diff --git a/Content/Map.umap b/Content/Map.umap index a2a3494..2ded286 100644 Binary files a/Content/Map.umap and b/Content/Map.umap differ diff --git a/Content/Map_BuiltData.uasset b/Content/Map_BuiltData.uasset index 8d6ffac..1d577f8 100644 Binary files a/Content/Map_BuiltData.uasset and b/Content/Map_BuiltData.uasset differ diff --git a/Intermediate/CachedAssetRegistry.bin b/Intermediate/CachedAssetRegistry.bin index eee8043..230a8df 100644 Binary files a/Intermediate/CachedAssetRegistry.bin and b/Intermediate/CachedAssetRegistry.bin differ diff --git a/Saved/AutoScreenshot.png b/Saved/AutoScreenshot.png index e1e8140..6509879 100644 Binary files a/Saved/AutoScreenshot.png and b/Saved/AutoScreenshot.png differ diff --git a/Saved/Autosaves/Game/Map_Auto1.umap b/Saved/Autosaves/Game/Map_Auto1.umap index e9c45ef..24c84bf 100644 Binary files a/Saved/Autosaves/Game/Map_Auto1.umap and b/Saved/Autosaves/Game/Map_Auto1.umap differ diff --git a/Saved/Autosaves/PackageRestoreData.json b/Saved/Autosaves/PackageRestoreData.json index c036c07..59996c2 100644 Binary files a/Saved/Autosaves/PackageRestoreData.json and b/Saved/Autosaves/PackageRestoreData.json differ diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-445EFC9D42998AFDAC60999D15E4F2C6/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-597890294124CD41A3C3F6849922E0D5/CrashReportClient.ini similarity index 100% rename from Saved/Config/CrashReportClient/UE4CC-Windows-445EFC9D42998AFDAC60999D15E4F2C6/CrashReportClient.ini rename to Saved/Config/CrashReportClient/UE4CC-Windows-597890294124CD41A3C3F6849922E0D5/CrashReportClient.ini diff --git a/Saved/Config/Windows/EditorPerProjectUserSettings.ini b/Saved/Config/Windows/EditorPerProjectUserSettings.ini index 50586c4..be45f31 100644 --- a/Saved/Config/Windows/EditorPerProjectUserSettings.ini +++ b/Saved/Config/Windows/EditorPerProjectUserSettings.ini @@ -121,19 +121,19 @@ SplineLineThicknessAdjustment=0.000000 SplineTangentHandleSizeAdjustment=0.000000 SplineTangentScale=1.000000 PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport0",ConfigSettings=(ViewportType=LVT_OrthoYZ,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,Tessellation=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,ModeWidgets=1,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,VisualizeLPV=0,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,VisualizeGlobalDistanceField=0,ScreenSpaceAO=1,DistanceFieldAO=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,SingleLayerWaterRefractionFullPrecision=0",GameShowFlagsString="PostProcessing=0,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=1,CompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=1,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,Tessellation=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,ModeWidgets=0,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=1,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,VisualizeLPV=0,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,VisualizeGlobalDistanceField=0,ScreenSpaceAO=1,DistanceFieldAO=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,SingleLayerWaterRefractionFullPrecision=0",BufferVisualizationMode="",RayTracingDebugVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=False,bShowOnScreenStats=True,EnabledStats=,bShowFullToolbar=True)) -PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport1",ConfigSettings=(ViewportType=LVT_Perspective,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=1,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,Tessellation=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=0,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=1,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,ModeWidgets=1,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=0,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,VisualizeLPV=0,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,VisualizeGlobalDistanceField=0,ScreenSpaceAO=1,DistanceFieldAO=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,SingleLayerWaterRefractionFullPrecision=0",GameShowFlagsString="PostProcessing=1,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=1,CompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=1,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,Tessellation=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=0,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=1,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,ModeWidgets=0,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=0,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=1,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,VisualizeLPV=0,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,VisualizeGlobalDistanceField=0,ScreenSpaceAO=1,DistanceFieldAO=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,SingleLayerWaterRefractionFullPrecision=0",BufferVisualizationMode="",RayTracingDebugVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=True,bShowOnScreenStats=True,EnabledStats=,bShowFullToolbar=True)) +PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport1",ConfigSettings=(ViewportType=LVT_Perspective,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=1,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,Tessellation=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=0,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=1,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,ModeWidgets=1,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=0,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,VisualizeLPV=0,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,VisualizeGlobalDistanceField=0,ScreenSpaceAO=1,DistanceFieldAO=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,SingleLayerWaterRefractionFullPrecision=0",GameShowFlagsString="PostProcessing=1,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=1,CompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=1,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,Tessellation=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=0,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=1,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,ModeWidgets=0,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=0,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=1,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,VisualizeLPV=0,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,VisualizeGlobalDistanceField=0,ScreenSpaceAO=1,DistanceFieldAO=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,SingleLayerWaterRefractionFullPrecision=0",BufferVisualizationMode="",RayTracingDebugVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=True,bShowOnScreenStats=False,EnabledStats=,bShowFullToolbar=True)) PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport2",ConfigSettings=(ViewportType=LVT_OrthoXZ,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,Tessellation=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,ModeWidgets=1,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,VisualizeLPV=0,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,VisualizeGlobalDistanceField=0,ScreenSpaceAO=1,DistanceFieldAO=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,SingleLayerWaterRefractionFullPrecision=0",GameShowFlagsString="PostProcessing=0,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=1,CompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=1,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,Tessellation=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,ModeWidgets=0,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=1,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,VisualizeLPV=0,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,VisualizeGlobalDistanceField=0,ScreenSpaceAO=1,DistanceFieldAO=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,SingleLayerWaterRefractionFullPrecision=0",BufferVisualizationMode="",RayTracingDebugVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=False,bShowOnScreenStats=True,EnabledStats=,bShowFullToolbar=True)) PerInstanceSettings=(ConfigName="FourPanes2x2.Viewport 1.Viewport3",ConfigSettings=(ViewportType=LVT_OrthoXY,PerspViewModeIndex=VMI_Lit,OrthoViewModeIndex=VMI_BrushWireframe,EditorShowFlagsString="PostProcessing=0,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=0,CompositeEditorPrimitives=1,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=0,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=1,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,Tessellation=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=1,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=1,BSPTriangles=0,LargeVertices=0,Grid=1,Snap=0,MeshEdges=0,Cover=0,Splines=1,Selection=1,ModeWidgets=1,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=1,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=1,Fog=1,Volumes=1,Game=0,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=1,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,VisualizeLPV=0,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,VisualizeGlobalDistanceField=0,ScreenSpaceAO=1,DistanceFieldAO=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,SingleLayerWaterRefractionFullPrecision=0",GameShowFlagsString="PostProcessing=0,Bloom=1,Tonemapper=1,AntiAliasing=1,TemporalAA=1,AmbientCubemap=1,EyeAdaptation=1,VisualizeHDR=0,LensFlares=1,GlobalIllumination=1,Vignette=1,Grain=1,AmbientOcclusion=1,Decals=1,CameraImperfections=1,OnScreenDebug=1,OverrideDiffuseAndSpecular=0,LightingOnlyOverride=0,ReflectionOverride=0,VisualizeBuffer=0,DirectLighting=1,DirectionalLights=1,PointLights=1,SpotLights=1,RectLights=1,ColorGrading=1,VectorFields=0,DepthOfField=1,GBufferHints=0,MotionBlur=1,CompositeEditorPrimitives=0,TestImage=0,VisualizeDOF=0,VertexColors=0,PhysicalMaterialMasks=0,Refraction=1,CameraInterpolation=1,SceneColorFringe=1,ToneCurve=1,SeparateTranslucency=1,ScreenPercentage=1,VisualizeMotionBlur=0,ReflectionEnvironment=1,VisualizeOutOfBoundsPixels=0,Diffuse=1,Specular=1,SelectionOutline=0,ScreenSpaceReflections=1,ContactShadows=1,RayTracedDistanceFieldShadows=1,CapsuleShadows=1,SubsurfaceScattering=1,VisualizeSSS=0,VolumetricLightmap=1,IndirectLightingCache=1,DebugAI=0,VisLog=1,Navigation=0,GameplayDebug=1,TexturedLightProfiles=1,LightFunctions=1,Tessellation=1,InstancedStaticMeshes=1,InstancedFoliage=1,HISMCOcclusionBounds=0,HISMCClusterTree=0,InstancedGrass=1,DynamicShadows=1,Particles=1,Niagara=1,SkeletalMeshes=1,BuilderBrush=1,Translucency=1,BillboardSprites=1,LOD=1,LightComplexity=0,ShaderComplexity=0,StationaryLightOverlap=0,LightMapDensity=0,StreamingBounds=0,Constraints=0,MassProperties=0,CameraFrustums=0,AudioRadius=0,ForceFeedbackRadius=1,BSPSplit=0,Brushes=1,Lighting=1,DeferredLighting=1,Editor=0,BSPTriangles=0,LargeVertices=0,Grid=0,Snap=0,MeshEdges=0,Cover=0,Splines=0,Selection=0,ModeWidgets=0,Bounds=0,HitProxies=0,PropertyColoration=0,LightInfluences=0,Pivot=0,ShadowFrustums=0,Wireframe=1,Materials=1,StaticMeshes=1,Landscape=1,LightRadius=0,Fog=1,Volumes=0,Game=1,LevelColoration=0,BSP=1,Collision=0,CollisionVisibility=0,CollisionPawn=0,LightShafts=1,PostProcessMaterial=1,Atmosphere=1,CameraAspectRatioBars=0,CameraSafeFrames=0,TextRender=1,Rendering=1,HMDDistortion=0,StereoRendering=0,DistanceCulledPrimitives=0,VisualizeLightCulling=0,PrecomputedVisibility=1,SkyLighting=1,VisualizeLPV=0,PreviewShadowsIndicator=1,PrecomputedVisibilityCells=0,VisualizeVolumetricLightmap=0,VolumeLightingSamples=0,Paper2DSprites=1,VisualizeDistanceFieldAO=0,VisualizeMeshDistanceFields=0,VisualizeGlobalDistanceField=0,ScreenSpaceAO=1,DistanceFieldAO=1,VolumetricFog=1,VisualizeSSR=0,VisualizeShadingModels=0,VisualizeSenses=1,LODColoration=0,HLODColoration=0,QuadOverdraw=0,ShaderComplexityWithQuadOverdraw=0,PrimitiveDistanceAccuracy=0,MeshUVDensityAccuracy=0,MaterialTextureScaleAccuracy=0,OutputMaterialTextureScales=0,RequiredTextureResolution=0,WidgetComponents=1,Bones=0,ServerDrawDebug=0,MediaPlanes=1,VREditing=0,OcclusionMeshes=0,PathTracing=0,RayTracingDebug=0,VisualizeSkyAtmosphere=0,VisualizeCalibrationColor=0,VisualizeCalibrationGrayscale=0,VisualizeCalibrationCustom=0,VirtualTexturePrimitives=0,VisualizeVolumetricCloudConservativeDensity=0,SingleLayerWaterRefractionFullPrecision=0",BufferVisualizationMode="",RayTracingDebugVisualizationMode="",ExposureSettings=(FixedEV100=1.000000,bFixed=False),FOVAngle=90.000000,FarViewPlane=0.000000,bIsRealtime=False,bShowOnScreenStats=True,EnabledStats=,bShowFullToolbar=True)) [EditorStartup] -LastLevel=/Engine/Maps/Templates/Template_Default +LastLevel=/Game/Map [AssetEditorSubsystem] -CleanShutdown=False +CleanShutdown=True [RootWindow] ScreenPosition=X=320.000 Y=154.400 -WindowSize=X=1283.200 Y=723.200 +WindowSize=X=1286.400 Y=726.400 InitiallyMaximized=True [SlateAdditionalLayoutConfig] @@ -181,7 +181,7 @@ UNR=../../../../../../Users/bib/Documents/GARGame/Content BRUSH=../../../../../../Users/bib/Documents/GARGame/Content/ FBX=../../../../../../Users/bib/Documents/GARGame/Content/ FBXAnim=../../../../../../Users/bib/Documents/GARGame/Content/ -GenericImport=../../../../../../Users/bib/Documents/GARGame/Content/ +GenericImport=../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Island.fbx GenericExport=../../../../../../Users/bib/Documents/GARGame/Content/ GenericOpen=../../../../../../Users/bib/Documents/GARGame/Content/ GenericSave=../../../../../../Users/bib/Documents/GARGame/Content/ @@ -1063,6 +1063,10 @@ HierarchicalLODOutliner.TimeStamp=2024.05.06-11.05.06 HierarchicalLODOutliner.LastCompileMethod=Unknown HierarchicalLODUtilities.TimeStamp=2024.05.06-11.05.06 HierarchicalLODUtilities.LastCompileMethod=Unknown +Voice.TimeStamp=2024.05.06-11.05.26 +Voice.LastCompileMethod=Unknown +MovieSceneCapture.TimeStamp=2024.05.06-11.05.12 +MovieSceneCapture.LastCompileMethod=Unknown [MRU] MRUItem0=/Game/Map @@ -1306,7 +1310,8 @@ bConvertSceneUnit=False LastLogListing=FBXImport [ContentBrowserRecent] -MRUItem0=/Game/Assets/BSurfaceMesh +MRUItem0=/Game/Map +MRUItem1=/Game/Assets/BSurfaceMesh [AssetEditorToolkitTabLocation] /Game/Assets/BSurfaceMesh.BSurfaceMesh=1 diff --git a/Saved/Config/Windows/Engine.ini b/Saved/Config/Windows/Engine.ini index 8cee36f..490bcf8 100644 --- a/Saved/Config/Windows/Engine.ini +++ b/Saved/Config/Windows/Engine.ini @@ -55,11 +55,3 @@ TunnelMulticastEndpoint= [/Script/LuminPlatformEditor.MagicLeapSDKSettings] MLSDKPath=(Path="") -[WindowsApplication.Accessibility] -StickyKeysHotkey=False -ToggleKeysHotkey=True -FilterKeysHotkey=True -StickyKeysConfirmation=True -ToggleKeysConfirmation=True -FilterKeysConfirmation=True - diff --git a/Saved/Config/WorldState/2960232911.json b/Saved/Config/WorldState/2960232911.json index 74d6749..44d999a 100644 Binary files a/Saved/Config/WorldState/2960232911.json and b/Saved/Config/WorldState/2960232911.json differ diff --git a/Saved/Logs/DesertGame-backup-2024.06.10-11.01.38.log b/Saved/Logs/DesertGame-backup-2024.06.10-11.01.38.log new file mode 100644 index 0000000..8f7e968 --- /dev/null +++ b/Saved/Logs/DesertGame-backup-2024.06.10-11.01.38.log @@ -0,0 +1,2141 @@ +Log file open, 06/10/24 11:35:59 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogInit: Display: Running engine for game: DesertGame +LogPlatformFile: Not using cached read wrapper +LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. +LogStats: Stats thread started at 0.197007 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Display: Loading text-based GConfig.... +LogPluginManager: Mounting plugin MeshPainting +LogPluginManager: Mounting plugin XGEController +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin Paper2D +LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin OpenXREyeTracker +LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin OpenXRHandTracking +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin ContentBrowserFileDataSource +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OculusVR +LogPluginManager: Mounting plugin SteamVR +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogInit: Using libcurl 7.55.1-DEV +LogInit: - built for x86_64-pc-win32 +LogInit: - supports SSL with OpenSSL/1.1.1 +LogInit: - supports HTTP deflate (compression) using libz 1.2.8 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_IDN +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogOnline: OSS: Creating online subsystem instance for: NULL +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +LogOculusPluginWrapper: OculusPlugin initialized successfully +LogHMD: Failed initializing OVRPlugin 1.59.0 +LogInit: Build: ++UE4+Release-4.27-CL-18319896 +LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 +LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 +LogInit: Net CL: 17155196 +LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics +LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 +LogInit: Compiled with Visual C++: 19.24.28315.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE4+Release-4.27 +LogInit: Command Line: -AUTH_LOGIN=unused -AUTH_PASSWORD=50016e4f46ee473f89b2d32223ff0e5f -AUTH_TYPE=exchangecode -epicapp=UE_4.27 -epicenv=Prod -EpicPortal -epicusername=BlackLotusTomo -epicuserid=1582d01d2fe5490680c80d4d551a88a1 -epiclocale=de -epicsandboxid=ue +LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ +LogInit: Allocator: TBB +LogInit: Installed Engine Build: 1 +LogDevObjectVersion: Number of dev versions registered: 29 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +LogInit: Object subsystem initialized +LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] +LogConfig: Setting CVar [[r.setres:1280x720]] +[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.06.10-09.35.59:577][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.06.10-09.35.59:577][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.10-09.35.59:577][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.06.10-09.35.59:577][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.06.10-09.35.59:577][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.10-09.35.59:577][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.10-09.35.59:581][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.06.10-09.35.59:582][ 0]LogInit: Selected Device Profile: [Windows] +[2024.06.10-09.35.59:582][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.06.10-09.35.59:582][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.06.10-09.35.59:582][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.06.10-09.35.59:582][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.06.10-09.35.59:582][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.06.10-09.35.59:583][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.06.10-09.35.59:583][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.06.10-09.35.59:583][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.06.10-09.35.59:583][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.10-09.35.59:583][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini] +[2024.06.10-09.35.59:583][ 0]LogInit: Computer: NB-PBM2H22CWE +[2024.06.10-09.35.59:583][ 0]LogInit: User: bib +[2024.06.10-09.35.59:583][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.06.10-09.35.59:583][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.06.10-09.35.59:583][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.06.10-09.35.59:583][ 0]LogMemory: Platform Memory Stats for Windows +[2024.06.10-09.35.59:583][ 0]LogMemory: Process Physical Memory: 150.04 MB used, 150.04 MB peak +[2024.06.10-09.35.59:583][ 0]LogMemory: Process Virtual Memory: 132.09 MB used, 132.09 MB peak +[2024.06.10-09.35.59:583][ 0]LogMemory: Physical Memory: 10726.73 MB used, 5341.97 MB free, 16068.70 MB total +[2024.06.10-09.35.59:583][ 0]LogMemory: Virtual Memory: 134209912.00 MB used, 7817.25 MB free, 134217728.00 MB total +[2024.06.10-09.35.59:586][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.06.10-09.35.59:600][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.06.10-09.35.59:601][ 0]LogInit: Using OS detected language (de-DE). +[2024.06.10-09.35.59:601][ 0]LogInit: Using OS detected locale (de-DE). +[2024.06.10-09.35.59:604][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.06.10-09.35.59:604][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.06.10-09.35.59:604][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.06.10-09.35.59:604][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.06.10-09.35.59:604][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.06.10-09.35.59:604][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.06.10-09.35.59:605][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.06.10-09.35.59:605][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.06.10-09.35.59:605][ 0]LogInit: Setting process to per monitor DPI aware +[2024.06.10-09.35.59:621][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.06.10-09.35.59:631][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.06.10-09.35.59:631][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.06.10-09.35.59:695][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.06.10-09.35.59:697][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.06.10-09.35.59:697][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.06.10-09.35.59:697][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.06.10-09.35.59:697][ 0]LogD3D11RHI: D3D11 adapters: +[2024.06.10-09.35.59:745][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.06.10-09.35.59:745][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.06.10-09.35.59:747][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.06.10-09.35.59:747][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.06.10-09.35.59:747][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.06.10-09.35.59:747][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.06.10-09.35.59:747][ 0]LogD3D11RHI: VendorId : 8086 +[2024.06.10-09.35.59:747][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.06.10-09.35.59:747][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.06.10-09.35.59:747][ 0]LogD3D11RHI: Revision : 000c +[2024.06.10-09.35.59:747][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.06.10-09.35.59:747][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.06.10-09.35.59:747][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.06.10-09.35.59:747][ 0]LogD3D11RHI: AdapterLuid : 0 72991 +[2024.06.10-09.35.59:754][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.06.10-09.35.59:754][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.06.10-09.35.59:754][ 0]LogWindows: EnumDisplayDevices: +[2024.06.10-09.35.59:754][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.06.10-09.35.59:755][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.10-09.35.59:755][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.10-09.35.59:755][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.10-09.35.59:755][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.06.10-09.35.59:755][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.06.10-09.35.59:755][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.06.10-09.35.59:755][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.06.10-09.35.59:755][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.06.10-09.35.59:760][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.06.10-09.35.59:760][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.06.10-09.35.59:760][ 0]LogD3D11RHI: VendorId : 8086 +[2024.06.10-09.35.59:760][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.06.10-09.35.59:760][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.06.10-09.35.59:760][ 0]LogD3D11RHI: Revision : 000c +[2024.06.10-09.35.59:760][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.06.10-09.35.59:760][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.06.10-09.35.59:760][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.06.10-09.35.59:760][ 0]LogD3D11RHI: AdapterLuid : 0 72991 +[2024.06.10-09.35.59:787][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.06.10-09.35.59:795][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.06.10-09.35.59:795][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.06.10-09.35.59:795][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.06.10-09.35.59:796][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.06.10-09.35.59:796][ 0]LogD3D11RHI: Async texture creation enabled +[2024.06.10-09.35.59:796][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.06.10-09.35.59:806][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.06.10-09.36.00:045][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.06.10-09.36.00:059][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.06.10-09.36.00:059][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.06.10-09.36.00:059][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.06.10-09.36.00:059][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.06.10-09.36.00:059][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.06.10-09.36.00:059][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.06.10-09.36.00:059][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.06.10-09.36.00:059][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.06.10-09.36.00:059][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.06.10-09.36.00:059][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.06.10-09.36.00:071][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.06.10-09.36.00:071][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.06.10-09.36.00:077][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.06.10-09.36.00:080][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.06.10-09.36.00:083][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.06.10-09.36.00:087][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.06.10-09.36.00:093][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.06.10-09.36.00:096][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.06.10-09.36.00:098][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.06.10-09.36.00:113][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.06.10-09.36.00:113][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.06.10-09.36.00:119][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.06.10-09.36.00:122][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.06.10-09.36.00:124][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.06.10-09.36.00:127][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.06.10-09.36.00:134][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.06.10-09.36.00:134][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.06.10-09.36.00:139][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.06.10-09.36.00:142][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.06.10-09.36.00:145][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.06.10-09.36.00:147][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.06.10-09.36.00:147][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.06.10-09.36.00:152][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.06.10-09.36.00:170][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.06.10-09.36.00:189][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.06.10-09.36.00:189][ 0]LogShaderCompilers: Guid format shader working directory is 0 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/596/). +[2024.06.10-09.36.00:189][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/F2B203F34964B5963E8ED7A30C99D254/'. +[2024.06.10-09.36.00:189][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.06.10-09.36.00:189][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.06.10-09.36.00:189][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.06.10-09.36.00:743][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.06.10-09.36.00:796][ 0]LogDerivedDataCache: Loaded boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.06.10-09.36.00:796][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.06.10-09.36.00:798][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.06.10-09.36.00:798][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.06.10-09.36.00:798][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.06.10-09.36.00:798][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.06.10-09.36.00:811][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.06.10-09.36.00:811][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.06.10-09.36.00:811][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.06.10-09.36.00:816][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2024.06.10-09.36.00:816][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=2185.96MBs, RandomWriteSpeed=186.82MBs. Assigned SpeedClass 'Local' +[2024.06.10-09.36.00:817][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.06.10-09.36.00:817][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.06.10-09.36.00:817][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.06.10-09.36.00:852][ 0]LogSlate: Using FreeType 2.10.0 +[2024.06.10-09.36.00:852][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.06.10-09.36.00:873][ 0]LogAssetRegistry: FAssetRegistry took 0.0022 seconds to start up +[2024.06.10-09.36.01:024][ 0]LogInit: Selected Device Profile: [Windows] +[2024.06.10-09.36.01:024][ 0]LogInit: Active device profile: [0000029BB867CB00][0000029BAC9DB280 49] Windows +[2024.06.10-09.36.01:024][ 0]LogInit: Profiles: [0000029BB867CB00][0000029BAC9DB280 49] Windows, [0000029BB8636100][0000029BB82A5400 49] WindowsNoEditor, [0000029BB867D900][0000029BB82A9580 49] WindowsServer, [0000029BB8636E00][0000029BB82AD700 49] WindowsClient, [0000029BB867FC00][0000029BB82B1880 49] IOS, [0000029BB8634F00][0000029BB82B5A00 49] iPadAir, [0000029BB867FE00][0000029BB82B9B80 49] iPadAir2, [0000029BB85E8C00][0000029BB82C02C0 49] IPadPro, [0000029BB85E8D00][0000029BB82BC300 49] iPadAir3, [0000029BB8637B00][0000029BB82C4480 49] iPadAir4, [0000029BB85EB600][0000029BAC9DE5C0 49] iPadMini2, [0000029BB8637200][0000029BB82C8700 49] iPadMini3, [0000029BB85EB800][0000029BB82E6840 49] iPadMini4, [0000029BB8637800][0000029BB82EA980 49] iPadMini5, [0000029BB8600600][0000029BB82F6C40 49] iPhone6, [0000029BB8600700][0000029BB82F2C80 49] iPodTouch6, [0000029BB867E900][0000029BB82FEF40 49] iPhone7, [0000029BB867E800][0000029BB82FAF80 49] iPodTouch7, [0000029BB8600100][0000029BB8303100 49] iPhone5S, [0000029BB85E8700][0000029BB8307280 49] iPhone6Plus, [0000029BB8602500][0000029BB830B400 49] iPhone6S, [0000029BB85E9300][0000029BB830F580 49] iPhone6SPlus, [0000029BB8603B00][0000029BB8313700 49] iPhone7Plus, [0000029BB85EB500][0000029BB8317880 49] iPhoneSE, [0000029BB867E600][0000029BB831BA00 49] iPhone8, [0000029BB85E8600][0000029BB831FB80 49] iPhone8Plus, [0000029BB867E200][0000029BB8322180 49] iPhoneX, [0000029BB85EB300][0000029BB8326300 49] iPhoneXS, [0000029BB867F400][0000029BB832A480 49] iPhoneXSMax, [0000029BB85EAD00][0000029BB832E600 49] iPhoneXR, [0000029BB867C200][0000029BB82EE740 49] iPhone11, [0000029BB85E9E00][0000029BB8332880 49] iPhone11Pro, [0000029BB867EA00][0000029BB83369C0 49] iPhone11ProMax, [0000029BB85EB700][0000029BB833AB00 49] iPhoneSE2, [0000029BB867CD00][0000029BB8342C80 49] iPhone12Mini, [0000029BB85E9F00][0000029BB8346E00 49] iPhone12, [0000029BB867C700][0000029BB834AF80 49] iPhone12Pro, [0000029BB85E9400][0000029BB9361100 49] iPhone12ProMax, [0000029BB867CC00][0000029BB9365280 49] iPadPro105, [0000029BB85E9700][0000029BB9369400 49] iPadPro129, [0000029BB867C100][0000029BB936D580 49] iPadPro97, [0000029BB85EBC00][0000029BB9371700 49] iPadPro2_129, [0000029BB867C800][0000029BB9375880 49] iPad5, [0000029BB85EB100][0000029BB9379A00 49] iPad6, [0000029BB867C500][0000029BB937DB80 49] iPad7, [0000029BB85EA800][0000029BB9380180 49] iPad8, [0000029BB867D500][0000029BB9384300 49] iPadPro11, [0000029BB85E9500][0000029BB9388480 49] iPadPro2_11, [0000029BB867CF00][0000029BB938C600 49] iPadPro3_129, [0000029BB85EAC00][0000029BB9390780 49] iPadPro4_129, [0000029BB867E500][0000029BB9394900 49] AppleTV, [0000029BB85E9100][0000029BB833EA40 49] AppleTV4K, [0000029BB867C400][0000029BB93DEB80 49] TVOS, [0000029BB85EA600][0000029BB93E2CC0 49] Mac, [0000029BB867FD00][0000029BB9440E40 49] MacClient, [0000029BB85E9800][0000029BB94AAFC0 49] MacNoEditor, [0000029BB867F100][0000029BB94AF140 49] MacServer, [0000029BB85EB900][0000029BB94B32C0 49] Linux, [0000029BB867C900][0000029BB94B7440 49] LinuxAArch64, [0000029BB85EBF00][0000029BB94BB5C0 49] LinuxNoEditor, [0000029BB867DB00][0000029BB94BF740 49] LinuxAArch64NoEditor, [0000029BB85EB400][0000029BB94C38C0 49] LinuxClient, [0000029BB867DC00][0000029BB94C7A40 49] LinuxAArch64Client, [0000029BB85E9D00][0000029BB94CBBC0 49] LinuxServer, [0000029BB867EF00][0000029BB94CE1C0 49] LinuxAArch64Server, [0000029BB85E8500][0000029BB94D2340 49] Android, [0000029BB867DE00][0000029BB94D64C0 49] Android_Low, [0000029BB85EB000][0000029BB94DA640 49] Android_Mid, [0000029BB867E400][0000029BB94DE7C0 49] Android_High, [0000029BB85E8800][0000029BB94E2940 49] Android_Default, [0000029BB867F200][0000029BB94E6AC0 49] Android_Adreno4xx, [0000029BB8636400][0000029BB943CC00 49] Android_Adreno5xx_Low, [0000029BB8601C00][0000029BB94EAD40 49] Android_Adreno5xx, [0000029BB8637D00][0000029BB94EEE80 49] Android_Adreno6xx, [0000029BB8602B00][0000029BB95A2FC0 49] Android_Adreno6xx_Vulkan, [0000029BB8637E00][0000029BB95C7140 49] Android_Mali_T6xx, [0000029BB8600F00][0000029BB95CF2C0 49] Android_Mali_T7xx, [0000029BB8635300][0000029BB9683440 49] Android_Mali_T8xx, [0000029BB8601F00][0000029BB551B5C0 49] Android_Mali_G71, [0000029BB8635C00][0000029BB551F740 49] Android_Mali_G72, [0000029BB8602400][0000029BB972F8C0 49] Android_Mali_G72_Vulkan, [0000029BB8637600][0000029BB973FA40 49] Android_Mali_G76, [0000029BB8602100][0000029BB9743BC0 49] Android_Mali_G76_Vulkan, [0000029BB8635B00][0000029BB974A1C0 49] Android_Mali_G77, [0000029BB8600A00][0000029BB974E340 49] Android_Mali_G77_Vulkan, [0000029BB8637400][0000029BB97524C0 49] Android_Mali_G78, [0000029BB8601300][0000029BB9756640 49] Android_Mali_G78_Vulkan, [0000029BB8636900][0000029BB975A7C0 49] Android_Mali_G710, [0000029BB8603D00][0000029BBA38C940 49] Android_Mali_G710_Vulkan, [0000029BB8635E00][0000029BB93DAAC0 49] Android_Vulkan_SM5, [0000029BB8600900][0000029BB9436C40 49] Android_PowerVR_G6xxx, [0000029BB8635F00][0000029BB95C2D80 49] Android_PowerVR_GT7xxx, [0000029BB8602700][0000029BB5572EC0 49] Android_PowerVR_GE8xxx, [0000029BB8636300][0000029BB5577000 49] Android_PowerVR_GM9xxx, [0000029BB8603200][0000029BB557B140 49] Android_PowerVR_GM9xxx_Vulkan, [0000029BB8637000][0000029BB55832C0 49] Android_TegraK1, [0000029BB8601700][0000029BB5587440 49] Android_Unknown_Vulkan, [0000029BB8637700][0000029BB95655C0 49] Lumin, [0000029BB8600200][0000029BB9569740 49] Lumin_Desktop, [0000029BB8636200][0000029BB57018C0 49] HoloLens, +[2024.06.10-09.36.01:111][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.06.10-09.36.01:111][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.06.10-09.36.01:111][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.06.10-09.36.01:111][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.06.10-09.36.01:111][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.06.10-09.36.01:121][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.06.10-09.36.01:397][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.06.10-09.36.01:493][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.06.10-09.36.01:497][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.06.10-09.36.01:497][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.06.10-09.36.01:497][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.06.10-09.36.01:684][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 0747B4984FE2080CC7A62EACD39EB295 | Instance: 4E4F602E4182CED6A17E6FBED6A2D72A (NB-PBM2H22CWE-596). +[2024.06.10-09.36.01:772][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.06.10-09.36.01:775][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.06.10-09.36.01:786][ 0]LogPython: Using Python 3.7.7 +[2024.06.10-09.36.02:267][ 0]SourceControl: Source control is disabled +[2024.06.10-09.36.02:267][ 0]SourceControl: Source control is disabled +[2024.06.10-09.36.02:275][ 0]SourceControl: Source control is disabled +[2024.06.10-09.36.02:280][ 0]SourceControl: Source control is disabled +[2024.06.10-09.36.02:282][ 0]SourceControl: Source control is disabled +[2024.06.10-09.36.02:301][ 0]LogUProjectInfo: Found projects: +[2024.06.10-09.36.02:457][ 0]LogOpenImageDenoise: OIDN starting up +[2024.06.10-09.36.02:498][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.06.10-09.36.02:498][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.06.10-09.36.02:522][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.06.10-09.36.02:595][ 0]LogCollectionManager: Loaded 0 collections in 0.001770 seconds +[2024.06.10-09.36.02:615][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s +[2024.06.10-09.36.02:615][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s +[2024.06.10-09.36.02:615][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s +[2024.06.10-09.36.02:615][ 0]LogOcInput: OculusInput pre-init called +[2024.06.10-09.36.02:820][ 0]LogEngine: Initializing Engine... +[2024.06.10-09.36.02:876][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.06.10-09.36.02:876][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.06.10-09.36.02:877][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.06.10-09.36.02:877][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.06.10-09.36.02:974][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.06.10-09.36.02:984][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.06.10-09.36.02:985][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.06.10-09.36.02:987][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.06.10-09.36.02:988][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.06.10-09.36.02:988][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.06.10-09.36.02:988][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.06.10-09.36.02:988][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.10-09.36.02:988][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.10-09.36.02:988][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.10-09.36.02:988][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.10-09.36.02:988][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.10-09.36.02:988][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.10-09.36.02:988][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.10-09.36.02:988][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.10-09.36.02:989][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.10-09.36.02:989][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.10-09.36.02:989][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.10-09.36.02:989][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.10-09.36.02:999][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.06.10-09.36.02:999][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.06.10-09.36.03:073][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.06.10-09.36.03:077][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.10-09.36.03:079][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.10-09.36.03:079][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.10-09.36.03:079][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.10-09.36.03:080][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.10-09.36.03:080][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.10-09.36.03:081][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.10-09.36.03:081][ 0]LogInit: FAudioDevice initialized. +[2024.06.10-09.36.03:081][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.10-09.36.03:081][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.06.10-09.36.03:081][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.06.10-09.36.03:143][ 0]LogDerivedDataCache: Saved boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.06.10-09.36.03:143][ 0]LogInit: Texture streaming: Enabled +[2024.06.10-09.36.03:153][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.06.10-09.36.03:155][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.06.10-09.36.03:155][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.06.10-09.36.03:157][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.06.10-09.36.03:175][ 0]LogInit: Transaction tracking system initialized +[2024.06.10-09.36.03:189][ 0]BlueprintLog: New page: Editor Load +[2024.06.10-09.36.03:229][ 0]LocalizationService: Localization service is disabled +[2024.06.10-09.36.03:249][ 0]TimingProfiler: Initialize +[2024.06.10-09.36.03:250][ 0]TimingProfiler: OnSessionChanged +[2024.06.10-09.36.03:250][ 0]LoadingProfiler: Initialize +[2024.06.10-09.36.03:250][ 0]LoadingProfiler: OnSessionChanged +[2024.06.10-09.36.03:250][ 0]NetworkingProfiler: Initialize +[2024.06.10-09.36.03:250][ 0]NetworkingProfiler: OnSessionChanged +[2024.06.10-09.36.03:250][ 0]MemoryProfiler: Initialize +[2024.06.10-09.36.03:250][ 0]MemoryProfiler: OnSessionChanged +[2024.06.10-09.36.03:418][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.01s +[2024.06.10-09.36.03:418][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.06.10-09.36.03:418][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.06.10-09.36.03:840][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.06.10-09.36.03:843][ 0]SourceControl: Source control is disabled +[2024.06.10-09.36.03:843][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.061 +[2024.06.10-09.36.03:843][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.06.10-09.36.03:843][ 0]LightingResults: New page: Lighting Build +[2024.06.10-09.36.03:844][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.06.10-09.36.03:844][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.10-09.36.03:844][ 0]MapCheck: New page: Map Check +[2024.06.10-09.36.03:844][ 0]LightingResults: New page: Lighting Build +[2024.06.10-09.36.03:849][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.10-09.36.03:852][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.06.10-09.36.03:892][ 0]LogTexture: Display: Building textures: DeprecatedTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) +[2024.06.10-09.36.03:897][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'. +[2024.06.10-09.36.03:898][ 0]LogAIModule: Creating AISystem for world Untitled_1 +[2024.06.10-09.36.03:901][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.06.10-09.36.03:910][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.06.10-09.36.03:910][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.06.10-09.36.03:910][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,14ms to complete. +[2024.06.10-09.36.03:910][ 0]LogFileHelpers: Loading map 'Template_Default' took 0.067 +[2024.06.10-09.36.03:911][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 5.130 +[2024.06.10-09.36.04:209][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.10-09.36.04:219][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.10-09.36.04:226][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.10-09.36.04:232][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.10-09.36.04:282][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0105 seconds. Added 3822 classes and 928 folders. +[2024.06.10-09.36.04:291][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. +[2024.06.10-09.36.04:319][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.10-09.36.04:319][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.10-09.36.04:319][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.10-09.36.04:320][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.06.10-09.36.04:320][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.06.10-09.36.04:321][ 0]LogPakFile: OnPakFileMounted2Time == 0.002214 +[2024.06.10-09.36.04:345][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.06.10-09.36.04:345][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.10-09.36.04:345][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.06.10-09.36.04:345][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.10-09.36.04:345][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.06.10-09.36.04:345][ 0]LogPakFile: OnPakFileMounted2Time == 0.000095 +[2024.06.10-09.36.04:359][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.06.10-09.36.04:359][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.10-09.36.04:359][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.06.10-09.36.04:359][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.06.10-09.36.04:359][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.06.10-09.36.04:359][ 0]LogPakFile: OnPakFileMounted2Time == 0.000070 +[2024.06.10-09.36.04:377][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.10-09.36.04:377][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.10-09.36.04:377][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.10-09.36.04:377][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.06.10-09.36.04:377][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.06.10-09.36.04:377][ 0]LogPakFile: OnPakFileMounted2Time == 0.000062 +[2024.06.10-09.36.04:387][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.06.10-09.36.04:387][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.10-09.36.04:387][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.06.10-09.36.04:387][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.06.10-09.36.04:387][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.06.10-09.36.04:387][ 0]LogPakFile: OnPakFileMounted2Time == 0.000052 +[2024.06.10-09.36.04:396][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.06.10-09.36.04:396][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.10-09.36.04:396][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.06.10-09.36.04:396][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.10-09.36.04:396][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.06.10-09.36.04:396][ 0]LogPakFile: OnPakFileMounted2Time == 0.000065 +[2024.06.10-09.36.04:402][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.06.10-09.36.04:402][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.10-09.36.04:402][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.06.10-09.36.04:402][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.06.10-09.36.04:402][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.06.10-09.36.04:402][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.06.10-09.36.04:414][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.06.10-09.36.04:414][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.10-09.36.04:414][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.06.10-09.36.04:414][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.10-09.36.04:415][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.06.10-09.36.04:415][ 0]LogPakFile: OnPakFileMounted2Time == 0.000114 +[2024.06.10-09.36.04:427][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.10-09.36.04:428][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.10-09.36.04:428][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.10-09.36.04:428][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.10-09.36.04:428][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.06.10-09.36.04:428][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.06.10-09.36.04:439][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.06.10-09.36.04:439][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.10-09.36.04:439][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.06.10-09.36.04:439][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.06.10-09.36.04:440][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.06.10-09.36.04:440][ 0]LogPakFile: OnPakFileMounted2Time == 0.000120 +[2024.06.10-09.36.04:450][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.06.10-09.36.04:450][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.10-09.36.04:450][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.06.10-09.36.04:450][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.10-09.36.04:450][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.06.10-09.36.04:450][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.06.10-09.36.04:461][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.10-09.36.04:461][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.10-09.36.04:461][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.10-09.36.04:461][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.06.10-09.36.04:461][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.06.10-09.36.04:461][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 +[2024.06.10-09.36.04:471][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.10-09.36.04:471][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.10-09.36.04:471][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.10-09.36.04:471][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.10-09.36.04:471][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.06.10-09.36.04:471][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 +[2024.06.10-09.36.04:485][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.10-09.36.04:486][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.10-09.36.04:486][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.10-09.36.04:486][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.06.10-09.36.04:486][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.06.10-09.36.04:486][ 0]LogPakFile: OnPakFileMounted2Time == 0.000123 +[2024.06.10-09.36.04:495][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.06.10-09.36.04:495][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.10-09.36.04:496][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.06.10-09.36.04:496][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.10-09.36.04:496][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.06.10-09.36.04:496][ 0]LogPakFile: OnPakFileMounted2Time == 0.000097 +[2024.06.10-09.36.04:506][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.10-09.36.04:506][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.10-09.36.04:506][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.10-09.36.04:506][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.06.10-09.36.04:506][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.06.10-09.36.04:506][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 +[2024.06.10-09.36.04:513][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.06.10-09.36.04:513][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.10-09.36.04:513][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.06.10-09.36.04:513][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.10-09.36.04:513][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.06.10-09.36.04:513][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.06.10-09.36.04:521][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.10-09.36.04:521][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.10-09.36.04:522][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.10-09.36.04:522][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.06.10-09.36.04:522][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.06.10-09.36.04:522][ 0]LogPakFile: OnPakFileMounted2Time == 0.000109 +[2024.06.10-09.36.04:531][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.10-09.36.04:531][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.10-09.36.04:531][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.10-09.36.04:531][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.10-09.36.04:531][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.06.10-09.36.04:531][ 0]LogPakFile: OnPakFileMounted2Time == 0.000095 +[2024.06.10-09.36.04:542][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.10-09.36.04:542][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.10-09.36.04:542][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.10-09.36.04:542][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.06.10-09.36.04:542][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.06.10-09.36.04:542][ 0]LogPakFile: OnPakFileMounted2Time == 0.000092 +[2024.06.10-09.36.04:549][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.10-09.36.04:549][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.10-09.36.04:549][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.10-09.36.04:549][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.10-09.36.04:549][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.06.10-09.36.04:549][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 +[2024.06.10-09.36.04:556][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.10-09.36.04:556][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.10-09.36.04:556][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.10-09.36.04:556][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.06.10-09.36.04:556][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.06.10-09.36.04:556][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 +[2024.06.10-09.36.04:562][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.06.10-09.36.04:563][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.10-09.36.04:563][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.06.10-09.36.04:563][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.06.10-09.36.04:563][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.06.10-09.36.04:563][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.06.10-09.36.04:569][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.10-09.36.04:569][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.10-09.36.04:569][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.10-09.36.04:569][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.10-09.36.04:569][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.06.10-09.36.04:569][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.06.10-09.36.04:575][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.10-09.36.04:576][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.10-09.36.04:576][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.10-09.36.04:576][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.10-09.36.04:576][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.06.10-09.36.04:576][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 +[2024.06.10-09.36.04:582][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.06.10-09.36.04:582][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.10-09.36.04:582][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.06.10-09.36.04:582][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.10-09.36.04:582][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.06.10-09.36.04:582][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.06.10-09.36.04:884][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.06.10-09.36.04:889][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 2 classes and 0 folders. +[2024.06.10-09.36.05:008][ 0]LogSlate: Took 0.000326 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.06.10-09.36.05:023][ 0]LogSlate: Took 0.012652 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.06.10-09.36.05:027][ 0]LogSlate: Took 0.000285 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.06.10-09.36.05:203][ 0]LogRenderer: Reallocating scene render targets to support 964x432 Format 10 NumSamples 1 (Frame:1). +[2024.06.10-09.36.05:376][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.06.10-09.36.05:376][ 0]LogLoad: (Engine Initialization) Total time: 6.59 seconds +[2024.06.10-09.36.05:376][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.06.10-09.36.05:416][ 0]LogAssetRegistry: Asset discovery search completed in 4.5436 seconds +[2024.06.10-09.36.05:420][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000002 seconds (updated 0 objects) +[2024.06.10-09.36.05:422][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.06.10-09.36.05:570][ 4]LogSlate: Took 0.015465 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.06.10-09.36.41:842][683]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor) +[2024.06.10-09.36.49:159][224]Cmd: DELETE +[2024.06.10-09.36.49:159][224]Cmd: ACTOR DELETE +[2024.06.10-09.36.49:171][224]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.10-09.36.49:184][224]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms +[2024.06.10-09.36.49:185][224]LogEditorActor: Deleted 1 Actors (0.021 secs) +[2024.06.10-09.36.57:588][ 12]LogContentBrowser: Deferred new asset folder creation: NewFolder +[2024.06.10-09.36.57:598][ 12]LogContentBrowser: Creating deferred item: NewFolder +[2024.06.10-09.37.00:542][276]LogContentBrowser: Attempting asset rename: NewFolder -> Assets +[2024.06.10-09.37.00:543][276]LogContentBrowser: End creating deferred item NewFolder +[2024.06.10-09.37.44:690][485]LogSlate: Took 0.000179 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.06.10-09.37.44:719][485]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Island.fbx) +[2024.06.10-09.37.44:749][485]LogFbx: Loading FBX Scene from ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Island.fbx +[2024.06.10-09.37.44:758][485]LogFbx: FBX Scene Loaded Succesfully +[2024.06.10-09.37.56:023][485]LogSlate: Window 'FBX Import Options' being destroyed +[2024.06.10-09.37.56:119][485]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: 82590F10C3BE7926474A4B55573406BBF6777A13), compiling. +[2024.06.10-09.37.56:125][485]LogFbx: Display: Triangulating static mesh BSurfaceMesh +[2024.06.10-09.37.56:169][485]LogStaticMesh: Building static mesh Island... +[2024.06.10-09.37.56:197][485]LogStaticMesh: Built static mesh [0.03s] /Game/Assets/Island.Island +[2024.06.10-09.37.56:215][485]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.06.10-09.37.56:325][485]LogSlate: Took 0.005721 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.06.10-09.37.56:396][490]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.10-09.37.56:407][490]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.10-09.37.56:407][490]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.10-09.37.56:407][490]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.10-09.37.56:422][490]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority +[2024.06.10-09.37.56:423][490]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14 +[2024.06.10-09.37.56:423][490]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 12 +[2024.06.10-09.37.56:423][490]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 10 +[2024.06.10-09.37.56:423][490]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 +[2024.06.10-09.37.56:423][490]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 6 +[2024.06.10-09.37.56:423][490]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 +[2024.06.10-09.37.56:423][490]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority +[2024.06.10-09.37.58:309][574]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.06.10-09.37.58:310][574]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.10-09.37.58:346][575]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.06.10-09.37.58:346][575]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.06.10-09.37.59:991][674]LogSlate: Window 'Message Log' being destroyed +[2024.06.10-09.38.00:001][674]LogSlate: Window 'Message Log' being destroyed +[2024.06.10-09.38.03:225][813]LogActorFactory: Actor Factory created Island +[2024.06.10-09.38.04:067][877]LogActorFactory: Actor Factory created Island +[2024.06.10-09.38.45:720][736]LogNavigationPoint: PostEditMove Clear paths rebuilt +[2024.06.10-09.38.47:855][891]LogNavigationPoint: PostEditMove Clear paths rebuilt +[2024.06.10-09.38.50:149][ 48]LogNavigationPoint: PostEditMove Clear paths rebuilt +[2024.06.10-09.38.52:814][230]LogNavigationPoint: PostEditMove Clear paths rebuilt +[2024.06.10-09.39.03:553][978]LogNavigationPoint: PostEditMove Clear paths rebuilt +[2024.06.10-09.39.18:595][ 19]Cmd: DELETE +[2024.06.10-09.39.18:595][ 19]Cmd: ACTOR DELETE +[2024.06.10-09.39.18:598][ 19]LogEditorActor: Deleted Actor: BP_Sky_Sphere_C +[2024.06.10-09.39.18:622][ 19]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms +[2024.06.10-09.39.18:623][ 19]LogEditorActor: Deleted 1 Actors (0.028 secs) +[2024.06.10-09.40.35:667][952]LogContentBrowser: Attempting asset rename: Island -> Island_ProtoType +[2024.06.10-09.40.35:774][952]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Island_ProtoType" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/Island_ProtoType.uasset" SILENT=true +[2024.06.10-09.40.35:790][952]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Island_ProtoType22EAB2D047C33C7C217971899AB01930.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/Island_ProtoType.uasset' +[2024.06.10-09.40.35:892][952]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.06.10-09.40.35:916][952]LogUObjectHash: Compacting FUObjectHashTables data took 1.10ms +[2024.06.10-09.40.35:928][952]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms +[2024.06.10-09.40.35:947][952]AssetCheck: New page: Asset Save: Island_ProtoType +[2024.06.10-09.40.35:947][952]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Island_ProtoType.Island_ProtoType +[2024.06.10-09.47.12:717][827]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Assets/BSurfaceMesh.BSurfaceMesh +[2024.06.10-09.47.12:722][827]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: 143997B69BAAD2A660868A5B64E432E17BC8ABC7), compiling. +[2024.06.10-09.47.12:761][827]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.06.10-09.47.12:761][827]LogShaderCompilers: Display: Total job queries 26, among them cache hits 10 (38.46%) +[2024.06.10-09.47.12:761][827]LogShaderCompilers: Display: Tracking 16 distinct input hashes that result in 13 distinct outputs (81.25%) +[2024.06.10-09.47.12:761][827]LogShaderCompilers: Display: RAM used: 0.06 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01% +[2024.06.10-09.47.12:761][827]LogShaderCompilers: Display: ================================================ +[2024.06.10-09.47.12:770][827]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. +[2024.06.10-09.47.12:904][827]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.06.10-09.47.13:193][827]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: 2742302E1EF54F027783530257038A40F34AF49E), compiling. +[2024.06.10-09.47.13:195][827]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: DF8B7C64A32610AB80CEA8335ED37BE7044842C1), compiling. +[2024.06.10-09.47.13:222][827]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.10-09.47.13:228][827]LogSlate: Took 0.000221 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.06.10-09.47.13:360][828]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.06.10-09.47.13:360][828]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.06.10-09.47.13:360][828]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.06.10-09.47.13:360][828]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.06.10-09.47.13:360][828]MaterialEditorStats: Base pass shader: 119 instructions +[2024.06.10-09.47.13:360][828]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2024.06.10-09.47.13:360][828]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.10-09.47.13:360][828]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.10-09.47.13:387][828]LogSlate: Took 0.016650 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.06.10-09.47.24:140][339]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: 155BD56EFF0CC020CDC09A7F3AC8E761D27F37E3), compiling. +[2024.06.10-09.47.24:141][339]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: C782F18467114793D413233EF5E95F91E13C4F32), compiling. +[2024.06.10-09.47.24:145][339]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.10-09.47.24:177][341]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.10-09.47.24:218][342]MaterialEditorStats: Base pass shader: 119 instructions +[2024.06.10-09.47.24:218][342]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2024.06.10-09.47.24:218][342]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.10-09.47.24:218][342]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.10-09.47.25:326][400]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: 92348FCF799086A95B37E2F012C6A47C1AD6353C), compiling. +[2024.06.10-09.47.25:328][400]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: AFCC860D9E1BC93002E42777AF5F84132E128D6A), compiling. +[2024.06.10-09.47.25:331][400]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.10-09.47.25:366][402]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.10-09.47.25:404][403]MaterialEditorStats: Base pass shader: 119 instructions +[2024.06.10-09.47.25:404][403]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2024.06.10-09.47.25:404][403]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.10-09.47.25:404][403]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.10-09.47.27:081][470]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: 3EA59017FEC7796C6C0C26358BE023BEDE463B6D), compiling. +[2024.06.10-09.47.27:082][470]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 48A498EA58C96AF1E098769E1CDD7F94532B2BDB), compiling. +[2024.06.10-09.47.27:084][470]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.10-09.47.27:149][473]MaterialEditorStats: Base pass shader: 119 instructions +[2024.06.10-09.47.27:149][473]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2024.06.10-09.47.27:149][473]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.10-09.47.27:149][473]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.10-09.47.28:081][510]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: 70A2D800197C28F2D41A6AE5501E4410E88A3232), compiling. +[2024.06.10-09.47.28:083][510]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 63313BB2C36818DADB8E9D0BE43D4E9EA6B85B7A), compiling. +[2024.06.10-09.47.28:085][510]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.10-09.47.28:160][513]MaterialEditorStats: Base pass shader: 119 instructions +[2024.06.10-09.47.28:160][513]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2024.06.10-09.47.28:160][513]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.10-09.47.28:160][513]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.10-09.47.28:797][537]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: A03250FDC939EC5B303D069FD46899275CCE1516), compiling. +[2024.06.10-09.47.28:798][537]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 18B9349A58434437CCF56E3773380D10C16156D4), compiling. +[2024.06.10-09.47.28:801][537]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.10-09.47.28:878][540]MaterialEditorStats: Base pass shader: 119 instructions +[2024.06.10-09.47.28:878][540]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2024.06.10-09.47.28:878][540]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.10-09.47.28:878][540]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.10-09.47.30:544][622]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: ADBDED465D0082474A3AC6A1C0B6CD661C1E65EE), compiling. +[2024.06.10-09.47.30:547][622]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 5493EF8704BD1FBE235B27B81E66844D6AA368C1), compiling. +[2024.06.10-09.47.30:552][622]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.10-09.47.30:586][624]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.10-09.47.30:621][625]MaterialEditorStats: Base pass shader: 119 instructions +[2024.06.10-09.47.30:621][625]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2024.06.10-09.47.30:621][625]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.10-09.47.30:621][625]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.10-09.47.34:268][786]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: 5EAC70DA39FF4F23F92523818AC64ECC6B53FCF3), compiling. +[2024.06.10-09.47.34:270][786]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 27C027AA8052820FA0B44795601D1715F7B80E58), compiling. +[2024.06.10-09.47.34:273][786]LogSlate: Window 'Color Picker' being destroyed +[2024.06.10-09.47.34:290][786]MaterialEditorStats: Texture samplers: 0/16 +[2024.06.10-09.47.34:308][787]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.10-09.47.34:338][788]MaterialEditorStats: Base pass shader: 119 instructions +[2024.06.10-09.47.34:338][788]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2024.06.10-09.47.34:338][788]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.10-09.47.34:338][788]MaterialEditorStats: Texture samplers: 2/16 +[2024.06.10-09.47.39:304][990]LogMaterialEditor: Applying material BSurfaceMesh +[2024.06.10-09.47.39:604][990]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: 9A3DE0AD06C98D93C9FA310CA8B83E135F291380), compiling. +[2024.06.10-09.47.39:646][990]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: 062C752C9BC11862CE7737D286E367C6FF1E104F), compiling. +[2024.06.10-09.47.39:712][990]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.06.10-09.47.39:834][990]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms +[2024.06.10-09.47.39:855][990]MaterialEditorStats: Base pass shader: 119 instructions +[2024.06.10-09.47.39:855][990]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions +[2024.06.10-09.47.39:855][990]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.06.10-09.47.39:855][990]MaterialEditorStats: Texture samplers: 3/16 +[2024.06.10-09.47.40:492][ 17]LogMaterialEditor: Saving and Compiling material BSurfaceMesh +[2024.06.10-09.47.40:539][ 17]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/BSurfaceMesh" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/BSurfaceMesh.uasset" SILENT=true +[2024.06.10-09.47.40:546][ 17]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BSurfaceMeshDEF4531843CF1D4E108584ADCC7FF044.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/BSurfaceMesh.uasset' +[2024.06.10-09.47.40:575][ 17]AssetCheck: New page: Asset Save: BSurfaceMesh +[2024.06.10-09.47.40:575][ 17]LogContentValidation: Display: Validating Material /Game/Assets/BSurfaceMesh.BSurfaceMesh +[2024.06.10-09.47.43:107][124]LogMaterialEditor: Saving and Compiling material BSurfaceMesh +[2024.06.10-09.47.43:137][124]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/BSurfaceMesh" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/BSurfaceMesh.uasset" SILENT=true +[2024.06.10-09.47.43:139][124]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BSurfaceMeshD569BE294018EFF5BCDFF186AFCC05A5.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/BSurfaceMesh.uasset' +[2024.06.10-09.47.43:159][124]AssetCheck: New page: Asset Save: BSurfaceMesh +[2024.06.10-09.47.43:159][124]LogContentValidation: Display: Validating Material /Game/Assets/BSurfaceMesh.BSurfaceMesh +[2024.06.10-09.47.44:516][188]LogSlate: Window 'BSurfaceMesh' being destroyed +[2024.06.10-09.47.44:531][188]LogSlate: Window 'BSurfaceMesh' being destroyed +[2024.06.10-09.47.44:560][188]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2024.06.10-09.47.44:560][188]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.10-09.48.01:423][194]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.10-09.56.02:492][775]LogActorFactory: Actor Factory created Cube +[2024.06.10-09.56.04:197][870]LogActorFactory: Actor Factory created Cube +[2024.06.10-10.00.43:554][730]LogSlate: Window 'Save Level As' being destroyed +[2024.06.10-10.00.44:445][778]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube) +[2024.06.10-10.00.55:516][911]LogSlate: Window 'Save Level As' being destroyed +[2024.06.10-10.01.08:649][ 48]LogSlate: Window 'Save Level As' being destroyed +[2024.06.10-10.01.08:712][ 48]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.10-10.01.08:723][ 48]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.06.10-10.01.08:731][ 48]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map9953C098410319FF95EE518F14B0D7F5.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.06.10-10.01.08:747][ 48]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.10-10.01.08:761][ 48]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData4557235C4969519D8F0933AB2720AC75.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.06.10-10.01.08:774][ 48]LogFileHelpers: Saving map 'Map' took 0.107 +[2024.06.10-10.01.08:776][ 48]AssetCheck: New page: Asset Save: multiple assets +[2024.06.10-10.01.08:776][ 48]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.10-10.01.08:776][ 48]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.10-10.01.46:214][698]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube) +[2024.06.10-10.04.22:537][486]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube) +[2024.06.10-10.06.37:088][501]Cmd: EDIT COPY +[2024.06.10-10.06.37:521][527]Cmd: EDIT PASTE +[2024.06.10-10.06.58:837][788]Cmd: EDIT COPY +[2024.06.10-10.06.59:221][811]Cmd: EDIT PASTE +[2024.06.10-10.07.11:563][548]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.10-10.07.14:518][719]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) +[2024.06.10-10.07.24:174][291]Cmd: EDIT COPY +[2024.06.10-10.07.24:542][313]Cmd: EDIT PASTE +[2024.06.10-10.07.49:991][802]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.10-10.07.57:490][239]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) +[2024.06.10-10.08.07:948][858]Cmd: EDIT COPY +[2024.06.10-10.08.08:265][877]Cmd: EDIT PASTE +[2024.06.10-10.08.12:543][132]Cmd: EDIT COPY +[2024.06.10-10.08.12:878][152]Cmd: EDIT PASTE +[2024.06.10-10.08.36:348][539]Cmd: EDIT COPY +[2024.06.10-10.08.36:585][552]Cmd: EDIT PASTE +[2024.06.10-10.09.06:327][324]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube) +[2024.06.10-10.09.07:519][394]Cmd: EDIT COPY +[2024.06.10-10.09.07:971][421]Cmd: EDIT PASTE +[2024.06.10-10.09.45:272][448]Cmd: EDIT COPY +[2024.06.10-10.09.45:495][461]Cmd: EDIT PASTE +[2024.06.10-10.10.57:215][701]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) +[2024.06.10-10.10.58:920][802]Cmd: EDIT COPY +[2024.06.10-10.11.00:100][872]Cmd: EDIT PASTE +[2024.06.10-10.11.37:037][ 56]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube10) +[2024.06.10-10.11.57:231][103]Cmd: EDIT COPY +[2024.06.10-10.11.57:486][118]Cmd: EDIT PASTE +[2024.06.10-10.12.15:285][167]Cmd: EDIT COPY +[2024.06.10-10.12.15:519][181]Cmd: EDIT PASTE +[2024.06.10-10.12.29:578][ 21]Cmd: TRANSACTION UNDO +[2024.06.10-10.12.29:578][ 21]LogEditorTransaction: Undo Move Actors +[2024.06.10-10.13.18:248][768]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) +[2024.06.10-10.13.39:980][ 60]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) +[2024.06.10-10.13.42:853][229]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) +[2024.06.10-10.13.49:802][644]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5) +[2024.06.10-10.13.54:592][929]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Island) +[2024.06.10-10.13.56:127][ 4]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.10-10.13.56:656][ 27]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) +[2024.06.10-10.14.00:477][252]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) +[2024.06.10-10.14.03:398][424]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) +[2024.06.10-10.14.15:018][109]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) +[2024.06.10-10.14.38:064][296]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5) +[2024.06.10-10.14.46:941][686]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) +[2024.06.10-10.14.54:460][131]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) +[2024.06.10-10.14.58:294][359]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) +[2024.06.10-10.15.10:206][867]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5) +[2024.06.10-10.15.16:346][227]Cmd: DELETE +[2024.06.10-10.15.16:346][227]Cmd: ACTOR DELETE +[2024.06.10-10.15.16:349][227]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.10-10.15.16:373][227]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.06.10-10.15.16:375][227]LogEditorActor: Deleted 1 Actors (0.028 secs) +[2024.06.10-10.15.17:682][306]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) +[2024.06.10-10.15.18:787][371]Cmd: EDIT COPY +[2024.06.10-10.15.19:071][388]Cmd: EDIT PASTE +[2024.06.10-10.15.25:946][784]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) +[2024.06.10-10.16.05:549][878]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) +[2024.06.10-10.16.14:184][376]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.10-10.16.49:771][983]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms +[2024.06.10-10.16.49:776][983]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.06.10-10.16.49:797][983]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto1E85C62B246DA90F1313730AB7853F43C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto1.umap' +[2024.06.10-10.16.49:800][983]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.045 +[2024.06.10-10.16.49:800][983]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.045 +[2024.06.10-10.17.22:675][752]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) +[2024.06.10-10.17.30:186][189]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) +[2024.06.10-10.18.02:108][910]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) +[2024.06.10-10.18.21:957][900]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) +[2024.06.10-10.18.30:420][383]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) +[2024.06.10-10.18.49:965][548]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) +[2024.06.10-10.18.50:806][597]Cmd: DELETE +[2024.06.10-10.18.50:806][597]Cmd: ACTOR DELETE +[2024.06.10-10.18.50:807][597]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.10-10.18.50:821][597]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms +[2024.06.10-10.18.50:823][597]LogEditorActor: Deleted 1 Actors (0.017 secs) +[2024.06.10-10.18.51:418][633]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) +[2024.06.10-10.18.51:541][639]Cmd: DELETE +[2024.06.10-10.18.51:541][639]Cmd: ACTOR DELETE +[2024.06.10-10.18.51:542][639]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.10-10.18.51:555][639]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms +[2024.06.10-10.18.51:555][639]LogEditorActor: Deleted 1 Actors (0.014 secs) +[2024.06.10-10.18.52:715][709]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Cube10) +[2024.06.10-10.18.53:001][725]Cmd: DELETE +[2024.06.10-10.18.53:001][725]Cmd: ACTOR DELETE +[2024.06.10-10.18.53:002][725]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.10-10.18.53:014][725]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.06.10-10.18.53:015][725]LogEditorActor: Deleted 1 Actors (0.014 secs) +[2024.06.10-10.18.56:682][942]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) +[2024.06.10-10.19.01:086][202]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5) +[2024.06.10-10.19.06:235][496]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) +[2024.06.10-10.19.33:846][903]LogEditorViewport: Clicking Background +[2024.06.10-10.19.52:364][ 3]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) +[2024.06.10-10.19.54:053][103]Cmd: DELETE +[2024.06.10-10.19.54:053][103]Cmd: ACTOR DELETE +[2024.06.10-10.19.54:054][103]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.10-10.19.54:068][103]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.06.10-10.19.54:069][103]LogEditorActor: Deleted 1 Actors (0.015 secs) +[2024.06.10-10.19.55:053][162]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube7) +[2024.06.10-10.19.55:323][177]Cmd: DELETE +[2024.06.10-10.19.55:323][177]Cmd: ACTOR DELETE +[2024.06.10-10.19.55:324][177]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.10-10.19.55:335][177]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.06.10-10.19.55:336][177]LogEditorActor: Deleted 1 Actors (0.012 secs) +[2024.06.10-10.19.56:086][222]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Cube6) +[2024.06.10-10.19.56:385][239]Cmd: DELETE +[2024.06.10-10.19.56:385][239]Cmd: ACTOR DELETE +[2024.06.10-10.19.56:387][239]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.10-10.19.56:403][239]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms +[2024.06.10-10.19.56:404][239]LogEditorActor: Deleted 1 Actors (0.018 secs) +[2024.06.10-10.19.58:249][350]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) +[2024.06.10-10.19.59:394][417]Cmd: EDIT COPY +[2024.06.10-10.19.59:760][439]Cmd: EDIT PASTE +[2024.06.10-10.20.11:371][118]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5) +[2024.06.10-10.20.12:284][171]Cmd: EDIT COPY +[2024.06.10-10.20.12:519][185]Cmd: EDIT PASTE +[2024.06.10-10.20.17:624][485]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) +[2024.06.10-10.20.18:800][554]Cmd: EDIT COPY +[2024.06.10-10.20.19:117][573]Cmd: EDIT PASTE +[2024.06.10-10.20.26:585][ 12]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.10-10.20.41:726][902]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) +[2024.06.10-10.20.43:138][983]Cmd: EDIT COPY +[2024.06.10-10.20.43:371][997]Cmd: EDIT PASTE +[2024.06.10-10.21.34:243][681]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) +[2024.06.10-10.21.34:749][710]LogEditorViewport: Clicking Background +[2024.06.10-10.21.40:467][ 49]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) +[2024.06.10-10.21.41:329][ 99]Cmd: EDIT COPY +[2024.06.10-10.21.41:596][115]Cmd: EDIT PASTE +[2024.06.10-10.21.52:517][762]Cmd: EDIT COPY +[2024.06.10-10.21.52:723][774]Cmd: EDIT PASTE +[2024.06.10-10.22.06:650][595]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) +[2024.06.10-10.22.16:086][156]Cmd: TRANSACTION UNDO +[2024.06.10-10.22.16:086][156]LogEditorTransaction: Undo Move Actors +[2024.06.10-10.22.16:437][165]Cmd: TRANSACTION UNDO +[2024.06.10-10.22.16:437][165]LogEditorTransaction: Undo Move Actors +[2024.06.10-10.22.17:231][200]Cmd: TRANSACTION UNDO +[2024.06.10-10.22.17:231][200]LogEditorTransaction: Undo Clicking on Actors +[2024.06.10-10.22.17:592][217]Cmd: TRANSACTION UNDO +[2024.06.10-10.22.17:592][217]LogEditorTransaction: Undo Move Actors +[2024.06.10-10.22.38:989][497]Cmd: DELETE +[2024.06.10-10.22.38:989][497]Cmd: ACTOR DELETE +[2024.06.10-10.22.38:990][497]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.10-10.22.39:005][497]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms +[2024.06.10-10.22.39:007][497]LogEditorActor: Deleted 1 Actors (0.019 secs) +[2024.06.10-10.22.40:301][575]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) +[2024.06.10-10.22.40:989][615]Cmd: DELETE +[2024.06.10-10.22.40:989][615]Cmd: ACTOR DELETE +[2024.06.10-10.22.40:990][615]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.10-10.22.41:003][615]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms +[2024.06.10-10.22.41:004][615]LogEditorActor: Deleted 1 Actors (0.015 secs) +[2024.06.10-10.22.42:560][709]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) +[2024.06.10-10.23.31:845][631]LogEditorViewport: Clicking on Actor (LMB): PlayerStart (Player Start) +[2024.06.10-10.23.34:282][776]LogNavigationPoint: PostEditMove Clear paths rebuilt +[2024.06.10-10.24.05:388][622]LogNavigationPoint: PostEditMove Clear paths rebuilt +[2024.06.10-10.24.07:600][753]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) +[2024.06.10-10.24.16:772][300]Cmd: EDIT COPY +[2024.06.10-10.24.17:090][319]Cmd: EDIT PASTE +[2024.06.10-10.24.22:488][641]Cmd: EDIT COPY +[2024.06.10-10.24.22:724][655]Cmd: EDIT PASTE +[2024.06.10-10.24.30:183][ 93]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) +[2024.06.10-10.24.34:086][323]Cmd: EDIT COPY +[2024.06.10-10.24.34:339][338]Cmd: EDIT PASTE +[2024.06.10-10.25.01:904][400]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) +[2024.06.10-10.25.05:519][609]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) +[2024.06.10-10.25.11:442][952]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) +[2024.06.10-10.25.25:466][772]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) +[2024.06.10-10.25.27:342][879]Cmd: EDIT COPY +[2024.06.10-10.25.27:560][892]Cmd: EDIT PASTE +[2024.06.10-10.25.31:419][121]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.10-10.25.32:255][168]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube15) +[2024.06.10-10.25.34:338][290]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.10-10.25.38:749][544]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) +[2024.06.10-10.25.47:188][ 38]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube15) +[2024.06.10-10.26.03:358][130]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.10-10.26.05:838][270]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube15) +[2024.06.10-10.26.09:174][468]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.10-10.26.10:251][531]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube15) +[2024.06.10-10.26.12:155][645]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.10-10.26.12:674][675]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) +[2024.06.10-10.26.24:066][426]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) +[2024.06.10-10.26.34:198][ 85]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) +[2024.06.10-10.26.58:076][377]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube15) +[2024.06.10-10.27.38:556][894]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) +[2024.06.10-10.28.01:434][414]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) +[2024.06.10-10.28.10:797][ 0]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) +[2024.06.10-10.28.16:052][328]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.10-10.29.40:735][612]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.06.10-10.29.40:736][612]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto2.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.06.10-10.29.40:742][612]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto23C249AD64029FAF93A4D6E8623A1DEEB.