:647][269]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.06.10-11.01.38:647][269]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.06.10-11.01.38:647][269]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.06.10-11.01.38:647][269]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.06.10-11.01.38:649][269]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.06.10-11.01.38:650][269]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.06.10-11.01.38:650][269]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.06.10-11.01.38:652][269]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.06.10-11.01.38:652][269]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.06.10-11.01.38:653][269]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.06.10-11.01.38:653][269]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.06.10-11.01.38:654][269]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.06.10-11.01.38:655][269]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.06.10-11.01.38:655][269]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.06.10-11.01.38:659][269]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.06.10-11.01.38:659][269]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.06.10-11.01.38:661][269]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.06.10-11.01.38:661][269]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.06.10-11.01.38:661][269]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.06.10-11.01.38:661][269]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.06.10-11.01.38:661][269]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.06.10-11.01.38:661][269]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.06.10-11.01.38:662][269]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.06.10-11.01.38:662][269]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.06.10-11.01.38:662][269]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.06.10-11.01.38:662][269]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.06.10-11.01.38:664][269]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.06.10-11.01.38:665][269]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.06.10-11.01.38:667][269]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.06.10-11.01.38:671][269]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.06.10-11.01.38:671][269]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.06.10-11.01.38:671][269]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.06.10-11.01.38:672][269]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.06.10-11.01.38:672][269]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.06.10-11.01.38:672][269]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.06.10-11.01.38:673][269]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.06.10-11.01.38:673][269]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.06.10-11.01.38:674][269]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.06.10-11.01.38:674][269]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.06.10-11.01.38:675][269]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.06.10-11.01.38:675][269]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.06.10-11.01.38:676][269]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.06.10-11.01.38:676][269]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.06.10-11.01.38:678][269]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.06.10-11.01.38:678][269]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.06.10-11.01.38:679][269]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.06.10-11.01.38:680][269]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.06.10-11.01.38:680][269]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.06.10-11.01.38:681][269]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.06.10-11.01.38:681][269]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.06.10-11.01.38:681][269]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.06.10-11.01.38:681][269]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.06.10-11.01.38:682][269]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.06.10-11.01.38:682][269]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.06.10-11.01.38:682][269]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.06.10-11.01.38:682][269]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.06.10-11.01.38:682][269]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.06.10-11.01.38:683][269]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.06.10-11.01.38:683][269]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.06.10-11.01.38:683][269]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.06.10-11.01.38:683][269]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.06.10-11.01.38:683][269]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.06.10-11.01.38:683][269]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.06.10-11.01.38:690][269]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.06.10-11.01.38:690][269]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.06.10-11.01.38:690][269]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.06.10-11.01.38:690][269]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.06.10-11.01.38:690][269]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.06.10-11.01.38:698][269]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.06.10-11.01.38:698][269]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.06.10-11.01.38:698][269]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.06.10-11.01.38:698][269]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.06.10-11.01.38:698][269]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.06.10-11.01.38:698][269]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.06.10-11.01.38:698][269]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.06.10-11.01.38:698][269]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.06.10-11.01.38:698][269]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.06.10-11.01.38:703][269]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.06.10-11.01.38:723][269]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.06.10-11.01.38:723][269]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.06.10-11.01.38:723][269]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.06.10-11.01.38:723][269]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.06.10-11.01.38:723][269]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.06.10-11.01.38:723][269]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.06.10-11.01.38:723][269]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.06.10-11.01.38:724][269]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.06.10-11.01.38:724][269]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.06.10-11.01.38:725][269]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.06.10-11.01.38:725][269]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.06.10-11.01.38:725][269]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.06.10-11.01.38:725][269]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.06.10-11.01.38:725][269]LogHMD: Freeing OpenVRDLLHandle. -[2024.06.10-11.01.38:725][269]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.06.10-11.01.38:725][269]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108) -[2024.06.10-11.01.38:726][269]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.06.10-11.01.38:726][269]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (106) -[2024.06.10-11.01.38:726][269]LogModuleManager: Shutting down and abandoning module OpenXRAR (104) -[2024.06.10-11.01.38:726][269]LogModuleManager: Shutting down and abandoning module AugmentedReality (103) -[2024.06.10-11.01.38:726][269]LogModuleManager: Shutting down and abandoning module OpenXRHMD (100) -[2024.06.10-11.01.38:726][269]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) -[2024.06.10-11.01.38:726][269]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) -[2024.06.10-11.01.38:727][269]LogModuleManager: Shutting down and abandoning module WmfMedia (94) -[2024.06.10-11.01.38:729][269]LogModuleManager: Shutting down and abandoning module Media (93) -[2024.06.10-11.01.38:730][269]LogModuleManager: Shutting down and abandoning module MediaInfo (92) -[2024.06.10-11.01.38:730][269]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (88) -[2024.06.10-11.01.38:731][269]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (86) -[2024.06.10-11.01.38:731][269]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (84) -[2024.06.10-11.01.38:731][269]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (80) -[2024.06.10-11.01.38:732][269]LogModuleManager: Shutting down and abandoning module XMPP (75) -[2024.06.10-11.01.38:734][269]LogModuleManager: Shutting down and abandoning module WebSockets (74) -[2024.06.10-11.01.38:753][269]LogModuleManager: Shutting down and abandoning module HTTP (71) -[2024.06.10-11.01.38:754][269]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2024.06.10-11.01.38:754][269]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BDDBC0A13-46B3-3DBD-4816-7D89B1275160%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=24dbcc7144d6f3157534a285643706db%7C1582d01d2fe5490680c80d4d551a88a1%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.06.10-11.01.38:754][269]LogHttp: Display: cleaning up 1 outstanding Http requests. -[2024.06.10-11.01.38:760][269]LogModuleManager: Shutting down and abandoning module SSL (70) -[2024.06.10-11.01.38:766][269]LogModuleManager: Shutting down and abandoning module ChaosCloth (66) -[2024.06.10-11.01.38:767][269]LogModuleManager: Shutting down and abandoning module MLSDK (64) -[2024.06.10-11.01.38:767][269]LogModuleManager: Shutting down and abandoning module MagicLeap (62) -[2024.06.10-11.01.38:768][269]LogModuleManager: Shutting down and abandoning module VariantManagerContent (60) -[2024.06.10-11.01.38:768][269]LogModuleManager: Shutting down and abandoning module DatasmithContent (58) -[2024.06.10-11.01.38:769][269]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (56) -[2024.06.10-11.01.38:769][269]LogModuleManager: Shutting down and abandoning module NiagaraShader (54) -[2024.06.10-11.01.38:769][269]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) -[2024.06.10-11.01.38:769][269]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.06.10-11.01.38:769][269]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.06.10-11.01.38:770][269]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) -[2024.06.10-11.01.38:770][269]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2024.06.10-11.01.38:770][269]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2024.06.10-11.01.38:770][269]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2024.06.10-11.01.38:771][269]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2024.06.10-11.01.38:772][269]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.06.10-11.01.38:773][269]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.06.10-11.01.38:773][269]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.06.10-11.01.38:777][269]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.06.10-11.01.38:778][269]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.06.10-11.01.38:779][269]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.06.10-11.01.38:779][269]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.06.10-11.01.38:779][269]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.06.10-11.01.38:783][269]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.06.10-11.01.38:784][269]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.06.10-11.01.38:784][269]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.06.10-11.01.38:784][269]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.06.10-11.01.38:784][269]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.06.10-11.01.38:785][269]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.06.10-11.01.38:785][269]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.06.10-11.01.38:786][269]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.06.10-11.01.38:786][269]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.06.10-11.01.38:786][269]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.06.10-11.01.38:787][269]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.06.10-11.01.38:865][269]LogD3D11RHI: Shutdown -[2024.06.10-11.01.38:865][269]LogD3D11RHI: CleanupD3DDevice -[2024.06.10-11.01.38:872][269]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.06.10-11.01.38:878][269]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.06.10-11.01.38:879][269]LogExit: Exiting. -[2024.06.10-11.01.38:894][269]Log file closed, 06/10/24 13:01:38 diff --git a/Saved/Logs/DesertGame-backup-2024.06.12-13.13.22.log b/Saved/Logs/DesertGame-backup-2024.06.12-13.13.22.log deleted file mode 100644 index aae4d8f..0000000 --- a/Saved/Logs/DesertGame-backup-2024.06.12-13.13.22.log +++ /dev/null @@ -1,1436 +0,0 @@ -Log file open, 06/12/24 14:55:40 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogInit: Display: Running engine for game: DesertGame -LogPlatformFile: Not using cached read wrapper -LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.325757 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Display: Loading text-based GConfig.... -LogPluginManager: Mounting plugin MeshPainting -LogPluginManager: Mounting plugin XGEController -LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin AndroidMoviePlayer -LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin GoogleCloudMessaging -LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin IOSDeviceProfileSelector -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin OpenXR -LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin PostSplashScreen -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin SignificanceManager -LogPluginManager: Mounting plugin SoundFields -LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin WebMMoviePlayer -LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting plugin ContentBrowserFileDataSource -LogPluginManager: Mounting plugin ContentBrowserClassDataSource -LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting plugin OnlineSubsystemIOS -LogPluginManager: Mounting plugin OculusVR -LogPluginManager: Mounting plugin SteamVR -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogInit: Using libcurl 7.55.1-DEV -LogInit: - built for x86_64-pc-win32 -LogInit: - supports SSL with OpenSSL/1.1.1 -LogInit: - supports HTTP deflate (compression) using libz 1.2.8 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_IDN -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogOnline: OSS: Creating online subsystem instance for: NULL -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -LogOculusPluginWrapper: OculusPlugin initialized successfully -LogHMD: Failed initializing OVRPlugin 1.59.0 -LogInit: Build: ++UE4+Release-4.27-CL-18319896 -LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 -LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 -LogInit: Net CL: 17155196 -LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics -LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 -LogInit: Compiled with Visual C++: 19.24.28315.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE4+Release-4.27 -LogInit: Command Line: -LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ -LogInit: Allocator: TBB -LogInit: Installed Engine Build: 1 -LogDevObjectVersion: Number of dev versions registered: 29 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -LogInit: Object subsystem initialized -LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] -LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.06.12-12.55.41:068][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.06.12-12.55.41:068][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.12-12.55.41:068][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.06.12-12.55.41:068][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.06.12-12.55.41:068][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.06.12-12.55.41:068][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.12-12.55.41:068][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.12-12.55.41:073][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.06.12-12.55.41:073][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.06.12-12.55.41:073][ 0]LogInit: Selected Device Profile: [Windows] -[2024.06.12-12.55.41:073][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.06.12-12.55.41:073][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.06.12-12.55.41:074][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.06.12-12.55.41:074][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.06.12-12.55.41:074][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.06.12-12.55.41:075][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.06.12-12.55.41:075][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.06.12-12.55.41:075][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.06.12-12.55.41:075][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.12-12.55.41:075][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini] -[2024.06.12-12.55.41:075][ 0]LogInit: Computer: NB-PBM2H22CWE -[2024.06.12-12.55.41:075][ 0]LogInit: User: bib -[2024.06.12-12.55.41:075][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.06.12-12.55.41:075][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.06.12-12.55.41:075][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.06.12-12.55.41:075][ 0]LogMemory: Platform Memory Stats for Windows -[2024.06.12-12.55.41:075][ 0]LogMemory: Process Physical Memory: 143.31 MB used, 143.32 MB peak -[2024.06.12-12.55.41:075][ 0]LogMemory: Process Virtual Memory: 121.93 MB used, 121.93 MB peak -[2024.06.12-12.55.41:075][ 0]LogMemory: Physical Memory: 9787.64 MB used, 6281.07 MB free, 16068.70 MB total -[2024.06.12-12.55.41:075][ 0]LogMemory: Virtual Memory: 134208640.00 MB used, 9085.44 MB free, 134217728.00 MB total -[2024.06.12-12.55.41:080][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.06.12-12.55.41:141][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.06.12-12.55.41:142][ 0]LogInit: Using OS detected language (de-DE). -[2024.06.12-12.55.41:142][ 0]LogInit: Using OS detected locale (de-DE). -[2024.06.12-12.55.41:148][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.06.12-12.55.41:148][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.06.12-12.55.41:148][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.06.12-12.55.41:148][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.06.12-12.55.41:148][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.06.12-12.55.41:148][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.06.12-12.55.41:149][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.06.12-12.55.41:149][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.06.12-12.55.41:151][ 0]LogInit: Setting process to per monitor DPI aware -[2024.06.12-12.55.41:200][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.06.12-12.55.41:225][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.06.12-12.55.41:225][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.06.12-12.55.41:627][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.06.12-12.55.41:630][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.06.12-12.55.41:630][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.06.12-12.55.41:630][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.06.12-12.55.41:630][ 0]LogD3D11RHI: D3D11 adapters: -[2024.06.12-12.55.41:693][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.06.12-12.55.41:693][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.06.12-12.55.41:695][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.06.12-12.55.41:695][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.06.12-12.55.41:695][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.06.12-12.55.41:696][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.06.12-12.55.41:696][ 0]LogD3D11RHI: VendorId : 8086 -[2024.06.12-12.55.41:696][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.06.12-12.55.41:696][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.06.12-12.55.41:696][ 0]LogD3D11RHI: Revision : 000c -[2024.06.12-12.55.41:696][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.06.12-12.55.41:696][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.06.12-12.55.41:696][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.06.12-12.55.41:696][ 0]LogD3D11RHI: AdapterLuid : 0 72991 -[2024.06.12-12.55.41:720][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.06.12-12.55.41:720][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.06.12-12.55.41:720][ 0]LogWindows: EnumDisplayDevices: -[2024.06.12-12.55.41:721][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.06.12-12.55.41:722][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.12-12.55.41:723][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.12-12.55.41:723][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.12-12.55.41:724][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.06.12-12.55.41:724][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.06.12-12.55.41:724][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.06.12-12.55.41:724][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.06.12-12.55.41:724][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.06.12-12.55.41:732][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.06.12-12.55.41:732][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.06.12-12.55.41:732][ 0]LogD3D11RHI: VendorId : 8086 -[2024.06.12-12.55.41:732][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.06.12-12.55.41:732][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.06.12-12.55.41:732][ 0]LogD3D11RHI: Revision : 000c -[2024.06.12-12.55.41:732][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.06.12-12.55.41:732][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.06.12-12.55.41:732][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.06.12-12.55.41:732][ 0]LogD3D11RHI: AdapterLuid : 0 72991 -[2024.06.12-12.55.41:759][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.06.12-12.55.41:770][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.06.12-12.55.41:770][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.06.12-12.55.41:770][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.06.12-12.55.41:772][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.06.12-12.55.41:772][ 0]LogD3D11RHI: Async texture creation enabled -[2024.06.12-12.55.41:772][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.06.12-12.55.41:798][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.06.12-12.55.42:228][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.06.12-12.55.42:261][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.06.12-12.55.42:261][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.06.12-12.55.42:261][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.06.12-12.55.42:261][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.06.12-12.55.42:261][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.06.12-12.55.42:261][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.06.12-12.55.42:261][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.06.12-12.55.42:261][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.06.12-12.55.42:261][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.06.12-12.55.42:261][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.06.12-12.55.42:278][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.06.12-12.55.42:278][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.06.12-12.55.42:285][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.06.12-12.55.42:290][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.06.12-12.55.42:294][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.06.12-12.55.42:300][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.06.12-12.55.42:318][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.06.12-12.55.42:325][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.06.12-12.55.42:330][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.06.12-12.55.42:346][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.06.12-12.55.42:346][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.06.12-12.55.42:354][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.06.12-12.55.42:359][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.06.12-12.55.42:368][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.06.12-12.55.42:380][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.06.12-12.55.42:399][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.06.12-12.55.42:399][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.06.12-12.55.42:406][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.06.12-12.55.42:409][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.06.12-12.55.42:412][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.06.12-12.55.42:415][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.06.12-12.55.42:415][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.06.12-12.55.42:424][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.06.12-12.55.42:474][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.06.12-12.55.42:530][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.06.12-12.55.42:530][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/10496/). -[2024.06.12-12.55.42:530][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/91E044E941136649BC6884A200051A36/'. -[2024.06.12-12.55.42:530][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.06.12-12.55.42:530][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.06.12-12.55.42:530][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.06.12-12.55.43:546][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.06.12-12.55.43:710][ 0]LogDerivedDataCache: Loaded boot cache 0.16s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.06.12-12.55.43:710][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.06.12-12.55.43:710][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.06.12-12.55.43:710][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.06.12-12.55.43:710][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.06.12-12.55.43:710][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.06.12-12.55.43:729][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.06.12-12.55.43:729][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.06.12-12.55.43:729][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.06.12-12.55.43:745][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.02 seconds -[2024.06.12-12.55.43:746][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.40ms. RandomReadSpeed=230.52MBs, RandomWriteSpeed=130.57MBs. Assigned SpeedClass 'Local' -[2024.06.12-12.55.43:746][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.06.12-12.55.43:746][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.06.12-12.55.43:746][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.06.12-12.55.43:801][ 0]LogSlate: Using FreeType 2.10.0 -[2024.06.12-12.55.43:803][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.06.12-12.55.43:860][ 0]LogAssetRegistry: FAssetRegistry took 0.0031 seconds to start up -[2024.06.12-12.55.44:071][ 0]LogInit: Selected Device Profile: [Windows] -[2024.06.12-12.55.44:071][ 0]LogInit: Active device profile: [0000024B55D84B00][0000024B544DA700 49] Windows -[2024.06.12-12.55.44:071][ 0]LogInit: Profiles: [0000024B55D84B00][0000024B544DA700 49] Windows, [0000024B55D52100][0000024B544E2880 49] WindowsNoEditor, [0000024B55D85900][0000024B544E6A00 49] WindowsServer, [0000024B55D52E00][0000024B544EAB80 49] WindowsClient, [0000024B55D87C00][0000024B544EED00 49] IOS, [0000024B55D50F00][0000024B544F2E80 49] iPadAir, [0000024B55D87E00][0000024B544F7000 49] iPadAir2, [0000024B55CF8C00][0000024B544FF2C0 49] IPadPro, [0000024B55CF8D00][0000024B544FB300 49] iPadAir3, [0000024B55D53B00][0000024B54503480 49] iPadAir4, [0000024B55CFB600][0000024B54507600 49] iPadMini2, [0000024B55D53200][0000024B5450B780 49] iPadMini3, [0000024B55CFB800][0000024B566DF900 49] iPadMini4, [0000024B55D53800][0000024B566E3A80 49] iPadMini5, [0000024B55D00600][0000024B566EA1C0 49] iPhone6, [0000024B55D00700][0000024B566E6200 49] iPodTouch6, [0000024B55D86900][0000024B566F24C0 49] iPhone7, [0000024B55D86800][0000024B566EE500 49] iPodTouch7, [0000024B55D00100][0000024B544DE640 49] iPhone5S, [0000024B55CF8700][0000024B566F6780 49] iPhone6Plus, [0000024B55D02500][0000024B566FA8C0 49] iPhone6S, [0000024B55CF9300][0000024B56702A40 49] iPhone6SPlus, [0000024B55D03B00][0000024B56706BC0 49] iPhone7Plus, [0000024B55CFB500][0000024B5670AD40 49] iPhoneSE, [0000024B55D86600][0000024B5670EEC0 49] iPhone8, [0000024B55CF8600][0000024B56713040 49] iPhone8Plus, [0000024B55D86200][0000024B567171C0 49] iPhoneX, [0000024B55CFB300][0000024B5671B340 49] iPhoneXS, [0000024B55D87400][0000024B5671F4C0 49] iPhoneXSMax, [0000024B55CFAD00][0000024B56723640 49] iPhoneXR, [0000024B55D84200][0000024B567277C0 49] iPhone11, [0000024B55CF9E00][0000024B5672B940 49] iPhone11Pro, [0000024B55D86A00][0000024B5672FAC0 49] iPhone11ProMax, [0000024B55CFB700][0000024B567320C0 49] iPhoneSE2, [0000024B55D84D00][0000024B56736240 49] iPhone12Mini, [0000024B55CF9F00][0000024B5673A3C0 49] iPhone12, [0000024B55D84700][0000024B5673E540 49] iPhone12Pro, [0000024B55CF9400][0000024B567426C0 49] iPhone12ProMax, [0000024B55D84C00][0000024B566FE800 49] iPadPro105, [0000024B55CF9700][0000024B56746940 49] iPadPro129, [0000024B55D84100][0000024B5674AA80 49] iPadPro97, [0000024B55CFBC00][0000024B5674EBC0 49] iPadPro2_129, [0000024B55D84800][0000024B56756D40 49] iPad5, [0000024B55CFB100][0000024B5675AEC0 49] iPad6, [0000024B55D84500][0000024B5675F040 49] iPad7, [0000024B55CFA800][0000024B567631C0 49] iPad8, [0000024B55D85500][0000024B56767340 49] iPadPro11, [0000024B55CF9500][0000024B5676B4C0 49] iPadPro2_11, [0000024B55D84F00][0000024B5676F640 49] iPadPro3_129, [0000024B55CFAC00][0000024B567737C0 49] iPadPro4_129, [0000024B55D86500][0000024B567D3940 49] AppleTV, [0000024B55CF9100][0000024B567D7AC0 49] AppleTV4K, [0000024B55D84400][0000024B567DA0C0 49] TVOS, [0000024B55CFA600][0000024B567DE240 49] Mac, [0000024B55D87D00][0000024B567E23C0 49] MacClient, [0000024B55CF9800][0000024B567E6540 49] MacNoEditor, [0000024B55D87100][0000024B567EA6C0 49] MacServer, [0000024B55CFB900][0000024B567EE840 49] Linux, [0000024B55D84900][0000024B56752980 49] LinuxAArch64, [0000024B55CFBF00][0000024B567F2AC0 49] LinuxNoEditor, [0000024B55D85B00][0000024B567F6C00 49] LinuxAArch64NoEditor, [0000024B55CFB400][0000024B567FAD40 49] LinuxClient, [0000024B55D85C00][0000024B56802EC0 49] LinuxAArch64Client, [0000024B55CF9D00][0000024B56807040 49] LinuxServer, [0000024B55D86F00][0000024B5680B1C0 49] LinuxAArch64Server, [0000024B55CF8500][0000024B5680F340 49] Android, [0000024B55D85E00][0000024B568134C0 49] Android_Low, [0000024B55CFB000][0000024B56817640 49] Android_Mid, [0000024B55D86400][0000024B5681B7C0 49] Android_High, [0000024B55CF8800][0000024B5681F940 49] Android_Default, [0000024B55D87200][0000024B56823AC0 49] Android_Adreno4xx, [0000024B55D52400][0000024B568260C0 49] Android_Adreno5xx_Low, [0000024B55D01C00][0000024B5682A240 49] Android_Adreno5xx, [0000024B55D53D00][0000024B5682E3C0 49] Android_Adreno6xx, [0000024B55D02B00][0000024B56832540 49] Android_Adreno6xx_Vulkan, [0000024B55D53E00][0000024B568366C0 49] Android_Mali_T6xx, [0000024B55D00F00][0000024B5683A840 49] Android_Mali_T7xx, [0000024B55D51300][0000024B5683E9C0 49] Android_Mali_T8xx, [0000024B55D01F00][0000024B56842B40 49] Android_Mali_G71, [0000024B55D51C00][0000024B567FEC80 49] Android_Mali_G72, [0000024B55D02400][0000024B56846DC0 49] Android_Mali_G72_Vulkan, [0000024B55D53600][0000024B5684AF00 49] Android_Mali_G76, [0000024B55D02100][0000024B56853080 49] Android_Mali_G76_Vulkan, [0000024B55D51B00][0000024B56857200 49] Android_Mali_G77, [0000024B55D00A00][0000024B5685B380 49] Android_Mali_G77_Vulkan, [0000024B55D53400][0000024B5685F500 49] Android_Mali_G78, [0000024B55D01300][0000024B56863680 49] Android_Mali_G78_Vulkan, [0000024B55D52900][0000024B56867800 49] Android_Mali_G710, [0000024B55D03D00][0000024B5686B980 49] Android_Mali_G710_Vulkan, [0000024B55D51E00][0000024B5686FB00 49] Android_Vulkan_SM5, [0000024B55D00900][0000024B56872100 49] Android_PowerVR_G6xxx, [0000024B55D51F00][0000024B56876280 49] Android_PowerVR_GT7xxx, [0000024B55D02700][0000024B5687A400 49] Android_PowerVR_GE8xxx, [0000024B55D52300][0000024B5687E580 49] Android_PowerVR_GM9xxx, [0000024B55D03200][0000024B56882700 49] Android_PowerVR_GM9xxx_Vulkan, [0000024B55D53000][0000024B56886880 49] Android_TegraK1, [0000024B55D01700][0000024B5688AA00 49] Android_Unknown_Vulkan, [0000024B55D53700][0000024B5688EB80 49] Lumin, [0000024B55D00200][0000024B56892D00 49] Lumin_Desktop, [0000024B55D52200][0000024B5684EE40 49] HoloLens, -[2024.06.12-12.55.44:214][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.06.12-12.55.44:214][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.06.12-12.55.44:214][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.06.12-12.55.44:214][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.06.12-12.55.44:214][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.06.12-12.55.44:235][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.06.12-12.55.45:015][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.06.12-12.55.45:196][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.06.12-12.55.45:202][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.06.12-12.55.45:202][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.06.12-12.55.45:202][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.06.12-12.55.45:613][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: F12C838E4BD720261556A39B4084E4CD | Instance: 5CE1046945CFB29F4D355CA2E4B601DA (NB-PBM2H22CWE-10496). -[2024.06.12-12.55.45:792][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.06.12-12.55.45:796][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.06.12-12.55.45:867][ 0]LogPython: Using Python 3.7.7 -[2024.06.12-12.55.46:492][ 0]SourceControl: Source control is disabled -[2024.06.12-12.55.46:492][ 0]SourceControl: Source control is disabled -[2024.06.12-12.55.46:496][ 0]SourceControl: Source control is disabled -[2024.06.12-12.55.46:524][ 0]SourceControl: Source control is disabled -[2024.06.12-12.55.46:527][ 0]LogUProjectInfo: Found projects: -[2024.06.12-12.55.46:530][ 0]SourceControl: Source control is disabled -[2024.06.12-12.55.46:878][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.06.12-12.55.46:895][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.06.12-12.55.46:895][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.06.12-12.55.47:086][ 0]LogOpenImageDenoise: OIDN starting up -[2024.06.12-12.55.47:120][ 0]LogCollectionManager: Loaded 0 collections in 0.003714 seconds -[2024.06.12-12.55.47:146][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s -[2024.06.12-12.55.47:146][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s -[2024.06.12-12.55.47:146][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s -[2024.06.12-12.55.47:146][ 0]LogOcInput: OculusInput pre-init called -[2024.06.12-12.55.47:586][ 0]LogEngine: Initializing Engine... -[2024.06.12-12.55.47:593][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.06.12-12.55.47:593][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.06.12-12.55.47:593][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.06.12-12.55.47:594][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.06.12-12.55.47:801][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.06.12-12.55.47:827][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.06.12-12.55.47:827][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.06.12-12.55.47:851][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.06.12-12.55.47:856][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.06.12-12.55.47:859][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.06.12-12.55.47:859][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.06.12-12.55.47:859][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.12-12.55.47:859][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.12-12.55.47:859][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.12-12.55.47:859][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.12-12.55.47:859][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.12-12.55.47:859][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.12-12.55.47:859][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.12-12.55.47:859][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.12-12.55.47:861][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.12-12.55.47:861][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.12-12.55.47:861][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.12-12.55.47:861][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.12-12.55.47:877][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.06.12-12.55.47:877][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.06.12-12.55.47:991][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.06.12-12.55.47:994][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.12-12.55.47:997][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.12-12.55.47:997][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.12-12.55.47:998][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.12-12.55.47:998][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.12-12.55.47:998][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.12-12.55.48:000][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.12-12.55.48:000][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.12-12.55.48:000][ 0]LogInit: FAudioDevice initialized. -[2024.06.12-12.55.48:001][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.06.12-12.55.48:001][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.06.12-12.55.48:087][ 0]LogDerivedDataCache: Saved boot cache 0.09s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.06.12-12.55.48:087][ 0]LogInit: Texture streaming: Enabled -[2024.06.12-12.55.48:112][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.06.12-12.55.48:123][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.06.12-12.55.48:123][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.06.12-12.55.48:129][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.06.12-12.55.48:157][ 0]LogInit: Transaction tracking system initialized -[2024.06.12-12.55.48:204][ 0]BlueprintLog: New page: Editor Load -[2024.06.12-12.55.48:290][ 0]LocalizationService: Localization service is disabled -[2024.06.12-12.55.48:331][ 0]TimingProfiler: Initialize -[2024.06.12-12.55.48:331][ 0]TimingProfiler: OnSessionChanged -[2024.06.12-12.55.48:331][ 0]LoadingProfiler: Initialize -[2024.06.12-12.55.48:331][ 0]LoadingProfiler: OnSessionChanged -[2024.06.12-12.55.48:331][ 0]NetworkingProfiler: Initialize -[2024.06.12-12.55.48:331][ 0]NetworkingProfiler: OnSessionChanged -[2024.06.12-12.55.48:331][ 0]MemoryProfiler: Initialize -[2024.06.12-12.55.48:332][ 0]MemoryProfiler: OnSessionChanged -[2024.06.12-12.55.48:579][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.06.12-12.55.48:580][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.01s -[2024.06.12-12.55.48:580][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.06.12-12.55.49:229][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.06.12-12.55.49:242][ 0]SourceControl: Source control is disabled -[2024.06.12-12.55.49:242][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 10.618 -[2024.06.12-12.55.49:243][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.06.12-12.55.49:247][ 0]LightingResults: New page: Lighting Build -[2024.06.12-12.55.49:253][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.06.12-12.55.49:254][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.12-12.55.49:254][ 0]MapCheck: New page: Map Check -[2024.06.12-12.55.49:254][ 0]LightingResults: New page: Lighting Build -[2024.06.12-12.55.49:264][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.12-12.55.49:268][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms -[2024.06.12-12.55.49:335][ 0]LogTexture: Display: Building textures: DeprecatedTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) -[2024.06.12-12.55.49:338][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'. -[2024.06.12-12.55.49:339][ 0]LogAIModule: Creating AISystem for world Untitled_1 -[2024.06.12-12.55.49:343][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.06.12-12.55.49:352][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2024.06.12-12.55.49:352][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.06.12-12.55.49:352][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,128ms to complete. -[2024.06.12-12.55.49:352][ 0]LogFileHelpers: Loading map 'Template_Default' took 0.110 -[2024.06.12-12.55.49:354][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 10.730 -[2024.06.12-12.55.49:546][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.12-12.55.49:553][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.12-12.55.49:557][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.12-12.55.49:562][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.12-12.55.49:592][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0194 seconds. Added 3822 classes and 928 folders. -[2024.06.12-12.55.49:595][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.06.12-12.55.49:598][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.12-12.55.49:598][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-12.55.49:598][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.12-12.55.49:598][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-12.55.49:598][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.06.12-12.55.49:598][ 0]LogPakFile: OnPakFileMounted2Time == 0.000054 -[2024.06.12-12.55.49:601][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.06.12-12.55.49:601][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-12.55.49:601][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.06.12-12.55.49:601][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-12.55.49:601][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.06.12-12.55.49:601][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 -[2024.06.12-12.55.49:602][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.06.12-12.55.49:602][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-12.55.49:602][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.06.12-12.55.49:602][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-12.55.49:602][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.06.12-12.55.49:602][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 -[2024.06.12-12.55.49:604][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.12-12.55.49:604][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-12.55.49:604][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.12-12.55.49:604][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-12.55.49:604][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.06.12-12.55.49:604][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 -[2024.06.12-12.55.49:606][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.06.12-12.55.49:606][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-12.55.49:606][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.06.12-12.55.49:606][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-12.55.49:606][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.06.12-12.55.49:606][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 -[2024.06.12-12.55.49:607][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.06.12-12.55.49:607][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-12.55.49:607][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.06.12-12.55.49:607][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-12.55.49:607][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.06.12-12.55.49:607][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 -[2024.06.12-12.55.49:608][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.06.12-12.55.49:608][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-12.55.49:608][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.06.12-12.55.49:608][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-12.55.49:608][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.06.12-12.55.49:608][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 -[2024.06.12-12.55.49:609][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.06.12-12.55.49:609][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-12.55.49:609][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.06.12-12.55.49:609][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-12.55.49:609][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.06.12-12.55.49:609][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 -[2024.06.12-12.55.49:611][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.12-12.55.49:611][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-12.55.49:611][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.12-12.55.49:611][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-12.55.49:611][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.06.12-12.55.49:611][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 -[2024.06.12-12.55.49:613][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.06.12-12.55.49:613][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-12.55.49:613][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.06.12-12.55.49:613][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-12.55.49:613][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.06.12-12.55.49:613][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 -[2024.06.12-12.55.49:614][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.06.12-12.55.49:614][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-12.55.49:614][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.06.12-12.55.49:614][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-12.55.49:614][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.06.12-12.55.49:614][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 -[2024.06.12-12.55.49:616][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.12-12.55.49:616][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-12.55.49:616][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.12-12.55.49:616][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-12.55.49:616][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.06.12-12.55.49:616][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 -[2024.06.12-12.55.49:618][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.12-12.55.49:618][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-12.55.49:618][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.12-12.55.49:618][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-12.55.49:618][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.06.12-12.55.49:618][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 -[2024.06.12-12.55.49:620][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.12-12.55.49:620][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-12.55.49:620][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.12-12.55.49:620][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-12.55.49:620][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.06.12-12.55.49:620][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 -[2024.06.12-12.55.49:621][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.06.12-12.55.49:621][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-12.55.49:621][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.06.12-12.55.49:621][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-12.55.49:621][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.06.12-12.55.49:621][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 -[2024.06.12-12.55.49:622][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.12-12.55.49:622][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-12.55.49:622][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.12-12.55.49:622][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-12.55.49:622][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.06.12-12.55.49:622][ 0]LogPakFile: OnPakFileMounted2Time == 0.000092 -[2024.06.12-12.55.49:624][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.06.12-12.55.49:624][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-12.55.49:624][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.06.12-12.55.49:624][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-12.55.49:624][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.06.12-12.55.49:624][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2024.06.12-12.55.49:626][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.12-12.55.49:626][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-12.55.49:626][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.12-12.55.49:626][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-12.55.49:626][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.06.12-12.55.49:626][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 -[2024.06.12-12.55.49:628][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.12-12.55.49:628][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-12.55.49:628][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.12-12.55.49:628][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-12.55.49:628][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.06.12-12.55.49:628][ 0]LogPakFile: OnPakFileMounted2Time == 0.000090 -[2024.06.12-12.55.49:631][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.12-12.55.49:631][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-12.55.49:631][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.12-12.55.49:631][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-12.55.49:631][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.06.12-12.55.49:631][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 -[2024.06.12-12.55.49:636][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.12-12.55.49:636][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-12.55.49:636][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.12-12.55.49:636][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-12.55.49:637][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.06.12-12.55.49:637][ 0]LogPakFile: OnPakFileMounted2Time == 0.000324 -[2024.06.12-12.55.49:643][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.12-12.55.49:643][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-12.55.49:643][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.12-12.55.49:644][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-12.55.49:644][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.06.12-12.55.49:644][ 0]LogPakFile: OnPakFileMounted2Time == 0.000198 -[2024.06.12-12.55.49:650][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.06.12-12.55.49:650][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-12.55.49:650][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.06.12-12.55.49:651][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-12.55.49:651][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.06.12-12.55.49:651][ 0]LogPakFile: OnPakFileMounted2Time == 0.000112 -[2024.06.12-12.55.49:657][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.12-12.55.49:657][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-12.55.49:657][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.12-12.55.49:657][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-12.55.49:657][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.06.12-12.55.49:657][ 0]LogPakFile: OnPakFileMounted2Time == 0.000096 -[2024.06.12-12.55.49:662][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.12-12.55.49:662][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-12.55.49:662][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.12-12.55.49:662][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-12.55.49:662][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.06.12-12.55.49:662][ 0]LogPakFile: OnPakFileMounted2Time == 0.000184 -[2024.06.12-12.55.49:667][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.06.12-12.55.49:667][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.12-12.55.49:667][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.06.12-12.55.49:667][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.12-12.55.49:667][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.06.12-12.55.49:667][ 0]LogPakFile: OnPakFileMounted2Time == 0.000075 -[2024.06.12-12.55.49:868][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.06.12-12.55.49:869][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. -[2024.06.12-12.55.49:969][ 0]LogSlate: Took 0.003289 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.06.12-12.55.49:973][ 0]LogSlate: Took 0.002280 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.06.12-12.55.49:977][ 0]LogSlate: Took 0.002480 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.06.12-12.55.50:073][ 0]LogRenderer: Reallocating scene render targets to support 964x432 Format 10 NumSamples 1 (Frame:1). -[2024.06.12-12.55.50:271][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0017 seconds. Added 0 classes and 0 folders. -[2024.06.12-12.55.50:272][ 0]LogLoad: (Engine Initialization) Total time: 11.65 seconds -[2024.06.12-12.55.50:272][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.06.12-12.55.50:322][ 0]LogAssetRegistry: Asset discovery search completed in 6.4630 seconds -[2024.06.12-12.55.50:328][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) -[2024.06.12-12.55.50:329][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.06.12-12.55.50:529][ 3]LogSlate: Took 0.003790 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.06.12-12.55.56:736][337]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms -[2024.06.12-12.55.56:743][337]LogSlate: Took 0.000122 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.06.12-12.55.56:779][337]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map -[2024.06.12-12.55.56:780][337]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.06.12-12.55.56:780][337]LightingResults: New page: Lighting Build -[2024.06.12-12.55.56:780][337]LoadErrors: New page: Loading map: Map.umap -[2024.06.12-12.55.56:817][337]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true -[2024.06.12-12.55.56:817][337]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.12-12.55.56:817][337]MapCheck: New page: Map Check -[2024.06.12-12.55.56:817][337]LightingResults: New page: Lighting Build -[2024.06.12-12.55.56:829][337]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.12-12.55.56:831][337]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms -[2024.06.12-12.55.56:832][337]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. -[2024.06.12-12.55.56:875][337]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.06.12-12.55.56:875][337]LogAIModule: Creating AISystem for world Map -[2024.06.12-12.55.56:883][337]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms -[2024.06.12-12.55.56:886][337]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.06.12-12.55.56:886][337]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,107ms to complete. -[2024.06.12-12.55.56:886][337]LogFileHelpers: Loading map 'Map' took 0.106 -[2024.06.12-12.56.09:008][ 9]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) -[2024.06.12-12.56.11:967][161]Cmd: EDIT COPY -[2024.06.12-12.56.12:301][178]Cmd: EDIT PASTE -[2024.06.12-12.56.49:269][286]Cmd: TRANSACTION UNDO -[2024.06.12-12.56.49:271][286]LogEditorTransaction: Undo Move Actors -[2024.06.12-12.57.04:635][162]LogEditorViewport: Clicking Background -[2024.06.12-12.57.06:642][279]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) -[2024.06.12-12.57.09:824][457]LogEditorViewport: Clicking Background -[2024.06.12-13.03.16:540][260]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube6) -[2024.06.12-13.03.17:944][342]Cmd: EDIT COPY -[2024.06.12-13.03.18:529][377]Cmd: EDIT PASTE -[2024.06.12-13.03.58:045][678]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.12-13.04.00:838][826]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) -[2024.06.12-13.04.14:595][487]LogEditorViewport: Clicking Background -[2024.06.12-13.04.19:928][798]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) -[2024.06.12-13.04.40:468][766]LogEditorViewport: Clicking Background -[2024.06.12-13.04.43:577][942]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) -[2024.06.12-13.04.44:551][996]Cmd: EDIT COPY -[2024.06.12-13.04.44:797][ 9]Cmd: EDIT PASTE -[2024.06.12-13.04.50:750][355]LogEditorViewport: Clicking Background -[2024.06.12-13.05.04:269][153]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube10) -[2024.06.12-13.05.07:186][314]LogEditorViewport: Clicking Background -[2024.06.12-13.05.56:831][226]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2024.06.12-13.05.56:832][226]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.06.12-13.05.56:841][226]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto1C1439CAE4D9493BC52326F87BA917178.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto1.umap' -[2024.06.12-13.05.56:842][226]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.016 -[2024.06.12-13.05.56:842][226]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.016 -[2024.06.12-13.07.36:266][183]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule L Draußen) -[2024.06.12-13.07.46:300][743]LogActorFactory: Actor Factory created Cube -[2024.06.12-13.07.49:378][918]LogActorFactory: Actor Factory created Cube -[2024.06.12-13.09.00:128][420]Cmd: EDIT COPY -[2024.06.12-13.09.00:355][432]Cmd: EDIT PASTE -[2024.06.12-13.09.03:738][631]Cmd: EDIT COPY -[2024.06.12-13.09.03:969][643]Cmd: EDIT PASTE -[2024.06.12-13.11.33:411][254]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.12-13.11.33:425][254]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms -[2024.06.12-13.11.33:434][254]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map308788864778C1BA8F335A8A14C86C3A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.12-13.11.33:439][254]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.12-13.11.33:459][254]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData0D81F59F4CBC7638D8989F85069FC85B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.12-13.11.33:482][254]AssetCheck: New page: Asset Save: multiple assets -[2024.06.12-13.11.33:482][254]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.12-13.11.33:482][254]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.12-13.11.38:371][410]LogSlate: Took 0.005763 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.06.12-13.13.19:497][768]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms -[2024.06.12-13.13.19:537][768]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.06.12-13.13.19:663][769]Cmd: QUIT_EDITOR -[2024.06.12-13.13.19:663][769]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.06.12-13.13.19:665][769]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.06.12-13.13.19:666][769]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.06.12-13.13.19:667][769]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.06.12-13.13.19:667][769]LogAudio: Display: Audio Device unregistered from world 'Map'. -[2024.06.12-13.13.19:667][769]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.12-13.13.19:668][769]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.12-13.13.19:713][769]LogAudio: Display: Audio Device Manager Shutdown -[2024.06.12-13.13.19:713][769]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.06.12-13.13.19:717][769]LogExit: Preparing to exit. -[2024.06.12-13.13.19:729][769]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms -[2024.06.12-13.13.20:628][769]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2024.06.12-13.13.20:628][769]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2024.06.12-13.13.20:646][769]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.06.12-13.13.20:652][769]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.06.12-13.13.20:652][769]LogExit: Editor shut down -[2024.06.12-13.13.20:653][769]LogExit: Transaction tracking system shut down -[2024.06.12-13.13.20:863][769]LogExit: Object subsystem successfully closed. -[2024.06.12-13.13.20:900][769]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.12-13.13.20:900][769]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) -[2024.06.12-13.13.20:900][769]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) -[2024.06.12-13.13.20:900][769]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% -[2024.06.12-13.13.20:900][769]LogShaderCompilers: Display: ================================================ -[2024.06.12-13.13.20:916][769]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.06.12-13.13.20:939][769]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.06.12-13.13.20:939][769]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.06.12-13.13.20:939][769]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.06.12-13.13.20:940][769]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.06.12-13.13.20:940][769]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.06.12-13.13.20:940][769]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.06.12-13.13.20:941][769]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.06.12-13.13.20:941][769]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.06.12-13.13.20:941][769]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.06.12-13.13.20:941][769]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.06.12-13.13.20:941][769]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.06.12-13.13.20:941][769]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) -[2024.06.12-13.13.20:941][769]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) -[2024.06.12-13.13.20:942][769]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) -[2024.06.12-13.13.20:942][769]LogModuleManager: Shutting down and abandoning module TakesCore (842) -[2024.06.12-13.13.20:942][769]LogModuleManager: Shutting down and abandoning module PlanarCut (840) -[2024.06.12-13.13.20:942][769]LogModuleManager: Shutting down and abandoning module OpenXRInput (838) -[2024.06.12-13.13.20:942][769]LogModuleManager: Shutting down and abandoning module GooglePADEditor (836) -[2024.06.12-13.13.20:942][769]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (834) -[2024.06.12-13.13.20:942][769]LogModuleManager: Shutting down and abandoning module CharacterAI (832) -[2024.06.12-13.13.20:942][769]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (830) -[2024.06.12-13.13.20:942][769]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (828) -[2024.06.12-13.13.20:942][769]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (826) -[2024.06.12-13.13.20:942][769]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (824) -[2024.06.12-13.13.20:943][769]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (822) -[2024.06.12-13.13.20:943][769]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (820) -[2024.06.12-13.13.20:943][769]LogModuleManager: Shutting down and abandoning module WebMMedia (818) -[2024.06.12-13.13.20:943][769]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (816) -[2024.06.12-13.13.20:943][769]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (814) -[2024.06.12-13.13.20:943][769]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (812) -[2024.06.12-13.13.20:943][769]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (810) -[2024.06.12-13.13.20:943][769]LogModuleManager: Shutting down and abandoning module SequenceRecorder (809) -[2024.06.12-13.13.20:943][769]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (806) -[2024.06.12-13.13.20:943][769]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (804) -[2024.06.12-13.13.20:943][769]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (802) -[2024.06.12-13.13.20:943][769]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (800) -[2024.06.12-13.13.20:943][769]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (798) -[2024.06.12-13.13.20:943][769]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (796) -[2024.06.12-13.13.20:943][769]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (794) -[2024.06.12-13.13.20:943][769]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (792) -[2024.06.12-13.13.20:943][769]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (790) -[2024.06.12-13.13.20:943][769]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (788) -[2024.06.12-13.13.20:943][769]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) -[2024.06.12-13.13.20:944][769]LogModuleManager: Shutting down and abandoning module BspMode (784) -[2024.06.12-13.13.20:944][769]LogModuleManager: Shutting down and abandoning module GeometryMode (782) -[2024.06.12-13.13.20:944][769]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) -[2024.06.12-13.13.20:944][769]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2024.06.12-13.13.20:944][769]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.06.12-13.13.20:944][769]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.06.12-13.13.20:944][769]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.06.12-13.13.20:944][769]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.06.12-13.13.20:944][769]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.06.12-13.13.20:945][769]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.06.12-13.13.20:945][769]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.06.12-13.13.20:945][769]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.06.12-13.13.20:945][769]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.06.12-13.13.20:945][769]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.06.12-13.13.20:945][769]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.06.12-13.13.20:945][769]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.06.12-13.13.20:945][769]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.06.12-13.13.20:945][769]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.06.12-13.13.20:945][769]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.06.12-13.13.20:945][769]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.06.12-13.13.20:946][769]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.06.12-13.13.20:946][769]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.06.12-13.13.20:946][769]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.06.12-13.13.20:946][769]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.06.12-13.13.21:013][769]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.06.12-13.13.21:013][769]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.06.12-13.13.21:013][769]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.06.12-13.13.21:013][769]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.06.12-13.13.21:013][769]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.06.12-13.13.21:013][769]MemoryProfiler: Shutdown -[2024.06.12-13.13.21:013][769]NetworkingProfiler: Shutdown -[2024.06.12-13.13.21:013][769]LoadingProfiler: Shutdown -[2024.06.12-13.13.21:013][769]TimingProfiler: Shutdown -[2024.06.12-13.13.21:014][769]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.06.12-13.13.21:014][769]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.06.12-13.13.21:014][769]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.06.12-13.13.21:014][769]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.06.12-13.13.21:014][769]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.06.12-13.13.21:014][769]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.06.12-13.13.21:014][769]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.06.12-13.13.21:014][769]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.06.12-13.13.21:014][769]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.06.12-13.13.21:014][769]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.06.12-13.13.21:014][769]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.06.12-13.13.21:014][769]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.06.12-13.13.21:014][769]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.06.12-13.13.21:014][769]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.06.12-13.13.21:015][769]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.06.12-13.13.21:015][769]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.06.12-13.13.21:015][769]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.06.12-13.13.21:015][769]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.06.12-13.13.21:015][769]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.06.12-13.13.21:015][769]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.06.12-13.13.21:015][769]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.06.12-13.13.21:015][769]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.06.12-13.13.21:047][769]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.06.12-13.13.21:047][769]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.06.12-13.13.21:047][769]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.06.12-13.13.21:047][769]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.06.12-13.13.21:047][769]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.06.12-13.13.21:047][769]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.06.12-13.13.21:047][769]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.06.12-13.13.21:047][769]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.06.12-13.13.21:047][769]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.06.12-13.13.21:047][769]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.06.12-13.13.21:047][769]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.06.12-13.13.21:047][769]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.06.12-13.13.21:047][769]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.06.12-13.13.21:047][769]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.06.12-13.13.21:047][769]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.06.12-13.13.21:047][769]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.06.12-13.13.21:048][769]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.06.12-13.13.21:048][769]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.06.12-13.13.21:048][769]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.06.12-13.13.21:048][769]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.06.12-13.13.21:048][769]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.06.12-13.13.21:048][769]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.06.12-13.13.21:048][769]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.06.12-13.13.21:048][769]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.06.12-13.13.21:048][769]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.06.12-13.13.21:048][769]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.06.12-13.13.21:048][769]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.06.12-13.13.21:048][769]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.06.12-13.13.21:048][769]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.06.12-13.13.21:048][769]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.06.12-13.13.21:048][769]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.06.12-13.13.21:048][769]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.06.12-13.13.21:048][769]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.06.12-13.13.21:048][769]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.06.12-13.13.21:048][769]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.06.12-13.13.21:048][769]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.06.12-13.13.21:048][769]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.06.12-13.13.21:066][769]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.06.12-13.13.21:229][769]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.06.12-13.13.21:230][769]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.06.12-13.13.21:230][769]LogModuleManager: Shutting down and abandoning module OculusEditor (602) -[2024.06.12-13.13.21:230][769]LogModuleManager: Shutting down and abandoning module OculusInput (600) -[2024.06.12-13.13.21:230][769]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598) -[2024.06.12-13.13.21:230][769]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (596) -[2024.06.12-13.13.21:230][769]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) -[2024.06.12-13.13.21:230][769]LogModuleManager: Shutting down and abandoning module CollectionManager (593) -[2024.06.12-13.13.21:230][769]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (590) -[2024.06.12-13.13.21:230][769]LogModuleManager: Shutting down and abandoning module TakeSequencer (588) -[2024.06.12-13.13.21:230][769]LogModuleManager: Shutting down and abandoning module TakeMovieScene (586) -[2024.06.12-13.13.21:230][769]LogModuleManager: Shutting down and abandoning module ScreenshotTools (584) -[2024.06.12-13.13.21:230][769]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (582) -[2024.06.12-13.13.21:230][769]LogOpenImageDenoise: OIDN shutting down -[2024.06.12-13.13.21:230][769]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (580) -[2024.06.12-13.13.21:230][769]LogModuleManager: Shutting down and abandoning module MotoSynth (578) -[2024.06.12-13.13.21:230][769]LogModuleManager: Shutting down and abandoning module MeshConversion (576) -[2024.06.12-13.13.21:230][769]LogModuleManager: Shutting down and abandoning module DynamicMesh (574) -[2024.06.12-13.13.21:230][769]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (572) -[2024.06.12-13.13.21:230][769]LogModuleManager: Shutting down and abandoning module GeometricObjects (570) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module SynthesisEditor (568) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module Synthesis (566) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (564) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (562) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module OpenXREditor (560) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (558) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module GooglePAD (556) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module EditableMesh (554) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (552) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module AudioCapture (550) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (549) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module CableComponent (546) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (544) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module AssetTags (542) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module AndroidPermission (540) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (538) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module AppleImageUtils (536) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (534) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (533) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (530) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (528) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (526) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (524) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (522) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (520) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module ChaosNiagara (518) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module FractureEditor (516) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (514) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (513) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (510) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module BackChannel (508) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module AlembicImporter (506) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module AlembicLibrary (505) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module GeometryCache (504) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (503) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (498) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module AutomationUtils (496) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module TemplateSequence (494) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module MediaCompositing (492) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module ImgMedia (490) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (488) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (486) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (484) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (482) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (480) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (478) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (476) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (474) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (472) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module PluginBrowser (470) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (468) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (466) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (464) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module CryptoKeys (462) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module CurveEditorTools (460) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (458) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module UObjectPlugin (456) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (454) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (452) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (450) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (448) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module PluginUtils (446) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (444) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module GitSourceControl (442) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module SourceControl (441) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (438) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (436) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (434) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) -[2024.06.12-13.13.21:231][769]LogModuleManager: Shutting down and abandoning module LiveLink (422) -[2024.06.12-13.13.22:073][769]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2024.06.12-13.13.22:073][769]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2024.06.12-13.13.22:073][769]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2024.06.12-13.13.22:073][769]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.06.12-13.13.22:073][769]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.06.12-13.13.22:073][769]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (410) -[2024.06.12-13.13.22:073][769]LogModuleManager: Shutting down and abandoning module SoundFields (408) -[2024.06.12-13.13.22:073][769]LogModuleManager: Shutting down and abandoning module SignificanceManager (406) -[2024.06.12-13.13.22:073][769]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (404) -[2024.06.12-13.13.22:074][769]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (402) -[2024.06.12-13.13.22:074][769]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (400) -[2024.06.12-13.13.22:074][769]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (396) -[2024.06.12-13.13.22:074][769]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (394) -[2024.06.12-13.13.22:074][769]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (392) -[2024.06.12-13.13.22:074][769]LogModuleManager: Shutting down and abandoning module ActorSequence (390) -[2024.06.12-13.13.22:074][769]LogModuleManager: Shutting down and abandoning module UdpMessaging (388) -[2024.06.12-13.13.22:174][769]LogModuleManager: Shutting down and abandoning module TcpMessaging (386) -[2024.06.12-13.13.22:275][769]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (384) -[2024.06.12-13.13.22:275][769]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (382) -[2024.06.12-13.13.22:275][769]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (380) -[2024.06.12-13.13.22:275][769]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (378) -[2024.06.12-13.13.22:275][769]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (376) -[2024.06.12-13.13.22:275][769]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (374) -[2024.06.12-13.13.22:275][769]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.06.12-13.13.22:275][769]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (372) -[2024.06.12-13.13.22:275][769]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (370) -[2024.06.12-13.13.22:275][769]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (368) -[2024.06.12-13.13.22:275][769]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (366) -[2024.06.12-13.13.22:275][769]LogModuleManager: Shutting down and abandoning module MagicLeapController (364) -[2024.06.12-13.13.22:276][769]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (362) -[2024.06.12-13.13.22:276][769]LogModuleManager: Shutting down and abandoning module MagicLeapAR (360) -[2024.06.12-13.13.22:276][769]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (358) -[2024.06.12-13.13.22:276][769]LogModuleManager: Shutting down and abandoning module Niagara (356) -[2024.06.12-13.13.22:276][769]LogModuleManager: Shutting down and abandoning module SignalProcessing (355) -[2024.06.12-13.13.22:276][769]LogModuleManager: Shutting down and abandoning module NiagaraEditor (353) -[2024.06.12-13.13.22:276][769]LogModuleManager: Shutting down and abandoning module NiagaraCore (350) -[2024.06.12-13.13.22:276][769]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (348) -[2024.06.12-13.13.22:278][769]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (346) -[2024.06.12-13.13.22:278][769]LogModuleManager: Shutting down and abandoning module FacialAnimation (344) -[2024.06.12-13.13.22:278][769]LogModuleManager: Shutting down and abandoning module DataValidation (342) -[2024.06.12-13.13.22:278][769]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (340) -[2024.06.12-13.13.22:278][769]LogModuleManager: Shutting down and abandoning module LevelEditor (339) -[2024.06.12-13.13.22:280][769]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (338) -[2024.06.12-13.13.22:280][769]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (336) -[2024.06.12-13.13.22:280][769]LogModuleManager: Shutting down and abandoning module MainFrame (334) -[2024.06.12-13.13.22:280][769]LogModuleManager: Shutting down and abandoning module HotReload (333) -[2024.06.12-13.13.22:280][769]LogModuleManager: Shutting down and abandoning module ToolMenus (329) -[2024.06.12-13.13.22:280][769]LogModuleManager: Shutting down and abandoning module ContentBrowser (327) -[2024.06.12-13.13.22:280][769]LogModuleManager: Shutting down and abandoning module ContentBrowserData (326) -[2024.06.12-13.13.22:280][769]LogModuleManager: Shutting down and abandoning module TreeMap (323) -[2024.06.12-13.13.22:280][769]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320) -[2024.06.12-13.13.22:280][769]LogModuleManager: Shutting down and abandoning module AnimationSharing (318) -[2024.06.12-13.13.22:280][769]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (316) -[2024.06.12-13.13.22:280][769]LogModuleManager: Shutting down and abandoning module GameplayCameras (314) -[2024.06.12-13.13.22:280][769]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) -[2024.06.12-13.13.22:280][769]LogModuleManager: Shutting down and abandoning module Paper2D (310) -[2024.06.12-13.13.22:280][769]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) -[2024.06.12-13.13.22:283][769]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) -[2024.06.12-13.13.22:284][769]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.06.12-13.13.22:284][769]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.06.12-13.13.22:284][769]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.06.12-13.13.22:284][769]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.06.12-13.13.22:284][769]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.06.12-13.13.22:284][769]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.06.12-13.13.22:284][769]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.06.12-13.13.22:284][769]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.06.12-13.13.22:284][769]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.06.12-13.13.22:284][769]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.06.12-13.13.22:284][769]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.06.12-13.13.22:284][769]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.06.12-13.13.22:284][769]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.06.12-13.13.22:284][769]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.06.12-13.13.22:284][769]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.06.12-13.13.22:284][769]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.06.12-13.13.22:284][769]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.06.12-13.13.22:284][769]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.06.12-13.13.22:284][769]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.06.12-13.13.22:284][769]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.06.12-13.13.22:286][769]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.06.12-13.13.22:286][769]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.06.12-13.13.22:286][769]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.06.12-13.13.22:286][769]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.06.12-13.13.22:286][769]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.06.12-13.13.22:286][769]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.06.12-13.13.22:286][769]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.06.12-13.13.22:286][769]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.06.12-13.13.22:286][769]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.06.12-13.13.22:286][769]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.06.12-13.13.22:286][769]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.06.12-13.13.22:286][769]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.06.12-13.13.22:286][769]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.06.12-13.13.22:288][769]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.06.12-13.13.22:288][769]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.06.12-13.13.22:288][769]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.06.12-13.13.22:288][769]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.06.12-13.13.22:288][769]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.06.12-13.13.22:288][769]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.06.12-13.13.22:288][769]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.06.12-13.13.22:288][769]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.06.12-13.13.22:288][769]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.06.12-13.13.22:288][769]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.06.12-13.13.22:288][769]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.06.12-13.13.22:288][769]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.06.12-13.13.22:288][769]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.06.12-13.13.22:288][769]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.06.12-13.13.22:288][769]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.06.12-13.13.22:288][769]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.06.12-13.13.22:288][769]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.06.12-13.13.22:288][769]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.06.12-13.13.22:288][769]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.06.12-13.13.22:288][769]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.06.12-13.13.22:288][769]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.06.12-13.13.22:288][769]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.06.12-13.13.22:288][769]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.06.12-13.13.22:289][769]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.06.12-13.13.22:289][769]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.06.12-13.13.22:289][769]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.06.12-13.13.22:289][769]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.06.12-13.13.22:289][769]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.06.12-13.13.22:289][769]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.06.12-13.13.22:289][769]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.06.12-13.13.22:289][769]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.06.12-13.13.22:289][769]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.06.12-13.13.22:289][769]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.06.12-13.13.22:289][769]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.06.12-13.13.22:290][769]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.06.12-13.13.22:290][769]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.06.12-13.13.22:290][769]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.06.12-13.13.22:290][769]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.06.12-13.13.22:290][769]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.06.12-13.13.22:291][769]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.06.12-13.13.22:291][769]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.06.12-13.13.22:291][769]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.06.12-13.13.22:291][769]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.06.12-13.13.22:291][769]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.06.12-13.13.22:291][769]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.06.12-13.13.22:291][769]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.06.12-13.13.22:291][769]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.06.12-13.13.22:291][769]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.06.12-13.13.22:292][769]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.06.12-13.13.22:297][769]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.06.12-13.13.22:297][769]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.06.12-13.13.22:297][769]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.06.12-13.13.22:297][769]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.06.12-13.13.22:297][769]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.06.12-13.13.22:297][769]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.06.12-13.13.22:297][769]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.06.12-13.13.22:297][769]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.06.12-13.13.22:297][769]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.06.12-13.13.22:297][769]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.06.12-13.13.22:297][769]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.06.12-13.13.22:297][769]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.06.12-13.13.22:297][769]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.06.12-13.13.22:297][769]LogHMD: Freeing OpenVRDLLHandle. -[2024.06.12-13.13.22:298][769]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.06.12-13.13.22:298][769]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108) -[2024.06.12-13.13.22:298][769]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.06.12-13.13.22:298][769]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (106) -[2024.06.12-13.13.22:298][769]LogModuleManager: Shutting down and abandoning module OpenXRAR (104) -[2024.06.12-13.13.22:298][769]LogModuleManager: Shutting down and abandoning module AugmentedReality (103) -[2024.06.12-13.13.22:298][769]LogModuleManager: Shutting down and abandoning module OpenXRHMD (100) -[2024.06.12-13.13.22:299][769]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) -[2024.06.12-13.13.22:299][769]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) -[2024.06.12-13.13.22:299][769]LogModuleManager: Shutting down and abandoning module ChaosCloth (94) -[2024.06.12-13.13.22:299][769]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92) -[2024.06.12-13.13.22:299][769]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (88) -[2024.06.12-13.13.22:299][769]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (86) -[2024.06.12-13.13.22:300][769]LogModuleManager: Shutting down and abandoning module XMPP (81) -[2024.06.12-13.13.22:300][769]LogModuleManager: Shutting down and abandoning module WebSockets (80) -[2024.06.12-13.13.22:340][769]LogModuleManager: Shutting down and abandoning module HTTP (77) -[2024.06.12-13.13.22:340][769]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2024.06.12-13.13.22:340][769]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BA565D59F-43AF-540F-49FB-2EA2E255B305%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=24dbcc7144d6f3157534a285643706db%7C5fbb3243c13545359de1c5bc9964a1e8%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.06.12-13.13.22:340][769]LogHttp: Display: cleaning up 1 outstanding Http requests. -[2024.06.12-13.13.22:358][769]LogModuleManager: Shutting down and abandoning module SSL (76) -[2024.06.12-13.13.22:361][769]LogModuleManager: Shutting down and abandoning module WmfMedia (72) -[2024.06.12-13.13.22:364][769]LogModuleManager: Shutting down and abandoning module Media (71) -[2024.06.12-13.13.22:366][769]LogModuleManager: Shutting down and abandoning module MediaInfo (70) -[2024.06.12-13.13.22:366][769]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (66) -[2024.06.12-13.13.22:366][769]LogModuleManager: Shutting down and abandoning module MLSDK (64) -[2024.06.12-13.13.22:366][769]LogModuleManager: Shutting down and abandoning module MagicLeap (62) -[2024.06.12-13.13.22:366][769]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (60) -[2024.06.12-13.13.22:366][769]LogModuleManager: Shutting down and abandoning module NiagaraShader (58) -[2024.06.12-13.13.22:366][769]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56) -[2024.06.12-13.13.22:366][769]LogModuleManager: Shutting down and abandoning module DatasmithContent (54) -[2024.06.12-13.13.22:367][769]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) -[2024.06.12-13.13.22:367][769]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.06.12-13.13.22:367][769]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.06.12-13.13.22:367][769]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (46) -[2024.06.12-13.13.22:367][769]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2024.06.12-13.13.22:367][769]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2024.06.12-13.13.22:367][769]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2024.06.12-13.13.22:367][769]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (38) -[2024.06.12-13.13.22:367][769]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.06.12-13.13.22:368][769]LogXGEController: Cleaning working directory: C:/Users/bib/AppData/Local/Temp/UnrealXGEWorkingDir/ -[2024.06.12-13.13.22:368][769]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.06.12-13.13.22:368][769]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.06.12-13.13.22:368][769]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.06.12-13.13.22:368][769]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.06.12-13.13.22:368][769]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.06.12-13.13.22:368][769]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.06.12-13.13.22:368][769]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.06.12-13.13.22:369][769]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.06.12-13.13.22:369][769]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.06.12-13.13.22:369][769]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.06.12-13.13.22:369][769]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.06.12-13.13.22:369][769]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.06.12-13.13.22:369][769]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.06.12-13.13.22:369][769]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.06.12-13.13.22:369][769]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.06.12-13.13.22:369][769]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.06.12-13.13.22:369][769]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.06.12-13.13.22:369][769]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.06.12-13.13.22:416][769]LogD3D11RHI: Shutdown -[2024.06.12-13.13.22:416][769]LogD3D11RHI: CleanupD3DDevice -[2024.06.12-13.13.22:421][769]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.06.12-13.13.22:426][769]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.06.12-13.13.22:426][769]LogExit: Exiting. -[2024.06.12-13.13.22:435][769]Log file closed, 06/12/24 15:13:22 diff --git a/Saved/Logs/DesertGame-backup-2024.06.21-11.40.28.log b/Saved/Logs/DesertGame-backup-2024.06.21-11.40.28.log deleted file mode 100644 index ceb481a..0000000 --- a/Saved/Logs/DesertGame-backup-2024.06.21-11.40.28.log +++ /dev/null @@ -1,3756 +0,0 @@ -Log file open, 06/14/24 11:38:22 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogInit: Display: Running engine for game: DesertGame -LogPlatformFile: Not using cached read wrapper -LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 1.921950 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Display: Loading text-based GConfig.... -LogPluginManager: Mounting plugin MeshPainting -LogPluginManager: Mounting plugin XGEController -LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting plugin AndroidMoviePlayer -LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin GoogleCloudMessaging -LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin IOSDeviceProfileSelector -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin OpenXR -LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin PostSplashScreen -LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin SignificanceManager -LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin SoundFields -LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin WebMMoviePlayer -LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting plugin ContentBrowserFileDataSource -LogPluginManager: Mounting plugin ContentBrowserClassDataSource -LogPluginManager: Mounting plugin OnlineSubsystemIOS -LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting plugin OculusVR -LogPluginManager: Mounting plugin SteamVR -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogInit: Using libcurl 7.55.1-DEV -LogInit: - built for x86_64-pc-win32 -LogInit: - supports SSL with OpenSSL/1.1.1 -LogInit: - supports HTTP deflate (compression) using libz 1.2.8 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_IDN -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogOnline: OSS: Creating online subsystem instance for: NULL -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -LogOculusPluginWrapper: OculusPlugin initialized successfully -LogHMD: Failed initializing OVRPlugin 1.59.0 -LogInit: Build: ++UE4+Release-4.27-CL-18319896 -LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 -LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 -LogInit: Net CL: 17155196 -LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics -LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 -LogInit: Compiled with Visual C++: 19.24.28315.