diff --git a/Content/Blueprints/BP_Lever.uasset b/Content/Blueprints/BP_Lever.uasset index 6d9251c..653120e 100644 Binary files a/Content/Blueprints/BP_Lever.uasset and b/Content/Blueprints/BP_Lever.uasset differ diff --git a/Content/Map.umap b/Content/Map.umap index a297eb9..277d759 100644 Binary files a/Content/Map.umap and b/Content/Map.umap differ diff --git a/Content/Map_BuiltData.uasset b/Content/Map_BuiltData.uasset index 7770b28..b0cef87 100644 Binary files a/Content/Map_BuiltData.uasset and b/Content/Map_BuiltData.uasset differ diff --git a/Content/Materials/Tür.uasset b/Content/Materials/Tür.uasset new file mode 100644 index 0000000..2012750 Binary files /dev/null and b/Content/Materials/Tür.uasset differ diff --git a/Content/Materials/gen2.uasset b/Content/Materials/gen2.uasset index 6eef03f..a2887fd 100644 Binary files a/Content/Materials/gen2.uasset and b/Content/Materials/gen2.uasset differ diff --git a/Content/Textures/Tür/Texture/DefaultMaterial_Base_color.uasset b/Content/Textures/Tür/Texture/DefaultMaterial_Base_color.uasset new file mode 100644 index 0000000..802fa4f Binary files /dev/null and b/Content/Textures/Tür/Texture/DefaultMaterial_Base_color.uasset differ diff --git a/Content/Textures/Tür/Texture/DefaultMaterial_Mixed_AO.uasset b/Content/Textures/Tür/Texture/DefaultMaterial_Mixed_AO.uasset new file mode 100644 index 0000000..5a61a8a Binary files /dev/null and b/Content/Textures/Tür/Texture/DefaultMaterial_Mixed_AO.uasset differ diff --git a/Content/Textures/Tür/Texture/DefaultMaterial_Normal_DirectX.uasset b/Content/Textures/Tür/Texture/DefaultMaterial_Normal_DirectX.uasset new file mode 100644 index 0000000..d9deae0 Binary files /dev/null and b/Content/Textures/Tür/Texture/DefaultMaterial_Normal_DirectX.uasset differ diff --git a/Content/Textures/Tür/Texture/DefaultMaterial_Roughness.uasset b/Content/Textures/Tür/Texture/DefaultMaterial_Roughness.uasset new file mode 100644 index 0000000..6281702 Binary files /dev/null and b/Content/Textures/Tür/Texture/DefaultMaterial_Roughness.uasset differ diff --git a/Intermediate/CachedAssetRegistry.bin b/Intermediate/CachedAssetRegistry.bin index 05e5fe3..92199e9 100644 Binary files a/Intermediate/CachedAssetRegistry.bin and b/Intermediate/CachedAssetRegistry.bin differ diff --git a/Saved/AutoScreenshot.png b/Saved/AutoScreenshot.png index 295edd7..414b357 100644 Binary files a/Saved/AutoScreenshot.png and b/Saved/AutoScreenshot.png differ diff --git a/Saved/Autosaves/Game/Map_Auto1.umap b/Saved/Autosaves/Game/Map_Auto1.umap index 3942a1f..03675df 100644 Binary files a/Saved/Autosaves/Game/Map_Auto1.umap and b/Saved/Autosaves/Game/Map_Auto1.umap differ diff --git a/Saved/Autosaves/Game/Textures/Tür/Texture/DefaultMaterial_Base_color_Auto1.uasset b/Saved/Autosaves/Game/Textures/Tür/Texture/DefaultMaterial_Base_color_Auto1.uasset new file mode 100644 index 0000000..23cc4a8 Binary files /dev/null and b/Saved/Autosaves/Game/Textures/Tür/Texture/DefaultMaterial_Base_color_Auto1.uasset differ diff --git a/Saved/Autosaves/Game/Textures/Tür/Texture/DefaultMaterial_Mixed_AO_Auto1.uasset b/Saved/Autosaves/Game/Textures/Tür/Texture/DefaultMaterial_Mixed_AO_Auto1.uasset new file mode 100644 index 0000000..6ba4638 Binary files /dev/null and b/Saved/Autosaves/Game/Textures/Tür/Texture/DefaultMaterial_Mixed_AO_Auto1.uasset differ diff --git a/Saved/Autosaves/Game/Textures/Tür/Texture/DefaultMaterial_Normal_DirectX_Auto1.uasset b/Saved/Autosaves/Game/Textures/Tür/Texture/DefaultMaterial_Normal_DirectX_Auto1.uasset new file mode 100644 index 0000000..922440a Binary files /dev/null and b/Saved/Autosaves/Game/Textures/Tür/Texture/DefaultMaterial_Normal_DirectX_Auto1.uasset differ diff --git a/Saved/Autosaves/Game/Textures/Tür/Texture/DefaultMaterial_Roughness_Auto1.uasset b/Saved/Autosaves/Game/Textures/Tür/Texture/DefaultMaterial_Roughness_Auto1.uasset new file mode 100644 index 0000000..96d27ce Binary files /dev/null and b/Saved/Autosaves/Game/Textures/Tür/Texture/DefaultMaterial_Roughness_Auto1.uasset differ diff --git a/Saved/Config/CrashReportClient/UE4CC-Windows-95AF66C8494A0D0DAB59E0AF64F8D894/CrashReportClient.ini b/Saved/Config/CrashReportClient/UE4CC-Windows-95AF66C8494A0D0DAB59E0AF64F8D894/CrashReportClient.ini new file mode 100644 index 0000000..473a414 --- /dev/null +++ b/Saved/Config/CrashReportClient/UE4CC-Windows-95AF66C8494A0D0DAB59E0AF64F8D894/CrashReportClient.ini @@ -0,0 +1,5 @@ +[CrashReportClient] +bHideLogFilesOption=false +bIsAllowedToCloseWithoutSending=true +CrashConfigPurgeDays=2 + diff --git a/Saved/Config/Windows/EditorPerProjectUserSettings.ini b/Saved/Config/Windows/EditorPerProjectUserSettings.ini index 6fce19f..dd4d89b 100644 --- a/Saved/Config/Windows/EditorPerProjectUserSettings.ini +++ b/Saved/Config/Windows/EditorPerProjectUserSettings.ini @@ -131,12 +131,13 @@ LastLevel=/Game/Map [AssetEditorSubsystem] CleanShutdown=True +OpenAssetsAtExit=/Game/Materials/Tür.Tür [RootWindow] ScreenPosition=X=58.400 Y=0.000 ScreenPosition=X=56.800 Y=39.200 WindowSize=X=1310.400 Y=750.400 -WindowSize=X=1332.800 Y=772.800 +WindowSize=X=1334.400 Y=774.400 None======= InitiallyMaximized=True @@ -165,7 +166,7 @@ ContentBrowserTab1.ActiveTypeFilters= ContentBrowserTab1.EnabledTypeFilters= ContentBrowserTab1.ActiveFrontendFilters= ContentBrowserTab1.EnabledFrontendFilters= -ContentBrowserTab1.SelectedPaths=/Game/Blueprints +ContentBrowserTab1.SelectedPaths=/Game/Materials ContentBrowserTab1.PluginFilters= ContentBrowserTab1.Favorites.SelectedPaths= FavoritePaths= @@ -1122,26 +1123,26 @@ MRUItem1=/Game/Emmy_Testing MRUItem2=/Game/Test [PlacementMode] -RecentlyPlaced=/Game/Blueprints/BP_Door.BP_Door; -RecentlyPlaced=/Game/Materials/gen.gen; -RecentlyPlaced=/Game/Materials/M_Water.M_Water; -RecentlyPlaced=/Game/Materials/Treppe.Treppe; -RecentlyPlaced=/Game/Materials/Säule_destroyed.Säule_destroyed; -RecentlyPlaced=/Game/Materials/platform_broken.platform_broken; RecentlyPlaced=/Game/Materials/gen2.gen2; +RecentlyPlaced=/Game/Assets/wand4.wand4; +RecentlyPlaced=/Game/Blueprints/BP_Lever.BP_Lever; +RecentlyPlaced=/Game/Materials/gen.gen; RecentlyPlaced=/Game/Assets/Plattform_broken__1_.Plattform_broken__1_; -RecentlyPlaced=/Game/Shader+Effekte/FireSmall.FireSmall; -RecentlyPlaced=/Game/Assets/Fackel2.Fackel2; RecentlyPlaced=/Game/Shader+Effekte/Fire.Fire; RecentlyPlaced=/Game/Assets/FeuFeu.FeuFeu; -RecentlyPlaced=/Game/Shader+Effekte/Fire_Matrial.Fire_Matrial; -RecentlyPlaced=/Game/Assets/Fackel3.Fackel3; -RecentlyPlaced=/Game/Assets/Fackel1.Fackel1; -RecentlyPlaced=/Game/Assets/test.test; -RecentlyPlaced=/Game/Materials/Lagerfeuer.Lagerfeuer; -RecentlyPlaced=/Game/Assets/wand7.wand7; +RecentlyPlaced=/Game/Materials/M_Water.M_Water; +RecentlyPlaced=/Game/Assets/wand3.wand3; +RecentlyPlaced=/Game/Assets/wand6.wand6; RecentlyPlaced=/Game/Assets/wand5.wand5; -RecentlyPlaced=/Game/Assets/Plattform_broken.Plattform_broken; +RecentlyPlaced=/Game/Assets/wand_destroyed.wand_destroyed; +RecentlyPlaced=/Game/Assets/wand.wand; +RecentlyPlaced=/Game/Shader+Effekte/FireSmall.FireSmall; +RecentlyPlaced=/Game/Assets/Fackel1.Fackel1; +RecentlyPlaced=/Game/Materials/Tür.Tür; +RecentlyPlaced=/Game/Assets/door_Cube.door_Cube; +RecentlyPlaced=/Game/Blueprints/BP_Door.BP_Door; +RecentlyPlaced=/Game/Materials/Treppe.Treppe; +RecentlyPlaced=/Game/Materials/Säule_destroyed.Säule_destroyed; None======= None======= @@ -1986,6 +1987,7 @@ InstalledPlugins=XRVisualization [/Script/UnrealEd.MaterialEditorOptions] bHideUnrelatedNodes=False bUseUnsortedMenus=False +bShowGrid=False [FBX_Import_UI_Option_FbxImportUI] bOverrideFullName=True @@ -2101,26 +2103,26 @@ bConvertSceneUnit=False LastLogListing=FBXImport [ContentBrowserRecent] -MRUItem0=/Game/Assets/Plattform_broken__1_ -MRUItem1=/Game/Assets/Plattform_broken -MRUItem2=/Game/Materials/platform_broken -MRUItem3=/Game/Map -MRUItem4=/Game/Assets/FeuFeu -MRUItem5=/Game/Assets/Fackel1 -MRUItem6=/Game/Assets/Fackel3 -MRUItem7=/Game/Materials/coals -MRUItem8=/Game/Assets/Fackel2 -MRUItem9=/Game/Assets/flame -MRUItem10=/Game/Assets/holders -MRUItem11=/Game/Assets/metal -MRUItem12=/Game/Materials/Fackeln/Lagerfeuer -MRUItem13=/Game/Blueprints/BPI_JumpAndRun -MRUItem14=/Game/Blueprints/BP_Spawner -MRUItem15=/Game/Blueprints/BP_GameInstance -MRUItem16=/Game/Blueprints/BP_Deathbox -MRUItem17=/Game/Blueprints/BP_Checkpoint -MRUItem18=/Game/Emmy_Testing -MRUItem19=/Game/Textures/Gelaender/DefaultMaterial_Roughness +MRUItem0=/Game/Materials/M_Water +MRUItem1=/Game/Blueprints/BP_Door +MRUItem2=/Game/Textures/Tür/Texture/DefaultMaterial_Roughness +MRUItem3=/Game/Textures/Tür/Texture/DefaultMaterial_Mixed_AO +MRUItem4=/Game/Materials/Tür +MRUItem5=/Game/Map +MRUItem6=/Game/Assets/Plattform_broken__1_ +MRUItem7=/Game/Assets/Plattform_broken +MRUItem8=/Game/Materials/platform_broken +MRUItem9=/Game/Assets/FeuFeu +MRUItem10=/Game/Assets/Fackel1 +MRUItem11=/Game/Assets/Fackel3 +MRUItem12=/Game/Materials/coals +MRUItem13=/Game/Assets/Fackel2 +MRUItem14=/Game/Assets/flame +MRUItem15=/Game/Assets/holders +MRUItem16=/Game/Assets/metal +MRUItem17=/Game/Materials/Fackeln/Lagerfeuer +MRUItem18=/Game/Blueprints/BPI_JumpAndRun +MRUItem19=/Game/Blueprints/BP_Spawner [AssetEditorToolkitTabLocation] /Game/Assets/BSurfaceMesh.BSurfaceMesh=1 @@ -2176,7 +2178,7 @@ None======= /Game/Blueprints/BP_GameInstance.BP_GameInstance=0 /Game/Mannequin/Animations/ThirdPerson_AnimBP.ThirdPerson_AnimBP=0 /Game/Mannequin/Animations/ThirdPerson_IdleRun_2D.ThirdPerson_IdleRun_2D=0 -/Game/Materials/M_Water.M_Water=1 +/Game/Materials/M_Water.M_Water=0 /Game/Assets/Fackel2.Fackel2=0 /Game/Assets/Fackel3.Fackel3=1 /Game/Assets/door_Cube_001.door_Cube_001=1 @@ -2364,10 +2366,12 @@ K2Node_VariableSet=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCh Landscape=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD, PersonaPreviewSceneDescription=AssetViewerSettings.Settings.Environment, PreviewMeshCollection= +Actor=ThirdPersonCharacter_C.Physics.ConstraintsGroup,ThirdPersonCharacter_C.Rendering.TextureStreaming,ThirdPersonCharacter_C.Rendering.LOD, +PrimitiveComponent= [DetailPropertyExpansion] MaterialExpressionDynamicParameter="\"Object.ParamNames\" \"Object.DefaultValue\" " -MaterialExpression="\"Object.DefaultValue\" " +MaterialExpression= Object= MaterialExpressionScalarParameter="\"Object.DefaultValue\" " MaterialExpressionParameter="\"Object.DefaultValue\" " @@ -2382,7 +2386,7 @@ None======= InputSettings="\"Object.Bindings.ActionMappings.ActionMappings[4]\" " StaticMeshComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " MeshComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " -PrimitiveComponent="\"Object.Rendering.WireframeColorOverride\" \"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightmassSettings\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " +PrimitiveComponent= SceneComponent= ActorComponent= SkeletalMeshComponent="\"Object.Rendering.OverrideMaterials\" \"Object.Lighting.LightingChannels\" \"Object.Collision.BodyInstance\" \"Object.Collision.BodyInstance.WalkableSlopeOverride\" " diff --git a/Saved/Config/WorldState/2960232911.json b/Saved/Config/WorldState/2960232911.json index 3417302..17c9841 100644 Binary files a/Saved/Config/WorldState/2960232911.json and b/Saved/Config/WorldState/2960232911.json differ diff --git a/Saved/Logs/DesertGame-backup-2024.07.03-20.57.07.log b/Saved/Logs/DesertGame-backup-2024.07.03-20.57.07.log deleted file mode 100644 index d29eea2..0000000 --- a/Saved/Logs/DesertGame-backup-2024.07.03-20.57.07.log +++ /dev/null @@ -1,2077 +0,0 @@ -Log file open, 07/03/24 21:58:53 -LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) -LogWindows: File 'aqProf.dll' does not exist -LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) -LogWindows: File 'VtuneApi.dll' does not exist -LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) -LogWindows: File 'VtuneApi32e.dll' does not exist -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. -LogInit: Display: Running engine for game: DesertGame -LogPlatformFile: Not using cached read wrapper -LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.197711 -LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' -LogInit: Display: Loading text-based GConfig.... -LogPluginManager: Mounting plugin MeshPainting -LogPluginManager: Mounting plugin XGEController -LogPluginManager: Mounting plugin Paper2D -LogPluginManager: Mounting plugin AISupport -LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin LiveLink -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin VariantManagerContent -LogPluginManager: Mounting plugin GitSourceControl -LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin AnimationSharing -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess -LogPluginManager: Mounting plugin PerforceSourceControl -LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin PluginUtils -LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin PropertyAccessNode -LogPluginManager: Mounting plugin RiderSourceCodeAccess -LogPluginManager: Mounting plugin SubversionSourceControl -LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess -LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin AlembicImporter -LogPluginManager: Mounting plugin AutomationUtils -LogPluginManager: Mounting plugin BackChannel -LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin ChaosCloth -LogPluginManager: Mounting plugin ChaosNiagara -LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosEditor -LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin ChaosSolverPlugin -LogPluginManager: Mounting plugin GeometryCache -LogPluginManager: Mounting plugin GeometryProcessing -LogPluginManager: Mounting plugin GeometryCollectionPlugin -LogPluginManager: Mounting plugin MotoSynth -LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin PlanarCut -LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin ProxyLODPlugin -LogPluginManager: Mounting plugin PythonScriptPlugin -LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin MLSDK -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin UdpMessaging -LogPluginManager: Mounting plugin OnlineSubsystem -LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin TemplateSequence -LogPluginManager: Mounting plugin OnlineSubsystemUtils -LogPluginManager: Mounting plugin AndroidMedia -LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin ImgMedia -LogPluginManager: Mounting plugin MediaCompositing -LogPluginManager: Mounting plugin MediaPlayerEditor -LogPluginManager: Mounting plugin WebMMedia -LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin ActorLayerUtilities -LogPluginManager: Mounting plugin LauncherChunkInstaller -LogPluginManager: Mounting plugin AndroidMoviePlayer -LogPluginManager: Mounting plugin AndroidDeviceProfileSelector -LogPluginManager: Mounting plugin AndroidPermission -LogPluginManager: Mounting plugin AppleImageUtils -LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin CableComponent -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin EditableMesh -LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin ExampleDeviceProfileSelector -LogPluginManager: Mounting plugin GoogleCloudMessaging -LogPluginManager: Mounting plugin IOSDeviceProfileSelector -LogPluginManager: Mounting plugin LinuxDeviceProfileSelector -LogPluginManager: Mounting plugin LocationServicesBPLibrary -LogPluginManager: Mounting plugin MobilePatchingUtils -LogPluginManager: Mounting plugin OpenXR -LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin OpenXREyeTracker -LogPluginManager: Mounting plugin PostSplashScreen -LogPluginManager: Mounting plugin PhysXVehicles -LogPluginManager: Mounting plugin ProceduralMeshComponent -LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin SoundFields -LogPluginManager: Mounting plugin RuntimePhysXCooking -LogPluginManager: Mounting plugin SignificanceManager -LogPluginManager: Mounting plugin Synthesis -LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin WebMMoviePlayer -LogPluginManager: Mounting plugin ScreenshotTools -LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin GeometryMode -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin FacialAnimation -LogPluginManager: Mounting plugin MobileLauncherProfileWizard -LogPluginManager: Mounting plugin PluginBrowser -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin OnlineSubsystemIOS -LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay -LogPluginManager: Mounting plugin OculusVR -LogPluginManager: Mounting plugin SteamVR -LogPluginManager: Mounting plugin ContentBrowserAssetDataSource -LogPluginManager: Mounting plugin ContentBrowserClassDataSource -LogPluginManager: Mounting plugin ContentBrowserFileDataSource -PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. -LogInit: Using libcurl 7.55.1-DEV -LogInit: - built for x86_64-pc-win32 -LogInit: - supports SSL with OpenSSL/1.1.1 -LogInit: - supports HTTP deflate (compression) using libz 1.2.8 -LogInit: - other features: -LogInit: CURL_VERSION_SSL -LogInit: CURL_VERSION_LIBZ -LogInit: CURL_VERSION_IPV6 -LogInit: CURL_VERSION_ASYNCHDNS -LogInit: CURL_VERSION_LARGEFILE -LogInit: CURL_VERSION_IDN -LogInit: CurlRequestOptions (configurable via config and command line): -LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate -LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy -LogInit: - bDontReuseConnections = false - Libcurl will reuse connections -LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host -LogInit: - LocalHostAddr = Default -LogInit: - BufferSize = 65536 -LogOnline: OSS: Creating online subsystem instance for: NULL -LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 -LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] -LogOculusPluginWrapper: OculusPlugin initialized successfully -LogHMD: Failed initializing OVRPlugin 1.59.0 -LogInit: Build: ++UE4+Release-4.27-CL-18319896 -LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 -LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 -LogInit: Net CL: 17155196 -LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics -LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 -LogInit: Compiled with Visual C++: 19.24.28315.00 -LogInit: Build Configuration: Development -LogInit: Branch Name: ++UE4+Release-4.27 -LogInit: Command Line: -LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ -LogInit: Allocator: TBB -LogInit: Installed Engine Build: 1 -LogDevObjectVersion: Number of dev versions registered: 29 -LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 -LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 -LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 -LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 -LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 -LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 -LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 -LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 -LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 -LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 -LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 -LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 -LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 -LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 -LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 -LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 -LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 -LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 -LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 -LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 -LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 -LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 -LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 -LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 -LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 -LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 -LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 -LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 -LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 -LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. -LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -LogInit: Object subsystem initialized -LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] -LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.03-19.58.53:769][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.07.03-19.58.53:769][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.03-19.58.53:769][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.03-19.58.53:773][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.03-19.58.53:773][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.03-19.58.53:774][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.03-19.58.53:774][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.07.03-19.58.53:774][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.07.03-19.58.53:774][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.07.03-19.58.53:774][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.03-19.58.53:774][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.07.03-19.58.53:775][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.03-19.58.53:775][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] -[2024.07.03-19.58.53:775][ 0]LogInit: Computer: NB-PBM2H22CST -[2024.07.03-19.58.53:775][ 0]LogInit: User: bib -[2024.07.03-19.58.53:775][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.07.03-19.58.53:775][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.07.03-19.58.53:775][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.07.03-19.58.53:775][ 0]LogMemory: Platform Memory Stats for Windows -[2024.07.03-19.58.53:775][ 0]LogMemory: Process Physical Memory: 143.26 MB used, 143.27 MB peak -[2024.07.03-19.58.53:775][ 0]LogMemory: Process Virtual Memory: 129.96 MB used, 129.96 MB peak -[2024.07.03-19.58.53:775][ 0]LogMemory: Physical Memory: 9050.31 MB used, 7018.39 MB free, 16068.70 MB total -[2024.07.03-19.58.53:775][ 0]LogMemory: Virtual Memory: 134203344.00 MB used, 14386.98 MB free, 134217728.00 MB total -[2024.07.03-19.58.53:779][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.07.03-19.58.53:793][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.07.03-19.58.53:793][ 0]LogInit: Using OS detected language (de-DE). -[2024.07.03-19.58.53:793][ 0]LogInit: Using OS detected locale (de-DE). -[2024.07.03-19.58.53:795][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.07.03-19.58.53:795][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.07.03-19.58.53:795][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.07.03-19.58.53:796][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.07.03-19.58.53:796][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.07.03-19.58.53:796][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.07.03-19.58.53:796][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.07.03-19.58.53:796][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.07.03-19.58.53:797][ 0]LogInit: Setting process to per monitor DPI aware -[2024.07.03-19.58.53:814][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.03-19.58.53:824][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.07.03-19.58.53:825][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.07.03-19.58.53:898][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.07.03-19.58.53:900][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.03-19.58.53:900][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.07.03-19.58.53:900][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.07.03-19.58.53:900][ 0]LogD3D11RHI: D3D11 adapters: -[2024.07.03-19.58.53:983][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.07.03-19.58.53:983][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.07.03-19.58.53:985][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.07.03-19.58.53:985][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.07.03-19.58.53:986][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.07.03-19.58.53:986][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.03-19.58.53:986][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.03-19.58.53:986][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.03-19.58.53:986][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.03-19.58.53:986][ 0]LogD3D11RHI: Revision : 000c -[2024.07.03-19.58.53:986][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.03-19.58.53:986][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.03-19.58.53:986][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.03-19.58.53:986][ 0]LogD3D11RHI: AdapterLuid : 0 74191 -[2024.07.03-19.58.53:993][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.07.03-19.58.53:993][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.07.03-19.58.53:993][ 0]LogWindows: EnumDisplayDevices: -[2024.07.03-19.58.53:993][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.07.03-19.58.53:993][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.03-19.58.53:994][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.03-19.58.53:994][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.03-19.58.53:994][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.07.03-19.58.53:994][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.07.03-19.58.53:994][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.07.03-19.58.53:994][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.07.03-19.58.53:994][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.07.03-19.58.54:002][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.07.03-19.58.54:002][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.03-19.58.54:002][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.03-19.58.54:002][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.03-19.58.54:002][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.03-19.58.54:002][ 0]LogD3D11RHI: Revision : 000c -[2024.07.03-19.58.54:002][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.03-19.58.54:002][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.03-19.58.54:002][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.03-19.58.54:003][ 0]LogD3D11RHI: AdapterLuid : 0 74191 -[2024.07.03-19.58.54:071][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.07.03-19.58.54:078][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.07.03-19.58.54:078][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.07.03-19.58.54:078][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.07.03-19.58.54:079][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.07.03-19.58.54:079][ 0]LogD3D11RHI: Async texture creation enabled -[2024.07.03-19.58.54:079][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.07.03-19.58.54:093][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.07.03-19.58.54:355][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.07.03-19.58.54:369][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.07.03-19.58.54:369][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.07.03-19.58.54:369][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.07.03-19.58.54:369][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.07.03-19.58.54:369][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.07.03-19.58.54:369][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.07.03-19.58.54:369][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.07.03-19.58.54:369][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.07.03-19.58.54:369][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.07.03-19.58.54:369][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.07.03-19.58.54:381][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.07.03-19.58.54:381][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.07.03-19.58.54:387][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.07.03-19.58.54:390][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.07.03-19.58.54:393][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.07.03-19.58.54:396][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.07.03-19.58.54:402][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.07.03-19.58.54:404][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.07.03-19.58.54:407][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.07.03-19.58.54:425][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.07.03-19.58.54:425][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.07.03-19.58.54:431][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.07.03-19.58.54:434][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.07.03-19.58.54:436][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.07.03-19.58.54:439][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.07.03-19.58.54:445][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.07.03-19.58.54:445][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.07.03-19.58.54:451][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.07.03-19.58.54:454][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.07.03-19.58.54:457][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.07.03-19.58.54:460][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.07.03-19.58.54:460][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.07.03-19.58.54:464][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.07.03-19.58.54:485][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.07.03-19.58.54:505][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.07.03-19.58.54:505][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/10444/). -[2024.07.03-19.58.54:505][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/D00FE539433654F5AA023BB9E8D512A6/'. -[2024.07.03-19.58.54:505][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.07.03-19.58.54:505][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.07.03-19.58.54:505][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.07.03-19.58.55:045][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.07.03-19.58.55:102][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.03-19.58.55:102][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.07.03-19.58.55:102][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.07.03-19.58.55:102][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.07.03-19.58.55:102][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.03-19.58.55:102][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.07.03-19.58.55:116][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.07.03-19.58.55:116][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.03-19.58.55:116][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.07.03-19.58.55:121][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds -[2024.07.03-19.58.55:121][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1733.52MBs, RandomWriteSpeed=211.54MBs. Assigned SpeedClass 'Local' -[2024.07.03-19.58.55:122][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.07.03-19.58.55:123][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.07.03-19.58.55:123][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.07.03-19.58.55:156][ 0]LogSlate: Using FreeType 2.10.0 -[2024.07.03-19.58.55:156][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.07.03-19.58.55:178][ 0]LogAssetRegistry: FAssetRegistry took 0.0026 seconds to start up -[2024.07.03-19.58.55:333][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.03-19.58.55:333][ 0]LogInit: Active device profile: [000002779CF84D00][000002779AB080C0 49] Windows -[2024.07.03-19.58.55:333][ 0]LogInit: Profiles: [000002779CF84D00][000002779AB080C0 49] Windows, [000002779CF52300][000002779BEAC240 49] WindowsNoEditor, [000002779CF85C00][000002779BEB03C0 49] WindowsServer, [000002779CF53100][000002779BEB4540 49] WindowsClient, [000002779CF86900][000002779AB0C680 49] IOS, [000002779CF51A00][000002779BEB87C0 49] iPadAir, [000002779CF87E00][000002779BEBC900 49] iPadAir2, [000002779DED5100][000002779BEC8BC0 49] IPadPro, [000002779DED5200][000002779BEC4C00 49] iPadAir3, [000002779CF50C00][000002779BECCD80 49] iPadAir4, [000002779DED5E00][000002779BED0F00 49] iPadMini2, [000002779CF53300][000002779BED5080 49] iPadMini3, [000002779DED7900][000002779BED9200 49] iPadMini4, [000002779CF51000][000002779BEDD380 49] iPadMini5, [000002779DEF4900][000002779BEE5640 49] iPhone6, [000002779DEF4A00][000002779BEE1680 49] iPodTouch6, [000002779CF86E00][000002779BEED940 49] iPhone7, [000002779CF86F00][000002779BEE9980 49] iPodTouch7, [000002779DED7E00][000002779BEF1B00 49] iPhone5S, [000002779CF85100][000002779BEF4100 49] iPhone6Plus, [000002779DEF4100][000002779BEF8280 49] iPhone6S, [000002779DED4300][000002779BEFC400 49] iPhone6SPlus, [000002779DEF6800][000002779BF1A580 49] iPhone7Plus, [000002779DED6300][000002779DF30700 49] iPhoneSE, [000002779DEF6600][000002779BEC0840 49] iPhone8, [000002779DED5000][000002779DF34980 49] iPhone8Plus, [000002779DEF7100][000002779DF38AC0 49] iPhoneX, [000002779CF85500][000002779DF40C40 49] iPhoneXS, [000002779DEF6B00][000002779DF44DC0 49] iPhoneXSMax, [000002779CF84700][000002779DF48F40 49] iPhoneXR, [000002779DEF4700][000002779DF4D0C0 49] iPhone11, [000002779CF84E00][000002779DF51240 49] iPhone11Pro, [000002779DEF5A00][000002779DF553C0 49] iPhone11ProMax, [000002779CF87800][000002779DF59540 49] iPhoneSE2, [000002779DEF7800][000002779DF5D6C0 49] iPhone12Mini, [000002779CF86300][000002779DF61840 49] iPhone12, [000002779DEF6300][000002779DF659C0 49] iPhone12Pro, [000002779CF84500][000002779DF69B40 49] iPhone12ProMax, [000002779DEF5500][000002779DF6C140 49] iPadPro105, [000002779CF84A00][000002779DF702C0 49] iPadPro129, [000002779DEF7D00][000002779DF74440 49] iPadPro97, [000002779CF85200][000002779DF785C0 49] iPadPro2_129, [000002779DEF6A00][000002779DF7C740 49] iPad5, [000002779CF85D00][000002779DF808C0 49] iPad6, [000002779DEF5300][000002779DF3CA00 49] iPad7, [000002779CF87A00][000002779DF84B40 49] iPad8, [000002779DEF4300][000002779DF88C80 49] iPadPro11, [000002779CF84100][000002779DF8CDC0 49] iPadPro2_11, [000002779DEF5600][000002779DF94F40 49] iPadPro3_129, [000002779CF87300][000002779DF990C0 49] iPadPro4_129, [000002779DEF5000][000002779DF9D240 49] AppleTV, [000002779CF85B00][000002779DFA13C0 49] AppleTV4K, [000002779DEF7200][000002779DFA5540 49] TVOS, [000002779CF87B00][000002779DFA96C0 49] Mac, [000002779DEF7700][000002779DFAD840 49] MacClient, [000002779CF87F00][000002779DFB19C0 49] MacNoEditor, [000002779DEF7000][000002779E005B40 49] MacServer, [000002779CF86C00][000002779E008140 49] Linux, [000002779DEF5D00][000002779E00C2C0 49] LinuxAArch64, [000002779CF86A00][0000027794C9C440 49] LinuxNoEditor, [000002779DEF7900][0000027794CAC5C0 49] LinuxAArch64NoEditor, [000002779CF87100][0000027794CBC740 49] LinuxClient, [000002779DEF6F00][000002779023C8C0 49] LinuxAArch64Client, [000002779CF87200][000002778FE98A40 49] LinuxServer, [000002779DEF7F00][000002779DF90B80 49] LinuxAArch64Server, [000002779CF84200][000002778FEB4CC0 49] Android, [000002779DEF4500][000002778FEB8E00 49] Android_Low, [000002779CF86200][000002778FEBCF40 49] Android_Mid, [000002779DEF7B00][000002778FEC50C0 49] Android_High, [000002779CF86000][0000027794855240 49] Android_Default, [000002779DEF7300][0000027794CDD3C0 49] Android_Adreno4xx, [000002779CF87700][0000027794CE1540 49] Android_Adreno5xx_Low, [000002779DEF4B00][0000027794CE56C0 49] Android_Adreno5xx, [000002779CF86600][0000027794D0F840 49] Android_Adreno6xx, [000002779CF50500][0000027794D139C0 49] Android_Adreno6xx_Vulkan, [000002779DED5300][000002779A94FB40 49] Android_Mali_T6xx, [000002779CF53B00][000002779A986140 49] Android_Mali_T7xx, [000002779DED7300][000002779A94A2C0 49] Android_Mali_T8xx, [000002779CF52E00][00000277901F4440 49] Android_Mali_G71, [000002779DED6800][00000277901F85C0 49] Android_Mali_G72, [000002779CF51400][00000277948C8740 49] Android_Mali_G72_Vulkan, [000002779DED5500][00000277948CC8C0 49] Android_Mali_G76, [000002779CF53D00][00000277948D0A40 49] Android_Mali_G76_Vulkan, [000002779DED6C00][00000277948D4BC0 49] Android_Mali_G77, [000002779CF53600][00000277948D8D40 49] Android_Mali_G77_Vulkan, [000002779DED5700][000002778FEC0E80 49] Android_Mali_G78, [000002779CF52200][00000277948DCFC0 49] Android_Mali_G78_Vulkan, [000002779DED4B00][00000277948E1100 49] Android_Mali_G710, [000002779CF50300][0000027790231280 49] Android_Mali_G710_Vulkan, [000002779DED4200][0000027790235400 49] Android_Vulkan_SM5, [000002779CF50800][0000027790239580 49] Android_PowerVR_G6xxx, [000002779DED6500][000002779E1DD700 49] Android_PowerVR_GT7xxx, [000002779CF50E00][000002779E225880 49] Android_PowerVR_GE8xxx, [000002779DED5400][000002779E249A00 49] Android_PowerVR_GM9xxx, [000002779CF53400][000002779E26BB80 49] Android_PowerVR_GM9xxx_Vulkan, [000002779DED4600][000002779E26E180 49] Android_TegraK1, [000002779CF51E00][000002779E272300 49] Android_Unknown_Vulkan, [000002779DED6100][000002779E276480 49] Lumin, [000002779CF51100][000002779E27E600 49] Lumin_Desktop, [000002779DED7400][000002779E28C780 