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto2.umap' +[2024.06.10-10.29.40:743][612]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.024 +[2024.06.10-10.29.40:743][612]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.024 +[2024.06.10-10.29.54:801][601]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) +[2024.06.10-10.30.05:033][274]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) +[2024.06.10-10.30.33:684][ 21]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.10-10.30.35:269][100]LogEditorViewport: Clicking Background +[2024.06.10-10.30.40:495][411]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) +[2024.06.10-10.31.07:299][ 15]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) +[2024.06.10-10.31.31:922][595]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube15) +[2024.06.10-10.31.38:804][ 2]Cmd: DELETE +[2024.06.10-10.31.38:804][ 2]Cmd: ACTOR DELETE +[2024.06.10-10.31.38:807][ 2]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.10-10.31.38:819][ 2]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms +[2024.06.10-10.31.38:821][ 2]LogEditorActor: Deleted 1 Actors (0.017 secs) +[2024.06.10-10.31.41:428][175]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) +[2024.06.10-10.31.44:149][343]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.10-10.32.16:550][533]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube7) +[2024.06.10-10.32.54:624][ 79]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) +[2024.06.10-10.32.55:420][131]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5) +[2024.06.10-10.32.56:491][202]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) +[2024.06.10-10.33.06:794][871]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube6) +[2024.06.10-10.33.13:630][302]Cmd: DELETE +[2024.06.10-10.33.13:630][302]Cmd: ACTOR DELETE +[2024.06.10-10.33.13:633][302]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.10-10.33.13:634][302]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.10-10.33.13:634][302]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.10-10.33.13:646][302]LogUObjectHash: Compacting FUObjectHashTables data took 0.99ms +[2024.06.10-10.33.13:650][302]LogEditorActor: Deleted 3 Actors (0.019 secs) +[2024.06.10-10.33.17:951][599]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) +[2024.06.10-10.33.19:355][693]Cmd: EDIT COPY +[2024.06.10-10.33.19:775][722]Cmd: EDIT PASTE +[2024.06.10-10.33.27:424][209]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5) +[2024.06.10-10.33.28:319][267]Cmd: EDIT COPY +[2024.06.10-10.33.28:619][287]Cmd: EDIT PASTE +[2024.06.10-10.33.40:953][ 76]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) +[2024.06.10-10.33.41:784][129]Cmd: EDIT COPY +[2024.06.10-10.33.42:015][144]Cmd: EDIT PASTE +[2024.06.10-10.33.51:037][719]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.10-10.33.59:277][247]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) +[2024.06.10-10.34.00:060][297]Cmd: EDIT COPY +[2024.06.10-10.34.00:251][310]Cmd: EDIT PASTE +[2024.06.10-10.34.41:488][909]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) +[2024.06.10-10.34.47:134][257]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.10-10.34.52:764][600]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube13) +[2024.06.10-10.34.58:198][916]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) +[2024.06.10-10.35.02:283][166]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube15) +[2024.06.10-10.35.05:243][355]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) +[2024.06.10-10.35.06:232][420]Cmd: EDIT COPY +[2024.06.10-10.35.06:539][440]Cmd: EDIT PASTE +[2024.06.10-10.35.10:757][710]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.10-10.35.14:770][947]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube14) +[2024.06.10-10.35.18:106][156]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.10-10.35.28:162][783]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube14) +[2024.06.10-10.35.56:342][548]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) +[2024.06.10-10.35.59:490][731]Cmd: EDIT COPY +[2024.06.10-10.36.00:066][766]Cmd: EDIT PASTE +[2024.06.10-10.36.17:139][812]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube17) +[2024.06.10-10.36.19:285][954]Cmd: EDIT COPY +[2024.06.10-10.36.19:522][971]Cmd: EDIT PASTE +[2024.06.10-10.36.53:557][233]LogActorFactory: Actor Factory created Cube +[2024.06.10-10.36.54:628][321]LogActorFactory: Actor Factory created Cube +[2024.06.10-10.38.49:041][123]LogActorFactory: Actor Factory created Cube +[2024.06.10-10.38.50:933][250]LogActorFactory: Actor Factory created Cube +[2024.06.10-10.39.08:217][285]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.10-10.39.16:126][756]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube23) +[2024.06.10-10.40.03:284][560]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) +[2024.06.10-10.40.13:753][ 72]Cmd: TRANSACTION UNDO +[2024.06.10-10.40.13:753][ 72]LogEditorTransaction: Undo Set Scale +[2024.06.10-10.40.23:279][554]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube23) +[2024.06.10-10.40.55:127][623]Cmd: EDIT COPY +[2024.06.10-10.40.55:454][645]Cmd: EDIT PASTE +[2024.06.10-10.41.33:586][616]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) +[2024.06.10-10.41.39:858][879]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube24) +[2024.06.10-10.41.43:650][ 26]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) +[2024.06.10-10.42.11:294][719]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.10-10.42.12:304][779]LogEditorViewport: Clicking Background +[2024.06.10-10.42.18:035][184]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube23) +[2024.06.10-10.43.04:420][ 42]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5) +[2024.06.10-10.43.06:943][208]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube6) +[2024.06.10-10.43.45:643][492]Cmd: TRANSACTION UNDO +[2024.06.10-10.43.45:643][492]LogEditorTransaction: Undo Move Actors +[2024.06.10-10.43.46:013][501]Cmd: TRANSACTION UNDO +[2024.06.10-10.43.46:013][501]LogEditorTransaction: Undo Clicking on Actors +[2024.06.10-10.43.49:465][687]Cmd: TRANSACTION UNDO +[2024.06.10-10.43.49:465][687]LogEditorTransaction: Undo Clicking on Actors +[2024.06.10-10.43.49:930][699]Cmd: TRANSACTION UNDO +[2024.06.10-10.43.49:930][699]LogEditorTransaction: Undo Clicking on Actors +[2024.06.10-10.44.17:791][387]Cmd: TRANSACTION UNDO +[2024.06.10-10.44.17:791][387]LogEditorTransaction: Undo Move Actors +[2024.06.10-10.44.32:316][216]Cmd: TRANSACTION UNDO +[2024.06.10-10.44.32:316][216]LogEditorTransaction: Undo Move Actors +[2024.06.10-10.44.45:473][989]LogEditorViewport: Clicking Background +[2024.06.10-10.45.24:866][804]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube18) +[2024.06.10-10.45.25:820][864]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube19) +[2024.06.10-10.45.30:954][180]LogEditorViewport: Clicking Background +[2024.06.10-10.45.49:845][510]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.10-10.45.49:860][510]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms +[2024.06.10-10.45.49:870][510]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MapDE70C0E149DB23976DDF31A43F2370A2.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.06.10-10.45.49:881][510]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.10-10.45.49:898][510]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData8B107F8B46543212D5B306AAF5313201.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.06.10-10.45.49:919][510]AssetCheck: New page: Asset Save: multiple assets +[2024.06.10-10.45.49:919][510]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.10-10.45.49:919][510]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.10-10.46.13:138][788]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) +[2024.06.10-10.46.15:759][971]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Cube23) +[2024.06.10-10.46.25:645][987]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Cube8) +[2024.06.10-10.46.43:114][308]Cmd: TRANSACTION UNDO +[2024.06.10-10.46.43:114][308]LogEditorTransaction: Undo Move Actors +[2024.06.10-10.46.46:950][526]EditorErrors: New page: Actor attachment +[2024.06.10-10.46.48:529][626]Cmd: TRANSACTION UNDO +[2024.06.10-10.46.48:529][626]LogEditorTransaction: Undo Attach actors +[2024.06.10-10.46.48:840][632]Cmd: TRANSACTION UNDO +[2024.06.10-10.46.48:841][632]LogEditorTransaction: Undo Clicking on Actors +[2024.06.10-10.46.49:375][654]Cmd: TRANSACTION UNDO +[2024.06.10-10.46.49:375][654]LogEditorTransaction: Undo Clicking on Actors +[2024.06.10-10.46.49:952][690]Cmd: TRANSACTION UNDO +[2024.06.10-10.46.49:953][690]LogEditorTransaction: Undo Attach actors +[2024.06.10-10.46.53:415][885]EditorErrors: New page: Actor attachment +[2024.06.10-10.46.57:060][114]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube25) +[2024.06.10-10.46.58:747][216]EditorErrors: New page: Actor attachment +[2024.06.10-10.48.25:498][904]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube14) +[2024.06.10-10.48.43:705][105]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube10) +[2024.06.10-10.49.35:150][357]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) +[2024.06.10-10.49.58:457][856]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) +[2024.06.10-10.50.03:820][211]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube13) +[2024.06.10-10.50.53:802][407]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.10-10.51.11:777][566]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule R Draußen) +[2024.06.10-10.51.13:413][675]Cmd: EDIT COPY +[2024.06.10-10.51.13:849][705]Cmd: EDIT PASTE +[2024.06.10-10.52.11:153][ 75]Cmd: EDIT COPY +[2024.06.10-10.52.11:388][ 89]Cmd: EDIT PASTE +[2024.06.10-10.52.29:230][ 36]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule EG) +[2024.06.10-10.52.38:978][489]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule EG2) +[2024.06.10-10.52.56:206][462]Cmd: EDIT COPY +[2024.06.10-10.52.56:866][505]Cmd: EDIT PASTE +[2024.06.10-10.53.14:034][500]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule EG2) +[2024.06.10-10.53.42:837][338]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule EG3) +[2024.06.10-10.53.43:977][409]Cmd: EDIT COPY +[2024.06.10-10.53.44:260][428]Cmd: EDIT PASTE +[2024.06.10-10.54.53:408][739]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule L Draußen) +[2024.06.10-10.54.56:235][915]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule R Draußen) +[2024.06.10-10.54.59:595][121]LogEditorViewport: Clicking Background +[2024.06.10-10.55.04:498][447]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Cube23) +[2024.06.10-10.55.37:119][907]Cmd: TRANSACTION UNDO +[2024.06.10-10.55.37:119][907]LogEditorTransaction: Undo Set Scale +[2024.06.10-10.55.37:354][912]Cmd: TRANSACTION UNDO +[2024.06.10-10.55.37:354][912]LogEditorTransaction: Undo Scale Actors +[2024.06.10-10.55.37:659][918]Cmd: TRANSACTION UNDO +[2024.06.10-10.55.37:660][918]LogEditorTransaction: Undo Set Scale +[2024.06.10-10.55.44:771][356]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube25) +[2024.06.10-10.56.02:619][269]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) +[2024.06.10-10.56.03:314][309]LogEditorViewport: Clicking on Actor (LMB): PlayerStart (Player Start) +[2024.06.10-10.56.06:112][487]LogNavigationPoint: PostEditMove Clear paths rebuilt +[2024.06.10-10.56.07:621][578]LogNavigationPoint: PostEditMove Clear paths rebuilt +[2024.06.10-10.56.09:687][707]LogEditorViewport: Clicking on Actor (LMB): PlayerStart (Player Start) +[2024.06.10-10.56.09:722][708]LogEditorViewport: Clicking on Component (LMB): CapsuleComponent (CollisionCapsule) +[2024.06.10-10.56.16:762][146]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.10-10.56.16:780][146]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.06.10-10.56.16:788][146]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map5D587FD04792AB45841857AE5D859294.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.06.10-10.56.16:793][146]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.10-10.56.16:811][146]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataEBB90B204DEA06427D23E6A0A4110FE1.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.06.10-10.56.16:827][146]AssetCheck: New page: Asset Save: multiple assets +[2024.06.10-10.56.16:827][146]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.10-10.56.16:827][146]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.10-10.56.18:298][242]LogTemp: Repeating last play command: Selected Viewport +[2024.06.10-10.56.18:306][242]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.10-10.56.18:306][242]PIE: New page: PIE session: Map (10.06.2024, 14:56:18) +[2024.06.10-10.56.18:314][242]LogOnline: OSS: Creating online subsystem instance for: NULL +[2024.06.10-10.56.18:316][242]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +[2024.06.10-10.56.18:317][242]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.06.10-10.56.18:321][242]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003891s) +[2024.06.10-10.56.18:323][242]LogAIModule: Creating AISystem for world Map +[2024.06.10-10.56.18:324][242]LogPlayLevel: PIE: World Init took: (0.003454s) +[2024.06.10-10.56.18:325][242]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.008181s) +[2024.06.10-10.56.18:336][242]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms +[2024.06.10-10.56.18:339][242]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True +[2024.06.10-10.56.18:339][242]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.10-10.56.18:339][242]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.10-10.56.18:339][242]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.10-10.56.18:339][242]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.10-10.56.18:339][242]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.10-10.56.18:340][242]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.10-10.56.18:340][242]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.10-10.56.18:340][242]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.10-10.56.18:340][242]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.10-10.56.18:340][242]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.10-10.56.18:340][242]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.10-10.56.18:340][242]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.10-10.56.18:346][242]LogAudioMixer: Display: 0: FrontLeft +[2024.06.10-10.56.18:346][242]LogAudioMixer: Display: 1: FrontRight +[2024.06.10-10.56.18:432][242]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.06.10-10.56.18:432][242]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.10-10.56.18:432][242]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.10-10.56.18:432][242]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.10-10.56.18:434][242]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.10-10.56.18:434][242]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.10-10.56.18:434][242]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.10-10.56.18:435][242]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.10-10.56.18:435][242]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.10-10.56.18:436][242]LogInit: FAudioDevice initialized. +[2024.06.10-10.56.18:436][242]LogAudio: Display: Audio Device (ID: 2) registered with world 'Map'. +[2024.06.10-10.56.18:449][242]LogLoad: Game class is 'GameModeBase' +[2024.06.10-10.56.18:458][242]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.06.10-12.56.18 +[2024.06.10-10.56.18:460][242]LogWorld: Bringing up level for play took: 0.001880 +[2024.06.10-10.56.18:460][242]LogOnline: OSS: Creating online subsystem instance for: :Context_4 +[2024.06.10-10.56.18:477][242]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0006 seconds. Added 20 classes and 0 folders. +[2024.06.10-10.56.18:481][242]PIE: Server logged in +[2024.06.10-10.56.18:483][242]PIE: Play in editor total start time 0,18 seconds. +[2024.06.10-10.56.35:818][720]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.10-10.56.35:818][720]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.06.10-10.56.35:819][720]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.06.10-10.56.35:820][720]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.10-10.56.35:837][720]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.10-10.56.35:853][720]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.10-10.56.35:864][720]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.10-10.56.35:872][720]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.10-10.56.35:877][720]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.10-10.56.35:896][720]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms +[2024.06.10-10.56.35:931][721]LogPlayLevel: Display: Destroying online subsystem :Context_4 +[2024.06.10-10.56.42:355][132]LogNavigationPoint: PostEditMove Clear paths rebuilt +[2024.06.10-10.56.50:699][661]LogNavigationPoint: PostEditMove Clear paths rebuilt +[2024.06.10-10.56.52:135][747]LogTemp: Repeating last play command: Selected Viewport +[2024.06.10-10.56.52:141][747]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.10-10.56.52:141][747]PIE: New page: PIE session: Map (10.06.2024, 14:56:52) +[2024.06.10-10.56.52:141][747]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.06.10-10.56.52:145][747]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004002s) +[2024.06.10-10.56.52:147][747]LogAIModule: Creating AISystem for world Map +[2024.06.10-10.56.52:149][747]LogPlayLevel: PIE: World Init took: (0.003217s) +[2024.06.10-10.56.52:149][747]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.007463s) +[2024.06.10-10.56.52:159][747]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.06.10-10.56.52:161][747]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True +[2024.06.10-10.56.52:161][747]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.10-10.56.52:161][747]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.10-10.56.52:161][747]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.10-10.56.52:161][747]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.10-10.56.52:161][747]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.10-10.56.52:161][747]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.10-10.56.52:161][747]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.10-10.56.52:161][747]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.10-10.56.52:161][747]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.10-10.56.52:161][747]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.10-10.56.52:161][747]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.10-10.56.52:161][747]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.10-10.56.52:167][747]LogAudioMixer: Display: 0: FrontLeft +[2024.06.10-10.56.52:167][747]LogAudioMixer: Display: 1: FrontRight +[2024.06.10-10.56.52:252][747]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.06.10-10.56.52:253][747]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.10-10.56.52:253][747]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.10-10.56.52:253][747]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.10-10.56.52:253][747]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.10-10.56.52:253][747]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.10-10.56.52:253][747]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.10-10.56.52:255][747]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.10-10.56.52:255][747]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.10-10.56.52:255][747]LogInit: FAudioDevice initialized. +[2024.06.10-10.56.52:255][747]LogAudio: Display: Audio Device (ID: 3) registered with world 'Map'. +[2024.06.10-10.56.52:266][747]LogLoad: Game class is 'GameModeBase' +[2024.06.10-10.56.52:268][747]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.06.10-12.56.52 +[2024.06.10-10.56.52:268][747]LogWorld: Bringing up level for play took: 0.000822 +[2024.06.10-10.56.52:268][747]LogOnline: OSS: Creating online subsystem instance for: :Context_5 +[2024.06.10-10.56.52:271][747]PIE: Server logged in +[2024.06.10-10.56.52:272][747]PIE: Play in editor total start time 0,132 seconds. +[2024.06.10-10.57.06:425][945]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.10-10.57.06:425][945]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.06.10-10.57.06:426][945]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.06.10-10.57.06:427][945]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.10-10.57.06:437][945]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.10-10.57.06:450][945]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.10-10.57.06:461][945]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.10-10.57.06:461][945]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.10-10.57.06:462][945]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.10-10.57.06:469][945]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.06.10-10.57.06:490][946]LogPlayLevel: Display: Destroying online subsystem :Context_5 +[2024.06.10-10.57.14:778][432]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.10-10.57.14:790][432]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms +[2024.06.10-10.57.14:800][432]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map845A70294BAD6B364A059A94DC8C9B42.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.06.10-10.57.14:805][432]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.10-10.57.14:821][432]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData18040F1746B5CD00F8883DAA0F4F6909.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.06.10-10.57.14:838][432]AssetCheck: New page: Asset Save: multiple assets +[2024.06.10-10.57.14:838][432]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.10-10.57.14:838][432]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.10-10.57.23:320][982]LogNavigationPoint: PostEditMove Clear paths rebuilt +[2024.06.10-10.57.26:930][211]LogNavigationPoint: PostEditMove Clear paths rebuilt +[2024.06.10-10.57.28:159][284]LogTemp: Repeating last play command: Selected Viewport +[2024.06.10-10.57.28:165][284]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.10-10.57.28:166][284]PIE: New page: PIE session: Map (10.06.2024, 14:57:28) +[2024.06.10-10.57.28:166][284]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.06.10-10.57.28:169][284]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003443s) +[2024.06.10-10.57.28:170][284]LogAIModule: Creating AISystem for world Map +[2024.06.10-10.57.28:171][284]LogPlayLevel: PIE: World Init took: (0.001098s) +[2024.06.10-10.57.28:171][284]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.004694s) +[2024.06.10-10.57.28:180][284]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2024.06.10-10.57.28:182][284]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True +[2024.06.10-10.57.28:182][284]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.10-10.57.28:182][284]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.10-10.57.28:182][284]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.10-10.57.28:182][284]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.10-10.57.28:182][284]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.10-10.57.28:182][284]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.10-10.57.28:182][284]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.10-10.57.28:182][284]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.10-10.57.28:183][284]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.10-10.57.28:183][284]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.10-10.57.28:183][284]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.10-10.57.28:183][284]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.10-10.57.28:189][284]LogAudioMixer: Display: 0: FrontLeft +[2024.06.10-10.57.28:189][284]LogAudioMixer: Display: 1: FrontRight +[2024.06.10-10.57.28:275][284]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.06.10-10.57.28:275][284]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.10-10.57.28:275][284]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.10-10.57.28:275][284]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.10-10.57.28:276][284]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.10-10.57.28:276][284]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.10-10.57.28:276][284]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.10-10.57.28:279][284]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.10-10.57.28:279][284]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.10-10.57.28:279][284]LogInit: FAudioDevice initialized. +[2024.06.10-10.57.28:279][284]LogAudio: Display: Audio Device (ID: 4) registered with world 'Map'. +[2024.06.10-10.57.28:290][284]LogLoad: Game class is 'GameModeBase' +[2024.06.10-10.57.28:292][284]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.06.10-12.57.28 +[2024.06.10-10.57.28:292][284]LogWorld: Bringing up level for play took: 0.000806 +[2024.06.10-10.57.28:292][284]LogOnline: OSS: Creating online subsystem instance for: :Context_6 +[2024.06.10-10.57.28:295][284]PIE: Server logged in +[2024.06.10-10.57.28:296][284]PIE: Play in editor total start time 0,132 seconds. +[2024.06.10-10.57.34:915][879]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.10-10.57.34:915][879]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.06.10-10.57.34:915][879]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.06.10-10.57.34:916][879]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.10-10.57.34:926][879]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.10-10.57.34:937][879]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.10-10.57.34:946][879]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.10-10.57.34:946][879]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.10-10.57.34:947][879]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.10-10.57.34:954][879]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms +[2024.06.10-10.57.35:021][881]LogPlayLevel: Display: Destroying online subsystem :Context_6 +[2024.06.10-10.57.36:311][958]LogTemp: Repeating last play command: Selected Viewport +[2024.06.10-10.57.36:318][958]LogPlayLevel: PlayLevel: No blueprints needed recompiling +[2024.06.10-10.57.36:319][958]PIE: New page: PIE session: Map (10.06.2024, 14:57:36) +[2024.06.10-10.57.36:319][958]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map +[2024.06.10-10.57.36:322][958]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003173s) +[2024.06.10-10.57.36:323][958]LogAIModule: Creating AISystem for world Map +[2024.06.10-10.57.36:323][958]LogPlayLevel: PIE: World Init took: (0.001289s) +[2024.06.10-10.57.36:323][958]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.004601s) +[2024.06.10-10.57.36:335][958]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms +[2024.06.10-10.57.36:337][958]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True +[2024.06.10-10.57.36:337][958]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.10-10.57.36:337][958]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.10-10.57.36:337][958]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.10-10.57.36:337][958]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.10-10.57.36:337][958]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.10-10.57.36:338][958]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.10-10.57.36:338][958]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.10-10.57.36:338][958]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.10-10.57.36:338][958]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.10-10.57.36:338][958]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.10-10.57.36:338][958]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.10-10.57.36:338][958]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.10-10.57.36:346][958]LogAudioMixer: Display: 0: FrontLeft +[2024.06.10-10.57.36:346][958]LogAudioMixer: Display: 1: FrontRight +[2024.06.10-10.57.36:426][958]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.06.10-10.57.36:427][958]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.10-10.57.36:427][958]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.10-10.57.36:427][958]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.10-10.57.36:427][958]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.10-10.57.36:427][958]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.10-10.57.36:427][958]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.10-10.57.36:428][958]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.10-10.57.36:428][958]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.10-10.57.36:428][958]LogInit: FAudioDevice initialized. +[2024.06.10-10.57.36:428][958]LogAudio: Display: Audio Device (ID: 5) registered with world 'Map'. +[2024.06.10-10.57.36:437][958]LogLoad: Game class is 'GameModeBase' +[2024.06.10-10.57.36:438][958]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.06.10-12.57.36 +[2024.06.10-10.57.36:438][958]LogWorld: Bringing up level for play took: 0.000884 +[2024.06.10-10.57.36:438][958]LogOnline: OSS: Creating online subsystem instance for: :Context_7 +[2024.06.10-10.57.36:440][958]PIE: Server logged in +[2024.06.10-10.57.36:441][958]PIE: Play in editor total start time 0,123 seconds. +[2024.06.10-10.57.42:856][534]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.10-10.57.42:856][534]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map +[2024.06.10-10.57.42:856][534]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true +[2024.06.10-10.57.42:856][534]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.10-10.57.42:873][534]LogPlayLevel: Display: Shutting down PIE online subsystems +[2024.06.10-10.57.42:888][534]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.10-10.57.42:897][534]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.10-10.57.42:897][534]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.10-10.57.42:899][534]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.10-10.57.42:907][534]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms +[2024.06.10-10.57.42:939][535]LogPlayLevel: Display: Destroying online subsystem :Context_7 +[2024.06.10-10.57.49:275][920]LogNavigationPoint: PostEditMove Clear paths rebuilt +[2024.06.10-10.57.51:961][ 94]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke Draußen) +[2024.06.10-10.57.56:214][335]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.10-10.57.57:749][418]LogEditorViewport: Clicking Background +[2024.06.10-10.58.06:133][ 0]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) +[2024.06.10-10.58.09:198][206]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) +[2024.06.10-10.58.24:834][147]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) +[2024.06.10-10.58.44:912][364]LogEditorViewport: Clicking Background +[2024.06.10-11.00.45:241][809]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.10-11.00.45:254][809]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.06.10-11.00.45:263][809]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map2AEB91A948C36B22E09633A393F81960.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.06.10-11.00.45:267][809]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.10-11.00.45:285][809]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData624E548A408E584DF71DF7A76833D6FA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.06.10-11.00.45:302][809]AssetCheck: New page: Asset Save: multiple assets +[2024.06.10-11.00.45:302][809]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.10-11.00.45:302][809]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.10-11.01.34:734][268]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.06.10-11.01.34:806][268]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed +[2024.06.10-11.01.34:961][269]Cmd: QUIT_EDITOR +[2024.06.10-11.01.34:961][269]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.06.10-11.01.34:966][269]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.06.10-11.01.35:498][269]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.06.10-11.01.35:498][269]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.06.10-11.01.35:498][269]LogAudio: Display: Audio Device unregistered from world 'Map'. +[2024.06.10-11.01.35:498][269]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.10-11.01.35:499][269]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.10-11.01.35:567][269]LogAudio: Display: Audio Device Manager Shutdown +[2024.06.10-11.01.35:569][269]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.06.10-11.01.35:584][269]LogExit: Preparing to exit. +[2024.06.10-11.01.35:607][269]LogUObjectHash: Compacting FUObjectHashTables data took 1.00ms +[2024.06.10-11.01.35:801][269]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2024.06.10-11.01.35:801][269]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2024.06.10-11.01.35:843][269]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2024.06.10-11.01.35:864][269]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.06.10-11.01.35:864][269]LogExit: Editor shut down +[2024.06.10-11.01.35:865][269]LogExit: Transaction tracking system shut down +[2024.06.10-11.01.36:307][269]LogExit: Object subsystem successfully closed. +[2024.06.10-11.01.36:348][269]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.06.10-11.01.36:348][269]LogShaderCompilers: Display: Total job queries 208, among them cache hits 190 (91.35%) +[2024.06.10-11.01.36:348][269]LogShaderCompilers: Display: Tracking 18 distinct input hashes that result in 14 distinct outputs (77.78%) +[2024.06.10-11.01.36:348][269]LogShaderCompilers: Display: RAM used: 0.07 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01% +[2024.06.10-11.01.36:348][269]LogShaderCompilers: Display: ================================================ +[2024.06.10-11.01.36:373][269]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.06.10-11.01.36:534][269]LogModuleManager: Shutting down and abandoning module MovieSceneCapture (876) +[2024.06.10-11.01.36:535][269]LogModuleManager: Shutting down and abandoning module Voice (874) +[2024.06.10-11.01.36:535][269]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (872) +[2024.06.10-11.01.36:535][269]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2024.06.10-11.01.36:535][269]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2024.06.10-11.01.36:535][269]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2024.06.10-11.01.36:540][269]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2024.06.10-11.01.36:541][269]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2024.06.10-11.01.36:541][269]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2024.06.10-11.01.36:542][269]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2024.06.10-11.01.36:543][269]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2024.06.10-11.01.36:544][269]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2024.06.10-11.01.36:545][269]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2024.06.10-11.01.36:545][269]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2024.06.10-11.01.36:545][269]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) +[2024.06.10-11.01.36:547][269]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) +[2024.06.10-11.01.36:550][269]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) +[2024.06.10-11.01.36:550][269]LogModuleManager: Shutting down and abandoning module TakesCore (842) +[2024.06.10-11.01.36:551][269]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) +[2024.06.10-11.01.36:551][269]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) +[2024.06.10-11.01.36:551][269]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) +[2024.06.10-11.01.36:552][269]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (834) +[2024.06.10-11.01.36:552][269]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (832) +[2024.06.10-11.01.36:552][269]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (830) +[2024.06.10-11.01.36:552][269]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (828) +[2024.06.10-11.01.36:552][269]LogModuleManager: Shutting down and abandoning module WebMMedia (826) +[2024.06.10-11.01.36:552][269]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (824) +[2024.06.10-11.01.36:553][269]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (822) +[2024.06.10-11.01.36:555][269]LogModuleManager: Shutting down and abandoning module SequenceRecorder (821) +[2024.06.10-11.01.36:556][269]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (818) +[2024.06.10-11.01.36:556][269]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (816) +[2024.06.10-11.01.36:556][269]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (814) +[2024.06.10-11.01.36:556][269]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (812) +[2024.06.10-11.01.36:556][269]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (810) +[2024.06.10-11.01.36:556][269]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (808) +[2024.06.10-11.01.36:556][269]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (806) +[2024.06.10-11.01.36:556][269]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (804) +[2024.06.10-11.01.36:557][269]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (802) +[2024.06.10-11.01.36:557][269]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (800) +[2024.06.10-11.01.36:559][269]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (798) +[2024.06.10-11.01.36:560][269]LogModuleManager: Shutting down and abandoning module PlanarCut (796) +[2024.06.10-11.01.36:561][269]LogModuleManager: Shutting down and abandoning module CharacterAI (794) +[2024.06.10-11.01.36:561][269]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (792) +[2024.06.10-11.01.36:561][269]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (790) +[2024.06.10-11.01.36:561][269]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (788) +[2024.06.10-11.01.36:561][269]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) +[2024.06.10-11.01.36:561][269]LogModuleManager: Shutting down and abandoning module BspMode (784) +[2024.06.10-11.01.36:562][269]LogModuleManager: Shutting down and abandoning module GeometryMode (782) +[2024.06.10-11.01.36:562][269]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) +[2024.06.10-11.01.36:563][269]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2024.06.10-11.01.36:563][269]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2024.06.10-11.01.36:563][269]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2024.06.10-11.01.36:565][269]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2024.06.10-11.01.36:566][269]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2024.06.10-11.01.36:567][269]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2024.06.10-11.01.36:569][269]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2024.06.10-11.01.36:569][269]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2024.06.10-11.01.36:569][269]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2024.06.10-11.01.36:569][269]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2024.06.10-11.01.36:569][269]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2024.06.10-11.01.36:569][269]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2024.06.10-11.01.36:569][269]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2024.06.10-11.01.36:570][269]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2024.06.10-11.01.36:571][269]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2024.06.10-11.01.36:572][269]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2024.06.10-11.01.36:572][269]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2024.06.10-11.01.36:572][269]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2024.06.10-11.01.36:572][269]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2024.06.10-11.01.36:573][269]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2024.06.10-11.01.36:573][269]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2024.06.10-11.01.37:445][269]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2024.06.10-11.01.37:445][269]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2024.06.10-11.01.37:445][269]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2024.06.10-11.01.37:445][269]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2024.06.10-11.01.37:445][269]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2024.06.10-11.01.37:450][269]MemoryProfiler: Shutdown +[2024.06.10-11.01.37:450][269]NetworkingProfiler: Shutdown +[2024.06.10-11.01.37:451][269]LoadingProfiler: Shutdown +[2024.06.10-11.01.37:452][269]TimingProfiler: Shutdown +[2024.06.10-11.01.37:454][269]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2024.06.10-11.01.37:455][269]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2024.06.10-11.01.37:455][269]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2024.06.10-11.01.37:455][269]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2024.06.10-11.01.37:456][269]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2024.06.10-11.01.37:457][269]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2024.06.10-11.01.37:457][269]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2024.06.10-11.01.37:458][269]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2024.06.10-11.01.37:458][269]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2024.06.10-11.01.37:458][269]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2024.06.10-11.01.37:459][269]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2024.06.10-11.01.37:459][269]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2024.06.10-11.01.37:459][269]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2024.06.10-11.01.37:459][269]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2024.06.10-11.01.37:460][269]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2024.06.10-11.01.37:460][269]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2024.06.10-11.01.37:460][269]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2024.06.10-11.01.37:461][269]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2024.06.10-11.01.37:461][269]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2024.06.10-11.01.37:461][269]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2024.06.10-11.01.37:462][269]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2024.06.10-11.01.37:463][269]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2024.06.10-11.01.37:497][269]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2024.06.10-11.01.37:497][269]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2024.06.10-11.01.37:498][269]LogModuleManager: Shutting down and abandoning module Layers (678) +[2024.06.10-11.01.37:499][269]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2024.06.10-11.01.37:499][269]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2024.06.10-11.01.37:499][269]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2024.06.10-11.01.37:500][269]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2024.06.10-11.01.37:502][269]LogModuleManager: Shutting down and abandoning module Persona (668) +[2024.06.10-11.01.37:503][269]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2024.06.10-11.01.37:503][269]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2024.06.10-11.01.37:504][269]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2024.06.10-11.01.37:506][269]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2024.06.10-11.01.37:506][269]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2024.06.10-11.01.37:506][269]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2024.06.10-11.01.37:507][269]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2024.06.10-11.01.37:507][269]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2024.06.10-11.01.37:507][269]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2024.06.10-11.01.37:507][269]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2024.06.10-11.01.37:508][269]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2024.06.10-11.01.37:509][269]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2024.06.10-11.01.37:509][269]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2024.06.10-11.01.37:509][269]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2024.06.10-11.01.37:509][269]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2024.06.10-11.01.37:509][269]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2024.06.10-11.01.37:511][269]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2024.06.10-11.01.37:511][269]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2024.06.10-11.01.37:511][269]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2024.06.10-11.01.37:511][269]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2024.06.10-11.01.37:511][269]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2024.06.10-11.01.37:511][269]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2024.06.10-11.01.37:511][269]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2024.06.10-11.01.37:511][269]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2024.06.10-11.01.37:511][269]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2024.06.10-11.01.37:512][269]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2024.06.10-11.01.37:512][269]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2024.06.10-11.01.37:512][269]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2024.06.10-11.01.37:512][269]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2024.06.10-11.01.37:528][269]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2024.06.10-11.01.37:649][269]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2024.06.10-11.01.37:651][269]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2024.06.10-11.01.37:651][269]LogModuleManager: Shutting down and abandoning module OculusEditor (602) +[2024.06.10-11.01.37:655][269]LogModuleManager: Shutting down and abandoning module OculusInput (600) +[2024.06.10-11.01.37:655][269]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) +[2024.06.10-11.01.37:655][269]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) +[2024.06.10-11.01.37:655][269]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) +[2024.06.10-11.01.37:655][269]LogModuleManager: Shutting down and abandoning module CollectionManager (593) +[2024.06.10-11.01.37:656][269]LogModuleManager: Shutting down and abandoning module SynthesisEditor (590) +[2024.06.10-11.01.37:656][269]LogModuleManager: Shutting down and abandoning module Synthesis (588) +[2024.06.10-11.01.37:657][269]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (586) +[2024.06.10-11.01.37:657][269]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (584) +[2024.06.10-11.01.37:657][269]LogModuleManager: Shutting down and abandoning module TakeSequencer (582) +[2024.06.10-11.01.37:657][269]LogModuleManager: Shutting down and abandoning module TakeMovieScene (580) +[2024.06.10-11.01.37:657][269]LogModuleManager: Shutting down and abandoning module ScreenshotTools (578) +[2024.06.10-11.01.37:657][269]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (576) +[2024.06.10-11.01.37:657][269]LogModuleManager: Shutting down and abandoning module OpenXREditor (574) +[2024.06.10-11.01.37:658][269]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (572) +[2024.06.10-11.01.37:658][269]LogModuleManager: Shutting down and abandoning module AndroidPermission (570) +[2024.06.10-11.01.37:658][269]LogModuleManager: Shutting down and abandoning module GooglePAD (568) +[2024.06.10-11.01.37:658][269]LogModuleManager: Shutting down and abandoning module EditableMesh (566) +[2024.06.10-11.01.37:658][269]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (564) +[2024.06.10-11.01.37:658][269]LogModuleManager: Shutting down and abandoning module CableComponent (562) +[2024.06.10-11.01.37:658][269]LogModuleManager: Shutting down and abandoning module AudioCapture (560) +[2024.06.10-11.01.37:658][269]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (559) +[2024.06.10-11.01.37:658][269]LogModuleManager: Shutting down and abandoning module AssetTags (556) +[2024.06.10-11.01.37:658][269]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (554) +[2024.06.10-11.01.37:658][269]LogModuleManager: Shutting down and abandoning module AppleImageUtils (552) +[2024.06.10-11.01.37:658][269]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (550) +[2024.06.10-11.01.37:658][269]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (548) +[2024.06.10-11.01.37:658][269]LogModuleManager: Shutting down and abandoning module MediaCompositing (546) +[2024.06.10-11.01.37:658][269]LogModuleManager: Shutting down and abandoning module ImgMedia (544) +[2024.06.10-11.01.37:658][269]LogModuleManager: Shutting down and abandoning module TemplateSequence (542) +[2024.06.10-11.01.37:659][269]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (540) +[2024.06.10-11.01.37:659][269]LogModuleManager: Shutting down and abandoning module MotoSynth (538) +[2024.06.10-11.01.37:659][269]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (536) +[2024.06.10-11.01.37:659][269]LogOpenImageDenoise: OIDN shutting down +[2024.06.10-11.01.37:659][269]LogModuleManager: Shutting down and abandoning module MeshConversion (534) +[2024.06.10-11.01.37:659][269]LogModuleManager: Shutting down and abandoning module DynamicMesh (532) +[2024.06.10-11.01.37:660][269]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (530) +[2024.06.10-11.01.37:660][269]LogModuleManager: Shutting down and abandoning module GeometricObjects (528) +[2024.06.10-11.01.37:661][269]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (526) +[2024.06.10-11.01.37:661][269]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (525) +[2024.06.10-11.01.37:661][269]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (522) +[2024.06.10-11.01.37:661][269]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (520) +[2024.06.10-11.01.37:661][269]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (518) +[2024.06.10-11.01.37:661][269]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (516) +[2024.06.10-11.01.37:661][269]LogModuleManager: Shutting down and abandoning module ChaosNiagara (514) +[2024.06.10-11.01.37:661][269]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (512) +[2024.06.10-11.01.37:661][269]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (510) +[2024.06.10-11.01.37:661][269]LogModuleManager: Shutting down and abandoning module FractureEditor (508) +[2024.06.10-11.01.37:662][269]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (507) +[2024.06.10-11.01.37:662][269]LogModuleManager: Shutting down and abandoning module BackChannel (504) +[2024.06.10-11.01.37:662][269]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (502) +[2024.06.10-11.01.37:662][269]LogModuleManager: Shutting down and abandoning module AutomationUtils (500) +[2024.06.10-11.01.37:662][269]LogModuleManager: Shutting down and abandoning module AlembicImporter (498) +[2024.06.10-11.01.37:663][269]LogModuleManager: Shutting down and abandoning module AlembicLibrary (497) +[2024.06.10-11.01.37:663][269]LogModuleManager: Shutting down and abandoning module GeometryCache (496) +[2024.06.10-11.01.37:663][269]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (495) +[2024.06.10-11.01.37:663][269]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (490) +[2024.06.10-11.01.37:663][269]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (488) +[2024.06.10-11.01.37:663][269]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (486) +[2024.06.10-11.01.37:663][269]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (484) +[2024.06.10-11.01.37:663][269]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (482) +[2024.06.10-11.01.37:663][269]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (480) +[2024.06.10-11.01.37:663][269]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (478) +[2024.06.10-11.01.37:664][269]LogModuleManager: Shutting down and abandoning module PluginBrowser (476) +[2024.06.10-11.01.37:666][269]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (474) +[2024.06.10-11.01.37:668][269]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (472) +[2024.06.10-11.01.37:668][269]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (470) +[2024.06.10-11.01.37:668][269]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (468) +[2024.06.10-11.01.37:668][269]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (466) +[2024.06.10-11.01.37:669][269]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (464) +[2024.06.10-11.01.37:669][269]LogModuleManager: Shutting down and abandoning module CurveEditorTools (462) +[2024.06.10-11.01.37:670][269]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (460) +[2024.06.10-11.01.37:670][269]LogModuleManager: Shutting down and abandoning module CryptoKeys (458) +[2024.06.10-11.01.37:670][269]LogModuleManager: Shutting down and abandoning module UObjectPlugin (456) +[2024.06.10-11.01.37:670][269]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (454) +[2024.06.10-11.01.37:670][269]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (452) +[2024.06.10-11.01.37:671][269]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (450) +[2024.06.10-11.01.37:672][269]LogModuleManager: Shutting down and abandoning module PluginUtils (448) +[2024.06.10-11.01.37:672][269]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (446) +[2024.06.10-11.01.37:674][269]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (444) +[2024.06.10-11.01.37:674][269]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (442) +[2024.06.10-11.01.37:674][269]LogModuleManager: Shutting down and abandoning module GitSourceControl (440) +[2024.06.10-11.01.37:675][269]LogModuleManager: Shutting down and abandoning module SourceControl (439) +[2024.06.10-11.01.37:675][269]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (436) +[2024.06.10-11.01.37:675][269]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (434) +[2024.06.10-11.01.37:675][269]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (432) +[2024.06.10-11.01.37:675][269]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (430) +[2024.06.10-11.01.37:675][269]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (428) +[2024.06.10-11.01.37:676][269]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (426) +[2024.06.10-11.01.37:676][269]LogModuleManager: Shutting down and abandoning module LiveLink (424) +[2024.06.10-11.01.38:412][269]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (422) +[2024.06.10-11.01.38:412][269]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2024.06.10-11.01.38:412][269]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2024.06.10-11.01.38:413][269]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2024.06.10-11.01.38:415][269]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2024.06.10-11.01.38:415][269]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2024.06.10-11.01.38:416][269]LogModuleManager: Shutting down and abandoning module SoundFields (410) +[2024.06.10-11.01.38:416][269]LogModuleManager: Shutting down and abandoning module SignificanceManager (408) +[2024.06.10-11.01.38:416][269]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (406) +[2024.06.10-11.01.38:416][269]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) +[2024.06.10-11.01.38:417][269]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) +[2024.06.10-11.01.38:417][269]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) +[2024.06.10-11.01.38:417][269]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) +[2024.06.10-11.01.38:417][269]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) +[2024.06.10-11.01.38:417][269]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (392) +[2024.06.10-11.01.38:417][269]LogModuleManager: Shutting down and abandoning module ActorSequence (390) +[2024.06.10-11.01.38:417][269]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (388) +[2024.06.10-11.01.38:417][269]LogModuleManager: Shutting down and abandoning module UdpMessaging (386) +[2024.06.10-11.01.38:518][269]LogModuleManager: Shutting down and abandoning module TcpMessaging (384) +[2024.06.10-11.01.38:621][269]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (382) +[2024.06.10-11.01.38:621][269]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (380) +[2024.06.10-11.01.38:621][269]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (378) +[2024.06.10-11.01.38:621][269]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (376) +[2024.06.10-11.01.38:621][269]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (374) +[2024.06.10-11.01.38:622][269]LogMagicLeapPlanes: Planes tracker already destroyed. +[2024.06.10-11.01.38:622][269]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (372) +[2024.06.10-11.01.38:622][269]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (370) +[2024.06.10-11.01.38:622][269]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (368) +[2024.06.10-11.01.38:622][269]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (366) +[2024.06.10-11.01.38:622][269]LogModuleManager: Shutting down and abandoning module MagicLeapController (364) +[2024.06.10-11.01.38:622][269]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (362) +[2024.06.10-11.01.38:622][269]LogModuleManager: Shutting down and abandoning module MagicLeapAR (360) +[2024.06.10-11.01.38:622][269]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (358) +[2024.06.10-11.01.38:622][269]LogModuleManager: Shutting down and abandoning module Niagara (356) +[2024.06.10-11.01.38:623][269]LogModuleManager: Shutting down and abandoning module SignalProcessing (355) +[2024.06.10-11.01.38:624][269]LogModuleManager: Shutting down and abandoning module NiagaraEditor (353) +[2024.06.10-11.01.38:625][269]LogModuleManager: Shutting down and abandoning module NiagaraCore (350) +[2024.06.10-11.01.38:625][269]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (348) +[2024.06.10-11.01.38:626][269]LogModuleManager: Shutting down and abandoning module DataValidation (346) +[2024.06.10-11.01.38:626][269]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (344) +[2024.06.10-11.01.38:626][269]LogModuleManager: Shutting down and abandoning module FacialAnimation (342) +[2024.06.10-11.01.38:626][269]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (340) +[2024.06.10-11.01.38:627][269]LogModuleManager: Shutting down and abandoning module LevelEditor (339) +[2024.06.10-11.01.38:630][269]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (338) +[2024.06.10-11.01.38:630][269]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (336) +[2024.06.10-11.01.38:631][269]LogModuleManager: Shutting down and abandoning module MainFrame (334) +[2024.06.10-11.01.38:631][269]LogModuleManager: Shutting down and abandoning module HotReload (333) +[2024.06.10-11.01.38:632][269]LogModuleManager: Shutting down and abandoning module ToolMenus (329) +[2024.06.10-11.01.38:632][269]LogModuleManager: Shutting down and abandoning module ContentBrowser (327) +[2024.06.10-11.01.38:632][269]LogModuleManager: Shutting down and abandoning module ContentBrowserData (326) +[2024.06.10-11.01.38:632][269]LogModuleManager: Shutting down and abandoning module TreeMap (323) +[2024.06.10-11.01.38:633][269]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320) +[2024.06.10-11.01.38:633][269]LogModuleManager: Shutting down and abandoning module AnimationSharing (318) +[2024.06.10-11.01.38:633][269]LogModuleManager: Shutting down and abandoning module GameplayCameras (316) +[2024.06.10-11.01.38:633][269]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) +[2024.06.10-11.01.38:633][269]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) +[2024.06.10-11.01.38:634][269]LogModuleManager: Shutting down and abandoning module Paper2D (310) +[2024.06.10-11.01.38:634][269]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) +[2024.06.10-11.01.38:644][269]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) +[2024.06.10-11.01.38:645][269]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2024.06.10-11.01.38:645][269]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2024.06.10-11.01.38:645][269]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2024.06.10-11.01.38:645][269]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2024.06.10-11.01.38:647][269]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2024.06.10-11.01.38:647][269]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2024.06.10-11.01.38:647][269]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2024.06.10-11.01.38:647][269]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2024.06.10-11.01.38:649][269]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2024.06.10-11.01.38:650][269]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2024.06.10-11.01.38:650][269]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2024.06.10-11.01.38:652][269]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2024.06.10-11.01.38:652][269]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2024.06.10-11.01.38:653][269]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2024.06.10-11.01.38:653][269]LogModuleManager: Shutting down and abandoning module UMG (276) +[2024.06.10-11.01.38:654][269]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2024.06.10-11.01.38:655][269]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2024.06.10-11.01.38:655][269]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2024.06.10-11.01.38:659][269]LogModuleManager: Shutting down and abandoning module Slate (266) +[2024.06.10-11.01.38:659][269]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2024.06.10-11.01.38:661][269]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2024.06.10-11.01.38:661][269]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2024.06.10-11.01.38:661][269]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2024.06.10-11.01.38:661][269]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2024.06.10-11.01.38:661][269]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2024.06.10-11.01.38:661][269]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2024.06.10-11.01.38:662][269]LogModuleManager: Shutting down and abandoning module Networking (250) +[2024.06.10-11.01.38:662][269]LogModuleManager: Shutting down and abandoning module Core (248) +[2024.06.10-11.01.38:662][269]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2024.06.10-11.01.38:662][269]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2024.06.10-11.01.38:664][269]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2024.06.10-11.01.38:665][269]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2024.06.10-11.01.38:667][269]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2024.06.10-11.01.38:671][269]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2024.06.10-11.01.38:671][269]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2024.06.10-11.01.38:671][269]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2024.06.10-11.01.38:672][269]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2024.06.10-11.01.38:672][269]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2024.06.10-11.01.38:672][269]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2024.06.10-11.01.38:673][269]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2024.06.10-11.01.38:673][269]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2024.06.10-11.01.38:674][269]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2024.06.10-11.01.38:674][269]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2024.06.10-11.01.38:675][269]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2024.06.10-11.01.38:675][269]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2024.06.10-11.01.38:676][269]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2024.06.10-11.01.38:676][269]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2024.06.10-11.01.38:678][269]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2024.06.10-11.01.38:678][269]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2024.06.10-11.01.38:679][269]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2024.06.10-11.01.38:680][269]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2024.06.10-11.01.38:680][269]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2024.06.10-11.01.38:681][269]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2024.06.10-11.01.38:681][269]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2024.06.10-11.01.38:681][269]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2024.06.10-11.01.38:681][269]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2024.06.10-11.01.38:682][269]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2024.06.10-11.01.38:682][269]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2024.06.10-11.01.38:682][269]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2024.06.10-11.01.38:682][269]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2024.06.10-11.01.38:682][269]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2024.06.10-11.01.38:683][269]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2024.06.10-11.01.38:683][269]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2024.06.10-11.01.38:683][269]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2024.06.10-11.01.38:683][269]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2024.06.10-11.01.38:683][269]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2024.06.10-11.01.38:683][269]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2024.06.10-11.01.38:690][269]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2024.06.10-11.01.38:690][269]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2024.06.10-11.01.38:690][269]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2024.06.10-11.01.38:690][269]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2024.06.10-11.01.38:690][269]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2024.06.10-11.01.38:698][269]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2024.06.10-11.01.38:698][269]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2024.06.10-11.01.38:698][269]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2024.06.10-11.01.38:698][269]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2024.06.10-11.01.38:698][269]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2024.06.10-11.01.38:698][269]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2024.06.10-11.01.38:698][269]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2024.06.10-11.01.38:698][269]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2024.06.10-11.01.38:698][269]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2024.06.10-11.01.38:703][269]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2024.06.10-11.01.38:723][269]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2024.06.10-11.01.38:723][269]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.06.10-11.01.38:723][269]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2024.06.10-11.01.38:723][269]LogModuleManager: Shutting down and abandoning module Settings (130) +[2024.06.10-11.01.38:723][269]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2024.06.10-11.01.38:723][269]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2024.06.10-11.01.38:723][269]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2024.06.10-11.01.38:724][269]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2024.06.10-11.01.38:724][269]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2024.06.10-11.01.38:725][269]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2024.06.10-11.01.38:725][269]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2024.06.10-11.01.38:725][269]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2024.06.10-11.01.38:725][269]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2024.06.10-11.01.38:725][269]LogHMD: Freeing OpenVRDLLHandle. +[2024.06.10-11.01.38:725][269]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2024.06.10-11.01.38:725][269]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108) +[2024.06.10-11.01.38:726][269]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.06.10-11.01.38:726][269]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (106) +[2024.06.10-11.01.38:726][269]LogModuleManager: Shutting down and abandoning module OpenXRAR (104) +[2024.06.10-11.01.38:726][269]LogModuleManager: Shutting down and abandoning module AugmentedReality (103) +[2024.06.10-11.01.38:726][269]LogModuleManager: Shutting down and abandoning module OpenXRHMD (100) +[2024.06.10-11.01.38:726][269]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) +[2024.06.10-11.01.38:726][269]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) +[2024.06.10-11.01.38:727][269]LogModuleManager: Shutting down and abandoning module WmfMedia (94) +[2024.06.10-11.01.38:729][269]LogModuleManager: Shutting down and abandoning module Media (93) +[2024.06.10-11.01.38:730][269]LogModuleManager: Shutting down and abandoning module MediaInfo (92) +[2024.06.10-11.01.38:730][269]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (88) +[2024.06.10-11.01.38:731][269]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (86) +[2024.06.10-11.01.38:731][269]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (84) +[2024.06.10-11.01.38:731][269]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (80) +[2024.06.10-11.01.38:732][269]LogModuleManager: Shutting down and abandoning module XMPP (75) +[2024.06.10-11.01.38:734][269]LogModuleManager: Shutting down and abandoning module WebSockets (74) +[2024.06.10-11.01.38:753][269]LogModuleManager: Shutting down and abandoning module HTTP (71) +[2024.06.10-11.01.38:754][269]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2024.06.10-11.01.38:754][269]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BDDBC0A13-46B3-3DBD-4816-7D89B1275160%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=24dbcc7144d6f3157534a285643706db%7C1582d01d2fe5490680c80d4d551a88a1%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.06.10-11.01.38:754][269]LogHttp: Display: cleaning up 1 outstanding Http requests. +[2024.06.10-11.01.38:760][269]LogModuleManager: Shutting down and abandoning module SSL (70) +[2024.06.10-11.01.38:766][269]LogModuleManager: Shutting down and abandoning module ChaosCloth (66) +[2024.06.10-11.01.38:767][269]LogModuleManager: Shutting down and abandoning module MLSDK (64) +[2024.06.10-11.01.38:767][269]LogModuleManager: Shutting down and abandoning module MagicLeap (62) +[2024.06.10-11.01.38:768][269]LogModuleManager: Shutting down and abandoning module VariantManagerContent (60) +[2024.06.10-11.01.38:768][269]LogModuleManager: Shutting down and abandoning module DatasmithContent (58) +[2024.06.10-11.01.38:769][269]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (56) +[2024.06.10-11.01.38:769][269]LogModuleManager: Shutting down and abandoning module NiagaraShader (54) +[2024.06.10-11.01.38:769][269]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) +[2024.06.10-11.01.38:769][269]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2024.06.10-11.01.38:769][269]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2024.06.10-11.01.38:770][269]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) +[2024.06.10-11.01.38:770][269]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2024.06.10-11.01.38:770][269]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2024.06.10-11.01.38:770][269]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2024.06.10-11.01.38:771][269]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2024.06.10-11.01.38:772][269]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2024.06.10-11.01.38:773][269]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2024.06.10-11.01.38:773][269]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2024.06.10-11.01.38:777][269]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2024.06.10-11.01.38:778][269]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2024.06.10-11.01.38:779][269]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2024.06.10-11.01.38:779][269]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2024.06.10-11.01.38:779][269]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2024.06.10-11.01.38:783][269]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2024.06.10-11.01.38:784][269]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2024.06.10-11.01.38:784][269]LogModuleManager: Shutting down and abandoning module Engine (16) +[2024.06.10-11.01.38:784][269]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2024.06.10-11.01.38:784][269]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2024.06.10-11.01.38:785][269]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2024.06.10-11.01.38:785][269]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2024.06.10-11.01.38:786][269]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2024.06.10-11.01.38:786][269]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2024.06.10-11.01.38:786][269]LogModuleManager: Shutting down and abandoning module RSA (3) +[2024.06.10-11.01.38:787][269]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2024.06.10-11.01.38:865][269]LogD3D11RHI: Shutdown +[2024.06.10-11.01.38:865][269]LogD3D11RHI: CleanupD3DDevice +[2024.06.10-11.01.38:872][269]LogD3D11RHI: Intel Extensions Framework unloaded +[2024.06.10-11.01.38:878][269]LogD3D11RHI: [IntelMetricsDiscovery] Stopped +[2024.06.10-11.01.38:879][269]LogExit: Exiting. +[2024.06.10-11.01.38:894][269]Log file closed, 06/10/24 13:01:38 diff --git a/Saved/Logs/DesertGame.log b/Saved/Logs/DesertGame.log index 309e068..a344f68 100644 --- a/Saved/Logs/DesertGame.log +++ b/Saved/Logs/DesertGame.log @@ -1,4 +1,4 @@ -Log file open, 06/10/24 11:35:59 +Log file open, 06/12/24 12:06:44 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) @@ -10,126 +10,126 @@ LogConsoleResponse: Display: Failed to find resolution value strings in scalabil LogInit: Display: Running engine for game: DesertGame LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.197007 +LogStats: Stats thread started at 0.963279 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController -LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin CameraShakePreviewer LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin GameplayCameras LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin LiveLink LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin GameplayTagsEditor LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin AnimationSharing LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin MobileLauncherProfileWizard LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin PlasticSourceControl LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin UObjectPlugin LogPluginManager: Mounting plugin MagicLeap LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin MagicLeapPassableWorld LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin ChaosCloth LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin ChaosCloth LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin GeometryCache LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin UdpMessaging LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin OpenImageDenoise LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin ProxyLODPlugin LogPluginManager: Mounting plugin PlatformCrypto LogPluginManager: Mounting plugin PythonScriptPlugin LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting plugin AndroidMoviePlayer -LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin GoogleCloudMessaging -LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin IOSDeviceProfileSelector -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin OpenXR LogPluginManager: Mounting plugin OpenXRHandTracking LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin PostSplashScreen -LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin SoundFields LogPluginManager: Mounting plugin Synthesis @@ -175,7 +175,7 @@ LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 LogInit: Compiled with Visual C++: 19.24.28315.00 LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.27 -LogInit: Command Line: -AUTH_LOGIN=unused -AUTH_PASSWORD=50016e4f46ee473f89b2d32223ff0e5f -AUTH_TYPE=exchangecode -epicapp=UE_4.27 -epicenv=Prod -EpicPortal -epicusername=BlackLotusTomo -epicuserid=1582d01d2fe5490680c80d4d551a88a1 -epiclocale=de -epicsandboxid=ue +LogInit: Command Line: LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ LogInit: Allocator: TBB LogInit: Installed Engine Build: 1 @@ -228,1437 +228,1227 @@ LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.10-09.35.59:577][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.06.10-09.35.59:577][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.10-09.35.59:577][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.10-09.35.59:581][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.06.10-09.35.59:581][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.06.10-09.35.59:582][ 0]LogInit: Selected Device Profile: [Windows] -[2024.06.10-09.35.59:582][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.06.10-09.35.59:582][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.06.10-09.35.59:582][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.06.10-09.35.59:582][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.06.10-09.35.59:582][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.06.10-09.35.59:583][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.06.10-09.35.59:583][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.06.10-09.35.59:583][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.06.10-09.35.59:583][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] -[2024.06.10-09.35.59:583][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini] -[2024.06.10-09.35.59:583][ 0]LogInit: Computer: NB-PBM2H22CWE -[2024.06.10-09.35.59:583][ 0]LogInit: User: bib -[2024.06.10-09.35.59:583][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.06.10-09.35.59:583][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.06.10-09.35.59:583][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.06.10-09.35.59:583][ 0]LogMemory: Platform Memory Stats for Windows -[2024.06.10-09.35.59:583][ 0]LogMemory: Process Physical Memory: 150.04 MB used, 150.04 MB peak -[2024.06.10-09.35.59:583][ 0]LogMemory: Process Virtual Memory: 132.09 MB used, 132.09 MB peak -[2024.06.10-09.35.59:583][ 0]LogMemory: Physical Memory: 10726.73 MB used, 5341.97 MB free, 16068.70 MB total -[2024.06.10-09.35.59:583][ 0]LogMemory: Virtual Memory: 134209912.00 MB used, 7817.25 MB free, 134217728.00 MB total -[2024.06.10-09.35.59:586][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.06.10-09.35.59:600][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.06.10-09.35.59:601][ 0]LogInit: Using OS detected language (de-DE). -[2024.06.10-09.35.59:601][ 0]LogInit: Using OS detected locale (de-DE). -[2024.06.10-09.35.59:604][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.06.10-09.35.59:604][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.06.10-09.35.59:604][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.06.10-09.35.59:604][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.06.10-09.35.59:604][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.06.10-09.35.59:604][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.06.10-09.35.59:605][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.06.10-09.35.59:605][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.06.10-09.35.59:605][ 0]LogInit: Setting process to per monitor DPI aware -[2024.06.10-09.35.59:621][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.06.10-09.35.59:631][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.06.10-09.35.59:631][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.06.10-09.35.59:695][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.06.10-09.35.59:697][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.06.10-09.35.59:697][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.06.10-09.35.59:697][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.06.10-09.35.59:697][ 0]LogD3D11RHI: D3D11 adapters: -[2024.06.10-09.35.59:745][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.06.10-09.35.59:745][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.06.10-09.35.59:747][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.06.10-09.35.59:747][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.06.10-09.35.59:747][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.06.10-09.35.59:747][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.06.10-09.35.59:747][ 0]LogD3D11RHI: VendorId : 8086 -[2024.06.10-09.35.59:747][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.06.10-09.35.59:747][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.06.10-09.35.59:747][ 0]LogD3D11RHI: Revision : 000c -[2024.06.10-09.35.59:747][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.06.10-09.35.59:747][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.06.10-09.35.59:747][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.06.10-09.35.59:747][ 0]LogD3D11RHI: AdapterLuid : 0 72991 -[2024.06.10-09.35.59:754][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.06.10-09.35.59:754][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.06.10-09.35.59:754][ 0]LogWindows: EnumDisplayDevices: -[2024.06.10-09.35.59:754][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.06.10-09.35.59:755][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.10-09.35.59:755][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.10-09.35.59:755][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.06.10-09.35.59:755][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.06.10-09.35.59:755][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.06.10-09.35.59:755][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.06.10-09.35.59:755][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.06.10-09.35.59:755][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.06.10-09.35.59:760][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.06.10-09.35.59:760][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.06.10-09.35.59:760][ 0]LogD3D11RHI: VendorId : 8086 -[2024.06.10-09.35.59:760][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.06.10-09.35.59:760][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.06.10-09.35.59:760][ 0]LogD3D11RHI: Revision : 000c -[2024.06.10-09.35.59:760][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.06.10-09.35.59:760][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.06.10-09.35.59:760][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.06.10-09.35.59:760][ 0]LogD3D11RHI: AdapterLuid : 0 72991 -[2024.06.10-09.35.59:787][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.06.10-09.35.59:795][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.06.10-09.35.59:795][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.06.10-09.35.59:795][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.06.10-09.35.59:796][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.06.10-09.35.59:796][ 0]LogD3D11RHI: Async texture creation enabled -[2024.06.10-09.35.59:796][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.06.10-09.35.59:806][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.06.10-09.36.00:045][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.06.10-09.36.00:059][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.06.10-09.36.00:059][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.06.10-09.36.00:059][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.06.10-09.36.00:059][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.06.10-09.36.00:059][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.06.10-09.36.00:059][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.06.10-09.36.00:059][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.06.10-09.36.00:059][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.06.10-09.36.00:059][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.06.10-09.36.00:059][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.06.10-09.36.00:071][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.06.10-09.36.00:071][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.06.10-09.36.00:077][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.06.10-09.36.00:080][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.06.10-09.36.00:083][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.06.10-09.36.00:087][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.06.10-09.36.00:093][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.06.10-09.36.00:096][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.06.10-09.36.00:098][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.06.10-09.36.00:113][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.06.10-09.36.00:113][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.06.10-09.36.00:119][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.06.10-09.36.00:122][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.06.10-09.36.00:124][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.06.10-09.36.00:127][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.06.10-09.36.00:134][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.06.10-09.36.00:134][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.06.10-09.36.00:139][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.06.10-09.36.00:142][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.06.10-09.36.00:145][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.06.10-09.36.00:147][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.06.10-09.36.00:147][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.06.10-09.36.00:152][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.06.10-09.36.00:170][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.06.10-09.36.00:189][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.06.10-09.36.00:189][ 0]LogShaderCompilers: Guid format shader working directory is 0 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/596/). -[2024.06.10-09.36.00:189][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/F2B203F34964B5963E8ED7A30C99D254/'. -[2024.06.10-09.36.00:189][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.06.10-09.36.00:189][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.06.10-09.36.00:189][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.06.10-09.36.00:743][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.06.10-09.36.00:796][ 0]LogDerivedDataCache: Loaded boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.06.10-09.36.00:796][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.06.10-09.36.00:798][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.06.10-09.36.00:798][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.06.10-09.36.00:798][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.06.10-09.36.00:798][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.06.10-09.36.00:811][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.06.10-09.36.00:811][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.06.10-09.36.00:811][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.06.10-09.36.00:816][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds -[2024.06.10-09.36.00:816][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=2185.96MBs, RandomWriteSpeed=186.82MBs. Assigned SpeedClass 'Local' -[2024.06.10-09.36.00:817][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.06.10-09.36.00:817][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.06.10-09.36.00:817][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.06.10-09.36.00:852][ 0]LogSlate: Using FreeType 2.10.0 -[2024.06.10-09.36.00:852][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.06.10-09.36.00:873][ 0]LogAssetRegistry: FAssetRegistry took 0.0022 seconds to start up -[2024.06.10-09.36.01:024][ 0]LogInit: Selected Device Profile: [Windows] -[2024.06.10-09.36.01:024][ 0]LogInit: Active device profile: [0000029BB867CB00][0000029BAC9DB280 49] Windows -[2024.06.10-09.36.01:024][ 0]LogInit: Profiles: [0000029BB867CB00][0000029BAC9DB280 49] Windows, [0000029BB8636100][0000029BB82A5400 49] WindowsNoEditor, [0000029BB867D900][0000029BB82A9580 49] WindowsServer, [0000029BB8636E00][0000029BB82AD700 49] WindowsClient, [0000029BB867FC00][0000029BB82B1880 49] IOS, [0000029BB8634F00][0000029BB82B5A00 49] iPadAir, [0000029BB867FE00][0000029BB82B9B80 49] iPadAir2, [0000029BB85E8C00][0000029BB82C02C0 49] IPadPro, [0000029BB85E8D00][0000029BB82BC300 49] iPadAir3, [0000029BB8637B00][0000029BB82C4480 49] iPadAir4, [0000029BB85EB600][0000029BAC9DE5C0 49] iPadMini2, [0000029BB8637200][0000029BB82C8700 49] iPadMini3, [0000029BB85EB800][0000029BB82E6840 49] iPadMini4, [0000029BB8637800][0000029BB82EA980 49] iPadMini5, [0000029BB8600600][0000029BB82F6C40 49] iPhone6, [0000029BB8600700][0000029BB82F2C80 49] iPodTouch6, [0000029BB867E900][0000029BB82FEF40 49] iPhone7, [0000029BB867E800][0000029BB82FAF80 49] iPodTouch7, [0000029BB8600100][0000029BB8303100 49] iPhone5S, [0000029BB85E8700][0000029BB8307280 49] iPhone6Plus, [0000029BB8602500][0000029BB830B400 49] iPhone6S, [0000029BB85E9300][0000029BB830F580 49] iPhone6SPlus, [0000029BB8603B00][0000029BB8313700 49] iPhone7Plus, [0000029BB85EB500][0000029BB8317880 49] iPhoneSE, [0000029BB867E600][0000029BB831BA00 49] iPhone8, [0000029BB85E8600][0000029BB831FB80 