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE4+Release-4.27 -LogInit: Command Line: -LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ -LogInit: Allocator: TBB -LogInit: Installed Engine Build: 1 -LogDevObjectVersion: Number of dev versions registered: 29 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -LogInit: Object subsystem initialized -LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] -LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.06.14-09.38.24:345][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.06.14-09.38.24:345][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.14-09.38.24:346][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.06.14-09.38.24:346][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.06.14-09.38.24:347][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.06.14-09.38.24:347][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.06.14-09.38.24:347][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.06.14-09.38.24:347][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.06.14-09.38.24:347][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.14-09.38.24:347][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.14-09.38.24:367][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.06.14-09.38.24:368][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.06.14-09.38.24:369][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.06.14-09.38.24:370][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.06.14-09.38.24:372][ 0]LogInit: Selected Device Profile: [Windows] -[2024.06.14-09.38.24:373][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.06.14-09.38.24:374][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.06.14-09.38.24:374][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.06.14-09.38.24:375][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.14-09.38.24:375][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.06.14-09.38.24:375][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.06.14-09.38.24:375][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.14-09.38.24:375][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.06.14-09.38.24:375][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.14-09.38.24:375][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.06.14-09.38.24:375][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.06.14-09.38.24:375][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.06.14-09.38.24:375][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.06.14-09.38.24:375][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.06.14-09.38.24:375][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.06.14-09.38.24:376][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.06.14-09.38.24:377][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.06.14-09.38.24:378][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.14-09.38.24:378][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.06.14-09.38.24:378][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.06.14-09.38.24:378][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.06.14-09.38.24:378][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.06.14-09.38.24:394][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.06.14-09.38.24:394][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.06.14-09.38.24:394][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.06.14-09.38.24:394][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.14-09.38.24:394][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini] -[2024.06.14-09.38.24:396][ 0]LogInit: Computer: NB-PBM2H22CWE -[2024.06.14-09.38.24:396][ 0]LogInit: User: bib -[2024.06.14-09.38.24:396][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.06.14-09.38.24:396][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.06.14-09.38.24:396][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.06.14-09.38.24:396][ 0]LogMemory: Platform Memory Stats for Windows -[2024.06.14-09.38.24:396][ 0]LogMemory: Process Physical Memory: 144.69 MB used, 144.69 MB peak -[2024.06.14-09.38.24:396][ 0]LogMemory: Process Virtual Memory: 131.73 MB used, 131.73 MB peak -[2024.06.14-09.38.24:396][ 0]LogMemory: Physical Memory: 6956.41 MB used, 9112.29 MB free, 16068.70 MB total -[2024.06.14-09.38.24:396][ 0]LogMemory: Virtual Memory: 134208152.00 MB used, 9572.37 MB free, 134217728.00 MB total -[2024.06.14-09.38.24:408][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.06.14-09.38.24:807][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.06.14-09.38.24:811][ 0]LogInit: Using OS detected language (de-DE). -[2024.06.14-09.38.24:811][ 0]LogInit: Using OS detected locale (de-DE). -[2024.06.14-09.38.24:854][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.06.14-09.38.24:855][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.06.14-09.38.24:855][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.06.14-09.38.24:855][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.06.14-09.38.24:855][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.06.14-09.38.24:856][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.06.14-09.38.24:858][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.06.14-09.38.24:858][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.06.14-09.38.24:891][ 0]LogInit: Setting process to per monitor DPI aware -[2024.06.14-09.38.24:968][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.06.14-09.38.25:060][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.06.14-09.38.25:060][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.06.14-09.38.29:935][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.06.14-09.38.29:939][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.06.14-09.38.29:939][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.06.14-09.38.29:939][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.06.14-09.38.29:939][ 0]LogD3D11RHI: D3D11 adapters: -[2024.06.14-09.38.30:020][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.06.14-09.38.30:020][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: VendorId : 8086 -[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: Revision : 000c -[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.06.14-09.38.30:022][ 0]LogD3D11RHI: AdapterLuid : 0 71402 -[2024.06.14-09.38.30:041][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.06.14-09.38.30:041][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.06.14-09.38.30:042][ 0]LogWindows: EnumDisplayDevices: -[2024.06.14-09.38.30:043][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.06.14-09.38.30:043][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.14-09.38.30:044][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.14-09.38.30:044][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.14-09.38.30:044][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.06.14-09.38.30:044][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.06.14-09.38.30:044][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.06.14-09.38.30:044][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.06.14-09.38.30:045][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: VendorId : 8086 -[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: Revision : 000c -[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.06.14-09.38.30:088][ 0]LogD3D11RHI: AdapterLuid : 0 71402 -[2024.06.14-09.38.30:151][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.06.14-09.38.30:170][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.06.14-09.38.30:170][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.06.14-09.38.30:170][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.06.14-09.38.30:184][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.06.14-09.38.30:184][ 0]LogD3D11RHI: Async texture creation enabled -[2024.06.14-09.38.30:184][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.06.14-09.38.30:217][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.06.14-09.38.30:743][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.06.14-09.38.30:775][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.06.14-09.38.30:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.06.14-09.38.30:801][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.06.14-09.38.30:820][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.06.14-09.38.30:838][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.06.14-09.38.30:852][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.06.14-09.38.30:859][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.06.14-09.38.30:873][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.06.14-09.38.30:880][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.06.14-09.38.30:885][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.06.14-09.38.30:928][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.06.14-09.38.30:928][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.06.14-09.38.30:949][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.06.14-09.38.30:969][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.06.14-09.38.30:986][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.06.14-09.38.30:994][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.06.14-09.38.31:002][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.06.14-09.38.31:002][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.06.14-09.38.31:012][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.06.14-09.38.31:017][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.06.14-09.38.31:029][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.06.14-09.38.31:048][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.06.14-09.38.31:048][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.06.14-09.38.31:134][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.06.14-09.38.31:270][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.06.14-09.38.31:517][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.06.14-09.38.31:518][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/23648/). -[2024.06.14-09.38.31:519][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/A4FC96004D8DC5720B7A82B57A9D1126/'. -[2024.06.14-09.38.31:519][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.06.14-09.38.31:519][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.06.14-09.38.31:519][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.06.14-09.38.37:320][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.06.14-09.38.37:474][ 0]LogDerivedDataCache: Loaded boot cache 0.15s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.06.14-09.38.37:474][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.06.14-09.38.37:474][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.06.14-09.38.37:474][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.06.14-09.38.37:474][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.06.14-09.38.37:474][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.06.14-09.38.37:509][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.06.14-09.38.37:509][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.06.14-09.38.37:509][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.06.14-09.38.37:623][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.11 seconds -[2024.06.14-09.38.37:623][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.60ms. RandomReadSpeed=9.34MBs, RandomWriteSpeed=126.65MBs. Assigned SpeedClass 'Local' -[2024.06.14-09.38.37:625][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.06.14-09.38.37:625][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.06.14-09.38.37:625][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.06.14-09.38.37:690][ 0]LogSlate: Using FreeType 2.10.0 -[2024.06.14-09.38.37:732][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.06.14-09.38.37:811][ 0]LogAssetRegistry: FAssetRegistry took 0.0053 seconds to start up -[2024.06.14-09.38.38:251][ 0]LogInit: Selected Device Profile: [Windows] -[2024.06.14-09.38.38:252][ 0]LogInit: Active device profile: [000001D91168CB00][000001D9043EB200 49] Windows -[2024.06.14-09.38.38:252][ 0]LogInit: Profiles: [000001D91168CB00][000001D9043EB200 49] Windows, [000001D91164E100][000001D9043F3380 49] WindowsNoEditor, [000001D91168D900][000001D9043F7500 49] WindowsServer, [000001D91164EE00][000001D9043FB680 49] WindowsClient, [000001D91168FC00][000001D9043FF800 49] IOS, [000001D91164CF00][000001D904403980 49] iPadAir, [000001D91168FE00][000001D904407B00 49] iPadAir2, [000001D9115FCC00][000001D90440E240 49] IPadPro, [000001D9115FCD00][000001D90440A280 49] iPadAir3, [000001D91164FB00][000001D904412400 49] iPadAir4, [000001D9115FF600][000001D9043EE540 49] iPadMini2, [000001D91164F200][000001D9111C6680 49] iPadMini3, [000001D9115FF800][000001D9111CA7C0 49] iPadMini4, [000001D91164F800][000001D9111CE900 49] iPadMini5, [000001D91162C600][000001D9111DABC0 49] iPhone6, [000001D91162C700][000001D9111D6C00 49] iPodTouch6, [000001D91168E900][000001D911212EC0 49] iPhone7, [000001D91168E800][000001D91120EF00 49] iPodTouch7, [000001D91162C100][000001D911217080 49] iPhone5S, [000001D9115FC700][000001D91121B200 49] iPhone6Plus, [000001D91162E500][000001D911257380 49] iPhone6S, [000001D9115FD300][000001D91125B500 49] iPhone6SPlus, [000001D91162FB00][000001D91125F680 49] iPhone7Plus, [000001D9115FF500][000001D911263800 49] iPhoneSE, [000001D91168E600][000001D911267980 49] iPhone8, [000001D9115FC600][000001D91126BB00 49] iPhone8Plus, [000001D91168E200][000001D9112B6100 49] iPhoneX, [000001D9115FF300][000001D9112BA280 49] iPhoneXS, [000001D91168F400][000001D9112BE400 49] iPhoneXSMax, [000001D9115FED00][000001D9112C2580 49] iPhoneXR, [000001D91168C200][000001D9112C6700 49] iPhone11, [000001D9115FDE00][000001D9111D2840 49] iPhone11Pro, [000001D91168EA00][000001D9720C4980 49] iPhone11ProMax, [000001D9115FF700][000001D9720C8AC0 49] iPhoneSE2, [000001D91168CD00][000001D9720D0C40 49] iPhone12Mini, [000001D9115FDF00][000001D9720D4DC0 49] iPhone12, [000001D91168C700][000001D9720D8F40 49] iPhone12Pro, [000001D9115FD400][000001D9720DD0C0 49] iPhone12ProMax, [000001D91168CC00][000001D9720E1240 49] iPadPro105, [000001D9115FD700][000001D9720E53C0 49] iPadPro129, [000001D91168C100][000001D9720E9540 49] iPadPro97, [000001D9115FFC00][000001D9720ED6C0 49] iPadPro2_129, [000001D91168C800][000001D9720F1840 49] iPad5, [000001D9115FF100][000001D9113259C0 49] iPad6, [000001D91168C500][000001D911329B40 49] iPad7, [000001D9115FE800][000001D91132C140 49] iPad8, [000001D91168D500][000001D9113302C0 49] iPadPro11, [000001D9115FD500][000001D911334440 49] iPadPro2_11, [000001D91168CF00][000001D9113385C0 49] iPadPro3_129, [000001D9115FEC00][000001D91133C740 49] iPadPro4_129, [000001D91168E500][000001D9113408C0 49] AppleTV, [000001D9115FD100][000001D9720CCA00 49] AppleTV4K, [000001D91168C400][000001D911344B40 49] TVOS, [000001D9115FE600][000001D911348C80 49] Mac, [000001D91168FD00][000001D91134CDC0 49] MacClient, [000001D9115FD800][000001D911354F40 49] MacNoEditor, [000001D91168F100][000001D9113590C0 49] MacServer, [000001D9115FF900][000001D91135D240 49] Linux, [000001D91168C900][000001D9113613C0 49] LinuxAArch64, [000001D9115FFF00][000001D911365540 49] LinuxNoEditor, [000001D91168DB00][000001D9113696C0 49] LinuxAArch64NoEditor, [000001D9115FF400][000001D91136D840 49] LinuxClient, [000001D91168DC00][000001D9123DD9C0 49] LinuxAArch64Client, [000001D9115FDD00][000001D9123E1B40 49] LinuxServer, [000001D91168EF00][000001D9123E4140 49] LinuxAArch64Server, [000001D9115FC500][000001D9123E82C0 49] Android, [000001D91168DE00][000001D9123EC440 49] Android_Low, [000001D9115FF000][000001D9123F05C0 49] Android_Mid, [000001D91168E400][000001D9123F4740 49] Android_High, [000001D9115FC800][000001D9123F88C0 49] Android_Default, [000001D91168F200][000001D9123FCA40 49] Android_Adreno4xx, [000001D91164E400][000001D911350B80 49] Android_Adreno5xx_Low, [000001D91162DC00][000001D912400CC0 49] Android_Adreno5xx, [000001D91164FD00][000001D912404E00 49] Android_Adreno6xx, [000001D91162EB00][000001D912408F40 49] Android_Adreno6xx_Vulkan, [000001D91164FE00][000001D9124110C0 49] Android_Mali_T6xx, [000001D91162CF00][000001D912415240 49] Android_Mali_T7xx, [000001D91164D300][000001D9124193C0 49] Android_Mali_T8xx, [000001D91162DF00][000001D91241D540 49] Android_Mali_G71, [000001D91164DC00][000001D9124216C0 49] Android_Mali_G72, [000001D91162E400][000001D912425840 49] Android_Mali_G72_Vulkan, [000001D91164F600][000001D9124299C0 49] Android_Mali_G76, [000001D91162E100][000001D91242DB40 49] Android_Mali_G76_Vulkan, [000001D91164DB00][000001D912430140 49] Android_Mali_G77, [000001D91162CA00][000001D9124342C0 49] Android_Mali_G77_Vulkan, [000001D91164F400][000001D912438440 49] Android_Mali_G78, [000001D91162D300][000001D91243C5C0 49] Android_Mali_G78_Vulkan, [000001D91164E900][000001D912440740 49] Android_Mali_G710, [000001D91162FD00][000001D9124448C0 49] Android_Mali_G710_Vulkan, [000001D91164DE00][000001D912448A40 49] Android_Vulkan_SM5, [000001D91162C900][000001D91244CBC0 49] Android_PowerVR_G6xxx, [000001D91164DF00][000001D912450D40 49] Android_PowerVR_GT7xxx, [000001D91162E700][000001D91240CE80 49] Android_PowerVR_GE8xxx, [000001D91164E300][000001D912454FC0 49] Android_PowerVR_GM9xxx, [000001D91162F200][000001D912459100 49] Android_PowerVR_GM9xxx_Vulkan, [000001D91164F000][000001D912461280 49] Android_TegraK1, [000001D91162D700][000001D912465400 49] Android_Unknown_Vulkan, [000001D91164F700][000001D912469580 49] Lumin, [000001D91162C200][000001D91246D700 49] Lumin_Desktop, [000001D91164E200][000001D912471880 49] HoloLens, -[2024.06.14-09.38.38:620][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.06.14-09.38.38:620][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.06.14-09.38.38:620][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.06.14-09.38.38:620][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.06.14-09.38.38:620][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.06.14-09.38.38:738][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.06.14-09.38.40:956][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.06.14-09.38.41:301][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.06.14-09.38.41:324][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.06.14-09.38.41:324][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.06.14-09.38.41:324][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.06.14-09.38.42:313][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 226693BE46183F36A4EEF0A335903CE9 | Instance: C472752043ACAB85849615B3A58DBA1A (NB-PBM2H22CWE-23648). -[2024.06.14-09.38.43:584][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.06.14-09.38.43:612][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.06.14-09.38.43:684][ 0]LogPython: Using Python 3.7.7 -[2024.06.14-09.38.45:725][ 0]SourceControl: Source control is disabled -[2024.06.14-09.38.45:725][ 0]SourceControl: Source control is disabled -[2024.06.14-09.38.45:747][ 0]SourceControl: Source control is disabled -[2024.06.14-09.38.45:762][ 0]SourceControl: Source control is disabled -[2024.06.14-09.38.45:845][ 0]SourceControl: Source control is disabled -[2024.06.14-09.38.45:857][ 0]LogUProjectInfo: Found projects: -[2024.06.14-09.38.46:460][ 0]LogOpenImageDenoise: OIDN starting up -[2024.06.14-09.38.46:486][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.06.14-09.38.46:519][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.06.14-09.38.46:519][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.06.14-09.38.47:168][ 0]LogCollectionManager: Loaded 0 collections in 0.006381 seconds -[2024.06.14-09.38.47:283][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.01s -[2024.06.14-09.38.47:283][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s -[2024.06.14-09.38.47:283][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s -[2024.06.14-09.38.47:283][ 0]LogOcInput: OculusInput pre-init called -[2024.06.14-09.38.47:949][ 0]LogEngine: Initializing Engine... -[2024.06.14-09.38.48:032][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.06.14-09.38.48:034][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.06.14-09.38.48:034][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.06.14-09.38.48:050][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.005 s -[2024.06.14-09.38.48:616][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.06.14-09.38.48:678][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.06.14-09.38.48:685][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.06.14-09.38.48:703][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.06.14-09.38.48:724][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.06.14-09.38.48:725][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.06.14-09.38.48:725][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.06.14-09.38.48:725][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.14-09.38.48:725][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.14-09.38.48:725][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.14-09.38.48:725][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.14-09.38.48:725][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.14-09.38.48:725][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.14-09.38.48:725][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.14-09.38.48:725][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.14-09.38.48:726][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.14-09.38.48:726][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.14-09.38.48:726][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.14-09.38.48:726][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.14-09.38.48:796][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.06.14-09.38.48:796][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.06.14-09.38.49:487][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.06.14-09.38.49:489][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.14-09.38.49:543][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.14-09.38.49:544][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.14-09.38.49:546][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.14-09.38.49:548][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.14-09.38.49:548][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.14-09.38.49:549][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.14-09.38.49:549][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.14-09.38.49:549][ 0]LogInit: FAudioDevice initialized. -[2024.06.14-09.38.49:550][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.06.14-09.38.49:550][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.06.14-09.38.49:678][ 0]LogDerivedDataCache: Saved boot cache 0.13s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.06.14-09.38.49:679][ 0]LogInit: Texture streaming: Enabled -[2024.06.14-09.38.49:719][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.06.14-09.38.49:727][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.06.14-09.38.49:727][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.06.14-09.38.49:728][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.06.14-09.38.49:781][ 0]LogInit: Transaction tracking system initialized -[2024.06.14-09.38.49:873][ 0]BlueprintLog: New page: Editor Load -[2024.06.14-09.38.50:092][ 0]LocalizationService: Localization service is disabled -[2024.06.14-09.38.50:212][ 0]TimingProfiler: Initialize -[2024.06.14-09.38.50:215][ 0]TimingProfiler: OnSessionChanged -[2024.06.14-09.38.50:215][ 0]LoadingProfiler: Initialize -[2024.06.14-09.38.50:216][ 0]LoadingProfiler: OnSessionChanged -[2024.06.14-09.38.50:216][ 0]NetworkingProfiler: Initialize -[2024.06.14-09.38.50:217][ 0]NetworkingProfiler: OnSessionChanged -[2024.06.14-09.38.50:217][ 0]MemoryProfiler: Initialize -[2024.06.14-09.38.50:217][ 0]MemoryProfiler: OnSessionChanged -[2024.06.14-09.38.51:065][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.01s -[2024.06.14-09.38.51:065][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.06.14-09.38.51:065][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.06.14-09.38.52:015][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.06.14-09.38.52:021][ 0]SourceControl: Source control is disabled -[2024.06.14-09.38.52:022][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 36.026 -[2024.06.14-09.38.52:024][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.06.14-09.38.52:048][ 0]LightingResults: New page: Lighting Build -[2024.06.14-09.38.52:056][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.06.14-09.38.52:057][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.14-09.38.52:057][ 0]MapCheck: New page: Map Check -[2024.06.14-09.38.52:057][ 0]LightingResults: New page: Lighting Build -[2024.06.14-09.38.52:069][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.14-09.38.52:074][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2024.06.14-09.38.52:287][ 0]LogTexture: Display: Building textures: DeprecatedTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) -[2024.06.14-09.38.52:291][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'. -[2024.06.14-09.38.52:295][ 0]LogAIModule: Creating AISystem for world Untitled_1 -[2024.06.14-09.38.52:336][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.06.14-09.38.52:349][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms -[2024.06.14-09.38.52:352][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.06.14-09.38.52:353][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,782ms to complete. -[2024.06.14-09.38.52:353][ 0]LogFileHelpers: Loading map 'Template_Default' took 0.330 -[2024.06.14-09.38.52:390][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 36.393 -[2024.06.14-09.38.52:613][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.14-09.38.52:621][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.14-09.38.52:625][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.14-09.38.52:643][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.14-09.38.52:689][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0077 seconds. Added 3822 classes and 928 folders. -[2024.06.14-09.38.52:707][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0006 seconds. Added 0 classes and 0 folders. -[2024.06.14-09.38.52:731][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.14-09.38.52:731][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:731][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.14-09.38.52:731][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:731][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.06.14-09.38.52:731][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 -[2024.06.14-09.38.52:745][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.06.14-09.38.52:745][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:745][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.06.14-09.38.52:745][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:745][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.06.14-09.38.52:745][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 -[2024.06.14-09.38.52:752][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.06.14-09.38.52:752][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:752][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.06.14-09.38.52:752][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:752][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.06.14-09.38.52:752][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 -[2024.06.14-09.38.52:759][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.14-09.38.52:759][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:759][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.14-09.38.52:759][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:759][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.06.14-09.38.52:759][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 -[2024.06.14-09.38.52:786][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.06.14-09.38.52:786][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:786][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.06.14-09.38.52:786][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:786][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.06.14-09.38.52:787][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 -[2024.06.14-09.38.52:793][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.06.14-09.38.52:793][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:793][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.06.14-09.38.52:793][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:794][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.06.14-09.38.52:794][ 0]LogPakFile: OnPakFileMounted2Time == 0.000051 -[2024.06.14-09.38.52:799][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.06.14-09.38.52:799][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:799][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.06.14-09.38.52:799][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:799][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.06.14-09.38.52:799][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2024.06.14-09.38.52:807][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.06.14-09.38.52:807][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:807][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.06.14-09.38.52:807][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:807][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.06.14-09.38.52:807][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.06.14-09.38.52:813][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.14-09.38.52:813][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:813][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.14-09.38.52:813][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:813][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.06.14-09.38.52:813][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 -[2024.06.14-09.38.52:821][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.06.14-09.38.52:821][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:821][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.06.14-09.38.52:821][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:821][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.06.14-09.38.52:821][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2024.06.14-09.38.52:828][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.06.14-09.38.52:828][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:828][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.06.14-09.38.52:828][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:828][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.06.14-09.38.52:828][ 0]LogPakFile: OnPakFileMounted2Time == 0.000141 -[2024.06.14-09.38.52:852][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.14-09.38.52:853][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:853][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.14-09.38.52:853][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:853][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.06.14-09.38.52:853][ 0]LogPakFile: OnPakFileMounted2Time == 0.000050 -[2024.06.14-09.38.52:860][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.14-09.38.52:860][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:860][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.14-09.38.52:860][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:860][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.06.14-09.38.52:860][ 0]LogPakFile: OnPakFileMounted2Time == 0.000042 -[2024.06.14-09.38.52:868][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.14-09.38.52:868][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:868][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.14-09.38.52:868][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:868][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.06.14-09.38.52:868][ 0]LogPakFile: OnPakFileMounted2Time == 0.000054 -[2024.06.14-09.38.52:876][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.06.14-09.38.52:876][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:877][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.06.14-09.38.52:877][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:877][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.06.14-09.38.52:877][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 -[2024.06.14-09.38.52:886][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.14-09.38.52:886][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:886][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.14-09.38.52:886][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:886][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.06.14-09.38.52:886][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055 -[2024.06.14-09.38.52:905][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.06.14-09.38.52:905][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:905][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.06.14-09.38.52:906][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:906][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.06.14-09.38.52:906][ 0]LogPakFile: OnPakFileMounted2Time == 0.000088 -[2024.06.14-09.38.52:922][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.14-09.38.52:922][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:922][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.14-09.38.52:922][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:923][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.06.14-09.38.52:923][ 0]LogPakFile: OnPakFileMounted2Time == 0.000067 -[2024.06.14-09.38.52:933][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.14-09.38.52:933][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:933][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.14-09.38.52:933][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:933][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.06.14-09.38.52:933][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 -[2024.06.14-09.38.52:951][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.14-09.38.52:951][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:952][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.14-09.38.52:952][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:952][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.06.14-09.38.52:952][ 0]LogPakFile: OnPakFileMounted2Time == 0.000090 -[2024.06.14-09.38.52:974][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.14-09.38.52:974][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:974][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.14-09.38.52:974][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:974][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.06.14-09.38.52:974][ 0]LogPakFile: OnPakFileMounted2Time == 0.000140 -[2024.06.14-09.38.52:990][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.14-09.38.52:990][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.52:990][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.14-09.38.52:990][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.52:990][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.06.14-09.38.52:990][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 -[2024.06.14-09.38.53:013][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.06.14-09.38.53:013][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.53:013][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.06.14-09.38.53:013][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.53:013][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.06.14-09.38.53:013][ 0]LogPakFile: OnPakFileMounted2Time == 0.000157 -[2024.06.14-09.38.53:026][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.14-09.38.53:026][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.53:026][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.14-09.38.53:026][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.53:026][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.06.14-09.38.53:026][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.06.14-09.38.53:051][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.14-09.38.53:051][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.53:051][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.14-09.38.53:051][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.53:051][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.06.14-09.38.53:051][ 0]LogPakFile: OnPakFileMounted2Time == 0.000197 -[2024.06.14-09.38.53:060][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.06.14-09.38.53:060][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.14-09.38.53:060][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.06.14-09.38.53:060][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.14-09.38.53:060][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.06.14-09.38.53:060][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.06.14-09.38.53:474][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0005 seconds. Added 0 classes and 0 folders. -[2024.06.14-09.38.53:478][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. -[2024.06.14-09.38.53:759][ 0]LogSlate: Took 0.008457 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.06.14-09.38.53:783][ 0]LogSlate: Took 0.020489 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.06.14-09.38.53:795][ 0]LogSlate: Took 0.008406 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.06.14-09.38.54:080][ 0]LogRenderer: Reallocating scene render targets to support 964x436 Format 10 NumSamples 1 (Frame:1). -[2024.06.14-09.38.54:306][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0004 seconds. Added 0 classes and 0 folders. -[2024.06.14-09.38.54:306][ 0]LogLoad: (Engine Initialization) Total time: 38.31 seconds -[2024.06.14-09.38.54:306][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.06.14-09.38.54:380][ 0]LogAssetRegistry: Asset discovery search completed in 16.5697 seconds -[2024.06.14-09.38.54:423][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000015 seconds (updated 0 objects) -[2024.06.14-09.38.54:433][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.06.14-09.38.55:025][ 2]LogSlate: Took 0.012446 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.06.14-09.38.57:081][ 13]LogUObjectHash: Compacting FUObjectHashTables data took 1.42ms -[2024.06.14-09.38.57:103][ 13]LogSlate: Took 0.000141 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.06.14-09.38.57:199][ 13]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map -[2024.06.14-09.38.57:199][ 13]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.06.14-09.38.57:199][ 13]LightingResults: New page: Lighting Build -[2024.06.14-09.38.57:199][ 13]LoadErrors: New page: Loading map: Map.umap -[2024.06.14-09.38.57:225][ 13]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true -[2024.06.14-09.38.57:225][ 13]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.14-09.38.57:225][ 13]MapCheck: New page: Map Check -[2024.06.14-09.38.57:225][ 13]LightingResults: New page: Lighting Build -[2024.06.14-09.38.57:236][ 13]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.14-09.38.57:241][ 13]LogUObjectHash: Compacting FUObjectHashTables data took 1.13ms -[2024.06.14-09.38.57:242][ 13]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. -[2024.06.14-09.38.57:302][ 13]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.06.14-09.38.57:302][ 13]LogAIModule: Creating AISystem for world Map -[2024.06.14-09.38.57:315][ 13]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms -[2024.06.14-09.38.57:318][ 13]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.06.14-09.38.57:318][ 13]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,097ms to complete. -[2024.06.14-09.38.57:318][ 13]LogFileHelpers: Loading map 'Map' took 0.119 -[2024.06.14-09.39.07:059][620]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube37) -[2024.06.14-09.39.10:643][819]LogEditorViewport: Clicking Background -[2024.06.14-09.39.19:908][455]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube37) -[2024.06.14-09.39.31:036][214]LogEditorViewport: Clicking Background -[2024.06.14-09.39.40:886][917]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube39) -[2024.06.14-09.39.44:021][115]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube38) -[2024.06.14-09.39.47:790][350]LogEditorViewport: Clicking Background -[2024.06.14-09.39.52:523][674]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube7) -[2024.06.14-09.39.56:502][907]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube10) -[2024.06.14-09.40.45:338][426]LogEditorViewport: Clicking Background -[2024.06.14-09.40.53:669][961]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) -[2024.06.14-09.40.55:663][ 76]LogEditorViewport: Clicking Background -[2024.06.14-09.41.08:923][843]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (BodenOG2) -[2024.06.14-09.41.10:099][915]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube56) -[2024.06.14-09.41.11:144][977]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG2) -[2024.06.14-09.41.45:027][ 44]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG8) -[2024.06.14-09.42.06:322][362]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG9) -[2024.06.14-09.42.07:570][435]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG8) -[2024.06.14-09.42.13:069][762]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG8) -[2024.06.14-09.42.25:963][370]LogEditorViewport: Clicking Background -[2024.06.14-09.42.33:343][891]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG8) -[2024.06.14-09.42.40:946][347]LogEditorViewport: Clicking Background -[2024.06.14-09.42.43:501][492]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG8) -[2024.06.14-09.42.45:406][590]Cmd: DELETE -[2024.06.14-09.42.45:406][590]Cmd: ACTOR DELETE -[2024.06.14-09.42.45:415][590]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.42.45:417][590]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.42.45:430][590]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.06.14-09.42.45:432][590]LogEditorActor: Deleted 2 Actors (0.024 secs) -[2024.06.14-09.42.51:813][965]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenOG2) -[2024.06.14-09.42.56:930][239]Cmd: DELETE -[2024.06.14-09.42.56:930][239]Cmd: ACTOR DELETE -[2024.06.14-09.42.56:935][239]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.42.56:936][239]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.42.56:936][239]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.42.56:937][239]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.42.56:937][239]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.42.56:937][239]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.42.56:950][239]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.06.14-09.42.56:952][239]LogEditorActor: Deleted 6 Actors (0.022 secs) -[2024.06.14-09.43.03:139][590]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.06.14-09.43.05:215][700]Cmd: EDIT COPY -[2024.06.14-09.43.05:550][717]Cmd: EDIT PASTE -[2024.06.14-09.43.13:263][138]EditorErrors: New page: Actor attachment -[2024.06.14-09.43.25:377][801]LogEditorViewport: Clicking Background -[2024.06.14-09.43.30:430][165]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) -[2024.06.14-09.43.50:817][316]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube38) -[2024.06.14-09.43.55:335][527]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) -[2024.06.14-09.44.01:095][859]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube37) -[2024.06.14-09.44.02:710][933]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube38) -[2024.06.14-09.44.05:966][116]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube39) -[2024.06.14-09.44.08:029][237]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube7) -[2024.06.14-09.44.13:348][600]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube10) -[2024.06.14-09.44.14:182][649]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.14-09.44.15:176][714]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube40) -[2024.06.14-09.44.18:644][893]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube56) -[2024.06.14-09.44.20:437][981]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube57) -[2024.06.14-09.44.21:321][ 33]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) -[2024.06.14-09.44.25:289][287]LogEditorViewport: Clicking Background -[2024.06.14-09.44.36:312][ 29]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube53) -[2024.06.14-09.44.37:787][118]Cmd: EDIT COPY -[2024.06.14-09.44.38:141][139]Cmd: EDIT PASTE -[2024.06.14-09.44.41:852][366]Cmd: EDIT COPY -[2024.06.14-09.44.42:114][382]Cmd: EDIT PASTE -[2024.06.14-09.44.44:074][498]Cmd: EDIT PASTE -[2024.06.14-09.44.51:618][955]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.14-09.44.58:034][296]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube49) -[2024.06.14-09.45.14:352][200]LogEditorViewport: Clicking Background -[2024.06.14-09.45.22:246][656]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube55) -[2024.06.14-09.45.31:060][ 89]Cmd: DELETE -[2024.06.14-09.45.31:061][ 89]Cmd: ACTOR DELETE -[2024.06.14-09.45.31:068][ 89]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.31:068][ 89]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.31:069][ 89]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.31:069][ 89]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.31:069][ 89]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.31:069][ 89]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.31:069][ 89]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.31:069][ 89]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.31:069][ 89]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.31:070][ 89]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.31:070][ 89]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.31:086][ 89]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms -[2024.06.14-09.45.31:087][ 89]LogEditorActor: Deleted 11 Actors (0.026 secs) -[2024.06.14-09.45.32:719][188]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube52) -[2024.06.14-09.45.34:633][285]Cmd: DELETE -[2024.06.14-09.45.34:633][285]Cmd: ACTOR DELETE -[2024.06.14-09.45.34:637][285]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.34:637][285]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.34:639][285]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.34:654][285]LogUObjectHash: Compacting FUObjectHashTables data took 0.95ms -[2024.06.14-09.45.34:657][285]LogEditorActor: Deleted 3 Actors (0.024 secs) -[2024.06.14-09.45.36:258][377]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube57) -[2024.06.14-09.45.38:980][515]Cmd: DELETE -[2024.06.14-09.45.38:980][515]Cmd: ACTOR DELETE -[2024.06.14-09.45.38:984][515]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.38:985][515]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.38:985][515]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.38:985][515]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.38:996][515]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms -[2024.06.14-09.45.38:997][515]LogEditorActor: Deleted 4 Actors (0.017 secs) -[2024.06.14-09.45.40:245][589]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube47) -[2024.06.14-09.45.42:315][695]Cmd: DELETE -[2024.06.14-09.45.42:315][695]Cmd: ACTOR DELETE -[2024.06.14-09.45.42:320][695]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.42:320][695]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.42:320][695]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.42:331][695]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms -[2024.06.14-09.45.42:332][695]LogEditorActor: Deleted 3 Actors (0.017 secs) -[2024.06.14-09.45.43:596][769]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) -[2024.06.14-09.45.46:627][927]Cmd: DELETE -[2024.06.14-09.45.46:627][927]Cmd: ACTOR DELETE -[2024.06.14-09.45.46:632][927]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.46:633][927]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.46:633][927]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.46:646][927]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms -[2024.06.14-09.45.46:647][927]LogEditorActor: Deleted 3 Actors (0.020 secs) -[2024.06.14-09.45.48:043][ 10]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube44) -[2024.06.14-09.45.50:410][134]Cmd: DELETE -[2024.06.14-09.45.50:410][134]Cmd: ACTOR DELETE -[2024.06.14-09.45.50:414][134]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.50:415][134]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.50:415][134]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.50:415][134]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.50:427][134]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms -[2024.06.14-09.45.50:428][134]LogEditorActor: Deleted 4 Actors (0.018 secs) -[2024.06.14-09.45.51:663][209]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube37) -[2024.06.14-09.45.56:090][444]Cmd: DELETE -[2024.06.14-09.45.56:091][444]Cmd: ACTOR DELETE -[2024.06.14-09.45.56:095][444]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.56:096][444]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.56:096][444]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.56:096][444]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.56:096][444]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.56:096][444]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.45.56:109][444]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms -[2024.06.14-09.45.56:110][444]LogEditorActor: Deleted 6 Actors (0.019 secs) -[2024.06.14-09.45.59:456][648]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG2) -[2024.06.14-09.46.00:105][692]Cmd: DELETE -[2024.06.14-09.46.00:105][692]Cmd: ACTOR DELETE -[2024.06.14-09.46.00:112][692]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.46.00:128][692]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms -[2024.06.14-09.46.00:130][692]LogEditorActor: Deleted 1 Actors (0.024 secs) -[2024.06.14-09.46.26:808][520]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) -[2024.06.14-09.46.46:734][781]Cmd: EDIT COPY -[2024.06.14-09.46.47:104][805]Cmd: EDIT PASTE -[2024.06.14-09.47.31:415][637]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.14-09.47.40:191][182]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG2) -[2024.06.14-09.47.49:862][783]Cmd: TRANSACTION UNDO -[2024.06.14-09.47.49:862][783]LogEditorTransaction: Undo Move Actors -[2024.06.14-09.47.59:228][340]LogEditorViewport: Clicking Background -[2024.06.14-09.48.03:628][650]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG2) -[2024.06.14-09.48.07:184][875]LogEditorViewport: Clicking Background -[2024.06.14-09.48.15:921][444]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG2) -[2024.06.14-09.48.16:712][489]Cmd: EDIT COPY -[2024.06.14-09.48.17:000][507]Cmd: EDIT PASTE -[2024.06.14-09.48.23:672][919]LogEditorViewport: Clicking Background -[2024.06.14-09.48.24:541][974]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG3) -[2024.06.14-09.48.26:757][111]Cmd: EDIT COPY -[2024.06.14-09.48.27:024][128]Cmd: EDIT PASTE -[2024.06.14-09.48.31:050][375]LogEditorViewport: Clicking Background -[2024.06.14-09.48.43:600][221]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) -[2024.06.14-09.48.46:782][418]Cmd: EDIT COPY -[2024.06.14-09.48.47:194][444]Cmd: EDIT PASTE -[2024.06.14-09.48.59:441][168]LogEditorViewport: Clicking Background -[2024.06.14-09.49.02:924][372]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG5) -[2024.06.14-09.49.08:311][684]Cmd: EDIT COPY -[2024.06.14-09.49.08:529][694]Cmd: EDIT PASTE -[2024.06.14-09.49.11:779][880]LogEditorViewport: Clicking Background -[2024.06.14-09.49.13:037][954]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG6) -[2024.06.14-09.50.42:404][144]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG4) -[2024.06.14-09.50.57:890][ 17]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG6) -[2024.06.14-09.51.02:547][289]Cmd: EDIT COPY -[2024.06.14-09.51.02:832][305]Cmd: EDIT PASTE -[2024.06.14-09.51.12:920][863]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG5) -[2024.06.14-09.51.23:672][491]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG2) -[2024.06.14-09.51.30:794][894]Cmd: EDIT COPY -[2024.06.14-09.51.31:335][925]Cmd: EDIT PASTE -[2024.06.14-09.52.04:820][832]LogEditorViewport: Clicking Background -[2024.06.14-09.52.10:366][156]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG9) -[2024.06.14-09.52.28:019][175]LogEditorViewport: Clicking Background -[2024.06.14-09.52.32:858][463]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG3) -[2024.06.14-09.52.43:646][105]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG3) -[2024.06.14-09.52.48:887][406]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG9) -[2024.06.14-09.52.51:185][523]Cmd: DELETE -[2024.06.14-09.52.51:186][523]Cmd: ACTOR DELETE -[2024.06.14-09.52.51:189][523]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.52.51:190][523]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.52.51:191][523]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.52.51:203][523]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.06.14-09.52.51:204][523]LogEditorActor: Deleted 3 Actors (0.018 secs) -[2024.06.14-09.52.52:543][602]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) -[2024.06.14-09.53.01:194][ 67]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) -[2024.06.14-09.53.04:529][238]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG (Wandbild R)) -[2024.06.14-09.53.06:354][332]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.06.14-09.53.10:186][526]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG2) -[2024.06.14-09.53.12:651][662]Cmd: EDIT COPY -[2024.06.14-09.53.12:965][680]Cmd: EDIT PASTE -[2024.06.14-09.53.19:360][ 17]LogEditorViewport: Clicking Background -[2024.06.14-09.53.29:808][628]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG2) -[2024.06.14-09.53.30:598][673]Cmd: EDIT COPY -[2024.06.14-09.53.30:987][695]Cmd: EDIT PASTE -[2024.06.14-09.53.37:653][ 68]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG5) -[2024.06.14-09.53.38:478][113]Cmd: EDIT COPY -[2024.06.14-09.53.38:782][130]Cmd: EDIT PASTE -[2024.06.14-09.53.57:077][148]LogEditorViewport: Clicking Background -[2024.06.14-09.54.01:046][371]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG9) -[2024.06.14-09.54.03:470][507]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG8) -[2024.06.14-09.54.04:743][579]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG3) -[2024.06.14-09.54.30:243][ 55]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG2) -[2024.06.14-09.54.37:796][481]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG4) -[2024.06.14-09.54.39:211][559]Cmd: DELETE -[2024.06.14-09.54.39:211][559]Cmd: ACTOR DELETE -[2024.06.14-09.54.39:214][559]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.54.39:214][559]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.54.39:226][559]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms -[2024.06.14-09.54.39:228][559]LogEditorActor: Deleted 2 Actors (0.017 secs) -[2024.06.14-09.54.42:174][729]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG5) -[2024.06.14-09.54.47:301][ 9]Cmd: EDIT COPY -[2024.06.14-09.54.47:860][ 41]Cmd: EDIT PASTE -[2024.06.14-09.54.54:170][407]Cmd: EDIT COPY -[2024.06.14-09.54.54:415][419]Cmd: EDIT PASTE -[2024.06.14-09.55.02:523][886]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG10) -[2024.06.14-09.55.03:566][947]Cmd: EDIT COPY -[2024.06.14-09.55.04:049][976]Cmd: EDIT PASTE -[2024.06.14-09.55.19:385][847]Cmd: EDIT COPY -[2024.06.14-09.55.19:740][868]Cmd: EDIT PASTE -[2024.06.14-09.55.22:892][ 53]Cmd: EDIT COPY -[2024.06.14-09.55.23:409][ 83]Cmd: EDIT PASTE -[2024.06.14-09.55.27:516][321]Cmd: EDIT COPY -[2024.06.14-09.55.27:754][330]Cmd: EDIT PASTE -[2024.06.14-09.55.31:419][533]Cmd: EDIT COPY -[2024.06.14-09.55.31:746][550]Cmd: EDIT PASTE -[2024.06.14-09.55.38:927][942]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG15) -[2024.06.14-09.55.39:728][988]Cmd: EDIT COPY -[2024.06.14-09.55.40:104][ 10]Cmd: EDIT PASTE -[2024.06.14-09.56.04:446][394]Cmd: EDIT COPY -[2024.06.14-09.56.05:021][428]Cmd: EDIT PASTE -[2024.06.14-09.56.08:921][657]LogEditorViewport: Clicking Background -[2024.06.14-09.56.13:730][913]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG7) -[2024.06.14-09.56.30:732][737]Cmd: EDIT COPY -[2024.06.14-09.56.31:241][763]Cmd: EDIT PASTE -[2024.06.14-09.56.35:096][955]LogEditorViewport: Clicking Background -[2024.06.14-09.56.39:476][204]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG9) -[2024.06.14-09.56.43:379][420]Cmd: EDIT COPY -[2024.06.14-09.56.43:994][452]Cmd: EDIT PASTE -[2024.06.14-09.56.47:467][626]LogEditorViewport: Clicking Background -[2024.06.14-09.56.51:091][824]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG11) -[2024.06.14-09.57.06:623][597]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG13) -[2024.06.14-09.57.09:678][752]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG12) -[2024.06.14-09.57.16:581][125]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG23) -[2024.06.14-09.57.21:332][357]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG16) -[2024.06.14-09.57.34:028][ 32]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG11) -[2024.06.14-09.57.44:593][604]LogEditorViewport: Clicking Background -[2024.06.14-09.57.54:118][148]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG15) -[2024.06.14-09.57.55:221][202]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG16) -[2024.06.14-09.58.07:541][801]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG16) -[2024.06.14-09.58.16:182][203]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG16) -[2024.06.14-09.58.28:669][855]Cmd: DELETE -[2024.06.14-09.58.28:669][855]Cmd: ACTOR DELETE -[2024.06.14-09.58.28:673][855]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.58.28:674][855]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.58.28:675][855]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.58.28:687][855]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.06.14-09.58.28:689][855]LogEditorActor: Deleted 3 Actors (0.020 secs) -[2024.06.14-09.58.37:440][346]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG15) -[2024.06.14-09.58.49:640][ 46]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG12) -[2024.06.14-09.58.58:248][515]Cmd: DELETE -[2024.06.14-09.58.58:248][515]Cmd: ACTOR DELETE -[2024.06.14-09.58.58:252][515]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.58.58:252][515]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.58.58:252][515]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.58.58:252][515]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.58.58:253][515]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.58.58:253][515]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.58.58:253][515]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.58.58:253][515]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.58.58:253][515]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-09.58.58:262][515]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms -[2024.06.14-09.58.58:263][515]LogEditorActor: Deleted 9 Actors (0.015 secs) -[2024.06.14-09.59.01:352][695]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG2) -[2024.06.14-09.59.03:371][813]Cmd: EDIT COPY -[2024.06.14-09.59.03:854][842]Cmd: EDIT PASTE -[2024.06.14-09.59.08:514][119]LogEditorViewport: Clicking Background -[2024.06.14-09.59.20:943][854]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG4) -[2024.06.14-09.59.21:987][902]Cmd: EDIT COPY -[2024.06.14-09.59.22:340][920]Cmd: EDIT PASTE -[2024.06.14-09.59.25:145][ 63]Cmd: EDIT COPY -[2024.06.14-09.59.25:483][ 79]Cmd: EDIT PASTE -[2024.06.14-09.59.28:081][212]Cmd: EDIT COPY -[2024.06.14-09.59.28:334][224]Cmd: EDIT PASTE -[2024.06.14-09.59.33:849][514]Cmd: EDIT COPY -[2024.06.14-09.59.34:123][527]Cmd: EDIT PASTE -[2024.06.14-09.59.37:144][684]LogEditorViewport: Clicking Background -[2024.06.14-09.59.43:585][ 20]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG10) -[2024.06.14-09.59.46:402][183]Cmd: EDIT COPY -[2024.06.14-09.59.46:875][211]Cmd: EDIT PASTE -[2024.06.14-09.59.53:834][581]LogEditorViewport: Clicking Background -[2024.06.14-10.00.01:714][ 15]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG4) -[2024.06.14-10.00.06:039][249]Cmd: EDIT COPY -[2024.06.14-10.00.06:527][274]Cmd: EDIT PASTE -[2024.06.14-10.00.10:655][504]LogEditorViewport: Clicking Background -[2024.06.14-10.00.21:954][131]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG18) -[2024.06.14-10.00.24:540][277]LogEditorViewport: Clicking Background -[2024.06.14-10.00.26:603][399]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG19) -[2024.06.14-10.00.30:150][590]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG17) -[2024.06.14-10.00.35:033][845]LogEditorViewport: Clicking Background -[2024.06.14-10.00.39:825][105]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG19) -[2024.06.14-10.00.42:288][233]Cmd: EDIT COPY -[2024.06.14-10.00.42:848][262]Cmd: EDIT PASTE -[2024.06.14-10.00.47:268][493]LogEditorViewport: Clicking Background -[2024.06.14-10.01.27:121][683]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG3) -[2024.06.14-10.01.56:388][ 62]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Wand EG) -[2024.06.14-10.01.57:903][145]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG2) -[2024.06.14-10.01.59:735][232]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG6) -[2024.06.14-10.02.09:715][701]Cmd: EDIT COPY -[2024.06.14-10.02.10:067][719]Cmd: EDIT PASTE -[2024.06.14-10.02.14:140][907]LogEditorViewport: Clicking Background -[2024.06.14-10.02.16:909][ 41]Cmd: TRANSACTION UNDO -[2024.06.14-10.02.16:909][ 41]LogEditorTransaction: Undo Clicking Background -[2024.06.14-10.02.19:752][152]LogEditorViewport: Clicking Background -[2024.06.14-10.02.33:995][914]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG35) -[2024.06.14-10.02.35:039][965]Cmd: DELETE -[2024.06.14-10.02.35:039][965]Cmd: ACTOR DELETE -[2024.06.14-10.02.35:044][965]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.02.35:058][965]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms -[2024.06.14-10.02.35:059][965]LogEditorActor: Deleted 1 Actors (0.019 secs) -[2024.06.14-10.02.39:927][217]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG36) -[2024.06.14-10.02.41:518][294]Cmd: DELETE -[2024.06.14-10.02.41:518][294]Cmd: ACTOR DELETE -[2024.06.14-10.02.41:523][294]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.02.41:524][294]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.02.41:536][294]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms -[2024.06.14-10.02.41:538][294]LogEditorActor: Deleted 2 Actors (0.020 secs) -[2024.06.14-10.02.44:194][446]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG33) -[2024.06.14-10.02.52:519][916]Cmd: EDIT COPY -[2024.06.14-10.02.52:953][942]Cmd: EDIT PASTE -[2024.06.14-10.02.56:864][154]LogEditorViewport: Clicking Background -[2024.06.14-10.03.29:135][979]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2024.06.14-10.03.29:142][979]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.06.14-10.03.29:169][979]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto127499FEE4396982C648429ACB8EA6927.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto1.umap' -[2024.06.14-10.03.29:170][979]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.045 -[2024.06.14-10.03.29:170][979]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.045 -[2024.06.14-10.04.49:477][743]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG5) -[2024.06.14-10.04.56:806][ 91]Cmd: EDIT COPY -[2024.06.14-10.04.57:268][113]Cmd: EDIT PASTE -[2024.06.14-10.05.37:481][263]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG18) -[2024.06.14-10.05.38:684][327]Cmd: EDIT COPY -[2024.06.14-10.05.39:061][348]Cmd: EDIT PASTE -[2024.06.14-10.05.42:853][551]LogEditorViewport: Clicking Background -[2024.06.14-10.05.49:460][910]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG19) -[2024.06.14-10.05.51:790][ 20]Cmd: EDIT COPY -[2024.06.14-10.05.52:182][ 39]Cmd: EDIT PASTE -[2024.06.14-10.05.56:560][248]Cmd: EDIT COPY -[2024.06.14-10.05.56:877][264]Cmd: EDIT PASTE -[2024.06.14-10.06.02:073][522]LogEditorViewport: Clicking Background -[2024.06.14-10.06.17:933][343]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube35) -[2024.06.14-10.06.25:053][653]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube35) -[2024.06.14-10.06.30:048][872]Cmd: EDIT COPY -[2024.06.14-10.06.30:454][889]Cmd: EDIT PASTE -[2024.06.14-10.06.58:639][248]LogEditorViewport: Clicking Background -[2024.06.14-10.07.03:727][484]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Cube36) -[2024.06.14-10.07.07:568][641]Cmd: EDIT COPY -[2024.06.14-10.07.08:039][661]Cmd: EDIT PASTE -[2024.06.14-10.07.38:562][ 96]LogEditorViewport: Clicking Background -[2024.06.14-10.07.43:553][372]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG29) -[2024.06.14-10.07.55:054][ 9]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG26) -[2024.06.14-10.07.57:447][131]Cmd: EDIT COPY -[2024.06.14-10.07.57:893][153]Cmd: EDIT PASTE -[2024.06.14-10.08.01:579][348]Cmd: EDIT COPY -[2024.06.14-10.08.02:006][370]Cmd: EDIT PASTE -[2024.06.14-10.08.06:131][591]Cmd: EDIT COPY -[2024.06.14-10.08.06:471][610]Cmd: EDIT PASTE -[2024.06.14-10.08.13:819][986]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube43) -[2024.06.14-10.08.31:325][847]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) -[2024.06.14-10.08.38:615][207]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG33) -[2024.06.14-10.09.25:661][605]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG38) -[2024.06.14-10.09.36:276][142]LogEditorViewport: Clicking Background -[2024.06.14-10.09.50:690][891]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG33) -[2024.06.14-10.10.07:101][607]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG19) -[2024.06.14-10.10.17:192][ 80]Cmd: EDIT COPY -[2024.06.14-10.10.17:656][104]Cmd: EDIT PASTE -[2024.06.14-10.10.22:396][334]LogEditorViewport: Clicking Background -[2024.06.14-10.10.23:500][391]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG33) -[2024.06.14-10.10.32:389][808]LogEditorViewport: Clicking Background -[2024.06.14-10.10.37:279][ 37]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube39) -[2024.06.14-10.10.49:687][632]LogEditorViewport: Clicking Background -[2024.06.14-10.11.01:143][248]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG26) -[2024.06.14-10.11.07:740][547]Cmd: EDIT COPY -[2024.06.14-10.11.08:113][565]Cmd: EDIT PASTE -[2024.06.14-10.11.12:519][805]Cmd: EDIT COPY -[2024.06.14-10.11.12:888][823]Cmd: EDIT PASTE -[2024.06.14-10.11.19:396][188]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG37) -[2024.06.14-10.11.33:087][961]LogEditorViewport: Clicking Background -[2024.06.14-10.11.39:732][309]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG29) -[2024.06.14-10.11.40:963][377]Cmd: EDIT COPY -[2024.06.14-10.11.41:287][396]Cmd: EDIT PASTE -[2024.06.14-10.11.46:011][673]LogEditorViewport: Clicking Background -[2024.06.14-10.11.51:180][936]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG34) -[2024.06.14-10.11.55:526][162]Cmd: EDIT COPY -[2024.06.14-10.11.55:881][180]Cmd: EDIT PASTE -[2024.06.14-10.12.04:124][620]Cmd: EDIT COPY -[2024.06.14-10.12.04:452][636]Cmd: EDIT PASTE -[2024.06.14-10.12.08:776][867]LogEditorViewport: Clicking Background -[2024.06.14-10.12.21:155][443]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube42) -[2024.06.14-10.12.26:442][681]Cmd: EDIT COPY -[2024.06.14-10.12.27:113][711]Cmd: EDIT PASTE -[2024.06.14-10.12.34:842][ 62]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) -[2024.06.14-10.12.37:428][180]Cmd: EDIT COPY -[2024.06.14-10.12.37:831][199]Cmd: EDIT PASTE -[2024.06.14-10.12.41:560][378]LogEditorViewport: Clicking Background -[2024.06.14-10.12.43:490][473]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube39) -[2024.06.14-10.12.53:408][943]LogEditorViewport: Clicking Background -[2024.06.14-10.12.55:096][ 32]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube39) -[2024.06.14-10.12.57:761][157]LogEditorViewport: Clicking Background -[2024.06.14-10.13.00:682][288]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube39) -[2024.06.14-10.13.15:474][950]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube43) -[2024.06.14-10.13.16:230][981]Cmd: DELETE -[2024.06.14-10.13.16:230][981]Cmd: ACTOR DELETE -[2024.06.14-10.13.16:236][981]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.13.16:249][981]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.06.14-10.13.16:250][981]LogEditorActor: Deleted 1 Actors (0.019 secs) -[2024.06.14-10.13.17:973][ 56]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube39) -[2024.06.14-10.13.18:822][ 91]Cmd: EDIT COPY -[2024.06.14-10.13.19:177][106]Cmd: EDIT PASTE -[2024.06.14-10.13.24:607][329]LogEditorViewport: Clicking Background -[2024.06.14-10.13.37:457][969]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube43) -[2024.06.14-10.13.48:036][441]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube44) -[2024.06.14-10.13.55:166][741]Cmd: DELETE -[2024.06.14-10.13.55:166][741]Cmd: ACTOR DELETE -[2024.06.14-10.13.55:172][741]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.13.55:172][741]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.13.55:172][741]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.13.55:172][741]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.13.55:173][741]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.13.55:173][741]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.13.55:173][741]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.13.55:187][741]LogUObjectHash: Compacting FUObjectHashTables data took 2.08ms -[2024.06.14-10.13.55:189][741]LogEditorActor: Deleted 7 Actors (0.023 secs) -[2024.06.14-10.13.58:048][864]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube34) -[2024.06.14-10.14.05:591][208]Cmd: EDIT COPY -[2024.06.14-10.14.05:975][224]Cmd: EDIT PASTE -[2024.06.14-10.14.25:050][ 54]LogEditorViewport: Clicking Background -[2024.06.14-10.14.31:387][364]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG29) -[2024.06.14-10.14.49:466][167]LogAssetEditorSubsystem: Opening Asset editor for Material /Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial -[2024.06.14-10.14.49:476][167]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 7023C64D26E3A1219BE6F624D00D8EAA5BF6E7C4), compiling. -[2024.06.14-10.14.49:506][167]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority -[2024.06.14-10.14.49:528][167]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. -[2024.06.14-10.14.49:637][167]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.06.14-10.14.49:883][167]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 48B783AC9516F08C5130DD2AB72FEC4E3FE5B65E), compiling. -[2024.06.14-10.14.49:890][167]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: AF0123186F9F261034085F6AE5D9B8AD2EEDCFFE), compiling. -[2024.06.14-10.14.49:895][167]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: C7447EB88DBAD2EFA8A927EF625191518330A4D0), compiling. -[2024.06.14-10.14.49:915][167]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.14.49:932][167]LogSlate: Took 0.009819 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 -[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8 -[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 -[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.06.14-10.14.50:070][168]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.06.14-10.14.50:176][170]LogSlate: Took 0.018015 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.06.14-10.14.50:244][172]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.14.50:244][172]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 -[2024.06.14-10.14.50:244][172]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.14.51:918][204]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.14-10.14.51:918][204]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.14.51:953][204]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.14-10.14.51:953][204]LogShaderCompilers: Display: Total job queries 26, among them cache hits 0 (0.00%) -[2024.06.14-10.14.51:953][204]LogShaderCompilers: Display: Tracking 1 distinct input hashes that result in 1 distinct outputs (100.00%) -[2024.06.14-10.14.51:953][204]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% -[2024.06.14-10.14.51:953][204]LogShaderCompilers: Display: ================================================ -[2024.06.14-10.14.52:329][211]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.14.54:001][250]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-10.14.54:001][250]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions -[2024.06.14-10.14.54:001][250]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-10.14.54:001][250]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.14.54:001][250]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.14.58:259][405]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 26AE0313FFB66C48807FBB4C5F1FF6E3DE61C44D), compiling. -[2024.06.14-10.14.58:260][405]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 2C8EC22AD1F5DC0225AFFD983A1AD52AE4C0FA21), compiling. -[2024.06.14-10.14.58:262][405]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 2834894FB4D1E3DBEED7EFFB9A4B23E46CC59B3B), compiling. -[2024.06.14-10.14.58:263][405]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 5286BFB24D710F3617B8F85B2554312C6C4E493E), compiling. -[2024.06.14-10.14.58:265][405]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: BF3D6BB69EA19BBCAFB3A87BD5924121F246349D), compiling. -[2024.06.14-10.14.58:266][405]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 01191BF21F7805507AED3317F0BF01772F804391), compiling. -[2024.06.14-10.14.58:267][405]LogSlate: Window 'Color Picker' being destroyed -[2024.06.14-10.14.58:279][405]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.14.58:368][408]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-10.14.58:368][408]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions -[2024.06.14-10.14.58:369][408]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-10.14.58:369][408]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.14.58:369][408]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.15.02:495][463]LogSlate: Window 'Message' being destroyed -[2024.06.14-10.15.02:509][463]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? -/Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial -(Selecting 'No' will cause all changes to be lost!) -[2024.06.14-10.15.02:760][463]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 1278F7AC5D48C8F0D6DB7EE057DF5F3BB1B761D4), compiling. -[2024.06.14-10.15.02:784][463]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 71653C9C4A11071F90A5A5C10E3BFB299C8F40F1), compiling. -[2024.06.14-10.15.02:839][463]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Normal' priority -[2024.06.14-10.15.02:840][463]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Normal' priority -[2024.06.14-10.15.02:842][463]LogShaderCompilers: Display: Submitted 13 shader compile jobs with 'Normal' priority -[2024.06.14-10.15.02:849][463]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 63 -[2024.06.14-10.15.02:849][463]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 55 -[2024.06.14-10.15.02:849][463]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 47 -[2024.06.14-10.15.02:849][463]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 39 -[2024.06.14-10.15.02:849][463]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 31 -[2024.06.14-10.15.02:849][463]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 23 -[2024.06.14-10.15.02:849][463]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 15 -[2024.06.14-10.15.02:849][463]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 7 -[2024.06.14-10.15.02:849][463]LogShaderCompilers: Display: Started 63 'Local' shader compile jobs with 'Normal' priority -[2024.06.14-10.15.02:856][463]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2024.06.14-10.15.07:362][463]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms -[2024.06.14-10.15.07:387][463]LogSlate: Window 'BasicShapeMaterial' being destroyed -[2024.06.14-10.15.07:390][463]LogSlate: Window 'BasicShapeMaterial' being destroyed -[2024.06.14-10.15.07:409][463]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2024.06.14-10.15.07:410][463]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.14-10.15.09:142][540]Cmd: TRANSACTION UNDO -[2024.06.14-10.15.09:142][540]LogEditorTransaction: Undo Edit Default Value -[2024.06.14-10.15.09:162][540]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 81CE4B7890E1B7824C89FDF72871ADED29D4119D), compiling. -[2024.06.14-10.15.10:238][575]Cmd: TRANSACTION UNDO -[2024.06.14-10.15.10:238][575]LogEditorTransaction: Undo Move Actors -[2024.06.14-10.15.11:351][622]Cmd: TRANSACTION UNDO -[2024.06.14-10.15.11:351][622]LogEditorTransaction: Undo Clicking on Actors -[2024.06.14-10.15.15:193][770]LogAssetEditorSubsystem: Opening Asset editor for Material /Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial -[2024.06.14-10.15.15:195][770]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 96FB0CC406E3A01DAF4B5AE51AEC112B1247B17B), compiling. -[2024.06.14-10.15.15:204][770]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority -[2024.06.14-10.15.15:319][770]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A56E105A3EBC3162D13155418D03FB2D11A5F6A8), compiling. -[2024.06.14-10.15.15:323][770]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A3A499658F995009581B737875FEFCA4E1E334C4), compiling. -[2024.06.14-10.15.15:326][770]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F68CB39BE83BD3D93E696C4ABC29676100BF0A1C), compiling. -[2024.06.14-10.15.15:343][770]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 -[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8 -[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 -[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.06.14-10.15.15:423][771]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.06.14-10.15.16:835][794]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.15.18:559][834]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-10.15.18:559][834]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions -[2024.06.14-10.15.18:559][834]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-10.15.18:559][834]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.15.18:559][834]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.15.19:723][880]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 9146724B75B44D55EEF7D9121BFF109A894DF742), compiling. -[2024.06.14-10.15.19:724][880]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 0BCED7D9961A6373913C717AA355B6A3DF531F2A), compiling. -[2024.06.14-10.15.19:726][880]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.15.19:803][883]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-10.15.19:803][883]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions -[2024.06.14-10.15.19:803][883]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-10.15.19:803][883]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.15.19:803][883]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.15.21:090][936]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: E242072E1EB6F819E500B73F359AACD9210E99D0), compiling. -[2024.06.14-10.15.21:092][936]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: E1FEF073C3361652594868DD3E21DE8AD4C3AFD2), compiling. -[2024.06.14-10.15.21:097][936]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.15.21:183][939]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-10.15.21:183][939]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions -[2024.06.14-10.15.21:183][939]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-10.15.21:183][939]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.15.21:183][939]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.15.22:307][978]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 025973B075BAA864F40F1ACC20DF209227B03F78), compiling. -[2024.06.14-10.15.22:308][978]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 24D7BEE02B1B9E7CF5122503E3B49227B8E43D52), compiling. -[2024.06.14-10.15.22:310][978]LogSlate: Window 'Color Picker' being destroyed -[2024.06.14-10.15.22:326][978]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.15.22:405][981]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-10.15.22:405][981]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions -[2024.06.14-10.15.22:405][981]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-10.15.22:405][981]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.15.22:405][981]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.15.25:212][ 41]LogSlate: Window 'Message' being destroyed -[2024.06.14-10.15.25:230][ 41]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? -/Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial -(Selecting 'No' will cause all changes to be lost!) -[2024.06.14-10.15.25:542][ 41]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 286F0A88E3AA5A37698A93D2A905780BFFCCD592), compiling. -[2024.06.14-10.15.25:586][ 41]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 66CBED3DAD106B22A2643697B21C330C23714AA0), compiling. -[2024.06.14-10.15.25:665][ 41]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms -[2024.06.14-10.15.25:850][ 41]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms -[2024.06.14-10.15.25:864][ 41]LogSlate: Window 'BasicShapeMaterial' being destroyed -[2024.06.14-10.15.25:868][ 41]LogSlate: Window 'BasicShapeMaterial' being destroyed -[2024.06.14-10.15.25:891][ 41]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2024.06.14-10.15.25:892][ 41]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.14-10.15.37:008][463]LogContentBrowser: Deferred new asset folder creation: NewFolder -[2024.06.14-10.15.37:030][463]LogContentBrowser: Creating deferred item: NewFolder -[2024.06.14-10.15.39:605][596]LogContentBrowser: Attempting asset rename: NewFolder -> Materials -[2024.06.14-10.15.39:606][596]LogContentBrowser: End creating deferred item NewFolder -[2024.06.14-10.15.44:444][828]LogContentBrowser: Deferred new asset file creation: NewMaterial -[2024.06.14-10.15.44:461][828]LogContentBrowser: Creating deferred item: NewMaterial -[2024.06.14-10.15.50:534][130]LogContentBrowser: Attempting asset rename: NewMaterial -> Watercolor -[2024.06.14-10.15.50:542][130]LogContentBrowser: End creating deferred item NewMaterial -[2024.06.14-10.15.52:849][201]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Watercolor.Watercolor -[2024.06.14-10.15.52:850][201]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 3383EEA217E7B8EC2AEF666F3A6ED90EDED05EC1), compiling. -[2024.06.14-10.15.52:858][201]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.06.14-10.15.52:955][201]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 10955DBEEB517FDA267506C4546A454F01E08EFA), compiling. -[2024.06.14-10.15.52:958][201]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 1A5F8CB119E42257204D628B14A268B2C8831719), compiling. -[2024.06.14-10.15.52:972][201]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.14-10.15.53:032][202]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.15.54:762][234]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.15.56:503][305]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.14-10.15.56:503][305]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.14-10.15.56:503][305]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.15.56:503][305]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.16.20:670][375]LogAssetEditorSubsystem: Opening Asset editor for Material /Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial -[2024.06.14-10.16.20:672][375]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: B88CBB1AED2D961813184074E07ABDC656BEE63D), compiling. -[2024.06.14-10.16.20:737][375]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: AD6C4FA9A49C2A2F241D3131D7A5E25FFA13BCE1), compiling. -[2024.06.14-10.16.20:741][375]LogMaterial: Display: Missing cached shadermap for BasicShapeMaterial in PCD3D_SM5, Default, SM5 (DDC key hash: 52F7EE7B84AF7712C822C043C0DBA70ED183AD41), compiling. -[2024.06.14-10.16.20:743][375]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 7DD96A32D4A6DE98D4676C2A94F35F96CBC9FCB0), compiling. -[2024.06.14-10.16.20:764][375]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.16.20:854][377]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-10.16.20:854][377]MaterialEditorStats: Base pass shader with Surface Lightmap: 147 instructions -[2024.06.14-10.16.20:854][377]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-10.16.20:854][377]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.16.20:854][377]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.16.28:041][620]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: F374D7FAB5D512FFAE2D0AAAF3FAAD1C83CC3306), compiling. -[2024.06.14-10.16.28:042][620]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 4EC8F1539F188A08A533F181977964BD820E6F0F), compiling. -[2024.06.14-10.16.28:045][620]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.16.28:128][623]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.14-10.16.28:128][623]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.14-10.16.28:128][623]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.16.28:128][623]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.16.31:378][746]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: E76FB16E466128EA4FE4D1BDC60D647E6535B112), compiling. -[2024.06.14-10.16.31:382][746]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 1D58FC1B72623377FD7FA7913469F16A746B6E2C), compiling. -[2024.06.14-10.16.31:391][746]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.16.31:418][748]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.16.31:420][748]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.14-10.16.31:420][748]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.14-10.16.31:420][748]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.16.31:428][748]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.14-10.16.31:438][748]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.14-10.16.31:438][748]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.14-10.16.31:438][748]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.14-10.16.31:438][748]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.14-10.16.31:438][748]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.14-10.16.33:876][828]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 78381CB23A1833AEA33A77A83CBF7DC2D4EE9FF2), compiling. -[2024.06.14-10.16.33:879][828]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 6CFFD941E3F2C8A2FAAC0FA1389C2078C0700C4E), compiling. -[2024.06.14-10.16.33:995][831]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.16.34:340][840]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.14-10.16.34:340][840]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.14-10.16.34:340][840]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.16.34:340][840]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.16.35:161][870]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: FC8869E1BD1521D91C5083FC6DF8449E83204715), compiling. -[2024.06.14-10.16.35:164][870]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 458E48AA44EB71DAAA5BE1BF40B66E8A13F5BFF5), compiling. -[2024.06.14-10.16.35:168][870]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.16.35:256][873]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.14-10.16.35:256][873]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.14-10.16.35:256][873]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.16.35:256][873]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.16.36:806][926]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 62035631467A5474B70FBB9CA9B996CD197598CB), compiling. -[2024.06.14-10.16.36:808][926]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 545FA500C3AC8D063D4956F5710EDC5A16C24467), compiling. -[2024.06.14-10.16.36:811][926]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.16.36:884][929]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.14-10.16.36:884][929]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.14-10.16.36:884][929]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.16.36:884][929]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.16.37:966][979]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 9271B8416C2E1141F6DFF54E75286AE38130A10E), compiling. -[2024.06.14-10.16.37:967][979]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B924CC8691B19F5C94AE791C0A4BF641C7CDAA61), compiling. -[2024.06.14-10.16.37:971][979]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.16.38:041][982]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.14-10.16.38:041][982]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.14-10.16.38:041][982]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.16.38:041][982]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.16.39:888][ 42]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 049F0859799DCBA5DA3DD8F7E01817DDA0519DE9), compiling. -[2024.06.14-10.16.39:889][ 42]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 6519C3768DBA5707D069CBED8D136C9806659277), compiling. -[2024.06.14-10.16.39:891][ 42]LogSlate: Window 'Color Picker' being destroyed -[2024.06.14-10.16.39:908][ 42]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.16.39:977][ 44]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.14-10.16.39:977][ 44]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.14-10.16.39:977][ 44]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.16.39:977][ 44]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.16.42:953][140]LogMaterialEditor: Applying material Watercolor -[2024.06.14-10.16.43:266][140]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 679D165FFF33085F427D2C8D481AEAFB9992A9E8), compiling. -[2024.06.14-10.16.43:304][140]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: DF15336192A5AEFA322D234B962CF2E1D2FA8BDD), compiling. -[2024.06.14-10.16.43:340][140]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2024.06.14-10.16.43:343][140]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.16.43:672][140]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.06.14-10.16.43:672][140]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.16.43:673][140]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms -[2024.06.14-10.16.43:695][140]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.16.43:723][142]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority -[2024.06.14-10.16.43:726][142]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 -[2024.06.14-10.16.43:726][142]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 -[2024.06.14-10.16.43:726][142]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 -[2024.06.14-10.16.43:726][142]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.06.14-10.16.43:726][142]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.06.14-10.16.43:726][142]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.06.14-10.16.43:768][142]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.16.44:215][152]LogMaterialEditor: Saving and Compiling material Watercolor -[2024.06.14-10.16.44:750][152]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Watercolor" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Watercolor.uasset" SILENT=true -[2024.06.14-10.16.44:762][152]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Watercolor322D24034C025A5255BD2599E64DF5FB.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Watercolor.uasset' -[2024.06.14-10.16.44:784][152]AssetCheck: New page: Asset Save: Watercolor -[2024.06.14-10.16.44:784][152]LogContentValidation: Display: Validating Material /Game/Materials/Watercolor.Watercolor -[2024.06.14-10.16.44:785][152]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.14-10.16.44:785][152]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.14-10.16.44:785][152]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.16.44:785][152]MaterialEditorStats: Texture samplers: 3/16 -[2024.06.14-10.16.50:989][362]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 8D24CAB52DDA410049E3FCD26A43B3B60947C6BD), compiling. -[2024.06.14-10.16.50:994][362]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.16.51:065][365]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.14-10.16.51:065][365]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.14-10.16.51:065][365]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.16.51:065][365]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.16.54:438][472]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: 32D0031A745597D2A752FE97366C567FAA2FA6CA), compiling. -[2024.06.14-10.16.54:454][472]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.16.54:503][472]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.16.54:511][472]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.14-10.16.54:511][472]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.14-10.16.54:511][472]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.16.54:518][472]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.14-10.16.54:527][472]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.14-10.16.54:527][472]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.14-10.16.54:527][472]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.14-10.16.54:527][472]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.14-10.16.54:527][472]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.14-10.16.55:632][493]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.16.56:741][518]LogMaterialEditor: Saving and Compiling material Watercolor -[2024.06.14-10.16.57:089][518]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: A462382D34D6FCAC1877DFA5CB64C87B5119D30D), compiling. -[2024.06.14-10.16.57:114][518]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: CAC5CDD8A3F56032C81C13A3A6F8663ECA306E49), compiling. -[2024.06.14-10.16.57:125][518]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms -[2024.06.14-10.16.57:130][518]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.16.57:453][518]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.06.14-10.16.57:453][518]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.16.57:453][518]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms -[2024.06.14-10.16.57:541][518]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority -[2024.06.14-10.16.57:545][518]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 -[2024.06.14-10.16.57:545][518]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 -[2024.06.14-10.16.57:545][518]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 -[2024.06.14-10.16.57:545][518]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.06.14-10.16.57:545][518]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.06.14-10.16.57:545][518]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.06.14-10.16.57:580][518]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Watercolor" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Watercolor.uasset" SILENT=true -[2024.06.14-10.16.57:585][518]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Watercolor6F51DA424B1EFA7960A304AFD02CAC9A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Watercolor.uasset' -[2024.06.14-10.16.57:612][518]AssetCheck: New page: Asset Save: Watercolor -[2024.06.14-10.16.57:612][518]LogContentValidation: Display: Validating Material /Game/Materials/Watercolor.Watercolor -[2024.06.14-10.16.58:662][542]LogMaterialEditor: Saving and Compiling material Watercolor -[2024.06.14-10.16.58:694][542]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Watercolor" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Watercolor.uasset" SILENT=true -[2024.06.14-10.16.58:697][542]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/WatercolorD037C04B4DD5D4335ADD9495E2DADCC2.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Watercolor.uasset' -[2024.06.14-10.16.58:738][542]AssetCheck: New page: Asset Save: Watercolor -[2024.06.14-10.16.58:738][542]LogContentValidation: Display: Validating Material /Game/Materials/Watercolor.Watercolor -[2024.06.14-10.16.58:816][544]MaterialEditorStats: Texture samplers: 3/16 -[2024.06.14-10.16.58:904][547]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-10.16.58:904][547]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-10.16.58:904][547]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.16.58:904][547]MaterialEditorStats: Texture samplers: 3/16 -[2024.06.14-10.17.00:329][594]LogSlate: Window 'BasicShapeMaterial' being destroyed -[2024.06.14-10.17.00:339][594]LogSlate: Window 'BasicShapeMaterial' being destroyed -[2024.06.14-10.17.00:360][594]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true -[2024.06.14-10.17.00:360][594]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.14-10.17.00:393][594]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2024.06.14-10.17.00:393][594]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.14-10.17.07:569][883]LogEditorViewport: Clicking Background -[2024.06.14-10.17.20:372][476]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule) -[2024.06.14-10.17.24:322][634]Cmd: EDIT COPY -[2024.06.14-10.17.25:982][699]Cmd: EDIT PASTE -[2024.06.14-10.18.06:539][850]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule3) -[2024.06.14-10.18.12:648][175]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule4) -[2024.06.14-10.18.22:221][666]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule4) -[2024.06.14-10.18.26:147][889]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule3) -[2024.06.14-10.18.50:393][ 41]Cmd: EDIT COPY -[2024.06.14-10.18.50:858][ 65]Cmd: EDIT PASTE -[2024.06.14-10.19.00:411][550]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG20) -[2024.06.14-10.19.15:665][247]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) -[2024.06.14-10.19.17:786][327]Cmd: EDIT COPY -[2024.06.14-10.19.18:082][337]Cmd: EDIT PASTE -[2024.06.14-10.19.23:286][522]Cmd: EDIT COPY -[2024.06.14-10.19.23:539][529]Cmd: EDIT PASTE -[2024.06.14-10.19.25:735][601]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG13) -[2024.06.14-10.19.26:137][614]Cmd: EDIT COPY -[2024.06.14-10.19.26:398][623]Cmd: EDIT PASTE -[2024.06.14-10.19.28:090][679]Cmd: TRANSACTION UNDO -[2024.06.14-10.19.28:090][679]LogEditorTransaction: Undo Paste -[2024.06.14-10.19.30:123][745]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump3) -[2024.06.14-10.19.31:033][775]Cmd: EDIT COPY -[2024.06.14-10.19.31:332][785]Cmd: EDIT PASTE -[2024.06.14-10.20.18:175][607]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG33) -[2024.06.14-10.20.21:385][748]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG22) -[2024.06.14-10.20.22:504][793]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG25) -[2024.06.14-10.20.28:982][ 54]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG33) -[2024.06.14-10.20.31:421][141]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG46) -[2024.06.14-10.20.34:085][244]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG23) -[2024.06.14-10.20.36:560][336]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG24) -[2024.06.14-10.23.30:237][458]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.06.14-10.23.57:035][447]Cmd: TRANSACTION UNDO -[2024.06.14-10.23.57:035][447]LogEditorTransaction: Undo Move Actors -[2024.06.14-10.23.58:272][484]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube32) -[2024.06.14-10.24.19:220][264]LogEditorViewport: Clicking Background -[2024.06.14-10.24.25:808][526]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) -[2024.06.14-10.26.00:275][398]Cmd: TRANSACTION UNDO -[2024.06.14-10.26.00:276][398]LogEditorTransaction: Undo Clicking on Actors -[2024.06.14-10.26.51:258][658]LogEditorViewport: Clicking Background -[2024.06.14-10.26.57:199][880]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) -[2024.06.14-10.26.59:116][948]LogEditorViewport: Clicking Background -[2024.06.14-10.27.29:549][328]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG19) -[2024.06.14-10.27.30:745][378]Cmd: EDIT COPY -[2024.06.14-10.27.31:083][392]Cmd: EDIT PASTE -[2024.06.14-10.27.53:831][355]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Säule2) -[2024.06.14-10.27.55:410][441]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG38) -[2024.06.14-10.28.19:694][579]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.06.14-10.28.19:703][579]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto2.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.06.14-10.28.19:729][579]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto2C60AA6B54C9C6C76F3D0A686022D30AB.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto2.umap' -[2024.06.14-10.28.19:730][579]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.051 -[2024.06.14-10.28.19:730][579]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.051 -[2024.06.14-10.28.19:731][579]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Engine/BasicShapes/BasicShapeMaterial] ([1] browsable assets)... -[2024.06.14-10.28.19:753][579]OBJ SavePackage: Rendered thumbnail for [Material /Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial] -[2024.06.14-10.28.19:753][579]OBJ SavePackage: Finished generating thumbnails for package [/Engine/BasicShapes/BasicShapeMaterial] -[2024.06.14-10.28.19:758][579]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BasicShapeMaterial_Auto224EFF44B4442227A5FD57A9F22307D82.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Engine/BasicShapes/BasicShapeMaterial_Auto2.uasset' -[2024.06.14-10.28.19:759][579]LogFileHelpers: Auto-saving content packages took 0.028 -[2024.06.14-10.28.43:087][729]Cmd: EDIT COPY -[2024.06.14-10.28.43:304][740]Cmd: EDIT PASTE -[2024.06.14-10.28.47:318][930]LogEditorViewport: Clicking Background -[2024.06.14-10.28.48:056][967]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG39) -[2024.06.14-10.28.48:813][ 2]Cmd: EDIT COPY -[2024.06.14-10.28.49:061][ 14]Cmd: EDIT PASTE -[2024.06.14-10.28.52:183][162]Cmd: EDIT COPY -[2024.06.14-10.28.52:430][173]Cmd: EDIT PASTE -[2024.06.14-10.28.55:168][300]LogEditorViewport: Clicking Background -[2024.06.14-10.28.57:686][423]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG41) -[2024.06.14-10.28.59:135][488]LogEditorViewport: Clicking Background -[2024.06.14-10.29.02:373][616]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG38) -[2024.06.14-10.29.04:986][705]Cmd: EDIT COPY -[2024.06.14-10.29.05:355][718]Cmd: EDIT PASTE -[2024.06.14-10.29.10:561][918]Cmd: EDIT COPY -[2024.06.14-10.29.10:928][932]Cmd: EDIT PASTE -[2024.06.14-10.29.13:909][ 89]Cmd: EDIT COPY -[2024.06.14-10.29.14:260][106]Cmd: EDIT PASTE -[2024.06.14-10.29.17:242][260]Cmd: EDIT COPY -[2024.06.14-10.29.17:614][279]Cmd: EDIT PASTE -[2024.06.14-10.29.22:996][579]Cmd: EDIT COPY -[2024.06.14-10.29.23:306][591]Cmd: EDIT PASTE -[2024.06.14-10.29.25:832][734]LogEditorViewport: Clicking Background -[2024.06.14-10.30.26:608][347]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG19) -[2024.06.14-10.34.16:867][777]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG22) -[2024.06.14-10.34.22:763][ 5]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG22) -[2024.06.14-10.35.09:335][957]LogEditorViewport: Clicking Background -[2024.06.14-10.35.18:539][365]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG48) -[2024.06.14-10.35.20:566][465]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG36) -[2024.06.14-10.35.27:368][806]Cmd: DELETE -[2024.06.14-10.35.27:368][806]Cmd: ACTOR DELETE -[2024.06.14-10.35.27:375][806]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.35.27:376][806]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.35.27:376][806]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.35.27:376][806]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.35.27:376][806]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.35.27:376][806]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.35.27:376][806]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.35.27:376][806]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.35.27:399][806]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms -[2024.06.14-10.35.27:402][806]LogEditorActor: Deleted 8 Actors (0.033 secs) -[2024.06.14-10.35.28:855][891]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule4) -[2024.06.14-10.35.30:493][977]Cmd: DELETE -[2024.06.14-10.35.30:493][977]Cmd: ACTOR DELETE -[2024.06.14-10.35.30:498][977]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.35.30:499][977]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.35.30:510][977]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2024.06.14-10.35.30:511][977]LogEditorActor: Deleted 2 Actors (0.018 secs) -[2024.06.14-10.35.31:863][ 57]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG48) -[2024.06.14-10.35.51:271][130]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG56) -[2024.06.14-10.36.04:043][838]Cmd: DELETE -[2024.06.14-10.36.04:043][838]Cmd: ACTOR DELETE -[2024.06.14-10.36.04:049][838]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.36.04:049][838]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.36.04:049][838]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.36.04:049][838]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.36.04:050][838]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.36.04:050][838]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.36.04:050][838]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.36.04:050][838]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.36.04:050][838]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.36.04:050][838]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.36.04:050][838]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.36.04:050][838]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.36.04:051][838]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.36.04:051][838]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.36.04:051][838]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.36.04:051][838]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.36.04:061][838]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms -[2024.06.14-10.36.04:062][838]LogEditorActor: Deleted 16 Actors (0.019 secs) -[2024.06.14-10.38.33:086][434]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms -[2024.06.14-10.38.33:089][434]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto3.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.06.14-10.38.33:115][434]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto30DCF857A43E2DB02C1999EB697FE1C64.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto3.umap' -[2024.06.14-10.38.33:116][434]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.043 -[2024.06.14-10.38.33:117][434]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.043 -[2024.06.14-10.38.35:493][524]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.14-10.38.35:506][524]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms -[2024.06.14-10.38.35:532][524]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map8316D2F5475BD6B312E2D19EC6A6910C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.14-10.38.35:567][524]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.14-10.38.35:586][524]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData77B907B54DA3916F24AF7CB6CFD84288.