49] HoloLens, -[2024.07.03-19.58.55:431][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.07.03-19.58.55:431][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.07.03-19.58.55:431][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.07.03-19.58.55:431][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.07.03-19.58.55:431][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.07.03-19.58.55:441][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.07.03-19.58.55:733][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.03-19.58.55:799][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.07.03-19.58.55:803][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.07.03-19.58.55:803][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.07.03-19.58.55:803][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.07.03-19.58.55:972][ 0]LogPython: Using Python 3.7.7 -[2024.07.03-19.58.56:363][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: 77D99C364F74D404BD06A3AEEBE445AC | Instance: 7717C2DE4995DCCF95EB40A8350C4C6C (NB-PBM2H22CST-10444). -[2024.07.03-19.58.56:399][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.07.03-19.58.56:401][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.07.03-19.58.56:531][ 0]SourceControl: Source control is disabled -[2024.07.03-19.58.56:531][ 0]SourceControl: Source control is disabled -[2024.07.03-19.58.56:536][ 0]SourceControl: Source control is disabled -[2024.07.03-19.58.56:539][ 0]SourceControl: Source control is disabled -[2024.07.03-19.58.56:544][ 0]SourceControl: Source control is disabled -[2024.07.03-19.58.56:548][ 0]LogUProjectInfo: Found projects: -[2024.07.03-19.58.56:643][ 0]LogOpenImageDenoise: OIDN starting up -[2024.07.03-19.58.56:679][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.07.03-19.58.56:693][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.03-19.58.56:693][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.03-19.58.56:832][ 0]LogOcInput: OculusInput pre-init called -[2024.07.03-19.58.56:984][ 0]LogCollectionManager: Loaded 0 collections in 0.001156 seconds -[2024.07.03-19.58.57:034][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s -[2024.07.03-19.58.57:034][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s -[2024.07.03-19.58.57:034][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s -[2024.07.03-19.58.57:034][ 0]LogEngine: Initializing Engine... -[2024.07.03-19.58.57:088][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.07.03-19.58.57:089][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.03-19.58.57:089][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.07.03-19.58.57:089][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.07.03-19.58.57:185][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.07.03-19.58.57:193][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.07.03-19.58.57:196][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.07.03-19.58.57:199][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.07.03-19.58.57:199][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.07.03-19.58.57:200][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.07.03-19.58.57:200][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.07.03-19.58.57:200][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.03-19.58.57:200][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.03-19.58.57:200][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.03-19.58.57:200][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.03-19.58.57:200][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.03-19.58.57:200][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.03-19.58.57:200][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.03-19.58.57:200][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.03-19.58.57:200][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.03-19.58.57:200][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.03-19.58.57:200][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.03-19.58.57:200][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.03-19.58.57:209][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.07.03-19.58.57:209][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.07.03-19.58.57:496][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.03-19.58.57:499][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.03-19.58.57:501][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.03-19.58.57:501][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.03-19.58.57:502][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.03-19.58.57:502][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.03-19.58.57:502][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.03-19.58.57:503][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.03-19.58.57:503][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.03-19.58.57:503][ 0]LogInit: FAudioDevice initialized. -[2024.07.03-19.58.57:503][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.07.03-19.58.57:503][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.07.03-19.58.57:563][ 0]LogDerivedDataCache: Saved boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.03-19.58.57:563][ 0]LogInit: Texture streaming: Enabled -[2024.07.03-19.58.57:573][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.07.03-19.58.57:575][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.07.03-19.58.57:575][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.07.03-19.58.57:576][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.07.03-19.58.57:595][ 0]LogInit: Transaction tracking system initialized -[2024.07.03-19.58.57:611][ 0]BlueprintLog: New page: Editor Load -[2024.07.03-19.58.57:656][ 0]LocalizationService: Localization service is disabled -[2024.07.03-19.58.57:673][ 0]TimingProfiler: Initialize -[2024.07.03-19.58.57:673][ 0]TimingProfiler: OnSessionChanged -[2024.07.03-19.58.57:673][ 0]LoadingProfiler: Initialize -[2024.07.03-19.58.57:673][ 0]LoadingProfiler: OnSessionChanged -[2024.07.03-19.58.57:673][ 0]NetworkingProfiler: Initialize -[2024.07.03-19.58.57:673][ 0]NetworkingProfiler: OnSessionChanged -[2024.07.03-19.58.57:673][ 0]MemoryProfiler: Initialize -[2024.07.03-19.58.57:673][ 0]MemoryProfiler: OnSessionChanged -[2024.07.03-19.58.57:786][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.07.03-19.58.57:786][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.07.03-19.58.57:923][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.01s -[2024.07.03-19.58.58:070][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.07.03-19.58.58:072][ 0]SourceControl: Source control is disabled -[2024.07.03-19.58.58:072][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 5.096 -[2024.07.03-19.58.58:072][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.03-19.58.58:073][ 0]LightingResults: New page: Lighting Build -[2024.07.03-19.58.58:073][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.07.03-19.58.58:074][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-19.58.58:074][ 0]MapCheck: New page: Map Check -[2024.07.03-19.58.58:074][ 0]LightingResults: New page: Lighting Build -[2024.07.03-19.58.58:078][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.03-19.58.58:080][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms -[2024.07.03-19.58.59:374][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.07.03-19.58.59:375][ 0]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.03-19.58.59:538][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.03-19.58.59:547][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.07.03-19.58.59:547][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.03-19.58.59:547][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,172ms to complete. -[2024.07.03-19.58.59:547][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 1.475 -[2024.07.03-19.58.59:549][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 6.572 -[2024.07.03-19.58.59:688][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-19.58.59:692][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-19.58.59:698][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-19.58.59:703][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.03-19.58.59:718][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0069 seconds. Added 3822 classes and 928 folders. -[2024.07.03-19.58.59:720][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.07.03-19.58.59:729][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.03-19.58.59:729][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:729][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.03-19.58.59:729][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:729][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.07.03-19.58.59:729][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 -[2024.07.03-19.58.59:737][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.03-19.58.59:737][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:737][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.03-19.58.59:737][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:737][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.07.03-19.58.59:737][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 -[2024.07.03-19.58.59:742][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.07.03-19.58.59:742][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:742][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.07.03-19.58.59:742][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:742][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.07.03-19.58.59:742][ 0]LogPakFile: OnPakFileMounted2Time == 0.000041 -[2024.07.03-19.58.59:747][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.03-19.58.59:747][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:747][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.03-19.58.59:747][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:747][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.07.03-19.58.59:747][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2024.07.03-19.58.59:752][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.03-19.58.59:752][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:752][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.03-19.58.59:752][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:752][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.07.03-19.58.59:752][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 -[2024.07.03-19.58.59:756][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.03-19.58.59:756][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:756][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.03-19.58.59:756][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:756][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.07.03-19.58.59:756][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2024.07.03-19.58.59:760][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.03-19.58.59:760][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:760][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.03-19.58.59:760][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:760][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.07.03-19.58.59:760][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 -[2024.07.03-19.58.59:764][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.03-19.58.59:764][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:764][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.03-19.58.59:764][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:764][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.07.03-19.58.59:764][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.03-19.58.59:771][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.03-19.58.59:771][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:771][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.03-19.58.59:771][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:771][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.07.03-19.58.59:771][ 0]LogPakFile: OnPakFileMounted2Time == 0.000028 -[2024.07.03-19.58.59:777][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.03-19.58.59:777][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:777][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.03-19.58.59:777][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:777][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.07.03-19.58.59:777][ 0]LogPakFile: OnPakFileMounted2Time == 0.000049 -[2024.07.03-19.58.59:784][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.03-19.58.59:784][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:784][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.03-19.58.59:784][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:784][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.07.03-19.58.59:784][ 0]LogPakFile: OnPakFileMounted2Time == 0.000047 -[2024.07.03-19.58.59:790][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.03-19.58.59:790][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:790][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.03-19.58.59:790][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:790][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.07.03-19.58.59:790][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 -[2024.07.03-19.58.59:795][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.03-19.58.59:795][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:795][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.03-19.58.59:795][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:795][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.07.03-19.58.59:795][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 -[2024.07.03-19.58.59:800][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.03-19.58.59:800][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:800][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.03-19.58.59:800][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:800][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.07.03-19.58.59:800][ 0]LogPakFile: OnPakFileMounted2Time == 0.000073 -[2024.07.03-19.58.59:806][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.03-19.58.59:806][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:806][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.03-19.58.59:806][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:806][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.07.03-19.58.59:806][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 -[2024.07.03-19.58.59:811][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.03-19.58.59:811][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:811][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.03-19.58.59:811][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:811][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.07.03-19.58.59:811][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2024.07.03-19.58.59:816][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.03-19.58.59:816][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:816][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.03-19.58.59:816][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:816][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.07.03-19.58.59:816][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 -[2024.07.03-19.58.59:821][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.03-19.58.59:821][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:821][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.03-19.58.59:821][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:821][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.07.03-19.58.59:821][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 -[2024.07.03-19.58.59:827][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.03-19.58.59:827][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:827][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.03-19.58.59:827][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:827][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.07.03-19.58.59:827][ 0]LogPakFile: OnPakFileMounted2Time == 0.000030 -[2024.07.03-19.58.59:834][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.03-19.58.59:834][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:834][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.03-19.58.59:834][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:834][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.07.03-19.58.59:834][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 -[2024.07.03-19.58.59:841][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.03-19.58.59:841][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:841][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.03-19.58.59:841][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:841][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.07.03-19.58.59:841][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2024.07.03-19.58.59:846][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.03-19.58.59:846][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:846][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.03-19.58.59:846][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:846][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.07.03-19.58.59:846][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 -[2024.07.03-19.58.59:851][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.07.03-19.58.59:851][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:851][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.07.03-19.58.59:851][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:851][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.07.03-19.58.59:851][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 -[2024.07.03-19.58.59:856][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.03-19.58.59:856][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:856][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.03-19.58.59:856][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:856][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.07.03-19.58.59:856][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 -[2024.07.03-19.58.59:860][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.03-19.58.59:860][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:860][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.03-19.58.59:860][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:860][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.07.03-19.58.59:860][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 -[2024.07.03-19.58.59:864][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.03-19.58.59:864][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.03-19.58.59:864][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.03-19.58.59:864][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.03-19.58.59:864][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.07.03-19.58.59:864][ 0]LogPakFile: OnPakFileMounted2Time == 0.000025 -[2024.07.03-19.59.00:020][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. -[2024.07.03-19.59.00:021][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. -[2024.07.03-19.59.00:084][ 0]LogSlate: Took 0.000155 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.07.03-19.59.00:090][ 0]LogSlate: Took 0.005302 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.07.03-19.59.00:091][ 0]LogSlate: Took 0.000121 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.07.03-19.59.00:203][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). -[2024.07.03-19.59.00:282][ 0]LogSlate: Took 0.000189 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.03-19.59.00:324][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.07.03-19.59.00:324][ 0]LogLoad: (Engine Initialization) Total time: 7.35 seconds -[2024.07.03-19.59.00:324][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.07.03-19.59.00:361][ 0]LogAssetRegistry: Asset discovery search completed in 5.1844 seconds -[2024.07.03-19.59.00:365][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) -[2024.07.03-19.59.00:368][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.07.03-19.59.06:283][295]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms -[2024.07.03-19.59.06:292][295]LogSlate: Took 0.000208 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.03-19.59.06:369][295]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map -[2024.07.03-19.59.06:369][295]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.03-19.59.06:369][295]LightingResults: New page: Lighting Build -[2024.07.03-19.59.06:369][295]LoadErrors: New page: Loading map: Map.umap -[2024.07.03-19.59.06:373][295]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.03-19.59.06:373][295]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.03-19.59.06:373][295]MapCheck: New page: Map Check -[2024.07.03-19.59.06:373][295]LightingResults: New page: Lighting Build -[2024.07.03-19.59.06:381][295]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.03-19.59.06:386][295]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms -[2024.07.03-19.59.06:387][295]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. -[2024.07.03-19.59.06:441][295]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.03-19.59.06:441][295]LogAIModule: Creating AISystem for world Map -[2024.07.03-19.59.06:451][295]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms -[2024.07.03-19.59.06:455][295]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.03-19.59.06:455][295]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,139ms to complete. -[2024.07.03-19.59.06:455][295]LogFileHelpers: Loading map 'Map' took 0.087 -[2024.07.03-19.59.44:549][389]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-19.59.45:447][430]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) -[2024.07.03-19.59.45:933][452]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) -[2024.07.03-19.59.46:516][479]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) -[2024.07.03-19.59.47:088][506]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) -[2024.07.03-19.59.47:592][529]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) -[2024.07.03-19.59.48:277][561]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG3) -[2024.07.03-19.59.49:549][623]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) -[2024.07.03-19.59.50:162][649]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) -[2024.07.03-19.59.50:856][676]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) -[2024.07.03-19.59.53:927][841]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG3) -[2024.07.03-19.59.54:451][870]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG3) -[2024.07.03-19.59.55:305][929]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) -[2024.07.03-19.59.55:959][972]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG3) -[2024.07.03-19.59.56:638][ 16]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.00.00:807][245]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.00.01:992][324]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.00.04:712][508]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.00.05:659][575]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.00.06:358][622]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.00.07:927][730]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.00.08:537][770]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.00.09:285][820]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.00.12:651][ 18]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG3) -[2024.07.03-20.00.13:379][ 58]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG3) -[2024.07.03-20.00.13:941][ 90]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG3) -[2024.07.03-20.00.14:465][120]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG3) -[2024.07.03-20.00.15:459][178]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Wand OG3) -[2024.07.03-20.00.18:633][367]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.00.19:272][395]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.00.19:988][429]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.00.20:569][456]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.00.21:183][485]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.00.21:874][517]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.00.22:482][545]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.00.23:102][574]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.00.23:784][606]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.00.24:547][642]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.00.25:123][669]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.00.25:686][695]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.00.44:911][779]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-20.00.44:919][779]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms -[2024.07.03-20.00.44:963][779]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map0BBBD344471784809C0B2B993561996F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-20.00.44:979][779]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-20.00.45:170][779]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataF49EB33B442F6488ADF85D87C7859CC6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-20.00.45:186][779]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-20.00.45:187][779]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-20.00.45:187][779]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-20.03.35:753][821]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-20.03.35:761][821]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.07.03-20.03.35:801][821]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE40E1551459514803FC8F1AD322D78B8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-20.03.35:816][821]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-20.03.35:914][821]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData3080CA2D4F9D0490299118994DD8AC2D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-20.03.35:938][821]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-20.03.35:938][821]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-20.03.35:938][821]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-20.03.41:467][ 86]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-20.03.41:474][ 86]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms -[2024.07.03-20.03.41:512][ 86]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map86279CD642365B32A15CFB8C93E85E88.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-20.03.41:526][ 86]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-20.03.41:623][ 86]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataAB95390D4BC6482798C8C69C95D23256.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-20.03.41:649][ 86]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-20.03.41:649][ 86]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-20.03.41:649][ 86]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-20.22.47:621][604]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.22.49:322][714]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.22.58:686][261]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand EG (Wandbild L)) -[2024.07.03-20.23.00:386][388]Cmd: DELETE -[2024.07.03-20.23.00:386][388]Cmd: ACTOR DELETE -[2024.07.03-20.23.00:393][388]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.23.00:405][388]LogUObjectHash: Compacting FUObjectHashTables data took 1.18ms -[2024.07.03-20.23.00:407][388]LogEditorActor: Deleted 1 Actors (0.021 secs) -[2024.07.03-20.23.02:625][532]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece5) -[2024.07.03-20.23.03:366][570]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand47) -[2024.07.03-20.23.04:480][634]Cmd: DUPLICATE -[2024.07.03-20.23.04:480][634]Cmd: ACTOR DUPLICATE -[2024.07.03-20.23.19:550][651]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece6) -[2024.07.03-20.23.20:227][696]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.07.03-20.23.22:477][856]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand78) -[2024.07.03-20.23.26:392][131]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden EG) -[2024.07.03-20.23.42:831][378]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand78) -[2024.07.03-20.23.58:055][371]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (WandOG3) -[2024.07.03-20.23.58:929][413]Cmd: DELETE -[2024.07.03-20.23.58:929][413]Cmd: ACTOR DELETE -[2024.07.03-20.23.58:936][413]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.23.58:946][413]LogUObjectHash: Compacting FUObjectHashTables data took 0.96ms -[2024.07.03-20.23.58:947][413]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.07.03-20.24.30:239][ 74]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand35) -[2024.07.03-20.24.33:670][229]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand37) -[2024.07.03-20.24.50:015][ 65]Cmd: DUPLICATE -[2024.07.03-20.24.50:015][ 65]Cmd: ACTOR DUPLICATE -[2024.07.03-20.25.02:618][678]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand37) -[2024.07.03-20.25.14:927][218]Cmd: TRANSACTION UNDO -[2024.07.03-20.25.14:928][218]LogEditorTransaction: Undo Clicking on Actors -[2024.07.03-20.25.15:308][224]Cmd: TRANSACTION UNDO -[2024.07.03-20.25.15:308][224]LogEditorTransaction: Undo Move Actors -[2024.07.03-20.25.15:766][240]Cmd: TRANSACTION UNDO -[2024.07.03-20.25.15:766][240]LogEditorTransaction: Undo Move Actors -[2024.07.03-20.25.16:784][275]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-20.25.16:792][275]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms -[2024.07.03-20.25.16:830][275]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1F924A75404F4B167CAF86B48F94B3E8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-20.25.16:848][275]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-20.25.16:956][275]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataE5474CE248E241D9062D05ACDBDFF7AC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-20.25.16:977][275]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-20.25.16:977][275]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-20.25.16:977][275]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-20.25.18:356][325]Cmd: DELETE -[2024.07.03-20.25.18:356][325]Cmd: ACTOR DELETE -[2024.07.03-20.25.18:361][325]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.25.18:361][325]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.25.18:391][325]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms -[2024.07.03-20.25.18:392][325]LogEditorActor: Deleted 2 Actors (0.035 secs) -[2024.07.03-20.25.26:122][690]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand34) -[2024.07.03-20.25.26:533][708]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand35) -[2024.07.03-20.25.27:118][735]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand37) -[2024.07.03-20.25.30:301][882]Cmd: DUPLICATE -[2024.07.03-20.25.30:301][882]Cmd: ACTOR DUPLICATE -[2024.07.03-20.25.38:682][269]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand37) -[2024.07.03-20.25.39:241][294]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece15) -[2024.07.03-20.25.41:152][374]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-20.25.41:160][374]LogUObjectHash: Compacting FUObjectHashTables data took 0.55ms -[2024.07.03-20.25.41:204][374]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapFB40C66C4870D08FF35FE68239BDB48D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-20.25.41:217][374]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-20.25.41:317][374]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData0BCF817A486B4044A9CE48B7AD97D3EF.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-20.25.41:338][374]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-20.25.41:338][374]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-20.25.41:338][374]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-20.25.47:411][697]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece6) -[2024.07.03-20.25.48:496][760]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand78) -[2024.07.03-20.25.51:957][906]LogActorFactory: Actor Factory created wand -[2024.07.03-20.25.52:631][949]LogActorFactory: Actor Factory created wand -[2024.07.03-20.26.15:828][377]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-20.26.15:836][377]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms -[2024.07.03-20.26.15:878][377]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map271BE3C94DB9A77FE38A74BFD8989A6D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-20.26.15:893][377]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-20.26.15:991][377]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataF2441C1B442992D1258E9EA3EC18A08F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-20.26.16:012][377]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-20.26.16:012][377]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-20.26.16:012][377]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-20.26.35:100][363]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Sphere4) -[2024.07.03-20.26.43:394][823]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) -[2024.07.03-20.26.48:584][134]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.27.32:120][346]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12) -[2024.07.03-20.27.33:569][409]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand24) -[2024.07.03-20.27.36:029][522]Cmd: DUPLICATE -[2024.07.03-20.27.36:029][522]Cmd: ACTOR DUPLICATE -[2024.07.03-20.27.57:065][550]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12) -[2024.07.03-20.27.57:857][587]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand82) -[2024.07.03-20.28.06:275][ 11]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece13) -[2024.07.03-20.28.07:710][ 82]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand24) -[2024.07.03-20.28.10:494][226]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand82) -[2024.07.03-20.28.11:728][287]Cmd: DUPLICATE -[2024.07.03-20.28.11:728][287]Cmd: ACTOR DUPLICATE -[2024.07.03-20.28.27:074][ 30]Cmd: DUPLICATE -[2024.07.03-20.28.27:074][ 30]Cmd: ACTOR DUPLICATE -[2024.07.03-20.28.40:273][876]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand83) -[2024.07.03-20.28.41:383][940]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand84) -[2024.07.03-20.28.41:946][968]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand83) -[2024.07.03-20.28.42:362][988]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand82) -[2024.07.03-20.28.50:922][371]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-20.28.50:930][371]LogUObjectHash: Compacting FUObjectHashTables data took 0.74ms -[2024.07.03-20.28.50:969][371]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8E14A0584BC6E15563F1D0897BA25FF2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-20.28.50:983][371]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-20.28.51:080][371]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData32C7C37640DD827A28DCE0A06847916B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-20.28.51:105][371]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-20.28.51:105][371]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-20.28.51:105][371]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-20.29.00:623][773]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand84) -[2024.07.03-20.29.01:511][814]Cmd: DUPLICATE -[2024.07.03-20.29.01:511][814]Cmd: ACTOR DUPLICATE -[2024.07.03-20.29.09:487][267]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand22) -[2024.07.03-20.29.14:547][477]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand85) -[2024.07.03-20.29.16:238][554]Cmd: DELETE -[2024.07.03-20.29.16:238][554]Cmd: ACTOR DELETE -[2024.07.03-20.29.16:244][554]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.29.16:256][554]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2024.07.03-20.29.16:257][554]LogEditorActor: Deleted 1 Actors (0.019 secs) -[2024.07.03-20.29.17:049][591]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-20.29.17:057][591]LogUObjectHash: Compacting FUObjectHashTables data took 0.26ms -[2024.07.03-20.29.17:097][591]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE707B5014350BCCD9E8448977009D15C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-20.29.17:112][591]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-20.29.17:211][591]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData991526BF4310FA1C88CCEAAA20468F53.