49] iPhone8Plus, [0000029BB867E200][0000029BB8322180 49] iPhoneX, [0000029BB85EB300][0000029BB8326300 49] iPhoneXS, [0000029BB867F400][0000029BB832A480 49] iPhoneXSMax, [0000029BB85EAD00][0000029BB832E600 49] iPhoneXR, [0000029BB867C200][0000029BB82EE740 49] iPhone11, [0000029BB85E9E00][0000029BB8332880 49] iPhone11Pro, [0000029BB867EA00][0000029BB83369C0 49] iPhone11ProMax, [0000029BB85EB700][0000029BB833AB00 49] iPhoneSE2, [0000029BB867CD00][0000029BB8342C80 49] iPhone12Mini, [0000029BB85E9F00][0000029BB8346E00 49] iPhone12, [0000029BB867C700][0000029BB834AF80 49] iPhone12Pro, [0000029BB85E9400][0000029BB9361100 49] iPhone12ProMax, [0000029BB867CC00][0000029BB9365280 49] iPadPro105, [0000029BB85E9700][0000029BB9369400 49] iPadPro129, [0000029BB867C100][0000029BB936D580 49] iPadPro97, [0000029BB85EBC00][0000029BB9371700 49] iPadPro2_129, [0000029BB867C800][0000029BB9375880 49] iPad5, [0000029BB85EB100][0000029BB9379A00 49] iPad6, [0000029BB867C500][0000029BB937DB80 49] iPad7, [0000029BB85EA800][0000029BB9380180 49] iPad8, [0000029BB867D500][0000029BB9384300 49] iPadPro11, [0000029BB85E9500][0000029BB9388480 49] iPadPro2_11, [0000029BB867CF00][0000029BB938C600 49] iPadPro3_129, [0000029BB85EAC00][0000029BB9390780 49] iPadPro4_129, [0000029BB867E500][0000029BB9394900 49] AppleTV, [0000029BB85E9100][0000029BB833EA40 49] AppleTV4K, [0000029BB867C400][0000029BB93DEB80 49] TVOS, [0000029BB85EA600][0000029BB93E2CC0 49] Mac, [0000029BB867FD00][0000029BB9440E40 49] MacClient, [0000029BB85E9800][0000029BB94AAFC0 49] MacNoEditor, [0000029BB867F100][0000029BB94AF140 49] MacServer, [0000029BB85EB900][0000029BB94B32C0 49] Linux, [0000029BB867C900][0000029BB94B7440 49] LinuxAArch64, [0000029BB85EBF00][0000029BB94BB5C0 49] LinuxNoEditor, [0000029BB867DB00][0000029BB94BF740 49] LinuxAArch64NoEditor, [0000029BB85EB400][0000029BB94C38C0 49] LinuxClient, [0000029BB867DC00][0000029BB94C7A40 49] LinuxAArch64Client, [0000029BB85E9D00][0000029BB94CBBC0 49] LinuxServer, [0000029BB867EF00][0000029BB94CE1C0 49] LinuxAArch64Server, [0000029BB85E8500][0000029BB94D2340 49] Android, [0000029BB867DE00][0000029BB94D64C0 49] Android_Low, [0000029BB85EB000][0000029BB94DA640 49] Android_Mid, [0000029BB867E400][0000029BB94DE7C0 49] Android_High, [0000029BB85E8800][0000029BB94E2940 49] Android_Default, [0000029BB867F200][0000029BB94E6AC0 49] Android_Adreno4xx, [0000029BB8636400][0000029BB943CC00 49] Android_Adreno5xx_Low, [0000029BB8601C00][0000029BB94EAD40 49] Android_Adreno5xx, [0000029BB8637D00][0000029BB94EEE80 49] Android_Adreno6xx, [0000029BB8602B00][0000029BB95A2FC0 49] Android_Adreno6xx_Vulkan, [0000029BB8637E00][0000029BB95C7140 49] Android_Mali_T6xx, [0000029BB8600F00][0000029BB95CF2C0 49] Android_Mali_T7xx, [0000029BB8635300][0000029BB9683440 49] Android_Mali_T8xx, [0000029BB8601F00][0000029BB551B5C0 49] Android_Mali_G71, [0000029BB8635C00][0000029BB551F740 49] Android_Mali_G72, [0000029BB8602400][0000029BB972F8C0 49] Android_Mali_G72_Vulkan, [0000029BB8637600][0000029BB973FA40 49] Android_Mali_G76, [0000029BB8602100][0000029BB9743BC0 49] Android_Mali_G76_Vulkan, [0000029BB8635B00][0000029BB974A1C0 49] Android_Mali_G77, [0000029BB8600A00][0000029BB974E340 49] Android_Mali_G77_Vulkan, [0000029BB8637400][0000029BB97524C0 49] Android_Mali_G78, [0000029BB8601300][0000029BB9756640 49] Android_Mali_G78_Vulkan, [0000029BB8636900][0000029BB975A7C0 49] Android_Mali_G710, [0000029BB8603D00][0000029BBA38C940 49] Android_Mali_G710_Vulkan, [0000029BB8635E00][0000029BB93DAAC0 49] Android_Vulkan_SM5, [0000029BB8600900][0000029BB9436C40 49] Android_PowerVR_G6xxx, [0000029BB8635F00][0000029BB95C2D80 49] Android_PowerVR_GT7xxx, [0000029BB8602700][0000029BB5572EC0 49] Android_PowerVR_GE8xxx, [0000029BB8636300][0000029BB5577000 49] Android_PowerVR_GM9xxx, [0000029BB8603200][0000029BB557B140 49] Android_PowerVR_GM9xxx_Vulkan, [0000029BB8637000][0000029BB55832C0 49] Android_TegraK1, [0000029BB8601700][0000029BB5587440 49] Android_Unknown_Vulkan, [0000029BB8637700][0000029BB95655C0 49] Lumin, [0000029BB8600200][0000029BB9569740 49] Lumin_Desktop, [0000029BB8636200][0000029BB57018C0 49] HoloLens, -[2024.06.10-09.36.01:111][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.06.10-09.36.01:111][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.06.10-09.36.01:111][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.06.10-09.36.01:111][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.06.10-09.36.01:111][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.06.10-09.36.01:121][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.06.10-09.36.01:397][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.06.10-09.36.01:493][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.06.10-09.36.01:497][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.06.10-09.36.01:497][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.06.10-09.36.01:497][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.06.10-09.36.01:684][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 0747B4984FE2080CC7A62EACD39EB295 | Instance: 4E4F602E4182CED6A17E6FBED6A2D72A (NB-PBM2H22CWE-596). -[2024.06.10-09.36.01:772][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.06.10-09.36.01:775][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.06.10-09.36.01:786][ 0]LogPython: Using Python 3.7.7 -[2024.06.10-09.36.02:267][ 0]SourceControl: Source control is disabled -[2024.06.10-09.36.02:267][ 0]SourceControl: Source control is disabled -[2024.06.10-09.36.02:275][ 0]SourceControl: Source control is disabled -[2024.06.10-09.36.02:280][ 0]SourceControl: Source control is disabled -[2024.06.10-09.36.02:282][ 0]SourceControl: Source control is disabled -[2024.06.10-09.36.02:301][ 0]LogUProjectInfo: Found projects: -[2024.06.10-09.36.02:457][ 0]LogOpenImageDenoise: OIDN starting up -[2024.06.10-09.36.02:498][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.06.10-09.36.02:498][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.06.10-09.36.02:522][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.06.10-09.36.02:595][ 0]LogCollectionManager: Loaded 0 collections in 0.001770 seconds -[2024.06.10-09.36.02:615][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s -[2024.06.10-09.36.02:615][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s -[2024.06.10-09.36.02:615][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s -[2024.06.10-09.36.02:615][ 0]LogOcInput: OculusInput pre-init called -[2024.06.10-09.36.02:820][ 0]LogEngine: Initializing Engine... -[2024.06.10-09.36.02:876][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.06.10-09.36.02:876][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.06.10-09.36.02:877][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.06.10-09.36.02:877][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.06.10-09.36.02:974][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.06.10-09.36.02:984][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.06.10-09.36.02:985][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.06.10-09.36.02:987][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.06.10-09.36.02:988][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.06.10-09.36.02:988][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.06.10-09.36.02:988][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.06.10-09.36.02:988][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.10-09.36.02:988][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.10-09.36.02:988][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.10-09.36.02:988][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.10-09.36.02:988][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.10-09.36.02:988][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.10-09.36.02:988][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.10-09.36.02:988][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.10-09.36.02:989][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.10-09.36.02:989][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.10-09.36.02:989][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.10-09.36.02:989][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.10-09.36.02:999][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.06.10-09.36.02:999][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.06.10-09.36.03:073][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.06.10-09.36.03:077][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.10-09.36.03:079][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.10-09.36.03:079][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.10-09.36.03:079][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.10-09.36.03:080][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.10-09.36.03:080][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.10-09.36.03:081][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.10-09.36.03:081][ 0]LogInit: FAudioDevice initialized. -[2024.06.10-09.36.03:081][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.10-09.36.03:081][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.06.10-09.36.03:081][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.06.10-09.36.03:143][ 0]LogDerivedDataCache: Saved boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.06.10-09.36.03:143][ 0]LogInit: Texture streaming: Enabled -[2024.06.10-09.36.03:153][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.06.10-09.36.03:155][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.06.10-09.36.03:155][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.06.10-09.36.03:157][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.06.10-09.36.03:175][ 0]LogInit: Transaction tracking system initialized -[2024.06.10-09.36.03:189][ 0]BlueprintLog: New page: Editor Load -[2024.06.10-09.36.03:229][ 0]LocalizationService: Localization service is disabled -[2024.06.10-09.36.03:249][ 0]TimingProfiler: Initialize -[2024.06.10-09.36.03:250][ 0]TimingProfiler: OnSessionChanged -[2024.06.10-09.36.03:250][ 0]LoadingProfiler: Initialize -[2024.06.10-09.36.03:250][ 0]LoadingProfiler: OnSessionChanged -[2024.06.10-09.36.03:250][ 0]NetworkingProfiler: Initialize -[2024.06.10-09.36.03:250][ 0]NetworkingProfiler: OnSessionChanged -[2024.06.10-09.36.03:250][ 0]MemoryProfiler: Initialize -[2024.06.10-09.36.03:250][ 0]MemoryProfiler: OnSessionChanged -[2024.06.10-09.36.03:418][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.01s -[2024.06.10-09.36.03:418][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.06.10-09.36.03:418][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.06.10-09.36.03:840][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.06.10-09.36.03:843][ 0]SourceControl: Source control is disabled -[2024.06.10-09.36.03:843][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.061 -[2024.06.10-09.36.03:843][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.06.10-09.36.03:843][ 0]LightingResults: New page: Lighting Build -[2024.06.10-09.36.03:844][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.06.10-09.36.03:844][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.10-09.36.03:844][ 0]MapCheck: New page: Map Check -[2024.06.10-09.36.03:844][ 0]LightingResults: New page: Lighting Build -[2024.06.10-09.36.03:849][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.06.10-09.36.03:852][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms -[2024.06.10-09.36.03:892][ 0]LogTexture: Display: Building textures: DeprecatedTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) -[2024.06.10-09.36.03:897][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'. -[2024.06.10-09.36.03:898][ 0]LogAIModule: Creating AISystem for world Untitled_1 -[2024.06.10-09.36.03:901][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.06.10-09.36.03:910][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms -[2024.06.10-09.36.03:910][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.06.10-09.36.03:910][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,14ms to complete. -[2024.06.10-09.36.03:910][ 0]LogFileHelpers: Loading map 'Template_Default' took 0.067 -[2024.06.10-09.36.03:911][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 5.130 -[2024.06.10-09.36.04:209][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.10-09.36.04:219][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.10-09.36.04:226][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.10-09.36.04:232][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.10-09.36.04:282][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0105 seconds. Added 3822 classes and 928 folders. -[2024.06.10-09.36.04:291][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. -[2024.06.10-09.36.04:319][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.10-09.36.04:319][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:319][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.10-09.36.04:320][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:320][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.06.10-09.36.04:321][ 0]LogPakFile: OnPakFileMounted2Time == 0.002214 -[2024.06.10-09.36.04:345][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.06.10-09.36.04:345][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:345][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.06.10-09.36.04:345][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:345][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.06.10-09.36.04:345][ 0]LogPakFile: OnPakFileMounted2Time == 0.000095 -[2024.06.10-09.36.04:359][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.06.10-09.36.04:359][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:359][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.06.10-09.36.04:359][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:359][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.06.10-09.36.04:359][ 0]LogPakFile: OnPakFileMounted2Time == 0.000070 -[2024.06.10-09.36.04:377][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.10-09.36.04:377][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:377][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.10-09.36.04:377][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:377][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.06.10-09.36.04:377][ 0]LogPakFile: OnPakFileMounted2Time == 0.000062 -[2024.06.10-09.36.04:387][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.06.10-09.36.04:387][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:387][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.06.10-09.36.04:387][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:387][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.06.10-09.36.04:387][ 0]LogPakFile: OnPakFileMounted2Time == 0.000052 -[2024.06.10-09.36.04:396][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.06.10-09.36.04:396][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:396][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.06.10-09.36.04:396][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:396][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.06.10-09.36.04:396][ 0]LogPakFile: OnPakFileMounted2Time == 0.000065 -[2024.06.10-09.36.04:402][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.06.10-09.36.04:402][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:402][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.06.10-09.36.04:402][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:402][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.06.10-09.36.04:402][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.06.10-09.36.04:414][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.06.10-09.36.04:414][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:414][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.06.10-09.36.04:414][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:415][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.06.10-09.36.04:415][ 0]LogPakFile: OnPakFileMounted2Time == 0.000114 -[2024.06.10-09.36.04:427][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.10-09.36.04:428][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:428][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.10-09.36.04:428][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:428][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.06.10-09.36.04:428][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.06.10-09.36.04:439][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.06.10-09.36.04:439][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:439][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.06.10-09.36.04:439][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:440][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.06.10-09.36.04:440][ 0]LogPakFile: OnPakFileMounted2Time == 0.000120 -[2024.06.10-09.36.04:450][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.06.10-09.36.04:450][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:450][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.06.10-09.36.04:450][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:450][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.06.10-09.36.04:450][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.06.10-09.36.04:461][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.10-09.36.04:461][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:461][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.10-09.36.04:461][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:461][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.06.10-09.36.04:461][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 -[2024.06.10-09.36.04:471][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.10-09.36.04:471][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:471][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.10-09.36.04:471][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:471][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.06.10-09.36.04:471][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 -[2024.06.10-09.36.04:485][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.10-09.36.04:486][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:486][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.10-09.36.04:486][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:486][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.06.10-09.36.04:486][ 0]LogPakFile: OnPakFileMounted2Time == 0.000123 -[2024.06.10-09.36.04:495][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.06.10-09.36.04:495][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:496][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.06.10-09.36.04:496][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:496][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.06.10-09.36.04:496][ 0]LogPakFile: OnPakFileMounted2Time == 0.000097 -[2024.06.10-09.36.04:506][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.10-09.36.04:506][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:506][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.10-09.36.04:506][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:506][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.06.10-09.36.04:506][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 -[2024.06.10-09.36.04:513][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.06.10-09.36.04:513][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:513][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.06.10-09.36.04:513][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:513][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.06.10-09.36.04:513][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.06.10-09.36.04:521][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.10-09.36.04:521][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:522][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.10-09.36.04:522][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:522][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.06.10-09.36.04:522][ 0]LogPakFile: OnPakFileMounted2Time == 0.000109 -[2024.06.10-09.36.04:531][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.10-09.36.04:531][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:531][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.10-09.36.04:531][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:531][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.06.10-09.36.04:531][ 0]LogPakFile: OnPakFileMounted2Time == 0.000095 -[2024.06.10-09.36.04:542][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.10-09.36.04:542][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:542][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.10-09.36.04:542][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:542][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.06.10-09.36.04:542][ 0]LogPakFile: OnPakFileMounted2Time == 0.000092 -[2024.06.10-09.36.04:549][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.06.10-09.36.04:549][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:549][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.06.10-09.36.04:549][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:549][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.06.10-09.36.04:549][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 -[2024.06.10-09.36.04:556][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.06.10-09.36.04:556][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:556][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.06.10-09.36.04:556][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:556][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.06.10-09.36.04:556][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 -[2024.06.10-09.36.04:562][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.06.10-09.36.04:563][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:563][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.06.10-09.36.04:563][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:563][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.06.10-09.36.04:563][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.06.10-09.36.04:569][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.06.10-09.36.04:569][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:569][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.06.10-09.36.04:569][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:569][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.06.10-09.36.04:569][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.06.10-09.36.04:575][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.06.10-09.36.04:576][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:576][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.06.10-09.36.04:576][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:576][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.06.10-09.36.04:576][ 0]LogPakFile: OnPakFileMounted2Time == 0.000037 -[2024.06.10-09.36.04:582][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.06.10-09.36.04:582][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.06.10-09.36.04:582][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.06.10-09.36.04:582][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.06.10-09.36.04:582][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.06.10-09.36.04:582][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 -[2024.06.10-09.36.04:884][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.06.10-09.36.04:889][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 2 classes and 0 folders. -[2024.06.10-09.36.05:008][ 0]LogSlate: Took 0.000326 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.06.10-09.36.05:023][ 0]LogSlate: Took 0.012652 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.06.10-09.36.05:027][ 0]LogSlate: Took 0.000285 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.06.10-09.36.05:203][ 0]LogRenderer: Reallocating scene render targets to support 964x432 Format 10 NumSamples 1 (Frame:1). -[2024.06.10-09.36.05:376][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.06.10-09.36.05:376][ 0]LogLoad: (Engine Initialization) Total time: 6.59 seconds -[2024.06.10-09.36.05:376][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.06.10-09.36.05:416][ 0]LogAssetRegistry: Asset discovery search completed in 4.5436 seconds -[2024.06.10-09.36.05:420][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000002 seconds (updated 0 objects) -[2024.06.10-09.36.05:422][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.06.10-09.36.05:570][ 4]LogSlate: Took 0.015465 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.06.10-09.36.41:842][683]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Floor) -[2024.06.10-09.36.49:159][224]Cmd: DELETE -[2024.06.10-09.36.49:159][224]Cmd: ACTOR DELETE -[2024.06.10-09.36.49:171][224]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.10-09.36.49:184][224]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms -[2024.06.10-09.36.49:185][224]LogEditorActor: Deleted 1 Actors (0.021 secs) -[2024.06.10-09.36.57:588][ 12]LogContentBrowser: Deferred new asset folder creation: NewFolder -[2024.06.10-09.36.57:598][ 12]LogContentBrowser: Creating deferred item: NewFolder -[2024.06.10-09.37.00:542][276]LogContentBrowser: Attempting asset rename: NewFolder -> Assets -[2024.06.10-09.37.00:543][276]LogContentBrowser: End creating deferred item NewFolder -[2024.06.10-09.37.44:690][485]LogSlate: Took 0.000179 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.06.10-09.37.44:719][485]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Island.fbx) -[2024.06.10-09.37.44:749][485]LogFbx: Loading FBX Scene from ../../../../../../Users/bib/Documents/Unterricht/Semester4/GAR/Blend datein/Island.fbx -[2024.06.10-09.37.44:758][485]LogFbx: FBX Scene Loaded Succesfully -[2024.06.10-09.37.56:023][485]LogSlate: Window 'FBX Import Options' being destroyed -[2024.06.10-09.37.56:119][485]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: 82590F10C3BE7926474A4B55573406BBF6777A13), compiling. -[2024.06.10-09.37.56:125][485]LogFbx: Display: Triangulating static mesh BSurfaceMesh -[2024.06.10-09.37.56:169][485]LogStaticMesh: Building static mesh Island... -[2024.06.10-09.37.56:197][485]LogStaticMesh: Built static mesh [0.03s] /Game/Assets/Island.Island -[2024.06.10-09.37.56:215][485]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.06.10-09.37.56:325][485]LogSlate: Took 0.005721 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.06.10-09.37.56:396][490]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.10-09.37.56:407][490]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.10-09.37.56:407][490]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.10-09.37.56:407][490]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.10-09.37.56:422][490]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.06.10-09.37.56:423][490]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14 -[2024.06.10-09.37.56:423][490]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 12 -[2024.06.10-09.37.56:423][490]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 10 -[2024.06.10-09.37.56:423][490]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 -[2024.06.10-09.37.56:423][490]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 6 -[2024.06.10-09.37.56:423][490]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 -[2024.06.10-09.37.56:423][490]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority -[2024.06.10-09.37.58:309][574]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2024.06.10-09.37.58:310][574]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.10-09.37.58:346][575]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.06.10-09.37.58:346][575]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.06.10-09.37.59:991][674]LogSlate: Window 'Message Log' being destroyed -[2024.06.10-09.38.00:001][674]LogSlate: Window 'Message Log' being destroyed -[2024.06.10-09.38.03:225][813]LogActorFactory: Actor Factory created Island -[2024.06.10-09.38.04:067][877]LogActorFactory: Actor Factory created Island -[2024.06.10-09.38.45:720][736]LogNavigationPoint: PostEditMove Clear paths rebuilt -[2024.06.10-09.38.47:855][891]LogNavigationPoint: PostEditMove Clear paths rebuilt -[2024.06.10-09.38.50:149][ 48]LogNavigationPoint: PostEditMove Clear paths rebuilt -[2024.06.10-09.38.52:814][230]LogNavigationPoint: PostEditMove Clear paths rebuilt -[2024.06.10-09.39.03:553][978]LogNavigationPoint: PostEditMove Clear paths rebuilt -[2024.06.10-09.39.18:595][ 19]Cmd: DELETE -[2024.06.10-09.39.18:595][ 19]Cmd: ACTOR DELETE -[2024.06.10-09.39.18:598][ 19]LogEditorActor: Deleted Actor: BP_Sky_Sphere_C -[2024.06.10-09.39.18:622][ 19]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms -[2024.06.10-09.39.18:623][ 19]LogEditorActor: Deleted 1 Actors (0.028 secs) -[2024.06.10-09.40.35:667][952]LogContentBrowser: Attempting asset rename: Island -> Island_ProtoType -[2024.06.10-09.40.35:774][952]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Island_ProtoType" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/Island_ProtoType.uasset" SILENT=true -[2024.06.10-09.40.35:790][952]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Island_ProtoType22EAB2D047C33C7C217971899AB01930.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/Island_ProtoType.uasset' -[2024.06.10-09.40.35:892][952]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms -[2024.06.10-09.40.35:916][952]LogUObjectHash: Compacting FUObjectHashTables data took 1.10ms -[2024.06.10-09.40.35:928][952]LogUObjectHash: Compacting FUObjectHashTables data took 0.20ms -[2024.06.10-09.40.35:947][952]AssetCheck: New page: Asset Save: Island_ProtoType -[2024.06.10-09.40.35:947][952]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Island_ProtoType.Island_ProtoType -[2024.06.10-09.47.12:717][827]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Assets/BSurfaceMesh.BSurfaceMesh -[2024.06.10-09.47.12:722][827]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: 143997B69BAAD2A660868A5B64E432E17BC8ABC7), compiling. -[2024.06.10-09.47.12:761][827]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.06.10-09.47.12:761][827]LogShaderCompilers: Display: Total job queries 26, among them cache hits 10 (38.46%) -[2024.06.10-09.47.12:761][827]LogShaderCompilers: Display: Tracking 16 distinct input hashes that result in 13 distinct outputs (81.25%) -[2024.06.10-09.47.12:761][827]LogShaderCompilers: Display: RAM used: 0.06 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01% -[2024.06.10-09.47.12:761][827]LogShaderCompilers: Display: ================================================ -[2024.06.10-09.47.12:770][827]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. -[2024.06.10-09.47.12:904][827]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.06.10-09.47.13:193][827]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: 2742302E1EF54F027783530257038A40F34AF49E), compiling. -[2024.06.10-09.47.13:195][827]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: DF8B7C64A32610AB80CEA8335ED37BE7044842C1), compiling. -[2024.06.10-09.47.13:222][827]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.10-09.47.13:228][827]LogSlate: Took 0.000221 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.06.10-09.47.13:360][828]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.06.10-09.47.13:360][828]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.06.10-09.47.13:360][828]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.06.10-09.47.13:360][828]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.06.10-09.47.13:360][828]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.10-09.47.13:360][828]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.10-09.47.13:360][828]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.10-09.47.13:360][828]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.10-09.47.13:387][828]LogSlate: Took 0.016650 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.06.10-09.47.24:140][339]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: 155BD56EFF0CC020CDC09A7F3AC8E761D27F37E3), compiling. -[2024.06.10-09.47.24:141][339]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: C782F18467114793D413233EF5E95F91E13C4F32), compiling. -[2024.06.10-09.47.24:145][339]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.10-09.47.24:177][341]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.10-09.47.24:218][342]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.10-09.47.24:218][342]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.10-09.47.24:218][342]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.10-09.47.24:218][342]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.10-09.47.25:326][400]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: 92348FCF799086A95B37E2F012C6A47C1AD6353C), compiling. -[2024.06.10-09.47.25:328][400]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: AFCC860D9E1BC93002E42777AF5F84132E128D6A), compiling. -[2024.06.10-09.47.25:331][400]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.10-09.47.25:366][402]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.10-09.47.25:404][403]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.10-09.47.25:404][403]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.10-09.47.25:404][403]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.10-09.47.25:404][403]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.10-09.47.27:081][470]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: 3EA59017FEC7796C6C0C26358BE023BEDE463B6D), compiling. -[2024.06.10-09.47.27:082][470]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 48A498EA58C96AF1E098769E1CDD7F94532B2BDB), compiling. -[2024.06.10-09.47.27:084][470]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.10-09.47.27:149][473]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.10-09.47.27:149][473]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.10-09.47.27:149][473]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.10-09.47.27:149][473]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.10-09.47.28:081][510]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: 70A2D800197C28F2D41A6AE5501E4410E88A3232), compiling. -[2024.06.10-09.47.28:083][510]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 63313BB2C36818DADB8E9D0BE43D4E9EA6B85B7A), compiling. -[2024.06.10-09.47.28:085][510]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.10-09.47.28:160][513]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.10-09.47.28:160][513]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.10-09.47.28:160][513]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.10-09.47.28:160][513]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.10-09.47.28:797][537]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: A03250FDC939EC5B303D069FD46899275CCE1516), compiling. -[2024.06.10-09.47.28:798][537]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 18B9349A58434437CCF56E3773380D10C16156D4), compiling. -[2024.06.10-09.47.28:801][537]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.10-09.47.28:878][540]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.10-09.47.28:878][540]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.10-09.47.28:878][540]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.10-09.47.28:878][540]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.10-09.47.30:544][622]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: ADBDED465D0082474A3AC6A1C0B6CD661C1E65EE), compiling. -[2024.06.10-09.47.30:547][622]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 5493EF8704BD1FBE235B27B81E66844D6AA368C1), compiling. -[2024.06.10-09.47.30:552][622]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.10-09.47.30:586][624]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.10-09.47.30:621][625]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.10-09.47.30:621][625]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.10-09.47.30:621][625]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.10-09.47.30:621][625]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.10-09.47.34:268][786]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: 5EAC70DA39FF4F23F92523818AC64ECC6B53FCF3), compiling. -[2024.06.10-09.47.34:270][786]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionVectorParameter_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 27C027AA8052820FA0B44795601D1715F7B80E58), compiling. -[2024.06.10-09.47.34:273][786]LogSlate: Window 'Color Picker' being destroyed -[2024.06.10-09.47.34:290][786]MaterialEditorStats: Texture samplers: 0/16 -[2024.06.10-09.47.34:308][787]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.10-09.47.34:338][788]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.10-09.47.34:338][788]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.10-09.47.34:338][788]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.10-09.47.34:338][788]MaterialEditorStats: Texture samplers: 2/16 -[2024.06.10-09.47.39:304][990]LogMaterialEditor: Applying material BSurfaceMesh -[2024.06.10-09.47.39:604][990]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: 9A3DE0AD06C98D93C9FA310CA8B83E135F291380), compiling. -[2024.06.10-09.47.39:646][990]LogMaterial: Display: Missing cached shadermap for BSurfaceMesh in PCD3D_SM5, Default, SM5 (DDC key hash: 062C752C9BC11862CE7737D286E367C6FF1E104F), compiling. -[2024.06.10-09.47.39:712][990]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2024.06.10-09.47.39:834][990]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms -[2024.06.10-09.47.39:855][990]MaterialEditorStats: Base pass shader: 119 instructions -[2024.06.10-09.47.39:855][990]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 193 instructions -[2024.06.10-09.47.39:855][990]MaterialEditorStats: Base pass vertex shader: 42 instructions -[2024.06.10-09.47.39:855][990]MaterialEditorStats: Texture samplers: 3/16 -[2024.06.10-09.47.40:492][ 17]LogMaterialEditor: Saving and Compiling material BSurfaceMesh -[2024.06.10-09.47.40:539][ 17]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/BSurfaceMesh" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/BSurfaceMesh.uasset" SILENT=true -[2024.06.10-09.47.40:546][ 17]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BSurfaceMeshDEF4531843CF1D4E108584ADCC7FF044.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/BSurfaceMesh.uasset' -[2024.06.10-09.47.40:575][ 17]AssetCheck: New page: Asset Save: BSurfaceMesh -[2024.06.10-09.47.40:575][ 17]LogContentValidation: Display: Validating Material /Game/Assets/BSurfaceMesh.BSurfaceMesh -[2024.06.10-09.47.43:107][124]LogMaterialEditor: Saving and Compiling material BSurfaceMesh -[2024.06.10-09.47.43:137][124]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/BSurfaceMesh" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Assets/BSurfaceMesh.uasset" SILENT=true -[2024.06.10-09.47.43:139][124]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/BSurfaceMeshD569BE294018EFF5BCDFF186AFCC05A5.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Assets/BSurfaceMesh.uasset' -[2024.06.10-09.47.43:159][124]AssetCheck: New page: Asset Save: BSurfaceMesh -[2024.06.10-09.47.43:159][124]LogContentValidation: Display: Validating Material /Game/Assets/BSurfaceMesh.BSurfaceMesh -[2024.06.10-09.47.44:516][188]LogSlate: Window 'BSurfaceMesh' being destroyed -[2024.06.10-09.47.44:531][188]LogSlate: Window 'BSurfaceMesh' being destroyed -[2024.06.10-09.47.44:560][188]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2024.06.10-09.47.44:560][188]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.10-09.48.01:423][194]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-09.56.02:492][775]LogActorFactory: Actor Factory created Cube -[2024.06.10-09.56.04:197][870]LogActorFactory: Actor Factory created Cube -[2024.06.10-10.00.43:554][730]LogSlate: Window 'Save Level As' being destroyed -[2024.06.10-10.00.44:445][778]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube) -[2024.06.10-10.00.55:516][911]LogSlate: Window 'Save Level As' being destroyed -[2024.06.10-10.01.08:649][ 48]LogSlate: Window 'Save Level As' being destroyed -[2024.06.10-10.01.08:712][ 48]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.10-10.01.08:723][ 48]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.06.10-10.01.08:731][ 48]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map9953C098410319FF95EE518F14B0D7F5.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.10-10.01.08:747][ 48]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.10-10.01.08:761][ 48]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData4557235C4969519D8F0933AB2720AC75.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.10-10.01.08:774][ 48]LogFileHelpers: Saving map 'Map' took 0.107 -[2024.06.10-10.01.08:776][ 48]AssetCheck: New page: Asset Save: multiple assets -[2024.06.10-10.01.08:776][ 48]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.10-10.01.08:776][ 48]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.10-10.01.46:214][698]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube) -[2024.06.10-10.04.22:537][486]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube) -[2024.06.10-10.06.37:088][501]Cmd: EDIT COPY -[2024.06.10-10.06.37:521][527]Cmd: EDIT PASTE -[2024.06.10-10.06.58:837][788]Cmd: EDIT COPY -[2024.06.10-10.06.59:221][811]Cmd: EDIT PASTE -[2024.06.10-10.07.11:563][548]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.07.14:518][719]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) -[2024.06.10-10.07.24:174][291]Cmd: EDIT COPY -[2024.06.10-10.07.24:542][313]Cmd: EDIT PASTE -[2024.06.10-10.07.49:991][802]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.07.57:490][239]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) -[2024.06.10-10.08.07:948][858]Cmd: EDIT COPY -[2024.06.10-10.08.08:265][877]Cmd: EDIT PASTE -[2024.06.10-10.08.12:543][132]Cmd: EDIT COPY -[2024.06.10-10.08.12:878][152]Cmd: EDIT PASTE -[2024.06.10-10.08.36:348][539]Cmd: EDIT COPY -[2024.06.10-10.08.36:585][552]Cmd: EDIT PASTE -[2024.06.10-10.09.06:327][324]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube) -[2024.06.10-10.09.07:519][394]Cmd: EDIT COPY -[2024.06.10-10.09.07:971][421]Cmd: EDIT PASTE -[2024.06.10-10.09.45:272][448]Cmd: EDIT COPY -[2024.06.10-10.09.45:495][461]Cmd: EDIT PASTE -[2024.06.10-10.10.57:215][701]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) -[2024.06.10-10.10.58:920][802]Cmd: EDIT COPY -[2024.06.10-10.11.00:100][872]Cmd: EDIT PASTE -[2024.06.10-10.11.37:037][ 56]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube10) -[2024.06.10-10.11.57:231][103]Cmd: EDIT COPY -[2024.06.10-10.11.57:486][118]Cmd: EDIT PASTE -[2024.06.10-10.12.15:285][167]Cmd: EDIT COPY -[2024.06.10-10.12.15:519][181]Cmd: EDIT PASTE -[2024.06.10-10.12.29:578][ 21]Cmd: TRANSACTION UNDO -[2024.06.10-10.12.29:578][ 21]LogEditorTransaction: Undo Move Actors -[2024.06.10-10.13.18:248][768]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.10-10.13.39:980][ 60]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) -[2024.06.10-10.13.42:853][229]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) -[2024.06.10-10.13.49:802][644]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5) -[2024.06.10-10.13.54:592][929]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Island) -[2024.06.10-10.13.56:127][ 4]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.13.56:656][ 27]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) -[2024.06.10-10.14.00:477][252]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.10-10.14.03:398][424]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) -[2024.06.10-10.14.15:018][109]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) -[2024.06.10-10.14.38:064][296]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5) -[2024.06.10-10.14.46:941][686]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.10-10.14.54:460][131]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) -[2024.06.10-10.14.58:294][359]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) -[2024.06.10-10.15.10:206][867]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5) -[2024.06.10-10.15.16:346][227]Cmd: DELETE -[2024.06.10-10.15.16:346][227]Cmd: ACTOR DELETE -[2024.06.10-10.15.16:349][227]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.10-10.15.16:373][227]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms -[2024.06.10-10.15.16:375][227]LogEditorActor: Deleted 1 Actors (0.028 secs) -[2024.06.10-10.15.17:682][306]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) -[2024.06.10-10.15.18:787][371]Cmd: EDIT COPY -[2024.06.10-10.15.19:071][388]Cmd: EDIT PASTE -[2024.06.10-10.15.25:946][784]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) -[2024.06.10-10.16.05:549][878]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.10-10.16.14:184][376]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.16.49:771][983]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms -[2024.06.10-10.16.49:776][983]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.06.10-10.16.49:797][983]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto1E85C62B246DA90F1313730AB7853F43C.