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.14-10.38.35:607][524]AssetCheck: New page: Asset Save: multiple assets -[2024.06.14-10.38.35:607][524]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.14-10.38.35:607][524]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.14-10.40.31:381][976]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG15) -[2024.06.14-10.40.33:831][113]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG20) -[2024.06.14-10.40.36:106][244]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG23) -[2024.06.14-10.40.47:274][778]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.14-10.40.53:293][ 46]Cmd: TRANSACTION UNDO -[2024.06.14-10.40.53:293][ 46]LogEditorTransaction: Undo Clicking on Actors -[2024.06.14-10.40.54:596][ 91]Cmd: TRANSACTION UNDO -[2024.06.14-10.40.54:596][ 91]LogEditorTransaction: Undo Move Actors -[2024.06.14-10.40.57:247][207]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG14) -[2024.06.14-10.41.02:601][510]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG15) -[2024.06.14-10.41.07:783][795]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG16) -[2024.06.14-10.41.09:457][883]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG16) -[2024.06.14-10.41.10:041][915]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG15) -[2024.06.14-10.42.01:574][438]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.14-10.42.48:000][434]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG53) -[2024.06.14-10.42.52:401][665]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG53) -[2024.06.14-10.42.53:018][696]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG35) -[2024.06.14-10.42.53:934][744]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG34) -[2024.06.14-10.42.55:265][816]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG35) -[2024.06.14-10.42.56:665][891]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG53) -[2024.06.14-10.43.15:987][838]LogEditorViewport: Clicking Background -[2024.06.14-10.43.18:506][974]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG38) -[2024.06.14-10.43.43:786][211]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG48) -[2024.06.14-10.44.14:324][807]LogEditorViewport: Clicking Background -[2024.06.14-10.44.31:444][622]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG28) -[2024.06.14-10.44.39:309][ 37]LogContentBrowser: Deferred new asset file creation: NewMaterial -[2024.06.14-10.44.39:320][ 37]LogContentBrowser: Creating deferred item: NewMaterial -[2024.06.14-10.44.43:992][199]LogContentBrowser: Attempting asset rename: NewMaterial -> Tuer -[2024.06.14-10.44.43:993][199]LogContentBrowser: End creating deferred item NewMaterial -[2024.06.14-10.44.46:933][276]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Tuer.Tuer -[2024.06.14-10.44.46:934][276]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: FE40AF6DB1C1B522C587B8968BD27BF41ED8CA57), compiling. -[2024.06.14-10.44.46:945][276]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.06.14-10.44.47:029][276]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: 53AB91D04C417AC4CAF65111FE81301080B496E9), compiling. -[2024.06.14-10.44.47:031][276]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: 7F22582B2F32F448BBABBA031CD64E3ED7E71A54), compiling. -[2024.06.14-10.44.47:041][276]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.14-10.44.47:126][277]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.44.48:607][302]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.14-10.44.48:607][302]LogShaderCompilers: Display: Total job queries 600, among them cache hits 413 (68.83%) -[2024.06.14-10.44.48:607][302]LogShaderCompilers: Display: Tracking 132 distinct input hashes that result in 73 distinct outputs (55.30%) -[2024.06.14-10.44.48:607][302]LogShaderCompilers: Display: RAM used: 0.44 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.05% -[2024.06.14-10.44.48:607][302]LogShaderCompilers: Display: ================================================ -[2024.06.14-10.44.48:984][310]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.44.50:463][334]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Watercolor.Watercolor -[2024.06.14-10.44.50:465][334]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 9BFEC681BF244A1C8988793744464B7FABF09828), compiling. -[2024.06.14-10.44.50:475][334]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.06.14-10.44.50:476][334]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 10 -[2024.06.14-10.44.50:476][334]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 8 -[2024.06.14-10.44.50:476][334]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 6 -[2024.06.14-10.44.50:476][334]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4 -[2024.06.14-10.44.50:476][334]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.14-10.44.50:476][334]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.06.14-10.44.50:551][334]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_1 in PCD3D_SM5, Default, SM5 (DDC key hash: E11F477FD11B0DD7DE0EC09D348F9BE6650DB9DD), compiling. -[2024.06.14-10.44.50:554][334]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 996BE375A6DAB2B467A33319B78C5D0949B3B4DE), compiling. -[2024.06.14-10.44.50:556][334]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: ED85B68A294A5EC11714E532C7B62C7629621F20), compiling. -[2024.06.14-10.44.50:590][334]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.44.50:691][336]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.14-10.44.50:691][336]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.14-10.44.50:691][336]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.44.50:691][336]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.44.52:757][388]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.44.53:233][403]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-10.44.53:233][403]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-10.44.53:233][403]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.44.53:233][403]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.44.55:961][506]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: 8A3FC36BEC1414B2829AE26E22261713DC03FF58), compiling. -[2024.06.14-10.44.55:963][506]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 107BE20330D0E91CE922DCC25563D2ABE574CCD5), compiling. -[2024.06.14-10.44.55:966][506]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.44.56:040][509]MaterialEditorStats: Base pass shader: 117 instructions -[2024.06.14-10.44.56:040][509]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions -[2024.06.14-10.44.56:040][509]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.44.56:040][509]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.44.59:486][643]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: 5C368A97CA698D5D378B3D6E55FA0F849ECB7941), compiling. -[2024.06.14-10.44.59:488][643]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 79A984D74C6DF031B828D29D58FA24DC4BECA795), compiling. -[2024.06.14-10.44.59:501][643]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.44.59:545][643]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.44.59:545][643]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.14-10.44.59:545][643]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.14-10.44.59:545][643]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.44.59:545][643]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.14-10.44.59:548][643]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.14-10.44.59:548][643]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.14-10.44.59:548][643]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.14-10.44.59:548][643]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.14-10.44.59:548][643]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.14-10.45.01:739][706]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: C77ED30459AA69C25DA665FB78B0BB57E6B54106), compiling. -[2024.06.14-10.45.01:765][708]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.45.01:768][708]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.14-10.45.01:768][708]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.14-10.45.01:768][708]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.45.01:768][708]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.06.14-10.45.01:773][708]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.06.14-10.45.01:773][708]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.06.14-10.45.01:773][708]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.06.14-10.45.01:773][708]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.06.14-10.45.01:773][708]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.06.14-10.45.03:116][743]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.45.06:457][888]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: 8446A834D9E39F1EFEBB6BA060DA04BD7F057688), compiling. -[2024.06.14-10.45.06:459][888]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 5518CBB015B9554B02EC65662D2583883E65C050), compiling. -[2024.06.14-10.45.06:463][888]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.45.06:539][891]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-10.45.06:539][891]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-10.45.06:539][891]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.45.06:539][891]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.45.08:491][965]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: F0E2D4BAED2ECAE4DE6203FF41989B94875B5990), compiling. -[2024.06.14-10.45.08:497][965]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 23FA268BEC8C53BF14AD0247EE092066532641F1), compiling. -[2024.06.14-10.45.08:506][965]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.45.08:630][968]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-10.45.08:630][968]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-10.45.08:631][968]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.45.08:631][968]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.45.12:545][173]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: A50320A164A9D11EF9AA12568E46741816370304), compiling. -[2024.06.14-10.45.12:547][173]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: FFD4ABB1CDD6CFC7491249E4142FC61DDEF02BA1), compiling. -[2024.06.14-10.45.12:550][173]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.45.12:621][176]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-10.45.12:621][176]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-10.45.12:621][176]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.45.12:621][176]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.45.14:533][252]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: CDBDB978291E954906DBE768C7BD81B1371113DA), compiling. -[2024.06.14-10.45.14:535][252]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 9A3AE4A48156582196BCDC9DF4316A1489B6472E), compiling. -[2024.06.14-10.45.14:537][252]LogSlate: Window 'Color Picker' being destroyed -[2024.06.14-10.45.14:554][252]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-10.45.14:615][254]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-10.45.14:615][254]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-10.45.14:615][254]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.45.14:615][254]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.45.16:624][313]LogMaterialEditor: Saving and Compiling material Tuer -[2024.06.14-10.45.16:904][313]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: B12C4FBB56F3092CBC07F26550A74BA3C30FEC3C), compiling. -[2024.06.14-10.45.16:948][313]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: 44B7FC304144935644873A1C0701D003D5401BA6), compiling. -[2024.06.14-10.45.16:984][313]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.06.14-10.45.16:988][313]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.45.17:310][313]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.06.14-10.45.17:310][313]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.14-10.45.17:310][313]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.06.14-10.45.17:402][313]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority -[2024.06.14-10.45.17:412][313]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 -[2024.06.14-10.45.17:412][313]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 -[2024.06.14-10.45.17:412][313]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 -[2024.06.14-10.45.17:412][313]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.06.14-10.45.17:412][313]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.06.14-10.45.17:412][313]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.06.14-10.45.17:464][313]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Tuer" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Tuer.uasset" SILENT=true -[2024.06.14-10.45.17:483][313]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/TuerB993E203498D9FEEED1861918DBAC393.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Tuer.uasset' -[2024.06.14-10.45.17:510][313]AssetCheck: New page: Asset Save: Tuer -[2024.06.14-10.45.17:510][313]LogContentValidation: Display: Validating Material /Game/Materials/Tuer.Tuer -[2024.06.14-10.45.17:517][313]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-10.45.18:689][345]MaterialEditorStats: Texture samplers: 3/16 -[2024.06.14-10.45.18:837][350]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-10.45.18:837][350]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-10.45.18:837][350]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-10.45.18:837][350]MaterialEditorStats: Texture samplers: 3/16 -[2024.06.14-10.45.18:997][358]LogSlate: Window 'Watercolor' being destroyed -[2024.06.14-10.45.19:008][358]LogSlate: Window 'Watercolor' being destroyed -[2024.06.14-10.45.19:031][358]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true -[2024.06.14-10.45.19:031][358]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.14-10.45.19:068][358]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true -[2024.06.14-10.45.19:069][358]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.14-10.45.24:368][549]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG16) -[2024.06.14-10.45.54:831][ 47]LogEditorViewport: Clicking Background -[2024.06.14-10.46.02:102][397]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG14) -[2024.06.14-10.48.05:931][216]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG48) -[2024.06.14-10.48.20:708][910]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG28) -[2024.06.14-10.48.23:985][ 87]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG52) -[2024.06.14-10.48.39:628][915]LogEditorViewport: Clicking Background -[2024.06.14-10.48.44:479][151]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump3) -[2024.06.14-10.48.45:896][213]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump4) -[2024.06.14-10.48.46:634][245]Cmd: DELETE -[2024.06.14-10.48.46:634][245]Cmd: ACTOR DELETE -[2024.06.14-10.48.46:640][245]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.48.46:675][245]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms -[2024.06.14-10.48.46:679][245]LogEditorActor: Deleted 1 Actors (0.044 secs) -[2024.06.14-10.48.52:650][559]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube49) -[2024.06.14-10.49.01:752][ 39]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.14-10.49.06:151][211]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump2) -[2024.06.14-10.49.06:899][241]Cmd: DELETE -[2024.06.14-10.49.06:899][241]Cmd: ACTOR DELETE -[2024.06.14-10.49.06:903][241]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-10.49.06:915][241]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms -[2024.06.14-10.49.06:918][241]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.06.14-10.49.16:531][669]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG15) -[2024.06.14-10.49.18:883][779]Cmd: EDIT COPY -[2024.06.14-10.49.19:263][798]Cmd: EDIT PASTE -[2024.06.14-10.49.40:304][726]LogEditorViewport: Clicking Background -[2024.06.14-10.49.43:331][841]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.14-10.49.43:343][841]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2024.06.14-10.49.43:371][841]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map5A3DD7D54AA7F0C6773C549DA4ADC21A.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.14-10.49.43:379][841]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.14-10.49.43:394][841]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataC8413A784DAD5C73EA4CE79C6B85A70D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.14-10.49.43:412][841]AssetCheck: New page: Asset Save: multiple assets -[2024.06.14-10.49.43:412][841]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.14-10.49.43:412][841]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.14-10.51.45:714][458]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump3) -[2024.06.14-10.52.17:198][796]LogEditorViewport: Clicking Background -[2024.06.14-10.52.29:911][378]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG30) -[2024.06.14-10.52.30:854][413]Cmd: EDIT COPY -[2024.06.14-10.52.31:104][423]Cmd: EDIT PASTE -[2024.06.14-10.52.35:101][580]LogEditorViewport: Clicking Background -[2024.06.14-10.52.56:756][773]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG3) -[2024.06.14-10.53.20:567][868]LogEditorViewport: Clicking Background -[2024.06.14-10.53.31:007][354]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG26) -[2024.06.14-10.53.33:101][433]Cmd: EDIT COPY -[2024.06.14-10.53.33:531][450]Cmd: EDIT PASTE -[2024.06.14-10.53.39:447][695]LogEditorViewport: Clicking Background -[2024.06.14-10.53.42:025][831]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Wand EG50) -[2024.06.14-10.53.44:410][963]LogEditorViewport: Clicking Background -[2024.06.14-10.55.03:682][638]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG32) -[2024.06.14-10.55.06:129][729]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG30) -[2024.06.14-10.55.10:051][883]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG31) -[2024.06.14-10.55.12:125][985]LogEditorViewport: Clicking Background -[2024.06.14-10.55.48:462][784]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG32) -[2024.06.14-10.55.52:175][934]LogEditorViewport: Clicking Background -[2024.06.14-10.55.54:576][ 53]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG30) -[2024.06.14-10.55.58:413][253]LogEditorViewport: Clicking Background -[2024.06.14-10.56.03:623][540]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG30) -[2024.06.14-10.56.06:793][691]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG31) -[2024.06.14-10.56.09:743][834]LogEditorViewport: Clicking Background -[2024.06.14-10.56.19:762][370]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG32) -[2024.06.14-10.56.23:292][564]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Boden EG31) -[2024.06.14-10.56.24:749][647]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG32) -[2024.06.14-10.56.26:796][757]Cmd: EDIT COPY -[2024.06.14-10.56.27:092][772]Cmd: EDIT PASTE -[2024.06.14-10.56.33:033][100]Cmd: EDIT COPY -[2024.06.14-10.56.35:908][271]LogEditorViewport: Clicking Background -[2024.06.14-10.56.47:120][887]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG35) -[2024.06.14-10.56.49:422][ 2]Cmd: EDIT COPY -[2024.06.14-10.56.49:741][ 19]Cmd: EDIT PASTE -[2024.06.14-10.56.53:805][242]LogEditorViewport: Clicking Background -[2024.06.14-10.56.54:772][296]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG50) -[2024.06.14-10.56.55:429][330]Cmd: EDIT COPY -[2024.06.14-10.56.55:769][349]Cmd: EDIT PASTE -[2024.06.14-10.56.58:588][499]Cmd: EDIT COPY -[2024.06.14-10.56.58:846][512]Cmd: EDIT PASTE -[2024.06.14-10.57.01:327][644]LogEditorViewport: Clicking Background -[2024.06.14-10.57.08:248][974]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG51) -[2024.06.14-10.57.09:852][ 58]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG52) -[2024.06.14-10.57.11:736][161]LogEditorViewport: Clicking Background -[2024.06.14-10.57.14:859][308]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG27) -[2024.06.14-10.57.15:905][349]Cmd: EDIT COPY -[2024.06.14-10.57.16:243][363]Cmd: EDIT PASTE -[2024.06.14-10.57.26:616][902]LogEditorViewport: Clicking Background -[2024.06.14-10.57.28:892][ 18]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG52) -[2024.06.14-10.57.31:162][140]LogEditorViewport: Clicking Background -[2024.06.14-10.57.33:055][246]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG53) -[2024.06.14-10.57.35:522][390]LogEditorViewport: Clicking Background -[2024.06.14-10.57.42:335][720]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG53) -[2024.06.14-10.57.43:382][758]Cmd: EDIT COPY -[2024.06.14-10.57.43:640][767]Cmd: EDIT PASTE -[2024.06.14-10.57.47:725][924]Cmd: EDIT COPY -[2024.06.14-10.57.48:068][935]Cmd: EDIT PASTE -[2024.06.14-10.57.51:181][ 43]LogEditorViewport: Clicking Background -[2024.06.14-10.57.57:007][367]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG52) -[2024.06.14-10.58.00:097][545]Cmd: EDIT COPY -[2024.06.14-10.58.00:424][563]Cmd: EDIT PASTE -[2024.06.14-10.58.07:263][966]LogEditorViewport: Clicking Background -[2024.06.14-10.58.14:408][325]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG56) -[2024.06.14-10.58.24:042][739]Cmd: EDIT COPY -[2024.06.14-10.58.24:388][754]Cmd: EDIT PASTE -[2024.06.14-10.58.40:757][570]Cmd: EDIT COPY -[2024.06.14-10.58.41:162][590]Cmd: EDIT PASTE -[2024.06.14-10.58.47:881][952]Cmd: EDIT COPY -[2024.06.14-10.58.48:300][973]Cmd: EDIT PASTE -[2024.06.14-10.58.56:317][396]LogEditorViewport: Clicking Background -[2024.06.14-10.58.59:974][590]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG73) -[2024.06.14-10.59.01:343][661]Cmd: EDIT COPY -[2024.06.14-10.59.01:616][675]Cmd: EDIT PASTE -[2024.06.14-10.59.06:265][932]Cmd: EDIT COPY -[2024.06.14-10.59.06:570][948]Cmd: EDIT PASTE -[2024.06.14-10.59.08:958][ 79]Cmd: EDIT COPY -[2024.06.14-10.59.09:246][ 93]Cmd: EDIT PASTE -[2024.06.14-10.59.12:543][278]LogEditorViewport: Clicking Background -[2024.06.14-10.59.13:052][307]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG88) -[2024.06.14-10.59.15:099][418]Cmd: EDIT COPY -[2024.06.14-10.59.15:338][432]Cmd: EDIT PASTE -[2024.06.14-10.59.17:716][562]LogEditorViewport: Clicking Background -[2024.06.14-10.59.24:674][917]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG88) -[2024.06.14-10.59.46:660][125]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG89) -[2024.06.14-10.59.57:150][686]Cmd: EDIT COPY -[2024.06.14-10.59.57:533][706]Cmd: EDIT PASTE -[2024.06.14-11.00.02:183][943]LogEditorViewport: Clicking Background -[2024.06.14-11.00.07:058][223]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG103) -[2024.06.14-11.00.17:050][776]Cmd: EDIT COPY -[2024.06.14-11.00.17:708][814]Cmd: EDIT PASTE -[2024.06.14-11.00.23:223][124]LogEditorViewport: Clicking Background -[2024.06.14-11.00.30:324][481]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG30) -[2024.06.14-11.00.31:699][520]Cmd: EDIT COPY -[2024.06.14-11.00.32:029][530]Cmd: EDIT PASTE -[2024.06.14-11.00.41:312][912]LogEditorViewport: Clicking Background -[2024.06.14-11.00.59:595][767]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG102) -[2024.06.14-11.01.06:383][100]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG104) -[2024.06.14-11.01.22:685][994]Cmd: DELETE -[2024.06.14-11.01.22:686][994]Cmd: ACTOR DELETE -[2024.06.14-11.01.22:690][994]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.01.22:690][994]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.01.22:691][994]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.01.22:691][994]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.01.22:691][994]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.01.22:691][994]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.01.22:691][994]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.01.22:691][994]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.01.22:691][994]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.01.22:691][994]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.01.22:691][994]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.01.22:692][994]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.01.22:704][994]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms -[2024.06.14-11.01.22:708][994]LogEditorActor: Deleted 12 Actors (0.022 secs) -[2024.06.14-11.01.30:883][464]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG55) -[2024.06.14-11.01.34:681][673]LogEditorViewport: Clicking Background -[2024.06.14-11.02.15:256][123]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms -[2024.06.14-11.02.15:265][123]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto4.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.06.14-11.02.15:296][123]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto4A503F9FF4128E1463BF2079DA9B28206.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto4.umap' -[2024.06.14-11.02.15:298][123]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.053 -[2024.06.14-11.02.15:298][123]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.053 -[2024.06.14-11.03.21:062][459]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule5) -[2024.06.14-11.03.22:353][508]Cmd: EDIT COPY -[2024.06.14-11.03.22:704][521]Cmd: EDIT PASTE -[2024.06.14-11.04.19:178][125]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule R Draußen) -[2024.06.14-11.04.22:084][234]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule7) -[2024.06.14-11.04.24:012][297]Cmd: TRANSACTION UNDO -[2024.06.14-11.04.24:012][297]LogEditorTransaction: Undo Clicking on Actors -[2024.06.14-11.04.24:417][306]Cmd: TRANSACTION UNDO -[2024.06.14-11.04.24:417][306]LogEditorTransaction: Undo Clicking on Actors -[2024.06.14-11.04.25:340][338]Cmd: TRANSACTION UNDO -[2024.06.14-11.04.25:340][338]LogEditorTransaction: Undo Move Actors -[2024.06.14-11.04.39:622][793]Cmd: EDIT COPY -[2024.06.14-11.04.39:925][802]Cmd: EDIT PASTE -[2024.06.14-11.04.49:543][124]LogEditorViewport: Clicking Background -[2024.06.14-11.04.56:943][404]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule8) -[2024.06.14-11.04.58:154][442]Cmd: EDIT COPY -[2024.06.14-11.04.58:499][453]Cmd: EDIT PASTE -[2024.06.14-11.05.07:222][753]Cmd: EDIT COPY -[2024.06.14-11.05.07:490][761]Cmd: EDIT PASTE -[2024.06.14-11.05.13:200][948]LogEditorViewport: Clicking Background -[2024.06.14-11.05.23:135][353]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule L Draußen) -[2024.06.14-11.05.28:855][545]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule) -[2024.06.14-11.05.31:911][636]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule L Draußen) -[2024.06.14-11.05.33:442][683]Cmd: EDIT COPY -[2024.06.14-11.05.33:717][690]Cmd: EDIT PASTE -[2024.06.14-11.05.40:977][ 39]EditorErrors: New page: Actor attachment -[2024.06.14-11.06.01:070][711]Cmd: EDIT COPY -[2024.06.14-11.06.01:285][717]Cmd: EDIT PASTE -[2024.06.14-11.06.04:460][815]LogEditorViewport: Clicking Background -[2024.06.14-11.06.46:887][787]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG54) -[2024.06.14-11.06.55:897][251]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG33) -[2024.06.14-11.07.06:105][505]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG72) -[2024.06.14-11.07.07:598][574]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG33) -[2024.06.14-11.07.08:081][595]Cmd: TRANSACTION UNDO -[2024.06.14-11.07.08:081][595]LogEditorTransaction: Undo Clicking on Actors -[2024.06.14-11.07.09:261][637]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG33) -[2024.06.14-11.08.26:855][223]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG34) -[2024.06.14-11.08.31:781][417]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG31) -[2024.06.14-11.08.40:087][813]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG31) -[2024.06.14-11.08.45:536][130]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG30) -[2024.06.14-11.08.47:523][244]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG34) -[2024.06.14-11.08.56:062][659]Cmd: TRANSACTION UNDO -[2024.06.14-11.08.56:062][659]LogEditorTransaction: Undo Set Rotation -[2024.06.14-11.08.56:440][668]Cmd: TRANSACTION UNDO -[2024.06.14-11.08.56:440][668]LogEditorTransaction: Undo Clicking on Actors -[2024.06.14-11.08.56:895][684]Cmd: TRANSACTION UNDO -[2024.06.14-11.08.56:895][684]LogEditorTransaction: Undo Clicking on Actors -[2024.06.14-11.08.57:648][725]Cmd: TRANSACTION UNDO -[2024.06.14-11.08.57:648][725]LogEditorTransaction: Undo Move Actors -[2024.06.14-11.08.58:116][748]Cmd: TRANSACTION UNDO -[2024.06.14-11.08.58:116][748]LogEditorTransaction: Undo Clicking on Actors -[2024.06.14-11.08.58:518][766]Cmd: TRANSACTION UNDO -[2024.06.14-11.08.58:518][766]LogEditorTransaction: Undo Set Rotation -[2024.06.14-11.08.58:902][785]Cmd: TRANSACTION UNDO -[2024.06.14-11.08.58:902][785]LogEditorTransaction: Undo Clicking on Actors -[2024.06.14-11.08.59:304][804]Cmd: TRANSACTION UNDO -[2024.06.14-11.08.59:304][804]LogEditorTransaction: Undo Clicking on Actors -[2024.06.14-11.08.59:695][825]Cmd: TRANSACTION UNDO -[2024.06.14-11.08.59:695][825]LogEditorTransaction: Undo Set Rotation -[2024.06.14-11.09.00:200][848]Cmd: TRANSACTION UNDO -[2024.06.14-11.09.00:201][848]LogEditorTransaction: Undo Clicking on Actors -[2024.06.14-11.09.06:025][168]Cmd: TRANSACTION UNDO -[2024.06.14-11.09.06:025][168]LogEditorTransaction: Undo Set Rotation -[2024.06.14-11.09.16:572][732]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG101) -[2024.06.14-11.09.24:630][211]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG33) -[2024.06.14-11.09.51:396][617]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG55) -[2024.06.14-11.09.52:440][665]Cmd: EDIT COPY -[2024.06.14-11.09.52:705][676]Cmd: EDIT PASTE -[2024.06.14-11.10.10:682][643]LogEditorViewport: Clicking Background -[2024.06.14-11.10.13:656][816]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG56) -[2024.06.14-11.10.15:001][891]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG56) -[2024.06.14-11.10.16:489][979]LogEditorViewport: Clicking Background -[2024.06.14-11.10.18:973][116]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG56) -[2024.06.14-11.10.20:665][205]Cmd: EDIT COPY -[2024.06.14-11.10.21:080][229]Cmd: EDIT PASTE -[2024.06.14-11.10.24:762][436]Cmd: EDIT COPY -[2024.06.14-11.10.25:050][450]Cmd: EDIT PASTE -[2024.06.14-11.10.32:889][854]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG57) -[2024.06.14-11.10.37:025][ 66]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG56) -[2024.06.14-11.10.51:219][658]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG22) -[2024.06.14-11.10.56:133][830]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG13) -[2024.06.14-11.10.58:877][925]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenBalkon) -[2024.06.14-11.11.01:588][ 1]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG11) -[2024.06.14-11.11.21:894][801]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG11) -[2024.06.14-11.11.23:367][860]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG13) -[2024.06.14-11.11.31:698][ 58]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG12) -[2024.06.14-11.11.46:441][504]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG22) -[2024.06.14-11.11.48:762][601]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump3) -[2024.06.14-11.11.51:934][745]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG22) -[2024.06.14-11.12.03:602][153]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG25) -[2024.06.14-11.12.10:259][331]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG24) -[2024.06.14-11.12.12:921][444]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG23) -[2024.06.14-11.12.14:686][524]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG14) -[2024.06.14-11.12.17:802][667]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG21) -[2024.06.14-11.12.20:092][775]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG18) -[2024.06.14-11.12.21:898][858]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG28) -[2024.06.14-11.12.25:768][ 29]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG24) -[2024.06.14-11.12.36:345][417]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG24) -[2024.06.14-11.12.38:269][502]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG14) -[2024.06.14-11.12.56:159][987]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG23) -[2024.06.14-11.12.58:129][ 75]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG22) -[2024.06.14-11.13.00:072][160]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG29) -[2024.06.14-11.13.03:622][306]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG27) -[2024.06.14-11.13.05:231][377]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG26) -[2024.06.14-11.13.13:912][624]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG28) -[2024.06.14-11.13.15:523][689]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG27) -[2024.06.14-11.13.16:811][742]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG18) -[2024.06.14-11.13.17:746][782]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG17) -[2024.06.14-11.13.19:716][868]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG20) -[2024.06.14-11.13.20:921][920]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG16) -[2024.06.14-11.13.22:248][977]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG15) -[2024.06.14-11.13.25:871][105]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG16) -[2024.06.14-11.13.27:415][174]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG17) -[2024.06.14-11.13.28:544][223]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG20) -[2024.06.14-11.13.29:576][268]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG21) -[2024.06.14-11.13.30:871][324]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG18) -[2024.06.14-11.13.31:641][357]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG19) -[2024.06.14-11.13.34:462][484]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG18) -[2024.06.14-11.13.45:355][830]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG17) -[2024.06.14-11.13.53:388][ 42]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG16) -[2024.06.14-11.13.54:542][ 93]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG15) -[2024.06.14-11.13.55:284][125]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG20) -[2024.06.14-11.13.55:846][148]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG17) -[2024.06.14-11.13.56:536][178]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG18) -[2024.06.14-11.13.56:960][195]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG21) -[2024.06.14-11.13.58:152][248]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG22) -[2024.06.14-11.14.00:552][354]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG19) -[2024.06.14-11.14.03:338][473]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG29) -[2024.06.14-11.14.04:820][536]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG28) -[2024.06.14-11.14.06:832][627]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG27) -[2024.06.14-11.14.07:847][672]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG26) -[2024.06.14-11.14.08:833][716]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG27) -[2024.06.14-11.14.19:842][ 44]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG14) -[2024.06.14-11.14.21:166][ 96]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG23) -[2024.06.14-11.14.22:936][175]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG24) -[2024.06.14-11.14.23:902][217]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG25) -[2024.06.14-11.14.25:659][295]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG24) -[2024.06.14-11.14.26:634][338]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG23) -[2024.06.14-11.14.34:089][525]LogEditorViewport: Clicking Background -[2024.06.14-11.14.40:192][782]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.14-11.14.40:206][782]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms -[2024.06.14-11.14.40:244][782]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MapC4869DC3433775188E3DFAADACB9B24B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.14-11.14.40:252][782]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.14-11.14.40:268][782]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataB3B03406445A94383C165EBA610D04E0.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.14-11.14.40:289][782]AssetCheck: New page: Asset Save: multiple assets -[2024.06.14-11.14.40:289][782]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.14-11.14.40:289][782]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.14-11.14.42:391][881]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG41) -[2024.06.14-11.14.46:027][ 29]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG40) -[2024.06.14-11.15.16:712][397]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG41) -[2024.06.14-11.15.17:928][449]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG39) -[2024.06.14-11.15.20:392][552]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG38) -[2024.06.14-11.15.24:199][691]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG42) -[2024.06.14-11.15.25:397][740]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG46) -[2024.06.14-11.15.25:925][761]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG50) -[2024.06.14-11.15.26:766][796]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG51) -[2024.06.14-11.15.27:476][827]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG43) -[2024.06.14-11.15.28:640][880]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG47) -[2024.06.14-11.15.29:958][941]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG44) -[2024.06.14-11.15.31:020][989]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG48) -[2024.06.14-11.15.31:930][ 30]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG52) -[2024.06.14-11.15.33:309][ 94]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG53) -[2024.06.14-11.15.34:105][130]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG45) -[2024.06.14-11.15.36:602][248]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG41) -[2024.06.14-11.15.46:861][582]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG45) -[2024.06.14-11.15.48:331][652]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG49) -[2024.06.14-11.15.49:554][709]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG53) -[2024.06.14-11.16.00:024][ 90]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG51) -[2024.06.14-11.16.02:108][190]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG50) -[2024.06.14-11.16.03:175][240]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG46) -[2024.06.14-11.16.04:048][280]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG47) -[2024.06.14-11.16.05:350][341]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG48) -[2024.06.14-11.16.16:742][742]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG45) -[2024.06.14-11.16.17:514][778]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG49) -[2024.06.14-11.16.18:988][847]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG48) -[2024.06.14-11.16.21:132][950]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG47) -[2024.06.14-11.16.21:639][972]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG46) -[2024.06.14-11.16.22:440][ 9]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG50) -[2024.06.14-11.16.23:005][ 34]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG51) -[2024.06.14-11.16.23:643][ 62]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG52) -[2024.06.14-11.16.31:067][279]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG53) -[2024.06.14-11.16.32:923][363]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG45) -[2024.06.14-11.16.34:591][442]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG44) -[2024.06.14-11.16.35:958][506]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG43) -[2024.06.14-11.16.36:563][532]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG42) -[2024.06.14-11.16.37:610][581]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG38) -[2024.06.14-11.16.38:407][618]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG39) -[2024.06.14-11.16.39:105][649]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG40) -[2024.06.14-11.16.40:022][690]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG45) -[2024.06.14-11.16.46:516][885]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG44) -[2024.06.14-11.16.47:379][924]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG45) -[2024.06.14-11.16.48:200][961]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG43) -[2024.06.14-11.16.48:799][987]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG42) -[2024.06.14-11.16.56:450][234]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG38) -[2024.06.14-11.16.57:975][306]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG41) -[2024.06.14-11.16.58:915][350]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG40) -[2024.06.14-11.16.59:937][397]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG39) -[2024.06.14-11.17.00:823][437]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG38) -[2024.06.14-11.17.09:142][684]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG39) -[2024.06.14-11.17.13:916][868]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG40) -[2024.06.14-11.17.14:762][898]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG41) -[2024.06.14-11.17.15:472][923]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG45) -[2024.06.14-11.17.15:985][941]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG43) -[2024.06.14-11.17.17:077][981]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG42) -[2024.06.14-11.17.17:947][ 12]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG44) -[2024.06.14-11.17.19:118][ 55]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG46) -[2024.06.14-11.17.19:941][ 84]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG47) -[2024.06.14-11.17.20:636][109]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG48) -[2024.06.14-11.17.21:416][137]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG49) -[2024.06.14-11.17.23:022][197]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG53) -[2024.06.14-11.17.26:730][341]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG52) -[2024.06.14-11.17.27:732][378]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG51) -[2024.06.14-11.17.29:663][451]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG50) -[2024.06.14-11.17.34:213][600]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.06.14-11.17.35:774][642]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.06.14-11.17.36:988][676]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.06.14-11.17.37:694][695]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.06.14-11.17.38:433][715]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.06.14-11.17.39:775][754]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.06.14-11.17.43:328][893]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG36) -[2024.06.14-11.17.45:847][ 15]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG37) -[2024.06.14-11.17.47:544][108]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG49) -[2024.06.14-11.17.48:397][152]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG29) -[2024.06.14-11.17.57:700][667]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG31) -[2024.06.14-11.17.59:592][774]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG34) -[2024.06.14-11.18.00:586][828]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG37) -[2024.06.14-11.18.01:535][880]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG36) -[2024.06.14-11.18.02:406][927]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG54) -[2024.06.14-11.18.04:245][ 25]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG35) -[2024.06.14-11.18.06:888][162]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG32) -[2024.06.14-11.18.08:199][229]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG30) -[2024.06.14-11.18.21:898][762]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG33) -[2024.06.14-11.18.29:516][ 2]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG34) -[2024.06.14-11.18.30:645][ 65]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG33) -[2024.06.14-11.18.37:906][423]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG58) -[2024.06.14-11.18.40:821][521]Cmd: DELETE -[2024.06.14-11.18.40:821][521]Cmd: ACTOR DELETE -[2024.06.14-11.18.40:828][521]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.18.40:858][521]LogUObjectHash: Compacting FUObjectHashTables data took 1.19ms -[2024.06.14-11.18.40:864][521]LogEditorActor: Deleted 1 Actors (0.042 secs) -[2024.06.14-11.18.41:443][539]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG57) -[2024.06.14-11.18.41:738][547]Cmd: DELETE -[2024.06.14-11.18.41:738][547]Cmd: ACTOR DELETE -[2024.06.14-11.18.41:742][547]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.18.41:751][547]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms -[2024.06.14-11.18.41:752][547]LogEditorActor: Deleted 1 Actors (0.014 secs) -[2024.06.14-11.18.42:138][559]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG56) -[2024.06.14-11.24.40:380][920]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2024.06.14-11.24.40:386][920]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto5.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.06.14-11.24.40:421][920]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto5D798869A46C78681D339A18607E3C0B6.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto5.umap' -[2024.06.14-11.24.40:422][920]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.057 -[2024.06.14-11.24.40:422][920]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.057 -[2024.06.14-11.44.11:509][817]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG56) -[2024.06.14-11.44.17:770][ 4]LogEditorViewport: Clicking Background -[2024.06.14-11.44.21:556][153]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG56) -[2024.06.14-11.44.22:174][172]Cmd: EDIT COPY -[2024.06.14-11.44.22:526][184]Cmd: EDIT PASTE -[2024.06.14-11.44.25:797][294]LogEditorViewport: Clicking Background -[2024.06.14-11.44.26:625][322]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG57) -[2024.06.14-11.44.27:343][345]Cmd: EDIT COPY -[2024.06.14-11.44.27:628][355]Cmd: EDIT PASTE -[2024.06.14-11.44.41:451][ 28]LogEditorViewport: Clicking Background -[2024.06.14-11.44.50:169][437]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG58) -[2024.06.14-11.44.52:305][503]Cmd: EDIT COPY -[2024.06.14-11.44.52:717][516]Cmd: EDIT PASTE -[2024.06.14-11.44.58:233][699]Cmd: EDIT COPY -[2024.06.14-11.44.58:595][710]Cmd: EDIT PASTE -[2024.06.14-11.45.03:200][855]LogEditorViewport: Clicking Background -[2024.06.14-11.45.18:316][670]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG55) -[2024.06.14-11.45.27:419][971]Cmd: EDIT COPY -[2024.06.14-11.45.27:721][985]Cmd: EDIT PASTE -[2024.06.14-11.45.32:858][258]Cmd: EDIT COPY -[2024.06.14-11.45.33:124][271]Cmd: EDIT PASTE -[2024.06.14-11.45.36:777][462]Cmd: EDIT COPY -[2024.06.14-11.45.37:077][476]Cmd: EDIT PASTE -[2024.06.14-11.45.46:621][920]Cmd: EDIT COPY -[2024.06.14-11.45.46:988][929]Cmd: EDIT PASTE -[2024.06.14-11.45.51:283][ 62]Cmd: EDIT COPY -[2024.06.14-11.45.51:677][ 73]Cmd: EDIT PASTE -[2024.06.14-11.45.58:795][284]LogEditorViewport: Clicking Background -[2024.06.14-11.45.59:861][317]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG73) -[2024.06.14-11.46.02:681][397]LogEditorViewport: Clicking Background -[2024.06.14-11.46.18:676][127]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG65) -[2024.06.14-11.46.19:895][190]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG68) -[2024.06.14-11.46.20:861][241]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG71) -[2024.06.14-11.46.22:562][331]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG73) -[2024.06.14-11.46.25:030][463]Cmd: EDIT COPY -[2024.06.14-11.46.25:352][479]Cmd: EDIT PASTE -[2024.06.14-11.46.30:256][743]LogEditorViewport: Clicking Background -[2024.06.14-11.46.33:659][930]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG76) -[2024.06.14-11.46.36:854][102]Cmd: EDIT COPY -[2024.06.14-11.46.37:167][118]Cmd: EDIT PASTE -[2024.06.14-11.46.41:018][327]LogEditorViewport: Clicking Background -[2024.06.14-11.47.12:646][748]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG98) -[2024.06.14-11.47.17:035][966]Cmd: EDIT COPY -[2024.06.14-11.47.17:351][980]Cmd: EDIT PASTE -[2024.06.14-11.47.25:354][366]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG102) -[2024.06.14-11.47.27:233][466]Cmd: EDIT COPY -[2024.06.14-11.47.29:030][573]Cmd: EDIT PASTE -[2024.06.14-11.47.32:064][751]Cmd: EDIT COPY -[2024.06.14-11.47.32:337][766]Cmd: EDIT PASTE -[2024.06.14-11.47.42:856][322]Cmd: EDIT COPY -[2024.06.14-11.47.43:211][338]Cmd: EDIT PASTE -[2024.06.14-11.47.47:212][546]LogEditorViewport: Clicking Background -[2024.06.14-11.47.51:526][714]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG78) -[2024.06.14-11.47.54:054][809]Cmd: EDIT COPY -[2024.06.14-11.47.54:352][824]Cmd: EDIT PASTE -[2024.06.14-11.47.57:422][997]LogEditorViewport: Clicking Background -[2024.06.14-11.48.05:611][378]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG66) -[2024.06.14-11.48.06:875][443]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG69) -[2024.06.14-11.48.11:249][604]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Tuer.Tuer -[2024.06.14-11.48.11:251][604]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: B92E8F7A472B74212EA73E7A4B26BDD39A5E553D), compiling. -[2024.06.14-11.48.11:274][604]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.14-11.48.11:274][604]LogShaderCompilers: Display: Total job queries 780, among them cache hits 547 (70.13%) -[2024.06.14-11.48.11:274][604]LogShaderCompilers: Display: Tracking 177 distinct input hashes that result in 73 distinct outputs (41.24%) -[2024.06.14-11.48.11:274][604]LogShaderCompilers: Display: RAM used: 0.44 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.05% -[2024.06.14-11.48.11:274][604]LogShaderCompilers: Display: ================================================ -[2024.06.14-11.48.11:375][604]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: D645C9C6DF54A1ADA6AAEC0CA7D77D82AC500836), compiling. -[2024.06.14-11.48.11:378][604]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: B2EA44BF92E6B9D0367578B5E44D702C4199B4E7), compiling. -[2024.06.14-11.48.11:380][604]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 04F5F7DF7146FC94F182119DCF22F929A404C4A7), compiling. -[2024.06.14-11.48.11:406][604]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-11.48.11:463][605]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-11.48.11:463][605]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-11.48.11:463][605]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-11.48.11:463][605]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-11.48.19:130][895]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: 768A632CE0C06DE4C90E1B17E853D408C642ECAA), compiling. -[2024.06.14-11.48.19:132][895]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 083AA57B1C8C845193DA18924BF2BF346C15D7F2), compiling. -[2024.06.14-11.48.19:135][895]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-11.48.19:235][898]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-11.48.19:235][898]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-11.48.19:235][898]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-11.48.19:235][898]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-11.48.20:387][943]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: E69AF037B4D6EF5CADE6BDF43F4E013E0FBBF8CE), compiling. -[2024.06.14-11.48.20:389][943]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: C1C77A633FC3BA482BE768B32536B4EFF9C0CBBA), compiling. -[2024.06.14-11.48.20:391][943]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-11.48.20:469][946]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-11.48.20:469][946]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-11.48.20:469][946]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-11.48.20:469][946]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-11.48.22:273][ 15]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: E5B18921E02269135A08AC141AABA190B9E458C4), compiling. -[2024.06.14-11.48.22:277][ 15]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B70A022B8899131A6E5E3FE4B988985EA5929F37), compiling. -[2024.06.14-11.48.22:284][ 15]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-11.48.22:466][ 18]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-11.48.22:541][ 19]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-11.48.22:541][ 19]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-11.48.22:541][ 19]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-11.48.22:541][ 19]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-11.48.24:116][ 74]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: F0AA99D99B87EBA7F764E727F8E8EFF9D5774C57), compiling. -[2024.06.14-11.48.24:117][ 74]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F5006B22B1568C9E1F15BA7510EF33A38CA70F4B), compiling. -[2024.06.14-11.48.24:119][ 74]LogSlate: Window 'Color Picker' being destroyed -[2024.06.14-11.48.24:137][ 74]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.14-11.48.24:184][ 76]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-11.48.24:184][ 76]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-11.48.24:184][ 76]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-11.48.24:184][ 76]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.14-11.48.27:730][182]LogMaterialEditor: Saving and Compiling material Tuer -[2024.06.14-11.48.28:032][182]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: 4FA3B5E095E87F380071E48A807B3E0A53C1A99B), compiling. -[2024.06.14-11.48.28:068][182]LogMaterial: Display: Missing cached shadermap for Tuer in PCD3D_SM5, Default, SM5 (DDC key hash: C04AB715E2636705AC9B39D56BF8983F194B77D5), compiling. -[2024.06.14-11.48.28:127][182]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms -[2024.06.14-11.48.28:270][182]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2024.06.14-11.48.28:379][182]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Tuer" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Tuer.uasset" SILENT=true -[2024.06.14-11.48.28:384][182]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/TuerB18CB1CC41FE2BD60304B2975499E64B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Tuer.uasset' -[2024.06.14-11.48.28:401][182]AssetCheck: New page: Asset Save: Tuer -[2024.06.14-11.48.28:401][182]LogContentValidation: Display: Validating Material /Game/Materials/Tuer.Tuer -[2024.06.14-11.48.28:402][182]MaterialEditorStats: Base pass shader: 120 instructions -[2024.06.14-11.48.28:402][182]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 194 instructions -[2024.06.14-11.48.28:402][182]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.14-11.48.28:402][182]MaterialEditorStats: Texture samplers: 3/16 -[2024.06.14-11.48.29:568][226]LogSlate: Window 'Tuer' being destroyed -[2024.06.14-11.48.29:579][226]LogSlate: Window 'Tuer' being destroyed -[2024.06.14-11.48.29:601][226]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true -[2024.06.14-11.48.29:602][226]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.14-11.48.38:803][584]LogContentBrowser: Attempting asset rename: Tuer -> Event -[2024.06.14-11.48.38:918][584]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Event" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Event.uasset" SILENT=true -[2024.06.14-11.48.38:923][584]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/EventCEEEA42A4AB23C50BC2210A050D388E5.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Event.uasset' -[2024.06.14-11.48.38:925][584]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Tuer" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Materials/Tuer.uasset" SILENT=true -[2024.06.14-11.48.38:925][584]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Tuer8A3683EA4A5A66DBE871D9A4EFA8A8A1.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Materials/Tuer.uasset' -[2024.06.14-11.48.38:971][584]AssetCheck: New page: Asset Save: multiple assets -[2024.06.14-11.48.38:971][584]LogContentValidation: Display: Validating Material /Game/Materials/Event.Event -[2024.06.14-11.48.38:971][584]LogContentValidation: Display: Validating ObjectRedirector /Game/Materials/Tuer.Tuer -[2024.06.14-11.48.52:040][183]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG106) -[2024.06.14-11.48.56:697][415]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG75) -[2024.06.14-11.49.04:884][838]LogEditorViewport: Clicking Background -[2024.06.14-11.49.17:484][511]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG62) -[2024.06.14-11.49.31:271][ 87]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG62) -[2024.06.14-11.49.34:062][228]LogEditorViewport: Clicking Background -[2024.06.14-11.49.35:450][304]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG64) -[2024.06.14-11.49.39:781][526]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG63) -[2024.06.14-11.49.44:052][743]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG62) -[2024.06.14-11.49.47:512][916]LogEditorViewport: Clicking Background -[2024.06.14-11.49.50:172][ 55]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG62) -[2024.06.14-11.50.11:933][154]LogEditorViewport: Clicking Background -[2024.06.14-11.50.26:057][944]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG56) -[2024.06.14-11.50.30:339][134]Cmd: EDIT COPY -[2024.06.14-11.50.30:649][145]Cmd: EDIT PASTE -[2024.06.14-11.50.35:306][329]LogEditorViewport: Clicking Background -[2024.06.14-11.50.39:249][523]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG83) -[2024.06.14-11.50.42:654][691]Cmd: EDIT COPY -[2024.06.14-11.50.42:929][704]Cmd: EDIT PASTE -[2024.06.14-11.50.46:582][886]LogEditorViewport: Clicking Background -[2024.06.14-11.51.11:408][840]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG90) -[2024.06.14-11.51.43:991][194]Cmd: DELETE -[2024.06.14-11.51.43:991][194]Cmd: ACTOR DELETE -[2024.06.14-11.51.44:001][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:001][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:001][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:001][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:001][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:002][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:002][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:002][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:002][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:002][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:002][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:002][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:002][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:002][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:003][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:003][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:003][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:003][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:003][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:003][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:003][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:003][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:003][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:004][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:004][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:004][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:004][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:004][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:004][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:004][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:004][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:005][194]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.51.44:020][194]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms -[2024.06.14-11.51.44:025][194]LogEditorActor: Deleted 32 Actors (0.033 secs) -[2024.06.14-11.51.45:824][301]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG33) -[2024.06.14-11.52.07:935][298]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG87) -[2024.06.14-11.52.08:766][337]Cmd: DELETE -[2024.06.14-11.52.08:766][337]Cmd: ACTOR DELETE -[2024.06.14-11.52.08:773][337]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.52.08:796][337]LogUObjectHash: Compacting FUObjectHashTables data took 1.09ms -[2024.06.14-11.52.08:801][337]LogEditorActor: Deleted 1 Actors (0.035 secs) -[2024.06.14-11.52.10:143][406]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG55) -[2024.06.14-11.52.50:399][255]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG80) -[2024.06.14-11.53.04:273][893]LogEditorViewport: Clicking Background -[2024.06.14-11.53.04:946][920]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG82) -[2024.06.14-11.53.10:124][169]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG109) -[2024.06.14-11.54.30:039][790]LogEditorViewport: Clicking Background -[2024.06.14-11.54.36:438][ 75]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG112) -[2024.06.14-11.54.42:414][305]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG52) -[2024.06.14-11.54.42:903][324]LogEditorViewport: Clicking Background -[2024.06.14-11.54.47:397][529]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG93) -[2024.06.14-11.54.53:786][810]LogEditorViewport: Clicking Background -[2024.06.14-11.54.57:236][979]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG91) -[2024.06.14-11.55.01:757][178]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG33) -[2024.06.14-11.55.24:136][378]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG34) -[2024.06.14-11.55.25:652][466]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG33) -[2024.06.14-11.55.49:847][602]LogEditorViewport: Clicking Background -[2024.06.14-11.55.52:167][730]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG33) -[2024.06.14-11.56.20:362][956]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG55) -[2024.06.14-11.56.24:688][112]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG103) -[2024.06.14-11.56.27:040][222]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG101) -[2024.06.14-11.56.32:015][459]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG105) -[2024.06.14-11.56.38:566][788]LogEditorViewport: Clicking Background -[2024.06.14-11.56.47:881][287]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG61) -[2024.06.14-11.57.01:214][817]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG89) -[2024.06.14-11.57.09:708][257]LogEditorViewport: Clicking Background -[2024.06.14-11.57.18:527][680]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG59) -[2024.06.14-11.57.26:538][ 2]Cmd: EDIT COPY -[2024.06.14-11.57.26:860][ 15]Cmd: EDIT PASTE -[2024.06.14-11.57.35:145][359]LogEditorViewport: Clicking Background -[2024.06.14-11.57.41:478][669]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG62) -[2024.06.14-11.57.52:694][259]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Boden EG64) -[2024.06.14-11.57.53:376][292]LogEditorViewport: Clicking Background -[2024.06.14-11.58.14:143][484]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG62) -[2024.06.14-11.58.22:252][819]LogEditorViewport: Clicking Background -[2024.06.14-11.58.29:745][193]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG101) -[2024.06.14-11.59.35:494][534]LogEditorViewport: Clicking Background -[2024.06.14-11.59.43:490][914]Cmd: TRANSACTION UNDO -[2024.06.14-11.59.43:490][914]LogEditorTransaction: Undo Clicking Background -[2024.06.14-11.59.55:970][365]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG72) -[2024.06.14-11.59.56:570][388]Cmd: DELETE -[2024.06.14-11.59.56:570][388]Cmd: ACTOR DELETE -[2024.06.14-11.59.56:576][388]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.59.56:588][388]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms -[2024.06.14-11.59.56:592][388]LogEditorActor: Deleted 1 Actors (0.022 secs) -[2024.06.14-11.59.57:224][415]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG71) -[2024.06.14-11.59.57:383][420]Cmd: DELETE -[2024.06.14-11.59.57:383][420]Cmd: ACTOR DELETE -[2024.06.14-11.59.57:388][420]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.59.57:398][420]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms -[2024.06.14-11.59.57:398][420]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.06.14-11.59.57:966][444]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG73) -[2024.06.14-11.59.58:082][447]Cmd: DELETE -[2024.06.14-11.59.58:082][447]Cmd: ACTOR DELETE -[2024.06.14-11.59.58:086][447]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.59.58:095][447]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms -[2024.06.14-11.59.58:096][447]LogEditorActor: Deleted 1 Actors (0.014 secs) -[2024.06.14-11.59.58:407][460]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG76) -[2024.06.14-11.59.58:680][469]Cmd: DELETE -[2024.06.14-11.59.58:681][469]Cmd: ACTOR DELETE -[2024.06.14-11.59.58:686][469]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.59.58:697][469]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms -[2024.06.14-11.59.58:698][469]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.06.14-11.59.59:008][482]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG74) -[2024.06.14-11.59.59:116][485]Cmd: DELETE -[2024.06.14-11.59.59:116][485]Cmd: ACTOR DELETE -[2024.06.14-11.59.59:120][485]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.59.59:130][485]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms -[2024.06.14-11.59.59:133][485]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.06.14-11.59.59:555][503]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG75) -[2024.06.14-11.59.59:629][504]Cmd: DELETE -[2024.06.14-11.59.59:629][504]Cmd: ACTOR DELETE -[2024.06.14-11.59.59:634][504]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-11.59.59:643][504]LogUObjectHash: Compacting FUObjectHashTables data took 0.22ms -[2024.06.14-11.59.59:644][504]LogEditorActor: Deleted 1 Actors (0.014 secs) -[2024.06.14-12.00.00:072][523]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG78) -[2024.06.14-12.00.00:192][526]Cmd: DELETE -[2024.06.14-12.00.00:192][526]Cmd: ACTOR DELETE -[2024.06.14-12.00.00:197][526]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.00.00:207][526]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms -[2024.06.14-12.00.00:209][526]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.06.14-12.00.00:544][539]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG77) -[2024.06.14-12.00.00:680][543]Cmd: DELETE -[2024.06.14-12.00.00:680][543]Cmd: ACTOR DELETE -[2024.06.14-12.00.00:685][543]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.00.00:697][543]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms -[2024.06.14-12.00.00:697][543]LogEditorActor: Deleted 1 Actors (0.017 secs) -[2024.06.14-12.00.02:034][597]Cmd: TRANSACTION UNDO -[2024.06.14-12.00.02:034][597]LogEditorTransaction: Undo Delete Actors -[2024.06.14-12.00.02:371][604]Cmd: TRANSACTION UNDO -[2024.06.14-12.00.02:371][604]LogEditorTransaction: Undo Clicking on Actors -[2024.06.14-12.00.03:001][625]Cmd: TRANSACTION UNDO -[2024.06.14-12.00.03:001][625]LogEditorTransaction: Undo Delete Actors -[2024.06.14-12.00.03:378][636]Cmd: TRANSACTION UNDO -[2024.06.14-12.00.03:378][636]LogEditorTransaction: Undo Clicking on Actors -[2024.06.14-12.00.03:910][655]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG69) -[2024.06.14-12.00.04:625][680]Cmd: DELETE -[2024.06.14-12.00.04:625][680]Cmd: ACTOR DELETE -[2024.06.14-12.00.04:629][680]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.00.04:643][680]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms -[2024.06.14-12.00.04:644][680]LogEditorActor: Deleted 1 Actors (0.019 secs) -[2024.06.14-12.00.05:467][712]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG68) -[2024.06.14-12.00.06:303][742]Cmd: DELETE -[2024.06.14-12.00.06:303][742]Cmd: ACTOR DELETE -[2024.06.14-12.00.06:307][742]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.00.06:321][742]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2024.06.14-12.00.06:321][742]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.06.14-12.00.06:974][771]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG70) -[2024.06.14-12.00.07:082][774]Cmd: DELETE -[2024.06.14-12.00.07:082][774]Cmd: ACTOR DELETE -[2024.06.14-12.00.07:087][774]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.00.07:099][774]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms -[2024.06.14-12.00.07:100][774]LogEditorActor: Deleted 1 Actors (0.017 secs) -[2024.06.14-12.00.07:532][793]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG67) -[2024.06.14-12.00.07:646][796]Cmd: DELETE -[2024.06.14-12.00.07:646][796]Cmd: ACTOR DELETE -[2024.06.14-12.00.07:651][796]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.00.07:663][796]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms -[2024.06.14-12.00.07:664][796]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.06.14-12.00.08:152][817]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG65) -[2024.06.14-12.00.08:283][821]Cmd: DELETE -[2024.06.14-12.00.08:283][821]Cmd: ACTOR DELETE -[2024.06.14-12.00.08:288][821]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.00.08:298][821]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms -[2024.06.14-12.00.08:299][821]LogEditorActor: Deleted 1 Actors (0.017 secs) -[2024.06.14-12.00.08:943][850]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG66) -[2024.06.14-12.00.09:032][852]Cmd: DELETE -[2024.06.14-12.00.09:032][852]Cmd: ACTOR DELETE -[2024.06.14-12.00.09:036][852]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.00.09:051][852]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms -[2024.06.14-12.00.09:052][852]LogEditorActor: Deleted 1 Actors (0.019 secs) -[2024.06.14-12.00.13:286][ 43]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG78) -[2024.06.14-12.00.20:156][325]LogEditorViewport: Clicking Background -[2024.06.14-12.00.24:828][500]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG105) -[2024.06.14-12.00.32:483][836]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG107) -[2024.06.14-12.00.36:921][ 5]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG110) -[2024.06.14-12.00.41:292][184]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG87) -[2024.06.14-12.00.49:614][552]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG110) -[2024.06.14-12.01.01:264][ 67]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG84) -[2024.06.14-12.01.19:228][871]LogEditorViewport: Clicking Background -[2024.06.14-12.01.27:707][324]Cmd: TRANSACTION UNDO -[2024.06.14-12.01.27:708][324]LogEditorTransaction: Undo Clicking Background -[2024.06.14-12.01.33:271][578]LogEditorViewport: Clicking Background -[2024.06.14-12.01.39:357][920]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG86) -[2024.06.14-12.01.42:890][120]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG85) -[2024.06.14-12.01.47:292][367]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG92) -[2024.06.14-12.01.50:070][524]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG91) -[2024.06.14-12.01.52:052][634]LogEditorViewport: Clicking Background -[2024.06.14-12.01.55:883][819]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG62) -[2024.06.14-12.02.03:884][156]Cmd: DELETE -[2024.06.14-12.02.03:884][156]Cmd: ACTOR DELETE -[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.03:892][156]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.03:906][156]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2024.06.14-12.02.03:912][156]LogEditorActor: Deleted 15 Actors (0.028 secs) -[2024.06.14-12.02.28:641][574]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG57) -[2024.06.14-12.02.32:093][756]Cmd: DELETE -[2024.06.14-12.02.32:093][756]Cmd: ACTOR DELETE -[2024.06.14-12.02.32:100][756]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.32:100][756]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.32:100][756]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.32:100][756]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.32:100][756]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.32:100][756]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.02.32:112][756]LogUObjectHash: Compacting FUObjectHashTables data took 1.03ms -[2024.06.14-12.02.32:116][756]LogEditorActor: Deleted 6 Actors (0.023 secs) -[2024.06.14-12.02.41:352][238]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG68) -[2024.06.14-12.02.46:094][431]LogEditorViewport: Clicking Background -[2024.06.14-12.02.59:028][141]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG15) -[2024.06.14-12.03.06:167][545]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG36) -[2024.06.14-12.03.07:381][615]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG30) -[2024.06.14-12.03.08:784][696]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG36) -[2024.06.14-12.03.11:083][827]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG30) -[2024.06.14-12.03.29:563][793]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG55) -[2024.06.14-12.03.30:247][828]Cmd: DELETE -[2024.06.14-12.03.30:247][828]Cmd: ACTOR DELETE -[2024.06.14-12.03.30:253][828]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.03.30:266][828]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms -[2024.06.14-12.03.30:270][828]LogEditorActor: Deleted 1 Actors (0.022 secs) -[2024.06.14-12.03.39:616][364]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG101) -[2024.06.14-12.03.47:683][783]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG78) -[2024.06.14-12.03.54:902][175]LogEditorViewport: Clicking Background -[2024.06.14-12.04.03:252][673]LogEditorViewport: Clicking Background -[2024.06.14-12.04.09:632][986]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG78) -[2024.06.14-12.04.22:480][526]LogEditorViewport: Clicking Background -[2024.06.14-12.04.26:335][721]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG105) -[2024.06.14-12.04.30:491][930]Cmd: DELETE -[2024.06.14-12.04.30:491][930]Cmd: ACTOR DELETE -[2024.06.14-12.04.30:497][930]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.04.30:498][930]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.04.30:498][930]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.04.30:498][930]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.04.30:498][930]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.04.30:515][930]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.06.14-12.04.30:517][930]LogEditorActor: Deleted 5 Actors (0.026 secs) -[2024.06.14-12.04.31:873][ 7]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG43) -[2024.06.14-12.04.34:324][136]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG109) -[2024.06.14-12.04.35:645][205]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG101) -[2024.06.14-12.04.45:084][584]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG112) -[2024.06.14-12.04.47:621][665]LogEditorViewport: Clicking Background -[2024.06.14-12.04.55:842][107]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG50) -[2024.06.14-12.05.02:277][462]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG59) -[2024.06.14-12.05.07:269][720]LogEditorViewport: Clicking Background -[2024.06.14-12.05.11:503][922]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG110) -[2024.06.14-12.05.12:835][979]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG34) -[2024.06.14-12.05.13:811][ 19]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG26) -[2024.06.14-12.05.28:082][676]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG110) -[2024.06.14-12.05.31:727][861]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG109) -[2024.06.14-12.05.40:518][279]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG108) -[2024.06.14-12.05.44:671][512]LogEditorViewport: Clicking Background -[2024.06.14-12.05.57:645][ 99]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG1) -[2024.06.14-12.06.17:760][ 44]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG103) -[2024.06.14-12.06.32:034][772]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG103) -[2024.06.14-12.06.35:666][899]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG103) -[2024.06.14-12.06.38:431][ 6]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG101) -[2024.06.14-12.06.43:265][269]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG48) -[2024.06.14-12.06.48:757][506]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG110) -[2024.06.14-12.06.56:465][834]Cmd: EDIT COPY -[2024.06.14-12.06.56:815][849]Cmd: EDIT PASTE -[2024.06.14-12.07.09:627][424]LogEditorViewport: Clicking Background -[2024.06.14-12.07.14:588][695]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG101) -[2024.06.14-12.07.16:271][778]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG103) -[2024.06.14-12.07.17:026][816]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG101) -[2024.06.14-12.07.21:511][ 63]LogEditorViewport: Clicking Background -[2024.06.14-12.07.22:111][ 95]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG101) -[2024.06.14-12.07.24:965][236]LogEditorViewport: Clicking Background -[2024.06.14-12.07.55:577][804]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms -[2024.06.14-12.07.55:580][804]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto6.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.06.14-12.07.55:612][804]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto67322B3DB4F0FEE51B6CF6F8AE48650B4.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto6.umap' -[2024.06.14-12.07.55:613][804]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.049 -[2024.06.14-12.07.55:613][804]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.049 -[2024.06.14-12.08.12:256][571]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG51) -[2024.06.14-12.08.23:217][ 28]Cmd: EDIT COPY -[2024.06.14-12.08.23:688][ 48]Cmd: EDIT PASTE -[2024.06.14-12.08.44:173][860]LogEditorViewport: Clicking Background -[2024.06.14-12.08.50:738][148]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG87) -[2024.06.14-12.08.52:906][229]Cmd: EDIT COPY -[2024.06.14-12.08.53:236][243]Cmd: EDIT PASTE -[2024.06.14-12.08.57:434][413]LogEditorViewport: Clicking Background -[2024.06.14-12.09.02:775][593]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) -[2024.06.14-12.09.04:776][649]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) -[2024.06.14-12.09.06:439][695]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) -[2024.06.14-12.09.35:743][892]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG34) -[2024.06.14-12.09.39:314][ 95]Cmd: EDIT COPY -[2024.06.14-12.09.39:621][109]Cmd: EDIT PASTE -[2024.06.14-12.09.43:527][301]LogEditorViewport: Clicking Background -[2024.06.14-12.09.58:214][ 34]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG47) -[2024.06.14-12.10.07:616][441]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG39) -[2024.06.14-12.10.15:720][748]LogEditorViewport: Clicking Background -[2024.06.14-12.10.32:998][474]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG112) -[2024.06.14-12.11.14:004][374]LogEditorViewport: Clicking Background -[2024.06.14-12.11.26:344][ 21]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) -[2024.06.14-12.11.31:658][229]Cmd: EDIT COPY -[2024.06.14-12.11.32:120][254]Cmd: EDIT PASTE -[2024.06.14-12.11.40:335][662]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump7) -[2024.06.14-12.11.42:587][767]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump6) -[2024.06.14-12.11.44:246][844]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump4) -[2024.06.14-12.11.50:955][ 66]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump2) -[2024.06.14-12.12.02:334][577]EditorErrors: New page: Actor attachment -[2024.06.14-12.12.03:391][621]LogEditorViewport: Clicking Background -[2024.06.14-12.12.06:094][718]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG78) -[2024.06.14-12.12.20:112][167]Cmd: EDIT COPY -[2024.06.14-12.12.20:691][189]Cmd: EDIT PASTE -[2024.06.14-12.12.58:434][978]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG96) -[2024.06.14-12.13.01:260][143]Cmd: EDIT COPY -[2024.06.14-12.13.01:593][163]Cmd: EDIT PASTE -[2024.06.14-12.13.05:499][396]LogEditorViewport: Clicking Background -[2024.06.14-12.13.10:356][682]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG100) -[2024.06.14-12.13.14:938][948]LogEditorViewport: Clicking Background -[2024.06.14-12.13.15:910][ 6]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG99) -[2024.06.14-12.13.19:015][188]Cmd: EDIT COPY -[2024.06.14-12.13.19:387][210]Cmd: EDIT PASTE -[2024.06.14-12.13.25:257][560]LogEditorViewport: Clicking Background -[2024.06.14-12.13.27:738][702]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG103) -[2024.06.14-12.13.31:336][912]Cmd: EDIT COPY -[2024.06.14-12.13.31:675][932]Cmd: EDIT PASTE -[2024.06.14-12.13.34:650][108]LogEditorViewport: Clicking Background -[2024.06.14-12.13.37:026][250]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden EG107) -[2024.06.14-12.13.37:521][278]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden EG105) -[2024.06.14-12.13.38:061][309]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden EG104) -[2024.06.14-12.13.39:992][423]Cmd: TRANSACTION UNDO -[2024.06.14-12.13.39:993][423]LogEditorTransaction: Undo Move Actors -[2024.06.14-12.13.44:639][674]LogEditorViewport: Clicking Background -[2024.06.14-12.13.50:288][980]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG107) -[2024.06.14-12.14.08:293][ 54]Cmd: EDIT COPY -[2024.06.14-12.14.08:677][ 77]Cmd: EDIT PASTE -[2024.06.14-12.14.26:100][ 99]LogEditorViewport: Clicking Background -[2024.06.14-12.14.35:103][605]LogActorFactory: Actor Factory created Cone -[2024.06.14-12.14.37:100][720]LogActorFactory: Actor Factory created Cone -[2024.06.14-12.15.06:880][ 27]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG106) -[2024.06.14-12.15.15:308][457]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG95) -[2024.06.14-12.15.26:352][968]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG107) -[2024.06.14-12.15.37:691][377]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG105) -[2024.06.14-12.15.40:577][474]Cmd: EDIT COPY -[2024.06.14-12.15.40:812][482]Cmd: EDIT PASTE -[2024.06.14-12.15.44:340][596]LogEditorViewport: Clicking Background -[2024.06.14-12.15.45:349][629]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG112) -[2024.06.14-12.15.50:625][791]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG105) -[2024.06.14-12.15.57:457][ 7]LogEditorViewport: Clicking Background -[2024.06.14-12.15.58:270][ 35]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Boden EG99) -[2024.06.14-12.15.59:438][ 90]LogEditorViewport: Clicking Background -[2024.06.14-12.16.01:880][214]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG111) -[2024.06.14-12.16.02:606][256]Cmd: EDIT COPY -[2024.06.14-12.16.02:873][272]Cmd: EDIT PASTE -[2024.06.14-12.16.05:764][444]Cmd: DELETE -[2024.06.14-12.16.05:765][444]Cmd: ACTOR DELETE -[2024.06.14-12.16.05:769][444]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.16.05:783][444]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms -[2024.06.14-12.16.05:786][444]LogEditorActor: Deleted 1 Actors (0.021 secs) -[2024.06.14-12.16.06:755][502]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG110) -[2024.06.14-12.16.07:019][516]Cmd: DELETE -[2024.06.14-12.16.07:019][516]Cmd: ACTOR DELETE -[2024.06.14-12.16.07:022][516]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.16.07:032][516]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms -[2024.06.14-12.16.07:033][516]LogEditorActor: Deleted 1 Actors (0.014 secs) -[2024.06.14-12.16.10:026][691]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cone) -[2024.06.14-12.16.12:120][809]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG113) -[2024.06.14-12.16.15:677][954]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cone) -[2024.06.14-12.16.29:633][694]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump6) -[2024.06.14-12.16.33:804][932]Cmd: EDIT COPY -[2024.06.14-12.16.34:148][952]Cmd: EDIT PASTE -[2024.06.14-12.16.44:519][474]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump9) -[2024.06.14-12.16.51:687][689]LogEditorViewport: Clicking Background -[2024.06.14-12.18.06:775][649]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule L Draußen2) -[2024.06.14-12.20.47:048][ 20]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.06.14-12.20.47:051][ 20]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto7.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.06.14-12.20.47:090][ 20]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto75884C27C4307B018623B299FA6F35DA8.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto7.umap' -[2024.06.14-12.20.47:091][ 20]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.053 -[2024.06.14-12.20.47:091][ 20]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.053 -[2024.06.14-12.26.42:859][705]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG19) -[2024.06.14-12.26.49:490][944]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.14-12.26.53:083][ 76]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule10) -[2024.06.14-12.27.32:712][797]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG19) -[2024.06.14-12.27.50:651][482]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG22) -[2024.06.14-12.27.55:246][661]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Boden EG21) -[2024.06.14-12.28.00:336][872]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG18) -[2024.06.14-12.28.04:488][ 51]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG20) -[2024.06.14-12.28.04:870][ 65]LogEditorViewport: Clicking on Component (LMB): StaticMeshComponent (StaticMeshComponent0) -[2024.06.14-12.28.09:340][257]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG17) -[2024.06.14-12.28.12:771][392]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG15) -[2024.06.14-12.28.16:134][525]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG2) -[2024.06.14-12.28.17:614][587]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG16) -[2024.06.14-12.28.20:775][706]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG29) -[2024.06.14-12.28.29:905][ 57]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG28) -[2024.06.14-12.28.33:221][191]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG27) -[2024.06.14-12.28.37:431][361]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG26) -[2024.06.14-12.28.40:598][483]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG14) -[2024.06.14-12.28.44:309][632]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG23) -[2024.06.14-12.28.49:138][820]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG24) -[2024.06.14-12.28.52:165][941]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG25) -[2024.06.14-12.28.55:905][ 87]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube50) -[2024.06.14-12.28.56:925][127]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube43) -[2024.06.14-12.28.59:532][232]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube52) -[2024.06.14-12.29.53:562][870]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube49) -[2024.06.14-12.29.55:193][956]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube39) -[2024.06.14-12.29.56:402][ 18]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube49) -[2024.06.14-12.30.48:467][959]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule2) -[2024.06.14-12.30.58:986][415]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule3) -[2024.06.14-12.31.08:313][861]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule6) -[2024.06.14-12.31.14:318][138]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule5) -[2024.06.14-12.31.23:059][513]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG46) -[2024.06.14-12.31.36:977][126]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG47) -[2024.06.14-12.31.41:180][305]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG45) -[2024.06.14-12.31.46:542][531]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG43) -[2024.06.14-12.31.52:286][719]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG34) -[2024.06.14-12.31.55:340][845]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG26) -[2024.06.14-12.31.57:936][949]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG42) -[2024.06.14-12.32.00:900][ 69]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG44) -[2024.06.14-12.32.03:124][163]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2) -[2024.06.14-12.32.06:058][310]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG27) -[2024.06.14-12.32.08:994][441]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG35) -[2024.06.14-12.32.11:578][556]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG36) -[2024.06.14-12.32.13:712][646]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG37) -[2024.06.14-12.32.16:581][773]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG49) -[2024.06.14-12.32.20:804][975]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG48) -[2024.06.14-12.32.26:264][252]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Wand EG29) -[2024.06.14-12.32.31:812][550]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG28) -[2024.06.14-12.32.38:660][923]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG38) -[2024.06.14-12.32.41:801][ 70]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG30) -[2024.06.14-12.32.44:145][193]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG31) -[2024.06.14-12.32.46:406][305]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG39) -[2024.06.14-12.32.50:308][510]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG40) -[2024.06.14-12.32.53:101][645]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG32) -[2024.06.14-12.32.55:814][777]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG41) -[2024.06.14-12.32.59:308][953]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG33) -[2024.06.14-12.33.30:628][416]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG50) -[2024.06.14-12.33.40:646][955]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG59) -[2024.06.14-12.33.44:198][144]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG68) -[2024.06.14-12.33.54:154][641]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG69) -[2024.06.14-12.33.57:633][809]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Feuerraum) -[2024.06.14-12.34.00:254][938]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG69) -[2024.06.14-12.34.02:529][ 38]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG60) -[2024.06.14-12.34.05:231][160]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG51) -[2024.06.14-12.34.07:629][261]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG52) -[2024.06.14-12.34.10:277][363]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG61) -[2024.06.14-12.34.13:196][480]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG70) -[2024.06.14-12.34.19:207][709]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG71) -[2024.06.14-12.34.22:336][810]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG62) -[2024.06.14-12.34.25:061][902]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG53) -[2024.06.14-12.34.27:130][968]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG54) -[2024.06.14-12.34.28:809][ 24]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG55) -[2024.06.14-12.34.31:363][121]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG64) -[2024.06.14-12.34.33:461][203]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG63) -[2024.06.14-12.34.36:179][308]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG72) -[2024.06.14-12.34.38:393][406]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG64) -[2024.06.14-12.34.40:441][491]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG73) -[2024.06.14-12.34.42:850][595]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Feuerraum) -[2024.06.14-12.34.48:212][831]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG76) -[2024.06.14-12.34.51:715][ 14]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG75) -[2024.06.14-12.34.53:595][114]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG74) -[2024.06.14-12.34.55:649][220]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG67) -[2024.06.14-12.35.00:194][436]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG66) -[2024.06.14-12.35.02:432][556]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG65) -[2024.06.14-12.35.05:030][693]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG58) -[2024.06.14-12.35.07:795][839]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Wand EG57) -[2024.06.14-12.35.10:349][985]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG56) -[2024.06.14-12.35.12:094][ 83]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW OG2) -[2024.06.14-12.35.18:890][469]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG54) -[2024.06.14-12.35.29:911][ 61]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG36) -[2024.06.14-12.35.32:064][166]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG37) -[2024.06.14-12.35.33:830][254]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG34) -[2024.06.14-12.35.36:292][381]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG31) -[2024.06.14-12.35.38:623][505]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG30) -[2024.06.14-12.35.42:241][690]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG32) -[2024.06.14-12.35.47:685][983]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG33) -[2024.06.14-12.36.01:540][616]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG2) -[2024.06.14-12.36.06:634][857]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG103) -[2024.06.14-12.36.20:623][476]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG101) -[2024.06.14-12.36.23:961][631]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG48) -[2024.06.14-12.36.27:985][850]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG115) -[2024.06.14-12.36.31:244][ 9]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG114) -[2024.06.14-12.36.34:098][161]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG113) -[2024.06.14-12.36.36:213][264]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG116) -[2024.06.14-12.36.39:334][427]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG117) -[2024.06.14-12.36.42:580][593]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG112) -[2024.06.14-12.36.44:538][688]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG111) -[2024.06.14-12.36.46:832][801]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG108) -[2024.06.14-12.36.49:545][946]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG109) -[2024.06.14-12.36.51:755][ 67]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG110) -[2024.06.14-12.36.54:492][203]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) -[2024.06.14-12.36.56:294][297]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG51) -[2024.06.14-12.37.07:114][856]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG52) -[2024.06.14-12.37.11:608][ 77]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG53) -[2024.06.14-12.37.15:883][270]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG47) -[2024.06.14-12.37.17:828][365]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG48) -[2024.06.14-12.37.19:697][458]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG49) -[2024.06.14-12.37.22:615][612]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG43) -[2024.06.14-12.37.24:784][726]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG44) -[2024.06.14-12.37.28:352][911]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG45) -[2024.06.14-12.37.30:744][ 37]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG41) -[2024.06.14-12.37.32:412][120]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG40) -[2024.06.14-12.37.35:032][264]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG39) -[2024.06.14-12.37.39:891][486]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG78) -[2024.06.14-12.37.45:747][783]LogEditorViewport: Clicking Background -[2024.06.14-12.37.46:360][812]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG79) -[2024.06.14-12.37.48:747][924]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG77) -[2024.06.14-12.37.50:608][ 14]Cmd: EDIT COPY -[2024.06.14-12.37.56:496][307]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG78) -[2024.06.14-12.38.04:694][727]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG77) -[2024.06.14-12.38.06:221][803]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG79) -[2024.06.14-12.38.07:578][881]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.06.14-12.38.10:978][ 43]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG79) -[2024.06.14-12.38.13:598][172]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG77) -[2024.06.14-12.38.15:770][276]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG78) -[2024.06.14-12.38.17:832][381]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG81) -[2024.06.14-12.38.20:180][497]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG80) -[2024.06.14-12.38.22:214][597]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG82) -[2024.06.14-12.38.28:026][897]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG91) -[2024.06.14-12.38.37:177][337]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG88) -[2024.06.14-12.38.38:603][406]Cmd: EDIT COPY -[2024.06.14-12.38.40:264][486]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) -[2024.06.14-12.38.42:429][587]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG88) -[2024.06.14-12.38.44:663][694]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG85) -[2024.06.14-12.38.47:247][826]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG89) -[2024.06.14-12.38.49:868][951]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG90) -[2024.06.14-12.38.54:247][158]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG87) -[2024.06.14-12.38.59:462][419]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) -[2024.06.14-12.39.03:167][591]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG86) -[2024.06.14-12.39.06:792][773]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) -[2024.06.14-12.39.08:351][853]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG83) -[2024.06.14-12.39.11:318][ 0]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG84) -[2024.06.14-12.39.13:860][130]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG55) -[2024.06.14-12.39.15:962][238]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG56) -[2024.06.14-12.39.18:484][356]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG57) -[2024.06.14-12.39.23:467][613]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG59) -[2024.06.14-12.39.33:526][108]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG60) -[2024.06.14-12.39.38:456][371]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG63) -[2024.06.14-12.39.40:382][466]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG66) -[2024.06.14-12.39.46:045][736]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG62) -[2024.06.14-12.39.50:381][936]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke Feuerraum) -[2024.06.14-12.39.51:472][990]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG62) -[2024.06.14-12.39.56:053][210]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG65) -[2024.06.14-12.39.58:548][334]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand Feuerraum) -[2024.06.14-12.40.02:131][523]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG61) -[2024.06.14-12.40.04:268][631]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG58) -[2024.06.14-12.40.09:288][903]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump8) -[2024.06.14-12.40.16:150][301]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG106) -[2024.06.14-12.40.33:778][325]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG100) -[2024.06.14-12.40.36:520][478]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG97) -[2024.06.14-12.40.38:796][594]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG94) -[2024.06.14-12.40.40:828][703]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG107) -[2024.06.14-12.40.45:589][954]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG103) -[2024.06.14-12.40.48:380][110]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG102) -[2024.06.14-12.40.50:671][245]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG101) -[2024.06.14-12.40.52:930][372]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG113) -[2024.06.14-12.41.03:106][935]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (BodenW Finale) -[2024.06.14-12.41.04:092][992]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG92) -[2024.06.14-12.41.06:443][123]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG112) -[2024.06.14-12.41.08:201][222]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG93) -[2024.06.14-12.41.10:267][341]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG95) -[2024.06.14-12.41.12:406][464]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden Finale) -[2024.06.14-12.41.13:199][510]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG96) -[2024.06.14-12.41.15:391][633]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG98) -[2024.06.14-12.41.17:570][760]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG114) -[2024.06.14-12.41.22:144][ 10]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG99) -[2024.06.14-12.41.24:546][148]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG104) -[2024.06.14-12.41.28:774][375]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG115) -[2024.06.14-12.41.32:693][576]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG105) -[2024.06.14-12.41.35:350][731]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG108) -[2024.06.14-12.41.43:572][170]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG109) -[2024.06.14-12.41.46:136][309]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG111) -[2024.06.14-12.41.48:553][449]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cone) -[2024.06.14-12.42.24:126][ 38]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) -[2024.06.14-12.42.43:004][808]Cmd: DELETE -[2024.06.14-12.42.43:004][808]Cmd: ACTOR DELETE -[2024.06.14-12.42.43:015][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:015][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:015][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:015][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:015][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:015][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:016][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:016][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:016][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:016][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:016][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:016][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:016][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:016][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:016][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:017][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:017][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:017][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:017][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:017][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:017][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:017][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:017][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:017][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:018][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:018][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:018][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:018][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:019][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:019][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:019][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:019][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:019][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:019][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:019][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:019][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:019][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:020][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:020][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:020][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:020][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:020][808]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.14-12.42.43:042][808]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms -[2024.06.14-12.42.43:045][808]LogEditorActor: Deleted 42 Actors (0.040 secs) -[2024.06.14-12.42.43:163][815]Cmd: DELETE -[2024.06.14-12.42.43:163][815]Cmd: ACTOR DELETE -[2024.06.14-12.42.43:178][815]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms -[2024.06.14-12.42.43:178][815]LogEditorActor: Deleted 0 Actors (0.015 secs) -[2024.06.14-12.42.43:343][824]Cmd: DELETE -[2024.06.14-12.42.43:343][824]Cmd: ACTOR DELETE -[2024.06.14-12.42.43:358][824]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.06.14-12.42.43:359][824]LogEditorActor: Deleted 0 Actors (0.016 secs) -[2024.06.14-12.42.44:711][894]Cmd: TRANSACTION UNDO -[2024.06.14-12.42.44:711][894]LogEditorTransaction: Undo Delete Actors -[2024.06.14-12.43.07:537][771]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube48) -[2024.06.14-12.43.13:373][998]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Geländer OG2) -[2024.06.14-12.43.32:548][773]LogEditorViewport: Clicking Background -[2024.06.14-12.44.00:551][ 58]LogEditorViewport: Clicking Background -[2024.06.14-12.44.59:194][ 83]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG35) -[2024.06.14-12.45.01:845][219]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG35) -[2024.06.14-12.45.19:904][206]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG35) -[2024.06.14-12.45.22:622][350]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG67) -[2024.06.14-12.45.27:118][585]LogEditorViewport: Clicking Background -[2024.06.14-12.45.39:689][233]LogEditorViewport: Clicking Background -[2024.06.14-12.45.55:626][166]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Schatz) -[2024.06.14-12.46.36:347][319]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.14-12.46.36:361][319]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms -[2024.06.14-12.46.36:402][319]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MapEB7B723743C9574D6A027DA461DB0607.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.14-12.46.36:435][319]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.14-12.46.36:450][319]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataBF0E713940EEACEADE31219E87EDA415.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.14-12.46.36:465][319]AssetCheck: New page: Asset Save: multiple assets -[2024.06.14-12.46.36:465][319]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.14-12.46.36:465][319]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.14-12.46.38:497][384]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.14-12.46.38:506][384]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms -[2024.06.14-12.46.38:547][384]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MapABF3E314424201A6A6F4B7805E9D0F42.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.14-12.46.38:549][384]LogEditorTransaction: Non zero active count in UTransBuffer::Reset -ActiveCount : 1 -SessionName : -Reason : Map Saved - -Purging the undo buffer... - -[2024.06.14-12.46.38:551][384]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.14-12.46.38:566][384]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataDDA4304F4242FE04A0DF0D85405BFB07.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.14-12.46.38:582][384]AssetCheck: New page: Asset Save: multiple assets -[2024.06.14-12.46.38:582][384]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.14-12.46.38:582][384]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.14-12.46.41:313][476]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.14-12.46.41:326][476]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms -[2024.06.14-12.46.41:363][476]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map2CC7C2AB4CE752AE6E839F8DBD30565C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.14-12.46.41:367][476]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.14-12.46.41:382][476]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData4C8342BE4E31039E66FF9985AE1D73D7.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.14-12.46.41:397][476]AssetCheck: New page: Asset Save: multiple assets -[2024.06.14-12.46.41:397][476]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.14-12.46.41:397][476]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.14-12.47.48:536][358]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Geländer2) -[2024.06.14-12.48.07:348][ 72]Cmd: EDIT COPY -[2024.06.14-12.48.07:630][ 82]Cmd: EDIT PASTE -[2024.06.14-12.48.22:389][646]LogActorFactory: Actor Factory created Sphere -[2024.06.14-12.48.23:858][717]LogActorFactory: Actor Factory created Sphere -[2024.06.14-12.48.48:000][519]LogActorFactory: Actor Factory created Sphere -[2024.06.14-12.48.48:813][544]LogActorFactory: Actor Factory created Sphere -[2024.06.14-12.49.11:307][150]LogActorFactory: Actor Factory created Sphere -[2024.06.14-12.49.12:098][191]LogActorFactory: Actor Factory created Sphere -[2024.06.14-12.49.28:147][ 3]LogActorFactory: Actor Factory created Sphere -[2024.06.14-12.49.28:940][ 41]LogActorFactory: Actor Factory created Sphere -[2024.06.14-12.49.35:962][434]LogActorFactory: Actor Factory created Sphere -[2024.06.14-12.49.36:983][489]LogActorFactory: Actor Factory created Sphere -[2024.06.14-12.49.53:494][272]LogActorFactory: Actor Factory created Cube -[2024.06.14-12.49.54:189][302]LogActorFactory: Actor Factory created Cube -[2024.06.14-12.50.07:903][909]Cmd: EDIT COPY -[2024.06.14-12.50.08:128][918]Cmd: EDIT PASTE -[2024.06.14-12.50.13:003][127]Cmd: EDIT COPY -[2024.06.14-12.50.13:240][137]Cmd: EDIT PASTE -[2024.06.14-12.50.16:462][283]Cmd: EDIT COPY -[2024.06.14-12.50.16:829][300]Cmd: EDIT PASTE -[2024.06.14-12.50.32:112][ 5]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) -[2024.06.14-12.50.35:498][172]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) -[2024.06.14-12.52.03:890][563]Cmd: DELETE -[2024.06.14-12.52.03:890][563]Cmd: ACTOR DELETE -[2024.06.14-12.52.03:937][563]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms -[2024.06.14-12.52.03:947][563]LogEditorActor: Deleted 0 Actors (0.057 secs) -[2024.06.14-12.53.18:182][238]EditorErrors: New page: Actor attachment -[2024.06.14-12.54.21:856][560]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.14-12.54.21:864][560]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms -[2024.06.14-12.54.21:910][560]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map753D764749633BD41282FBA4E4B5770D.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.14-12.54.21:916][560]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.14-12.54.21:935][560]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData871600C0468C53A01460C1A5C5C13897.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.14-12.54.21:951][560]AssetCheck: New page: Asset Save: multiple assets -[2024.06.14-12.54.21:951][560]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.14-12.54.21:951][560]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.14-12.55.34:448][461]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.14-12.55.34:460][461]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms -[2024.06.14-12.55.34:497][461]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MapE978E0D84C822CE6AD19918AEABC8278.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.14-12.55.34:508][461]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.14-12.55.34:521][461]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData189FE6E84AF7C3CD277556A02419DFD3.