Map Update idk

This commit is contained in:
2024-07-05 14:54:46 +02:00
parent 531b9f371e
commit 3f36e0ca39
48 changed files with 22424 additions and 17083 deletions

View File

@@ -0,0 +1,5 @@
[CrashReportClient]
bHideLogFilesOption=false
bIsAllowedToCloseWithoutSending=true
CrashConfigPurgeDays=2

View File

@@ -127,21 +127,17 @@ PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport3",ConfigSettin
CurrentPosGridSize=1
[EditorStartup]
LastLevel=/Game/Emmy_Testing
LastLevel=/Game/Map
[AssetEditorSubsystem]
CleanShutdown=False
OpenAssetsAtExit=/Game/Fang/Base.Base
OpenAssetsAtExit=/Game/Fang/Fang.Fang
OpenAssetsAtExit=/Game/Fang/Fang_AnimBP.Fang_AnimBP
OpenAssetsAtExit=/Game/Mannequin/Animations/ThirdPerson_AnimBP.ThirdPerson_AnimBP
OpenAssetsAtExit=/Game/Mannequin/Animations/ThirdPerson_IdleRun_2D.ThirdPerson_IdleRun_2D
CleanShutdown=True
OpenAssetsAtExit=/Game/Materials/Wandgemälde.Wandgemälde
[RootWindow]
ScreenPosition=X=58.400 Y=0.000
ScreenPosition=X=56.800 Y=39.200
WindowSize=X=1310.400 Y=750.400
WindowSize=X=1332.800 Y=772.800
WindowSize=X=1334.400 Y=774.400
None=======
InitiallyMaximized=True
@@ -170,7 +166,7 @@ ContentBrowserTab1.ActiveTypeFilters=
ContentBrowserTab1.EnabledTypeFilters=
ContentBrowserTab1.ActiveFrontendFilters=
ContentBrowserTab1.EnabledFrontendFilters=
ContentBrowserTab1.SelectedPaths=/Game/Blueprints
ContentBrowserTab1.SelectedPaths=/Game/Assets
ContentBrowserTab1.PluginFilters=
ContentBrowserTab1.Favorites.SelectedPaths=
FavoritePaths=
@@ -1122,31 +1118,31 @@ AnimationEditor.TimeStamp=2024.05.13-09.53.19
AnimationEditor.LastCompileMethod=Unknown
[MRU]
MRUItem0=/Game/Emmy_Testing
MRUItem1=/Game/Map
MRUItem0=/Game/Map
MRUItem1=/Game/Emmy_Testing
MRUItem2=/Game/Test
[PlacementMode]
RecentlyPlaced=/Game/Assets/Cacti3.Cacti3;
RecentlyPlaced=/Game/Assets/Cacti2.Cacti2;
RecentlyPlaced=/Game/Assets/Cacti1.Cacti1;
RecentlyPlaced=/Game/Assets/Cacti5.Cacti5;
RecentlyPlaced=/Game/Assets/Cacti4.Cacti4;
RecentlyPlaced=/Game/Assets/Trap.Trap;
RecentlyPlaced=/Game/Materials/gen.gen;
RecentlyPlaced=/Game/Assets/Plattform_broken__1_.Plattform_broken__1_;
RecentlyPlaced=/Game/Shader+Effekte/FireSmall.FireSmall;
RecentlyPlaced=/Game/Assets/Fackel2.Fackel2;
RecentlyPlaced=/Game/Materials/Wandgemälde.Wandgemälde;
RecentlyPlaced=/Script/Engine.DecalActor;/Engine/Transient.ActorFactoryDeferredDecal_0
RecentlyPlaced=/Game/Fang/Fang.Fang;
RecentlyPlaced=/Game/Fang/Fang_Anim_rig_Dance.Fang_Anim_rig_Dance;
RecentlyPlaced=/Game/Blueprints/BP_Door.BP_Door;
RecentlyPlaced=/Game/Materials/gen.gen;
RecentlyPlaced=/Game/Materials/M_Water.M_Water;
RecentlyPlaced=/Game/Materials/Treppe.Treppe;
RecentlyPlaced=/Game/Materials/Säule_destroyed.Säule_destroyed;
RecentlyPlaced=/Game/Materials/platform_broken.platform_broken;
RecentlyPlaced=/Game/Materials/gen2.gen2;
RecentlyPlaced=/Game/Assets/Plattform_broken__1_.Plattform_broken__1_;
RecentlyPlaced=/Game/Shader+Effekte/FireSmall.FireSmall;
RecentlyPlaced=/Game/Assets/Fackel2.Fackel2;
RecentlyPlaced=/Game/Shader+Effekte/Fire.Fire;
RecentlyPlaced=/Game/Assets/FeuFeu.FeuFeu;
RecentlyPlaced=/Game/Shader+Effekte/Fire_Matrial.Fire_Matrial;
RecentlyPlaced=/Game/Assets/Fackel3.Fackel3;
RecentlyPlaced=/Game/Assets/Fackel1.Fackel1;