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto1.umap' -[2024.06.10-10.16.49:800][983]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.045 -[2024.06.10-10.16.49:800][983]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.045 -[2024.06.10-10.17.22:675][752]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) -[2024.06.10-10.17.30:186][189]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) -[2024.06.10-10.18.02:108][910]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) -[2024.06.10-10.18.21:957][900]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.10-10.18.30:420][383]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) -[2024.06.10-10.18.49:965][548]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.10-10.18.50:806][597]Cmd: DELETE -[2024.06.10-10.18.50:806][597]Cmd: ACTOR DELETE -[2024.06.10-10.18.50:807][597]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.10-10.18.50:821][597]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms -[2024.06.10-10.18.50:823][597]LogEditorActor: Deleted 1 Actors (0.017 secs) -[2024.06.10-10.18.51:418][633]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) -[2024.06.10-10.18.51:541][639]Cmd: DELETE -[2024.06.10-10.18.51:541][639]Cmd: ACTOR DELETE -[2024.06.10-10.18.51:542][639]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.10-10.18.51:555][639]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms -[2024.06.10-10.18.51:555][639]LogEditorActor: Deleted 1 Actors (0.014 secs) -[2024.06.10-10.18.52:715][709]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Cube10) -[2024.06.10-10.18.53:001][725]Cmd: DELETE -[2024.06.10-10.18.53:001][725]Cmd: ACTOR DELETE -[2024.06.10-10.18.53:002][725]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.10-10.18.53:014][725]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms -[2024.06.10-10.18.53:015][725]LogEditorActor: Deleted 1 Actors (0.014 secs) -[2024.06.10-10.18.56:682][942]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) -[2024.06.10-10.19.01:086][202]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5) -[2024.06.10-10.19.06:235][496]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) -[2024.06.10-10.19.33:846][903]LogEditorViewport: Clicking Background -[2024.06.10-10.19.52:364][ 3]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) -[2024.06.10-10.19.54:053][103]Cmd: DELETE -[2024.06.10-10.19.54:053][103]Cmd: ACTOR DELETE -[2024.06.10-10.19.54:054][103]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.10-10.19.54:068][103]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms -[2024.06.10-10.19.54:069][103]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.06.10-10.19.55:053][162]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube7) -[2024.06.10-10.19.55:323][177]Cmd: DELETE -[2024.06.10-10.19.55:323][177]Cmd: ACTOR DELETE -[2024.06.10-10.19.55:324][177]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.10-10.19.55:335][177]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms -[2024.06.10-10.19.55:336][177]LogEditorActor: Deleted 1 Actors (0.012 secs) -[2024.06.10-10.19.56:086][222]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Cube6) -[2024.06.10-10.19.56:385][239]Cmd: DELETE -[2024.06.10-10.19.56:385][239]Cmd: ACTOR DELETE -[2024.06.10-10.19.56:387][239]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.10-10.19.56:403][239]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms -[2024.06.10-10.19.56:404][239]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.06.10-10.19.58:249][350]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) -[2024.06.10-10.19.59:394][417]Cmd: EDIT COPY -[2024.06.10-10.19.59:760][439]Cmd: EDIT PASTE -[2024.06.10-10.20.11:371][118]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5) -[2024.06.10-10.20.12:284][171]Cmd: EDIT COPY -[2024.06.10-10.20.12:519][185]Cmd: EDIT PASTE -[2024.06.10-10.20.17:624][485]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) -[2024.06.10-10.20.18:800][554]Cmd: EDIT COPY -[2024.06.10-10.20.19:117][573]Cmd: EDIT PASTE -[2024.06.10-10.20.26:585][ 12]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.20.41:726][902]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) -[2024.06.10-10.20.43:138][983]Cmd: EDIT COPY -[2024.06.10-10.20.43:371][997]Cmd: EDIT PASTE -[2024.06.10-10.21.34:243][681]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) -[2024.06.10-10.21.34:749][710]LogEditorViewport: Clicking Background -[2024.06.10-10.21.40:467][ 49]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.10-10.21.41:329][ 99]Cmd: EDIT COPY -[2024.06.10-10.21.41:596][115]Cmd: EDIT PASTE -[2024.06.10-10.21.52:517][762]Cmd: EDIT COPY -[2024.06.10-10.21.52:723][774]Cmd: EDIT PASTE -[2024.06.10-10.22.06:650][595]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) -[2024.06.10-10.22.16:086][156]Cmd: TRANSACTION UNDO -[2024.06.10-10.22.16:086][156]LogEditorTransaction: Undo Move Actors -[2024.06.10-10.22.16:437][165]Cmd: TRANSACTION UNDO -[2024.06.10-10.22.16:437][165]LogEditorTransaction: Undo Move Actors -[2024.06.10-10.22.17:231][200]Cmd: TRANSACTION UNDO -[2024.06.10-10.22.17:231][200]LogEditorTransaction: Undo Clicking on Actors -[2024.06.10-10.22.17:592][217]Cmd: TRANSACTION UNDO -[2024.06.10-10.22.17:592][217]LogEditorTransaction: Undo Move Actors -[2024.06.10-10.22.38:989][497]Cmd: DELETE -[2024.06.10-10.22.38:989][497]Cmd: ACTOR DELETE -[2024.06.10-10.22.38:990][497]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.10-10.22.39:005][497]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms -[2024.06.10-10.22.39:007][497]LogEditorActor: Deleted 1 Actors (0.019 secs) -[2024.06.10-10.22.40:301][575]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) -[2024.06.10-10.22.40:989][615]Cmd: DELETE -[2024.06.10-10.22.40:989][615]Cmd: ACTOR DELETE -[2024.06.10-10.22.40:990][615]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.10-10.22.41:003][615]LogUObjectHash: Compacting FUObjectHashTables data took 0.21ms -[2024.06.10-10.22.41:004][615]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.06.10-10.22.42:560][709]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.10-10.23.31:845][631]LogEditorViewport: Clicking on Actor (LMB): PlayerStart (Player Start) -[2024.06.10-10.23.34:282][776]LogNavigationPoint: PostEditMove Clear paths rebuilt -[2024.06.10-10.24.05:388][622]LogNavigationPoint: PostEditMove Clear paths rebuilt -[2024.06.10-10.24.07:600][753]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.10-10.24.16:772][300]Cmd: EDIT COPY -[2024.06.10-10.24.17:090][319]Cmd: EDIT PASTE -[2024.06.10-10.24.22:488][641]Cmd: EDIT COPY -[2024.06.10-10.24.22:724][655]Cmd: EDIT PASTE -[2024.06.10-10.24.30:183][ 93]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) -[2024.06.10-10.24.34:086][323]Cmd: EDIT COPY -[2024.06.10-10.24.34:339][338]Cmd: EDIT PASTE -[2024.06.10-10.25.01:904][400]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) -[2024.06.10-10.25.05:519][609]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) -[2024.06.10-10.25.11:442][952]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) -[2024.06.10-10.25.25:466][772]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.10-10.25.27:342][879]Cmd: EDIT COPY -[2024.06.10-10.25.27:560][892]Cmd: EDIT PASTE -[2024.06.10-10.25.31:419][121]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.25.32:255][168]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube15) -[2024.06.10-10.25.34:338][290]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.25.38:749][544]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) -[2024.06.10-10.25.47:188][ 38]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube15) -[2024.06.10-10.26.03:358][130]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.26.05:838][270]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube15) -[2024.06.10-10.26.09:174][468]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.26.10:251][531]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube15) -[2024.06.10-10.26.12:155][645]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.26.12:674][675]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) -[2024.06.10-10.26.24:066][426]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) -[2024.06.10-10.26.34:198][ 85]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) -[2024.06.10-10.26.58:076][377]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube15) -[2024.06.10-10.27.38:556][894]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) -[2024.06.10-10.28.01:434][414]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) -[2024.06.10-10.28.10:797][ 0]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.10-10.28.16:052][328]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.29.40:735][612]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms -[2024.06.10-10.29.40:736][612]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto2.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false -[2024.06.10-10.29.40:742][612]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto23C249AD64029FAF93A4D6E8623A1DEEB.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto2.umap' -[2024.06.10-10.29.40:743][612]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.024 -[2024.06.10-10.29.40:743][612]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.024 -[2024.06.10-10.29.54:801][601]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.10-10.30.05:033][274]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) -[2024.06.10-10.30.33:684][ 21]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.30.35:269][100]LogEditorViewport: Clicking Background -[2024.06.10-10.30.40:495][411]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) -[2024.06.10-10.31.07:299][ 15]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.10-10.31.31:922][595]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube15) -[2024.06.10-10.31.38:804][ 2]Cmd: DELETE -[2024.06.10-10.31.38:804][ 2]Cmd: ACTOR DELETE -[2024.06.10-10.31.38:807][ 2]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.10-10.31.38:819][ 2]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms -[2024.06.10-10.31.38:821][ 2]LogEditorActor: Deleted 1 Actors (0.017 secs) -[2024.06.10-10.31.41:428][175]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.10-10.31.44:149][343]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.32.16:550][533]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube7) -[2024.06.10-10.32.54:624][ 79]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) -[2024.06.10-10.32.55:420][131]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5) -[2024.06.10-10.32.56:491][202]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) -[2024.06.10-10.33.06:794][871]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube6) -[2024.06.10-10.33.13:630][302]Cmd: DELETE -[2024.06.10-10.33.13:630][302]Cmd: ACTOR DELETE -[2024.06.10-10.33.13:633][302]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.10-10.33.13:634][302]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.10-10.33.13:634][302]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.06.10-10.33.13:646][302]LogUObjectHash: Compacting FUObjectHashTables data took 0.99ms -[2024.06.10-10.33.13:650][302]LogEditorActor: Deleted 3 Actors (0.019 secs) -[2024.06.10-10.33.17:951][599]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) -[2024.06.10-10.33.19:355][693]Cmd: EDIT COPY -[2024.06.10-10.33.19:775][722]Cmd: EDIT PASTE -[2024.06.10-10.33.27:424][209]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5) -[2024.06.10-10.33.28:319][267]Cmd: EDIT COPY -[2024.06.10-10.33.28:619][287]Cmd: EDIT PASTE -[2024.06.10-10.33.40:953][ 76]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube9) -[2024.06.10-10.33.41:784][129]Cmd: EDIT COPY -[2024.06.10-10.33.42:015][144]Cmd: EDIT PASTE -[2024.06.10-10.33.51:037][719]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.33.59:277][247]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.10-10.34.00:060][297]Cmd: EDIT COPY -[2024.06.10-10.34.00:251][310]Cmd: EDIT PASTE -[2024.06.10-10.34.41:488][909]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) -[2024.06.10-10.34.47:134][257]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.34.52:764][600]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube13) -[2024.06.10-10.34.58:198][916]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) -[2024.06.10-10.35.02:283][166]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube15) -[2024.06.10-10.35.05:243][355]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) -[2024.06.10-10.35.06:232][420]Cmd: EDIT COPY -[2024.06.10-10.35.06:539][440]Cmd: EDIT PASTE -[2024.06.10-10.35.10:757][710]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.35.14:770][947]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube14) -[2024.06.10-10.35.18:106][156]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.35.28:162][783]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube14) -[2024.06.10-10.35.56:342][548]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.10-10.35.59:490][731]Cmd: EDIT COPY -[2024.06.10-10.36.00:066][766]Cmd: EDIT PASTE -[2024.06.10-10.36.17:139][812]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube17) -[2024.06.10-10.36.19:285][954]Cmd: EDIT COPY -[2024.06.10-10.36.19:522][971]Cmd: EDIT PASTE -[2024.06.10-10.36.53:557][233]LogActorFactory: Actor Factory created Cube -[2024.06.10-10.36.54:628][321]LogActorFactory: Actor Factory created Cube -[2024.06.10-10.38.49:041][123]LogActorFactory: Actor Factory created Cube -[2024.06.10-10.38.50:933][250]LogActorFactory: Actor Factory created Cube -[2024.06.10-10.39.08:217][285]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.39.16:126][756]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube23) -[2024.06.10-10.40.03:284][560]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) -[2024.06.10-10.40.13:753][ 72]Cmd: TRANSACTION UNDO -[2024.06.10-10.40.13:753][ 72]LogEditorTransaction: Undo Set Scale -[2024.06.10-10.40.23:279][554]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube23) -[2024.06.10-10.40.55:127][623]Cmd: EDIT COPY -[2024.06.10-10.40.55:454][645]Cmd: EDIT PASTE -[2024.06.10-10.41.33:586][616]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) -[2024.06.10-10.41.39:858][879]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube24) -[2024.06.10-10.41.43:650][ 26]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) -[2024.06.10-10.42.11:294][719]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.42.12:304][779]LogEditorViewport: Clicking Background -[2024.06.10-10.42.18:035][184]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube23) -[2024.06.10-10.43.04:420][ 42]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube5) -[2024.06.10-10.43.06:943][208]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube6) -[2024.06.10-10.43.45:643][492]Cmd: TRANSACTION UNDO -[2024.06.10-10.43.45:643][492]LogEditorTransaction: Undo Move Actors -[2024.06.10-10.43.46:013][501]Cmd: TRANSACTION UNDO -[2024.06.10-10.43.46:013][501]LogEditorTransaction: Undo Clicking on Actors -[2024.06.10-10.43.49:465][687]Cmd: TRANSACTION UNDO -[2024.06.10-10.43.49:465][687]LogEditorTransaction: Undo Clicking on Actors -[2024.06.10-10.43.49:930][699]Cmd: TRANSACTION UNDO -[2024.06.10-10.43.49:930][699]LogEditorTransaction: Undo Clicking on Actors -[2024.06.10-10.44.17:791][387]Cmd: TRANSACTION UNDO -[2024.06.10-10.44.17:791][387]LogEditorTransaction: Undo Move Actors -[2024.06.10-10.44.32:316][216]Cmd: TRANSACTION UNDO -[2024.06.10-10.44.32:316][216]LogEditorTransaction: Undo Move Actors -[2024.06.10-10.44.45:473][989]LogEditorViewport: Clicking Background -[2024.06.10-10.45.24:866][804]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube18) -[2024.06.10-10.45.25:820][864]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube19) -[2024.06.10-10.45.30:954][180]LogEditorViewport: Clicking Background -[2024.06.10-10.45.49:845][510]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.10-10.45.49:860][510]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms -[2024.06.10-10.45.49:870][510]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MapDE70C0E149DB23976DDF31A43F2370A2.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.10-10.45.49:881][510]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.10-10.45.49:898][510]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData8B107F8B46543212D5B306AAF5313201.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.10-10.45.49:919][510]AssetCheck: New page: Asset Save: multiple assets -[2024.06.10-10.45.49:919][510]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.10-10.45.49:919][510]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.10-10.46.13:138][788]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube8) -[2024.06.10-10.46.15:759][971]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Cube23) -[2024.06.10-10.46.25:645][987]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Cube8) -[2024.06.10-10.46.43:114][308]Cmd: TRANSACTION UNDO -[2024.06.10-10.46.43:114][308]LogEditorTransaction: Undo Move Actors -[2024.06.10-10.46.46:950][526]EditorErrors: New page: Actor attachment -[2024.06.10-10.46.48:529][626]Cmd: TRANSACTION UNDO -[2024.06.10-10.46.48:529][626]LogEditorTransaction: Undo Attach actors -[2024.06.10-10.46.48:840][632]Cmd: TRANSACTION UNDO -[2024.06.10-10.46.48:841][632]LogEditorTransaction: Undo Clicking on Actors -[2024.06.10-10.46.49:375][654]Cmd: TRANSACTION UNDO -[2024.06.10-10.46.49:375][654]LogEditorTransaction: Undo Clicking on Actors -[2024.06.10-10.46.49:952][690]Cmd: TRANSACTION UNDO -[2024.06.10-10.46.49:953][690]LogEditorTransaction: Undo Attach actors -[2024.06.10-10.46.53:415][885]EditorErrors: New page: Actor attachment -[2024.06.10-10.46.57:060][114]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube25) -[2024.06.10-10.46.58:747][216]EditorErrors: New page: Actor attachment -[2024.06.10-10.48.25:498][904]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube14) -[2024.06.10-10.48.43:705][105]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube10) -[2024.06.10-10.49.35:150][357]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube11) -[2024.06.10-10.49.58:457][856]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube12) -[2024.06.10-10.50.03:820][211]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube13) -[2024.06.10-10.50.53:802][407]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.51.11:777][566]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule R Draußen) -[2024.06.10-10.51.13:413][675]Cmd: EDIT COPY -[2024.06.10-10.51.13:849][705]Cmd: EDIT PASTE -[2024.06.10-10.52.11:153][ 75]Cmd: EDIT COPY -[2024.06.10-10.52.11:388][ 89]Cmd: EDIT PASTE -[2024.06.10-10.52.29:230][ 36]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule EG) -[2024.06.10-10.52.38:978][489]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule EG2) -[2024.06.10-10.52.56:206][462]Cmd: EDIT COPY -[2024.06.10-10.52.56:866][505]Cmd: EDIT PASTE -[2024.06.10-10.53.14:034][500]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule EG2) -[2024.06.10-10.53.42:837][338]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule EG3) -[2024.06.10-10.53.43:977][409]Cmd: EDIT COPY -[2024.06.10-10.53.44:260][428]Cmd: EDIT PASTE -[2024.06.10-10.54.53:408][739]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule L Draußen) -[2024.06.10-10.54.56:235][915]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Säule R Draußen) -[2024.06.10-10.54.59:595][121]LogEditorViewport: Clicking Background -[2024.06.10-10.55.04:498][447]LogEditorViewport: Clicking on Actor (double click): StaticMeshActor (Cube23) -[2024.06.10-10.55.37:119][907]Cmd: TRANSACTION UNDO -[2024.06.10-10.55.37:119][907]LogEditorTransaction: Undo Set Scale -[2024.06.10-10.55.37:354][912]Cmd: TRANSACTION UNDO -[2024.06.10-10.55.37:354][912]LogEditorTransaction: Undo Scale Actors -[2024.06.10-10.55.37:659][918]Cmd: TRANSACTION UNDO -[2024.06.10-10.55.37:660][918]LogEditorTransaction: Undo Set Scale -[2024.06.10-10.55.44:771][356]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube25) -[2024.06.10-10.56.02:619][269]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.06.10-10.56.03:314][309]LogEditorViewport: Clicking on Actor (LMB): PlayerStart (Player Start) -[2024.06.10-10.56.06:112][487]LogNavigationPoint: PostEditMove Clear paths rebuilt -[2024.06.10-10.56.07:621][578]LogNavigationPoint: PostEditMove Clear paths rebuilt -[2024.06.10-10.56.09:687][707]LogEditorViewport: Clicking on Actor (LMB): PlayerStart (Player Start) -[2024.06.10-10.56.09:722][708]LogEditorViewport: Clicking on Component (LMB): CapsuleComponent (CollisionCapsule) -[2024.06.10-10.56.16:762][146]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.10-10.56.16:780][146]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms -[2024.06.10-10.56.16:788][146]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map5D587FD04792AB45841857AE5D859294.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.10-10.56.16:793][146]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.10-10.56.16:811][146]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltDataEBB90B204DEA06427D23E6A0A4110FE1.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.10-10.56.16:827][146]AssetCheck: New page: Asset Save: multiple assets -[2024.06.10-10.56.16:827][146]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.10-10.56.16:827][146]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.10-10.56.18:298][242]LogTemp: Repeating last play command: Selected Viewport -[2024.06.10-10.56.18:306][242]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.10-10.56.18:306][242]PIE: New page: PIE session: Map (10.06.2024, 14:56:18) -[2024.06.10-10.56.18:314][242]LogOnline: OSS: Creating online subsystem instance for: NULL -[2024.06.10-10.56.18:316][242]LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -[2024.06.10-10.56.18:317][242]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.06.10-10.56.18:321][242]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003891s) -[2024.06.10-10.56.18:323][242]LogAIModule: Creating AISystem for world Map -[2024.06.10-10.56.18:324][242]LogPlayLevel: PIE: World Init took: (0.003454s) -[2024.06.10-10.56.18:325][242]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.008181s) -[2024.06.10-10.56.18:336][242]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms -[2024.06.10-10.56.18:339][242]LogAudio: Display: Creating Audio Device: Id: 2, Scope: Unique, Realtime: True -[2024.06.10-10.56.18:339][242]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.10-10.56.18:339][242]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.10-10.56.18:339][242]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.10-10.56.18:339][242]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.10-10.56.18:339][242]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.10-10.56.18:340][242]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.10-10.56.18:340][242]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.10-10.56.18:340][242]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.10-10.56.18:340][242]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.10-10.56.18:340][242]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.10-10.56.18:340][242]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.10-10.56.18:340][242]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.10-10.56.18:346][242]LogAudioMixer: Display: 0: FrontLeft -[2024.06.10-10.56.18:346][242]LogAudioMixer: Display: 1: FrontRight -[2024.06.10-10.56.18:432][242]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.06.10-10.56.18:432][242]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.10-10.56.18:432][242]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.10-10.56.18:432][242]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.10-10.56.18:434][242]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.10-10.56.18:434][242]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.10-10.56.18:434][242]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.10-10.56.18:435][242]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.10-10.56.18:435][242]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.10-10.56.18:436][242]LogInit: FAudioDevice initialized. -[2024.06.10-10.56.18:436][242]LogAudio: Display: Audio Device (ID: 2) registered with world 'Map'. -[2024.06.10-10.56.18:449][242]LogLoad: Game class is 'GameModeBase' -[2024.06.10-10.56.18:458][242]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.06.10-12.56.18 -[2024.06.10-10.56.18:460][242]LogWorld: Bringing up level for play took: 0.001880 -[2024.06.10-10.56.18:460][242]LogOnline: OSS: Creating online subsystem instance for: :Context_4 -[2024.06.10-10.56.18:477][242]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'MovieSceneCapture' in 0.0006 seconds. Added 20 classes and 0 folders. -[2024.06.10-10.56.18:481][242]PIE: Server logged in -[2024.06.10-10.56.18:483][242]PIE: Play in editor total start time 0,18 seconds. -[2024.06.10-10.56.35:818][720]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.10-10.56.35:818][720]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.06.10-10.56.35:819][720]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.06.10-10.56.35:820][720]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.10-10.56.35:837][720]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.10-10.56.35:853][720]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.10-10.56.35:864][720]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.10-10.56.35:872][720]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.10-10.56.35:877][720]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.10-10.56.35:896][720]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms -[2024.06.10-10.56.35:931][721]LogPlayLevel: Display: Destroying online subsystem :Context_4 -[2024.06.10-10.56.42:355][132]LogNavigationPoint: PostEditMove Clear paths rebuilt -[2024.06.10-10.56.50:699][661]LogNavigationPoint: PostEditMove Clear paths rebuilt -[2024.06.10-10.56.52:135][747]LogTemp: Repeating last play command: Selected Viewport -[2024.06.10-10.56.52:141][747]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.10-10.56.52:141][747]PIE: New page: PIE session: Map (10.06.2024, 14:56:52) -[2024.06.10-10.56.52:141][747]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.06.10-10.56.52:145][747]LogPlayLevel: PIE: StaticDuplicateObject took: (0.004002s) -[2024.06.10-10.56.52:147][747]LogAIModule: Creating AISystem for world Map -[2024.06.10-10.56.52:149][747]LogPlayLevel: PIE: World Init took: (0.003217s) -[2024.06.10-10.56.52:149][747]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.007463s) -[2024.06.10-10.56.52:159][747]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.06.10-10.56.52:161][747]LogAudio: Display: Creating Audio Device: Id: 3, Scope: Unique, Realtime: True -[2024.06.10-10.56.52:161][747]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.10-10.56.52:161][747]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.10-10.56.52:161][747]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.10-10.56.52:161][747]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.10-10.56.52:161][747]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.10-10.56.52:161][747]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.10-10.56.52:161][747]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.10-10.56.52:161][747]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.10-10.56.52:161][747]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.10-10.56.52:161][747]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.10-10.56.52:161][747]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.10-10.56.52:161][747]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.10-10.56.52:167][747]LogAudioMixer: Display: 0: FrontLeft -[2024.06.10-10.56.52:167][747]LogAudioMixer: Display: 1: FrontRight -[2024.06.10-10.56.52:252][747]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.06.10-10.56.52:253][747]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.10-10.56.52:253][747]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.10-10.56.52:253][747]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.10-10.56.52:253][747]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.10-10.56.52:253][747]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.10-10.56.52:253][747]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.10-10.56.52:255][747]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.10-10.56.52:255][747]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.10-10.56.52:255][747]LogInit: FAudioDevice initialized. -[2024.06.10-10.56.52:255][747]LogAudio: Display: Audio Device (ID: 3) registered with world 'Map'. -[2024.06.10-10.56.52:266][747]LogLoad: Game class is 'GameModeBase' -[2024.06.10-10.56.52:268][747]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.06.10-12.56.52 -[2024.06.10-10.56.52:268][747]LogWorld: Bringing up level for play took: 0.000822 -[2024.06.10-10.56.52:268][747]LogOnline: OSS: Creating online subsystem instance for: :Context_5 -[2024.06.10-10.56.52:271][747]PIE: Server logged in -[2024.06.10-10.56.52:272][747]PIE: Play in editor total start time 0,132 seconds. -[2024.06.10-10.57.06:425][945]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.10-10.57.06:425][945]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.06.10-10.57.06:426][945]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.06.10-10.57.06:427][945]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.10-10.57.06:437][945]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.10-10.57.06:450][945]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.10-10.57.06:461][945]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.10-10.57.06:461][945]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.10-10.57.06:462][945]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.10-10.57.06:469][945]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms -[2024.06.10-10.57.06:490][946]LogPlayLevel: Display: Destroying online subsystem :Context_5 -[2024.06.10-10.57.14:778][432]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.10-10.57.14:790][432]LogUObjectHash: Compacting FUObjectHashTables data took 0.52ms -[2024.06.10-10.57.14:800][432]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map845A70294BAD6B364A059A94DC8C9B42.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.10-10.57.14:805][432]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.10-10.57.14:821][432]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData18040F1746B5CD00F8883DAA0F4F6909.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.10-10.57.14:838][432]AssetCheck: New page: Asset Save: multiple assets -[2024.06.10-10.57.14:838][432]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.10-10.57.14:838][432]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.06.10-10.57.23:320][982]LogNavigationPoint: PostEditMove Clear paths rebuilt -[2024.06.10-10.57.26:930][211]LogNavigationPoint: PostEditMove Clear paths rebuilt -[2024.06.10-10.57.28:159][284]LogTemp: Repeating last play command: Selected Viewport -[2024.06.10-10.57.28:165][284]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.10-10.57.28:166][284]PIE: New page: PIE session: Map (10.06.2024, 14:57:28) -[2024.06.10-10.57.28:166][284]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.06.10-10.57.28:169][284]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003443s) -[2024.06.10-10.57.28:170][284]LogAIModule: Creating AISystem for world Map -[2024.06.10-10.57.28:171][284]LogPlayLevel: PIE: World Init took: (0.001098s) -[2024.06.10-10.57.28:171][284]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.004694s) -[2024.06.10-10.57.28:180][284]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2024.06.10-10.57.28:182][284]LogAudio: Display: Creating Audio Device: Id: 4, Scope: Unique, Realtime: True -[2024.06.10-10.57.28:182][284]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.10-10.57.28:182][284]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.10-10.57.28:182][284]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.10-10.57.28:182][284]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.10-10.57.28:182][284]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.10-10.57.28:182][284]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.10-10.57.28:182][284]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.10-10.57.28:182][284]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.10-10.57.28:183][284]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.10-10.57.28:183][284]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.10-10.57.28:183][284]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.10-10.57.28:183][284]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.10-10.57.28:189][284]LogAudioMixer: Display: 0: FrontLeft -[2024.06.10-10.57.28:189][284]LogAudioMixer: Display: 1: FrontRight -[2024.06.10-10.57.28:275][284]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.06.10-10.57.28:275][284]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.10-10.57.28:275][284]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.10-10.57.28:275][284]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.10-10.57.28:276][284]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.10-10.57.28:276][284]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.10-10.57.28:276][284]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.10-10.57.28:279][284]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.10-10.57.28:279][284]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.10-10.57.28:279][284]LogInit: FAudioDevice initialized. -[2024.06.10-10.57.28:279][284]LogAudio: Display: Audio Device (ID: 4) registered with world 'Map'. -[2024.06.10-10.57.28:290][284]LogLoad: Game class is 'GameModeBase' -[2024.06.10-10.57.28:292][284]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.06.10-12.57.28 -[2024.06.10-10.57.28:292][284]LogWorld: Bringing up level for play took: 0.000806 -[2024.06.10-10.57.28:292][284]LogOnline: OSS: Creating online subsystem instance for: :Context_6 -[2024.06.10-10.57.28:295][284]PIE: Server logged in -[2024.06.10-10.57.28:296][284]PIE: Play in editor total start time 0,132 seconds. -[2024.06.10-10.57.34:915][879]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.10-10.57.34:915][879]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.06.10-10.57.34:915][879]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.06.10-10.57.34:916][879]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.10-10.57.34:926][879]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.10-10.57.34:937][879]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.10-10.57.34:946][879]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.10-10.57.34:946][879]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.10-10.57.34:947][879]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.10-10.57.34:954][879]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.06.10-10.57.35:021][881]LogPlayLevel: Display: Destroying online subsystem :Context_6 -[2024.06.10-10.57.36:311][958]LogTemp: Repeating last play command: Selected Viewport -[2024.06.10-10.57.36:318][958]LogPlayLevel: PlayLevel: No blueprints needed recompiling -[2024.06.10-10.57.36:319][958]PIE: New page: PIE session: Map (10.06.2024, 14:57:36) -[2024.06.10-10.57.36:319][958]LogPlayLevel: Creating play world package: /Game/UEDPIE_0_Map -[2024.06.10-10.57.36:322][958]LogPlayLevel: PIE: StaticDuplicateObject took: (0.003173s) -[2024.06.10-10.57.36:323][958]LogAIModule: Creating AISystem for world Map -[2024.06.10-10.57.36:323][958]LogPlayLevel: PIE: World Init took: (0.001289s) -[2024.06.10-10.57.36:323][958]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Map.Map to /Game/UEDPIE_0_Map.Map (0.004601s) -[2024.06.10-10.57.36:335][958]LogUObjectHash: Compacting FUObjectHashTables data took 1.27ms -[2024.06.10-10.57.36:337][958]LogAudio: Display: Creating Audio Device: Id: 5, Scope: Unique, Realtime: True -[2024.06.10-10.57.36:337][958]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.06.10-10.57.36:337][958]LogAudioMixer: Display: Sample Rate: 48000 -[2024.06.10-10.57.36:337][958]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.06.10-10.57.36:337][958]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.06.10-10.57.36:337][958]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.06.10-10.57.36:338][958]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.06.10-10.57.36:338][958]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.06.10-10.57.36:338][958]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.06.10-10.57.36:338][958]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.06.10-10.57.36:338][958]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.06.10-10.57.36:338][958]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.06.10-10.57.36:338][958]LogAudioMixer: Display: Initializing audio mixer. -[2024.06.10-10.57.36:346][958]LogAudioMixer: Display: 0: FrontLeft -[2024.06.10-10.57.36:346][958]LogAudioMixer: Display: 1: FrontRight -[2024.06.10-10.57.36:426][958]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.06.10-10.57.36:427][958]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.06.10-10.57.36:427][958]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.06.10-10.57.36:427][958]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.06.10-10.57.36:427][958]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.06.10-10.57.36:427][958]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.06.10-10.57.36:427][958]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.06.10-10.57.36:428][958]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.06.10-10.57.36:428][958]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.06.10-10.57.36:428][958]LogInit: FAudioDevice initialized. -[2024.06.10-10.57.36:428][958]LogAudio: Display: Audio Device (ID: 5) registered with world 'Map'. -[2024.06.10-10.57.36:437][958]LogLoad: Game class is 'GameModeBase' -[2024.06.10-10.57.36:438][958]LogWorld: Bringing World /Game/UEDPIE_0_Map.Map up for play (max tick rate 0) at 2024.06.10-12.57.36 -[2024.06.10-10.57.36:438][958]LogWorld: Bringing up level for play took: 0.000884 -[2024.06.10-10.57.36:438][958]LogOnline: OSS: Creating online subsystem instance for: :Context_7 -[2024.06.10-10.57.36:440][958]PIE: Server logged in -[2024.06.10-10.57.36:441][958]PIE: Play in editor total start time 0,123 seconds. -[2024.06.10-10.57.42:856][534]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.10-10.57.42:856][534]LogWorld: BeginTearingDown for /Game/UEDPIE_0_Map -[2024.06.10-10.57.42:856][534]LogWorld: UWorld::CleanupWorld for Map, bSessionEnded=true, bCleanupResources=true -[2024.06.10-10.57.42:856][534]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.10-10.57.42:873][534]LogPlayLevel: Display: Shutting down PIE online subsystems -[2024.06.10-10.57.42:888][534]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.06.10-10.57.42:897][534]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.06.10-10.57.42:897][534]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.10-10.57.42:899][534]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.06.10-10.57.42:907][534]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms -[2024.06.10-10.57.42:939][535]LogPlayLevel: Display: Destroying online subsystem :Context_7 -[2024.06.10-10.57.49:275][920]LogNavigationPoint: PostEditMove Clear paths rebuilt -[2024.06.10-10.57.51:961][ 94]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke Draußen) -[2024.06.10-10.57.56:214][335]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) -[2024.06.10-10.57.57:749][418]LogEditorViewport: Clicking Background -[2024.06.10-10.58.06:133][ 0]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) -[2024.06.10-10.58.09:198][206]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) -[2024.06.10-10.58.24:834][147]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) -[2024.06.10-10.58.44:912][364]LogEditorViewport: Clicking Background -[2024.06.10-11.00.45:241][809]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.06.10-11.00.45:254][809]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms -[2024.06.10-11.00.45:263][809]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map2AEB91A948C36B22E09633A393F81960.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' -[2024.06.10-11.00.45:267][809]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true -[2024.06.10-11.00.45:285][809]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData624E548A408E584DF71DF7A76833D6FA.