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-20.29.17:232][591]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-20.29.17:232][591]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-20.29.17:232][591]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-20.29.41:835][843]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) -[2024.07.03-20.29.42:772][881]Cmd: DELETE -[2024.07.03-20.29.42:772][881]Cmd: ACTOR DELETE -[2024.07.03-20.29.42:777][881]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.29.42:798][881]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms -[2024.07.03-20.29.42:800][881]LogEditorActor: Deleted 1 Actors (0.027 secs) -[2024.07.03-20.29.43:896][933]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) -[2024.07.03-20.29.44:750][970]Cmd: DELETE -[2024.07.03-20.29.44:750][970]Cmd: ACTOR DELETE -[2024.07.03-20.29.44:756][970]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.29.44:764][970]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms -[2024.07.03-20.29.44:765][970]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.07.03-20.29.45:994][ 27]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) -[2024.07.03-20.29.46:823][ 63]Cmd: DELETE -[2024.07.03-20.29.46:823][ 63]Cmd: ACTOR DELETE -[2024.07.03-20.29.46:829][ 63]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.29.46:840][ 63]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms -[2024.07.03-20.29.46:841][ 63]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.07.03-20.29.47:759][106]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) -[2024.07.03-20.29.48:458][135]Cmd: DELETE -[2024.07.03-20.29.48:459][135]Cmd: ACTOR DELETE -[2024.07.03-20.29.48:464][135]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.29.48:475][135]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms -[2024.07.03-20.29.48:476][135]LogEditorActor: Deleted 1 Actors (0.017 secs) -[2024.07.03-20.29.50:345][221]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand80) -[2024.07.03-20.29.51:084][248]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand37) -[2024.07.03-20.29.51:480][266]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand36) -[2024.07.03-20.29.51:966][288]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (cornerPiece15) -[2024.07.03-20.29.53:885][378]Cmd: DUPLICATE -[2024.07.03-20.29.53:885][378]Cmd: ACTOR DUPLICATE -[2024.07.03-20.30.05:799][867]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.30.06:364][885]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece18) -[2024.07.03-20.30.07:138][910]Cmd: DELETE -[2024.07.03-20.30.07:138][910]Cmd: ACTOR DELETE -[2024.07.03-20.30.07:147][910]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.30.07:157][910]LogUObjectHash: Compacting FUObjectHashTables data took 0.81ms -[2024.07.03-20.30.07:158][910]LogEditorActor: Deleted 1 Actors (0.019 secs) -[2024.07.03-20.30.12:426][160]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand85) -[2024.07.03-20.30.13:297][194]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-20.30.13:306][194]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms -[2024.07.03-20.30.13:353][194]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC80D7C754169FA5F313213B7EADB2D58.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-20.30.13:369][194]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-20.30.13:486][194]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4E71FA0A440FAE1033A368BF9AB161AE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-20.30.13:508][194]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-20.30.13:508][194]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-20.30.13:508][194]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-20.31.54:554][911]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) -[2024.07.03-20.31.55:201][940]Cmd: DELETE -[2024.07.03-20.31.55:201][940]Cmd: ACTOR DELETE -[2024.07.03-20.31.55:207][940]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.31.55:223][940]LogUObjectHash: Compacting FUObjectHashTables data took 1.01ms -[2024.07.03-20.31.55:224][940]LogEditorActor: Deleted 1 Actors (0.023 secs) -[2024.07.03-20.31.56:090][986]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand87) -[2024.07.03-20.31.57:094][ 34]Cmd: DUPLICATE -[2024.07.03-20.31.57:095][ 34]Cmd: ACTOR DUPLICATE -[2024.07.03-20.32.05:322][454]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand87) -[2024.07.03-20.32.09:005][660]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand85) -[2024.07.03-20.32.10:130][725]Cmd: DUPLICATE -[2024.07.03-20.32.10:130][725]Cmd: ACTOR DUPLICATE -[2024.07.03-20.32.20:567][297]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.33.11:225][719]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.33.12:487][786]Cmd: DELETE -[2024.07.03-20.33.12:487][786]Cmd: ACTOR DELETE -[2024.07.03-20.33.12:494][786]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.33.12:504][786]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms -[2024.07.03-20.33.12:506][786]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.07.03-20.33.13:822][861]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand89) -[2024.07.03-20.33.19:360][136]Cmd: DUPLICATE -[2024.07.03-20.33.19:360][136]Cmd: ACTOR DUPLICATE -[2024.07.03-20.33.43:885][448]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand89) -[2024.07.03-20.33.47:680][704]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece15) -[2024.07.03-20.33.52:377][ 11]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand85) -[2024.07.03-20.33.55:336][197]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand86) -[2024.07.03-20.33.58:101][373]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand87) -[2024.07.03-20.34.00:556][522]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand88) -[2024.07.03-20.34.02:093][624]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.34.02:725][665]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand88) -[2024.07.03-20.34.07:610][951]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.34.12:732][243]Cmd: DELETE -[2024.07.03-20.34.12:732][243]Cmd: ACTOR DELETE -[2024.07.03-20.34.12:739][243]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.34.12:748][243]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2024.07.03-20.34.12:750][243]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.07.03-20.34.13:235][266]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.34.13:476][276]Cmd: DELETE -[2024.07.03-20.34.13:476][276]Cmd: ACTOR DELETE -[2024.07.03-20.34.13:483][276]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.34.13:491][276]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms -[2024.07.03-20.34.13:492][276]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.07.03-20.34.14:386][318]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand90) -[2024.07.03-20.34.16:124][394]Cmd: DUPLICATE -[2024.07.03-20.34.16:124][394]Cmd: ACTOR DUPLICATE -[2024.07.03-20.34.24:157][780]Cmd: DUPLICATE -[2024.07.03-20.34.24:157][780]Cmd: ACTOR DUPLICATE -[2024.07.03-20.34.31:635][164]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand91) -[2024.07.03-20.34.32:442][207]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand90) -[2024.07.03-20.34.34:713][333]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.34.40:776][677]Cmd: DELETE -[2024.07.03-20.34.40:776][677]Cmd: ACTOR DELETE -[2024.07.03-20.34.40:783][677]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.34.40:792][677]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms -[2024.07.03-20.34.40:794][677]LogEditorActor: Deleted 1 Actors (0.017 secs) -[2024.07.03-20.34.41:948][737]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.34.42:620][768]Cmd: DELETE -[2024.07.03-20.34.42:620][768]Cmd: ACTOR DELETE -[2024.07.03-20.34.42:627][768]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.34.42:638][768]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms -[2024.07.03-20.34.42:639][768]LogEditorActor: Deleted 1 Actors (0.017 secs) -[2024.07.03-20.34.43:704][813]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.34.45:024][866]Cmd: DELETE -[2024.07.03-20.34.45:024][866]Cmd: ACTOR DELETE -[2024.07.03-20.34.45:030][866]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.34.45:042][866]LogUObjectHash: Compacting FUObjectHashTables data took 0.35ms -[2024.07.03-20.34.45:043][866]LogEditorActor: Deleted 1 Actors (0.019 secs) -[2024.07.03-20.34.46:132][913]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand90) -[2024.07.03-20.34.48:790][ 18]Cmd: DUPLICATE -[2024.07.03-20.34.48:790][ 18]Cmd: ACTOR DUPLICATE -[2024.07.03-20.35.04:081][798]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.35.06:358][924]Cmd: DELETE -[2024.07.03-20.35.06:358][924]Cmd: ACTOR DELETE -[2024.07.03-20.35.06:365][924]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.35.06:366][924]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.35.06:366][924]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.35.06:375][924]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms -[2024.07.03-20.35.06:377][924]LogEditorActor: Deleted 3 Actors (0.018 secs) -[2024.07.03-20.35.07:554][976]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand94) -[2024.07.03-20.35.11:060][118]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.35.11:993][155]Cmd: DELETE -[2024.07.03-20.35.11:993][155]Cmd: ACTOR DELETE -[2024.07.03-20.35.11:999][155]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.35.12:007][155]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms -[2024.07.03-20.35.12:008][155]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.07.03-20.35.12:576][180]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.35.12:700][184]Cmd: DELETE -[2024.07.03-20.35.12:700][184]Cmd: ACTOR DELETE -[2024.07.03-20.35.12:705][184]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.35.12:713][184]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms -[2024.07.03-20.35.12:713][184]LogEditorActor: Deleted 1 Actors (0.013 secs) -[2024.07.03-20.35.13:202][205]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.35.13:372][211]Cmd: DELETE -[2024.07.03-20.35.13:372][211]Cmd: ACTOR DELETE -[2024.07.03-20.35.13:379][211]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.35.13:388][211]LogUObjectHash: Compacting FUObjectHashTables data took 0.45ms -[2024.07.03-20.35.13:389][211]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.07.03-20.35.15:486][300]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand93) -[2024.07.03-20.35.19:708][470]Cmd: DUPLICATE -[2024.07.03-20.35.19:709][470]Cmd: ACTOR DUPLICATE -[2024.07.03-20.35.51:448][216]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.35.52:678][266]Cmd: DELETE -[2024.07.03-20.35.52:678][266]Cmd: ACTOR DELETE -[2024.07.03-20.35.52:685][266]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.35.52:694][266]LogUObjectHash: Compacting FUObjectHashTables data took 0.68ms -[2024.07.03-20.35.52:695][266]LogEditorActor: Deleted 1 Actors (0.017 secs) -[2024.07.03-20.35.53:103][283]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.35.53:202][286]Cmd: DELETE -[2024.07.03-20.35.53:202][286]Cmd: ACTOR DELETE -[2024.07.03-20.35.53:208][286]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.35.53:216][286]LogUObjectHash: Compacting FUObjectHashTables data took 0.31ms -[2024.07.03-20.35.53:216][286]LogEditorActor: Deleted 1 Actors (0.013 secs) -[2024.07.03-20.35.53:668][305]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.35.53:880][313]Cmd: DELETE -[2024.07.03-20.35.53:880][313]Cmd: ACTOR DELETE -[2024.07.03-20.35.53:886][313]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.35.53:894][313]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms -[2024.07.03-20.35.53:894][313]LogEditorActor: Deleted 1 Actors (0.014 secs) -[2024.07.03-20.35.55:586][388]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.35.56:691][431]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand101) -[2024.07.03-20.35.57:785][467]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand100) -[2024.07.03-20.35.58:436][493]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand99) -[2024.07.03-20.35.59:729][539]Cmd: DUPLICATE -[2024.07.03-20.35.59:729][539]Cmd: ACTOR DUPLICATE -[2024.07.03-20.36.17:320][414]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Boden OG3) -[2024.07.03-20.36.21:021][562]Cmd: DELETE -[2024.07.03-20.36.21:021][562]Cmd: ACTOR DELETE -[2024.07.03-20.36.21:028][562]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.36.21:029][562]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.36.21:029][562]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.36.21:037][562]LogUObjectHash: Compacting FUObjectHashTables data took 0.85ms -[2024.07.03-20.36.21:038][562]LogEditorActor: Deleted 3 Actors (0.017 secs) -[2024.07.03-20.36.22:937][642]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand102) -[2024.07.03-20.36.25:899][757]Cmd: DUPLICATE -[2024.07.03-20.36.25:899][757]Cmd: ACTOR DUPLICATE -[2024.07.03-20.36.53:326][187]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) -[2024.07.03-20.36.54:434][247]Cmd: DELETE -[2024.07.03-20.36.54:434][247]Cmd: ACTOR DELETE -[2024.07.03-20.36.54:440][247]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.36.54:449][247]LogUObjectHash: Compacting FUObjectHashTables data took 0.99ms -[2024.07.03-20.36.54:451][247]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.07.03-20.36.57:320][419]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) -[2024.07.03-20.36.57:986][455]Cmd: DELETE -[2024.07.03-20.36.57:986][455]Cmd: ACTOR DELETE -[2024.07.03-20.36.57:992][455]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.36.58:001][455]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms -[2024.07.03-20.36.58:002][455]LogEditorActor: Deleted 1 Actors (0.017 secs) -[2024.07.03-20.36.58:449][481]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) -[2024.07.03-20.36.58:566][486]Cmd: DELETE -[2024.07.03-20.36.58:567][486]Cmd: ACTOR DELETE -[2024.07.03-20.36.58:573][486]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.36.58:582][486]LogUObjectHash: Compacting FUObjectHashTables data took 0.28ms -[2024.07.03-20.36.58:582][486]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.07.03-20.36.59:023][512]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Wand OG3) -[2024.07.03-20.36.59:248][523]Cmd: DELETE -[2024.07.03-20.36.59:248][523]Cmd: ACTOR DELETE -[2024.07.03-20.36.59:255][523]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.36.59:266][523]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms -[2024.07.03-20.36.59:267][523]LogEditorActor: Deleted 1 Actors (0.018 secs) -[2024.07.03-20.37.02:296][693]Cmd: TRANSACTION UNDO -[2024.07.03-20.37.02:296][693]LogEditorTransaction: Undo Delete Actors -[2024.07.03-20.37.03:989][758]Cmd: DELETE -[2024.07.03-20.37.03:989][758]Cmd: ACTOR DELETE -[2024.07.03-20.37.03:993][758]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.37.04:002][758]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms -[2024.07.03-20.37.04:003][758]LogEditorActor: Deleted 1 Actors (0.014 secs) -[2024.07.03-20.37.04:518][782]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand88) -[2024.07.03-20.37.05:121][806]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand87) -[2024.07.03-20.37.05:636][829]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand86) -[2024.07.03-20.37.06:093][851]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand85) -[2024.07.03-20.37.08:253][961]Cmd: DUPLICATE -[2024.07.03-20.37.08:253][961]Cmd: ACTOR DUPLICATE -[2024.07.03-20.37.20:536][604]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand102) -[2024.07.03-20.37.21:340][645]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand111) -[2024.07.03-20.37.38:032][589]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.37.39:086][650]Cmd: DELETE -[2024.07.03-20.37.39:086][650]Cmd: ACTOR DELETE -[2024.07.03-20.37.39:092][650]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.37.39:101][650]LogUObjectHash: Compacting FUObjectHashTables data took 0.94ms -[2024.07.03-20.37.39:102][650]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.07.03-20.37.41:286][787]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.37.44:470][971]Cmd: DELETE -[2024.07.03-20.37.44:470][971]Cmd: ACTOR DELETE -[2024.07.03-20.37.44:476][971]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.37.44:485][971]LogUObjectHash: Compacting FUObjectHashTables data took 0.30ms -[2024.07.03-20.37.44:486][971]LogEditorActor: Deleted 1 Actors (0.017 secs) -[2024.07.03-20.37.44:883][996]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.37.45:008][ 2]Cmd: DELETE -[2024.07.03-20.37.45:008][ 2]Cmd: ACTOR DELETE -[2024.07.03-20.37.45:014][ 2]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.37.45:023][ 2]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms -[2024.07.03-20.37.45:023][ 2]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.07.03-20.37.45:744][ 46]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand89) -[2024.07.03-20.37.46:986][119]Cmd: DUPLICATE -[2024.07.03-20.37.46:986][119]Cmd: ACTOR DUPLICATE -[2024.07.03-20.38.23:116][371]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand89) -[2024.07.03-20.38.27:417][645]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.38.28:250][696]Cmd: DELETE -[2024.07.03-20.38.28:250][696]Cmd: ACTOR DELETE -[2024.07.03-20.38.28:257][696]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.38.28:268][696]LogUObjectHash: Compacting FUObjectHashTables data took 1.02ms -[2024.07.03-20.38.28:270][696]LogEditorActor: Deleted 1 Actors (0.020 secs) -[2024.07.03-20.38.28:727][726]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.38.28:863][733]Cmd: DELETE -[2024.07.03-20.38.28:863][733]Cmd: ACTOR DELETE -[2024.07.03-20.38.28:870][733]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.38.28:878][733]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms -[2024.07.03-20.38.28:878][733]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.07.03-20.38.29:305][759]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.38.29:427][765]Cmd: DELETE -[2024.07.03-20.38.29:427][765]Cmd: ACTOR DELETE -[2024.07.03-20.38.29:433][765]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.38.29:442][765]LogUObjectHash: Compacting FUObjectHashTables data took 0.46ms -[2024.07.03-20.38.29:443][765]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.07.03-20.38.30:069][805]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand112) -[2024.07.03-20.38.31:434][886]Cmd: DUPLICATE -[2024.07.03-20.38.31:434][886]Cmd: ACTOR DUPLICATE -[2024.07.03-20.38.36:190][143]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand113) -[2024.07.03-20.38.41:691][482]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand112) -[2024.07.03-20.38.42:664][539]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand113) -[2024.07.03-20.38.43:552][590]Cmd: DUPLICATE -[2024.07.03-20.38.43:552][590]Cmd: ACTOR DUPLICATE -[2024.07.03-20.38.55:924][348]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand113) -[2024.07.03-20.38.56:274][367]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand112) -[2024.07.03-20.38.57:966][471]Cmd: DUPLICATE -[2024.07.03-20.38.57:966][471]Cmd: ACTOR DUPLICATE -[2024.07.03-20.39.07:433][ 25]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.39.08:183][ 57]Cmd: DELETE -[2024.07.03-20.39.08:183][ 57]Cmd: ACTOR DELETE -[2024.07.03-20.39.08:189][ 57]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.39.08:197][ 57]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms -[2024.07.03-20.39.08:198][ 57]LogEditorActor: Deleted 1 Actors (0.014 secs) -[2024.07.03-20.39.08:763][ 83]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.39.08:839][ 84]Cmd: DELETE -[2024.07.03-20.39.08:839][ 84]Cmd: ACTOR DELETE -[2024.07.03-20.39.08:843][ 84]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.39.08:852][ 84]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms -[2024.07.03-20.39.08:852][ 84]LogEditorActor: Deleted 1 Actors (0.013 secs) -[2024.07.03-20.39.09:383][108]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.39.09:478][111]Cmd: DELETE -[2024.07.03-20.39.09:478][111]Cmd: ACTOR DELETE -[2024.07.03-20.39.09:483][111]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.39.09:491][111]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms -[2024.07.03-20.39.09:492][111]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.07.03-20.39.10:993][180]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.39.12:851][263]Cmd: DELETE -[2024.07.03-20.39.12:851][263]Cmd: ACTOR DELETE -[2024.07.03-20.39.12:857][263]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.39.12:866][263]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms -[2024.07.03-20.39.12:868][263]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.07.03-20.39.13:142][276]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.39.13:320][283]Cmd: DELETE -[2024.07.03-20.39.13:320][283]Cmd: ACTOR DELETE -[2024.07.03-20.39.13:326][283]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.39.13:334][283]LogUObjectHash: Compacting FUObjectHashTables data took 0.34ms -[2024.07.03-20.39.13:334][283]LogEditorActor: Deleted 1 Actors (0.014 secs) -[2024.07.03-20.39.13:710][301]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke OG3) -[2024.07.03-20.39.13:778][302]Cmd: DELETE -[2024.07.03-20.39.13:778][302]Cmd: ACTOR DELETE -[2024.07.03-20.39.13:783][302]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.39.13:790][302]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms -[2024.07.03-20.39.13:790][302]LogEditorActor: Deleted 1 Actors (0.012 secs) -[2024.07.03-20.39.15:063][372]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand117) -[2024.07.03-20.39.15:813][412]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand116) -[2024.07.03-20.39.16:403][444]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand115) -[2024.07.03-20.39.17:977][534]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand112) -[2024.07.03-20.39.18:619][569]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand113) -[2024.07.03-20.39.19:175][599]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand114) -[2024.07.03-20.39.20:718][684]Cmd: DUPLICATE -[2024.07.03-20.39.20:718][684]Cmd: ACTOR DUPLICATE -[2024.07.03-20.39.40:554][841]LogEditorViewport: Clicking Background -[2024.07.03-20.39.41:319][882]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-20.39.41:327][882]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms -[2024.07.03-20.39.41:369][882]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map7C5C55D94217251B5FFE09B5989106C6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-20.39.41:386][882]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-20.39.41:487][882]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData850A393B479C093959B312B93BB6E3EE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-20.39.41:508][882]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-20.39.41:508][882]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-20.39.41:508][882]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-20.40.55:900][515]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Cube40) -[2024.07.03-20.41.19:262][648]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) -[2024.07.03-20.41.35:498][557]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand69) -[2024.07.03-20.41.48:716][243]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece9) -[2024.07.03-20.41.50:239][344]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece10) -[2024.07.03-20.41.54:074][609]Cmd: DELETE -[2024.07.03-20.41.54:074][609]Cmd: ACTOR DELETE -[2024.07.03-20.41.54:079][609]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.41.54:098][609]LogUObjectHash: Compacting FUObjectHashTables data took 1.17ms -[2024.07.03-20.41.54:100][609]LogEditorActor: Deleted 1 Actors (0.026 secs) -[2024.07.03-20.41.54:725][653]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece14) -[2024.07.03-20.41.55:016][672]Cmd: DELETE -[2024.07.03-20.41.55:016][672]Cmd: ACTOR DELETE -[2024.07.03-20.41.55:023][672]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.41.55:033][672]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2024.07.03-20.41.55:035][672]LogEditorActor: Deleted 1 Actors (0.019 secs) -[2024.07.03-20.42.00:903][ 99]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece9) -[2024.07.03-20.42.01:747][151]Cmd: DELETE -[2024.07.03-20.42.01:747][151]Cmd: ACTOR DELETE -[2024.07.03-20.42.01:753][151]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.42.01:762][151]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms -[2024.07.03-20.42.01:763][151]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.07.03-20.42.02:169][179]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece13) -[2024.07.03-20.42.02:238][182]Cmd: DELETE -[2024.07.03-20.42.02:238][182]Cmd: ACTOR DELETE -[2024.07.03-20.42.02:244][182]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.42.02:252][182]LogUObjectHash: Compacting FUObjectHashTables data took 0.37ms -[2024.07.03-20.42.02:253][182]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.07.03-20.42.09:644][569]LogActorFactory: Actor Factory created wand -[2024.07.03-20.42.10:788][626]LogActorFactory: Actor Factory created wand -[2024.07.03-20.42.34:674][844]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12) -[2024.07.03-20.42.35:332][878]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand124) -[2024.07.03-20.42.36:776][956]Cmd: DUPLICATE -[2024.07.03-20.42.36:777][956]Cmd: ACTOR DUPLICATE -[2024.07.03-20.42.44:413][380]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand124) -[2024.07.03-20.42.46:423][486]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-20.42.46:431][486]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2024.07.03-20.42.46:470][486]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE2208CD34F31BF0F60E04D8ECE8273FC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-20.42.46:486][486]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-20.42.46:586][486]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7861250A4F1879BFA2839090BE5C84F1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-20.42.46:609][486]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-20.42.46:609][486]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-20.42.46:610][486]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-20.42.49:679][638]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand44) -[2024.07.03-20.44.32:414][974]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Decke EG2) -[2024.07.03-20.46.09:102][940]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece11) -[2024.07.03-20.47.56:733][ 69]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand54) -[2024.07.03-20.47.58:063][136]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece4) -[2024.07.03-20.47.58:955][180]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand54) -[2024.07.03-20.47.59:701][215]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece4) -[2024.07.03-20.48.05:055][495]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand54) -[2024.07.03-20.48.07:059][598]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece3) -[2024.07.03-20.48.32:423][754]Cmd: TRANSACTION UNDO -[2024.07.03-20.48.32:423][754]LogEditorTransaction: Undo Create Actors -[2024.07.03-20.48.32:785][763]Cmd: TRANSACTION UNDO -[2024.07.03-20.48.32:785][763]LogEditorTransaction: Undo Create Actors -[2024.07.03-20.48.35:888][976]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand14) -[2024.07.03-20.49.19:642][ 29]Cmd: TRANSACTION UNDO -[2024.07.03-20.49.19:642][ 29]LogEditorTransaction: Undo Create Actors -[2024.07.03-20.49.45:121][929]Cmd: TRANSACTION UNDO -[2024.07.03-20.49.45:122][929]LogEditorTransaction: Undo Create Actors -[2024.07.03-20.49.45:307][933]Cmd: TRANSACTION UNDO -[2024.07.03-20.49.45:307][933]LogEditorTransaction: Undo Create Actors -[2024.07.03-20.49.45:444][936]Cmd: TRANSACTION UNDO -[2024.07.03-20.49.45:444][936]LogEditorTransaction: Undo Create Actors -[2024.07.03-20.49.45:579][939]Cmd: TRANSACTION UNDO -[2024.07.03-20.49.45:580][939]LogEditorTransaction: Undo Create Actors -[2024.07.03-20.49.45:741][945]Cmd: TRANSACTION UNDO -[2024.07.03-20.49.45:741][945]LogEditorTransaction: Undo Create Actors -[2024.07.03-20.49.45:888][950]Cmd: TRANSACTION UNDO -[2024.07.03-20.49.45:888][950]LogEditorTransaction: Undo Create Actors -[2024.07.03-20.49.46:211][963]Cmd: TRANSACTION UNDO -[2024.07.03-20.49.46:211][963]LogEditorTransaction: Undo Create Actors -[2024.07.03-20.49.46:374][970]Cmd: TRANSACTION UNDO -[2024.07.03-20.49.46:374][970]LogEditorTransaction: Undo Create Actors -[2024.07.03-20.49.49:029][ 85]Cmd: TRANSACTION UNDO -[2024.07.03-20.49.49:029][ 85]LogEditorTransaction: Undo Create Actors -[2024.07.03-20.49.49:203][ 93]Cmd: TRANSACTION UNDO -[2024.07.03-20.49.49:203][ 93]LogEditorTransaction: Undo Create Actors -[2024.07.03-20.49.49:389][102]Cmd: TRANSACTION UNDO -[2024.07.03-20.49.49:389][102]LogEditorTransaction: Undo Create Actors -[2024.07.03-20.49.49:863][125]Cmd: TRANSACTION UNDO -[2024.07.03-20.49.49:863][125]LogEditorTransaction: Undo Create Actors -[2024.07.03-20.49.50:230][143]Cmd: TRANSACTION UNDO -[2024.07.03-20.49.50:230][143]LogEditorTransaction: Undo Create Actors -[2024.07.03-20.49.50:705][166]Cmd: TRANSACTION UNDO -[2024.07.03-20.49.50:705][166]LogEditorTransaction: Undo Create Actors -[2024.07.03-20.49.52:133][231]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-20.49.52:142][231]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms -[2024.07.03-20.49.52:181][231]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1DF3C5CF46146EBE8A02E1B85F82328E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-20.49.52:196][231]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-20.49.52:292][231]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData2EBDB0464A935F2751BC02ABF212D66B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-20.49.52:313][231]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-20.49.52:313][231]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-20.49.52:313][231]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-20.50.03:831][798]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece2) -[2024.07.03-20.50.12:408][310]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece) -[2024.07.03-20.50.27:588][221]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece3) -[2024.07.03-20.50.28:069][244]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand) -[2024.07.03-20.50.29:208][313]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand2) -[2024.07.03-20.50.37:856][838]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece2) -[2024.07.03-20.50.38:748][884]Cmd: TRANSACTION UNDO -[2024.07.03-20.50.38:748][884]LogEditorTransaction: Undo Clicking on Actors -[2024.07.03-20.50.39:143][894]Cmd: TRANSACTION UNDO -[2024.07.03-20.50.39:143][894]LogEditorTransaction: Undo Clicking on Actors -[2024.07.03-20.50.39:423][903]Cmd: TRANSACTION UNDO -[2024.07.03-20.50.39:423][903]LogEditorTransaction: Undo Clicking on Actors -[2024.07.03-20.50.39:917][926]Cmd: TRANSACTION UNDO -[2024.07.03-20.50.39:917][926]LogEditorTransaction: Undo Clicking on Actors -[2024.07.03-20.50.40:104][935]Cmd: TRANSACTION UNDO -[2024.07.03-20.50.40:104][935]LogEditorTransaction: Undo Move Actors -[2024.07.03-20.50.40:544][955]Cmd: TRANSACTION UNDO -[2024.07.03-20.50.40:544][955]LogEditorTransaction: Undo Clicking on Actors -[2024.07.03-20.50.40:871][970]Cmd: TRANSACTION UNDO -[2024.07.03-20.50.40:871][970]LogEditorTransaction: Undo Move Actors -[2024.07.03-20.50.41:715][ 8]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-20.50.41:722][ 8]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms -[2024.07.03-20.50.41:760][ 8]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map6097B42B4C18EFAA0F75059F7F3B0D65.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-20.50.41:774][ 8]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-20.50.41:870][ 8]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataCF6778454837FE1CB8BA289AA49E8047.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-20.50.41:886][ 8]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-20.50.41:886][ 8]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-20.50.41:886][ 8]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-20.50.54:079][584]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand18) -[2024.07.03-20.51.10:863][321]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39) -[2024.07.03-20.51.33:210][439]Cmd: TRANSACTION UNDO -[2024.07.03-20.51.33:210][439]LogEditorTransaction: Undo Set Scale -[2024.07.03-20.51.46:404][969]Cmd: TRANSACTION UNDO -[2024.07.03-20.51.46:405][969]LogEditorTransaction: Undo Set Scale -[2024.07.03-20.51.57:486][768]Cmd: TRANSACTION UNDO -[2024.07.03-20.51.57:486][768]LogEditorTransaction: Undo Set Scale -[2024.07.03-20.51.57:949][779]Cmd: TRANSACTION UNDO -[2024.07.03-20.51.57:949][779]LogEditorTransaction: Undo Move Actors -[2024.07.03-20.51.59:769][863]Cmd: DUPLICATE -[2024.07.03-20.51.59:769][863]Cmd: ACTOR DUPLICATE -[2024.07.03-20.52.44:272][223]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39) -[2024.07.03-20.52.44:902][252]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39) -[2024.07.03-20.52.45:282][273]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand126) -[2024.07.03-20.52.52:070][567]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39) -[2024.07.03-20.52.57:456][882]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand31) -[2024.07.03-20.53.04:480][344]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand126) -[2024.07.03-20.53.17:926][ 58]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand17) -[2024.07.03-20.53.23:160][393]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39) -[2024.07.03-20.53.24:137][447]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand126) -[2024.07.03-20.53.24:904][494]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand18) -[2024.07.03-20.53.31:573][912]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand126) -[2024.07.03-20.53.34:113][ 49]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39) -[2024.07.03-20.53.35:549][129]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand17) -[2024.07.03-20.53.39:511][362]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand39) -[2024.07.03-20.53.40:176][403]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand126) -[2024.07.03-20.55.32:313][475]LogUObjectHash: Compacting FUObjectHashTables data took 1.03ms -[2024.07.03-20.55.35:766][475]LogSlate: Window 'Delete Assets' being destroyed -[2024.07.03-20.55.37:828][545]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand126) -[2024.07.03-20.55.38:620][591]Cmd: DELETE -[2024.07.03-20.55.38:620][591]Cmd: ACTOR DELETE -[2024.07.03-20.55.38:627][591]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.03-20.55.38:634][591]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms -[2024.07.03-20.55.38:635][591]LogEditorActor: Deleted 1 Actors (0.015 secs) -[2024.07.03-20.55.40:460][707]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-20.55.40:467][707]LogUObjectHash: Compacting FUObjectHashTables data took 0.27ms -[2024.07.03-20.55.40:498][707]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map32BBD18F45F2FBE2696305B34B475FCC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-20.55.40:511][707]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-20.55.40:590][707]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7B38FF784750FA701A92869398E4F0AE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-20.55.40:605][707]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-20.55.40:605][707]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-20.55.40:605][707]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-20.56.58:650][242]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.03-20.56.58:656][242]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms -[2024.07.03-20.56.58:688][242]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map62970239494D7F9FCD182D84DD16A32E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.03-20.56.58:701][242]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.03-20.56.58:777][242]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataE8E8A6794B5824ECD92D5681A869BCF8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.03-20.56.58:794][242]AssetCheck: New page: Asset Save: multiple assets -[2024.07.03-20.56.58:794][242]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.03-20.56.58:794][242]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.03-20.57.04:071][578]LogUObjectHash: Compacting FUObjectHashTables data took 0.23ms -[2024.07.03-20.57.04:108][578]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.07.03-20.57.04:237][579]Cmd: QUIT_EDITOR -[2024.07.03-20.57.04:237][579]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.07.03-20.57.04:241][579]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.07.03-20.57.04:243][579]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.07.03-20.57.04:243][579]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.07.03-20.57.04:243][579]LogAudio: Display: Audio Device unregistered from world 'Map'. -[2024.07.03-20.57.04:243][579]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.03-20.57.04:246][579]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.03-20.57.04:329][579]LogAudio: Display: Audio Device Manager Shutdown -[2024.07.03-20.57.04:330][579]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.03-20.57.04:334][579]LogExit: Preparing to exit. -[2024.07.03-20.57.05:302][579]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms -[2024.07.03-20.57.05:430][579]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2024.07.03-20.57.05:431][579]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2024.07.03-20.57.05:458][579]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.07.03-20.57.05:466][579]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.07.03-20.57.05:466][579]LogExit: Editor shut down -[2024.07.03-20.57.05:467][579]LogExit: Transaction tracking system shut down -[2024.07.03-20.57.05:681][579]LogExit: Object subsystem successfully