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.14-12.55.34:536][461]AssetCheck: New page: Asset Save: multiple assets -[2024.06.14-12.55.34:536][461]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.14-12.55.34:536][461]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.14-12.55.35:936][525]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms -[2024.06.14-12.55.39:760][525]LogSlate: Window 'Save Content' being destroyed -[2024.06.14-12.55.39:824][525]Cmd: OBJ SAVEPACKAGE PACKAGE="/Engine/BasicShapes/BasicShapeMaterial" FILE="../../../Engine/Content/BasicShapes/BasicShapeMaterial.uasset" SILENT=true -[2024.06.14-12.55.39:836][525]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BasicShapeMaterial5CC12E1E42148CF04DF3D5B8DAF12DD7.tmp' to '../../../Engine/Content/BasicShapes/BasicShapeMaterial.uasset' -[2024.06.14-12.55.39:905][525]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.06.14-12.55.40:073][525]AssetCheck: New page: Asset Save: BasicShapeMaterial -[2024.06.14-12.55.40:073][525]LogContentValidation: Display: Validating Material /Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial -[2024.06.14-12.55.40:074][526]Cmd: QUIT_EDITOR -[2024.06.14-12.55.40:074][526]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.06.14-12.55.40:077][526]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.06.14-12.55.40:080][526]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.06.14-12.55.40:080][526]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.06.14-12.55.40:080][526]LogAudio: Display: Audio Device unregistered from world 'Map'. -[2024.06.14-12.55.40:080][526]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.14-12.55.40:082][526]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.14-12.55.40:144][526]LogAudio: Display: Audio Device Manager Shutdown -[2024.06.14-12.55.40:146][526]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.06.14-12.55.40:158][526]LogExit: Preparing to exit. -[2024.06.14-12.55.40:178][526]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms -[2024.06.14-12.55.41:403][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.14-12.55.41:403][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.14-12.55.41:403][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.14-12.55.41:403][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.14-12.55.41:403][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.14-12.55.41:403][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.14-12.55.41:403][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.14-12.55.41:404][526]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.06.14-12.55.41:404][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.14-12.55.41:404][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.14-12.55.41:404][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.14-12.55.41:404][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.14-12.55.41:404][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.14-12.55.41:404][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.14-12.55.41:404][526]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. -[2024.06.14-12.55.41:404][526]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.06.14-12.55.41:439][526]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.06.14-12.55.41:454][526]LogExit: Transaction tracking system shut down -[2024.06.14-12.55.41:468][526]LogExit: Editor shut down -[2024.06.14-12.55.41:824][526]LogExit: Object subsystem successfully closed. -[2024.06.14-12.55.41:863][526]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.14-12.55.41:863][526]LogShaderCompilers: Display: Total job queries 891, among them cache hits 658 (73.85%) -[2024.06.14-12.55.41:863][526]LogShaderCompilers: Display: Tracking 177 distinct input hashes that result in 73 distinct outputs (41.24%) -[2024.06.14-12.55.41:863][526]LogShaderCompilers: Display: RAM used: 0.44 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.05% -[2024.06.14-12.55.41:863][526]LogShaderCompilers: Display: ================================================ -[2024.06.14-12.55.41:883][526]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.06.14-12.55.41:948][526]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (872) -[2024.06.14-12.55.41:948][526]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.06.14-12.55.41:948][526]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.06.14-12.55.41:948][526]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.06.14-12.55.41:953][526]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.06.14-12.55.41:953][526]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.06.14-12.55.41:953][526]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.06.14-12.55.41:953][526]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.06.14-12.55.41:953][526]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.06.14-12.55.41:954][526]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.06.14-12.55.41:954][526]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.06.14-12.55.41:954][526]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.06.14-12.55.41:954][526]LogModuleManager: Shutting down and abandoning module OpenXRInput (848) -[2024.06.14-12.55.41:954][526]LogModuleManager: Shutting down and abandoning module GooglePADEditor (846) -[2024.06.14-12.55.41:954][526]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (844) -[2024.06.14-12.55.41:954][526]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (842) -[2024.06.14-12.55.41:956][526]LogModuleManager: Shutting down and abandoning module TakeRecorder (841) -[2024.06.14-12.55.41:956][526]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (838) -[2024.06.14-12.55.41:956][526]LogModuleManager: Shutting down and abandoning module TakesCore (836) -[2024.06.14-12.55.41:957][526]LogModuleManager: Shutting down and abandoning module PlanarCut (834) -[2024.06.14-12.55.41:957][526]LogModuleManager: Shutting down and abandoning module CharacterAI (832) -[2024.06.14-12.55.41:958][526]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (830) -[2024.06.14-12.55.41:958][526]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (828) -[2024.06.14-12.55.41:958][526]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (826) -[2024.06.14-12.55.41:958][526]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (824) -[2024.06.14-12.55.41:959][526]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (822) -[2024.06.14-12.55.41:959][526]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (820) -[2024.06.14-12.55.41:959][526]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (818) -[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (816) -[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (814) -[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module WebMMedia (812) -[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (810) -[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (808) -[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (806) -[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (804) -[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module SequenceRecorder (803) -[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (800) -[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (798) -[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (796) -[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (794) -[2024.06.14-12.55.41:960][526]LogModuleManager: Shutting down and abandoning module TextureAlignMode (792) -[2024.06.14-12.55.41:961][526]LogModuleManager: Shutting down and abandoning module BspMode (790) -[2024.06.14-12.55.41:961][526]LogModuleManager: Shutting down and abandoning module GeometryMode (788) -[2024.06.14-12.55.41:961][526]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (786) -[2024.06.14-12.55.41:961][526]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (784) -[2024.06.14-12.55.41:961][526]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (782) -[2024.06.14-12.55.41:961][526]LogModuleManager: Shutting down and abandoning module SmartSnapping (780) -[2024.06.14-12.55.41:961][526]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (778) -[2024.06.14-12.55.41:961][526]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.06.14-12.55.41:961][526]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.06.14-12.55.41:961][526]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.06.14-12.55.41:961][526]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.06.14-12.55.41:962][526]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.06.14-12.55.41:962][526]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.06.14-12.55.41:962][526]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.06.14-12.55.41:962][526]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.06.14-12.55.41:962][526]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.06.14-12.55.41:962][526]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.06.14-12.55.41:962][526]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.06.14-12.55.41:962][526]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.06.14-12.55.41:963][526]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.06.14-12.55.41:965][526]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.06.14-12.55.41:965][526]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.06.14-12.55.41:965][526]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.06.14-12.55.41:965][526]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.06.14-12.55.41:965][526]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.06.14-12.55.41:965][526]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.06.14-12.55.41:965][526]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.06.14-12.55.42:654][526]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.06.14-12.55.42:654][526]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.06.14-12.55.42:654][526]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.06.14-12.55.42:654][526]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.06.14-12.55.42:654][526]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.06.14-12.55.42:656][526]MemoryProfiler: Shutdown -[2024.06.14-12.55.42:656][526]NetworkingProfiler: Shutdown -[2024.06.14-12.55.42:656][526]LoadingProfiler: Shutdown -[2024.06.14-12.55.42:656][526]TimingProfiler: Shutdown -[2024.06.14-12.55.42:658][526]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.06.14-12.55.42:659][526]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.06.14-12.55.42:659][526]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.06.14-12.55.42:659][526]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.06.14-12.55.42:659][526]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.06.14-12.55.42:660][526]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.06.14-12.55.42:660][526]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.06.14-12.55.42:660][526]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.06.14-12.55.42:660][526]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.06.14-12.55.42:660][526]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.06.14-12.55.42:660][526]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.06.14-12.55.42:660][526]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.06.14-12.55.42:660][526]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.06.14-12.55.42:661][526]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.06.14-12.55.42:662][526]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.06.14-12.55.42:662][526]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.06.14-12.55.42:662][526]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.06.14-12.55.42:662][526]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.06.14-12.55.42:662][526]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.06.14-12.55.42:663][526]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.06.14-12.55.42:663][526]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.06.14-12.55.42:664][526]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.06.14-12.55.42:698][526]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.06.14-12.55.42:698][526]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.06.14-12.55.42:699][526]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.06.14-12.55.42:700][526]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.06.14-12.55.42:700][526]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.06.14-12.55.42:700][526]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.06.14-12.55.42:701][526]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.06.14-12.55.42:702][526]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.06.14-12.55.42:702][526]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.06.14-12.55.42:702][526]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.06.14-12.55.42:702][526]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.06.14-12.55.42:703][526]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.06.14-12.55.42:703][526]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.06.14-12.55.42:703][526]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.06.14-12.55.42:703][526]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.06.14-12.55.42:703][526]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.06.14-12.55.42:703][526]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.06.14-12.55.42:704][526]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.06.14-12.55.42:707][526]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.06.14-12.55.42:707][526]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.06.14-12.55.42:707][526]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.06.14-12.55.42:707][526]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.06.14-12.55.42:707][526]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.06.14-12.55.42:707][526]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.06.14-12.55.42:708][526]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.06.14-12.55.42:723][526]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.06.14-12.55.42:915][526]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.06.14-12.55.42:915][526]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.06.14-12.55.42:915][526]LogModuleManager: Shutting down and abandoning module OculusEditor (602) -[2024.06.14-12.55.42:916][526]LogModuleManager: Shutting down and abandoning module OculusInput (600) -[2024.06.14-12.55.42:916][526]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598) -[2024.06.14-12.55.42:916][526]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (596) -[2024.06.14-12.55.42:916][526]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) -[2024.06.14-12.55.42:916][526]LogModuleManager: Shutting down and abandoning module CollectionManager (593) -[2024.06.14-12.55.42:916][526]LogModuleManager: Shutting down and abandoning module SynthesisEditor (590) -[2024.06.14-12.55.42:916][526]LogModuleManager: Shutting down and abandoning module Synthesis (588) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (586) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (584) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module OpenXREditor (582) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (580) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module EditableMesh (578) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module GooglePAD (576) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (574) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module AssetTags (572) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (570) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module CableComponent (568) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module AudioCapture (566) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (565) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (562) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module AppleImageUtils (560) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module AndroidPermission (558) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module TakeSequencer (556) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module TakeMovieScene (554) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (552) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (550) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (548) -[2024.06.14-12.55.42:917][526]LogOpenImageDenoise: OIDN shutting down -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (546) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module MotoSynth (544) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module ScreenshotTools (542) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module MeshConversion (540) -[2024.06.14-12.55.42:917][526]LogModuleManager: Shutting down and abandoning module DynamicMesh (538) -[2024.06.14-12.55.42:918][526]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (536) -[2024.06.14-12.55.42:918][526]LogModuleManager: Shutting down and abandoning module GeometricObjects (534) -[2024.06.14-12.55.42:918][526]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (532) -[2024.06.14-12.55.42:918][526]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (531) -[2024.06.14-12.55.42:918][526]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (528) -[2024.06.14-12.55.42:918][526]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (526) -[2024.06.14-12.55.42:918][526]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (524) -[2024.06.14-12.55.42:918][526]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (522) -[2024.06.14-12.55.42:918][526]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (520) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (518) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module AutomationUtils (516) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module FractureEditor (514) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module BackChannel (512) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module ChaosNiagara (510) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (508) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (507) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module AlembicImporter (504) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module AlembicLibrary (503) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module GeometryCache (502) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (501) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module ImgMedia (496) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module TemplateSequence (494) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (492) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (490) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module UObjectPlugin (488) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (486) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (484) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module MediaCompositing (482) -[2024.06.14-12.55.42:919][526]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (480) -[2024.06.14-12.55.42:920][526]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (478) -[2024.06.14-12.55.42:920][526]LogModuleManager: Shutting down and abandoning module PluginUtils (476) -[2024.06.14-12.55.42:920][526]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (474) -[2024.06.14-12.55.42:920][526]LogModuleManager: Shutting down and abandoning module GitSourceControl (472) -[2024.06.14-12.55.42:920][526]LogModuleManager: Shutting down and abandoning module SourceControl (471) -[2024.06.14-12.55.42:920][526]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (468) -[2024.06.14-12.55.42:920][526]LogModuleManager: Shutting down and abandoning module PluginBrowser (466) -[2024.06.14-12.55.42:920][526]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (464) -[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (462) -[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (460) -[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module CurveEditorTools (458) -[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (456) -[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (454) -[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module CryptoKeys (452) -[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (450) -[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (448) -[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (446) -[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (444) -[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (442) -[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (440) -[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (438) -[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (436) -[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (434) -[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (432) -[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (430) -[2024.06.14-12.55.42:921][526]LogModuleManager: Shutting down and abandoning module LiveLink (428) -[2024.06.14-12.55.43:458][526]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (426) -[2024.06.14-12.55.43:461][526]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (424) -[2024.06.14-12.55.43:461][526]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (422) -[2024.06.14-12.55.43:461][526]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (420) -[2024.06.14-12.55.43:461][526]LogModuleManager: Shutting down and abandoning module Paper2DEditor (418) -[2024.06.14-12.55.43:461][526]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (416) -[2024.06.14-12.55.43:461][526]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.06.14-12.55.43:462][526]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.06.14-12.55.43:462][526]LogModuleManager: Shutting down and abandoning module SoundFields (410) -[2024.06.14-12.55.43:462][526]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (408) -[2024.06.14-12.55.43:462][526]LogModuleManager: Shutting down and abandoning module SignificanceManager (406) -[2024.06.14-12.55.43:462][526]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) -[2024.06.14-12.55.43:462][526]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) -[2024.06.14-12.55.43:462][526]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) -[2024.06.14-12.55.43:462][526]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) -[2024.06.14-12.55.43:462][526]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) -[2024.06.14-12.55.43:462][526]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (392) -[2024.06.14-12.55.43:462][526]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (390) -[2024.06.14-12.55.43:462][526]LogModuleManager: Shutting down and abandoning module UdpMessaging (388) -[2024.06.14-12.55.43:563][526]LogModuleManager: Shutting down and abandoning module ActorSequence (386) -[2024.06.14-12.55.43:563][526]LogModuleManager: Shutting down and abandoning module TcpMessaging (384) -[2024.06.14-12.55.43:664][526]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (382) -[2024.06.14-12.55.43:664][526]LogModuleManager: Shutting down and abandoning module DataValidation (380) -[2024.06.14-12.55.43:664][526]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (378) -[2024.06.14-12.55.43:664][526]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (376) -[2024.06.14-12.55.43:664][526]LogModuleManager: Shutting down and abandoning module FacialAnimation (374) -[2024.06.14-12.55.43:664][526]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (372) -[2024.06.14-12.55.43:664][526]LogModuleManager: Shutting down and abandoning module AnimationSharing (370) -[2024.06.14-12.55.43:664][526]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (368) -[2024.06.14-12.55.43:665][526]LogModuleManager: Shutting down and abandoning module LevelEditor (367) -[2024.06.14-12.55.43:669][526]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (366) -[2024.06.14-12.55.43:669][526]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (364) -[2024.06.14-12.55.43:669][526]LogModuleManager: Shutting down and abandoning module MainFrame (362) -[2024.06.14-12.55.43:669][526]LogModuleManager: Shutting down and abandoning module HotReload (361) -[2024.06.14-12.55.43:670][526]LogModuleManager: Shutting down and abandoning module ToolMenus (357) -[2024.06.14-12.55.43:670][526]LogModuleManager: Shutting down and abandoning module TreeMap (355) -[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (352) -[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (350) -[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (348) -[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (346) -[2024.06.14-12.55.43:672][526]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (344) -[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (342) -[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (340) -[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (338) -[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module MagicLeapController (336) -[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (334) -[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module MagicLeapAR (332) -[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (330) -[2024.06.14-12.55.43:672][526]LogModuleManager: Shutting down and abandoning module Niagara (328) -[2024.06.14-12.55.43:673][526]LogModuleManager: Shutting down and abandoning module SignalProcessing (327) -[2024.06.14-12.55.43:673][526]LogModuleManager: Shutting down and abandoning module NiagaraEditor (325) -[2024.06.14-12.55.43:674][526]LogModuleManager: Shutting down and abandoning module ContentBrowser (324) -[2024.06.14-12.55.43:674][526]LogModuleManager: Shutting down and abandoning module ContentBrowserData (323) -[2024.06.14-12.55.43:674][526]LogModuleManager: Shutting down and abandoning module NiagaraCore (318) -[2024.06.14-12.55.43:674][526]LogModuleManager: Shutting down and abandoning module GameplayCameras (316) -[2024.06.14-12.55.43:674][526]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (314) -[2024.06.14-12.55.43:675][526]LogModuleManager: Shutting down and abandoning module Paper2D (312) -[2024.06.14-12.55.43:675][526]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (310) -[2024.06.14-12.55.43:675][526]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) -[2024.06.14-12.55.43:684][526]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) -[2024.06.14-12.55.43:685][526]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.06.14-12.55.43:685][526]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.06.14-12.55.43:685][526]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.06.14-12.55.43:685][526]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.06.14-12.55.43:686][526]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.06.14-12.55.43:686][526]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.06.14-12.55.43:686][526]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.06.14-12.55.43:686][526]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.06.14-12.55.43:686][526]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.06.14-12.55.43:687][526]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.06.14-12.55.43:687][526]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.06.14-12.55.43:687][526]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.06.14-12.55.43:687][526]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.06.14-12.55.43:688][526]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.06.14-12.55.43:688][526]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.06.14-12.55.43:688][526]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.06.14-12.55.43:688][526]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.06.14-12.55.43:688][526]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.06.14-12.55.43:689][526]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.06.14-12.55.43:689][526]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.06.14-12.55.43:691][526]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.06.14-12.55.43:691][526]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.06.14-12.55.43:691][526]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.06.14-12.55.43:691][526]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.06.14-12.55.43:691][526]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.06.14-12.55.43:691][526]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.06.14-12.55.43:691][526]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.06.14-12.55.43:691][526]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.06.14-12.55.43:691][526]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.06.14-12.55.43:691][526]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.06.14-12.55.43:691][526]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.06.14-12.55.43:692][526]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.06.14-12.55.43:693][526]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.06.14-12.55.43:695][526]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.06.14-12.55.43:695][526]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.06.14-12.55.43:695][526]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.06.14-12.55.43:695][526]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.06.14-12.55.43:695][526]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.06.14-12.55.43:695][526]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.06.14-12.55.43:695][526]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.06.14-12.55.43:696][526]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.06.14-12.55.43:696][526]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.06.14-12.55.43:696][526]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.06.14-12.55.43:696][526]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.06.14-12.55.43:696][526]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.06.14-12.55.43:696][526]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.06.14-12.55.43:697][526]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.06.14-12.55.43:697][526]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.06.14-12.55.43:697][526]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.06.14-12.55.43:698][526]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.06.14-12.55.43:698][526]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.06.14-12.55.43:698][526]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.06.14-12.55.43:699][526]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.06.14-12.55.43:705][526]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.06.14-12.55.43:705][526]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.06.14-12.55.43:705][526]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.06.14-12.55.43:705][526]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.06.14-12.55.43:705][526]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.06.14-12.55.43:712][526]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.06.14-12.55.43:712][526]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.06.14-12.55.43:712][526]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.06.14-12.55.43:712][526]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.06.14-12.55.43:712][526]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.06.14-12.55.43:712][526]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.06.14-12.55.43:712][526]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.06.14-12.55.43:712][526]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.06.14-12.55.43:712][526]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.06.14-12.55.43:715][526]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.06.14-12.55.43:728][526]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.06.14-12.55.43:728][526]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.06.14-12.55.43:728][526]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.06.14-12.55.43:728][526]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.06.14-12.55.43:729][526]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.06.14-12.55.43:729][526]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.06.14-12.55.43:729][526]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.06.14-12.55.43:730][526]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.06.14-12.55.43:730][526]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.06.14-12.55.43:730][526]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.06.14-12.55.43:730][526]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.06.14-12.55.43:730][526]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.06.14-12.55.43:730][526]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.06.14-12.55.43:730][526]LogHMD: Freeing OpenVRDLLHandle. -[2024.06.14-12.55.43:730][526]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.06.14-12.55.43:730][526]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108) -[2024.06.14-12.55.43:730][526]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.06.14-12.55.43:730][526]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (106) -[2024.06.14-12.55.43:730][526]LogModuleManager: Shutting down and abandoning module OpenXRAR (104) -[2024.06.14-12.55.43:730][526]LogModuleManager: Shutting down and abandoning module AugmentedReality (103) -[2024.06.14-12.55.43:730][526]LogModuleManager: Shutting down and abandoning module OpenXRHMD (100) -[2024.06.14-12.55.43:731][526]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) -[2024.06.14-12.55.43:731][526]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) -[2024.06.14-12.55.43:732][526]LogModuleManager: Shutting down and abandoning module ChaosCloth (94) -[2024.06.14-12.55.43:732][526]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92) -[2024.06.14-12.55.43:732][526]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) -[2024.06.14-12.55.43:734][526]LogModuleManager: Shutting down and abandoning module XMPP (83) -[2024.06.14-12.55.43:734][526]LogModuleManager: Shutting down and abandoning module WebSockets (82) -[2024.06.14-12.55.43:738][526]LogModuleManager: Shutting down and abandoning module HTTP (79) -[2024.06.14-12.55.43:738][526]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2024.06.14-12.55.43:738][526]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B3A0D7DBA-4A28-FAB9-DE1F-B3B78B3E80B5%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=24dbcc7144d6f3157534a285643706db%7C5fbb3243c13545359de1c5bc9964a1e8%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.06.14-12.55.43:738][526]LogHttp: Display: cleaning up 1 outstanding Http requests. -[2024.06.14-12.55.43:769][526]LogModuleManager: Shutting down and abandoning module SSL (78) -[2024.06.14-12.55.43:773][526]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (74) -[2024.06.14-12.55.43:773][526]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (72) -[2024.06.14-12.55.43:773][526]LogModuleManager: Shutting down and abandoning module WmfMedia (70) -[2024.06.14-12.55.43:777][526]LogModuleManager: Shutting down and abandoning module Media (69) -[2024.06.14-12.55.43:779][526]LogModuleManager: Shutting down and abandoning module MediaInfo (68) -[2024.06.14-12.55.43:779][526]LogModuleManager: Shutting down and abandoning module PixWinPlugin (64) -[2024.06.14-12.55.43:779][526]LogModuleManager: Shutting down and abandoning module VariantManagerContent (62) -[2024.06.14-12.55.43:779][526]LogModuleManager: Shutting down and abandoning module DatasmithContent (60) -[2024.06.14-12.55.43:780][526]LogModuleManager: Shutting down and abandoning module MLSDK (58) -[2024.06.14-12.55.43:780][526]LogModuleManager: Shutting down and abandoning module MagicLeap (56) -[2024.06.14-12.55.43:780][526]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (54) -[2024.06.14-12.55.43:780][526]LogModuleManager: Shutting down and abandoning module NiagaraShader (52) -[2024.06.14-12.55.43:780][526]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.06.14-12.55.43:780][526]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.06.14-12.55.43:780][526]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) -[2024.06.14-12.55.43:780][526]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2024.06.14-12.55.43:780][526]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2024.06.14-12.55.43:780][526]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2024.06.14-12.55.43:780][526]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2024.06.14-12.55.43:781][526]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.06.14-12.55.43:781][526]LogXGEController: Cleaning working directory: C:/Users/bib/AppData/Local/Temp/UnrealXGEWorkingDir/ -[2024.06.14-12.55.43:781][526]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.06.14-12.55.43:782][526]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.06.14-12.55.43:783][526]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.06.14-12.55.43:783][526]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.06.14-12.55.43:783][526]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.06.14-12.55.43:783][526]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.06.14-12.55.43:783][526]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.06.14-12.55.43:785][526]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.06.14-12.55.43:785][526]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.06.14-12.55.43:785][526]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.06.14-12.55.43:785][526]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.06.14-12.55.43:785][526]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.06.14-12.55.43:785][526]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.06.14-12.55.43:785][526]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.06.14-12.55.43:785][526]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.06.14-12.55.43:785][526]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.06.14-12.55.43:785][526]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.06.14-12.55.43:785][526]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.06.14-12.55.43:810][526]LogD3D11RHI: Shutdown -[2024.06.14-12.55.43:810][526]LogD3D11RHI: CleanupD3DDevice -[2024.06.14-12.55.43:817][526]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.06.14-12.55.43:825][526]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.06.14-12.55.43:825][526]LogExit: Exiting. -[2024.06.14-12.55.43:838][526]Log file closed, 06/14/24 14:55:43 diff --git a/Saved/Logs/DesertGame-backup-2024.06.26-12.38.35.log b/Saved/Logs/DesertGame-backup-2024.06.26-12.38.35.log new file mode 100644 index 0000000..a62bf1c --- /dev/null +++ b/Saved/Logs/DesertGame-backup-2024.06.26-12.38.35.log @@ -0,0 +1,1890 @@ +Log file open, 06/26/24 11:35:55 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogInit: Display: Running engine for game: DesertGame +LogPlatformFile: Not using cached read wrapper +LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. +LogStats: Stats thread started at 0.183220 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Display: Loading text-based GConfig.... +LogPluginManager: Mounting plugin MeshPainting +LogPluginManager: Mounting plugin XGEController +LogPluginManager: Mounting plugin Paper2D +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin OpenXREyeTracker +LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin OpenXRHandTracking +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin ContentBrowserFileDataSource +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OculusVR +LogPluginManager: Mounting plugin SteamVR +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogInit: Using libcurl 7.55.1-DEV +LogInit: - built for x86_64-pc-win32 +LogInit: - supports SSL with OpenSSL/1.1.1 +LogInit: - supports HTTP deflate (compression) using libz 1.2.8 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_IDN +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogOnline: OSS: Creating online subsystem instance for: NULL +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +LogOculusPluginWrapper: OculusPlugin initialized successfully +LogHMD: Failed initializing OVRPlugin 1.59.0 +LogInit: Build: ++UE4+Release-4.27-CL-18319896 +LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 +LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 +LogInit: Net CL: 17155196 +LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics +LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 +LogInit: Compiled with Visual C++: 19.24.28315.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE4+Release-4.27 +LogInit: Command Line: +LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ +LogInit: Allocator: TBB +LogInit: Installed Engine Build: 1 +LogDevObjectVersion: Number of dev versions registered: 29 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +LogInit: Object subsystem initialized +LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] +LogConfig: Setting CVar [[r.setres:1280x720]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.26-09.35.55:814][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.26-09.35.55:814][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.26-09.35.55:818][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.06.26-09.35.55:819][ 0]LogInit: Selected Device Profile: [Windows] +[2024.06.26-09.35.55:819][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.06.26-09.35.55:819][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.06.26-09.35.55:819][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.06.26-09.35.55:820][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.06.26-09.35.55:820][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.06.26-09.35.55:820][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.06.26-09.35.55:820][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.26-09.35.55:820][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini] +[2024.06.26-09.35.55:820][ 0]LogInit: Computer: NB-PBM2H22CUN +[2024.06.26-09.35.55:820][ 0]LogInit: User: bib +[2024.06.26-09.35.55:820][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.06.26-09.35.55:820][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.06.26-09.35.55:820][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.06.26-09.35.55:820][ 0]LogMemory: Platform Memory Stats for Windows +[2024.06.26-09.35.55:820][ 0]LogMemory: Process Physical Memory: 144.91 MB used, 144.92 MB peak +[2024.06.26-09.35.55:820][ 0]LogMemory: Process Virtual Memory: 129.65 MB used, 129.65 MB peak +[2024.06.26-09.35.55:820][ 0]LogMemory: Physical Memory: 9821.73 MB used, 6246.97 MB free, 16068.70 MB total +[2024.06.26-09.35.55:820][ 0]LogMemory: Virtual Memory: 134204528.00 MB used, 13198.39 MB free, 134217728.00 MB total +[2024.06.26-09.35.55:823][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.06.26-09.35.55:836][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.06.26-09.35.55:836][ 0]LogInit: Using OS detected language (de-DE). +[2024.06.26-09.35.55:836][ 0]LogInit: Using OS detected locale (de-DE). +[2024.06.26-09.35.55:838][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.06.26-09.35.55:838][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.06.26-09.35.55:838][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.06.26-09.35.55:838][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.06.26-09.35.55:838][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.06.26-09.35.55:838][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.06.26-09.35.55:838][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.06.26-09.35.55:838][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.06.26-09.35.55:839][ 0]LogInit: Setting process to per monitor DPI aware +[2024.06.26-09.35.55:849][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.06.26-09.35.55:857][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.06.26-09.35.55:857][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.06.26-09.35.55:923][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.06.26-09.35.55:925][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.06.26-09.35.55:925][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.06.26-09.35.55:925][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.06.26-09.35.55:925][ 0]LogD3D11RHI: D3D11 adapters: +[2024.06.26-09.35.55:964][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.06.26-09.35.55:964][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.06.26-09.35.55:965][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.06.26-09.35.55:965][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.06.26-09.35.55:965][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.06.26-09.35.55:965][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: VendorId : 8086 +[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: Revision : 000c +[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: AdapterLuid : 0 68030 +[2024.06.26-09.35.55:972][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.06.26-09.35.55:972][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.06.26-09.35.55:972][ 0]LogWindows: EnumDisplayDevices: +[2024.06.26-09.35.55:972][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.06.26-09.35.55:973][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.26-09.35.55:973][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.26-09.35.55:973][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.26-09.35.55:973][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.06.26-09.35.55:973][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.06.26-09.35.55:973][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.06.26-09.35.55:973][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.06.26-09.35.55:973][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: VendorId : 8086 +[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: Revision : 000c +[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: AdapterLuid : 0 68030 +[2024.06.26-09.35.56:003][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.06.26-09.35.56:010][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.06.26-09.35.56:010][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.06.26-09.35.56:010][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.06.26-09.35.56:011][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.06.26-09.35.56:011][ 0]LogD3D11RHI: Async texture creation enabled +[2024.06.26-09.35.56:011][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.06.26-09.35.56:020][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.06.26-09.35.56:236][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.06.26-09.35.56:262][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.06.26-09.35.56:262][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.06.26-09.35.56:268][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.06.26-09.35.56:271][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.06.26-09.35.56:273][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.06.26-09.35.56:276][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.06.26-09.35.56:282][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.06.26-09.35.56:285][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.06.26-09.35.56:288][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.06.26-09.35.56:303][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.06.26-09.35.56:303][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.06.26-09.35.56:308][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.06.26-09.35.56:311][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.06.26-09.35.56:313][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.06.26-09.35.56:316][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.06.26-09.35.56:322][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.06.26-09.35.56:322][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.06.26-09.35.56:328][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.06.26-09.35.56:331][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.06.26-09.35.56:334][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.06.26-09.35.56:336][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.06.26-09.35.56:336][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.06.26-09.35.56:341][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.06.26-09.35.56:360][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.06.26-09.35.56:380][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.06.26-09.35.56:380][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/15560/). +[2024.06.26-09.35.56:380][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/27D2D7FE48CBC8D0CDC99A8AF89D37AE/'. +[2024.06.26-09.35.56:380][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.06.26-09.35.56:380][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.06.26-09.35.56:380][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.06.26-09.35.56:929][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.06.26-09.35.56:985][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.06.26-09.35.56:985][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.06.26-09.35.56:986][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.06.26-09.35.56:986][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.06.26-09.35.56:986][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.06.26-09.35.56:986][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.06.26-09.35.56:998][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.06.26-09.35.56:999][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.06.26-09.35.56:999][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.06.26-09.35.57:004][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2024.06.26-09.35.57:004][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.01ms. RandomReadSpeed=1658.68MBs, RandomWriteSpeed=216.76MBs. Assigned SpeedClass 'Local' +[2024.06.26-09.35.57:004][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.06.26-09.35.57:005][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.06.26-09.35.57:005][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.06.26-09.35.57:040][ 0]LogSlate: Using FreeType 2.10.0 +[2024.06.26-09.35.57:040][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.06.26-09.35.57:059][ 0]LogAssetRegistry: FAssetRegistry took 0.0022 seconds to start up +[2024.06.26-09.35.57:214][ 0]LogInit: Selected Device Profile: [Windows] +[2024.06.26-09.35.57:214][ 0]LogInit: Active device profile: [0000022D7F764B00][0000022D7CB1EBC0 49] Windows +[2024.06.26-09.35.57:214][ 0]LogInit: Profiles: [0000022D7F764B00][0000022D7CB1EBC0 49] Windows, [0000022D7F73A100][0000022D7E0FAD40 49] WindowsNoEditor, [0000022D7F765900][0000022D7F2CEEC0 49] WindowsServer, [0000022D7F73AE00][0000022D7F2D3040 49] WindowsClient, [0000022D7F767C00][0000022D7F2D71C0 49] IOS, [0000022D7F738F00][0000022D7F2DB340 49] iPadAir, [0000022D7F767E00][0000022D7F2DF4C0 49] iPadAir2, [0000022D7F6CCC00][0000022D7F2E7780 49] IPadPro, [0000022D7F6CCD00][0000022D7F2E37C0 49] iPadAir3, [0000022D7F73BB00][0000022D7F2EB940 49] iPadAir4, [0000022D7F6CF600][0000022D7F2EFAC0 49] iPadMini2, [0000022D7F73B200][0000022D7F2F20C0 49] iPadMini3, [0000022D7F6CF800][0000022D7F2F6240 49] iPadMini4, [0000022D7F73B800][0000022D7F2FA3C0 49] iPadMini5, [0000022D7F6D4600][0000022D7E0F6640 49] iPhone6, [0000022D7F6D4700][0000022D7F2FE680 49] iPodTouch6, [0000022D7F766900][0000022D7F3068C0 49] iPhone7, [0000022D7F766800][0000022D7F302900 49] iPodTouch7, [0000022D7F6D4100][0000022D7F30EA80 49] iPhone5S, [0000022D7F6CC700][0000022D7F312C00 49] iPhone6Plus, [0000022D7F6D6500][0000022D7F316D80 49] iPhone6S, [0000022D7F6CD300][0000022D7F31AF00 49] iPhone6SPlus, [0000022D7F6D7B00][0000022D7F31F080 49] iPhone7Plus, [0000022D7F6CF500][0000022D7F323200 49] iPhoneSE, [0000022D7F766600][0000022D7F327380 49] iPhone8, [0000022D7F6CC600][0000022D7F32B500 49] iPhone8Plus, [0000022D7F766200][0000022D7F32F680 49] iPhoneX, [0000022D7F6CF300][0000022D7F333800 49] iPhoneXS, [0000022D7F767400][0000022D7F337980 49] iPhoneXSMax, [0000022D7F6CED00][0000022D7F33BB00 49] iPhoneXR, [0000022D7F764200][0000022D7F33E100 49] iPhone11, [0000022D7F6CDE00][0000022D7F342280 49] iPhone11Pro, [0000022D7F766A00][0000022D7F346400 49] iPhone11ProMax, [0000022D7F6CF700][0000022D7F34A580 49] iPhoneSE2, [0000022D7F764D00][0000022D7F34E700 49] iPhone12Mini, [0000022D7F6CDF00][0000022D7F30A840 49] iPhone12, [0000022D7F764700][0000022D7F352980 49] iPhone12Pro, [0000022D7F6CD400][0000022D7F356AC0 49] iPhone12ProMax, [0000022D7F764C00][0000022D7F35EC40 49] iPadPro105, [0000022D7F6CD700][0000022D7F362DC0 49] iPadPro129, [0000022D7F764100][0000022D7F366F40 49] iPadPro97, [0000022D7F6CFC00][0000022D7F36B0C0 49] iPadPro2_129, [0000022D7F764800][0000022D7F36F240 49] iPad5, [0000022D7F6CF100][0000022D7F3733C0 49] iPad6, [0000022D7F764500][0000022D7F377540 49] iPad7, [0000022D7F6CE800][0000022D7F37B6C0 49] iPad8, [0000022D7F765500][0000022D7F37F840 49] iPadPro11, [0000022D7F6CD500][0000022D7F3839C0 49] iPadPro2_11, [0000022D7F764F00][0000022D7F387B40 49] iPadPro3_129, [0000022D7F6CEC00][0000022D7F38A140 49] iPadPro4_129, [0000022D7F766500][0000022D7F38E2C0 49] AppleTV, [0000022D7F6CD100][0000022D7F392440 49] AppleTV4K, [0000022D7F764400][0000022D7F3965C0 49] TVOS, [0000022D7F6CE600][0000022D7F3A6740 49] Mac, [0000022D7F767D00][0000022D7F3AA8C0 49] MacClient, [0000022D7F6CD800][0000022D7F35AA00 49] MacNoEditor, [0000022D7F767100][0000022D7F402B40 49] MacServer, [0000022D7F6CF900][0000022D77F3CC80 49] Linux, [0000022D7F764900][0000022D77F40DC0 49] LinuxAArch64, [0000022D7F6CFF00][0000022D77F48F40 49] LinuxNoEditor, [0000022D7F765B00][0000022D77E9D0C0 49] LinuxAArch64NoEditor, [0000022D7F6CF400][0000022D77F85240 49] LinuxClient, [0000022D7F765C00][0000022D77F993C0 49] LinuxAArch64Client, [0000022D7F6CDD00][0000022D77F9D540 49] LinuxServer, [0000022D7F766F00][0000022D77FA16C0 49] LinuxAArch64Server, [0000022D7F6CC500][0000022D79639840 49] Android, [0000022D7F765E00][0000022D7F4F19C0 49] Android_Low, [0000022D7F6CF000][0000022D7F50DB40 49] Android_Mid, [0000022D7F766400][0000022D71F1E140 49] Android_High, [0000022D7F6CC800][0000022D71F222C0 49] Android_Default, [0000022D7F767200][0000022D71F26440 49] Android_Adreno4xx, [0000022D7F73A400][0000022D71F2A5C0 49] Android_Adreno5xx_Low, [0000022D7F6D5C00][0000022D71F3A740 49] Android_Adreno5xx, [0000022D7F73BD00][0000022D71F428C0 49] Android_Adreno6xx, [0000022D7F6D6B00][0000022D71F46A40 49] Android_Adreno6xx_Vulkan, [0000022D7F73BE00][0000022D77F44B80 49] Android_Mali_T6xx, [0000022D7F6D4F00][0000022D7966ACC0 49] Android_Mali_T7xx, [0000022D7F739300][0000022D00BB2E00 49] Android_Mali_T8xx, [0000022D7F6D5F00][0000022D00BBAF40 49] Android_Mali_G71, [0000022D7F739C00][0000022D00BEF0C0 49] Android_Mali_G72, [0000022D7F6D6400][0000022D00BFB240 49] Android_Mali_G72_Vulkan, [0000022D7F73B600][0000022D796B93C0 49] Android_Mali_G76, [0000022D7F6D6100][0000022D7F3F5540 49] Android_Mali_G76_Vulkan, [0000022D7F739B00][0000022D7F3F96C0 49] Android_Mali_G77, [0000022D7F6D4A00][0000022D77E97840 49] Android_Mali_G77_Vulkan, [0000022D7F73B400][0000022D7F3FD9C0 49] Android_Mali_G78, [0000022D7F6D5300][0000022D7F4D9B40 49] Android_Mali_G78_Vulkan, [0000022D7F73A900][0000022D7F4DC140 49] Android_Mali_G710, [0000022D7F6D7D00][0000022D7F4E02C0 49] Android_Mali_G710_Vulkan, [0000022D7F739E00][0000022D7F4E4440 49] Android_Vulkan_SM5, [0000022D7F6D4900][0000022D7F4E85C0 49] Android_PowerVR_G6xxx, [0000022D7F739F00][0000022D7F4EC740 49] Android_PowerVR_GT7xxx, [0000022D7F6D6700][0000022D7CBFC8C0 49] Android_PowerVR_GE8xxx, [0000022D7F73A300][0000022D7CC04A40 49] Android_PowerVR_GM9xxx, [0000022D7F6D7200][0000022D7CC08BC0 49] Android_PowerVR_GM9xxx_Vulkan, [0000022D7F73B000][0000022D7CC0CD40 49] Android_TegraK1, [0000022D7F6D5700][0000022D00BEAE80 49] Android_Unknown_Vulkan, [0000022D7F73B700][0000022D7CC10FC0 49] Lumin, [0000022D7F6D4200][0000022D7CC15100 49] Lumin_Desktop, [0000022D7F73A200][0000022D7CC1D280 49] HoloLens, +[2024.06.26-09.35.57:298][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.06.26-09.35.57:298][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.06.26-09.35.57:298][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.06.26-09.35.57:298][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.06.26-09.35.57:298][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.06.26-09.35.57:308][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.06.26-09.35.57:581][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.06.26-09.35.57:644][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.06.26-09.35.57:649][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.06.26-09.35.57:649][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.06.26-09.35.57:649][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.06.26-09.35.57:871][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 324B11C14D28BF72E4DA2095A0181AFB | Instance: 8676CF104B5B818D056C02BD2D34263C (NB-PBM2H22CUN-15560). +[2024.06.26-09.35.57:894][ 0]LogPython: Using Python 3.7.7 +[2024.06.26-09.35.58:276][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.06.26-09.35.58:280][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.06.26-09.35.58:385][ 0]SourceControl: Source control is disabled +[2024.06.26-09.35.58:385][ 0]SourceControl: Source control is disabled +[2024.06.26-09.35.58:391][ 0]SourceControl: Source control is disabled +[2024.06.26-09.35.58:395][ 0]SourceControl: Source control is disabled +[2024.06.26-09.35.58:399][ 0]SourceControl: Source control is disabled +[2024.06.26-09.35.58:401][ 0]LogUProjectInfo: Found projects: +[2024.06.26-09.35.58:522][ 0]LogOpenImageDenoise: OIDN starting up +[2024.06.26-09.35.58:568][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.06.26-09.35.58:585][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.06.26-09.35.58:585][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.06.26-09.35.58:671][ 0]LogCollectionManager: Loaded 0 collections in 0.001228 seconds +[2024.06.26-09.35.58:688][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s +[2024.06.26-09.35.58:688][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s +[2024.06.26-09.35.58:688][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s +[2024.06.26-09.35.58:688][ 0]LogOcInput: OculusInput pre-init called +[2024.06.26-09.35.58:875][ 0]LogEngine: Initializing Engine... +[2024.06.26-09.35.58:877][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.06.26-09.35.58:877][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.06.26-09.35.58:877][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.06.26-09.35.58:878][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.06.26-09.35.58:969][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.06.26-09.35.58:977][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.06.26-09.35.58:980][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.06.26-09.35.58:983][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.06.26-09.35.58:984][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.06.26-09.35.58:984][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.06.26-09.35.58:984][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.06.26-09.35.58:984][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-09.35.58:984][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-09.35.58:984][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-09.35.58:984][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-09.35.58:984][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-09.35.58:984][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-09.35.58:984][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-09.35.58:984][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-09.35.58:985][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-09.35.58:985][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-09.35.58:985][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-09.35.58:985][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-09.35.58:991][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-09.35.58:991][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-09.35.59:250][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.06.26-09.35.59:256][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-09.35.59:257][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-09.35.59:257][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-09.35.59:258][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-09.35.59:258][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-09.35.59:258][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-09.35.59:259][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-09.35.59:259][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-09.35.59:259][ 0]LogInit: FAudioDevice initialized. +[2024.06.26-09.35.59:259][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.06.26-09.35.59:259][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.06.26-09.35.59:308][ 0]LogDerivedDataCache: Saved boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.06.26-09.35.59:308][ 0]LogInit: Texture streaming: Enabled +[2024.06.26-09.35.59:317][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.06.26-09.35.59:319][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.06.26-09.35.59:319][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.06.26-09.35.59:320][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.06.26-09.35.59:337][ 0]LogInit: Transaction tracking system initialized +[2024.06.26-09.35.59:351][ 0]BlueprintLog: New page: Editor Load +[2024.06.26-09.35.59:389][ 0]LocalizationService: Localization service is disabled +[2024.06.26-09.35.59:402][ 0]TimingProfiler: Initialize +[2024.06.26-09.35.59:403][ 0]TimingProfiler: OnSessionChanged +[2024.06.26-09.35.59:403][ 0]LoadingProfiler: Initialize +[2024.06.26-09.35.59:403][ 0]LoadingProfiler: OnSessionChanged +[2024.06.26-09.35.59:403][ 0]NetworkingProfiler: Initialize +[2024.06.26-09.35.59:403][ 0]NetworkingProfiler: OnSessionChanged +[2024.06.26-09.35.59:403][ 0]MemoryProfiler: Initialize +[2024.06.26-09.35.59:403][ 0]MemoryProfiler: OnSessionChanged +[2024.06.26-09.35.59:501][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.06.26-09.35.59:501][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.06.26-09.35.59:638][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.00s +[2024.06.26-09.35.59:815][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.06.26-09.35.59:817][ 0]SourceControl: Source control is disabled +[2024.06.26-09.35.59:817][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 4.766 +[2024.06.26-09.35.59:818][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.06.26-09.35.59:818][ 0]LightingResults: New page: Lighting Build +[2024.06.26-09.35.59:819][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.06.26-09.35.59:819][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-09.35.59:819][ 0]MapCheck: New page: Map Check +[2024.06.26-09.35.59:819][ 0]LightingResults: New page: Lighting Build +[2024.06.26-09.35.59:825][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.26-09.35.59:827][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms +[2024.06.26-09.35.59:871][ 0]LogTexture: Display: Building textures: DeprecatedTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) +[2024.06.26-09.35.59:873][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'. +[2024.06.26-09.35.59:874][ 0]LogAIModule: Creating AISystem for world Untitled_1 +[2024.06.26-09.35.59:878][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.06.26-09.35.59:885][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.06.26-09.35.59:885][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.06.26-09.35.59:885][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,151ms to complete. +[2024.06.26-09.35.59:885][ 0]LogFileHelpers: Loading map 'Template_Default' took 0.068 +[2024.06.26-09.35.59:887][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 4.836 +[2024.06.26-09.36.00:002][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-09.36.00:006][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-09.36.00:010][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-09.36.00:016][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-09.36.00:027][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0076 seconds. Added 3822 classes and 928 folders. +[2024.06.26-09.36.00:040][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.26-09.36.00:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.06.26-09.36.00:042][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 +[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.06.26-09.36.00:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.06.26-09.36.00:042][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 +[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.06.26-09.36.00:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.06.26-09.36.00:042][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 +[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.26-09.36.00:043][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:043][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.06.26-09.36.00:043][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 +[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.06.26-09.36.00:043][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:043][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.06.26-09.36.00:043][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.06.26-09.36.00:043][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:043][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.06.26-09.36.00:043][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.06.26-09.36.00:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.06.26-09.36.00:044][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.06.26-09.36.00:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.06.26-09.36.00:044][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.26-09.36.00:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.06.26-09.36.00:044][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.06.26-09.36.00:045][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.06.26-09.36.00:045][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:045][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.06.26-09.36.00:045][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:045][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.06.26-09.36.00:045][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.06.26-09.36.00:045][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.06.26-09.36.00:045][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:045][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.06.26-09.36.00:045][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:045][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.06.26-09.36.00:045][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.26-09.36.00:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.06.26-09.36.00:046][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.26-09.36.00:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.06.26-09.36.00:046][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.26-09.36.00:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.06.26-09.36.00:047][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 +[2024.06.26-09.36.00:047][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.06.26-09.36.00:047][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:047][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.06.26-09.36.00:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.06.26-09.36.00:047][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.06.26-09.36.00:047][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.26-09.36.00:047][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:047][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.26-09.36.00:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.06.26-09.36.00:047][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.06.26-09.36.00:047][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.06.26-09.36.00:047][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:047][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.06.26-09.36.00:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.06.26-09.36.00:047][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 +[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.26-09.36.00:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.06.26-09.36.00:048][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 +[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.26-09.36.00:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.06.26-09.36.00:048][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.26-09.36.00:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.06.26-09.36.00:048][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.26-09.36.00:049][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:049][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.06.26-09.36.00:049][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.26-09.36.00:049][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:049][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.06.26-09.36.00:049][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.06.26-09.36.00:049][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:049][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.06.26-09.36.00:049][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.26-09.36.00:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.06.26-09.36.00:050][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.26-09.36.00:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.06.26-09.36.00:050][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.06.26-09.36.00:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.06.26-09.36.00:050][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.06.26-09.36.00:075][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.06.26-09.36.00:076][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. +[2024.06.26-09.36.00:111][ 0]LogSlate: Took 0.000348 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.06.26-09.36.00:112][ 0]LogSlate: Took 0.000179 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.06.26-09.36.00:113][ 0]LogSlate: Took 0.000169 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.06.26-09.36.00:172][ 0]LogRenderer: Reallocating scene render targets to support 964x276 Format 10 NumSamples 1 (Frame:1). +[2024.06.26-09.36.00:725][ 0]LogSlate: Took 0.000185 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.06.26-09.36.00:781][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.06.26-09.36.00:781][ 0]LogLoad: (Engine Initialization) Total time: 5.73 seconds +[2024.06.26-09.36.00:781][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.06.26-09.36.00:941][ 0]LogAssetRegistry: Asset discovery search completed in 3.8819 seconds +[2024.06.26-09.36.00:944][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects) +[2024.06.26-09.36.00:945][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.06.26-09.36.16:914][773]LogRenderer: Reallocating scene render targets to support 964x292 Format 10 NumSamples 1 (Frame:1667). +[2024.06.26-09.36.16:944][774]LogRenderer: Reallocating scene render targets to support 964x304 Format 10 NumSamples 1 (Frame:1669). +[2024.06.26-09.36.16:974][775]LogRenderer: Reallocating scene render targets to support 964x320 Format 10 NumSamples 1 (Frame:1671). +[2024.06.26-09.36.17:000][776]LogRenderer: Reallocating scene render targets to support 964x340 Format 10 NumSamples 1 (Frame:1673). +[2024.06.26-09.36.17:030][777]LogRenderer: Reallocating scene render targets to support 964x348 Format 10 NumSamples 1 (Frame:1675). +[2024.06.26-09.36.17:064][778]LogRenderer: Reallocating scene render targets to support 964x368 Format 10 NumSamples 1 (Frame:1677). +[2024.06.26-09.36.17:097][779]LogRenderer: Reallocating scene render targets to support 964x380 Format 10 NumSamples 1 (Frame:1679). +[2024.06.26-09.36.17:133][780]LogRenderer: Reallocating scene render targets to support 964x392 Format 10 NumSamples 1 (Frame:1681). +[2024.06.26-09.36.17:173][781]LogRenderer: Reallocating scene render targets to support 964x400 Format 10 NumSamples 1 (Frame:1683). +[2024.06.26-09.36.17:231][783]LogRenderer: Reallocating scene render targets to support 964x408 Format 10 NumSamples 1 (Frame:1687). +[2024.06.26-09.36.17:263][784]LogRenderer: Reallocating scene render targets to support 964x412 Format 10 NumSamples 1 (Frame:1689). +[2024.06.26-09.36.26:833][666]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.06.26-09.36.26:841][666]LogSlate: Took 0.000409 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.06.26-09.36.27:456][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.26-09.36.27:463][666]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.06.26-09.36.27:463][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.26-09.36.27:463][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.26-09.36.27:481][666]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.26-09.36.27:481][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.26-09.36.27:481][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.26-09.36.27:489][666]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.06.26-09.36.27:489][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.26-09.36.27:489][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.26-09.36.27:511][666]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.06.26-09.36.27:511][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.26-09.36.27:511][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.26-09.36.27:520][666]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.06.26-09.36.27:520][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.26-09.36.27:520][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.26-09.36.28:046][666]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.06.26-09.36.28:046][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.26-09.36.28:046][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.26-09.36.28:058][666]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.26-09.36.28:058][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.26-09.36.28:058][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.26-09.36.28:086][666]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.06.26-09.36.28:086][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.26-09.36.28:086][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.26-09.36.28:098][666]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.06.26-09.36.28:098][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.26-09.36.28:098][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.26-09.36.28:128][666]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.06.26-09.36.28:128][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.26-09.36.28:128][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.26-09.36.28:142][666]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.06.26-09.36.28:142][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.26-09.36.28:142][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.26-09.36.28:144][666]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.06.26-09.36.28:144][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.26-09.36.28:849][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.26-09.36.28:851][666]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.06.26-09.36.28:851][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.26-09.36.28:852][666]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Emmy_Testing.Emmy_Testing +[2024.06.26-09.36.28:852][666]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.06.26-09.36.28:852][666]LightingResults: New page: Lighting Build +[2024.06.26-09.36.28:854][666]LoadErrors: New page: Loading map: Emmy_Testing.umap +[2024.06.26-09.36.28:854][666]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true +[2024.06.26-09.36.28:854][666]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-09.36.28:854][666]MapCheck: New page: Map Check +[2024.06.26-09.36.28:854][666]LightingResults: New page: Lighting Build +[2024.06.26-09.36.28:870][666]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.26-09.36.28:873][666]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms +[2024.06.26-09.36.28:873][666]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.06.26-09.36.28:933][666]LogNiagara: Compiling System NiagaraSystem /Game/Shader+Effekte/Fire.Fire took 1.410634 sec (time since issued), 4.940475 sec (combined shader worker time). +[2024.06.26-09.36.28:958][666]LogNiagara: Compiling System NiagaraSystem /Game/Shader+Effekte/FireSmall.FireSmall took 1.783372 sec (time since issued), 5.652297 sec (combined shader worker time). +[2024.06.26-09.36.28:959][666]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.06.26-09.36.28:959][666]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-09.36.28:976][666]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms +[2024.06.26-09.36.28:979][666]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.06.26-09.36.28:979][666]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,153ms to complete. +[2024.06.26-09.36.28:980][666]LogFileHelpers: Loading map 'Emmy_Testing' took 0.127 +[2024.06.26-09.36.30:035][712]LogNiagara: Compiling System NiagaraSystem /Game/Shader+Effekte/Flamethrower.Flamethrower took 1.850995 sec (time since issued), 1.177772 sec (combined shader worker time). +[2024.06.26-09.36.46:607][977]Cmd: TRANSACTION UNDO +[2024.06.26-09.36.46:607][977]LogEditorTransaction: Undo Create Actors +[2024.06.26-09.38.57:762][495]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{bd527e82-a6a4-4cb5-8d7f-bba1587d51e3}. +[2024.06.26-09.38.57:762][495]LogAudioMixer: Resetting audio stream to device id +[2024.06.26-09.38.57:769][495]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-09.38.57:769][495]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-09.46.27:043][835]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms +[2024.06.26-09.46.27:044][835]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.012 +[2024.06.26-09.47.44:320][173]LogSlate: Window 'Add Content to the Project' being destroyed +[2024.06.26-09.47.48:585][554]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker +[2024.06.26-09.47.52:773][785]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. +[2024.06.26-09.48.07:519][126]LogSlate: Window 'Project Settings' being destroyed +[2024.06.26-09.48.07:525][126]LogSlate: Window 'Project Settings' being destroyed +[2024.06.26-09.49.01:077][906]LogSlate: Window 'Add Content to the Project' being destroyed +[2024.06.26-09.49.32:773][ 21]LogFactory: FactoryCreateFile: PackFactory with PackFactory (0 0 C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.06.26-09.49.32:774][ 21]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.06.26-09.49.32:774][ 21]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.49.32:774][ 21]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.06.26-09.49.32:808][ 21]LogPackFactory: Finished extracting 8 files (including 0 errors). +[2024.06.26-09.49.32:815][ 21]LogPackFactory: Copied "../../../Templates/TP_ThirdPersonBP/Content/ThirdPersonBP/ThirdPersonOverview.uasset" to "../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/ThirdPersonOverview.uasset" +[2024.06.26-09.49.32:821][ 21]LogPackFactory: Copied "../../../Templates/TP_ThirdPersonBP/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" to "../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" +[2024.06.26-09.49.32:827][ 21]LogPackFactory: Copied "../../../Templates/TP_ThirdPersonBP/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" to "../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" +[2024.06.26-09.49.32:840][ 21]LogPackFactory: Copied "../../../Templates/TP_ThirdPersonBP/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap" to "../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap" +[2024.06.26-09.49.32:850][ 21]LogPackFactory: Copied "../../../Templates/TP_ThirdPersonBP/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap_BuiltData.uasset" to "../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap_BuiltData.uasset" +[2024.06.26-09.49.32:901][ 21]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/ThirdPersonOverview" FILE="../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/ThirdPersonOverview.uasset" SILENT=true +[2024.06.26-09.49.32:911][ 21]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonOverviewA0553DF54F5BCB33EDE343AEEA548182.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/ThirdPersonOverview.uasset' +[2024.06.26-09.49.32:927][ 21]AssetCheck: New page: Asset Save: ThirdPersonOverview +[2024.06.26-09.49.32:927][ 21]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/ThirdPersonOverview.ThirdPersonOverview +[2024.06.26-09.49.36:039][248]LogSlate: Window 'Add Content to the Project' being destroyed +[2024.06.26-09.49.40:749][682]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker +[2024.06.26-09.49.42:851][814]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open +[2024.06.26-09.49.42:868][814]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. +[2024.06.26-09.49.46:700][246]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open +[2024.06.26-09.49.52:233][601]LogSlate: Window 'Project Settings' being destroyed +[2024.06.26-09.49.52:239][601]LogSlate: Window 'Project Settings' being destroyed +[2024.06.26-09.50.27:300][ 64]LogTemp: Repeating last play command: Selected Viewport +[2024.06.26-09.50.27:304][ 64]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.26-09.50.27:304][ 64]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 13:50:27) +[2024.06.26-09.50.27:312][ 64]LogOnline: OSS: Creating online subsystem instance for: NULL +[2024.06.26-09.50.27:313][ 64]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +[2024.06.26-09.50.27:314][ 64]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-09.50.27:325][ 64]LogPlayLevel: PIE: StaticDuplicateObject took: (0.011090s) +[2024.06.26-09.50.27:325][ 64]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-09.50.27:326][ 64]LogPlayLevel: PIE: World Init took: (0.000880s) +[2024.06.26-09.50.27:326][ 64]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.012117s) +[2024.06.26-09.50.27:338][ 64]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms +[2024.06.26-09.50.27:340][ 64]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.06.26-09.50.27:340][ 64]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-09.50.27:340][ 64]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-09.50.27:340][ 64]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-09.50.27:340][ 64]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-09.50.27:340][ 64]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-09.50.27:340][ 64]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-09.50.27:340][ 64]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-09.50.27:340][ 64]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-09.50.27:341][ 64]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-09.50.27:341][ 64]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-09.50.27:341][ 64]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-09.50.27:341][ 64]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-09.50.27:343][ 64]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-09.50.27:343][ 64]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-09.50.27:388][ 64]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.26-09.50.27:388][ 64]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-09.50.27:388][ 64]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-09.50.27:388][ 64]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-09.50.27:389][ 64]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-09.50.27:389][ 64]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-09.50.27:389][ 64]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-09.50.27:390][ 64]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-09.50.27:390][ 64]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-09.50.27:390][ 64]LogInit: FAudioDevice initialized. +[2024.06.26-09.50.27:390][ 64]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. +[2024.06.26-09.50.27:397][ 64]LogLoad: Game class is 'ThirdPersonGameMode_C' +[2024.06.26-09.50.27:398][ 64]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.26-11.50.27 +[2024.06.26-09.50.27:398][ 64]LogWorld: Bringing up level for play took: 0.000860 +[2024.06.26-09.50.27:398][ 64]LogOnline: OSS: Creating online subsystem instance for: :Context_3 +[2024.06.26-09.50.27:404][ 64]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders. +[2024.06.26-09.50.27:406][ 64]PIE: Server logged in +[2024.06.26-09.50.27:407][ 64]PIE: Play in editor total start time 0,104 seconds. +[2024.06.26-09.51.42:615][ 24]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-09.51.42:615][ 24]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-09.51.42:615][ 24]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.26-09.51.42:622][ 24]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-09.51.42:631][ 24]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.26-09.51.42:634][ 24]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-09.51.42:645][ 24]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.26-09.51.42:645][ 24]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-09.51.42:647][ 24]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-09.51.42:651][ 24]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-09.51.42:653][ 24]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms +[2024.06.26-09.51.42:696][ 26]LogPlayLevel: Display: Destroying online subsystem :Context_3 +[2024.06.26-09.51.43:703][ 96]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) +[2024.06.26-09.52.00:521][ 56]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/treppe_Cube.treppe_Cube +[2024.06.26-09.52.00:596][ 56]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. +[2024.06.26-09.52.00:694][ 56]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.06.26-09.52.01:024][ 56]LogSlate: Took 0.007409 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.06.26-09.52.06:984][338]LogRenderer: Reallocating scene render targets to support 1144x704 Format 10 NumSamples 1 (Frame:289). +[2024.06.26-09.52.11:743][487]LogSlate: Window 'treppe_Cube' being destroyed +[2024.06.26-09.52.28:907][191]LogStaticMesh: Building static mesh treppe_Cube_001... +[2024.06.26-09.52.28:963][191]LogStaticMesh: Built static mesh [0.06s] /Game/Assets/treppe_Cube_001.treppe_Cube_001 +[2024.06.26-09.52.28:988][191]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/treppe_Cube_001.treppe_Cube_001 +[2024.06.26-09.52.35:559][436]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2024.06.26-09.52.35:559][436]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-09.52.57:180][801]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset" SILENT=true +[2024.06.26-09.52.57:197][801]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/treppe_Cube4383CC0E4DAFC581BB3C499EA8785BB2.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset' +[2024.06.26-09.52.57:209][801]AssetCheck: New page: Asset Save: treppe_Cube +[2024.06.26-09.52.57:209][801]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube.treppe_Cube +[2024.06.26-09.53.01:100][956]LogTemp: Repeating last play command: Selected Viewport +[2024.06.26-09.53.01:106][956]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.26-09.53.01:107][956]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 13:53:01) +[2024.06.26-09.53.01:107][956]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-09.53.01:114][956]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006960s) +[2024.06.26-09.53.01:114][956]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-09.53.01:115][956]LogPlayLevel: PIE: World Init took: (0.000969s) +[2024.06.26-09.53.01:115][956]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008040s) +[2024.06.26-09.53.01:152][956]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms +[2024.06.26-09.53.01:154][956]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True +[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-09.53.01:155][956]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-09.53.01:155][956]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-09.53.01:155][956]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-09.53.01:155][956]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-09.53.01:156][956]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-09.53.01:156][956]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-09.53.01:211][956]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.26-09.53.01:211][956]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-09.53.01:211][956]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-09.53.01:211][956]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-09.53.01:212][956]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-09.53.01:212][956]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-09.53.01:212][956]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-09.53.01:212][956]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-09.53.01:212][956]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-09.53.01:212][956]LogInit: FAudioDevice initialized. +[2024.06.26-09.53.01:212][956]LogAudio: Display: Audio Device (ID: 3) registered with world 'Emmy_Testing'. +[2024.06.26-09.53.01:218][956]LogLoad: Game class is 'ThirdPersonGameMode_C' +[2024.06.26-09.53.01:218][956]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.26-11.53.01 +[2024.06.26-09.53.01:219][956]LogWorld: Bringing up level for play took: 0.000885 +[2024.06.26-09.53.01:219][956]LogOnline: OSS: Creating online subsystem instance for: :Context_6 +[2024.06.26-09.53.01:222][956]PIE: Server logged in +[2024.06.26-09.53.01:222][956]PIE: Play in editor total start time 0,117 seconds. +[2024.06.26-09.53.11:501][904]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-09.53.11:502][904]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-09.53.11:502][904]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.26-09.53.11:502][904]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-09.53.11:509][904]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.26-09.53.11:521][904]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-09.53.11:529][904]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.26-09.53.11:530][904]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-09.53.11:531][904]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-09.53.11:549][904]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-09.53.11:551][904]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.06.26-09.53.11:574][905]LogPlayLevel: Display: Destroying online subsystem :Context_6 +[2024.06.26-09.53.40:489][706]LogStaticMesh: Building static mesh treppe_Cube... +[2024.06.26-09.53.40:489][706]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open +[2024.06.26-09.53.40:502][706]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/treppe_Cube.treppe_Cube +[2024.06.26-09.53.50:624][327]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset" SILENT=true +[2024.06.26-09.53.50:633][327]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/treppe_CubeD48E9139444666B4728178806D34F3D8.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset' +[2024.06.26-09.53.50:645][327]AssetCheck: New page: Asset Save: treppe_Cube +[2024.06.26-09.53.50:645][327]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube.treppe_Cube +[2024.06.26-09.53.54:649][485]LogTemp: Repeating last play command: Selected Viewport +[2024.06.26-09.53.54:654][485]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.26-09.53.54:654][485]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 13:53:54) +[2024.06.26-09.53.54:654][485]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-09.53.54:661][485]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006819s) +[2024.06.26-09.53.54:662][485]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-09.53.54:662][485]LogPlayLevel: PIE: World Init took: (0.000974s) +[2024.06.26-09.53.54:662][485]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007913s) +[2024.06.26-09.53.54:672][485]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.06.26-09.53.54:674][485]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True +[2024.06.26-09.53.54:674][485]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-09.53.54:675][485]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-09.53.54:675][485]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-09.53.54:675][485]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-09.53.54:675][485]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-09.53.54:675][485]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-09.53.54:675][485]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-09.53.54:675][485]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-09.53.54:675][485]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-09.53.54:675][485]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-09.53.54:675][485]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-09.53.54:675][485]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-09.53.54:677][485]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-09.53.54:677][485]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-09.53.54:738][485]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.26-09.53.54:739][485]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-09.53.54:739][485]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-09.53.54:739][485]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-09.53.54:739][485]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-09.53.54:739][485]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-09.53.54:739][485]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-09.53.54:740][485]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-09.53.54:740][485]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-09.53.54:740][485]LogInit: FAudioDevice initialized. +[2024.06.26-09.53.54:740][485]LogAudio: Display: Audio Device (ID: 4) registered with world 'Emmy_Testing'. +[2024.06.26-09.53.54:754][485]LogLoad: Game class is 'ThirdPersonGameMode_C' +[2024.06.26-09.53.54:756][485]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.26-11.53.54 +[2024.06.26-09.53.54:756][485]LogWorld: Bringing up level for play took: 0.001013 +[2024.06.26-09.53.54:756][485]LogOnline: OSS: Creating online subsystem instance for: :Context_7 +[2024.06.26-09.53.54:759][485]PIE: Server logged in +[2024.06.26-09.53.54:760][485]PIE: Play in editor total start time 0,106 seconds. +[2024.06.26-09.54.00:474][ 12]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-09.54.00:474][ 12]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-09.54.00:474][ 12]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.26-09.54.00:475][ 12]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-09.54.00:484][ 12]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.26-09.54.00:496][ 12]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-09.54.00:504][ 12]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.26-09.54.00:504][ 12]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-09.54.00:505][ 12]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-09.54.00:509][ 12]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-09.54.00:511][ 12]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms +[2024.06.26-09.54.00:589][ 14]LogPlayLevel: Display: Destroying online subsystem :Context_7 +[2024.06.26-09.54.56:033][943]LogTemp: Repeating last play command: Selected Viewport +[2024.06.26-09.54.56:038][943]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.26-09.54.56:038][943]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 13:54:56) +[2024.06.26-09.54.56:038][943]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-09.54.56:045][943]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007548s) +[2024.06.26-09.54.56:046][943]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-09.54.56:046][943]LogPlayLevel: PIE: World Init took: (0.000944s) +[2024.06.26-09.54.56:046][943]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008604s) +[2024.06.26-09.54.56:055][943]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms +[2024.06.26-09.54.56:057][943]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True +[2024.06.26-09.54.56:057][943]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-09.54.56:057][943]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-09.54.56:057][943]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-09.54.56:057][943]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-09.54.56:057][943]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-09.54.56:057][943]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-09.54.56:057][943]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-09.54.56:057][943]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-09.54.56:058][943]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-09.54.56:058][943]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-09.54.56:058][943]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-09.54.56:058][943]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-09.54.56:060][943]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-09.54.56:060][943]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-09.54.56:115][943]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.26-09.54.56:115][943]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-09.54.56:115][943]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-09.54.56:115][943]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-09.54.56:115][943]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-09.54.56:115][943]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-09.54.56:115][943]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-09.54.56:117][943]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-09.54.56:117][943]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-09.54.56:117][943]LogInit: FAudioDevice initialized. +[2024.06.26-09.54.56:117][943]LogAudio: Display: Audio Device (ID: 5) registered with world 'Emmy_Testing'. +[2024.06.26-09.54.56:125][943]LogLoad: Game class is 'ThirdPersonGameMode_C' +[2024.06.26-09.54.56:126][943]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.26-11.54.56 +[2024.06.26-09.54.56:126][943]LogWorld: Bringing up level for play took: 0.000876 +[2024.06.26-09.54.56:126][943]LogOnline: OSS: Creating online subsystem instance for: :Context_8 +[2024.06.26-09.54.56:128][943]PIE: Server logged in +[2024.06.26-09.54.56:129][943]PIE: Play in editor total start time 0,092 seconds. +[2024.06.26-09.54.58:314][135]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-09.54.58:314][135]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-09.54.58:314][135]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.26-09.54.58:315][135]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-09.54.58:326][135]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.26-09.54.58:338][135]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-09.54.58:345][135]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-09.54.58:346][135]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-09.54.58:347][135]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-09.54.58:351][135]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.06.26-09.54.58:379][137]LogPlayLevel: Display: Destroying online subsystem :Context_8 +[2024.06.26-09.55.06:811][813]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker +[2024.06.26-09.55.09:221][898]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open +[2024.06.26-09.55.09:238][898]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. +[2024.06.26-09.55.20:661][816]LogSlate: Window 'Project Settings' being destroyed +[2024.06.26-09.55.20:668][816]LogSlate: Window 'Project Settings' being destroyed +[2024.06.26-09.55.22:087][905]LogTemp: Repeating last play command: Selected Viewport +[2024.06.26-09.55.22:091][905]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.26-09.55.22:091][905]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 13:55:22) +[2024.06.26-09.55.22:091][905]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-09.55.22:097][905]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005376s) +[2024.06.26-09.55.22:098][905]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-09.55.22:098][905]LogPlayLevel: PIE: World Init took: (0.000817s) +[2024.06.26-09.55.22:098][905]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006289s) +[2024.06.26-09.55.22:105][905]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms +[2024.06.26-09.55.22:106][905]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True +[2024.06.26-09.55.22:106][905]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-09.55.22:106][905]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-09.55.22:106][905]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-09.55.22:106][905]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-09.55.22:106][905]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-09.55.22:106][905]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-09.55.22:106][905]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-09.55.22:106][905]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-09.55.22:106][905]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-09.55.22:107][905]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-09.55.22:107][905]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-09.55.22:107][905]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-09.55.22:108][905]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-09.55.22:108][905]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-09.55.22:156][905]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.26-09.55.22:156][905]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-09.55.22:156][905]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-09.55.22:156][905]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-09.55.22:157][905]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-09.55.22:157][905]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-09.55.22:157][905]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-09.55.22:157][905]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-09.55.22:157][905]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-09.55.22:157][905]LogInit: FAudioDevice initialized. +[2024.06.26-09.55.22:157][905]LogAudio: Display: Audio Device (ID: 6) registered with world 'Emmy_Testing'. +[2024.06.26-09.55.22:167][905]LogLoad: Game class is 'GameModeBase' +[2024.06.26-09.55.22:168][905]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.26-11.55.22 +[2024.06.26-09.55.22:168][905]LogWorld: Bringing up level for play took: 0.000802 +[2024.06.26-09.55.22:168][905]LogOnline: OSS: Creating online subsystem instance for: :Context_9 +[2024.06.26-09.55.22:170][905]PIE: Server logged in +[2024.06.26-09.55.22:170][905]PIE: Play in editor total start time 0,079 seconds. +[2024.06.26-09.55.25:234][192]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-09.55.25:234][192]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-09.55.25:235][192]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.26-09.55.25:235][192]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-09.55.25:245][192]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.26-09.55.25:257][192]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-09.55.25:266][192]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-09.55.25:266][192]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-09.55.25:267][192]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-09.55.25:272][192]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms +[2024.06.26-09.55.25:357][194]LogPlayLevel: Display: Destroying online subsystem :Context_9 +[2024.06.26-09.55.43:626][788]LogTemp: Repeating last play command: Selected Viewport +[2024.06.26-09.55.43:631][788]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.26-09.55.43:631][788]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 13:55:43) +[2024.06.26-09.55.43:631][788]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-09.55.43:638][788]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007447s) +[2024.06.26-09.55.43:639][788]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-09.55.43:639][788]LogPlayLevel: PIE: World Init took: (0.000957s) +[2024.06.26-09.55.43:639][788]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008521s) +[2024.06.26-09.55.43:648][788]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms +[2024.06.26-09.55.43:650][788]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True +[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-09.55.43:651][788]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-09.55.43:651][788]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-09.55.43:651][788]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-09.55.43:651][788]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-09.55.43:653][788]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-09.55.43:653][788]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-09.55.43:711][788]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.26-09.55.43:711][788]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-09.55.43:711][788]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-09.55.43:711][788]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-09.55.43:711][788]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-09.55.43:711][788]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-09.55.43:712][788]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-09.55.43:712][788]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-09.55.43:712][788]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-09.55.43:712][788]LogInit: FAudioDevice initialized. +[2024.06.26-09.55.43:712][788]LogAudio: Display: Audio Device (ID: 7) registered with world 'Emmy_Testing'. +[2024.06.26-09.55.43:722][788]LogLoad: Game class is 'GameModeBase' +[2024.06.26-09.55.43:724][788]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.26-11.55.43 +[2024.06.26-09.55.43:727][788]LogWorld: Bringing up level for play took: 0.004158 +[2024.06.26-09.55.43:727][788]LogOnline: OSS: Creating online subsystem instance for: :Context_12 +[2024.06.26-09.55.43:729][788]PIE: Server logged in +[2024.06.26-09.55.43:729][788]PIE: Play in editor total start time 0,099 seconds. +[2024.06.26-09.55.46:765][ 77]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-09.55.46:765][ 77]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-09.55.46:765][ 77]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.26-09.55.46:765][ 77]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-09.55.46:779][ 77]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.26-09.55.46:807][ 77]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-09.55.46:815][ 77]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.26-09.55.46:815][ 77]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-09.55.46:816][ 77]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-09.55.46:820][ 77]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-09.55.46:822][ 77]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.06.26-09.55.46:850][ 78]LogPlayLevel: Display: Destroying online subsystem :Context_12 +[2024.06.26-09.55.52:394][229]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker +[2024.06.26-09.56.01:268][469]LogSlate: Window 'Project Settings' being destroyed +[2024.06.26-09.56.01:313][469]LogSlate: Window 'Project Settings' being destroyed +[2024.06.26-09.56.02:818][511]LogTemp: Repeating last play command: Selected Viewport +[2024.06.26-09.56.02:825][511]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.26-09.56.02:825][511]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 13:56:02) +[2024.06.26-09.56.02:825][511]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-09.56.02:835][511]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009056s) +[2024.06.26-09.56.02:836][511]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-09.56.02:836][511]LogPlayLevel: PIE: World Init took: (0.001278s) +[2024.06.26-09.56.02:836][511]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010476s) +[2024.06.26-09.56.02:846][511]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms +[2024.06.26-09.56.02:848][511]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True +[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-09.56.02:848][511]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-09.56.02:848][511]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-09.56.02:848][511]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-09.56.02:848][511]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-09.56.02:850][511]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-09.56.02:850][511]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-09.56.02:909][511]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.26-09.56.02:909][511]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-09.56.02:909][511]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-09.56.02:909][511]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-09.56.02:910][511]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-09.56.02:910][511]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-09.56.02:910][511]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-09.56.02:911][511]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-09.56.02:911][511]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-09.56.02:911][511]LogInit: FAudioDevice initialized. +[2024.06.26-09.56.02:911][511]LogAudio: Display: Audio Device (ID: 8) registered with world 'Emmy_Testing'. +[2024.06.26-09.56.02:921][511]LogLoad: Game class is 'ThirdPersonGameMode_C' +[2024.06.26-09.56.02:924][511]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.26-11.56.02 +[2024.06.26-09.56.02:924][511]LogWorld: Bringing up level for play took: 0.001674 +[2024.06.26-09.56.02:924][511]LogOnline: OSS: Creating online subsystem instance for: :Context_13 +[2024.06.26-09.56.02:927][511]PIE: Server logged in +[2024.06.26-09.56.02:928][511]PIE: Play in editor total start time 0,103 seconds. +[2024.06.26-09.56.04:854][681]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-09.56.04:854][681]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-09.56.04:854][681]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.26-09.56.04:855][681]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-09.56.04:860][681]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.26-09.56.04:890][681]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-09.56.04:897][681]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-09.56.04:897][681]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-09.56.04:898][681]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-09.56.04:904][681]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.06.26-09.56.04:929][682]LogPlayLevel: Display: Destroying online subsystem :Context_13 +[2024.06.26-09.56.11:646][940]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) +[2024.06.26-09.56.12:382][966]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.06.26-09.56.13:678][ 4]Cmd: DELETE +[2024.06.26-09.56.13:678][ 4]Cmd: ACTOR DELETE +[2024.06.26-09.56.13:692][ 4]LogEditorActor: Deleted Actor: ThirdPersonCharacter_C +[2024.06.26-09.56.13:729][ 4]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms +[2024.06.26-09.56.13:731][ 4]LogEditorActor: Deleted 1 Actors (0.045 secs) +[2024.06.26-09.58.10:222][401]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms +[2024.06.26-09.58.10:225][401]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.06.26-09.58.10:253][401]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_Auto14FC0C0FD462AC4320E7307A390026014.