RecentlyPlaced=/Game/Assets/test.test;
RecentlyPlaced=/Game/Materials/Lagerfeuer.Lagerfeuer;
RecentlyPlaced=/Game/Assets/wand7.wand7;
None=======
None=======
@@ -2042,6 +2038,11 @@ AnimStateNode.GraphNodeDetail=True
AnimStateNode.Animation State=True
AnimGraphNode_SequencePlayer.Settings=True
AnimGraphNode_SequencePlayer.Relevancy=True
DecalActor.TransformCommon=True
DecalActor.Decal=True
DecalActor.Rendering=True
DecalActor.Tags=True
DecalActor.Cooking=True
[PluginBrowser]
InstalledPlugins=XRVisualization
@@ -2049,7 +2050,6 @@ InstalledPlugins=XRVisualization
[/Script/UnrealEd.MaterialEditorOptions]
bHideUnrelatedNodes=False
bUseUnsortedMenus=False
bShowGrid=False
[FBX_Import_UI_Option_FbxImportUI]
bOverrideFullName=True
@@ -2162,29 +2162,29 @@ bForceFrontXAxis=False
bConvertSceneUnit=False
[MessageLog]
LastLogListing=LightingResults
LastLogListing=FBXImport
[ContentBrowserRecent]
MRUItem0=/Game/Fang/Walk_RunBS
MRUItem1=/Game/Mannequin/Animations/ThirdPerson_IdleRun_2D
MRUItem2=/Game/Mannequin/Animations/ThirdPerson_AnimBP
MRUItem3=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter
MRUItem4=/Game/Fang/Fang_AnimBP
MRUItem5=/Game/Fang/Base
MRUItem6=/Game/Fang/Fang_Anim_rig_Walking
MRUItem7=/Game/Fang/Fang_Anim_rig_JumpFLYING
MRUItem8=/Game/Fang/Fang_Anim_JumpFLYING
MRUItem9=/Game/Fang/Base_Roughness
MRUItem10=/Game/Fang/Fang
MRUItem11=/Game/Assets/Plattform_broken__1_
MRUItem12=/Game/Assets/Plattform_broken
MRUItem13=/Game/Materials/platform_broken
MRUItem14=/Game/Map
MRUItem15=/Game/Assets/FeuFeu
MRUItem16=/Game/Assets/Fackel1
MRUItem17=/Game/Assets/Fackel3
MRUItem18=/Game/Materials/coals
MRUItem19=/Game/Assets/Fackel2
MRUItem0=/Game/Assets/Material
MRUItem1=/Game/Assets/Trap
MRUItem2=/Game/Textures/Wandgemälde
MRUItem3=/Game/Materials/Wandgemälde
MRUItem4=/Game/Map
MRUItem5=/Game/Fang/Walk_RunBS
MRUItem6=/Game/Mannequin/Animations/ThirdPerson_IdleRun_2D
MRUItem7=/Game/Mannequin/Animations/ThirdPerson_AnimBP
MRUItem8=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter
MRUItem9=/Game/Fang/Fang_AnimBP
MRUItem10=/Game/Fang/Base
MRUItem11=/Game/Fang/Fang_Anim_rig_Walking
MRUItem12=/Game/Fang/Fang_Anim_rig_JumpFLYING
MRUItem13=/Game/Fang/Fang_Anim_JumpFLYING
MRUItem14=/Game/Fang/Base_Roughness
MRUItem15=/Game/Fang/Fang
MRUItem16=/Game/Assets/Plattform_broken__1_
MRUItem17=/Game/Assets/Plattform_broken
MRUItem18=/Game/Materials/platform_broken
MRUItem19=/Game/Assets/FeuFeu
[AssetEditorToolkitTabLocation]
/Game/Assets/BSurfaceMesh.BSurfaceMesh=1
@@ -2257,6 +2257,8 @@ None=======
/Game/Assets/Plattform_broken.Plattform_broken=1
/Game/Fang/Base_Roughness.Base_Roughness=0
/Game/Fang/Base.Base=0
/Game/Textures/Wandgemälde.Wandgemälde=0
/Game/Assets/Material.Material=0
[MaterialEditor]
PrimType=1
@@ -2528,6 +2530,7 @@ NodeTemplateCacheCapMB=20.000000
[SelectionDetails]
PreserveScaleRatio=True
DecalSize_PreserveScaleRatio=False
[FoliageEdit]
Radius=27.397949

View File

@@ -58,11 +58,3 @@ MLSDKPath=(Path="")
[/Script/UnrealEd.EditorEngine]
FlipNormalMapGreenChannel=False
[WindowsApplication.Accessibility]
StickyKeysHotkey=True
ToggleKeysHotkey=True
FilterKeysHotkey=True
StickyKeysConfirmation=True
ToggleKeysConfirmation=True
FilterKeysConfirmation=True