closed. -[2024.07.03-20.57.05:702][579]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.03-20.57.05:702][579]LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%) -[2024.07.03-20.57.05:702][579]LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%) -[2024.07.03-20.57.05:702][579]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% -[2024.07.03-20.57.05:702][579]LogShaderCompilers: Display: ================================================ -[2024.07.03-20.57.05:706][579]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.07.03-20.57.05:737][579]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (872) -[2024.07.03-20.57.05:737][579]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.07.03-20.57.05:737][579]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.07.03-20.57.05:737][579]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module TextureAlignMode (848) -[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module BspMode (846) -[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module GeometryMode (844) -[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (842) -[2024.07.03-20.57.05:739][579]LogModuleManager: Shutting down and abandoning module TakeRecorder (841) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (838) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module TakesCore (836) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module OpenXRInput (834) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module GooglePADEditor (832) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (830) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (828) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (826) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (824) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (822) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module WebMMedia (820) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (818) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (816) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module SequenceRecorder (815) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (812) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (810) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (808) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (806) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (804) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (802) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (800) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (798) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (796) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (794) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (792) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (790) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (788) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (786) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module PlanarCut (784) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module CharacterAI (782) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.07.03-20.57.05:740][579]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.07.03-20.57.06:730][579]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.07.03-20.57.06:730][579]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.07.03-20.57.06:730][579]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.07.03-20.57.06:730][579]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.07.03-20.57.06:731][579]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.07.03-20.57.06:731][579]MemoryProfiler: Shutdown -[2024.07.03-20.57.06:731][579]NetworkingProfiler: Shutdown -[2024.07.03-20.57.06:731][579]LoadingProfiler: Shutdown -[2024.07.03-20.57.06:731][579]TimingProfiler: Shutdown -[2024.07.03-20.57.06:731][579]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.07.03-20.57.06:731][579]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.07.03-20.57.06:731][579]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.07.03-20.57.06:731][579]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.07.03-20.57.06:731][579]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.07.03-20.57.06:731][579]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.07.03-20.57.06:731][579]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.07.03-20.57.06:731][579]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.07.03-20.57.06:731][579]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.07.03-20.57.06:732][579]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.07.03-20.57.06:732][579]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.07.03-20.57.06:732][579]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.07.03-20.57.06:732][579]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.07.03-20.57.06:732][579]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.07.03-20.57.06:732][579]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.07.03-20.57.06:732][579]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.07.03-20.57.06:732][579]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.07.03-20.57.06:732][579]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.07.03-20.57.06:732][579]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.07.03-20.57.06:733][579]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.07.03-20.57.06:733][579]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.07.03-20.57.06:733][579]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.07.03-20.57.06:766][579]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.07.03-20.57.06:766][579]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.07.03-20.57.06:766][579]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.07.03-20.57.06:766][579]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.07.03-20.57.06:766][579]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.07.03-20.57.06:766][579]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.07.03-20.57.06:766][579]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.07.03-20.57.06:766][579]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.07.03-20.57.06:766][579]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.07.03-20.57.06:767][579]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.07.03-20.57.06:767][579]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.07.03-20.57.06:769][579]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.07.03-20.57.06:769][579]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.07.03-20.57.06:769][579]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.07.03-20.57.06:769][579]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.07.03-20.57.06:769][579]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.07.03-20.57.06:769][579]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.07.03-20.57.06:769][579]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.07.03-20.57.06:770][579]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.07.03-20.57.06:770][579]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.07.03-20.57.06:770][579]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.07.03-20.57.06:770][579]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.07.03-20.57.06:770][579]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.07.03-20.57.06:770][579]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.07.03-20.57.06:770][579]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.07.03-20.57.06:770][579]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.07.03-20.57.06:770][579]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.07.03-20.57.06:771][579]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.07.03-20.57.06:771][579]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.07.03-20.57.06:771][579]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.07.03-20.57.06:771][579]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.07.03-20.57.06:771][579]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.07.03-20.57.06:771][579]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.07.03-20.57.06:771][579]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.07.03-20.57.06:771][579]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.07.03-20.57.06:771][579]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.07.03-20.57.06:771][579]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.07.03-20.57.06:790][579]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.07.03-20.57.06:944][579]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.07.03-20.57.06:944][579]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.07.03-20.57.06:945][579]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (602) -[2024.07.03-20.57.06:945][579]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (600) -[2024.07.03-20.57.06:945][579]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (598) -[2024.07.03-20.57.06:945][579]LogModuleManager: Shutting down and abandoning module CollectionManager (597) -[2024.07.03-20.57.06:945][579]LogModuleManager: Shutting down and abandoning module OculusEditor (594) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module OculusInput (592) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (590) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module PluginBrowser (588) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (586) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (584) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module CurveEditorTools (582) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (580) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module CryptoKeys (578) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module TakeSequencer (576) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module TakeMovieScene (574) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module ScreenshotTools (572) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module SynthesisEditor (570) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module Synthesis (568) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (566) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (564) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module OpenXREditor (562) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (560) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module GooglePAD (558) -[2024.07.03-20.57.06:946][579]LogModuleManager: Shutting down and abandoning module EditableMesh (556) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (554) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module CableComponent (552) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module AssetTags (550) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module AudioCapture (548) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (547) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (544) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (542) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module AppleImageUtils (540) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module AndroidPermission (538) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (536) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (534) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module MediaCompositing (532) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module ImgMedia (530) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module TemplateSequence (528) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (526) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (524) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (522) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (520) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (518) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (516) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (514) -[2024.07.03-20.57.06:947][579]LogOpenImageDenoise: OIDN shutting down -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (512) -[2024.07.03-20.57.06:947][579]LogModuleManager: Shutting down and abandoning module MotoSynth (510) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (508) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (507) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (504) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module MeshConversion (502) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module DynamicMesh (500) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (498) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module GeometricObjects (496) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (494) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (492) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (490) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (488) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module FractureEditor (486) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (484) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module ChaosNiagara (482) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (481) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module BackChannel (478) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (476) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module AutomationUtils (474) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module AlembicImporter (472) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module AlembicLibrary (471) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module GeometryCache (470) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (469) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (464) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (462) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module UObjectPlugin (460) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (458) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (456) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (454) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module PluginUtils (452) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (450) -[2024.07.03-20.57.06:948][579]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (448) -[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module GitSourceControl (446) -[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module SourceControl (445) -[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (442) -[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (440) -[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (438) -[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (436) -[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (434) -[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) -[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) -[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) -[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) -[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) -[2024.07.03-20.57.06:949][579]LogModuleManager: Shutting down and abandoning module LiveLink (422) -[2024.07.03-20.57.07:547][579]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (410) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module FacialAnimation (408) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (406) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module DataValidation (404) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module SignificanceManager (402) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (400) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module SoundFields (398) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (396) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (394) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (390) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (388) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (386) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (384) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module ActorSequence (382) -[2024.07.03-20.57.07:548][579]LogModuleManager: Shutting down and abandoning module UdpMessaging (380) -[2024.07.03-20.57.07:649][579]LogModuleManager: Shutting down and abandoning module TcpMessaging (378) -[2024.07.03-20.57.07:749][579]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (376) -[2024.07.03-20.57.07:749][579]LogModuleManager: Shutting down and abandoning module Niagara (374) -[2024.07.03-20.57.07:749][579]LogModuleManager: Shutting down and abandoning module SignalProcessing (373) -[2024.07.03-20.57.07:749][579]LogModuleManager: Shutting down and abandoning module NiagaraEditor (371) -[2024.07.03-20.57.07:750][579]LogModuleManager: Shutting down and abandoning module NiagaraCore (368) -[2024.07.03-20.57.07:750][579]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (366) -[2024.07.03-20.57.07:750][579]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (364) -[2024.07.03-20.57.07:750][579]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (362) -[2024.07.03-20.57.07:752][579]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (360) -[2024.07.03-20.57.07:752][579]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (358) -[2024.07.03-20.57.07:752][579]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.07.03-20.57.07:752][579]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (356) -[2024.07.03-20.57.07:752][579]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (354) -[2024.07.03-20.57.07:752][579]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (352) -[2024.07.03-20.57.07:752][579]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (350) -[2024.07.03-20.57.07:752][579]LogModuleManager: Shutting down and abandoning module MagicLeapController (348) -[2024.07.03-20.57.07:752][579]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (346) -[2024.07.03-20.57.07:752][579]LogModuleManager: Shutting down and abandoning module MagicLeapAR (344) -[2024.07.03-20.57.07:752][579]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (342) -[2024.07.03-20.57.07:752][579]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (340) -[2024.07.03-20.57.07:752][579]LogModuleManager: Shutting down and abandoning module LevelEditor (339) -[2024.07.03-20.57.07:756][579]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (338) -[2024.07.03-20.57.07:756][579]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (336) -[2024.07.03-20.57.07:756][579]LogModuleManager: Shutting down and abandoning module MainFrame (334) -[2024.07.03-20.57.07:756][579]LogModuleManager: Shutting down and abandoning module HotReload (333) -[2024.07.03-20.57.07:757][579]LogModuleManager: Shutting down and abandoning module ToolMenus (329) -[2024.07.03-20.57.07:757][579]LogModuleManager: Shutting down and abandoning module ContentBrowser (327) -[2024.07.03-20.57.07:757][579]LogModuleManager: Shutting down and abandoning module ContentBrowserData (326) -[2024.07.03-20.57.07:757][579]LogModuleManager: Shutting down and abandoning module TreeMap (323) -[2024.07.03-20.57.07:757][579]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320) -[2024.07.03-20.57.07:757][579]LogModuleManager: Shutting down and abandoning module AnimationSharing (318) -[2024.07.03-20.57.07:757][579]LogModuleManager: Shutting down and abandoning module GameplayCameras (316) -[2024.07.03-20.57.07:757][579]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) -[2024.07.03-20.57.07:757][579]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) -[2024.07.03-20.57.07:757][579]LogModuleManager: Shutting down and abandoning module Paper2D (310) -[2024.07.03-20.57.07:757][579]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (308) -[2024.07.03-20.57.07:757][579]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (306) -[2024.07.03-20.57.07:759][579]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.07.03-20.57.07:761][579]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.07.03-20.57.07:763][579]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.07.03-20.57.07:763][579]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.07.03-20.57.07:763][579]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.07.03-20.57.07:763][579]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.07.03-20.57.07:763][579]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.07.03-20.57.07:763][579]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.07.03-20.57.07:763][579]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.07.03-20.57.07:763][579]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.07.03-20.57.07:763][579]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.07.03-20.57.07:763][579]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.07.03-20.57.07:763][579]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.07.03-20.57.07:763][579]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.07.03-20.57.07:764][579]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.07.03-20.57.07:766][579]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.07.03-20.57.07:767][579]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.07.03-20.57.07:769][579]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.07.03-20.57.07:769][579]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.07.03-20.57.07:769][579]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.07.03-20.57.07:769][579]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.07.03-20.57.07:769][579]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.07.03-20.57.07:771][579]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.07.03-20.57.07:771][579]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.07.03-20.57.07:771][579]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.07.03-20.57.07:771][579]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.07.03-20.57.07:771][579]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.07.03-20.57.07:771][579]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.07.03-20.57.07:771][579]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.07.03-20.57.07:771][579]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.07.03-20.57.07:771][579]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.07.03-20.57.07:774][579]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.07.03-20.57.07:777][579]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.07.03-20.57.07:777][579]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.07.03-20.57.07:777][579]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.07.03-20.57.07:777][579]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.07.03-20.57.07:777][579]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.07.03-20.57.07:777][579]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.07.03-20.57.07:777][579]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.07.03-20.57.07:777][579]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.07.03-20.57.07:777][579]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.07.03-20.57.07:777][579]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.07.03-20.57.07:779][579]LogHMD: Freeing OpenVRDLLHandle. -[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (108) -[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (106) -[2024.07.03-20.57.07:779][579]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module OpenXRAR (104) -[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module AugmentedReality (103) -[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module OpenXRHMD (100) -[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) -[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) -[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (94) -[2024.07.03-20.57.07:779][579]LogModuleManager: Shutting down and abandoning module WmfMedia (92) -[2024.07.03-20.57.07:781][579]LogModuleManager: Shutting down and abandoning module Media (91) -[2024.07.03-20.57.07:782][579]LogModuleManager: Shutting down and abandoning module MediaInfo (90) -[2024.07.03-20.57.07:782][579]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (86) -[2024.07.03-20.57.07:782][579]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (84) -[2024.07.03-20.57.07:782][579]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (80) -[2024.07.03-20.57.07:783][579]LogModuleManager: Shutting down and abandoning module XMPP (75) -[2024.07.03-20.57.07:783][579]LogModuleManager: Shutting down and abandoning module WebSockets (74) -[2024.07.03-20.57.07:820][579]LogModuleManager: Shutting down and abandoning module HTTP (71) -[2024.07.03-20.57.07:820][579]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: -[2024.07.03-20.57.07:820][579]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B9D6D8CDC-4D6F-936B-C2A0-3ABA93FC0DC5%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.07.03-20.57.07:820][579]LogHttp: Display: cleaning up 1 outstanding Http requests. -[2024.07.03-20.57.07:854][579]LogModuleManager: Shutting down and abandoning module SSL (70) -[2024.07.03-20.57.07:856][579]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (66) -[2024.07.03-20.57.07:857][579]LogModuleManager: Shutting down and abandoning module NiagaraShader (64) -[2024.07.03-20.57.07:857][579]LogModuleManager: Shutting down and abandoning module MLSDK (62) -[2024.07.03-20.57.07:857][579]LogModuleManager: Shutting down and abandoning module MagicLeap (60) -[2024.07.03-20.57.07:857][579]LogModuleManager: Shutting down and abandoning module ChaosCloth (58) -[2024.07.03-20.57.07:857][579]LogModuleManager: Shutting down and abandoning module PixWinPlugin (56) -[2024.07.03-20.57.07:857][579]LogModuleManager: Shutting down and abandoning module VariantManagerContent (54) -[2024.07.03-20.57.07:857][579]LogModuleManager: Shutting down and abandoning module DatasmithContent (52) -[2024.07.03-20.57.07:857][579]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.07.03-20.57.07:857][579]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) -[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.07.03-20.57.07:858][579]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.07.03-20.57.07:859][579]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.07.03-20.57.07:859][579]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.07.03-20.57.07:859][579]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.07.03-20.57.07:859][579]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.07.03-20.57.07:859][579]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.07.03-20.57.07:859][579]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.07.03-20.57.07:859][579]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.07.03-20.57.07:859][579]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.07.03-20.57.07:859][579]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.07.03-20.57.07:859][579]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.07.03-20.57.07:860][579]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.07.03-20.57.07:883][579]LogD3D11RHI: Shutdown -[2024.07.03-20.57.07:883][579]LogD3D11RHI: CleanupD3DDevice -[2024.07.03-20.57.07:889][579]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.07.03-20.57.07:895][579]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.07.03-20.57.07:895][579]LogExit: Exiting. -[2024.07.03-20.57.07:902][579]Log file closed, 07/03/24 22:57:07 diff --git a/Saved/Logs/DesertGame-backup-2024.07.05-08.04.33.log b/Saved/Logs/DesertGame-backup-2024.07.05-08.04.33.log new file mode 100644 index 0000000..6be0d93 --- /dev/null +++ b/Saved/Logs/DesertGame-backup-2024.07.05-08.04.33.log @@ -0,0 +1,2230 @@ +Log file open, 07/05/24 09:24:00 +LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) +LogWindows: File 'aqProf.dll' does not exist +LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) +LogWindows: File 'VtuneApi.dll' does not exist +LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126) +LogWindows: File 'VtuneApi32e.dll' does not exist +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default. +LogInit: Display: Running engine for game: DesertGame +LogPlatformFile: Not using cached read wrapper +LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. +LogStats: Stats thread started at 0.203998 +LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' +LogInit: Display: Loading text-based GConfig.... +LogPluginManager: Mounting plugin MeshPainting +LogPluginManager: Mounting plugin XGEController +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin Paper2D +LogPluginManager: Mounting plugin EnvironmentQueryEditor +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin GameplayCameras +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin CLionSourceCodeAccess +LogPluginManager: Mounting plugin OodleNetwork +LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin NullSourceCodeAccess +LogPluginManager: Mounting plugin PerforceSourceControl +LogPluginManager: Mounting plugin PixWinPlugin +LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin PlasticSourceControl +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin UObjectPlugin +LogPluginManager: Mounting plugin XCodeSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess +LogPluginManager: Mounting plugin DatasmithContent +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin AssetManagerEditor +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin CryptoKeys +LogPluginManager: Mounting plugin DataValidation +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin GameplayTagsEditor +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin SpeedTreeImporter +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin AlembicImporter +LogPluginManager: Mounting plugin BackChannel +LogPluginManager: Mounting plugin AutomationUtils +LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin ChaosClothEditor +LogPluginManager: Mounting plugin ChaosNiagara +LogPluginManager: Mounting plugin ChaosSolverPlugin +LogPluginManager: Mounting plugin ChaosEditor +LogPluginManager: Mounting plugin CharacterAI +LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryProcessing +LogPluginManager: Mounting plugin MotoSynth +LogPluginManager: Mounting plugin OpenImageDenoise +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin PlatformCrypto +LogPluginManager: Mounting plugin PythonScriptPlugin +LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin SkeletalReduction +LogPluginManager: Mounting plugin Niagara +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin AndroidMedia +LogPluginManager: Mounting plugin AvfMedia +LogPluginManager: Mounting plugin ImgMedia +LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin WebMMedia +LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin WmfMedia +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin MatineeToLevelSequence +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin OnlineSubsystem +LogPluginManager: Mounting plugin OnlineSubsystemNull +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin ActorLayerUtilities +LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin AndroidDeviceProfileSelector +LogPluginManager: Mounting plugin AndroidMoviePlayer +LogPluginManager: Mounting plugin AndroidPermission +LogPluginManager: Mounting plugin AssetTags +LogPluginManager: Mounting plugin ArchVisCharacter +LogPluginManager: Mounting plugin AppleMoviePlayer +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin AudioCapture +LogPluginManager: Mounting plugin CustomMeshComponent +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin EditableMesh +LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin GooglePAD +LogPluginManager: Mounting plugin IOSDeviceProfileSelector +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin MobilePatchingUtils +LogPluginManager: Mounting plugin OpenXR +LogPluginManager: Mounting plugin OpenXRHandTracking +LogPluginManager: Mounting plugin OpenXREyeTracker +LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin PostSplashScreen +LogPluginManager: Mounting plugin ProceduralMeshComponent +LogPluginManager: Mounting plugin PropertyAccessEditor +LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin RuntimePhysXCooking +LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin WebMMoviePlayer +LogPluginManager: Mounting plugin WindowsMoviePlayer +LogPluginManager: Mounting plugin ScreenshotTools +LogPluginManager: Mounting plugin Takes +LogPluginManager: Mounting plugin LiveLink +LogPluginManager: Mounting plugin ContentBrowserAssetDataSource +LogPluginManager: Mounting plugin ContentBrowserClassDataSource +LogPluginManager: Mounting plugin ContentBrowserFileDataSource +LogPluginManager: Mounting plugin OnlineSubsystemIOS +LogPluginManager: Mounting plugin OnlineSubsystemGooglePlay +LogPluginManager: Mounting plugin OculusVR +LogPluginManager: Mounting plugin SteamVR +PixWinPlugin: PIX capture plugin failed to initialize! Check that the process is launched from PIX. +LogInit: Using libcurl 7.55.1-DEV +LogInit: - built for x86_64-pc-win32 +LogInit: - supports SSL with OpenSSL/1.1.1 +LogInit: - supports HTTP deflate (compression) using libz 1.2.8 +LogInit: - other features: +LogInit: CURL_VERSION_SSL +LogInit: CURL_VERSION_LIBZ +LogInit: CURL_VERSION_IPV6 +LogInit: CURL_VERSION_ASYNCHDNS +LogInit: CURL_VERSION_LARGEFILE +LogInit: CURL_VERSION_IDN +LogInit: CurlRequestOptions (configurable via config and command line): +LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate +LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy +LogInit: - bDontReuseConnections = false - Libcurl will reuse connections +LogInit: - MaxHostConnections = 16 - Libcurl will limit the number of connections to a host +LogInit: - LocalHostAddr = Default +LogInit: - BufferSize = 65536 +LogOnline: OSS: Creating online subsystem instance for: NULL +LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467 +LogOnline: OSS: TryLoadSubsystemAndSetDefault: Loaded subsystem for module [NULL] +LogOculusPluginWrapper: OculusPlugin initialized successfully +LogHMD: Failed initializing OVRPlugin 1.59.0 +LogInit: Build: ++UE4+Release-4.27-CL-18319896 +LogInit: Engine Version: 4.27.2-18319896+++UE4+Release-4.27 +LogInit: Compatible Engine Version: 4.27.0-17155196+++UE4+Release-4.27 +LogInit: Net CL: 17155196 +LogInit: OS: Windows 10 (Release 2009) (), CPU: 12th Gen Intel(R) Core(TM) i5-1245U, GPU: Intel(R) UHD Graphics +LogInit: Compiled (64-bit): Nov 30 2021 07:12:08 +LogInit: Compiled with Visual C++: 19.24.28315.00 +LogInit: Build Configuration: Development +LogInit: Branch Name: ++UE4+Release-4.27 +LogInit: Command Line: +LogInit: Base Directory: C:/Program Files/Epic Games/UE_4.27/Engine/Binaries/Win64/ +LogInit: Allocator: TBB +LogInit: Installed Engine Build: 1 +LogDevObjectVersion: Number of dev versions registered: 29 +LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 10 +LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 +LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 4 +LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 40 +LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 37 +LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 3 +LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 +LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 +LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 14 +LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 +LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 45 +LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 13 +LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 3 +LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 +LogDevObjectVersion: Private-Geometry (6EACA3D4-40EC-4CC1-B786-8BED09428FC5): 3 +LogDevObjectVersion: Dev-AnimPhys (29E575DD-E0A3-4627-9D10-D276232CDCEA): 17 +LogDevObjectVersion: Dev-Anim (AF43A65D-7FD3-4947-9873-3E8ED9C1BB05): 15 +LogDevObjectVersion: Dev-ReflectionCapture (6B266CEC-1EC7-4B8F-A30B-E4D90942FC07): 1 +LogDevObjectVersion: Dev-Automation (0DF73D61-A23F-47EA-B727-89E90C41499A): 1 +LogDevObjectVersion: FortniteMain (601D1886-AC64-4F84-AA16-D3DE0DEAC7D6): 47 +LogDevObjectVersion: FortniteRelease (E7086368-6B23-4C58-8439-1B7016265E91): 1 +LogDevObjectVersion: Dev-Enterprise (9DFFBCD6-494F-0158-E221-12823C92A888): 10 +LogDevObjectVersion: Dev-Niagara (F2AED0AC-9AFE-416F-8664-AA7FFA26D6FC): 1 +LogDevObjectVersion: Dev-Destruction (174F1F0B-B4C6-45A5-B13F-2EE8D0FB917D): 10 +LogDevObjectVersion: Dev-Physics-Ext (35F94A83-E258-406C-A318-09F59610247C): 41 +LogDevObjectVersion: Dev-PhysicsMaterial-Chaos (B68FC16E-8B1B-42E2-B453-215C058844FE): 1 +LogDevObjectVersion: Dev-CineCamera (B2E18506-4273-CFC2-A54E-F4BB758BBA07): 1 +LogDevObjectVersion: Dev-VirtualProduction (64F58936-FD1B-42BA-BA96-7289D5D0FA4E): 1 +LogDevObjectVersion: Dev-MediaFramework (6F0ED827-A609-4895-9C91-998D90180EA4): 2 +LogInit: Presizing for max 25165824 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. +LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +LogInit: Object subsystem initialized +LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] +LogConfig: Setting CVar [[r.setres:1280x720]] +[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.07.05-07.24.00:487][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.07.05-07.24.00:487][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-07.24.00:487][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.07.05-07.24.00:487][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.07.05-07.24.00:487][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-07.24.00:487][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-07.24.00:491][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.05-07.24.00:492][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.05-07.24.00:492][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.07.05-07.24.00:492][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.07.05-07.24.00:492][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.07.05-07.24.00:492][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.07.05-07.24.00:493][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-07.24.00:493][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] +[2024.07.05-07.24.00:493][ 0]LogInit: Computer: NB-PBM2H22CST +[2024.07.05-07.24.00:493][ 0]LogInit: User: bib +[2024.07.05-07.24.00:493][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.07.05-07.24.00:493][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.07.05-07.24.00:493][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.07.05-07.24.00:493][ 0]LogMemory: Platform Memory Stats for Windows +[2024.07.05-07.24.00:493][ 0]LogMemory: Process Physical Memory: 146.82 MB used, 146.83 MB peak +[2024.07.05-07.24.00:493][ 0]LogMemory: Process Virtual Memory: 132.02 MB used, 132.02 MB peak +[2024.07.05-07.24.00:493][ 0]LogMemory: Physical Memory: 10216.36 MB used, 5852.34 MB free, 16068.70 MB total +[2024.07.05-07.24.00:493][ 0]LogMemory: Virtual Memory: 134201904.00 MB used, 15822.54 MB free, 134217728.00 MB total +[2024.07.05-07.24.00:497][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.07.05-07.24.00:512][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.07.05-07.24.00:512][ 0]LogInit: Using OS detected language (de-DE). +[2024.07.05-07.24.00:512][ 0]LogInit: Using OS detected locale (de-DE). +[2024.07.05-07.24.00:516][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.07.05-07.24.00:516][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.07.05-07.24.00:516][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.07.05-07.24.00:516][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.07.05-07.24.00:516][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.07.05-07.24.00:516][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.07.05-07.24.00:517][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.07.05-07.24.00:517][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.07.05-07.24.00:517][ 0]LogInit: Setting process to per monitor DPI aware +[2024.07.05-07.24.00:529][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.05-07.24.00:540][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.07.05-07.24.00:540][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.07.05-07.24.00:620][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.07.05-07.24.00:622][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.05-07.24.00:622][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.07.05-07.24.00:622][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.07.05-07.24.00:622][ 0]LogD3D11RHI: D3D11 adapters: +[2024.07.05-07.24.00:705][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.07.05-07.24.00:705][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.07.05-07.24.00:710][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.07.05-07.24.00:710][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.07.05-07.24.00:710][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.07.05-07.24.00:710][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.05-07.24.00:710][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.05-07.24.00:710][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.05-07.24.00:710][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.05-07.24.00:710][ 0]LogD3D11RHI: Revision : 000c +[2024.07.05-07.24.00:710][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.05-07.24.00:710][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.05-07.24.00:710][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.05-07.24.00:710][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.05-07.24.00:717][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.07.05-07.24.00:717][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.07.05-07.24.00:717][ 0]LogWindows: EnumDisplayDevices: +[2024.07.05-07.24.00:717][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.07.05-07.24.00:717][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.05-07.24.00:717][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.05-07.24.00:717][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.05-07.24.00:717][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.07.05-07.24.00:717][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.07.05-07.24.00:717][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.07.05-07.24.00:717][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.07.05-07.24.00:717][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.07.05-07.24.00:723][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.07.05-07.24.00:723][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.05-07.24.00:723][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.05-07.24.00:723][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.05-07.24.00:723][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.05-07.24.00:723][ 0]LogD3D11RHI: Revision : 000c +[2024.07.05-07.24.00:723][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.05-07.24.00:723][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.05-07.24.00:723][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.05-07.24.00:723][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.05-07.24.00:787][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.07.05-07.24.00:794][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.07.05-07.24.00:794][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.07.05-07.24.00:794][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.07.05-07.24.00:795][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.07.05-07.24.00:795][ 0]LogD3D11RHI: Async texture creation enabled +[2024.07.05-07.24.00:795][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.07.05-07.24.00:805][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.07.05-07.24.01:054][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.07.05-07.24.01:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.07.05-07.24.01:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.07.05-07.24.01:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.07.05-07.24.01:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.07.05-07.24.01:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.07.05-07.24.01:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.07.05-07.24.01:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.07.05-07.24.01:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.07.05-07.24.01:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.07.05-07.24.01:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.07.05-07.24.01:088][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.07.05-07.24.01:088][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.07.05-07.24.01:095][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.07.05-07.24.01:098][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.07.05-07.24.01:102][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.07.05-07.24.01:105][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.07.05-07.24.01:112][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.07.05-07.24.01:116][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.07.05-07.24.01:119][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.07.05-07.24.01:135][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.07.05-07.24.01:135][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.07.05-07.24.01:141][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.07.05-07.24.01:145][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.07.05-07.24.01:149][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.07.05-07.24.01:152][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.07.05-07.24.01:159][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.07.05-07.24.01:159][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.07.05-07.24.01:166][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.07.05-07.24.01:169][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.07.05-07.24.01:173][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.07.05-07.24.01:177][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.07.05-07.24.01:177][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.07.05-07.24.01:181][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.07.05-07.24.01:203][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.07.05-07.24.01:224][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.07.05-07.24.01:224][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/23504/). +[2024.07.05-07.24.01:224][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/33848F0D48D2EBECB77233AD7E7A360A/'. +[2024.07.05-07.24.01:224][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.07.05-07.24.01:224][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.07.05-07.24.01:224][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.07.05-07.24.01:802][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.07.05-07.24.01:858][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.05-07.24.01:858][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.07.05-07.24.01:859][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.07.05-07.24.01:859][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.07.05-07.24.01:859][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.05-07.24.01:859][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.07.05-07.24.01:872][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.07.05-07.24.01:872][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.05-07.24.01:872][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.07.05-07.24.01:881][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2024.07.05-07.24.01:881][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1081.28MBs, RandomWriteSpeed=119.36MBs. Assigned SpeedClass 'Local' +[2024.07.05-07.24.01:882][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.07.05-07.24.01:882][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.07.05-07.24.01:882][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.07.05-07.24.01:915][ 0]LogSlate: Using FreeType 2.10.0 +[2024.07.05-07.24.01:917][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.07.05-07.24.01:939][ 0]LogAssetRegistry: FAssetRegistry took 0.0027 seconds to start up +[2024.07.05-07.24.02:305][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.05-07.24.02:305][ 0]LogInit: Active device profile: [00000211A45D1400][00000211A2728300 49] Windows +[2024.07.05-07.24.02:305][ 0]LogInit: Profiles: [00000211A45D1400][00000211A2728300 49] Windows, [00000211A4566600][00000211A2730480 49] WindowsNoEditor, [00000211A45D3400][00000211A272C5C0 49] WindowsServer, [00000211A4553F00][00000211A2734700 49] WindowsClient, [00000211A4567800][00000211A2738840 49] IOS, [00000211A4553100][00000211A273C980 49] iPadAir, [00000211A4566B00][00000211A2744B00 49] iPadAir2, [00000211A4504700][00000211A274CDC0 49] IPadPro, [00000211A4504800][00000211A2748E00 49] iPadAir3, [00000211A4551D00][00000211A2750F80 49] iPadAir4, [00000211A4505600][00000211A2755100 49] iPadMini2, [00000211A4550700][00000211A2759280 49] iPadMini3, [00000211A4506200][00000211A275D400 49] iPadMini4, [00000211A4552900][00000211A2761580 49] iPadMini5, [00000211A45D1100][00000211A2769840 49] iPhone6, [00000211A45D2400][00000211A2765880 49] iPodTouch6, [00000211A4503F00][00000211A49D3B40 49] iPhone7, [00000211A4503E00][00000211A276DB80 49] iPodTouch7, [00000211A4506D00][00000211A49D6180 49] iPhone5S, [00000211A4503200][00000211A49DA300 49] iPhone6Plus, [00000211A4505D00][00000211A49DE480 49] iPhone6S, [00000211A4501400][00000211A49E2600 49] iPhone6SPlus, [00000211A4507400][00000211A2740740 49] iPhone7Plus, [00000211A4501200][00000211A49E6880 49] iPhoneSE, [00000211A4506700][00000211A49EA9C0 49] iPhone8, [00000211A4502000][00000211A49EEB00 49] iPhone8Plus, [00000211A45D2500][00000211A49F6C80 49] iPhoneX, [00000211A4500200][00000211A49FAE00 49] iPhoneXS, [00000211A45D2D00][00000211A49FEF80 49] iPhoneXSMax, [00000211A4502A00][00000211A4A03100 49] iPhoneXR, [00000211A45D1E00][00000211A4A07280 49] iPhone11, [00000211A4500800][00000211A4A0B400 49] iPhone11Pro, [00000211A45D0400][00000211A4A0F580 49] iPhone11ProMax, [00000211A4503C00][00000211A4A13700 49] iPhoneSE2, [00000211A45D1B00][00000211A4A17880 49] iPhone12Mini, [00000211A4501B00][00000211A4A1BA00 49] iPhone12, [00000211A45D1300][00000211A4A1FB80 49] iPhone12Pro, [00000211A4503D00][00000211A4A22180 49] iPhone12ProMax, [00000211A45D1C00][00000211A4A26300 49] iPadPro105, [00000211A4502F00][00000211A4A2A480 49] iPadPro129, [00000211A45D0600][00000211A4A2E600 49] iPadPro97, [00000211A4501C00][00000211A4A32780 49] iPadPro2_129, [00000211A45D2600][00000211A4A36900 49] iPad5, [00000211A4502D00][00000211A49F2A40 49] iPad6, [00000211A45D3200][00000211A4A3AB80 49] iPad7, [00000211A4502100][00000211A4A3ECC0 49] iPad8, [00000211A45D1900][00000211A4A46E40 49] iPadPro11, [00000211A4500600][00000211A4A4AFC0 49] iPadPro2_11, [00000211A45D0800][00000211A4A4F140 49] iPadPro3_129, [00000211A4502E00][00000211A4A532C0 49] iPadPro4_129, [00000211A45D0A00][00000211A4A57440 49] AppleTV, [00000211A4500F00][00000211A4A5B5C0 49] AppleTV4K, [00000211A45D1600][00000211A4A5F740 49] TVOS, [00000211A4503900][00000211A4A638C0 49] Mac, [00000211A45D3100][00000211A4A67A40 49] MacClient, [00000211A4502300][00000211A4A6BBC0 49] MacNoEditor, [00000211A45D2A00][00000211A4A6E1C0 49] MacServer, [00000211A4501E00][00000211A4A72340 49] Linux, [00000211A45D2F00][00000211A4A764C0 49] LinuxAArch64, [00000211A4502C00][00000211A4A7A640 49] LinuxNoEditor, [00000211A45D3000][00000211A4A7E7C0 49] LinuxAArch64NoEditor, [00000211A4501800][00000211A4A82940 49] LinuxClient, [00000211A45D2900][00000211A4A86AC0 49] LinuxAArch64Client, [00000211A4503700][00000211A4A42C00 49] LinuxServer, [00000211A45D2300][00000211A4A8AD40 49] LinuxAArch64Server, [00000211A4501900][00000211A4A8EE80 49] Android, [00000211A45D1800][00000211A4A92FC0 49] Android_Low, [00000211A4502800][00000211A4A9B140 49] Android_Mid, [00000211A4564300][00000211A4A9F2C0 49] Android_High, [00000211A4504100][00000211A4AA3440 49] Android_Default, [00000211A4566100][00000211A4AA75C0 49] Android_Adreno4xx, [00000211A4505C00][00000211A4AAB740 49] Android_Adreno5xx_Low, [00000211A4565D00][00000211A4AAF8C0 49] Android_Adreno5xx, [00000211A4507A00][00000211A4AB3A40 49] Android_Adreno6xx, [00000211A4567B00][00000211A4AB7BC0 49] Android_Adreno6xx_Vulkan, [00000211A4507E00][00000211A4ABA1C0 49] Android_Mali_T6xx, [00000211A4567300][00000211A4ABE340 49] Android_Mali_T7xx, [00000211A4504200][00000211A4AC24C0 49] Android_Mali_T8xx, [00000211A4565200][00000211A4AC6640 49] Android_Mali_G71, [00000211A4506900][00000211A4ACA7C0 49] Android_Mali_G72, [00000211A4567400][00000211A4ACE940 49] Android_Mali_G72_Vulkan, [00000211A4507F00][00000211A4AD2AC0 49] Android_Mali_G76, [00000211A4564B00][00000211A4AD6C40 49] Android_Mali_G76_Vulkan, [00000211A4505000][00000211A4A96D80 49] Android_Mali_G77, [00000211A4565300][00000211A4ADAEC0 49] Android_Mali_G77_Vulkan, [00000211A4505300][00000211A4ADF000 49] Android_Mali_G78, [00000211A4565A00][00000211A4AE3140 49] Android_Mali_G78_Vulkan, [00000211A4505B00][00000211A4AEB2C0 49] Android_Mali_G710, [00000211A4567E00][00000211A4AEF440 49] Android_Mali_G710_Vulkan, [00000211A4507800][00000211A4AF35C0 49] Android_Vulkan_SM5, [00000211A4566000][00000211A4AF7740 49] Android_PowerVR_G6xxx, [00000211A4504500][00000211A4AFB8C0 49] Android_PowerVR_GT7xxx, [00000211A4564800][00000211A4AFFA40 49] Android_PowerVR_GE8xxx, [00000211A4501600][00000211A4B03BC0 49] Android_PowerVR_GM9xxx, [00000211A4566C00][00000211A4B061C0 49] Android_PowerVR_GM9xxx_Vulkan, [00000211A4503B00][00000211A4B0A340 49] Android_TegraK1, [00000211A4566F00][00000211A4B0E4C0 49] Android_Unknown_Vulkan, [00000211A4501000][00000211A4B12640 49] Lumin, [00000211A4566E00][00000211A4B167C0 49] Lumin_Desktop, [00000211A4500B00][00000211A4B1A940 49] HoloLens, +[2024.07.05-07.24.02:489][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.07.05-07.24.02:489][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.07.05-07.24.02:490][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.07.05-07.24.02:490][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.07.05-07.24.02:490][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.07.05-07.24.02:513][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.07.05-07.24.03:043][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.05-07.24.03:157][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.07.05-07.24.03:169][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.07.05-07.24.03:170][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.07.05-07.24.03:170][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.07.05-07.24.03:629][ 0]LogPython: Using Python 3.7.7 +[2024.07.05-07.24.04:228][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: D1C90F3845A405C2FB8100B9023CBB91 | Instance: 79EE6C3247FBC1924B2D5D84E9D168DF (NB-PBM2H22CST-23504). +[2024.07.05-07.24.04:341][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.07.05-07.24.04:345][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.07.05-07.24.04:417][ 0]SourceControl: Source control is disabled +[2024.07.05-07.24.04:417][ 0]SourceControl: Source control is disabled +[2024.07.05-07.24.04:424][ 0]SourceControl: Source control is disabled +[2024.07.05-07.24.04:428][ 0]SourceControl: Source control is disabled +[2024.07.05-07.24.04:431][ 0]SourceControl: Source control is disabled +[2024.07.05-07.24.04:443][ 0]LogUProjectInfo: Found projects: +[2024.07.05-07.24.04:600][ 0]LogOpenImageDenoise: OIDN starting up +[2024.07.05-07.24.04:637][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.07.05-07.24.04:660][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.05-07.24.04:660][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.05-07.24.04:790][ 0]LogCollectionManager: Loaded 0 collections in 0.001165 seconds +[2024.07.05-07.24.04:811][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s +[2024.07.05-07.24.04:811][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s +[2024.07.05-07.24.04:811][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s +[2024.07.05-07.24.04:811][ 0]LogOcInput: OculusInput pre-init called +[2024.07.05-07.24.05:000][ 0]LogEngine: Initializing Engine... +[2024.07.05-07.24.05:008][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.07.05-07.24.05:008][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.05-07.24.05:008][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.07.05-07.24.05:009][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.07.05-07.24.05:105][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.07.05-07.24.05:113][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.07.05-07.24.05:116][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.07.05-07.24.05:119][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.07.05-07.24.05:119][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.07.05-07.24.05:120][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.07.05-07.24.05:120][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.07.05-07.24.05:120][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-07.24.05:120][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-07.24.05:120][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-07.24.05:120][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-07.24.05:120][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-07.24.05:120][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-07.24.05:120][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-07.24.05:120][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-07.24.05:120][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-07.24.05:120][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-07.24.05:120][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-07.24.05:120][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-07.24.05:129][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-07.24.05:129][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-07.24.05:418][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) +[2024.07.05-07.24.05:421][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-07.24.05:423][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-07.24.05:423][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-07.24.05:424][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-07.24.05:424][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-07.24.05:424][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-07.24.05:425][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-07.24.05:425][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-07.24.05:425][ 0]LogInit: FAudioDevice initialized. +[2024.07.05-07.24.05:425][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.07.05-07.24.05:425][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.07.05-07.24.05:474][ 0]LogDerivedDataCache: Saved boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.05-07.24.05:475][ 0]LogInit: Texture streaming: Enabled +[2024.07.05-07.24.05:484][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.07.05-07.24.05:486][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.07.05-07.24.05:486][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.07.05-07.24.05:487][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.07.05-07.24.05:507][ 0]LogInit: Transaction tracking system initialized +[2024.07.05-07.24.05:521][ 0]BlueprintLog: New page: Editor Load +[2024.07.05-07.24.05:561][ 0]LocalizationService: Localization service is disabled +[2024.07.05-07.24.05:578][ 0]TimingProfiler: Initialize +[2024.07.05-07.24.05:578][ 0]TimingProfiler: OnSessionChanged +[2024.07.05-07.24.05:578][ 0]LoadingProfiler: Initialize +[2024.07.05-07.24.05:578][ 0]LoadingProfiler: OnSessionChanged +[2024.07.05-07.24.05:578][ 0]NetworkingProfiler: Initialize +[2024.07.05-07.24.05:578][ 0]NetworkingProfiler: OnSessionChanged +[2024.07.05-07.24.05:578][ 0]MemoryProfiler: Initialize +[2024.07.05-07.24.05:578][ 0]MemoryProfiler: OnSessionChanged +[2024.07.05-07.24.05:688][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.07.05-07.24.05:688][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.07.05-07.24.05:841][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.00s +[2024.07.05-07.24.05:982][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.07.05-07.24.05:984][ 0]SourceControl: Source control is disabled +[2024.07.05-07.24.05:984][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 6.390 +[2024.07.05-07.24.05:984][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.05-07.24.05:985][ 0]LightingResults: New page: Lighting Build +[2024.07.05-07.24.05:986][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.07.05-07.24.05:986][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-07.24.05:986][ 0]MapCheck: New page: Map Check +[2024.07.05-07.24.05:986][ 0]LightingResults: New page: Lighting Build +[2024.07.05-07.24.05:991][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-07.24.05:993][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms +[2024.07.05-07.24.06:789][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.07.05-07.24.06:790][ 0]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-07.24.06:842][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.05-07.24.06:854][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms +[2024.07.05-07.24.06:854][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.05-07.24.06:855][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,182ms to complete. +[2024.07.05-07.24.06:855][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 0.870 +[2024.07.05-07.24.06:856][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 7.262 +[2024.07.05-07.24.06:993][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-07.24.06:998][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-07.24.07:002][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-07.24.07:006][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-07.24.07:040][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0075 seconds. Added 3822 classes and 928 folders. +[2024.07.05-07.24.07:048][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.05-07.24.07:054][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.05-07.24.07:054][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-07.24.07:054][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-07.24.07:054][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-07.24.07:055][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.07.05-07.24.07:055][ 0]LogPakFile: OnPakFileMounted2Time == 0.001051 +[2024.07.05-07.24.07:057][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.05-07.24.07:057][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-07.24.07:057][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.05-07.24.07:057][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-07.24.07:057][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.07.05-07.24.07:057][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 +[2024.07.05-07.24.07:058][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.07.05-07.24.07:058][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-07.24.07:058][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.07.05-07.24.07:058][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-07.24.07:058][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.07.05-07.24.07:058][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.07.05-07.24.07:060][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-07.24.07:060][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-07.24.07:060][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-07.24.07:060][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-07.24.07:060][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.07.05-07.24.07:060][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.07.05-07.24.07:061][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.05-07.24.07:061][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-07.24.07:061][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.05-07.24.07:061][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-07.24.07:061][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.07.05-07.24.07:061][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.07.05-07.24.07:062][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.05-07.24.07:062][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-07.24.07:062][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.05-07.24.07:062][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-07.24.07:062][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.07.05-07.24.07:062][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.07.05-07.24.07:062][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.05-07.24.07:062][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-07.24.07:062][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.05-07.24.07:062][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-07.24.07:063][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.07.05-07.24.07:063][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.07.05-07.24.07:063][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.05-07.24.07:063][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-07.24.07:063][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.05-07.24.07:063][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-07.24.07:063][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.07.05-07.24.07:063][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.05-07.24.07:064][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.05-07.24.07:064][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-07.24.07:064][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.05-07.24.07:064][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-07.24.07:064][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.07.05-07.24.07:064][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.05-07.24.07:067][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.05-07.24.07:067][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-07.24.07:067][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.05-07.24.07:067][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-07.24.07:067][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.07.05-07.24.07:067][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.05-07.24.07:068][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.05-07.24.07:068][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-07.24.07:068][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.05-07.24.07:068][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-07.24.07:068][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.07.05-07.24.07:068][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.05-07.24.07:069][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.05-07.24.07:069][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-07.24.07:069][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.05-07.24.07:069][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-07.24.07:069][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.07.05-07.24.07:069][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 +[2024.07.05-07.24.07:071][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-07.24.07:071][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-07.24.07:071][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-07.24.07:071][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-07.24.07:071][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.07.05-07.24.07:071][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 +[2024.07.05-07.24.07:072][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.05-07.24.07:072][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-07.24.07:072][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.05-07.24.07:072][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-07.24.07:072][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.07.05-07.24.07:072][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 +[2024.07.05-07.24.07:072][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.05-07.24.07:073][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-07.24.07:073][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.05-07.24.07:073][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-07.24.07:073][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.07.05-07.24.07:073][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.07.05-07.24.07:073][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.05-07.24.07:073][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-07.24.07:073][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-07.24.07:073][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-07.24.07:073][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.07.05-07.24.07:073][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.05-07.24.07:075][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.05-07.24.07:075][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-07.24.07:075][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.05-07.24.07:075][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-07.24.07:075][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.07.05-07.24.07:075][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.05-07.24.07:076][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.05-07.24.07:076][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-07.24.07:076][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.05-07.24.07:076][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-07.24.07:076][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.07.05-07.24.07:076][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 +[2024.07.05-07.24.07:078][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-07.24.07:078][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-07.24.07:078][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-07.24.07:078][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-07.24.07:078][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.07.05-07.24.07:078][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 +[2024.07.05-07.24.07:079][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-07.24.07:079][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-07.24.07:079][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-07.24.07:079][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-07.24.07:079][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.07.05-07.24.07:079][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 +[2024.07.05-07.24.07:080][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.05-07.24.07:080][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-07.24.07:080][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-07.24.07:080][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-07.24.07:080][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.07.05-07.24.07:080][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 +[2024.07.05-07.24.07:082][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.05-07.24.07:082][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-07.24.07:082][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.05-07.24.07:082][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-07.24.07:082][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.07.05-07.24.07:082][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 +[2024.07.05-07.24.07:083][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.07.05-07.24.07:083][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-07.24.07:083][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.07.05-07.24.07:083][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-07.24.07:083][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.07.05-07.24.07:083][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 +[2024.07.05-07.24.07:084][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.05-07.24.07:084][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-07.24.07:084][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.05-07.24.07:084][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-07.24.07:084][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.07.05-07.24.07:084][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.05-07.24.07:086][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-07.24.07:086][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-07.24.07:086][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-07.24.07:086][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-07.24.07:086][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.07.05-07.24.07:086][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.05-07.24.07:088][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.05-07.24.07:088][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-07.24.07:088][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.05-07.24.07:088][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-07.24.07:088][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.07.05-07.24.07:088][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 +[2024.07.05-07.24.07:190][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.05-07.24.07:194][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. +[2024.07.05-07.24.07:320][ 0]LogSlate: Took 0.000249 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.07.05-07.24.07:322][ 0]LogSlate: Took 0.000683 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.07.05-07.24.07:323][ 0]LogSlate: Took 0.000141 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.07.05-07.24.07:396][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). +[2024.07.05-07.24.07:501][ 0]LogSlate: Took 0.000768 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.05-07.24.07:543][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. +[2024.07.05-07.24.07:543][ 0]LogLoad: (Engine Initialization) Total time: 7.95 seconds +[2024.07.05-07.24.07:543][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.07.05-07.24.07:589][ 0]LogAssetRegistry: Asset discovery search completed in 5.6510 seconds +[2024.07.05-07.24.07:593][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) +[2024.07.05-07.24.07:597][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.07.05-07.24.14:947][260]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms +[2024.07.05-07.24.14:956][260]LogSlate: Took 0.000121 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.05-07.24.15:419][260]LogTexture: Display: Building textures: hogueraLP_sueloSG_Emissive (OODLE_AutoDXT, 2048X2048) +[2024.07.05-07.24.15:419][260]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-07.24.15:419][260]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-07.24.15:420][260]LogTexture: Display: Building textures: hogueraLP_sueloSG_BaseColor (OODLE_AutoDXT, 2048X2048) +[2024.07.05-07.24.15:420][260]LogTexture: Display: Building textures: hogueraLP_sueloSG_Normal (OODLE_BC5, 2048X2048) +[2024.07.05-07.24.15:420][260]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-07.24.15:420][260]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-07.24.15:420][260]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-07.24.15:420][260]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-07.24.15:420][260]LogMaterial: Display: Missing cached shadermap for Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: 782DB66D2FE9107176666B9038BF0E20496CB171), compiling. +[2024.07.05-07.24.15:460][260]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority +[2024.07.05-07.24.15:492][260]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 16 +[2024.07.05-07.24.15:492][260]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13 +[2024.07.05-07.24.15:492][260]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 +[2024.07.05-07.24.15:492][260]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 7 +[2024.07.05-07.24.15:492][260]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-07.24.15:492][260]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.07.05-07.24.15:492][260]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Low' priority +[2024.07.05-07.24.15:506][260]LogStaticMesh: Building static mesh FeuFeu... +[2024.07.05-07.24.15:550][260]LogStaticMesh: Built static mesh [0.04s] /Game/Assets/FeuFeu.FeuFeu +[2024.07.05-07.24.15:611][260]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map +[2024.07.05-07.24.15:612][260]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.05-07.24.15:612][260]LightingResults: New page: Lighting Build +[2024.07.05-07.24.15:612][260]LoadErrors: New page: Loading map: Map.umap +[2024.07.05-07.24.15:646][260]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-07.24.15:647][260]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-07.24.15:647][260]MapCheck: New page: Map Check +[2024.07.05-07.24.15:648][260]LightingResults: New page: Lighting Build +[2024.07.05-07.24.15:658][260]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-07.24.15:665][260]LogUObjectHash: Compacting FUObjectHashTables data took 1.76ms +[2024.07.05-07.24.15:669][260]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.07.05-07.24.15:756][260]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.05-07.24.15:756][260]LogAIModule: Creating AISystem for world Map +[2024.07.05-07.24.15:772][260]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2024.07.05-07.24.15:779][260]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.05-07.24.15:780][260]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,335ms to complete. +[2024.07.05-07.24.15:780][260]LogFileHelpers: Loading map 'Map' took 0.167 +[2024.07.05-07.24.40:197][181]Cmd: TRANSACTION UNDO +[2024.07.05-07.24.40:204][181]LogEditorTransaction: Undo Create Actors +[2024.07.05-07.24.58:362][936]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) +[2024.07.05-07.25.03:062][120]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-07.25.03:072][120]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms +[2024.07.05-07.25.03:125][120]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map6E18B3C94CEAA90244C2948373FED459.