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto1.umap' +[2024.06.26-09.58.10:254][401]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.041 +[2024.06.26-09.58.10:254][401]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.041 +[2024.06.26-10.00.30:135][653]LogAssetEditorSubsystem: Opening Asset editor for LevelScriptBlueprint /Game/Emmy_Testing.Emmy_Testing:PersistentLevel.Emmy_Testing +[2024.06.26-10.00.30:573][653]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0004 seconds. Added 126 classes and 0 folders. +[2024.06.26-10.00.31:090][653]LogSlate: Took 0.005493 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.06.26-10.01.58:442][ 88]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true +[2024.06.26-10.01.58:442][ 88]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-10.02.01:758][226]LogTemp: Repeating last play command: Selected Viewport +[2024.06.26-10.02.01:762][226]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.26-10.02.01:762][226]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:02:01) +[2024.06.26-10.02.01:762][226]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-10.02.01:768][226]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005981s) +[2024.06.26-10.02.01:769][226]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-10.02.01:769][226]LogPlayLevel: PIE: World Init took: (0.000910s) +[2024.06.26-10.02.01:769][226]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006996s) +[2024.06.26-10.02.01:791][226]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms +[2024.06.26-10.02.01:793][226]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True +[2024.06.26-10.02.01:793][226]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-10.02.01:793][226]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-10.02.01:793][226]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-10.02.01:793][226]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-10.02.01:793][226]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-10.02.01:793][226]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-10.02.01:793][226]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-10.02.01:793][226]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-10.02.01:794][226]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-10.02.01:794][226]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-10.02.01:794][226]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-10.02.01:794][226]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-10.02.01:796][226]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-10.02.01:796][226]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-10.02.01:841][226]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.26-10.02.01:841][226]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-10.02.01:841][226]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-10.02.01:841][226]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-10.02.01:841][226]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-10.02.01:841][226]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-10.02.01:841][226]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-10.02.01:842][226]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-10.02.01:842][226]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-10.02.01:842][226]LogInit: FAudioDevice initialized. +[2024.06.26-10.02.01:842][226]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. +[2024.06.26-10.02.01:850][226]LogLoad: Game class is 'ThirdPersonGameMode_C' +[2024.06.26-10.02.01:852][226]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.02.01 +[2024.06.26-10.02.01:852][226]LogWorld: Bringing up level for play took: 0.001613 +[2024.06.26-10.02.01:852][226]LogOnline: OSS: Creating online subsystem instance for: :Context_16 +[2024.06.26-10.02.01:855][226]PIE: Server logged in +[2024.06.26-10.02.01:856][226]PIE: Play in editor total start time 0,095 seconds. +[2024.06.26-10.02.05:683][451]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-10.02.05:683][451]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-10.02.05:683][451]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.26-10.02.05:684][451]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-10.02.05:689][451]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.26-10.02.05:712][451]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-10.02.05:727][451]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.26-10.02.05:727][451]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-10.02.05:729][451]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-10.02.05:732][451]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-10.02.05:735][451]LogUObjectHash: Compacting FUObjectHashTables data took 1.74ms +[2024.06.26-10.02.05:762][452]LogPlayLevel: Display: Destroying online subsystem :Context_16 +[2024.06.26-10.02.11:253][594]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker +[2024.06.26-10.02.14:414][670]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open +[2024.06.26-10.02.14:442][670]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. +[2024.06.26-10.02.18:206][765]LogSlate: Window 'Project Settings' being destroyed +[2024.06.26-10.02.18:258][765]LogSlate: Window 'Project Settings' being destroyed +[2024.06.26-10.02.20:435][822]LogTemp: Repeating last play command: Selected Viewport +[2024.06.26-10.02.20:441][822]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.26-10.02.20:441][822]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:02:20) +[2024.06.26-10.02.20:441][822]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-10.02.20:450][822]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008912s) +[2024.06.26-10.02.20:450][822]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-10.02.20:451][822]LogPlayLevel: PIE: World Init took: (0.001079s) +[2024.06.26-10.02.20:451][822]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010105s) +[2024.06.26-10.02.20:473][822]LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms +[2024.06.26-10.02.20:477][822]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True +[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-10.02.20:477][822]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-10.02.20:477][822]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-10.02.20:477][822]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-10.02.20:477][822]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-10.02.20:479][822]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-10.02.20:479][822]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-10.02.20:533][822]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.26-10.02.20:533][822]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-10.02.20:533][822]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-10.02.20:533][822]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-10.02.20:534][822]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-10.02.20:534][822]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-10.02.20:534][822]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-10.02.20:535][822]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-10.02.20:535][822]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-10.02.20:535][822]LogInit: FAudioDevice initialized. +[2024.06.26-10.02.20:535][822]LogAudio: Display: Audio Device (ID: 10) registered with world 'Emmy_Testing'. +[2024.06.26-10.02.20:546][822]LogLoad: Game class is 'GameModeBase' +[2024.06.26-10.02.20:547][822]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.02.20 +[2024.06.26-10.02.20:548][822]LogWorld: Bringing up level for play took: 0.001577 +[2024.06.26-10.02.20:548][822]LogOnline: OSS: Creating online subsystem instance for: :Context_17 +[2024.06.26-10.02.20:550][822]PIE: Server logged in +[2024.06.26-10.02.20:550][822]PIE: Play in editor total start time 0,11 seconds. +[2024.06.26-10.02.36:133][753]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-10.02.36:133][753]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-10.02.36:133][753]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.26-10.02.36:134][753]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-10.02.36:140][753]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.26-10.02.36:163][753]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-10.02.36:179][753]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-10.02.36:179][753]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-10.02.36:180][753]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-10.02.36:191][753]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.06.26-10.02.36:217][754]LogPlayLevel: Display: Destroying online subsystem :Context_17 +[2024.06.26-10.04.47:253][975]LogTemp: Repeating last play command: Selected Viewport +[2024.06.26-10.04.47:259][975]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.26-10.04.47:259][975]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:04:47) +[2024.06.26-10.04.47:259][975]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-10.04.47:267][975]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007573s) +[2024.06.26-10.04.47:267][975]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-10.04.47:268][975]LogPlayLevel: PIE: World Init took: (0.001118s) +[2024.06.26-10.04.47:268][975]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008821s) +[2024.06.26-10.04.47:289][975]LogUObjectHash: Compacting FUObjectHashTables data took 2.08ms +[2024.06.26-10.04.47:294][975]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True +[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-10.04.47:294][975]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-10.04.47:294][975]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-10.04.47:294][975]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-10.04.47:294][975]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-10.04.47:296][975]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-10.04.47:296][975]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-10.04.47:353][975]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.26-10.04.47:353][975]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-10.04.47:353][975]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-10.04.47:353][975]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-10.04.47:354][975]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-10.04.47:354][975]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-10.04.47:354][975]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-10.04.47:355][975]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-10.04.47:355][975]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-10.04.47:355][975]LogInit: FAudioDevice initialized. +[2024.06.26-10.04.47:355][975]LogAudio: Display: Audio Device (ID: 11) registered with world 'Emmy_Testing'. +[2024.06.26-10.04.47:366][975]LogLoad: Game class is 'GameModeBase' +[2024.06.26-10.04.47:368][975]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.04.47 +[2024.06.26-10.04.47:368][975]LogWorld: Bringing up level for play took: 0.001653 +[2024.06.26-10.04.47:369][975]LogOnline: OSS: Creating online subsystem instance for: :Context_18 +[2024.06.26-10.04.47:371][975]PIE: Server logged in +[2024.06.26-10.04.47:371][975]PIE: Play in editor total start time 0,114 seconds. +[2024.06.26-10.05.00:263][742]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-10.05.00:263][742]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-10.05.00:264][742]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.26-10.05.00:264][742]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-10.05.00:271][742]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.26-10.05.00:311][742]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-10.05.00:331][742]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.26-10.05.00:331][742]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-10.05.00:332][742]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-10.05.00:336][742]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-10.05.00:339][742]LogUObjectHash: Compacting FUObjectHashTables data took 2.16ms +[2024.06.26-10.05.00:373][743]LogPlayLevel: Display: Destroying online subsystem :Context_18 +[2024.06.26-10.06.52:135][862]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset" SILENT=true +[2024.06.26-10.06.52:147][862]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/treppe_Cube9CCF16A04002E70EB451FEA44555F6EE.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset' +[2024.06.26-10.06.52:170][862]AssetCheck: New page: Asset Save: treppe_Cube +[2024.06.26-10.06.52:170][862]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube.treppe_Cube +[2024.06.26-10.06.55:587][963]LogTemp: Repeating last play command: Selected Viewport +[2024.06.26-10.06.55:592][963]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.26-10.06.55:592][963]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:06:55) +[2024.06.26-10.06.55:593][963]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-10.06.55:600][963]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007709s) +[2024.06.26-10.06.55:601][963]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-10.06.55:601][963]LogPlayLevel: PIE: World Init took: (0.000967s) +[2024.06.26-10.06.55:601][963]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008792s) +[2024.06.26-10.06.55:622][963]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms +[2024.06.26-10.06.55:625][963]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True +[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-10.06.55:625][963]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-10.06.55:625][963]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-10.06.55:625][963]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-10.06.55:625][963]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-10.06.55:634][963]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-10.06.55:634][963]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-10.06.55:689][963]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.26-10.06.55:690][963]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-10.06.55:690][963]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-10.06.55:690][963]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-10.06.55:690][963]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-10.06.55:690][963]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-10.06.55:690][963]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-10.06.55:691][963]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-10.06.55:691][963]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-10.06.55:691][963]LogInit: FAudioDevice initialized. +[2024.06.26-10.06.55:691][963]LogAudio: Display: Audio Device (ID: 12) registered with world 'Emmy_Testing'. +[2024.06.26-10.06.55:699][963]LogLoad: Game class is 'GameModeBase' +[2024.06.26-10.06.55:700][963]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.06.55 +[2024.06.26-10.06.55:700][963]LogWorld: Bringing up level for play took: 0.001479 +[2024.06.26-10.06.55:701][963]LogOnline: OSS: Creating online subsystem instance for: :Context_19 +[2024.06.26-10.06.55:703][963]PIE: Server logged in +[2024.06.26-10.06.55:703][963]PIE: Play in editor total start time 0,112 seconds. +[2024.06.26-10.07.25:102][722]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-10.07.25:102][722]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-10.07.25:103][722]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.26-10.07.25:103][722]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-10.07.25:109][722]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.26-10.07.25:137][722]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-10.07.25:152][722]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-10.07.25:152][722]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-10.07.25:153][722]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-10.07.25:159][722]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms +[2024.06.26-10.07.25:187][723]LogPlayLevel: Display: Destroying online subsystem :Context_19 +[2024.06.26-10.09.24:313][578]LogUObjectHash: Compacting FUObjectHashTables data took 3.48ms +[2024.06.26-10.09.24:324][578]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto2.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.06.26-10.09.24:353][578]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_Auto2EE2906564601B9FBC732A8A126C1A079.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto2.umap' +[2024.06.26-10.09.24:358][578]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.077 +[2024.06.26-10.09.24:358][578]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.077 +[2024.06.26-10.09.24:359][578]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/treppe_Cube] ([1] browsable assets)... +[2024.06.26-10.09.24:389][578]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/treppe_Cube.treppe_Cube] +[2024.06.26-10.09.24:389][578]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/treppe_Cube] +[2024.06.26-10.09.24:389][578]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/treppe_Cube_Auto2.uasset" SILENT=false AUTOSAVING=true +[2024.06.26-10.09.24:399][578]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/treppe_Cube_Auto22A112C7B42577DFBE33266B51D23FD92.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/treppe_Cube_Auto2.uasset' +[2024.06.26-10.09.24:399][578]LogFileHelpers: Auto-saving content packages took 0.041 +[2024.06.26-10.14.12:550][610]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset" SILENT=true +[2024.06.26-10.14.12:558][610]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/treppe_CubeE4C7260A43F436CC37D8B6B0F12C4F0B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset' +[2024.06.26-10.14.12:571][610]AssetCheck: New page: Asset Save: treppe_Cube +[2024.06.26-10.14.12:571][610]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube.treppe_Cube +[2024.06.26-10.14.14:303][675]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.26-10.14.14:319][675]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2024.06.26-10.14.14:340][675]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing7DBBB99D4C5D9D5698C0049CAB175812.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.06.26-10.14.14:366][675]AssetCheck: New page: Asset Save: Emmy_Testing +[2024.06.26-10.14.14:366][675]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.06.26-10.14.16:838][747]LogTemp: Repeating last play command: Selected Viewport +[2024.06.26-10.14.16:844][747]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.26-10.14.16:844][747]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:14:16) +[2024.06.26-10.14.16:844][747]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-10.14.16:850][747]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005886s) +[2024.06.26-10.14.16:851][747]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-10.14.16:851][747]LogPlayLevel: PIE: World Init took: (0.000954s) +[2024.06.26-10.14.16:851][747]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006940s) +[2024.06.26-10.14.16:867][747]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms +[2024.06.26-10.14.16:868][747]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True +[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-10.14.16:868][747]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-10.14.16:868][747]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-10.14.16:868][747]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-10.14.16:868][747]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-10.14.16:870][747]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-10.14.16:870][747]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-10.14.16:922][747]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.26-10.14.16:923][747]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-10.14.16:923][747]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-10.14.16:923][747]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-10.14.16:923][747]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-10.14.16:923][747]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-10.14.16:923][747]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-10.14.16:925][747]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-10.14.16:925][747]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-10.14.16:925][747]LogInit: FAudioDevice initialized. +[2024.06.26-10.14.16:925][747]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. +[2024.06.26-10.14.16:935][747]LogLoad: Game class is 'GameModeBase' +[2024.06.26-10.14.16:936][747]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.14.16 +[2024.06.26-10.14.16:937][747]LogWorld: Bringing up level for play took: 0.001458 +[2024.06.26-10.14.16:937][747]LogOnline: OSS: Creating online subsystem instance for: :Context_20 +[2024.06.26-10.14.16:939][747]PIE: Server logged in +[2024.06.26-10.14.16:939][747]PIE: Play in editor total start time 0,096 seconds. +[2024.06.26-10.14.37:532][977]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-10.14.37:532][977]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-10.14.37:532][977]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.26-10.14.37:533][977]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-10.14.37:546][977]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.26-10.14.37:572][977]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-10.14.37:588][977]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-10.14.37:588][977]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-10.14.37:589][977]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-10.14.37:595][977]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms +[2024.06.26-10.14.37:623][978]LogPlayLevel: Display: Destroying online subsystem :Context_20 +[2024.06.26-10.14.38:374][999]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) +[2024.06.26-10.14.46:773][239]LogPhysics: Warning: Scale for /Game/Emmy_Testing.Emmy_Testing:PersistentLevel.treppe_Cube_25.StaticMeshComponent0 has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=1.000 Z=1.000 +[2024.06.26-10.14.46:773][239]LogPhysics: Warning: Scale for /Game/Emmy_Testing.Emmy_Testing:PersistentLevel.treppe_Cube_25.StaticMeshComponent0 has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=1.000 Z=1.000 +[2024.06.26-10.15.05:773][699]LogTemp: Repeating last play command: Selected Viewport +[2024.06.26-10.15.05:778][699]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.26-10.15.05:778][699]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:15:05) +[2024.06.26-10.15.05:778][699]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-10.15.05:786][699]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007625s) +[2024.06.26-10.15.05:787][699]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-10.15.05:787][699]LogPlayLevel: PIE: World Init took: (0.000956s) +[2024.06.26-10.15.05:787][699]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008689s) +[2024.06.26-10.15.05:809][699]LogUObjectHash: Compacting FUObjectHashTables data took 1.74ms +[2024.06.26-10.15.05:813][699]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True +[2024.06.26-10.15.05:813][699]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-10.15.05:814][699]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-10.15.05:814][699]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-10.15.05:814][699]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-10.15.05:814][699]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-10.15.05:814][699]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-10.15.05:814][699]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-10.15.05:814][699]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-10.15.05:814][699]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-10.15.05:814][699]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-10.15.05:814][699]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-10.15.05:814][699]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-10.15.05:816][699]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-10.15.05:816][699]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-10.15.05:872][699]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.26-10.15.05:872][699]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-10.15.05:872][699]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-10.15.05:872][699]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-10.15.05:872][699]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-10.15.05:872][699]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-10.15.05:872][699]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-10.15.05:873][699]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-10.15.05:873][699]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-10.15.05:874][699]LogInit: FAudioDevice initialized. +[2024.06.26-10.15.05:874][699]LogAudio: Display: Audio Device (ID: 14) registered with world 'Emmy_Testing'. +[2024.06.26-10.15.05:883][699]LogLoad: Game class is 'GameModeBase' +[2024.06.26-10.15.05:885][699]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.15.05 +[2024.06.26-10.15.05:886][699]LogWorld: Bringing up level for play took: 0.001526 +[2024.06.26-10.15.05:886][699]LogOnline: OSS: Creating online subsystem instance for: :Context_21 +[2024.06.26-10.15.05:888][699]PIE: Server logged in +[2024.06.26-10.15.05:888][699]PIE: Play in editor total start time 0,111 seconds. +[2024.06.26-10.15.16:782][347]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-10.15.16:782][347]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-10.15.16:782][347]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.26-10.15.16:783][347]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-10.15.16:799][347]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.26-10.15.16:811][347]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-10.15.16:829][347]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.26-10.15.16:829][347]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-10.15.16:830][347]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-10.15.16:833][347]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-10.15.16:835][347]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms +[2024.06.26-10.15.16:861][348]LogPlayLevel: Display: Destroying online subsystem :Context_21 +[2024.06.26-10.15.28:542][644]LogTemp: Repeating last play command: Selected Viewport +[2024.06.26-10.15.28:548][644]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.26-10.15.28:548][644]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:15:28) +[2024.06.26-10.15.28:548][644]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-10.15.28:555][644]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007298s) +[2024.06.26-10.15.28:556][644]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-10.15.28:556][644]LogPlayLevel: PIE: World Init took: (0.000957s) +[2024.06.26-10.15.28:556][644]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008368s) +[2024.06.26-10.15.28:576][644]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms +[2024.06.26-10.15.28:578][644]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True +[2024.06.26-10.15.28:578][644]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-10.15.28:578][644]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-10.15.28:578][644]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-10.15.28:579][644]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-10.15.28:579][644]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-10.15.28:579][644]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-10.15.28:579][644]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-10.15.28:579][644]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-10.15.28:579][644]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-10.15.28:579][644]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-10.15.28:579][644]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-10.15.28:579][644]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-10.15.28:581][644]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-10.15.28:581][644]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-10.15.28:635][644]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.26-10.15.28:635][644]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-10.15.28:635][644]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-10.15.28:635][644]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-10.15.28:635][644]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-10.15.28:635][644]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-10.15.28:635][644]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-10.15.28:637][644]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-10.15.28:637][644]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-10.15.28:637][644]LogInit: FAudioDevice initialized. +[2024.06.26-10.15.28:637][644]LogAudio: Display: Audio Device (ID: 15) registered with world 'Emmy_Testing'. +[2024.06.26-10.15.28:646][644]LogLoad: Game class is 'GameModeBase' +[2024.06.26-10.15.28:648][644]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.15.28 +[2024.06.26-10.15.28:648][644]LogWorld: Bringing up level for play took: 0.001430 +[2024.06.26-10.15.28:648][644]LogOnline: OSS: Creating online subsystem instance for: :Context_22 +[2024.06.26-10.15.28:650][644]PIE: Server logged in +[2024.06.26-10.15.28:651][644]PIE: Play in editor total start time 0,105 seconds. +[2024.06.26-10.16.05:931][876]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-10.16.05:931][876]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-10.16.05:931][876]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.26-10.16.05:932][876]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-10.16.05:943][876]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.26-10.16.05:953][876]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-10.16.05:968][876]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-10.16.05:968][876]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-10.16.05:969][876]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-10.16.05:975][876]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.06.26-10.16.05:998][877]LogPlayLevel: Display: Destroying online subsystem :Context_22 +[2024.06.26-10.16.10:023][ 31]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.26-10.16.10:043][ 31]LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms +[2024.06.26-10.16.10:075][ 31]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingED67E9E14AC46315F332FDBBBAFC7341.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.06.26-10.16.10:095][ 31]AssetCheck: New page: Asset Save: Emmy_Testing +[2024.06.26-10.16.10:095][ 31]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.06.26-10.16.21:490][393]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.26-10.16.21:509][393]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms +[2024.06.26-10.16.21:536][393]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing9B5DC7E24BA64DA7767E64A1A44F68D1.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.06.26-10.16.21:563][393]AssetCheck: New page: Asset Save: Emmy_Testing +[2024.06.26-10.16.21:563][393]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.06.26-10.16.24:005][482]LogTemp: Repeating last play command: Selected Viewport +[2024.06.26-10.16.24:010][482]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.26-10.16.24:010][482]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:16:24) +[2024.06.26-10.16.24:011][482]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-10.16.24:018][482]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007428s) +[2024.06.26-10.16.24:019][482]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-10.16.24:019][482]LogPlayLevel: PIE: World Init took: (0.000944s) +[2024.06.26-10.16.24:019][482]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008491s) +[2024.06.26-10.16.24:039][482]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms +[2024.06.26-10.16.24:040][482]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True +[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-10.16.24:040][482]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-10.16.24:040][482]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-10.16.24:040][482]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-10.16.24:040][482]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-10.16.24:042][482]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-10.16.24:042][482]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-10.16.24:100][482]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.26-10.16.24:100][482]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-10.16.24:100][482]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-10.16.24:100][482]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-10.16.24:101][482]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-10.16.24:101][482]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-10.16.24:101][482]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-10.16.24:102][482]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-10.16.24:102][482]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-10.16.24:102][482]LogInit: FAudioDevice initialized. +[2024.06.26-10.16.24:102][482]LogAudio: Display: Audio Device (ID: 16) registered with world 'Emmy_Testing'. +[2024.06.26-10.16.24:112][482]LogLoad: Game class is 'GameModeBase' +[2024.06.26-10.16.24:114][482]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.16.24 +[2024.06.26-10.16.24:114][482]LogWorld: Bringing up level for play took: 0.001436 +[2024.06.26-10.16.24:114][482]LogOnline: OSS: Creating online subsystem instance for: :Context_23 +[2024.06.26-10.16.24:116][482]PIE: Server logged in +[2024.06.26-10.16.24:117][482]PIE: Play in editor total start time 0,107 seconds. +[2024.06.26-10.16.37:292][267]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-10.16.37:292][267]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-10.16.37:292][267]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.26-10.16.37:292][267]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-10.16.37:302][267]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.26-10.16.37:312][267]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-10.16.37:328][267]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-10.16.37:328][267]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-10.16.37:329][267]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-10.16.37:335][267]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms +[2024.06.26-10.16.37:356][268]LogPlayLevel: Display: Destroying online subsystem :Context_23 +[2024.06.26-10.20.24:489][114]LogContentBrowser: Deferred new asset folder creation: NewFolder +[2024.06.26-10.20.24:520][114]LogContentBrowser: Creating deferred item: NewFolder +[2024.06.26-10.20.27:374][197]LogContentBrowser: Attempting asset rename: NewFolder -> Blueprints +[2024.06.26-10.20.27:375][197]LogContentBrowser: End creating deferred item NewFolder diff --git a/Saved/Logs/DesertGame-backup-2024.06.26-12.53.59.log b/Saved/Logs/DesertGame-backup-2024.06.26-12.53.59.log new file mode 100644 index 0000000..a62bf1c --- /dev/null +++ b/Saved/Logs/DesertGame-backup-2024.06.26-12.53.59.log @@ -0,0 +1,1890 @@ +Log file open, 06/26/24 11:35:55 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogInit: Display: Running engine for game: DesertGame +LogPlatformFile: Not using cached read wrapper +LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. +LogStats: Stats thread started at 0.183220 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Display: Loading text-based GConfig.... +LogPluginManager: Mounting plugin MeshPainting +LogPluginManager: Mounting plugin XGEController +LogPluginManager: Mounting plugin Paper2D +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin OpenXREyeTracker +LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin OpenXRHandTracking +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin ContentBrowserFileDataSource +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OculusVR +LogPluginManager: Mounting plugin SteamVR +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogInit: Using libcurl 7.55.1-DEV +LogInit: - built for x86_64-pc-win32 +LogInit: - supports SSL with OpenSSL/1.1.1 +LogInit: - supports HTTP deflate (compression) using libz 1.2.8 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_IDN +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogOnline: OSS: Creating online subsystem instance for: NULL +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +LogOculusPluginWrapper: OculusPlugin initialized successfully +LogHMD: Failed initializing OVRPlugin 1.59.0 +LogInit: Build: ++UE4+Release-4.27-CL-18319896 +LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 +LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 +LogInit: Net CL: 17155196 +LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics +LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 +LogInit: Compiled with Visual C++: 19.24.28315.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE4+Release-4.27 +LogInit: Command Line: +LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ +LogInit: Allocator: TBB +LogInit: Installed Engine Build: 1 +LogDevObjectVersion: Number of dev versions registered: 29 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +LogInit: Object subsystem initialized +LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] +LogConfig: Setting CVar [[r.setres:1280x720]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.26-09.35.55:814][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.06.26-09.35.55:814][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.26-09.35.55:814][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.26-09.35.55:818][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.06.26-09.35.55:819][ 0]LogInit: Selected Device Profile: [Windows] +[2024.06.26-09.35.55:819][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.06.26-09.35.55:819][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.06.26-09.35.55:819][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.06.26-09.35.55:820][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.06.26-09.35.55:820][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.06.26-09.35.55:820][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.06.26-09.35.55:820][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.26-09.35.55:820][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini] +[2024.06.26-09.35.55:820][ 0]LogInit: Computer: NB-PBM2H22CUN +[2024.06.26-09.35.55:820][ 0]LogInit: User: bib +[2024.06.26-09.35.55:820][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.06.26-09.35.55:820][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.06.26-09.35.55:820][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.06.26-09.35.55:820][ 0]LogMemory: Platform Memory Stats for Windows +[2024.06.26-09.35.55:820][ 0]LogMemory: Process Physical Memory: 144.91 MB used, 144.92 MB peak +[2024.06.26-09.35.55:820][ 0]LogMemory: Process Virtual Memory: 129.65 MB used, 129.65 MB peak +[2024.06.26-09.35.55:820][ 0]LogMemory: Physical Memory: 9821.73 MB used, 6246.97 MB free, 16068.70 MB total +[2024.06.26-09.35.55:820][ 0]LogMemory: Virtual Memory: 134204528.00 MB used, 13198.39 MB free, 134217728.00 MB total +[2024.06.26-09.35.55:823][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.06.26-09.35.55:836][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.06.26-09.35.55:836][ 0]LogInit: Using OS detected language (de-DE). +[2024.06.26-09.35.55:836][ 0]LogInit: Using OS detected locale (de-DE). +[2024.06.26-09.35.55:838][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.06.26-09.35.55:838][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.06.26-09.35.55:838][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.06.26-09.35.55:838][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.06.26-09.35.55:838][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.06.26-09.35.55:838][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.06.26-09.35.55:838][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.06.26-09.35.55:838][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.06.26-09.35.55:839][ 0]LogInit: Setting process to per monitor DPI aware +[2024.06.26-09.35.55:849][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.06.26-09.35.55:857][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.06.26-09.35.55:857][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.06.26-09.35.55:923][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.06.26-09.35.55:925][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.06.26-09.35.55:925][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.06.26-09.35.55:925][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.06.26-09.35.55:925][ 0]LogD3D11RHI: D3D11 adapters: +[2024.06.26-09.35.55:964][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.06.26-09.35.55:964][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.06.26-09.35.55:965][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.06.26-09.35.55:965][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.06.26-09.35.55:965][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.06.26-09.35.55:965][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: VendorId : 8086 +[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: Revision : 000c +[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: AdapterLuid : 0 68030 +[2024.06.26-09.35.55:972][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.06.26-09.35.55:972][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.06.26-09.35.55:972][ 0]LogWindows: EnumDisplayDevices: +[2024.06.26-09.35.55:972][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.06.26-09.35.55:973][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.26-09.35.55:973][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.26-09.35.55:973][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.26-09.35.55:973][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.06.26-09.35.55:973][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.06.26-09.35.55:973][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.06.26-09.35.55:973][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.06.26-09.35.55:973][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: VendorId : 8086 +[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: Revision : 000c +[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: AdapterLuid : 0 68030 +[2024.06.26-09.35.56:003][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.06.26-09.35.56:010][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.06.26-09.35.56:010][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.06.26-09.35.56:010][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.06.26-09.35.56:011][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.06.26-09.35.56:011][ 0]LogD3D11RHI: Async texture creation enabled +[2024.06.26-09.35.56:011][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.06.26-09.35.56:020][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.06.26-09.35.56:236][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.06.26-09.35.56:262][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.06.26-09.35.56:262][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.06.26-09.35.56:268][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.06.26-09.35.56:271][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.06.26-09.35.56:273][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.06.26-09.35.56:276][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.06.26-09.35.56:282][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.06.26-09.35.56:285][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.06.26-09.35.56:288][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.06.26-09.35.56:303][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.06.26-09.35.56:303][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.06.26-09.35.56:308][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.06.26-09.35.56:311][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.06.26-09.35.56:313][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.06.26-09.35.56:316][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.06.26-09.35.56:322][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.06.26-09.35.56:322][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.06.26-09.35.56:328][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.06.26-09.35.56:331][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.06.26-09.35.56:334][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.06.26-09.35.56:336][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.06.26-09.35.56:336][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.06.26-09.35.56:341][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.06.26-09.35.56:360][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.06.26-09.35.56:380][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.06.26-09.35.56:380][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/15560/). +[2024.06.26-09.35.56:380][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/27D2D7FE48CBC8D0CDC99A8AF89D37AE/'. +[2024.06.26-09.35.56:380][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.06.26-09.35.56:380][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.06.26-09.35.56:380][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.06.26-09.35.56:929][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.06.26-09.35.56:985][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.06.26-09.35.56:985][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.06.26-09.35.56:986][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.06.26-09.35.56:986][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.06.26-09.35.56:986][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.06.26-09.35.56:986][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.06.26-09.35.56:998][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.06.26-09.35.56:999][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.06.26-09.35.56:999][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.06.26-09.35.57:004][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2024.06.26-09.35.57:004][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.01ms. RandomReadSpeed=1658.68MBs, RandomWriteSpeed=216.76MBs. Assigned SpeedClass 'Local' +[2024.06.26-09.35.57:004][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.06.26-09.35.57:005][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.06.26-09.35.57:005][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.06.26-09.35.57:040][ 0]LogSlate: Using FreeType 2.10.0 +[2024.06.26-09.35.57:040][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.06.26-09.35.57:059][ 0]LogAssetRegistry: FAssetRegistry took 0.0022 seconds to start up +[2024.06.26-09.35.57:214][ 0]LogInit: Selected Device Profile: [Windows] +[2024.06.26-09.35.57:214][ 0]LogInit: Active device profile: [0000022D7F764B00][0000022D7CB1EBC0 49] Windows +[2024.06.26-09.35.57:214][ 0]LogInit: Profiles: [0000022D7F764B00][0000022D7CB1EBC0 49] Windows, [0000022D7F73A100][0000022D7E0FAD40 49] WindowsNoEditor, [0000022D7F765900][0000022D7F2CEEC0 49] WindowsServer, [0000022D7F73AE00][0000022D7F2D3040 49] WindowsClient, [0000022D7F767C00][0000022D7F2D71C0 49] IOS, [0000022D7F738F00][0000022D7F2DB340 49] iPadAir, [0000022D7F767E00][0000022D7F2DF4C0 49] iPadAir2, [0000022D7F6CCC00][0000022D7F2E7780 49] IPadPro, [0000022D7F6CCD00][0000022D7F2E37C0 49] iPadAir3, [0000022D7F73BB00][0000022D7F2EB940 49] iPadAir4, [0000022D7F6CF600][0000022D7F2EFAC0 49] iPadMini2, [0000022D7F73B200][0000022D7F2F20C0 49] iPadMini3, [0000022D7F6CF800][0000022D7F2F6240 49] iPadMini4, [0000022D7F73B800][0000022D7F2FA3C0 49] iPadMini5, [0000022D7F6D4600][0000022D7E0F6640 49] iPhone6, [0000022D7F6D4700][0000022D7F2FE680 49] iPodTouch6, [0000022D7F766900][0000022D7F3068C0 49] iPhone7, [0000022D7F766800][0000022D7F302900 49] iPodTouch7, [0000022D7F6D4100][0000022D7F30EA80 49] iPhone5S, [0000022D7F6CC700][0000022D7F312C00 49] iPhone6Plus, [0000022D7F6D6500][0000022D7F316D80 49] iPhone6S, [0000022D7F6CD300][0000022D7F31AF00 49] iPhone6SPlus, [0000022D7F6D7B00][0000022D7F31F080 49] iPhone7Plus, [0000022D7F6CF500][0000022D7F323200 49] iPhoneSE, [0000022D7F766600][0000022D7F327380 49] iPhone8, [0000022D7F6CC600][0000022D7F32B500 49] iPhone8Plus, [0000022D7F766200][0000022D7F32F680 49] iPhoneX, [0000022D7F6CF300][0000022D7F333800 49] iPhoneXS, [0000022D7F767400][0000022D7F337980 49] iPhoneXSMax, [0000022D7F6CED00][0000022D7F33BB00 49] iPhoneXR, [0000022D7F764200][0000022D7F33E100 49] iPhone11, [0000022D7F6CDE00][0000022D7F342280 49] iPhone11Pro, [0000022D7F766A00][0000022D7F346400 49] iPhone11ProMax, [0000022D7F6CF700][0000022D7F34A580 49] iPhoneSE2, [0000022D7F764D00][0000022D7F34E700 49] iPhone12Mini, [0000022D7F6CDF00][0000022D7F30A840 49] iPhone12, [0000022D7F764700][0000022D7F352980 49] iPhone12Pro, [0000022D7F6CD400][0000022D7F356AC0 49] iPhone12ProMax, [0000022D7F764C00][0000022D7F35EC40 49] iPadPro105, [0000022D7F6CD700][0000022D7F362DC0 49] iPadPro129, [0000022D7F764100][0000022D7F366F40 49] iPadPro97, [0000022D7F6CFC00][0000022D7F36B0C0 49] iPadPro2_129, [0000022D7F764800][0000022D7F36F240 49] iPad5, [0000022D7F6CF100][0000022D7F3733C0 49] iPad6, [0000022D7F764500][0000022D7F377540 49] iPad7, [0000022D7F6CE800][0000022D7F37B6C0 49] iPad8, [0000022D7F765500][0000022D7F37F840 49] iPadPro11, [0000022D7F6CD500][0000022D7F3839C0 49] iPadPro2_11, [0000022D7F764F00][0000022D7F387B40 49] iPadPro3_129, [0000022D7F6CEC00][0000022D7F38A140 49] iPadPro4_129, [0000022D7F766500][0000022D7F38E2C0 49] AppleTV, [0000022D7F6CD100][0000022D7F392440 49] AppleTV4K, [0000022D7F764400][0000022D7F3965C0 49] TVOS, [0000022D7F6CE600][0000022D7F3A6740 49] Mac, [0000022D7F767D00][0000022D7F3AA8C0 49] MacClient, [0000022D7F6CD800][0000022D7F35AA00 49] MacNoEditor, [0000022D7F767100][0000022D7F402B40 49] MacServer, [0000022D7F6CF900][0000022D77F3CC80 49] Linux, [0000022D7F764900][0000022D77F40DC0 49] LinuxAArch64, [0000022D7F6CFF00][0000022D77F48F40 49] LinuxNoEditor, [0000022D7F765B00][0000022D77E9D0C0 49] LinuxAArch64NoEditor, [0000022D7F6CF400][0000022D77F85240 49] LinuxClient, [0000022D7F765C00][0000022D77F993C0 49] LinuxAArch64Client, [0000022D7F6CDD00][0000022D77F9D540 49] LinuxServer, [0000022D7F766F00][0000022D77FA16C0 49] LinuxAArch64Server, [0000022D7F6CC500][0000022D79639840 49] Android, [0000022D7F765E00][0000022D7F4F19C0 49] Android_Low, [0000022D7F6CF000][0000022D7F50DB40 49] Android_Mid, [0000022D7F766400][0000022D71F1E140 49] Android_High, [0000022D7F6CC800][0000022D71F222C0 49] Android_Default, [0000022D7F767200][0000022D71F26440 49] Android_Adreno4xx, [0000022D7F73A400][0000022D71F2A5C0 49] Android_Adreno5xx_Low, [0000022D7F6D5C00][0000022D71F3A740 49] Android_Adreno5xx, [0000022D7F73BD00][0000022D71F428C0 49] Android_Adreno6xx, [0000022D7F6D6B00][0000022D71F46A40 49] Android_Adreno6xx_Vulkan, [0000022D7F73BE00][0000022D77F44B80 49] Android_Mali_T6xx, [0000022D7F6D4F00][0000022D7966ACC0 49] Android_Mali_T7xx, [0000022D7F739300][0000022D00BB2E00 49] Android_Mali_T8xx, [0000022D7F6D5F00][0000022D00BBAF40 49] Android_Mali_G71, [0000022D7F739C00][0000022D00BEF0C0 49] Android_Mali_G72, [0000022D7F6D6400][0000022D00BFB240 49] Android_Mali_G72_Vulkan, [0000022D7F73B600][0000022D796B93C0 49] Android_Mali_G76, [0000022D7F6D6100][0000022D7F3F5540 49] Android_Mali_G76_Vulkan, [0000022D7F739B00][0000022D7F3F96C0 49] Android_Mali_G77, [0000022D7F6D4A00][0000022D77E97840 49] Android_Mali_G77_Vulkan, [0000022D7F73B400][0000022D7F3FD9C0 49] Android_Mali_G78, [0000022D7F6D5300][0000022D7F4D9B40 49] Android_Mali_G78_Vulkan, [0000022D7F73A900][0000022D7F4DC140 49] Android_Mali_G710, [0000022D7F6D7D00][0000022D7F4E02C0 49] Android_Mali_G710_Vulkan, [0000022D7F739E00][0000022D7F4E4440 49] Android_Vulkan_SM5, [0000022D7F6D4900][0000022D7F4E85C0 49] Android_PowerVR_G6xxx, [0000022D7F739F00][0000022D7F4EC740 49] Android_PowerVR_GT7xxx, [0000022D7F6D6700][0000022D7CBFC8C0 49] Android_PowerVR_GE8xxx, [0000022D7F73A300][0000022D7CC04A40 49] Android_PowerVR_GM9xxx, [0000022D7F6D7200][0000022D7CC08BC0 49] Android_PowerVR_GM9xxx_Vulkan, [0000022D7F73B000][0000022D7CC0CD40 49] Android_TegraK1, [0000022D7F6D5700][0000022D00BEAE80 49] Android_Unknown_Vulkan, [0000022D7F73B700][0000022D7CC10FC0 49] Lumin, [0000022D7F6D4200][0000022D7CC15100 49] Lumin_Desktop, [0000022D7F73A200][0000022D7CC1D280 49] HoloLens, +[2024.06.26-09.35.57:298][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.06.26-09.35.57:298][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.06.26-09.35.57:298][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.06.26-09.35.57:298][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.06.26-09.35.57:298][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.06.26-09.35.57:308][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.06.26-09.35.57:581][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.06.26-09.35.57:644][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.06.26-09.35.57:649][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.06.26-09.35.57:649][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.06.26-09.35.57:649][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.06.26-09.35.57:871][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 324B11C14D28BF72E4DA2095A0181AFB | Instance: 8676CF104B5B818D056C02BD2D34263C (NB-PBM2H22CUN-15560). +[2024.06.26-09.35.57:894][ 0]LogPython: Using Python 3.7.7 +[2024.06.26-09.35.58:276][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.06.26-09.35.58:280][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.06.26-09.35.58:385][ 0]SourceControl: Source control is disabled +[2024.06.26-09.35.58:385][ 0]SourceControl: Source control is disabled +[2024.06.26-09.35.58:391][ 0]SourceControl: Source control is disabled +[2024.06.26-09.35.58:395][ 0]SourceControl: Source control is disabled +[2024.06.26-09.35.58:399][ 0]SourceControl: Source control is disabled +[2024.06.26-09.35.58:401][ 0]LogUProjectInfo: Found projects: +[2024.06.26-09.35.58:522][ 0]LogOpenImageDenoise: OIDN starting up +[2024.06.26-09.35.58:568][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.06.26-09.35.58:585][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.06.26-09.35.58:585][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.06.26-09.35.58:671][ 0]LogCollectionManager: Loaded 0 collections in 0.001228 seconds +[2024.06.26-09.35.58:688][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s +[2024.06.26-09.35.58:688][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s +[2024.06.26-09.35.58:688][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s +[2024.06.26-09.35.58:688][ 0]LogOcInput: OculusInput pre-init called +[2024.06.26-09.35.58:875][ 0]LogEngine: Initializing Engine... +[2024.06.26-09.35.58:877][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.06.26-09.35.58:877][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.06.26-09.35.58:877][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.06.26-09.35.58:878][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.06.26-09.35.58:969][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.06.26-09.35.58:977][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.06.26-09.35.58:980][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.06.26-09.35.58:983][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.06.26-09.35.58:984][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.06.26-09.35.58:984][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.06.26-09.35.58:984][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.06.26-09.35.58:984][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-09.35.58:984][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-09.35.58:984][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-09.35.58:984][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-09.35.58:984][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-09.35.58:984][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-09.35.58:984][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-09.35.58:984][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-09.35.58:985][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-09.35.58:985][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-09.35.58:985][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-09.35.58:985][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-09.35.58:991][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-09.35.58:991][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-09.35.59:250][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.06.26-09.35.59:256][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-09.35.59:257][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-09.35.59:257][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-09.35.59:258][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-09.35.59:258][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-09.35.59:258][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-09.35.59:259][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-09.35.59:259][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-09.35.59:259][ 0]LogInit: FAudioDevice initialized. +[2024.06.26-09.35.59:259][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.06.26-09.35.59:259][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.06.26-09.35.59:308][ 0]LogDerivedDataCache: Saved boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.06.26-09.35.59:308][ 0]LogInit: Texture streaming: Enabled +[2024.06.26-09.35.59:317][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.06.26-09.35.59:319][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.06.26-09.35.59:319][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.06.26-09.35.59:320][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.06.26-09.35.59:337][ 0]LogInit: Transaction tracking system initialized +[2024.06.26-09.35.59:351][ 0]BlueprintLog: New page: Editor Load +[2024.06.26-09.35.59:389][ 0]LocalizationService: Localization service is disabled +[2024.06.26-09.35.59:402][ 0]TimingProfiler: Initialize +[2024.06.26-09.35.59:403][ 0]TimingProfiler: OnSessionChanged +[2024.06.26-09.35.59:403][ 0]LoadingProfiler: Initialize +[2024.06.26-09.35.59:403][ 0]LoadingProfiler: OnSessionChanged +[2024.06.26-09.35.59:403][ 0]NetworkingProfiler: Initialize +[2024.06.26-09.35.59:403][ 0]NetworkingProfiler: OnSessionChanged +[2024.06.26-09.35.59:403][ 0]MemoryProfiler: Initialize +[2024.06.26-09.35.59:403][ 0]MemoryProfiler: OnSessionChanged +[2024.06.26-09.35.59:501][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.06.26-09.35.59:501][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.06.26-09.35.59:638][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.00s +[2024.06.26-09.35.59:815][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.06.26-09.35.59:817][ 0]SourceControl: Source control is disabled +[2024.06.26-09.35.59:817][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 4.766 +[2024.06.26-09.35.59:818][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.06.26-09.35.59:818][ 0]LightingResults: New page: Lighting Build +[2024.06.26-09.35.59:819][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.06.26-09.35.59:819][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-09.35.59:819][ 0]MapCheck: New page: Map Check +[2024.06.26-09.35.59:819][ 0]LightingResults: New page: Lighting Build +[2024.06.26-09.35.59:825][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.26-09.35.59:827][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms +[2024.06.26-09.35.59:871][ 0]LogTexture: Display: Building textures: DeprecatedTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) +[2024.06.26-09.35.59:873][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'. +[2024.06.26-09.35.59:874][ 0]LogAIModule: Creating AISystem for world Untitled_1 +[2024.06.26-09.35.59:878][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.06.26-09.35.59:885][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.06.26-09.35.59:885][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.06.26-09.35.59:885][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,151ms to complete. +[2024.06.26-09.35.59:885][ 0]LogFileHelpers: Loading map 'Template_Default' took 0.068 +[2024.06.26-09.35.59:887][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 4.836 +[2024.06.26-09.36.00:002][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-09.36.00:006][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-09.36.00:010][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-09.36.00:016][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-09.36.00:027][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0076 seconds. Added 3822 classes and 928 folders. +[2024.06.26-09.36.00:040][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.26-09.36.00:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.06.26-09.36.00:042][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 +[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.06.26-09.36.00:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.06.26-09.36.00:042][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 +[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.06.26-09.36.00:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.06.26-09.36.00:042][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 +[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.26-09.36.00:043][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:043][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.06.26-09.36.00:043][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 +[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.06.26-09.36.00:043][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:043][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.06.26-09.36.00:043][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.06.26-09.36.00:043][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:043][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.06.26-09.36.00:043][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.06.26-09.36.00:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.06.26-09.36.00:044][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.06.26-09.36.00:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.06.26-09.36.00:044][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.26-09.36.00:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.06.26-09.36.00:044][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.06.26-09.36.00:045][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.06.26-09.36.00:045][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:045][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.06.26-09.36.00:045][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:045][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.06.26-09.36.00:045][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.06.26-09.36.00:045][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.06.26-09.36.00:045][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:045][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.06.26-09.36.00:045][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:045][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.06.26-09.36.00:045][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.26-09.36.00:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.06.26-09.36.00:046][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.26-09.36.00:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.06.26-09.36.00:046][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.26-09.36.00:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program 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Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.06.26-09.36.00:048][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 +[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.26-09.36.00:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.06.26-09.36.00:048][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.26-09.36.00:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.06.26-09.36.00:048][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile PathHashIndexSize=101 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PakFile FullDirectoryIndexSize=144 +[2024.06.26-09.36.00:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-09.36.00:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.06.26-09.36.00:050][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.06.26-09.36.00:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted 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priority +[2024.06.26-09.36.28:086][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.26-09.36.28:098][666]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.06.26-09.36.28:098][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.26-09.36.28:098][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.26-09.36.28:128][666]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.06.26-09.36.28:128][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.26-09.36.28:128][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.26-09.36.28:142][666]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.06.26-09.36.28:142][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.26-09.36.28:142][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.26-09.36.28:144][666]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.06.26-09.36.28:144][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.26-09.36.28:849][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.26-09.36.28:851][666]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.06.26-09.36.28:851][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.26-09.36.28:852][666]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Emmy_Testing.Emmy_Testing +[2024.06.26-09.36.28:852][666]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.06.26-09.36.28:852][666]LightingResults: New page: Lighting Build +[2024.06.26-09.36.28:854][666]LoadErrors: New page: Loading map: Emmy_Testing.umap +[2024.06.26-09.36.28:854][666]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true +[2024.06.26-09.36.28:854][666]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-09.36.28:854][666]MapCheck: New page: Map Check +[2024.06.26-09.36.28:854][666]LightingResults: New page: Lighting Build +[2024.06.26-09.36.28:870][666]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.26-09.36.28:873][666]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms +[2024.06.26-09.36.28:873][666]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.06.26-09.36.28:933][666]LogNiagara: Compiling System NiagaraSystem /Game/Shader+Effekte/Fire.Fire took 1.410634 sec (time since issued), 4.940475 sec (combined shader worker time). +[2024.06.26-09.36.28:958][666]LogNiagara: Compiling System NiagaraSystem /Game/Shader+Effekte/FireSmall.FireSmall took 1.783372 sec (time since issued), 5.652297 sec (combined shader worker time). +[2024.06.26-09.36.28:959][666]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.06.26-09.36.28:959][666]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-09.36.28:976][666]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms +[2024.06.26-09.36.28:979][666]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.06.26-09.36.28:979][666]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,153ms to complete. +[2024.06.26-09.36.28:980][666]LogFileHelpers: Loading map 'Emmy_Testing' took 0.127 +[2024.06.26-09.36.30:035][712]LogNiagara: Compiling System NiagaraSystem /Game/Shader+Effekte/Flamethrower.Flamethrower took 1.850995 sec (time since issued), 1.177772 sec (combined shader worker time). +[2024.06.26-09.36.46:607][977]Cmd: TRANSACTION UNDO +[2024.06.26-09.36.46:607][977]LogEditorTransaction: Undo Create Actors +[2024.06.26-09.38.57:762][495]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{bd527e82-a6a4-4cb5-8d7f-bba1587d51e3}. +[2024.06.26-09.38.57:762][495]LogAudioMixer: Resetting audio stream to device id +[2024.06.26-09.38.57:769][495]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-09.38.57:769][495]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-09.46.27:043][835]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms +[2024.06.26-09.46.27:044][835]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.012 +[2024.06.26-09.47.44:320][173]LogSlate: Window 'Add Content to the Project' being destroyed +[2024.06.26-09.47.48:585][554]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker +[2024.06.26-09.47.52:773][785]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. +[2024.06.26-09.48.07:519][126]LogSlate: Window 'Project Settings' being destroyed +[2024.06.26-09.48.07:525][126]LogSlate: Window 'Project Settings' being destroyed +[2024.06.26-09.49.01:077][906]LogSlate: Window 'Add Content to the Project' being destroyed +[2024.06.26-09.49.32:773][ 21]LogFactory: FactoryCreateFile: PackFactory with PackFactory (0 0 C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.06.26-09.49.32:774][ 21]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.06.26-09.49.32:774][ 21]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-09.49.32:774][ 21]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.06.26-09.49.32:808][ 21]LogPackFactory: Finished extracting 8 files (including 0 errors). +[2024.06.26-09.49.32:815][ 21]LogPackFactory: Copied "../../../Templates/TP_ThirdPersonBP/Content/ThirdPersonBP/ThirdPersonOverview.uasset" to "../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/ThirdPersonOverview.uasset" +[2024.06.26-09.49.32:821][ 21]LogPackFactory: Copied "../../../Templates/TP_ThirdPersonBP/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" to "../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" +[2024.06.26-09.49.32:827][ 21]LogPackFactory: Copied "../../../Templates/TP_ThirdPersonBP/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" to "../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" +[2024.06.26-09.49.32:840][ 21]LogPackFactory: Copied "../../../Templates/TP_ThirdPersonBP/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap" to "../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap" +[2024.06.26-09.49.32:850][ 21]LogPackFactory: Copied "../../../Templates/TP_ThirdPersonBP/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap_BuiltData.uasset" to "../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap_BuiltData.uasset" +[2024.06.26-09.49.32:901][ 21]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/ThirdPersonOverview" FILE="../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/ThirdPersonOverview.uasset" SILENT=true +[2024.06.26-09.49.32:911][ 21]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonOverviewA0553DF54F5BCB33EDE343AEEA548182.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/ThirdPersonOverview.uasset' +[2024.06.26-09.49.32:927][ 21]AssetCheck: New page: Asset Save: ThirdPersonOverview +[2024.06.26-09.49.32:927][ 21]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/ThirdPersonOverview.ThirdPersonOverview +[2024.06.26-09.49.36:039][248]LogSlate: Window 'Add Content to the Project' being destroyed +[2024.06.26-09.49.40:749][682]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker +[2024.06.26-09.49.42:851][814]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open +[2024.06.26-09.49.42:868][814]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. +[2024.06.26-09.49.46:700][246]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open +[2024.06.26-09.49.52:233][601]LogSlate: Window 'Project Settings' being destroyed +[2024.06.26-09.49.52:239][601]LogSlate: Window 'Project Settings' being destroyed +[2024.06.26-09.50.27:300][ 64]LogTemp: Repeating last play command: Selected Viewport +[2024.06.26-09.50.27:304][ 64]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.26-09.50.27:304][ 64]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 13:50:27) +[2024.06.26-09.50.27:312][ 64]LogOnline: OSS: Creating online subsystem instance for: NULL +[2024.06.26-09.50.27:313][ 64]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +[2024.06.26-09.50.27:314][ 64]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-09.50.27:325][ 64]LogPlayLevel: PIE: StaticDuplicateObject took: (0.011090s) +[2024.06.26-09.50.27:325][ 64]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-09.50.27:326][ 64]LogPlayLevel: PIE: World Init took: (0.000880s) +[2024.06.26-09.50.27:326][ 64]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.012117s) +[2024.06.26-09.50.27:338][ 64]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms +[2024.06.26-09.50.27:340][ 64]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.06.26-09.50.27:340][ 64]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-09.50.27:340][ 64]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-09.50.27:340][ 64]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-09.50.27:340][ 64]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-09.50.27:340][ 64]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-09.50.27:340][ 64]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-09.50.27:340][ 64]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-09.50.27:340][ 64]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-09.50.27:341][ 64]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-09.50.27:341][ 64]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-09.50.27:341][ 64]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-09.50.27:341][ 64]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-09.50.27:343][ 64]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-09.50.27:343][ 64]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-09.50.27:388][ 64]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.26-09.50.27:388][ 64]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-09.50.27:388][ 64]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-09.50.27:388][ 64]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-09.50.27:389][ 64]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-09.50.27:389][ 64]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-09.50.27:389][ 64]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-09.50.27:390][ 64]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-09.50.27:390][ 64]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-09.50.27:390][ 64]LogInit: FAudioDevice initialized. +[2024.06.26-09.50.27:390][ 64]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. +[2024.06.26-09.50.27:397][ 64]LogLoad: Game class is 'ThirdPersonGameMode_C' +[2024.06.26-09.50.27:398][ 64]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.26-11.50.27 +[2024.06.26-09.50.27:398][ 64]LogWorld: Bringing up level for play took: 0.000860 +[2024.06.26-09.50.27:398][ 64]LogOnline: OSS: Creating online subsystem instance for: :Context_3 +[2024.06.26-09.50.27:404][ 64]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders. +[2024.06.26-09.50.27:406][ 64]PIE: Server logged in +[2024.06.26-09.50.27:407][ 64]PIE: Play in editor total start time 0,104 seconds. +[2024.06.26-09.51.42:615][ 24]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-09.51.42:615][ 24]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-09.51.42:615][ 24]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.26-09.51.42:622][ 24]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-09.51.42:631][ 24]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.26-09.51.42:634][ 24]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-09.51.42:645][ 24]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.26-09.51.42:645][ 24]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-09.51.42:647][ 24]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-09.51.42:651][ 24]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-09.51.42:653][ 24]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms +[2024.06.26-09.51.42:696][ 26]LogPlayLevel: Display: Destroying online subsystem :Context_3 +[2024.06.26-09.51.43:703][ 96]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) +[2024.06.26-09.52.00:521][ 56]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/treppe_Cube.treppe_Cube +[2024.06.26-09.52.00:596][ 56]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. +[2024.06.26-09.52.00:694][ 56]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.06.26-09.52.01:024][ 56]LogSlate: Took 0.007409 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.06.26-09.52.06:984][338]LogRenderer: Reallocating scene render targets to support 1144x704 Format 10 NumSamples 1 (Frame:289). +[2024.06.26-09.52.11:743][487]LogSlate: Window 'treppe_Cube' being destroyed +[2024.06.26-09.52.28:907][191]LogStaticMesh: Building static mesh treppe_Cube_001... +[2024.06.26-09.52.28:963][191]LogStaticMesh: Built static mesh [0.06s] /Game/Assets/treppe_Cube_001.treppe_Cube_001 +[2024.06.26-09.52.28:988][191]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/treppe_Cube_001.treppe_Cube_001 +[2024.06.26-09.52.35:559][436]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2024.06.26-09.52.35:559][436]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-09.52.57:180][801]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset" SILENT=true +[2024.06.26-09.52.57:197][801]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/treppe_Cube4383CC0E4DAFC581BB3C499EA8785BB2.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset' +[2024.06.26-09.52.57:209][801]AssetCheck: New page: Asset Save: treppe_Cube +[2024.06.26-09.52.57:209][801]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube.treppe_Cube +[2024.06.26-09.53.01:100][956]LogTemp: Repeating last play command: Selected Viewport +[2024.06.26-09.53.01:106][956]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.26-09.53.01:107][956]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 13:53:01) +[2024.06.26-09.53.01:107][956]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-09.53.01:114][956]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006960s) +[2024.06.26-09.53.01:114][956]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-09.53.01:115][956]LogPlayLevel: PIE: World Init took: (0.000969s) +[2024.06.26-09.53.01:115][956]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008040s) +[2024.06.26-09.53.01:152][956]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms +[2024.06.26-09.53.01:154][956]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True +[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-09.53.01:155][956]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-09.53.01:155][956]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-09.53.01:155][956]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-09.53.01:155][956]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-09.53.01:156][956]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-09.53.01:156][956]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-09.53.01:211][956]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.26-09.53.01:211][956]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-09.53.01:211][956]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-09.53.01:211][956]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-09.53.01:212][956]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-09.53.01:212][956]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-09.53.01:212][956]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-09.53.01:212][956]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-09.53.01:212][956]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-09.53.01:212][956]LogInit: FAudioDevice initialized. +[2024.06.26-09.53.01:212][956]LogAudio: Display: Audio Device (ID: 3) registered with world 'Emmy_Testing'. +[2024.06.26-09.53.01:218][956]LogLoad: Game class is 'ThirdPersonGameMode_C' +[2024.06.26-09.53.01:218][956]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.26-11.53.01 +[2024.06.26-09.53.01:219][956]LogWorld: Bringing up level for play took: 0.000885 +[2024.06.26-09.53.01:219][956]LogOnline: OSS: Creating online subsystem instance for: :Context_6 +[2024.06.26-09.53.01:222][956]PIE: Server logged in +[2024.06.26-09.53.01:222][956]PIE: Play in editor total start time 0,117 seconds. +[2024.06.26-09.53.11:501][904]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-09.53.11:502][904]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-09.53.11:502][904]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.26-09.53.11:502][904]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-09.53.11:509][904]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.26-09.53.11:521][904]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-09.53.11:529][904]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.26-09.53.11:530][904]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-09.53.11:531][904]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-09.53.11:549][904]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-09.53.11:551][904]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.06.26-09.53.11:574][905]LogPlayLevel: Display: Destroying online subsystem :Context_6 +[2024.06.26-09.53.40:489][706]LogStaticMesh: Building static mesh treppe_Cube... +[2024.06.26-09.53.40:489][706]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open +[2024.06.26-09.53.40:502][706]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/treppe_Cube.treppe_Cube +[2024.06.26-09.53.50:624][327]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset" SILENT=true +[2024.06.26-09.53.50:633][327]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/treppe_CubeD48E9139444666B4728178806D34F3D8.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset' +[2024.06.26-09.53.50:645][327]AssetCheck: New page: Asset Save: treppe_Cube +[2024.06.26-09.53.50:645][327]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube.treppe_Cube +[2024.06.26-09.53.54:649][485]LogTemp: Repeating last play command: Selected Viewport +[2024.06.26-09.53.54:654][485]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.26-09.53.54:654][485]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 13:53:54) +[2024.06.26-09.53.54:654][485]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-09.53.54:661][485]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006819s) +[2024.06.26-09.53.54:662][485]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-09.53.54:662][485]LogPlayLevel: PIE: World Init took: (0.000974s) +[2024.06.26-09.53.54:662][485]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007913s) +[2024.06.26-09.53.54:672][485]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.06.26-09.53.54:674][485]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True +[2024.06.26-09.53.54:674][485]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-09.53.54:675][485]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-09.53.54:675][485]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-09.53.54:675][485]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-09.53.54:675][485]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-09.53.54:675][485]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-09.53.54:675][485]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-09.53.54:675][485]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-09.53.54:675][485]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-09.53.54:675][485]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-09.53.54:675][485]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-09.53.54:675][485]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-09.53.54:677][485]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-09.53.54:677][485]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-09.53.54:738][485]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.26-09.53.54:739][485]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-09.53.54:739][485]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-09.53.54:739][485]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-09.53.54:739][485]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-09.53.54:739][485]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-09.53.54:739][485]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-09.53.54:740][485]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-09.53.54:740][485]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-09.53.54:740][485]LogInit: FAudioDevice initialized. +[2024.06.26-09.53.54:740][485]LogAudio: Display: Audio Device (ID: 4) registered with world 'Emmy_Testing'. +[2024.06.26-09.53.54:754][485]LogLoad: Game class is 'ThirdPersonGameMode_C' +[2024.06.26-09.53.54:756][485]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.26-11.53.54 +[2024.06.26-09.53.54:756][485]LogWorld: Bringing up level for play took: 0.001013 +[2024.06.26-09.53.54:756][485]LogOnline: OSS: Creating online subsystem instance for: :Context_7 +[2024.06.26-09.53.54:759][485]PIE: Server logged in +[2024.06.26-09.53.54:760][485]PIE: Play in editor total start time 0,106 seconds. +[2024.06.26-09.54.00:474][ 12]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-09.54.00:474][ 12]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-09.54.00:474][ 12]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.26-09.54.00:475][ 12]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-09.54.00:484][ 12]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.26-09.54.00:496][ 12]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-09.54.00:504][ 12]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.26-09.54.00:504][ 12]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-09.54.00:505][ 12]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-09.54.00:509][ 12]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-09.54.00:511][ 12]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms +[2024.06.26-09.54.00:589][ 14]LogPlayLevel: Display: Destroying online subsystem :Context_7 +[2024.06.26-09.54.56:033][943]LogTemp: Repeating last play command: Selected Viewport +[2024.06.26-09.54.56:038][943]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.26-09.54.56:038][943]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 13:54:56) +[2024.06.26-09.54.56:038][943]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-09.54.56:045][943]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007548s) +[2024.06.26-09.54.56:046][943]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-09.54.56:046][943]LogPlayLevel: PIE: World Init took: (0.000944s) +[2024.06.26-09.54.56:046][943]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008604s) +[2024.06.26-09.54.56:055][943]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms +[2024.06.26-09.54.56:057][943]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True +[2024.06.26-09.54.56:057][943]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-09.54.56:057][943]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-09.54.56:057][943]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-09.54.56:057][943]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-09.54.56:057][943]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-09.54.56:057][943]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-09.54.56:057][943]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-09.54.56:057][943]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-09.54.56:058][943]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-09.54.56:058][943]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-09.54.56:058][943]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-09.54.56:058][943]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-09.54.56:060][943]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-09.54.56:060][943]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-09.54.56:115][943]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.26-09.54.56:115][943]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-09.54.56:115][943]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-09.54.56:115][943]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-09.54.56:115][943]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-09.54.56:115][943]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-09.54.56:115][943]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-09.54.56:117][943]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-09.54.56:117][943]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-09.54.56:117][943]LogInit: FAudioDevice initialized. +[2024.06.26-09.54.56:117][943]LogAudio: Display: Audio Device (ID: 5) registered with world 'Emmy_Testing'. +[2024.06.26-09.54.56:125][943]LogLoad: Game class is 'ThirdPersonGameMode_C' +[2024.06.26-09.54.56:126][943]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.26-11.54.56 +[2024.06.26-09.54.56:126][943]LogWorld: Bringing up level for play took: 0.000876 +[2024.06.26-09.54.56:126][943]LogOnline: OSS: Creating online subsystem instance for: :Context_8 +[2024.06.26-09.54.56:128][943]PIE: Server logged in +[2024.06.26-09.54.56:129][943]PIE: Play in editor total start time 0,092 seconds. +[2024.06.26-09.54.58:314][135]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-09.54.58:314][135]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-09.54.58:314][135]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.26-09.54.58:315][135]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-09.54.58:326][135]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.26-09.54.58:338][135]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-09.54.58:345][135]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-09.54.58:346][135]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-09.54.58:347][135]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-09.54.58:351][135]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.06.26-09.54.58:379][137]LogPlayLevel: Display: Destroying online subsystem :Context_8 +[2024.06.26-09.55.06:811][813]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker +[2024.06.26-09.55.09:221][898]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open +[2024.06.26-09.55.09:238][898]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. +[2024.06.26-09.55.20:661][816]LogSlate: Window 'Project Settings' being destroyed +[2024.06.26-09.55.20:668][816]LogSlate: Window 'Project Settings' being destroyed +[2024.06.26-09.55.22:087][905]LogTemp: Repeating last play command: Selected Viewport +[2024.06.26-09.55.22:091][905]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.26-09.55.22:091][905]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 13:55:22) +[2024.06.26-09.55.22:091][905]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-09.55.22:097][905]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005376s) +[2024.06.26-09.55.22:098][905]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-09.55.22:098][905]LogPlayLevel: PIE: World Init took: (0.000817s) +[2024.06.26-09.55.22:098][905]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006289s) +[2024.06.26-09.55.22:105][905]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms +[2024.06.26-09.55.22:106][905]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True +[2024.06.26-09.55.22:106][905]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-09.55.22:106][905]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-09.55.22:106][905]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-09.55.22:106][905]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-09.55.22:106][905]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-09.55.22:106][905]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-09.55.22:106][905]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-09.55.22:106][905]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-09.55.22:106][905]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-09.55.22:107][905]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-09.55.22:107][905]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-09.55.22:107][905]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-09.55.22:108][905]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-09.55.22:108][905]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-09.55.22:156][905]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.26-09.55.22:156][905]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-09.55.22:156][905]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-09.55.22:156][905]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-09.55.22:157][905]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-09.55.22:157][905]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-09.55.22:157][905]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-09.55.22:157][905]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-09.55.22:157][905]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-09.55.22:157][905]LogInit: FAudioDevice initialized. +[2024.06.26-09.55.22:157][905]LogAudio: Display: Audio Device (ID: 6) registered with world 'Emmy_Testing'. +[2024.06.26-09.55.22:167][905]LogLoad: Game class is 'GameModeBase' +[2024.06.26-09.55.22:168][905]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.26-11.55.22 +[2024.06.26-09.55.22:168][905]LogWorld: Bringing up level for play took: 0.000802 +[2024.06.26-09.55.22:168][905]LogOnline: OSS: Creating online subsystem instance for: :Context_9 +[2024.06.26-09.55.22:170][905]PIE: Server logged in +[2024.06.26-09.55.22:170][905]PIE: Play in editor total start time 0,079 seconds. +[2024.06.26-09.55.25:234][192]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-09.55.25:234][192]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-09.55.25:235][192]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.26-09.55.25:235][192]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-09.55.25:245][192]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.26-09.55.25:257][192]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-09.55.25:266][192]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-09.55.25:266][192]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-09.55.25:267][192]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-09.55.25:272][192]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms +[2024.06.26-09.55.25:357][194]LogPlayLevel: Display: Destroying online subsystem :Context_9 +[2024.06.26-09.55.43:626][788]LogTemp: Repeating last play command: Selected Viewport +[2024.06.26-09.55.43:631][788]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.26-09.55.43:631][788]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 13:55:43) +[2024.06.26-09.55.43:631][788]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-09.55.43:638][788]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007447s) +[2024.06.26-09.55.43:639][788]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-09.55.43:639][788]LogPlayLevel: PIE: World Init took: (0.000957s) +[2024.06.26-09.55.43:639][788]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008521s) +[2024.06.26-09.55.43:648][788]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms +[2024.06.26-09.55.43:650][788]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True +[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-09.55.43:651][788]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-09.55.43:651][788]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-09.55.43:651][788]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-09.55.43:651][788]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-09.55.43:653][788]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-09.55.43:653][788]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-09.55.43:711][788]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.26-09.55.43:711][788]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-09.55.43:711][788]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-09.55.43:711][788]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-09.55.43:711][788]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-09.55.43:711][788]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-09.55.43:712][788]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-09.55.43:712][788]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-09.55.43:712][788]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-09.55.43:712][788]LogInit: FAudioDevice initialized. +[2024.06.26-09.55.43:712][788]LogAudio: Display: Audio Device (ID: 7) registered with world 'Emmy_Testing'. +[2024.06.26-09.55.43:722][788]LogLoad: Game class is 'GameModeBase' +[2024.06.26-09.55.43:724][788]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.26-11.55.43 +[2024.06.26-09.55.43:727][788]LogWorld: Bringing up level for play took: 0.004158 +[2024.06.26-09.55.43:727][788]LogOnline: OSS: Creating online subsystem instance for: :Context_12 +[2024.06.26-09.55.43:729][788]PIE: Server logged in +[2024.06.26-09.55.43:729][788]PIE: Play in editor total start time 0,099 seconds. +[2024.06.26-09.55.46:765][ 77]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-09.55.46:765][ 77]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-09.55.46:765][ 77]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.26-09.55.46:765][ 77]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-09.55.46:779][ 77]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.26-09.55.46:807][ 77]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-09.55.46:815][ 77]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.26-09.55.46:815][ 77]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-09.55.46:816][ 77]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-09.55.46:820][ 77]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-09.55.46:822][ 77]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.06.26-09.55.46:850][ 78]LogPlayLevel: Display: Destroying online subsystem :Context_12 +[2024.06.26-09.55.52:394][229]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker +[2024.06.26-09.56.01:268][469]LogSlate: Window 'Project Settings' being destroyed +[2024.06.26-09.56.01:313][469]LogSlate: Window 'Project Settings' being destroyed +[2024.06.26-09.56.02:818][511]LogTemp: Repeating last play command: Selected Viewport +[2024.06.26-09.56.02:825][511]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.26-09.56.02:825][511]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 13:56:02) +[2024.06.26-09.56.02:825][511]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-09.56.02:835][511]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009056s) +[2024.06.26-09.56.02:836][511]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-09.56.02:836][511]LogPlayLevel: PIE: World Init took: (0.001278s) +[2024.06.26-09.56.02:836][511]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010476s) +[2024.06.26-09.56.02:846][511]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms +[2024.06.26-09.56.02:848][511]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True +[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-09.56.02:848][511]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-09.56.02:848][511]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-09.56.02:848][511]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-09.56.02:848][511]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-09.56.02:850][511]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-09.56.02:850][511]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-09.56.02:909][511]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.26-09.56.02:909][511]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-09.56.02:909][511]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-09.56.02:909][511]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-09.56.02:910][511]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-09.56.02:910][511]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-09.56.02:910][511]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-09.56.02:911][511]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-09.56.02:911][511]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-09.56.02:911][511]LogInit: FAudioDevice initialized. +[2024.06.26-09.56.02:911][511]LogAudio: Display: Audio Device (ID: 8) registered with world 'Emmy_Testing'. +[2024.06.26-09.56.02:921][511]LogLoad: Game class is 'ThirdPersonGameMode_C' +[2024.06.26-09.56.02:924][511]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.26-11.56.02 +[2024.06.26-09.56.02:924][511]LogWorld: Bringing up level for play took: 0.001674 +[2024.06.26-09.56.02:924][511]LogOnline: OSS: Creating online subsystem instance for: :Context_13 +[2024.06.26-09.56.02:927][511]PIE: Server logged in +[2024.06.26-09.56.02:928][511]PIE: Play in editor total start time 0,103 seconds. +[2024.06.26-09.56.04:854][681]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-09.56.04:854][681]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-09.56.04:854][681]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.26-09.56.04:855][681]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-09.56.04:860][681]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.26-09.56.04:890][681]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-09.56.04:897][681]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-09.56.04:897][681]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-09.56.04:898][681]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-09.56.04:904][681]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.06.26-09.56.04:929][682]LogPlayLevel: Display: Destroying online subsystem :Context_13 +[2024.06.26-09.56.11:646][940]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) +[2024.06.26-09.56.12:382][966]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.06.26-09.56.13:678][ 4]Cmd: DELETE +[2024.06.26-09.56.13:678][ 4]Cmd: ACTOR DELETE +[2024.06.26-09.56.13:692][ 4]LogEditorActor: Deleted Actor: ThirdPersonCharacter_C +[2024.06.26-09.56.13:729][ 4]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms +[2024.06.26-09.56.13:731][ 4]LogEditorActor: Deleted 1 Actors (0.045 secs) +[2024.06.26-09.58.10:222][401]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms +[2024.06.26-09.58.10:225][401]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.06.26-09.58.10:253][401]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_Auto14FC0C0FD462AC4320E7307A390026014.