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' -[2024.06.10-11.00.45:302][809]AssetCheck: New page: Asset Save: multiple assets -[2024.06.10-11.00.45:302][809]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.06.10-11.00.45:302][809]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.06.12-10.06.46:323][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.06.12-10.06.46:323][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.12-10.06.46:323][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.06.12-10.06.46:323][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.06.12-10.06.46:323][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.06.12-10.06.46:323][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.12-10.06.46:323][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.12-10.06.46:329][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.12-10.06.46:329][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.06.12-10.06.46:329][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.06.12-10.06.46:329][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.12-10.06.46:329][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.06.12-10.06.46:329][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.12-10.06.46:329][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.06.12-10.06.46:329][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.06.12-10.06.46:329][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.06.12-10.06.46:330][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.06.12-10.06.46:331][ 0]LogInit: Selected Device Profile: [Windows] +[2024.06.12-10.06.46:331][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.06.12-10.06.46:331][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.06.12-10.06.46:331][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.06.12-10.06.46:331][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.12-10.06.46:331][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.06.12-10.06.46:331][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.06.12-10.06.46:331][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.12-10.06.46:331][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.06.12-10.06.46:331][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.12-10.06.46:331][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.06.12-10.06.46:331][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.06.12-10.06.46:331][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.06.12-10.06.46:331][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.06.12-10.06.46:331][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.06.12-10.06.46:331][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.06.12-10.06.46:331][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.06.12-10.06.46:331][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.06.12-10.06.46:331][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.06.12-10.06.46:331][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.06.12-10.06.46:331][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.06.12-10.06.46:331][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.06.12-10.06.46:331][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.06.12-10.06.46:331][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Scalability.ini] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.06.12-10.06.46:332][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.06.12-10.06.46:338][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.06.12-10.06.46:338][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.06.12-10.06.46:338][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.06.12-10.06.46:338][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Engine.ini] +[2024.06.12-10.06.46:338][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GARGame/Saved/Config/Windows/Editor.ini] +[2024.06.12-10.06.46:338][ 0]LogInit: Computer: NB-PBM2H22CWE +[2024.06.12-10.06.46:339][ 0]LogInit: User: bib +[2024.06.12-10.06.46:339][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.06.12-10.06.46:339][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.06.12-10.06.46:339][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.06.12-10.06.46:339][ 0]LogMemory: Platform Memory Stats for Windows +[2024.06.12-10.06.46:339][ 0]LogMemory: Process Physical Memory: 146.19 MB used, 146.20 MB peak +[2024.06.12-10.06.46:339][ 0]LogMemory: Process Virtual Memory: 132.16 MB used, 132.16 MB peak +[2024.06.12-10.06.46:339][ 0]LogMemory: Physical Memory: 8901.12 MB used, 7167.58 MB free, 16068.70 MB total +[2024.06.12-10.06.46:339][ 0]LogMemory: Virtual Memory: 134207264.00 MB used, 10464.10 MB free, 134217728.00 MB total +[2024.06.12-10.06.46:343][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.06.12-10.06.46:674][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.06.12-10.06.46:676][ 0]LogInit: Using OS detected language (de-DE). +[2024.06.12-10.06.46:676][ 0]LogInit: Using OS detected locale (de-DE). +[2024.06.12-10.06.46:686][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.06.12-10.06.46:687][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.06.12-10.06.46:687][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.06.12-10.06.46:687][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.06.12-10.06.46:687][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.06.12-10.06.46:687][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.06.12-10.06.46:688][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.06.12-10.06.46:688][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.06.12-10.06.46:729][ 0]LogInit: Setting process to per monitor DPI aware +[2024.06.12-10.06.46:763][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.06.12-10.06.46:856][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.06.12-10.06.46:856][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.06.12-10.06.51:595][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.06.12-10.06.51:600][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.06.12-10.06.51:600][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.06.12-10.06.51:600][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.06.12-10.06.51:600][ 0]LogD3D11RHI: D3D11 adapters: +[2024.06.12-10.06.51:678][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.06.12-10.06.51:679][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.06.12-10.06.51:682][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.06.12-10.06.51:682][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.06.12-10.06.51:682][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.06.12-10.06.51:682][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.06.12-10.06.51:682][ 0]LogD3D11RHI: VendorId : 8086 +[2024.06.12-10.06.51:682][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.06.12-10.06.51:682][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.06.12-10.06.51:682][ 0]LogD3D11RHI: Revision : 000c +[2024.06.12-10.06.51:682][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.06.12-10.06.51:682][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.06.12-10.06.51:682][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.06.12-10.06.51:682][ 0]LogD3D11RHI: AdapterLuid : 0 72991 +[2024.06.12-10.06.51:689][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.06.12-10.06.51:689][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.06.12-10.06.51:689][ 0]LogWindows: EnumDisplayDevices: +[2024.06.12-10.06.51:689][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.06.12-10.06.51:690][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.12-10.06.51:690][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.12-10.06.51:690][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.06.12-10.06.51:690][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.06.12-10.06.51:690][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.06.12-10.06.51:690][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.06.12-10.06.51:690][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.06.12-10.06.51:690][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.06.12-10.06.51:771][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.06.12-10.06.51:771][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.06.12-10.06.51:771][ 0]LogD3D11RHI: VendorId : 8086 +[2024.06.12-10.06.51:772][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.06.12-10.06.51:772][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.06.12-10.06.51:772][ 0]LogD3D11RHI: Revision : 000c +[2024.06.12-10.06.51:772][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.06.12-10.06.51:772][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.06.12-10.06.51:772][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.06.12-10.06.51:772][ 0]LogD3D11RHI: AdapterLuid : 0 72991 +[2024.06.12-10.06.51:828][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.06.12-10.06.51:839][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.06.12-10.06.51:839][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.06.12-10.06.51:840][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.06.12-10.06.51:852][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.06.12-10.06.51:852][ 0]LogD3D11RHI: Async texture creation enabled +[2024.06.12-10.06.51:852][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.06.12-10.06.51:885][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.06.12-10.06.52:600][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.06.12-10.06.52:619][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.06.12-10.06.52:620][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.06.12-10.06.52:620][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.06.12-10.06.52:620][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.06.12-10.06.52:620][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.06.12-10.06.52:620][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.06.12-10.06.52:620][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.06.12-10.06.52:620][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.06.12-10.06.52:620][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.06.12-10.06.52:620][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.06.12-10.06.52:664][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.06.12-10.06.52:664][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.06.12-10.06.52:683][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.06.12-10.06.52:689][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.06.12-10.06.52:694][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.06.12-10.06.52:711][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.06.12-10.06.52:732][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.06.12-10.06.52:738][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.06.12-10.06.52:744][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.06.12-10.06.52:779][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.06.12-10.06.52:779][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.06.12-10.06.52:804][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.06.12-10.06.52:813][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.06.12-10.06.52:818][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.06.12-10.06.52:823][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.06.12-10.06.52:841][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.06.12-10.06.52:841][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.06.12-10.06.52:858][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.06.12-10.06.52:865][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.06.12-10.06.52:871][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.06.12-10.06.52:876][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.06.12-10.06.52:876][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.06.12-10.06.52:954][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.06.12-10.06.53:084][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.06.12-10.06.53:335][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.06.12-10.06.53:337][ 0]LogShaderCompilers: Guid format shader working directory is -2 characters bigger than the processId version (../../../../../../Users/bib/Documents/GARGame/Intermediate/Shaders/WorkingDirectory/16976/). +[2024.06.12-10.06.53:337][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/D4181E8547D31FD8198000A3A842A5AB/'. +[2024.06.12-10.06.53:338][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.06.12-10.06.53:338][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.06.12-10.06.53:338][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.06.12-10.06.59:549][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.06.12-10.06.59:677][ 0]LogDerivedDataCache: Loaded boot cache 0.13s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.06.12-10.06.59:677][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.06.12-10.06.59:677][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.06.12-10.06.59:677][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.06.12-10.06.59:677][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GARGame/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.06.12-10.06.59:677][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.06.12-10.06.59:707][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.06.12-10.06.59:707][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.06.12-10.06.59:707][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.06.12-10.06.59:784][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.08 seconds +[2024.06.12-10.06.59:784][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.22ms. RandomReadSpeed=13.97MBs, RandomWriteSpeed=124.22MBs. Assigned SpeedClass 'Local' +[2024.06.12-10.06.59:785][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.06.12-10.06.59:785][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.06.12-10.06.59:785][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.06.12-10.06.59:864][ 0]LogSlate: Using FreeType 2.10.0 +[2024.06.12-10.06.59:878][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.06.12-10.06.59:951][ 0]LogAssetRegistry: FAssetRegistry took 0.0081 seconds to start up +[2024.06.12-10.07.00:349][ 0]LogInit: Selected Device Profile: [Windows] +[2024.06.12-10.07.00:349][ 0]LogInit: Active device profile: [0000014A54A78B00][0000014A53924AC0 49] Windows +[2024.06.12-10.07.00:349][ 0]LogInit: Profiles: [0000014A54A78B00][0000014A53924AC0 49] Windows, [0000014A54A3A100][0000014A5392CC40 49] WindowsNoEditor, [0000014A54A79900][0000014A4FA0ADC0 49] WindowsServer, [0000014A54A3AE00][0000014A4FA0EF40 49] WindowsClient, [0000014A54A7BC00][0000014A4FA130C0 49] IOS, [0000014A54A38F00][0000014A4FA17240 49] iPadAir, [0000014A54A7BE00][0000014A55AFF3C0 49] iPadAir2, [0000014A549F0C00][0000014A55B07680 49] IPadPro, [0000014A549F0D00][0000014A55B036C0 49] iPadAir3, [0000014A54A3BB00][0000014A55B0B840 49] iPadAir4, [0000014A549F3600][0000014A55B0F9C0 49] iPadMini2, [0000014A54A3B200][0000014A55B13B40 49] iPadMini3, [0000014A549F3800][0000014A55B16140 49] iPadMini4, [0000014A54A3B800][0000014A55B1A2C0 49] iPadMini5, [0000014A54A20600][0000014A53928540 49] iPhone6, [0000014A54A20700][0000014A55B1E580 49] iPodTouch6, [0000014A54A7A900][0000014A55B267C0 49] iPhone7, [0000014A54A7A800][0000014A55B22800 49] iPodTouch7, [0000014A54A20100][0000014A55B2A940 49] iPhone5S, [0000014A549F0700][0000014A55B32AC0 49] iPhone6Plus, [0000014A54A22500][0000014A55B36C40 49] iPhone6S, [0000014A549F1300][0000014A55B3ADC0 49] iPhone6SPlus, [0000014A54A23B00][0000014A55B3EF40 49] iPhone7Plus, [0000014A549F3500][0000014A55B430C0 49] iPhoneSE, [0000014A54A7A600][0000014A55B47240 49] iPhone8, [0000014A549F0600][0000014A55B4B3C0 49] iPhone8Plus, [0000014A54A7A200][0000014A55B4F540 49] iPhoneX, [0000014A549F3300][0000014A55B536C0 49] iPhoneXS, [0000014A54A7B400][0000014A55B57840 49] iPhoneXSMax, [0000014A549F2D00][0000014A55B5B9C0 49] iPhoneXR, [0000014A54A78200][0000014A55B5FB40 49] iPhone11, [0000014A549F1E00][0000014A55B62140 49] iPhone11Pro, [0000014A54A7AA00][0000014A55B662C0 49] iPhone11ProMax, [0000014A549F3700][0000014A55B6A440 49] iPhoneSE2, [0000014A54A78D00][0000014A55B6E5C0 49] iPhone12Mini, [0000014A549F1F00][0000014A55B72740 49] iPhone12, [0000014A54A78700][0000014A55B2E880 49] iPhone12Pro, [0000014A549F1400][0000014A55B769C0 49] iPhone12ProMax, [0000014A54A78C00][0000014A55B7AB00 49] iPadPro105, [0000014A549F1700][0000014A55B82C80 49] iPadPro129, [0000014A54A78100][0000014A55B86E00 49] iPadPro97, [0000014A549F3C00][0000014A55B8AF80 49] iPadPro2_129, [0000014A54A78800][0000014A55B8F100 49] iPad5, [0000014A549F3100][0000014A55B93280 49] iPad6, [0000014A54A78500][0000014A55B97400 49] iPad7, [0000014A549F2800][0000014A55B9B580 49] iPad8, [0000014A54A79500][0000014A55B9F700 49] iPadPro11, [0000014A549F1500][0000014A55BA3880 49] iPadPro2_11, [0000014A54A78F00][0000014A55BA7A00 49] iPadPro3_129, [0000014A549F2C00][0000014A55BABB80 49] iPadPro4_129, [0000014A54A7A500][0000014A55BAE180 49] AppleTV, [0000014A549F1100][0000014A55BB2300 49] AppleTV4K, [0000014A54A78400][0000014A55BB6480 49] TVOS, [0000014A549F2600][0000014A55BBA600 49] Mac, [0000014A54A7BD00][0000014A55BBE780 49] MacClient, [0000014A549F1800][0000014A55BC2900 49] MacNoEditor, [0000014A54A7B100][0000014A55B7EA40 49] MacServer, [0000014A549F3900][0000014A55BC6B80 49] Linux, [0000014A54A78900][0000014A55BCACC0 49] LinuxAArch64, [0000014A549F3F00][0000014A55BD2E40 49] LinuxNoEditor, [0000014A54A79B00][0000014A55BD6FC0 49] LinuxAArch64NoEditor, [0000014A549F3400][0000014A55BDB140 49] LinuxClient, [0000014A54A79C00][0000014A55BDF2C0 49] LinuxAArch64Client, [0000014A549F1D00][0000014A55BE3440 49] LinuxServer, [0000014A54A7AF00][0000014A55BE75C0 49] LinuxAArch64Server, [0000014A549F0500][0000014A55BEB740 49] Android, [0000014A54A79E00][0000014A55BEF8C0 49] Android_Low, [0000014A549F3000][0000014A55BF3A40 49] Android_Mid, [0000014A54A7A400][0000014A55BF7BC0 49] Android_High, [0000014A549F0800][0000014A55BFA1C0 49] Android_Default, [0000014A54A7B200][0000014A55BFE340 49] Android_Adreno4xx, [0000014A54A3A400][0000014A55C024C0 49] Android_Adreno5xx_Low, [0000014A54A21C00][0000014A55C06640 49] Android_Adreno5xx, [0000014A54A3BD00][0000014A55C0A7C0 49] Android_Adreno6xx, [0000014A54A22B00][0000014A55C0E940 49] Android_Adreno6xx_Vulkan, [0000014A54A3BE00][0000014A55C12AC0 49] Android_Mali_T6xx, [0000014A54A20F00][0000014A55BCEC00 49] Android_Mali_T7xx, [0000014A54A39300][0000014A55C16D40 49] Android_Mali_T8xx, [0000014A54A21F00][0000014A55C1AE80 49] Android_Mali_G71, [0000014A54A39C00][0000014A55C1EFC0 49] Android_Mali_G72, [0000014A54A22400][0000014A55C27140 49] Android_Mali_G72_Vulkan, [0000014A54A3B600][0000014A55C2B2C0 49] Android_Mali_G76, [0000014A54A22100][0000014A55C2F440 49] Android_Mali_G76_Vulkan, [0000014A54A39B00][0000014A55C335C0 49] Android_Mali_G77, [0000014A54A20A00][0000014A55C37740 49] Android_Mali_G77_Vulkan, [0000014A54A3B400][0000014A55C3B8C0 49] Android_Mali_G78, [0000014A54A21300][0000014A55C3FA40 49] Android_Mali_G78_Vulkan, [0000014A54A3A900][0000014A55C43BC0 49] Android_Mali_G710, [0000014A54A23D00][0000014A55C461C0 49] Android_Mali_G710_Vulkan, [0000014A54A39E00][0000014A55C4A340 49] Android_Vulkan_SM5, [0000014A54A20900][0000014A55C4E4C0 49] Android_PowerVR_G6xxx, [0000014A54A39F00][0000014A55C52640 49] Android_PowerVR_GT7xxx, [0000014A54A22700][0000014A55C567C0 49] Android_PowerVR_GE8xxx, [0000014A54A3A300][0000014A55C5A940 49] Android_PowerVR_GM9xxx, [0000014A54A23200][0000014A55C5EAC0 49] Android_PowerVR_GM9xxx_Vulkan, [0000014A54A3B000][0000014A55C62C40 49] Android_TegraK1, [0000014A54A21700][0000014A55C22D80 49] Android_Unknown_Vulkan, [0000014A54A3B700][0000014A55C66EC0 49] Lumin, [0000014A54A20200][0000014A55C6B000 49] Lumin_Desktop, [0000014A54A3A200][0000014A55C6F140 49] HoloLens, +[2024.06.12-10.07.00:653][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.06.12-10.07.00:653][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.06.12-10.07.00:653][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.06.12-10.07.00:653][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.06.12-10.07.00:654][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.06.12-10.07.00:744][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.06.12-10.07.02:336][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.06.12-10.07.02:577][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.06.12-10.07.02:583][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.06.12-10.07.02:583][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.06.12-10.07.02:583][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.06.12-10.07.03:614][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 54F8B307418922228631458004D52EEA | Instance: 0D8230BE4DD737669A6EB9B513189C50 (NB-PBM2H22CWE-16976). +[2024.06.12-10.07.04:026][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.06.12-10.07.04:036][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.06.12-10.07.04:074][ 0]LogPython: Using Python 3.7.7 +[2024.06.12-10.07.05:433][ 0]SourceControl: Source control is disabled +[2024.06.12-10.07.05:433][ 0]SourceControl: Source control is disabled +[2024.06.12-10.07.05:479][ 0]SourceControl: Source control is disabled +[2024.06.12-10.07.05:489][ 0]SourceControl: Source control is disabled +[2024.06.12-10.07.05:509][ 0]SourceControl: Source control is disabled +[2024.06.12-10.07.05:515][ 0]LogUProjectInfo: Found projects: +[2024.06.12-10.07.05:749][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.06.12-10.07.05:767][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.06.12-10.07.05:767][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.06.12-10.07.06:208][ 0]LogOpenImageDenoise: OIDN starting up +[2024.06.12-10.07.06:594][ 0]LogCollectionManager: Loaded 0 collections in 0.002521 seconds +[2024.06.12-10.07.06:674][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Saved/Collections/' took 0.00s +[2024.06.12-10.07.06:674][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Developers/bib/Collections/' took 0.00s +[2024.06.12-10.07.06:674][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/Collections/' took 0.00s +[2024.06.12-10.07.06:674][ 0]LogOcInput: OculusInput pre-init called +[2024.06.12-10.07.07:280][ 0]LogEngine: Initializing Engine... +[2024.06.12-10.07.07:369][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.06.12-10.07.07:369][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.06.12-10.07.07:370][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.06.12-10.07.07:378][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.001 s +[2024.06.12-10.07.07:689][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.06.12-10.07.07:740][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.06.12-10.07.07:758][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.06.12-10.07.07:770][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.06.12-10.07.07:780][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.06.12-10.07.07:782][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.06.12-10.07.07:782][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.06.12-10.07.07:784][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.06.12-10.07.07:784][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.06.12-10.07.07:784][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.06.12-10.07.07:784][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.06.12-10.07.07:784][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.06.12-10.07.07:784][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.06.12-10.07.07:784][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.06.12-10.07.07:784][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.06.12-10.07.07:788][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.06.12-10.07.07:788][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.06.12-10.07.07:788][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.06.12-10.07.07:788][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.06.12-10.07.07:832][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.06.12-10.07.07:832][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.06.12-10.07.08:689][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.06.12-10.07.08:696][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.06.12-10.07.08:722][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.06.12-10.07.08:723][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.06.12-10.07.08:726][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.06.12-10.07.08:726][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.06.12-10.07.08:727][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.06.12-10.07.08:728][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.06.12-10.07.08:728][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.06.12-10.07.08:728][ 0]LogInit: FAudioDevice initialized. +[2024.06.12-10.07.08:729][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.06.12-10.07.08:730][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.06.12-10.07.08:808][ 0]LogDerivedDataCache: Saved boot cache 0.08s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.06.12-10.07.08:809][ 0]LogInit: Texture streaming: Enabled +[2024.06.12-10.07.08:837][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.06.12-10.07.08:848][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.06.12-10.07.08:848][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.06.12-10.07.08:858][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.06.12-10.07.08:917][ 0]LogInit: Transaction tracking system initialized +[2024.06.12-10.07.08:992][ 0]BlueprintLog: New page: Editor Load +[2024.06.12-10.07.09:233][ 0]LocalizationService: Localization service is disabled +[2024.06.12-10.07.09:339][ 0]TimingProfiler: Initialize +[2024.06.12-10.07.09:342][ 0]TimingProfiler: OnSessionChanged +[2024.06.12-10.07.09:343][ 0]LoadingProfiler: Initialize +[2024.06.12-10.07.09:343][ 0]LoadingProfiler: OnSessionChanged +[2024.06.12-10.07.09:344][ 0]NetworkingProfiler: Initialize +[2024.06.12-10.07.09:345][ 0]NetworkingProfiler: OnSessionChanged +[2024.06.12-10.07.09:345][ 0]MemoryProfiler: Initialize +[2024.06.12-10.07.09:345][ 0]MemoryProfiler: OnSessionChanged +[2024.06.12-10.07.09:891][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GARGame/Content/' took 0.01s +[2024.06.12-10.07.09:891][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.06.12-10.07.09:891][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.06.12-10.07.10:610][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.06.12-10.07.10:620][ 0]SourceControl: Source control is disabled +[2024.06.12-10.07.10:620][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 28.753 +[2024.06.12-10.07.10:621][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.06.12-10.07.10:629][ 0]LightingResults: New page: Lighting Build +[2024.06.12-10.07.10:637][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.06.12-10.07.10:639][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.12-10.07.10:644][ 0]MapCheck: New page: Map Check +[2024.06.12-10.07.10:644][ 0]LightingResults: New page: Lighting Build +[2024.06.12-10.07.10:669][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.12-10.07.10:699][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.66ms +[2024.06.12-10.07.10:910][ 0]LogTexture: Display: Building textures: DeprecatedTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) +[2024.06.12-10.07.10:951][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled_1'. +[2024.06.12-10.07.10:955][ 0]LogAIModule: Creating AISystem for world Untitled_1 +[2024.06.12-10.07.10:990][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.06.12-10.07.11:012][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.39ms +[2024.06.12-10.07.11:014][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.06.12-10.07.11:015][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,752ms to complete. +[2024.06.12-10.07.11:015][ 0]LogFileHelpers: Loading map 'Template_Default' took 0.395 +[2024.06.12-10.07.11:072][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 29.205 +[2024.06.12-10.07.11:343][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.12-10.07.11:357][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.12-10.07.11:366][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.12-10.07.11:372][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.06.12-10.07.11:429][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0135 seconds. Added 3822 classes and 928 folders. +[2024.06.12-10.07.11:443][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. +[2024.06.12-10.07.11:462][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.12-10.07.11:462][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.12-10.07.11:462][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.12-10.07.11:463][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.06.12-10.07.11:463][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.06.12-10.07.11:464][ 0]LogPakFile: OnPakFileMounted2Time == 0.001161 +[2024.06.12-10.07.11:482][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.06.12-10.07.11:482][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.12-10.07.11:482][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.06.12-10.07.11:482][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.12-10.07.11:482][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.06.12-10.07.11:482][ 0]LogPakFile: OnPakFileMounted2Time == 0.000066 +[2024.06.12-10.07.11:495][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.06.12-10.07.11:495][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.12-10.07.11:495][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.06.12-10.07.11:495][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.06.12-10.07.11:495][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.06.12-10.07.11:495][ 0]LogPakFile: OnPakFileMounted2Time == 0.000068 +[2024.06.12-10.07.11:510][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.12-10.07.11:510][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.12-10.07.11:510][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.12-10.07.11:510][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.06.12-10.07.11:510][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.06.12-10.07.11:510][ 0]LogPakFile: OnPakFileMounted2Time == 0.000060 +[2024.06.12-10.07.11:523][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.06.12-10.07.11:523][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.12-10.07.11:523][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.06.12-10.07.11:523][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.06.12-10.07.11:523][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.06.12-10.07.11:523][ 0]LogPakFile: OnPakFileMounted2Time == 0.000059 +[2024.06.12-10.07.11:532][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.06.12-10.07.11:532][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.12-10.07.11:532][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.06.12-10.07.11:532][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.12-10.07.11:533][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.06.12-10.07.11:533][ 0]LogPakFile: OnPakFileMounted2Time == 0.000314 +[2024.06.12-10.07.11:541][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.06.12-10.07.11:541][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.12-10.07.11:541][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.06.12-10.07.11:541][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.06.12-10.07.11:541][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.06.12-10.07.11:541][ 0]LogPakFile: OnPakFileMounted2Time == 0.000081 +[2024.06.12-10.07.11:552][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.06.12-10.07.11:552][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.12-10.07.11:552][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.06.12-10.07.11:552][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.12-10.07.11:552][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.06.12-10.07.11:552][ 0]LogPakFile: OnPakFileMounted2Time == 0.000116 +[2024.06.12-10.07.11:562][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.12-10.07.11:562][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.12-10.07.11:562][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.12-10.07.11:562][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.12-10.07.11:562][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.06.12-10.07.11:562][ 0]LogPakFile: OnPakFileMounted2Time == 0.000080 +[2024.06.12-10.07.11:571][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.06.12-10.07.11:571][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.12-10.07.11:571][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.06.12-10.07.11:571][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.06.12-10.07.11:571][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.06.12-10.07.11:571][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.06.12-10.07.11:577][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.06.12-10.07.11:577][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.12-10.07.11:577][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.06.12-10.07.11:577][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.12-10.07.11:577][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.06.12-10.07.11:577][ 0]LogPakFile: OnPakFileMounted2Time == 0.000080 +[2024.06.12-10.07.11:583][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.12-10.07.11:583][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.12-10.07.11:583][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.12-10.07.11:583][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.06.12-10.07.11:583][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.06.12-10.07.11:583][ 0]LogPakFile: OnPakFileMounted2Time == 0.000096 +[2024.06.12-10.07.11:591][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.12-10.07.11:591][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.12-10.07.11:591][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.12-10.07.11:591][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.12-10.07.11:591][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.06.12-10.07.11:591][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.06.12-10.07.11:597][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.12-10.07.11:597][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.12-10.07.11:597][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.12-10.07.11:597][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.06.12-10.07.11:597][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.06.12-10.07.11:597][ 0]LogPakFile: OnPakFileMounted2Time == 0.000092 +[2024.06.12-10.07.11:603][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.06.12-10.07.11:603][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.12-10.07.11:603][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.06.12-10.07.11:603][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.12-10.07.11:603][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.06.12-10.07.11:603][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 +[2024.06.12-10.07.11:610][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.12-10.07.11:610][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.12-10.07.11:610][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.12-10.07.11:610][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.06.12-10.07.11:610][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.06.12-10.07.11:610][ 0]LogPakFile: OnPakFileMounted2Time == 0.000104 +[2024.06.12-10.07.11:617][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.06.12-10.07.11:617][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.12-10.07.11:617][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.06.12-10.07.11:617][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.12-10.07.11:617][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.06.12-10.07.11:617][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 +[2024.06.12-10.07.11:623][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.12-10.07.11:623][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.12-10.07.11:623][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.12-10.07.11:623][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.06.12-10.07.11:623][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.06.12-10.07.11:623][ 0]LogPakFile: OnPakFileMounted2Time == 0.000112 +[2024.06.12-10.07.11:630][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.12-10.07.11:630][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.12-10.07.11:630][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.12-10.07.11:630][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.12-10.07.11:630][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.06.12-10.07.11:630][ 0]LogPakFile: OnPakFileMounted2Time == 0.000075 +[2024.06.12-10.07.11:639][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.12-10.07.11:640][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.12-10.07.11:640][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.12-10.07.11:640][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.06.12-10.07.11:640][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.06.12-10.07.11:640][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.06.12-10.07.11:646][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.06.12-10.07.11:646][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.12-10.07.11:646][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.06.12-10.07.11:646][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.12-10.07.11:646][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.06.12-10.07.11:646][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.06.12-10.07.11:652][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.06.12-10.07.11:652][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.12-10.07.11:652][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.06.12-10.07.11:652][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.06.12-10.07.11:653][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.06.12-10.07.11:653][ 0]LogPakFile: OnPakFileMounted2Time == 0.000106 +[2024.06.12-10.07.11:659][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.06.12-10.07.11:659][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.12-10.07.11:659][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.06.12-10.07.11:659][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.06.12-10.07.11:659][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.06.12-10.07.11:659][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 +[2024.06.12-10.07.11:666][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.06.12-10.07.11:666][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.12-10.07.11:666][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.06.12-10.07.11:666][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.12-10.07.11:666][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.06.12-10.07.11:666][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 +[2024.06.12-10.07.11:674][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.06.12-10.07.11:674][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.12-10.07.11:674][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.06.12-10.07.11:674][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.12-10.07.11:674][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.06.12-10.07.11:674][ 0]LogPakFile: OnPakFileMounted2Time == 0.000105 +[2024.06.12-10.07.11:684][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.06.12-10.07.11:684][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.06.12-10.07.11:684][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.06.12-10.07.11:684][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.06.12-10.07.11:684][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.06.12-10.07.11:684][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.06.12-10.07.11:909][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.06.12-10.07.11:914][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. +[2024.06.12-10.07.12:144][ 0]LogSlate: Took 0.006128 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.06.12-10.07.12:152][ 0]LogSlate: Took 0.004715 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.06.12-10.07.12:158][ 0]LogSlate: Took 0.004526 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.06.12-10.07.12:310][ 0]LogRenderer: Reallocating scene render targets to support 964x432 Format 10 NumSamples 1 (Frame:1). +[2024.06.12-10.07.12:486][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0004 seconds. Added 0 classes and 0 folders. +[2024.06.12-10.07.12:486][ 0]LogLoad: (Engine Initialization) Total time: 30.62 seconds +[2024.06.12-10.07.12:487][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.06.12-10.07.12:546][ 0]LogAssetRegistry: Asset discovery search completed in 12.5974 seconds +[2024.06.12-10.07.12:589][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000240 seconds (updated 0 objects) +[2024.06.12-10.07.12:596][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.06.12-10.07.12:665][ 2]LogSlate: Took 0.007698 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.06.12-10.07.17:518][283]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms +[2024.06.12-10.07.17:529][283]LogSlate: Took 0.000154 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.06.12-10.07.17:611][283]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map +[2024.06.12-10.07.17:611][283]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.06.12-10.07.17:611][283]LightingResults: New page: Lighting Build +[2024.06.12-10.07.17:611][283]LoadErrors: New page: Loading map: Map.umap +[2024.06.12-10.07.17:613][283]LogWorld: UWorld::CleanupWorld for Untitled_1, bSessionEnded=true, bCleanupResources=true +[2024.06.12-10.07.17:614][283]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.06.12-10.07.17:614][283]MapCheck: New page: Map Check +[2024.06.12-10.07.17:614][283]LightingResults: New page: Lighting Build +[2024.06.12-10.07.17:626][283]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.06.12-10.07.17:632][283]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.06.12-10.07.17:632][283]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.06.12-10.07.17:679][283]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.06.12-10.07.17:679][283]LogAIModule: Creating AISystem for world Map +[2024.06.12-10.07.17:689][283]LogUObjectHash: Compacting FUObjectHashTables data took 0.43ms +[2024.06.12-10.07.17:692][283]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.06.12-10.07.17:692][283]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,094ms to complete. +[2024.06.12-10.07.17:692][283]LogFileHelpers: Loading map 'Map' took 0.080 +[2024.06.12-10.09.21:471][638]LogActorFactory: Actor Factory created Cube +[2024.06.12-10.09.22:551][697]LogActorFactory: Actor Factory created Cube +[2024.06.12-10.09.54:312][424]Cmd: EDIT COPY +[2024.06.12-10.09.54:549][439]Cmd: EDIT PASTE +[2024.06.12-10.10.00:510][802]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.12-10.10.01:257][846]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube2) +[2024.06.12-10.10.02:088][896]Cmd: EDIT COPY +[2024.06.12-10.10.02:334][910]Cmd: EDIT PASTE +[2024.06.12-10.10.05:565][120]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.12-10.10.36:670][ 30]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube3) +[2024.06.12-10.10.42:899][411]Cmd: EDIT COPY +[2024.06.12-10.10.43:280][437]Cmd: EDIT PASTE +[2024.06.12-10.11.10:131][ 22]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) +[2024.06.12-10.11.11:018][ 75]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) +[2024.06.12-10.11.31:412][449]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG) +[2024.06.12-10.11.32:658][533]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) +[2024.06.12-10.11.41:570][953]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG) +[2024.06.12-10.11.43:237][ 61]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) +[2024.06.12-10.12.22:901][593]Cmd: EDIT COPY +[2024.06.12-10.12.23:154][608]Cmd: EDIT PASTE +[2024.06.12-10.12.25:727][776]Cmd: DELETE +[2024.06.12-10.12.25:729][776]Cmd: ACTOR DELETE +[2024.06.12-10.12.25:743][776]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.06.12-10.12.25:754][776]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms +[2024.06.12-10.12.25:755][776]LogEditorActor: Deleted 1 Actors (0.024 secs) +[2024.06.12-10.12.31:678][187]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube4) +[2024.06.12-10.12.32:567][238]Cmd: EDIT COPY +[2024.06.12-10.12.32:807][254]Cmd: EDIT PASTE +[2024.06.12-10.12.44:592][ 15]LogEditorViewport: Clicking Background +[2024.06.12-10.14.15:738][790]LogActorFactory: Actor Factory created Cube +[2024.06.12-10.14.16:646][859]LogActorFactory: Actor Factory created Cube +[2024.06.12-10.15.22:515][123]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.12-10.15.25:029][253]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube6) +[2024.06.12-10.15.34:258][583]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.12-10.15.39:946][891]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube6) +[2024.06.12-10.15.44:362][ 71]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.12-10.15.46:503][190]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube6) +[2024.06.12-10.15.50:452][412]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Island) +[2024.06.12-10.15.59:305][953]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube6) +[2024.06.12-10.17.49:834][823]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms +[2024.06.12-10.17.49:836][823]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.06.12-10.17.49:853][823]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_Auto17F767CCF4763FEF56C6035A185A8CE7E.tmp' to '../../../../../../Users/bib/Documents/GARGame/Saved/Autosaves/Game/Map_Auto1.umap' +[2024.06.12-10.17.49:855][823]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.033 +[2024.06.12-10.17.49:855][823]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.033 +[2024.06.12-10.27.44:134][724]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.12-10.27.44:149][724]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms +[2024.06.12-10.27.44:159][724]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/MapFDD3752940C0A4714407B08CEA8D5545.