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-07.25.03:142][120]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-07.25.03:333][120]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataAEA5ED55491A414C424731B35D41B967.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-07.25.03:344][120]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-07.25.03:344][120]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-07.25.03:345][120]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-07.25.20:323][777]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Sphere) +[2024.07.05-07.25.24:108][919]Cmd: DELETE +[2024.07.05-07.25.24:108][919]Cmd: ACTOR DELETE +[2024.07.05-07.25.24:125][919]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-07.25.24:134][919]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms +[2024.07.05-07.25.24:135][919]LogEditorActor: Deleted 1 Actors (0.021 secs) +[2024.07.05-07.25.26:801][ 20]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-07.25.26:810][ 20]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2024.07.05-07.25.26:857][ 20]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapB9096E8F43E8C5987658278E6C75CF51.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-07.25.26:871][ 20]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-07.25.26:970][ 20]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData024C944B42CDFD773FF54DA1EB8E8DD6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-07.25.26:984][ 20]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-07.25.26:984][ 20]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-07.25.26:984][ 20]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-07.26.01:519][325]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Sphere3) +[2024.07.05-07.26.09:091][618]LogActorFactory: Actor Factory created FeuFeu +[2024.07.05-07.26.10:046][671]LogActorFactory: Actor Factory created FeuFeu +[2024.07.05-07.26.38:026][156]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Sphere3) +[2024.07.05-07.26.38:683][184]Cmd: DELETE +[2024.07.05-07.26.38:684][184]Cmd: ACTOR DELETE +[2024.07.05-07.26.38:693][184]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-07.26.38:710][184]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms +[2024.07.05-07.26.38:714][184]LogEditorActor: Deleted 1 Actors (0.030 secs) +[2024.07.05-07.26.39:494][222]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (FeuFeu2) +[2024.07.05-07.27.19:429][244]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand135) +[2024.07.05-07.27.20:164][282]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-07.27.20:173][282]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms +[2024.07.05-07.27.20:227][282]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC932B7FC4DDE4246A8AA9C869FB0BC6B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-07.27.20:243][282]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-07.27.20:349][282]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData177CAE5E4347A4A7EF3D19A687FD9308.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-07.27.20:366][282]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-07.27.20:366][282]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-07.27.20:366][282]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-07.27.44:722][418]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire2) +[2024.07.05-07.27.46:834][526]LogEditorViewport: Clicking Background +[2024.07.05-07.27.52:709][850]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Sphere4) +[2024.07.05-07.27.53:347][885]Cmd: DELETE +[2024.07.05-07.27.53:347][885]Cmd: ACTOR DELETE +[2024.07.05-07.27.53:353][885]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-07.27.53:363][885]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.07.05-07.27.53:364][885]LogEditorActor: Deleted 1 Actors (0.016 secs) +[2024.07.05-07.28.01:045][164]LogActorFactory: Actor Factory created FeuFeu +[2024.07.05-07.28.02:013][222]LogActorFactory: Actor Factory created FeuFeu +[2024.07.05-07.28.15:751][790]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand90) +[2024.07.05-07.28.52:428][643]Cmd: DELETE +[2024.07.05-07.28.52:428][643]Cmd: ACTOR DELETE +[2024.07.05-07.28.52:436][643]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-07.28.52:447][643]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms +[2024.07.05-07.28.52:448][643]LogEditorActor: Deleted 1 Actors (0.020 secs) +[2024.07.05-07.28.58:032][874]LogActorFactory: Actor Factory created FeuFeu +[2024.07.05-07.28.59:503][950]LogActorFactory: Actor Factory created FeuFeu +[2024.07.05-07.29.21:069][107]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken2) +[2024.07.05-07.29.33:205][826]Cmd: TRANSACTION UNDO +[2024.07.05-07.29.33:205][826]LogEditorTransaction: Undo Move Actors +[2024.07.05-07.29.39:066][127]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-07.29.39:077][127]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms +[2024.07.05-07.29.39:129][127]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1A84DE8F4BB3233227BB189626083091.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-07.29.39:146][127]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-07.29.39:246][127]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData90ED2D864B89585F931D5BA71867DB93.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-07.29.39:263][127]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-07.29.39:263][127]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-07.29.39:263][127]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-07.29.53:049][884]Cmd: TRANSACTION UNDO +[2024.07.05-07.29.53:049][884]LogEditorTransaction: Undo Move Actors +[2024.07.05-07.30.17:772][238]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand234) +[2024.07.05-07.30.18:440][272]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand208) +[2024.07.05-07.30.19:077][305]LogEditorViewport: Clicking Background +[2024.07.05-07.30.21:852][421]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-07.30.21:861][421]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.07.05-07.30.21:907][421]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8484D0CE4F274C52F89246BF2FD2E772.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-07.30.21:921][421]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-07.30.22:016][421]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData68D13D104B5048D8A1DA3E93EE965B65.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-07.30.22:028][421]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-07.30.22:028][421]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-07.30.22:028][421]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-07.30.54:310][562]LogStaticMesh: Building static mesh Fackel2... +[2024.07.05-07.30.54:354][562]LogStaticMesh: Built static mesh [0.04s] /Game/Assets/Fackel2.Fackel2 +[2024.07.05-07.30.54:363][562]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: C30E77C911039B5EFCF190B595B7BC2973533ACC), compiling. +[2024.07.05-07.30.54:375][562]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority +[2024.07.05-07.30.54:377][562]LogMaterial: Display: Missing cached shadermap for coals in PCD3D_SM5, Default, SM5 (DDC key hash: 3D022E2AC46437B10342665681C988D0448EC245), compiling. +[2024.07.05-07.30.54:388][562]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 16 +[2024.07.05-07.30.54:388][562]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13 +[2024.07.05-07.30.54:388][562]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 +[2024.07.05-07.30.54:388][562]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 7 +[2024.07.05-07.30.54:388][562]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-07.30.54:388][562]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.07.05-07.30.54:388][562]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Low' priority +[2024.07.05-07.30.54:388][562]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority +[2024.07.05-07.30.54:389][562]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: 1F61F6F20A6AFB2EF5CCC58C7018C156D07DC7D1), compiling. +[2024.07.05-07.30.54:401][562]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority +[2024.07.05-07.30.54:403][562]LogMaterial: Display: Missing cached shadermap for wood in PCD3D_SM5, Default, SM5 (DDC key hash: B91E9C9056C63CE784BBC29C6112E6670C7A8C61), compiling. +[2024.07.05-07.30.54:416][562]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 32 +[2024.07.05-07.30.54:416][562]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 27 +[2024.07.05-07.30.54:416][562]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority +[2024.07.05-07.30.54:417][562]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority +[2024.07.05-07.30.54:444][562]LogActorFactory: Actor Factory created Fackel2 +[2024.07.05-07.30.55:619][582]LogActorFactory: Actor Factory created Fackel2 +[2024.07.05-07.30.56:251][591]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 11 +[2024.07.05-07.30.56:252][591]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-07.30.56:252][591]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-07.30.56:252][591]LogShaderCompilers: Display: Total job queries 84, among them cache hits 4 (4.76%) +[2024.07.05-07.30.56:252][591]LogShaderCompilers: Display: Tracking 17 distinct input hashes that result in 14 distinct outputs (82.35%) +[2024.07.05-07.30.56:252][591]LogShaderCompilers: Display: RAM used: 0.08 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01% +[2024.07.05-07.30.56:252][591]LogShaderCompilers: Display: ================================================ +[2024.07.05-07.30.56:863][603]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 9 +[2024.07.05-07.30.56:863][603]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-07.30.57:393][614]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 7 +[2024.07.05-07.30.57:393][614]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-07.30.57:779][624]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 6 +[2024.07.05-07.30.57:779][624]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-07.30.58:216][636]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 +[2024.07.05-07.30.58:217][636]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-07.30.58:308][638]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4 +[2024.07.05-07.30.58:308][638]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-07.30.58:439][641]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 3 +[2024.07.05-07.30.58:440][641]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-07.30.58:898][655]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.07.05-07.30.58:898][655]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.07.05-07.30.58:898][655]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-07.30.58:935][656]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 27 +[2024.07.05-07.30.58:935][656]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.30.59:141][663]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 23 +[2024.07.05-07.30.59:141][663]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.30.59:340][670]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 20 +[2024.07.05-07.30.59:340][670]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.30.59:585][678]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 17 +[2024.07.05-07.30.59:585][678]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.30.59:832][686]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 14 +[2024.07.05-07.30.59:832][686]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.30.59:952][689]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 12 +[2024.07.05-07.30.59:952][689]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.31.00:091][693]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 10 +[2024.07.05-07.31.00:091][693]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.31.00:317][700]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.05-07.31.00:317][700]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.31.01:126][721]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 +[2024.07.05-07.31.01:126][721]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.31.01:599][731]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 5 +[2024.07.05-07.31.01:599][731]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.31.01:665][732]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.07.05-07.31.01:666][732]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.31.02:018][739]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 3 +[2024.07.05-07.31.02:018][739]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.31.02:165][742]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.05-07.31.02:165][742]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.31.02:261][744]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-07.31.02:262][744]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.31.54:770][332]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-07.31.54:781][332]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms +[2024.07.05-07.31.54:843][332]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map94DB679E4A14DA723646E195886F4491.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-07.31.54:859][332]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-07.31.54:968][332]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataB98AD2984F23FE500D0E97B2748E52A2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-07.31.54:981][332]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-07.31.54:982][332]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-07.31.54:982][332]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-07.32.00:851][623]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-07.32.00:861][623]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms +[2024.07.05-07.32.00:911][623]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE4E906194429B520E868B891F96F2525.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-07.32.00:925][623]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-07.32.01:023][623]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData2372E8DA43715286E3CE3DB0C47B0785.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-07.32.01:035][623]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-07.32.01:036][623]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-07.32.01:036][623]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-07.32.03:825][761]Cmd: DUPLICATE +[2024.07.05-07.32.03:825][761]Cmd: ACTOR DUPLICATE +[2024.07.05-07.32.19:012][516]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-07.32.19:021][516]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.07.05-07.32.19:075][516]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1DD1BFA2408BCCA3E8F5CF9376A3A70B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-07.32.19:090][516]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-07.32.19:190][516]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataE687C1054FA252C2754996879DE84C7F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-07.32.19:202][516]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-07.32.19:202][516]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-07.32.19:202][516]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-07.32.46:738][473]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/platform_broken.platform_broken +[2024.07.05-07.32.46:743][473]LogMaterial: Display: Missing cached shadermap for platform_broken in PCD3D_SM5, Default, SM5 (DDC key hash: 9AAE74B710BF4073C4DD0309BE4203F42682F515), compiling. +[2024.07.05-07.32.46:751][473]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.05-07.32.46:768][473]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. +[2024.07.05-07.32.46:863][473]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.05-07.32.47:070][473]LogMaterial: Display: Missing cached shadermap for platform_broken in PCD3D_SM5, Default, SM5 (DDC key hash: 5C1711F3B38F740BF7483E5FDC5A29331D18D863), compiling. +[2024.07.05-07.32.47:075][473]LogMaterial: Display: Missing cached shadermap for platform_broken in PCD3D_SM5, Default, SM5 (DDC key hash: 7D23122037CE24CC0956910A09BD823592492162), compiling. +[2024.07.05-07.32.47:078][473]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 4AC27162C91C82AD62BB5EFC0A552A59F77EC5D2), compiling. +[2024.07.05-07.32.47:079][473]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 3A26E00EF3D20045715BB8BC70BE686956BF5A95), compiling. +[2024.07.05-07.32.47:100][473]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-07.32.47:100][473]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-07.32.47:100][473]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-07.32.47:115][473]LogSlate: Took 0.000280 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.07.05-07.32.47:225][473]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-07.32.47:225][473]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.05-07.32.47:225][473]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-07.32.47:225][473]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-07.32.47:225][473]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.05-07.32.47:225][473]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.05-07.32.47:225][473]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-07.32.47:225][473]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.05-07.32.47:225][473]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.32.47:225][473]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-07.32.47:225][473]LogSlate: Took 0.009111 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.07.05-07.32.47:625][481]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-07.32.47:625][481]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.05-07.32.47:625][481]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.05-07.32.47:625][481]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-07.32.47:632][481]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-07.32.48:312][493]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.05-07.32.48:312][493]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-07.32.48:658][500]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-07.32.48:658][500]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-07.32.48:686][500]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-07.32.48:687][500]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-07.32.48:687][500]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-07.32.49:773][522]MaterialEditorStats: Base pass shader: 122 instructions +[2024.07.05-07.32.49:773][522]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 196 instructions +[2024.07.05-07.32.49:773][522]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-07.32.49:773][522]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-07.32.49:773][522]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-07.32.49:773][522]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-07.32.54:226][701]LogSlate: Window 'platform_broken' being destroyed +[2024.07.05-07.32.54:232][701]LogSlate: Window 'platform_broken' being destroyed +[2024.07.05-07.32.54:248][701]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2024.07.05-07.32.54:248][701]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-07.33.23:151][ 56]Cmd: MODE GRID=1 +[2024.07.05-07.33.39:734][870]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-07.33.39:752][870]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms +[2024.07.05-07.33.39:804][870]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8C7832DE440293853DAF62A1A7AE4839.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-07.33.39:818][870]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-07.33.39:916][870]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData9FF30739425580E383125FBD7434E39B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-07.33.39:933][870]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-07.33.39:934][870]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-07.33.39:934][870]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-07.33.49:842][297]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece8) +[2024.07.05-07.33.51:084][357]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12) +[2024.07.05-07.33.52:417][434]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall) +[2024.07.05-07.34.05:132][173]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall) +[2024.07.05-07.34.05:642][202]LogEditorViewport: Clicking Background +[2024.07.05-07.34.14:202][685]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule20) +[2024.07.05-07.34.14:823][719]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall) +[2024.07.05-07.34.36:416][992]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-07.34.36:427][992]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms +[2024.07.05-07.34.36:479][992]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapD2FFBC804EF5F17CBDC048AFD5258E82.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-07.34.36:495][992]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-07.34.36:595][992]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7BC3B79A4A1B96D072129BB942821F88.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-07.34.36:608][992]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-07.34.36:608][992]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-07.34.36:608][992]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-07.34.57:009][ 43]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-07.34.57:019][ 43]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms +[2024.07.05-07.34.57:075][ 43]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map77DBE12543C5D640238762AE6C49E68C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-07.34.57:090][ 43]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-07.34.57:192][ 43]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataB376F0CA425B7D0B54E279A96916DFB2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-07.34.57:209][ 43]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-07.34.57:209][ 43]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-07.34.57:209][ 43]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-07.34.57:762][ 73]LogEditorViewport: Clicking Background +[2024.07.05-07.35.04:205][388]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-07.35.04:214][388]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms +[2024.07.05-07.35.04:261][388]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map0DF973154C6EB9BEF77803AADE04F41E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-07.35.04:275][388]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-07.35.04:370][388]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData646145D04BBDBF1990FD4C8784AD4D03.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-07.35.04:386][388]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-07.35.04:386][388]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-07.35.04:386][388]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-07.35.31:331][816]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/Plattform_broken.Plattform_broken +[2024.07.05-07.35.31:714][816]LogRenderer: Reallocating scene render targets to support 888x468 Format 10 NumSamples 1 (Frame:1). +[2024.07.05-07.35.31:714][816]LogSlate: Took 0.009664 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.07.05-07.35.44:777][134]LogSlate: Window 'Plattform_broken' being destroyed +[2024.07.05-07.35.44:793][134]LogSlate: Window 'Plattform_broken' being destroyed +[2024.07.05-07.35.44:797][134]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2024.07.05-07.35.44:797][134]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-07.35.53:148][246]LogEditorFactories: Performing atomic reimport of [C:/Users/bib/Downloads/Plattform broken.fbx] +[2024.07.05-07.35.53:189][246]LogFbx: Loading FBX Scene from C:/Users/bib/Downloads/Plattform broken.fbx +[2024.07.05-07.35.53:200][246]LogFbx: FBX Scene Loaded Succesfully +[2024.07.05-07.35.53:206][246]LogStaticMesh: Building static mesh Plattform_broken... +[2024.07.05-07.35.53:223][246]LogStaticMesh: Built static mesh [0.02s] /Engine/Transient.Plattform_broken +[2024.07.05-07.35.53:258][246]LogFbx: Display: Triangulating static mesh Cube +[2024.07.05-07.35.53:287][246]LogStaticMesh: Building static mesh Plattform_broken... +[2024.07.05-07.35.53:290][246]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/Plattform_broken.Plattform_broken +[2024.07.05-07.35.53:302][246]LogEditorFactories: -- imported successfully +[2024.07.05-07.35.53:303][246]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.07.05-07.35.59:239][330]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/Plattform_broken.Plattform_broken +[2024.07.05-07.36.03:070][413]LogSlate: Window 'Plattform_broken' being destroyed +[2024.07.05-07.36.03:076][413]LogSlate: Window 'Plattform_broken' being destroyed +[2024.07.05-07.36.03:081][413]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true +[2024.07.05-07.36.03:081][413]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-07.36.07:337][576]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms +[2024.07.05-07.36.09:239][576]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.05-07.36.09:287][576]LogUObjectGlobals: Force Deleting 1 Package(s): + Asset Name: /Game/Assets/Plattform_broken.Plattform_broken +[2024.07.05-07.36.09:994][576]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2024.07.05-07.36.10:002][576]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2024.07.05-07.36.10:009][576]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms +[2024.07.05-07.36.13:648][626]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Downloads\Plattform broken.fbx) +[2024.07.05-07.36.13:654][626]LogFbx: Loading FBX Scene from C:\Users\bib\Downloads\Plattform broken.fbx +[2024.07.05-07.36.13:659][626]LogFbx: FBX Scene Loaded Succesfully +[2024.07.05-07.36.14:873][626]LogSlate: Window 'FBX Import Options' being destroyed +[2024.07.05-07.36.14:889][626]LogFbxMaterialImport: Display: Unable to find Texture file C:\Users\bib\Documents\GameDesign\Assets\Textures\Material_Base_color.png +[2024.07.05-07.36.14:889][626]LogFbxMaterialImport: Display: Unable to find Texture file C:\Users\bib\Documents\GameDesign\Assets\Textures\Material_Roughness.png +[2024.07.05-07.36.14:891][626]LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: D0D7E46684A1D3AFD82396D822CC1C2C9210059D), compiling. +[2024.07.05-07.36.14:894][626]LogFbx: Display: Triangulating static mesh Cube +[2024.07.05-07.36.14:901][626]LogStaticMesh: Building static mesh Plattform_broken... +[2024.07.05-07.36.14:905][626]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/Plattform_broken.Plattform_broken +[2024.07.05-07.36.14:916][626]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.07.05-07.36.15:093][630]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-07.36.15:093][630]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-07.36.15:093][630]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-07.36.15:093][630]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-07.36.15:096][630]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority +[2024.07.05-07.36.15:117][630]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14 +[2024.07.05-07.36.15:117][630]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 12 +[2024.07.05-07.36.15:117][630]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 10 +[2024.07.05-07.36.15:117][630]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 +[2024.07.05-07.36.15:117][630]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 6 +[2024.07.05-07.36.15:117][630]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 +[2024.07.05-07.36.15:117][630]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.36.16:323][639]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 +[2024.07.05-07.36.16:323][639]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.36.16:386][640]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-07.36.16:386][640]LogShaderCompilers: Display: Total job queries 142, among them cache hits 22 (15.49%) +[2024.07.05-07.36.16:386][640]LogShaderCompilers: Display: Tracking 95 distinct input hashes that result in 56 distinct outputs (58.95%) +[2024.07.05-07.36.16:386][640]LogShaderCompilers: Display: RAM used: 0.31 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.04% +[2024.07.05-07.36.16:386][640]LogShaderCompilers: Display: ================================================ +[2024.07.05-07.36.16:537][644]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-07.36.16:537][644]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.36.16:863][648]LogSlate: Window 'Message Log' being destroyed +[2024.07.05-07.36.16:893][648]LogSlate: Window 'Message Log' being destroyed +[2024.07.05-07.36.20:180][702]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/Plattform_broken.Plattform_broken +[2024.07.05-07.36.20:427][703]LogRenderer: Reallocating scene render targets to support 888x472 Format 10 NumSamples 1 (Frame:1). +[2024.07.05-07.36.30:388][937]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Plattform_broken" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Plattform_broken.uasset" SILENT=true +[2024.07.05-07.36.30:396][937]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Plattform_broken906BEC344A73550C5A91EA9EC630D329.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Plattform_broken.uasset' +[2024.07.05-07.36.30:406][937]AssetCheck: New page: Asset Save: Plattform_broken +[2024.07.05-07.36.30:406][937]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Plattform_broken.Plattform_broken +[2024.07.05-07.36.34:573][ 42]LogSlate: Window 'Plattform_broken' being destroyed +[2024.07.05-07.36.34:580][ 42]LogSlate: Window 'Plattform_broken' being destroyed +[2024.07.05-07.36.34:580][ 42]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true +[2024.07.05-07.36.34:580][ 42]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-07.38.11:274][711]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms +[2024.07.05-07.38.13:704][711]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.05-07.38.13:716][711]LogUObjectGlobals: Force Deleting 1 Package(s): + Asset Name: /Game/Assets/Plattform_broken.Plattform_broken +[2024.07.05-07.38.13:846][711]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms +[2024.07.05-07.38.13:854][711]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms +[2024.07.05-07.38.13:861][711]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms +[2024.07.05-07.38.15:791][743]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-07.38.15:802][743]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.07.05-07.38.15:853][743]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map974693F840BB7B0044B13293A10121F6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-07.38.15:868][743]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-07.38.15:969][743]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataBB7D00054BA15A7E8506BE8A215C6098.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-07.38.15:981][743]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-07.38.15:981][743]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-07.38.15:981][743]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-07.38.46:665][227]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Downloads\Plattform broken (1).fbx) +[2024.07.05-07.38.46:677][227]LogFbx: Loading FBX Scene from C:\Users\bib\Downloads\Plattform broken (1).fbx +[2024.07.05-07.38.46:681][227]LogFbx: FBX Scene Loaded Succesfully +[2024.07.05-07.38.47:948][227]LogSlate: Window 'FBX Import Options' being destroyed +[2024.07.05-07.38.47:965][227]LogFbx: Display: Triangulating static mesh Cube +[2024.07.05-07.38.47:970][227]LogStaticMesh: Building static mesh Plattform_broken__1_... +[2024.07.05-07.38.47:973][227]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/Plattform_broken__1_.Plattform_broken__1_ +[2024.07.05-07.38.47:985][227]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. +[2024.07.05-07.38.49:576][277]LogSlate: Window 'Message Log' being destroyed +[2024.07.05-07.38.49:582][277]LogSlate: Window 'Message Log' being destroyed +[2024.07.05-07.38.52:445][339]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/Plattform_broken__1_.Plattform_broken__1_ +[2024.07.05-07.38.57:389][460]LogSlate: Window 'Plattform_broken__1_' being destroyed +[2024.07.05-07.38.57:406][460]LogSlate: Window 'Plattform_broken__1_' being destroyed +[2024.07.05-07.38.57:407][460]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true +[2024.07.05-07.38.57:407][460]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-07.39.05:068][789]LogActorFactory: Actor Factory created Plattform_broken__1_ +[2024.07.05-07.39.05:853][830]LogActorFactory: Actor Factory created Plattform_broken__1_ +[2024.07.05-07.39.47:680][587]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (wand209) +[2024.07.05-07.39.48:232][614]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Plattform_broken__1_) +[2024.07.05-07.39.48:587][632]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_) +[2024.07.05-07.40.15:636][918]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand207) +[2024.07.05-07.40.19:951][149]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_) +[2024.07.05-07.40.23:247][327]Cmd: TRANSACTION UNDO +[2024.07.05-07.40.23:247][327]LogEditorTransaction: Undo Move Actors +[2024.07.05-07.40.43:385][281]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand206) +[2024.07.05-07.40.48:428][554]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_) +[2024.07.05-07.40.53:857][750]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand206) +[2024.07.05-07.41.40:055][496]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-07.41.40:068][496]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms +[2024.07.05-07.41.40:124][496]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map2F5777784E338FA550BE4AAC22E04F70.