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto1.umap' +[2024.06.26-09.58.10:254][401]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.041 +[2024.06.26-09.58.10:254][401]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.041 +[2024.06.26-10.00.30:135][653]LogAssetEditorSubsystem: Opening Asset editor for LevelScriptBlueprint /Game/Emmy_Testing.Emmy_Testing:PersistentLevel.Emmy_Testing +[2024.06.26-10.00.30:573][653]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0004 seconds. Added 126 classes and 0 folders. +[2024.06.26-10.00.31:090][653]LogSlate: Took 0.005493 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.06.26-10.01.58:442][ 88]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true +[2024.06.26-10.01.58:442][ 88]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-10.02.01:758][226]LogTemp: Repeating last play command: Selected Viewport +[2024.06.26-10.02.01:762][226]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.26-10.02.01:762][226]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:02:01) +[2024.06.26-10.02.01:762][226]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-10.02.01:768][226]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005981s) +[2024.06.26-10.02.01:769][226]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-10.02.01:769][226]LogPlayLevel: PIE: World Init took: (0.000910s) +[2024.06.26-10.02.01:769][226]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006996s) +[2024.06.26-10.02.01:791][226]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms +[2024.06.26-10.02.01:793][226]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True +[2024.06.26-10.02.01:793][226]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-10.02.01:793][226]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-10.02.01:793][226]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-10.02.01:793][226]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-10.02.01:793][226]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-10.02.01:793][226]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-10.02.01:793][226]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-10.02.01:793][226]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-10.02.01:794][226]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-10.02.01:794][226]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-10.02.01:794][226]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-10.02.01:794][226]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-10.02.01:796][226]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-10.02.01:796][226]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-10.02.01:841][226]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.26-10.02.01:841][226]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-10.02.01:841][226]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-10.02.01:841][226]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-10.02.01:841][226]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-10.02.01:841][226]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-10.02.01:841][226]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-10.02.01:842][226]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-10.02.01:842][226]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-10.02.01:842][226]LogInit: FAudioDevice initialized. +[2024.06.26-10.02.01:842][226]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. +[2024.06.26-10.02.01:850][226]LogLoad: Game class is 'ThirdPersonGameMode_C' +[2024.06.26-10.02.01:852][226]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.02.01 +[2024.06.26-10.02.01:852][226]LogWorld: Bringing up level for play took: 0.001613 +[2024.06.26-10.02.01:852][226]LogOnline: OSS: Creating online subsystem instance for: :Context_16 +[2024.06.26-10.02.01:855][226]PIE: Server logged in +[2024.06.26-10.02.01:856][226]PIE: Play in editor total start time 0,095 seconds. +[2024.06.26-10.02.05:683][451]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-10.02.05:683][451]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-10.02.05:683][451]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.26-10.02.05:684][451]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-10.02.05:689][451]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.26-10.02.05:712][451]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-10.02.05:727][451]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.26-10.02.05:727][451]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-10.02.05:729][451]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-10.02.05:732][451]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-10.02.05:735][451]LogUObjectHash: Compacting FUObjectHashTables data took 1.74ms +[2024.06.26-10.02.05:762][452]LogPlayLevel: Display: Destroying online subsystem :Context_16 +[2024.06.26-10.02.11:253][594]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker +[2024.06.26-10.02.14:414][670]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open +[2024.06.26-10.02.14:442][670]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. +[2024.06.26-10.02.18:206][765]LogSlate: Window 'Project Settings' being destroyed +[2024.06.26-10.02.18:258][765]LogSlate: Window 'Project Settings' being destroyed +[2024.06.26-10.02.20:435][822]LogTemp: Repeating last play command: Selected Viewport +[2024.06.26-10.02.20:441][822]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.26-10.02.20:441][822]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:02:20) +[2024.06.26-10.02.20:441][822]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-10.02.20:450][822]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008912s) +[2024.06.26-10.02.20:450][822]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-10.02.20:451][822]LogPlayLevel: PIE: World Init took: (0.001079s) +[2024.06.26-10.02.20:451][822]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010105s) +[2024.06.26-10.02.20:473][822]LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms +[2024.06.26-10.02.20:477][822]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True +[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-10.02.20:477][822]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-10.02.20:477][822]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-10.02.20:477][822]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-10.02.20:477][822]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-10.02.20:479][822]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-10.02.20:479][822]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-10.02.20:533][822]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.26-10.02.20:533][822]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-10.02.20:533][822]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-10.02.20:533][822]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-10.02.20:534][822]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-10.02.20:534][822]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-10.02.20:534][822]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-10.02.20:535][822]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-10.02.20:535][822]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-10.02.20:535][822]LogInit: FAudioDevice initialized. +[2024.06.26-10.02.20:535][822]LogAudio: Display: Audio Device (ID: 10) registered with world 'Emmy_Testing'. +[2024.06.26-10.02.20:546][822]LogLoad: Game class is 'GameModeBase' +[2024.06.26-10.02.20:547][822]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.02.20 +[2024.06.26-10.02.20:548][822]LogWorld: Bringing up level for play took: 0.001577 +[2024.06.26-10.02.20:548][822]LogOnline: OSS: Creating online subsystem instance for: :Context_17 +[2024.06.26-10.02.20:550][822]PIE: Server logged in +[2024.06.26-10.02.20:550][822]PIE: Play in editor total start time 0,11 seconds. +[2024.06.26-10.02.36:133][753]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-10.02.36:133][753]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-10.02.36:133][753]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.26-10.02.36:134][753]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-10.02.36:140][753]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.26-10.02.36:163][753]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-10.02.36:179][753]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-10.02.36:179][753]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-10.02.36:180][753]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-10.02.36:191][753]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms +[2024.06.26-10.02.36:217][754]LogPlayLevel: Display: Destroying online subsystem :Context_17 +[2024.06.26-10.04.47:253][975]LogTemp: Repeating last play command: Selected Viewport +[2024.06.26-10.04.47:259][975]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.26-10.04.47:259][975]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:04:47) +[2024.06.26-10.04.47:259][975]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-10.04.47:267][975]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007573s) +[2024.06.26-10.04.47:267][975]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-10.04.47:268][975]LogPlayLevel: PIE: World Init took: (0.001118s) +[2024.06.26-10.04.47:268][975]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008821s) +[2024.06.26-10.04.47:289][975]LogUObjectHash: Compacting FUObjectHashTables data took 2.08ms +[2024.06.26-10.04.47:294][975]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True +[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-10.04.47:294][975]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-10.04.47:294][975]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-10.04.47:294][975]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-10.04.47:294][975]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-10.04.47:296][975]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-10.04.47:296][975]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-10.04.47:353][975]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.26-10.04.47:353][975]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-10.04.47:353][975]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-10.04.47:353][975]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-10.04.47:354][975]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-10.04.47:354][975]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-10.04.47:354][975]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-10.04.47:355][975]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-10.04.47:355][975]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-10.04.47:355][975]LogInit: FAudioDevice initialized. +[2024.06.26-10.04.47:355][975]LogAudio: Display: Audio Device (ID: 11) registered with world 'Emmy_Testing'. +[2024.06.26-10.04.47:366][975]LogLoad: Game class is 'GameModeBase' +[2024.06.26-10.04.47:368][975]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.04.47 +[2024.06.26-10.04.47:368][975]LogWorld: Bringing up level for play took: 0.001653 +[2024.06.26-10.04.47:369][975]LogOnline: OSS: Creating online subsystem instance for: :Context_18 +[2024.06.26-10.04.47:371][975]PIE: Server logged in +[2024.06.26-10.04.47:371][975]PIE: Play in editor total start time 0,114 seconds. +[2024.06.26-10.05.00:263][742]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-10.05.00:263][742]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-10.05.00:264][742]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.26-10.05.00:264][742]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-10.05.00:271][742]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.26-10.05.00:311][742]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-10.05.00:331][742]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.26-10.05.00:331][742]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-10.05.00:332][742]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-10.05.00:336][742]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-10.05.00:339][742]LogUObjectHash: Compacting FUObjectHashTables data took 2.16ms +[2024.06.26-10.05.00:373][743]LogPlayLevel: Display: Destroying online subsystem :Context_18 +[2024.06.26-10.06.52:135][862]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset" SILENT=true +[2024.06.26-10.06.52:147][862]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/treppe_Cube9CCF16A04002E70EB451FEA44555F6EE.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset' +[2024.06.26-10.06.52:170][862]AssetCheck: New page: Asset Save: treppe_Cube +[2024.06.26-10.06.52:170][862]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube.treppe_Cube +[2024.06.26-10.06.55:587][963]LogTemp: Repeating last play command: Selected Viewport +[2024.06.26-10.06.55:592][963]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.26-10.06.55:592][963]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:06:55) +[2024.06.26-10.06.55:593][963]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-10.06.55:600][963]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007709s) +[2024.06.26-10.06.55:601][963]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-10.06.55:601][963]LogPlayLevel: PIE: World Init took: (0.000967s) +[2024.06.26-10.06.55:601][963]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008792s) +[2024.06.26-10.06.55:622][963]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms +[2024.06.26-10.06.55:625][963]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True +[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-10.06.55:625][963]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-10.06.55:625][963]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-10.06.55:625][963]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-10.06.55:625][963]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-10.06.55:634][963]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-10.06.55:634][963]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-10.06.55:689][963]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.26-10.06.55:690][963]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-10.06.55:690][963]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-10.06.55:690][963]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-10.06.55:690][963]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-10.06.55:690][963]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-10.06.55:690][963]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-10.06.55:691][963]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-10.06.55:691][963]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-10.06.55:691][963]LogInit: FAudioDevice initialized. +[2024.06.26-10.06.55:691][963]LogAudio: Display: Audio Device (ID: 12) registered with world 'Emmy_Testing'. +[2024.06.26-10.06.55:699][963]LogLoad: Game class is 'GameModeBase' +[2024.06.26-10.06.55:700][963]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.06.55 +[2024.06.26-10.06.55:700][963]LogWorld: Bringing up level for play took: 0.001479 +[2024.06.26-10.06.55:701][963]LogOnline: OSS: Creating online subsystem instance for: :Context_19 +[2024.06.26-10.06.55:703][963]PIE: Server logged in +[2024.06.26-10.06.55:703][963]PIE: Play in editor total start time 0,112 seconds. +[2024.06.26-10.07.25:102][722]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-10.07.25:102][722]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-10.07.25:103][722]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.26-10.07.25:103][722]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-10.07.25:109][722]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.26-10.07.25:137][722]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-10.07.25:152][722]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-10.07.25:152][722]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-10.07.25:153][722]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-10.07.25:159][722]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms +[2024.06.26-10.07.25:187][723]LogPlayLevel: Display: Destroying online subsystem :Context_19 +[2024.06.26-10.09.24:313][578]LogUObjectHash: Compacting FUObjectHashTables data took 3.48ms +[2024.06.26-10.09.24:324][578]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto2.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.06.26-10.09.24:353][578]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_Auto2EE2906564601B9FBC732A8A126C1A079.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto2.umap' +[2024.06.26-10.09.24:358][578]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.077 +[2024.06.26-10.09.24:358][578]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.077 +[2024.06.26-10.09.24:359][578]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/treppe_Cube] ([1] browsable assets)... +[2024.06.26-10.09.24:389][578]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/treppe_Cube.treppe_Cube] +[2024.06.26-10.09.24:389][578]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/treppe_Cube] +[2024.06.26-10.09.24:389][578]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/treppe_Cube_Auto2.uasset" SILENT=false AUTOSAVING=true +[2024.06.26-10.09.24:399][578]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/treppe_Cube_Auto22A112C7B42577DFBE33266B51D23FD92.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/treppe_Cube_Auto2.uasset' +[2024.06.26-10.09.24:399][578]LogFileHelpers: Auto-saving content packages took 0.041 +[2024.06.26-10.14.12:550][610]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset" SILENT=true +[2024.06.26-10.14.12:558][610]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/treppe_CubeE4C7260A43F436CC37D8B6B0F12C4F0B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset' +[2024.06.26-10.14.12:571][610]AssetCheck: New page: Asset Save: treppe_Cube +[2024.06.26-10.14.12:571][610]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube.treppe_Cube +[2024.06.26-10.14.14:303][675]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.26-10.14.14:319][675]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2024.06.26-10.14.14:340][675]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing7DBBB99D4C5D9D5698C0049CAB175812.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.06.26-10.14.14:366][675]AssetCheck: New page: Asset Save: Emmy_Testing +[2024.06.26-10.14.14:366][675]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.06.26-10.14.16:838][747]LogTemp: Repeating last play command: Selected Viewport +[2024.06.26-10.14.16:844][747]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.26-10.14.16:844][747]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:14:16) +[2024.06.26-10.14.16:844][747]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-10.14.16:850][747]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005886s) +[2024.06.26-10.14.16:851][747]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-10.14.16:851][747]LogPlayLevel: PIE: World Init took: (0.000954s) +[2024.06.26-10.14.16:851][747]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006940s) +[2024.06.26-10.14.16:867][747]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms +[2024.06.26-10.14.16:868][747]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True +[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-10.14.16:868][747]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-10.14.16:868][747]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-10.14.16:868][747]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-10.14.16:868][747]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-10.14.16:870][747]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-10.14.16:870][747]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-10.14.16:922][747]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.26-10.14.16:923][747]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-10.14.16:923][747]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-10.14.16:923][747]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-10.14.16:923][747]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-10.14.16:923][747]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-10.14.16:923][747]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-10.14.16:925][747]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-10.14.16:925][747]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-10.14.16:925][747]LogInit: FAudioDevice initialized. +[2024.06.26-10.14.16:925][747]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. +[2024.06.26-10.14.16:935][747]LogLoad: Game class is 'GameModeBase' +[2024.06.26-10.14.16:936][747]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.14.16 +[2024.06.26-10.14.16:937][747]LogWorld: Bringing up level for play took: 0.001458 +[2024.06.26-10.14.16:937][747]LogOnline: OSS: Creating online subsystem instance for: :Context_20 +[2024.06.26-10.14.16:939][747]PIE: Server logged in +[2024.06.26-10.14.16:939][747]PIE: Play in editor total start time 0,096 seconds. +[2024.06.26-10.14.37:532][977]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-10.14.37:532][977]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-10.14.37:532][977]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.26-10.14.37:533][977]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-10.14.37:546][977]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.26-10.14.37:572][977]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-10.14.37:588][977]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-10.14.37:588][977]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-10.14.37:589][977]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-10.14.37:595][977]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms +[2024.06.26-10.14.37:623][978]LogPlayLevel: Display: Destroying online subsystem :Context_20 +[2024.06.26-10.14.38:374][999]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) +[2024.06.26-10.14.46:773][239]LogPhysics: Warning: Scale for /Game/Emmy_Testing.Emmy_Testing:PersistentLevel.treppe_Cube_25.StaticMeshComponent0 has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=1.000 Z=1.000 +[2024.06.26-10.14.46:773][239]LogPhysics: Warning: Scale for /Game/Emmy_Testing.Emmy_Testing:PersistentLevel.treppe_Cube_25.StaticMeshComponent0 has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=1.000 Z=1.000 +[2024.06.26-10.15.05:773][699]LogTemp: Repeating last play command: Selected Viewport +[2024.06.26-10.15.05:778][699]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.26-10.15.05:778][699]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:15:05) +[2024.06.26-10.15.05:778][699]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-10.15.05:786][699]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007625s) +[2024.06.26-10.15.05:787][699]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-10.15.05:787][699]LogPlayLevel: PIE: World Init took: (0.000956s) +[2024.06.26-10.15.05:787][699]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008689s) +[2024.06.26-10.15.05:809][699]LogUObjectHash: Compacting FUObjectHashTables data took 1.74ms +[2024.06.26-10.15.05:813][699]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True +[2024.06.26-10.15.05:813][699]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-10.15.05:814][699]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-10.15.05:814][699]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-10.15.05:814][699]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-10.15.05:814][699]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-10.15.05:814][699]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-10.15.05:814][699]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-10.15.05:814][699]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-10.15.05:814][699]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-10.15.05:814][699]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-10.15.05:814][699]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-10.15.05:814][699]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-10.15.05:816][699]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-10.15.05:816][699]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-10.15.05:872][699]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.26-10.15.05:872][699]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-10.15.05:872][699]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-10.15.05:872][699]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-10.15.05:872][699]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-10.15.05:872][699]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-10.15.05:872][699]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-10.15.05:873][699]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-10.15.05:873][699]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-10.15.05:874][699]LogInit: FAudioDevice initialized. +[2024.06.26-10.15.05:874][699]LogAudio: Display: Audio Device (ID: 14) registered with world 'Emmy_Testing'. +[2024.06.26-10.15.05:883][699]LogLoad: Game class is 'GameModeBase' +[2024.06.26-10.15.05:885][699]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.15.05 +[2024.06.26-10.15.05:886][699]LogWorld: Bringing up level for play took: 0.001526 +[2024.06.26-10.15.05:886][699]LogOnline: OSS: Creating online subsystem instance for: :Context_21 +[2024.06.26-10.15.05:888][699]PIE: Server logged in +[2024.06.26-10.15.05:888][699]PIE: Play in editor total start time 0,111 seconds. +[2024.06.26-10.15.16:782][347]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-10.15.16:782][347]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-10.15.16:782][347]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.26-10.15.16:783][347]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-10.15.16:799][347]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.26-10.15.16:811][347]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-10.15.16:829][347]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.26-10.15.16:829][347]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-10.15.16:830][347]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-10.15.16:833][347]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-10.15.16:835][347]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms +[2024.06.26-10.15.16:861][348]LogPlayLevel: Display: Destroying online subsystem :Context_21 +[2024.06.26-10.15.28:542][644]LogTemp: Repeating last play command: Selected Viewport +[2024.06.26-10.15.28:548][644]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.26-10.15.28:548][644]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:15:28) +[2024.06.26-10.15.28:548][644]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-10.15.28:555][644]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007298s) +[2024.06.26-10.15.28:556][644]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-10.15.28:556][644]LogPlayLevel: PIE: World Init took: (0.000957s) +[2024.06.26-10.15.28:556][644]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008368s) +[2024.06.26-10.15.28:576][644]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms +[2024.06.26-10.15.28:578][644]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True +[2024.06.26-10.15.28:578][644]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-10.15.28:578][644]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-10.15.28:578][644]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-10.15.28:579][644]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-10.15.28:579][644]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-10.15.28:579][644]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-10.15.28:579][644]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-10.15.28:579][644]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-10.15.28:579][644]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-10.15.28:579][644]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-10.15.28:579][644]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-10.15.28:579][644]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-10.15.28:581][644]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-10.15.28:581][644]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-10.15.28:635][644]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.26-10.15.28:635][644]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-10.15.28:635][644]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-10.15.28:635][644]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-10.15.28:635][644]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-10.15.28:635][644]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-10.15.28:635][644]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-10.15.28:637][644]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-10.15.28:637][644]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-10.15.28:637][644]LogInit: FAudioDevice initialized. +[2024.06.26-10.15.28:637][644]LogAudio: Display: Audio Device (ID: 15) registered with world 'Emmy_Testing'. +[2024.06.26-10.15.28:646][644]LogLoad: Game class is 'GameModeBase' +[2024.06.26-10.15.28:648][644]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.15.28 +[2024.06.26-10.15.28:648][644]LogWorld: Bringing up level for play took: 0.001430 +[2024.06.26-10.15.28:648][644]LogOnline: OSS: Creating online subsystem instance for: :Context_22 +[2024.06.26-10.15.28:650][644]PIE: Server logged in +[2024.06.26-10.15.28:651][644]PIE: Play in editor total start time 0,105 seconds. +[2024.06.26-10.16.05:931][876]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-10.16.05:931][876]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-10.16.05:931][876]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.26-10.16.05:932][876]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-10.16.05:943][876]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.26-10.16.05:953][876]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-10.16.05:968][876]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-10.16.05:968][876]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-10.16.05:969][876]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-10.16.05:975][876]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms +[2024.06.26-10.16.05:998][877]LogPlayLevel: Display: Destroying online subsystem :Context_22 +[2024.06.26-10.16.10:023][ 31]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.26-10.16.10:043][ 31]LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms +[2024.06.26-10.16.10:075][ 31]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingED67E9E14AC46315F332FDBBBAFC7341.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.06.26-10.16.10:095][ 31]AssetCheck: New page: Asset Save: Emmy_Testing +[2024.06.26-10.16.10:095][ 31]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.06.26-10.16.21:490][393]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.26-10.16.21:509][393]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms +[2024.06.26-10.16.21:536][393]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing9B5DC7E24BA64DA7767E64A1A44F68D1.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.06.26-10.16.21:563][393]AssetCheck: New page: Asset Save: Emmy_Testing +[2024.06.26-10.16.21:563][393]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.06.26-10.16.24:005][482]LogTemp: Repeating last play command: Selected Viewport +[2024.06.26-10.16.24:010][482]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.26-10.16.24:010][482]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:16:24) +[2024.06.26-10.16.24:011][482]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-10.16.24:018][482]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007428s) +[2024.06.26-10.16.24:019][482]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-10.16.24:019][482]LogPlayLevel: PIE: World Init took: (0.000944s) +[2024.06.26-10.16.24:019][482]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008491s) +[2024.06.26-10.16.24:039][482]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms +[2024.06.26-10.16.24:040][482]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True +[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-10.16.24:040][482]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-10.16.24:040][482]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-10.16.24:040][482]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-10.16.24:040][482]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-10.16.24:042][482]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-10.16.24:042][482]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-10.16.24:100][482]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) +[2024.06.26-10.16.24:100][482]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-10.16.24:100][482]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-10.16.24:100][482]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-10.16.24:101][482]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-10.16.24:101][482]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-10.16.24:101][482]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-10.16.24:102][482]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-10.16.24:102][482]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-10.16.24:102][482]LogInit: FAudioDevice initialized. +[2024.06.26-10.16.24:102][482]LogAudio: Display: Audio Device (ID: 16) registered with world 'Emmy_Testing'. +[2024.06.26-10.16.24:112][482]LogLoad: Game class is 'GameModeBase' +[2024.06.26-10.16.24:114][482]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.16.24 +[2024.06.26-10.16.24:114][482]LogWorld: Bringing up level for play took: 0.001436 +[2024.06.26-10.16.24:114][482]LogOnline: OSS: Creating online subsystem instance for: :Context_23 +[2024.06.26-10.16.24:116][482]PIE: Server logged in +[2024.06.26-10.16.24:117][482]PIE: Play in editor total start time 0,107 seconds. +[2024.06.26-10.16.37:292][267]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-10.16.37:292][267]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-10.16.37:292][267]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.26-10.16.37:292][267]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-10.16.37:302][267]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.26-10.16.37:312][267]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-10.16.37:328][267]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-10.16.37:328][267]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-10.16.37:329][267]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-10.16.37:335][267]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms +[2024.06.26-10.16.37:356][268]LogPlayLevel: Display: Destroying online subsystem :Context_23 +[2024.06.26-10.20.24:489][114]LogContentBrowser: Deferred new asset folder creation: NewFolder +[2024.06.26-10.20.24:520][114]LogContentBrowser: Creating deferred item: NewFolder +[2024.06.26-10.20.27:374][197]LogContentBrowser: Attempting asset rename: NewFolder -> Blueprints +[2024.06.26-10.20.27:375][197]LogContentBrowser: End creating deferred item NewFolder diff --git a/Saved/Logs/DesertGame-backup-2024.06.26-13.03.02.log b/Saved/Logs/DesertGame-backup-2024.06.26-13.03.02.log new file mode 100644 index 0000000..bc525aa --- /dev/null +++ b/Saved/Logs/DesertGame-backup-2024.06.26-13.03.02.log @@ -0,0 +1,1691 @@ +Log file open, 06/26/24 14:56:53 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogInit: Display: Running engine for game: DesertGame +LogPlatformFile: Not using cached read wrapper +LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. +LogStats: Stats thread started at 0.260685 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Display: Loading text-based GConfig.... +LogPluginManager: Mounting plugin MeshPainting +LogPluginManager: Mounting plugin XGEController +LogPluginManager: Mounting plugin Paper2D +LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin OpenXREyeTracker +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin OpenXRHandTracking +LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin ContentBrowserFileDataSource +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OculusVR +LogPluginManager: Mounting plugin SteamVR +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogInit: Using libcurl 7.55.1-DEV +LogInit: - built for x86_64-pc-win32 +LogInit: - supports SSL with OpenSSL/1.1.1 +LogInit: - supports HTTP deflate (compression) using libz 1.2.8 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_IDN +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogOnline: OSS: Creating online subsystem instance for: NULL +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +LogOculusPluginWrapper: OculusPlugin initialized successfully +LogHMD: Failed initializing OVRPlugin 1.59.0 +LogInit: Build: ++UE4+Release-4.27-CL-18319896 +LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 +LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 +LogInit: Net CL: 17155196 +LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics +LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 +LogInit: Compiled with Visual C++: 19.24.28315.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE4+Release-4.27 +LogInit: Command Line: +LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ +LogInit: Allocator: TBB +LogInit: Installed Engine Build: 1 +LogDevObjectVersion: Number of dev versions registered: 29 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +LogInit: Object subsystem initialized +LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] +LogConfig: Setting CVar [[r.setres:1280x720]] +[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.06.26-12.56.54:320][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.06.26-12.56.54:320][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.26-12.56.54:320][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.06.26-12.56.54:320][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.06.26-12.56.54:320][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.06.26-12.56.54:320][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.26-12.56.54:320][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.26-12.56.54:325][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.06.26-12.56.54:325][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.06.26-12.56.54:326][ 0]LogInit: Selected Device Profile: [Windows] +[2024.06.26-12.56.54:326][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.06.26-12.56.54:326][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.06.26-12.56.54:326][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.06.26-12.56.54:326][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.06.26-12.56.54:326][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.06.26-12.56.54:327][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.26-12.56.54:327][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini] +[2024.06.26-12.56.54:327][ 0]LogInit: Computer: NB-PBM2H22CUN +[2024.06.26-12.56.54:327][ 0]LogInit: User: bib +[2024.06.26-12.56.54:327][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.06.26-12.56.54:327][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.06.26-12.56.54:328][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.06.26-12.56.54:328][ 0]LogMemory: Platform Memory Stats for Windows +[2024.06.26-12.56.54:328][ 0]LogMemory: Process Physical Memory: 146.61 MB used, 146.62 MB peak +[2024.06.26-12.56.54:328][ 0]LogMemory: Process Virtual Memory: 131.85 MB used, 131.85 MB peak +[2024.06.26-12.56.54:328][ 0]LogMemory: Physical Memory: 9543.13 MB used, 6525.57 MB free, 16068.70 MB total +[2024.06.26-12.56.54:328][ 0]LogMemory: Virtual Memory: 134205384.00 MB used, 12345.17 MB free, 134217728.00 MB total +[2024.06.26-12.56.54:332][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.06.26-12.56.54:352][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.06.26-12.56.54:353][ 0]LogInit: Using OS detected language (de-DE). +[2024.06.26-12.56.54:353][ 0]LogInit: Using OS detected locale (de-DE). +[2024.06.26-12.56.54:355][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.06.26-12.56.54:356][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.06.26-12.56.54:356][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.06.26-12.56.54:356][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.06.26-12.56.54:356][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.06.26-12.56.54:356][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.06.26-12.56.54:356][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.06.26-12.56.54:356][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.06.26-12.56.54:357][ 0]LogInit: Setting process to per monitor DPI aware +[2024.06.26-12.56.54:371][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.06.26-12.56.54:385][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.06.26-12.56.54:385][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.06.26-12.56.54:490][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.06.26-12.56.54:493][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.06.26-12.56.54:493][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.06.26-12.56.54:493][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.06.26-12.56.54:493][ 0]LogD3D11RHI: D3D11 adapters: +[2024.06.26-12.56.54:567][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.06.26-12.56.54:567][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.06.26-12.56.54:569][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.06.26-12.56.54:569][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.06.26-12.56.54:569][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.06.26-12.56.54:569][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.06.26-12.56.54:569][ 0]LogD3D11RHI: VendorId : 8086 +[2024.06.26-12.56.54:569][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.06.26-12.56.54:569][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.06.26-12.56.54:569][ 0]LogD3D11RHI: Revision : 000c +[2024.06.26-12.56.54:569][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.06.26-12.56.54:569][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.06.26-12.56.54:569][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.06.26-12.56.54:569][ 0]LogD3D11RHI: AdapterLuid : 0 68864 +[2024.06.26-12.56.54:579][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.06.26-12.56.54:579][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.06.26-12.56.54:579][ 0]LogWindows: EnumDisplayDevices: +[2024.06.26-12.56.54:579][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.06.26-12.56.54:579][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.26-12.56.54:580][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.26-12.56.54:580][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.26-12.56.54:580][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.06.26-12.56.54:580][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.06.26-12.56.54:580][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.06.26-12.56.54:580][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.06.26-12.56.54:581][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.06.26-12.56.54:589][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.06.26-12.56.54:589][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.06.26-12.56.54:589][ 0]LogD3D11RHI: VendorId : 8086 +[2024.06.26-12.56.54:589][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.06.26-12.56.54:589][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.06.26-12.56.54:589][ 0]LogD3D11RHI: Revision : 000c +[2024.06.26-12.56.54:589][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.06.26-12.56.54:589][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.06.26-12.56.54:589][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.06.26-12.56.54:589][ 0]LogD3D11RHI: AdapterLuid : 0 68864 +[2024.06.26-12.56.54:642][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.06.26-12.56.54:654][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.06.26-12.56.54:654][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.06.26-12.56.54:654][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.06.26-12.56.54:654][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.06.26-12.56.54:654][ 0]LogD3D11RHI: Async texture creation enabled +[2024.06.26-12.56.54:654][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.06.26-12.56.54:665][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.06.26-12.56.55:028][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.06.26-12.56.55:049][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.06.26-12.56.55:049][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.06.26-12.56.55:049][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.06.26-12.56.55:049][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.06.26-12.56.55:049][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.06.26-12.56.55:049][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.06.26-12.56.55:049][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.06.26-12.56.55:049][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.06.26-12.56.55:049][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.06.26-12.56.55:049][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.06.26-12.56.55:065][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.06.26-12.56.55:066][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.06.26-12.56.55:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.06.26-12.56.55:079][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.06.26-12.56.55:084][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.06.26-12.56.55:087][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.06.26-12.56.55:095][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.06.26-12.56.55:100][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.06.26-12.56.55:104][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.06.26-12.56.55:127][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.06.26-12.56.55:127][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.06.26-12.56.55:139][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.06.26-12.56.55:143][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.06.26-12.56.55:147][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.06.26-12.56.55:151][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.06.26-12.56.55:160][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.06.26-12.56.55:160][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.06.26-12.56.55:168][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.06.26-12.56.55:172][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.06.26-12.56.55:177][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.06.26-12.56.55:181][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.06.26-12.56.55:181][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.06.26-12.56.55:187][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.06.26-12.56.55:216][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.06.26-12.56.55:242][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.06.26-12.56.55:242][ 0]LogShaderCompilers: Guid format shader working directory is -1 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/1076/). +[2024.06.26-12.56.55:242][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/97DE783F429A9CA2F68EA592A8570A45/'. +[2024.06.26-12.56.55:242][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.06.26-12.56.55:242][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.06.26-12.56.55:242][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.06.26-12.56.56:052][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.06.26-12.56.56:129][ 0]LogDerivedDataCache: Loaded boot cache 0.08s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.06.26-12.56.56:130][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.06.26-12.56.56:130][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.06.26-12.56.56:130][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.06.26-12.56.56:130][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.06.26-12.56.56:130][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.06.26-12.56.56:150][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.06.26-12.56.56:150][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.06.26-12.56.56:150][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.06.26-12.56.56:157][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2024.06.26-12.56.56:157][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1500.95MBs, RandomWriteSpeed=154.83MBs. Assigned SpeedClass 'Local' +[2024.06.26-12.56.56:159][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.06.26-12.56.56:159][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.06.26-12.56.56:159][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.06.26-12.56.56:215][ 0]LogSlate: Using FreeType 2.10.0 +[2024.06.26-12.56.56:215][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.06.26-12.56.56:243][ 0]LogAssetRegistry: FAssetRegistry took 0.0030 seconds to start up +[2024.06.26-12.56.56:554][ 0]LogInit: Selected Device Profile: [Windows] +[2024.06.26-12.56.56:554][ 0]LogInit: Active device profile: [000001C38F618B00][000001C3860AB9C0 49] Windows +[2024.06.26-12.56.56:554][ 0]LogInit: Profiles: [000001C38F618B00][000001C3860AB9C0 49] Windows, [000001C38F5DE100][000001C38CAB1B40 49] WindowsNoEditor, [000001C38F619900][000001C3860B2140 49] WindowsServer, [000001C38F5DEE00][000001C38DF242C0 49] WindowsClient, [000001C38F61BC00][000001C38C9F6440 49] IOS, [000001C38F5DCF00][000001C3860AE580 49] iPadAir, [000001C38F61BE00][000001C38DDC86C0 49] iPadAir2, [000001C38F598C00][000001C38CAC2900 49] IPadPro, [000001C38F598D00][000001C38DF2C940 49] iPadAir3, [000001C38F5DFB00][000001C387DDAAC0 49] iPadAir4, [000001C38F59B600][000001C38DF28C40 49] iPadMini2, [000001C38F5DF200][000001C38C990DC0 49] iPadMini3, [000001C38F59B800][000001C38C994F40 49] iPadMini4, [000001C38F5DF800][000001C38C9990C0 49] iPadMini5, [000001C38F5A0600][000001C38C9A1380 49] iPhone6, [000001C38F5A0700][000001C38C99D3C0 49] iPodTouch6, [000001C38F61A900][000001C38C9A9680 49] iPhone7, [000001C38F61A800][000001C38C9A56C0 49] iPodTouch7, [000001C38F5A0100][000001C38C9AD840 49] iPhone5S, [000001C38F598700][000001C38C9B19C0 49] iPhone6Plus, [000001C38F5A2500][000001C38C9B5B40 49] iPhone6S, [000001C38F599300][000001C38C9B8140 49] iPhone6SPlus, [000001C38F5A3B00][000001C38C9BC2C0 49] iPhone7Plus, [000001C38F59B500][000001C38C9C0440 49] iPhoneSE, [000001C38F61A600][000001C38C9C45C0 49] iPhone8, [000001C38F598600][000001C38C9C8740 49] iPhone8Plus, [000001C38F61A200][000001C382B64880 49] iPhoneX, [000001C38F59B300][000001C38C9CC9C0 49] iPhoneXS, [000001C38F61B400][000001C38C9D0B00 49] iPhoneXSMax, [000001C38F59AD00][000001C38C9D8C80 49] iPhoneXR, [000001C38F618200][000001C38C9DCE00 49] iPhone11, [000001C38F599E00][000001C38EA70F80 49] iPhone11Pro, [000001C38F61AA00][000001C38EA75100 49] iPhone11ProMax, [000001C38F59B700][000001C38EA79280 49] iPhoneSE2, [000001C38F618D00][000001C38EA7D400 49] iPhone12Mini, [000001C38F599F00][000001C38EA81580 49] iPhone12, [000001C38F618700][000001C38EA85700 49] iPhone12Pro, [000001C38F599400][000001C38EA89880 49] iPhone12ProMax, [000001C38F618C00][000001C38EA8DA00 49] iPadPro105, [000001C38F599700][000001C38EA91B80 49] iPadPro129, [000001C38F618100][000001C38EA94180 49] iPadPro97, [000001C38F59BC00][000001C38EA98300 49] iPadPro2_129, [000001C38F618800][000001C38EA9C480 49] iPad5, [000001C38F59B100][000001C38EAA0600 49] iPad6, [000001C38F618500][000001C38321C780 49] iPad7, [000001C38F59A800][000001C383220900 49] iPad8, [000001C38F619500][000001C38C9D4A40 49] iPadPro11, [000001C38F599500][000001C383224B80 49] iPadPro2_11, [000001C38F618F00][000001C383228CC0 49] iPadPro3_129, [000001C38F59AC00][000001C383230E40 49] iPadPro4_129, [000001C38F61A500][000001C383234FC0 49] AppleTV, [000001C38F599100][000001C383239140 49] AppleTV4K, [000001C38F618400][000001C3836C52C0 49] TVOS, [000001C38F59A600][000001C3836C9440 49] Mac, [000001C38F61BD00][000001C3836CD5C0 49] MacClient, [000001C38F599800][000001C3836D1740 49] MacNoEditor, [000001C38F61B100][000001C3836D58C0 49] MacServer, [000001C38F59B900][000001C3836D9A40 49] Linux, [000001C38F618900][000001C3836DDBC0 49] LinuxAArch64, [000001C38F59BF00][000001C3836E01C0 49] LinuxNoEditor, [000001C38F619B00][000001C3836E4340 49] LinuxAArch64NoEditor, [000001C38F59B400][000001C3836E84C0 49] LinuxClient, [000001C38F619C00][000001C3836EC640 49] LinuxAArch64Client, [000001C38F599D00][000001C3836F07C0 49] LinuxServer, [000001C38F61AF00][000001C3836F4940 49] LinuxAArch64Server, [000001C38F598500][000001C3836F8AC0 49] Android, [000001C38F619E00][000001C38322CC00 49] Android_Low, [000001C38F59B000][000001C3836FCD40 49] Android_Mid, [000001C38F61A400][000001C38EAA4E80 49] Android_High, [000001C38F598800][000001C38EAA8FC0 49] Android_Default, [000001C38F61B200][000001C38EAB1140 49] Android_Adreno4xx, [000001C38F5DE400][000001C38EAB52C0 49] Android_Adreno5xx_Low, [000001C38F5A1C00][000001C38EAB9440 49] Android_Adreno5xx, [000001C38F5DFD00][000001C38EABD5C0 49] Android_Adreno6xx, [000001C38F5A2B00][000001C38EAC1740 49] Android_Adreno6xx_Vulkan, [000001C38F5DFE00][000001C38EAC58C0 49] Android_Mali_T6xx, [000001C38F5A0F00][000001C38EAC9A40 49] Android_Mali_T7xx, [000001C38F5DD300][000001C38EACDBC0 49] Android_Mali_T8xx, [000001C38F5A1F00][000001C38EAD01C0 49] Android_Mali_G71, [000001C38F5DDC00][000001C38EAD4340 49] Android_Mali_G72, [000001C38F5A2400][000001C38EAD84C0 49] Android_Mali_G72_Vulkan, [000001C38F5DF600][000001C38EADC640 49] Android_Mali_G76, [000001C38F5A2100][000001C38EAE07C0 49] Android_Mali_G76_Vulkan, [000001C38F5DDB00][000001C38EAE4940 49] Android_Mali_G77, [000001C38F5A0A00][000001C38EAE8AC0 49] Android_Mali_G77_Vulkan, [000001C38F5DF400][000001C38EAECC40 49] Android_Mali_G78, [000001C38F5A1300][000001C38EAACD80 49] Android_Mali_G78_Vulkan, [000001C38F5DE900][000001C38EAF0EC0 49] Android_Mali_G710, [000001C38F5A3D00][000001C38EAF5000 49] Android_Mali_G710_Vulkan, [000001C38F5DDE00][000001C38EAF9140 49] Android_Vulkan_SM5, [000001C38F5A0900][000001C38EB012C0 49] Android_PowerVR_G6xxx, [000001C38F5DDF00][000001C38EB05440 49] Android_PowerVR_GT7xxx, [000001C38F5A2700][000001C38EB095C0 49] Android_PowerVR_GE8xxx, [000001C38F5DE300][000001C38EB0D740 49] Android_PowerVR_GM9xxx, [000001C38F5A3200][000001C38EB118C0 49] Android_PowerVR_GM9xxx_Vulkan, [000001C38F5DF000][000001C38EB15A40 49] Android_TegraK1, [000001C38F5A1700][000001C38EB19BC0 49] Android_Unknown_Vulkan, [000001C38F5DF700][000001C38EB1C1C0 49] Lumin, [000001C38F5A0200][000001C38EB20340 49] Lumin_Desktop, [000001C38F5DE200][000001C38EB244C0 49] HoloLens, +[2024.06.26-12.56.56:693][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.06.26-12.56.56:693][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.06.26-12.56.56:693][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.06.26-12.56.56:693][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.06.26-12.56.56:693][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.06.26-12.56.56:708][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.06.26-12.56.57:101][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.06.26-12.56.57:178][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.06.26-12.56.57:183][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.06.26-12.56.57:183][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.06.26-12.56.57:183][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.06.26-12.56.57:435][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 296ABE3843ECD066429C6BBD3494BE33 | Instance: F85FFEF34770BB06872485B998BA5241 (NB-PBM2H22CUN-1076). +[2024.06.26-12.56.57:567][ 0]LogPython: Using Python 3.7.7 +[2024.06.26-12.56.58:087][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.06.26-12.56.58:097][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.06.26-12.56.58:223][ 0]SourceControl: Source control is disabled +[2024.06.26-12.56.58:223][ 0]SourceControl: Source control is disabled +[2024.06.26-12.56.58:231][ 0]SourceControl: Source control is disabled +[2024.06.26-12.56.58:234][ 0]SourceControl: Source control is disabled +[2024.06.26-12.56.58:243][ 0]SourceControl: Source control is disabled +[2024.06.26-12.56.58:245][ 0]LogUProjectInfo: Found projects: +[2024.06.26-12.56.58:456][ 0]LogOpenImageDenoise: OIDN starting up +[2024.06.26-12.56.58:482][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.06.26-12.56.58:503][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.06.26-12.56.58:503][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.06.26-12.56.58:625][ 0]LogCollectionManager: Loaded 0 collections in 0.001537 seconds +[2024.06.26-12.56.58:648][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s +[2024.06.26-12.56.58:648][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s +[2024.06.26-12.56.58:648][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s +[2024.06.26-12.56.58:648][ 0]LogOcInput: OculusInput pre-init called +[2024.06.26-12.56.58:912][ 0]LogEngine: Initializing Engine... +[2024.06.26-12.56.58:914][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.06.26-12.56.58:915][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.06.26-12.56.58:915][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.06.26-12.56.58:916][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.06.26-12.56.59:048][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.06.26-12.56.59:059][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.06.26-12.56.59:060][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.06.26-12.56.59:064][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.06.26-12.56.59:064][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.06.26-12.56.59:065][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.06.26-12.56.59:065][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.06.26-12.56.59:065][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-12.56.59:065][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-12.56.59:065][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-12.56.59:065][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-12.56.59:065][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-12.56.59:065][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-12.56.59:065][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-12.56.59:065][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-12.56.59:066][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-12.56.59:066][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-12.56.59:066][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-12.56.59:066][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-12.56.59:074][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-12.56.59:074][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-12.56.59:406][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.06.26-12.56.59:409][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-12.56.59:411][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-12.56.59:411][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-12.56.59:413][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-12.56.59:413][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-12.56.59:413][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-12.56.59:414][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-12.56.59:414][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-12.56.59:414][ 0]LogInit: FAudioDevice initialized. +[2024.06.26-12.56.59:415][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.06.26-12.56.59:415][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.06.26-12.56.59:476][ 0]LogDerivedDataCache: Saved boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.06.26-12.56.59:477][ 0]LogInit: Texture streaming: Enabled +[2024.06.26-12.56.59:489][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.06.26-12.56.59:492][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.06.26-12.56.59:492][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.06.26-12.56.59:494][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.06.26-12.56.59:518][ 0]LogInit: Transaction tracking system initialized +[2024.06.26-12.56.59:537][ 0]BlueprintLog: New page: Editor Load +[2024.06.26-12.56.59:591][ 0]LocalizationService: Localization service is disabled +[2024.06.26-12.56.59:612][ 0]TimingProfiler: Initialize +[2024.06.26-12.56.59:613][ 0]TimingProfiler: OnSessionChanged +[2024.06.26-12.56.59:613][ 0]LoadingProfiler: Initialize +[2024.06.26-12.56.59:613][ 0]LoadingProfiler: OnSessionChanged +[2024.06.26-12.56.59:613][ 0]NetworkingProfiler: Initialize +[2024.06.26-12.56.59:613][ 0]NetworkingProfiler: OnSessionChanged +[2024.06.26-12.56.59:613][ 0]MemoryProfiler: Initialize +[2024.06.26-12.56.59:613][ 0]MemoryProfiler: OnSessionChanged +[2024.06.26-12.56.59:761][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.06.26-12.56.59:761][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.06.26-12.56.59:986][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.01s +[2024.06.26-12.57.00:199][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.06.26-12.57.00:203][ 0]SourceControl: Source control is disabled +[2024.06.26-12.57.00:203][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 6.975 +[2024.06.26-12.57.00:204][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.06.26-12.57.00:204][ 0]LightingResults: New page: Lighting Build +[2024.06.26-12.57.00:206][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.06.26-12.57.00:206][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-12.57.00:206][ 0]MapCheck: New page: Map Check +[2024.06.26-12.57.00:206][ 0]LightingResults: New page: Lighting Build +[2024.06.26-12.57.00:212][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.26-12.57.00:216][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms +[2024.06.26-12.57.00:266][ 0]LogTexture: Display: Building textures: DeprecatedTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) +[2024.06.26-12.57.00:275][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'. +[2024.06.26-12.57.00:275][ 0]LogAIModule: Creating AISystem for world Untitled_1 +[2024.06.26-12.57.00:280][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.06.26-12.57.00:289][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.86ms +[2024.06.26-12.57.00:289][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.06.26-12.57.00:290][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,171ms to complete. +[2024.06.26-12.57.00:290][ 0]LogFileHelpers: Loading map 'Template_Default' took 0.086 +[2024.06.26-12.57.00:291][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 7.063 +[2024.06.26-12.57.00:423][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-12.57.00:429][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-12.57.00:435][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-12.57.00:440][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-12.57.00:455][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0104 seconds. Added 3822 classes and 928 folders. +[2024.06.26-12.57.00:472][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.06.26-12.57.00:473][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.26-12.57.00:473][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-12.57.00:473][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.26-12.57.00:473][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-12.57.00:473][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.06.26-12.57.00:473][ 0]LogPakFile: OnPakFileMounted2Time == 0.000057 +[2024.06.26-12.57.00:474][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.06.26-12.57.00:474][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-12.57.00:474][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.06.26-12.57.00:474][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-12.57.00:474][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.06.26-12.57.00:474][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 +[2024.06.26-12.57.00:474][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.06.26-12.57.00:474][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-12.57.00:474][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.06.26-12.57.00:474][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-12.57.00:474][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.06.26-12.57.00:474][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 +[2024.06.26-12.57.00:475][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.26-12.57.00:475][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-12.57.00:475][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.26-12.57.00:475][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-12.57.00:475][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.06.26-12.57.00:475][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.06.26-12.57.00:475][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.06.26-12.57.00:475][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-12.57.00:475][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.06.26-12.57.00:475][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-12.57.00:475][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.06.26-12.57.00:475][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 +[2024.06.26-12.57.00:476][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.06.26-12.57.00:476][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-12.57.00:476][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.06.26-12.57.00:476][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-12.57.00:476][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.06.26-12.57.00:476][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 +[2024.06.26-12.57.00:476][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.06.26-12.57.00:476][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-12.57.00:476][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.06.26-12.57.00:476][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-12.57.00:476][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.06.26-12.57.00:476][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 +[2024.06.26-12.57.00:476][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.06.26-12.57.00:476][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-12.57.00:476][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.06.26-12.57.00:476][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-12.57.00:476][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.06.26-12.57.00:476][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 +[2024.06.26-12.57.00:477][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.26-12.57.00:477][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-12.57.00:477][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.26-12.57.00:477][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-12.57.00:477][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.06.26-12.57.00:477][ 0]LogPakFile: OnPakFileMounted2Time == 0.000052 +[2024.06.26-12.57.00:478][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.06.26-12.57.00:478][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-12.57.00:478][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.06.26-12.57.00:478][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-12.57.00:478][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.06.26-12.57.00:478][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 +[2024.06.26-12.57.00:478][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.06.26-12.57.00:478][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-12.57.00:478][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.06.26-12.57.00:478][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-12.57.00:478][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.06.26-12.57.00:479][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 +[2024.06.26-12.57.00:479][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.26-12.57.00:479][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-12.57.00:479][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.26-12.57.00:479][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-12.57.00:479][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.06.26-12.57.00:479][ 0]LogPakFile: OnPakFileMounted2Time == 0.000056 +[2024.06.26-12.57.00:480][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.26-12.57.00:480][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-12.57.00:480][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.26-12.57.00:480][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-12.57.00:480][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.06.26-12.57.00:480][ 0]LogPakFile: OnPakFileMounted2Time == 0.000050 +[2024.06.26-12.57.00:480][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.26-12.57.00:480][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-12.57.00:480][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.26-12.57.00:480][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-12.57.00:481][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.06.26-12.57.00:481][ 0]LogPakFile: OnPakFileMounted2Time == 0.000056 +[2024.06.26-12.57.00:481][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.06.26-12.57.00:481][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-12.57.00:481][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.06.26-12.57.00:481][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-12.57.00:481][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.06.26-12.57.00:481][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 +[2024.06.26-12.57.00:482][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.26-12.57.00:482][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-12.57.00:482][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.26-12.57.00:482][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-12.57.00:482][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.06.26-12.57.00:482][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 +[2024.06.26-12.57.00:482][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.06.26-12.57.00:482][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-12.57.00:482][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.06.26-12.57.00:482][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-12.57.00:482][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.06.26-12.57.00:482][ 0]LogPakFile: OnPakFileMounted2Time == 0.000058 +[2024.06.26-12.57.00:483][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.26-12.57.00:483][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-12.57.00:483][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.26-12.57.00:483][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-12.57.00:483][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.06.26-12.57.00:483][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055 +[2024.06.26-12.57.00:484][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.26-12.57.00:484][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-12.57.00:484][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.26-12.57.00:484][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-12.57.00:484][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.06.26-12.57.00:484][ 0]LogPakFile: OnPakFileMounted2Time == 0.000053 +[2024.06.26-12.57.00:484][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.26-12.57.00:484][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-12.57.00:484][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.26-12.57.00:484][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-12.57.00:484][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.06.26-12.57.00:484][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 +[2024.06.26-12.57.00:485][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.26-12.57.00:485][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-12.57.00:485][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.26-12.57.00:485][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-12.57.00:485][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.06.26-12.57.00:485][ 0]LogPakFile: OnPakFileMounted2Time == 0.000050 +[2024.06.26-12.57.00:486][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.26-12.57.00:486][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-12.57.00:486][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.26-12.57.00:486][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-12.57.00:486][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.06.26-12.57.00:486][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 +[2024.06.26-12.57.00:486][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.06.26-12.57.00:486][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-12.57.00:486][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.06.26-12.57.00:486][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-12.57.00:486][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.06.26-12.57.00:486][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049 +[2024.06.26-12.57.00:487][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.26-12.57.00:487][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-12.57.00:487][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.26-12.57.00:487][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-12.57.00:487][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.06.26-12.57.00:487][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 +[2024.06.26-12.57.00:488][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.26-12.57.00:488][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-12.57.00:488][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.26-12.57.00:488][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-12.57.00:488][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.06.26-12.57.00:488][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 +[2024.06.26-12.57.00:488][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.06.26-12.57.00:488][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-12.57.00:488][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.06.26-12.57.00:488][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-12.57.00:488][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.06.26-12.57.00:488][ 0]LogPakFile: OnPakFileMounted2Time == 0.000050 +[2024.06.26-12.57.00:527][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. +[2024.06.26-12.57.00:528][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 2 classes and 0 folders. +[2024.06.26-12.57.00:564][ 0]LogSlate: Took 0.000238 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.06.26-12.57.00:565][ 0]LogSlate: Took 0.000155 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.06.26-12.57.00:566][ 0]LogSlate: Took 0.000147 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.06.26-12.57.00:645][ 0]LogRenderer: Reallocating scene render targets to support 868x328 Format 10 NumSamples 1 (Frame:1). +[2024.06.26-12.57.01:190][ 0]LogSlate: Took 0.000176 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.06.26-12.57.01:247][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders. +[2024.06.26-12.57.01:247][ 0]LogLoad: (Engine Initialization) Total time: 8.02 seconds +[2024.06.26-12.57.01:247][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.06.26-12.57.01:417][ 0]LogAssetRegistry: Asset discovery search completed in 5.1747 seconds +[2024.06.26-12.57.01:421][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects) +[2024.06.26-12.57.01:422][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.06.26-12.57.02:278][ 46]LogSlate: Took 0.000244 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.06.26-12.57.04:501][160]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.06.26-12.57.05:923][160]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Emmy_Testing.Emmy_Testing +[2024.06.26-12.57.05:923][160]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.06.26-12.57.05:923][160]LightingResults: New page: Lighting Build +[2024.06.26-12.57.05:924][160]LoadErrors: New page: Loading map: Emmy_Testing.umap +[2024.06.26-12.57.05:927][160]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true +[2024.06.26-12.57.05:927][160]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-12.57.05:927][160]MapCheck: New page: Map Check +[2024.06.26-12.57.05:927][160]LightingResults: New page: Lighting Build +[2024.06.26-12.57.05:938][160]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.26-12.57.05:943][160]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms +[2024.06.26-12.57.05:944][160]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.06.26-12.57.06:217][160]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.06.26-12.57.06:217][160]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-12.57.06:226][160]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms +[2024.06.26-12.57.06:240][160]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.06.26-12.57.06:240][160]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,118ms to complete. +[2024.06.26-12.57.06:240][160]LogFileHelpers: Loading map 'Emmy_Testing' took 0.317 +[2024.06.26-12.57.08:291][267]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.06.26-12.57.09:964][327]Cmd: DELETE +[2024.06.26-12.57.09:965][327]Cmd: ACTOR DELETE +[2024.06.26-12.57.09:984][327]LogEditorActor: Deleted Actor: ThirdPersonCharacter_C +[2024.06.26-12.57.10:005][327]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms +[2024.06.26-12.57.10:007][327]LogEditorActor: Deleted 1 Actors (0.030 secs) +[2024.06.26-12.57.19:723][895]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open +[2024.06.26-12.57.19:927][895]LogObjectTools: Deleting 1 worlds: /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap +[2024.06.26-12.57.19:927][895]LogObjectTools: Currently 3 active worlds: /Game/Emmy_Testing.Emmy_Testing, /Engine/Transient.World_0, /Engine/Transient.World_1 +[2024.06.26-12.57.19:936][895]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms +[2024.06.26-12.57.43:706][895]LogSlate: Window 'Delete Assets' being destroyed +[2024.06.26-12.57.53:986][468]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter +[2024.06.26-12.57.54:146][468]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0004 seconds. Added 126 classes and 0 folders. +[2024.06.26-12.57.54:643][468]LogSlate: Took 0.000225 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.06.26-12.57.56:182][539]LogSlate: Took 0.000342 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.06.26-12.58.09:698][ 87]LogSlate: Window 'ThirdPersonCharacter' being destroyed +[2024.06.26-12.58.25:129][870]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker +[2024.06.26-12.58.28:322][988]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. +[2024.06.26-12.58.46:650][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. +[2024.06.26-12.58.46:650][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. +[2024.06.26-12.58.46:650][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. +[2024.06.26-12.58.46:651][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. +[2024.06.26-12.58.46:651][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. +[2024.06.26-12.58.46:651][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. +[2024.06.26-12.58.46:655][978]LogLinker: Warning: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. +[2024.06.26-12.58.46:655][978]LogLinker: Warning: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. +[2024.06.26-12.58.46:655][978]LogLinker: Warning: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. +[2024.06.26-12.58.46:655][978]LogLinker: Warning: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. +[2024.06.26-12.58.46:655][978]LogLinker: Warning: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. +[2024.06.26-12.58.46:655][978]LogLinker: Warning: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. +[2024.06.26-12.58.46:655][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. +[2024.06.26-12.58.46:655][978]LoadErrors: Failed to load /Game/Blueprints/BP_Checkpoint.BP_Checkpoint_C Referenced by BP_GameInstance +[2024.06.26-12.58.46:655][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. +[2024.06.26-12.58.46:655][978]LoadErrors: Failed to load /Game/Blueprints/BPI_JumpAndRun.BPI_JumpAndRun_C Referenced by BP_GameInstance +[2024.06.26-12.58.46:656][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. +[2024.06.26-12.58.46:656][978]LoadErrors: Failed to load /Game/Blueprints/BPI_JumpAndRun.BPI_JumpAndRun_C Referenced by K2Node_Event_0 +[2024.06.26-12.58.46:656][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. +[2024.06.26-12.58.46:656][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. +[2024.06.26-12.58.46:657][978]LoadErrors: Failed to load /Game/Blueprints/BP_Checkpoint.BP_Checkpoint_C Referenced by K2Node_CallFunction_5 +[2024.06.26-12.58.46:657][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. +[2024.06.26-12.58.46:657][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. +[2024.06.26-12.58.46:657][978]LoadErrors: Failed to load /Game/Blueprints/BP_Checkpoint.BP_Checkpoint_C Referenced by K2Node_VariableSet_0 +[2024.06.26-12.58.46:657][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. +[2024.06.26-12.58.46:657][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. +[2024.06.26-12.58.46:657][978]LoadErrors: Failed to load /Game/Blueprints/BP_Checkpoint.BP_Checkpoint_C Referenced by K2Node_DynamicCast_0 +[2024.06.26-12.58.46:657][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. +[2024.06.26-12.58.46:657][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. +[2024.06.26-12.58.46:657][978]LoadErrors: Failed to load /Game/Blueprints/BP_Checkpoint.BP_Checkpoint_C Referenced by K2Node_VariableSet_1 +[2024.06.26-12.58.46:658][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. +[2024.06.26-12.58.46:658][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. +[2024.06.26-12.58.46:658][978]LoadErrors: Failed to load /Game/Blueprints/BPI_JumpAndRun.BPI_JumpAndRun_C Referenced by K2Node_Event_1 +[2024.06.26-12.58.46:658][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. +[2024.06.26-12.58.46:658][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. +[2024.06.26-12.58.46:658][978]LoadErrors: Failed to load /Game/Blueprints/BP_Checkpoint.BP_Checkpoint_C Referenced by K2Node_VariableGet_0 +[2024.06.26-12.58.46:658][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. +[2024.06.26-12.58.46:658][978]LoadErrors: Failed to load /Game/Blueprints/BPI_JumpAndRun.BPI_JumpAndRun_C Referenced by K2Node_CallFunction_6 +[2024.06.26-12.58.46:658][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. +[2024.06.26-12.58.46:658][978]LoadErrors: Failed to load /Game/Blueprints/BPI_JumpAndRun.BPI_JumpAndRun_C Referenced by K2Node_Event_3 +[2024.06.26-12.58.46:659][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. +[2024.06.26-12.58.46:659][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. +[2024.06.26-12.58.46:659][978]LoadErrors: Failed to load /Game/Blueprints/BP_Checkpoint.BP_Checkpoint_C Referenced by K2Node_VariableGet_1 +[2024.06.26-12.58.46:659][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. +[2024.06.26-12.58.46:659][978]LoadErrors: Failed to load /Game/Blueprints/BP_Checkpoint.BP_Checkpoint_C Referenced by K2Node_VariableSet_2 +[2024.06.26-12.58.46:659][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. +[2024.06.26-12.58.46:659][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. +[2024.06.26-12.58.46:659][978]LoadErrors: Failed to load /Game/Blueprints/BP_Checkpoint.BP_Checkpoint_C Referenced by K2Node_VariableSet_3 +[2024.06.26-12.58.46:659][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. +[2024.06.26-12.58.46:659][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. +[2024.06.26-12.58.46:659][978]LoadErrors: Failed to load /Game/Blueprints/BP_Checkpoint.BP_Checkpoint_C Referenced by K2Node_Knot_0 +[2024.06.26-12.58.46:660][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. +[2024.06.26-12.58.46:660][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. +[2024.06.26-12.58.46:660][978]LoadErrors: Failed to load /Game/Blueprints/BP_Checkpoint.BP_Checkpoint_C Referenced by K2Node_Knot_1 +[2024.06.26-12.58.46:660][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. +[2024.06.26-12.58.46:660][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. +[2024.06.26-12.58.46:660][978]LoadErrors: Failed to load /Game/Blueprints/BPI_JumpAndRun.BPI_JumpAndRun_C Referenced by K2Node_CallFunction_8 +[2024.06.26-12.58.46:660][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. +[2024.06.26-12.58.46:660][978]LoadErrors: Failed to load /Game/Blueprints/BPI_JumpAndRun.BPI_JumpAndRun_C Referenced by K2Node_FunctionEntry_0 +[2024.06.26-12.58.46:660][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. +[2024.06.26-12.58.46:660][978]LoadErrors: Failed to load /Game/Blueprints/BPI_JumpAndRun.BPI_JumpAndRun_C Referenced by K2Node_FunctionResult_0 +[2024.06.26-12.58.46:661][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. +[2024.06.26-12.58.46:661][978]LoadErrors: Failed to load /Game/Blueprints/BP_Checkpoint.BP_Checkpoint_C Referenced by K2Node_FunctionResult_0 +[2024.06.26-12.58.46:661][978]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: Failed to load '/Game/Blueprints/BP_Checkpoint': Can't find file. +[2024.06.26-12.58.46:663][978]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: [Compiler] Could not find a variable named "PlayerTransform" in 'BP_GameInstance'. +Make sure 'BP_GameInstance' has been compiled for Set PlayerTransform +[2024.06.26-12.58.46:663][978]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: [Compiler] Could not find a variable named "ControlRotation" in 'BP_GameInstance'. +Make sure 'BP_GameInstance' has been compiled for Set ControlRotation +[2024.06.26-12.58.46:663][978]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: [Compiler] In use pin Save Data no longer exists on node Get . Please refresh node or break links to remove pin. +[2024.06.26-12.58.46:663][978]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: [Compiler] In use pin Save Data no longer exists on node Get . Please refresh node or break links to remove pin. +[2024.06.26-12.58.46:663][978]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: [Compiler] In use pin Save Data no longer exists on node Set . Please refresh node or break links to remove pin. +[2024.06.26-12.58.46:663][978]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: [Compiler] Can't connect pins Object and Return Value : This cast has an invalid target type (was the class deleted without a redirect?). +[2024.06.26-12.58.46:663][978]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: [Compiler] In use pin As BP Checkpoint no longer exists on node Bad cast node . Please refresh node or break links to remove pin. +[2024.06.26-12.58.46:663][978]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: [Compiler] In use pin Save Data no longer exists on node Set . Please refresh node or break links to remove pin. +[2024.06.26-12.58.46:664][978]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: [Compiler] Invalid pin connection from ' Return Value ' to ' Save Data '. You may have changed the type after the connections were made. +[2024.06.26-12.58.46:664][978]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: [Compiler] Can't connect pins Return Value and Object : This cast has an invalid target type (was the class deleted without a redirect?). +[2024.06.26-12.58.46:664][978]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: [Compiler] The property associated with Control Rotation could not be found in '/Game/Blueprints/Blueprints/BP_GameInstance.BP_GameInstance_C' +[2024.06.26-12.58.46:664][978]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_GameInstance.uasset: [Compiler] The property associated with Player Transform could not be found in '/Game/Blueprints/Blueprints/BP_GameInstance.BP_GameInstance_C' +[2024.06.26-12.58.50:013][154]LogSlate: Window 'Project Settings' being destroyed +[2024.06.26-12.58.50:020][154]LogSlate: Window 'Project Settings' being destroyed +[2024.06.26-12.59.02:812][859]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Deathbox.uasset: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. +[2024.06.26-12.59.02:812][859]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Deathbox.uasset: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. +[2024.06.26-12.59.02:813][859]LogLinker: Warning: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. +[2024.06.26-12.59.02:813][859]LogLinker: Warning: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. +[2024.06.26-12.59.02:813][859]LogLinker: Warning: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. +[2024.06.26-12.59.02:814][859]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Deathbox.uasset: Failed to load '/Game/Blueprints/BPI_JumpAndRun': Can't find file. +[2024.06.26-12.59.02:814][859]LoadErrors: Failed to load /Game/Blueprints/BPI_JumpAndRun.BPI_JumpAndRun_C Referenced by K2Node_Message_0 +[2024.06.26-12.59.02:818][859]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Deathbox.uasset: [Compiler] Message node Invalid Message Node has an invalid interface. +[2024.06.26-12.59.02:818][859]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Deathbox.uasset: [Compiler] In use pin no longer exists on node Invalid Message Node . Please refresh node or break links to remove pin. +[2024.06.26-12.59.02:818][859]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Deathbox.uasset: [Compiler] In use pin Target no longer exists on node Invalid Message Node . Please refresh node or break links to remove pin. +[2024.06.26-12.59.02:818][859]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Deathbox.uasset: [Compiler] Could not find a function named "Der Tod" in 'BP_Deathbox'. +Make sure 'BP_Deathbox' has been compiled for Invalid Message Node +[2024.06.26-12.59.02:841][859]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/Blueprints/BP_Deathbox.BP_Deathbox +[2024.06.26-12.59.03:101][859]LogSlate: Took 0.004883 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.06.26-12.59.10:711][303]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true +[2024.06.26-12.59.10:711][303]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-13.00.11:818][355]LogProperty: Warning: ObjectProperty /Script/Engine.MemberReference:MemberParent: unresolved reference to 'BlueprintGeneratedClass'"/Game/Blueprints/BPI_JumpAndRun.BPI_JumpAndRun_C"',MemberName="Der Tod",MemberGuid=1E33548340F4C738E7BC63BC0C704233)' +[2024.06.26-13.00.11:820][355]LogProperty: Warning: ObjectProperty /Script/Engine.MemberReference:MemberParent: unresolved reference to 'BlueprintGeneratedClass'"/Game/Blueprints/BPI_JumpAndRun.BPI_JumpAndRun_C"',MemberName="Get Game Data",MemberGuid=3D082826416D506263DE35B3C5C2558E)' +[2024.06.26-13.00.11:820][355]LogProperty: Warning: ObjectProperty /Script/Engine.MemberReference:MemberParent: unresolved reference to 'BlueprintGeneratedClass'"/Game/Blueprints/BP_Checkpoint.BP_Checkpoint_C"',MemberName="ControlRotation",MemberGuid=B41513F54F2836B39A5EF28A2B23FC1A)' +[2024.06.26-13.00.11:821][355]LogProperty: Warning: ObjectProperty /Script/Engine.MemberReference:MemberParent: unresolved reference to 'BlueprintGeneratedClass'"/Game/Blueprints/BP_Checkpoint.BP_Checkpoint_C"',MemberName="PlayerTransform",MemberGuid=D21D6ECE4EA6B80042868D8631F4637C)' +[2024.06.26-13.00.16:562][355]LogSlate: Window 'Fix Self Context Function References' being destroyed +[2024.06.26-13.00.27:545][983]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.06.26-13.00.27:545][983]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2024.06.26-13.00.27:545][983]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-13.00.36:974][499]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) +[2024.06.26-13.00.38:426][577]Cmd: DELETE +[2024.06.26-13.00.38:426][577]Cmd: ACTOR DELETE +[2024.06.26-13.00.38:432][577]LogEditorActor: Deleted Actor: ThirdPersonCharacter_C +[2024.06.26-13.00.38:523][577]LogUObjectHash: Compacting FUObjectHashTables data took 3.50ms +[2024.06.26-13.00.38:526][577]LogEditorActor: Deleted 1 Actors (0.100 secs) +[2024.06.26-13.00.43:311][847]LogObjectTools: Deleting 1 worlds: /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap +[2024.06.26-13.00.43:311][847]LogObjectTools: Currently 4 active worlds: /Game/Emmy_Testing.Emmy_Testing, /Engine/Transient.World_0, /Engine/Transient.World_1, /Engine/Transient.World_2 +[2024.06.26-13.00.43:347][847]LogUObjectHash: Compacting FUObjectHashTables data took 1.79ms +[2024.06.26-13.00.44:478][847]LogSlate: Window 'Delete Assets' being destroyed +[2024.06.26-13.00.44:576][847]LogUObjectGlobals: Force Deleting 5 Package(s): + Asset Name: /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter + Asset Name: /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap.ThirdPersonExampleMap + Asset Name: /Game/ThirdPersonBP/Maps/ThirdPersonExampleMap_BuiltData.ThirdPersonExampleMap_BuiltData + Asset Name: /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode + Asset Name: /Game/ThirdPersonBP/ThirdPersonOverview.ThirdPersonOverview +[2024.06.26-13.00.45:178][847]LogUObjectHash: Compacting FUObjectHashTables data took 1.98ms +[2024.06.26-13.00.45:190][847]LogWorld: UWorld::CleanupWorld for ThirdPersonExampleMap, bSessionEnded=true, bCleanupResources=true +[2024.06.26-13.00.45:190][847]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-13.00.45:265][847]LogObjectTools: Warning: Detected inconsistencies between reference gathering algorithms. Switching 'Editor.UseLegacyGetReferencersForDeletion' on for the remainder of this editor session. +[2024.06.26-13.00.45:829][847]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms +[2024.06.26-13.00.45:847][847]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms +[2024.06.26-13.00.45:862][847]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.06.26-13.00.45:877][847]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms +[2024.06.26-13.00.45:892][847]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms +[2024.06.26-13.00.45:907][847]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms +[2024.06.26-13.00.45:921][847]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms +[2024.06.26-13.00.50:393][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms +[2024.06.26-13.00.53:503][ 99]LogSlate: Window 'Delete Assets' being destroyed +[2024.06.26-13.00.53:594][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.06.26-13.00.53:611][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms +[2024.06.26-13.00.53:625][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms +[2024.06.26-13.00.53:641][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms +[2024.06.26-13.00.53:656][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.06.26-13.00.53:673][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.06.26-13.00.53:700][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 1.04ms +[2024.06.26-13.00.53:715][ 99]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms +[2024.06.26-13.01.05:331][741]LogAnimationCompression: Building Anim DDC data for AnimSequence /Game/Mannequin/Animations/ThirdPersonJump_End.ThirdPersonJump_End +[2024.06.26-13.01.05:331][741]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Mannequin\Character\Materials\MI_Female_Body.uasset: Failed to load '/Game/Mannequin/Character/Textures/T_Female_Mask': Can't find file. +[2024.06.26-13.01.05:331][741]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Mannequin\Character\Materials\MI_Female_Body.uasset: Failed to load '/Game/Mannequin/Character/Textures/T_Female_Mask': Can't find file. +[2024.06.26-13.01.05:331][741]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Mannequin\Character\Materials\MI_Female_Body.uasset: Failed to load '/Game/Mannequin/Character/Textures/T_Female_N': Can't find file. +[2024.06.26-13.01.05:331][741]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Mannequin\Character\Materials\MI_Female_Body.uasset: Failed to load '/Game/Mannequin/Character/Textures/T_Female_N': Can't find file. +[2024.06.26-13.01.05:332][741]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Mannequin\Character\Materials\MI_Female_Body.uasset: Failed to load '/Game/Mannequin/Character/Textures/T_Female_Mask': Can't find file. +[2024.06.26-13.01.05:332][741]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Mannequin\Character\Materials\MI_Female_Body.uasset: Failed to load '/Game/Mannequin/Character/Textures/T_Female_N': Can't find file. +[2024.06.26-13.01.05:332][741]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Mannequin\Character\Materials\MI_Female_Body.uasset: Failed to load '/Game/Mannequin/Character/Textures/T_Female_Mask': Can't find file. +[2024.06.26-13.01.05:332][741]LoadErrors: Failed to load /Game/Mannequin/Character/Textures/T_Female_Mask.T_Female_Mask Referenced by MI_Female_Body +[2024.06.26-13.01.05:332][741]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Mannequin\Character\Materials\MI_Female_Body.uasset: Failed to load '/Game/Mannequin/Character/Textures/T_Female_N': Can't find file. +[2024.06.26-13.01.05:332][741]LoadErrors: Failed to load /Game/Mannequin/Character/Textures/T_Female_N.T_Female_N Referenced by MI_Female_Body +[2024.06.26-13.01.05:407][741]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms +[2024.06.26-13.01.11:042][741]LogSlate: Window 'Delete Assets' being destroyed +[2024.06.26-13.01.11:133][741]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.06.26-13.01.11:149][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.06.26-13.01.11:165][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms +[2024.06.26-13.01.11:181][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms +[2024.06.26-13.01.11:196][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms +[2024.06.26-13.01.11:211][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms +[2024.06.26-13.01.11:226][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms +[2024.06.26-13.01.11:240][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.06.26-13.01.11:255][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms +[2024.06.26-13.01.11:270][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms +[2024.06.26-13.01.11:284][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms +[2024.06.26-13.01.11:299][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms +[2024.06.26-13.01.11:313][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms +[2024.06.26-13.01.11:334][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms +[2024.06.26-13.01.11:348][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms +[2024.06.26-13.01.11:363][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms +[2024.06.26-13.01.11:377][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms +[2024.06.26-13.01.11:391][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms +[2024.06.26-13.01.11:406][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms +[2024.06.26-13.01.11:420][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms +[2024.06.26-13.01.11:435][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms +[2024.06.26-13.01.11:451][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.06.26-13.01.11:467][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms +[2024.06.26-13.01.11:481][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms +[2024.06.26-13.01.11:495][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms +[2024.06.26-13.01.11:510][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms +[2024.06.26-13.01.11:524][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms +[2024.06.26-13.01.11:542][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms +[2024.06.26-13.01.11:556][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms +[2024.06.26-13.01.11:580][741]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms +[2024.06.26-13.01.11:595][741]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms +[2024.06.26-13.01.25:925][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BPI_JumpAndRun.uasset: [Compiler] Default value '' for Checkpoint is invalid: 'PinSubCategoryObject on pin 'Checkpoint' is NULL and PinSubCategory is 'None' not 'self'' +[2024.06.26-13.01.25:928][560]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter': Can't find file. +[2024.06.26-13.01.25:928][560]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter': Can't find file. +[2024.06.26-13.01.25:928][560]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter': Can't find file. +[2024.06.26-13.01.25:928][560]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter': Can't find file. +[2024.06.26-13.01.25:929][560]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter': Can't find file. +[2024.06.26-13.01.25:929][560]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter': Can't find file. +[2024.06.26-13.01.25:929][560]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter': Can't find file. +[2024.06.26-13.01.25:929][560]LoadErrors: Failed to load /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C Referenced by K2Node_DynamicCast_0 +[2024.06.26-13.01.25:929][560]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter': Can't find file. +[2024.06.26-13.01.25:929][560]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter': Can't find file. +[2024.06.26-13.01.25:929][560]LoadErrors: Failed to load /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter_C Referenced by K2Node_CallFunction_0 +[2024.06.26-13.01.25:929][560]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter': Can't find file. +[2024.06.26-13.01.25:931][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: [Compiler] Message node Invalid Message Node has an invalid interface. +[2024.06.26-13.01.25:931][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: [Compiler] In use pin no longer exists on node Invalid Message Node . Please refresh node or break links to remove pin. +[2024.06.26-13.01.25:931][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: [Compiler] In use pin Target no longer exists on node Invalid Message Node . Please refresh node or break links to remove pin. +[2024.06.26-13.01.25:931][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: [Compiler] In use pin Player Transform no longer exists on node Invalid Message Node . Please refresh node or break links to remove pin. +[2024.06.26-13.01.25:931][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: [Compiler] In use pin Control Rotation no longer exists on node Invalid Message Node . Please refresh node or break links to remove pin. +[2024.06.26-13.01.25:931][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: [Compiler] Could not find a function named "Save Player" in 'BP_CheckpointGame'. +Make sure 'BP_CheckpointGame' has been compiled for Invalid Message Node +[2024.06.26-13.01.25:931][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: [Compiler] In use pin no longer exists on node Get Save Data . Please refresh node or break links to remove pin. +[2024.06.26-13.01.25:931][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: [Compiler] In use pin no longer exists on node Get Save Data . Please refresh node or break links to remove pin. +[2024.06.26-13.01.25:931][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: [Compiler] In use pin Target no longer exists on node Get Save Data . Please refresh node or break links to remove pin. +[2024.06.26-13.01.25:932][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: [Compiler] In use pin Player Transform no longer exists on node Get Save Data . Please refresh node or break links to remove pin. +[2024.06.26-13.01.25:932][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: [Compiler] In use pin Control Rotaion no longer exists on node Get Save Data . Please refresh node or break links to remove pin. +[2024.06.26-13.01.25:932][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: [Compiler] Could not find a function named "GetSaveData" in 'BP_CheckpointGame'. +Make sure 'BP_CheckpointGame' has been compiled for Get Save Data +[2024.06.26-13.01.25:932][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: [Compiler] Can't connect pins Object and Other Actor : This cast has an invalid target type (was the class deleted without a redirect?). +[2024.06.26-13.01.25:932][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: [Compiler] In use pin As Third Person Character no longer exists on node Bad cast node . Please refresh node or break links to remove pin. +[2024.06.26-13.01.25:932][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_CheckpointGame.uasset: [Compiler] Can't connect pins Other Actor and Object : This cast has an invalid target type (was the class deleted without a redirect?). +[2024.06.26-13.01.25:937][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Projectile.uasset: [Compiler] Message node Invalid Message Node has an invalid interface. +[2024.06.26-13.01.25:937][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Projectile.uasset: [Compiler] In use pin no longer exists on node Invalid Message Node . Please refresh node or break links to remove pin. +[2024.06.26-13.01.25:937][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Projectile.uasset: [Compiler] In use pin Target no longer exists on node Invalid Message Node . Please refresh node or break links to remove pin. +[2024.06.26-13.01.25:937][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Projectile.uasset: [Compiler] Could not find a function named "Der Tod" in 'BP_Projectile'. +Make sure 'BP_Projectile' has been compiled for Invalid Message Node +[2024.06.26-13.01.25:944][560]LogBlueprint: Error: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Spawner.uasset: [Compiler] Spawn node SpawnActor NONE must have a Class specified. +[2024.06.26-13.01.25:944][560]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Spawner.uasset: [Compiler] Input pin Velocity specifying non-default value no longer exists on node SpawnActor NONE . Please refresh node or reset pin to default value to remove pin. +[2024.06.26-13.01.25:944][560]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Spawner.uasset: [Compiler] Input pin Projectile Gravity Scale specifying non-default value no longer exists on node SpawnActor NONE . Please refresh node or reset pin to default value to remove pin. +[2024.06.26-13.01.25:944][560]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Spawner.uasset: [Compiler] Input pin Physics specifying non-default value no longer exists on node SpawnActor NONE . Please refresh node or reset pin to default value to remove pin. +[2024.06.26-13.01.25:944][560]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Spawner.uasset: [Compiler] Input pin Should Bounce specifying non-default value no longer exists on node SpawnActor NONE . Please refresh node or reset pin to default value to remove pin. +[2024.06.26-13.01.25:944][560]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Spawner.uasset: [Compiler] Input pin Collision specifying non-default value no longer exists on node SpawnActor NONE . Please refresh node or reset pin to default value to remove pin. +[2024.06.26-13.01.25:944][560]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Spawner.uasset: [Compiler] Input pin Should Kill specifying non-default value no longer exists on node SpawnActor NONE . Please refresh node or reset pin to default value to remove pin. +[2024.06.26-13.01.25:944][560]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\BP_Spawner.uasset: [Compiler] Input pin Instigator specifying non-default value no longer exists on node SpawnActor NONE . Please refresh node or reset pin to default value to remove pin. +[2024.06.26-13.01.25:951][560]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\Foliage\gras.uasset: Failed to load '/Game/Blueprints/Materials/yellowgras': Can't find file. +[2024.06.26-13.01.25:951][560]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\Foliage\gras.uasset: Failed to load '/Game/Blueprints/Materials/yellowgras': Can't find file. +[2024.06.26-13.01.25:951][560]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\Foliage\gras.uasset: Failed to load '/Game/Blueprints/Materials/yellowgras': Can't find file. +[2024.06.26-13.01.25:952][560]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\Foliage\gras.uasset: Failed to load '/Game/Blueprints/Materials/yellowgras': Can't find file. +[2024.06.26-13.01.25:952][560]LoadErrors: Failed to load /Game/Blueprints/Materials/yellowgras.yellowgras Referenced by gras +[2024.06.26-13.01.25:952][560]LogLinker: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\Blueprints\Blueprints\Foliage\gras.uasset: Failed to load '/Game/Blueprints/Materials/yellowgras': Can't find file. +[2024.06.26-13.01.25:976][560]LogUObjectHash: Compacting FUObjectHashTables data took 1.81ms +[2024.06.26-13.01.28:730][560]LogSlate: Window 'Delete Assets' being destroyed +[2024.06.26-13.01.28:811][560]LogUObjectHash: Compacting FUObjectHashTables data took 1.33ms +[2024.06.26-13.01.28:826][560]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms +[2024.06.26-13.01.28:844][560]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.06.26-13.01.28:861][560]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.06.26-13.01.28:877][560]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.06.26-13.01.28:893][560]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms +[2024.06.26-13.01.28:909][560]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms +[2024.06.26-13.01.28:924][560]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms +[2024.06.26-13.01.28:939][560]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms +[2024.06.26-13.01.28:954][560]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms +[2024.06.26-13.01.28:975][560]LogUObjectHash: Compacting FUObjectHashTables data took 1.36ms +[2024.06.26-13.01.28:989][560]LogUObjectHash: Compacting FUObjectHashTables data took 0.38ms +[2024.06.26-13.02.57:361][375]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms +[2024.06.26-13.03.00:171][375]LogSlate: Window 'Save Content' being destroyed +[2024.06.26-13.03.00:201][375]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.26-13.03.00:215][375]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms +[2024.06.26-13.03.00:235][375]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing4A803F594F6F9D8905DD6B955A4C5A48.