diff --git a/Content/Map.umap b/Content/Map.umap index ea15fa4..c814cda 100644 Binary files a/Content/Map.umap and b/Content/Map.umap differ diff --git a/Content/Map_BuiltData.uasset b/Content/Map_BuiltData.uasset index 8a8344b..4fe44dd 100644 Binary files a/Content/Map_BuiltData.uasset and b/Content/Map_BuiltData.uasset differ diff --git a/Content/Materials/Event.uasset b/Content/Materials/Event.uasset index 4196ac0..4939b12 100644 Binary files a/Content/Materials/Event.uasset and b/Content/Materials/Event.uasset differ diff --git a/Content/Materials/Island.uasset b/Content/Materials/Island.uasset index 2105976..f5c33e2 100644 Binary files a/Content/Materials/Island.uasset and b/Content/Materials/Island.uasset differ diff --git a/Content/Materials/Säule.uasset b/Content/Materials/Säule.uasset index df50cf7..5f3fd21 100644 Binary files a/Content/Materials/Säule.uasset and b/Content/Materials/Säule.uasset differ diff --git a/Content/Materials/Säule_destroyed.uasset b/Content/Materials/Säule_destroyed.uasset index 8ddd387..a74800f 100644 Binary files a/Content/Materials/Säule_destroyed.uasset and b/Content/Materials/Säule_destroyed.uasset differ diff --git a/Content/Materials/Treppe.uasset b/Content/Materials/Treppe.uasset index 2775172..9c3ef2a 100644 Binary files a/Content/Materials/Treppe.uasset and b/Content/Materials/Treppe.uasset differ diff --git a/Content/Materials/Watercolor.uasset b/Content/Materials/Watercolor.uasset index b85e2b8..0dbd2c3 100644 Binary files a/Content/Materials/Watercolor.uasset and b/Content/Materials/Watercolor.uasset differ diff --git a/Content/Materials/gen.uasset b/Content/Materials/gen.uasset index f139a74..bdef9a3 100644 Binary files a/Content/Materials/gen.uasset and b/Content/Materials/gen.uasset differ diff --git a/Content/Materials/gen2.uasset b/Content/Materials/gen2.uasset index 92653cc..6eef03f 100644 Binary files a/Content/Materials/gen2.uasset and b/Content/Materials/gen2.uasset differ diff --git a/Content/Textures/Säule/Material_Mixed_AO.uasset b/Content/Textures/Säule/Material_Mixed_AO.uasset index 85411d3..67c5b29 100644 Binary files a/Content/Textures/Säule/Material_Mixed_AO.uasset and b/Content/Textures/Säule/Material_Mixed_AO.uasset differ diff --git a/Content/Textures/Säule/Material_Roughness.uasset b/Content/Textures/Säule/Material_Roughness.uasset index 4c78277..28973f2 100644 Binary files a/Content/Textures/Säule/Material_Roughness.uasset and b/Content/Textures/Säule/Material_Roughness.uasset differ diff --git a/Content/Textures/Säule_destroyed/Material_Mixed_AO.uasset b/Content/Textures/Säule_destroyed/Material_Mixed_AO.uasset index e7c04fd..c264f6d 100644 Binary files a/Content/Textures/Säule_destroyed/Material_Mixed_AO.uasset and b/Content/Textures/Säule_destroyed/Material_Mixed_AO.uasset differ diff --git a/Content/Textures/Säule_destroyed/Material_Roughness.uasset b/Content/Textures/Säule_destroyed/Material_Roughness.uasset index 3bd6628..38e3751 100644 Binary files a/Content/Textures/Säule_destroyed/Material_Roughness.uasset and b/Content/Textures/Säule_destroyed/Material_Roughness.uasset differ diff --git a/Content/Textures/Treppe/Treppe_Mixed_AO.uasset b/Content/Textures/Treppe/Treppe_Mixed_AO.uasset index b44b8c6..aa597f0 100644 Binary files a/Content/Textures/Treppe/Treppe_Mixed_AO.uasset and b/Content/Textures/Treppe/Treppe_Mixed_AO.uasset differ diff --git a/Content/Textures/Treppe/Treppe_Roughness.uasset b/Content/Textures/Treppe/Treppe_Roughness.uasset index 5feeea1..88b2ea5 100644 Binary files a/Content/Textures/Treppe/Treppe_Roughness.uasset and b/Content/Textures/Treppe/Treppe_Roughness.uasset differ diff --git a/Intermediate/CachedAssetRegistry.bin b/Intermediate/CachedAssetRegistry.bin index 1cf18ff..0297fec 100644 Binary files a/Intermediate/CachedAssetRegistry.bin and b/Intermediate/CachedAssetRegistry.bin differ diff --git a/Intermediate/Config/CoalescedSourceConfigs/Lightmass.ini b/Intermediate/Config/CoalescedSourceConfigs/Lightmass.ini new file mode 100644 index 0000000..962ffed --- /dev/null +++ b/Intermediate/Config/CoalescedSourceConfigs/Lightmass.ini @@ -0,0 +1,249 @@ +[DevOptions.StaticLighting] +bAllowMultiThreadedStaticLighting=True +ViewSingleBounceNumber=-1 +bUseBilinearFilterLightmaps=True +bCompressLightmaps=True +bUseConservativeTexelRasterization=True +bAccountForTexelSize=True +bUseMaxWeight=True +MaxTriangleLightingSamples=8 +MaxTriangleIrradiancePhotonCacheSamples=4 +bAllow64bitProcess=True +DefaultStaticMeshLightingRes=32 +bAllowCropping=False +bGarbageCollectAfterExport=True +bRebuildDirtyGeometryForLighting=True +bUseEmbree=true +bVerifyEmbree=false +bUseEmbreePacketTracing=false +bUseFastVoxelization=false +bUseEmbreeInstancing=false +bUseFilteredCubemapForSkylight=true +MappingSurfaceCacheDownsampleFactor=2 + +[DevOptions.StaticLightingSceneConstants] +StaticLightingLevelScale=1 +VisibilityRayOffsetDistance=.1 +VisibilityNormalOffsetDistance=3 +VisibilityNormalOffsetSampleRadiusScale=.5 +VisibilityTangentOffsetSampleRadiusScale=.8 +SmallestTexelRadius=.1 +LightGridSize=100 +AutomaticImportanceVolumeExpandBy=500 +MinimumImportanceVolumeExtentWithoutWarning=10000.0 + +[DevOptions.StaticLightingMaterial] +bUseDebugMaterial=False +ShowMaterialAttribute=None +EmissiveSampleSize=128 +DiffuseSampleSize=128 +SpecularSampleSize=128 +TransmissionSampleSize=256 +NormalSampleSize=256 +TerrainSampleScalar=4 +DebugDiffuse=(R=0.500000,G=0.500000,B=0.500000) +EnvironmentColor=(R=0.00000,G=0.00000,B=0.00000) + +[DevOptions.MeshAreaLights] +bVisualizeMeshAreaLightPrimitives=False +EmissiveIntensityThreshold=.01 +MeshAreaLightGridSize=100 +MeshAreaLightSimplifyNormalAngleThreshold=25 +MeshAreaLightSimplifyCornerDistanceThreshold=.5 +MeshAreaLightSimplifyMeshBoundingRadiusFractionThreshold=.1 +MeshAreaLightGeneratedDynamicLightSurfaceOffset=30 + +[DevOptions.PrecomputedDynamicObjectLighting] +bVisualizeVolumeLightSamples=False +bVisualizeVolumeLightInterpolation=False +NumHemisphereSamplesScale=2 +SurfaceLightSampleSpacing=300 +FirstSurfaceSampleLayerHeight=50 +SurfaceSampleLayerHeightSpacing=250 +NumSurfaceSampleLayers=2 +DetailVolumeSampleSpacing=300 +VolumeLightSampleSpacing=3000 +MaxVolumeSamples=250000 +bUseMaxSurfaceSampleNum=True +MaxSurfaceLightSamples=500000 + +[DevOptions.VolumetricLightmaps] +BrickSize=4 +MaxRefinementLevels=3 +VoxelizationCellExpansionForSurfaceGeometry=.1 +VoxelizationCellExpansionForVolumeGeometry=.25 +VoxelizationCellExpansionForLights=.1 +TargetNumVolumetricLightmapTasks=800 +MinBrickError=.01 +SurfaceLightmapMinTexelsPerVoxelAxis=1.0 +bCullBricksBelowLandscape=true +LightBrightnessSubdivideThreshold=.3 + +[DevOptions.PrecomputedVisibility] +bVisualizePrecomputedVisibility=False +bCompressVisibilityData=True +bPlaceCellsOnOpaqueOnly=True +NumCellDistributionBuckets=800 +CellRenderingBucketSize=5 +NumCellRenderingBuckets=5 +PlayAreaHeight=220 +MeshBoundsScale=1.2 +VisibilitySpreadingIterations=1 +MinMeshSamples=14 +MaxMeshSamples=40 +NumCellSamples=24 +NumImportanceSamples=40 + +[DevOptions.PrecomputedVisibilityModeratelyAggressive] +MeshBoundsScale=1 +VisibilitySpreadingIterations=1 + +[DevOptions.PrecomputedVisibilityMostAggressive] +MeshBoundsScale=1 +VisibilitySpreadingIterations=0 + +[DevOptions.VolumeDistanceField] +VoxelSize=75 +VolumeMaxDistance=900 +NumVoxelDistanceSamples=800 +MaxVoxels=3992160 + +[DevOptions.StaticShadows] +bUseZeroAreaLightmapSpaceFilteredLights=False +NumShadowRays=8 +NumPenumbraShadowRays=8 +NumBounceShadowRays=1 +bFilterShadowFactor=True +ShadowFactorGradientTolerance=0.5 +bAllowSignedDistanceFieldShadows=True +MaxTransitionDistanceWorldSpace=50 +ApproximateHighResTexelsPerMaxTransitionDistance=50 +MinDistanceFieldUpsampleFactor=3 +MinUnoccludedFraction=.0005 +StaticShadowDepthMapTransitionSampleDistanceX=100 +StaticShadowDepthMapTransitionSampleDistanceY=100 +StaticShadowDepthMapSuperSampleFactor=2 +StaticShadowDepthMapMaxSamples=4194304 + +[DevOptions.ImportanceTracing] +bUseStratifiedSampling=True +NumHemisphereSamples=16 +MaxHemisphereRayAngle=89 +NumAdaptiveRefinementLevels=2 +AdaptiveBrightnessThreshold=1 +AdaptiveFirstBouncePhotonConeAngle=4 +AdaptiveSkyVarianceThreshold=.5 +bUseRadiositySolverForSkylightMultibounce=True +bCacheFinalGatherHitPointsForRadiosity=False +bUseRadiositySolverForLightMultibounce=False + +[DevOptions.PhotonMapping] +bUsePhotonMapping=True +bUseFinalGathering=True +bUsePhotonDirectLightingInFinalGather=False +bVisualizeCachedApproximateDirectLighting=False +bUseIrradiancePhotons=True +bCacheIrradiancePhotonsOnSurfaces=True +bVisualizePhotonPaths=False +bVisualizePhotonGathers=True +bVisualizePhotonImportanceSamples=False +bVisualizeIrradiancePhotonCalculation=False +bEmitPhotonsOutsideImportanceVolume=False +ConeFilterConstant=1 +NumIrradianceCalculationPhotons=400 +FinalGatherImportanceSampleFraction=.6 +FinalGatherImportanceSampleConeAngle=10 +IndirectPhotonEmitDiskRadius=200 +IndirectPhotonEmitConeAngle=30 +MaxImportancePhotonSearchDistance=2000 +MinImportancePhotonSearchDistance=20 +NumImportanceSearchPhotons=10 +OutsideImportanceVolumeDensityScale=.0005 +DirectPhotonDensity=350 +DirectIrradiancePhotonDensity=350 +DirectPhotonSearchDistance=200 +IndirectPhotonPathDensity=5 +IndirectPhotonDensity=600 +IndirectIrradiancePhotonDensity=300 +IndirectPhotonSearchDistance=200 +PhotonSearchAngleThreshold=.5 +IrradiancePhotonSearchConeAngle=10 +bUsePhotonSegmentsForVolumeLighting=true +PhotonSegmentMaxLength=1000 +GeneratePhotonSegmentChance=.01 + +[DevOptions.IrradianceCache] +bAllowIrradianceCaching=True +bUseIrradianceGradients=False +bShowGradientsOnly=False +bVisualizeIrradianceSamples=True +RecordRadiusScale=.8 +InterpolationMaxAngle=20 +PointBehindRecordMaxAngle=10 +DistanceSmoothFactor=4 +AngleSmoothFactor=4 +SkyOcclusionSmoothnessReduction=.5 +MaxRecordRadius=1024 +CacheTaskSize=64 +InterpolateTaskSize=64 + +[DevOptions.StaticLightingMediumQuality] +NumShadowRaysScale=2 +NumPenumbraShadowRaysScale=4 +ApproximateHighResTexelsPerMaxTransitionDistanceScale=3 +MinDistanceFieldUpsampleFactor=3 +NumHemisphereSamplesScale=2 +NumImportanceSearchPhotonsScale=1 +NumDirectPhotonsScale=2 +DirectPhotonSearchDistanceScale=.5 +NumIndirectPhotonPathsScale=1 +NumIndirectPhotonsScale=2 +NumIndirectIrradiancePhotonsScale=2 +RecordRadiusScaleScale=.75 +InterpolationMaxAngleScale=1 +IrradianceCacheSmoothFactor=.75 +NumAdaptiveRefinementLevels=3 +AdaptiveBrightnessThresholdScale=.5 +AdaptiveFirstBouncePhotonConeAngleScale=1 +AdaptiveSkyVarianceThresholdScale=1 + +[DevOptions.StaticLightingHighQuality] +NumShadowRaysScale=4 +NumPenumbraShadowRaysScale=8 +ApproximateHighResTexelsPerMaxTransitionDistanceScale=6 +MinDistanceFieldUpsampleFactor=5 +NumHemisphereSamplesScale=4 +NumImportanceSearchPhotonsScale=2 +NumDirectPhotonsScale=2 +DirectPhotonSearchDistanceScale=.5 +NumIndirectPhotonPathsScale=2 +NumIndirectPhotonsScale=4 +NumIndirectIrradiancePhotonsScale=2 +RecordRadiusScaleScale=.75 +InterpolationMaxAngleScale=.75 +IrradianceCacheSmoothFactor=.75 +NumAdaptiveRefinementLevels=3 +AdaptiveBrightnessThresholdScale=.25 +AdaptiveFirstBouncePhotonConeAngleScale=2 +AdaptiveSkyVarianceThresholdScale=.5 + +[DevOptions.StaticLightingProductionQuality] +NumShadowRaysScale=8 +NumPenumbraShadowRaysScale=32 +ApproximateHighResTexelsPerMaxTransitionDistanceScale=6 +MinDistanceFieldUpsampleFactor=5 +NumHemisphereSamplesScale=8 +NumImportanceSearchPhotonsScale=3 +NumDirectPhotonsScale=4 +DirectPhotonSearchDistanceScale=.5 +NumIndirectPhotonPathsScale=2 +NumIndirectPhotonsScale=8 +NumIndirectIrradiancePhotonsScale=2 +RecordRadiusScaleScale=.5625 +InterpolationMaxAngleScale=.75 +IrradianceCacheSmoothFactor=.75 +NumAdaptiveRefinementLevels=3 +AdaptiveBrightnessThresholdScale=.25 +AdaptiveFirstBouncePhotonConeAngleScale=2.5 +AdaptiveSkyVarianceThresholdScale=.5 + diff --git a/Saved/AutoScreenshot.png b/Saved/AutoScreenshot.png index 31dac2a..003a8bb 100644 Binary files a/Saved/AutoScreenshot.png and b/Saved/AutoScreenshot.png differ diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-85ACC2DF4F5ECBEB010EDC890FABFAB7/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-700488DE42C48114786F8B9E2A6C6071/CrashReportClient.ini similarity index 100% rename from Saved/Config/CrashReportClient/UE4CC-Windows-85ACC2DF4F5ECBEB010EDC890FABFAB7/CrashReportClient.ini rename to Saved/Config/CrashReportClient/UE4CC-Windows-700488DE42C48114786F8B9E2A6C6071/CrashReportClient.ini diff --git a/Saved/Config/Windows/EditorPerProjectUserSettings.ini b/Saved/Config/Windows/EditorPerProjectUserSettings.ini index ade0b15..7210142 100644 --- a/Saved/Config/Windows/EditorPerProjectUserSettings.ini +++ b/Saved/Config/Windows/EditorPerProjectUserSettings.ini @@ -130,15 +130,17 @@ LastLevel=/Game/Map [AssetEditorSubsystem] CleanShutdown=True -OpenAssetsAtExit=/Game/Blueprints/BP_Spawner.BP_Spawner -OpenAssetsAtExit=/Game/Blueprints/BP_Projectile.BP_Projectile -OpenAssetsAtExit=/Game/Blueprints/BP_GameInstance.BP_GameInstance +OpenAssetsAtExit=/Game/Materials/gen2.gen2 +OpenAssetsAtExit=/Game/Materials/gen.gen +OpenAssetsAtExit=/Game/Materials/Säule.Säule +OpenAssetsAtExit=/Game/Materials/Säule_destroyed.Säule_destroyed +OpenAssetsAtExit=/Game/Materials/Treppe.Treppe [RootWindow] ScreenPosition=X=58.400 Y=0.000 ScreenPosition=X=56.800 Y=39.200 WindowSize=X=1310.400 Y=750.400 -WindowSize=X=1307.200 Y=747.200 +WindowSize=X=1308.800 Y=748.800 None======= InitiallyMaximized=True @@ -167,7 +169,7 @@ ContentBrowserTab1.ActiveTypeFilters= ContentBrowserTab1.EnabledTypeFilters= ContentBrowserTab1.ActiveFrontendFilters= ContentBrowserTab1.EnabledFrontendFilters= -ContentBrowserTab1.SelectedPaths=/Game +ContentBrowserTab1.SelectedPaths=/Game/Materials ContentBrowserTab1.PluginFilters= ContentBrowserTab1.Favorites.SelectedPaths= FavoritePaths= @@ -1814,6 +1816,8 @@ K2Node_Timeline.GraphNodeDetail=True BP_Projectile_C.Tick=True BP_GameInstance_C.Default=True K2Node_CallFunction.Graph=True +MaterialExpressionFunctionOutput.MaterialExpressionFunctionOutput=True +MaterialExpressionFunctionOutput.MaterialExpression=True [PluginBrowser] InstalledPlugins=XRVisualization @@ -1936,26 +1940,26 @@ bConvertSceneUnit=False LastLogListing=PIE [ContentBrowserRecent] -MRUItem0=/Game/Map -MRUItem1=/Game/Blueprints/BP_GameInstance -MRUItem2=/Game/Blueprints/BP_Projectile -MRUItem3=/Game/Blueprints/BP_Spawner -MRUItem4=/Game/Emmy_Testing -MRUItem5=/Game/Assets/FallenKugel -MRUItem6=/Game/Assets/door_Cube -MRUItem7=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter -MRUItem8=/Game/Blueprints/BP_Lever -MRUItem9=/Game/Blueprints/BP_Door -MRUItem10=/Game/Blueprints/BP_CheckpointGame -MRUItem11=/Game/Blueprints/BP_BrokenPlattform -MRUItem12=/Game/Blueprints/BP_Deathbox -MRUItem13=/Game/Blueprints/Materials/grastexture -MRUItem14=/Game/Blueprints/Foliage/gras -MRUItem15=/Game/Blueprints/Elevator -MRUItem16=/Game/Blueprints/Blueprints/BP_Deathbox -MRUItem17=/Game/Assets/treppe_Cube_001 -MRUItem18=/Game/Assets/treppe_Cube -MRUItem19=/Game/Shader+Effekte/Flamethrower +MRUItem0=/Game/Textures/Treppe/Treppe_Roughness +MRUItem1=/Game/Textures/Treppe/Treppe_Mixed_AO +MRUItem2=/Game/Materials/Treppe +MRUItem3=/Game/Textures/Säule_destroyed/Material_Roughness +MRUItem4=/Game/Textures/Säule_destroyed/Material_Mixed_AO +MRUItem5=/Game/Materials/Säule_destroyed +MRUItem6=/Game/Textures/Säule/Material_Roughness +MRUItem7=/Game/Textures/Säule/Material_Mixed_AO +MRUItem8=/Game/Materials/Säule +MRUItem9=/Engine/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals +MRUItem10=/Game/Materials/gen +MRUItem11=/Game/Materials/gen2 +MRUItem12=/Game/Map +MRUItem13=/Game/Blueprints/BP_GameInstance +MRUItem14=/Game/Blueprints/BP_Projectile +MRUItem15=/Game/Blueprints/BP_Spawner +MRUItem16=/Game/Emmy_Testing +MRUItem17=/Game/Assets/FallenKugel +MRUItem18=/Game/Assets/door_Cube +MRUItem19=/Game/ThirdPersonBP/Blueprints/ThirdPersonCharacter [AssetEditorToolkitTabLocation] /Game/Assets/BSurfaceMesh.BSurfaceMesh=1 @@ -1994,6 +1998,13 @@ None======= /Game/Blueprints/BP_Lever.BP_Lever=0 /Game/Assets/door_Cube.door_Cube=0 /Game/Blueprints/BP_Projectile.BP_Projectile=0 +/Engine/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.BlendAngleCorrectedNormals=0 +/Game/Textures/Säule/Material_Mixed_AO.Material_Mixed_AO=0 +/Game/Textures/Säule/Material_Roughness.Material_Roughness=0 +/Game/Textures/Säule_destroyed/Material_Mixed_AO.Material_Mixed_AO=0 +/Game/Textures/Säule_destroyed/Material_Roughness.Material_Roughness=0 +/Game/Textures/Treppe/Treppe_Roughness.Treppe_Roughness=0 +/Game/Textures/Treppe/Treppe_Mixed_AO.Treppe_Mixed_AO=0 [MaterialEditor] PrimType=1 @@ -2247,3 +2258,9 @@ IsInSingleInstantiationMode=False IsInSpawnInCurrentLevelMode=False SingleInstantiationPlacementMode=0 +[LightingBuildOptions] +QualityLevel=1 +OnlyBuildSelected=False +OnlyBuildSelectedLevels=False +OnlyBuildVisibility=False + diff --git a/Saved/Logs/DesertGame-backup-2024.07.01-09.52.38.log b/Saved/Logs/DesertGame-backup-2024.07.01-09.52.38.log deleted file mode 100644 index 078634b..0000000 --- a/Saved/Logs/DesertGame-backup-2024.07.01-09.52.38.log +++ /dev/null @@ -1,1696 +0,0 @@ -Log file open, 07/01/24 11:34:58 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogInit: Display: Running engine for game: DesertGame -LogPlatformFile: Not using cached read wrapper -LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.417546 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Display: Loading text-based GConfig.... -LogPluginManager: Mounting plugin MeshPainting -LogPluginManager: Mounting plugin XGEController -LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting plugin AndroidMoviePlayer -LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin GoogleCloudMessaging -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin IOSDeviceProfileSelector -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin OpenXR -LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin PostSplashScreen -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin SignificanceManager -LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin SoundFields -LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin WebMMoviePlayer -LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin OnlineSubsystemIOS -LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting plugin ContentBrowserClassDataSource -LogPluginManager: Mounting plugin ContentBrowserFileDataSource -LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting plugin OculusVR -LogPluginManager: Mounting plugin SteamVR -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogInit: Using libcurl 7.55.1-DEV -LogInit: - built for x86_64-pc-win32 -LogInit: - supports SSL with OpenSSL/1.1.1 -LogInit: - supports HTTP deflate (compression) using libz 1.2.8 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_IDN -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogOnline: OSS: Creating online subsystem instance for: NULL -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -LogOculusPluginWrapper: OculusPlugin initialized successfully -LogHMD: Failed initializing OVRPlugin 1.59.0 -LogInit: Build: ++UE4+Release-4.27-CL-18319896 -LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 -LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 -LogInit: Net CL: 17155196 -LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics -LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 -LogInit: Compiled with Visual C++: 19.24.28315.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE4+Release-4.27 -LogInit: Command Line: -LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ -LogInit: Allocator: TBB -LogInit: Installed Engine Build: 1 -LogDevObjectVersion: Number of dev versions registered: 29 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -LogInit: Object subsystem initialized -LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] -LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.07.01-09.34.59:432][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.07.01-09.34.59:432][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.01-09.34.59:432][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.07.01-09.34.59:432][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.07.01-09.34.59:432][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.07.01-09.34.59:432][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.01-09.34.59:432][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.01-09.34.59:438][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.01-09.34.59:438][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.01-09.34.59:439][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.01-09.34.59:439][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.07.01-09.34.59:439][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.07.01-09.34.59:439][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.07.01-09.34.59:439][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.01-09.34.59:439][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.01-09.34.59:440][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.07.01-09.34.59:441][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.07.01-09.34.59:441][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.07.01-09.34.59:441][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.07.01-09.34.59:441][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.01-09.34.59:441][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] -[2024.07.01-09.34.59:441][ 0]LogInit: Computer: NB-PBM2H22CST -[2024.07.01-09.34.59:441][ 0]LogInit: User: bib -[2024.07.01-09.34.59:441][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.07.01-09.34.59:441][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.07.01-09.34.59:441][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.07.01-09.34.59:441][ 0]LogMemory: Platform Memory Stats for Windows -[2024.07.01-09.34.59:441][ 0]LogMemory: Process Physical Memory: 143.93 MB used, 143.93 MB peak -[2024.07.01-09.34.59:441][ 0]LogMemory: Process Virtual Memory: 120.82 MB used, 120.82 MB peak -[2024.07.01-09.34.59:441][ 0]LogMemory: Physical Memory: 13955.70 MB used, 2113.00 MB free, 16068.70 MB total -[2024.07.01-09.34.59:441][ 0]LogMemory: Virtual Memory: 134207648.00 MB used, 10080.89 MB free, 134217728.00 MB total -[2024.07.01-09.34.59:448][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.07.01-09.34.59:483][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.07.01-09.34.59:485][ 0]LogInit: Using OS detected language (de-DE). -[2024.07.01-09.34.59:486][ 0]LogInit: Using OS detected locale (de-DE). -[2024.07.01-09.34.59:497][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.07.01-09.34.59:498][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.07.01-09.34.59:498][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.07.01-09.34.59:498][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.07.01-09.34.59:498][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.07.01-09.34.59:499][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.07.01-09.34.59:499][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.07.01-09.34.59:499][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.07.01-09.34.59:501][ 0]LogInit: Setting process to per monitor DPI aware -[2024.07.01-09.34.59:573][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.01-09.34.59:639][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.07.01-09.34.59:639][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.07.01-09.34.59:874][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.07.01-09.34.59:878][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.01-09.34.59:878][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.07.01-09.34.59:878][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.07.01-09.34.59:878][ 0]LogD3D11RHI: D3D11 adapters: -[2024.07.01-09.35.00:007][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.07.01-09.35.00:007][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.07.01-09.35.00:010][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.07.01-09.35.00:010][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.07.01-09.35.00:010][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.07.01-09.35.00:010][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.01-09.35.00:010][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.01-09.35.00:010][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.01-09.35.00:010][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.01-09.35.00:010][ 0]LogD3D11RHI: Revision : 000c -[2024.07.01-09.35.00:010][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.01-09.35.00:010][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.01-09.35.00:010][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.01-09.35.00:010][ 0]LogD3D11RHI: AdapterLuid : 0 73451 -[2024.07.01-09.35.00:035][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.07.01-09.35.00:035][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.07.01-09.35.00:035][ 0]LogWindows: EnumDisplayDevices: -[2024.07.01-09.35.00:035][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.07.01-09.35.00:036][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.01-09.35.00:036][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.01-09.35.00:036][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.01-09.35.00:036][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.07.01-09.35.00:036][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.07.01-09.35.00:036][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.07.01-09.35.00:036][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.07.01-09.35.00:036][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.07.01-09.35.00:047][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.07.01-09.35.00:047][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.01-09.35.00:047][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.01-09.35.00:047][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.01-09.35.00:047][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.01-09.35.00:047][ 0]LogD3D11RHI: Revision : 000c -[2024.07.01-09.35.00:047][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.01-09.35.00:047][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.01-09.35.00:047][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.01-09.35.00:047][ 0]LogD3D11RHI: AdapterLuid : 0 73451 -[2024.07.01-09.35.00:150][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.07.01-09.35.00:161][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.07.01-09.35.00:161][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.07.01-09.35.00:162][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.07.01-09.35.00:163][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.07.01-09.35.00:163][ 0]LogD3D11RHI: Async texture creation enabled -[2024.07.01-09.35.00:163][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.07.01-09.35.00:175][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.07.01-09.35.00:690][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.07.01-09.35.00:734][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.07.01-09.35.00:734][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.07.01-09.35.00:734][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.07.01-09.35.00:734][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.07.01-09.35.00:734][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.07.01-09.35.00:734][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.07.01-09.35.00:734][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.07.01-09.35.00:734][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.07.01-09.35.00:734][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.07.01-09.35.00:734][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.07.01-09.35.00:763][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.07.01-09.35.00:763][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.07.01-09.35.00:777][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.07.01-09.35.00:784][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.07.01-09.35.00:792][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.07.01-09.35.00:799][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.07.01-09.35.00:812][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.07.01-09.35.00:818][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.07.01-09.35.00:831][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.07.01-09.35.00:877][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.07.01-09.35.00:877][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.07.01-09.35.00:889][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.07.01-09.35.00:901][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.07.01-09.35.00:909][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.07.01-09.35.00:916][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.07.01-09.35.00:934][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.07.01-09.35.00:934][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.07.01-09.35.00:952][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.07.01-09.35.00:960][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.07.01-09.35.00:967][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.07.01-09.35.00:974][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.07.01-09.35.00:974][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.07.01-09.35.00:989][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.07.01-09.35.01:046][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.07.01-09.35.01:104][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.07.01-09.35.01:104][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/15448/). -[2024.07.01-09.35.01:105][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/DBB5461F40A9746A5512E4A539BB9680/'. -[2024.07.01-09.35.01:105][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.07.01-09.35.01:105][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.07.01-09.35.01:105][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.07.01-09.35.02:293][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.07.01-09.35.02:397][ 0]LogDerivedDataCache: Loaded boot cache 0.10s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.01-09.35.02:397][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.07.01-09.35.02:397][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.07.01-09.35.02:397][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.07.01-09.35.02:397][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.01-09.35.02:397][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.07.01-09.35.02:419][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.07.01-09.35.02:419][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.01-09.35.02:419][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.07.01-09.35.02:428][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds -[2024.07.01-09.35.02:428][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.04ms. RandomReadSpeed=1313.12MBs, RandomWriteSpeed=128.48MBs. Assigned SpeedClass 'Local' -[2024.07.01-09.35.02:429][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.07.01-09.35.02:430][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.07.01-09.35.02:430][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.07.01-09.35.02:482][ 0]LogSlate: Using FreeType 2.10.0 -[2024.07.01-09.35.02:483][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.07.01-09.35.02:515][ 0]LogAssetRegistry: FAssetRegistry took 0.0030 seconds to start up -[2024.07.01-09.35.02:806][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.01-09.35.02:806][ 0]LogInit: Active device profile: [0000021F67769400][0000021F5D486980 49] Windows -[2024.07.01-09.35.02:806][ 0]LogInit: Profiles: [0000021F67769400][0000021F5D486980 49] Windows, [0000021F6770A600][0000021F61FE2B00 49] WindowsNoEditor, [0000021F6776B400][0000021F61FE6C80 49] WindowsServer, [0000021F676EFF00][0000021F61FEAE00 49] WindowsClient, [0000021F6770B800][0000021F61FEEF80 49] IOS, [0000021F676EF100][0000021F61FF3100 49] iPadAir, [0000021F6770AB00][0000021F61FF7280 49] iPadAir2, [0000021F676AC700][0000021F61FFF540 49] IPadPro, [0000021F676AC800][0000021F61FFB580 49] iPadAir3, [0000021F676EDD00][0000021F68649700 49] iPadAir4, [0000021F676AD600][0000021F6864D880 49] iPadMini2, [0000021F676EC700][0000021F68651A00 49] iPadMini3, [0000021F676AE200][0000021F68655B80 49] iPadMini4, [0000021F676EE900][0000021F68658180 49] iPadMini5, [0000021F67769100][0000021F68660440 49] iPhone6, [0000021F6776A400][0000021F6865C480 49] iPodTouch6, [0000021F68AA7F00][0000021F68668740 49] iPhone7, [0000021F68AA7E00][0000021F68664780 49] iPodTouch7, [0000021F676AED00][0000021F5D48A8C0 49] iPhone5S, [0000021F68AA7200][0000021F6866CA00 49] iPhone6Plus, [0000021F676ADD00][0000021F68670B40 49] iPhone6S, [0000021F68AA5400][0000021F68678CC0 49] iPhone6SPlus, [0000021F676AF400][0000021F6867CE40 49] iPhone7Plus, [0000021F68AA5200][0000021F68680FC0 49] iPhoneSE, [0000021F676AE700][0000021F68685140 49] iPhone8, [0000021F68AA6000][0000021F686892C0 49] iPhone8Plus, [0000021F6776A500][0000021F6868D440 49] iPhoneX, [0000021F68AA4200][0000021F686915C0 49] iPhoneXS, [0000021F6776AD00][0000021F68695740 49] iPhoneXSMax, [0000021F68AA6A00][0000021F686998C0 49] iPhoneXR, [0000021F67769E00][0000021F6869DA40 49] iPhone11, [0000021F68AA4800][0000021F6709DBC0 49] iPhone11Pro, [0000021F67768400][0000021F670A01C0 49] iPhone11ProMax, [0000021F68AA7C00][0000021F670A4340 49] iPhoneSE2, [0000021F67769B00][0000021F670A84C0 49] iPhone12Mini, [0000021F68AA5B00][0000021F670AC640 49] iPhone12, [0000021F67769300][0000021F670B07C0 49] iPhone12Pro, [0000021F68AA7D00][0000021F670B4940 49] iPhone12ProMax, [0000021F67769C00][0000021F68674A80 49] iPadPro105, [0000021F68AA6F00][0000021F670B8BC0 49] iPadPro129, [0000021F67768600][0000021F670BCD00 49] iPadPro97, [0000021F68AA5C00][0000021F670C4E80 49] iPadPro2_129, [0000021F6776A600][0000021F670C9000 49] iPad5, [0000021F68AA6D00][0000021F670CD180 49] iPad6, [0000021F6776B200][0000021F670D1300 49] iPad7, [0000021F68AA6100][0000021F670D5480 49] iPad8, [0000021F67769900][0000021F670D9600 49] iPadPro11, [0000021F68AA4600][0000021F670DD780 49] iPadPro2_11, [0000021F67768800][0000021F670E1900 49] iPadPro3_129, [0000021F68AA6E00][0000021F670E5A80 49] iPadPro4_129, [0000021F67768A00][0000021F670E9C00 49] AppleTV, [0000021F68AA4F00][0000021F670EC200 49] AppleTV4K, [0000021F67769600][0000021F670F0380 49] TVOS, [0000021F68AA7900][0000021F670F4500 49] Mac, [0000021F6776B100][0000021F670F8680 49] MacClient, [0000021F68AA6300][0000021F670FC800 49] MacNoEditor, [0000021F6776AA00][0000021F67100980 49] MacServer, [0000021F68AA5E00][0000021F67104B00 49] Linux, [0000021F6776AF00][0000021F670C0C40 49] LinuxAArch64, [0000021F68AA6C00][0000021F696B0D80 49] LinuxNoEditor, [0000021F6776B000][0000021F696B4EC0 49] LinuxAArch64NoEditor, [0000021F68AA5800][0000021F696BD040 49] LinuxClient, [0000021F6776A900][0000021F696C11C0 49] LinuxAArch64Client, [0000021F68AA7700][0000021F696C5340 49] LinuxServer, [0000021F6776A300][0000021F696C94C0 49] LinuxAArch64Server, [0000021F68AA5900][0000021F696CD640 49] Android, [0000021F67769800][0000021F696D17C0 49] Android_Low, [0000021F68AA6800][0000021F696D5940 49] Android_Mid, [0000021F67708300][0000021F696D9AC0 49] Android_High, [0000021F676AC100][0000021F696DC0C0 49] Android_Default, [0000021F6770A100][0000021F696E0240 49] Android_Adreno4xx, [0000021F676ADC00][0000021F696E43C0 49] Android_Adreno5xx_Low, [0000021F67709D00][0000021F696E8540 49] Android_Adreno5xx, [0000021F676AFA00][0000021F696EC6C0 49] Android_Adreno6xx, [0000021F6770BB00][0000021F696F0840 49] Android_Adreno6xx_Vulkan, [0000021F676AFE00][0000021F696F49C0 49] Android_Mali_T6xx, [0000021F6770B300][0000021F696F8B40 49] Android_Mali_T7xx, [0000021F676AC200][0000021F696FCCC0 49] Android_Mali_T8xx, [0000021F67709200][0000021F696B8E00 49] Android_Mali_G71, [0000021F676AE900][0000021F69700F40 49] Android_Mali_G72, [0000021F6770B400][0000021F69705080 49] Android_Mali_G72_Vulkan, [0000021F676AFF00][0000021F697091C0 49] Android_Mali_G76, [0000021F67708B00][0000021F69711340 49] Android_Mali_G76_Vulkan, [0000021F676AD000][0000021F697154C0 49] Android_Mali_G77, [0000021F67709300][0000021F69719640 49] Android_Mali_G77_Vulkan, [0000021F676AD300][0000021F6971D7C0 49] Android_Mali_G78, [0000021F67709A00][0000021F69721940 49] Android_Mali_G78_Vulkan, [0000021F676ADB00][0000021F69725AC0 49] Android_Mali_G710, [0000021F6770BE00][0000021F697280C0 49] Android_Mali_G710_Vulkan, [0000021F676AF800][0000021F6972C240 49] Android_Vulkan_SM5, [0000021F6770A000][0000021F697303C0 49] Android_PowerVR_G6xxx, [0000021F676AC500][0000021F69734540 49] Android_PowerVR_GT7xxx, [0000021F67708800][0000021F697386C0 49] Android_PowerVR_GE8xxx, [0000021F68AA5600][0000021F6973C840 49] Android_PowerVR_GM9xxx, [0000021F6770AC00][0000021F697409C0 49] Android_PowerVR_GM9xxx_Vulkan, [0000021F68AA7B00][0000021F69744B40 49] Android_TegraK1, [0000021F6770AF00][0000021F69748CC0 49] Android_Unknown_Vulkan, [0000021F68AA5000][0000021F6974CE40 49] Lumin, [0000021F6770AE00][0000021F6970CF80 49] Lumin_Desktop, [0000021F68AA4B00][0000021F697510C0 49] HoloLens, -[2024.07.01-09.35.02:975][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.07.01-09.35.02:975][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.07.01-09.35.02:975][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.07.01-09.35.02:975][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.07.01-09.35.02:975][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.07.01-09.35.02:995][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.07.01-09.35.03:459][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.01-09.35.03:595][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.07.01-09.35.03:605][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.07.01-09.35.03:605][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.07.01-09.35.03:605][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.07.01-09.35.04:207][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 51BFA43A42300ECDAB3D6580656AC893 | Instance: 4027D2164355C0C5ECC17F92033B7E7F (NB-PBM2H22CST-15448). -[2024.07.01-09.35.04:253][ 0]LogPython: Using Python 3.7.7 -[2024.07.01-09.35.04:970][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.07.01-09.35.04:996][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.07.01-09.35.05:290][ 0]SourceControl: Source control is disabled -[2024.07.01-09.35.05:290][ 0]SourceControl: Source control is disabled -[2024.07.01-09.35.05:294][ 0]SourceControl: Source control is disabled -[2024.07.01-09.35.05:298][ 0]SourceControl: Source control is disabled -[2024.07.01-09.35.05:305][ 0]SourceControl: Source control is disabled -[2024.07.01-09.35.05:316][ 0]LogUProjectInfo: Found projects: -[2024.07.01-09.35.05:579][ 0]LogOpenImageDenoise: OIDN starting up -[2024.07.01-09.35.05:633][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.07.01-09.35.05:657][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.01-09.35.05:657][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.01-09.35.05:831][ 0]LogCollectionManager: Loaded 0 collections in 0.001390 seconds -[2024.07.01-09.35.05:856][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s -[2024.07.01-09.35.05:856][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s -[2024.07.01-09.35.05:856][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s -[2024.07.01-09.35.05:856][ 0]LogOcInput: OculusInput pre-init called -[2024.07.01-09.35.06:127][ 0]LogEngine: Initializing Engine... -[2024.07.01-09.35.06:237][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.07.01-09.35.06:238][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.01-09.35.06:238][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.07.01-09.35.06:240][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.07.01-09.35.06:447][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.07.01-09.35.06:463][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.07.01-09.35.06:466][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.07.01-09.35.06:473][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.07.01-09.35.06:474][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.07.01-09.35.06:477][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.07.01-09.35.06:477][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.07.01-09.35.06:477][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.01-09.35.06:477][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.01-09.35.06:477][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.01-09.35.06:477][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.01-09.35.06:477][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.01-09.35.06:477][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.01-09.35.06:477][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.01-09.35.06:477][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.01-09.35.06:478][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.01-09.35.06:478][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.01-09.35.06:478][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.01-09.35.06:478][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.01-09.35.06:496][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.07.01-09.35.06:496][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.07.01-09.35.06:938][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.01-09.35.06:958][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.01-09.35.06:964][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.01-09.35.06:964][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.01-09.35.06:967][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.01-09.35.06:967][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.01-09.35.06:967][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.01-09.35.06:971][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.01-09.35.06:972][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.01-09.35.06:972][ 0]LogInit: FAudioDevice initialized. -[2024.07.01-09.35.06:973][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.07.01-09.35.06:973][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.07.01-09.35.07:082][ 0]LogDerivedDataCache: Saved boot cache 0.11s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.01-09.35.07:082][ 0]LogInit: Texture streaming: Enabled -[2024.07.01-09.35.07:102][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.07.01-09.35.07:106][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.07.01-09.35.07:106][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.07.01-09.35.07:110][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.07.01-09.35.07:145][ 0]LogInit: Transaction tracking system initialized -[2024.07.01-09.35.07:173][ 0]BlueprintLog: New page: Editor Load -[2024.07.01-09.35.07:266][ 0]LocalizationService: Localization service is disabled -[2024.07.01-09.35.07:304][ 0]TimingProfiler: Initialize -[2024.07.01-09.35.07:305][ 0]TimingProfiler: OnSessionChanged -[2024.07.01-09.35.07:305][ 0]LoadingProfiler: Initialize -[2024.07.01-09.35.07:305][ 0]LoadingProfiler: OnSessionChanged -[2024.07.01-09.35.07:305][ 0]NetworkingProfiler: Initialize -[2024.07.01-09.35.07:305][ 0]NetworkingProfiler: OnSessionChanged -[2024.07.01-09.35.07:305][ 0]MemoryProfiler: Initialize -[2024.07.01-09.35.07:305][ 0]MemoryProfiler: OnSessionChanged -[2024.07.01-09.35.07:577][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.07.01-09.35.07:577][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.07.01-09.35.07:814][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.01s -[2024.07.01-09.35.08:063][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.07.01-09.35.08:068][ 0]SourceControl: Source control is disabled -[2024.07.01-09.35.08:068][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 10.748 -[2024.07.01-09.35.08:068][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.01-09.35.08:078][ 0]LightingResults: New page: Lighting Build -[2024.07.01-09.35.08:080][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.07.01-09.35.08:080][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-09.35.08:080][ 0]MapCheck: New page: Map Check -[2024.07.01-09.35.08:080][ 0]LightingResults: New page: Lighting Build -[2024.07.01-09.35.08:087][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.01-09.35.08:095][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms -[2024.07.01-09.35.08:475][ 0]LogBlueprint: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\ThirdPersonBP\Blueprints\ThirdPersonCharacter.uasset: [Compiler] InputAction Event references unknown Action 'Click' for InputAction Click -[2024.07.01-09.35.10:459][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.07.01-09.35.10:460][ 0]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.01-09.35.10:828][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.01-09.35.10:840][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms -[2024.07.01-09.35.10:840][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.01-09.35.10:841][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,173ms to complete. -[2024.07.01-09.35.10:841][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 2.773 -[2024.07.01-09.35.10:842][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 13.522 -[2024.07.01-09.35.11:145][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-09.35.11:151][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-09.35.11:157][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-09.35.11:163][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-09.35.11:207][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0096 seconds. Added 3822 classes and 928 folders. -[2024.07.01-09.35.11:217][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.07.01-09.35.11:238][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.01-09.35.11:238][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-09.35.11:238][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.01-09.35.11:239][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-09.35.11:239][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.07.01-09.35.11:239][ 0]LogPakFile: OnPakFileMounted2Time == 0.000911 -[2024.07.01-09.35.11:251][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.01-09.35.11:251][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-09.35.11:251][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.01-09.35.11:251][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-09.35.11:251][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.07.01-09.35.11:251][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 -[2024.07.01-09.35.11:260][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.07.01-09.35.11:260][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-09.35.11:260][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.07.01-09.35.11:260][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-09.35.11:260][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.07.01-09.35.11:260][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 -[2024.07.01-09.35.11:268][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.01-09.35.11:269][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-09.35.11:269][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.01-09.35.11:269][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-09.35.11:269][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.07.01-09.35.11:269][ 0]LogPakFile: OnPakFileMounted2Time == 0.000082 -[2024.07.01-09.35.11:280][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.01-09.35.11:280][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-09.35.11:280][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.01-09.35.11:280][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-09.35.11:280][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.07.01-09.35.11:280][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 -[2024.07.01-09.35.11:290][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.01-09.35.11:290][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-09.35.11:290][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.01-09.35.11:290][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-09.35.11:290][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.07.01-09.35.11:290][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 -[2024.07.01-09.35.11:297][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.01-09.35.11:297][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-09.35.11:297][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.01-09.35.11:298][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-09.35.11:298][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.07.01-09.35.11:298][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 -[2024.07.01-09.35.11:311][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.01-09.35.11:311][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-09.35.11:311][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.01-09.35.11:311][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-09.35.11:311][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.07.01-09.35.11:311][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 -[2024.07.01-09.35.11:321][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.01-09.35.11:321][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-09.35.11:321][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.01-09.35.11:321][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-09.35.11:321][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.07.01-09.35.11:321][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 -[2024.07.01-09.35.11:330][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.01-09.35.11:330][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-09.35.11:330][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.01-09.35.11:330][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-09.35.11:330][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.07.01-09.35.11:330][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055 -[2024.07.01-09.35.11:337][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.01-09.35.11:337][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-09.35.11:337][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.01-09.35.11:337][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-09.35.11:337][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.07.01-09.35.11:337][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 -[2024.07.01-09.35.11:345][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.01-09.35.11:345][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-09.35.11:345][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.01-09.35.11:345][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-09.35.11:345][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.07.01-09.35.11:345][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 -[2024.07.01-09.35.11:354][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.01-09.35.11:354][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-09.35.11:354][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.01-09.35.11:354][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-09.35.11:354][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.07.01-09.35.11:354][ 0]LogPakFile: OnPakFileMounted2Time == 0.000071 -[2024.07.01-09.35.11:364][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.01-09.35.11:364][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-09.35.11:364][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.01-09.35.11:364][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-09.35.11:364][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.07.01-09.35.11:364][ 0]LogPakFile: OnPakFileMounted2Time == 0.000042 -[2024.07.01-09.35.11:371][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.01-09.35.11:372][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-09.35.11:372][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.01-09.35.11:372][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-09.35.11:372][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.07.01-09.35.11:372][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 -[2024.07.01-09.35.11:379][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.01-09.35.11:379][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-09.35.11:379][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.01-09.35.11:379][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-09.35.11:379][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.07.01-09.35.11:379][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 -[2024.07.01-09.35.11:388][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.01-09.35.11:388][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-09.35.11:388][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.01-09.35.11:388][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-09.35.11:388][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.07.01-09.35.11:388][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049 -[2024.07.01-09.35.11:398][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.01-09.35.11:398][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-09.35.11:398][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.01-09.35.11:398][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-09.35.11:398][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.07.01-09.35.11:398][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 -[2024.07.01-09.35.11:405][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.01-09.35.11:405][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-09.35.11:405][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.01-09.35.11:406][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-09.35.11:406][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.07.01-09.35.11:406][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 -[2024.07.01-09.35.11:416][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.01-09.35.11:416][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-09.35.11:416][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.01-09.35.11:416][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-09.35.11:416][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.07.01-09.35.11:416][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 -[2024.07.01-09.35.11:424][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.01-09.35.11:424][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-09.35.11:424][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.01-09.35.11:424][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-09.35.11:425][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.07.01-09.35.11:425][ 0]LogPakFile: OnPakFileMounted2Time == 0.000072 -[2024.07.01-09.35.11:435][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.01-09.35.11:435][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-09.35.11:435][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.01-09.35.11:435][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-09.35.11:435][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.07.01-09.35.11:435][ 0]LogPakFile: OnPakFileMounted2Time == 0.000076 -[2024.07.01-09.35.11:451][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.07.01-09.35.11:452][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-09.35.11:452][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.07.01-09.35.11:452][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-09.35.11:452][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.07.01-09.35.11:452][ 0]LogPakFile: OnPakFileMounted2Time == 0.000067 -[2024.07.01-09.35.11:461][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.01-09.35.11:462][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-09.35.11:462][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.01-09.35.11:462][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-09.35.11:462][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.07.01-09.35.11:462][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 -[2024.07.01-09.35.11:471][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.01-09.35.11:471][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-09.35.11:471][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.01-09.35.11:472][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-09.35.11:472][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.07.01-09.35.11:472][ 0]LogPakFile: OnPakFileMounted2Time == 0.000061 -[2024.07.01-09.35.11:482][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.01-09.35.11:482][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-09.35.11:482][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.01-09.35.11:482][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-09.35.11:482][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.07.01-09.35.11:482][ 0]LogPakFile: OnPakFileMounted2Time == 0.000042 -[2024.07.01-09.35.11:832][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. -[2024.07.01-09.35.11:838][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0006 seconds. Added 2 classes and 0 folders. -[2024.07.01-09.35.12:087][ 0]LogSlate: Took 0.000630 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.07.01-09.35.12:098][ 0]LogSlate: Took 0.007879 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.07.01-09.35.12:100][ 0]LogSlate: Took 0.000382 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.07.01-09.35.12:341][ 0]LogRenderer: Reallocating scene render targets to support 888x432 Format 10 NumSamples 1 (Frame:1). -[2024.07.01-09.35.12:661][ 0]LogSlate: Took 0.011692 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.01-09.35.12:730][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0004 seconds. Added 0 classes and 0 folders. -[2024.07.01-09.35.12:730][ 0]LogLoad: (Engine Initialization) Total time: 15.41 seconds -[2024.07.01-09.35.12:730][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.07.01-09.35.12:799][ 0]LogAssetRegistry: Asset discovery search completed in 10.2848 seconds -[2024.07.01-09.35.12:808][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000008 seconds (updated 0 objects) -[2024.07.01-09.35.12:814][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.07.01-09.35.13:874][ 24]LogSlate: Took 0.000440 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.01-09.35.21:482][448]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2024.07.01-09.35.21:831][448]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map -[2024.07.01-09.35.21:831][448]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.01-09.35.21:831][448]LightingResults: New page: Lighting Build -[2024.07.01-09.35.21:831][448]LoadErrors: New page: Loading map: Map.umap -[2024.07.01-09.35.21:835][448]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.01-09.35.21:835][448]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-09.35.21:835][448]MapCheck: New page: Map Check -[2024.07.01-09.35.21:835][448]LightingResults: New page: Lighting Build -[2024.07.01-09.35.21:842][448]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.01-09.35.21:845][448]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms -[2024.07.01-09.35.21:845][448]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. -[2024.07.01-09.35.21:907][448]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.01-09.35.21:907][448]LogAIModule: Creating AISystem for world Map -[2024.07.01-09.35.21:916][448]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms -[2024.07.01-09.35.21:919][448]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.01-09.35.21:920][448]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,121ms to complete. -[2024.07.01-09.35.21:920][448]LogFileHelpers: Loading map 'Map' took 0.088 -[2024.07.01-09.35.34:120][771]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube22) -[2024.07.01-09.35.35:110][791]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube24) -[2024.07.01-09.36.31:428][679]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.07.01-09.36.33:930][679]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.07.01-09.39.10:753][143]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. -[2024.07.01-09.39.13:946][152]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.07.01-09.39.28:681][196]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.07.01-09.39.29:181][196]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.07.01-09.40.02:969][305]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. -[2024.07.01-09.40.57:099][466]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. -[2024.07.01-09.41.26:120][552]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. -[2024.07.01-09.41.39:188][591]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. -[2024.07.01-09.41.46:073][611]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.07.01-09.41.55:778][640]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.07.01-09.42.02:227][648]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.07.01-09.44.14:189][ 41]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.07.01-09.44.24:262][ 71]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.07.01-09.45.49:391][311]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. -[2024.07.01-09.46.29:840][430]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.07.01-09.46.39:957][460]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.07.01-09.47.56:497][675]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. -[2024.07.01-09.49.10:950][896]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.07.01-09.49.11:450][896]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.07.01-09.49.18:238][905]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.07.01-09.49.49:028][996]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{ed632aae-5e72-4646-985c-99df6439f04f}. -[2024.07.01-09.49.49:028][996]LogAudioMixer: Resetting audio stream to device id -[2024.07.01-09.49.49:215][996]LogAudioMixer: Display: 0: FrontLeft -[2024.07.01-09.49.49:215][996]LogAudioMixer: Display: 1: FrontRight -[2024.07.01-09.49.50:223][999]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{96a4eef6-8530-4379-aa93-e8cb1032d020}. -[2024.07.01-09.49.50:223][999]LogAudioMixer: Resetting audio stream to device id -[2024.07.01-09.49.50:270][999]LogAudioMixer: Display: 0: FrontLeft -[2024.07.01-09.49.50:270][999]LogAudioMixer: Display: 1: FrontRight -[2024.07.01-09.51.17:286][469]LogUObjectHash: Compacting FUObjectHashTables data took 11.30ms -[2024.07.01-09.51.27:407][637]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms -[2024.07.01-09.51.28:086][637]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Emmy_Testing.Emmy_Testing -[2024.07.01-09.51.28:088][637]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.01-09.51.28:089][637]LightingResults: New page: Lighting Build -[2024.07.01-09.51.28:090][637]LoadErrors: New page: Loading map: Emmy_Testing.umap -[2024.07.01-09.51.28:124][637]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.01-09.51.28:127][637]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-09.51.28:129][637]MapCheck: New page: Map Check -[2024.07.01-09.51.28:129][637]LightingResults: New page: Lighting Build -[2024.07.01-09.51.28:137][637]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.01-09.51.28:177][637]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.07.01-09.51.28:187][637]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.07.01-09.51.28:298][637]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.01-09.51.28:298][637]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.01-09.51.28:317][637]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms -[2024.07.01-09.51.28:338][637]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.01-09.51.28:338][637]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,212ms to complete. -[2024.07.01-09.51.28:338][637]LogFileHelpers: Loading map 'Emmy_Testing' took 0.251 -[2024.07.01-09.51.36:061][ 46]LogTemp: Repeating last play command: Selected Viewport -[2024.07.01-09.51.36:086][ 46]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.01-09.51.36:088][ 46]PIE: New page: PIE session: Emmy_Testing (01.07.2024, 13:51:36) -[2024.07.01-09.51.36:104][ 46]LogOnline: OSS: Creating online subsystem instance for: NULL -[2024.07.01-09.51.36:109][ 46]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -[2024.07.01-09.51.36:151][ 46]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-09.51.36:165][ 46]LogPlayLevel: PIE: StaticDuplicateObject took: (0.014125s) -[2024.07.01-09.51.36:167][ 46]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.01-09.51.36:168][ 46]LogPlayLevel: PIE: World Init took: (0.002521s) -[2024.07.01-09.51.36:168][ 46]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.017998s) -[2024.07.01-09.51.36:177][ 46]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms -[2024.07.01-09.51.36:189][ 46]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2024.07.01-09.51.36:190][ 46]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.01-09.51.36:190][ 46]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.01-09.51.36:190][ 46]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.01-09.51.36:190][ 46]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.01-09.51.36:190][ 46]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.01-09.51.36:190][ 46]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.01-09.51.36:190][ 46]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.01-09.51.36:190][ 46]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.01-09.51.36:194][ 46]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.01-09.51.36:194][ 46]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.01-09.51.36:194][ 46]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.01-09.51.36:194][ 46]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.01-09.51.36:198][ 46]LogAudioMixer: Display: 0: FrontLeft -[2024.07.01-09.51.36:198][ 46]LogAudioMixer: Display: 1: FrontRight -[2024.07.01-09.51.36:207][ 46]LogAudioMixer: Display: Using Audio Device Kopfhörer (WH-1000XM4 Stereo) -[2024.07.01-09.51.36:207][ 46]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.01-09.51.36:207][ 46]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.01-09.51.36:208][ 46]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.01-09.51.36:214][ 46]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.01-09.51.36:214][ 46]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.01-09.51.36:214][ 46]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.01-09.51.36:216][ 46]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.01-09.51.36:216][ 46]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.01-09.51.36:216][ 46]LogInit: FAudioDevice initialized. -[2024.07.01-09.51.36:216][ 46]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.07.01-09.51.36:249][ 46]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. -[2024.07.01-09.51.36:250][ 46]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. -[2024.07.01-09.51.36:250][ 46]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C' -[2024.07.01-09.51.36:250][ 46]LogLoad: Game class is 'GameModeBase' -[2024.07.01-09.51.36:259][ 46]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 0) at 2024.07.01-11.51.36 -[2024.07.01-09.51.36:263][ 46]LogWorld: Bringing up level for play took: 0.005895 -[2024.07.01-09.51.36:264][ 46]LogOnline: OSS: Creating online subsystem instance for: :Context_3 -[2024.07.01-09.51.36:292][ 46]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0038 seconds. Added 20 classes and 0 folders. -[2024.07.01-09.51.36:303][ 46]LogBlueprintUserMessages: [BP_GameInstance_C_0] SAVE -[2024.07.01-09.51.36:305][ 46]PIE: Server logged in -[2024.07.01-09.51.36:434][ 46]PIE: Play in editor total start time 0,353 seconds. -[2024.07.01-09.51.51:349][968]LogBlueprintUserMessages: [BP_GameInstance_C_0] SAVE -[2024.07.01-09.51.52:729][ 60]LogBlueprintUserMessages: [BP_GameInstance_C_0] SAVE -[2024.07.01-09.51.53:582][104]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-09.51.53:582][104]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-09.51.53:583][104]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.01-09.51.53:586][104]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-09.51.53:603][104]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.01-09.51.53:606][104]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-09.51.53:614][104]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.01-09.51.53:617][104]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.01-09.51.53:619][104]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.01-09.51.53:623][104]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-09.51.53:627][104]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.07.01-09.51.53:650][105]LogPlayLevel: Display: Destroying online subsystem :Context_3 -[2024.07.01-09.51.55:902][237]LogEditorViewport: Clicking on Actor (LMB): BP_CheckpointGame_C (BP_CheckpointGame) -[2024.07.01-09.52.00:021][435]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Säule.Säule -[2024.07.01-09.52.00:040][435]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: D088F2E2F3AF93BDA3A0545521A6289F0A905687), compiling. -[2024.07.01-09.52.00:089][435]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.07.01-09.52.00:118][435]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. -[2024.07.01-09.52.00:286][435]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.01-09.52.00:567][435]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 9B10A73DEC07FC2C8C0F5D1043C89020283F39CD), compiling. -[2024.07.01-09.52.00:573][435]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: D4F9551272770D9E30A8F55030E7073DF2D3F7DC), compiling. -[2024.07.01-09.52.00:581][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 4D4E19B2307C572D297C92C5E2EFE063729F1D9C), compiling. -[2024.07.01-09.52.00:583][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_9 in PCD3D_SM5, Default, SM5 (DDC key hash: 0F301CE25199A2930CE154E5DACE02F698EA2C63), compiling. -[2024.07.01-09.52.00:584][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_6 in PCD3D_SM5, Default, SM5 (DDC key hash: B6DBD76426912644557B7DFEF2F8B46ADC5831AB), compiling. -[2024.07.01-09.52.00:586][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_5 in PCD3D_SM5, Default, SM5 (DDC key hash: 46BB71E0EBF22DB2E8ABBB194D778F4A88B1591F), compiling. -[2024.07.01-09.52.00:588][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_8 in PCD3D_SM5, Default, SM5 (DDC key hash: 04E3F3D996BAC88BDAC1BC2BD1E4CCE5D792F612), compiling. -[2024.07.01-09.52.00:636][435]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Treppe.Treppe -[2024.07.01-09.52.00:638][435]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 1EC4A09D721F8B570DA9884B4AC962A3A42D5312), compiling. -[2024.07.01-09.52.00:647][435]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.07.01-09.52.00:724][435]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 09927A755DE67E7536E5FC0D5D15D4D78119F38C), compiling. -[2024.07.01-09.52.00:726][435]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: C34C8BCEFC9CD9E47BA5C2FCF32D3AB5F852423D), compiling. -[2024.07.01-09.52.00:729][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A0F8CFA311A414D5EEA6CD80772C6B0D05FE2523), compiling. -[2024.07.01-09.52.00:732][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 7AF21BFE9B7EAC82BDA920832A9868065CF88C16), compiling. -[2024.07.01-09.52.00:733][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 2A6DC9B43EBC69423985D1B8FD9E8CCF75DA3662), compiling. -[2024.07.01-09.52.00:734][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: E919CB9A2B34F210627B683C329E37A9805D3F6F), compiling. -[2024.07.01-09.52.00:735][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: E0036E94350865309D1B8A7A4CF5EDD97AF45EC0), compiling. -[2024.07.01-09.52.00:778][435]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Säule_destroyed.Säule_destroyed -[2024.07.01-09.52.00:780][435]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 48F2D0D92D2948B6B2A48ACB15699C77F2AE70AE), compiling. -[2024.07.01-09.52.00:788][435]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.07.01-09.52.00:863][435]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: F3D99D9A5A29EA40EB087805BF992370288AA87A), compiling. -[2024.07.01-09.52.00:867][435]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: EA4B16417060E0DAE7E70A823A3656E2AF69AB21), compiling. -[2024.07.01-09.52.00:870][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A4F7424AE098EE1124DBFD0F95030D1B3BA3D155), compiling. -[2024.07.01-09.52.00:872][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: D1B38E62F1D527FFD74F1D38CAA5BF52EB7E3797), compiling. -[2024.07.01-09.52.00:875][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: C0EAC00A3459D6EEB96EC7FAB443DF45BBCD589A), compiling. -[2024.07.01-09.52.00:876][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 9A19FCD915E81B10C4CAC017FAE548C264B0F0C3), compiling. -[2024.07.01-09.52.00:878][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 694A744256AFD98927C31B452586DE1FCED8F0C5), compiling. -[2024.07.01-09.52.00:920][435]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/gen.gen -[2024.07.01-09.52.00:922][435]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: B275F8764C1B08F88BF489BE082C367EDDDB6F5D), compiling. -[2024.07.01-09.52.00:931][435]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.07.01-09.52.01:145][435]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 822DF6F403F5A53FCC806457442C99742149F687), compiling. -[2024.07.01-09.52.01:149][435]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 2D313E396ED084AFACF4D1F23274F1596B34593D), compiling. -[2024.07.01-09.52.01:152][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 92DB7C5229BF6AF65F58238F6CECA79251EEDD8E), compiling. -[2024.07.01-09.52.01:155][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 911837F101B9E3389C5067905D40F072615B3D81), compiling. -[2024.07.01-09.52.01:156][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 0495A95F543076463D9CD8CA8DBC071796A94018), compiling. -[2024.07.01-09.52.01:159][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 6D37ED555E4C9A20F1E6FAD4944863D68EC2E8A3), compiling. -[2024.07.01-09.52.01:203][435]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/gen2.gen2 -[2024.07.01-09.52.01:206][435]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 8C47D8D0C4DE6E47F701C821849222136FDD42C3), compiling. -[2024.07.01-09.52.01:218][435]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.07.01-09.52.01:298][435]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: B87D40C7389914E5A8EA37DB16F633CDB44A016A), compiling. -[2024.07.01-09.52.01:303][435]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 10D0EDFDE2E7348DD69497227D5AEDE61F5C3091), compiling. -[2024.07.01-09.52.01:306][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: E5E25D878B09F6F383C779ADF75F4F5177614440), compiling. -[2024.07.01-09.52.01:309][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: CEE663484780F56F9F72BB39A44755598BD62AF5), compiling. -[2024.07.01-09.52.01:311][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: F95DA7A0535AFAA142611D4667A48E8FD40E1A05), compiling. -[2024.07.01-09.52.01:314][435]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 29026C161945A1C37F5323C0D184E3BECA966C84), compiling. -[2024.07.01-09.52.01:341][435]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.01-09.52.01:341][435]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.07.01-09.52.01:341][435]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.01-09.52.01:342][435]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.01-09.52.01:342][435]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.07.01-09.52.01:342][435]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.01-09.52.01:342][435]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.01-09.52.01:342][435]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.07.01-09.52.01:342][435]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.01-09.52.01:342][435]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.01-09.52.01:342][435]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.01-09.52.01:342][435]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.01-09.52.01:342][435]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.01-09.52.01:342][435]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.01-09.52.01:342][435]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.01-09.52.01:348][435]LogSlate: Took 0.000965 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.07.01-09.52.01:557][435]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.01-09.52.01:557][435]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.01-09.52.01:557][435]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.01-09.52.01:557][435]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.01-09.52.01:557][435]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.01-09.52.01:557][435]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.01-09.52.01:557][435]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.01-09.52.01:557][435]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.01-09.52.01:558][435]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.01-09.52.01:558][435]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.01-09.52.01:558][435]LogSlate: Took 0.010733 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.07.01-09.52.01:704][436]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.01-09.52.01:704][436]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.07.01-09.52.01:704][436]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.07.01-09.52.01:704][436]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.01-09.52.01:704][436]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.01-09.52.01:753][437]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.01-09.52.01:754][437]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.01-09.52.01:754][437]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.01-09.52.01:754][437]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.01-09.52.01:754][437]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.01-09.52.01:754][437]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.01-09.52.02:200][440]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.01-09.52.02:201][440]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.01-09.52.02:206][440]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.01-09.52.04:384][495]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 12 -[2024.07.01-09.52.04:385][495]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 10 -[2024.07.01-09.52.04:385][495]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 8 -[2024.07.01-09.52.04:385][495]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.01-09.52.04:385][495]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 -[2024.07.01-09.52.04:385][495]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.01-09.52.04:404][495]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.01-09.52.04:405][495]LogShaderCompilers: Display: Total job queries 106, among them cache hits 0 (0.00%) -[2024.07.01-09.52.04:405][495]LogShaderCompilers: Display: Tracking 4 distinct input hashes that result in 4 distinct outputs (100.00%) -[2024.07.01-09.52.04:405][495]LogShaderCompilers: Display: RAM used: 0.02 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% -[2024.07.01-09.52.04:405][495]LogShaderCompilers: Display: ================================================ -[2024.07.01-09.52.04:425][496]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.01-09.52.04:427][496]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.07.01-09.52.04:427][496]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.01-09.52.04:427][496]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.01-09.52.04:427][496]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.01-09.52.04:427][496]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) -[2024.07.01-09.52.05:267][516]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 5 -[2024.07.01-09.52.05:267][516]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4 -[2024.07.01-09.52.05:267][516]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 3 -[2024.07.01-09.52.05:267][516]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.01-09.52.05:333][517]MaterialEditorStats: Texture samplers: 7/16 -[2024.07.01-09.52.05:333][517]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.07.01-09.52.05:333][517]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.01-09.52.05:683][528]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.07.01-09.52.05:683][528]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.01-09.52.05:727][529]MaterialEditorStats: Base pass shader: 134 instructions -[2024.07.01-09.52.05:727][529]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions -[2024.07.01-09.52.05:727][529]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.01-09.52.05:727][529]MaterialEditorStats: Texture samplers: 7/16 -[2024.07.01-09.52.05:727][529]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.07.01-09.52.05:727][529]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.01-09.52.06:659][552]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.07.01-09.52.06:659][552]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 32 -[2024.07.01-09.52.06:659][552]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 27 -[2024.07.01-09.52.06:659][552]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.01-09.52.06:660][552]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.01-09.52.06:977][553]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 22 -[2024.07.01-09.52.06:977][553]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 19 -[2024.07.01-09.52.06:978][553]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority -[2024.07.01-09.52.07:007][553]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 16 -[2024.07.01-09.52.07:007][553]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.07.01-09.52.07:166][553]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2024.07.01-09.52.07:166][553]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-09.52.07:215][553]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.01-09.52.07:216][553]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) -[2024.07.01-09.52.07:216][553]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.01-09.52.07:251][554]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 13 -[2024.07.01-09.52.07:251][554]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.01-09.52.07:251][554]MaterialEditorStats: Texture samplers: 6/16 -[2024.07.01-09.52.07:251][554]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) -[2024.07.01-09.52.07:252][554]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.01-09.52.07:323][556]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 11 -[2024.07.01-09.52.07:323][556]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.01-09.52.07:599][564]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 9 -[2024.07.01-09.52.07:600][564]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.01-09.52.08:679][593]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true -[2024.07.01-09.52.08:679][593]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-09.52.09:390][614]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2024.07.01-09.52.09:391][614]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-09.52.09:781][619]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 7 -[2024.07.01-09.52.09:781][619]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.01-09.52.10:162][629]LogSlate: Window 'gen2' being destroyed -[2024.07.01-09.52.11:636][629]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 -[2024.07.01-09.52.11:636][629]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.01-09.52.11:636][629]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 -[2024.07.01-09.52.11:636][629]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.01-09.52.11:636][629]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true -[2024.07.01-09.52.11:636][629]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-09.52.11:913][633]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2024.07.01-09.52.11:913][633]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.01-09.52.11:940][634]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 -[2024.07.01-09.52.11:940][634]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2024.07.01-09.52.11:940][634]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.01-09.52.12:208][642]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 -[2024.07.01-09.52.12:208][642]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.01-09.52.14:595][737]LogUObjectHash: Compacting FUObjectHashTables data took 1.40ms -[2024.07.01-09.52.14:658][737]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map -[2024.07.01-09.52.14:658][737]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.01-09.52.14:658][737]LightingResults: New page: Lighting Build -[2024.07.01-09.52.14:658][737]LoadErrors: New page: Loading map: Map.umap -[2024.07.01-09.52.14:666][737]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.01-09.52.14:666][737]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-09.52.14:666][737]MapCheck: New page: Map Check -[2024.07.01-09.52.14:666][737]LightingResults: New page: Lighting Build -[2024.07.01-09.52.14:676][737]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.01-09.52.14:681][737]LogUObjectHash: Compacting FUObjectHashTables data took 1.06ms -[2024.07.01-09.52.14:682][737]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. -[2024.07.01-09.52.14:825][737]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.01-09.52.14:825][737]LogAIModule: Creating AISystem for world Map -[2024.07.01-09.52.14:847][737]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms -[2024.07.01-09.52.14:857][737]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.01-09.52.14:858][737]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,648ms to complete. -[2024.07.01-09.52.14:858][737]LogFileHelpers: Loading map 'Map' took 0.200 -[2024.07.01-09.52.21:101][840]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms -[2024.07.01-09.52.31:663][ 52]LogUObjectHash: Compacting FUObjectHashTables data took 1.14ms -[2024.07.01-09.52.31:730][ 52]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2024.07.01-09.52.31:730][ 52]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-09.52.31:795][ 52]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.07.01-09.52.32:328][ 53]Cmd: QUIT_EDITOR -[2024.07.01-09.52.32:328][ 53]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.07.01-09.52.32:336][ 53]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.07.01-09.52.33:236][ 53]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.07.01-09.52.33:236][ 53]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.07.01-09.52.33:236][ 53]LogAudio: Display: Audio Device unregistered from world 'Map'. -[2024.07.01-09.52.33:236][ 53]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.01-09.52.33:239][ 53]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.01-09.52.33:276][ 53]LogAudio: Display: Audio Device Manager Shutdown -[2024.07.01-09.52.33:277][ 53]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.01-09.52.33:292][ 53]LogExit: Preparing to exit. -[2024.07.01-09.52.33:849][ 53]LogUObjectHash: Compacting FUObjectHashTables data took 1.35ms -[2024.07.01-09.52.34:394][ 53]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2024.07.01-09.52.34:394][ 53]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2024.07.01-09.52.34:619][ 53]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.07.01-09.52.34:657][ 53]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.07.01-09.52.34:658][ 53]LogExit: Editor shut down -[2024.07.01-09.52.34:668][ 53]LogExit: Transaction tracking system shut down -[2024.07.01-09.52.35:284][ 53]LogExit: Object subsystem successfully closed. -[2024.07.01-09.52.35:348][ 53]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.01-09.52.35:348][ 53]LogShaderCompilers: Display: Total job queries 111, among them cache hits 5 (4.50%) -[2024.07.01-09.52.35:348][ 53]LogShaderCompilers: Display: Tracking 56 distinct input hashes that result in 27 distinct outputs (48.21%) -[2024.07.01-09.52.35:348][ 53]LogShaderCompilers: Display: RAM used: 0.17 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.02% -[2024.07.01-09.52.35:348][ 53]LogShaderCompilers: Display: ================================================ -[2024.07.01-09.52.35:394][ 53]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.07.01-09.52.35:602][ 53]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (874) -[2024.07.01-09.52.35:602][ 53]LogModuleManager: Shutting down and abandoning module Voice (872) -[2024.07.01-09.52.35:603][ 53]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.07.01-09.52.35:603][ 53]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.07.01-09.52.35:603][ 53]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.07.01-09.52.35:617][ 53]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.07.01-09.52.35:617][ 53]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.07.01-09.52.35:617][ 53]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.07.01-09.52.35:617][ 53]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.07.01-09.52.35:618][ 53]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.07.01-09.52.35:618][ 53]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.07.01-09.52.35:619][ 53]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.07.01-09.52.35:619][ 53]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.07.01-09.52.35:619][ 53]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) -[2024.07.01-09.52.35:622][ 53]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) -[2024.07.01-09.52.35:625][ 53]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) -[2024.07.01-09.52.35:625][ 53]LogModuleManager: Shutting down and abandoning module TakesCore (842) -[2024.07.01-09.52.35:626][ 53]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) -[2024.07.01-09.52.35:626][ 53]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) -[2024.07.01-09.52.35:626][ 53]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) -[2024.07.01-09.52.35:627][ 53]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) -[2024.07.01-09.52.35:630][ 53]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (832) -[2024.07.01-09.52.35:630][ 53]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (830) -[2024.07.01-09.52.35:632][ 53]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828) -[2024.07.01-09.52.35:634][ 53]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (826) -[2024.07.01-09.52.35:634][ 53]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (824) -[2024.07.01-09.52.35:634][ 53]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (822) -[2024.07.01-09.52.35:634][ 53]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (820) -[2024.07.01-09.52.35:634][ 53]LogModuleManager: Shutting down and abandoning module WebMMedia (818) -[2024.07.01-09.52.35:635][ 53]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (816) -[2024.07.01-09.52.35:636][ 53]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (814) -[2024.07.01-09.52.35:637][ 53]LogModuleManager: Shutting down and abandoning module SequenceRecorder (813) -[2024.07.01-09.52.35:637][ 53]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (810) -[2024.07.01-09.52.35:637][ 53]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (808) -[2024.07.01-09.52.35:637][ 53]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (806) -[2024.07.01-09.52.35:638][ 53]LogModuleManager: Shutting down and abandoning module PlanarCut (804) -[2024.07.01-09.52.35:638][ 53]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (802) -[2024.07.01-09.52.35:638][ 53]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (800) -[2024.07.01-09.52.35:638][ 53]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (798) -[2024.07.01-09.52.35:638][ 53]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (796) -[2024.07.01-09.52.35:638][ 53]LogModuleManager: Shutting down and abandoning module CharacterAI (794) -[2024.07.01-09.52.35:638][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (792) -[2024.07.01-09.52.35:639][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (790) -[2024.07.01-09.52.35:639][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (788) -[2024.07.01-09.52.35:639][ 53]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) -[2024.07.01-09.52.35:639][ 53]LogModuleManager: Shutting down and abandoning module BspMode (784) -[2024.07.01-09.52.35:640][ 53]LogModuleManager: Shutting down and abandoning module GeometryMode (782) -[2024.07.01-09.52.35:640][ 53]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) -[2024.07.01-09.52.35:641][ 53]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2024.07.01-09.52.35:641][ 53]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.07.01-09.52.35:641][ 53]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.07.01-09.52.35:642][ 53]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.07.01-09.52.35:642][ 53]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.07.01-09.52.35:643][ 53]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.07.01-09.52.35:646][ 53]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.07.01-09.52.35:646][ 53]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.07.01-09.52.35:646][ 53]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.07.01-09.52.35:646][ 53]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.07.01-09.52.35:646][ 53]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.07.01-09.52.35:646][ 53]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.07.01-09.52.35:646][ 53]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.07.01-09.52.35:649][ 53]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.07.01-09.52.35:650][ 53]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.07.01-09.52.35:652][ 53]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.07.01-09.52.35:653][ 53]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.07.01-09.52.35:653][ 53]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.07.01-09.52.35:653][ 53]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.07.01-09.52.35:654][ 53]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.07.01-09.52.35:654][ 53]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.07.01-09.52.37:233][ 53]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.07.01-09.52.37:233][ 53]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.07.01-09.52.37:233][ 53]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.07.01-09.52.37:233][ 53]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.07.01-09.52.37:233][ 53]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.07.01-09.52.37:238][ 53]MemoryProfiler: Shutdown -[2024.07.01-09.52.37:239][ 53]NetworkingProfiler: Shutdown -[2024.07.01-09.52.37:239][ 53]LoadingProfiler: Shutdown -[2024.07.01-09.52.37:239][ 53]TimingProfiler: Shutdown -[2024.07.01-09.52.37:241][ 53]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.07.01-09.52.37:242][ 53]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.07.01-09.52.37:242][ 53]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.07.01-09.52.37:242][ 53]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.07.01-09.52.37:243][ 53]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.07.01-09.52.37:244][ 53]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.07.01-09.52.37:245][ 53]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.07.01-09.52.37:245][ 53]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.07.01-09.52.37:245][ 53]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.07.01-09.52.37:246][ 53]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.07.01-09.52.37:246][ 53]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.07.01-09.52.37:246][ 53]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.07.01-09.52.37:246][ 53]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.07.01-09.52.37:247][ 53]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.07.01-09.52.37:248][ 53]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.07.01-09.52.37:248][ 53]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.07.01-09.52.37:248][ 53]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.07.01-09.52.37:249][ 53]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.07.01-09.52.37:249][ 53]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.07.01-09.52.37:250][ 53]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.07.01-09.52.37:250][ 53]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.07.01-09.52.37:251][ 53]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.07.01-09.52.37:283][ 53]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.07.01-09.52.37:284][ 53]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.07.01-09.52.37:284][ 53]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.07.01-09.52.37:286][ 53]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.07.01-09.52.37:286][ 53]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.07.01-09.52.37:286][ 53]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.07.01-09.52.37:287][ 53]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.07.01-09.52.37:289][ 53]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.07.01-09.52.37:291][ 53]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.07.01-09.52.37:291][ 53]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.07.01-09.52.37:291][ 53]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.07.01-09.52.37:294][ 53]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.07.01-09.52.37:294][ 53]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.07.01-09.52.37:294][ 53]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.07.01-09.52.37:295][ 53]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.07.01-09.52.37:295][ 53]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.07.01-09.52.37:295][ 53]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.07.01-09.52.37:295][ 53]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.07.01-09.52.37:297][ 53]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.07.01-09.52.37:297][ 53]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.07.01-09.52.37:297][ 53]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.07.01-09.52.37:298][ 53]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.07.01-09.52.37:298][ 53]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.07.01-09.52.37:298][ 53]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.07.01-09.52.37:299][ 53]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.07.01-09.52.37:299][ 53]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.07.01-09.52.37:300][ 53]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.07.01-09.52.37:300][ 53]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.07.01-09.52.37:300][ 53]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.07.01-09.52.37:300][ 53]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.07.01-09.52.37:300][ 53]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.07.01-09.52.37:300][ 53]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.07.01-09.52.37:300][ 53]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.07.01-09.52.37:300][ 53]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.07.01-09.52.37:300][ 53]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.07.01-09.52.37:300][ 53]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.07.01-09.52.37:300][ 53]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.07.01-09.52.37:312][ 53]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.07.01-09.52.37:494][ 53]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.07.01-09.52.37:495][ 53]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.07.01-09.52.37:495][ 53]LogModuleManager: Shutting down and abandoning module OculusEditor (602) -[2024.07.01-09.52.37:501][ 53]LogModuleManager: Shutting down and abandoning module OculusInput (600) -[2024.07.01-09.52.37:501][ 53]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (598) -[2024.07.01-09.52.37:501][ 53]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (596) -[2024.07.01-09.52.37:501][ 53]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (594) -[2024.07.01-09.52.37:501][ 53]LogModuleManager: Shutting down and abandoning module CollectionManager (593) -[2024.07.01-09.52.37:502][ 53]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (590) -[2024.07.01-09.52.37:503][ 53]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (588) -[2024.07.01-09.52.37:503][ 53]LogModuleManager: Shutting down and abandoning module TakeSequencer (586) -[2024.07.01-09.52.37:503][ 53]LogModuleManager: Shutting down and abandoning module TakeMovieScene (584) -[2024.07.01-09.52.37:503][ 53]LogModuleManager: Shutting down and abandoning module SynthesisEditor (582) -[2024.07.01-09.52.37:503][ 53]LogModuleManager: Shutting down and abandoning module Synthesis (580) -[2024.07.01-09.52.37:504][ 53]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (578) -[2024.07.01-09.52.37:504][ 53]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (576) -[2024.07.01-09.52.37:504][ 53]LogModuleManager: Shutting down and abandoning module ScreenshotTools (574) -[2024.07.01-09.52.37:504][ 53]LogModuleManager: Shutting down and abandoning module OpenXREditor (572) -[2024.07.01-09.52.37:505][ 53]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (570) -[2024.07.01-09.52.37:505][ 53]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (568) -[2024.07.01-09.52.37:505][ 53]LogModuleManager: Shutting down and abandoning module GooglePAD (566) -[2024.07.01-09.52.37:505][ 53]LogModuleManager: Shutting down and abandoning module EditableMesh (564) -[2024.07.01-09.52.37:505][ 53]LogModuleManager: Shutting down and abandoning module CableComponent (562) -[2024.07.01-09.52.37:505][ 53]LogModuleManager: Shutting down and abandoning module AssetTags (560) -[2024.07.01-09.52.37:505][ 53]LogModuleManager: Shutting down and abandoning module AudioCapture (558) -[2024.07.01-09.52.37:505][ 53]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (557) -[2024.07.01-09.52.37:505][ 53]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (554) -[2024.07.01-09.52.37:505][ 53]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (552) -[2024.07.01-09.52.37:505][ 53]LogModuleManager: Shutting down and abandoning module AppleImageUtils (550) -[2024.07.01-09.52.37:505][ 53]LogModuleManager: Shutting down and abandoning module AndroidPermission (548) -[2024.07.01-09.52.37:505][ 53]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (546) -[2024.07.01-09.52.37:506][ 53]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (544) -[2024.07.01-09.52.37:506][ 53]LogModuleManager: Shutting down and abandoning module TemplateSequence (542) -[2024.07.01-09.52.37:506][ 53]LogModuleManager: Shutting down and abandoning module MediaCompositing (540) -[2024.07.01-09.52.37:506][ 53]LogModuleManager: Shutting down and abandoning module ImgMedia (538) -[2024.07.01-09.52.37:506][ 53]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (536) -[2024.07.01-09.52.37:506][ 53]LogModuleManager: Shutting down and abandoning module MotoSynth (534) -[2024.07.01-09.52.37:506][ 53]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (532) -[2024.07.01-09.52.37:506][ 53]LogOpenImageDenoise: OIDN shutting down -[2024.07.01-09.52.37:506][ 53]LogModuleManager: Shutting down and abandoning module MeshConversion (530) -[2024.07.01-09.52.37:507][ 53]LogModuleManager: Shutting down and abandoning module DynamicMesh (528) -[2024.07.01-09.52.37:507][ 53]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (526) -[2024.07.01-09.52.37:508][ 53]LogModuleManager: Shutting down and abandoning module GeometricObjects (524) -[2024.07.01-09.52.37:508][ 53]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (522) -[2024.07.01-09.52.37:508][ 53]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (520) -[2024.07.01-09.52.37:508][ 53]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (518) -[2024.07.01-09.52.37:508][ 53]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (516) -[2024.07.01-09.52.37:508][ 53]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (514) -[2024.07.01-09.52.37:508][ 53]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (513) -[2024.07.01-09.52.37:508][ 53]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (510) -[2024.07.01-09.52.37:509][ 53]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (508) -[2024.07.01-09.52.37:509][ 53]LogModuleManager: Shutting down and abandoning module FractureEditor (506) -[2024.07.01-09.52.37:509][ 53]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (504) -[2024.07.01-09.52.37:509][ 53]LogModuleManager: Shutting down and abandoning module ChaosNiagara (502) -[2024.07.01-09.52.37:510][ 53]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (501) -[2024.07.01-09.52.37:510][ 53]LogModuleManager: Shutting down and abandoning module AlembicImporter (498) -[2024.07.01-09.52.37:510][ 53]LogModuleManager: Shutting down and abandoning module AlembicLibrary (497) -[2024.07.01-09.52.37:510][ 53]LogModuleManager: Shutting down and abandoning module GeometryCache (496) -[2024.07.01-09.52.37:510][ 53]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (495) -[2024.07.01-09.52.37:510][ 53]LogModuleManager: Shutting down and abandoning module BackChannel (490) -[2024.07.01-09.52.37:510][ 53]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (488) -[2024.07.01-09.52.37:510][ 53]LogModuleManager: Shutting down and abandoning module AutomationUtils (486) -[2024.07.01-09.52.37:510][ 53]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (484) -[2024.07.01-09.52.37:514][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (482) -[2024.07.01-09.52.37:514][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (480) -[2024.07.01-09.52.37:514][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (478) -[2024.07.01-09.52.37:514][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (476) -[2024.07.01-09.52.37:514][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (474) -[2024.07.01-09.52.37:514][ 53]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (472) -[2024.07.01-09.52.37:514][ 53]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (470) -[2024.07.01-09.52.37:515][ 53]LogModuleManager: Shutting down and abandoning module PluginBrowser (468) -[2024.07.01-09.52.37:517][ 53]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (466) -[2024.07.01-09.52.37:517][ 53]LogModuleManager: Shutting down and abandoning module CurveEditorTools (464) -[2024.07.01-09.52.37:519][ 53]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (462) -[2024.07.01-09.52.37:519][ 53]LogModuleManager: Shutting down and abandoning module CryptoKeys (460) -[2024.07.01-09.52.37:519][ 53]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (458) -[2024.07.01-09.52.37:519][ 53]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (456) -[2024.07.01-09.52.37:519][ 53]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (454) -[2024.07.01-09.52.37:519][ 53]LogModuleManager: Shutting down and abandoning module UObjectPlugin (452) -[2024.07.01-09.52.37:519][ 53]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (450) -[2024.07.01-09.52.37:520][ 53]LogModuleManager: Shutting down and abandoning module PluginUtils (448) -[2024.07.01-09.52.37:521][ 53]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (446) -[2024.07.01-09.52.37:523][ 53]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (444) -[2024.07.01-09.52.37:525][ 53]LogModuleManager: Shutting down and abandoning module GitSourceControl (442) -[2024.07.01-09.52.37:526][ 53]LogModuleManager: Shutting down and abandoning module SourceControl (441) -[2024.07.01-09.52.37:526][ 53]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (438) -[2024.07.01-09.52.37:526][ 53]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (436) -[2024.07.01-09.52.37:527][ 53]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (434) -[2024.07.01-09.52.37:527][ 53]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) -[2024.07.01-09.52.37:527][ 53]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) -[2024.07.01-09.52.37:527][ 53]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) -[2024.07.01-09.52.37:527][ 53]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) -[2024.07.01-09.52.37:528][ 53]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) -[2024.07.01-09.52.37:528][ 53]LogModuleManager: Shutting down and abandoning module LiveLink (422) -[2024.07.01-09.52.37:958][ 53]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2024.07.01-09.52.37:958][ 53]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2024.07.01-09.52.37:959][ 53]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2024.07.01-09.52.37:961][ 53]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.07.01-09.52.37:961][ 53]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.07.01-09.52.37:962][ 53]LogModuleManager: Shutting down and abandoning module SoundFields (410) -[2024.07.01-09.52.37:963][ 53]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (408) -[2024.07.01-09.52.37:963][ 53]LogModuleManager: Shutting down and abandoning module SignificanceManager (406) -[2024.07.01-09.52.37:963][ 53]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) -[2024.07.01-09.52.37:964][ 53]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) -[2024.07.01-09.52.37:964][ 53]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) -[2024.07.01-09.52.37:964][ 53]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) -[2024.07.01-09.52.37:966][ 53]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) -[2024.07.01-09.52.37:968][ 53]LogModuleManager: Shutting down and abandoning module ActorSequence (392) -[2024.07.01-09.52.37:968][ 53]LogModuleManager: Shutting down and abandoning module UdpMessaging (390) -[2024.07.01-09.52.38:070][ 53]LogModuleManager: Shutting down and abandoning module TcpMessaging (388) -[2024.07.01-09.52.38:172][ 53]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (386) -[2024.07.01-09.52.38:172][ 53]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (384) -[2024.07.01-09.52.38:172][ 53]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (382) -[2024.07.01-09.52.38:172][ 53]LogModuleManager: Shutting down and abandoning module Niagara (380) -[2024.07.01-09.52.38:175][ 53]LogModuleManager: Shutting down and abandoning module SignalProcessing (379) -[2024.07.01-09.52.38:175][ 53]LogModuleManager: Shutting down and abandoning module NiagaraEditor (377) -[2024.07.01-09.52.38:177][ 53]LogModuleManager: Shutting down and abandoning module NiagaraCore (374) -[2024.07.01-09.52.38:177][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (372) -[2024.07.01-09.52.38:177][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (370) -[2024.07.01-09.52.38:177][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (368) -[2024.07.01-09.52.38:177][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (366) -[2024.07.01-09.52.38:177][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (364) -[2024.07.01-09.52.38:178][ 53]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.07.01-09.52.38:178][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (362) -[2024.07.01-09.52.38:178][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (360) -[2024.07.01-09.52.38:178][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (358) -[2024.07.01-09.52.38:179][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (356) -[2024.07.01-09.52.38:179][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapController (354) -[2024.07.01-09.52.38:179][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (352) -[2024.07.01-09.52.38:179][ 53]LogModuleManager: Shutting down and abandoning module MagicLeapAR (350) -[2024.07.01-09.52.38:179][ 53]LogModuleManager: Shutting down and abandoning module DataValidation (348) -[2024.07.01-09.52.38:179][ 53]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (346) -[2024.07.01-09.52.38:179][ 53]LogModuleManager: Shutting down and abandoning module FacialAnimation (344) -[2024.07.01-09.52.38:179][ 53]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (342) -[2024.07.01-09.52.38:179][ 53]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (340) -[2024.07.01-09.52.38:180][ 53]LogModuleManager: Shutting down and abandoning module LevelEditor (339) -[2024.07.01-09.52.38:185][ 53]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (338) -[2024.07.01-09.52.38:186][ 53]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (336) -[2024.07.01-09.52.38:186][ 53]LogModuleManager: Shutting down and abandoning module MainFrame (334) -[2024.07.01-09.52.38:188][ 53]LogModuleManager: Shutting down and abandoning module HotReload (333) -[2024.07.01-09.52.38:190][ 53]LogModuleManager: Shutting down and abandoning module ToolMenus (329) -[2024.07.01-09.52.38:190][ 53]LogModuleManager: Shutting down and abandoning module ContentBrowser (327) -[2024.07.01-09.52.38:190][ 53]LogModuleManager: Shutting down and abandoning module ContentBrowserData (326) -[2024.07.01-09.52.38:190][ 53]LogModuleManager: Shutting down and abandoning module TreeMap (323) -[2024.07.01-09.52.38:190][ 53]LogModuleManager: Shutting down and abandoning module GameplayCameras (320) -[2024.07.01-09.52.38:190][ 53]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (318) -[2024.07.01-09.52.38:190][ 53]LogModuleManager: Shutting down and abandoning module AnimationSharing (316) -[2024.07.01-09.52.38:190][ 53]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) -[2024.07.01-09.52.38:191][ 53]LogModuleManager: Shutting down and abandoning module Paper2D (312) -[2024.07.01-09.52.38:191][ 53]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (310) -[2024.07.01-09.52.38:192][ 53]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) -[2024.07.01-09.52.38:212][ 53]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) -[2024.07.01-09.52.38:212][ 53]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.07.01-09.52.38:213][ 53]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.07.01-09.52.38:213][ 53]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.07.01-09.52.38:213][ 53]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.07.01-09.52.38:214][ 53]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.07.01-09.52.38:214][ 53]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.07.01-09.52.38:214][ 53]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.07.01-09.52.38:214][ 53]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.07.01-09.52.38:214][ 53]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.07.01-09.52.38:215][ 53]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.07.01-09.52.38:215][ 53]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.07.01-09.52.38:216][ 53]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.07.01-09.52.38:217][ 53]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.07.01-09.52.38:217][ 53]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.07.01-09.52.38:220][ 53]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.07.01-09.52.38:220][ 53]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.07.01-09.52.38:222][ 53]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.07.01-09.52.38:222][ 53]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.07.01-09.52.38:225][ 53]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.07.01-09.52.38:225][ 53]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.07.01-09.52.38:226][ 53]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.07.01-09.52.38:226][ 53]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.07.01-09.52.38:226][ 53]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.07.01-09.52.38:226][ 53]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.07.01-09.52.38:226][ 53]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.07.01-09.52.38:226][ 53]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.07.01-09.52.38:226][ 53]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.07.01-09.52.38:226][ 53]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.07.01-09.52.38:226][ 53]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.07.01-09.52.38:226][ 53]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.07.01-09.52.38:228][ 53]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.07.01-09.52.38:229][ 53]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.07.01-09.52.38:231][ 53]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.07.01-09.52.38:235][ 53]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.07.01-09.52.38:235][ 53]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.07.01-09.52.38:235][ 53]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.07.01-09.52.38:236][ 53]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.07.01-09.52.38:236][ 53]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.07.01-09.52.38:236][ 53]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.07.01-09.52.38:236][ 53]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.07.01-09.52.38:237][ 53]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.07.01-09.52.38:237][ 53]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.07.01-09.52.38:238][ 53]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.07.01-09.52.38:238][ 53]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.07.01-09.52.38:238][ 53]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.07.01-09.52.38:239][ 53]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.07.01-09.52.38:240][ 53]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.07.01-09.52.38:241][ 53]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.07.01-09.52.38:241][ 53]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.07.01-09.52.38:242][ 53]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.07.01-09.52.38:242][ 53]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.07.01-09.52.38:243][ 53]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.07.01-09.52.38:243][ 53]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.07.01-09.52.38:243][ 53]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.07.01-09.52.38:243][ 53]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.07.01-09.52.38:243][ 53]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.07.01-09.52.38:243][ 53]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.07.01-09.52.38:244][ 53]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.07.01-09.52.38:245][ 53]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.07.01-09.52.38:245][ 53]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.07.01-09.52.38:245][ 53]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.07.01-09.52.38:245][ 53]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.07.01-09.52.38:246][ 53]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.07.01-09.52.38:246][ 53]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.07.01-09.52.38:246][ 53]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.07.01-09.52.38:247][ 53]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.07.01-09.52.38:247][ 53]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.07.01-09.52.38:265][ 53]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.07.01-09.52.38:266][ 53]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.07.01-09.52.38:266][ 53]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.07.01-09.52.38:266][ 53]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.07.01-09.52.38:266][ 53]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.07.01-09.52.38:298][ 53]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.07.01-09.52.38:299][ 53]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.07.01-09.52.38:299][ 53]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.07.01-09.52.38:299][ 53]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.07.01-09.52.38:300][ 53]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.07.01-09.52.38:300][ 53]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.07.01-09.52.38:300][ 53]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.07.01-09.52.38:300][ 53]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.07.01-09.52.38:300][ 53]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.07.01-09.52.38:317][ 53]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.07.01-09.52.38:489][ 53]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.07.01-09.52.38:489][ 53]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.07.01-09.52.38:489][ 53]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.07.01-09.52.38:489][ 53]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.07.01-09.52.38:489][ 53]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.07.01-09.52.38:493][ 53]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.07.01-09.52.38:493][ 53]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.07.01-09.52.38:493][ 53]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.07.01-09.52.38:493][ 53]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.07.01-09.52.38:494][ 53]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.07.01-09.52.38:494][ 53]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.07.01-09.52.38:495][ 53]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.07.01-09.52.38:495][ 53]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.07.01-09.52.38:495][ 53]LogHMD: Freeing OpenVRDLLHandle. -[2024.07.01-09.52.38:495][ 53]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.07.01-09.52.38:496][ 53]LogModuleManager: Shutting down and abandoning module DatasmithContent (108) -[2024.07.01-09.52.38:496][ 53]LogModuleManager: Shutting down and abandoning module VariantManagerContent (106) -[2024.07.01-09.52.38:496][ 53]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (104) -[2024.07.01-09.52.38:498][ 53]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.07.01-09.52.38:498][ 53]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (102) -[2024.07.01-09.52.38:498][ 53]LogModuleManager: Shutting down and abandoning module OpenXRAR (100) -[2024.07.01-09.52.38:498][ 53]LogModuleManager: Shutting down and abandoning module AugmentedReality (99) -[2024.07.01-09.52.38:498][ 53]LogModuleManager: Shutting down and abandoning module OpenXRHMD (96) -[2024.07.01-09.52.38:504][ 53]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (94) -[2024.07.01-09.52.38:504][ 53]LogModuleManager: Shutting down and abandoning module ChunkDownloader (92) -[2024.07.01-09.52.38:505][ 53]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (90) -[2024.07.01-09.52.38:505][ 53]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (88) -[2024.07.01-09.52.38:505][ 53]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (84) -[2024.07.01-09.52.38:508][ 53]LogModuleManager: Shutting down and abandoning module XMPP (79) -[2024.07.01-09.52.38:509][ 53]LogModuleManager: Shutting down and abandoning module WebSockets (78) -[2024.07.01-09.52.38:559][ 53]LogModuleManager: Shutting down and abandoning module HTTP (75) -[2024.07.01-09.52.38:559][ 53]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2024.07.01-09.52.38:559][ 53]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B510C7D7E-4885-B2AA-CEAB-92ABC161A0C8%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.07.01-09.52.38:559][ 53]LogHttp: Display: cleaning up 1 outstanding Http requests. -[2024.07.01-09.52.38:593][ 53]LogModuleManager: Shutting down and abandoning module SSL (74) -[2024.07.01-09.52.38:608][ 53]LogModuleManager: Shutting down and abandoning module WmfMedia (70) -[2024.07.01-09.52.38:613][ 53]LogModuleManager: Shutting down and abandoning module Media (69) -[2024.07.01-09.52.38:616][ 53]LogModuleManager: Shutting down and abandoning module MediaInfo (68) -[2024.07.01-09.52.38:616][ 53]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (64) -[2024.07.01-09.52.38:617][ 53]LogModuleManager: Shutting down and abandoning module ChaosCloth (62) -[2024.07.01-09.52.38:618][ 53]LogModuleManager: Shutting down and abandoning module MLSDK (60) -[2024.07.01-09.52.38:618][ 53]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (58) -[2024.07.01-09.52.38:619][ 53]LogModuleManager: Shutting down and abandoning module NiagaraShader (56) -[2024.07.01-09.52.38:619][ 53]LogModuleManager: Shutting down and abandoning module MagicLeap (54) -[2024.07.01-09.52.38:619][ 53]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) -[2024.07.01-09.52.38:619][ 53]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.07.01-09.52.38:619][ 53]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.07.01-09.52.38:619][ 53]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) -[2024.07.01-09.52.38:620][ 53]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2024.07.01-09.52.38:621][ 53]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2024.07.01-09.52.38:621][ 53]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2024.07.01-09.52.38:621][ 53]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2024.07.01-09.52.38:623][ 53]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.07.01-09.52.38:623][ 53]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.07.01-09.52.38:624][ 53]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.07.01-09.52.38:630][ 53]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.07.01-09.52.38:634][ 53]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.07.01-09.52.38:636][ 53]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.07.01-09.52.38:636][ 53]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.07.01-09.52.38:636][ 53]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.07.01-09.52.38:641][ 53]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.07.01-09.52.38:642][ 53]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.07.01-09.52.38:643][ 53]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.07.01-09.52.38:643][ 53]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.07.01-09.52.38:643][ 53]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.07.01-09.52.38:644][ 53]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.07.01-09.52.38:644][ 53]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.07.01-09.52.38:644][ 53]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.07.01-09.52.38:645][ 53]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.07.01-09.52.38:645][ 53]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.07.01-09.52.38:647][ 53]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.07.01-09.52.38:692][ 53]LogD3D11RHI: Shutdown -[2024.07.01-09.52.38:692][ 53]LogD3D11RHI: CleanupD3DDevice -[2024.07.01-09.52.38:740][ 53]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.07.01-09.52.38:776][ 53]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.07.01-09.52.38:777][ 53]LogExit: Exiting. -[2024.07.01-09.52.38:796][ 53]Log file closed, 07/01/24 11:52:38 diff --git a/Saved/Logs/DesertGame-backup-2024.07.03-09.01.23.log b/Saved/Logs/DesertGame-backup-2024.07.03-09.01.23.log new file mode 100644 index 0000000..dcd88c5 --- /dev/null +++ b/Saved/Logs/DesertGame-backup-2024.07.03-09.01.23.log @@ -0,0 +1,1924 @@ +Log file open, 07/01/24 13:44:30 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogInit: Display: Running engine for game: DesertGame +LogPlatformFile: Not using cached read wrapper +LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. +LogStats: Stats thread started at 0.227605 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Display: Loading text-based GConfig.... +LogPluginManager: Mounting plugin MeshPainting +LogPluginManager: Mounting plugin XGEController +LogPluginManager: Mounting plugin Paper2D +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin OpenXREyeTracker +LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin OpenXRHandTracking +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin ContentBrowserFileDataSource +LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OculusVR +LogPluginManager: Mounting plugin SteamVR +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogInit: Using libcurl 7.55.1-DEV +LogInit: - built for x86_64-pc-win32 +LogInit: - supports SSL with OpenSSL/1.1.1 +LogInit: - supports HTTP deflate (compression) using libz 1.2.8 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_IDN +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogOnline: OSS: Creating online subsystem instance for: NULL +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +LogOculusPluginWrapper: OculusPlugin initialized successfully +LogHMD: Failed initializing OVRPlugin 1.59.0 +LogInit: Build: ++UE4+Release-4.27-CL-18319896 +LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 +LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 +LogInit: Net CL: 17155196 +LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics +LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 +LogInit: Compiled with Visual C++: 19.24.28315.