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-07.41.40:139][496]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-07.41.40:237][496]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData04D13F434992C3C25D34C492F869BC2D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-07.41.40:250][496]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-07.41.40:250][496]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-07.41.40:250][496]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-07.42.07:199][678]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-07.42.07:208][678]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms +[2024.07.05-07.42.07:260][678]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map79C7510441FC5F5C279AE0B8BD414406.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-07.42.07:275][678]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-07.42.07:373][678]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5E9E21514472A2A18D3FFCBFB696690D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-07.42.07:386][678]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-07.42.07:386][678]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-07.42.07:386][678]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-07.42.58:243][492]LogAudioMixer: Resetting audio stream to device id +[2024.07.05-07.42.58:301][492]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-07.42.58:301][492]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-07.46.36:470][506]LogD3D11RHI: GetQueryData is taking a very long time (213.4 s) (00000000) +[2024.07.05-07.46.36:470][506]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.07.05-07.47.09:035][775]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_) +[2024.07.05-07.47.15:888][951]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand206) +[2024.07.05-07.47.16:934][991]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-07.47.16:957][991]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms +[2024.07.05-07.47.17:028][991]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map69B3BC0F485CD49582FEE0A30C90EB58.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-07.47.17:050][991]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-07.47.17:244][991]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7DEEBC3A4916384E055B1F9B78E66925.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-07.47.17:273][991]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-07.47.17:273][991]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-07.47.17:273][991]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-07.48.00:195][410]MapCheck: New page: Map Check +[2024.07.05-07.48.00:221][410]LightingResults: New page: Lighting Build - 05.07.2024, 11:48:00 +[2024.07.05-07.48.00:296][410]LogSwarmInterface: [OpenConnection] Registering TCP channel ... +[2024.07.05-07.48.00:369][410]LogSwarmInterface: [OpenConnection] Connecting to agent ... +[2024.07.05-07.48.00:382][410]LogSwarmInterface: [TryOpenConnection] Testing the Agent +[2024.07.05-07.48.01:438][410]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent +[2024.07.05-07.48.01:438][410]LogSwarmInterface: [TryOpenConnection] Local Process ID is 23504 +[2024.07.05-07.48.04:050][410]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. +[2024.07.05-07.48.04:052][410]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED +[2024.07.05-07.48.04:052][410]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED +[2024.07.05-07.48.04:052][410]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED +[2024.07.05-07.48.04:052][410]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED +[2024.07.05-07.48.04:052][410]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED +[2024.07.05-07.48.04:370][410]LogEditorBuildUtils: Build time 0:04 +[2024.07.05-07.48.04:387][410]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: C8E6751F5077A5A78333F1E83E4CBDAFF9902A05), compiling. +[2024.07.05-07.48.04:390][410]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-07.48.04:393][410]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: F421489F08C34FA02AF21E1FC44E70A9D24CFFEE), compiling. +[2024.07.05-07.48.04:398][410]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-07.48.04:398][410]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-07.48.04:398][410]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.05-07.48.04:398][410]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-07.48.04:435][411]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.07.05-07.48.04:435][411]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.07.05-07.48.04:436][411]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.05-07.48.04:454][411]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 632D544D5ECAF269EB258A82389A556A5EC660E5), compiling. +[2024.07.05-07.48.04:460][411]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-07.48.04:461][411]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.07.05-07.48.04:461][411]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.07.05-07.48.04:461][411]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.05-07.48.04:461][411]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 0E2197154FE4AB67992A9F21BDE3B1353523A02C), compiling. +[2024.07.05-07.48.04:468][411]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-07.48.04:503][412]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.05-07.48.04:503][412]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.05-07.48.04:503][412]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.05-07.48.04:506][412]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: CB3D86F0529F01B739A15B3C1C61C354E056E0B6), compiling. +[2024.07.05-07.48.04:513][412]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-07.48.04:515][412]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: F1464F33F22D801F1015CB4FA9408D1655FF25E1), compiling. +[2024.07.05-07.48.04:520][412]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-07.48.04:608][413]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Crystal in PCD3D_SM5, Default, SM5 (DDC key hash: EC217589BA2C864D532EF1834BAE4ACD3FD408F9), compiling. +[2024.07.05-07.48.04:614][413]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-07.48.04:617][413]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Crystal in PCD3D_SM5, Default, SM5 (DDC key hash: C0BD164095C4742BCCDC258B56DC26BBD4500755), compiling. +[2024.07.05-07.48.04:623][413]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-07.48.04:663][414]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Podest in PCD3D_SM5, Default, SM5 (DDC key hash: D760CB5157B01A78146D03228789608AA00AF1D1), compiling. +[2024.07.05-07.48.04:669][414]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-07.48.04:670][414]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Podest in PCD3D_SM5, Default, SM5 (DDC key hash: BA91DC98DE6E0701A4A0CF32544C949BC648AB3D), compiling. +[2024.07.05-07.48.04:676][414]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-07.48.04:731][415]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer wings in PCD3D_SM5, Default, SM5 (DDC key hash: E6471286AC17280184143E762588BD1CBFCF5A72), compiling. +[2024.07.05-07.48.04:736][415]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-07.48.04:738][415]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer wings in PCD3D_SM5, Default, SM5 (DDC key hash: BC3FC2E2CEF17886F36118BA987D283A67939D4E), compiling. +[2024.07.05-07.48.04:743][415]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-07.48.04:803][416]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: 6F1F8E77AA0CA061D8040970AFFC32CE2D9D84BB), compiling. +[2024.07.05-07.48.04:810][416]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-07.48.04:812][416]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: 8B40AE6CA3E91ABE953F0D6DD498E0E5978DE545), compiling. +[2024.07.05-07.48.04:820][416]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-07.48.04:888][417]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer coals in PCD3D_SM5, Default, SM5 (DDC key hash: A1E7C69AB5A0169859B83BFAEA311534F8EF5818), compiling. +[2024.07.05-07.48.04:894][417]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-07.48.04:895][417]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer coals in PCD3D_SM5, Default, SM5 (DDC key hash: 9D24C3FDE6BF5D8C423DF64D017EC4E71DBC4CFA), compiling. +[2024.07.05-07.48.04:900][417]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-07.48.04:915][418]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer flame in PCD3D_SM5, Default, SM5 (DDC key hash: 363DC531DF5A270D5ABFB552E0195B176C6C0AE8), compiling. +[2024.07.05-07.48.04:921][418]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-07.48.04:923][418]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer flame in PCD3D_SM5, Default, SM5 (DDC key hash: 770D422EC4626962FED405A4FA8314D4EB46A91A), compiling. +[2024.07.05-07.48.04:928][418]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-07.48.04:947][419]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer metal in PCD3D_SM5, Default, SM5 (DDC key hash: E9B911D4E6FAB4CDC6517DF51E45FCA59B905815), compiling. +[2024.07.05-07.48.04:953][419]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-07.48.04:955][419]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer metal in PCD3D_SM5, Default, SM5 (DDC key hash: 3437C27F41DAA60D18E778A320FB07F2BDF3C733), compiling. +[2024.07.05-07.48.04:961][419]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-07.48.04:980][420]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer wood in PCD3D_SM5, Default, SM5 (DDC key hash: B7F21B056F64F1973F037997C80CB7672F939D44), compiling. +[2024.07.05-07.48.04:987][420]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-07.48.04:989][420]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer wood in PCD3D_SM5, Default, SM5 (DDC key hash: 810FE7752509C7818B2F73DB44A6955F1ED47746), compiling. +[2024.07.05-07.48.04:994][420]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority +[2024.07.05-07.48.09:432][421]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 36 +[2024.07.05-07.48.09:432][421]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Low' priority +[2024.07.05-07.48.09:432][421]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 31 +[2024.07.05-07.48.09:432][421]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority +[2024.07.05-07.48.09:432][421]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 27 +[2024.07.05-07.48.09:432][421]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority +[2024.07.05-07.48.09:432][421]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 23 +[2024.07.05-07.48.09:432][421]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority +[2024.07.05-07.48.09:432][421]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 20 +[2024.07.05-07.48.09:432][421]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 17 +[2024.07.05-07.48.09:432][421]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 14 +[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Started 9 'Local' shader compile jobs with 'Low' priority +[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 11 +[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 9 +[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 7 +[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 +[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 +[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority +[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 +[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 +[2024.07.05-07.48.09:434][421]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority +[2024.07.05-07.48.09:434][421]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 +[2024.07.05-07.48.09:434][421]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority +[2024.07.05-07.48.09:434][421]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-07.48.09:434][421]LogShaderCompilers: Display: Total job queries 186, among them cache hits 22 (11.83%) +[2024.07.05-07.48.09:434][421]LogShaderCompilers: Display: Tracking 154 distinct input hashes that result in 63 distinct outputs (40.91%) +[2024.07.05-07.48.09:434][421]LogShaderCompilers: Display: RAM used: 0.33 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.04% +[2024.07.05-07.48.09:434][421]LogShaderCompilers: Display: ================================================ +[2024.07.05-07.48.11:032][440]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms +[2024.07.05-07.48.49:123][964]Job is a success! +[2024.07.05-07.48.49:653][965]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.090s +[2024.07.05-07.48.49:653][965]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb +[2024.07.05-07.48.49:653][965]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) +[2024.07.05-07.48.49:653][965]LogVolumetricLightmapImport: Bricks at depth +[2024.07.05-07.48.49:653][965]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume +[2024.07.05-07.48.49:653][965]LogVolumetricLightmapImport: 1: 5.8% covering 37.5% of volume +[2024.07.05-07.48.49:653][965]LogVolumetricLightmapImport: 2: 94.0% covering 9.5% of volume +[2024.07.05-07.48.49:653][965]LogVolumetricLightmapImport: Bricks in each level +[2024.07.05-07.48.49:653][965]LogVolumetricLightmapImport: Map 414 bricks 100.0% (Persistent Level) +[2024.07.05-07.48.50:333][965]LogTexture: Display: Building textures: LQ_Lightmap_0_1 (OODLE_DXT1, 1024X1024) +[2024.07.05-07.48.50:333][965]LogTexture: Display: Building textures: HQ_Lightmap0_1 (OODLE_AutoDXT, 1024X1024) +[2024.07.05-07.48.50:333][965]LogTexture: Display: Building textures: HQ_Lightmap0_2 (OODLE_AutoDXT, 1024X1024) +[2024.07.05-07.48.50:333][965]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.05-07.48.50:333][965]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-07.48.50:333][965]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.05-07.48.50:333][965]LogTexture: Display: Building textures: LQ_Lightmap_0_2 (OODLE_DXT1, 1024X1024) +[2024.07.05-07.48.50:333][965]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-07.48.50:333][965]LogTexture: Display: Building textures: HQ_Lightmap0_3 (OODLE_AutoDXT, 1024X1024) +[2024.07.05-07.48.50:333][965]LogTexture: Display: Building textures: LQ_Lightmap_0_3 (OODLE_DXT1, 1024X1024) +[2024.07.05-07.48.50:333][965]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 +[2024.07.05-07.48.50:333][965]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-07.48.50:551][965]LogTexture: Display: Building textures: ShadowMapTexture2D_0 (G8, 1024X1024) +[2024.07.05-07.48.50:551][965]Lightmass on NB-PBM2H22CST: 38.8 sec total, 761 ms importing, 47 ms setup, 3.97 sec photons, 33.7 sec processing, 0 ms extra exporting [355/355 mappings]. Threads: 6:10 min total, 4:18 min processing. +[2024.07.05-07.48.50:555][965]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 355 meshes in 6 LightmapResourceClusters (59.2 Meshes per cluster). +[2024.07.05-07.48.50:563][965]LogMaterial: Display: Material /Game/Materials/Crystal.Crystal needed to have new flag set bUsedWithStaticLighting ! +[2024.07.05-07.48.50:567][965]LogMaterial: Display: Missing cached shadermap for Crystal in PCD3D_SM5, Default, SM5 (DDC key hash: 0C1E4A7BCE276D6CE61565405468340F7A549F7F), compiling. +[2024.07.05-07.48.50:604][965]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.05-07.48.50:605][965]LogMaterial: Display: Material /Game/Materials/Podest.Podest needed to have new flag set bUsedWithStaticLighting ! +[2024.07.05-07.48.50:606][965]LogMaterial: Display: Missing cached shadermap for Podest in PCD3D_SM5, Default, SM5 (DDC key hash: 4258249902EEC611D239EAE252DCB98E039424BB), compiling. +[2024.07.05-07.48.50:632][965]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 25 +[2024.07.05-07.48.50:632][965]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 21 +[2024.07.05-07.48.50:632][965]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 17 +[2024.07.05-07.48.50:632][965]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 13 +[2024.07.05-07.48.50:632][965]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 9 +[2024.07.05-07.48.50:632][965]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 5 +[2024.07.05-07.48.50:632][965]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 +[2024.07.05-07.48.50:632][965]LogShaderCompilers: Display: Started 25 'Local' shader compile jobs with 'Low' priority +[2024.07.05-07.48.50:632][965]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.05-07.48.50:633][965]LogMaterial: Display: Material /Game/Materials/wings.wings needed to have new flag set bUsedWithStaticLighting ! +[2024.07.05-07.48.50:635][965]LogMaterial: Display: Missing cached shadermap for wings in PCD3D_SM5, Default, SM5 (DDC key hash: 6E7F379475FEA6997DDB998B07F0210F207AF901), compiling. +[2024.07.05-07.48.50:663][965]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.05-07.48.50:664][965]LogMaterial: Display: Material /Game/Materials/Lagerfeuer.Lagerfeuer needed to have new flag set bUsedWithStaticLighting ! +[2024.07.05-07.48.50:666][965]LogMaterial: Display: Missing cached shadermap for Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: 414103C5AF46F8292EB6DF0570E29C11A2168E3D), compiling. +[2024.07.05-07.48.50:694][965]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 50 +[2024.07.05-07.48.50:694][965]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Low' priority +[2024.07.05-07.48.50:694][965]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Low' priority +[2024.07.05-07.48.50:695][965]LogMaterial: Display: Material /Game/Materials/Pillar.Pillar needed to have new flag set bUsedWithStaticLighting ! +[2024.07.05-07.48.50:697][965]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: CDCC9574FB6D820C5DC7259A8D711FE4CF201926), compiling. +[2024.07.05-07.48.50:724][965]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.05-07.48.50:724][965]LogMaterial: Display: Material /Game/Materials/gelaender.gelaender needed to have new flag set bUsedWithStaticLighting ! +[2024.07.05-07.48.50:727][965]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 4A72FEEE3775874D6F478761AA2C208A1497C17B), compiling. +[2024.07.05-07.48.50:756][965]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority +[2024.07.05-07.48.50:759][965]LogMaterial: Display: Material /Game/Materials/Fackeln/coals.coals needed to have new flag set bUsedWithStaticLighting ! +[2024.07.05-07.48.50:761][965]LogMaterial: Display: Missing cached shadermap for coals in PCD3D_SM5, Default, SM5 (DDC key hash: BDB47BF392FCC23A0EC1F4FD93723DD8289BFFA0), compiling. +[2024.07.05-07.48.50:793][965]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Low' priority +[2024.07.05-07.48.50:794][965]LogMaterial: Display: Material /Game/Materials/Fackeln/flame.flame needed to have new flag set bUsedWithStaticLighting ! +[2024.07.05-07.48.50:797][965]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: B7F6AF0CA0684A1EF7A10BCAA20C0DFA7D98C553), compiling. +[2024.07.05-07.48.50:823][965]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Low' priority +[2024.07.05-07.48.50:824][965]LogMaterial: Display: Material /Game/Materials/Fackeln/metal.metal needed to have new flag set bUsedWithStaticLighting ! +[2024.07.05-07.48.50:826][965]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: 03420A7D2C6809C8166BAE3A04A9B3132CCB2ABC), compiling. +[2024.07.05-07.48.50:857][965]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Low' priority +[2024.07.05-07.48.50:859][965]LogMaterial: Display: Material /Game/Materials/Fackeln/wood.wood needed to have new flag set bUsedWithStaticLighting ! +[2024.07.05-07.48.50:860][965]LogMaterial: Display: Missing cached shadermap for wood in PCD3D_SM5, Default, SM5 (DDC key hash: 4311642CE8A54AD10A5EBF5941FE40F474A82BCB), compiling. +[2024.07.05-07.48.50:888][965]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Low' priority +[2024.07.05-07.48.50:905][965]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms +[2024.07.05-07.48.50:941][965]LogStaticLightingSystem: Illumination: 50.5 sec (400 ms encoding lightmaps, 185 ms encoding shadowmaps) +[2024.07.05-07.48.50:941][965]LogStaticLightingSystem: Lightmap texture memory: 6.0 MB (6.0 MB streaming, 0.0 MB non-streaming), 6 textures +[2024.07.05-07.48.50:941][965]LogStaticLightingSystem: Shadowmap texture memory: 1.3 MB (1.3 MB streaming, 0.0 MB non-streaming), 1 textures +[2024.07.05-07.48.56:116][965]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 19 +[2024.07.05-07.48.56:116][965]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-07.48.56:116][965]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 16 +[2024.07.05-07.48.56:116][965]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-07.48.56:116][965]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 13 +[2024.07.05-07.48.56:116][965]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-07.48.56:116][965]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 11 +[2024.07.05-07.48.56:117][965]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-07.48.56:117][965]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 9 +[2024.07.05-07.48.56:117][965]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 7 +[2024.07.05-07.48.56:117][965]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-07.48.56:117][965]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 +[2024.07.05-07.48.56:117][965]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-07.48.56:117][965]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 +[2024.07.05-07.48.56:117][965]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-07.48.56:117][965]DumpUnbuiltLightIteractions +[2024.07.05-07.48.56:117][965]Lights with unbuilt interactions: 0 +[2024.07.05-07.48.56:117][965] +[2024.07.05-07.48.56:118][965]Primitives with unbuilt interactions: 0 +[2024.07.05-07.48.56:359][965]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 +[2024.07.05-07.48.56:359][965]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-07.48.56:774][965]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.07.05-07.48.56:775][965]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.05-07.48.56:775][965]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-07.48.56:974][965]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 119 +[2024.07.05-07.48.56:974][965]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.48.56:974][965]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 109 +[2024.07.05-07.48.56:974][965]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.48.57:181][965]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 99 +[2024.07.05-07.48.57:182][965]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.48.57:182][965]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 89 +[2024.07.05-07.48.57:182][965]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.48.57:391][965]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 79 +[2024.07.05-07.48.57:391][965]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.48.57:391][965]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 69 +[2024.07.05-07.48.57:391][965]LogShaderCompilers: Display: Started 9 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.48.57:601][965]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 60 +[2024.07.05-07.48.57:601][965]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.48.58:020][965]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 52 +[2024.07.05-07.48.58:020][965]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.49.04:710][965]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 45 +[2024.07.05-07.49.04:710][965]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.49.04:920][965]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 39 +[2024.07.05-07.49.04:920][965]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.49.05:338][965]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 34 +[2024.07.05-07.49.05:338][965]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.49.05:338][965]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 29 +[2024.07.05-07.49.05:338][965]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.49.05:547][965]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 25 +[2024.07.05-07.49.05:547][965]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.49.05:547][965]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 21 +[2024.07.05-07.49.05:547][965]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.49.05:968][965]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 18 +[2024.07.05-07.49.05:968][965]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.49.06:385][965]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 15 +[2024.07.05-07.49.06:385][965]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.49.08:059][965]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 13 +[2024.07.05-07.49.08:059][965]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.49.08:269][965]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 11 +[2024.07.05-07.49.08:269][965]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 9 +[2024.07.05-07.49.08:269][965]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.49.08:269][965]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 7 +[2024.07.05-07.49.08:269][965]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.49.08:898][965]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 +[2024.07.05-07.49.08:898][965]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.49.09:109][965]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 5 +[2024.07.05-07.49.09:109][965]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.49.09:518][965]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.07.05-07.49.09:518][965]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.49.09:725][965]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.07.05-07.49.09:725][965]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.49.09:936][965]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.05-07.49.09:936][965]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.49.10:145][965]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.07.05-07.49.10:145][965]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-07.49.11:148][965]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) +[2024.07.05-07.49.11:322][966]Cmd: MAP CHECK NOTIFYRESULTS +[2024.07.05-07.49.11:323][966]MapCheck: New page: Map - 05.07.2024, 11:49:11 +[2024.07.05-07.49.11:325][966]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property +[2024.07.05-07.49.11:332][966]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property +[2024.07.05-07.49.11:332][966]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property +[2024.07.05-07.49.11:332][966]MapCheck: Map check complete: 0 Error(s), 3 Warning(s), took 10,023ms to complete. +[2024.07.05-07.52.41:689][624]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand124) +[2024.07.05-07.52.42:293][649]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand125) +[2024.07.05-07.52.43:228][690]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) +[2024.07.05-07.53.23:162][658]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand170) +[2024.07.05-07.53.24:636][714]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) +[2024.07.05-07.53.25:117][729]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand169) +[2024.07.05-07.53.26:047][768]Cmd: DELETE +[2024.07.05-07.53.26:047][768]Cmd: ACTOR DELETE +[2024.07.05-07.53.26:059][768]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-07.53.26:090][768]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms +[2024.07.05-07.53.26:097][768]LogEditorActor: Deleted 1 Actors (0.050 secs) +[2024.07.05-07.53.26:522][788]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand153) +[2024.07.05-07.53.26:619][790]Cmd: DELETE +[2024.07.05-07.53.26:619][790]Cmd: ACTOR DELETE +[2024.07.05-07.53.26:628][790]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-07.53.26:645][790]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms +[2024.07.05-07.53.26:646][790]LogEditorActor: Deleted 1 Actors (0.026 secs) +[2024.07.05-07.53.27:504][837]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand170) +[2024.07.05-07.53.28:251][873]Cmd: DELETE +[2024.07.05-07.53.28:251][873]Cmd: ACTOR DELETE +[2024.07.05-07.53.28:261][873]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-07.53.28:278][873]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms +[2024.07.05-07.53.28:280][873]LogEditorActor: Deleted 1 Actors (0.029 secs) +[2024.07.05-07.53.28:727][896]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand154) +[2024.07.05-07.53.28:853][900]Cmd: DELETE +[2024.07.05-07.53.28:853][900]Cmd: ACTOR DELETE +[2024.07.05-07.53.28:867][900]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-07.53.28:883][900]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms +[2024.07.05-07.53.28:884][900]LogEditorActor: Deleted 1 Actors (0.030 secs) +[2024.07.05-07.53.31:667][ 36]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand73) +[2024.07.05-07.53.32:292][ 60]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand171) +[2024.07.05-07.53.32:966][ 90]Cmd: DELETE +[2024.07.05-07.53.32:966][ 90]Cmd: ACTOR DELETE +[2024.07.05-07.53.32:976][ 90]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-07.53.32:995][ 90]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms +[2024.07.05-07.53.32:996][ 90]LogEditorActor: Deleted 1 Actors (0.030 secs) +[2024.07.05-07.53.34:371][166]Cmd: TRANSACTION UNDO +[2024.07.05-07.53.34:371][166]LogEditorTransaction: Undo Delete Actors +[2024.07.05-07.53.34:539][168]Cmd: TRANSACTION UNDO +[2024.07.05-07.53.34:539][168]LogEditorTransaction: Undo Clicking on Actors +[2024.07.05-07.53.34:720][170]Cmd: TRANSACTION UNDO +[2024.07.05-07.53.34:721][170]LogEditorTransaction: Undo Clicking on Actors +[2024.07.05-07.53.35:044][180]Cmd: TRANSACTION UNDO +[2024.07.05-07.53.35:044][180]LogEditorTransaction: Undo Delete Actors +[2024.07.05-07.53.35:227][183]Cmd: TRANSACTION UNDO +[2024.07.05-07.53.35:227][183]LogEditorTransaction: Undo Clicking on Actors +[2024.07.05-07.53.35:466][194]Cmd: TRANSACTION UNDO +[2024.07.05-07.53.35:466][194]LogEditorTransaction: Undo Delete Actors +[2024.07.05-07.53.35:725][204]Cmd: TRANSACTION UNDO +[2024.07.05-07.53.35:725][204]LogEditorTransaction: Undo Clicking on Actors +[2024.07.05-07.53.38:863][376]Cmd: TRANSACTION UNDO +[2024.07.05-07.53.38:863][376]LogEditorTransaction: Undo Delete Actors +[2024.07.05-07.53.39:008][378]Cmd: TRANSACTION UNDO +[2024.07.05-07.53.39:008][378]LogEditorTransaction: Undo Clicking on Actors +[2024.07.05-07.53.39:463][385]Cmd: TRANSACTION UNDO +[2024.07.05-07.53.39:463][385]LogEditorTransaction: Undo Delete Actors +[2024.07.05-07.53.39:793][393]Cmd: TRANSACTION UNDO +[2024.07.05-07.53.39:793][393]LogEditorTransaction: Undo Clicking on Actors +[2024.07.05-07.53.41:436][475]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-07.53.41:462][475]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms +[2024.07.05-07.53.41:540][475]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map11A9E7CB4C312E79B1F6959DA431CE32.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-07.53.41:549][475]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-07.53.41:788][475]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataBED50A124D3E547F6962188BE6028BE9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-07.53.41:820][475]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-07.53.41:820][475]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-07.53.41:820][475]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-07.53.50:223][924]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand124) +[2024.07.05-07.53.50:661][941]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand125) +[2024.07.05-07.53.51:594][989]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) +[2024.07.05-07.53.57:727][321]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-07.53.57:741][321]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms +[2024.07.05-07.53.57:809][321]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapA91B151D4C9D75F2A72102BA7DF6F801.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-07.53.57:832][321]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-07.53.58:061][321]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData229335104630E614AFB05B8D44807483.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-07.53.58:090][321]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-07.53.58:090][321]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-07.53.58:090][321]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-07.54.05:318][416]LogAudioMixer: Resetting audio stream to device id +[2024.07.05-07.54.05:390][416]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-07.54.05:390][416]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-08.04.11:600][429]LogD3D11RHI: GetQueryData is taking a very long time (601.6 s) (00000000) +[2024.07.05-08.04.11:600][429]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.07.05-08.04.21:501][596]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms +[2024.07.05-08.04.25:694][596]LogSlate: Window 'Save Content' being destroyed +[2024.07.05-08.04.25:849][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Fackeln/coals" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Fackeln/coals.uasset" SILENT=true +[2024.07.05-08.04.25:859][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/coalsA80279224ADC43C9D3CB59A11DC0985D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Fackeln/coals.uasset' +[2024.07.05-08.04.25:897][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Crystal" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Crystal.uasset" SILENT=true +[2024.07.05-08.04.25:907][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Crystal4A9F72004C6BEFE5FF4C1A82E3BCD7F4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Crystal.uasset' +[2024.07.05-08.04.25:946][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Fackeln/flame" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Fackeln/flame.uasset" SILENT=true +[2024.07.05-08.04.25:956][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/flameED01E04C48BEEF3A54245D9E87D853BD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Fackeln/flame.uasset' +[2024.07.05-08.04.25:993][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gelaender" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset" SILENT=true +[2024.07.05-08.04.26:004][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gelaenderDF0902934C1815691D76228B133EF736.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset' +[2024.07.05-08.04.26:039][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Lagerfeuer" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Lagerfeuer.uasset" SILENT=true +[2024.07.05-08.04.26:049][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/LagerfeuerAA44211A450DB142A2EC1E87DE9F511F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Lagerfeuer.uasset' +[2024.07.05-08.04.26:085][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Material" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Material.uasset" SILENT=true +[2024.07.05-08.04.26:095][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MaterialC0C9EFE342CC80058776D58BA0D96761.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Material.uasset' +[2024.07.05-08.04.26:171][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Fackeln/metal" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Fackeln/metal.uasset" SILENT=true +[2024.07.05-08.04.26:179][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/metalE95B228D4E936F1CB99C8098C6F1E56A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Fackeln/metal.uasset' +[2024.07.05-08.04.26:217][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Pillar" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset" SILENT=true +[2024.07.05-08.04.26:228][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Pillar43554F63481EDF8BC70BF181CE84D806.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset' +[2024.07.05-08.04.26:265][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Plattform_broken__1_" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Plattform_broken__1_.uasset" SILENT=true +[2024.07.05-08.04.26:275][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Plattform_broken__1_A22ED5874C0F27A9E00848ADBE08DF30.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Plattform_broken__1_.uasset' +[2024.07.05-08.04.26:311][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Podest" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Podest.uasset" SILENT=true +[2024.07.05-08.04.26:319][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Podest2BF8E55C492146993879D7B1A6424D40.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Podest.uasset' +[2024.07.05-08.04.26:353][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/wings" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/wings.uasset" SILENT=true +[2024.07.05-08.04.26:362][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wings093208C04F64ECEC90E685823AEE2927.