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' +[2024.06.26-13.03.00:238][375]LogFileHelpers: Saving map 'Emmy_Testing' took 0.038 +[2024.06.26-13.03.00:297][375]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed +[2024.06.26-13.03.00:383][375]AssetCheck: New page: Asset Save: Emmy_Testing +[2024.06.26-13.03.00:383][375]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.06.26-13.03.00:384][376]Cmd: QUIT_EDITOR +[2024.06.26-13.03.00:384][376]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.06.26-13.03.00:386][376]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.06.26-13.03.00:387][376]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.06.26-13.03.00:387][376]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.06.26-13.03.00:387][376]LogAudio: Display: Audio Device unregistered from world 'Emmy_Testing'. +[2024.06.26-13.03.00:387][376]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-13.03.00:388][376]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-13.03.00:394][376]LogAudio: Display: Audio Device Manager Shutdown +[2024.06.26-13.03.00:394][376]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.06.26-13.03.00:400][376]LogExit: Preparing to exit. +[2024.06.26-13.03.01:311][376]LogUObjectHash: Compacting FUObjectHashTables data took 3.64ms +[2024.06.26-13.03.01:399][376]LogDirectoryWatcher: Display: A directory notification failed, and we were unable to create a new request. GetLastError code [6] Handle [FFFFFFFFFFFFFFFF], Path [C:/Users/bib/Documents/GARGame/Content/] +[2024.06.26-13.03.01:419][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.26-13.03.01:419][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.26-13.03.01:419][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.26-13.03.01:419][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.26-13.03.01:419][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.26-13.03.01:419][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.26-13.03.01:419][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.26-13.03.01:419][376]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.06.26-13.03.01:422][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.26-13.03.01:422][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.26-13.03.01:422][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.26-13.03.01:422][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.26-13.03.01:422][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.26-13.03.01:422][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.26-13.03.01:422][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.26-13.03.01:422][376]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.06.26-13.03.01:425][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.26-13.03.01:425][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.26-13.03.01:425][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.26-13.03.01:425][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.26-13.03.01:425][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.26-13.03.01:425][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.26-13.03.01:425][376]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.26-13.03.01:425][376]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.06.26-13.03.01:466][376]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.06.26-13.03.01:467][376]LogExit: Editor shut down +[2024.06.26-13.03.01:468][376]LogExit: Transaction tracking system shut down +[2024.06.26-13.03.01:472][376]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2024.06.26-13.03.01:699][376]LogExit: Object subsystem successfully closed. +[2024.06.26-13.03.01:715][376]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.06.26-13.03.01:715][376]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2024.06.26-13.03.01:715][376]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2024.06.26-13.03.01:715][376]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% +[2024.06.26-13.03.01:715][376]LogShaderCompilers: Display: ================================================ +[2024.06.26-13.03.01:722][376]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.06.26-13.03.01:755][376]LogModuleManager: Shutting down and abandoning module ExternalImagePicker (874) +[2024.06.26-13.03.01:755][376]LogModuleManager: Shutting down and abandoning module BlueprintGraph (872) +[2024.06.26-13.03.01:755][376]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2024.06.26-13.03.01:755][376]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2024.06.26-13.03.01:755][376]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2024.06.26-13.03.01:755][376]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2024.06.26-13.03.01:755][376]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2024.06.26-13.03.01:755][376]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2024.06.26-13.03.01:755][376]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2024.06.26-13.03.01:755][376]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2024.06.26-13.03.01:755][376]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2024.06.26-13.03.01:755][376]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2024.06.26-13.03.01:755][376]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2024.06.26-13.03.01:755][376]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module TakesCore (842) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (832) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (830) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module PlanarCut (826) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module TextureAlignMode (824) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module BspMode (822) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module GeometryMode (820) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (818) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (816) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (814) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (812) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module SequenceRecorder (811) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (808) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (806) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (804) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (802) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (800) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module WebMMedia (798) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (796) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (794) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (792) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (790) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (788) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (786) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (784) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module CharacterAI (782) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2024.06.26-13.03.01:756][376]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2024.06.26-13.03.01:849][376]MemoryProfiler: Shutdown +[2024.06.26-13.03.01:849][376]NetworkingProfiler: Shutdown +[2024.06.26-13.03.01:849][376]LoadingProfiler: Shutdown +[2024.06.26-13.03.01:849][376]TimingProfiler: Shutdown +[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2024.06.26-13.03.01:849][376]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2024.06.26-13.03.01:850][376]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2024.06.26-13.03.01:850][376]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2024.06.26-13.03.01:850][376]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2024.06.26-13.03.01:850][376]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2024.06.26-13.03.01:850][376]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2024.06.26-13.03.01:850][376]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2024.06.26-13.03.01:850][376]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2024.06.26-13.03.01:850][376]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2024.06.26-13.03.01:882][376]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2024.06.26-13.03.01:882][376]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2024.06.26-13.03.01:882][376]LogModuleManager: Shutting down and abandoning module Layers (678) +[2024.06.26-13.03.01:882][376]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2024.06.26-13.03.01:882][376]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2024.06.26-13.03.01:882][376]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2024.06.26-13.03.01:882][376]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2024.06.26-13.03.01:882][376]LogModuleManager: Shutting down and abandoning module Persona (668) +[2024.06.26-13.03.01:882][376]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2024.06.26-13.03.01:882][376]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2024.06.26-13.03.01:882][376]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2024.06.26-13.03.01:888][376]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2024.06.26-13.03.01:888][376]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2024.06.26-13.03.01:888][376]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2024.06.26-13.03.01:888][376]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2024.06.26-13.03.01:888][376]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2024.06.26-13.03.01:888][376]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2024.06.26-13.03.01:889][376]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2024.06.26-13.03.01:895][376]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module OculusEditor (602) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module OculusInput (600) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module CollectionManager (593) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (590) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module SynthesisEditor (588) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module Synthesis (586) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (584) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (582) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module TakeSequencer (580) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module TakeMovieScene (578) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module OpenXREditor (576) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (574) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module GooglePAD (572) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module ScreenshotTools (570) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module EditableMesh (568) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module CableComponent (566) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (564) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module AudioCapture (562) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (561) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module AssetTags (558) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (556) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (554) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module AppleImageUtils (552) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module AndroidPermission (550) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (548) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (546) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module TemplateSequence (544) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (542) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module MotoSynth (540) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (538) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (536) +[2024.06.26-13.03.02:090][376]LogOpenImageDenoise: OIDN shutting down +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (534) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module PluginBrowser (532) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (530) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (528) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (526) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module CryptoKeys (524) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module CurveEditorTools (522) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module MeshConversion (520) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module DynamicMesh (518) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (516) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module GeometricObjects (514) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (512) +[2024.06.26-13.03.02:090][376]LogModuleManager: Shutting down and abandoning module MediaCompositing (510) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (508) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (506) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (504) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (502) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module ImgMedia (500) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (498) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (497) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (494) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (492) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (490) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (488) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module FractureEditor (486) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (484) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (482) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module ChaosNiagara (480) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (479) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (476) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module AutomationUtils (474) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module BackChannel (472) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module AlembicImporter (470) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module AlembicLibrary (469) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module GeometryCache (468) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (467) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (462) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (460) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (458) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (456) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (454) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (452) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module UObjectPlugin (450) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (448) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (446) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (444) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module PluginUtils (442) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (440) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module GitSourceControl (438) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module SourceControl (437) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (434) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) +[2024.06.26-13.03.02:091][376]LogModuleManager: Shutting down and abandoning module LiveLink (422) +[2024.06.26-13.03.02:399][376]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2024.06.26-13.03.02:399][376]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2024.06.26-13.03.02:399][376]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2024.06.26-13.03.02:399][376]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2024.06.26-13.03.02:399][376]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2024.06.26-13.03.02:399][376]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (410) +[2024.06.26-13.03.02:399][376]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (408) +[2024.06.26-13.03.02:399][376]LogModuleManager: Shutting down and abandoning module SoundFields (406) +[2024.06.26-13.03.02:399][376]LogModuleManager: Shutting down and abandoning module SignificanceManager (404) +[2024.06.26-13.03.02:399][376]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (402) +[2024.06.26-13.03.02:399][376]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (400) +[2024.06.26-13.03.02:399][376]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (396) +[2024.06.26-13.03.02:399][376]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (394) +[2024.06.26-13.03.02:399][376]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (392) +[2024.06.26-13.03.02:399][376]LogModuleManager: Shutting down and abandoning module TcpMessaging (390) +[2024.06.26-13.03.02:500][376]LogModuleManager: Shutting down and abandoning module ActorSequence (388) +[2024.06.26-13.03.02:500][376]LogModuleManager: Shutting down and abandoning module UdpMessaging (386) +[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (384) +[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (382) +[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (380) +[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (378) +[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module FacialAnimation (376) +[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module DataValidation (374) +[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (372) +[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (370) +[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (368) +[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (366) +[2024.06.26-13.03.02:601][376]LogMagicLeapPlanes: Planes tracker already destroyed. +[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (364) +[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (362) +[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (360) +[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (358) +[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module MagicLeapController (356) +[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (354) +[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module MagicLeapAR (352) +[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (350) +[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module Niagara (348) +[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module SignalProcessing (347) +[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module NiagaraEditor (345) +[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module NiagaraCore (342) +[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (340) +[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (338) +[2024.06.26-13.03.02:601][376]LogModuleManager: Shutting down and abandoning module LevelEditor (337) +[2024.06.26-13.03.02:602][376]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (336) +[2024.06.26-13.03.02:602][376]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (334) +[2024.06.26-13.03.02:602][376]LogModuleManager: Shutting down and abandoning module MainFrame (332) +[2024.06.26-13.03.02:602][376]LogModuleManager: Shutting down and abandoning module HotReload (331) +[2024.06.26-13.03.02:602][376]LogModuleManager: Shutting down and abandoning module ToolMenus (327) +[2024.06.26-13.03.02:602][376]LogModuleManager: Shutting down and abandoning module ContentBrowser (325) +[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module ContentBrowserData (324) +[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module TreeMap (321) +[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (318) +[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module GameplayCameras (316) +[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module AnimationSharing (314) +[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) +[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module Paper2D (310) +[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) +[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) +[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module UMG (276) +[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module Slate (266) +[2024.06.26-13.03.02:603][376]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2024.06.26-13.03.02:604][376]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2024.06.26-13.03.02:604][376]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2024.06.26-13.03.02:604][376]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2024.06.26-13.03.02:604][376]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2024.06.26-13.03.02:604][376]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2024.06.26-13.03.02:604][376]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2024.06.26-13.03.02:604][376]LogModuleManager: Shutting down and abandoning module Networking (250) +[2024.06.26-13.03.02:604][376]LogModuleManager: Shutting down and abandoning module Core (248) +[2024.06.26-13.03.02:604][376]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2024.06.26-13.03.02:604][376]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2024.06.26-13.03.02:604][376]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2024.06.26-13.03.02:604][376]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2024.06.26-13.03.02:604][376]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2024.06.26-13.03.02:605][376]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2024.06.26-13.03.02:606][376]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2024.06.26-13.03.02:606][376]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2024.06.26-13.03.02:606][376]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2024.06.26-13.03.02:606][376]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2024.06.26-13.03.02:606][376]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2024.06.26-13.03.02:606][376]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2024.06.26-13.03.02:606][376]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2024.06.26-13.03.02:606][376]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2024.06.26-13.03.02:606][376]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2024.06.26-13.03.02:606][376]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2024.06.26-13.03.02:606][376]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2024.06.26-13.03.02:606][376]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2024.06.26-13.03.02:606][376]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2024.06.26-13.03.02:606][376]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2024.06.26-13.03.02:607][376]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2024.06.26-13.03.02:609][376]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2024.06.26-13.03.02:609][376]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.06.26-13.03.02:609][376]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2024.06.26-13.03.02:609][376]LogModuleManager: Shutting down and abandoning module Settings (130) +[2024.06.26-13.03.02:609][376]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2024.06.26-13.03.02:609][376]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2024.06.26-13.03.02:609][376]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2024.06.26-13.03.02:609][376]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2024.06.26-13.03.02:609][376]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2024.06.26-13.03.02:609][376]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2024.06.26-13.03.02:609][376]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2024.06.26-13.03.02:609][376]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2024.06.26-13.03.02:609][376]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2024.06.26-13.03.02:609][376]LogHMD: Freeing OpenVRDLLHandle. +[2024.06.26-13.03.02:609][376]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2024.06.26-13.03.02:610][376]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108) +[2024.06.26-13.03.02:610][376]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.06.26-13.03.02:610][376]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (106) +[2024.06.26-13.03.02:610][376]LogModuleManager: Shutting down and abandoning module OpenXRAR (104) +[2024.06.26-13.03.02:610][376]LogModuleManager: Shutting down and abandoning module AugmentedReality (103) +[2024.06.26-13.03.02:610][376]LogModuleManager: Shutting down and abandoning module OpenXRHMD (100) +[2024.06.26-13.03.02:610][376]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) +[2024.06.26-13.03.02:610][376]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) +[2024.06.26-13.03.02:610][376]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (94) +[2024.06.26-13.03.02:610][376]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (90) +[2024.06.26-13.03.02:610][376]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) +[2024.06.26-13.03.02:611][376]LogModuleManager: Shutting down and abandoning module XMPP (83) +[2024.06.26-13.03.02:611][376]LogModuleManager: Shutting down and abandoning module WebSockets (82) +[2024.06.26-13.03.02:630][376]LogModuleManager: Shutting down and abandoning module HTTP (79) +[2024.06.26-13.03.02:630][376]LogHttp: Display: Http module shutting down, but needs to wait on 2 outstanding Http requests: +[2024.06.26-13.03.02:631][376]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B1A650B54-4196-FD19-F8D0-BEAC69582644%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=58d79d9d4635cee96a35ea887e72d9c8%7C2fcfc95fcecf43cea03b962b2d50bab0%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.06.26-13.03.02:631][376]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B1A650B54-4196-FD19-F8D0-BEAC69582644%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=58d79d9d4635cee96a35ea887e72d9c8%7C2fcfc95fcecf43cea03b962b2d50bab0%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.06.26-13.03.02:631][376]LogHttp: Display: cleaning up 2 outstanding Http requests. +[2024.06.26-13.03.02:634][376]LogModuleManager: Shutting down and abandoning module SSL (78) +[2024.06.26-13.03.02:634][376]LogModuleManager: Shutting down and abandoning module MLSDK (74) +[2024.06.26-13.03.02:634][376]LogModuleManager: Shutting down and abandoning module WmfMedia (72) +[2024.06.26-13.03.02:636][376]LogModuleManager: Shutting down and abandoning module Media (71) +[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module MediaInfo (70) +[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module MagicLeap (66) +[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (64) +[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module NiagaraShader (62) +[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (60) +[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module ChaosCloth (58) +[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56) +[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module DatasmithContent (54) +[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) +[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) +[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2024.06.26-13.03.02:637][376]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2024.06.26-13.03.02:638][376]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2024.06.26-13.03.02:638][376]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2024.06.26-13.03.02:638][376]LogModuleManager: Shutting down and abandoning module Engine (16) +[2024.06.26-13.03.02:638][376]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2024.06.26-13.03.02:638][376]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2024.06.26-13.03.02:638][376]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2024.06.26-13.03.02:638][376]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2024.06.26-13.03.02:638][376]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2024.06.26-13.03.02:638][376]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2024.06.26-13.03.02:638][376]LogModuleManager: Shutting down and abandoning module RSA (3) +[2024.06.26-13.03.02:638][376]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2024.06.26-13.03.02:691][376]LogD3D11RHI: Shutdown +[2024.06.26-13.03.02:691][376]LogD3D11RHI: CleanupD3DDevice +[2024.06.26-13.03.02:694][376]LogD3D11RHI: Intel Extensions Framework unloaded +[2024.06.26-13.03.02:696][376]LogD3D11RHI: [IntelMetricsDiscovery] Stopped +[2024.06.26-13.03.02:696][376]LogExit: Exiting. +[2024.06.26-13.03.02:708][376]Log file closed, 06/26/24 15:03:02 diff --git a/Saved/Logs/DesertGame.log b/Saved/Logs/DesertGame.log index a62bf1c..b7f65ee 100644 --- a/Saved/Logs/DesertGame.log +++ b/Saved/Logs/DesertGame.log @@ -1,4 +1,4 @@ -Log file open, 06/26/24 11:35:55 +Log file open, 06/26/24 15:03:11 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) @@ -10,7 +10,7 @@ LogConsoleResponse: Display: Failed to find resolution value strings in scalabil LogInit: Display: Running engine for game: DesertGame LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.183220 +LogStats: Stats thread started at 0.179997 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MeshPainting @@ -18,126 +18,126 @@ LogPluginManager: Mounting plugin XGEController LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin LightPropagationVolume LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin OodleData LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin PluginBrowser LogPluginManager: Mounting plugin LuminPlatformFeatures LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin ActorSequence LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin AssetTags LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin Takes LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin OpenXREyeTracker LogPluginManager: Mounting plugin OpenXR LogPluginManager: Mounting plugin OpenXRHandTracking LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin PostSplashScreen LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin PostSplashScreen LogPluginManager: Mounting plugin PropertyAccessEditor LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin Synthesis LogPluginManager: Mounting plugin WebMMoviePlayer -LogPluginManager: Mounting plugin Takes LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin ContentBrowserFileDataSource -LogPluginManager: Mounting plugin ContentBrowserAssetDataSource LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OculusVR @@ -228,1663 +228,1038 @@ LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.26-09.35.55:814][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.06.26-09.35.55:814][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.26-09.35.55:814][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.26-09.35.55:818][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.06.26-09.35.55:818][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.06.26-09.35.55:819][ 0]LogInit: Selected Device Profile: [Windows] -[2024.06.26-09.35.55:819][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.06.26-09.35.55:819][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.06.26-09.35.55:819][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.06.26-09.35.55:819][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.06.26-09.35.55:820][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.06.26-09.35.55:820][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.06.26-09.35.55:820][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.06.26-09.35.55:820][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.26-09.35.55:820][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini] -[2024.06.26-09.35.55:820][ 0]LogInit: Computer: NB-PBM2H22CUN -[2024.06.26-09.35.55:820][ 0]LogInit: User: bib -[2024.06.26-09.35.55:820][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.06.26-09.35.55:820][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.06.26-09.35.55:820][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.06.26-09.35.55:820][ 0]LogMemory: Platform Memory Stats for Windows -[2024.06.26-09.35.55:820][ 0]LogMemory: Process Physical Memory: 144.91 MB used, 144.92 MB peak -[2024.06.26-09.35.55:820][ 0]LogMemory: Process Virtual Memory: 129.65 MB used, 129.65 MB peak -[2024.06.26-09.35.55:820][ 0]LogMemory: Physical Memory: 9821.73 MB used, 6246.97 MB free, 16068.70 MB total -[2024.06.26-09.35.55:820][ 0]LogMemory: Virtual Memory: 134204528.00 MB used, 13198.39 MB free, 134217728.00 MB total -[2024.06.26-09.35.55:823][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.06.26-09.35.55:836][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.06.26-09.35.55:836][ 0]LogInit: Using OS detected language (de-DE). -[2024.06.26-09.35.55:836][ 0]LogInit: Using OS detected locale (de-DE). -[2024.06.26-09.35.55:838][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.06.26-09.35.55:838][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.06.26-09.35.55:838][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.06.26-09.35.55:838][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.06.26-09.35.55:838][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.06.26-09.35.55:838][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.06.26-09.35.55:838][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.06.26-09.35.55:838][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.06.26-09.35.55:839][ 0]LogInit: Setting process to per monitor DPI aware -[2024.06.26-09.35.55:849][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.06.26-09.35.55:857][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.06.26-09.35.55:857][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.06.26-09.35.55:923][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.06.26-09.35.55:925][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.06.26-09.35.55:925][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.06.26-09.35.55:925][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.06.26-09.35.55:925][ 0]LogD3D11RHI: D3D11 adapters: -[2024.06.26-09.35.55:964][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.06.26-09.35.55:964][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.06.26-09.35.55:965][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.06.26-09.35.55:965][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.06.26-09.35.55:965][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.06.26-09.35.55:965][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: VendorId : 8086 -[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: Revision : 000c -[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.06.26-09.35.55:966][ 0]LogD3D11RHI: AdapterLuid : 0 68030 -[2024.06.26-09.35.55:972][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.06.26-09.35.55:972][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.06.26-09.35.55:972][ 0]LogWindows: EnumDisplayDevices: -[2024.06.26-09.35.55:972][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.06.26-09.35.55:973][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.26-09.35.55:973][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.26-09.35.55:973][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.26-09.35.55:973][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.06.26-09.35.55:973][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.06.26-09.35.55:973][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.06.26-09.35.55:973][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.06.26-09.35.55:973][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: VendorId : 8086 -[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: Revision : 000c -[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.06.26-09.35.55:978][ 0]LogD3D11RHI: AdapterLuid : 0 68030 -[2024.06.26-09.35.56:003][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.06.26-09.35.56:010][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.06.26-09.35.56:010][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.06.26-09.35.56:010][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.06.26-09.35.56:011][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.06.26-09.35.56:011][ 0]LogD3D11RHI: Async texture creation enabled -[2024.06.26-09.35.56:011][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.06.26-09.35.56:020][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.06.26-09.35.56:236][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.06.26-09.35.56:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.06.26-09.35.56:262][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.06.26-09.35.56:262][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.06.26-09.35.56:268][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.06.26-09.35.56:271][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.06.26-09.35.56:273][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.06.26-09.35.56:276][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.06.26-09.35.56:282][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.06.26-09.35.56:285][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.06.26-09.35.56:288][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.06.26-09.35.56:303][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.06.26-09.35.56:303][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.06.26-09.35.56:308][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.06.26-09.35.56:311][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.06.26-09.35.56:313][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.06.26-09.35.56:316][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.06.26-09.35.56:322][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.06.26-09.35.56:322][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.06.26-09.35.56:328][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.06.26-09.35.56:331][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.06.26-09.35.56:334][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.06.26-09.35.56:336][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.06.26-09.35.56:336][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.06.26-09.35.56:341][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.06.26-09.35.56:360][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.06.26-09.35.56:380][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.06.26-09.35.56:380][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/15560/). -[2024.06.26-09.35.56:380][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/27D2D7FE48CBC8D0CDC99A8AF89D37AE/'. -[2024.06.26-09.35.56:380][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.06.26-09.35.56:380][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.06.26-09.35.56:380][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.06.26-09.35.56:929][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.06.26-09.35.56:985][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.06.26-09.35.56:985][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.06.26-09.35.56:986][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.06.26-09.35.56:986][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.06.26-09.35.56:986][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.06.26-09.35.56:986][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.06.26-09.35.56:998][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.06.26-09.35.56:999][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.06.26-09.35.56:999][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.06.26-09.35.57:004][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds -[2024.06.26-09.35.57:004][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.01ms. RandomReadSpeed=1658.68MBs, RandomWriteSpeed=216.76MBs. Assigned SpeedClass 'Local' -[2024.06.26-09.35.57:004][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.06.26-09.35.57:005][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.06.26-09.35.57:005][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.06.26-09.35.57:040][ 0]LogSlate: Using FreeType 2.10.0 -[2024.06.26-09.35.57:040][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.06.26-09.35.57:059][ 0]LogAssetRegistry: FAssetRegistry took 0.0022 seconds to start up -[2024.06.26-09.35.57:214][ 0]LogInit: Selected Device Profile: [Windows] -[2024.06.26-09.35.57:214][ 0]LogInit: Active device profile: [0000022D7F764B00][0000022D7CB1EBC0 49] Windows -[2024.06.26-09.35.57:214][ 0]LogInit: Profiles: [0000022D7F764B00][0000022D7CB1EBC0 49] Windows, [0000022D7F73A100][0000022D7E0FAD40 49] WindowsNoEditor, [0000022D7F765900][0000022D7F2CEEC0 49] WindowsServer, [0000022D7F73AE00][0000022D7F2D3040 49] WindowsClient, [0000022D7F767C00][0000022D7F2D71C0 49] IOS, [0000022D7F738F00][0000022D7F2DB340 49] iPadAir, [0000022D7F767E00][0000022D7F2DF4C0 49] iPadAir2, [0000022D7F6CCC00][0000022D7F2E7780 49] IPadPro, [0000022D7F6CCD00][0000022D7F2E37C0 49] iPadAir3, [0000022D7F73BB00][0000022D7F2EB940 49] iPadAir4, [0000022D7F6CF600][0000022D7F2EFAC0 49] iPadMini2, [0000022D7F73B200][0000022D7F2F20C0 49] iPadMini3, [0000022D7F6CF800][0000022D7F2F6240 49] iPadMini4, [0000022D7F73B800][0000022D7F2FA3C0 49] iPadMini5, [0000022D7F6D4600][0000022D7E0F6640 49] iPhone6, [0000022D7F6D4700][0000022D7F2FE680 49] iPodTouch6, [0000022D7F766900][0000022D7F3068C0 49] iPhone7, [0000022D7F766800][0000022D7F302900 49] iPodTouch7, [0000022D7F6D4100][0000022D7F30EA80 49] iPhone5S, [0000022D7F6CC700][0000022D7F312C00 49] iPhone6Plus, [0000022D7F6D6500][0000022D7F316D80 49] iPhone6S, [0000022D7F6CD300][0000022D7F31AF00 49] iPhone6SPlus, [0000022D7F6D7B00][0000022D7F31F080 49] iPhone7Plus, [0000022D7F6CF500][0000022D7F323200 49] iPhoneSE, [0000022D7F766600][0000022D7F327380 49] iPhone8, [0000022D7F6CC600][0000022D7F32B500 49] iPhone8Plus, [0000022D7F766200][0000022D7F32F680 49] iPhoneX, [0000022D7F6CF300][0000022D7F333800 49] iPhoneXS, [0000022D7F767400][0000022D7F337980 49] iPhoneXSMax, [0000022D7F6CED00][0000022D7F33BB00 49] iPhoneXR, [0000022D7F764200][0000022D7F33E100 49] iPhone11, [0000022D7F6CDE00][0000022D7F342280 49] iPhone11Pro, [0000022D7F766A00][0000022D7F346400 49] iPhone11ProMax, [0000022D7F6CF700][0000022D7F34A580 49] iPhoneSE2, [0000022D7F764D00][0000022D7F34E700 49] iPhone12Mini, [0000022D7F6CDF00][0000022D7F30A840 49] iPhone12, [0000022D7F764700][0000022D7F352980 49] iPhone12Pro, [0000022D7F6CD400][0000022D7F356AC0 49] iPhone12ProMax, [0000022D7F764C00][0000022D7F35EC40 49] iPadPro105, [0000022D7F6CD700][0000022D7F362DC0 49] iPadPro129, [0000022D7F764100][0000022D7F366F40 49] iPadPro97, [0000022D7F6CFC00][0000022D7F36B0C0 49] iPadPro2_129, [0000022D7F764800][0000022D7F36F240 49] iPad5, [0000022D7F6CF100][0000022D7F3733C0 49] iPad6, [0000022D7F764500][0000022D7F377540 49] iPad7, [0000022D7F6CE800][0000022D7F37B6C0 49] iPad8, [0000022D7F765500][0000022D7F37F840 49] iPadPro11, [0000022D7F6CD500][0000022D7F3839C0 49] iPadPro2_11, [0000022D7F764F00][0000022D7F387B40 49] iPadPro3_129, [0000022D7F6CEC00][0000022D7F38A140 49] iPadPro4_129, [0000022D7F766500][0000022D7F38E2C0 49] AppleTV, [0000022D7F6CD100][0000022D7F392440 49] AppleTV4K, [0000022D7F764400][0000022D7F3965C0 49] TVOS, [0000022D7F6CE600][0000022D7F3A6740 49] Mac, [0000022D7F767D00][0000022D7F3AA8C0 49] MacClient, [0000022D7F6CD800][0000022D7F35AA00 49] MacNoEditor, [0000022D7F767100][0000022D7F402B40 49] MacServer, [0000022D7F6CF900][0000022D77F3CC80 49] Linux, [0000022D7F764900][0000022D77F40DC0 49] LinuxAArch64, [0000022D7F6CFF00][0000022D77F48F40 49] LinuxNoEditor, [0000022D7F765B00][0000022D77E9D0C0 49] LinuxAArch64NoEditor, [0000022D7F6CF400][0000022D77F85240 49] LinuxClient, [0000022D7F765C00][0000022D77F993C0 49] LinuxAArch64Client, [0000022D7F6CDD00][0000022D77F9D540 49] LinuxServer, [0000022D7F766F00][0000022D77FA16C0 49] LinuxAArch64Server, [0000022D7F6CC500][0000022D79639840 49] Android, [0000022D7F765E00][0000022D7F4F19C0 49] Android_Low, [0000022D7F6CF000][0000022D7F50DB40 49] Android_Mid, [0000022D7F766400][0000022D71F1E140 49] Android_High, [0000022D7F6CC800][0000022D71F222C0 49] Android_Default, [0000022D7F767200][0000022D71F26440 49] Android_Adreno4xx, [0000022D7F73A400][0000022D71F2A5C0 49] Android_Adreno5xx_Low, [0000022D7F6D5C00][0000022D71F3A740 49] Android_Adreno5xx, [0000022D7F73BD00][0000022D71F428C0 49] Android_Adreno6xx, [0000022D7F6D6B00][0000022D71F46A40 49] Android_Adreno6xx_Vulkan, [0000022D7F73BE00][0000022D77F44B80 49] Android_Mali_T6xx, [0000022D7F6D4F00][0000022D7966ACC0 49] Android_Mali_T7xx, [0000022D7F739300][0000022D00BB2E00 49] Android_Mali_T8xx, [0000022D7F6D5F00][0000022D00BBAF40 49] Android_Mali_G71, [0000022D7F739C00][0000022D00BEF0C0 49] Android_Mali_G72, [0000022D7F6D6400][0000022D00BFB240 49] Android_Mali_G72_Vulkan, [0000022D7F73B600][0000022D796B93C0 49] Android_Mali_G76, [0000022D7F6D6100][0000022D7F3F5540 49] Android_Mali_G76_Vulkan, [0000022D7F739B00][0000022D7F3F96C0 49] Android_Mali_G77, [0000022D7F6D4A00][0000022D77E97840 49] Android_Mali_G77_Vulkan, [0000022D7F73B400][0000022D7F3FD9C0 49] Android_Mali_G78, [0000022D7F6D5300][0000022D7F4D9B40 49] Android_Mali_G78_Vulkan, [0000022D7F73A900][0000022D7F4DC140 49] Android_Mali_G710, [0000022D7F6D7D00][0000022D7F4E02C0 49] Android_Mali_G710_Vulkan, [0000022D7F739E00][0000022D7F4E4440 49] Android_Vulkan_SM5, [0000022D7F6D4900][0000022D7F4E85C0 49] Android_PowerVR_G6xxx, [0000022D7F739F00][0000022D7F4EC740 49] Android_PowerVR_GT7xxx, [0000022D7F6D6700][0000022D7CBFC8C0 49] Android_PowerVR_GE8xxx, [0000022D7F73A300][0000022D7CC04A40 49] Android_PowerVR_GM9xxx, [0000022D7F6D7200][0000022D7CC08BC0 49] Android_PowerVR_GM9xxx_Vulkan, [0000022D7F73B000][0000022D7CC0CD40 49] Android_TegraK1, [0000022D7F6D5700][0000022D00BEAE80 49] Android_Unknown_Vulkan, [0000022D7F73B700][0000022D7CC10FC0 49] Lumin, [0000022D7F6D4200][0000022D7CC15100 49] Lumin_Desktop, [0000022D7F73A200][0000022D7CC1D280 49] HoloLens, -[2024.06.26-09.35.57:298][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.06.26-09.35.57:298][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.06.26-09.35.57:298][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.06.26-09.35.57:298][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.06.26-09.35.57:298][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.06.26-09.35.57:308][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.06.26-09.35.57:581][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.06.26-09.35.57:644][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.06.26-09.35.57:649][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.06.26-09.35.57:649][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.06.26-09.35.57:649][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.06.26-09.35.57:871][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 324B11C14D28BF72E4DA2095A0181AFB | Instance: 8676CF104B5B818D056C02BD2D34263C (NB-PBM2H22CUN-15560). -[2024.06.26-09.35.57:894][ 0]LogPython: Using Python 3.7.7 -[2024.06.26-09.35.58:276][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.06.26-09.35.58:280][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.06.26-09.35.58:385][ 0]SourceControl: Source control is disabled -[2024.06.26-09.35.58:385][ 0]SourceControl: Source control is disabled -[2024.06.26-09.35.58:391][ 0]SourceControl: Source control is disabled -[2024.06.26-09.35.58:395][ 0]SourceControl: Source control is disabled -[2024.06.26-09.35.58:399][ 0]SourceControl: Source control is disabled -[2024.06.26-09.35.58:401][ 0]LogUProjectInfo: Found projects: -[2024.06.26-09.35.58:522][ 0]LogOpenImageDenoise: OIDN starting up -[2024.06.26-09.35.58:568][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.06.26-09.35.58:585][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.06.26-09.35.58:585][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.06.26-09.35.58:671][ 0]LogCollectionManager: Loaded 0 collections in 0.001228 seconds -[2024.06.26-09.35.58:688][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s -[2024.06.26-09.35.58:688][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s -[2024.06.26-09.35.58:688][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s -[2024.06.26-09.35.58:688][ 0]LogOcInput: OculusInput pre-init called -[2024.06.26-09.35.58:875][ 0]LogEngine: Initializing Engine... -[2024.06.26-09.35.58:877][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.06.26-09.35.58:877][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.06.26-09.35.58:877][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.06.26-09.35.58:878][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.06.26-09.35.58:969][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.06.26-09.35.58:977][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.06.26-09.35.58:980][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.06.26-09.35.58:983][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.06.26-09.35.58:984][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.06.26-09.35.58:984][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.06.26-09.35.58:984][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.06.26-09.35.58:984][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.26-09.35.58:984][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.26-09.35.58:984][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.26-09.35.58:984][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.26-09.35.58:984][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.26-09.35.58:984][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.26-09.35.58:984][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.26-09.35.58:984][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.26-09.35.58:985][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.26-09.35.58:985][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.26-09.35.58:985][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.26-09.35.58:985][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.26-09.35.58:991][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.06.26-09.35.58:991][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.06.26-09.35.59:250][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.06.26-09.35.59:256][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.26-09.35.59:257][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.26-09.35.59:257][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.26-09.35.59:258][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.26-09.35.59:258][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.26-09.35.59:258][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.26-09.35.59:259][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.26-09.35.59:259][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.26-09.35.59:259][ 0]LogInit: FAudioDevice initialized. -[2024.06.26-09.35.59:259][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.06.26-09.35.59:259][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.06.26-09.35.59:308][ 0]LogDerivedDataCache: Saved boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.06.26-09.35.59:308][ 0]LogInit: Texture streaming: Enabled -[2024.06.26-09.35.59:317][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.06.26-09.35.59:319][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.06.26-09.35.59:319][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.06.26-09.35.59:320][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.06.26-09.35.59:337][ 0]LogInit: Transaction tracking system initialized -[2024.06.26-09.35.59:351][ 0]BlueprintLog: New page: Editor Load -[2024.06.26-09.35.59:389][ 0]LocalizationService: Localization service is disabled -[2024.06.26-09.35.59:402][ 0]TimingProfiler: Initialize -[2024.06.26-09.35.59:403][ 0]TimingProfiler: OnSessionChanged -[2024.06.26-09.35.59:403][ 0]LoadingProfiler: Initialize -[2024.06.26-09.35.59:403][ 0]LoadingProfiler: OnSessionChanged -[2024.06.26-09.35.59:403][ 0]NetworkingProfiler: Initialize -[2024.06.26-09.35.59:403][ 0]NetworkingProfiler: OnSessionChanged -[2024.06.26-09.35.59:403][ 0]MemoryProfiler: Initialize -[2024.06.26-09.35.59:403][ 0]MemoryProfiler: OnSessionChanged -[2024.06.26-09.35.59:501][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.06.26-09.35.59:501][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.06.26-09.35.59:638][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.00s -[2024.06.26-09.35.59:815][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.06.26-09.35.59:817][ 0]SourceControl: Source control is disabled -[2024.06.26-09.35.59:817][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 4.766 -[2024.06.26-09.35.59:818][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.06.26-09.35.59:818][ 0]LightingResults: New page: Lighting Build -[2024.06.26-09.35.59:819][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.06.26-09.35.59:819][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-09.35.59:819][ 0]MapCheck: New page: Map Check -[2024.06.26-09.35.59:819][ 0]LightingResults: New page: Lighting Build -[2024.06.26-09.35.59:825][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.26-09.35.59:827][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.06.26-09.35.59:871][ 0]LogTexture: Display: Building textures: DeprecatedTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) -[2024.06.26-09.35.59:873][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'. -[2024.06.26-09.35.59:874][ 0]LogAIModule: Creating AISystem for world Untitled_1 -[2024.06.26-09.35.59:878][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.06.26-09.35.59:885][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.06.26-09.35.59:885][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.06.26-09.35.59:885][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,151ms to complete. -[2024.06.26-09.35.59:885][ 0]LogFileHelpers: Loading map 'Template_Default' took 0.068 -[2024.06.26-09.35.59:887][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 4.836 -[2024.06.26-09.36.00:002][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-09.36.00:006][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-09.36.00:010][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-09.36.00:016][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-09.36.00:027][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0076 seconds. Added 3822 classes and 928 folders. -[2024.06.26-09.36.00:040][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.26-09.36.00:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.06.26-09.36.00:042][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 -[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.06.26-09.36.00:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.06.26-09.36.00:042][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 -[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:042][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.06.26-09.36.00:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:042][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.06.26-09.36.00:042][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 -[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.26-09.36.00:043][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:043][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.06.26-09.36.00:043][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 -[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.06.26-09.36.00:043][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:043][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.06.26-09.36.00:043][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 -[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:043][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.06.26-09.36.00:043][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:043][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.06.26-09.36.00:043][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.06.26-09.36.00:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.06.26-09.36.00:044][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.06.26-09.36.00:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.06.26-09.36.00:044][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:044][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.26-09.36.00:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:044][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.06.26-09.36.00:044][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 -[2024.06.26-09.36.00:045][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.06.26-09.36.00:045][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:045][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.06.26-09.36.00:045][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:045][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.06.26-09.36.00:045][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 -[2024.06.26-09.36.00:045][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.06.26-09.36.00:045][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:045][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.06.26-09.36.00:045][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:045][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.06.26-09.36.00:045][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.26-09.36.00:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.06.26-09.36.00:046][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 -[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.26-09.36.00:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.06.26-09.36.00:046][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:046][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.26-09.36.00:046][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.06.26-09.36.00:047][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 -[2024.06.26-09.36.00:047][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.06.26-09.36.00:047][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:047][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.06.26-09.36.00:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.06.26-09.36.00:047][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2024.06.26-09.36.00:047][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.26-09.36.00:047][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:047][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.26-09.36.00:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.06.26-09.36.00:047][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2024.06.26-09.36.00:047][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.06.26-09.36.00:047][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:047][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.06.26-09.36.00:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:047][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.06.26-09.36.00:047][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 -[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.26-09.36.00:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.06.26-09.36.00:048][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.26-09.36.00:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.06.26-09.36.00:048][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:048][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.26-09.36.00:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:048][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.06.26-09.36.00:048][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.26-09.36.00:049][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:049][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.06.26-09.36.00:049][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 -[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.26-09.36.00:049][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:049][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.06.26-09.36.00:049][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:049][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.06.26-09.36.00:049][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:049][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.06.26-09.36.00:049][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.26-09.36.00:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.06.26-09.36.00:050][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.26-09.36.00:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.06.26-09.36.00:050][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.36.00:050][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.06.26-09.36.00:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.26-09.36.00:050][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.06.26-09.36.00:050][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.06.26-09.36.00:075][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.06.26-09.36.00:076][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. -[2024.06.26-09.36.00:111][ 0]LogSlate: Took 0.000348 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.06.26-09.36.00:112][ 0]LogSlate: Took 0.000179 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.06.26-09.36.00:113][ 0]LogSlate: Took 0.000169 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.06.26-09.36.00:172][ 0]LogRenderer: Reallocating scene render targets to support 964x276 Format 10 NumSamples 1 (Frame:1). -[2024.06.26-09.36.00:725][ 0]LogSlate: Took 0.000185 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.06.26-09.36.00:781][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.06.26-09.36.00:781][ 0]LogLoad: (Engine Initialization) Total time: 5.73 seconds -[2024.06.26-09.36.00:781][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.06.26-09.36.00:941][ 0]LogAssetRegistry: Asset discovery search completed in 3.8819 seconds -[2024.06.26-09.36.00:944][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000001 seconds (updated 0 objects) -[2024.06.26-09.36.00:945][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.06.26-09.36.16:914][773]LogRenderer: Reallocating scene render targets to support 964x292 Format 10 NumSamples 1 (Frame:1667). -[2024.06.26-09.36.16:944][774]LogRenderer: Reallocating scene render targets to support 964x304 Format 10 NumSamples 1 (Frame:1669). -[2024.06.26-09.36.16:974][775]LogRenderer: Reallocating scene render targets to support 964x320 Format 10 NumSamples 1 (Frame:1671). -[2024.06.26-09.36.17:000][776]LogRenderer: Reallocating scene render targets to support 964x340 Format 10 NumSamples 1 (Frame:1673). -[2024.06.26-09.36.17:030][777]LogRenderer: Reallocating scene render targets to support 964x348 Format 10 NumSamples 1 (Frame:1675). -[2024.06.26-09.36.17:064][778]LogRenderer: Reallocating scene render targets to support 964x368 Format 10 NumSamples 1 (Frame:1677). -[2024.06.26-09.36.17:097][779]LogRenderer: Reallocating scene render targets to support 964x380 Format 10 NumSamples 1 (Frame:1679). -[2024.06.26-09.36.17:133][780]LogRenderer: Reallocating scene render targets to support 964x392 Format 10 NumSamples 1 (Frame:1681). -[2024.06.26-09.36.17:173][781]LogRenderer: Reallocating scene render targets to support 964x400 Format 10 NumSamples 1 (Frame:1683). -[2024.06.26-09.36.17:231][783]LogRenderer: Reallocating scene render targets to support 964x408 Format 10 NumSamples 1 (Frame:1687). -[2024.06.26-09.36.17:263][784]LogRenderer: Reallocating scene render targets to support 964x412 Format 10 NumSamples 1 (Frame:1689). -[2024.06.26-09.36.26:833][666]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms -[2024.06.26-09.36.26:841][666]LogSlate: Took 0.000409 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.06.26-09.36.27:456][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.26-09.36.27:463][666]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.06.26-09.36.27:463][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.26-09.36.27:463][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.26-09.36.27:481][666]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.26-09.36.27:481][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.26-09.36.27:481][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.26-09.36.27:489][666]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2024.06.26-09.36.27:489][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.26-09.36.27:489][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.26-09.36.27:511][666]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.06.26-09.36.27:511][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.26-09.36.27:511][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.26-09.36.27:520][666]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.06.26-09.36.27:520][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.26-09.36.27:520][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.26-09.36.28:046][666]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.06.26-09.36.28:046][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.26-09.36.28:046][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.26-09.36.28:058][666]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.26-09.36.28:058][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.26-09.36.28:058][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.26-09.36.28:086][666]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.06.26-09.36.28:086][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.26-09.36.28:086][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.26-09.36.28:098][666]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.06.26-09.36.28:098][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.26-09.36.28:098][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.26-09.36.28:128][666]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.06.26-09.36.28:128][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.26-09.36.28:128][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.26-09.36.28:142][666]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 -[2024.06.26-09.36.28:142][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.26-09.36.28:142][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.26-09.36.28:144][666]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.06.26-09.36.28:144][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.26-09.36.28:849][666]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority -[2024.06.26-09.36.28:851][666]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.06.26-09.36.28:851][666]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.26-09.36.28:852][666]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Emmy_Testing.Emmy_Testing -[2024.06.26-09.36.28:852][666]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.06.26-09.36.28:852][666]LightingResults: New page: Lighting Build -[2024.06.26-09.36.28:854][666]LoadErrors: New page: Loading map: Emmy_Testing.umap -[2024.06.26-09.36.28:854][666]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true -[2024.06.26-09.36.28:854][666]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-09.36.28:854][666]MapCheck: New page: Map Check -[2024.06.26-09.36.28:854][666]LightingResults: New page: Lighting Build -[2024.06.26-09.36.28:870][666]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.26-09.36.28:873][666]LogUObjectHash: Compacting FUObjectHashTables data took 1.23ms -[2024.06.26-09.36.28:873][666]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.06.26-09.36.28:933][666]LogNiagara: Compiling System NiagaraSystem /Game/Shader+Effekte/Fire.Fire took 1.410634 sec (time since issued), 4.940475 sec (combined shader worker time). -[2024.06.26-09.36.28:958][666]LogNiagara: Compiling System NiagaraSystem /Game/Shader+Effekte/FireSmall.FireSmall took 1.783372 sec (time since issued), 5.652297 sec (combined shader worker time). -[2024.06.26-09.36.28:959][666]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.06.26-09.36.28:959][666]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.26-09.36.28:976][666]LogUObjectHash: Compacting FUObjectHashTables data took 1.08ms -[2024.06.26-09.36.28:979][666]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.06.26-09.36.28:979][666]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,153ms to complete. -[2024.06.26-09.36.28:980][666]LogFileHelpers: Loading map 'Emmy_Testing' took 0.127 -[2024.06.26-09.36.30:035][712]LogNiagara: Compiling System NiagaraSystem /Game/Shader+Effekte/Flamethrower.Flamethrower took 1.850995 sec (time since issued), 1.177772 sec (combined shader worker time). -[2024.06.26-09.36.46:607][977]Cmd: TRANSACTION UNDO -[2024.06.26-09.36.46:607][977]LogEditorTransaction: Undo Create Actors -[2024.06.26-09.38.57:762][495]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{bd527e82-a6a4-4cb5-8d7f-bba1587d51e3}. -[2024.06.26-09.38.57:762][495]LogAudioMixer: Resetting audio stream to device id -[2024.06.26-09.38.57:769][495]LogAudioMixer: Display: 0: FrontLeft -[2024.06.26-09.38.57:769][495]LogAudioMixer: Display: 1: FrontRight -[2024.06.26-09.46.27:043][835]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms -[2024.06.26-09.46.27:044][835]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.012 -[2024.06.26-09.47.44:320][173]LogSlate: Window 'Add Content to the Project' being destroyed -[2024.06.26-09.47.48:585][554]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker -[2024.06.26-09.47.52:773][785]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. -[2024.06.26-09.48.07:519][126]LogSlate: Window 'Project Settings' being destroyed -[2024.06.26-09.48.07:525][126]LogSlate: Window 'Project Settings' being destroyed -[2024.06.26-09.49.01:077][906]LogSlate: Window 'Add Content to the Project' being destroyed -[2024.06.26-09.49.32:773][ 21]LogFactory: FactoryCreateFile: PackFactory with PackFactory (0 0 C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.06.26-09.49.32:774][ 21]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.06.26-09.49.32:774][ 21]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.26-09.49.32:774][ 21]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.06.26-09.49.32:808][ 21]LogPackFactory: Finished extracting 8 files (including 0 errors). -[2024.06.26-09.49.32:815][ 21]LogPackFactory: Copied "../../../Templates/TP_ThirdPersonBP/Content/ThirdPersonBP/ThirdPersonOverview.uasset" to "../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/ThirdPersonOverview.uasset" -[2024.06.26-09.49.32:821][ 21]LogPackFactory: Copied "../../../Templates/TP_ThirdPersonBP/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" to "../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonCharacter.uasset" -[2024.06.26-09.49.32:827][ 21]LogPackFactory: Copied "../../../Templates/TP_ThirdPersonBP/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" to "../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Blueprints/ThirdPersonGameMode.uasset" -[2024.06.26-09.49.32:840][ 21]LogPackFactory: Copied "../../../Templates/TP_ThirdPersonBP/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap" to "../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap.umap" -[2024.06.26-09.49.32:850][ 21]LogPackFactory: Copied "../../../Templates/TP_ThirdPersonBP/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap_BuiltData.uasset" to "../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/Maps/ThirdPersonExampleMap_BuiltData.uasset" -[2024.06.26-09.49.32:901][ 21]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/ThirdPersonBP/ThirdPersonOverview" FILE="../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/ThirdPersonOverview.uasset" SILENT=true -[2024.06.26-09.49.32:911][ 21]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/ThirdPersonOverviewA0553DF54F5BCB33EDE343AEEA548182.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/ThirdPersonBP/ThirdPersonOverview.uasset' -[2024.06.26-09.49.32:927][ 21]AssetCheck: New page: Asset Save: ThirdPersonOverview -[2024.06.26-09.49.32:927][ 21]LogContentValidation: Display: Validating Blueprint /Game/ThirdPersonBP/ThirdPersonOverview.ThirdPersonOverview -[2024.06.26-09.49.36:039][248]LogSlate: Window 'Add Content to the Project' being destroyed -[2024.06.26-09.49.40:749][682]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker -[2024.06.26-09.49.42:851][814]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open -[2024.06.26-09.49.42:868][814]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. -[2024.06.26-09.49.46:700][246]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open -[2024.06.26-09.49.52:233][601]LogSlate: Window 'Project Settings' being destroyed -[2024.06.26-09.49.52:239][601]LogSlate: Window 'Project Settings' being destroyed -[2024.06.26-09.50.27:300][ 64]LogTemp: Repeating last play command: Selected Viewport -[2024.06.26-09.50.27:304][ 64]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.26-09.50.27:304][ 64]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 13:50:27) -[2024.06.26-09.50.27:312][ 64]LogOnline: OSS: Creating online subsystem instance for: NULL -[2024.06.26-09.50.27:313][ 64]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -[2024.06.26-09.50.27:314][ 64]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-09.50.27:325][ 64]LogPlayLevel: PIE: StaticDuplicateObject took: (0.011090s) -[2024.06.26-09.50.27:325][ 64]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.26-09.50.27:326][ 64]LogPlayLevel: PIE: World Init took: (0.000880s) -[2024.06.26-09.50.27:326][ 64]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.012117s) -[2024.06.26-09.50.27:338][ 64]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms -[2024.06.26-09.50.27:340][ 64]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2024.06.26-09.50.27:340][ 64]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.26-09.50.27:340][ 64]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.26-09.50.27:340][ 64]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.26-09.50.27:340][ 64]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.26-09.50.27:340][ 64]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.26-09.50.27:340][ 64]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.26-09.50.27:340][ 64]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.26-09.50.27:340][ 64]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.26-09.50.27:341][ 64]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.26-09.50.27:341][ 64]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.26-09.50.27:341][ 64]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.26-09.50.27:341][ 64]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.26-09.50.27:343][ 64]LogAudioMixer: Display: 0: FrontLeft -[2024.06.26-09.50.27:343][ 64]LogAudioMixer: Display: 1: FrontRight -[2024.06.26-09.50.27:388][ 64]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.26-09.50.27:388][ 64]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.26-09.50.27:388][ 64]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.26-09.50.27:388][ 64]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.26-09.50.27:389][ 64]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.26-09.50.27:389][ 64]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.26-09.50.27:389][ 64]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.26-09.50.27:390][ 64]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.26-09.50.27:390][ 64]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.26-09.50.27:390][ 64]LogInit: FAudioDevice initialized. -[2024.06.26-09.50.27:390][ 64]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.06.26-09.50.27:397][ 64]LogLoad: Game class is 'ThirdPersonGameMode_C' -[2024.06.26-09.50.27:398][ 64]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.26-11.50.27 -[2024.06.26-09.50.27:398][ 64]LogWorld: Bringing up level for play took: 0.000860 -[2024.06.26-09.50.27:398][ 64]LogOnline: OSS: Creating online subsystem instance for: :Context_3 -[2024.06.26-09.50.27:404][ 64]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0003 seconds. Added 20 classes and 0 folders. -[2024.06.26-09.50.27:406][ 64]PIE: Server logged in -[2024.06.26-09.50.27:407][ 64]PIE: Play in editor total start time 0,104 seconds. -[2024.06.26-09.51.42:615][ 24]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-09.51.42:615][ 24]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-09.51.42:615][ 24]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.26-09.51.42:622][ 24]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-09.51.42:631][ 24]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.26-09.51.42:634][ 24]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-09.51.42:645][ 24]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.26-09.51.42:645][ 24]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-09.51.42:647][ 24]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-09.51.42:651][ 24]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-09.51.42:653][ 24]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms -[2024.06.26-09.51.42:696][ 26]LogPlayLevel: Display: Destroying online subsystem :Context_3 -[2024.06.26-09.51.43:703][ 96]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) -[2024.06.26-09.52.00:521][ 56]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/treppe_Cube.treppe_Cube -[2024.06.26-09.52.00:596][ 56]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. -[2024.06.26-09.52.00:694][ 56]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.06.26-09.52.01:024][ 56]LogSlate: Took 0.007409 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.06.26-09.52.06:984][338]LogRenderer: Reallocating scene render targets to support 1144x704 Format 10 NumSamples 1 (Frame:289). -[2024.06.26-09.52.11:743][487]LogSlate: Window 'treppe_Cube' being destroyed -[2024.06.26-09.52.28:907][191]LogStaticMesh: Building static mesh treppe_Cube_001... -[2024.06.26-09.52.28:963][191]LogStaticMesh: Built static mesh [0.06s] /Game/Assets/treppe_Cube_001.treppe_Cube_001 -[2024.06.26-09.52.28:988][191]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/treppe_Cube_001.treppe_Cube_001 -[2024.06.26-09.52.35:559][436]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2024.06.26-09.52.35:559][436]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-09.52.57:180][801]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset" SILENT=true -[2024.06.26-09.52.57:197][801]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/treppe_Cube4383CC0E4DAFC581BB3C499EA8785BB2.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset' -[2024.06.26-09.52.57:209][801]AssetCheck: New page: Asset Save: treppe_Cube -[2024.06.26-09.52.57:209][801]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube.treppe_Cube -[2024.06.26-09.53.01:100][956]LogTemp: Repeating last play command: Selected Viewport -[2024.06.26-09.53.01:106][956]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.26-09.53.01:107][956]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 13:53:01) -[2024.06.26-09.53.01:107][956]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-09.53.01:114][956]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006960s) -[2024.06.26-09.53.01:114][956]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.26-09.53.01:115][956]LogPlayLevel: PIE: World Init took: (0.000969s) -[2024.06.26-09.53.01:115][956]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008040s) -[2024.06.26-09.53.01:152][956]LogUObjectHash: Compacting FUObjectHashTables data took 1.11ms -[2024.06.26-09.53.01:154][956]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True -[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.26-09.53.01:155][956]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.26-09.53.01:155][956]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.26-09.53.01:155][956]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.26-09.53.01:155][956]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.26-09.53.01:155][956]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.26-09.53.01:156][956]LogAudioMixer: Display: 0: FrontLeft -[2024.06.26-09.53.01:156][956]LogAudioMixer: Display: 1: FrontRight -[2024.06.26-09.53.01:211][956]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.26-09.53.01:211][956]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.26-09.53.01:211][956]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.26-09.53.01:211][956]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.26-09.53.01:212][956]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.26-09.53.01:212][956]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.26-09.53.01:212][956]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.26-09.53.01:212][956]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.26-09.53.01:212][956]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.26-09.53.01:212][956]LogInit: FAudioDevice initialized. -[2024.06.26-09.53.01:212][956]LogAudio: Display: Audio Device (ID: 3) registered with world 'Emmy_Testing'. -[2024.06.26-09.53.01:218][956]LogLoad: Game class is 'ThirdPersonGameMode_C' -[2024.06.26-09.53.01:218][956]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.26-11.53.01 -[2024.06.26-09.53.01:219][956]LogWorld: Bringing up level for play took: 0.000885 -[2024.06.26-09.53.01:219][956]LogOnline: OSS: Creating online subsystem instance for: :Context_6 -[2024.06.26-09.53.01:222][956]PIE: Server logged in -[2024.06.26-09.53.01:222][956]PIE: Play in editor total start time 0,117 seconds. -[2024.06.26-09.53.11:501][904]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-09.53.11:502][904]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-09.53.11:502][904]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.26-09.53.11:502][904]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-09.53.11:509][904]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.26-09.53.11:521][904]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-09.53.11:529][904]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.26-09.53.11:530][904]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-09.53.11:531][904]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-09.53.11:549][904]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-09.53.11:551][904]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2024.06.26-09.53.11:574][905]LogPlayLevel: Display: Destroying online subsystem :Context_6 -[2024.06.26-09.53.40:489][706]LogStaticMesh: Building static mesh treppe_Cube... -[2024.06.26-09.53.40:489][706]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open -[2024.06.26-09.53.40:502][706]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/treppe_Cube.treppe_Cube -[2024.06.26-09.53.50:624][327]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset" SILENT=true -[2024.06.26-09.53.50:633][327]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/treppe_CubeD48E9139444666B4728178806D34F3D8.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset' -[2024.06.26-09.53.50:645][327]AssetCheck: New page: Asset Save: treppe_Cube -[2024.06.26-09.53.50:645][327]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube.treppe_Cube -[2024.06.26-09.53.54:649][485]LogTemp: Repeating last play command: Selected Viewport -[2024.06.26-09.53.54:654][485]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.26-09.53.54:654][485]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 13:53:54) -[2024.06.26-09.53.54:654][485]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-09.53.54:661][485]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006819s) -[2024.06.26-09.53.54:662][485]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.26-09.53.54:662][485]LogPlayLevel: PIE: World Init took: (0.000974s) -[2024.06.26-09.53.54:662][485]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007913s) -[2024.06.26-09.53.54:672][485]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.06.26-09.53.54:674][485]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True -[2024.06.26-09.53.54:674][485]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.26-09.53.54:675][485]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.26-09.53.54:675][485]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.26-09.53.54:675][485]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.26-09.53.54:675][485]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.26-09.53.54:675][485]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.26-09.53.54:675][485]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.26-09.53.54:675][485]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.26-09.53.54:675][485]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.26-09.53.54:675][485]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.26-09.53.54:675][485]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.26-09.53.54:675][485]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.26-09.53.54:677][485]LogAudioMixer: Display: 0: FrontLeft -[2024.06.26-09.53.54:677][485]LogAudioMixer: Display: 1: FrontRight -[2024.06.26-09.53.54:738][485]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.26-09.53.54:739][485]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.26-09.53.54:739][485]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.26-09.53.54:739][485]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.26-09.53.54:739][485]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.26-09.53.54:739][485]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.26-09.53.54:739][485]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.26-09.53.54:740][485]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.26-09.53.54:740][485]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.26-09.53.54:740][485]LogInit: FAudioDevice initialized. -[2024.06.26-09.53.54:740][485]LogAudio: Display: Audio Device (ID: 4) registered with world 'Emmy_Testing'. -[2024.06.26-09.53.54:754][485]LogLoad: Game class is 'ThirdPersonGameMode_C' -[2024.06.26-09.53.54:756][485]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.26-11.53.54 -[2024.06.26-09.53.54:756][485]LogWorld: Bringing up level for play took: 0.001013 -[2024.06.26-09.53.54:756][485]LogOnline: OSS: Creating online subsystem instance for: :Context_7 -[2024.06.26-09.53.54:759][485]PIE: Server logged in -[2024.06.26-09.53.54:760][485]PIE: Play in editor total start time 0,106 seconds. -[2024.06.26-09.54.00:474][ 12]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-09.54.00:474][ 12]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-09.54.00:474][ 12]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.26-09.54.00:475][ 12]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-09.54.00:484][ 12]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.26-09.54.00:496][ 12]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-09.54.00:504][ 12]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.26-09.54.00:504][ 12]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-09.54.00:505][ 12]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-09.54.00:509][ 12]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-09.54.00:511][ 12]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms -[2024.06.26-09.54.00:589][ 14]LogPlayLevel: Display: Destroying online subsystem :Context_7 -[2024.06.26-09.54.56:033][943]LogTemp: Repeating last play command: Selected Viewport -[2024.06.26-09.54.56:038][943]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.26-09.54.56:038][943]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 13:54:56) -[2024.06.26-09.54.56:038][943]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-09.54.56:045][943]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007548s) -[2024.06.26-09.54.56:046][943]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.26-09.54.56:046][943]LogPlayLevel: PIE: World Init took: (0.000944s) -[2024.06.26-09.54.56:046][943]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008604s) -[2024.06.26-09.54.56:055][943]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms -[2024.06.26-09.54.56:057][943]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True -[2024.06.26-09.54.56:057][943]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.26-09.54.56:057][943]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.26-09.54.56:057][943]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.26-09.54.56:057][943]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.26-09.54.56:057][943]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.26-09.54.56:057][943]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.26-09.54.56:057][943]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.26-09.54.56:057][943]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.26-09.54.56:058][943]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.26-09.54.56:058][943]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.26-09.54.56:058][943]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.26-09.54.56:058][943]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.26-09.54.56:060][943]LogAudioMixer: Display: 0: FrontLeft -[2024.06.26-09.54.56:060][943]LogAudioMixer: Display: 1: FrontRight -[2024.06.26-09.54.56:115][943]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.26-09.54.56:115][943]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.26-09.54.56:115][943]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.26-09.54.56:115][943]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.26-09.54.56:115][943]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.26-09.54.56:115][943]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.26-09.54.56:115][943]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.26-09.54.56:117][943]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.26-09.54.56:117][943]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.26-09.54.56:117][943]LogInit: FAudioDevice initialized. -[2024.06.26-09.54.56:117][943]LogAudio: Display: Audio Device (ID: 5) registered with world 'Emmy_Testing'. -[2024.06.26-09.54.56:125][943]LogLoad: Game class is 'ThirdPersonGameMode_C' -[2024.06.26-09.54.56:126][943]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.26-11.54.56 -[2024.06.26-09.54.56:126][943]LogWorld: Bringing up level for play took: 0.000876 -[2024.06.26-09.54.56:126][943]LogOnline: OSS: Creating online subsystem instance for: :Context_8 -[2024.06.26-09.54.56:128][943]PIE: Server logged in -[2024.06.26-09.54.56:129][943]PIE: Play in editor total start time 0,092 seconds. -[2024.06.26-09.54.58:314][135]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-09.54.58:314][135]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-09.54.58:314][135]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.26-09.54.58:315][135]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-09.54.58:326][135]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.26-09.54.58:338][135]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-09.54.58:345][135]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-09.54.58:346][135]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-09.54.58:347][135]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-09.54.58:351][135]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms -[2024.06.26-09.54.58:379][137]LogPlayLevel: Display: Destroying online subsystem :Context_8 -[2024.06.26-09.55.06:811][813]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker -[2024.06.26-09.55.09:221][898]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open -[2024.06.26-09.55.09:238][898]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. -[2024.06.26-09.55.20:661][816]LogSlate: Window 'Project Settings' being destroyed -[2024.06.26-09.55.20:668][816]LogSlate: Window 'Project Settings' being destroyed -[2024.06.26-09.55.22:087][905]LogTemp: Repeating last play command: Selected Viewport -[2024.06.26-09.55.22:091][905]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.26-09.55.22:091][905]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 13:55:22) -[2024.06.26-09.55.22:091][905]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-09.55.22:097][905]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005376s) -[2024.06.26-09.55.22:098][905]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.26-09.55.22:098][905]LogPlayLevel: PIE: World Init took: (0.000817s) -[2024.06.26-09.55.22:098][905]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006289s) -[2024.06.26-09.55.22:105][905]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2024.06.26-09.55.22:106][905]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True -[2024.06.26-09.55.22:106][905]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.26-09.55.22:106][905]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.26-09.55.22:106][905]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.26-09.55.22:106][905]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.26-09.55.22:106][905]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.26-09.55.22:106][905]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.26-09.55.22:106][905]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.26-09.55.22:106][905]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.26-09.55.22:106][905]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.26-09.55.22:107][905]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.26-09.55.22:107][905]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.26-09.55.22:107][905]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.26-09.55.22:108][905]LogAudioMixer: Display: 0: FrontLeft -[2024.06.26-09.55.22:108][905]LogAudioMixer: Display: 1: FrontRight -[2024.06.26-09.55.22:156][905]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.26-09.55.22:156][905]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.26-09.55.22:156][905]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.26-09.55.22:156][905]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.26-09.55.22:157][905]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.26-09.55.22:157][905]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.26-09.55.22:157][905]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.26-09.55.22:157][905]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.26-09.55.22:157][905]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.26-09.55.22:157][905]LogInit: FAudioDevice initialized. -[2024.06.26-09.55.22:157][905]LogAudio: Display: Audio Device (ID: 6) registered with world 'Emmy_Testing'. -[2024.06.26-09.55.22:167][905]LogLoad: Game class is 'GameModeBase' -[2024.06.26-09.55.22:168][905]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.26-11.55.22 -[2024.06.26-09.55.22:168][905]LogWorld: Bringing up level for play took: 0.000802 -[2024.06.26-09.55.22:168][905]LogOnline: OSS: Creating online subsystem instance for: :Context_9 -[2024.06.26-09.55.22:170][905]PIE: Server logged in -[2024.06.26-09.55.22:170][905]PIE: Play in editor total start time 0,079 seconds. -[2024.06.26-09.55.25:234][192]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-09.55.25:234][192]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-09.55.25:235][192]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.26-09.55.25:235][192]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-09.55.25:245][192]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.26-09.55.25:257][192]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-09.55.25:266][192]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-09.55.25:266][192]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-09.55.25:267][192]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-09.55.25:272][192]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.06.26-09.55.25:357][194]LogPlayLevel: Display: Destroying online subsystem :Context_9 -[2024.06.26-09.55.43:626][788]LogTemp: Repeating last play command: Selected Viewport -[2024.06.26-09.55.43:631][788]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.26-09.55.43:631][788]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 13:55:43) -[2024.06.26-09.55.43:631][788]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-09.55.43:638][788]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007447s) -[2024.06.26-09.55.43:639][788]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.26-09.55.43:639][788]LogPlayLevel: PIE: World Init took: (0.000957s) -[2024.06.26-09.55.43:639][788]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008521s) -[2024.06.26-09.55.43:648][788]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms -[2024.06.26-09.55.43:650][788]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True -[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.26-09.55.43:651][788]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.26-09.55.43:651][788]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.26-09.55.43:651][788]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.26-09.55.43:651][788]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.26-09.55.43:651][788]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.26-09.55.43:653][788]LogAudioMixer: Display: 0: FrontLeft -[2024.06.26-09.55.43:653][788]LogAudioMixer: Display: 1: FrontRight -[2024.06.26-09.55.43:711][788]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.26-09.55.43:711][788]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.26-09.55.43:711][788]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.26-09.55.43:711][788]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.26-09.55.43:711][788]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.26-09.55.43:711][788]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.26-09.55.43:712][788]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.26-09.55.43:712][788]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.26-09.55.43:712][788]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.26-09.55.43:712][788]LogInit: FAudioDevice initialized. -[2024.06.26-09.55.43:712][788]LogAudio: Display: Audio Device (ID: 7) registered with world 'Emmy_Testing'. -[2024.06.26-09.55.43:722][788]LogLoad: Game class is 'GameModeBase' -[2024.06.26-09.55.43:724][788]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.26-11.55.43 -[2024.06.26-09.55.43:727][788]LogWorld: Bringing up level for play took: 0.004158 -[2024.06.26-09.55.43:727][788]LogOnline: OSS: Creating online subsystem instance for: :Context_12 -[2024.06.26-09.55.43:729][788]PIE: Server logged in -[2024.06.26-09.55.43:729][788]PIE: Play in editor total start time 0,099 seconds. -[2024.06.26-09.55.46:765][ 77]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-09.55.46:765][ 77]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-09.55.46:765][ 77]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.26-09.55.46:765][ 77]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-09.55.46:779][ 77]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.26-09.55.46:807][ 77]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-09.55.46:815][ 77]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.26-09.55.46:815][ 77]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-09.55.46:816][ 77]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-09.55.46:820][ 77]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-09.55.46:822][ 77]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.06.26-09.55.46:850][ 78]LogPlayLevel: Display: Destroying online subsystem :Context_12 -[2024.06.26-09.55.52:394][229]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker -[2024.06.26-09.56.01:268][469]LogSlate: Window 'Project Settings' being destroyed -[2024.06.26-09.56.01:313][469]LogSlate: Window 'Project Settings' being destroyed -[2024.06.26-09.56.02:818][511]LogTemp: Repeating last play command: Selected Viewport -[2024.06.26-09.56.02:825][511]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.26-09.56.02:825][511]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 13:56:02) -[2024.06.26-09.56.02:825][511]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-09.56.02:835][511]LogPlayLevel: PIE: StaticDuplicateObject took: (0.009056s) -[2024.06.26-09.56.02:836][511]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.26-09.56.02:836][511]LogPlayLevel: PIE: World Init took: (0.001278s) -[2024.06.26-09.56.02:836][511]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010476s) -[2024.06.26-09.56.02:846][511]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms -[2024.06.26-09.56.02:848][511]LogAudio: Display: Creating Audio Device: Id: 8, Scope: Unique, Realtime: True -[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.26-09.56.02:848][511]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.26-09.56.02:848][511]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.26-09.56.02:848][511]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.26-09.56.02:848][511]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.26-09.56.02:848][511]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.26-09.56.02:850][511]LogAudioMixer: Display: 0: FrontLeft -[2024.06.26-09.56.02:850][511]LogAudioMixer: Display: 1: FrontRight -[2024.06.26-09.56.02:909][511]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.26-09.56.02:909][511]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.26-09.56.02:909][511]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.26-09.56.02:909][511]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.26-09.56.02:910][511]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.26-09.56.02:910][511]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.26-09.56.02:910][511]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.26-09.56.02:911][511]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.26-09.56.02:911][511]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.26-09.56.02:911][511]LogInit: FAudioDevice initialized. -[2024.06.26-09.56.02:911][511]LogAudio: Display: Audio Device (ID: 8) registered with world 'Emmy_Testing'. -[2024.06.26-09.56.02:921][511]LogLoad: Game class is 'ThirdPersonGameMode_C' -[2024.06.26-09.56.02:924][511]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.06.26-11.56.02 -[2024.06.26-09.56.02:924][511]LogWorld: Bringing up level for play took: 0.001674 -[2024.06.26-09.56.02:924][511]LogOnline: OSS: Creating online subsystem instance for: :Context_13 -[2024.06.26-09.56.02:927][511]PIE: Server logged in -[2024.06.26-09.56.02:928][511]PIE: Play in editor total start time 0,103 seconds. -[2024.06.26-09.56.04:854][681]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-09.56.04:854][681]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-09.56.04:854][681]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.26-09.56.04:855][681]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-09.56.04:860][681]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.26-09.56.04:890][681]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-09.56.04:897][681]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-09.56.04:897][681]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-09.56.04:898][681]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-09.56.04:904][681]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2024.06.26-09.56.04:929][682]LogPlayLevel: Display: Destroying online subsystem :Context_13 -[2024.06.26-09.56.11:646][940]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) -[2024.06.26-09.56.12:382][966]LogEditorViewport: Clicking on Actor (LMB): ThirdPersonCharacter_C (ThirdPersonCharacter) -[2024.06.26-09.56.13:678][ 4]Cmd: DELETE -[2024.06.26-09.56.13:678][ 4]Cmd: ACTOR DELETE -[2024.06.26-09.56.13:692][ 4]LogEditorActor: Deleted Actor: ThirdPersonCharacter_C -[2024.06.26-09.56.13:729][ 4]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms -[2024.06.26-09.56.13:731][ 4]LogEditorActor: Deleted 1 Actors (0.045 secs) -[2024.06.26-09.58.10:222][401]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms -[2024.06.26-09.58.10:225][401]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.06.26-09.58.10:253][401]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_Auto14FC0C0FD462AC4320E7307A390026014.