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE4+Release-4.27 +LogInit: Command Line: +LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ +LogInit: Allocator: TBB +LogInit: Installed Engine Build: 1 +LogDevObjectVersion: Number of dev versions registered: 29 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +LogInit: Object subsystem initialized +LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] +LogConfig: Setting CVar [[r.setres:1280x720]] +[2024.07.01-11.44.30:996][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.07.01-11.44.30:996][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-11.44.30:997][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.07.01-11.44.30:997][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-11.44.30:997][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-11.44.31:000][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-11.44.31:000][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.01-11.44.31:000][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.01-11.44.31:000][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-11.44.31:000][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.01-11.44.31:000][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-11.44.31:000][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.01-11.44.31:000][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.01-11.44.31:001][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.01-11.44.31:001][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.07.01-11.44.31:001][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.07.01-11.44.31:001][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.07.01-11.44.31:001][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.07.01-11.44.31:002][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.01-11.44.31:002][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] +[2024.07.01-11.44.31:002][ 0]LogInit: Computer: NB-PBM2H22CST +[2024.07.01-11.44.31:002][ 0]LogInit: User: bib +[2024.07.01-11.44.31:002][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.07.01-11.44.31:002][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.07.01-11.44.31:002][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.07.01-11.44.31:002][ 0]LogMemory: Platform Memory Stats for Windows +[2024.07.01-11.44.31:002][ 0]LogMemory: Process Physical Memory: 145.40 MB used, 145.40 MB peak +[2024.07.01-11.44.31:002][ 0]LogMemory: Process Virtual Memory: 118.93 MB used, 118.93 MB peak +[2024.07.01-11.44.31:002][ 0]LogMemory: Physical Memory: 11530.96 MB used, 4537.74 MB free, 16068.70 MB total +[2024.07.01-11.44.31:002][ 0]LogMemory: Virtual Memory: 134205696.00 MB used, 12028.43 MB free, 134217728.00 MB total +[2024.07.01-11.44.31:006][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.07.01-11.44.31:022][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.07.01-11.44.31:023][ 0]LogInit: Using OS detected language (de-DE). +[2024.07.01-11.44.31:023][ 0]LogInit: Using OS detected locale (de-DE). +[2024.07.01-11.44.31:026][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.07.01-11.44.31:026][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.07.01-11.44.31:026][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.07.01-11.44.31:026][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.07.01-11.44.31:026][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.07.01-11.44.31:026][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.07.01-11.44.31:026][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.07.01-11.44.31:026][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.07.01-11.44.31:027][ 0]LogInit: Setting process to per monitor DPI aware +[2024.07.01-11.44.31:040][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.01-11.44.31:057][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.07.01-11.44.31:057][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.07.01-11.44.31:146][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.07.01-11.44.31:148][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.01-11.44.31:148][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.07.01-11.44.31:148][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.07.01-11.44.31:148][ 0]LogD3D11RHI: D3D11 adapters: +[2024.07.01-11.44.31:228][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.07.01-11.44.31:228][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: Revision : 000c +[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: AdapterLuid : 0 73451 +[2024.07.01-11.44.31:236][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.07.01-11.44.31:236][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.07.01-11.44.31:236][ 0]LogWindows: EnumDisplayDevices: +[2024.07.01-11.44.31:236][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.07.01-11.44.31:237][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.01-11.44.31:237][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.01-11.44.31:237][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.01-11.44.31:237][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.07.01-11.44.31:237][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.07.01-11.44.31:237][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.07.01-11.44.31:237][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.07.01-11.44.31:237][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: Revision : 000c +[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: AdapterLuid : 0 73451 +[2024.07.01-11.44.31:314][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.07.01-11.44.31:322][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.07.01-11.44.31:322][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.07.01-11.44.31:323][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.07.01-11.44.31:323][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.07.01-11.44.31:323][ 0]LogD3D11RHI: Async texture creation enabled +[2024.07.01-11.44.31:323][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.07.01-11.44.31:336][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.07.01-11.44.31:578][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.07.01-11.44.31:614][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.07.01-11.44.31:614][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.07.01-11.44.31:621][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.07.01-11.44.31:625][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.07.01-11.44.31:630][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.07.01-11.44.31:636][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.07.01-11.44.31:642][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.07.01-11.44.31:645][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.07.01-11.44.31:651][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.07.01-11.44.31:669][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.07.01-11.44.31:669][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.07.01-11.44.31:676][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.07.01-11.44.31:681][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.07.01-11.44.31:684][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.07.01-11.44.31:687][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.07.01-11.44.31:695][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.07.01-11.44.31:695][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.07.01-11.44.31:702][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.07.01-11.44.31:705][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.07.01-11.44.31:709][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.07.01-11.44.31:714][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.07.01-11.44.31:714][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.07.01-11.44.31:719][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.07.01-11.44.31:740][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.07.01-11.44.31:767][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.07.01-11.44.31:767][ 0]LogShaderCompilers: Guid format shader working directory is -7 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/9476/). +[2024.07.01-11.44.31:767][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/FDB8D20C4A42A87F49752E9851F7795B/'. +[2024.07.01-11.44.31:767][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.07.01-11.44.31:767][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.07.01-11.44.31:767][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.07.01-11.44.32:336][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.07.01-11.44.32:402][ 0]LogDerivedDataCache: Loaded boot cache 0.07s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.01-11.44.32:402][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.07.01-11.44.32:402][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.07.01-11.44.32:402][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.07.01-11.44.32:402][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.01-11.44.32:402][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.07.01-11.44.32:416][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.07.01-11.44.32:416][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.01-11.44.32:416][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.07.01-11.44.32:424][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2024.07.01-11.44.32:424][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1682.08MBs, RandomWriteSpeed=134.85MBs. Assigned SpeedClass 'Local' +[2024.07.01-11.44.32:426][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.07.01-11.44.32:426][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.07.01-11.44.32:426][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.07.01-11.44.32:462][ 0]LogSlate: Using FreeType 2.10.0 +[2024.07.01-11.44.32:463][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.07.01-11.44.32:485][ 0]LogAssetRegistry: FAssetRegistry took 0.0024 seconds to start up +[2024.07.01-11.44.32:655][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.01-11.44.32:655][ 0]LogInit: Active device profile: [000001E87D7F1400][000001E8768FBBC0 49] Windows +[2024.07.01-11.44.32:655][ 0]LogInit: Profiles: [000001E87D7F1400][000001E8768FBBC0 49] Windows, [000001E87D77E600][000001E8769021C0 49] WindowsNoEditor, [000001E87D7F3400][000001E876906340 49] WindowsServer, [000001E87D74FF00][000001E87CDC04C0 49] WindowsClient, [000001E87D77F800][000001E8768FE600 49] IOS, [000001E87D74F100][000001E87CDC4740 49] iPadAir, [000001E87D77EB00][000001E87CDC8880 49] iPadAir2, [000001E87D710700][000001E87CDD4B00 49] IPadPro, [000001E87D710800][000001E87CDCCB40 49] iPadAir3, [000001E87D74DD00][000001E87CDD8CC0 49] iPadAir4, [000001E87D711600][000001E87CDDCE40 49] iPadMini2, [000001E87D74C700][000001E87CDE0FC0 49] iPadMini3, [000001E87D712200][000001E87CDE5140 49] iPadMini4, [000001E87D74E900][000001E87CDE92C0 49] iPadMini5, [000001E87D7F1100][000001E87CDF1580 49] iPhone6, [000001E87D7F2400][000001E87CDED5C0 49] iPodTouch6, [000001E87D6FFF00][000001E87CDF9880 49] iPhone7, [000001E87D6FFE00][000001E87CDF58C0 49] iPodTouch7, [000001E87D712D00][000001E87CDFDA40 49] iPhone5S, [000001E87D6FF200][000001E87CE01BC0 49] iPhone6Plus, [000001E87D711D00][000001E87CE041C0 49] iPhone6S, [000001E87D6FD400][000001E87CE08340 49] iPhone6SPlus, [000001E87D713400][000001E87D1344C0 49] iPhone7Plus, [000001E87D6FD200][000001E87D138640 49] iPhoneSE, [000001E87D712700][000001E87CDD0780 49] iPhone8, [000001E87D6FE000][000001E87D13C8C0 49] iPhone8Plus, [000001E87D7F2500][000001E87D140A00 49] iPhoneX, [000001E87D6FC200][000001E87D144B40 49] iPhoneXS, [000001E87D7F2D00][000001E87D14CCC0 49] iPhoneXSMax, [000001E87D6FEA00][000001E87D154E40 49] iPhoneXR, [000001E87D7F1E00][000001E87D158FC0 49] iPhone11, [000001E87D6FC800][000001E87D169140 49] iPhone11Pro, [000001E87D7F0400][000001E87D1852C0 49] iPhone11ProMax, [000001E87D6FFC00][000001E87D18D440 49] iPhoneSE2, [000001E87D7F1B00][000001E875D315C0 49] iPhone12Mini, [000001E87D6FDB00][000001E875D35740 49] iPhone12, [000001E87D7F1300][000001E87BC4D8C0 49] iPhone12Pro, [000001E87D6FFD00][000001E876997A40 49] iPhone12ProMax, [000001E87D7F1C00][000001E8769A3BC0 49] iPadPro105, [000001E87D6FEF00][000001E8769BE1C0 49] iPadPro129, [000001E87D7F0600][000001E87E558340 49] iPadPro97, [000001E87D6FDC00][000001E87E55C4C0 49] iPadPro2_129, [000001E87D7F2600][000001E87E560640 49] iPad5, [000001E87D6FED00][000001E87E5647C0 49] iPad6, [000001E87D7F3200][000001E87E568940 49] iPad7, [000001E87D6FE100][000001E87D148A80 49] iPad8, [000001E87D7F1900][000001E87E574BC0 49] iPadPro11, [000001E87D6FC600][000001E87E578D00 49] iPadPro2_11, [000001E87D7F0800][000001E87E580E80 49] iPadPro3_129, [000001E87D6FEE00][000001E87E585000 49] iPadPro4_129, [000001E87D7F0A00][000001E87E58D180 49] AppleTV, [000001E87D6FCF00][000001E800BF9300 49] AppleTV4K, [000001E87D7F1600][000001E87E59D480 49] TVOS, [000001E87D6FF900][000001E800BFD600 49] Mac, [000001E87D7F3100][000001E87667B780 49] MacClient, [000001E87D6FE300][000001E87667F900 49] MacNoEditor, [000001E87D7F2A00][000001E876683A80 49] MacServer, [000001E87D6FDE00][000001E876687C00 49] Linux, [000001E87D7F2F00][000001E87668A200 49] LinuxAArch64, [000001E87D6FEC00][000001E87668E380 49] LinuxNoEditor, [000001E87D7F3000][000001E876692500 49] LinuxAArch64NoEditor, [000001E87D6FD800][000001E875D16680 49] LinuxClient, [000001E87D7F2900][000001E875D1A800 49] LinuxAArch64Client, [000001E87D6FF700][000001E875D1E980 49] LinuxServer, [000001E87D7F2300][000001E875D22B00 49] LinuxAArch64Server, [000001E87D6FD900][000001E87E57CC40 49] Android, [000001E87D7F1800][000001E87BCC8D80 49] Android_Low, [000001E87D6FE800][000001E87BCCCEC0 49] Android_Mid, [000001E87D77C300][000001E800915040 49] Android_High, [000001E87D710100][000001E8009251C0 49] Android_Default, [000001E87D77E100][000001E80093F340 49] Android_Adreno4xx, [000001E87D711C00][000001E8009434C0 49] Android_Adreno5xx_Low, [000001E87D77DD00][000001E800947640 49] Android_Adreno5xx, [000001E87D713A00][000001E80094F7C0 49] Android_Adreno6xx, [000001E87D77FB00][000001E80095D940 49] Android_Adreno6xx_Vulkan, [000001E87D713E00][000001E800961AC0 49] Android_Mali_T6xx, [000001E87D77F300][000001E8009640C0 49] Android_Mali_T7xx, [000001E87D710200][000001E800968240 49] Android_Mali_T8xx, [000001E87D77D200][000001E800E223C0 49] Android_Mali_G71, [000001E87D712900][000001E800FAA540 49] Android_Mali_G72, [000001E87D77F400][000001E87BC546C0 49] Android_Mali_G72_Vulkan, [000001E87D713F00][000001E87BC58840 49] Android_Mali_G76, [000001E87D77CB00][000001E87BC709C0 49] Android_Mali_G76_Vulkan, [000001E87D711000][000001E87BC74B40 49] Android_Mali_G77, [000001E87D77D300][000001E87BC80CC0 49] Android_Mali_G77_Vulkan, [000001E87D711300][000001E800910E00 49] Android_Mali_G78, [000001E87D77DA00][000001E87BC88F40 49] Android_Mali_G78_Vulkan, [000001E87D711B00][000001E87BC8D080 49] Android_Mali_G710, [000001E87D77FE00][000001E87BC911C0 49] Android_Mali_G710_Vulkan, [000001E87D713800][000001E87BC9D340 49] Android_Vulkan_SM5, [000001E87D77E000][000001E87BCA14C0 49] Android_PowerVR_G6xxx, [000001E87D710500][000001E800FEB640 49] Android_PowerVR_GT7xxx, [000001E87D77C800][000001E800FF37C0 49] Android_PowerVR_GE8xxx, [000001E87D6FD600][000001E800FF7940 49] Android_PowerVR_GM9xxx, [000001E87D77EC00][000001E800FFBAC0 49] Android_PowerVR_GM9xxx_Vulkan, [000001E87D6FFB00][000001E800FFE0C0 49] Android_TegraK1, [000001E87D77EF00][000001E801002240 49] Android_Unknown_Vulkan, [000001E87D6FD000][000001E8010063C0 49] Lumin, [000001E87D77EE00][000001E80100A540 49] Lumin_Desktop, [000001E87D6FCB00][000001E87BCA46C0 49] HoloLens, +[2024.07.01-11.44.32:749][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.07.01-11.44.32:749][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.07.01-11.44.32:749][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.07.01-11.44.32:749][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.07.01-11.44.32:749][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.07.01-11.44.32:764][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.07.01-11.44.33:062][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.01-11.44.33:137][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.07.01-11.44.33:142][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.07.01-11.44.33:142][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.07.01-11.44.33:142][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.07.01-11.44.33:362][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 93AFF25A48C3717040CBEFBBE1120B03 | Instance: 4FEA3F1A4247C8DB6F5870A389C1E924 (NB-PBM2H22CST-9476). +[2024.07.01-11.44.33:389][ 0]LogPython: Using Python 3.7.7 +[2024.07.01-11.44.33:846][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.07.01-11.44.33:852][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.07.01-11.44.33:969][ 0]SourceControl: Source control is disabled +[2024.07.01-11.44.33:970][ 0]SourceControl: Source control is disabled +[2024.07.01-11.44.33:972][ 0]SourceControl: Source control is disabled +[2024.07.01-11.44.33:975][ 0]SourceControl: Source control is disabled +[2024.07.01-11.44.33:982][ 0]LogUProjectInfo: Found projects: +[2024.07.01-11.44.33:984][ 0]SourceControl: Source control is disabled +[2024.07.01-11.44.34:156][ 0]LogOpenImageDenoise: OIDN starting up +[2024.07.01-11.44.34:205][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.07.01-11.44.34:219][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.01-11.44.34:219][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.01-11.44.34:316][ 0]LogCollectionManager: Loaded 0 collections in 0.001172 seconds +[2024.07.01-11.44.34:335][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s +[2024.07.01-11.44.34:335][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s +[2024.07.01-11.44.34:335][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s +[2024.07.01-11.44.34:335][ 0]LogOcInput: OculusInput pre-init called +[2024.07.01-11.44.34:532][ 0]LogEngine: Initializing Engine... +[2024.07.01-11.44.34:584][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.07.01-11.44.34:584][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.01-11.44.34:584][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.07.01-11.44.34:585][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.07.01-11.44.34:692][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.07.01-11.44.34:704][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.07.01-11.44.34:704][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.07.01-11.44.34:708][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.07.01-11.44.34:709][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.07.01-11.44.34:709][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.07.01-11.44.34:709][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.07.01-11.44.34:709][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.01-11.44.34:709][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.01-11.44.34:709][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.01-11.44.34:709][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.01-11.44.34:709][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.01-11.44.34:709][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.01-11.44.34:709][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.01-11.44.34:709][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.01-11.44.34:710][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.01-11.44.34:710][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.01-11.44.34:710][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.01-11.44.34:710][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.01-11.44.34:721][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.07.01-11.44.34:721][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.07.01-11.44.35:008][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.01-11.44.35:013][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.01-11.44.35:014][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.01-11.44.35:014][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.01-11.44.35:015][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.01-11.44.35:015][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.01-11.44.35:015][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.01-11.44.35:017][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.01-11.44.35:017][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.01-11.44.35:017][ 0]LogInit: FAudioDevice initialized. +[2024.07.01-11.44.35:017][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.07.01-11.44.35:017][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.07.01-11.44.35:081][ 0]LogDerivedDataCache: Saved boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.01-11.44.35:081][ 0]LogInit: Texture streaming: Enabled +[2024.07.01-11.44.35:092][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.07.01-11.44.35:096][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.07.01-11.44.35:096][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.07.01-11.44.35:097][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.07.01-11.44.35:117][ 0]LogInit: Transaction tracking system initialized +[2024.07.01-11.44.35:136][ 0]BlueprintLog: New page: Editor Load +[2024.07.01-11.44.35:179][ 0]LocalizationService: Localization service is disabled +[2024.07.01-11.44.35:196][ 0]TimingProfiler: Initialize +[2024.07.01-11.44.35:197][ 0]TimingProfiler: OnSessionChanged +[2024.07.01-11.44.35:197][ 0]LoadingProfiler: Initialize +[2024.07.01-11.44.35:197][ 0]LoadingProfiler: OnSessionChanged +[2024.07.01-11.44.35:197][ 0]NetworkingProfiler: Initialize +[2024.07.01-11.44.35:197][ 0]NetworkingProfiler: OnSessionChanged +[2024.07.01-11.44.35:197][ 0]MemoryProfiler: Initialize +[2024.07.01-11.44.35:197][ 0]MemoryProfiler: OnSessionChanged +[2024.07.01-11.44.35:324][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.07.01-11.44.35:324][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.07.01-11.44.35:472][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.01s +[2024.07.01-11.44.35:631][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.07.01-11.44.35:633][ 0]SourceControl: Source control is disabled +[2024.07.01-11.44.35:633][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.529 +[2024.07.01-11.44.35:633][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.01-11.44.35:634][ 0]LightingResults: New page: Lighting Build +[2024.07.01-11.44.35:635][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.44.35:635][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.44.35:635][ 0]MapCheck: New page: Map Check +[2024.07.01-11.44.35:635][ 0]LightingResults: New page: Lighting Build +[2024.07.01-11.44.35:639][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.01-11.44.35:642][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2024.07.01-11.44.36:669][ 0]LogStaticMesh: Building static mesh door_Cube... +[2024.07.01-11.44.36:680][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/door_Cube.door_Cube +[2024.07.01-11.44.36:748][ 0]LogStaticMesh: Building static mesh schalter_Cube_002... +[2024.07.01-11.44.36:750][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/schalter_Cube_002.schalter_Cube_002 +[2024.07.01-11.44.36:751][ 0]LogStaticMesh: Building static mesh schalter_Cube_001... +[2024.07.01-11.44.36:753][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/schalter_Cube_001.schalter_Cube_001 +[2024.07.01-11.44.36:819][ 0]LogStaticMesh: Building static mesh door_Cube_001... +[2024.07.01-11.44.36:823][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/door_Cube_001.door_Cube_001 +[2024.07.01-11.44.37:074][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.07.01-11.44.37:075][ 0]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.01-11.44.37:272][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.01-11.44.37:280][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms +[2024.07.01-11.44.37:280][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.01-11.44.37:281][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,189ms to complete. +[2024.07.01-11.44.37:281][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 1.648 +[2024.07.01-11.44.37:282][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 7.178 +[2024.07.01-11.44.37:438][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-11.44.37:443][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-11.44.37:447][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-11.44.37:451][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-11.44.37:471][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0071 seconds. Added 3822 classes and 928 folders. +[2024.07.01-11.44.37:475][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.01-11.44.37:484][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.01-11.44.37:484][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:484][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.01-11.44.37:484][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:484][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.07.01-11.44.37:484][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 +[2024.07.01-11.44.37:493][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.01-11.44.37:493][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:493][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.01-11.44.37:493][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:493][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.07.01-11.44.37:493][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 +[2024.07.01-11.44.37:499][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.07.01-11.44.37:499][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:500][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.07.01-11.44.37:500][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:500][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.07.01-11.44.37:500][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 +[2024.07.01-11.44.37:505][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.01-11.44.37:505][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:505][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.01-11.44.37:506][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:506][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.07.01-11.44.37:506][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 +[2024.07.01-11.44.37:514][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.01-11.44.37:514][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:514][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.01-11.44.37:514][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:514][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.07.01-11.44.37:514][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.07.01-11.44.37:520][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.01-11.44.37:520][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:520][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.01-11.44.37:520][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:520][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.07.01-11.44.37:520][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 +[2024.07.01-11.44.37:526][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.01-11.44.37:526][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:526][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.01-11.44.37:526][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:526][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.07.01-11.44.37:526][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.07.01-11.44.37:532][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.01-11.44.37:532][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:532][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.01-11.44.37:532][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:532][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.07.01-11.44.37:532][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 +[2024.07.01-11.44.37:540][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.01-11.44.37:540][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:540][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.01-11.44.37:540][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:540][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.07.01-11.44.37:540][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.07.01-11.44.37:547][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.01-11.44.37:547][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:547][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.01-11.44.37:547][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:547][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.07.01-11.44.37:547][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 +[2024.07.01-11.44.37:552][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.01-11.44.37:552][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:552][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.01-11.44.37:552][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:552][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.07.01-11.44.37:552][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 +[2024.07.01-11.44.37:561][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.01-11.44.37:561][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:561][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.01-11.44.37:561][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:561][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.07.01-11.44.37:561][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 +[2024.07.01-11.44.37:567][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.01-11.44.37:567][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:567][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.01-11.44.37:567][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:567][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.07.01-11.44.37:567][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 +[2024.07.01-11.44.37:574][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.01-11.44.37:574][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:574][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.01-11.44.37:574][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:574][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.07.01-11.44.37:574][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 +[2024.07.01-11.44.37:581][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.01-11.44.37:581][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:581][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.01-11.44.37:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.07.01-11.44.37:581][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 +[2024.07.01-11.44.37:588][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.01-11.44.37:588][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:588][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.01-11.44.37:588][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:588][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.07.01-11.44.37:588][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 +[2024.07.01-11.44.37:598][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.01-11.44.37:598][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:598][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.01-11.44.37:598][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:598][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.07.01-11.44.37:598][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.07.01-11.44.37:606][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.01-11.44.37:606][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:606][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.01-11.44.37:606][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:606][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.07.01-11.44.37:606][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055 +[2024.07.01-11.44.37:612][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.01-11.44.37:612][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:612][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.01-11.44.37:612][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:612][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.07.01-11.44.37:612][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 +[2024.07.01-11.44.37:620][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.01-11.44.37:620][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:620][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.01-11.44.37:620][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:620][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.07.01-11.44.37:620][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 +[2024.07.01-11.44.37:628][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.01-11.44.37:628][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:628][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.01-11.44.37:628][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:628][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.07.01-11.44.37:628][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.07.01-11.44.37:634][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.01-11.44.37:634][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:634][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.01-11.44.37:634][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:634][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.07.01-11.44.37:635][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 +[2024.07.01-11.44.37:641][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.07.01-11.44.37:642][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:642][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.07.01-11.44.37:642][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:642][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.07.01-11.44.37:642][ 0]LogPakFile: OnPakFileMounted2Time == 0.000062 +[2024.07.01-11.44.37:650][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.01-11.44.37:650][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:650][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.01-11.44.37:650][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:650][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.07.01-11.44.37:650][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 +[2024.07.01-11.44.37:656][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.01-11.44.37:656][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:656][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.01-11.44.37:656][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:656][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.07.01-11.44.37:656][ 0]LogPakFile: OnPakFileMounted2Time == 0.000066 +[2024.07.01-11.44.37:663][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.01-11.44.37:663][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.01-11.44.37:663][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.01-11.44.37:663][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.01-11.44.37:663][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.07.01-11.44.37:663][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 +[2024.07.01-11.44.37:866][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.01-11.44.37:867][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. +[2024.07.01-11.44.37:938][ 0]LogSlate: Took 0.000192 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.07.01-11.44.37:946][ 0]LogSlate: Took 0.006665 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.07.01-11.44.37:947][ 0]LogSlate: Took 0.000133 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.07.01-11.44.38:063][ 0]LogRenderer: Reallocating scene render targets to support 888x432 Format 10 NumSamples 1 (Frame:1). +[2024.07.01-11.44.38:329][ 0]LogSlate: Took 0.006304 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.01-11.44.38:380][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.01-11.44.38:380][ 0]LogLoad: (Engine Initialization) Total time: 8.27 seconds +[2024.07.01-11.44.38:380][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.07.01-11.44.38:427][ 0]LogAssetRegistry: Asset discovery search completed in 5.9429 seconds +[2024.07.01-11.44.38:431][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) +[2024.07.01-11.44.38:434][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.07.01-11.44.50:982][694]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.07.01-11.44.50:987][694]LogSlate: Took 0.000139 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.01-11.44.51:334][694]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map +[2024.07.01-11.44.51:334][694]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.01-11.44.51:334][694]LightingResults: New page: Lighting Build +[2024.07.01-11.44.51:334][694]LoadErrors: New page: Loading map: Map.umap +[2024.07.01-11.44.51:336][694]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.44.51:336][694]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.44.51:336][694]MapCheck: New page: Map Check +[2024.07.01-11.44.51:336][694]LightingResults: New page: Lighting Build +[2024.07.01-11.44.51:342][694]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.01-11.44.51:345][694]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms +[2024.07.01-11.44.51:346][694]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.07.01-11.44.51:405][694]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.01-11.44.51:405][694]LogAIModule: Creating AISystem for world Map +[2024.07.01-11.44.51:414][694]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms +[2024.07.01-11.44.51:426][694]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.01-11.44.51:426][694]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,161ms to complete. +[2024.07.01-11.44.51:426][694]LogFileHelpers: Loading map 'Map' took 0.092 +[2024.07.01-11.44.57:342][863]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.07.01-11.44.57:412][863]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Emmy_Testing.Emmy_Testing +[2024.07.01-11.44.57:412][863]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.01-11.44.57:412][863]LightingResults: New page: Lighting Build +[2024.07.01-11.44.57:412][863]LoadErrors: New page: Loading map: Emmy_Testing.umap +[2024.07.01-11.44.57:414][863]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.44.57:414][863]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.44.57:415][863]MapCheck: New page: Map Check +[2024.07.01-11.44.57:415][863]LightingResults: New page: Lighting Build +[2024.07.01-11.44.57:422][863]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.01-11.44.57:425][863]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms +[2024.07.01-11.44.57:425][863]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.07.01-11.44.57:447][863]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.01-11.44.57:447][863]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.01-11.44.57:456][863]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.07.01-11.44.57:459][863]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.01-11.44.57:459][863]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,114ms to complete. +[2024.07.01-11.44.57:459][863]LogFileHelpers: Loading map 'Emmy_Testing' took 0.047 +[2024.07.01-11.45.13:503][400]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.07.01-11.45.14:075][400]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0004 seconds. Added 126 classes and 0 folders. +[2024.07.01-11.45.14:695][400]LogSlate: Took 0.000762 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.07.01-11.45.14:794][401]LogSlate: Took 0.004645 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.07.01-11.45.35:879][425]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile +[2024.07.01-11.45.42:953][812]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall) +[2024.07.01-11.45.44:223][885]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox) +[2024.07.01-11.45.45:932][986]LogEditorViewport: Clicking on Actor (LMB): BP_Spawner_C (BP_Spawner) +[2024.07.01-11.45.50:705][258]LogTemp: Repeating last play command: Selected Viewport +[2024.07.01-11.45.50:713][258]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.01-11.45.50:713][258]PIE: New page: PIE session: Emmy_Testing (01.07.2024, 15:45:50) +[2024.07.01-11.45.50:715][258]LogOnline: OSS: Creating online subsystem instance for: NULL +[2024.07.01-11.45.50:716][258]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +[2024.07.01-11.45.50:722][258]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.45.50:730][258]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007658s) +[2024.07.01-11.45.50:731][258]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.01-11.45.50:731][258]LogPlayLevel: PIE: World Init took: (0.001150s) +[2024.07.01-11.45.50:731][258]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008953s) +[2024.07.01-11.45.50:751][258]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms +[2024.07.01-11.45.50:756][258]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.07.01-11.45.50:756][258]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.01-11.45.50:756][258]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.01-11.45.50:756][258]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.01-11.45.50:756][258]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.01-11.45.50:756][258]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.01-11.45.50:756][258]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.01-11.45.50:756][258]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.01-11.45.50:756][258]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.01-11.45.50:756][258]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.01-11.45.50:756][258]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.01-11.45.50:756][258]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.01-11.45.50:756][258]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.01-11.45.50:759][258]LogAudioMixer: Display: 0: FrontLeft +[2024.07.01-11.45.50:759][258]LogAudioMixer: Display: 1: FrontRight +[2024.07.01-11.45.50:812][258]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.01-11.45.50:812][258]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.01-11.45.50:812][258]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.01-11.45.50:812][258]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.01-11.45.50:813][258]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.01-11.45.50:813][258]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.01-11.45.50:813][258]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.01-11.45.50:814][258]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.01-11.45.50:814][258]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.01-11.45.50:814][258]LogInit: FAudioDevice initialized. +[2024.07.01-11.45.50:814][258]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. +[2024.07.01-11.45.50:827][258]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. +[2024.07.01-11.45.50:827][258]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. +[2024.07.01-11.45.50:827][258]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C' +[2024.07.01-11.45.50:827][258]LogLoad: Game class is 'GameModeBase' +[2024.07.01-11.45.50:831][258]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.45.50 +[2024.07.01-11.45.50:832][258]LogWorld: Bringing up level for play took: 0.003332 +[2024.07.01-11.45.50:833][258]LogOnline: OSS: Creating online subsystem instance for: :Context_8 +[2024.07.01-11.45.50:842][258]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0004 seconds. Added 20 classes and 0 folders. +[2024.07.01-11.45.50:846][258]LogBlueprintUserMessages: [BP_GameInstance_C_0] SAVE +[2024.07.01-11.45.50:846][258]PIE: Server logged in +[2024.07.01-11.45.50:848][258]PIE: Play in editor total start time 0,14 seconds. +[2024.07.01-11.45.55:607][523]LogNet: Browse: /Game/Emmy_Testing +[2024.07.01-11.45.55:607][523]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.01-11.45.55:607][523]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.45.55:609][523]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.45.55:609][523]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.45.55:631][523]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.01-11.45.55:648][523]LogUObjectHash: Compacting FUObjectHashTables data took 2.39ms +[2024.07.01-11.45.55:649][523]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.45.55:657][523]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007397s) +[2024.07.01-11.45.55:657][523]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.01-11.45.55:657][523]LogPlayLevel: PIE: World Init took: (0.000805s) +[2024.07.01-11.45.55:658][523]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008348s) +[2024.07.01-11.45.55:658][523]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. +[2024.07.01-11.45.55:658][523]LogLoad: Game class is 'GameModeBase' +[2024.07.01-11.45.55:660][523]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.45.55 +[2024.07.01-11.45.55:660][523]LogWorld: Bringing up level for play took: 0.001376 +[2024.07.01-11.45.55:661][523]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.01-11.45.55:662][523]LogBlueprintUserMessages: [BP_GameInstance_C_0] SAVE +[2024.07.01-11.45.55:662][523]LogLoad: Took 0.054624 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.01-11.46.02:083][905]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-11.46.02:083][905]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.46.02:083][905]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.46.02:084][905]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.46.02:094][905]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.01-11.46.02:100][905]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.46.02:122][905]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.01-11.46.02:123][905]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-11.46.02:124][905]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-11.46.02:128][905]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-11.46.02:135][905]LogUObjectHash: Compacting FUObjectHashTables data took 2.94ms +[2024.07.01-11.46.02:161][906]LogPlayLevel: Display: Destroying online subsystem :Context_8 +[2024.07.01-11.47.33:477][338]LogTemp: Repeating last play command: Selected Viewport +[2024.07.01-11.47.33:483][338]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.01-11.47.33:483][338]PIE: New page: PIE session: Emmy_Testing (01.07.2024, 15:47:33) +[2024.07.01-11.47.33:514][338]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.47.33:520][338]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006130s) +[2024.07.01-11.47.33:523][338]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.01-11.47.33:523][338]LogPlayLevel: PIE: World Init took: (0.002844s) +[2024.07.01-11.47.33:523][338]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009111s) +[2024.07.01-11.47.33:548][338]LogUObjectHash: Compacting FUObjectHashTables data took 1.91ms +[2024.07.01-11.47.33:550][338]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True +[2024.07.01-11.47.33:550][338]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.01-11.47.33:550][338]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.01-11.47.33:550][338]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.01-11.47.33:550][338]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.01-11.47.33:550][338]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.01-11.47.33:550][338]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.01-11.47.33:550][338]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.01-11.47.33:550][338]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.01-11.47.33:550][338]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.01-11.47.33:550][338]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.01-11.47.33:550][338]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.01-11.47.33:550][338]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.01-11.47.33:552][338]LogAudioMixer: Display: 0: FrontLeft +[2024.07.01-11.47.33:552][338]LogAudioMixer: Display: 1: FrontRight +[2024.07.01-11.47.33:602][338]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.01-11.47.33:603][338]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.01-11.47.33:603][338]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.01-11.47.33:603][338]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.01-11.47.33:603][338]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.01-11.47.33:603][338]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.01-11.47.33:603][338]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.01-11.47.33:604][338]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.01-11.47.33:604][338]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.01-11.47.33:604][338]LogInit: FAudioDevice initialized. +[2024.07.01-11.47.33:604][338]LogAudio: Display: Audio Device (ID: 3) registered with world 'Emmy_Testing'. +[2024.07.01-11.47.33:611][338]LogLoad: Game class is 'GameModeBase' +[2024.07.01-11.47.33:613][338]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.47.33 +[2024.07.01-11.47.33:613][338]LogWorld: Bringing up level for play took: 0.001618 +[2024.07.01-11.47.33:614][338]LogOnline: OSS: Creating online subsystem instance for: :Context_9 +[2024.07.01-11.47.33:616][338]LogBlueprintUserMessages: [BP_GameInstance_C_1] SAVE +[2024.07.01-11.47.33:616][338]PIE: Server logged in +[2024.07.01-11.47.33:617][338]PIE: Play in editor total start time 0,135 seconds. +[2024.07.01-11.47.37:536][569]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-11.47.37:536][569]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.47.37:536][569]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.47.37:536][569]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.47.37:548][569]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.01-11.47.37:554][569]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.47.37:574][569]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-11.47.37:574][569]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-11.47.37:575][569]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-11.47.37:581][569]LogUObjectHash: Compacting FUObjectHashTables data took 1.91ms +[2024.07.01-11.47.37:601][570]LogPlayLevel: Display: Destroying online subsystem :Context_9 +[2024.07.01-11.48.05:307][200]BlueprintLog: New page: Compile BP_Spawner +[2024.07.01-11.48.05:363][200]LogUObjectHash: Compacting FUObjectHashTables data took 2.00ms +[2024.07.01-11.48.16:663][853]LogTemp: Repeating last play command: Selected Viewport +[2024.07.01-11.48.16:668][853]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.01-11.48.16:668][853]PIE: New page: PIE session: Emmy_Testing (01.07.2024, 15:48:16) +[2024.07.01-11.48.16:695][853]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.48.16:701][853]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006455s) +[2024.07.01-11.48.16:702][853]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.01-11.48.16:702][853]LogPlayLevel: PIE: World Init took: (0.000755s) +[2024.07.01-11.48.16:702][853]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007357s) +[2024.07.01-11.48.16:726][853]LogUObjectHash: Compacting FUObjectHashTables data took 2.36ms +[2024.07.01-11.48.16:727][853]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True +[2024.07.01-11.48.16:727][853]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.01-11.48.16:727][853]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.01-11.48.16:727][853]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.01-11.48.16:727][853]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.01-11.48.16:727][853]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.01-11.48.16:727][853]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.01-11.48.16:727][853]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.01-11.48.16:727][853]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.01-11.48.16:728][853]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.01-11.48.16:728][853]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.01-11.48.16:728][853]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.01-11.48.16:728][853]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.01-11.48.16:730][853]LogAudioMixer: Display: 0: FrontLeft +[2024.07.01-11.48.16:730][853]LogAudioMixer: Display: 1: FrontRight +[2024.07.01-11.48.16:781][853]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.01-11.48.16:781][853]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.01-11.48.16:781][853]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.01-11.48.16:781][853]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.01-11.48.16:782][853]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.01-11.48.16:782][853]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.01-11.48.16:782][853]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.01-11.48.16:783][853]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.01-11.48.16:783][853]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.01-11.48.16:783][853]LogInit: FAudioDevice initialized. +[2024.07.01-11.48.16:783][853]LogAudio: Display: Audio Device (ID: 4) registered with world 'Emmy_Testing'. +[2024.07.01-11.48.16:790][853]LogLoad: Game class is 'GameModeBase' +[2024.07.01-11.48.16:792][853]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.48.16 +[2024.07.01-11.48.16:792][853]LogWorld: Bringing up level for play took: 0.001545 +[2024.07.01-11.48.16:792][853]LogOnline: OSS: Creating online subsystem instance for: :Context_10 +[2024.07.01-11.48.16:794][853]LogBlueprintUserMessages: [BP_GameInstance_C_2] SAVE +[2024.07.01-11.48.16:794][853]PIE: Server logged in +[2024.07.01-11.48.16:795][853]PIE: Play in editor total start time 0,128 seconds. +[2024.07.01-11.48.23:716][264]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-11.48.23:716][264]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.48.23:716][264]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.48.23:716][264]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.48.23:726][264]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.01-11.48.23:733][264]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.48.23:755][264]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.01-11.48.23:755][264]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-11.48.23:756][264]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-11.48.23:759][264]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-11.48.23:762][264]LogUObjectHash: Compacting FUObjectHashTables data took 1.83ms +[2024.07.01-11.48.23:813][266]LogPlayLevel: Display: Destroying online subsystem :Context_10 +[2024.07.01-11.49.05:710][651]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_GameInstance.BP_GameInstance +[2024.07.01-11.49.08:884][800]LogSlate: Window 'BP_GameInstance' being destroyed +[2024.07.01-11.49.42:794][733]BlueprintLog: New page: Compile BP_GameInstance +[2024.07.01-11.49.42:823][733]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms +[2024.07.01-11.49.46:142][921]LogTemp: Repeating last play command: Selected Viewport +[2024.07.01-11.49.46:146][921]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.01-11.49.46:146][921]PIE: New page: PIE session: Emmy_Testing (01.07.2024, 15:49:46) +[2024.07.01-11.49.46:146][921]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.49.46:153][921]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006562s) +[2024.07.01-11.49.46:153][921]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.01-11.49.46:154][921]LogPlayLevel: PIE: World Init took: (0.000987s) +[2024.07.01-11.49.46:154][921]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007650s) +[2024.07.01-11.49.46:178][921]LogUObjectHash: Compacting FUObjectHashTables data took 2.57ms +[2024.07.01-11.49.46:179][921]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True +[2024.07.01-11.49.46:179][921]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.01-11.49.46:179][921]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.01-11.49.46:179][921]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.01-11.49.46:179][921]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.01-11.49.46:179][921]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.01-11.49.46:179][921]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.01-11.49.46:179][921]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.01-11.49.46:179][921]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.01-11.49.46:179][921]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.01-11.49.46:179][921]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.01-11.49.46:179][921]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.01-11.49.46:179][921]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.01-11.49.46:182][921]LogAudioMixer: Display: 0: FrontLeft +[2024.07.01-11.49.46:182][921]LogAudioMixer: Display: 1: FrontRight +[2024.07.01-11.49.46:240][921]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.01-11.49.46:240][921]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.01-11.49.46:240][921]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.01-11.49.46:240][921]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.01-11.49.46:240][921]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.01-11.49.46:240][921]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.01-11.49.46:240][921]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.01-11.49.46:241][921]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.01-11.49.46:241][921]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.01-11.49.46:241][921]LogInit: FAudioDevice initialized. +[2024.07.01-11.49.46:241][921]LogAudio: Display: Audio Device (ID: 5) registered with world 'Emmy_Testing'. +[2024.07.01-11.49.46:248][921]LogLoad: Game class is 'GameModeBase' +[2024.07.01-11.49.46:250][921]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.49.46 +[2024.07.01-11.49.46:250][921]LogWorld: Bringing up level for play took: 0.001685 +[2024.07.01-11.49.46:250][921]LogOnline: OSS: Creating online subsystem instance for: :Context_12 +[2024.07.01-11.49.46:252][921]PIE: Server logged in +[2024.07.01-11.49.46:253][921]PIE: Play in editor total start time 0,108 seconds. +[2024.07.01-11.49.58:440][651]LogScript: Warning: Accessed None trying to read property SaveData + BP_GameInstance_C /Engine/Transient.UnrealEdEngine_0:BP_GameInstance_C_3 + Function /Game/Blueprints/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance:01A6 +[2024.07.01-11.49.58:440][651]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property SaveData". Blueprint: BP_GameInstance Function: Execute Ubergraph BP Game Instance Graph: EventGraph Node: Set PlayerTransform +[2024.07.01-11.49.58:440][651]LogScript: Warning: Attempted to assign to None + BP_GameInstance_C /Engine/Transient.UnrealEdEngine_0:BP_GameInstance_C_3 + Function /Game/Blueprints/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance:01BB +[2024.07.01-11.49.58:440][651]PIE: Error: Blueprint Runtime Error: "Attempted to assign to None". Blueprint: BP_GameInstance Function: Execute Ubergraph BP Game Instance Graph: EventGraph Node: Set PlayerTransform +[2024.07.01-11.49.58:440][651]LogScript: Warning: Accessed None trying to read property SaveData + BP_GameInstance_C /Engine/Transient.UnrealEdEngine_0:BP_GameInstance_C_3 + Function /Game/Blueprints/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance:01D9 +[2024.07.01-11.49.58:440][651]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property SaveData". Blueprint: BP_GameInstance Function: Execute Ubergraph BP Game Instance Graph: EventGraph Node: Set ControlRotation +[2024.07.01-11.49.58:440][651]LogScript: Warning: Attempted to assign to None + BP_GameInstance_C /Engine/Transient.UnrealEdEngine_0:BP_GameInstance_C_3 + Function /Game/Blueprints/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance:01EE +[2024.07.01-11.49.58:440][651]PIE: Error: Blueprint Runtime Error: "Attempted to assign to None". Blueprint: BP_GameInstance Function: Execute Ubergraph BP Game Instance Graph: EventGraph Node: Set ControlRotation +[2024.07.01-11.49.58:440][651]LogBlueprintUserMessages: [BP_GameInstance_C_3] SAVE +[2024.07.01-11.50.06:770][151]LogNet: Browse: /Game/Emmy_Testing +[2024.07.01-11.50.06:770][151]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.01-11.50.06:770][151]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.50.06:771][151]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.50.06:771][151]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.50.06:796][151]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.01-11.50.06:799][151]LogUObjectHash: Compacting FUObjectHashTables data took 1.89ms +[2024.07.01-11.50.06:800][151]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.50.06:807][151]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006963s) +[2024.07.01-11.50.06:808][151]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.01-11.50.06:808][151]LogPlayLevel: PIE: World Init took: (0.000779s) +[2024.07.01-11.50.06:808][151]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007856s) +[2024.07.01-11.50.06:808][151]LogAudio: Display: Audio Device (ID: 5) registered with world 'Emmy_Testing'. +[2024.07.01-11.50.06:808][151]LogLoad: Game class is 'GameModeBase' +[2024.07.01-11.50.06:810][151]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.50.06 +[2024.07.01-11.50.06:810][151]LogWorld: Bringing up level for play took: 0.001348 +[2024.07.01-11.50.06:811][151]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.01-11.50.06:811][151]LogLoad: Took 0.040930 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.01-11.50.14:571][616]LogScript: Warning: Accessed None trying to read property SaveData + BP_GameInstance_C /Engine/Transient.UnrealEdEngine_0:BP_GameInstance_C_3 + Function /Game/Blueprints/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance:01A6 +[2024.07.01-11.50.14:572][616]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property SaveData". Blueprint: BP_GameInstance Function: Execute Ubergraph BP Game Instance Graph: EventGraph Node: Set PlayerTransform +[2024.07.01-11.50.14:572][616]LogScript: Warning: Attempted to assign to None + BP_GameInstance_C /Engine/Transient.UnrealEdEngine_0:BP_GameInstance_C_3 + Function /Game/Blueprints/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance:01BB +[2024.07.01-11.50.14:572][616]PIE: Error: Blueprint Runtime Error: "Attempted to assign to None". Blueprint: BP_GameInstance Function: Execute Ubergraph BP Game Instance Graph: EventGraph Node: Set PlayerTransform +[2024.07.01-11.50.14:572][616]LogScript: Warning: Accessed None trying to read property SaveData + BP_GameInstance_C /Engine/Transient.UnrealEdEngine_0:BP_GameInstance_C_3 + Function /Game/Blueprints/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance:01D9 +[2024.07.01-11.50.14:572][616]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property SaveData". Blueprint: BP_GameInstance Function: Execute Ubergraph BP Game Instance Graph: EventGraph Node: Set ControlRotation +[2024.07.01-11.50.14:572][616]LogScript: Warning: Attempted to assign to None + BP_GameInstance_C /Engine/Transient.UnrealEdEngine_0:BP_GameInstance_C_3 + Function /Game/Blueprints/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance:01EE +[2024.07.01-11.50.14:572][616]PIE: Error: Blueprint Runtime Error: "Attempted to assign to None". Blueprint: BP_GameInstance Function: Execute Ubergraph BP Game Instance Graph: EventGraph Node: Set ControlRotation +[2024.07.01-11.50.14:572][616]LogBlueprintUserMessages: [BP_GameInstance_C_3] SAVE +[2024.07.01-11.50.19:038][884]LogNet: Browse: /Game/Emmy_Testing +[2024.07.01-11.50.19:038][884]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.01-11.50.19:038][884]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.50.19:038][884]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.50.19:039][884]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.50.19:104][884]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.01-11.50.19:107][884]LogUObjectHash: Compacting FUObjectHashTables data took 1.92ms +[2024.07.01-11.50.19:108][884]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.50.19:114][884]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006347s) +[2024.07.01-11.50.19:114][884]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.01-11.50.19:115][884]LogPlayLevel: PIE: World Init took: (0.000747s) +[2024.07.01-11.50.19:115][884]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007196s) +[2024.07.01-11.50.19:115][884]LogAudio: Display: Audio Device (ID: 5) registered with world 'Emmy_Testing'. +[2024.07.01-11.50.19:115][884]LogLoad: Game class is 'GameModeBase' +[2024.07.01-11.50.19:116][884]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.50.19 +[2024.07.01-11.50.19:116][884]LogWorld: Bringing up level for play took: 0.001243 +[2024.07.01-11.50.19:117][884]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.01-11.50.19:118][884]LogLoad: Took 0.079073 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.01-11.50.20:526][965]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-11.50.20:526][965]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.50.20:526][965]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.50.20:526][965]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.50.20:534][965]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.01-11.50.20:541][965]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.50.20:565][965]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-11.50.20:565][965]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-11.50.20:566][965]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-11.50.20:573][965]LogUObjectHash: Compacting FUObjectHashTables data took 2.14ms +[2024.07.01-11.50.20:688][965]LogSlate: Took 0.005863 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.07.01-11.50.20:699][966]LogPlayLevel: Display: Destroying online subsystem :Context_12 +[2024.07.01-11.50.24:092][113]LogSlate: Window 'Message Log' being destroyed +[2024.07.01-11.50.24:101][113]LogSlate: Window 'Message Log' being destroyed +[2024.07.01-11.50.50:549][698]BlueprintLog: New page: Compile BP_GameInstance +[2024.07.01-11.50.50:577][698]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms +[2024.07.01-11.50.54:091][902]LogTemp: Repeating last play command: Selected Viewport +[2024.07.01-11.50.54:095][902]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.01-11.50.54:095][902]PIE: New page: PIE session: Emmy_Testing (01.07.2024, 15:50:54) +[2024.07.01-11.50.54:134][902]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.50.54:142][902]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007589s) +[2024.07.01-11.50.54:143][902]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.01-11.50.54:143][902]LogPlayLevel: PIE: World Init took: (0.000719s) +[2024.07.01-11.50.54:143][902]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008473s) +[2024.07.01-11.50.54:171][902]LogUObjectHash: Compacting FUObjectHashTables data took 2.40ms +[2024.07.01-11.50.54:172][902]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True +[2024.07.01-11.50.54:172][902]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.01-11.50.54:172][902]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.01-11.50.54:172][902]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.01-11.50.54:172][902]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.01-11.50.54:172][902]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.01-11.50.54:172][902]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.01-11.50.54:172][902]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.01-11.50.54:172][902]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.01-11.50.54:173][902]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.01-11.50.54:173][902]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.01-11.50.54:173][902]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.01-11.50.54:173][902]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.01-11.50.54:175][902]LogAudioMixer: Display: 0: FrontLeft +[2024.07.01-11.50.54:175][902]LogAudioMixer: Display: 1: FrontRight +[2024.07.01-11.50.54:224][902]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.01-11.50.54:224][902]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.01-11.50.54:224][902]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.01-11.50.54:225][902]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.01-11.50.54:225][902]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.01-11.50.54:225][902]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.01-11.50.54:225][902]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.01-11.50.54:226][902]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.01-11.50.54:226][902]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.01-11.50.54:226][902]LogInit: FAudioDevice initialized. +[2024.07.01-11.50.54:226][902]LogAudio: Display: Audio Device (ID: 6) registered with world 'Emmy_Testing'. +[2024.07.01-11.50.54:230][902]LogLoad: Game class is 'GameModeBase' +[2024.07.01-11.50.54:232][902]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.50.54 +[2024.07.01-11.50.54:232][902]LogWorld: Bringing up level for play took: 0.001515 +[2024.07.01-11.50.54:232][902]LogOnline: OSS: Creating online subsystem instance for: :Context_13 +[2024.07.01-11.50.54:234][902]PIE: Server logged in +[2024.07.01-11.50.54:235][902]PIE: Play in editor total start time 0,14 seconds. +[2024.07.01-11.51.00:900][300]LogBlueprintUserMessages: [BP_GameInstance_C_4] SAVE +[2024.07.01-11.51.04:833][536]LogNet: Browse: /Game/Emmy_Testing +[2024.07.01-11.51.04:833][536]LogLoad: LoadMap: /Game/Emmy_Testing +[2024.07.01-11.51.04:833][536]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.51.04:834][536]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.51.04:834][536]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.51.04:880][536]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.01-11.51.04:883][536]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms +[2024.07.01-11.51.04:884][536]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.51.04:891][536]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006290s) +[2024.07.01-11.51.04:891][536]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.01-11.51.04:892][536]LogPlayLevel: PIE: World Init took: (0.000819s) +[2024.07.01-11.51.04:892][536]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008074s) +[2024.07.01-11.51.04:892][536]LogAudio: Display: Audio Device (ID: 6) registered with world 'Emmy_Testing'. +[2024.07.01-11.51.04:892][536]LogLoad: Game class is 'GameModeBase' +[2024.07.01-11.51.04:893][536]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.51.04 +[2024.07.01-11.51.04:893][536]LogWorld: Bringing up level for play took: 0.001212 +[2024.07.01-11.51.04:894][536]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating +[2024.07.01-11.51.04:895][536]LogBlueprintUserMessages: [BP_GameInstance_C_4] SAVE +[2024.07.01-11.51.04:895][536]LogLoad: Took 0.062097 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) +[2024.07.01-11.51.06:926][656]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-11.51.06:926][656]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.51.06:926][656]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.51.06:926][656]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.51.06:934][656]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.01-11.51.06:941][656]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.51.06:965][656]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.01-11.51.06:965][656]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-11.51.06:966][656]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-11.51.06:969][656]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-11.51.06:972][656]LogUObjectHash: Compacting FUObjectHashTables data took 2.13ms +[2024.07.01-11.51.07:028][658]LogPlayLevel: Display: Destroying online subsystem :Context_13 +[2024.07.01-11.51.08:514][747]LogTemp: Repeating last play command: Selected Viewport +[2024.07.01-11.51.08:520][747]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.07.01-11.51.08:520][747]PIE: New page: PIE session: Emmy_Testing (01.07.2024, 15:51:08) +[2024.07.01-11.51.08:520][747]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.51.08:529][747]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008531s) +[2024.07.01-11.51.08:529][747]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.01-11.51.08:530][747]LogPlayLevel: PIE: World Init took: (0.000993s) +[2024.07.01-11.51.08:530][747]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009670s) +[2024.07.01-11.51.08:559][747]LogUObjectHash: Compacting FUObjectHashTables data took 2.21ms +[2024.07.01-11.51.08:560][747]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True +[2024.07.01-11.51.08:560][747]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.01-11.51.08:560][747]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.01-11.51.08:560][747]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.01-11.51.08:560][747]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.01-11.51.08:560][747]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.01-11.51.08:560][747]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.01-11.51.08:560][747]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.01-11.51.08:560][747]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.01-11.51.08:560][747]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.01-11.51.08:560][747]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.01-11.51.08:560][747]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.01-11.51.08:560][747]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.01-11.51.08:563][747]LogAudioMixer: Display: 0: FrontLeft +[2024.07.01-11.51.08:563][747]LogAudioMixer: Display: 1: FrontRight +[2024.07.01-11.51.08:628][747]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.01-11.51.08:628][747]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.01-11.51.08:628][747]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.01-11.51.08:628][747]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.01-11.51.08:628][747]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.01-11.51.08:628][747]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.01-11.51.08:628][747]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.01-11.51.08:629][747]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.01-11.51.08:629][747]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.01-11.51.08:629][747]LogInit: FAudioDevice initialized. +[2024.07.01-11.51.08:630][747]LogAudio: Display: Audio Device (ID: 7) registered with world 'Emmy_Testing'. +[2024.07.01-11.51.08:637][747]LogLoad: Game class is 'GameModeBase' +[2024.07.01-11.51.08:639][747]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.51.08 +[2024.07.01-11.51.08:640][747]LogWorld: Bringing up level for play took: 0.001851 +[2024.07.01-11.51.08:640][747]LogOnline: OSS: Creating online subsystem instance for: :Context_14 +[2024.07.01-11.51.08:642][747]PIE: Server logged in +[2024.07.01-11.51.08:643][747]PIE: Play in editor total start time 0,124 seconds. +[2024.07.01-11.51.20:721][466]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms +[2024.07.01-11.51.20:730][466]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.01-11.51.20:754][466]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2024.07.01-11.51.20:783][466]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Emmy_Testing18DCC946485E792E9D09ADBBB98090D8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap' +[2024.07.01-11.51.20:795][466]LogFileHelpers: Saving map 'Emmy_Testing' took 0.067 +[2024.07.01-11.51.20:796][466]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true +[2024.07.01-11.51.20:803][466]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Spawner9E073842405AADFCD148B6832D5E7E97.