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.06.12-10.27.44:166][724]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.12-10.27.44:189][724]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData1FFC2F2041D50CDF9EC6DBB92E444E86.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.06.12-10.27.44:206][724]AssetCheck: New page: Asset Save: multiple assets +[2024.06.12-10.27.44:207][724]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.12-10.27.44:208][724]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.12-12.31.35:921][195]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.06.12-12.31.35:939][195]LogUObjectHash: Compacting FUObjectHashTables data took 2.52ms +[2024.06.12-12.31.35:956][195]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map493F53B547EFC50BE4BBDEBC9D2CE033.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map.umap' +[2024.06.12-12.31.35:962][195]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset" SILENT=true +[2024.06.12-12.31.35:977][195]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GARGame/Saved/Map_BuiltData0B448B0B4E40CB1793826D8A815D4A67.tmp' to '../../../../../../Users/bib/Documents/GARGame/Content/Map_BuiltData.uasset' +[2024.06.12-12.31.36:001][195]AssetCheck: New page: Asset Save: multiple assets +[2024.06.12-12.31.36:002][195]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.06.12-12.31.36:002][195]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.06.12-12.31.37:854][305]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.06.12-12.31.37:897][305]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed +[2024.06.12-12.31.38:178][306]Cmd: QUIT_EDITOR +[2024.06.12-12.31.38:178][306]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.06.12-12.31.38:184][306]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.06.12-12.31.38:192][306]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.06.12-12.31.38:193][306]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.06.12-12.31.38:193][306]LogAudio: Display: Audio Device unregistered from world 'Map'. +[2024.06.12-12.31.38:194][306]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.12-12.31.38:201][306]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.06.12-12.31.38:277][306]LogAudio: Display: Audio Device Manager Shutdown +[2024.06.12-12.31.38:278][306]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.06.12-12.31.38:297][306]LogExit: Preparing to exit. +[2024.06.12-12.31.38:312][306]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms +[2024.06.12-12.31.39:677][306]LogActorComponent: UnregisterComponent: (None.None) Not registered. Aborting. +[2024.06.12-12.31.39:677][306]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2024.06.12-12.31.39:678][306]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2024.06.12-12.31.39:746][306]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2024.06.12-12.31.39:784][306]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.06.12-12.31.39:785][306]LogExit: Editor shut down +[2024.06.12-12.31.39:790][306]LogExit: Transaction tracking system shut down +[2024.06.12-12.31.40:549][306]LogExit: Object subsystem successfully closed. +[2024.06.12-12.31.40:641][306]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.06.12-12.31.40:641][306]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) +[2024.06.12-12.31.40:641][306]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) +[2024.06.12-12.31.40:641][306]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% +[2024.06.12-12.31.40:641][306]LogShaderCompilers: Display: ================================================ +[2024.06.12-12.31.40:676][306]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.06.12-12.31.40:789][306]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2024.06.12-12.31.40:789][306]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2024.06.12-12.31.40:789][306]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2024.06.12-12.31.40:804][306]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2024.06.12-12.31.40:804][306]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2024.06.12-12.31.40:804][306]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2024.06.12-12.31.40:805][306]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2024.06.12-12.31.40:806][306]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2024.06.12-12.31.40:806][306]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2024.06.12-12.31.40:806][306]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2024.06.12-12.31.40:806][306]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2024.06.12-12.31.40:806][306]LogModuleManager: Shutting down and abandoning module OpenXRInput (848) +[2024.06.12-12.31.40:806][306]LogModuleManager: Shutting down and abandoning module PlanarCut (846) +[2024.06.12-12.31.40:807][306]LogModuleManager: Shutting down and abandoning module CharacterAI (844) +[2024.06.12-12.31.40:807][306]LogModuleManager: Shutting down and abandoning module GooglePADEditor (842) +[2024.06.12-12.31.40:807][306]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (840) +[2024.06.12-12.31.40:807][306]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (838) +[2024.06.12-12.31.40:809][306]LogModuleManager: Shutting down and abandoning module TakeRecorder (837) +[2024.06.12-12.31.40:810][306]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (834) +[2024.06.12-12.31.40:811][306]LogModuleManager: Shutting down and abandoning module TakesCore (832) +[2024.06.12-12.31.40:811][306]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (830) +[2024.06.12-12.31.40:811][306]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (828) +[2024.06.12-12.31.40:811][306]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (826) +[2024.06.12-12.31.40:812][306]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (824) +[2024.06.12-12.31.40:812][306]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (822) +[2024.06.12-12.31.40:812][306]LogModuleManager: Shutting down and abandoning module WebMMedia (820) +[2024.06.12-12.31.40:812][306]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (818) +[2024.06.12-12.31.40:813][306]LogModuleManager: Shutting down and abandoning module SequenceRecorder (817) +[2024.06.12-12.31.40:813][306]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (814) +[2024.06.12-12.31.40:813][306]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (812) +[2024.06.12-12.31.40:813][306]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (810) +[2024.06.12-12.31.40:813][306]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (808) +[2024.06.12-12.31.40:813][306]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (806) +[2024.06.12-12.31.40:813][306]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (804) +[2024.06.12-12.31.40:813][306]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (802) +[2024.06.12-12.31.40:813][306]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (800) +[2024.06.12-12.31.40:813][306]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (798) +[2024.06.12-12.31.40:814][306]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (796) +[2024.06.12-12.31.40:815][306]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (794) +[2024.06.12-12.31.40:815][306]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (792) +[2024.06.12-12.31.40:815][306]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (790) +[2024.06.12-12.31.40:815][306]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (788) +[2024.06.12-12.31.40:815][306]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) +[2024.06.12-12.31.40:816][306]LogModuleManager: Shutting down and abandoning module BspMode (784) +[2024.06.12-12.31.40:816][306]LogModuleManager: Shutting down and abandoning module GeometryMode (782) +[2024.06.12-12.31.40:816][306]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) +[2024.06.12-12.31.40:816][306]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2024.06.12-12.31.40:817][306]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2024.06.12-12.31.40:817][306]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2024.06.12-12.31.40:817][306]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2024.06.12-12.31.40:818][306]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2024.06.12-12.31.40:818][306]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2024.06.12-12.31.40:819][306]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2024.06.12-12.31.40:819][306]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2024.06.12-12.31.40:819][306]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2024.06.12-12.31.40:819][306]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2024.06.12-12.31.40:819][306]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2024.06.12-12.31.40:819][306]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2024.06.12-12.31.40:819][306]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2024.06.12-12.31.40:819][306]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2024.06.12-12.31.40:821][306]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2024.06.12-12.31.40:821][306]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2024.06.12-12.31.40:821][306]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2024.06.12-12.31.40:821][306]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2024.06.12-12.31.40:821][306]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2024.06.12-12.31.40:822][306]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2024.06.12-12.31.40:822][306]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2024.06.12-12.31.41:655][306]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2024.06.12-12.31.41:655][306]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2024.06.12-12.31.41:655][306]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2024.06.12-12.31.41:655][306]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2024.06.12-12.31.41:655][306]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2024.06.12-12.31.41:659][306]MemoryProfiler: Shutdown +[2024.06.12-12.31.41:660][306]NetworkingProfiler: Shutdown +[2024.06.12-12.31.41:660][306]LoadingProfiler: Shutdown +[2024.06.12-12.31.41:661][306]TimingProfiler: Shutdown +[2024.06.12-12.31.41:663][306]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2024.06.12-12.31.41:664][306]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2024.06.12-12.31.41:664][306]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2024.06.12-12.31.41:664][306]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2024.06.12-12.31.41:664][306]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2024.06.12-12.31.41:665][306]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2024.06.12-12.31.41:665][306]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2024.06.12-12.31.41:665][306]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2024.06.12-12.31.41:665][306]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2024.06.12-12.31.41:665][306]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2024.06.12-12.31.41:666][306]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2024.06.12-12.31.41:666][306]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2024.06.12-12.31.41:666][306]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2024.06.12-12.31.41:667][306]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2024.06.12-12.31.41:667][306]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2024.06.12-12.31.41:667][306]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2024.06.12-12.31.41:668][306]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2024.06.12-12.31.41:668][306]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2024.06.12-12.31.41:668][306]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2024.06.12-12.31.41:668][306]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2024.06.12-12.31.41:668][306]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2024.06.12-12.31.41:669][306]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2024.06.12-12.31.41:703][306]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2024.06.12-12.31.41:704][306]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2024.06.12-12.31.41:705][306]LogModuleManager: Shutting down and abandoning module Layers (678) +[2024.06.12-12.31.41:707][306]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2024.06.12-12.31.41:707][306]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2024.06.12-12.31.41:707][306]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2024.06.12-12.31.41:708][306]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2024.06.12-12.31.41:708][306]LogModuleManager: Shutting down and abandoning module Persona (668) +[2024.06.12-12.31.41:711][306]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2024.06.12-12.31.41:711][306]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2024.06.12-12.31.41:712][306]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2024.06.12-12.31.41:714][306]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2024.06.12-12.31.41:715][306]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2024.06.12-12.31.41:717][306]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2024.06.12-12.31.41:717][306]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2024.06.12-12.31.41:717][306]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2024.06.12-12.31.41:717][306]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2024.06.12-12.31.41:717][306]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2024.06.12-12.31.41:719][306]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2024.06.12-12.31.41:719][306]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2024.06.12-12.31.41:719][306]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2024.06.12-12.31.41:720][306]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2024.06.12-12.31.41:720][306]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2024.06.12-12.31.41:720][306]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2024.06.12-12.31.41:722][306]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2024.06.12-12.31.41:722][306]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2024.06.12-12.31.41:722][306]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2024.06.12-12.31.41:723][306]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2024.06.12-12.31.41:723][306]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2024.06.12-12.31.41:723][306]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2024.06.12-12.31.41:723][306]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2024.06.12-12.31.41:723][306]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2024.06.12-12.31.41:723][306]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2024.06.12-12.31.41:723][306]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2024.06.12-12.31.41:723][306]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2024.06.12-12.31.41:723][306]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2024.06.12-12.31.41:723][306]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2024.06.12-12.31.41:740][306]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2024.06.12-12.31.41:867][306]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2024.06.12-12.31.41:868][306]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2024.06.12-12.31.41:868][306]LogModuleManager: Shutting down and abandoning module OculusEditor (602) +[2024.06.12-12.31.41:873][306]LogModuleManager: Shutting down and abandoning module OculusInput (600) +[2024.06.12-12.31.41:873][306]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) +[2024.06.12-12.31.41:873][306]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) +[2024.06.12-12.31.41:873][306]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) +[2024.06.12-12.31.41:873][306]LogModuleManager: Shutting down and abandoning module CollectionManager (593) +[2024.06.12-12.31.41:874][306]LogModuleManager: Shutting down and abandoning module SynthesisEditor (590) +[2024.06.12-12.31.41:874][306]LogModuleManager: Shutting down and abandoning module Synthesis (588) +[2024.06.12-12.31.41:874][306]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (586) +[2024.06.12-12.31.41:875][306]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (584) +[2024.06.12-12.31.41:875][306]LogModuleManager: Shutting down and abandoning module OpenXREditor (582) +[2024.06.12-12.31.41:875][306]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (580) +[2024.06.12-12.31.41:875][306]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (578) +[2024.06.12-12.31.41:875][306]LogModuleManager: Shutting down and abandoning module MotoSynth (576) +[2024.06.12-12.31.41:875][306]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (574) +[2024.06.12-12.31.41:875][306]LogOpenImageDenoise: OIDN shutting down +[2024.06.12-12.31.41:875][306]LogModuleManager: Shutting down and abandoning module MeshConversion (572) +[2024.06.12-12.31.41:875][306]LogModuleManager: Shutting down and abandoning module DynamicMesh (570) +[2024.06.12-12.31.41:876][306]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (568) +[2024.06.12-12.31.41:876][306]LogModuleManager: Shutting down and abandoning module GeometricObjects (566) +[2024.06.12-12.31.41:877][306]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (564) +[2024.06.12-12.31.41:877][306]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (563) +[2024.06.12-12.31.41:877][306]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (560) +[2024.06.12-12.31.41:877][306]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (558) +[2024.06.12-12.31.41:877][306]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (556) +[2024.06.12-12.31.41:877][306]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (554) +[2024.06.12-12.31.41:877][306]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (552) +[2024.06.12-12.31.41:877][306]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (550) +[2024.06.12-12.31.41:877][306]LogModuleManager: Shutting down and abandoning module ChaosNiagara (548) +[2024.06.12-12.31.41:878][306]LogModuleManager: Shutting down and abandoning module FractureEditor (546) +[2024.06.12-12.31.41:878][306]LogModuleManager: Shutting down and abandoning module BackChannel (544) +[2024.06.12-12.31.41:878][306]LogModuleManager: Shutting down and abandoning module AlembicImporter (542) +[2024.06.12-12.31.41:878][306]LogModuleManager: Shutting down and abandoning module AlembicLibrary (541) +[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module GeometryCache (540) +[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (539) +[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (534) +[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module AutomationUtils (532) +[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module GooglePAD (530) +[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module EditableMesh (528) +[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (527) +[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module CableComponent (524) +[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module AssetTags (522) +[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (520) +[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module AudioCapture (518) +[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (517) +[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (514) +[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module AndroidPermission (512) +[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (510) +[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module AppleImageUtils (508) +[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (506) +[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (504) +[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module TakeSequencer (502) +[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module TakeMovieScene (500) +[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module ScreenshotTools (498) +[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module MediaCompositing (496) +[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module ImgMedia (494) +[2024.06.12-12.31.41:879][306]LogModuleManager: Shutting down and abandoning module TemplateSequence (492) +[2024.06.12-12.31.41:880][306]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (490) +[2024.06.12-12.31.41:880][306]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (488) +[2024.06.12-12.31.41:880][306]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (486) +[2024.06.12-12.31.41:880][306]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (484) +[2024.06.12-12.31.41:880][306]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (482) +[2024.06.12-12.31.41:880][306]LogModuleManager: Shutting down and abandoning module UObjectPlugin (480) +[2024.06.12-12.31.41:880][306]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (478) +[2024.06.12-12.31.41:882][306]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (476) +[2024.06.12-12.31.41:882][306]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (474) +[2024.06.12-12.31.41:883][306]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (472) +[2024.06.12-12.31.41:883][306]LogModuleManager: Shutting down and abandoning module PluginUtils (470) +[2024.06.12-12.31.41:884][306]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (468) +[2024.06.12-12.31.41:884][306]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (466) +[2024.06.12-12.31.41:885][306]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (464) +[2024.06.12-12.31.41:886][306]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (462) +[2024.06.12-12.31.41:886][306]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (460) +[2024.06.12-12.31.41:886][306]LogModuleManager: Shutting down and abandoning module GitSourceControl (458) +[2024.06.12-12.31.41:887][306]LogModuleManager: Shutting down and abandoning module SourceControl (457) +[2024.06.12-12.31.41:888][306]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (454) +[2024.06.12-12.31.41:888][306]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (452) +[2024.06.12-12.31.41:889][306]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (450) +[2024.06.12-12.31.41:889][306]LogModuleManager: Shutting down and abandoning module PluginBrowser (448) +[2024.06.12-12.31.41:889][306]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (446) +[2024.06.12-12.31.41:889][306]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (444) +[2024.06.12-12.31.41:889][306]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (442) +[2024.06.12-12.31.41:889][306]LogModuleManager: Shutting down and abandoning module CryptoKeys (440) +[2024.06.12-12.31.41:889][306]LogModuleManager: Shutting down and abandoning module CurveEditorTools (438) +[2024.06.12-12.31.41:890][306]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (436) +[2024.06.12-12.31.41:890][306]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (434) +[2024.06.12-12.31.41:890][306]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (432) +[2024.06.12-12.31.41:890][306]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (430) +[2024.06.12-12.31.41:890][306]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (428) +[2024.06.12-12.31.41:890][306]LogModuleManager: Shutting down and abandoning module LiveLink (426) +[2024.06.12-12.31.42:499][306]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (424) +[2024.06.12-12.31.42:499][306]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (422) +[2024.06.12-12.31.42:499][306]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2024.06.12-12.31.42:499][306]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2024.06.12-12.31.42:500][306]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2024.06.12-12.31.42:503][306]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2024.06.12-12.31.42:504][306]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2024.06.12-12.31.42:505][306]LogModuleManager: Shutting down and abandoning module SoundFields (410) +[2024.06.12-12.31.42:505][306]LogModuleManager: Shutting down and abandoning module SignificanceManager (408) +[2024.06.12-12.31.42:505][306]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (406) +[2024.06.12-12.31.42:506][306]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (404) +[2024.06.12-12.31.42:506][306]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) +[2024.06.12-12.31.42:506][306]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) +[2024.06.12-12.31.42:506][306]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (396) +[2024.06.12-12.31.42:506][306]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (394) +[2024.06.12-12.31.42:507][306]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (392) +[2024.06.12-12.31.42:507][306]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (390) +[2024.06.12-12.31.42:507][306]LogModuleManager: Shutting down and abandoning module UdpMessaging (388) +[2024.06.12-12.31.42:608][306]LogModuleManager: Shutting down and abandoning module TcpMessaging (386) +[2024.06.12-12.31.42:710][306]LogModuleManager: Shutting down and abandoning module ActorSequence (384) +[2024.06.12-12.31.42:710][306]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (382) +[2024.06.12-12.31.42:710][306]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (380) +[2024.06.12-12.31.42:711][306]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (378) +[2024.06.12-12.31.42:711][306]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (376) +[2024.06.12-12.31.42:712][306]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (374) +[2024.06.12-12.31.42:714][306]LogMagicLeapPlanes: Planes tracker already destroyed. +[2024.06.12-12.31.42:714][306]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (372) +[2024.06.12-12.31.42:714][306]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (370) +[2024.06.12-12.31.42:714][306]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (368) +[2024.06.12-12.31.42:715][306]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (366) +[2024.06.12-12.31.42:716][306]LogModuleManager: Shutting down and abandoning module MagicLeapController (364) +[2024.06.12-12.31.42:716][306]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (362) +[2024.06.12-12.31.42:716][306]LogModuleManager: Shutting down and abandoning module MagicLeapAR (360) +[2024.06.12-12.31.42:716][306]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (358) +[2024.06.12-12.31.42:716][306]LogModuleManager: Shutting down and abandoning module Niagara (356) +[2024.06.12-12.31.42:719][306]LogModuleManager: Shutting down and abandoning module SignalProcessing (355) +[2024.06.12-12.31.42:719][306]LogModuleManager: Shutting down and abandoning module NiagaraEditor (353) +[2024.06.12-12.31.42:722][306]LogModuleManager: Shutting down and abandoning module NiagaraCore (350) +[2024.06.12-12.31.42:722][306]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (348) +[2024.06.12-12.31.42:722][306]LogModuleManager: Shutting down and abandoning module AnimationSharing (346) +[2024.06.12-12.31.42:723][306]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (344) +[2024.06.12-12.31.42:723][306]LogModuleManager: Shutting down and abandoning module FacialAnimation (342) +[2024.06.12-12.31.42:723][306]LogModuleManager: Shutting down and abandoning module DataValidation (340) +[2024.06.12-12.31.42:723][306]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (338) +[2024.06.12-12.31.42:724][306]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (336) +[2024.06.12-12.31.42:726][306]LogModuleManager: Shutting down and abandoning module LevelEditor (335) +[2024.06.12-12.31.42:769][306]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (334) +[2024.06.12-12.31.42:769][306]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (332) +[2024.06.12-12.31.42:771][306]LogModuleManager: Shutting down and abandoning module MainFrame (330) +[2024.06.12-12.31.42:771][306]LogModuleManager: Shutting down and abandoning module HotReload (329) +[2024.06.12-12.31.42:772][306]LogModuleManager: Shutting down and abandoning module ToolMenus (325) +[2024.06.12-12.31.42:772][306]LogModuleManager: Shutting down and abandoning module ContentBrowser (323) +[2024.06.12-12.31.42:772][306]LogModuleManager: Shutting down and abandoning module ContentBrowserData (322) +[2024.06.12-12.31.42:772][306]LogModuleManager: Shutting down and abandoning module TreeMap (319) +[2024.06.12-12.31.42:773][306]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (316) +[2024.06.12-12.31.42:774][306]LogModuleManager: Shutting down and abandoning module GameplayCameras (314) +[2024.06.12-12.31.42:774][306]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (312) +[2024.06.12-12.31.42:774][306]LogModuleManager: Shutting down and abandoning module Paper2D (310) +[2024.06.12-12.31.42:775][306]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) +[2024.06.12-12.31.42:813][306]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) +[2024.06.12-12.31.42:814][306]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2024.06.12-12.31.42:814][306]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2024.06.12-12.31.42:814][306]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2024.06.12-12.31.42:815][306]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2024.06.12-12.31.42:818][306]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2024.06.12-12.31.42:818][306]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2024.06.12-12.31.42:818][306]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2024.06.12-12.31.42:818][306]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2024.06.12-12.31.42:818][306]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2024.06.12-12.31.42:820][306]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2024.06.12-12.31.42:820][306]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2024.06.12-12.31.42:823][306]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2024.06.12-12.31.42:824][306]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2024.06.12-12.31.42:827][306]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2024.06.12-12.31.42:827][306]LogModuleManager: Shutting down and abandoning module UMG (276) +[2024.06.12-12.31.42:828][306]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2024.06.12-12.31.42:830][306]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2024.06.12-12.31.42:830][306]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2024.06.12-12.31.42:837][306]LogModuleManager: Shutting down and abandoning module Slate (266) +[2024.06.12-12.31.42:838][306]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2024.06.12-12.31.42:841][306]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2024.06.12-12.31.42:841][306]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2024.06.12-12.31.42:841][306]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2024.06.12-12.31.42:841][306]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2024.06.12-12.31.42:841][306]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2024.06.12-12.31.42:841][306]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2024.06.12-12.31.42:842][306]LogModuleManager: Shutting down and abandoning module Networking (250) +[2024.06.12-12.31.42:842][306]LogModuleManager: Shutting down and abandoning module Core (248) +[2024.06.12-12.31.42:842][306]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2024.06.12-12.31.42:844][306]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2024.06.12-12.31.42:847][306]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2024.06.12-12.31.42:850][306]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2024.06.12-12.31.42:852][306]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2024.06.12-12.31.42:868][306]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2024.06.12-12.31.42:868][306]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2024.06.12-12.31.42:869][306]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2024.06.12-12.31.42:871][306]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2024.06.12-12.31.42:871][306]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2024.06.12-12.31.42:871][306]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2024.06.12-12.31.42:871][306]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2024.06.12-12.31.42:872][306]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2024.06.12-12.31.42:874][306]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2024.06.12-12.31.42:874][306]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2024.06.12-12.31.42:875][306]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2024.06.12-12.31.42:875][306]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2024.06.12-12.31.42:876][306]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2024.06.12-12.31.42:877][306]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2024.06.12-12.31.42:878][306]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2024.06.12-12.31.42:879][306]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2024.06.12-12.31.42:879][306]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2024.06.12-12.31.42:880][306]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2024.06.12-12.31.42:880][306]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2024.06.12-12.31.42:881][306]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2024.06.12-12.31.42:881][306]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2024.06.12-12.31.42:881][306]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2024.06.12-12.31.42:881][306]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2024.06.12-12.31.42:881][306]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2024.06.12-12.31.42:882][306]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2024.06.12-12.31.42:882][306]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2024.06.12-12.31.42:882][306]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2024.06.12-12.31.42:882][306]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2024.06.12-12.31.42:882][306]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2024.06.12-12.31.42:882][306]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2024.06.12-12.31.42:882][306]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2024.06.12-12.31.42:882][306]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2024.06.12-12.31.42:882][306]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2024.06.12-12.31.42:882][306]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2024.06.12-12.31.42:892][306]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2024.06.12-12.31.42:892][306]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2024.06.12-12.31.42:892][306]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2024.06.12-12.31.42:892][306]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2024.06.12-12.31.42:892][306]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2024.06.12-12.31.42:909][306]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2024.06.12-12.31.42:909][306]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2024.06.12-12.31.42:909][306]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2024.06.12-12.31.42:909][306]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2024.06.12-12.31.42:909][306]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2024.06.12-12.31.42:909][306]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2024.06.12-12.31.42:909][306]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2024.06.12-12.31.42:909][306]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2024.06.12-12.31.42:910][306]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2024.06.12-12.31.42:916][306]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2024.06.12-12.31.42:940][306]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2024.06.12-12.31.42:940][306]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.06.12-12.31.42:940][306]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2024.06.12-12.31.42:941][306]LogModuleManager: Shutting down and abandoning module Settings (130) +[2024.06.12-12.31.42:941][306]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2024.06.12-12.31.42:947][306]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2024.06.12-12.31.42:947][306]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2024.06.12-12.31.42:948][306]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2024.06.12-12.31.42:948][306]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2024.06.12-12.31.42:948][306]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2024.06.12-12.31.42:948][306]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2024.06.12-12.31.42:948][306]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2024.06.12-12.31.42:948][306]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2024.06.12-12.31.42:949][306]LogHMD: Freeing OpenVRDLLHandle. +[2024.06.12-12.31.42:949][306]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2024.06.12-12.31.42:949][306]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108) +[2024.06.12-12.31.42:950][306]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.06.12-12.31.42:951][306]LogModuleManager: Shutting down and abandoning module OpenXRAR (106) +[2024.06.12-12.31.42:951][306]LogModuleManager: Shutting down and abandoning module AugmentedReality (105) +[2024.06.12-12.31.42:951][306]LogModuleManager: Shutting down and abandoning module OpenXRHMD (102) +[2024.06.12-12.31.42:952][306]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (100) +[2024.06.12-12.31.42:952][306]LogModuleManager: Shutting down and abandoning module ChaosCloth (98) +[2024.06.12-12.31.42:952][306]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (96) +[2024.06.12-12.31.42:952][306]LogModuleManager: Shutting down and abandoning module ChunkDownloader (94) +[2024.06.12-12.31.42:952][306]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (92) +[2024.06.12-12.31.42:952][306]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) +[2024.06.12-12.31.42:959][306]LogModuleManager: Shutting down and abandoning module XMPP (83) +[2024.06.12-12.31.42:960][306]LogModuleManager: Shutting down and abandoning module WebSockets (82) +[2024.06.12-12.31.42:997][306]LogModuleManager: Shutting down and abandoning module HTTP (79) +[2024.06.12-12.31.42:998][306]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2024.06.12-12.31.42:999][306]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BFD1911B0-4A75-64F4-1B1D-67BA78399828%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=24dbcc7144d6f3157534a285643706db%7C5fbb3243c13545359de1c5bc9964a1e8%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.06.12-12.31.42:999][306]LogHttp: Display: cleaning up 1 outstanding Http requests. +[2024.06.12-12.31.43:022][306]LogModuleManager: Shutting down and abandoning module SSL (78) +[2024.06.12-12.31.43:043][306]LogModuleManager: Shutting down and abandoning module WmfMedia (74) +[2024.06.12-12.31.43:050][306]LogModuleManager: Shutting down and abandoning module Media (73) +[2024.06.12-12.31.43:053][306]LogModuleManager: Shutting down and abandoning module MediaInfo (72) +[2024.06.12-12.31.43:053][306]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (68) +[2024.06.12-12.31.43:053][306]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (66) +[2024.06.12-12.31.43:054][306]LogModuleManager: Shutting down and abandoning module MLSDK (64) +[2024.06.12-12.31.43:054][306]LogModuleManager: Shutting down and abandoning module MagicLeap (62) +[2024.06.12-12.31.43:054][306]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (60) +[2024.06.12-12.31.43:054][306]LogModuleManager: Shutting down and abandoning module NiagaraShader (58) +[2024.06.12-12.31.43:054][306]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56) +[2024.06.12-12.31.43:054][306]LogModuleManager: Shutting down and abandoning module PixWinPlugin (54) +[2024.06.12-12.31.43:054][306]LogModuleManager: Shutting down and abandoning module DatasmithContent (52) +[2024.06.12-12.31.43:055][306]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2024.06.12-12.31.43:055][306]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2024.06.12-12.31.43:056][306]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) +[2024.06.12-12.31.43:056][306]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2024.06.12-12.31.43:057][306]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2024.06.12-12.31.43:057][306]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2024.06.12-12.31.43:057][306]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2024.06.12-12.31.43:059][306]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2024.06.12-12.31.43:059][306]LogXGEController: Cleaning working directory: C:/Users/bib/AppData/Local/Temp/UnrealXGEWorkingDir/ +[2024.06.12-12.31.43:059][306]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2024.06.12-12.31.43:060][306]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2024.06.12-12.31.43:062][306]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2024.06.12-12.31.43:063][306]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2024.06.12-12.31.43:063][306]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2024.06.12-12.31.43:063][306]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2024.06.12-12.31.43:063][306]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2024.06.12-12.31.43:069][306]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2024.06.12-12.31.43:069][306]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2024.06.12-12.31.43:070][306]LogModuleManager: Shutting down and abandoning module Engine (16) +[2024.06.12-12.31.43:070][306]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2024.06.12-12.31.43:070][306]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2024.06.12-12.31.43:071][306]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2024.06.12-12.31.43:071][306]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2024.06.12-12.31.43:071][306]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2024.06.12-12.31.43:071][306]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2024.06.12-12.31.43:071][306]LogModuleManager: Shutting down and abandoning module RSA (3) +[2024.06.12-12.31.43:072][306]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2024.06.12-12.31.43:144][306]LogD3D11RHI: Shutdown +[2024.06.12-12.31.43:144][306]LogD3D11RHI: CleanupD3DDevice +[2024.06.12-12.31.43:201][306]LogD3D11RHI: Intel Extensions Framework unloaded +[2024.06.12-12.31.43:260][306]LogD3D11RHI: [IntelMetricsDiscovery] Stopped +[2024.06.12-12.31.43:262][306]LogExit: Exiting. +[2024.06.12-12.31.43:318][306]Log file closed, 06/12/24 14:31:43