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto1.umap' -[2024.06.26-09.58.10:254][401]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.041 -[2024.06.26-09.58.10:254][401]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.041 -[2024.06.26-10.00.30:135][653]LogAssetEditorSubsystem: Opening Asset editor for LevelScriptBlueprint /Game/Emmy_Testing.Emmy_Testing:PersistentLevel.Emmy_Testing -[2024.06.26-10.00.30:573][653]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0004 seconds. Added 126 classes and 0 folders. -[2024.06.26-10.00.31:090][653]LogSlate: Took 0.005493 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.06.26-10.01.58:442][ 88]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true -[2024.06.26-10.01.58:442][ 88]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-10.02.01:758][226]LogTemp: Repeating last play command: Selected Viewport -[2024.06.26-10.02.01:762][226]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.26-10.02.01:762][226]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:02:01) -[2024.06.26-10.02.01:762][226]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-10.02.01:768][226]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005981s) -[2024.06.26-10.02.01:769][226]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.26-10.02.01:769][226]LogPlayLevel: PIE: World Init took: (0.000910s) -[2024.06.26-10.02.01:769][226]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006996s) -[2024.06.26-10.02.01:791][226]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms -[2024.06.26-10.02.01:793][226]LogAudio: Display: Creating Audio Device: Id: 9, Scope: Unique, Realtime: True -[2024.06.26-10.02.01:793][226]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.26-10.02.01:793][226]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.26-10.02.01:793][226]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.26-10.02.01:793][226]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.26-10.02.01:793][226]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.26-10.02.01:793][226]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.26-10.02.01:793][226]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.26-10.02.01:793][226]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.26-10.02.01:794][226]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.26-10.02.01:794][226]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.26-10.02.01:794][226]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.26-10.02.01:794][226]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.26-10.02.01:796][226]LogAudioMixer: Display: 0: FrontLeft -[2024.06.26-10.02.01:796][226]LogAudioMixer: Display: 1: FrontRight -[2024.06.26-10.02.01:841][226]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.26-10.02.01:841][226]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.26-10.02.01:841][226]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.26-10.02.01:841][226]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.26-10.02.01:841][226]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.26-10.02.01:841][226]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.26-10.02.01:841][226]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.26-10.02.01:842][226]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.26-10.02.01:842][226]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.26-10.02.01:842][226]LogInit: FAudioDevice initialized. -[2024.06.26-10.02.01:842][226]LogAudio: Display: Audio Device (ID: 9) registered with world 'Emmy_Testing'. -[2024.06.26-10.02.01:850][226]LogLoad: Game class is 'ThirdPersonGameMode_C' -[2024.06.26-10.02.01:852][226]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.02.01 -[2024.06.26-10.02.01:852][226]LogWorld: Bringing up level for play took: 0.001613 -[2024.06.26-10.02.01:852][226]LogOnline: OSS: Creating online subsystem instance for: :Context_16 -[2024.06.26-10.02.01:855][226]PIE: Server logged in -[2024.06.26-10.02.01:856][226]PIE: Play in editor total start time 0,095 seconds. -[2024.06.26-10.02.05:683][451]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-10.02.05:683][451]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-10.02.05:683][451]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.26-10.02.05:684][451]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-10.02.05:689][451]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.26-10.02.05:712][451]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-10.02.05:727][451]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.26-10.02.05:727][451]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-10.02.05:729][451]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-10.02.05:732][451]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-10.02.05:735][451]LogUObjectHash: Compacting FUObjectHashTables data took 1.74ms -[2024.06.26-10.02.05:762][452]LogPlayLevel: Display: Destroying online subsystem :Context_16 -[2024.06.26-10.02.11:253][594]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker -[2024.06.26-10.02.14:414][670]LogSlate: Prevented a slow task dialog from being summoned while a context menu was open -[2024.06.26-10.02.14:442][670]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. -[2024.06.26-10.02.18:206][765]LogSlate: Window 'Project Settings' being destroyed -[2024.06.26-10.02.18:258][765]LogSlate: Window 'Project Settings' being destroyed -[2024.06.26-10.02.20:435][822]LogTemp: Repeating last play command: Selected Viewport -[2024.06.26-10.02.20:441][822]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.26-10.02.20:441][822]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:02:20) -[2024.06.26-10.02.20:441][822]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-10.02.20:450][822]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008912s) -[2024.06.26-10.02.20:450][822]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.26-10.02.20:451][822]LogPlayLevel: PIE: World Init took: (0.001079s) -[2024.06.26-10.02.20:451][822]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.010105s) -[2024.06.26-10.02.20:473][822]LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms -[2024.06.26-10.02.20:477][822]LogAudio: Display: Creating Audio Device: Id: 10, Scope: Unique, Realtime: True -[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.26-10.02.20:477][822]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.26-10.02.20:477][822]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.26-10.02.20:477][822]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.26-10.02.20:477][822]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.26-10.02.20:477][822]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.26-10.02.20:479][822]LogAudioMixer: Display: 0: FrontLeft -[2024.06.26-10.02.20:479][822]LogAudioMixer: Display: 1: FrontRight -[2024.06.26-10.02.20:533][822]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.26-10.02.20:533][822]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.26-10.02.20:533][822]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.26-10.02.20:533][822]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.26-10.02.20:534][822]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.26-10.02.20:534][822]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.26-10.02.20:534][822]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.26-10.02.20:535][822]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.26-10.02.20:535][822]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.26-10.02.20:535][822]LogInit: FAudioDevice initialized. -[2024.06.26-10.02.20:535][822]LogAudio: Display: Audio Device (ID: 10) registered with world 'Emmy_Testing'. -[2024.06.26-10.02.20:546][822]LogLoad: Game class is 'GameModeBase' -[2024.06.26-10.02.20:547][822]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.02.20 -[2024.06.26-10.02.20:548][822]LogWorld: Bringing up level for play took: 0.001577 -[2024.06.26-10.02.20:548][822]LogOnline: OSS: Creating online subsystem instance for: :Context_17 -[2024.06.26-10.02.20:550][822]PIE: Server logged in -[2024.06.26-10.02.20:550][822]PIE: Play in editor total start time 0,11 seconds. -[2024.06.26-10.02.36:133][753]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-10.02.36:133][753]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-10.02.36:133][753]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.26-10.02.36:134][753]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-10.02.36:140][753]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.26-10.02.36:163][753]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-10.02.36:179][753]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-10.02.36:179][753]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-10.02.36:180][753]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-10.02.36:191][753]LogUObjectHash: Compacting FUObjectHashTables data took 1.21ms -[2024.06.26-10.02.36:217][754]LogPlayLevel: Display: Destroying online subsystem :Context_17 -[2024.06.26-10.04.47:253][975]LogTemp: Repeating last play command: Selected Viewport -[2024.06.26-10.04.47:259][975]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.26-10.04.47:259][975]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:04:47) -[2024.06.26-10.04.47:259][975]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-10.04.47:267][975]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007573s) -[2024.06.26-10.04.47:267][975]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.26-10.04.47:268][975]LogPlayLevel: PIE: World Init took: (0.001118s) -[2024.06.26-10.04.47:268][975]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008821s) -[2024.06.26-10.04.47:289][975]LogUObjectHash: Compacting FUObjectHashTables data took 2.08ms -[2024.06.26-10.04.47:294][975]LogAudio: Display: Creating Audio Device: Id: 11, Scope: Unique, Realtime: True -[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.26-10.04.47:294][975]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.26-10.04.47:294][975]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.26-10.04.47:294][975]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.26-10.04.47:294][975]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.26-10.04.47:294][975]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.26-10.04.47:296][975]LogAudioMixer: Display: 0: FrontLeft -[2024.06.26-10.04.47:296][975]LogAudioMixer: Display: 1: FrontRight -[2024.06.26-10.04.47:353][975]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.26-10.04.47:353][975]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.26-10.04.47:353][975]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.26-10.04.47:353][975]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.26-10.04.47:354][975]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.26-10.04.47:354][975]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.26-10.04.47:354][975]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.26-10.04.47:355][975]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.26-10.04.47:355][975]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.26-10.04.47:355][975]LogInit: FAudioDevice initialized. -[2024.06.26-10.04.47:355][975]LogAudio: Display: Audio Device (ID: 11) registered with world 'Emmy_Testing'. -[2024.06.26-10.04.47:366][975]LogLoad: Game class is 'GameModeBase' -[2024.06.26-10.04.47:368][975]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.04.47 -[2024.06.26-10.04.47:368][975]LogWorld: Bringing up level for play took: 0.001653 -[2024.06.26-10.04.47:369][975]LogOnline: OSS: Creating online subsystem instance for: :Context_18 -[2024.06.26-10.04.47:371][975]PIE: Server logged in -[2024.06.26-10.04.47:371][975]PIE: Play in editor total start time 0,114 seconds. -[2024.06.26-10.05.00:263][742]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-10.05.00:263][742]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-10.05.00:264][742]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.26-10.05.00:264][742]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-10.05.00:271][742]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.26-10.05.00:311][742]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-10.05.00:331][742]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.26-10.05.00:331][742]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-10.05.00:332][742]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-10.05.00:336][742]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-10.05.00:339][742]LogUObjectHash: Compacting FUObjectHashTables data took 2.16ms -[2024.06.26-10.05.00:373][743]LogPlayLevel: Display: Destroying online subsystem :Context_18 -[2024.06.26-10.06.52:135][862]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset" SILENT=true -[2024.06.26-10.06.52:147][862]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/treppe_Cube9CCF16A04002E70EB451FEA44555F6EE.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset' -[2024.06.26-10.06.52:170][862]AssetCheck: New page: Asset Save: treppe_Cube -[2024.06.26-10.06.52:170][862]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube.treppe_Cube -[2024.06.26-10.06.55:587][963]LogTemp: Repeating last play command: Selected Viewport -[2024.06.26-10.06.55:592][963]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.26-10.06.55:592][963]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:06:55) -[2024.06.26-10.06.55:593][963]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-10.06.55:600][963]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007709s) -[2024.06.26-10.06.55:601][963]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.26-10.06.55:601][963]LogPlayLevel: PIE: World Init took: (0.000967s) -[2024.06.26-10.06.55:601][963]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008792s) -[2024.06.26-10.06.55:622][963]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms -[2024.06.26-10.06.55:625][963]LogAudio: Display: Creating Audio Device: Id: 12, Scope: Unique, Realtime: True -[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.26-10.06.55:625][963]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.26-10.06.55:625][963]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.26-10.06.55:625][963]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.26-10.06.55:625][963]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.26-10.06.55:625][963]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.26-10.06.55:634][963]LogAudioMixer: Display: 0: FrontLeft -[2024.06.26-10.06.55:634][963]LogAudioMixer: Display: 1: FrontRight -[2024.06.26-10.06.55:689][963]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.26-10.06.55:690][963]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.26-10.06.55:690][963]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.26-10.06.55:690][963]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.26-10.06.55:690][963]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.26-10.06.55:690][963]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.26-10.06.55:690][963]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.26-10.06.55:691][963]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.26-10.06.55:691][963]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.26-10.06.55:691][963]LogInit: FAudioDevice initialized. -[2024.06.26-10.06.55:691][963]LogAudio: Display: Audio Device (ID: 12) registered with world 'Emmy_Testing'. -[2024.06.26-10.06.55:699][963]LogLoad: Game class is 'GameModeBase' -[2024.06.26-10.06.55:700][963]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.06.55 -[2024.06.26-10.06.55:700][963]LogWorld: Bringing up level for play took: 0.001479 -[2024.06.26-10.06.55:701][963]LogOnline: OSS: Creating online subsystem instance for: :Context_19 -[2024.06.26-10.06.55:703][963]PIE: Server logged in -[2024.06.26-10.06.55:703][963]PIE: Play in editor total start time 0,112 seconds. -[2024.06.26-10.07.25:102][722]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-10.07.25:102][722]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-10.07.25:103][722]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.26-10.07.25:103][722]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-10.07.25:109][722]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.26-10.07.25:137][722]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-10.07.25:152][722]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-10.07.25:152][722]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-10.07.25:153][722]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-10.07.25:159][722]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms -[2024.06.26-10.07.25:187][723]LogPlayLevel: Display: Destroying online subsystem :Context_19 -[2024.06.26-10.09.24:313][578]LogUObjectHash: Compacting FUObjectHashTables data took 3.48ms -[2024.06.26-10.09.24:324][578]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto2.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.06.26-10.09.24:353][578]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing_Auto2EE2906564601B9FBC732A8A126C1A079.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Emmy_Testing_Auto2.umap' -[2024.06.26-10.09.24:358][578]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Emmy_Testing' took 0.077 -[2024.06.26-10.09.24:358][578]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.077 -[2024.06.26-10.09.24:359][578]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Assets/treppe_Cube] ([1] browsable assets)... -[2024.06.26-10.09.24:389][578]OBJ SavePackage: Rendered thumbnail for [StaticMesh /Game/Assets/treppe_Cube.treppe_Cube] -[2024.06.26-10.09.24:389][578]OBJ SavePackage: Finished generating thumbnails for package [/Game/Assets/treppe_Cube] -[2024.06.26-10.09.24:389][578]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/treppe_Cube_Auto2.uasset" SILENT=false AUTOSAVING=true -[2024.06.26-10.09.24:399][578]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/treppe_Cube_Auto22A112C7B42577DFBE33266B51D23FD92.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Assets/treppe_Cube_Auto2.uasset' -[2024.06.26-10.09.24:399][578]LogFileHelpers: Auto-saving content packages took 0.041 -[2024.06.26-10.14.12:550][610]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/treppe_Cube" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset" SILENT=true -[2024.06.26-10.14.12:558][610]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/treppe_CubeE4C7260A43F436CC37D8B6B0F12C4F0B.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/treppe_Cube.uasset' -[2024.06.26-10.14.12:571][610]AssetCheck: New page: Asset Save: treppe_Cube -[2024.06.26-10.14.12:571][610]LogContentValidation: Display: Validating StaticMesh /Game/Assets/treppe_Cube.treppe_Cube -[2024.06.26-10.14.14:303][675]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.26-10.14.14:319][675]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2024.06.26-10.14.14:340][675]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing7DBBB99D4C5D9D5698C0049CAB175812.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.26-10.14.14:366][675]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.26-10.14.14:366][675]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.26-10.14.16:838][747]LogTemp: Repeating last play command: Selected Viewport -[2024.06.26-10.14.16:844][747]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.26-10.14.16:844][747]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:14:16) -[2024.06.26-10.14.16:844][747]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-10.14.16:850][747]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005886s) -[2024.06.26-10.14.16:851][747]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.26-10.14.16:851][747]LogPlayLevel: PIE: World Init took: (0.000954s) -[2024.06.26-10.14.16:851][747]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006940s) -[2024.06.26-10.14.16:867][747]LogUObjectHash: Compacting FUObjectHashTables data took 1.30ms -[2024.06.26-10.14.16:868][747]LogAudio: Display: Creating Audio Device: Id: 13, Scope: Unique, Realtime: True -[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.26-10.14.16:868][747]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.26-10.14.16:868][747]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.26-10.14.16:868][747]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.26-10.14.16:868][747]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.26-10.14.16:868][747]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.26-10.14.16:870][747]LogAudioMixer: Display: 0: FrontLeft -[2024.06.26-10.14.16:870][747]LogAudioMixer: Display: 1: FrontRight -[2024.06.26-10.14.16:922][747]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.26-10.14.16:923][747]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.26-10.14.16:923][747]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.26-10.14.16:923][747]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.26-10.14.16:923][747]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.26-10.14.16:923][747]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.26-10.14.16:923][747]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.26-10.14.16:925][747]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.26-10.14.16:925][747]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.26-10.14.16:925][747]LogInit: FAudioDevice initialized. -[2024.06.26-10.14.16:925][747]LogAudio: Display: Audio Device (ID: 13) registered with world 'Emmy_Testing'. -[2024.06.26-10.14.16:935][747]LogLoad: Game class is 'GameModeBase' -[2024.06.26-10.14.16:936][747]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.14.16 -[2024.06.26-10.14.16:937][747]LogWorld: Bringing up level for play took: 0.001458 -[2024.06.26-10.14.16:937][747]LogOnline: OSS: Creating online subsystem instance for: :Context_20 -[2024.06.26-10.14.16:939][747]PIE: Server logged in -[2024.06.26-10.14.16:939][747]PIE: Play in editor total start time 0,096 seconds. -[2024.06.26-10.14.37:532][977]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-10.14.37:532][977]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-10.14.37:532][977]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.26-10.14.37:533][977]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-10.14.37:546][977]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.26-10.14.37:572][977]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-10.14.37:588][977]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-10.14.37:588][977]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-10.14.37:589][977]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-10.14.37:595][977]LogUObjectHash: Compacting FUObjectHashTables data took 1.44ms -[2024.06.26-10.14.37:623][978]LogPlayLevel: Display: Destroying online subsystem :Context_20 -[2024.06.26-10.14.38:374][999]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) -[2024.06.26-10.14.46:773][239]LogPhysics: Warning: Scale for /Game/Emmy_Testing.Emmy_Testing:PersistentLevel.treppe_Cube_25.StaticMeshComponent0 has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=1.000 Z=1.000 -[2024.06.26-10.14.46:773][239]LogPhysics: Warning: Scale for /Game/Emmy_Testing.Emmy_Testing:PersistentLevel.treppe_Cube_25.StaticMeshComponent0 has a component set to zero, which will result in a bad body instance. Scale:X=0.000 Y=1.000 Z=1.000 -[2024.06.26-10.15.05:773][699]LogTemp: Repeating last play command: Selected Viewport -[2024.06.26-10.15.05:778][699]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.26-10.15.05:778][699]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:15:05) -[2024.06.26-10.15.05:778][699]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-10.15.05:786][699]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007625s) -[2024.06.26-10.15.05:787][699]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.26-10.15.05:787][699]LogPlayLevel: PIE: World Init took: (0.000956s) -[2024.06.26-10.15.05:787][699]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008689s) -[2024.06.26-10.15.05:809][699]LogUObjectHash: Compacting FUObjectHashTables data took 1.74ms -[2024.06.26-10.15.05:813][699]LogAudio: Display: Creating Audio Device: Id: 14, Scope: Unique, Realtime: True -[2024.06.26-10.15.05:813][699]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.26-10.15.05:814][699]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.26-10.15.05:814][699]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.26-10.15.05:814][699]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.26-10.15.05:814][699]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.26-10.15.05:814][699]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.26-10.15.05:814][699]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.26-10.15.05:814][699]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.26-10.15.05:814][699]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.26-10.15.05:814][699]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.26-10.15.05:814][699]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.26-10.15.05:814][699]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.26-10.15.05:816][699]LogAudioMixer: Display: 0: FrontLeft -[2024.06.26-10.15.05:816][699]LogAudioMixer: Display: 1: FrontRight -[2024.06.26-10.15.05:872][699]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.26-10.15.05:872][699]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.26-10.15.05:872][699]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.26-10.15.05:872][699]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.26-10.15.05:872][699]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.26-10.15.05:872][699]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.26-10.15.05:872][699]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.26-10.15.05:873][699]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.26-10.15.05:873][699]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.26-10.15.05:874][699]LogInit: FAudioDevice initialized. -[2024.06.26-10.15.05:874][699]LogAudio: Display: Audio Device (ID: 14) registered with world 'Emmy_Testing'. -[2024.06.26-10.15.05:883][699]LogLoad: Game class is 'GameModeBase' -[2024.06.26-10.15.05:885][699]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.15.05 -[2024.06.26-10.15.05:886][699]LogWorld: Bringing up level for play took: 0.001526 -[2024.06.26-10.15.05:886][699]LogOnline: OSS: Creating online subsystem instance for: :Context_21 -[2024.06.26-10.15.05:888][699]PIE: Server logged in -[2024.06.26-10.15.05:888][699]PIE: Play in editor total start time 0,111 seconds. -[2024.06.26-10.15.16:782][347]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-10.15.16:782][347]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-10.15.16:782][347]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.26-10.15.16:783][347]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-10.15.16:799][347]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.26-10.15.16:811][347]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-10.15.16:829][347]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.26-10.15.16:829][347]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-10.15.16:830][347]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-10.15.16:833][347]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-10.15.16:835][347]LogUObjectHash: Compacting FUObjectHashTables data took 1.34ms -[2024.06.26-10.15.16:861][348]LogPlayLevel: Display: Destroying online subsystem :Context_21 -[2024.06.26-10.15.28:542][644]LogTemp: Repeating last play command: Selected Viewport -[2024.06.26-10.15.28:548][644]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.26-10.15.28:548][644]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:15:28) -[2024.06.26-10.15.28:548][644]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-10.15.28:555][644]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007298s) -[2024.06.26-10.15.28:556][644]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.26-10.15.28:556][644]LogPlayLevel: PIE: World Init took: (0.000957s) -[2024.06.26-10.15.28:556][644]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008368s) -[2024.06.26-10.15.28:576][644]LogUObjectHash: Compacting FUObjectHashTables data took 1.43ms -[2024.06.26-10.15.28:578][644]LogAudio: Display: Creating Audio Device: Id: 15, Scope: Unique, Realtime: True -[2024.06.26-10.15.28:578][644]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.26-10.15.28:578][644]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.26-10.15.28:578][644]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.26-10.15.28:579][644]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.26-10.15.28:579][644]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.26-10.15.28:579][644]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.26-10.15.28:579][644]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.26-10.15.28:579][644]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.26-10.15.28:579][644]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.26-10.15.28:579][644]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.26-10.15.28:579][644]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.26-10.15.28:579][644]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.26-10.15.28:581][644]LogAudioMixer: Display: 0: FrontLeft -[2024.06.26-10.15.28:581][644]LogAudioMixer: Display: 1: FrontRight -[2024.06.26-10.15.28:635][644]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.26-10.15.28:635][644]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.26-10.15.28:635][644]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.26-10.15.28:635][644]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.26-10.15.28:635][644]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.26-10.15.28:635][644]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.26-10.15.28:635][644]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.26-10.15.28:637][644]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.26-10.15.28:637][644]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.26-10.15.28:637][644]LogInit: FAudioDevice initialized. -[2024.06.26-10.15.28:637][644]LogAudio: Display: Audio Device (ID: 15) registered with world 'Emmy_Testing'. -[2024.06.26-10.15.28:646][644]LogLoad: Game class is 'GameModeBase' -[2024.06.26-10.15.28:648][644]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.15.28 -[2024.06.26-10.15.28:648][644]LogWorld: Bringing up level for play took: 0.001430 -[2024.06.26-10.15.28:648][644]LogOnline: OSS: Creating online subsystem instance for: :Context_22 -[2024.06.26-10.15.28:650][644]PIE: Server logged in -[2024.06.26-10.15.28:651][644]PIE: Play in editor total start time 0,105 seconds. -[2024.06.26-10.16.05:931][876]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-10.16.05:931][876]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-10.16.05:931][876]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.26-10.16.05:932][876]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-10.16.05:943][876]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.26-10.16.05:953][876]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-10.16.05:968][876]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-10.16.05:968][876]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-10.16.05:969][876]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-10.16.05:975][876]LogUObjectHash: Compacting FUObjectHashTables data took 1.22ms -[2024.06.26-10.16.05:998][877]LogPlayLevel: Display: Destroying online subsystem :Context_22 -[2024.06.26-10.16.10:023][ 31]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.26-10.16.10:043][ 31]LogUObjectHash: Compacting FUObjectHashTables data took 1.58ms -[2024.06.26-10.16.10:075][ 31]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_TestingED67E9E14AC46315F332FDBBBAFC7341.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.26-10.16.10:095][ 31]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.26-10.16.10:095][ 31]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.26-10.16.21:490][393]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.26-10.16.21:509][393]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms -[2024.06.26-10.16.21:536][393]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Emmy_Testing9B5DC7E24BA64DA7767E64A1A44F68D1.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap' -[2024.06.26-10.16.21:563][393]AssetCheck: New page: Asset Save: Emmy_Testing -[2024.06.26-10.16.21:563][393]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.06.26-10.16.24:005][482]LogTemp: Repeating last play command: Selected Viewport -[2024.06.26-10.16.24:010][482]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.26-10.16.24:010][482]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 14:16:24) -[2024.06.26-10.16.24:011][482]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-10.16.24:018][482]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007428s) -[2024.06.26-10.16.24:019][482]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.06.26-10.16.24:019][482]LogPlayLevel: PIE: World Init took: (0.000944s) -[2024.06.26-10.16.24:019][482]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008491s) -[2024.06.26-10.16.24:039][482]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms -[2024.06.26-10.16.24:040][482]LogAudio: Display: Creating Audio Device: Id: 16, Scope: Unique, Realtime: True -[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.26-10.16.24:040][482]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.26-10.16.24:040][482]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.26-10.16.24:040][482]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.26-10.16.24:040][482]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.26-10.16.24:040][482]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.26-10.16.24:042][482]LogAudioMixer: Display: 0: FrontLeft -[2024.06.26-10.16.24:042][482]LogAudioMixer: Display: 1: FrontRight -[2024.06.26-10.16.24:100][482]LogAudioMixer: Display: Using Audio Device Kopfhoerer (Realtek(R) Audio) -[2024.06.26-10.16.24:100][482]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.26-10.16.24:100][482]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.26-10.16.24:100][482]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.26-10.16.24:101][482]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.26-10.16.24:101][482]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.26-10.16.24:101][482]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.26-10.16.24:102][482]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.26-10.16.24:102][482]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.26-10.16.24:102][482]LogInit: FAudioDevice initialized. -[2024.06.26-10.16.24:102][482]LogAudio: Display: Audio Device (ID: 16) registered with world 'Emmy_Testing'. -[2024.06.26-10.16.24:112][482]LogLoad: Game class is 'GameModeBase' -[2024.06.26-10.16.24:114][482]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-12.16.24 -[2024.06.26-10.16.24:114][482]LogWorld: Bringing up level for play took: 0.001436 -[2024.06.26-10.16.24:114][482]LogOnline: OSS: Creating online subsystem instance for: :Context_23 -[2024.06.26-10.16.24:116][482]PIE: Server logged in -[2024.06.26-10.16.24:117][482]PIE: Play in editor total start time 0,107 seconds. -[2024.06.26-10.16.37:292][267]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-10.16.37:292][267]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.06.26-10.16.37:292][267]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.06.26-10.16.37:292][267]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-10.16.37:302][267]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.26-10.16.37:312][267]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.26-10.16.37:328][267]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.26-10.16.37:328][267]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-10.16.37:329][267]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.26-10.16.37:335][267]LogUObjectHash: Compacting FUObjectHashTables data took 1.68ms -[2024.06.26-10.16.37:356][268]LogPlayLevel: Display: Destroying online subsystem :Context_23 -[2024.06.26-10.20.24:489][114]LogContentBrowser: Deferred new asset folder creation: NewFolder -[2024.06.26-10.20.24:520][114]LogContentBrowser: Creating deferred item: NewFolder -[2024.06.26-10.20.27:374][197]LogContentBrowser: Attempting asset rename: NewFolder -> Blueprints -[2024.06.26-10.20.27:375][197]LogContentBrowser: End creating deferred item NewFolder +[2024.06.26-13.03.12:093][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.06.26-13.03.12:093][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.06.26-13.03.12:093][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.26-13.03.12:093][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.06.26-13.03.12:093][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.26-13.03.12:093][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.26-13.03.12:093][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.06.26-13.03.12:093][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.06.26-13.03.12:093][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.06.26-13.03.12:093][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.06.26-13.03.12:093][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.06.26-13.03.12:093][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.06.26-13.03.12:094][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.06.26-13.03.12:094][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.06.26-13.03.12:094][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.26-13.03.12:094][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.26-13.03.12:097][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-13.03.12:097][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.06.26-13.03.12:097][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.06.26-13.03.12:097][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-13.03.12:097][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.06.26-13.03.12:097][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-13.03.12:097][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.06.26-13.03.12:097][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.06.26-13.03.12:097][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.06.26-13.03.12:097][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.06.26-13.03.12:097][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.06.26-13.03.12:097][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.06.26-13.03.12:097][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.06.26-13.03.12:097][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.06.26-13.03.12:097][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.06.26-13.03.12:097][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.06.26-13.03.12:097][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.06.26-13.03.12:097][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.06.26-13.03.12:097][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.06.26-13.03.12:097][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.06.26-13.03.12:097][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.06.26-13.03.12:098][ 0]LogInit: Selected Device Profile: [Windows] +[2024.06.26-13.03.12:098][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.06.26-13.03.12:098][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.06.26-13.03.12:098][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.06.26-13.03.12:098][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.06.26-13.03.12:098][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.06.26-13.03.12:099][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.26-13.03.12:099][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini] +[2024.06.26-13.03.12:099][ 0]LogInit: Computer: NB-PBM2H22CUN +[2024.06.26-13.03.12:099][ 0]LogInit: User: bib +[2024.06.26-13.03.12:099][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.06.26-13.03.12:099][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.06.26-13.03.12:099][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.06.26-13.03.12:099][ 0]LogMemory: Platform Memory Stats for Windows +[2024.06.26-13.03.12:099][ 0]LogMemory: Process Physical Memory: 146.18 MB used, 146.18 MB peak +[2024.06.26-13.03.12:099][ 0]LogMemory: Process Virtual Memory: 131.76 MB used, 131.76 MB peak +[2024.06.26-13.03.12:099][ 0]LogMemory: Physical Memory: 11409.84 MB used, 4658.86 MB free, 16068.70 MB total +[2024.06.26-13.03.12:099][ 0]LogMemory: Virtual Memory: 134207760.00 MB used, 9967.87 MB free, 134217728.00 MB total +[2024.06.26-13.03.12:103][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.06.26-13.03.12:117][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.06.26-13.03.12:117][ 0]LogInit: Using OS detected language (de-DE). +[2024.06.26-13.03.12:117][ 0]LogInit: Using OS detected locale (de-DE). +[2024.06.26-13.03.12:119][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.06.26-13.03.12:119][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.06.26-13.03.12:119][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.06.26-13.03.12:119][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.06.26-13.03.12:119][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.06.26-13.03.12:119][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.06.26-13.03.12:119][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.06.26-13.03.12:120][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.06.26-13.03.12:120][ 0]LogInit: Setting process to per monitor DPI aware +[2024.06.26-13.03.12:131][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.06.26-13.03.12:143][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.06.26-13.03.12:143][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.06.26-13.03.12:207][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.06.26-13.03.12:208][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.06.26-13.03.12:208][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.06.26-13.03.12:208][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.06.26-13.03.12:208][ 0]LogD3D11RHI: D3D11 adapters: +[2024.06.26-13.03.12:262][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.06.26-13.03.12:262][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.06.26-13.03.12:265][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.06.26-13.03.12:265][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.06.26-13.03.12:265][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.06.26-13.03.12:265][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.06.26-13.03.12:265][ 0]LogD3D11RHI: VendorId : 8086 +[2024.06.26-13.03.12:265][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.06.26-13.03.12:265][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.06.26-13.03.12:265][ 0]LogD3D11RHI: Revision : 000c +[2024.06.26-13.03.12:265][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.06.26-13.03.12:265][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.06.26-13.03.12:265][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.06.26-13.03.12:265][ 0]LogD3D11RHI: AdapterLuid : 0 68864 +[2024.06.26-13.03.12:271][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.06.26-13.03.12:271][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.06.26-13.03.12:271][ 0]LogWindows: EnumDisplayDevices: +[2024.06.26-13.03.12:271][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.06.26-13.03.12:271][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.26-13.03.12:271][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.26-13.03.12:272][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.26-13.03.12:272][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.06.26-13.03.12:272][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.06.26-13.03.12:272][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.06.26-13.03.12:272][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.06.26-13.03.12:272][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.06.26-13.03.12:279][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.06.26-13.03.12:279][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.06.26-13.03.12:279][ 0]LogD3D11RHI: VendorId : 8086 +[2024.06.26-13.03.12:279][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.06.26-13.03.12:279][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.06.26-13.03.12:279][ 0]LogD3D11RHI: Revision : 000c +[2024.06.26-13.03.12:279][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.06.26-13.03.12:279][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.06.26-13.03.12:279][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.06.26-13.03.12:279][ 0]LogD3D11RHI: AdapterLuid : 0 68864 +[2024.06.26-13.03.12:323][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.06.26-13.03.12:330][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.06.26-13.03.12:330][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.06.26-13.03.12:330][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.06.26-13.03.12:331][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.06.26-13.03.12:331][ 0]LogD3D11RHI: Async texture creation enabled +[2024.06.26-13.03.12:331][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.06.26-13.03.12:340][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.06.26-13.03.12:580][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.06.26-13.03.12:596][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.06.26-13.03.12:596][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.06.26-13.03.12:596][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.06.26-13.03.12:596][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.06.26-13.03.12:596][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.06.26-13.03.12:596][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.06.26-13.03.12:596][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.06.26-13.03.12:596][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.06.26-13.03.12:596][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.06.26-13.03.12:596][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.06.26-13.03.12:610][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.06.26-13.03.12:610][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.06.26-13.03.12:617][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.06.26-13.03.12:622][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.06.26-13.03.12:625][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.06.26-13.03.12:628][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.06.26-13.03.12:635][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.06.26-13.03.12:638][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.06.26-13.03.12:641][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.06.26-13.03.12:658][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.06.26-13.03.12:658][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.06.26-13.03.12:664][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.06.26-13.03.12:668][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.06.26-13.03.12:671][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.06.26-13.03.12:674][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.06.26-13.03.12:681][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.06.26-13.03.12:681][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.06.26-13.03.12:688][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.06.26-13.03.12:691][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.06.26-13.03.12:694][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.06.26-13.03.12:697][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.06.26-13.03.12:697][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.06.26-13.03.12:703][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.06.26-13.03.12:729][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.06.26-13.03.12:753][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.06.26-13.03.12:753][ 0]LogShaderCompilers: Guid format shader working directory is -1 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/8536/). +[2024.06.26-13.03.12:754][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/A58B392C4E145BCDFC6EA98EC87C30EA/'. +[2024.06.26-13.03.12:754][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.06.26-13.03.12:754][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.06.26-13.03.12:754][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.06.26-13.03.13:334][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.06.26-13.03.13:399][ 0]LogDerivedDataCache: Loaded boot cache 0.07s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.06.26-13.03.13:399][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.06.26-13.03.13:399][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.06.26-13.03.13:399][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.06.26-13.03.13:399][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.06.26-13.03.13:399][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.06.26-13.03.13:414][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.06.26-13.03.13:414][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.06.26-13.03.13:414][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.06.26-13.03.13:420][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2024.06.26-13.03.13:420][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=2077.51MBs, RandomWriteSpeed=191.42MBs. Assigned SpeedClass 'Local' +[2024.06.26-13.03.13:421][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.06.26-13.03.13:421][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.06.26-13.03.13:421][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.06.26-13.03.13:458][ 0]LogSlate: Using FreeType 2.10.0 +[2024.06.26-13.03.13:458][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.06.26-13.03.13:478][ 0]LogAssetRegistry: FAssetRegistry took 0.0025 seconds to start up +[2024.06.26-13.03.13:673][ 0]LogInit: Selected Device Profile: [Windows] +[2024.06.26-13.03.13:673][ 0]LogInit: Active device profile: [000002D381574B00][000002D3833FD100 49] Windows +[2024.06.26-13.03.13:673][ 0]LogInit: Profiles: [000002D381574B00][000002D3833FD100 49] Windows, [000002D38154A100][000002D3F3D81280 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[000002D381549300][000002D3F99C92C0 49] Android_Mali_T8xx, [000002D3814D9F00][000002D3F99CD440 49] Android_Mali_G71, [000002D381549C00][000002D3F99D15C0 49] Android_Mali_G72, [000002D3814DA400][000002D3F99D5740 49] Android_Mali_G72_Vulkan, [000002D38154B600][000002D3F99D98C0 49] Android_Mali_G76, [000002D3814DA100][000002D3F99DDA40 49] Android_Mali_G76_Vulkan, [000002D381549B00][000002D3F99E1BC0 49] Android_Mali_G77, [000002D3814D8A00][000002D3FFC2E1C0 49] Android_Mali_G77_Vulkan, [000002D38154B400][000002D3FFC32340 49] Android_Mali_G78, [000002D3814D9300][000002D3FFC364C0 49] Android_Mali_G78_Vulkan, [000002D38154A900][000002D3FFC3A640 49] Android_Mali_G710, [000002D3814DBD00][000002D3FFC3E7C0 49] Android_Mali_G710_Vulkan, [000002D381549E00][000002D3FFC42940 49] Android_Vulkan_SM5, [000002D3814D8900][000002D3FFC46AC0 49] Android_PowerVR_G6xxx, [000002D381549F00][000002D3FFC4AC40 49] Android_PowerVR_GT7xxx, [000002D3814DA700][000002D3F99C0D80 49] Android_PowerVR_GE8xxx, [000002D38154A300][000002D3FFC4EEC0 49] Android_PowerVR_GM9xxx, [000002D3814DB200][000002D3FFC53000 49] Android_PowerVR_GM9xxx_Vulkan, [000002D38154B000][000002D3FFC57140 49] Android_TegraK1, [000002D3814D9700][000002D3FFC5F2C0 49] Android_Unknown_Vulkan, [000002D38154B700][000002D3FFC63440 49] Lumin, [000002D3814D8200][000002D3FFC675C0 49] Lumin_Desktop, [000002D38154A200][000002D3FFC6B740 49] HoloLens, +[2024.06.26-13.03.13:757][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.06.26-13.03.13:757][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.06.26-13.03.13:757][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.06.26-13.03.13:757][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.06.26-13.03.13:757][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.06.26-13.03.13:766][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.06.26-13.03.14:030][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.06.26-13.03.14:099][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.06.26-13.03.14:103][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.06.26-13.03.14:103][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.06.26-13.03.14:103][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.06.26-13.03.14:221][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: F28BBD484F6869D00FE8DA98D57CFC63 | Instance: 05EF3EF54745AD5196A6388D739B0E98 (NB-PBM2H22CUN-8536). +[2024.06.26-13.03.14:353][ 0]LogPython: Using Python 3.7.7 +[2024.06.26-13.03.14:704][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.06.26-13.03.14:707][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.06.26-13.03.14:803][ 0]SourceControl: Source control is disabled +[2024.06.26-13.03.14:803][ 0]SourceControl: Source control is disabled +[2024.06.26-13.03.14:805][ 0]SourceControl: Source control is disabled +[2024.06.26-13.03.14:806][ 0]SourceControl: Source control is disabled +[2024.06.26-13.03.14:810][ 0]SourceControl: Source control is disabled +[2024.06.26-13.03.14:818][ 0]LogUProjectInfo: Found projects: +[2024.06.26-13.03.14:950][ 0]LogOpenImageDenoise: OIDN starting up +[2024.06.26-13.03.14:979][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.06.26-13.03.14:989][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.06.26-13.03.14:989][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.06.26-13.03.15:078][ 0]LogCollectionManager: Loaded 0 collections in 0.001151 seconds +[2024.06.26-13.03.15:096][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s +[2024.06.26-13.03.15:096][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s +[2024.06.26-13.03.15:096][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s +[2024.06.26-13.03.15:096][ 0]LogOcInput: OculusInput pre-init called +[2024.06.26-13.03.15:274][ 0]LogEngine: Initializing Engine... +[2024.06.26-13.03.15:275][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.06.26-13.03.15:275][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.06.26-13.03.15:275][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.06.26-13.03.15:276][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.06.26-13.03.15:367][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.06.26-13.03.15:378][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.06.26-13.03.15:379][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.06.26-13.03.15:382][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.06.26-13.03.15:382][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.06.26-13.03.15:382][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.06.26-13.03.15:382][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.06.26-13.03.15:382][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-13.03.15:382][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-13.03.15:382][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-13.03.15:382][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-13.03.15:382][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-13.03.15:382][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-13.03.15:382][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-13.03.15:382][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-13.03.15:383][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-13.03.15:383][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-13.03.15:383][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-13.03.15:383][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-13.03.15:389][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-13.03.15:389][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-13.03.15:437][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.06.26-13.03.15:440][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-13.03.15:443][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-13.03.15:443][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-13.03.15:445][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-13.03.15:445][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-13.03.15:445][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-13.03.15:446][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-13.03.15:447][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-13.03.15:447][ 0]LogInit: FAudioDevice initialized. +[2024.06.26-13.03.15:447][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.06.26-13.03.15:447][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.06.26-13.03.15:497][ 0]LogDerivedDataCache: Saved boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.06.26-13.03.15:498][ 0]LogInit: Texture streaming: Enabled +[2024.06.26-13.03.15:506][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.06.26-13.03.15:508][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.06.26-13.03.15:508][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.06.26-13.03.15:510][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.06.26-13.03.15:526][ 0]LogInit: Transaction tracking system initialized +[2024.06.26-13.03.15:540][ 0]BlueprintLog: New page: Editor Load +[2024.06.26-13.03.15:582][ 0]LocalizationService: Localization service is disabled +[2024.06.26-13.03.15:596][ 0]TimingProfiler: Initialize +[2024.06.26-13.03.15:596][ 0]TimingProfiler: OnSessionChanged +[2024.06.26-13.03.15:596][ 0]LoadingProfiler: Initialize +[2024.06.26-13.03.15:596][ 0]LoadingProfiler: OnSessionChanged +[2024.06.26-13.03.15:596][ 0]NetworkingProfiler: Initialize +[2024.06.26-13.03.15:596][ 0]NetworkingProfiler: OnSessionChanged +[2024.06.26-13.03.15:596][ 0]MemoryProfiler: Initialize +[2024.06.26-13.03.15:596][ 0]MemoryProfiler: OnSessionChanged +[2024.06.26-13.03.15:700][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.06.26-13.03.15:700][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.06.26-13.03.15:762][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.00s +[2024.06.26-13.03.15:985][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.06.26-13.03.15:987][ 0]SourceControl: Source control is disabled +[2024.06.26-13.03.15:987][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 4.585 +[2024.06.26-13.03.15:987][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.06.26-13.03.15:987][ 0]LightingResults: New page: Lighting Build +[2024.06.26-13.03.15:988][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.06.26-13.03.15:988][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-13.03.15:988][ 0]MapCheck: New page: Map Check +[2024.06.26-13.03.15:988][ 0]LightingResults: New page: Lighting Build +[2024.06.26-13.03.15:996][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.26-13.03.15:997][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.06.26-13.03.16:684][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.26-13.03.16:690][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.06.26-13.03.16:690][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.26-13.03.16:690][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.26-13.03.16:708][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.26-13.03.16:708][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.26-13.03.16:708][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.26-13.03.16:720][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.06.26-13.03.16:720][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.26-13.03.16:720][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.26-13.03.16:745][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.06.26-13.03.16:745][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.26-13.03.16:745][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.26-13.03.16:756][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.06.26-13.03.16:756][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.26-13.03.16:756][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.26-13.03.17:415][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.06.26-13.03.17:415][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.26-13.03.17:415][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.26-13.03.17:431][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.26-13.03.17:431][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.26-13.03.17:432][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.26-13.03.17:463][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.06.26-13.03.17:463][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.26-13.03.17:463][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.26-13.03.17:475][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.06.26-13.03.17:475][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.26-13.03.17:475][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.26-13.03.17:509][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.06.26-13.03.17:509][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.26-13.03.17:509][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.26-13.03.17:525][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.06.26-13.03.17:525][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.26-13.03.17:525][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.26-13.03.18:306][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.06.26-13.03.18:307][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.26-13.03.18:307][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.26-13.03.18:316][ 0]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.06.26-13.03.18:316][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.26-13.03.18:316][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.26-13.03.18:339][ 0]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.26-13.03.18:339][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.26-13.03.18:339][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.26-13.03.18:352][ 0]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.06.26-13.03.18:352][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.26-13.03.18:352][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.26-13.03.18:378][ 0]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.06.26-13.03.18:378][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.26-13.03.18:378][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.26-13.03.18:392][ 0]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.06.26-13.03.18:392][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.26-13.03.18:392][ 0]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.06.26-13.03.18:394][ 0]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.06.26-13.03.18:394][ 0]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.26-13.03.18:394][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.06.26-13.03.18:396][ 0]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-13.03.18:473][ 0]LogNiagara: Compiling System NiagaraSystem /Game/Shader+Effekte/FireSmall.FireSmall took 1.713954 sec (time since issued), 5.832068 sec (combined shader worker time). +[2024.06.26-13.03.18:545][ 0]LogNiagara: Compiling System NiagaraSystem /Game/Shader+Effekte/Flamethrower.Flamethrower took 2.191853 sec (time since issued), 10.775205 sec (combined shader worker time). +[2024.06.26-13.03.18:547][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.06.26-13.03.18:565][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.50ms +[2024.06.26-13.03.18:566][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.06.26-13.03.18:566][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,265ms to complete. +[2024.06.26-13.03.18:566][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 2.578 +[2024.06.26-13.03.18:569][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 7.167 +[2024.06.26-13.03.18:736][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-13.03.18:746][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-13.03.18:755][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-13.03.18:766][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-13.03.18:788][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0145 seconds. Added 3822 classes and 928 folders. +[2024.06.26-13.03.18:811][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. +[2024.06.26-13.03.18:814][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.26-13.03.18:814][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-13.03.18:814][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.26-13.03.18:814][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-13.03.18:814][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.06.26-13.03.18:814][ 0]LogPakFile: OnPakFileMounted2Time == 0.000073 +[2024.06.26-13.03.18:815][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.06.26-13.03.18:815][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-13.03.18:815][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.06.26-13.03.18:815][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-13.03.18:815][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.06.26-13.03.18:815][ 0]LogPakFile: OnPakFileMounted2Time == 0.000054 +[2024.06.26-13.03.18:815][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.06.26-13.03.18:815][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-13.03.18:815][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.06.26-13.03.18:815][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-13.03.18:815][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.06.26-13.03.18:815][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 +[2024.06.26-13.03.18:816][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.26-13.03.18:816][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-13.03.18:816][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.26-13.03.18:816][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-13.03.18:816][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.06.26-13.03.18:816][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 +[2024.06.26-13.03.18:817][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.06.26-13.03.18:817][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-13.03.18:817][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.06.26-13.03.18:817][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-13.03.18:817][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.06.26-13.03.18:817][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 +[2024.06.26-13.03.18:817][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.06.26-13.03.18:817][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-13.03.18:817][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.06.26-13.03.18:817][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-13.03.18:817][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.06.26-13.03.18:817][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.06.26-13.03.18:818][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.06.26-13.03.18:818][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-13.03.18:818][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.06.26-13.03.18:818][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-13.03.18:818][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.06.26-13.03.18:818][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 +[2024.06.26-13.03.18:819][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.06.26-13.03.18:819][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-13.03.18:819][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.06.26-13.03.18:819][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-13.03.18:819][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.06.26-13.03.18:819][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.06.26-13.03.18:819][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.26-13.03.18:819][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-13.03.18:819][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.26-13.03.18:819][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-13.03.18:819][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.06.26-13.03.18:819][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 +[2024.06.26-13.03.18:820][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.06.26-13.03.18:820][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-13.03.18:820][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.06.26-13.03.18:820][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-13.03.18:820][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.06.26-13.03.18:820][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 +[2024.06.26-13.03.18:821][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.06.26-13.03.18:821][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-13.03.18:821][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.06.26-13.03.18:821][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-13.03.18:821][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.06.26-13.03.18:821][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.06.26-13.03.18:821][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.26-13.03.18:821][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-13.03.18:821][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.26-13.03.18:821][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-13.03.18:821][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.06.26-13.03.18:821][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 +[2024.06.26-13.03.18:822][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.26-13.03.18:822][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-13.03.18:822][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.26-13.03.18:822][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-13.03.18:822][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.06.26-13.03.18:822][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 +[2024.06.26-13.03.18:822][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.26-13.03.18:822][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-13.03.18:822][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.26-13.03.18:822][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-13.03.18:822][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.06.26-13.03.18:822][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.06.26-13.03.18:823][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.06.26-13.03.18:823][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-13.03.18:823][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.06.26-13.03.18:823][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-13.03.18:823][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.06.26-13.03.18:823][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 +[2024.06.26-13.03.18:824][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.26-13.03.18:824][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-13.03.18:824][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.26-13.03.18:824][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-13.03.18:824][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.06.26-13.03.18:824][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.06.26-13.03.18:824][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.06.26-13.03.18:824][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-13.03.18:824][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.06.26-13.03.18:824][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-13.03.18:824][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.06.26-13.03.18:824][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.06.26-13.03.18:825][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.26-13.03.18:825][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-13.03.18:825][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.26-13.03.18:825][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-13.03.18:825][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.06.26-13.03.18:825][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049 +[2024.06.26-13.03.18:825][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.26-13.03.18:825][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-13.03.18:826][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.26-13.03.18:826][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-13.03.18:826][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.06.26-13.03.18:826][ 0]LogPakFile: OnPakFileMounted2Time == 0.000050 +[2024.06.26-13.03.18:826][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.26-13.03.18:826][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-13.03.18:826][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.26-13.03.18:826][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-13.03.18:826][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.06.26-13.03.18:826][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.06.26-13.03.18:827][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.26-13.03.18:827][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-13.03.18:827][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.26-13.03.18:827][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-13.03.18:827][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.06.26-13.03.18:827][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 +[2024.06.26-13.03.18:827][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.26-13.03.18:827][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-13.03.18:827][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.26-13.03.18:827][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-13.03.18:827][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.06.26-13.03.18:827][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.06.26-13.03.18:828][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.06.26-13.03.18:828][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-13.03.18:828][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.06.26-13.03.18:828][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-13.03.18:828][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.06.26-13.03.18:828][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.06.26-13.03.18:829][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.26-13.03.18:829][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-13.03.18:829][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.26-13.03.18:829][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-13.03.18:829][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.06.26-13.03.18:829][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.06.26-13.03.18:829][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.26-13.03.18:829][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-13.03.18:829][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.26-13.03.18:829][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-13.03.18:829][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.06.26-13.03.18:829][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 +[2024.06.26-13.03.18:830][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.06.26-13.03.18:830][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.26-13.03.18:830][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.06.26-13.03.18:830][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.26-13.03.18:830][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.06.26-13.03.18:830][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.06.26-13.03.18:876][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0005 seconds. Added 0 classes and 0 folders. +[2024.06.26-13.03.18:879][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0005 seconds. Added 2 classes and 0 folders. +[2024.06.26-13.03.18:927][ 0]LogSlate: Took 0.000354 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.06.26-13.03.18:928][ 0]LogSlate: Took 0.000169 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.06.26-13.03.18:929][ 0]LogSlate: Took 0.000254 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.06.26-13.03.19:057][ 0]LogRenderer: Reallocating scene render targets to support 868x328 Format 10 NumSamples 1 (Frame:1). +[2024.06.26-13.03.19:168][ 0]LogSlate: Took 0.000331 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.06.26-13.03.19:254][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders. +[2024.06.26-13.03.19:254][ 0]LogLoad: (Engine Initialization) Total time: 7.85 seconds +[2024.06.26-13.03.19:254][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.06.26-13.03.19:327][ 0]LogAssetRegistry: Asset discovery search completed in 5.8503 seconds +[2024.06.26-13.03.19:335][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects) +[2024.06.26-13.03.19:339][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.06.26-13.03.19:408][ 1]LogNiagara: Compiling System NiagaraSystem /Game/Shader+Effekte/Fire.Fire took 1.878196 sec (time since issued), 6.248022 sec (combined shader worker time). +[2024.06.26-13.03.22:931][173]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GARGame\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] InputAction Event references unknown Action 'Click' for InputAction Click +[2024.06.26-13.03.24:945][249]LogSlate: Took 0.000294 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.06.26-13.03.26:719][349]LogSlate: Took 0.000114 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.06.26-13.03.26:732][349]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.ThirdPersonCharacter +[2024.06.26-13.03.26:819][349]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0004 seconds. Added 126 classes and 0 folders. +[2024.06.26-13.03.27:318][349]LogSlate: Took 0.000175 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.06.26-13.03.27:370][349]LogSlate: Took 0.000104 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.06.26-13.03.33:567][666]LogSlate: Only BGRA pngs, bmps or icos are supported in by External Image Picker +[2024.06.26-13.03.35:688][739]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. +[2024.06.26-13.03.35:688][739]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. +[2024.06.26-13.03.35:688][739]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C' +[2024.06.26-13.03.38:069][849]LogEditorClassViewer: Warning: Class /Engine/Tutorial/InWorldBlueprintEditing/TutorialAssets/IWBE_Blutility.IWBE_Blutility_C has parent /Script/Blutility.PlacedEditorUtilityBase, but this parent is not found. The Class will not be shown in ClassViewer. +[2024.06.26-13.03.38:069][849]LogEditorClassViewer: Warning: Class /Game/Blueprints/BPI_JumpAndRun.PLACEHOLDER-CLASS__BP_Checkpoint_C_0 has parent None, but this parent is not found. The Class will not be shown in ClassViewer. +[2024.06.26-13.03.38:069][849]LogEditorClassViewer: Warning: Class /Game/Blueprints/BP_Projectile.PLACEHOLDER-CLASS__BPI_JumpAndRun_C_0 has parent None, but this parent is not found. The Class will not be shown in ClassViewer. +[2024.06.26-13.03.38:069][849]LogEditorClassViewer: Warning: Class /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.PLACEHOLDER-CLASS__BP_Checkpoint_C_0 has parent None, but this parent is not found. The Class will not be shown in ClassViewer. +[2024.06.26-13.03.38:069][849]LogEditorClassViewer: Warning: Class /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.PLACEHOLDER-CLASS__BPI_JumpAndRun_C_1 has parent None, but this parent is not found. The Class will not be shown in ClassViewer. +[2024.06.26-13.03.38:069][849]LogEditorClassViewer: Warning: Class /Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter.PLACEHOLDER-CLASS__BP_Projectile_C_2 has parent None, but this parent is not found. The Class will not be shown in ClassViewer. +[2024.06.26-13.03.44:739][224]LogLinker: Warning: Failed to load '/Game/Blueprints/Blueprints/BP_GameInstance': Can't find file. +[2024.06.26-13.03.44:740][224]LogLinker: Warning: Failed to load '/Game/Blueprints/Blueprints/BP_GameInstance': Can't find file. +[2024.06.26-13.03.44:741][224]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/Blueprints/Blueprints/BP_GameInstance.BP_GameInstance_C' +[2024.06.26-13.04.04:820][997]LogSlate: Window 'Project Settings' being destroyed +[2024.06.26-13.04.04:826][997]LogSlate: Window 'Project Settings' being destroyed +[2024.06.26-13.04.15:741][553]LogTemp: Repeating last play command: Selected Viewport +[2024.06.26-13.04.15:754][553]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.26-13.04.15:755][553]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 17:04:15) +[2024.06.26-13.04.15:756][553]LogOnline: OSS: Creating online subsystem instance for: NULL +[2024.06.26-13.04.15:757][553]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +[2024.06.26-13.04.15:757][553]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-13.04.15:764][553]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007324s) +[2024.06.26-13.04.15:765][553]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-13.04.15:765][553]LogPlayLevel: PIE: World Init took: (0.001038s) +[2024.06.26-13.04.15:765][553]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008461s) +[2024.06.26-13.04.15:808][553]LogUObjectHash: Compacting FUObjectHashTables data took 2.92ms +[2024.06.26-13.04.15:811][553]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.06.26-13.04.15:811][553]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-13.04.15:811][553]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-13.04.15:811][553]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-13.04.15:811][553]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-13.04.15:811][553]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-13.04.15:811][553]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-13.04.15:811][553]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-13.04.15:811][553]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-13.04.15:812][553]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-13.04.15:812][553]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-13.04.15:812][553]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-13.04.15:812][553]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-13.04.15:813][553]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-13.04.15:813][553]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-13.04.15:856][553]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.06.26-13.04.15:856][553]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-13.04.15:856][553]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-13.04.15:856][553]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-13.04.15:857][553]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-13.04.15:857][553]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-13.04.15:857][553]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-13.04.15:858][553]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-13.04.15:858][553]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-13.04.15:858][553]LogInit: FAudioDevice initialized. +[2024.06.26-13.04.15:858][553]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. +[2024.06.26-13.04.15:864][553]LogLoad: Game class is 'GameModeBase' +[2024.06.26-13.04.15:866][553]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-15.04.15 +[2024.06.26-13.04.15:866][553]LogWorld: Bringing up level for play took: 0.001428 +[2024.06.26-13.04.15:866][553]LogOnline: OSS: Creating online subsystem instance for: :Context_6 +[2024.06.26-13.04.15:870][553]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0002 seconds. Added 20 classes and 0 folders. +[2024.06.26-13.04.15:870][553]PIE: Server logged in +[2024.06.26-13.04.15:872][553]PIE: Play in editor total start time 0,126 seconds. +[2024.06.26-13.04.20:414][809]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-13.04.20:414][809]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-13.04.20:414][809]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.26-13.04.20:414][809]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-13.04.20:430][809]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.26-13.04.20:459][809]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-13.04.20:487][809]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.26-13.04.20:490][809]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-13.04.20:491][809]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-13.04.20:494][809]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-13.04.20:522][809]LogUObjectHash: Compacting FUObjectHashTables data took 2.87ms +[2024.06.26-13.04.20:555][810]LogPlayLevel: Display: Destroying online subsystem :Context_6 +[2024.06.26-13.04.43:209][898]LogTemp: Repeating last play command: Selected Viewport +[2024.06.26-13.04.43:214][898]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.26-13.04.43:215][898]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 17:04:43) +[2024.06.26-13.04.43:252][898]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-13.04.43:259][898]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006342s) +[2024.06.26-13.04.43:259][898]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-13.04.43:259][898]LogPlayLevel: PIE: World Init took: (0.000738s) +[2024.06.26-13.04.43:259][898]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007226s) +[2024.06.26-13.04.43:306][898]LogUObjectHash: Compacting FUObjectHashTables data took 2.70ms +[2024.06.26-13.04.43:307][898]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True +[2024.06.26-13.04.43:307][898]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-13.04.43:307][898]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-13.04.43:307][898]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-13.04.43:307][898]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-13.04.43:307][898]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-13.04.43:307][898]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-13.04.43:307][898]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-13.04.43:307][898]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-13.04.43:307][898]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-13.04.43:307][898]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-13.04.43:307][898]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-13.04.43:307][898]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-13.04.43:309][898]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-13.04.43:309][898]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-13.04.43:354][898]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.06.26-13.04.43:354][898]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-13.04.43:355][898]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-13.04.43:355][898]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-13.04.43:355][898]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-13.04.43:355][898]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-13.04.43:355][898]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-13.04.43:356][898]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-13.04.43:356][898]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-13.04.43:356][898]LogInit: FAudioDevice initialized. +[2024.06.26-13.04.43:356][898]LogAudio: Display: Audio Device (ID: 3) registered with world 'Emmy_Testing'. +[2024.06.26-13.04.43:365][898]LogLoad: Game class is 'GameModeBase' +[2024.06.26-13.04.43:366][898]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-15.04.43 +[2024.06.26-13.04.43:367][898]LogWorld: Bringing up level for play took: 0.001346 +[2024.06.26-13.04.43:367][898]LogOnline: OSS: Creating online subsystem instance for: :Context_8 +[2024.06.26-13.04.43:368][898]PIE: Server logged in +[2024.06.26-13.04.43:369][898]PIE: Play in editor total start time 0,155 seconds. +[2024.06.26-13.04.47:351][136]LogBlueprintUserMessages: [BP_GameInstance_C_1] SAVE +[2024.06.26-13.04.50:633][333]LogNet: Browse: /Game/Emmy_Testing +[2024.06.26-13.04.50:633][333]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.06.26-13.04.50:633][333]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-13.04.50:634][333]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.26-13.04.50:634][333]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-13.04.50:659][333]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.26-13.04.50:663][333]LogUObjectHash: Compacting FUObjectHashTables data took 2.57ms +[2024.06.26-13.04.50:665][333]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-13.04.50:673][333]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008372s) +[2024.06.26-13.04.50:674][333]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-13.04.50:674][333]LogPlayLevel: PIE: World Init took: (0.000779s) +[2024.06.26-13.04.50:674][333]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009278s) +[2024.06.26-13.04.50:674][333]LogAudio: Display: Audio Device (ID: 3) registered with world 'Emmy_Testing'. +[2024.06.26-13.04.50:674][333]LogLoad: Game class is 'GameModeBase' +[2024.06.26-13.04.50:676][333]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-15.04.50 +[2024.06.26-13.04.50:676][333]LogWorld: Bringing up level for play took: 0.001101 +[2024.06.26-13.04.50:677][333]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.06.26-13.04.50:677][333]LogBlueprintUserMessages: [BP_GameInstance_C_1] SAVE +[2024.06.26-13.04.50:677][333]LogLoad: Took 0.044040 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.06.26-13.04.54:664][570]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-13.04.54:664][570]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-13.04.54:664][570]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.26-13.04.54:665][570]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-13.04.54:674][570]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.26-13.04.54:682][570]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-13.04.54:707][570]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.26-13.04.54:707][570]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-13.04.54:708][570]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-13.04.54:712][570]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-13.04.54:715][570]LogUObjectHash: Compacting FUObjectHashTables data took 1.97ms +[2024.06.26-13.04.54:731][571]LogPlayLevel: Display: Destroying online subsystem :Context_8 +[2024.06.26-13.04.56:691][686]LogTemp: Repeating last play command: Selected Viewport +[2024.06.26-13.04.56:696][686]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.26-13.04.56:696][686]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 17:04:56) +[2024.06.26-13.04.56:696][686]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-13.04.56:703][686]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006803s) +[2024.06.26-13.04.56:704][686]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-13.04.56:704][686]LogPlayLevel: PIE: World Init took: (0.000874s) +[2024.06.26-13.04.56:704][686]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007782s) +[2024.06.26-13.04.56:736][686]LogUObjectHash: Compacting FUObjectHashTables data took 2.07ms +[2024.06.26-13.04.56:737][686]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True +[2024.06.26-13.04.56:737][686]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-13.04.56:737][686]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-13.04.56:737][686]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-13.04.56:737][686]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-13.04.56:737][686]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-13.04.56:737][686]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-13.04.56:737][686]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-13.04.56:737][686]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-13.04.56:737][686]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-13.04.56:737][686]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-13.04.56:737][686]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-13.04.56:737][686]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-13.04.56:739][686]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-13.04.56:739][686]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-13.04.56:791][686]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.06.26-13.04.56:791][686]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-13.04.56:791][686]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-13.04.56:791][686]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-13.04.56:791][686]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-13.04.56:792][686]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-13.04.56:792][686]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-13.04.56:792][686]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-13.04.56:792][686]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-13.04.56:792][686]LogInit: FAudioDevice initialized. +[2024.06.26-13.04.56:792][686]LogAudio: Display: Audio Device (ID: 4) registered with world 'Emmy_Testing'. +[2024.06.26-13.04.56:803][686]LogLoad: Game class is 'GameModeBase' +[2024.06.26-13.04.56:804][686]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-15.04.56 +[2024.06.26-13.04.56:805][686]LogWorld: Bringing up level for play took: 0.001395 +[2024.06.26-13.04.56:805][686]LogOnline: OSS: Creating online subsystem instance for: :Context_9 +[2024.06.26-13.04.56:807][686]LogBlueprintUserMessages: [BP_GameInstance_C_2] SAVE +[2024.06.26-13.04.56:807][686]PIE: Server logged in +[2024.06.26-13.04.56:808][686]PIE: Play in editor total start time 0,113 seconds. +[2024.06.26-13.05.04:903][170]LogBlueprintUserMessages: [BP_GameInstance_C_2] SAVE +[2024.06.26-13.05.07:703][338]LogNet: Browse: /Game/Emmy_Testing +[2024.06.26-13.05.07:703][338]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.06.26-13.05.07:703][338]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-13.05.07:703][338]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.26-13.05.07:703][338]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-13.05.07:733][338]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.26-13.05.07:736][338]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms +[2024.06.26-13.05.07:738][338]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-13.05.07:744][338]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006431s) +[2024.06.26-13.05.07:744][338]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-13.05.07:744][338]LogPlayLevel: PIE: World Init took: (0.000822s) +[2024.06.26-13.05.07:744][338]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007390s) +[2024.06.26-13.05.07:744][338]LogAudio: Display: Audio Device (ID: 4) registered with world 'Emmy_Testing'. +[2024.06.26-13.05.07:745][338]LogLoad: Game class is 'GameModeBase' +[2024.06.26-13.05.07:746][338]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-15.05.07 +[2024.06.26-13.05.07:746][338]LogWorld: Bringing up level for play took: 0.001208 +[2024.06.26-13.05.07:747][338]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.06.26-13.05.07:748][338]LogBlueprintUserMessages: [BP_GameInstance_C_2] SAVE +[2024.06.26-13.05.07:748][338]LogLoad: Took 0.045590 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.06.26-13.05.10:493][501]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-13.05.10:493][501]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-13.05.10:493][501]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.26-13.05.10:493][501]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-13.05.10:505][501]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.26-13.05.10:512][501]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-13.05.10:539][501]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.26-13.05.10:539][501]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-13.05.10:540][501]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-13.05.10:543][501]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-13.05.10:546][501]LogUObjectHash: Compacting FUObjectHashTables data took 1.85ms +[2024.06.26-13.05.10:587][503]LogPlayLevel: Display: Destroying online subsystem :Context_9 +[2024.06.26-13.05.12:678][624]LogTemp: Repeating last play command: Selected Viewport +[2024.06.26-13.05.12:683][624]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.26-13.05.12:683][624]PIE: New page: PIE session: Emmy_Testing (26.06.2024, 17:05:12) +[2024.06.26-13.05.12:683][624]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-13.05.12:689][624]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006475s) +[2024.06.26-13.05.12:690][624]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-13.05.12:690][624]LogPlayLevel: PIE: World Init took: (0.000871s) +[2024.06.26-13.05.12:690][624]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007444s) +[2024.06.26-13.05.12:720][624]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms +[2024.06.26-13.05.12:722][624]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True +[2024.06.26-13.05.12:722][624]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.26-13.05.12:722][624]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.26-13.05.12:722][624]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.26-13.05.12:722][624]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.26-13.05.12:722][624]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.26-13.05.12:722][624]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.26-13.05.12:722][624]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.26-13.05.12:722][624]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.26-13.05.12:722][624]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.26-13.05.12:722][624]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.26-13.05.12:722][624]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.26-13.05.12:722][624]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.26-13.05.12:724][624]LogAudioMixer: Display: 0: FrontLeft +[2024.06.26-13.05.12:724][624]LogAudioMixer: Display: 1: FrontRight +[2024.06.26-13.05.12:776][624]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.06.26-13.05.12:776][624]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.26-13.05.12:776][624]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.26-13.05.12:776][624]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.26-13.05.12:776][624]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.26-13.05.12:776][624]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.26-13.05.12:776][624]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.26-13.05.12:777][624]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.26-13.05.12:777][624]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.26-13.05.12:777][624]LogInit: FAudioDevice initialized. +[2024.06.26-13.05.12:777][624]LogAudio: Display: Audio Device (ID: 5) registered with world 'Emmy_Testing'. +[2024.06.26-13.05.12:789][624]LogLoad: Game class is 'GameModeBase' +[2024.06.26-13.05.12:791][624]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-15.05.12 +[2024.06.26-13.05.12:791][624]LogWorld: Bringing up level for play took: 0.001406 +[2024.06.26-13.05.12:791][624]LogOnline: OSS: Creating online subsystem instance for: :Context_10 +[2024.06.26-13.05.12:793][624]LogBlueprintUserMessages: [BP_GameInstance_C_3] SAVE +[2024.06.26-13.05.12:794][624]PIE: Server logged in +[2024.06.26-13.05.12:794][624]PIE: Play in editor total start time 0,112 seconds. +[2024.06.26-13.05.19:886][ 47]LogBlueprintUserMessages: [BP_GameInstance_C_3] SAVE +[2024.06.26-13.05.22:671][214]LogNet: Browse: /Game/Emmy_Testing +[2024.06.26-13.05.22:671][214]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.06.26-13.05.22:671][214]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-13.05.22:671][214]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.26-13.05.22:671][214]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-13.05.22:716][214]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.26-13.05.22:719][214]LogUObjectHash: Compacting FUObjectHashTables data took 2.10ms +[2024.06.26-13.05.22:720][214]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-13.05.22:726][214]LogPlayLevel: PIE: StaticDuplicateObject took: (0.005502s) +[2024.06.26-13.05.22:726][214]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.06.26-13.05.22:727][214]LogPlayLevel: PIE: World Init took: (0.000761s) +[2024.06.26-13.05.22:727][214]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.006400s) +[2024.06.26-13.05.22:727][214]LogAudio: Display: Audio Device (ID: 5) registered with world 'Emmy_Testing'. +[2024.06.26-13.05.22:727][214]LogLoad: Game class is 'GameModeBase' +[2024.06.26-13.05.22:729][214]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.06.26-15.05.22 +[2024.06.26-13.05.22:729][214]LogWorld: Bringing up level for play took: 0.001158 +[2024.06.26-13.05.22:730][214]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.06.26-13.05.22:730][214]LogBlueprintUserMessages: [BP_GameInstance_C_3] SAVE +[2024.06.26-13.05.22:730][214]LogLoad: Took 0.059669 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.06.26-13.05.24:172][299]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-13.05.24:172][299]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.06.26-13.05.24:172][299]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.06.26-13.05.24:173][299]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-13.05.24:185][299]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.26-13.05.24:193][299]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.26-13.05.24:219][299]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.26-13.05.24:220][299]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-13.05.24:221][299]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.26-13.05.24:227][299]LogUObjectHash: Compacting FUObjectHashTables data took 1.85ms +[2024.06.26-13.05.24:269][301]LogPlayLevel: Display: Destroying online subsystem :Context_10 +[2024.06.26-13.05.30:973][702]LogRenderer: Reallocating scene render targets to support 868x332 Format 10 NumSamples 1 (Frame:5500). +[2024.06.26-13.05.31:013][703]LogRenderer: Reallocating scene render targets to support 868x336 Format 10 NumSamples 1 (Frame:5502). +[2024.06.26-13.05.31:053][704]LogRenderer: Reallocating scene render targets to support 868x356 Format 10 NumSamples 1 (Frame:5504). +[2024.06.26-13.05.31:097][705]LogRenderer: Reallocating scene render targets to support 868x388 Format 10 NumSamples 1 (Frame:5506). +[2024.06.26-13.05.31:143][706]LogRenderer: Reallocating scene render targets to support 868x404 Format 10 NumSamples 1 (Frame:5508). +[2024.06.26-13.05.31:190][707]LogRenderer: Reallocating scene render targets to support 868x416 Format 10 NumSamples 1 (Frame:5510). +[2024.06.26-13.05.31:231][708]LogRenderer: Reallocating scene render targets to support 868x428 Format 10 NumSamples 1 (Frame:5512). +[2024.06.26-13.05.31:273][709]LogRenderer: Reallocating scene render targets to support 868x452 Format 10 NumSamples 1 (Frame:5514). +[2024.06.26-13.05.31:319][710]LogRenderer: Reallocating scene render targets to support 868x472 Format 10 NumSamples 1 (Frame:5516). +[2024.06.26-13.05.31:361][711]LogRenderer: Reallocating scene render targets to support 868x484 Format 10 NumSamples 1 (Frame:5518). +[2024.06.26-13.05.31:403][712]LogRenderer: Reallocating scene render targets to support 868x492 Format 10 NumSamples 1 (Frame:5520). +[2024.06.26-13.05.31:447][713]LogRenderer: Reallocating scene render targets to support 868x504 Format 10 NumSamples 1 (Frame:5522). diff --git a/Saved/SaveGames/1.sav b/Saved/SaveGames/1.sav new file mode 100644 index 0000000..5971267 Binary files /dev/null and b/Saved/SaveGames/1.sav differ