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' +[2024.07.01-11.51.20:804][466]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_GameInstance" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_GameInstance.uasset" SILENT=true +[2024.07.01-11.51.20:813][466]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_GameInstance830B1BB143A96027DB622B996CD8E364.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_GameInstance.uasset' +[2024.07.01-11.51.20:825][466]AssetCheck: New page: Asset Save: multiple assets +[2024.07.01-11.51.20:825][466]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner +[2024.07.01-11.51.20:825][466]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing +[2024.07.01-11.51.20:825][466]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_GameInstance.BP_GameInstance +[2024.07.01-11.54.07:316][428]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-11.54.07:316][428]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing +[2024.07.01-11.54.07:316][428]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.54.07:316][428]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.54.07:326][428]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.07.01-11.54.07:333][428]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.54.07:357][428]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.01-11.54.07:357][428]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-11.54.07:358][428]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-11.54.07:365][428]LogUObjectHash: Compacting FUObjectHashTables data took 2.35ms +[2024.07.01-11.54.07:387][429]LogPlayLevel: Display: Destroying online subsystem :Context_14 +[2024.07.01-11.54.09:981][574]LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms +[2024.07.01-11.55.18:317][860]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms +[2024.07.01-11.55.18:369][860]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map +[2024.07.01-11.55.18:369][860]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.01-11.55.18:369][860]LightingResults: New page: Lighting Build +[2024.07.01-11.55.18:369][860]LoadErrors: New page: Loading map: Map.umap +[2024.07.01-11.55.18:371][860]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.55.18:371][860]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.55.18:371][860]MapCheck: New page: Map Check +[2024.07.01-11.55.18:371][860]LightingResults: New page: Lighting Build +[2024.07.01-11.55.18:396][860]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.01-11.55.18:400][860]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms +[2024.07.01-11.55.18:400][860]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.07.01-11.55.18:475][860]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.01-11.55.18:475][860]LogAIModule: Creating AISystem for world Map +[2024.07.01-11.55.18:502][860]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms +[2024.07.01-11.55.18:505][860]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.01-11.55.18:505][860]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,17ms to complete. +[2024.07.01-11.55.18:505][860]LogFileHelpers: Loading map 'Map' took 0.135 +[2024.07.01-11.57.00:881][706]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.01-11.57.00:909][706]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms +[2024.07.01-11.57.00:961][706]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map3B88D3A348E1F6BB884F44911ADD12DF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.01-11.57.00:977][706]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.01-11.57.00:994][706]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1DC034AA44F2583EA5F851AF92748620.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.01-11.57.01:009][706]AssetCheck: New page: Asset Save: multiple assets +[2024.07.01-11.57.01:009][706]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.01-11.57.01:010][706]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.01-11.57.03:676][792]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.07.01-11.57.03:690][792]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.57.03:690][792]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.57.03:735][792]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. +[2024.07.01-11.57.03:735][792]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.57.03:735][792]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.57.03:780][792]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.57.03:780][792]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.01-11.57.03:835][792]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed +[2024.07.01-11.57.03:959][793]Cmd: QUIT_EDITOR +[2024.07.01-11.57.03:959][793]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.07.01-11.57.03:964][793]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.07.01-11.57.04:423][793]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.07.01-11.57.04:423][793]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.07.01-11.57.04:423][793]LogAudio: Display: Audio Device unregistered from world 'Map'. +[2024.07.01-11.57.04:423][793]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-11.57.04:425][793]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.01-11.57.04:477][793]LogAudio: Display: Audio Device Manager Shutdown +[2024.07.01-11.57.04:478][793]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.01-11.57.04:483][793]LogExit: Preparing to exit. +[2024.07.01-11.57.05:284][793]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms +[2024.07.01-11.57.05:362][793]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.57.05:364][793]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.57.05:367][793]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.57.05:369][793]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.57.05:371][793]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.57.05:374][793]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.57.05:376][793]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.57.05:430][793]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2024.07.01-11.57.05:435][793]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.01-11.57.05:435][793]LogExit: Editor shut down +[2024.07.01-11.57.05:436][793]LogExit: Transaction tracking system shut down +[2024.07.01-11.57.05:590][793]LogExit: Object subsystem successfully closed. +[2024.07.01-11.57.05:604][793]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.01-11.57.05:604][793]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2024.07.01-11.57.05:604][793]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2024.07.01-11.57.05:604][793]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% +[2024.07.01-11.57.05:604][793]LogShaderCompilers: Display: ================================================ +[2024.07.01-11.57.05:610][793]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.07.01-11.57.05:634][793]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (876) +[2024.07.01-11.57.05:634][793]LogModuleManager: Shutting down and abandoning module Voice (874) +[2024.07.01-11.57.05:634][793]LogModuleManager: Shutting down and abandoning module BlueprintGraph (872) +[2024.07.01-11.57.05:634][793]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2024.07.01-11.57.05:634][793]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2024.07.01-11.57.05:634][793]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module TakesCore (842) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (832) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (830) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (826) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (824) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module WebMMedia (822) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (820) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (818) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (816) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (814) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module SequenceRecorder (813) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (810) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (808) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (806) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (804) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (802) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (800) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (798) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (796) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (794) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (792) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module PlanarCut (790) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module CharacterAI (788) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module BspMode (784) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module GeometryMode (782) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2024.07.01-11.57.06:651][793]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2024.07.01-11.57.06:651][793]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2024.07.01-11.57.06:652][793]MemoryProfiler: Shutdown +[2024.07.01-11.57.06:652][793]NetworkingProfiler: Shutdown +[2024.07.01-11.57.06:652][793]LoadingProfiler: Shutdown +[2024.07.01-11.57.06:652][793]TimingProfiler: Shutdown +[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2024.07.01-11.57.06:687][793]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2024.07.01-11.57.06:687][793]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2024.07.01-11.57.06:687][793]LogModuleManager: Shutting down and abandoning module Layers (678) +[2024.07.01-11.57.06:687][793]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2024.07.01-11.57.06:687][793]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2024.07.01-11.57.06:687][793]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2024.07.01-11.57.06:688][793]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2024.07.01-11.57.06:688][793]LogModuleManager: Shutting down and abandoning module Persona (668) +[2024.07.01-11.57.06:688][793]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2024.07.01-11.57.06:688][793]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2024.07.01-11.57.06:688][793]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2024.07.01-11.57.06:708][793]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2024.07.01-11.57.06:708][793]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2024.07.01-11.57.06:708][793]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2024.07.01-11.57.06:708][793]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2024.07.01-11.57.06:708][793]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2024.07.01-11.57.06:708][793]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2024.07.01-11.57.06:708][793]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2024.07.01-11.57.06:725][793]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2024.07.01-11.57.06:888][793]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2024.07.01-11.57.06:888][793]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2024.07.01-11.57.06:888][793]LogModuleManager: Shutting down and abandoning module OculusEditor (602) +[2024.07.01-11.57.06:888][793]LogModuleManager: Shutting down and abandoning module OculusInput (600) +[2024.07.01-11.57.06:888][793]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598) +[2024.07.01-11.57.06:888][793]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (596) +[2024.07.01-11.57.06:888][793]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) +[2024.07.01-11.57.06:888][793]LogModuleManager: Shutting down and abandoning module CollectionManager (593) +[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module TakeSequencer (590) +[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module TakeMovieScene (588) +[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module ScreenshotTools (586) +[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module SynthesisEditor (584) +[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module Synthesis (582) +[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (580) +[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (578) +[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module OpenXREditor (576) +[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (574) +[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (572) +[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module AppleImageUtils (570) +[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module GooglePAD (568) +[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module EditableMesh (566) +[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (564) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module CableComponent (562) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module AudioCapture (560) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (559) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module AssetTags (556) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (554) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module AndroidPermission (552) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (550) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (548) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module TemplateSequence (546) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module MediaCompositing (544) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module ImgMedia (542) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (540) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (538) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (536) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (534) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (532) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (530) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module MotoSynth (528) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (526) +[2024.07.01-11.57.06:890][793]LogOpenImageDenoise: OIDN shutting down +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module MeshConversion (524) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module DynamicMesh (522) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (520) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module GeometricObjects (518) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (516) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (514) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (513) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (510) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (508) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (506) +[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (504) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module FractureEditor (502) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (500) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module ChaosNiagara (498) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (497) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (494) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module BackChannel (492) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (490) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module AutomationUtils (488) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (486) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module AlembicImporter (484) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module AlembicLibrary (483) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module GeometryCache (482) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (481) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (476) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (474) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module PluginBrowser (472) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (470) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (468) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module CurveEditorTools (466) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (464) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (462) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module CryptoKeys (460) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (458) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (456) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module UObjectPlugin (454) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (452) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (450) +[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module PluginUtils (448) +[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (446) +[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module GitSourceControl (444) +[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module SourceControl (443) +[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (440) +[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (438) +[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (436) +[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (434) +[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) +[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) +[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) +[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) +[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) +[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module LiveLink (422) +[2024.07.01-11.57.07:356][793]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2024.07.01-11.57.07:356][793]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2024.07.01-11.57.07:356][793]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2024.07.01-11.57.07:356][793]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2024.07.01-11.57.07:356][793]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (410) +[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module SignificanceManager (408) +[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module SoundFields (406) +[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) +[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) +[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) +[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) +[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) +[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module ActorSequence (392) +[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module TcpMessaging (390) +[2024.07.01-11.57.07:458][793]LogModuleManager: Shutting down and abandoning module UdpMessaging (388) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (386) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (384) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (382) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (380) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (378) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (376) +[2024.07.01-11.57.07:559][793]LogMagicLeapPlanes: Planes tracker already destroyed. +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (374) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (372) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (370) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (368) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapController (366) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (364) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapAR (362) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (360) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (358) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module Niagara (356) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module SignalProcessing (355) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module NiagaraEditor (353) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module NiagaraCore (350) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module DataValidation (348) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (346) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (344) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module FacialAnimation (342) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (340) +[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module LevelEditor (339) +[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (338) +[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (336) +[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module MainFrame (334) +[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module HotReload (333) +[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module ToolMenus (329) +[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module ContentBrowser (327) +[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module ContentBrowserData (326) +[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module TreeMap (323) +[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320) +[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module AnimationSharing (318) +[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module GameplayCameras (316) +[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) +[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) +[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module Paper2D (310) +[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) +[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) +[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2024.07.01-11.57.07:563][793]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2024.07.01-11.57.07:563][793]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2024.07.01-11.57.07:563][793]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2024.07.01-11.57.07:563][793]LogModuleManager: Shutting down and abandoning module UMG (276) +[2024.07.01-11.57.07:563][793]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2024.07.01-11.57.07:563][793]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2024.07.01-11.57.07:563][793]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2024.07.01-11.57.07:563][793]LogModuleManager: Shutting down and abandoning module Slate (266) +[2024.07.01-11.57.07:563][793]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module Networking (250) +[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module Core (248) +[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2024.07.01-11.57.07:568][793]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2024.07.01-11.57.07:568][793]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2024.07.01-11.57.07:568][793]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2024.07.01-11.57.07:569][793]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2024.07.01-11.57.07:572][793]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2024.07.01-11.57.07:572][793]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.07.01-11.57.07:572][793]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2024.07.01-11.57.07:572][793]LogModuleManager: Shutting down and abandoning module Settings (130) +[2024.07.01-11.57.07:572][793]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2024.07.01-11.57.07:572][793]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2024.07.01-11.57.07:573][793]LogHMD: Freeing OpenVRDLLHandle. +[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108) +[2024.07.01-11.57.07:573][793]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module OpenXRAR (106) +[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module AugmentedReality (105) +[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module OpenXRHMD (102) +[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (100) +[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (98) +[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (96) +[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module ChunkDownloader (94) +[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92) +[2024.07.01-11.57.07:574][793]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) +[2024.07.01-11.57.07:575][793]LogModuleManager: Shutting down and abandoning module XMPP (83) +[2024.07.01-11.57.07:575][793]LogModuleManager: Shutting down and abandoning module WebSockets (82) +[2024.07.01-11.57.07:609][793]LogModuleManager: Shutting down and abandoning module HTTP (79) +[2024.07.01-11.57.07:609][793]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2024.07.01-11.57.07:609][793]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B85094658-4015-B19C-76AA-43ABAA06668A%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.07.01-11.57.07:610][793]LogHttp: Display: cleaning up 1 outstanding Http requests. +[2024.07.01-11.57.07:636][793]LogModuleManager: Shutting down and abandoning module SSL (78) +[2024.07.01-11.57.07:637][793]LogModuleManager: Shutting down and abandoning module WmfMedia (74) +[2024.07.01-11.57.07:640][793]LogModuleManager: Shutting down and abandoning module Media (73) +[2024.07.01-11.57.07:641][793]LogModuleManager: Shutting down and abandoning module MediaInfo (72) +[2024.07.01-11.57.07:641][793]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (68) +[2024.07.01-11.57.07:641][793]LogModuleManager: Shutting down and abandoning module MLSDK (66) +[2024.07.01-11.57.07:641][793]LogModuleManager: Shutting down and abandoning module MagicLeap (64) +[2024.07.01-11.57.07:641][793]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (62) +[2024.07.01-11.57.07:641][793]LogModuleManager: Shutting down and abandoning module NiagaraShader (60) +[2024.07.01-11.57.07:641][793]LogModuleManager: Shutting down and abandoning module ChaosCloth (58) +[2024.07.01-11.57.07:641][793]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56) +[2024.07.01-11.57.07:641][793]LogModuleManager: Shutting down and abandoning module DatasmithContent (54) +[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) +[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) +[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2024.07.01-11.57.07:643][793]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2024.07.01-11.57.07:643][793]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2024.07.01-11.57.07:643][793]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2024.07.01-11.57.07:643][793]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module Engine (16) +[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module RSA (3) +[2024.07.01-11.57.07:644][793]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2024.07.01-11.57.07:670][793]LogD3D11RHI: Shutdown +[2024.07.01-11.57.07:670][793]LogD3D11RHI: CleanupD3DDevice +[2024.07.01-11.57.07:675][793]LogD3D11RHI: Intel Extensions Framework unloaded +[2024.07.01-11.57.07:678][793]LogD3D11RHI: [IntelMetricsDiscovery] Stopped +[2024.07.01-11.57.07:678][793]LogExit: Exiting. +[2024.07.01-11.57.07:682][793]Log file closed, 07/01/24 13:57:07 diff --git a/Saved/Logs/DesertGame.log b/Saved/Logs/DesertGame.log index dcd88c5..31724a8 100644 --- a/Saved/Logs/DesertGame.log +++ b/Saved/Logs/DesertGame.log @@ -1,4 +1,4 @@ -Log file open, 07/01/24 13:44:30 +Log file open, 07/03/24 11:02:25 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) @@ -10,134 +10,134 @@ LogConsoleResponse: Display: Failed to find resolution value strings in scalabil LogInit: Display: Running engine for game: DesertGame LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.227605 +LogStats: Stats thread started at 0.546129 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin LiveLink LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin EnvironmentQueryEditor LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin OodleData LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin CryptoKeys LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin DataValidation LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin MaterialAnalyzer LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin ChaosCloth LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin LuminPlatformFeatures LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin GeometryMode LogPluginManager: Mounting plugin MagicLeapMedia LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin MagicLeapLightEstimation LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin TcpMessaging LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin SkeletalReduction LogPluginManager: Mounting plugin LevelSequenceEditor LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin TemplateSequence LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AudioCapture LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin ChunkDownloader LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector LogPluginManager: Mounting plugin GoogleCloudMessaging LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin OpenXREyeTracker LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin OpenXREyeTracker LogPluginManager: Mounting plugin OpenXRHandTracking LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin SoundFields -LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting plugin ContentBrowserFileDataSource LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin ContentBrowserFileDataSource LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay LogPluginManager: Mounting plugin OnlineSubsystemIOS LogPluginManager: Mounting plugin OculusVR @@ -228,1697 +228,2584 @@ LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.07.01-11.44.30:996][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.07.01-11.44.30:996][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.01-11.44.30:997][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.07.01-11.44.30:997][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.01-11.44.30:997][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.01-11.44.31:000][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-11.44.31:000][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.01-11.44.31:000][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.01-11.44.31:000][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-11.44.31:000][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.01-11.44.31:000][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-11.44.31:000][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.01-11.44.31:000][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.01-11.44.31:001][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.01-11.44.31:001][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.07.01-11.44.31:001][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.07.01-11.44.31:001][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.07.01-11.44.31:001][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.01-11.44.31:001][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.07.01-11.44.31:002][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.01-11.44.31:002][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] -[2024.07.01-11.44.31:002][ 0]LogInit: Computer: NB-PBM2H22CST -[2024.07.01-11.44.31:002][ 0]LogInit: User: bib -[2024.07.01-11.44.31:002][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.07.01-11.44.31:002][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.07.01-11.44.31:002][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.07.01-11.44.31:002][ 0]LogMemory: Platform Memory Stats for Windows -[2024.07.01-11.44.31:002][ 0]LogMemory: Process Physical Memory: 145.40 MB used, 145.40 MB peak -[2024.07.01-11.44.31:002][ 0]LogMemory: Process Virtual Memory: 118.93 MB used, 118.93 MB peak -[2024.07.01-11.44.31:002][ 0]LogMemory: Physical Memory: 11530.96 MB used, 4537.74 MB free, 16068.70 MB total -[2024.07.01-11.44.31:002][ 0]LogMemory: Virtual Memory: 134205696.00 MB used, 12028.43 MB free, 134217728.00 MB total -[2024.07.01-11.44.31:006][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.07.01-11.44.31:022][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.07.01-11.44.31:023][ 0]LogInit: Using OS detected language (de-DE). -[2024.07.01-11.44.31:023][ 0]LogInit: Using OS detected locale (de-DE). -[2024.07.01-11.44.31:026][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.07.01-11.44.31:026][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.07.01-11.44.31:026][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.07.01-11.44.31:026][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.07.01-11.44.31:026][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.07.01-11.44.31:026][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.07.01-11.44.31:026][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.07.01-11.44.31:026][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.07.01-11.44.31:027][ 0]LogInit: Setting process to per monitor DPI aware -[2024.07.01-11.44.31:040][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.01-11.44.31:057][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.07.01-11.44.31:057][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.07.01-11.44.31:146][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.07.01-11.44.31:148][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.01-11.44.31:148][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.07.01-11.44.31:148][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.07.01-11.44.31:148][ 0]LogD3D11RHI: D3D11 adapters: -[2024.07.01-11.44.31:228][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.07.01-11.44.31:228][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: Revision : 000c -[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.01-11.44.31:230][ 0]LogD3D11RHI: AdapterLuid : 0 73451 -[2024.07.01-11.44.31:236][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.07.01-11.44.31:236][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.07.01-11.44.31:236][ 0]LogWindows: EnumDisplayDevices: -[2024.07.01-11.44.31:236][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.07.01-11.44.31:237][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.01-11.44.31:237][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.01-11.44.31:237][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.01-11.44.31:237][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.07.01-11.44.31:237][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.07.01-11.44.31:237][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.07.01-11.44.31:237][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.07.01-11.44.31:237][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: Revision : 000c -[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.01-11.44.31:243][ 0]LogD3D11RHI: AdapterLuid : 0 73451 -[2024.07.01-11.44.31:314][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.07.01-11.44.31:322][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.07.01-11.44.31:322][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.07.01-11.44.31:323][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.07.01-11.44.31:323][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.07.01-11.44.31:323][ 0]LogD3D11RHI: Async texture creation enabled -[2024.07.01-11.44.31:323][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.07.01-11.44.31:336][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.07.01-11.44.31:578][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.07.01-11.44.31:601][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.07.01-11.44.31:614][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.07.01-11.44.31:614][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.07.01-11.44.31:621][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.07.01-11.44.31:625][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.07.01-11.44.31:630][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.07.01-11.44.31:636][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.07.01-11.44.31:642][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.07.01-11.44.31:645][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.07.01-11.44.31:651][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.07.01-11.44.31:669][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.07.01-11.44.31:669][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.07.01-11.44.31:676][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.07.01-11.44.31:681][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.07.01-11.44.31:684][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.07.01-11.44.31:687][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.07.01-11.44.31:695][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.07.01-11.44.31:695][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.07.01-11.44.31:702][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.07.01-11.44.31:705][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.07.01-11.44.31:709][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.07.01-11.44.31:714][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.07.01-11.44.31:714][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.07.01-11.44.31:719][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.07.01-11.44.31:740][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.07.01-11.44.31:767][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.07.01-11.44.31:767][ 0]LogShaderCompilers: Guid format shader working directory is -7 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/9476/). -[2024.07.01-11.44.31:767][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/FDB8D20C4A42A87F49752E9851F7795B/'. -[2024.07.01-11.44.31:767][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.07.01-11.44.31:767][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.07.01-11.44.31:767][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.07.01-11.44.32:336][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.07.01-11.44.32:402][ 0]LogDerivedDataCache: Loaded boot cache 0.07s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.01-11.44.32:402][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.07.01-11.44.32:402][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.07.01-11.44.32:402][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.07.01-11.44.32:402][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.01-11.44.32:402][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.07.01-11.44.32:416][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.07.01-11.44.32:416][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.01-11.44.32:416][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.07.01-11.44.32:424][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds -[2024.07.01-11.44.32:424][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1682.08MBs, RandomWriteSpeed=134.85MBs. Assigned SpeedClass 'Local' -[2024.07.01-11.44.32:426][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.07.01-11.44.32:426][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.07.01-11.44.32:426][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.07.01-11.44.32:462][ 0]LogSlate: Using FreeType 2.10.0 -[2024.07.01-11.44.32:463][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.07.01-11.44.32:485][ 0]LogAssetRegistry: FAssetRegistry took 0.0024 seconds to start up -[2024.07.01-11.44.32:655][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.01-11.44.32:655][ 0]LogInit: Active device profile: [000001E87D7F1400][000001E8768FBBC0 49] Windows -[2024.07.01-11.44.32:655][ 0]LogInit: Profiles: [000001E87D7F1400][000001E8768FBBC0 49] Windows, [000001E87D77E600][000001E8769021C0 49] WindowsNoEditor, [000001E87D7F3400][000001E876906340 49] WindowsServer, [000001E87D74FF00][000001E87CDC04C0 49] WindowsClient, [000001E87D77F800][000001E8768FE600 49] IOS, [000001E87D74F100][000001E87CDC4740 49] iPadAir, [000001E87D77EB00][000001E87CDC8880 49] iPadAir2, [000001E87D710700][000001E87CDD4B00 49] IPadPro, [000001E87D710800][000001E87CDCCB40 49] iPadAir3, [000001E87D74DD00][000001E87CDD8CC0 49] iPadAir4, [000001E87D711600][000001E87CDDCE40 49] iPadMini2, [000001E87D74C700][000001E87CDE0FC0 49] iPadMini3, [000001E87D712200][000001E87CDE5140 49] iPadMini4, [000001E87D74E900][000001E87CDE92C0 49] iPadMini5, [000001E87D7F1100][000001E87CDF1580 49] iPhone6, [000001E87D7F2400][000001E87CDED5C0 49] iPodTouch6, [000001E87D6FFF00][000001E87CDF9880 49] iPhone7, [000001E87D6FFE00][000001E87CDF58C0 49] iPodTouch7, [000001E87D712D00][000001E87CDFDA40 49] iPhone5S, [000001E87D6FF200][000001E87CE01BC0 49] iPhone6Plus, [000001E87D711D00][000001E87CE041C0 49] iPhone6S, [000001E87D6FD400][000001E87CE08340 49] iPhone6SPlus, [000001E87D713400][000001E87D1344C0 49] iPhone7Plus, [000001E87D6FD200][000001E87D138640 49] iPhoneSE, [000001E87D712700][000001E87CDD0780 49] iPhone8, [000001E87D6FE000][000001E87D13C8C0 49] iPhone8Plus, [000001E87D7F2500][000001E87D140A00 49] iPhoneX, [000001E87D6FC200][000001E87D144B40 49] iPhoneXS, [000001E87D7F2D00][000001E87D14CCC0 49] iPhoneXSMax, [000001E87D6FEA00][000001E87D154E40 49] iPhoneXR, [000001E87D7F1E00][000001E87D158FC0 49] iPhone11, [000001E87D6FC800][000001E87D169140 49] iPhone11Pro, [000001E87D7F0400][000001E87D1852C0 49] iPhone11ProMax, [000001E87D6FFC00][000001E87D18D440 49] iPhoneSE2, [000001E87D7F1B00][000001E875D315C0 49] iPhone12Mini, [000001E87D6FDB00][000001E875D35740 49] iPhone12, [000001E87D7F1300][000001E87BC4D8C0 49] iPhone12Pro, [000001E87D6FFD00][000001E876997A40 49] iPhone12ProMax, [000001E87D7F1C00][000001E8769A3BC0 49] iPadPro105, [000001E87D6FEF00][000001E8769BE1C0 49] iPadPro129, [000001E87D7F0600][000001E87E558340 49] iPadPro97, [000001E87D6FDC00][000001E87E55C4C0 49] iPadPro2_129, [000001E87D7F2600][000001E87E560640 49] iPad5, [000001E87D6FED00][000001E87E5647C0 49] iPad6, [000001E87D7F3200][000001E87E568940 49] iPad7, [000001E87D6FE100][000001E87D148A80 49] iPad8, [000001E87D7F1900][000001E87E574BC0 49] iPadPro11, [000001E87D6FC600][000001E87E578D00 49] iPadPro2_11, [000001E87D7F0800][000001E87E580E80 49] iPadPro3_129, [000001E87D6FEE00][000001E87E585000 49] iPadPro4_129, [000001E87D7F0A00][000001E87E58D180 49] AppleTV, [000001E87D6FCF00][000001E800BF9300 49] AppleTV4K, [000001E87D7F1600][000001E87E59D480 49] TVOS, [000001E87D6FF900][000001E800BFD600 49] Mac, [000001E87D7F3100][000001E87667B780 49] MacClient, [000001E87D6FE300][000001E87667F900 49] MacNoEditor, [000001E87D7F2A00][000001E876683A80 49] MacServer, [000001E87D6FDE00][000001E876687C00 49] Linux, [000001E87D7F2F00][000001E87668A200 49] LinuxAArch64, [000001E87D6FEC00][000001E87668E380 49] LinuxNoEditor, [000001E87D7F3000][000001E876692500 49] LinuxAArch64NoEditor, [000001E87D6FD800][000001E875D16680 49] LinuxClient, [000001E87D7F2900][000001E875D1A800 49] LinuxAArch64Client, [000001E87D6FF700][000001E875D1E980 49] LinuxServer, [000001E87D7F2300][000001E875D22B00 49] LinuxAArch64Server, [000001E87D6FD900][000001E87E57CC40 49] Android, [000001E87D7F1800][000001E87BCC8D80 49] Android_Low, [000001E87D6FE800][000001E87BCCCEC0 49] Android_Mid, [000001E87D77C300][000001E800915040 49] Android_High, [000001E87D710100][000001E8009251C0 49] Android_Default, [000001E87D77E100][000001E80093F340 49] Android_Adreno4xx, [000001E87D711C00][000001E8009434C0 49] Android_Adreno5xx_Low, [000001E87D77DD00][000001E800947640 49] Android_Adreno5xx, [000001E87D713A00][000001E80094F7C0 49] Android_Adreno6xx, [000001E87D77FB00][000001E80095D940 49] Android_Adreno6xx_Vulkan, [000001E87D713E00][000001E800961AC0 49] Android_Mali_T6xx, [000001E87D77F300][000001E8009640C0 49] Android_Mali_T7xx, [000001E87D710200][000001E800968240 49] Android_Mali_T8xx, [000001E87D77D200][000001E800E223C0 49] Android_Mali_G71, [000001E87D712900][000001E800FAA540 49] Android_Mali_G72, [000001E87D77F400][000001E87BC546C0 49] Android_Mali_G72_Vulkan, [000001E87D713F00][000001E87BC58840 49] Android_Mali_G76, [000001E87D77CB00][000001E87BC709C0 49] Android_Mali_G76_Vulkan, [000001E87D711000][000001E87BC74B40 49] Android_Mali_G77, [000001E87D77D300][000001E87BC80CC0 49] Android_Mali_G77_Vulkan, [000001E87D711300][000001E800910E00 49] Android_Mali_G78, [000001E87D77DA00][000001E87BC88F40 49] Android_Mali_G78_Vulkan, [000001E87D711B00][000001E87BC8D080 49] Android_Mali_G710, [000001E87D77FE00][000001E87BC911C0 49] Android_Mali_G710_Vulkan, [000001E87D713800][000001E87BC9D340 49] Android_Vulkan_SM5, [000001E87D77E000][000001E87BCA14C0 49] Android_PowerVR_G6xxx, [000001E87D710500][000001E800FEB640 49] Android_PowerVR_GT7xxx, [000001E87D77C800][000001E800FF37C0 49] Android_PowerVR_GE8xxx, [000001E87D6FD600][000001E800FF7940 49] Android_PowerVR_GM9xxx, [000001E87D77EC00][000001E800FFBAC0 49] Android_PowerVR_GM9xxx_Vulkan, [000001E87D6FFB00][000001E800FFE0C0 49] Android_TegraK1, [000001E87D77EF00][000001E801002240 49] Android_Unknown_Vulkan, [000001E87D6FD000][000001E8010063C0 49] Lumin, [000001E87D77EE00][000001E80100A540 49] Lumin_Desktop, [000001E87D6FCB00][000001E87BCA46C0 49] HoloLens, -[2024.07.01-11.44.32:749][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.07.01-11.44.32:749][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.07.01-11.44.32:749][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.07.01-11.44.32:749][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.07.01-11.44.32:749][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.07.01-11.44.32:764][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.07.01-11.44.33:062][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.01-11.44.33:137][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.07.01-11.44.33:142][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.07.01-11.44.33:142][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.07.01-11.44.33:142][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.07.01-11.44.33:362][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 93AFF25A48C3717040CBEFBBE1120B03 | Instance: 4FEA3F1A4247C8DB6F5870A389C1E924 (NB-PBM2H22CST-9476). -[2024.07.01-11.44.33:389][ 0]LogPython: Using Python 3.7.7 -[2024.07.01-11.44.33:846][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.07.01-11.44.33:852][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.07.01-11.44.33:969][ 0]SourceControl: Source control is disabled -[2024.07.01-11.44.33:970][ 0]SourceControl: Source control is disabled -[2024.07.01-11.44.33:972][ 0]SourceControl: Source control is disabled -[2024.07.01-11.44.33:975][ 0]SourceControl: Source control is disabled -[2024.07.01-11.44.33:982][ 0]LogUProjectInfo: Found projects: -[2024.07.01-11.44.33:984][ 0]SourceControl: Source control is disabled -[2024.07.01-11.44.34:156][ 0]LogOpenImageDenoise: OIDN starting up -[2024.07.01-11.44.34:205][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.07.01-11.44.34:219][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.01-11.44.34:219][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.01-11.44.34:316][ 0]LogCollectionManager: Loaded 0 collections in 0.001172 seconds -[2024.07.01-11.44.34:335][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s -[2024.07.01-11.44.34:335][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s -[2024.07.01-11.44.34:335][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s -[2024.07.01-11.44.34:335][ 0]LogOcInput: OculusInput pre-init called -[2024.07.01-11.44.34:532][ 0]LogEngine: Initializing Engine... -[2024.07.01-11.44.34:584][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.07.01-11.44.34:584][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.01-11.44.34:584][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.07.01-11.44.34:585][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.07.01-11.44.34:692][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.07.01-11.44.34:704][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.07.01-11.44.34:704][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.07.01-11.44.34:708][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.07.01-11.44.34:709][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.07.01-11.44.34:709][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.07.01-11.44.34:709][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.07.01-11.44.34:709][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.01-11.44.34:709][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.01-11.44.34:709][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.01-11.44.34:709][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.01-11.44.34:709][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.01-11.44.34:709][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.01-11.44.34:709][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.01-11.44.34:709][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.01-11.44.34:710][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.01-11.44.34:710][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.01-11.44.34:710][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.01-11.44.34:710][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.01-11.44.34:721][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.07.01-11.44.34:721][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.07.01-11.44.35:008][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.01-11.44.35:013][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.01-11.44.35:014][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.01-11.44.35:014][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.01-11.44.35:015][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.01-11.44.35:015][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.01-11.44.35:015][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.01-11.44.35:017][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.01-11.44.35:017][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.01-11.44.35:017][ 0]LogInit: FAudioDevice initialized. -[2024.07.01-11.44.35:017][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.07.01-11.44.35:017][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.07.01-11.44.35:081][ 0]LogDerivedDataCache: Saved boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.01-11.44.35:081][ 0]LogInit: Texture streaming: Enabled -[2024.07.01-11.44.35:092][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.07.01-11.44.35:096][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.07.01-11.44.35:096][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.07.01-11.44.35:097][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.07.01-11.44.35:117][ 0]LogInit: Transaction tracking system initialized -[2024.07.01-11.44.35:136][ 0]BlueprintLog: New page: Editor Load -[2024.07.01-11.44.35:179][ 0]LocalizationService: Localization service is disabled -[2024.07.01-11.44.35:196][ 0]TimingProfiler: Initialize -[2024.07.01-11.44.35:197][ 0]TimingProfiler: OnSessionChanged -[2024.07.01-11.44.35:197][ 0]LoadingProfiler: Initialize -[2024.07.01-11.44.35:197][ 0]LoadingProfiler: OnSessionChanged -[2024.07.01-11.44.35:197][ 0]NetworkingProfiler: Initialize -[2024.07.01-11.44.35:197][ 0]NetworkingProfiler: OnSessionChanged -[2024.07.01-11.44.35:197][ 0]MemoryProfiler: Initialize -[2024.07.01-11.44.35:197][ 0]MemoryProfiler: OnSessionChanged -[2024.07.01-11.44.35:324][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.07.01-11.44.35:324][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.07.01-11.44.35:472][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.01s -[2024.07.01-11.44.35:631][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.07.01-11.44.35:633][ 0]SourceControl: Source control is disabled -[2024.07.01-11.44.35:633][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.529 -[2024.07.01-11.44.35:633][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.01-11.44.35:634][ 0]LightingResults: New page: Lighting Build -[2024.07.01-11.44.35:635][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.44.35:635][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.44.35:635][ 0]MapCheck: New page: Map Check -[2024.07.01-11.44.35:635][ 0]LightingResults: New page: Lighting Build -[2024.07.01-11.44.35:639][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.01-11.44.35:642][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms -[2024.07.01-11.44.36:669][ 0]LogStaticMesh: Building static mesh door_Cube... -[2024.07.01-11.44.36:680][ 0]LogStaticMesh: Built static mesh [0.01s] /Game/Assets/door_Cube.door_Cube -[2024.07.01-11.44.36:748][ 0]LogStaticMesh: Building static mesh schalter_Cube_002... -[2024.07.01-11.44.36:750][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/schalter_Cube_002.schalter_Cube_002 -[2024.07.01-11.44.36:751][ 0]LogStaticMesh: Building static mesh schalter_Cube_001... -[2024.07.01-11.44.36:753][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/schalter_Cube_001.schalter_Cube_001 -[2024.07.01-11.44.36:819][ 0]LogStaticMesh: Building static mesh door_Cube_001... -[2024.07.01-11.44.36:823][ 0]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/door_Cube_001.door_Cube_001 -[2024.07.01-11.44.37:074][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.07.01-11.44.37:075][ 0]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.01-11.44.37:272][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.01-11.44.37:280][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.61ms -[2024.07.01-11.44.37:280][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.01-11.44.37:281][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,189ms to complete. -[2024.07.01-11.44.37:281][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 1.648 -[2024.07.01-11.44.37:282][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 7.178 -[2024.07.01-11.44.37:438][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-11.44.37:443][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-11.44.37:447][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-11.44.37:451][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-11.44.37:471][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0071 seconds. Added 3822 classes and 928 folders. -[2024.07.01-11.44.37:475][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.07.01-11.44.37:484][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.01-11.44.37:484][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:484][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.01-11.44.37:484][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:484][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.07.01-11.44.37:484][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 -[2024.07.01-11.44.37:493][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.01-11.44.37:493][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:493][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.01-11.44.37:493][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:493][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.07.01-11.44.37:493][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 -[2024.07.01-11.44.37:499][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.07.01-11.44.37:499][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:500][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.07.01-11.44.37:500][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:500][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.07.01-11.44.37:500][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2024.07.01-11.44.37:505][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.01-11.44.37:505][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:505][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.01-11.44.37:506][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:506][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.07.01-11.44.37:506][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 -[2024.07.01-11.44.37:514][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.01-11.44.37:514][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:514][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.01-11.44.37:514][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:514][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.07.01-11.44.37:514][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 -[2024.07.01-11.44.37:520][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.01-11.44.37:520][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:520][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.01-11.44.37:520][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:520][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.07.01-11.44.37:520][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2024.07.01-11.44.37:526][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.01-11.44.37:526][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:526][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.01-11.44.37:526][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:526][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.07.01-11.44.37:526][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.07.01-11.44.37:532][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.01-11.44.37:532][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:532][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.01-11.44.37:532][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:532][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.07.01-11.44.37:532][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 -[2024.07.01-11.44.37:540][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.01-11.44.37:540][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:540][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.01-11.44.37:540][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:540][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.07.01-11.44.37:540][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.07.01-11.44.37:547][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.01-11.44.37:547][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:547][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.01-11.44.37:547][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:547][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.07.01-11.44.37:547][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2024.07.01-11.44.37:552][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.01-11.44.37:552][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:552][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.01-11.44.37:552][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:552][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.07.01-11.44.37:552][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 -[2024.07.01-11.44.37:561][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.01-11.44.37:561][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:561][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.01-11.44.37:561][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:561][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.07.01-11.44.37:561][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 -[2024.07.01-11.44.37:567][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.01-11.44.37:567][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:567][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.01-11.44.37:567][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:567][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.07.01-11.44.37:567][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2024.07.01-11.44.37:574][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.01-11.44.37:574][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:574][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.01-11.44.37:574][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:574][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.07.01-11.44.37:574][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2024.07.01-11.44.37:581][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.01-11.44.37:581][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:581][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.01-11.44.37:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:581][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.07.01-11.44.37:581][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2024.07.01-11.44.37:588][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.01-11.44.37:588][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:588][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.01-11.44.37:588][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:588][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.07.01-11.44.37:588][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2024.07.01-11.44.37:598][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.01-11.44.37:598][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:598][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.01-11.44.37:598][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:598][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.07.01-11.44.37:598][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.07.01-11.44.37:606][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.01-11.44.37:606][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:606][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.01-11.44.37:606][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:606][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.07.01-11.44.37:606][ 0]LogPakFile: OnPakFileMounted2Time == 0.000055 -[2024.07.01-11.44.37:612][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.01-11.44.37:612][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:612][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.01-11.44.37:612][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:612][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.07.01-11.44.37:612][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2024.07.01-11.44.37:620][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.01-11.44.37:620][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:620][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.01-11.44.37:620][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:620][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.07.01-11.44.37:620][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 -[2024.07.01-11.44.37:628][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.01-11.44.37:628][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:628][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.01-11.44.37:628][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:628][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.07.01-11.44.37:628][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.07.01-11.44.37:634][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.01-11.44.37:634][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:634][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.01-11.44.37:634][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:634][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.07.01-11.44.37:635][ 0]LogPakFile: OnPakFileMounted2Time == 0.000043 -[2024.07.01-11.44.37:641][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.07.01-11.44.37:642][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:642][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.07.01-11.44.37:642][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:642][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.07.01-11.44.37:642][ 0]LogPakFile: OnPakFileMounted2Time == 0.000062 -[2024.07.01-11.44.37:650][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.01-11.44.37:650][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:650][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.01-11.44.37:650][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:650][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.07.01-11.44.37:650][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2024.07.01-11.44.37:656][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.01-11.44.37:656][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:656][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.01-11.44.37:656][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:656][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.07.01-11.44.37:656][ 0]LogPakFile: OnPakFileMounted2Time == 0.000066 -[2024.07.01-11.44.37:663][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.01-11.44.37:663][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.01-11.44.37:663][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.01-11.44.37:663][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.01-11.44.37:663][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.07.01-11.44.37:663][ 0]LogPakFile: OnPakFileMounted2Time == 0.000031 -[2024.07.01-11.44.37:866][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.07.01-11.44.37:867][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. -[2024.07.01-11.44.37:938][ 0]LogSlate: Took 0.000192 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.07.01-11.44.37:946][ 0]LogSlate: Took 0.006665 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.07.01-11.44.37:947][ 0]LogSlate: Took 0.000133 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.07.01-11.44.38:063][ 0]LogRenderer: Reallocating scene render targets to support 888x432 Format 10 NumSamples 1 (Frame:1). -[2024.07.01-11.44.38:329][ 0]LogSlate: Took 0.006304 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.01-11.44.38:380][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.07.01-11.44.38:380][ 0]LogLoad: (Engine Initialization) Total time: 8.27 seconds -[2024.07.01-11.44.38:380][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.07.01-11.44.38:427][ 0]LogAssetRegistry: Asset discovery search completed in 5.9429 seconds -[2024.07.01-11.44.38:431][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) -[2024.07.01-11.44.38:434][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.07.01-11.44.50:982][694]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms -[2024.07.01-11.44.50:987][694]LogSlate: Took 0.000139 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.01-11.44.51:334][694]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map -[2024.07.01-11.44.51:334][694]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.01-11.44.51:334][694]LightingResults: New page: Lighting Build -[2024.07.01-11.44.51:334][694]LoadErrors: New page: Loading map: Map.umap -[2024.07.01-11.44.51:336][694]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.44.51:336][694]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.44.51:336][694]MapCheck: New page: Map Check -[2024.07.01-11.44.51:336][694]LightingResults: New page: Lighting Build -[2024.07.01-11.44.51:342][694]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.01-11.44.51:345][694]LogUObjectHash: Compacting FUObjectHashTables data took 0.71ms -[2024.07.01-11.44.51:346][694]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. -[2024.07.01-11.44.51:405][694]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.01-11.44.51:405][694]LogAIModule: Creating AISystem for world Map -[2024.07.01-11.44.51:414][694]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms -[2024.07.01-11.44.51:426][694]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.01-11.44.51:426][694]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,161ms to complete. -[2024.07.01-11.44.51:426][694]LogFileHelpers: Loading map 'Map' took 0.092 -[2024.07.01-11.44.57:342][863]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2024.07.01-11.44.57:412][863]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Emmy_Testing.Emmy_Testing -[2024.07.01-11.44.57:412][863]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.01-11.44.57:412][863]LightingResults: New page: Lighting Build -[2024.07.01-11.44.57:412][863]LoadErrors: New page: Loading map: Emmy_Testing.umap -[2024.07.01-11.44.57:414][863]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.44.57:414][863]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.44.57:415][863]MapCheck: New page: Map Check -[2024.07.01-11.44.57:415][863]LightingResults: New page: Lighting Build -[2024.07.01-11.44.57:422][863]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.01-11.44.57:425][863]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms -[2024.07.01-11.44.57:425][863]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.07.01-11.44.57:447][863]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.01-11.44.57:447][863]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.01-11.44.57:456][863]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms -[2024.07.01-11.44.57:459][863]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.01-11.44.57:459][863]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,114ms to complete. -[2024.07.01-11.44.57:459][863]LogFileHelpers: Loading map 'Emmy_Testing' took 0.047 -[2024.07.01-11.45.13:503][400]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.01-11.45.14:075][400]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0004 seconds. Added 126 classes and 0 folders. -[2024.07.01-11.45.14:695][400]LogSlate: Took 0.000762 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.07.01-11.45.14:794][401]LogSlate: Took 0.004645 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.07.01-11.45.35:879][425]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Projectile.BP_Projectile -[2024.07.01-11.45.42:953][812]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall) -[2024.07.01-11.45.44:223][885]LogEditorViewport: Clicking on Actor (LMB): BP_Deathbox_C (BP_Deathbox) -[2024.07.01-11.45.45:932][986]LogEditorViewport: Clicking on Actor (LMB): BP_Spawner_C (BP_Spawner) -[2024.07.01-11.45.50:705][258]LogTemp: Repeating last play command: Selected Viewport -[2024.07.01-11.45.50:713][258]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.01-11.45.50:713][258]PIE: New page: PIE session: Emmy_Testing (01.07.2024, 15:45:50) -[2024.07.01-11.45.50:715][258]LogOnline: OSS: Creating online subsystem instance for: NULL -[2024.07.01-11.45.50:716][258]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -[2024.07.01-11.45.50:722][258]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.45.50:730][258]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007658s) -[2024.07.01-11.45.50:731][258]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.01-11.45.50:731][258]LogPlayLevel: PIE: World Init took: (0.001150s) -[2024.07.01-11.45.50:731][258]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008953s) -[2024.07.01-11.45.50:751][258]LogUObjectHash: Compacting FUObjectHashTables data took 1.60ms -[2024.07.01-11.45.50:756][258]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2024.07.01-11.45.50:756][258]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.01-11.45.50:756][258]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.01-11.45.50:756][258]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.01-11.45.50:756][258]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.01-11.45.50:756][258]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.01-11.45.50:756][258]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.01-11.45.50:756][258]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.01-11.45.50:756][258]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.01-11.45.50:756][258]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.01-11.45.50:756][258]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.01-11.45.50:756][258]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.01-11.45.50:756][258]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.01-11.45.50:759][258]LogAudioMixer: Display: 0: FrontLeft -[2024.07.01-11.45.50:759][258]LogAudioMixer: Display: 1: FrontRight -[2024.07.01-11.45.50:812][258]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.01-11.45.50:812][258]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.01-11.45.50:812][258]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.01-11.45.50:812][258]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.01-11.45.50:813][258]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.01-11.45.50:813][258]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.01-11.45.50:813][258]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.01-11.45.50:814][258]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.01-11.45.50:814][258]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.01-11.45.50:814][258]LogInit: FAudioDevice initialized. -[2024.07.01-11.45.50:814][258]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.07.01-11.45.50:827][258]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. -[2024.07.01-11.45.50:827][258]LogLinker: Warning: Failed to load '/Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode': Can't find file. -[2024.07.01-11.45.50:827][258]LogUObjectGlobals: Warning: Failed to find object 'Class /Game/ThirdPersonBP/Blueprints/ThirdPersonGameMode.ThirdPersonGameMode_C' -[2024.07.01-11.45.50:827][258]LogLoad: Game class is 'GameModeBase' -[2024.07.01-11.45.50:831][258]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.45.50 -[2024.07.01-11.45.50:832][258]LogWorld: Bringing up level for play took: 0.003332 -[2024.07.01-11.45.50:833][258]LogOnline: OSS: Creating online subsystem instance for: :Context_8 -[2024.07.01-11.45.50:842][258]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0004 seconds. Added 20 classes and 0 folders. -[2024.07.01-11.45.50:846][258]LogBlueprintUserMessages: [BP_GameInstance_C_0] SAVE -[2024.07.01-11.45.50:846][258]PIE: Server logged in -[2024.07.01-11.45.50:848][258]PIE: Play in editor total start time 0,14 seconds. -[2024.07.01-11.45.55:607][523]LogNet: Browse: /Game/Emmy_Testing -[2024.07.01-11.45.55:607][523]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.01-11.45.55:607][523]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.45.55:609][523]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.45.55:609][523]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.45.55:631][523]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.01-11.45.55:648][523]LogUObjectHash: Compacting FUObjectHashTables data took 2.39ms -[2024.07.01-11.45.55:649][523]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.45.55:657][523]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007397s) -[2024.07.01-11.45.55:657][523]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.01-11.45.55:657][523]LogPlayLevel: PIE: World Init took: (0.000805s) -[2024.07.01-11.45.55:658][523]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008348s) -[2024.07.01-11.45.55:658][523]LogAudio: Display: Audio Device (ID: 2) registered with world 'Emmy_Testing'. -[2024.07.01-11.45.55:658][523]LogLoad: Game class is 'GameModeBase' -[2024.07.01-11.45.55:660][523]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.45.55 -[2024.07.01-11.45.55:660][523]LogWorld: Bringing up level for play took: 0.001376 -[2024.07.01-11.45.55:661][523]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.01-11.45.55:662][523]LogBlueprintUserMessages: [BP_GameInstance_C_0] SAVE -[2024.07.01-11.45.55:662][523]LogLoad: Took 0.054624 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.01-11.46.02:083][905]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-11.46.02:083][905]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.46.02:083][905]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.46.02:084][905]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.46.02:094][905]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.01-11.46.02:100][905]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.46.02:122][905]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.01-11.46.02:123][905]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.01-11.46.02:124][905]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.01-11.46.02:128][905]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-11.46.02:135][905]LogUObjectHash: Compacting FUObjectHashTables data took 2.94ms -[2024.07.01-11.46.02:161][906]LogPlayLevel: Display: Destroying online subsystem :Context_8 -[2024.07.01-11.47.33:477][338]LogTemp: Repeating last play command: Selected Viewport -[2024.07.01-11.47.33:483][338]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.01-11.47.33:483][338]PIE: New page: PIE session: Emmy_Testing (01.07.2024, 15:47:33) -[2024.07.01-11.47.33:514][338]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.47.33:520][338]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006130s) -[2024.07.01-11.47.33:523][338]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.01-11.47.33:523][338]LogPlayLevel: PIE: World Init took: (0.002844s) -[2024.07.01-11.47.33:523][338]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009111s) -[2024.07.01-11.47.33:548][338]LogUObjectHash: Compacting FUObjectHashTables data took 1.91ms -[2024.07.01-11.47.33:550][338]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True -[2024.07.01-11.47.33:550][338]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.01-11.47.33:550][338]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.01-11.47.33:550][338]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.01-11.47.33:550][338]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.01-11.47.33:550][338]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.01-11.47.33:550][338]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.01-11.47.33:550][338]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.01-11.47.33:550][338]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.01-11.47.33:550][338]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.01-11.47.33:550][338]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.01-11.47.33:550][338]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.01-11.47.33:550][338]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.01-11.47.33:552][338]LogAudioMixer: Display: 0: FrontLeft -[2024.07.01-11.47.33:552][338]LogAudioMixer: Display: 1: FrontRight -[2024.07.01-11.47.33:602][338]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.01-11.47.33:603][338]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.01-11.47.33:603][338]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.01-11.47.33:603][338]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.01-11.47.33:603][338]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.01-11.47.33:603][338]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.01-11.47.33:603][338]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.01-11.47.33:604][338]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.01-11.47.33:604][338]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.01-11.47.33:604][338]LogInit: FAudioDevice initialized. -[2024.07.01-11.47.33:604][338]LogAudio: Display: Audio Device (ID: 3) registered with world 'Emmy_Testing'. -[2024.07.01-11.47.33:611][338]LogLoad: Game class is 'GameModeBase' -[2024.07.01-11.47.33:613][338]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.47.33 -[2024.07.01-11.47.33:613][338]LogWorld: Bringing up level for play took: 0.001618 -[2024.07.01-11.47.33:614][338]LogOnline: OSS: Creating online subsystem instance for: :Context_9 -[2024.07.01-11.47.33:616][338]LogBlueprintUserMessages: [BP_GameInstance_C_1] SAVE -[2024.07.01-11.47.33:616][338]PIE: Server logged in -[2024.07.01-11.47.33:617][338]PIE: Play in editor total start time 0,135 seconds. -[2024.07.01-11.47.37:536][569]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-11.47.37:536][569]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.47.37:536][569]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.47.37:536][569]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.47.37:548][569]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.01-11.47.37:554][569]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.47.37:574][569]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-11.47.37:574][569]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.01-11.47.37:575][569]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.01-11.47.37:581][569]LogUObjectHash: Compacting FUObjectHashTables data took 1.91ms -[2024.07.01-11.47.37:601][570]LogPlayLevel: Display: Destroying online subsystem :Context_9 -[2024.07.01-11.48.05:307][200]BlueprintLog: New page: Compile BP_Spawner -[2024.07.01-11.48.05:363][200]LogUObjectHash: Compacting FUObjectHashTables data took 2.00ms -[2024.07.01-11.48.16:663][853]LogTemp: Repeating last play command: Selected Viewport -[2024.07.01-11.48.16:668][853]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.01-11.48.16:668][853]PIE: New page: PIE session: Emmy_Testing (01.07.2024, 15:48:16) -[2024.07.01-11.48.16:695][853]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.48.16:701][853]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006455s) -[2024.07.01-11.48.16:702][853]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.01-11.48.16:702][853]LogPlayLevel: PIE: World Init took: (0.000755s) -[2024.07.01-11.48.16:702][853]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007357s) -[2024.07.01-11.48.16:726][853]LogUObjectHash: Compacting FUObjectHashTables data took 2.36ms -[2024.07.01-11.48.16:727][853]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True -[2024.07.01-11.48.16:727][853]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.01-11.48.16:727][853]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.01-11.48.16:727][853]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.01-11.48.16:727][853]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.01-11.48.16:727][853]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.01-11.48.16:727][853]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.01-11.48.16:727][853]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.01-11.48.16:727][853]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.01-11.48.16:728][853]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.01-11.48.16:728][853]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.01-11.48.16:728][853]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.01-11.48.16:728][853]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.01-11.48.16:730][853]LogAudioMixer: Display: 0: FrontLeft -[2024.07.01-11.48.16:730][853]LogAudioMixer: Display: 1: FrontRight -[2024.07.01-11.48.16:781][853]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.01-11.48.16:781][853]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.01-11.48.16:781][853]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.01-11.48.16:781][853]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.01-11.48.16:782][853]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.01-11.48.16:782][853]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.01-11.48.16:782][853]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.01-11.48.16:783][853]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.01-11.48.16:783][853]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.01-11.48.16:783][853]LogInit: FAudioDevice initialized. -[2024.07.01-11.48.16:783][853]LogAudio: Display: Audio Device (ID: 4) registered with world 'Emmy_Testing'. -[2024.07.01-11.48.16:790][853]LogLoad: Game class is 'GameModeBase' -[2024.07.01-11.48.16:792][853]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.48.16 -[2024.07.01-11.48.16:792][853]LogWorld: Bringing up level for play took: 0.001545 -[2024.07.01-11.48.16:792][853]LogOnline: OSS: Creating online subsystem instance for: :Context_10 -[2024.07.01-11.48.16:794][853]LogBlueprintUserMessages: [BP_GameInstance_C_2] SAVE -[2024.07.01-11.48.16:794][853]PIE: Server logged in -[2024.07.01-11.48.16:795][853]PIE: Play in editor total start time 0,128 seconds. -[2024.07.01-11.48.23:716][264]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-11.48.23:716][264]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.48.23:716][264]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.48.23:716][264]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.48.23:726][264]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.01-11.48.23:733][264]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.48.23:755][264]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.01-11.48.23:755][264]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.01-11.48.23:756][264]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.01-11.48.23:759][264]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-11.48.23:762][264]LogUObjectHash: Compacting FUObjectHashTables data took 1.83ms -[2024.07.01-11.48.23:813][266]LogPlayLevel: Display: Destroying online subsystem :Context_10 -[2024.07.01-11.49.05:710][651]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_GameInstance.BP_GameInstance -[2024.07.01-11.49.08:884][800]LogSlate: Window 'BP_GameInstance' being destroyed -[2024.07.01-11.49.42:794][733]BlueprintLog: New page: Compile BP_GameInstance -[2024.07.01-11.49.42:823][733]LogUObjectHash: Compacting FUObjectHashTables data took 2.22ms -[2024.07.01-11.49.46:142][921]LogTemp: Repeating last play command: Selected Viewport -[2024.07.01-11.49.46:146][921]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.01-11.49.46:146][921]PIE: New page: PIE session: Emmy_Testing (01.07.2024, 15:49:46) -[2024.07.01-11.49.46:146][921]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.49.46:153][921]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006562s) -[2024.07.01-11.49.46:153][921]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.01-11.49.46:154][921]LogPlayLevel: PIE: World Init took: (0.000987s) -[2024.07.01-11.49.46:154][921]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007650s) -[2024.07.01-11.49.46:178][921]LogUObjectHash: Compacting FUObjectHashTables data took 2.57ms -[2024.07.01-11.49.46:179][921]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True -[2024.07.01-11.49.46:179][921]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.01-11.49.46:179][921]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.01-11.49.46:179][921]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.01-11.49.46:179][921]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.01-11.49.46:179][921]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.01-11.49.46:179][921]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.01-11.49.46:179][921]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.01-11.49.46:179][921]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.01-11.49.46:179][921]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.01-11.49.46:179][921]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.01-11.49.46:179][921]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.01-11.49.46:179][921]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.01-11.49.46:182][921]LogAudioMixer: Display: 0: FrontLeft -[2024.07.01-11.49.46:182][921]LogAudioMixer: Display: 1: FrontRight -[2024.07.01-11.49.46:240][921]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.01-11.49.46:240][921]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.01-11.49.46:240][921]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.01-11.49.46:240][921]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.01-11.49.46:240][921]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.01-11.49.46:240][921]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.01-11.49.46:240][921]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.01-11.49.46:241][921]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.01-11.49.46:241][921]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.01-11.49.46:241][921]LogInit: FAudioDevice initialized. -[2024.07.01-11.49.46:241][921]LogAudio: Display: Audio Device (ID: 5) registered with world 'Emmy_Testing'. -[2024.07.01-11.49.46:248][921]LogLoad: Game class is 'GameModeBase' -[2024.07.01-11.49.46:250][921]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.49.46 -[2024.07.01-11.49.46:250][921]LogWorld: Bringing up level for play took: 0.001685 -[2024.07.01-11.49.46:250][921]LogOnline: OSS: Creating online subsystem instance for: :Context_12 -[2024.07.01-11.49.46:252][921]PIE: Server logged in -[2024.07.01-11.49.46:253][921]PIE: Play in editor total start time 0,108 seconds. -[2024.07.01-11.49.58:440][651]LogScript: Warning: Accessed None trying to read property SaveData - BP_GameInstance_C /Engine/Transient.UnrealEdEngine_0:BP_GameInstance_C_3 - Function /Game/Blueprints/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance:01A6 -[2024.07.01-11.49.58:440][651]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property SaveData". Blueprint: BP_GameInstance Function: Execute Ubergraph BP Game Instance Graph: EventGraph Node: Set PlayerTransform -[2024.07.01-11.49.58:440][651]LogScript: Warning: Attempted to assign to None - BP_GameInstance_C /Engine/Transient.UnrealEdEngine_0:BP_GameInstance_C_3 - Function /Game/Blueprints/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance:01BB -[2024.07.01-11.49.58:440][651]PIE: Error: Blueprint Runtime Error: "Attempted to assign to None". Blueprint: BP_GameInstance Function: Execute Ubergraph BP Game Instance Graph: EventGraph Node: Set PlayerTransform -[2024.07.01-11.49.58:440][651]LogScript: Warning: Accessed None trying to read property SaveData - BP_GameInstance_C /Engine/Transient.UnrealEdEngine_0:BP_GameInstance_C_3 - Function /Game/Blueprints/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance:01D9 -[2024.07.01-11.49.58:440][651]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property SaveData". Blueprint: BP_GameInstance Function: Execute Ubergraph BP Game Instance Graph: EventGraph Node: Set ControlRotation -[2024.07.01-11.49.58:440][651]LogScript: Warning: Attempted to assign to None - BP_GameInstance_C /Engine/Transient.UnrealEdEngine_0:BP_GameInstance_C_3 - Function /Game/Blueprints/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance:01EE -[2024.07.01-11.49.58:440][651]PIE: Error: Blueprint Runtime Error: "Attempted to assign to None". Blueprint: BP_GameInstance Function: Execute Ubergraph BP Game Instance Graph: EventGraph Node: Set ControlRotation -[2024.07.01-11.49.58:440][651]LogBlueprintUserMessages: [BP_GameInstance_C_3] SAVE -[2024.07.01-11.50.06:770][151]LogNet: Browse: /Game/Emmy_Testing -[2024.07.01-11.50.06:770][151]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.01-11.50.06:770][151]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.50.06:771][151]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.50.06:771][151]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.50.06:796][151]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.01-11.50.06:799][151]LogUObjectHash: Compacting FUObjectHashTables data took 1.89ms -[2024.07.01-11.50.06:800][151]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.50.06:807][151]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006963s) -[2024.07.01-11.50.06:808][151]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.01-11.50.06:808][151]LogPlayLevel: PIE: World Init took: (0.000779s) -[2024.07.01-11.50.06:808][151]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007856s) -[2024.07.01-11.50.06:808][151]LogAudio: Display: Audio Device (ID: 5) registered with world 'Emmy_Testing'. -[2024.07.01-11.50.06:808][151]LogLoad: Game class is 'GameModeBase' -[2024.07.01-11.50.06:810][151]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.50.06 -[2024.07.01-11.50.06:810][151]LogWorld: Bringing up level for play took: 0.001348 -[2024.07.01-11.50.06:811][151]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.01-11.50.06:811][151]LogLoad: Took 0.040930 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.01-11.50.14:571][616]LogScript: Warning: Accessed None trying to read property SaveData - BP_GameInstance_C /Engine/Transient.UnrealEdEngine_0:BP_GameInstance_C_3 - Function /Game/Blueprints/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance:01A6 -[2024.07.01-11.50.14:572][616]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property SaveData". Blueprint: BP_GameInstance Function: Execute Ubergraph BP Game Instance Graph: EventGraph Node: Set PlayerTransform -[2024.07.01-11.50.14:572][616]LogScript: Warning: Attempted to assign to None - BP_GameInstance_C /Engine/Transient.UnrealEdEngine_0:BP_GameInstance_C_3 - Function /Game/Blueprints/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance:01BB -[2024.07.01-11.50.14:572][616]PIE: Error: Blueprint Runtime Error: "Attempted to assign to None". Blueprint: BP_GameInstance Function: Execute Ubergraph BP Game Instance Graph: EventGraph Node: Set PlayerTransform -[2024.07.01-11.50.14:572][616]LogScript: Warning: Accessed None trying to read property SaveData - BP_GameInstance_C /Engine/Transient.UnrealEdEngine_0:BP_GameInstance_C_3 - Function /Game/Blueprints/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance:01D9 -[2024.07.01-11.50.14:572][616]PIE: Error: Blueprint Runtime Error: "Accessed None trying to read property SaveData". Blueprint: BP_GameInstance Function: Execute Ubergraph BP Game Instance Graph: EventGraph Node: Set ControlRotation -[2024.07.01-11.50.14:572][616]LogScript: Warning: Attempted to assign to None - BP_GameInstance_C /Engine/Transient.UnrealEdEngine_0:BP_GameInstance_C_3 - Function /Game/Blueprints/BP_GameInstance.BP_GameInstance_C:ExecuteUbergraph_BP_GameInstance:01EE -[2024.07.01-11.50.14:572][616]PIE: Error: Blueprint Runtime Error: "Attempted to assign to None". Blueprint: BP_GameInstance Function: Execute Ubergraph BP Game Instance Graph: EventGraph Node: Set ControlRotation -[2024.07.01-11.50.14:572][616]LogBlueprintUserMessages: [BP_GameInstance_C_3] SAVE -[2024.07.01-11.50.19:038][884]LogNet: Browse: /Game/Emmy_Testing -[2024.07.01-11.50.19:038][884]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.01-11.50.19:038][884]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.50.19:038][884]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.50.19:039][884]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.50.19:104][884]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.01-11.50.19:107][884]LogUObjectHash: Compacting FUObjectHashTables data took 1.92ms -[2024.07.01-11.50.19:108][884]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.50.19:114][884]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006347s) -[2024.07.01-11.50.19:114][884]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.01-11.50.19:115][884]LogPlayLevel: PIE: World Init took: (0.000747s) -[2024.07.01-11.50.19:115][884]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.007196s) -[2024.07.01-11.50.19:115][884]LogAudio: Display: Audio Device (ID: 5) registered with world 'Emmy_Testing'. -[2024.07.01-11.50.19:115][884]LogLoad: Game class is 'GameModeBase' -[2024.07.01-11.50.19:116][884]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.50.19 -[2024.07.01-11.50.19:116][884]LogWorld: Bringing up level for play took: 0.001243 -[2024.07.01-11.50.19:117][884]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.01-11.50.19:118][884]LogLoad: Took 0.079073 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.01-11.50.20:526][965]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-11.50.20:526][965]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.50.20:526][965]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.50.20:526][965]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.50.20:534][965]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.01-11.50.20:541][965]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.50.20:565][965]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-11.50.20:565][965]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.01-11.50.20:566][965]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.01-11.50.20:573][965]LogUObjectHash: Compacting FUObjectHashTables data took 2.14ms -[2024.07.01-11.50.20:688][965]LogSlate: Took 0.005863 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.07.01-11.50.20:699][966]LogPlayLevel: Display: Destroying online subsystem :Context_12 -[2024.07.01-11.50.24:092][113]LogSlate: Window 'Message Log' being destroyed -[2024.07.01-11.50.24:101][113]LogSlate: Window 'Message Log' being destroyed -[2024.07.01-11.50.50:549][698]BlueprintLog: New page: Compile BP_GameInstance -[2024.07.01-11.50.50:577][698]LogUObjectHash: Compacting FUObjectHashTables data took 2.02ms -[2024.07.01-11.50.54:091][902]LogTemp: Repeating last play command: Selected Viewport -[2024.07.01-11.50.54:095][902]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.01-11.50.54:095][902]PIE: New page: PIE session: Emmy_Testing (01.07.2024, 15:50:54) -[2024.07.01-11.50.54:134][902]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.50.54:142][902]LogPlayLevel: PIE: StaticDuplicateObject took: (0.007589s) -[2024.07.01-11.50.54:143][902]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.01-11.50.54:143][902]LogPlayLevel: PIE: World Init took: (0.000719s) -[2024.07.01-11.50.54:143][902]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008473s) -[2024.07.01-11.50.54:171][902]LogUObjectHash: Compacting FUObjectHashTables data took 2.40ms -[2024.07.01-11.50.54:172][902]LogAudio: Display: Creating Audio Device: Id: 6, Scope: Unique, Realtime: True -[2024.07.01-11.50.54:172][902]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.01-11.50.54:172][902]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.01-11.50.54:172][902]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.01-11.50.54:172][902]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.01-11.50.54:172][902]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.01-11.50.54:172][902]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.01-11.50.54:172][902]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.01-11.50.54:172][902]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.01-11.50.54:173][902]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.01-11.50.54:173][902]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.01-11.50.54:173][902]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.01-11.50.54:173][902]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.01-11.50.54:175][902]LogAudioMixer: Display: 0: FrontLeft -[2024.07.01-11.50.54:175][902]LogAudioMixer: Display: 1: FrontRight -[2024.07.01-11.50.54:224][902]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.01-11.50.54:224][902]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.01-11.50.54:224][902]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.01-11.50.54:225][902]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.01-11.50.54:225][902]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.01-11.50.54:225][902]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.01-11.50.54:225][902]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.01-11.50.54:226][902]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.01-11.50.54:226][902]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.01-11.50.54:226][902]LogInit: FAudioDevice initialized. -[2024.07.01-11.50.54:226][902]LogAudio: Display: Audio Device (ID: 6) registered with world 'Emmy_Testing'. -[2024.07.01-11.50.54:230][902]LogLoad: Game class is 'GameModeBase' -[2024.07.01-11.50.54:232][902]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.50.54 -[2024.07.01-11.50.54:232][902]LogWorld: Bringing up level for play took: 0.001515 -[2024.07.01-11.50.54:232][902]LogOnline: OSS: Creating online subsystem instance for: :Context_13 -[2024.07.01-11.50.54:234][902]PIE: Server logged in -[2024.07.01-11.50.54:235][902]PIE: Play in editor total start time 0,14 seconds. -[2024.07.01-11.51.00:900][300]LogBlueprintUserMessages: [BP_GameInstance_C_4] SAVE -[2024.07.01-11.51.04:833][536]LogNet: Browse: /Game/Emmy_Testing -[2024.07.01-11.51.04:833][536]LogLoad: LoadMap: /Game/Emmy_Testing -[2024.07.01-11.51.04:833][536]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.51.04:834][536]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.51.04:834][536]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.51.04:880][536]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.01-11.51.04:883][536]LogUObjectHash: Compacting FUObjectHashTables data took 1.72ms -[2024.07.01-11.51.04:884][536]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.51.04:891][536]LogPlayLevel: PIE: StaticDuplicateObject took: (0.006290s) -[2024.07.01-11.51.04:891][536]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.01-11.51.04:892][536]LogPlayLevel: PIE: World Init took: (0.000819s) -[2024.07.01-11.51.04:892][536]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.008074s) -[2024.07.01-11.51.04:892][536]LogAudio: Display: Audio Device (ID: 6) registered with world 'Emmy_Testing'. -[2024.07.01-11.51.04:892][536]LogLoad: Game class is 'GameModeBase' -[2024.07.01-11.51.04:893][536]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.51.04 -[2024.07.01-11.51.04:893][536]LogWorld: Bringing up level for play took: 0.001212 -[2024.07.01-11.51.04:894][536]LogGameMode: FindPlayerStart: PATHS NOT DEFINED or NO PLAYERSTART with positive rating -[2024.07.01-11.51.04:895][536]LogBlueprintUserMessages: [BP_GameInstance_C_4] SAVE -[2024.07.01-11.51.04:895][536]LogLoad: Took 0.062097 seconds to LoadMap(/Game/UEDPIE_0_Emmy_Testing) -[2024.07.01-11.51.06:926][656]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-11.51.06:926][656]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.51.06:926][656]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.51.06:926][656]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.51.06:934][656]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.01-11.51.06:941][656]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.51.06:965][656]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.01-11.51.06:965][656]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.01-11.51.06:966][656]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.01-11.51.06:969][656]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-11.51.06:972][656]LogUObjectHash: Compacting FUObjectHashTables data took 2.13ms -[2024.07.01-11.51.07:028][658]LogPlayLevel: Display: Destroying online subsystem :Context_13 -[2024.07.01-11.51.08:514][747]LogTemp: Repeating last play command: Selected Viewport -[2024.07.01-11.51.08:520][747]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.07.01-11.51.08:520][747]PIE: New page: PIE session: Emmy_Testing (01.07.2024, 15:51:08) -[2024.07.01-11.51.08:520][747]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.51.08:529][747]LogPlayLevel: PIE: StaticDuplicateObject took: (0.008531s) -[2024.07.01-11.51.08:529][747]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.01-11.51.08:530][747]LogPlayLevel: PIE: World Init took: (0.000993s) -[2024.07.01-11.51.08:530][747]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Emmy_Testing.Emmy_Testing to /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing (0.009670s) -[2024.07.01-11.51.08:559][747]LogUObjectHash: Compacting FUObjectHashTables data took 2.21ms -[2024.07.01-11.51.08:560][747]LogAudio: Display: Creating Audio Device: Id: 7, Scope: Unique, Realtime: True -[2024.07.01-11.51.08:560][747]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.01-11.51.08:560][747]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.01-11.51.08:560][747]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.01-11.51.08:560][747]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.01-11.51.08:560][747]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.01-11.51.08:560][747]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.01-11.51.08:560][747]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.01-11.51.08:560][747]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.01-11.51.08:560][747]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.01-11.51.08:560][747]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.01-11.51.08:560][747]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.01-11.51.08:560][747]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.01-11.51.08:563][747]LogAudioMixer: Display: 0: FrontLeft -[2024.07.01-11.51.08:563][747]LogAudioMixer: Display: 1: FrontRight -[2024.07.01-11.51.08:628][747]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.01-11.51.08:628][747]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.01-11.51.08:628][747]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.01-11.51.08:628][747]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.01-11.51.08:628][747]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.01-11.51.08:628][747]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.01-11.51.08:628][747]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.01-11.51.08:629][747]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.01-11.51.08:629][747]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.01-11.51.08:629][747]LogInit: FAudioDevice initialized. -[2024.07.01-11.51.08:630][747]LogAudio: Display: Audio Device (ID: 7) registered with world 'Emmy_Testing'. -[2024.07.01-11.51.08:637][747]LogLoad: Game class is 'GameModeBase' -[2024.07.01-11.51.08:639][747]LogWorld: Bringing World /Game/UEDPIE_0_Emmy_Testing.Emmy_Testing up for play (max tick rate 60) at 2024.07.01-13.51.08 -[2024.07.01-11.51.08:640][747]LogWorld: Bringing up level for play took: 0.001851 -[2024.07.01-11.51.08:640][747]LogOnline: OSS: Creating online subsystem instance for: :Context_14 -[2024.07.01-11.51.08:642][747]PIE: Server logged in -[2024.07.01-11.51.08:643][747]PIE: Play in editor total start time 0,124 seconds. -[2024.07.01-11.51.20:721][466]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms -[2024.07.01-11.51.20:730][466]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Emmy_Testing" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.01-11.51.20:754][466]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms -[2024.07.01-11.51.20:783][466]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Emmy_Testing18DCC946485E792E9D09ADBBB98090D8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap' -[2024.07.01-11.51.20:795][466]LogFileHelpers: Saving map 'Emmy_Testing' took 0.067 -[2024.07.01-11.51.20:796][466]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Spawner" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset" SILENT=true -[2024.07.01-11.51.20:803][466]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Spawner9E073842405AADFCD148B6832D5E7E97.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Spawner.uasset' -[2024.07.01-11.51.20:804][466]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_GameInstance" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_GameInstance.uasset" SILENT=true -[2024.07.01-11.51.20:813][466]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_GameInstance830B1BB143A96027DB622B996CD8E364.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_GameInstance.uasset' -[2024.07.01-11.51.20:825][466]AssetCheck: New page: Asset Save: multiple assets -[2024.07.01-11.51.20:825][466]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Spawner.BP_Spawner -[2024.07.01-11.51.20:825][466]LogContentValidation: Display: Validating World /Game/Emmy_Testing.Emmy_Testing -[2024.07.01-11.51.20:825][466]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_GameInstance.BP_GameInstance -[2024.07.01-11.54.07:316][428]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-11.54.07:316][428]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Emmy_Testing -[2024.07.01-11.54.07:316][428]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.54.07:316][428]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.54.07:326][428]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.07.01-11.54.07:333][428]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.54.07:357][428]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.01-11.54.07:357][428]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.01-11.54.07:358][428]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.01-11.54.07:365][428]LogUObjectHash: Compacting FUObjectHashTables data took 2.35ms -[2024.07.01-11.54.07:387][429]LogPlayLevel: Display: Destroying online subsystem :Context_14 -[2024.07.01-11.54.09:981][574]LogUObjectHash: Compacting FUObjectHashTables data took 1.77ms -[2024.07.01-11.55.18:317][860]LogUObjectHash: Compacting FUObjectHashTables data took 1.63ms -[2024.07.01-11.55.18:369][860]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map -[2024.07.01-11.55.18:369][860]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.01-11.55.18:369][860]LightingResults: New page: Lighting Build -[2024.07.01-11.55.18:369][860]LoadErrors: New page: Loading map: Map.umap -[2024.07.01-11.55.18:371][860]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.55.18:371][860]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.55.18:371][860]MapCheck: New page: Map Check -[2024.07.01-11.55.18:371][860]LightingResults: New page: Lighting Build -[2024.07.01-11.55.18:396][860]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.01-11.55.18:400][860]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms -[2024.07.01-11.55.18:400][860]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. -[2024.07.01-11.55.18:475][860]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.01-11.55.18:475][860]LogAIModule: Creating AISystem for world Map -[2024.07.01-11.55.18:502][860]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms -[2024.07.01-11.55.18:505][860]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.01-11.55.18:505][860]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,17ms to complete. -[2024.07.01-11.55.18:505][860]LogFileHelpers: Loading map 'Map' took 0.135 -[2024.07.01-11.57.00:881][706]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.01-11.57.00:909][706]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms -[2024.07.01-11.57.00:961][706]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map3B88D3A348E1F6BB884F44911ADD12DF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.01-11.57.00:977][706]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.01-11.57.00:994][706]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData1DC034AA44F2583EA5F851AF92748620.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.01-11.57.01:009][706]AssetCheck: New page: Asset Save: multiple assets -[2024.07.01-11.57.01:009][706]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.01-11.57.01:010][706]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.01-11.57.03:676][792]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.07.01-11.57.03:690][792]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.57.03:690][792]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.57.03:735][792]LogActorComponent: UnregisterComponent: (/Engine/Transient.EditorFloorComp) Not registered. Aborting. -[2024.07.01-11.57.03:735][792]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.57.03:735][792]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.57.03:780][792]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.57.03:780][792]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.01-11.57.03:835][792]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.07.01-11.57.03:959][793]Cmd: QUIT_EDITOR -[2024.07.01-11.57.03:959][793]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.07.01-11.57.03:964][793]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.07.01-11.57.04:423][793]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.07.01-11.57.04:423][793]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.07.01-11.57.04:423][793]LogAudio: Display: Audio Device unregistered from world 'Map'. -[2024.07.01-11.57.04:423][793]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.01-11.57.04:425][793]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.01-11.57.04:477][793]LogAudio: Display: Audio Device Manager Shutdown -[2024.07.01-11.57.04:478][793]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.01-11.57.04:483][793]LogExit: Preparing to exit. -[2024.07.01-11.57.05:284][793]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms -[2024.07.01-11.57.05:362][793]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.57.05:364][793]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.57.05:367][793]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.57.05:369][793]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.57.05:371][793]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.57.05:374][793]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.57.05:376][793]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.57.05:430][793]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.07.01-11.57.05:435][793]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.07.01-11.57.05:435][793]LogExit: Editor shut down -[2024.07.01-11.57.05:436][793]LogExit: Transaction tracking system shut down -[2024.07.01-11.57.05:590][793]LogExit: Object subsystem successfully closed. -[2024.07.01-11.57.05:604][793]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.01-11.57.05:604][793]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) -[2024.07.01-11.57.05:604][793]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) -[2024.07.01-11.57.05:604][793]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% -[2024.07.01-11.57.05:604][793]LogShaderCompilers: Display: ================================================ -[2024.07.01-11.57.05:610][793]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.07.01-11.57.05:634][793]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (876) -[2024.07.01-11.57.05:634][793]LogModuleManager: Shutting down and abandoning module Voice (874) -[2024.07.01-11.57.05:634][793]LogModuleManager: Shutting down and abandoning module BlueprintGraph (872) -[2024.07.01-11.57.05:634][793]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.07.01-11.57.05:634][793]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.07.01-11.57.05:634][793]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module TakesCore (842) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (832) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (830) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (826) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (824) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module WebMMedia (822) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (820) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (818) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (816) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (814) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module SequenceRecorder (813) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (810) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (808) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (806) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (804) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (802) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (800) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (798) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (796) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (794) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (792) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module PlanarCut (790) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module CharacterAI (788) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module BspMode (784) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module GeometryMode (782) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.07.01-11.57.05:635][793]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.07.01-11.57.05:636][793]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.07.01-11.57.06:651][793]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.07.01-11.57.06:651][793]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.07.01-11.57.06:652][793]MemoryProfiler: Shutdown -[2024.07.01-11.57.06:652][793]NetworkingProfiler: Shutdown -[2024.07.01-11.57.06:652][793]LoadingProfiler: Shutdown -[2024.07.01-11.57.06:652][793]TimingProfiler: Shutdown -[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.07.01-11.57.06:652][793]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.07.01-11.57.06:653][793]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.07.01-11.57.06:687][793]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.07.01-11.57.06:687][793]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.07.01-11.57.06:687][793]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.07.01-11.57.06:687][793]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.07.01-11.57.06:687][793]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.07.01-11.57.06:687][793]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.07.01-11.57.06:688][793]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.07.01-11.57.06:688][793]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.07.01-11.57.06:688][793]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.07.01-11.57.06:688][793]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.07.01-11.57.06:688][793]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.07.01-11.57.06:708][793]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.07.01-11.57.06:708][793]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.07.01-11.57.06:708][793]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.07.01-11.57.06:708][793]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.07.01-11.57.06:708][793]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.07.01-11.57.06:708][793]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.07.01-11.57.06:708][793]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.07.01-11.57.06:710][793]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.07.01-11.57.06:725][793]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.07.01-11.57.06:888][793]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.07.01-11.57.06:888][793]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.07.01-11.57.06:888][793]LogModuleManager: Shutting down and abandoning module OculusEditor (602) -[2024.07.01-11.57.06:888][793]LogModuleManager: Shutting down and abandoning module OculusInput (600) -[2024.07.01-11.57.06:888][793]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (598) -[2024.07.01-11.57.06:888][793]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (596) -[2024.07.01-11.57.06:888][793]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) -[2024.07.01-11.57.06:888][793]LogModuleManager: Shutting down and abandoning module CollectionManager (593) -[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module TakeSequencer (590) -[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module TakeMovieScene (588) -[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module ScreenshotTools (586) -[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module SynthesisEditor (584) -[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module Synthesis (582) -[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (580) -[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (578) -[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module OpenXREditor (576) -[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (574) -[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (572) -[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module AppleImageUtils (570) -[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module GooglePAD (568) -[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module EditableMesh (566) -[2024.07.01-11.57.06:889][793]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (564) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module CableComponent (562) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module AudioCapture (560) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (559) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module AssetTags (556) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (554) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module AndroidPermission (552) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (550) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (548) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module TemplateSequence (546) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module MediaCompositing (544) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module ImgMedia (542) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (540) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (538) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (536) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (534) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (532) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (530) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module MotoSynth (528) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (526) -[2024.07.01-11.57.06:890][793]LogOpenImageDenoise: OIDN shutting down -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module MeshConversion (524) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module DynamicMesh (522) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (520) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module GeometricObjects (518) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (516) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (514) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (513) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (510) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (508) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (506) -[2024.07.01-11.57.06:890][793]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (504) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module FractureEditor (502) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (500) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module ChaosNiagara (498) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (497) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (494) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module BackChannel (492) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (490) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module AutomationUtils (488) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (486) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module AlembicImporter (484) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module AlembicLibrary (483) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module GeometryCache (482) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (481) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (476) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (474) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module PluginBrowser (472) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (470) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (468) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module CurveEditorTools (466) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (464) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (462) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module CryptoKeys (460) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (458) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (456) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module UObjectPlugin (454) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (452) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (450) -[2024.07.01-11.57.06:891][793]LogModuleManager: Shutting down and abandoning module PluginUtils (448) -[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (446) -[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module GitSourceControl (444) -[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module SourceControl (443) -[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (440) -[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (438) -[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (436) -[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (434) -[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) -[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) -[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) -[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) -[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) -[2024.07.01-11.57.06:892][793]LogModuleManager: Shutting down and abandoning module LiveLink (422) -[2024.07.01-11.57.07:356][793]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2024.07.01-11.57.07:356][793]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2024.07.01-11.57.07:356][793]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2024.07.01-11.57.07:356][793]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.07.01-11.57.07:356][793]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (410) -[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module SignificanceManager (408) -[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module SoundFields (406) -[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) -[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) -[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) -[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) -[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) -[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module ActorSequence (392) -[2024.07.01-11.57.07:357][793]LogModuleManager: Shutting down and abandoning module TcpMessaging (390) -[2024.07.01-11.57.07:458][793]LogModuleManager: Shutting down and abandoning module UdpMessaging (388) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (386) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (384) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (382) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (380) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (378) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (376) -[2024.07.01-11.57.07:559][793]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (374) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (372) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (370) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (368) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapController (366) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (364) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module MagicLeapAR (362) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (360) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (358) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module Niagara (356) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module SignalProcessing (355) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module NiagaraEditor (353) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module NiagaraCore (350) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module DataValidation (348) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (346) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (344) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module FacialAnimation (342) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (340) -[2024.07.01-11.57.07:559][793]LogModuleManager: Shutting down and abandoning module LevelEditor (339) -[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (338) -[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (336) -[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module MainFrame (334) -[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module HotReload (333) -[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module ToolMenus (329) -[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module ContentBrowser (327) -[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module ContentBrowserData (326) -[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module TreeMap (323) -[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320) -[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module AnimationSharing (318) -[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module GameplayCameras (316) -[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) -[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) -[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module Paper2D (310) -[2024.07.01-11.57.07:561][793]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) -[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) -[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.07.01-11.57.07:562][793]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.07.01-11.57.07:563][793]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.07.01-11.57.07:563][793]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.07.01-11.57.07:563][793]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.07.01-11.57.07:563][793]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.07.01-11.57.07:563][793]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.07.01-11.57.07:563][793]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.07.01-11.57.07:563][793]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.07.01-11.57.07:563][793]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.07.01-11.57.07:563][793]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.07.01-11.57.07:564][793]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.07.01-11.57.07:565][793]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.07.01-11.57.07:566][793]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.07.01-11.57.07:567][793]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.07.01-11.57.07:568][793]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.07.01-11.57.07:568][793]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.07.01-11.57.07:568][793]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.07.01-11.57.07:569][793]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.07.01-11.57.07:572][793]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.07.01-11.57.07:572][793]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.07.01-11.57.07:572][793]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.07.01-11.57.07:572][793]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.07.01-11.57.07:572][793]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.07.01-11.57.07:572][793]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.07.01-11.57.07:573][793]LogHMD: Freeing OpenVRDLLHandle. -[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108) -[2024.07.01-11.57.07:573][793]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module OpenXRAR (106) -[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module AugmentedReality (105) -[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module OpenXRHMD (102) -[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (100) -[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (98) -[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (96) -[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module ChunkDownloader (94) -[2024.07.01-11.57.07:573][793]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92) -[2024.07.01-11.57.07:574][793]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) -[2024.07.01-11.57.07:575][793]LogModuleManager: Shutting down and abandoning module XMPP (83) -[2024.07.01-11.57.07:575][793]LogModuleManager: Shutting down and abandoning module WebSockets (82) -[2024.07.01-11.57.07:609][793]LogModuleManager: Shutting down and abandoning module HTTP (79) -[2024.07.01-11.57.07:609][793]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2024.07.01-11.57.07:609][793]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B85094658-4015-B19C-76AA-43ABAA06668A%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.07.01-11.57.07:610][793]LogHttp: Display: cleaning up 1 outstanding Http requests. -[2024.07.01-11.57.07:636][793]LogModuleManager: Shutting down and abandoning module SSL (78) -[2024.07.01-11.57.07:637][793]LogModuleManager: Shutting down and abandoning module WmfMedia (74) -[2024.07.01-11.57.07:640][793]LogModuleManager: Shutting down and abandoning module Media (73) -[2024.07.01-11.57.07:641][793]LogModuleManager: Shutting down and abandoning module MediaInfo (72) -[2024.07.01-11.57.07:641][793]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (68) -[2024.07.01-11.57.07:641][793]LogModuleManager: Shutting down and abandoning module MLSDK (66) -[2024.07.01-11.57.07:641][793]LogModuleManager: Shutting down and abandoning module MagicLeap (64) -[2024.07.01-11.57.07:641][793]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (62) -[2024.07.01-11.57.07:641][793]LogModuleManager: Shutting down and abandoning module NiagaraShader (60) -[2024.07.01-11.57.07:641][793]LogModuleManager: Shutting down and abandoning module ChaosCloth (58) -[2024.07.01-11.57.07:641][793]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56) -[2024.07.01-11.57.07:641][793]LogModuleManager: Shutting down and abandoning module DatasmithContent (54) -[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) -[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) -[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.07.01-11.57.07:642][793]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.07.01-11.57.07:643][793]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.07.01-11.57.07:643][793]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.07.01-11.57.07:643][793]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.07.01-11.57.07:643][793]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.07.01-11.57.07:644][793]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.07.01-11.57.07:644][793]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.07.01-11.57.07:670][793]LogD3D11RHI: Shutdown -[2024.07.01-11.57.07:670][793]LogD3D11RHI: CleanupD3DDevice -[2024.07.01-11.57.07:675][793]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.07.01-11.57.07:678][793]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.07.01-11.57.07:678][793]LogExit: Exiting. -[2024.07.01-11.57.07:682][793]Log file closed, 07/01/24 13:57:07 +[2024.07.03-09.02.25:932][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.07.03-09.02.25:932][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.07.03-09.02.25:932][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-09.02.25:932][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.07.03-09.02.25:932][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-09.02.25:932][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-09.02.25:932][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.07.03-09.02.25:932][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.07.03-09.02.25:932][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.07.03-09.02.25:932][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.07.03-09.02.25:932][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.07.03-09.02.25:932][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.07.03-09.02.25:932][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.07.03-09.02.25:932][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.07.03-09.02.25:932][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.07.03-09.02.25:932][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.07.03-09.02.25:932][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.07.03-09.02.25:932][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.07.03-09.02.25:932][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.07.03-09.02.25:932][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.07.03-09.02.25:932][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-09.02.25:932][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.07.03-09.02.25:932][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.07.03-09.02.25:932][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.07.03-09.02.25:932][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.07.03-09.02.25:932][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.07.03-09.02.25:932][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.07.03-09.02.25:932][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.07.03-09.02.25:932][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.07.03-09.02.25:932][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.07.03-09.02.25:932][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.07.03-09.02.25:932][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.07.03-09.02.25:932][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.07.03-09.02.25:932][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.07.03-09.02.25:933][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.07.03-09.02.25:933][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-09.02.25:933][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-09.02.25:939][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.03-09.02.25:939][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.03-09.02.25:940][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.03-09.02.25:940][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.07.03-09.02.25:940][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.07.03-09.02.25:940][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.07.03-09.02.25:940][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.03-09.02.25:940][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.03-09.02.25:941][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.03-09.02.25:942][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.07.03-09.02.25:942][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.07.03-09.02.25:942][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.07.03-09.02.25:942][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.07.03-09.02.25:942][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.03-09.02.25:942][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] +[2024.07.03-09.02.25:942][ 0]LogInit: Computer: NB-PBM2H22CST +[2024.07.03-09.02.25:942][ 0]LogInit: User: bib +[2024.07.03-09.02.25:942][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.07.03-09.02.25:942][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.07.03-09.02.25:942][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.07.03-09.02.25:942][ 0]LogMemory: Platform Memory Stats for Windows +[2024.07.03-09.02.25:942][ 0]LogMemory: Process Physical Memory: 144.96 MB used, 144.97 MB peak +[2024.07.03-09.02.25:942][ 0]LogMemory: Process Virtual Memory: 131.78 MB used, 131.78 MB peak +[2024.07.03-09.02.25:942][ 0]LogMemory: Physical Memory: 7741.66 MB used, 8327.04 MB free, 16068.70 MB total +[2024.07.03-09.02.25:942][ 0]LogMemory: Virtual Memory: 134200872.00 MB used, 16857.92 MB free, 134217728.00 MB total +[2024.07.03-09.02.25:948][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.07.03-09.02.25:974][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.07.03-09.02.25:975][ 0]LogInit: Using OS detected language (de-DE). +[2024.07.03-09.02.25:975][ 0]LogInit: Using OS detected locale (de-DE). +[2024.07.03-09.02.25:978][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.07.03-09.02.25:979][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.07.03-09.02.25:979][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.07.03-09.02.25:979][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.07.03-09.02.25:979][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.07.03-09.02.25:979][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.07.03-09.02.25:979][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.07.03-09.02.25:979][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.07.03-09.02.25:980][ 0]LogInit: Setting process to per monitor DPI aware +[2024.07.03-09.02.26:022][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.03-09.02.26:039][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.07.03-09.02.26:040][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.07.03-09.02.26:159][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.07.03-09.02.26:165][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.03-09.02.26:165][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.07.03-09.02.26:165][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.07.03-09.02.26:165][ 0]LogD3D11RHI: D3D11 adapters: +[2024.07.03-09.02.26:302][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.07.03-09.02.26:302][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.07.03-09.02.26:305][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.07.03-09.02.26:305][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.07.03-09.02.26:305][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.07.03-09.02.26:305][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.03-09.02.26:305][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.03-09.02.26:305][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.03-09.02.26:305][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.03-09.02.26:305][ 0]LogD3D11RHI: Revision : 000c +[2024.07.03-09.02.26:305][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.03-09.02.26:305][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.03-09.02.26:305][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.03-09.02.26:305][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.03-09.02.26:313][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.07.03-09.02.26:313][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.07.03-09.02.26:313][ 0]LogWindows: EnumDisplayDevices: +[2024.07.03-09.02.26:314][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.07.03-09.02.26:314][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.03-09.02.26:314][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.03-09.02.26:314][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.03-09.02.26:314][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.07.03-09.02.26:314][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.07.03-09.02.26:314][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.07.03-09.02.26:314][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.07.03-09.02.26:314][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.07.03-09.02.26:323][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.07.03-09.02.26:323][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.03-09.02.26:323][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.03-09.02.26:323][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.03-09.02.26:323][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.03-09.02.26:323][ 0]LogD3D11RHI: Revision : 000c +[2024.07.03-09.02.26:323][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.03-09.02.26:323][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.03-09.02.26:323][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.03-09.02.26:323][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.03-09.02.26:425][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.07.03-09.02.26:437][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.07.03-09.02.26:437][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.07.03-09.02.26:437][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.07.03-09.02.26:438][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.07.03-09.02.26:438][ 0]LogD3D11RHI: Async texture creation enabled +[2024.07.03-09.02.26:438][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.07.03-09.02.26:462][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.07.03-09.02.26:921][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.07.03-09.02.26:951][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.07.03-09.02.26:951][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.07.03-09.02.26:951][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.07.03-09.02.26:951][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.07.03-09.02.26:951][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.07.03-09.02.26:951][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.07.03-09.02.26:951][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.07.03-09.02.26:951][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.07.03-09.02.26:951][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.07.03-09.02.26:951][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.07.03-09.02.26:978][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.07.03-09.02.26:978][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.07.03-09.02.26:999][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.07.03-09.02.27:005][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.07.03-09.02.27:012][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.07.03-09.02.27:018][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.07.03-09.02.27:031][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.07.03-09.02.27:038][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.07.03-09.02.27:044][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.07.03-09.02.27:078][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.07.03-09.02.27:078][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.07.03-09.02.27:091][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.07.03-09.02.27:097][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.07.03-09.02.27:103][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.07.03-09.02.27:110][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.07.03-09.02.27:124][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.07.03-09.02.27:124][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.07.03-09.02.27:138][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.07.03-09.02.27:147][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.07.03-09.02.27:154][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.07.03-09.02.27:161][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.07.03-09.02.27:161][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.07.03-09.02.27:171][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.07.03-09.02.27:219][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.07.03-09.02.27:261][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.07.03-09.02.27:262][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/23648/). +[2024.07.03-09.02.27:262][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/E62D131848620A81DDCC8CBB1208A42E/'. +[2024.07.03-09.02.27:262][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.07.03-09.02.27:262][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.07.03-09.02.27:262][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.07.03-09.02.28:436][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.07.03-09.02.28:533][ 0]LogDerivedDataCache: Loaded boot cache 0.10s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.03-09.02.28:533][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.07.03-09.02.28:533][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.07.03-09.02.28:533][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.07.03-09.02.28:533][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.03-09.02.28:533][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.07.03-09.02.28:568][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.07.03-09.02.28:568][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.03-09.02.28:568][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.07.03-09.02.28:585][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.02 seconds +[2024.07.03-09.02.28:586][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.08ms. RandomReadSpeed=618.55MBs, RandomWriteSpeed=62.65MBs. Assigned SpeedClass 'Local' +[2024.07.03-09.02.28:587][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.07.03-09.02.28:587][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.07.03-09.02.28:587][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.07.03-09.02.28:681][ 0]LogSlate: Using FreeType 2.10.0 +[2024.07.03-09.02.28:682][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.07.03-09.02.28:724][ 0]LogAssetRegistry: FAssetRegistry took 0.0042 seconds to start up +[2024.07.03-09.02.28:987][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.03-09.02.28:987][ 0]LogInit: Active device profile: [00000283CA768D00][00000283C9926200 49] Windows +[2024.07.03-09.02.28:987][ 0]LogInit: Profiles: [00000283CA768D00][00000283C9926200 49] Windows, [00000283CA72A300][00000283BE10C380 49] WindowsNoEditor, [00000283CA769C00][00000283BE128500 49] WindowsServer, [00000283CA72B100][00000283C992A640 49] WindowsClient, [00000283CA76A900][00000283BE12C780 49] IOS, [00000283CA729A00][00000283BE1308C0 49] iPadAir, [00000283CA76BE00][00000283A9890A40 49] iPadAir2, [00000283CA4D5100][00000283A9898D00 49] IPadPro, [00000283CA4D5200][00000283A9894D40 49] iPadAir3, [00000283CA728C00][00000283A989CEC0 49] iPadAir4, [00000283CA4D5E00][00000283A98A1040 49] iPadMini2, [00000283CA72B300][00000283A98A51C0 49] iPadMini3, [00000283CA4D7900][00000283A98A9340 49] iPadMini4, [00000283CA729000][00000283A98AD4C0 49] iPadMini5, [00000283CA504900][00000283A98B5780 49] iPhone6, [00000283CA504A00][00000283A98B17C0 49] iPodTouch6, [00000283CA76AE00][00000283BE13DA80 49] iPhone7, [00000283CA76AF00][00000283BE139AC0 49] iPodTouch7, [00000283CA4D7E00][00000283BE1400C0 49] iPhone5S, [00000283CA769100][00000283BE144240 49] iPhone6Plus, [00000283CA504100][00000283BE1483C0 49] iPhone6S, [00000283CA4D4300][00000283BE14C540 49] iPhone6SPlus, [00000283CA506800][00000283BE1506C0 49] iPhone7Plus, [00000283CA4D6300][00000283A988C800 49] iPhoneSE, [00000283CA506600][00000283BE154940 49] iPhone8, [00000283CA4D5000][00000283BE158A80 49] iPhone8Plus, [00000283CA507100][00000283BE15CBC0 49] iPhoneX, [00000283CA769500][00000283BE164D40 49] iPhoneXS, [00000283CA506B00][00000283BE168EC0 49] iPhoneXSMax, [00000283CA768700][00000283BE16D040 49] iPhoneXR, [00000283CA504700][00000283BE1711C0 49] iPhone11, [00000283CA768E00][00000283BE175340 49] iPhone11Pro, [00000283CA505A00][00000283BE1794C0 49] iPhone11ProMax, [00000283CA76B800][00000283BE17D640 49] iPhoneSE2, [00000283CA507800][00000283BE0AF7C0 49] iPhone12Mini, [00000283CA76A300][00000283BE0B3940 49] iPhone12, [00000283CA506300][00000283BE0B7AC0 49] iPhone12Pro, [00000283CA768500][00000283BE0BA0C0 49] iPhone12ProMax, [00000283CA505500][00000283BE0BE240 49] iPadPro105, [00000283CA768A00][00000283BE0C23C0 49] iPadPro129, [00000283CA507D00][00000283BE0C6540 49] iPadPro97, [00000283CA769200][00000283BE0CA6C0 49] iPadPro2_129, [00000283CA506A00][00000283BE0CE840 49] iPad5, [00000283CA769D00][00000283BE160980 49] iPad6, [00000283CA505300][00000283BE0D2AC0 49] iPad7, [00000283CA76BA00][00000283BE0D6C00 49] iPad8, [00000283CA504300][00000283BE0DAD40 49] iPadPro11, [00000283CA768100][00000283BE0E2EC0 49] iPadPro2_11, [00000283CA505600][00000283BE0E7040 49] iPadPro3_129, [00000283CA76B300][00000283BE0EB1C0 49] iPadPro4_129, [00000283CA505000][00000283BE0EF340 49] AppleTV, [00000283CA769B00][00000283BE0F34C0 49] AppleTV4K, [00000283CA507200][00000283BE0F7640 49] TVOS, [00000283CA76BB00][00000283BE0FB7C0 49] Mac, [00000283CA507700][00000283BE0FF940 49] MacClient, [00000283CA76BF00][00000283BE103AC0 49] MacNoEditor, [00000283CA507000][00000283BE1060C0 49] MacServer, [00000283CA76AC00][00000283C9862240 49] Linux, [00000283CA505D00][00000283C98663C0 49] LinuxAArch64, [00000283CA76AA00][00000283C986A540 49] LinuxNoEditor, [00000283CA507900][00000283C986E6C0 49] LinuxAArch64NoEditor, [00000283CA76B100][00000283C9872840 49] LinuxClient, [00000283CA506F00][00000283C98769C0 49] LinuxAArch64Client, [00000283CA76B200][00000283C987AB40 49] LinuxServer, [00000283CA507F00][00000283BE0DEC80 49] LinuxAArch64Server, [00000283CA768200][00000283C987EDC0 49] Android, [00000283CA504500][00000283C9882F00 49] Android_Low, [00000283CA76A200][00000283C988B080 49] Android_Mid, [00000283CA507B00][00000283C988F200 49] Android_High, [00000283CA76A000][00000283C9893380 49] Android_Default, [00000283CA507300][00000283C9897500 49] Android_Adreno4xx, [00000283CA76B700][00000283C989B680 49] Android_Adreno5xx_Low, [00000283CA504B00][00000283C989F800 49] Android_Adreno5xx, [00000283CA76A600][00000283C98A3980 49] Android_Adreno6xx, [00000283CA728500][00000283C98A7B00 49] Android_Adreno6xx_Vulkan, [00000283CA4D5300][00000283C98AA100 49] Android_Mali_T6xx, [00000283CA72BB00][00000283C98AE280 49] Android_Mali_T7xx, [00000283CA4D7300][00000283C98B2400 49] Android_Mali_T8xx, [00000283CA72AE00][00000283C98B6580 49] Android_Mali_G71, [00000283CA4D6800][00000283C98BA700 49] Android_Mali_G72, [00000283CA729400][00000283C98BE880 49] Android_Mali_G72_Vulkan, [00000283CA4D5500][00000283C98C2A00 49] Android_Mali_G76, [00000283CA72BD00][00000283C1940B80 49] Android_Mali_G76_Vulkan, [00000283CA4D6C00][00000283C1944D00 49] Android_Mali_G77, [00000283CA72B600][00000283C9886E40 49] Android_Mali_G77_Vulkan, [00000283CA4D5700][00000283C1948F80 49] Android_Mali_G78, [00000283CA72A200][00000283C194D0C0 49] Android_Mali_G78_Vulkan, [00000283CA4D4B00][00000283C1955240 49] Android_Mali_G710, [00000283CA728300][00000283C19593C0 49] Android_Mali_G710_Vulkan, [00000283CA4D4200][00000283C195D540 49] Android_Vulkan_SM5, [00000283CA728800][00000283C19616C0 49] Android_PowerVR_G6xxx, [00000283CA4D6500][00000283C1965840 49] Android_PowerVR_GT7xxx, [00000283CA728E00][00000283C19699C0 49] Android_PowerVR_GE8xxx, [00000283CA4D5400][00000283C196DB40 49] Android_PowerVR_GM9xxx, [00000283CA72B400][00000283C1970140 49] Android_PowerVR_GM9xxx_Vulkan, [00000283CA4D4600][00000283C19742C0 49] Android_TegraK1, [00000283CA729E00][00000283C1978440 49] Android_Unknown_Vulkan, [00000283CA4D6100][00000283C197C5C0 49] Lumin, [00000283CA729100][00000283C1980740 49] Lumin_Desktop, [00000283CA4D7400][00000283C19848C0 49] HoloLens, +[2024.07.03-09.02.29:140][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.07.03-09.02.29:140][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.07.03-09.02.29:140][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.07.03-09.02.29:140][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.07.03-09.02.29:140][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.07.03-09.02.29:156][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.07.03-09.02.29:701][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.03-09.02.29:821][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.07.03-09.02.29:828][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.07.03-09.02.29:828][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.07.03-09.02.29:828][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.07.03-09.02.30:136][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 7E22E74C4F263D2D6C1FCA946EBC831E | Instance: 61C3E64F404865025B4B16929B0AD8E9 (NB-PBM2H22CST-23648). +[2024.07.03-09.02.30:269][ 0]LogPython: Using Python 3.7.7 +[2024.07.03-09.02.30:814][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.07.03-09.02.30:825][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.07.03-09.02.30:992][ 0]SourceControl: Source control is disabled +[2024.07.03-09.02.30:992][ 0]SourceControl: Source control is disabled +[2024.07.03-09.02.30:996][ 0]SourceControl: Source control is disabled +[2024.07.03-09.02.30:999][ 0]SourceControl: Source control is disabled +[2024.07.03-09.02.31:009][ 0]SourceControl: Source control is disabled +[2024.07.03-09.02.31:016][ 0]LogUProjectInfo: Found projects: +[2024.07.03-09.02.31:229][ 0]LogOpenImageDenoise: OIDN starting up +[2024.07.03-09.02.31:263][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.03-09.02.31:263][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.03-09.02.31:441][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.07.03-09.02.31:453][ 0]LogCollectionManager: Loaded 0 collections in 0.001826 seconds +[2024.07.03-09.02.31:481][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s +[2024.07.03-09.02.31:481][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s +[2024.07.03-09.02.31:481][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s +[2024.07.03-09.02.31:481][ 0]LogOcInput: OculusInput pre-init called +[2024.07.03-09.02.31:882][ 0]LogEngine: Initializing Engine... +[2024.07.03-09.02.31:990][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.07.03-09.02.31:990][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.03-09.02.31:990][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.07.03-09.02.31:991][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.07.03-09.02.32:157][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.07.03-09.02.32:171][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.07.03-09.02.32:172][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.07.03-09.02.32:177][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.07.03-09.02.32:178][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.07.03-09.02.32:178][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.07.03-09.02.32:178][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.07.03-09.02.32:178][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.03-09.02.32:178][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.03-09.02.32:178][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.03-09.02.32:178][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.03-09.02.32:178][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.03-09.02.32:178][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.03-09.02.32:178][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.03-09.02.32:178][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.03-09.02.32:179][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.03-09.02.32:179][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.03-09.02.32:179][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.03-09.02.32:179][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.03-09.02.32:196][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.07.03-09.02.32:196][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.07.03-09.02.32:622][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.03-09.02.32:628][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.03-09.02.32:630][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.03-09.02.32:630][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.03-09.02.32:632][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.03-09.02.32:632][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.03-09.02.32:632][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.03-09.02.32:633][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.03-09.02.32:633][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.03-09.02.32:633][ 0]LogInit: FAudioDevice initialized. +[2024.07.03-09.02.32:634][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.07.03-09.02.32:634][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.07.03-09.02.32:720][ 0]LogDerivedDataCache: Saved boot cache 0.09s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.03-09.02.32:721][ 0]LogInit: Texture streaming: Enabled +[2024.07.03-09.02.32:737][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.07.03-09.02.32:740][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.07.03-09.02.32:741][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.07.03-09.02.32:742][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.07.03-09.02.32:772][ 0]LogInit: Transaction tracking system initialized +[2024.07.03-09.02.32:797][ 0]BlueprintLog: New page: Editor Load +[2024.07.03-09.02.32:863][ 0]LocalizationService: Localization service is disabled +[2024.07.03-09.02.32:889][ 0]TimingProfiler: Initialize +[2024.07.03-09.02.32:889][ 0]TimingProfiler: OnSessionChanged +[2024.07.03-09.02.32:889][ 0]LoadingProfiler: Initialize +[2024.07.03-09.02.32:889][ 0]LoadingProfiler: OnSessionChanged +[2024.07.03-09.02.32:889][ 0]NetworkingProfiler: Initialize +[2024.07.03-09.02.32:889][ 0]NetworkingProfiler: OnSessionChanged +[2024.07.03-09.02.32:889][ 0]MemoryProfiler: Initialize +[2024.07.03-09.02.32:890][ 0]MemoryProfiler: OnSessionChanged +[2024.07.03-09.02.33:097][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.07.03-09.02.33:097][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.07.03-09.02.33:313][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.01s +[2024.07.03-09.02.33:655][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.07.03-09.02.33:659][ 0]SourceControl: Source control is disabled +[2024.07.03-09.02.33:659][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 10.260 +[2024.07.03-09.02.33:659][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.03-09.02.33:659][ 0]LightingResults: New page: Lighting Build +[2024.07.03-09.02.33:661][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.07.03-09.02.33:661][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.03-09.02.33:661][ 0]MapCheck: New page: Map Check +[2024.07.03-09.02.33:661][ 0]LightingResults: New page: Lighting Build +[2024.07.03-09.02.33:670][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.03-09.02.33:674][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.98ms +[2024.07.03-09.02.36:296][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.07.03-09.02.36:297][ 0]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.03-09.02.36:645][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.03-09.02.36:667][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.24ms +[2024.07.03-09.02.36:668][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.03-09.02.36:668][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,249ms to complete. +[2024.07.03-09.02.36:668][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 3.009 +[2024.07.03-09.02.36:670][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 13.271 +[2024.07.03-09.02.36:916][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.03-09.02.36:925][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.03-09.02.36:931][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.03-09.02.36:938][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.03-09.02.36:974][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0142 seconds. Added 3822 classes and 928 folders. +[2024.07.03-09.02.36:981][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. +[2024.07.03-09.02.37:006][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.03-09.02.37:006][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-09.02.37:006][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.03-09.02.37:006][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-09.02.37:006][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.07.03-09.02.37:006][ 0]LogPakFile: OnPakFileMounted2Time == 0.000103 +[2024.07.03-09.02.37:026][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.03-09.02.37:026][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-09.02.37:026][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.03-09.02.37:026][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-09.02.37:027][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.07.03-09.02.37:027][ 0]LogPakFile: OnPakFileMounted2Time == 0.000073 +[2024.07.03-09.02.37:039][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.07.03-09.02.37:040][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-09.02.37:040][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.07.03-09.02.37:040][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-09.02.37:040][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.07.03-09.02.37:040][ 0]LogPakFile: OnPakFileMounted2Time == 0.000051 +[2024.07.03-09.02.37:053][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.03-09.02.37:053][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-09.02.37:053][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.03-09.02.37:053][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-09.02.37:053][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.07.03-09.02.37:053][ 0]LogPakFile: OnPakFileMounted2Time == 0.000066 +[2024.07.03-09.02.37:066][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.03-09.02.37:066][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-09.02.37:066][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.03-09.02.37:066][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-09.02.37:066][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.07.03-09.02.37:066][ 0]LogPakFile: OnPakFileMounted2Time == 0.000061 +[2024.07.03-09.02.37:075][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.03-09.02.37:075][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-09.02.37:075][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.03-09.02.37:075][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-09.02.37:075][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.07.03-09.02.37:075][ 0]LogPakFile: OnPakFileMounted2Time == 0.000048 +[2024.07.03-09.02.37:085][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.03-09.02.37:085][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-09.02.37:085][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.03-09.02.37:085][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-09.02.37:085][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.07.03-09.02.37:085][ 0]LogPakFile: OnPakFileMounted2Time == 0.000052 +[2024.07.03-09.02.37:097][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.03-09.02.37:097][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-09.02.37:097][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.03-09.02.37:097][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-09.02.37:097][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.07.03-09.02.37:097][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 +[2024.07.03-09.02.37:108][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.03-09.02.37:108][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-09.02.37:108][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.03-09.02.37:108][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-09.02.37:108][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.07.03-09.02.37:108][ 0]LogPakFile: OnPakFileMounted2Time == 0.000078 +[2024.07.03-09.02.37:119][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.03-09.02.37:119][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-09.02.37:119][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.03-09.02.37:119][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-09.02.37:119][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.07.03-09.02.37:119][ 0]LogPakFile: OnPakFileMounted2Time == 0.000057 +[2024.07.03-09.02.37:130][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.03-09.02.37:130][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-09.02.37:130][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.03-09.02.37:130][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-09.02.37:130][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.07.03-09.02.37:130][ 0]LogPakFile: OnPakFileMounted2Time == 0.000051 +[2024.07.03-09.02.37:139][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.03-09.02.37:139][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-09.02.37:139][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.03-09.02.37:139][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-09.02.37:139][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.07.03-09.02.37:139][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 +[2024.07.03-09.02.37:150][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.03-09.02.37:150][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-09.02.37:150][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.03-09.02.37:150][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-09.02.37:150][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.07.03-09.02.37:150][ 0]LogPakFile: OnPakFileMounted2Time == 0.000054 +[2024.07.03-09.02.37:163][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.03-09.02.37:163][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-09.02.37:163][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.03-09.02.37:163][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-09.02.37:163][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.07.03-09.02.37:163][ 0]LogPakFile: OnPakFileMounted2Time == 0.000058 +[2024.07.03-09.02.37:174][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.03-09.02.37:174][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-09.02.37:174][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.03-09.02.37:174][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-09.02.37:174][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.07.03-09.02.37:174][ 0]LogPakFile: OnPakFileMounted2Time == 0.000056 +[2024.07.03-09.02.37:186][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.03-09.02.37:186][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-09.02.37:186][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.03-09.02.37:186][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-09.02.37:186][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.07.03-09.02.37:186][ 0]LogPakFile: OnPakFileMounted2Time == 0.000052 +[2024.07.03-09.02.37:199][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.03-09.02.37:199][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-09.02.37:199][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.03-09.02.37:200][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-09.02.37:200][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.07.03-09.02.37:200][ 0]LogPakFile: OnPakFileMounted2Time == 0.000107 +[2024.07.03-09.02.37:211][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.03-09.02.37:211][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-09.02.37:211][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.03-09.02.37:211][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-09.02.37:211][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.07.03-09.02.37:211][ 0]LogPakFile: OnPakFileMounted2Time == 0.000079 +[2024.07.03-09.02.37:220][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.03-09.02.37:220][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-09.02.37:220][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.03-09.02.37:220][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-09.02.37:220][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.07.03-09.02.37:220][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 +[2024.07.03-09.02.37:235][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.03-09.02.37:235][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-09.02.37:235][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.03-09.02.37:235][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-09.02.37:235][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.07.03-09.02.37:235][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 +[2024.07.03-09.02.37:246][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.03-09.02.37:246][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-09.02.37:246][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.03-09.02.37:246][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-09.02.37:246][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.07.03-09.02.37:246][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 +[2024.07.03-09.02.37:262][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.03-09.02.37:262][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-09.02.37:262][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.03-09.02.37:262][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-09.02.37:262][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.07.03-09.02.37:262][ 0]LogPakFile: OnPakFileMounted2Time == 0.000069 +[2024.07.03-09.02.37:277][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.07.03-09.02.37:278][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-09.02.37:278][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.07.03-09.02.37:278][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-09.02.37:278][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.07.03-09.02.37:278][ 0]LogPakFile: OnPakFileMounted2Time == 0.000066 +[2024.07.03-09.02.37:290][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.03-09.02.37:290][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-09.02.37:290][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.03-09.02.37:290][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-09.02.37:290][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.07.03-09.02.37:290][ 0]LogPakFile: OnPakFileMounted2Time == 0.000050 +[2024.07.03-09.02.37:301][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.03-09.02.37:301][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-09.02.37:301][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.03-09.02.37:301][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-09.02.37:301][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.07.03-09.02.37:301][ 0]LogPakFile: OnPakFileMounted2Time == 0.000063 +[2024.07.03-09.02.37:312][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.03-09.02.37:312][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.03-09.02.37:312][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.03-09.02.37:312][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.03-09.02.37:312][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.07.03-09.02.37:312][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 +[2024.07.03-09.02.37:786][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0006 seconds. Added 0 classes and 0 folders. +[2024.07.03-09.02.37:790][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0004 seconds. Added 2 classes and 0 folders. +[2024.07.03-09.02.37:928][ 0]LogSlate: Took 0.000527 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.07.03-09.02.37:941][ 0]LogSlate: Took 0.009929 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.07.03-09.02.37:943][ 0]LogSlate: Took 0.000176 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.07.03-09.02.38:163][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). +[2024.07.03-09.02.38:286][ 0]LogSlate: Took 0.008644 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.03-09.02.38:349][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders. +[2024.07.03-09.02.38:349][ 0]LogLoad: (Engine Initialization) Total time: 14.95 seconds +[2024.07.03-09.02.38:349][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.07.03-09.02.38:401][ 0]LogAssetRegistry: Asset discovery search completed in 9.6791 seconds +[2024.07.03-09.02.38:407][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000004 seconds (updated 0 objects) +[2024.07.03-09.02.38:411][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.07.03-09.02.39:438][ 40]LogSlate: Took 0.000449 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.03-09.02.40:160][ 64]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms +[2024.07.03-09.02.40:624][ 64]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map +[2024.07.03-09.02.40:624][ 64]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.03-09.02.40:625][ 64]LightingResults: New page: Lighting Build +[2024.07.03-09.02.40:625][ 64]LoadErrors: New page: Loading map: Map.umap +[2024.07.03-09.02.40:629][ 64]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.03-09.02.40:629][ 64]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.03-09.02.40:630][ 64]MapCheck: New page: Map Check +[2024.07.03-09.02.40:630][ 64]LightingResults: New page: Lighting Build +[2024.07.03-09.02.40:648][ 64]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.03-09.02.40:656][ 64]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms +[2024.07.03-09.02.40:657][ 64]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.07.03-09.02.40:741][ 64]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.03-09.02.40:741][ 64]LogAIModule: Creating AISystem for world Map +[2024.07.03-09.02.40:756][ 64]LogUObjectHash: Compacting FUObjectHashTables data took 0.90ms +[2024.07.03-09.02.40:761][ 64]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.03-09.02.40:761][ 64]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,239ms to complete. +[2024.07.03-09.02.40:761][ 64]LogFileHelpers: Loading map 'Map' took 0.137 +[2024.07.03-09.03.01:437][399]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (treppe_Cube) +[2024.07.03-09.04.23:607][801]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/gen2.gen2 +[2024.07.03-09.04.23:610][801]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 0EB1617216BA8490ED589307C518C31D9512AD83), compiling. +[2024.07.03-09.04.23:631][801]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.03-09.04.23:650][801]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. +[2024.07.03-09.04.23:743][801]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.03-09.04.23:932][801]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: F0B775526912846B13ED21A541CE72824BCA23E6), compiling. +[2024.07.03-09.04.23:935][801]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 4D2A0055BC08E4F5A595AD7B34D47A66DC7762CA), compiling. +[2024.07.03-09.04.23:937][801]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 7208A9FFC62A51687EC61DC74A1B6F9118E6C983), compiling. +[2024.07.03-09.04.23:938][801]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: E349C857D10010D445DDDF3D00C90401CA4BAC21), compiling. +[2024.07.03-09.04.23:939][801]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: B4F9B6F4DEA73714CCB6D10D035F0103CA367C4F), compiling. +[2024.07.03-09.04.23:940][801]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 638AB6804E39E259DDD33F68A7171309BB2D8EA9), compiling. +[2024.07.03-09.04.23:959][801]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.03-09.04.23:959][801]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.04.23:959][801]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.03-09.04.23:968][801]LogSlate: Took 0.001036 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.07.03-09.04.24:063][801]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.04.24:063][801]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.03-09.04.24:063][801]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.03-09.04.24:063][801]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.03-09.04.24:063][801]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.03-09.04.24:063][801]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.03-09.04.24:063][801]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.03-09.04.24:063][801]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.03-09.04.24:063][801]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.04.24:063][801]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.04.24:063][801]LogSlate: Took 0.000511 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.07.03-09.04.25:244][818]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.04.25:244][818]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.03-09.04.25:244][818]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.03-09.04.25:244][818]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.04.25:249][818]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.04.25:253][818]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.03-09.04.25:253][818]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.03-09.04.25:253][818]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.04.25:254][818]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.04.25:259][818]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.04.25:262][818]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.03-09.04.25:262][818]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.04.25:262][818]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.03-09.04.25:584][822]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 +[2024.07.03-09.04.25:584][822]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.04.25:859][825]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 3 +[2024.07.03-09.04.25:859][825]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.04.25:859][825]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.07.03-09.04.25:859][825]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.04.25:982][826]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.03-09.04.25:982][826]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.04.26:466][830]MaterialEditorStats: Base pass shader: 135 instructions +[2024.07.03-09.04.26:466][830]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.07.03-09.04.26:466][830]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.07.03-09.04.26:466][830]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.03-09.04.26:466][830]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.04.26:466][830]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.03-09.04.27:488][860]LogSlate: Window 'gen2' being destroyed +[2024.07.03-09.04.30:327][ 30]LogMaterial: Display: Missing cached shadermap for Material_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 9ECBC4CED5EC0A9C53075EB0AB230E28E9A75991), compiling. +[2024.07.03-09.04.30:346][ 32]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.04.30:346][ 32]LogShaderCompilers: Display: Submitted 4 shader compile jobs with 'Normal' priority +[2024.07.03-09.04.30:346][ 32]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.03-09.04.30:346][ 32]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.03-09.04.30:346][ 32]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 +[2024.07.03-09.04.30:346][ 32]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 +[2024.07.03-09.04.30:346][ 32]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.07.03-09.04.30:346][ 32]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.07.03-09.04.30:346][ 32]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.04.30:346][ 32]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.04.30:978][ 65]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 5917A950986782F63A69433FFB0E038A905A75D7), compiling. +[2024.07.03-09.04.30:981][ 65]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.03-09.04.30:981][ 65]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.03-09.04.30:981][ 65]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.03-09.04.31:027][ 66]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.04.31:027][ 66]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.03-09.04.31:027][ 66]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.07.03-09.04.31:027][ 66]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.04.31:027][ 66]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.03-09.04.31:027][ 66]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 8 +[2024.07.03-09.04.31:027][ 66]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 +[2024.07.03-09.04.31:027][ 66]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.07.03-09.04.31:027][ 66]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.03-09.04.31:027][ 66]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.04.32:031][119]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.03-09.04.32:031][119]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.03-09.04.32:031][119]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.03-09.04.32:977][174]MaterialEditorStats: Base pass shader: 123 instructions +[2024.07.03-09.04.32:977][174]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 197 instructions +[2024.07.03-09.04.32:977][174]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.07.03-09.04.32:977][174]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.03-09.04.32:977][174]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.03-09.04.32:977][174]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.03-09.04.33:336][195]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: DA7B1061E38D3F92BD421965213FF21351BA188E), compiling. +[2024.07.03-09.04.33:338][195]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.03-09.04.33:338][195]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.03-09.04.33:338][195]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.03-09.04.33:372][197]MaterialEditorStats: Base pass shader: 123 instructions +[2024.07.03-09.04.33:372][197]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 197 instructions +[2024.07.03-09.04.33:372][197]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.07.03-09.04.33:372][197]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.03-09.04.33:372][197]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.03-09.04.33:372][197]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.03-09.04.35:327][314]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 4FEF7573DED51B109C42CB368D75ACCB32325FE1), compiling. +[2024.07.03-09.04.35:329][314]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 589DB9D2E5CE072FECFC4C7B6007827D69773B35), compiling. +[2024.07.03-09.04.35:331][314]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.03-09.04.35:331][314]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.03-09.04.35:331][314]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.03-09.04.35:335][315]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.04.35:350][316]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.03-09.04.35:350][316]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.03-09.04.35:350][316]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.03-09.04.35:350][316]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.03-09.04.35:350][316]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.03-09.04.35:350][316]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.03-09.04.35:350][316]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.03-09.04.35:350][316]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.04.35:350][316]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.04.35:350][316]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.04.35:374][317]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.03-09.04.35:374][317]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.03-09.04.35:374][317]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.04.36:489][371]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.03-09.04.36:489][371]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.03-09.04.36:489][371]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.03-09.04.37:406][424]MaterialEditorStats: Base pass shader: 129 instructions +[2024.07.03-09.04.37:406][424]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 203 instructions +[2024.07.03-09.04.37:406][424]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.07.03-09.04.37:406][424]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.03-09.04.37:406][424]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.03-09.04.37:406][424]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.03-09.04.45:242][887]LogMaterialEditor: Saving and Compiling material gen2 +[2024.07.03-09.04.45:499][887]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 0C671BE56981B11FE14529B143C3604881B81193), compiling. +[2024.07.03-09.04.45:531][887]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 8483EAA5DA977EAED5430BC073AD64057EBF19B7), compiling. +[2024.07.03-09.04.45:544][887]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.07.03-09.04.45:544][887]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.07.03-09.04.45:546][887]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.03-09.04.45:546][887]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.03-09.04.45:546][887]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.04.45:546][887]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.07.03-09.04.45:547][887]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.07.03-09.04.45:549][887]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.07.03-09.04.45:549][887]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.07.03-09.04.45:549][887]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.07.03-09.04.45:549][887]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.04.45:549][887]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.07.03-09.04.45:556][887]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.07.03-09.04.45:556][887]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.04.45:562][887]LogUObjectHash: Compacting FUObjectHashTables data took 1.16ms +[2024.07.03-09.04.46:022][887]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.07.03-09.04.46:242][887]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset" SILENT=true +[2024.07.03-09.04.46:249][887]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen247A18315404A50AA41C71E9014C80A22.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset' +[2024.07.03-09.04.46:262][887]AssetCheck: New page: Asset Save: gen2 +[2024.07.03-09.04.46:262][887]LogContentValidation: Display: Validating Material /Game/Materials/gen2.gen2 +[2024.07.03-09.04.46:263][887]MaterialEditorStats: Base pass shader: 129 instructions +[2024.07.03-09.04.46:263][887]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 203 instructions +[2024.07.03-09.04.46:263][887]MaterialEditorStats: Base pass vertex shader: 50 instructions +[2024.07.03-09.04.46:263][887]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.03-09.04.46:263][887]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.03-09.04.46:263][887]MaterialEditorStats: User interpolators: 4/4 Scalars (1/4 Vectors) (TexCoords: 4, Custom: 0) +[2024.07.03-09.04.48:457][972]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/gen.gen +[2024.07.03-09.04.48:465][972]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 5B67FF79A2944E09C2D1F0AE98361B97C0E39869), compiling. +[2024.07.03-09.04.48:472][972]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.03-09.04.48:524][972]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: D41AAF538975C2699B143EA15943117255284E16), compiling. +[2024.07.03-09.04.48:526][972]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: A0A71651F60F410DD48491A34EB00D0E4EEAB6F3), compiling. +[2024.07.03-09.04.48:528][972]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 7815C31F6428AB8333B9C06C6A16D0D015E1EA43), compiling. +[2024.07.03-09.04.48:529][972]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 4D2C638A4812B36A8C1D13ECF1504116D14983E4), compiling. +[2024.07.03-09.04.48:531][972]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 333D6912222C11080096CE427B0418A5E1971392), compiling. +[2024.07.03-09.04.48:532][972]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 234D33B303C19DC7F7AFAFB08D58887B626B561A), compiling. +[2024.07.03-09.04.48:562][972]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.03-09.04.48:562][972]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.04.48:562][972]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.04.48:625][973]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.04.48:625][973]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.03-09.04.48:625][973]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.03-09.04.48:625][973]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.03-09.04.48:625][973]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.03-09.04.48:625][973]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.03-09.04.48:625][973]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.03-09.04.48:625][973]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.03-09.04.48:625][973]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.04.48:625][973]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.04.49:595][ 22]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.03-09.04.49:595][ 22]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.04.49:595][ 22]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.04.49:722][ 30]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.04.49:723][ 30]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.03-09.04.49:723][ 30]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.03-09.04.49:723][ 30]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.04.49:728][ 30]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.04.49:729][ 30]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.03-09.04.49:729][ 30]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.03-09.04.49:729][ 30]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.04.49:732][ 30]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.04.49:738][ 30]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.04.50:206][ 53]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 +[2024.07.03-09.04.50:206][ 53]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.04.50:636][ 72]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 +[2024.07.03-09.04.50:636][ 72]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.04.50:748][ 77]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.03-09.04.50:748][ 77]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.03-09.04.50:748][ 77]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.04.50:775][ 77]LogAssetEditorSubsystem: Opening Asset editor for MaterialFunction /Engine/Functions/Engine_MaterialFunctions02/Utility/BlendAngleCorrectedNormals.BlendAngleCorrectedNormals +[2024.07.03-09.04.50:896][ 77]LogMaterial: Display: Missing cached shadermap for Material_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 6220F58A0BEA5507563A0552A12465A496A16077), compiling. +[2024.07.03-09.04.50:898][ 77]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A8B02237314CBA1ECC0F84C10D118B0EB6D14590), compiling. +[2024.07.03-09.04.50:902][ 77]LogMaterial: Display: Missing cached shadermap for Material_0 in PCD3D_SM5, Default, SM5 (DDC key hash: FC04BFFD87903A4594A86D8FBD70A4551E98A246), compiling. +[2024.07.03-09.04.50:906][ 77]LogMaterial: Display: Missing cached shadermap for PreviewMaterial_0 in PCD3D_SM5, Default, SM5 (DDC key hash: B62456453908C99C40241B4847B50E0CD27D0B54), compiling. +[2024.07.03-09.04.50:909][ 77]LogMaterial: Display: Missing cached shadermap for Material_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F9E13677FD4C61EAB39327ED00BE0592D15B4541), compiling. +[2024.07.03-09.04.50:912][ 77]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionFunctionOutput_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 5D15974C01C70A24ABE780C1EC61F6B56E61D0B2), compiling. +[2024.07.03-09.04.50:914][ 77]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionFunctionInput_0 in PCD3D_SM5, Default, SM5 (DDC key hash: A7FD66444E983CDC513FAA54D81EACB0F99D47BC), compiling. +[2024.07.03-09.04.50:916][ 77]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionFunctionInput_2 in PCD3D_SM5, Default, SM5 (DDC key hash: AA6E54FE0A441E53D71F57439030C54DE675E8D3), compiling. +[2024.07.03-09.04.50:954][ 77]MaterialEditorStats: Base pass shader: 135 instructions +[2024.07.03-09.04.50:954][ 77]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 209 instructions +[2024.07.03-09.04.50:954][ 77]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.03-09.04.50:954][ 77]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.03-09.04.50:954][ 77]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.04.50:954][ 77]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.04.51:063][ 78]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.04.51:063][ 78]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.03-09.04.51:063][ 78]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.07.03-09.04.51:063][ 78]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.04.51:063][ 78]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.07.03-09.04.51:063][ 78]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.07.03-09.04.51:063][ 78]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.04.51:227][ 86]LogSlate: Took 0.021422 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.07.03-09.04.51:253][ 88]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.07.03-09.04.51:254][ 88]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.04.51:254][ 88]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.07.03-09.04.51:254][ 88]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.04.53:698][233]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true +[2024.07.03-09.04.53:698][233]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.03-09.04.56:764][415]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 889F1FEEC29D27BC2F25E0DCB23D8DE24B959912), compiling. +[2024.07.03-09.04.56:765][415]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.03-09.04.56:765][415]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.03-09.04.56:765][415]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.04.56:807][416]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.04.56:807][416]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.03-09.04.56:807][416]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.03-09.04.56:807][416]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.04.56:807][416]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.03-09.04.56:807][416]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.03-09.04.56:807][416]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.03-09.04.56:807][416]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.03-09.04.56:807][416]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.03-09.04.56:807][416]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.04.57:744][464]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: F7E37945B009C138B38BE969A823FFA941DB6DC8), compiling. +[2024.07.03-09.04.57:807][466]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.03-09.04.57:807][466]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.03-09.04.57:807][466]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.04.58:770][523]MaterialEditorStats: Base pass shader: 123 instructions +[2024.07.03-09.04.58:770][523]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 197 instructions +[2024.07.03-09.04.58:770][523]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.03-09.04.58:770][523]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.03-09.04.58:770][523]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.03-09.04.58:770][523]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.05.00:675][636]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 1E3D40370A738B125DF37F6C9DA5B389988F269F), compiling. +[2024.07.03-09.05.00:676][636]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 9CEF6E35C622B75A3C13D88DF0163FCDE0313C36), compiling. +[2024.07.03-09.05.00:679][636]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.03-09.05.00:679][636]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.03-09.05.00:679][636]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.05.00:683][637]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.05.00:683][637]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.03-09.05.00:683][637]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.03-09.05.00:683][637]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.05.00:690][638]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.03-09.05.00:690][638]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.03-09.05.00:690][638]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.03-09.05.00:690][638]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.03-09.05.00:690][638]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.03-09.05.00:690][638]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.05.00:699][638]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.05.00:718][639]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.03-09.05.00:718][639]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.03-09.05.00:718][639]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.05.01:809][688]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.03-09.05.01:809][688]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.03-09.05.01:809][688]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.05.02:734][741]MaterialEditorStats: Base pass shader: 129 instructions +[2024.07.03-09.05.02:735][741]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 203 instructions +[2024.07.03-09.05.02:735][741]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.03-09.05.02:735][741]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.03-09.05.02:735][741]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.03-09.05.02:735][741]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.05.04:050][817]LogMaterialEditor: Saving and Compiling material gen +[2024.07.03-09.05.04:293][817]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 88687B1D00B739143223F6962135FD7818B8640E), compiling. +[2024.07.03-09.05.04:324][817]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 61D930E278C901F5443AB2C558AB748BAB08B3B4), compiling. +[2024.07.03-09.05.04:341][817]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.07.03-09.05.04:341][817]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.07.03-09.05.04:342][817]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'Normal' priority +[2024.07.03-09.05.04:344][817]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.07.03-09.05.04:348][817]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 +[2024.07.03-09.05.04:348][817]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 +[2024.07.03-09.05.04:348][817]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 +[2024.07.03-09.05.04:348][817]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 +[2024.07.03-09.05.04:348][817]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.07.03-09.05.04:348][817]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.07.03-09.05.04:348][817]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.05.04:355][817]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms +[2024.07.03-09.05.04:809][817]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms +[2024.07.03-09.05.05:057][817]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset" SILENT=true +[2024.07.03-09.05.05:064][817]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen684A75A34A4A6BB16104458443C413A5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset' +[2024.07.03-09.05.05:074][817]AssetCheck: New page: Asset Save: gen +[2024.07.03-09.05.05:074][817]LogContentValidation: Display: Validating Material /Game/Materials/gen.gen +[2024.07.03-09.05.05:075][817]MaterialEditorStats: Base pass shader: 129 instructions +[2024.07.03-09.05.05:075][817]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 203 instructions +[2024.07.03-09.05.05:075][817]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.03-09.05.05:075][817]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.03-09.05.05:075][817]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.03-09.05.05:075][817]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.05.09:602][992]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Säule.Säule +[2024.07.03-09.05.09:603][992]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 83AEA07F9FCF6350E5127AB064174F4DC2BA2E1D), compiling. +[2024.07.03-09.05.09:610][992]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.03-09.05.09:659][992]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 0731C5B4F97A01A1E0720D0071DCB47685DF0788), compiling. +[2024.07.03-09.05.09:661][992]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: D788784BD1B92594C8E2975F51DDC75D6DF64AA6), compiling. +[2024.07.03-09.05.09:663][992]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 3C9E2014F1F369D2913CFD8FC559E83E38AB4376), compiling. +[2024.07.03-09.05.09:664][992]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_9 in PCD3D_SM5, Default, SM5 (DDC key hash: 9D4BD7DC72BEF54A2BDBFCB1F8B18F33140295B2), compiling. +[2024.07.03-09.05.09:671][992]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_6 in PCD3D_SM5, Default, SM5 (DDC key hash: A973FFE60869336AE5B8547DD06F9B6C95C4A41B), compiling. +[2024.07.03-09.05.09:672][992]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_5 in PCD3D_SM5, Default, SM5 (DDC key hash: 06FC95FC5E58DE96A88A5B979FA5211B5F99254E), compiling. +[2024.07.03-09.05.09:673][992]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_8 in PCD3D_SM5, Default, SM5 (DDC key hash: 05F334BC8D00843E591512DA40A8505B328739A2), compiling. +[2024.07.03-09.05.09:680][992]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.03-09.05.09:680][992]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.07.03-09.05.09:680][992]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.05.09:743][993]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.05.09:743][993]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.03-09.05.09:743][993]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.03-09.05.09:743][993]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.03-09.05.09:743][993]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.03-09.05.09:743][993]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.03-09.05.09:743][993]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.03-09.05.09:743][993]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.03-09.05.09:743][993]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.05.09:744][993]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.05.10:753][ 41]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.03-09.05.10:754][ 41]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.07.03-09.05.10:754][ 41]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.05.11:274][ 68]MaterialEditorStats: Texture samplers: 7/16 +[2024.07.03-09.05.11:274][ 68]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.07.03-09.05.11:274][ 68]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.05.11:734][ 95]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 0F651F9BD83FBAC5AD4AA117B2BE40389505B8BF), compiling. +[2024.07.03-09.05.11:735][ 95]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.03-09.05.11:736][ 95]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.03-09.05.11:736][ 95]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.05.11:757][ 96]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.05.11:757][ 96]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.03-09.05.11:757][ 96]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.03-09.05.11:757][ 96]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.03-09.05.11:757][ 96]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.03-09.05.11:757][ 96]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.03-09.05.11:757][ 96]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.03-09.05.11:757][ 96]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.03-09.05.11:757][ 96]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.05.11:757][ 96]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.05.12:167][117]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.05.12:167][117]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.03-09.05.12:167][117]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.03-09.05.12:167][117]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.05.12:167][117]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.05.12:167][117]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.05.12:167][117]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.05.12:174][117]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.05.12:602][134]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 8 +[2024.07.03-09.05.12:603][134]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.05.12:864][144]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 +[2024.07.03-09.05.12:864][144]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.05.12:896][145]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.03-09.05.12:896][145]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.03-09.05.12:896][145]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.05.13:136][156]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 5 +[2024.07.03-09.05.13:136][156]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.05.13:209][159]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 +[2024.07.03-09.05.13:209][159]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.05.13:586][173]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.07.03-09.05.13:586][173]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.05.13:616][174]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.03-09.05.13:616][174]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.03-09.05.13:616][174]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.05.13:798][180]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.07.03-09.05.13:798][180]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.05.13:875][183]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.07.03-09.05.13:875][183]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.05.14:437][211]MaterialEditorStats: Base pass shader: 122 instructions +[2024.07.03-09.05.14:437][211]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 200 instructions +[2024.07.03-09.05.14:437][211]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.03-09.05.14:437][211]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.03-09.05.14:437][211]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.03-09.05.14:437][211]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.05.21:181][612]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 60562DE4BEC0B75D5E5EA7F5B1702EB8CA2B34DA), compiling. +[2024.07.03-09.05.21:183][612]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_8 in PCD3D_SM5, Default, SM5 (DDC key hash: 7B6667D0E2124FFB839CD0D4A158876205A3A789), compiling. +[2024.07.03-09.05.21:185][612]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.03-09.05.21:185][612]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.05.21:185][612]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.05.21:189][613]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.05.21:211][614]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.03-09.05.21:211][614]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.03-09.05.21:211][614]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.05.21:212][614]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.03-09.05.21:212][614]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.03-09.05.21:212][614]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.03-09.05.21:212][614]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.03-09.05.21:212][614]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.03-09.05.21:212][614]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.05.22:186][663]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.03-09.05.22:186][663]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.05.22:186][663]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.05.22:693][689]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.03-09.05.22:693][689]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.05.22:693][689]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.05.23:122][714]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.03-09.05.23:122][714]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.03-09.05.23:122][714]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.03-09.05.23:122][714]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.03-09.05.23:122][714]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.05.23:122][714]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.05.25:495][856]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 6B9D1C7A2F99328612C205DB95105DDE639167E3), compiling. +[2024.07.03-09.05.25:497][856]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.03-09.05.25:497][856]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.05.25:497][856]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.05.25:526][857]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.05.25:526][857]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.03-09.05.25:526][857]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.03-09.05.25:526][857]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.05.25:526][857]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.07.03-09.05.25:526][857]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.03-09.05.25:526][857]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 7 +[2024.07.03-09.05.25:526][857]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 +[2024.07.03-09.05.25:526][857]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 5 +[2024.07.03-09.05.25:526][857]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 +[2024.07.03-09.05.25:526][857]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 3 +[2024.07.03-09.05.25:526][857]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.05.26:265][889]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.07.03-09.05.26:265][889]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.05.26:343][893]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.03-09.05.26:344][893]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.05.27:400][955]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.03-09.05.27:400][955]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.03-09.05.27:400][955]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.03-09.05.27:401][955]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.03-09.05.27:401][955]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.05.27:401][955]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.05.29:108][ 56]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/Säule/Material_Mixed_AO.Material_Mixed_AO +[2024.07.03-09.05.29:116][ 56]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'TextureEditor' in 0.0002 seconds. Added 1 classes and 2 folders. +[2024.07.03-09.05.30:529][135]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 4ED02974744D173EFF802AC3E43CCD5F60AADDD4), compiling. +[2024.07.03-09.05.30:530][135]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Säule.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-09.05.30:530][135]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Säule/Material_Mixed_AO.Material_Mixed_AO +[2024.07.03-09.05.30:530][135]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 74BDCD4443411E22377C7AC94BC95375A607E755), compiling. +[2024.07.03-09.05.30:531][135]LogMaterial: Warning: [AssetLog] /Engine/Transient.Säule (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-09.05.30:531][135]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Säule/Material_Mixed_AO.Material_Mixed_AO +[2024.07.03-09.05.30:538][135]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Säule/Material_Mixed_AO.Material_Mixed_AO +[2024.07.03-09.05.33:013][282]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: BE1C98EAE243D396BD0E295B43AA2D70FCDF8584), compiling. +[2024.07.03-09.05.33:013][282]LogMaterial: Warning: [AssetLog] /Engine/Transient.Säule (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-09.05.33:013][282]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Säule/Material_Mixed_AO.Material_Mixed_AO +[2024.07.03-09.05.34:544][373]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 85FF75CE24656B207839753F697BA198F16264AA), compiling. +[2024.07.03-09.05.34:545][373]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_6 in PCD3D_SM5, Default, SM5 (DDC key hash: 8FB26EBAD72951EB7953F1AF8208FF3FA2BD73DE), compiling. +[2024.07.03-09.05.34:554][373]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 9E4346767466F1ED7AA9BA34D34BC62D52C9FA92), compiling. +[2024.07.03-09.05.34:560][373]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.03-09.05.34:560][373]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.05.34:560][373]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.05.34:568][374]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.05.34:568][374]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.03-09.05.34:568][374]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.03-09.05.34:568][374]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.05.34:568][374]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.03-09.05.34:576][375]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.03-09.05.34:576][375]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.03-09.05.34:576][375]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.03-09.05.34:576][375]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.03-09.05.34:576][375]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.05.34:581][375]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.05.34:582][375]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.03-09.05.34:582][375]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.03-09.05.34:582][375]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.05.35:347][407]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.03-09.05.35:348][407]LogShaderCompilers: Display: Total job queries 289, among them cache hits 85 (29.41%) +[2024.07.03-09.05.35:348][407]LogShaderCompilers: Display: Tracking 154 distinct input hashes that result in 97 distinct outputs (62.99%) +[2024.07.03-09.05.35:348][407]LogShaderCompilers: Display: RAM used: 0.54 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.07% +[2024.07.03-09.05.35:348][407]LogShaderCompilers: Display: ================================================ +[2024.07.03-09.05.35:650][425]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.03-09.05.35:651][425]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.05.35:651][425]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.05.35:864][437]LogMaterialEditor: Saving and Compiling material Säule +[2024.07.03-09.05.36:340][437]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 69BD1BDBCD8E658E8735B091616BC229F2744467), compiling. +[2024.07.03-09.05.36:368][437]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: C12045B752607CE6DAA7CD8E63646C7552868081), compiling. +[2024.07.03-09.05.36:416][437]LogShaderCompilers: Display: Submitted 6 shader compile jobs with 'Normal' priority +[2024.07.03-09.05.36:422][437]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 +[2024.07.03-09.05.36:422][437]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 +[2024.07.03-09.05.36:422][437]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 +[2024.07.03-09.05.36:422][437]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 +[2024.07.03-09.05.36:422][437]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.07.03-09.05.36:422][437]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.07.03-09.05.36:422][437]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.05.36:428][437]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.07.03-09.05.36:974][437]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2024.07.03-09.05.37:130][437]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Säule" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule.uasset" SILENT=true +[2024.07.03-09.05.37:137][437]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Säule6321EAD84953B41477803FAF0A4B3AF2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule.uasset' +[2024.07.03-09.05.37:148][437]AssetCheck: New page: Asset Save: Säule +[2024.07.03-09.05.37:148][437]LogContentValidation: Display: Validating Material /Game/Materials/Säule.Säule +[2024.07.03-09.05.37:148][437]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.03-09.05.37:148][437]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.03-09.05.37:148][437]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.03-09.05.37:148][437]MaterialEditorStats: Texture samplers: 7/16 +[2024.07.03-09.05.37:148][437]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.05.37:148][437]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.05.41:586][699]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/Säule/Material_Roughness.Material_Roughness +[2024.07.03-09.05.42:817][767]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: BA37815D2F0839C661D5D8231948AD186073E411), compiling. +[2024.07.03-09.05.42:817][767]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Säule.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-09.05.42:817][767]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Säule/Material_Roughness.Material_Roughness +[2024.07.03-09.05.42:818][767]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 1DA058F8C70CC4BA849919E93F4E17EF805EBDC9), compiling. +[2024.07.03-09.05.42:818][767]LogMaterial: Warning: [AssetLog] /Engine/Transient.Säule (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-09.05.42:818][767]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Säule/Material_Roughness.Material_Roughness +[2024.07.03-09.05.42:830][767]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Säule/Material_Roughness.Material_Roughness +[2024.07.03-09.05.44:204][847]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: F579AD01985452C55C5912F87F9C21E2695E9DB2), compiling. +[2024.07.03-09.05.44:205][847]LogMaterial: Warning: [AssetLog] /Engine/Transient.Säule (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-09.05.44:205][847]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Säule/Material_Roughness.Material_Roughness +[2024.07.03-09.05.45:705][937]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: B08D9982C9B26CC2C9D617486FA771320AC7BE10), compiling. +[2024.07.03-09.05.45:706][937]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_9 in PCD3D_SM5, Default, SM5 (DDC key hash: 700E632172B5641B649C59414386C60C84090385), compiling. +[2024.07.03-09.05.45:714][937]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 29817F2D1467D301587862EB2A30F9AF7C32F959), compiling. +[2024.07.03-09.05.45:720][937]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.03-09.05.45:720][937]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.05.45:720][937]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.05.45:727][938]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.05.45:733][939]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.03-09.05.45:734][939]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.03-09.05.45:734][939]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.03-09.05.45:734][939]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.03-09.05.45:734][939]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.03-09.05.45:734][939]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.03-09.05.45:734][939]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.03-09.05.45:734][939]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.05.45:734][939]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.05.45:760][940]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.05.45:760][940]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.03-09.05.45:760][940]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.03-09.05.45:760][940]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.05.46:847][987]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.03-09.05.46:847][987]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.05.46:847][987]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.05.47:089][999]LogMaterialEditor: Saving and Compiling material Säule +[2024.07.03-09.05.47:536][999]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 3C2F11D0FA4CF1C60CCDD00AAFB5E0BB26125A3A), compiling. +[2024.07.03-09.05.47:566][999]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: E21E47ADB99CF86718C03C2AFF1874E5C14EE6BA), compiling. +[2024.07.03-09.05.47:578][999]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.07.03-09.05.47:584][999]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.05.48:005][999]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.03-09.05.48:005][999]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.05.48:005][999]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 +[2024.07.03-09.05.48:005][999]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority +[2024.07.03-09.05.48:005][999]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 +[2024.07.03-09.05.48:005][999]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 +[2024.07.03-09.05.48:005][999]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.07.03-09.05.48:005][999]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.07.03-09.05.48:005][999]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.05.48:043][999]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms +[2024.07.03-09.05.48:330][999]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Säule" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule.uasset" SILENT=true +[2024.07.03-09.05.48:337][999]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Säule37CE20874F116C394410C8810DB94C6F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule.uasset' +[2024.07.03-09.05.48:348][999]AssetCheck: New page: Asset Save: Säule +[2024.07.03-09.05.48:348][999]LogContentValidation: Display: Validating Material /Game/Materials/Säule.Säule +[2024.07.03-09.05.48:349][999]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.03-09.05.48:349][999]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.03-09.05.48:349][999]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.03-09.05.48:349][999]MaterialEditorStats: Texture samplers: 7/16 +[2024.07.03-09.05.48:349][999]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.05.48:349][999]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.05.58:677][479]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/Säule/Material_Roughness.Material_Roughness +[2024.07.03-09.06.12:987][ 59]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Säule_destroyed.Säule_destroyed +[2024.07.03-09.06.12:989][ 59]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: E25C18862517976DFD08933933F4964E028E1586), compiling. +[2024.07.03-09.06.12:996][ 59]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.03-09.06.13:069][ 59]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: DF09DEA7883D95E38478177577C6DF34CC3CD9CF), compiling. +[2024.07.03-09.06.13:070][ 59]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: BCA53459DD14336C38DA296ABB587A3AA7F9C975), compiling. +[2024.07.03-09.06.13:072][ 59]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: D7A50D7EE98C916CBBF279AA7A22D0D65AE68E92), compiling. +[2024.07.03-09.06.13:073][ 59]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 0FE8B1E347FF7373FD979684866371C1244BC76A), compiling. +[2024.07.03-09.06.13:074][ 59]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 30799382E51A4E653CA9DF35ED7CF6BC356E3957), compiling. +[2024.07.03-09.06.13:075][ 59]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 69C0C3CD6B24273D65D920C7C3B0801FA308B9A8), compiling. +[2024.07.03-09.06.13:076][ 59]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 9B150BDC769B826A2EB1F2D3F9AB4846EAFE54C6), compiling. +[2024.07.03-09.06.13:084][ 59]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.03-09.06.13:084][ 59]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.07.03-09.06.13:084][ 59]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.06.13:142][ 60]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.06.13:142][ 60]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.03-09.06.13:142][ 60]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.03-09.06.13:142][ 60]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.06.13:142][ 60]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.03-09.06.13:142][ 60]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.03-09.06.13:142][ 60]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.03-09.06.13:142][ 60]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.03-09.06.13:142][ 60]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.03-09.06.13:142][ 60]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.06.14:420][129]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.03-09.06.14:420][129]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.07.03-09.06.14:420][129]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.06.14:800][152]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.06.14:800][152]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.03-09.06.14:800][152]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.03-09.06.14:800][152]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.06.14:807][152]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.06.14:809][152]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.03-09.06.14:809][152]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.03-09.06.14:809][152]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.06.14:813][152]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.06.14:821][152]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.06.14:998][160]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 +[2024.07.03-09.06.14:998][160]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.06.15:078][161]MaterialEditorStats: Texture samplers: 7/16 +[2024.07.03-09.06.15:078][161]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.07.03-09.06.15:078][161]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.06.15:288][170]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 +[2024.07.03-09.06.15:289][170]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.03-09.06.15:289][170]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.06.15:779][191]MaterialEditorStats: Base pass shader: 134 instructions +[2024.07.03-09.06.15:779][191]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 212 instructions +[2024.07.03-09.06.15:779][191]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.03-09.06.15:779][191]MaterialEditorStats: Texture samplers: 7/16 +[2024.07.03-09.06.15:779][191]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.07.03-09.06.15:779][191]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.06.15:806][192]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.07.03-09.06.15:806][192]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.06.16:255][213]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 98A1026B038CAC9753606DFB516B81D5AEEF8B1D), compiling. +[2024.07.03-09.06.16:257][213]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.03-09.06.16:257][213]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.03-09.06.16:257][213]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.06.16:302][214]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.06.16:302][214]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.03-09.06.16:302][214]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.03-09.06.16:302][214]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.06.16:302][214]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.03-09.06.16:302][214]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.03-09.06.16:302][214]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.03-09.06.16:302][214]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 +[2024.07.03-09.06.16:302][214]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2024.07.03-09.06.16:302][214]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.06.18:901][355]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: D424BB8CDED884A7FE84F6437D11104E907A5807), compiling. +[2024.07.03-09.06.18:902][355]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 06105BB1718447B64B7C4DE7F2B13E408C17DA62), compiling. +[2024.07.03-09.06.18:905][355]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.03-09.06.18:905][355]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.06.18:905][355]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.06.18:909][356]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.06.18:913][357]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.03-09.06.18:916][357]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.03-09.06.18:916][357]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.03-09.06.18:916][357]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.03-09.06.18:916][357]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.03-09.06.18:916][357]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.03-09.06.18:916][357]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.03-09.06.18:916][357]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.06.18:916][357]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.06.19:916][407]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.03-09.06.19:916][407]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.06.19:916][407]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.06.20:034][412]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.06.20:034][412]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.03-09.06.20:034][412]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.03-09.06.20:034][412]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.06.20:480][434]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.03-09.06.20:480][434]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.06.20:480][434]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.06.21:029][463]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.03-09.06.21:030][463]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.03-09.06.21:030][463]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.03-09.06.21:030][463]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.03-09.06.21:030][463]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.06.21:030][463]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.06.21:948][518]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 40B959C58D5C2A48E7BAEC689A580684C5E8995B), compiling. +[2024.07.03-09.06.21:950][518]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.03-09.06.21:950][518]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.06.21:950][518]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.06.22:007][520]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.03-09.06.22:007][520]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.03-09.06.22:007][520]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.03-09.06.22:007][520]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.03-09.06.22:007][520]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.06.22:007][520]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.06.25:356][717]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/Säule_destroyed/Material_Mixed_AO.Material_Mixed_AO +[2024.07.03-09.06.27:828][862]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 59C6852F61B0449FE2B88B32E82010CD89A12686), compiling. +[2024.07.03-09.06.27:829][862]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Säule_destroyed.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-09.06.27:829][862]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Säule_destroyed/Material_Mixed_AO.Material_Mixed_AO +[2024.07.03-09.06.27:830][862]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: F2B99047727038115B78E2D1CEDBC944753FD33F), compiling. +[2024.07.03-09.06.27:830][862]LogMaterial: Warning: [AssetLog] /Engine/Transient.Säule_destroyed (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-09.06.27:830][862]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Säule_destroyed/Material_Mixed_AO.Material_Mixed_AO +[2024.07.03-09.06.27:839][862]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Säule_destroyed/Material_Mixed_AO.Material_Mixed_AO +[2024.07.03-09.06.29:839][975]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 4DFEE325234D43F3231EC92AD01B7B049A8E08C2), compiling. +[2024.07.03-09.06.29:840][975]LogMaterial: Warning: [AssetLog] /Engine/Transient.Säule_destroyed (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-09.06.29:840][975]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Säule_destroyed/Material_Mixed_AO.Material_Mixed_AO +[2024.07.03-09.06.31:389][ 68]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 767C60A37D6F40155446B985D784BE39A2A83B51), compiling. +[2024.07.03-09.06.31:398][ 68]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 3598758F2FC9EF7881FBA6AA804886740EFBAF2B), compiling. +[2024.07.03-09.06.31:399][ 68]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 14B6B4CE71A3A291DB92355653F412D28AEC60AF), compiling. +[2024.07.03-09.06.31:405][ 68]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.03-09.06.31:405][ 68]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.06.31:405][ 68]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.06.31:412][ 69]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.06.31:428][ 70]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.03-09.06.31:428][ 70]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.03-09.06.31:428][ 70]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.03-09.06.31:428][ 70]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.03-09.06.31:428][ 70]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.03-09.06.31:428][ 70]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.03-09.06.31:428][ 70]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.03-09.06.31:428][ 70]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.06.31:428][ 70]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.06.31:428][ 70]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.06.31:448][ 71]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.03-09.06.31:449][ 71]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.03-09.06.31:449][ 71]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.06.32:497][110]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.03-09.06.32:497][110]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.06.32:497][110]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.06.32:870][132]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.03-09.06.32:870][132]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.06.32:870][132]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.06.33:252][155]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.03-09.06.33:252][155]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.03-09.06.33:252][155]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.03-09.06.33:252][155]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.03-09.06.33:252][155]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.06.33:252][155]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.06.35:540][290]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Mixed_AOD095FE0E4BC6CE92B389CC84C87043EA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule_destroyed/Material_Mixed_AO.uasset' +[2024.07.03-09.06.35:553][290]AssetCheck: New page: Asset Save: Material_Mixed_AO +[2024.07.03-09.06.35:553][290]LogContentValidation: Display: Validating Texture2D /Game/Textures/Säule_destroyed/Material_Mixed_AO.Material_Mixed_AO +[2024.07.03-09.06.40:967][607]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/Säule_destroyed/Material_Roughness.Material_Roughness +[2024.07.03-09.06.42:198][677]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: A3D6EE8CD64E13BD040FAF8E1491DB020923244F), compiling. +[2024.07.03-09.06.42:198][677]LogMaterial: Warning: [AssetLog] /Engine/Transient.Säule_destroyed (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-09.06.42:198][677]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Säule_destroyed/Material_Roughness.Material_Roughness +[2024.07.03-09.06.42:211][677]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Säule_destroyed/Material_Roughness.Material_Roughness +[2024.07.03-09.06.44:150][787]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 986E72D4327EDB4520357519988165180F7AF222), compiling. +[2024.07.03-09.06.44:151][787]LogMaterial: Warning: [AssetLog] /Engine/Transient.Säule_destroyed (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-09.06.44:151][787]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Säule_destroyed/Material_Roughness.Material_Roughness +[2024.07.03-09.06.45:468][866]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 1924E66686E3A44428621B5324E2DF4D8A25FFC3), compiling. +[2024.07.03-09.06.45:469][866]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 29A17346679F9E5D1DB277A07396A69B8633CF4F), compiling. +[2024.07.03-09.06.45:471][866]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: FA504026923ACE43B908180306CDF3D8F937E0FE), compiling. +[2024.07.03-09.06.45:477][866]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.03-09.06.45:477][866]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.06.45:477][866]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.06.45:484][867]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.06.45:491][868]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.03-09.06.45:491][868]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.03-09.06.45:491][868]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.03-09.06.45:491][868]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.03-09.06.45:491][868]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.03-09.06.45:491][868]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.03-09.06.45:491][868]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.03-09.06.45:491][868]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.06.45:491][868]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.06.45:494][868]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.06.45:519][869]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.03-09.06.45:519][869]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.03-09.06.45:519][869]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.06.46:527][909]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.03-09.06.46:527][909]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.06.46:527][909]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.06.47:003][935]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.03-09.06.47:003][935]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.06.47:003][935]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.06.47:523][966]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.03-09.06.47:523][966]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.03-09.06.47:523][966]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.03-09.06.47:523][966]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.03-09.06.47:523][966]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.06.47:524][966]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.06.53:832][293]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Treppe.Treppe +[2024.07.03-09.06.53:833][293]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 8B328EC0A89B9A9A0E99AB549BCF2A50E9F05287), compiling. +[2024.07.03-09.06.53:840][293]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.03-09.06.53:884][293]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 1D3454BFE66F7C8EDB3C673F66E9550FEB099E31), compiling. +[2024.07.03-09.06.53:887][293]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: EC8355874D5AFE677E37A36C67FE1B0A9E8B6140), compiling. +[2024.07.03-09.06.53:888][293]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 8B14152F27FDEE8EA6260E21957C44E284326966), compiling. +[2024.07.03-09.06.53:889][293]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 5F536677D63B0FEC665CD2EAFFFAE0A499C3F296), compiling. +[2024.07.03-09.06.53:897][293]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 74CADB937AFC1B1F670E4D0F962B928EE8D53B35), compiling. +[2024.07.03-09.06.53:898][293]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 13F0AE6D549FF30F8E328F14AE0715A44FBEAE4C), compiling. +[2024.07.03-09.06.53:899][293]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 5B2FF120BC2C483BC8CEB5BCEB992CFA2BCC172A), compiling. +[2024.07.03-09.06.53:915][293]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.03-09.06.53:915][293]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.07.03-09.06.53:915][293]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.06.53:999][294]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.06.53:999][294]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.03-09.06.53:999][294]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.03-09.06.53:999][294]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.03-09.06.53:999][294]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.03-09.06.53:999][294]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.03-09.06.53:999][294]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.03-09.06.53:999][294]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.03-09.06.53:999][294]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.06.53:999][294]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.06.54:873][329]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.06.54:873][329]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.03-09.06.54:873][329]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.07.03-09.06.54:873][329]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.06.54:879][329]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.06.54:879][329]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2024.07.03-09.06.54:879][329]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.06.54:937][331]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.03-09.06.54:937][331]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.06.54:961][332]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.03-09.06.54:962][332]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.07.03-09.06.54:962][332]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.06.55:650][357]MaterialEditorStats: Texture samplers: 7/16 +[2024.07.03-09.06.55:651][357]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(5) +[2024.07.03-09.06.55:651][357]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.06.56:210][386]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 0888DE21F5FE3C87AFB6FBFE95A3D5D19F922BCD), compiling. +[2024.07.03-09.06.56:211][386]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.03-09.06.56:212][386]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.03-09.06.56:212][386]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.06.56:241][387]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.06.56:241][387]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.03-09.06.56:241][387]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.03-09.06.56:241][387]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.03-09.06.56:241][387]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.03-09.06.56:241][387]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.03-09.06.56:241][387]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.03-09.06.56:241][387]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.03-09.06.56:241][387]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.06.56:241][387]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.06.57:332][444]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.03-09.06.57:332][444]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.03-09.06.57:332][444]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.06.59:003][537]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 5D228F331FA570DF484E0050DF06F8D08700B42F), compiling. +[2024.07.03-09.06.59:004][537]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 3C7A59B506B769F49E0ADBEFF1B4211113C7DA12), compiling. +[2024.07.03-09.06.59:007][537]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.03-09.06.59:007][537]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.06.59:007][537]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.06.59:011][538]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.06.59:016][539]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.03-09.06.59:021][539]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.03-09.06.59:021][539]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.03-09.06.59:021][539]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.03-09.06.59:021][539]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.03-09.06.59:021][539]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.03-09.06.59:021][539]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.03-09.06.59:021][539]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.06.59:021][539]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.06.59:980][583]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.03-09.06.59:980][583]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.06.59:980][583]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.07.00:536][612]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.03-09.07.00:536][612]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.07.00:536][612]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.07.00:930][635]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.03-09.07.00:930][635]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.03-09.07.00:930][635]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.03-09.07.00:930][635]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.03-09.07.00:930][635]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.07.00:930][635]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.07.01:203][651]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: B0CA216F0F53CB7365BE4E699310D35AFCE8385F), compiling. +[2024.07.03-09.07.01:205][651]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.03-09.07.01:205][651]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.07.01:205][651]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.07.01:240][652]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.07.01:240][652]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.03-09.07.01:240][652]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.03-09.07.01:240][652]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.07.01:240][652]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.03-09.07.01:240][652]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.03-09.07.01:240][652]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.03-09.07.01:240][652]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.03-09.07.01:240][652]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.03-09.07.01:240][652]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.07.02:181][696]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.03-09.07.02:181][696]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.07.02:181][696]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.07.02:716][724]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.03-09.07.02:716][724]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.07.02:716][724]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.07.03:163][749]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.03-09.07.03:163][749]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.03-09.07.03:163][749]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.03-09.07.03:163][749]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.03-09.07.03:163][749]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.07.03:163][749]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.07.03:395][762]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/Treppe/Treppe_Mixed_AO.Treppe_Mixed_AO +[2024.07.03-09.07.05:047][857]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 3472899784D5749AC4FDF19BEE9F064CB436C2DE), compiling. +[2024.07.03-09.07.05:047][857]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Treppe.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-09.07.05:047][857]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Treppe/Treppe_Mixed_AO.Treppe_Mixed_AO +[2024.07.03-09.07.05:048][857]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 502A3A287AC14D7D6A049BEAA72B61EF4BBEA8CC), compiling. +[2024.07.03-09.07.05:048][857]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-09.07.05:048][857]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Treppe/Treppe_Mixed_AO.Treppe_Mixed_AO +[2024.07.03-09.07.05:057][857]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Treppe/Treppe_Mixed_AO.Treppe_Mixed_AO +[2024.07.03-09.07.07:257][988]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: AAEEA4B6F54C59D17583B4401779C2C4F5B6006E), compiling. +[2024.07.03-09.07.07:257][988]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-09.07.07:257][988]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Treppe/Treppe_Mixed_AO.Treppe_Mixed_AO +[2024.07.03-09.07.08:493][ 62]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 3CA09F4D98142BC9DB8BE99482F74961093E2937), compiling. +[2024.07.03-09.07.08:494][ 62]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_4 in PCD3D_SM5, Default, SM5 (DDC key hash: 8C2ED773BBF0FF8142CB62DD10EDD03BDAA89A52), compiling. +[2024.07.03-09.07.08:496][ 62]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 2F873086BC5E72A974427148020B8425DF1BABC5), compiling. +[2024.07.03-09.07.08:503][ 62]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.03-09.07.08:503][ 62]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.07.08:503][ 62]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.07.08:511][ 63]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.07.08:517][ 64]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.03-09.07.08:517][ 64]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.03-09.07.08:517][ 64]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.03-09.07.08:517][ 64]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.03-09.07.08:517][ 64]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.03-09.07.08:517][ 64]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.03-09.07.08:517][ 64]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.03-09.07.08:517][ 64]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.07.08:517][ 64]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.07.09:574][114]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.03-09.07.09:574][114]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.07.09:574][114]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.07.10:090][142]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.03-09.07.10:090][142]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.07.10:090][142]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.07.10:524][168]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.03-09.07.10:524][168]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.03-09.07.10:524][168]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.03-09.07.10:524][168]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.03-09.07.10:524][168]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.07.10:524][168]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.07.12:767][301]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 02B87739E5B09FB32A7D8B4B39EF959482377101), compiling. +[2024.07.03-09.07.14:027][375]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 6948B257BFCDC94E7E04BED78AB59D438125CCC9), compiling. +[2024.07.03-09.07.14:027][375]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-09.07.14:027][375]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/Treppe/Treppe_Roughness.Treppe_Roughness +[2024.07.03-09.07.14:028][375]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 08A77103838A61ABEB346E69823ABAA17C13C16D), compiling. +[2024.07.03-09.07.14:030][375]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: CEDF92EAA64DA6702DE1F4C6E9B2B6E7C89BD612), compiling. +[2024.07.03-09.07.14:030][375]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-09.07.14:030][375]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/Treppe/Treppe_Roughness.Treppe_Roughness +[2024.07.03-09.07.14:036][375]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Linear Color, should be Color for /Game/Textures/Treppe/Treppe_Roughness.Treppe_Roughness +[2024.07.03-09.07.14:703][415]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/Treppe/Treppe_Roughness.Treppe_Roughness +[2024.07.03-09.07.22:059][846]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: F0D1DD4DD1C58EB05581C781A6FB89576B6AF623), compiling. +[2024.07.03-09.07.22:084][846]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.07.22:084][846]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.03-09.07.22:084][846]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.03-09.07.22:084][846]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.03-09.07.22:084][846]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.03-09.07.22:084][846]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.03-09.07.22:084][846]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.03-09.07.22:084][846]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.03-09.07.22:084][846]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.07.22:084][846]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.07.23:198][912]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: C49B28403171DE1C0C89313D359373D9F8C654D7), compiling. +[2024.07.03-09.07.23:199][912]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-09.07.23:199][912]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Treppe/Treppe_Roughness.Treppe_Roughness +[2024.07.03-09.07.23:200][912]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 7AA2181304C60C0A783889464E96DE460E331125), compiling. +[2024.07.03-09.07.23:202][912]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 15DE98EFC65060BBDB9E9065EDE9022934EEBF3B), compiling. +[2024.07.03-09.07.23:202][912]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-09.07.23:202][912]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Treppe/Treppe_Roughness.Treppe_Roughness +[2024.07.03-09.07.23:209][912]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Treppe/Treppe_Roughness.Treppe_Roughness +[2024.07.03-09.07.24:924][ 15]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: D688C22283DCA9310CF9B29A725EB03D84EF205B), compiling. +[2024.07.03-09.07.24:924][ 15]LogMaterial: Warning: [AssetLog] /Engine/Transient.Treppe (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-09.07.24:925][ 15]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Treppe/Treppe_Roughness.Treppe_Roughness +[2024.07.03-09.07.26:150][ 88]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 0B8DBA5443F0813B9B4B2E20226EE818C5144377), compiling. +[2024.07.03-09.07.26:151][ 88]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 94AB33B6AB5270C1083C4C157E1120DEDBD4A78B), compiling. +[2024.07.03-09.07.26:159][ 88]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 512FCDFCE087ADBEE1FF6FE750D3F287367EA14E), compiling. +[2024.07.03-09.07.26:166][ 88]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.03-09.07.26:166][ 88]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.07.26:166][ 88]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.07.26:175][ 89]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.03-09.07.26:175][ 89]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.07.26:175][ 89]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.07.26:191][ 90]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.03-09.07.26:191][ 90]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.03-09.07.26:191][ 90]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.03-09.07.26:191][ 90]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.03-09.07.26:191][ 90]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.07.26:191][ 90]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.07.27:881][191]LogMaterialEditor: Saving and Compiling material Treppe +[2024.07.03-09.07.28:119][191]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 1C85F446BD48E8B50382068B44C4A6BDB2D0E1EA), compiling. +[2024.07.03-09.07.28:141][191]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 80210413D44409381B00D613E57F03B241F064D2), compiling. +[2024.07.03-09.07.28:179][191]LogShaderCompilers: Display: Submitted 6 shader compile jobs with 'Normal' priority +[2024.07.03-09.07.28:180][191]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 +[2024.07.03-09.07.28:180][191]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 +[2024.07.03-09.07.28:180][191]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 +[2024.07.03-09.07.28:180][191]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 +[2024.07.03-09.07.28:180][191]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.07.03-09.07.28:180][191]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.07.03-09.07.28:180][191]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.07.28:192][191]LogUObjectHash: Compacting FUObjectHashTables data took 0.97ms +[2024.07.03-09.07.28:639][191]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms +[2024.07.03-09.07.28:835][191]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Treppe" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset" SILENT=true +[2024.07.03-09.07.28:841][191]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe9D81D8BB4DB424CE07F36C803CDA0B12.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset' +[2024.07.03-09.07.28:851][191]AssetCheck: New page: Asset Save: Treppe +[2024.07.03-09.07.28:851][191]LogContentValidation: Display: Validating Material /Game/Materials/Treppe.Treppe +[2024.07.03-09.07.28:853][191]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.03-09.07.28:853][191]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.03-09.07.28:853][191]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.03-09.07.28:853][191]MaterialEditorStats: Texture samplers: 7/16 +[2024.07.03-09.07.28:853][191]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.07.28:853][191]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.07.41:918][763]MapCheck: New page: Map Check +[2024.07.03-09.07.41:936][763]LightingResults: New page: Lighting Build - 03.07.2024, 13:07:41 +[2024.07.03-09.07.41:966][763]LogSwarmInterface: [OpenConnection] Registering TCP channel ... +[2024.07.03-09.07.42:008][763]LogSwarmInterface: [OpenConnection] Connecting to agent ... +[2024.07.03-09.07.42:018][763]LogSwarmInterface: [TryOpenConnection] Testing the Agent +[2024.07.03-09.07.42:548][763]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent +[2024.07.03-09.07.42:548][763]LogSwarmInterface: [TryOpenConnection] Local Process ID is 23648 +[2024.07.03-09.07.44:913][763]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. +[2024.07.03-09.07.44:914][763]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED +[2024.07.03-09.07.44:914][763]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED +[2024.07.03-09.07.44:914][763]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED +[2024.07.03-09.07.44:914][763]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED +[2024.07.03-09.07.44:914][763]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED +[2024.07.03-09.07.45:065][763]LogEditorBuildUtils: Build time 0:03 +[2024.07.03-09.07.45:072][763]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 9A5571DCA1F58A1B375EDD026809E8827E5FE7BA), compiling. +[2024.07.03-09.07.45:074][763]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.03-09.07.45:075][763]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 5E983CD170823F0B8D8C2F77DC603C0925016B07), compiling. +[2024.07.03-09.07.45:077][763]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.03-09.07.45:078][763]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 +[2024.07.03-09.07.45:078][763]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 3 +[2024.07.03-09.07.45:078][763]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.07.03-09.07.45:078][763]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.07.03-09.07.45:078][763]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority +[2024.07.03-09.07.45:078][763]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer gen in PCD3D_SM5, Default, SM5 (DDC key hash: 4F1664E734823B1FB270D03FB77B4A311C372141), compiling. +[2024.07.03-09.07.45:081][763]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.03-09.07.45:082][763]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer gen in PCD3D_SM5, Default, SM5 (DDC key hash: 9BC913EFEDF050FC47CFD0B89D71AA545098E4C8), compiling. +[2024.07.03-09.07.45:084][763]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.07.03-09.07.45:085][763]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.07.03-09.07.45:085][763]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.03-09.07.45:085][763]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.03-09.07.45:111][764]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.03-09.07.45:111][764]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.03-09.07.45:111][764]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.03-09.07.45:114][764]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 74215255F688431949E6E0B42D9E4AFF1BFA7C97), compiling. +[2024.07.03-09.07.45:119][764]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.03-09.07.45:122][764]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: BE23ADBE53B0601459EF9DB0D95AE0F8F64C29D8), compiling. +[2024.07.03-09.07.45:127][764]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.03-09.07.45:247][765]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 3BCDB4C6AA11B34CA1A3FAF862E1A06F9BBA1662), compiling. +[2024.07.03-09.07.45:252][765]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.03-09.07.45:254][765]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 30BB768645BD8996539EBF9391265C9A24A35082), compiling. +[2024.07.03-09.07.45:259][765]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.03-09.07.45:317][766]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: C0BAD49A1936276CD97BB8F86EAF73DEB6917DA3), compiling. +[2024.07.03-09.07.45:321][766]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.03-09.07.45:323][766]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 19A164FC971658AD0C9D99FEFEE6C1DC0C769B05), compiling. +[2024.07.03-09.07.45:328][766]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.03-09.07.46:708][767]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 12 +[2024.07.03-09.07.46:708][767]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.03-09.07.46:708][767]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 10 +[2024.07.03-09.07.46:708][767]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.03-09.07.46:708][767]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.03-09.07.46:708][767]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.03-09.07.46:708][767]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 6 +[2024.07.03-09.07.46:708][767]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 5 +[2024.07.03-09.07.46:708][767]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.03-09.07.46:708][767]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4 +[2024.07.03-09.07.46:708][767]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.03-09.07.46:708][767]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 +[2024.07.03-09.07.46:708][767]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.03-09.07.46:708][767]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2024.07.03-09.07.46:708][767]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.03-09.07.46:708][767]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.07.03-09.07.46:708][767]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.03-09.07.47:244][777]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.07.03-09.08.16:865][256]Job is a success! +[2024.07.03-09.08.17:212][257]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.044s +[2024.07.03-09.08.17:212][257]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb +[2024.07.03-09.08.17:212][257]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) +[2024.07.03-09.08.17:212][257]LogVolumetricLightmapImport: Bricks at depth +[2024.07.03-09.08.17:212][257]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume +[2024.07.03-09.08.17:212][257]LogVolumetricLightmapImport: 1: 5.7% covering 37.5% of volume +[2024.07.03-09.08.17:212][257]LogVolumetricLightmapImport: 2: 94.0% covering 9.6% of volume +[2024.07.03-09.08.17:212][257]LogVolumetricLightmapImport: Bricks in each level +[2024.07.03-09.08.17:212][257]LogVolumetricLightmapImport: Map 420 bricks 100.0% (Persistent Level) +[2024.07.03-09.08.17:591][257]LogTexture: Display: Building textures: HQ_Lightmap0_1 (OODLE_AutoDXT, 1024X1024) +[2024.07.03-09.08.17:591][257]LogTexture: Display: Building textures: LQ_Lightmap_0_1 (OODLE_DXT1, 1024X1024) +[2024.07.03-09.08.17:591][257]LogTexture: Display: Building textures: HQ_Lightmap0_2 (OODLE_AutoDXT, 1024X1024) +[2024.07.03-09.08.17:591][257]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.03-09.08.17:591][257]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.03-09.08.17:591][257]LogTexture: Display: Building textures: LQ_Lightmap_0_2 (OODLE_DXT1, 1024X1024) +[2024.07.03-09.08.17:591][257]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.03-09.08.17:591][257]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.03-09.08.17:591][257]LogTexture: Display: Building textures: HQ_Lightmap0_3 (OODLE_AutoDXT, 1024X1024) +[2024.07.03-09.08.17:591][257]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.03-09.08.17:591][257]LogTexture: Display: Building textures: LQ_Lightmap_0_3 (OODLE_DXT1, 1024X1024) +[2024.07.03-09.08.17:591][257]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.03-09.08.17:840][257]LogTexture: Display: Building textures: ShadowMapTexture2D_0 (G8, 1024X1024) +[2024.07.03-09.08.17:840][257]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 337 meshes in 6 LightmapResourceClusters (56.2 Meshes per cluster). +[2024.07.03-09.08.17:845][257]LogMaterial: Display: Material /Game/Materials/gen2.gen2 needed to have new flag set bUsedWithStaticLighting ! +[2024.07.03-09.08.17:846][257]LogMaterial: Display: Material /Engine/Transient.gen2 needed to have new flag set bUsedWithStaticLighting ! +[2024.07.03-09.08.17:847][257]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: D82680A8036903434BC61B7F08703DA50F2D685A), compiling. +[2024.07.03-09.08.17:860][257]Lightmass on NB-PBM2H22CST: 30.2 sec total, 275 ms importing, 30 ms setup, 1.96 sec photons, 27.7 sec processing, 0 ms extra exporting [337/337 mappings]. Threads: 5:05 min total, 3:36 min processing. +[2024.07.03-09.08.17:860][257]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.07.03-09.08.17:861][257]LogMaterial: Display: Missing cached shadermap for gen2 in PCD3D_SM5, Default, SM5 (DDC key hash: 30D3E73E3EEC9E3595C213897C3B4C95684E0099), compiling. +[2024.07.03-09.08.17:897][257]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.03-09.08.17:897][257]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.03-09.08.17:897][257]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.08.17:897][257]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.07.03-09.08.17:897][257]LogShaderCompilers: Display: Submitted 7 shader compile jobs with 'Low' priority +[2024.07.03-09.08.17:897][257]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.03-09.08.17:897][257]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 +[2024.07.03-09.08.17:897][257]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.07.03-09.08.17:897][257]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 +[2024.07.03-09.08.17:897][257]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2024.07.03-09.08.17:897][257]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Low' priority +[2024.07.03-09.08.17:898][257]LogMaterial: Display: Material /Game/Materials/gen.gen needed to have new flag set bUsedWithStaticLighting ! +[2024.07.03-09.08.17:898][257]LogMaterial: Display: Material /Engine/Transient.gen needed to have new flag set bUsedWithStaticLighting ! +[2024.07.03-09.08.17:899][257]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: 01DB3BF7B9104B6053106816FD216F3E6EB5C5A7), compiling. +[2024.07.03-09.08.17:911][257]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.07.03-09.08.17:913][257]LogMaterial: Display: Missing cached shadermap for gen in PCD3D_SM5, Default, SM5 (DDC key hash: CB7F6C9DA72BB5E726CC4DB4687C9CA5F7EB1D57), compiling. +[2024.07.03-09.08.17:939][257]LogShaderCompilers: Display: Submitted 7 shader compile jobs with 'Low' priority +[2024.07.03-09.08.17:939][257]LogMaterial: Display: Material /Game/Materials/Event.Event needed to have new flag set bUsedWithStaticLighting ! +[2024.07.03-09.08.17:941][257]LogMaterial: Display: Missing cached shadermap for Event in PCD3D_SM5, Default, SM5 (DDC key hash: BD1758C3E6B396FE4829A1DAAA03D5A06AEA426B), compiling. +[2024.07.03-09.08.17:966][257]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.03-09.08.17:968][257]LogMaterial: Display: Material /Game/Materials/Watercolor.Watercolor needed to have new flag set bUsedWithStaticLighting ! +[2024.07.03-09.08.17:969][257]LogMaterial: Display: Missing cached shadermap for Watercolor in PCD3D_SM5, Default, SM5 (DDC key hash: EFFFF44E6E6B5407617864B35A5B68DC5D9DB128), compiling. +[2024.07.03-09.08.17:997][257]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.03-09.08.17:999][257]LogMaterial: Display: Material /Game/Materials/Island.Island needed to have new flag set bUsedWithStaticLighting ! +[2024.07.03-09.08.18:000][257]LogMaterial: Display: Missing cached shadermap for Island in PCD3D_SM5, Default, SM5 (DDC key hash: 65727E638A051C82EB6B565C720F4A23D545A342), compiling. +[2024.07.03-09.08.18:026][257]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.03-09.08.18:026][257]LogMaterial: Display: Material /Game/Materials/Säule.Säule needed to have new flag set bUsedWithStaticLighting ! +[2024.07.03-09.08.18:026][257]LogMaterial: Display: Material /Engine/Transient.Säule needed to have new flag set bUsedWithStaticLighting ! +[2024.07.03-09.08.18:028][257]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 76DBF52A8064F934EB7FDF232F8D0EA9194E8741), compiling. +[2024.07.03-09.08.18:046][257]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.07.03-09.08.18:049][257]LogMaterial: Display: Missing cached shadermap for Säule in PCD3D_SM5, Default, SM5 (DDC key hash: 3F673531F38F200092CB330B02364134CCF573ED), compiling. +[2024.07.03-09.08.18:080][257]LogShaderCompilers: Display: Submitted 7 shader compile jobs with 'Low' priority +[2024.07.03-09.08.18:081][257]LogMaterial: Display: Material /Game/Materials/Säule_destroyed.Säule_destroyed needed to have new flag set bUsedWithStaticLighting ! +[2024.07.03-09.08.18:081][257]LogMaterial: Display: Material /Engine/Transient.Säule_destroyed needed to have new flag set bUsedWithStaticLighting ! +[2024.07.03-09.08.18:082][257]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: 9DA825AF62E089CC164107EB17F69FDA073F15A7), compiling. +[2024.07.03-09.08.18:101][257]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.07.03-09.08.18:103][257]LogMaterial: Display: Missing cached shadermap for Säule_destroyed in PCD3D_SM5, Default, SM5 (DDC key hash: ED993F471A89413D5194D62D610A2D0EB828FC6A), compiling. +[2024.07.03-09.08.18:105][257]LogMaterial: Warning: [AssetLog] C:\Users\bib\Documents\GAR\Dino Game\Content\Materials\Säule_destroyed.uasset: Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.03-09.08.18:105][257]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Säule_destroyed/Material_Roughness.Material_Roughness +[2024.07.03-09.08.18:105][257]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Säule_destroyed/Material_Mixed_AO.Material_Mixed_AO +[2024.07.03-09.08.18:106][257]LogMaterial: Display: Material /Game/Materials/Treppe.Treppe needed to have new flag set bUsedWithStaticLighting ! +[2024.07.03-09.08.18:106][257]LogMaterial: Display: Material /Engine/Transient.Treppe needed to have new flag set bUsedWithStaticLighting ! +[2024.07.03-09.08.18:108][257]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: C52F17D42C24E20EFEDFEB5DD8207F55299D6142), compiling. +[2024.07.03-09.08.18:126][257]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Normal' priority +[2024.07.03-09.08.18:129][257]LogMaterial: Display: Missing cached shadermap for Treppe in PCD3D_SM5, Default, SM5 (DDC key hash: 76B0D7A035FAF8A1BB231CAAA9325B5B9D943B8C), compiling. +[2024.07.03-09.08.18:160][257]LogShaderCompilers: Display: Submitted 7 shader compile jobs with 'Low' priority +[2024.07.03-09.08.18:178][257]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms +[2024.07.03-09.08.18:212][257]LogStaticLightingSystem: Illumination: 36.1 sec (294 ms encoding lightmaps, 201 ms encoding shadowmaps) +[2024.07.03-09.08.18:212][257]LogStaticLightingSystem: Lightmap texture memory: 6.0 MB (6.0 MB streaming, 0.0 MB non-streaming), 6 textures +[2024.07.03-09.08.18:212][257]LogStaticLightingSystem: Shadowmap texture memory: 1.3 MB (1.3 MB streaming, 0.0 MB non-streaming), 1 textures +[2024.07.03-09.08.18:946][257]DumpUnbuiltLightIteractions +[2024.07.03-09.08.18:946][257]Lights with unbuilt interactions: 0 +[2024.07.03-09.08.18:946][257] +[2024.07.03-09.08.18:946][257]Primitives with unbuilt interactions: 0 +[2024.07.03-09.08.19:396][257]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 17 +[2024.07.03-09.08.19:396][257]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 14 +[2024.07.03-09.08.19:396][257]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 11 +[2024.07.03-09.08.19:396][257]LogShaderCompilers: Display: Started 9 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.08.19:396][257]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 8 +[2024.07.03-09.08.19:396][257]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 6 +[2024.07.03-09.08.19:396][257]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 +[2024.07.03-09.08.19:396][257]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.08.19:606][257]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.03-09.08.19:606][257]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.07.03-09.08.19:606][257]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.08.20:434][257]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 88 +[2024.07.03-09.08.20:434][257]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.08.20:434][257]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 78 +[2024.07.03-09.08.20:434][257]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.08.21:274][257]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 68 +[2024.07.03-09.08.21:274][257]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 59 +[2024.07.03-09.08.21:274][257]LogShaderCompilers: Display: Started 18 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.08.21:274][257]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 50 +[2024.07.03-09.08.21:274][257]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.08.21:677][257]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 43 +[2024.07.03-09.08.21:677][257]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.08.21:677][257]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 37 +[2024.07.03-09.08.21:677][257]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.08.21:887][257]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 32 +[2024.07.03-09.08.21:887][257]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.08.24:822][257]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 27 +[2024.07.03-09.08.24:822][257]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.08.25:241][257]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 23 +[2024.07.03-09.08.25:241][257]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.08.26:287][257]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 20 +[2024.07.03-09.08.26:287][257]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.08.26:707][257]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 17 +[2024.07.03-09.08.26:707][257]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.08.27:126][257]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 14 +[2024.07.03-09.08.27:126][257]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.08.27:126][257]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 12 +[2024.07.03-09.08.27:126][257]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.08.27:757][257]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 10 +[2024.07.03-09.08.27:757][257]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.08.28:176][257]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 8 +[2024.07.03-09.08.28:176][257]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.08.28:176][257]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 +[2024.07.03-09.08.28:176][257]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.08.28:176][257]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 5 +[2024.07.03-09.08.28:176][257]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.08.28:386][257]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 +[2024.07.03-09.08.28:386][257]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.08.28:806][257]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.07.03-09.08.28:806][257]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.08.29:015][257]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.03-09.08.29:015][257]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.08.29:225][257]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.07.03-09.08.29:225][257]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.08.30:017][257]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) +[2024.07.03-09.08.30:121][258]Cmd: MAP CHECK NOTIFYRESULTS 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instructions +[2024.07.03-09.08.31:198][306]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.03-09.08.31:198][306]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.08.31:198][306]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.08.31:198][306]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.03-09.08.31:198][306]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.03-09.08.31:198][306]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.03-09.08.31:198][306]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.03-09.08.31:198][306]MaterialEditorStats: Texture samplers: 7/16 +[2024.07.03-09.08.31:198][306]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.08.31:198][306]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) 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Worker (2/9): shaders left to compile 2 +[2024.07.03-09.08.52:534][465]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority +[2024.07.03-09.08.52:534][465]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 11 +[2024.07.03-09.08.52:534][465]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 10 +[2024.07.03-09.08.52:534][465]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 9 +[2024.07.03-09.08.52:534][465]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 +[2024.07.03-09.08.52:534][465]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 7 +[2024.07.03-09.08.52:534][465]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 +[2024.07.03-09.08.52:534][465]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.08.52:547][465]LogUObjectHash: Compacting FUObjectHashTables data took 1.25ms 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Usage: 0.12% +[2024.07.03-09.08.52:670][465]LogShaderCompilers: Display: ================================================ +[2024.07.03-09.08.53:690][465]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.07.03-09.08.53:690][465]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.03-09.08.53:690][465]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 4 +[2024.07.03-09.08.53:690][465]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.08.53:690][465]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 3 +[2024.07.03-09.08.53:690][465]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.08.53:690][465]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.03-09.08.53:690][465]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.08.53:690][465]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 1 +[2024.07.03-09.08.53:690][465]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.03-09.08.53:731][465]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms +[2024.07.03-09.08.54:186][465]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Säule_destroyed" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule_destroyed.uasset" SILENT=true +[2024.07.03-09.08.54:194][465]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Säule_destroyed37644CD349ED227761661986C0F89B85.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule_destroyed.uasset' +[2024.07.03-09.08.54:206][465]AssetCheck: New page: Asset Save: Säule_destroyed +[2024.07.03-09.08.54:206][465]LogContentValidation: Display: Validating Material /Game/Materials/Säule_destroyed.Säule_destroyed +[2024.07.03-09.08.54:207][465]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.03-09.08.54:207][465]MaterialEditorStats: Base pass shader with Surface Lightmap: 159 instructions +[2024.07.03-09.08.54:207][465]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.03-09.08.54:207][465]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.03-09.08.54:207][465]MaterialEditorStats: Texture samplers: 7/16 +[2024.07.03-09.08.54:207][465]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.03-09.08.54:207][465]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.03-09.08.59:422][774]LogMaterialEditor: Saving and Compiling material Treppe +[2024.07.03-09.08.59:439][774]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Treppe" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset" SILENT=true +[2024.07.03-09.08.59:441][774]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe1A62ADC648696653149FC0B0FEE149DE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Treppe.uasset' +[2024.07.03-09.08.59:455][774]AssetCheck: New page: Asset Save: Treppe +[2024.07.03-09.08.59:455][774]LogContentValidation: Display: Validating Material /Game/Materials/Treppe.Treppe +[2024.07.03-09.09.02:087][927]LogMaterialEditor: Saving and Compiling material Säule +[2024.07.03-09.09.02:104][927]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Säule" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule.uasset" SILENT=true +[2024.07.03-09.09.02:105][927]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Säule2633042C455F25A64FD568A8C54041A1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Säule.uasset' +[2024.07.03-09.09.02:134][927]AssetCheck: New page: Asset Save: Säule +[2024.07.03-09.09.02:134][927]LogContentValidation: Display: Validating Material /Game/Materials/Säule.Säule +[2024.07.03-09.09.04:358][ 60]LogMaterialEditor: Saving and Compiling material gen +[2024.07.03-09.09.04:369][ 60]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset" SILENT=true +[2024.07.03-09.09.04:370][ 60]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen5B936BD944504F019882FB8F0FCE35BC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen.uasset' +[2024.07.03-09.09.04:400][ 60]AssetCheck: New page: Asset Save: gen +[2024.07.03-09.09.04:400][ 60]LogContentValidation: Display: Validating Material /Game/Materials/gen.gen +[2024.07.03-09.09.06:274][173]LogMaterialEditor: Saving and Compiling material gen2 +[2024.07.03-09.09.06:285][173]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset" SILENT=true +[2024.07.03-09.09.06:287][173]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen215BAD6164D6C4373232F65BBAD0FD7AB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset' +[2024.07.03-09.09.06:302][173]AssetCheck: New page: Asset Save: gen2 +[2024.07.03-09.09.06:302][173]LogContentValidation: Display: Validating Material /Game/Materials/gen2.gen2 +[2024.07.03-09.09.08:656][312]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.07.03-09.09.09:136][338]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.03-09.09.09:143][338]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms +[2024.07.03-09.09.09:189][338]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapED30E15F4A5C3E9DFADF80B540F05502.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.03-09.09.09:204][338]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.03-09.09.09:314][338]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataC3B0A358487CF9E96140B6A03005C98E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.03-09.09.09:325][338]AssetCheck: New page: Asset Save: multiple assets +[2024.07.03-09.09.09:325][338]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.03-09.09.09:325][338]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.03-09.09.27:707][440]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG1) +[2024.07.03-09.09.31:043][638]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) +[2024.07.03-09.09.39:878][166]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG8) +[2024.07.03-09.09.41:519][263]Cmd: DELETE +[2024.07.03-09.09.41:519][263]Cmd: ACTOR DELETE +[2024.07.03-09.09.41:529][263]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-09.09.41:537][263]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-09.09.41:537][263]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.07.03-09.09.42:028][293]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG7) +[2024.07.03-09.09.42:180][301]Cmd: DELETE +[2024.07.03-09.09.42:180][301]Cmd: ACTOR DELETE +[2024.07.03-09.09.42:183][301]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-09.09.42:190][301]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms +[2024.07.03-09.09.42:190][301]LogEditorActor: Deleted 1 Actors (0.010 secs) 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+[2024.07.03-09.09.47:975][642]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-09.09.47:982][642]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms +[2024.07.03-09.09.47:982][642]LogEditorActor: Deleted 1 Actors (0.010 secs) +[2024.07.03-09.09.52:172][893]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.03-09.09.52:180][893]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms +[2024.07.03-09.09.52:235][893]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapF1B867844E5DE0CD55ADC0BB62D3DDD0.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.03-09.09.52:252][893]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.03-09.09.52:381][893]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData8616D59F40671B3C577B49A807AF4BA3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.03-09.09.52:393][893]AssetCheck: New page: Asset Save: multiple assets +[2024.07.03-09.09.52:393][893]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.03-09.09.52:393][893]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.03-09.09.56:763][152]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG12) +[2024.07.03-09.09.57:550][198]Cmd: DELETE +[2024.07.03-09.09.57:550][198]Cmd: ACTOR DELETE +[2024.07.03-09.09.57:554][198]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-09.09.57:562][198]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms +[2024.07.03-09.09.57:562][198]LogEditorActor: Deleted 1 Actors (0.012 secs) +[2024.07.03-09.09.58:038][227]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG13) +[2024.07.03-09.09.58:174][234]Cmd: DELETE +[2024.07.03-09.09.58:174][234]Cmd: ACTOR DELETE +[2024.07.03-09.09.58:177][234]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-09.09.58:184][234]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.07.03-09.09.58:185][234]LogEditorActor: Deleted 1 Actors (0.011 secs) +[2024.07.03-09.09.58:692][265]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG14) +[2024.07.03-09.09.58:818][271]Cmd: DELETE +[2024.07.03-09.09.58:818][271]Cmd: ACTOR DELETE +[2024.07.03-09.09.58:823][271]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-09.09.58:831][271]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms +[2024.07.03-09.09.58:832][271]LogEditorActor: Deleted 1 Actors (0.014 secs) +[2024.07.03-09.09.59:375][304]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG16) +[2024.07.03-09.09.59:568][314]Cmd: DELETE +[2024.07.03-09.09.59:568][314]Cmd: ACTOR DELETE +[2024.07.03-09.09.59:573][314]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-09.09.59:580][314]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms +[2024.07.03-09.09.59:581][314]LogEditorActor: Deleted 1 Actors (0.013 secs) +[2024.07.03-09.10.00:175][350]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (DeckeOG15) +[2024.07.03-09.10.00:313][357]Cmd: DELETE +[2024.07.03-09.10.00:313][357]Cmd: ACTOR DELETE +[2024.07.03-09.10.00:317][357]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.03-09.10.00:323][357]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.03-09.10.00:323][357]LogEditorActor: Deleted 1 Actors (0.011 secs) +[2024.07.03-09.10.01:335][417]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.03-09.10.01:341][417]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms +[2024.07.03-09.10.01:382][417]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map371770C4454F0E9E78E29FBAA8178410.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.03-09.10.01:396][417]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.03-09.10.01:503][417]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData371185BC45F04F536F0E2E947B94F0AA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.03-09.10.01:514][417]AssetCheck: New page: Asset Save: multiple assets +[2024.07.03-09.10.01:514][417]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.03-09.10.01:514][417]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.03-09.10.05:349][646]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.03-09.10.05:359][646]LogUObjectHash: Compacting FUObjectHashTables data took 0.99ms +[2024.07.03-09.10.05:419][646]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8C13AA2C48699F7CE79B65AB02D910AA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.03-09.10.05:435][646]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.03-09.10.05:566][646]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData84A73CB04D46A33AF375F7A54BC0C73C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.03-09.10.05:578][646]AssetCheck: New page: Asset Save: multiple assets +[2024.07.03-09.10.05:578][646]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.03-09.10.05:578][646]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.03-09.10.10:058][903]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms +[2024.07.03-09.10.11:380][903]LogSlate: Window 'Save Content' being destroyed +[2024.07.03-09.10.11:490][903]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Event" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Event.uasset" SILENT=true +[2024.07.03-09.10.11:495][903]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/EventA5BAE06A43FACA9054BD898085A5CD50.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Event.uasset' +[2024.07.03-09.10.11:517][903]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Island" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Island.uasset" SILENT=true +[2024.07.03-09.10.11:523][903]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Island599081CD4B792531F88A1E9625CAC253.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Island.uasset' +[2024.07.03-09.10.11:528][903]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Säule/Material_Mixed_AO" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule/Material_Mixed_AO.uasset" SILENT=true +[2024.07.03-09.10.11:535][903]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Mixed_AOD28AD9A44D71BD355F6B41B90789564F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule/Material_Mixed_AO.uasset' +[2024.07.03-09.10.11:551][903]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_RoughnessA1F6724C428B7B8734A57A8CEE391634.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule_destroyed/Material_Roughness.uasset' +[2024.07.03-09.10.11:556][903]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Säule/Material_Roughness" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule/Material_Roughness.uasset" SILENT=true +[2024.07.03-09.10.11:567][903]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Material_Roughness309C75E44A7675A8046F579CB110239D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Säule/Material_Roughness.uasset' +[2024.07.03-09.10.11:572][903]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe/Treppe_Mixed_AO" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe/Treppe_Mixed_AO.uasset" SILENT=true +[2024.07.03-09.10.11:580][903]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe_Mixed_AOAD7A6A3547149833460421B29E668C73.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe/Treppe_Mixed_AO.uasset' +[2024.07.03-09.10.11:584][903]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Textures/Treppe/Treppe_Roughness" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe/Treppe_Roughness.uasset" SILENT=true +[2024.07.03-09.10.11:596][903]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Treppe_Roughness2743FFC4494AE92833CFF494A9988F91.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Treppe/Treppe_Roughness.uasset' +[2024.07.03-09.10.11:616][903]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Watercolor" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Watercolor.uasset" SILENT=true +[2024.07.03-09.10.11:622][903]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Watercolor6F59EF0B47A298775EC5D39F00FF6D3B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Watercolor.uasset' +[2024.07.03-09.10.11:661][903]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2024.07.03-09.10.11:661][903]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.03-09.10.11:718][903]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true +[2024.07.03-09.10.11:718][903]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.03-09.10.11:735][903]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true +[2024.07.03-09.10.11:735][903]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.03-09.10.11:752][903]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true +[2024.07.03-09.10.11:752][903]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.03-09.10.11:769][903]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true +[2024.07.03-09.10.11:769][903]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.03-09.10.11:809][903]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed +[2024.07.03-09.10.11:905][903]AssetCheck: New page: Asset Save: multiple assets +[2024.07.03-09.10.11:905][903]LogContentValidation: Display: Validating Material /Game/Materials/Watercolor.Watercolor +[2024.07.03-09.10.11:905][903]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe/Treppe_Roughness.Treppe_Roughness +[2024.07.03-09.10.11:905][903]LogContentValidation: Display: Validating Texture2D /Game/Textures/Treppe/Treppe_Mixed_AO.Treppe_Mixed_AO +[2024.07.03-09.10.11:905][903]LogContentValidation: Display: Validating Texture2D /Game/Textures/Säule_destroyed/Material_Roughness.Material_Roughness +[2024.07.03-09.10.11:905][903]LogContentValidation: Display: Validating Texture2D /Game/Textures/Säule/Material_Roughness.Material_Roughness +[2024.07.03-09.10.11:905][903]LogContentValidation: Display: Validating Texture2D /Game/Textures/Säule/Material_Mixed_AO.Material_Mixed_AO +[2024.07.03-09.10.11:905][903]LogContentValidation: Display: Validating Material /Game/Materials/Island.Island +[2024.07.03-09.10.11:905][903]LogContentValidation: Display: Validating Material /Game/Materials/Event.Event +[2024.07.03-09.10.11:906][904]Cmd: QUIT_EDITOR +[2024.07.03-09.10.11:906][904]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.07.03-09.10.11:908][904]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.07.03-09.10.11:909][904]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.07.03-09.10.11:909][904]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.07.03-09.10.11:910][904]LogAudio: Display: Audio Device unregistered from world 'Map'. +[2024.07.03-09.10.11:910][904]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.03-09.10.11:911][904]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.03-09.10.11:959][904]LogAudio: Display: Audio Device Manager Shutdown +[2024.07.03-09.10.11:961][904]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.03-09.10.11:964][904]LogExit: Preparing to exit. +[2024.07.03-09.10.12:101][904]LogUObjectHash: Compacting FUObjectHashTables data took 0.69ms +[2024.07.03-09.10.12:212][904]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2024.07.03-09.10.12:212][904]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2024.07.03-09.10.12:212][904]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2024.07.03-09.10.12:218][904]LogDirectoryWatcher: Display: A directory notification failed, and we were unable to create a new request. GetLastError code [6] Handle [FFFFFFFFFFFFFFFF], Path [C:/Users/bib/Documents/GAR/Dino Game/Content/] +[2024.07.03-09.10.12:241][904]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2024.07.03-09.10.12:245][904]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.03-09.10.12:246][904]LogExit: Editor shut down +[2024.07.03-09.10.12:251][904]LogExit: Transaction tracking system shut down +[2024.07.03-09.10.12:382][904]LogExit: Object subsystem successfully closed. +[2024.07.03-09.10.12:396][904]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.03-09.10.12:396][904]LogShaderCompilers: Display: Total job queries 909, among them cache hits 372 (40.92%) +[2024.07.03-09.10.12:396][904]LogShaderCompilers: Display: Tracking 469 distinct input hashes that result in 168 distinct outputs (35.82%) +[2024.07.03-09.10.12:396][904]LogShaderCompilers: Display: RAM used: 0.96 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.12% +[2024.07.03-09.10.12:396][904]LogShaderCompilers: Display: ================================================ +[2024.07.03-09.10.12:408][904]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module TextureEditor (872) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (848) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (846) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (844) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (842) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module WebMMedia (840) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (838) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (836) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (834) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (832) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (830) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (828) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (826) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (824) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (822) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (820) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module TakeRecorder (819) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (816) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module TakesCore (814) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module OpenXRInput (812) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module GooglePADEditor (810) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (808) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module SequenceRecorder (807) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (804) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (802) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (800) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (798) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (796) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (794) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (792) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module TextureAlignMode (790) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module BspMode (788) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module GeometryMode (786) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module PlanarCut (784) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module CharacterAI (782) +[2024.07.03-09.10.12:430][904]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) +[2024.07.03-09.10.12:431][904]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2024.07.03-09.10.12:431][904]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2024.07.03-09.10.12:431][904]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2024.07.03-09.10.12:431][904]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2024.07.03-09.10.12:431][904]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2024.07.03-09.10.12:431][904]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2024.07.03-09.10.12:431][904]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2024.07.03-09.10.12:431][904]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2024.07.03-09.10.12:431][904]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2024.07.03-09.10.12:431][904]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2024.07.03-09.10.12:431][904]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2024.07.03-09.10.12:431][904]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2024.07.03-09.10.12:431][904]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2024.07.03-09.10.12:431][904]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2024.07.03-09.10.12:431][904]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2024.07.03-09.10.12:431][904]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2024.07.03-09.10.12:431][904]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2024.07.03-09.10.12:431][904]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2024.07.03-09.10.12:431][904]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2024.07.03-09.10.12:431][904]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2024.07.03-09.10.12:431][904]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2024.07.03-09.10.13:209][904]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2024.07.03-09.10.13:210][904]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2024.07.03-09.10.13:210][904]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2024.07.03-09.10.13:210][904]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2024.07.03-09.10.13:210][904]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2024.07.03-09.10.13:210][904]MemoryProfiler: Shutdown +[2024.07.03-09.10.13:210][904]NetworkingProfiler: Shutdown +[2024.07.03-09.10.13:210][904]LoadingProfiler: Shutdown +[2024.07.03-09.10.13:210][904]TimingProfiler: Shutdown +[2024.07.03-09.10.13:210][904]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2024.07.03-09.10.13:210][904]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2024.07.03-09.10.13:210][904]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2024.07.03-09.10.13:210][904]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2024.07.03-09.10.13:210][904]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2024.07.03-09.10.13:210][904]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2024.07.03-09.10.13:210][904]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2024.07.03-09.10.13:210][904]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2024.07.03-09.10.13:210][904]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2024.07.03-09.10.13:210][904]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2024.07.03-09.10.13:210][904]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2024.07.03-09.10.13:210][904]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2024.07.03-09.10.13:210][904]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2024.07.03-09.10.13:210][904]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2024.07.03-09.10.13:210][904]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2024.07.03-09.10.13:210][904]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2024.07.03-09.10.13:210][904]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2024.07.03-09.10.13:210][904]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2024.07.03-09.10.13:210][904]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2024.07.03-09.10.13:210][904]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2024.07.03-09.10.13:210][904]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2024.07.03-09.10.13:211][904]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2024.07.03-09.10.13:243][904]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2024.07.03-09.10.13:243][904]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2024.07.03-09.10.13:243][904]LogModuleManager: Shutting down and abandoning module Layers (678) +[2024.07.03-09.10.13:243][904]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2024.07.03-09.10.13:243][904]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2024.07.03-09.10.13:243][904]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2024.07.03-09.10.13:243][904]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2024.07.03-09.10.13:243][904]LogModuleManager: Shutting down and abandoning module Persona (668) +[2024.07.03-09.10.13:243][904]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2024.07.03-09.10.13:243][904]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2024.07.03-09.10.13:243][904]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2024.07.03-09.10.13:244][904]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2024.07.03-09.10.13:244][904]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2024.07.03-09.10.13:244][904]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2024.07.03-09.10.13:244][904]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2024.07.03-09.10.13:244][904]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2024.07.03-09.10.13:244][904]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2024.07.03-09.10.13:244][904]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2024.07.03-09.10.13:244][904]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2024.07.03-09.10.13:244][904]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2024.07.03-09.10.13:244][904]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2024.07.03-09.10.13:244][904]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2024.07.03-09.10.13:244][904]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2024.07.03-09.10.13:244][904]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2024.07.03-09.10.13:244][904]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2024.07.03-09.10.13:244][904]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2024.07.03-09.10.13:244][904]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2024.07.03-09.10.13:244][904]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2024.07.03-09.10.13:244][904]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2024.07.03-09.10.13:244][904]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2024.07.03-09.10.13:244][904]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2024.07.03-09.10.13:244][904]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2024.07.03-09.10.13:244][904]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2024.07.03-09.10.13:245][904]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2024.07.03-09.10.13:245][904]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2024.07.03-09.10.13:245][904]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2024.07.03-09.10.13:245][904]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2024.07.03-09.10.13:251][904]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2024.07.03-09.10.13:437][904]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2024.07.03-09.10.13:437][904]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2024.07.03-09.10.13:437][904]LogModuleManager: Shutting down and abandoning module OculusEditor (602) +[2024.07.03-09.10.13:438][904]LogModuleManager: Shutting down and abandoning module OculusInput (600) +[2024.07.03-09.10.13:438][904]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) +[2024.07.03-09.10.13:438][904]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) +[2024.07.03-09.10.13:438][904]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) +[2024.07.03-09.10.13:438][904]LogModuleManager: Shutting down and abandoning module CollectionManager (593) +[2024.07.03-09.10.13:439][904]LogModuleManager: Shutting down and abandoning module AndroidPermission (590) +[2024.07.03-09.10.13:439][904]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (588) +[2024.07.03-09.10.13:439][904]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (586) +[2024.07.03-09.10.13:439][904]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (584) +[2024.07.03-09.10.13:439][904]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (582) +[2024.07.03-09.10.13:439][904]LogModuleManager: Shutting down and abandoning module MediaCompositing (580) +[2024.07.03-09.10.13:439][904]LogModuleManager: Shutting down and abandoning module ImgMedia (578) +[2024.07.03-09.10.13:439][904]LogModuleManager: Shutting down and abandoning module TakeSequencer (576) +[2024.07.03-09.10.13:439][904]LogModuleManager: Shutting down and abandoning module TakeMovieScene (574) +[2024.07.03-09.10.13:439][904]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (572) +[2024.07.03-09.10.13:439][904]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (570) +[2024.07.03-09.10.13:439][904]LogModuleManager: Shutting down and abandoning module SynthesisEditor (568) +[2024.07.03-09.10.13:439][904]LogModuleManager: Shutting down and abandoning module Synthesis (566) +[2024.07.03-09.10.13:439][904]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (564) +[2024.07.03-09.10.13:439][904]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (562) +[2024.07.03-09.10.13:439][904]LogModuleManager: Shutting down and abandoning module ScreenshotTools (560) +[2024.07.03-09.10.13:439][904]LogModuleManager: Shutting down and abandoning module OpenXREditor (558) +[2024.07.03-09.10.13:439][904]LogModuleManager: Shutting down and abandoning module GooglePAD (556) +[2024.07.03-09.10.13:439][904]LogModuleManager: Shutting down and abandoning module EditableMesh (554) +[2024.07.03-09.10.13:439][904]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (552) +[2024.07.03-09.10.13:439][904]LogModuleManager: Shutting down and abandoning module CableComponent (550) +[2024.07.03-09.10.13:439][904]LogModuleManager: Shutting down and abandoning module AudioCapture (548) +[2024.07.03-09.10.13:439][904]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (547) +[2024.07.03-09.10.13:439][904]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (544) +[2024.07.03-09.10.13:439][904]LogModuleManager: Shutting down and abandoning module AssetTags (542) +[2024.07.03-09.10.13:439][904]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (540) +[2024.07.03-09.10.13:440][904]LogModuleManager: Shutting down and abandoning module AppleImageUtils (538) +[2024.07.03-09.10.13:440][904]LogModuleManager: Shutting down and abandoning module TemplateSequence (536) +[2024.07.03-09.10.13:440][904]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (534) +[2024.07.03-09.10.13:440][904]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (532) +[2024.07.03-09.10.13:440][904]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (530) +[2024.07.03-09.10.13:440][904]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (528) +[2024.07.03-09.10.13:440][904]LogOpenImageDenoise: OIDN shutting down +[2024.07.03-09.10.13:440][904]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (526) +[2024.07.03-09.10.13:440][904]LogModuleManager: Shutting down and abandoning module MotoSynth (524) +[2024.07.03-09.10.13:440][904]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (522) +[2024.07.03-09.10.13:440][904]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (520) +[2024.07.03-09.10.13:440][904]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (518) +[2024.07.03-09.10.13:440][904]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (516) +[2024.07.03-09.10.13:440][904]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (515) +[2024.07.03-09.10.13:440][904]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (512) +[2024.07.03-09.10.13:440][904]LogModuleManager: Shutting down and abandoning module MeshConversion (510) +[2024.07.03-09.10.13:440][904]LogModuleManager: Shutting down and abandoning module DynamicMesh (508) +[2024.07.03-09.10.13:440][904]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (506) +[2024.07.03-09.10.13:440][904]LogModuleManager: Shutting down and abandoning module GeometricObjects (504) +[2024.07.03-09.10.13:440][904]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (502) +[2024.07.03-09.10.13:440][904]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (500) +[2024.07.03-09.10.13:440][904]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (498) +[2024.07.03-09.10.13:440][904]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (496) +[2024.07.03-09.10.13:440][904]LogModuleManager: Shutting down and abandoning module ChaosNiagara (494) +[2024.07.03-09.10.13:440][904]LogModuleManager: Shutting down and abandoning module FractureEditor (492) +[2024.07.03-09.10.13:440][904]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (491) +[2024.07.03-09.10.13:440][904]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (488) +[2024.07.03-09.10.13:440][904]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (486) +[2024.07.03-09.10.13:440][904]LogModuleManager: Shutting down and abandoning module AutomationUtils (484) +[2024.07.03-09.10.13:440][904]LogModuleManager: Shutting down and abandoning module BackChannel (482) +[2024.07.03-09.10.13:440][904]LogModuleManager: Shutting down and abandoning module AlembicImporter (480) +[2024.07.03-09.10.13:441][904]LogModuleManager: Shutting down and abandoning module AlembicLibrary (479) +[2024.07.03-09.10.13:441][904]LogModuleManager: Shutting down and abandoning module GeometryCache (478) +[2024.07.03-09.10.13:441][904]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (477) +[2024.07.03-09.10.13:441][904]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (472) +[2024.07.03-09.10.13:441][904]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (470) +[2024.07.03-09.10.13:441][904]LogModuleManager: Shutting down and abandoning module PluginBrowser (468) +[2024.07.03-09.10.13:441][904]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (466) +[2024.07.03-09.10.13:441][904]LogModuleManager: Shutting down and abandoning module CurveEditorTools (464) +[2024.07.03-09.10.13:441][904]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (462) +[2024.07.03-09.10.13:441][904]LogModuleManager: Shutting down and abandoning module CryptoKeys (460) +[2024.07.03-09.10.13:441][904]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (458) +[2024.07.03-09.10.13:441][904]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (456) +[2024.07.03-09.10.13:441][904]LogModuleManager: Shutting down and abandoning module UObjectPlugin (454) +[2024.07.03-09.10.13:441][904]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (452) +[2024.07.03-09.10.13:441][904]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (450) +[2024.07.03-09.10.13:441][904]LogModuleManager: Shutting down and abandoning module PluginUtils (448) +[2024.07.03-09.10.13:441][904]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (446) +[2024.07.03-09.10.13:441][904]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (444) +[2024.07.03-09.10.13:441][904]LogModuleManager: Shutting down and abandoning module GitSourceControl (442) +[2024.07.03-09.10.13:441][904]LogModuleManager: Shutting down and abandoning module SourceControl (441) +[2024.07.03-09.10.13:442][904]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (438) +[2024.07.03-09.10.13:442][904]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (436) +[2024.07.03-09.10.13:442][904]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (434) +[2024.07.03-09.10.13:442][904]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) +[2024.07.03-09.10.13:442][904]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) +[2024.07.03-09.10.13:442][904]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) +[2024.07.03-09.10.13:442][904]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) +[2024.07.03-09.10.13:442][904]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) +[2024.07.03-09.10.13:442][904]LogModuleManager: Shutting down and abandoning module LiveLink (422) +[2024.07.03-09.10.14:178][904]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2024.07.03-09.10.14:178][904]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2024.07.03-09.10.14:178][904]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2024.07.03-09.10.14:178][904]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2024.07.03-09.10.14:178][904]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2024.07.03-09.10.14:178][904]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (410) +[2024.07.03-09.10.14:179][904]LogModuleManager: Shutting down and abandoning module SoundFields (408) +[2024.07.03-09.10.14:179][904]LogModuleManager: Shutting down and abandoning module SignificanceManager (406) +[2024.07.03-09.10.14:179][904]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (404) +[2024.07.03-09.10.14:179][904]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (402) +[2024.07.03-09.10.14:179][904]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (400) +[2024.07.03-09.10.14:179][904]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (396) +[2024.07.03-09.10.14:179][904]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (394) +[2024.07.03-09.10.14:179][904]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (392) +[2024.07.03-09.10.14:179][904]LogModuleManager: Shutting down and abandoning module UdpMessaging (390) +[2024.07.03-09.10.14:280][904]LogModuleManager: Shutting down and abandoning module ActorSequence (388) +[2024.07.03-09.10.14:280][904]LogModuleManager: Shutting down and abandoning module TcpMessaging (386) +[2024.07.03-09.10.14:381][904]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (384) +[2024.07.03-09.10.14:381][904]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (382) +[2024.07.03-09.10.14:381][904]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (380) +[2024.07.03-09.10.14:381][904]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (378) +[2024.07.03-09.10.14:381][904]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (376) +[2024.07.03-09.10.14:381][904]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (374) +[2024.07.03-09.10.14:381][904]LogMagicLeapPlanes: Planes tracker already destroyed. +[2024.07.03-09.10.14:381][904]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (372) +[2024.07.03-09.10.14:381][904]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (370) +[2024.07.03-09.10.14:381][904]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (368) +[2024.07.03-09.10.14:381][904]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (366) +[2024.07.03-09.10.14:381][904]LogModuleManager: Shutting down and abandoning module MagicLeapController (364) +[2024.07.03-09.10.14:381][904]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (362) +[2024.07.03-09.10.14:381][904]LogModuleManager: Shutting down and abandoning module MagicLeapAR (360) +[2024.07.03-09.10.14:381][904]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (358) +[2024.07.03-09.10.14:381][904]LogModuleManager: Shutting down and abandoning module Niagara (356) +[2024.07.03-09.10.14:382][904]LogModuleManager: Shutting down and abandoning module SignalProcessing (355) +[2024.07.03-09.10.14:382][904]LogModuleManager: Shutting down and abandoning module NiagaraEditor (353) +[2024.07.03-09.10.14:382][904]LogModuleManager: Shutting down and abandoning module NiagaraCore (350) +[2024.07.03-09.10.14:382][904]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (348) +[2024.07.03-09.10.14:382][904]LogModuleManager: Shutting down and abandoning module FacialAnimation (346) +[2024.07.03-09.10.14:382][904]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (344) +[2024.07.03-09.10.14:382][904]LogModuleManager: Shutting down and abandoning module DataValidation (342) +[2024.07.03-09.10.14:382][904]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (340) +[2024.07.03-09.10.14:382][904]LogModuleManager: Shutting down and abandoning module LevelEditor (339) +[2024.07.03-09.10.14:384][904]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (338) +[2024.07.03-09.10.14:384][904]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (336) +[2024.07.03-09.10.14:385][904]LogModuleManager: Shutting down and abandoning module MainFrame (334) +[2024.07.03-09.10.14:385][904]LogModuleManager: Shutting down and abandoning module HotReload (333) +[2024.07.03-09.10.14:385][904]LogModuleManager: Shutting down and abandoning module ToolMenus (329) +[2024.07.03-09.10.14:385][904]LogModuleManager: Shutting down and abandoning module ContentBrowser (327) +[2024.07.03-09.10.14:385][904]LogModuleManager: Shutting down and abandoning module ContentBrowserData (326) +[2024.07.03-09.10.14:385][904]LogModuleManager: Shutting down and abandoning module TreeMap (323) +[2024.07.03-09.10.14:385][904]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320) +[2024.07.03-09.10.14:386][904]LogModuleManager: Shutting down and abandoning module AnimationSharing (318) +[2024.07.03-09.10.14:386][904]LogModuleManager: Shutting down and abandoning module GameplayCameras (316) +[2024.07.03-09.10.14:386][904]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (314) +[2024.07.03-09.10.14:386][904]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (312) +[2024.07.03-09.10.14:386][904]LogModuleManager: Shutting down and abandoning module Paper2D (310) +[2024.07.03-09.10.14:386][904]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (308) +[2024.07.03-09.10.14:386][904]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (306) +[2024.07.03-09.10.14:387][904]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2024.07.03-09.10.14:387][904]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2024.07.03-09.10.14:387][904]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2024.07.03-09.10.14:387][904]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2024.07.03-09.10.14:387][904]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2024.07.03-09.10.14:387][904]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2024.07.03-09.10.14:387][904]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2024.07.03-09.10.14:387][904]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2024.07.03-09.10.14:387][904]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2024.07.03-09.10.14:387][904]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2024.07.03-09.10.14:387][904]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2024.07.03-09.10.14:387][904]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2024.07.03-09.10.14:387][904]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2024.07.03-09.10.14:387][904]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2024.07.03-09.10.14:387][904]LogModuleManager: Shutting down and abandoning module UMG (276) +[2024.07.03-09.10.14:387][904]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2024.07.03-09.10.14:387][904]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2024.07.03-09.10.14:387][904]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2024.07.03-09.10.14:388][904]LogModuleManager: Shutting down and abandoning module Slate (266) +[2024.07.03-09.10.14:388][904]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2024.07.03-09.10.14:389][904]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2024.07.03-09.10.14:389][904]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2024.07.03-09.10.14:389][904]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2024.07.03-09.10.14:389][904]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2024.07.03-09.10.14:389][904]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2024.07.03-09.10.14:389][904]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2024.07.03-09.10.14:390][904]LogModuleManager: Shutting down and abandoning module Networking (250) +[2024.07.03-09.10.14:390][904]LogModuleManager: Shutting down and abandoning module Core (248) +[2024.07.03-09.10.14:390][904]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2024.07.03-09.10.14:390][904]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2024.07.03-09.10.14:390][904]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2024.07.03-09.10.14:390][904]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2024.07.03-09.10.14:390][904]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2024.07.03-09.10.14:391][904]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2024.07.03-09.10.14:392][904]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2024.07.03-09.10.14:392][904]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2024.07.03-09.10.14:392][904]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2024.07.03-09.10.14:392][904]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2024.07.03-09.10.14:392][904]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2024.07.03-09.10.14:392][904]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2024.07.03-09.10.14:392][904]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2024.07.03-09.10.14:392][904]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2024.07.03-09.10.14:392][904]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2024.07.03-09.10.14:392][904]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2024.07.03-09.10.14:392][904]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2024.07.03-09.10.14:392][904]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2024.07.03-09.10.14:392][904]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2024.07.03-09.10.14:392][904]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2024.07.03-09.10.14:392][904]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2024.07.03-09.10.14:392][904]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2024.07.03-09.10.14:392][904]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2024.07.03-09.10.14:392][904]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2024.07.03-09.10.14:392][904]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2024.07.03-09.10.14:392][904]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2024.07.03-09.10.14:392][904]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2024.07.03-09.10.14:392][904]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2024.07.03-09.10.14:393][904]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2024.07.03-09.10.14:393][904]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2024.07.03-09.10.14:393][904]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2024.07.03-09.10.14:393][904]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2024.07.03-09.10.14:393][904]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2024.07.03-09.10.14:393][904]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2024.07.03-09.10.14:393][904]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2024.07.03-09.10.14:393][904]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2024.07.03-09.10.14:393][904]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2024.07.03-09.10.14:393][904]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2024.07.03-09.10.14:393][904]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2024.07.03-09.10.14:394][904]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2024.07.03-09.10.14:394][904]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2024.07.03-09.10.14:394][904]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2024.07.03-09.10.14:394][904]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2024.07.03-09.10.14:394][904]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2024.07.03-09.10.14:395][904]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2024.07.03-09.10.14:395][904]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2024.07.03-09.10.14:395][904]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2024.07.03-09.10.14:395][904]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2024.07.03-09.10.14:395][904]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2024.07.03-09.10.14:395][904]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2024.07.03-09.10.14:395][904]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2024.07.03-09.10.14:395][904]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2024.07.03-09.10.14:395][904]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2024.07.03-09.10.14:396][904]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2024.07.03-09.10.14:399][904]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2024.07.03-09.10.14:400][904]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.07.03-09.10.14:400][904]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2024.07.03-09.10.14:400][904]LogModuleManager: Shutting down and abandoning module Settings (130) +[2024.07.03-09.10.14:400][904]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2024.07.03-09.10.14:400][904]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2024.07.03-09.10.14:400][904]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2024.07.03-09.10.14:400][904]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2024.07.03-09.10.14:400][904]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2024.07.03-09.10.14:400][904]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2024.07.03-09.10.14:400][904]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2024.07.03-09.10.14:400][904]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2024.07.03-09.10.14:400][904]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2024.07.03-09.10.14:400][904]LogHMD: Freeing OpenVRDLLHandle. +[2024.07.03-09.10.14:400][904]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2024.07.03-09.10.14:400][904]LogModuleManager: Shutting down and abandoning module VariantManagerContent (108) +[2024.07.03-09.10.14:400][904]LogModuleManager: Shutting down and abandoning module DatasmithContent (106) +[2024.07.03-09.10.14:401][904]LogModuleManager: Shutting down and abandoning module WmfMedia (104) +[2024.07.03-09.10.14:404][904]LogModuleManager: Shutting down and abandoning module Media (103) +[2024.07.03-09.10.14:406][904]LogModuleManager: Shutting down and abandoning module MediaInfo (102) +[2024.07.03-09.10.14:406][904]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (98) +[2024.07.03-09.10.14:406][904]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (96) +[2024.07.03-09.10.14:406][904]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.07.03-09.10.14:406][904]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (94) +[2024.07.03-09.10.14:406][904]LogModuleManager: Shutting down and abandoning module OpenXRAR (92) +[2024.07.03-09.10.14:406][904]LogModuleManager: Shutting down and abandoning module AugmentedReality (91) +[2024.07.03-09.10.14:406][904]LogModuleManager: Shutting down and abandoning module OpenXRHMD (88) +[2024.07.03-09.10.14:407][904]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (86) +[2024.07.03-09.10.14:407][904]LogModuleManager: Shutting down and abandoning module ChunkDownloader (84) +[2024.07.03-09.10.14:407][904]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (82) +[2024.07.03-09.10.14:407][904]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (80) +[2024.07.03-09.10.14:407][904]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (76) +[2024.07.03-09.10.14:408][904]LogModuleManager: Shutting down and abandoning module XMPP (71) +[2024.07.03-09.10.14:408][904]LogModuleManager: Shutting down and abandoning module WebSockets (70) +[2024.07.03-09.10.14:442][904]LogModuleManager: Shutting down and abandoning module HTTP (67) +[2024.07.03-09.10.14:442][904]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2024.07.03-09.10.14:442][904]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B13262E74-488B-5B61-768F-1587355CC16F%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.07.03-09.10.14:442][904]LogHttp: Display: cleaning up 1 outstanding Http requests. +[2024.07.03-09.10.14:473][904]LogModuleManager: Shutting down and abandoning module SSL (66) +[2024.07.03-09.10.14:475][904]LogModuleManager: Shutting down and abandoning module MLSDK (62) +[2024.07.03-09.10.14:475][904]LogModuleManager: Shutting down and abandoning module MagicLeap (60) +[2024.07.03-09.10.14:475][904]LogModuleManager: Shutting down and abandoning module ChaosCloth (58) +[2024.07.03-09.10.14:475][904]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (56) +[2024.07.03-09.10.14:475][904]LogModuleManager: Shutting down and abandoning module NiagaraShader (54) +[2024.07.03-09.10.14:475][904]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) +[2024.07.03-09.10.14:475][904]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2024.07.03-09.10.14:475][904]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2024.07.03-09.10.14:475][904]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) +[2024.07.03-09.10.14:475][904]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2024.07.03-09.10.14:475][904]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2024.07.03-09.10.14:475][904]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2024.07.03-09.10.14:475][904]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2024.07.03-09.10.14:475][904]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2024.07.03-09.10.14:475][904]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2024.07.03-09.10.14:476][904]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2024.07.03-09.10.14:476][904]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2024.07.03-09.10.14:476][904]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2024.07.03-09.10.14:476][904]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2024.07.03-09.10.14:476][904]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2024.07.03-09.10.14:476][904]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2024.07.03-09.10.14:477][904]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2024.07.03-09.10.14:477][904]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2024.07.03-09.10.14:477][904]LogModuleManager: Shutting down and abandoning module Engine (16) +[2024.07.03-09.10.14:477][904]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2024.07.03-09.10.14:477][904]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2024.07.03-09.10.14:477][904]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2024.07.03-09.10.14:477][904]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2024.07.03-09.10.14:477][904]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2024.07.03-09.10.14:477][904]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2024.07.03-09.10.14:477][904]LogModuleManager: Shutting down and abandoning module RSA (3) +[2024.07.03-09.10.14:477][904]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2024.07.03-09.10.14:498][904]LogD3D11RHI: Shutdown +[2024.07.03-09.10.14:498][904]LogD3D11RHI: CleanupD3DDevice +[2024.07.03-09.10.14:501][904]LogD3D11RHI: Intel Extensions Framework unloaded +[2024.07.03-09.10.14:503][904]LogD3D11RHI: [IntelMetricsDiscovery] Stopped +[2024.07.03-09.10.14:503][904]LogExit: Exiting. +[2024.07.03-09.10.14:515][904]Log file closed, 07/03/24 11:10:14