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/wings.uasset' +[2024.07.05-08.04.26:401][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Fackeln/wood" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Fackeln/wood.uasset" SILENT=true +[2024.07.05-08.04.26:415][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wood7204F9744F32D2FB6CCB27ACE249F51D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Fackeln/wood.uasset' +[2024.07.05-08.04.26:531][596]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed +[2024.07.05-08.04.26:773][596]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-08.04.26:773][596]LogContentValidation: Display: Validating Material /Game/Materials/Fackeln/coals.coals +[2024.07.05-08.04.26:773][596]LogContentValidation: Display: Validating Material /Game/Materials/wings.wings +[2024.07.05-08.04.26:773][596]LogContentValidation: Display: Validating Material /Game/Materials/Podest.Podest +[2024.07.05-08.04.26:773][596]LogContentValidation: Display: Validating Material /Game/Materials/Crystal.Crystal +[2024.07.05-08.04.26:773][596]LogContentValidation: Display: Validating Material /Game/Materials/Pillar.Pillar +[2024.07.05-08.04.26:773][596]LogContentValidation: Display: Validating Material /Game/Materials/Lagerfeuer.Lagerfeuer +[2024.07.05-08.04.26:773][596]LogContentValidation: Display: Validating Material /Game/Materials/gelaender.gelaender +[2024.07.05-08.04.26:773][596]LogContentValidation: Display: Validating Material /Game/Materials/Fackeln/wood.wood +[2024.07.05-08.04.26:773][596]LogContentValidation: Display: Validating Material /Game/Materials/Fackeln/metal.metal +[2024.07.05-08.04.26:773][596]LogContentValidation: Display: Validating Material /Game/Materials/Fackeln/flame.flame +[2024.07.05-08.04.26:773][596]LogContentValidation: Display: Validating Material /Game/Assets/Material.Material +[2024.07.05-08.04.26:773][596]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Plattform_broken__1_.Plattform_broken__1_ +[2024.07.05-08.04.26:783][597]Cmd: QUIT_EDITOR +[2024.07.05-08.04.26:784][597]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.07.05-08.04.26:786][597]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.07.05-08.04.26:789][597]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.07.05-08.04.26:789][597]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.07.05-08.04.26:789][597]LogAudio: Display: Audio Device unregistered from world 'Map'. +[2024.07.05-08.04.26:789][597]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-08.04.26:793][597]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-08.04.26:853][597]LogAudio: Display: Audio Device Manager Shutdown +[2024.07.05-08.04.26:871][597]LogExit: Preparing to exit. +[2024.07.05-08.04.27:265][597]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms +[2024.07.05-08.04.27:360][597]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true +[2024.07.05-08.04.27:360][597]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true +[2024.07.05-08.04.27:360][597]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true +[2024.07.05-08.04.27:360][597]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true +[2024.07.05-08.04.27:360][597]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true +[2024.07.05-08.04.27:361][597]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2024.07.05-08.04.27:361][597]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2024.07.05-08.04.27:391][597]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2024.07.05-08.04.27:406][597]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.05-08.04.27:407][597]LogExit: Editor shut down +[2024.07.05-08.04.27:408][597]LogExit: Transaction tracking system shut down +[2024.07.05-08.04.27:691][597]LogExit: Object subsystem successfully closed. +[2024.07.05-08.04.27:728][597]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-08.04.27:728][597]LogShaderCompilers: Display: Total job queries 436, among them cache hits 102 (23.39%) +[2024.07.05-08.04.27:728][597]LogShaderCompilers: Display: Tracking 324 distinct input hashes that result in 142 distinct outputs (43.83%) +[2024.07.05-08.04.27:728][597]LogShaderCompilers: Display: RAM used: 0.81 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.10% +[2024.07.05-08.04.27:728][597]LogShaderCompilers: Display: ================================================ +[2024.07.05-08.04.27:741][597]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.07.05-08.04.27:823][597]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (874) +[2024.07.05-08.04.27:824][597]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (872) +[2024.07.05-08.04.27:824][597]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2024.07.05-08.04.27:824][597]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2024.07.05-08.04.27:824][597]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2024.07.05-08.04.27:827][597]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2024.07.05-08.04.27:827][597]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2024.07.05-08.04.27:827][597]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) +[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) +[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) +[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module TakesCore (842) +[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) +[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) +[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) +[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) +[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (832) +[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (830) +[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (828) +[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (826) +[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (824) +[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (822) +[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (820) +[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (818) +[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module WebMMedia (816) +[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (814) +[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module SequenceRecorder (813) +[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (810) +[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (808) +[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (806) +[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (804) +[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (802) +[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (800) +[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (798) +[2024.07.05-08.04.27:830][597]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (796) +[2024.07.05-08.04.27:830][597]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (794) +[2024.07.05-08.04.27:830][597]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (792) +[2024.07.05-08.04.27:830][597]LogModuleManager: Shutting down and abandoning module PlanarCut (790) +[2024.07.05-08.04.27:830][597]LogModuleManager: Shutting down and abandoning module CharacterAI (788) +[2024.07.05-08.04.27:830][597]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) +[2024.07.05-08.04.27:830][597]LogModuleManager: Shutting down and abandoning module BspMode (784) +[2024.07.05-08.04.27:830][597]LogModuleManager: Shutting down and abandoning module GeometryMode (782) +[2024.07.05-08.04.27:830][597]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) +[2024.07.05-08.04.27:830][597]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2024.07.05-08.04.27:830][597]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2024.07.05-08.04.27:832][597]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2024.07.05-08.04.27:833][597]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2024.07.05-08.04.27:833][597]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2024.07.05-08.04.27:833][597]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2024.07.05-08.04.27:833][597]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2024.07.05-08.04.29:340][597]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2024.07.05-08.04.29:340][597]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2024.07.05-08.04.29:340][597]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2024.07.05-08.04.29:340][597]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2024.07.05-08.04.29:341][597]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2024.07.05-08.04.29:341][597]MemoryProfiler: Shutdown +[2024.07.05-08.04.29:341][597]NetworkingProfiler: Shutdown +[2024.07.05-08.04.29:341][597]LoadingProfiler: Shutdown +[2024.07.05-08.04.29:341][597]TimingProfiler: Shutdown +[2024.07.05-08.04.29:341][597]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2024.07.05-08.04.29:341][597]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2024.07.05-08.04.29:341][597]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2024.07.05-08.04.29:341][597]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2024.07.05-08.04.29:341][597]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2024.07.05-08.04.29:341][597]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2024.07.05-08.04.29:342][597]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2024.07.05-08.04.29:342][597]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2024.07.05-08.04.29:342][597]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2024.07.05-08.04.29:342][597]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2024.07.05-08.04.29:342][597]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2024.07.05-08.04.29:342][597]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2024.07.05-08.04.29:342][597]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2024.07.05-08.04.29:342][597]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2024.07.05-08.04.29:343][597]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2024.07.05-08.04.29:343][597]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2024.07.05-08.04.29:343][597]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2024.07.05-08.04.29:343][597]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2024.07.05-08.04.29:343][597]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2024.07.05-08.04.29:343][597]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2024.07.05-08.04.29:343][597]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2024.07.05-08.04.29:343][597]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2024.07.05-08.04.29:376][597]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2024.07.05-08.04.29:376][597]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2024.07.05-08.04.29:376][597]LogModuleManager: Shutting down and abandoning module Layers (678) +[2024.07.05-08.04.29:376][597]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2024.07.05-08.04.29:376][597]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2024.07.05-08.04.29:376][597]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2024.07.05-08.04.29:376][597]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2024.07.05-08.04.29:377][597]LogModuleManager: Shutting down and abandoning module Persona (668) +[2024.07.05-08.04.29:377][597]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2024.07.05-08.04.29:377][597]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2024.07.05-08.04.29:377][597]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2024.07.05-08.04.29:382][597]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2024.07.05-08.04.29:382][597]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2024.07.05-08.04.29:383][597]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2024.07.05-08.04.29:383][597]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2024.07.05-08.04.29:383][597]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2024.07.05-08.04.29:383][597]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2024.07.05-08.04.29:383][597]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2024.07.05-08.04.29:385][597]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2024.07.05-08.04.29:385][597]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2024.07.05-08.04.29:385][597]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2024.07.05-08.04.29:440][597]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2024.07.05-08.04.29:459][597]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2024.07.05-08.04.29:459][597]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2024.07.05-08.04.29:459][597]LogModuleManager: Shutting down and abandoning module OculusEditor (602) +[2024.07.05-08.04.29:464][597]LogModuleManager: Shutting down and abandoning module OculusInput (600) +[2024.07.05-08.04.29:465][597]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) +[2024.07.05-08.04.29:465][597]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) +[2024.07.05-08.04.29:465][597]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) +[2024.07.05-08.04.29:465][597]LogModuleManager: Shutting down and abandoning module CollectionManager (593) +[2024.07.05-08.04.29:466][597]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (590) +[2024.07.05-08.04.29:466][597]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (588) +[2024.07.05-08.04.29:468][597]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (586) +[2024.07.05-08.04.29:468][597]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (584) +[2024.07.05-08.04.29:468][597]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (582) +[2024.07.05-08.04.29:468][597]LogModuleManager: Shutting down and abandoning module LiveLink (580) +[2024.07.05-08.04.29:506][597]LogModuleManager: Shutting down and abandoning module TakeSequencer (578) +[2024.07.05-08.04.29:506][597]LogModuleManager: Shutting down and abandoning module TakeMovieScene (576) +[2024.07.05-08.04.29:506][597]LogModuleManager: Shutting down and abandoning module ScreenshotTools (574) +[2024.07.05-08.04.29:506][597]LogModuleManager: Shutting down and abandoning module SynthesisEditor (572) +[2024.07.05-08.04.29:506][597]LogModuleManager: Shutting down and abandoning module Synthesis (570) +[2024.07.05-08.04.29:506][597]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (568) +[2024.07.05-08.04.29:506][597]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (566) +[2024.07.05-08.04.29:506][597]LogModuleManager: Shutting down and abandoning module OpenXREditor (564) +[2024.07.05-08.04.29:506][597]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (562) +[2024.07.05-08.04.29:506][597]LogModuleManager: Shutting down and abandoning module GooglePAD (560) +[2024.07.05-08.04.29:506][597]LogModuleManager: Shutting down and abandoning module EditableMesh (558) +[2024.07.05-08.04.29:506][597]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (556) +[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module AudioCapture (554) +[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (553) +[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module CableComponent (550) +[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (548) +[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module AppleImageUtils (546) +[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (544) +[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module AssetTags (542) +[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module AndroidPermission (540) +[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (538) +[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (536) +[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module TemplateSequence (534) +[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module MediaCompositing (532) +[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module ImgMedia (530) +[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (528) +[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (526) +[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (524) +[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (522) +[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (520) +[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (518) +[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (516) +[2024.07.05-08.04.29:507][597]LogOpenImageDenoise: OIDN shutting down +[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (514) +[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module MotoSynth (512) +[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module MeshConversion (510) +[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module DynamicMesh (508) +[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (506) +[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module GeometricObjects (504) +[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (502) +[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (500) +[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (498) +[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (496) +[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (495) +[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (492) +[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module FractureEditor (490) +[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (488) +[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module ChaosNiagara (486) +[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (485) +[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (482) +[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (480) +[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module AutomationUtils (478) +[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module BackChannel (476) +[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module AlembicImporter (474) +[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module AlembicLibrary (473) +[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module GeometryCache (472) +[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (471) +[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module PluginBrowser (466) +[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (464) +[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (462) +[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (460) +[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (458) +[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module CryptoKeys (456) +[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module CurveEditorTools (454) +[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (452) +[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (450) +[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (448) +[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (446) +[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module UObjectPlugin (444) +[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (442) +[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (440) +[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (438) +[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module PluginUtils (436) +[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (434) +[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (432) +[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module GitSourceControl (430) +[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module SourceControl (429) +[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (426) +[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (424) +[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (422) +[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module SoundFields (410) +[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (408) +[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module SignificanceManager (406) +[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) +[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) +[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) +[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) +[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) +[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module UdpMessaging (392) +[2024.07.05-08.04.29:611][597]LogModuleManager: Shutting down and abandoning module TcpMessaging (390) +[2024.07.05-08.04.29:712][597]LogModuleManager: Shutting down and abandoning module ActorSequence (388) +[2024.07.05-08.04.29:712][597]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (386) +[2024.07.05-08.04.29:712][597]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (384) +[2024.07.05-08.04.29:712][597]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (382) +[2024.07.05-08.04.29:712][597]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (380) +[2024.07.05-08.04.29:712][597]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (378) +[2024.07.05-08.04.29:712][597]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (376) +[2024.07.05-08.04.29:712][597]LogMagicLeapPlanes: Planes tracker already destroyed. +[2024.07.05-08.04.29:712][597]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (374) +[2024.07.05-08.04.29:712][597]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (372) +[2024.07.05-08.04.29:713][597]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (370) +[2024.07.05-08.04.29:713][597]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (368) +[2024.07.05-08.04.29:713][597]LogModuleManager: Shutting down and abandoning module MagicLeapController (366) +[2024.07.05-08.04.29:713][597]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (364) +[2024.07.05-08.04.29:713][597]LogModuleManager: Shutting down and abandoning module MagicLeapAR (362) +[2024.07.05-08.04.29:713][597]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (360) +[2024.07.05-08.04.29:713][597]LogModuleManager: Shutting down and abandoning module Niagara (358) +[2024.07.05-08.04.29:713][597]LogModuleManager: Shutting down and abandoning module SignalProcessing (357) +[2024.07.05-08.04.29:713][597]LogModuleManager: Shutting down and abandoning module NiagaraEditor (355) +[2024.07.05-08.04.29:714][597]LogModuleManager: Shutting down and abandoning module NiagaraCore (352) +[2024.07.05-08.04.29:714][597]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (350) +[2024.07.05-08.04.29:714][597]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (348) +[2024.07.05-08.04.29:714][597]LogModuleManager: Shutting down and abandoning module DataValidation (346) +[2024.07.05-08.04.29:714][597]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (344) +[2024.07.05-08.04.29:714][597]LogModuleManager: Shutting down and abandoning module FacialAnimation (342) +[2024.07.05-08.04.29:714][597]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (340) +[2024.07.05-08.04.29:715][597]LogModuleManager: Shutting down and abandoning module LevelEditor (339) +[2024.07.05-08.04.29:718][597]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (338) +[2024.07.05-08.04.29:718][597]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (336) +[2024.07.05-08.04.29:719][597]LogModuleManager: Shutting down and abandoning module MainFrame (334) +[2024.07.05-08.04.29:719][597]LogModuleManager: Shutting down and abandoning module HotReload (333) +[2024.07.05-08.04.29:720][597]LogModuleManager: Shutting down and abandoning module ToolMenus (329) +[2024.07.05-08.04.29:720][597]LogModuleManager: Shutting down and abandoning module ContentBrowser (327) +[2024.07.05-08.04.29:720][597]LogModuleManager: Shutting down and abandoning module ContentBrowserData (326) +[2024.07.05-08.04.29:720][597]LogModuleManager: Shutting down and abandoning module TreeMap (323) +[2024.07.05-08.04.29:720][597]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320) +[2024.07.05-08.04.29:720][597]LogModuleManager: Shutting down and abandoning module AnimationSharing (318) +[2024.07.05-08.04.29:720][597]LogModuleManager: Shutting down and abandoning module GameplayCameras (316) +[2024.07.05-08.04.29:720][597]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) +[2024.07.05-08.04.29:720][597]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) +[2024.07.05-08.04.29:720][597]LogModuleManager: Shutting down and abandoning module Paper2D (310) +[2024.07.05-08.04.29:720][597]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) +[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) +[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module UMG (276) +[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2024.07.05-08.04.29:729][597]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2024.07.05-08.04.29:729][597]LogModuleManager: Shutting down and abandoning module Slate (266) +[2024.07.05-08.04.29:729][597]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2024.07.05-08.04.29:731][597]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2024.07.05-08.04.29:731][597]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2024.07.05-08.04.29:731][597]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2024.07.05-08.04.29:731][597]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2024.07.05-08.04.29:731][597]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2024.07.05-08.04.29:731][597]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2024.07.05-08.04.29:731][597]LogModuleManager: Shutting down and abandoning module Networking (250) +[2024.07.05-08.04.29:731][597]LogModuleManager: Shutting down and abandoning module Core (248) +[2024.07.05-08.04.29:731][597]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2024.07.05-08.04.29:731][597]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2024.07.05-08.04.29:731][597]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2024.07.05-08.04.29:731][597]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2024.07.05-08.04.29:732][597]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2024.07.05-08.04.29:736][597]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2024.07.05-08.04.29:736][597]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2024.07.05-08.04.29:736][597]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2024.07.05-08.04.29:736][597]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2024.07.05-08.04.29:736][597]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2024.07.05-08.04.29:736][597]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2024.07.05-08.04.29:752][597]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2024.07.05-08.04.29:753][597]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2024.07.05-08.04.29:753][597]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2024.07.05-08.04.29:753][597]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2024.07.05-08.04.29:753][597]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2024.07.05-08.04.29:770][597]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2024.07.05-08.04.29:770][597]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2024.07.05-08.04.29:770][597]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2024.07.05-08.04.29:770][597]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2024.07.05-08.04.29:770][597]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2024.07.05-08.04.29:770][597]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2024.07.05-08.04.29:770][597]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2024.07.05-08.04.29:770][597]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2024.07.05-08.04.29:770][597]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2024.07.05-08.04.29:779][597]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2024.07.05-08.04.29:794][597]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2024.07.05-08.04.29:794][597]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.07.05-08.04.29:794][597]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2024.07.05-08.04.29:794][597]LogModuleManager: Shutting down and abandoning module Settings (130) +[2024.07.05-08.04.29:794][597]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2024.07.05-08.04.29:795][597]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2024.07.05-08.04.29:795][597]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2024.07.05-08.04.29:795][597]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2024.07.05-08.04.29:795][597]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2024.07.05-08.04.29:795][597]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2024.07.05-08.04.29:795][597]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2024.07.05-08.04.29:796][597]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2024.07.05-08.04.29:796][597]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2024.07.05-08.04.29:796][597]LogHMD: Freeing OpenVRDLLHandle. +[2024.07.05-08.04.29:796][597]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2024.07.05-08.04.29:796][597]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (108) +[2024.07.05-08.04.29:796][597]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (106) +[2024.07.05-08.04.29:797][597]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.07.05-08.04.29:799][597]LogModuleManager: Shutting down and abandoning module OpenXRAR (104) +[2024.07.05-08.04.29:799][597]LogModuleManager: Shutting down and abandoning module AugmentedReality (103) +[2024.07.05-08.04.29:799][597]LogModuleManager: Shutting down and abandoning module OpenXRHMD (100) +[2024.07.05-08.04.29:800][597]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) +[2024.07.05-08.04.29:801][597]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) +[2024.07.05-08.04.29:801][597]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (94) +[2024.07.05-08.04.29:801][597]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (90) +[2024.07.05-08.04.29:801][597]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) +[2024.07.05-08.04.29:804][597]LogModuleManager: Shutting down and abandoning module XMPP (83) +[2024.07.05-08.04.29:805][597]LogModuleManager: Shutting down and abandoning module WebSockets (82) +[2024.07.05-08.04.29:824][597]LogModuleManager: Shutting down and abandoning module HTTP (79) +[2024.07.05-08.04.29:824][597]LogHttp: Display: Http module shutting down, but needs to wait on 2 outstanding Http requests: +[2024.07.05-08.04.29:824][597]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BD2D2A2E3-42DB-68A9-F523-5984808D6692%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.07.05-08.04.29:824][597]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BD2D2A2E3-42DB-68A9-F523-5984808D6692%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.07.05-08.04.29:824][597]LogHttp: Display: cleaning up 2 outstanding Http requests. +[2024.07.05-08.04.29:824][597]LogHttp: Display: Sleeping 0.500s to wait for 1 outstanding Http requests. +[2024.07.05-08.04.30:326][597]LogHttp: Display: Sleeping 0.500s to wait for 1 outstanding Http requests. +[2024.07.05-08.04.30:827][597]LogHttp: Display: Sleeping 0.500s to wait for 1 outstanding Http requests. +[2024.07.05-08.04.31:327][597]LogHttp: Display: Sleeping 0.500s to wait for 1 outstanding Http requests. +[2024.07.05-08.04.31:828][597]LogHttp: Display: Sleeping 0.500s to wait for 1 outstanding Http requests. +[2024.07.05-08.04.32:329][597]LogHttp: Display: Sleeping 0.500s to wait for 1 outstanding Http requests. +[2024.07.05-08.04.32:831][597]LogHttp: Display: Sleeping 0.500s to wait for 1 outstanding Http requests. +[2024.07.05-08.04.33:331][597]LogHttp: Display: Sleeping 0.500s to wait for 1 outstanding Http requests. +[2024.07.05-08.04.33:831][597]LogHttp: Warning: 0000021218F4C800: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BD2D2A2E3-42DB-68A9-F523-5984808D6692%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0 +[2024.07.05-08.04.33:837][597]LogHttp: Warning: 0000021218F4C800: request failed, libcurl error: 56 (Failure when receiving data from the peer) +[2024.07.05-08.04.33:837][597]LogHttp: Warning: 0000021218F4C800: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x211fcc7feb0 [can pipeline]) +[2024.07.05-08.04.33:837][597]LogHttp: Warning: 0000021218F4C800: libcurl info message cache 1 (Re-using existing connection! (#1) with host datarouter.ol.epicgames.com) +[2024.07.05-08.04.33:837][597]LogHttp: Warning: 0000021218F4C800: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (52.23.55.114) port 443 (#1)) +[2024.07.05-08.04.33:837][597]LogHttp: Warning: 0000021218F4C800: libcurl info message cache 3 (TLSv1.3 (OUT), TLS Unknown, Unknown (23):) +[2024.07.05-08.04.33:837][597]LogHttp: Warning: 0000021218F4C800: libcurl info message cache 4 (TLSv1.3 (OUT), TLS Unknown, Unknown (23):) +[2024.07.05-08.04.33:837][597]LogHttp: Warning: 0000021218F4C800: libcurl info message cache 5 (We are completely uploaded and fine) +[2024.07.05-08.04.33:837][597]LogHttp: Warning: 0000021218F4C800: libcurl info message cache 6 (OpenSSL SSL_read: SSL_ERROR_SYSCALL, errno 10054) +[2024.07.05-08.04.33:838][597]LogHttp: Warning: 0000021218F4C800: libcurl info message cache 7 (Connection died, retrying a fresh connect) +[2024.07.05-08.04.33:838][597]LogHttp: Warning: 0000021218F4C800: libcurl info message cache 8 (necessary data rewind wasn't possible) +[2024.07.05-08.04.33:838][597]LogHttp: Warning: 0000021218F4C800: libcurl info message cache 9 (Closing connection 1) +[2024.07.05-08.04.33:838][597]LogHttp: Warning: 0000021218F4C800: libcurl info message cache 10 (TLSv1.3 (OUT), TLS Unknown, Unknown (21):) +[2024.07.05-08.04.33:843][597]LogModuleManager: Shutting down and abandoning module SSL (78) +[2024.07.05-08.04.33:846][597]LogModuleManager: Shutting down and abandoning module WmfMedia (74) +[2024.07.05-08.04.33:851][597]LogModuleManager: Shutting down and abandoning module Media (73) +[2024.07.05-08.04.33:853][597]LogModuleManager: Shutting down and abandoning module MediaInfo (72) +[2024.07.05-08.04.33:854][597]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (68) +[2024.07.05-08.04.33:854][597]LogModuleManager: Shutting down and abandoning module MLSDK (66) +[2024.07.05-08.04.33:854][597]LogModuleManager: Shutting down and abandoning module MagicLeap (64) +[2024.07.05-08.04.33:854][597]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (62) +[2024.07.05-08.04.33:854][597]LogModuleManager: Shutting down and abandoning module NiagaraShader (60) +[2024.07.05-08.04.33:854][597]LogModuleManager: Shutting down and abandoning module ChaosCloth (58) +[2024.07.05-08.04.33:854][597]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56) +[2024.07.05-08.04.33:854][597]LogModuleManager: Shutting down and abandoning module DatasmithContent (54) +[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) +[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) +[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2024.07.05-08.04.33:856][597]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2024.07.05-08.04.33:856][597]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2024.07.05-08.04.33:856][597]LogModuleManager: Shutting down and abandoning module Engine (16) +[2024.07.05-08.04.33:856][597]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2024.07.05-08.04.33:856][597]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2024.07.05-08.04.33:856][597]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2024.07.05-08.04.33:856][597]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2024.07.05-08.04.33:856][597]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2024.07.05-08.04.33:856][597]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2024.07.05-08.04.33:856][597]LogModuleManager: Shutting down and abandoning module RSA (3) +[2024.07.05-08.04.33:856][597]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2024.07.05-08.04.33:921][597]LogD3D11RHI: Shutdown +[2024.07.05-08.04.33:921][597]LogD3D11RHI: CleanupD3DDevice +[2024.07.05-08.04.33:934][597]LogD3D11RHI: Intel Extensions Framework unloaded +[2024.07.05-08.04.33:943][597]LogD3D11RHI: [IntelMetricsDiscovery] Stopped +[2024.07.05-08.04.33:944][597]LogExit: Exiting. +[2024.07.05-08.04.33:951][597]Log file closed, 07/05/24 10:04:33 diff --git a/Saved/Logs/DesertGame.log b/Saved/Logs/DesertGame.log index 6be0d93..77a76ba 100644 --- a/Saved/Logs/DesertGame.log +++ b/Saved/Logs/DesertGame.log @@ -1,4 +1,4 @@ -Log file open, 07/05/24 09:24:00 +Log file open, 07/05/24 10:09:17 LogWindows: Failed to load 'aqProf.dll' (GetLastError=126) LogWindows: File 'aqProf.dll' does not exist LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126) @@ -10,131 +10,131 @@ LogConsoleResponse: Display: Failed to find resolution value strings in scalabil LogInit: Display: Running engine for game: DesertGame LogPlatformFile: Not using cached read wrapper LogTaskGraph: Started task graph with 5 named threads and 35 total threads with 3 sets of task threads. -LogStats: Stats thread started at 0.203998 +LogStats: Stats thread started at 0.261763 LogICUInternationalization: ICU TimeZone Detection - Raw Offset: +1:00, Platform Override: '' LogInit: Display: Loading text-based GConfig.... LogPluginManager: Mounting plugin MeshPainting LogPluginManager: Mounting plugin XGEController -LogPluginManager: Mounting plugin AISupport LogPluginManager: Mounting plugin Paper2D LogPluginManager: Mounting plugin EnvironmentQueryEditor -LogPluginManager: Mounting plugin LightPropagationVolume -LogPluginManager: Mounting plugin CameraShakePreviewer -LogPluginManager: Mounting plugin GameplayCameras -LogPluginManager: Mounting plugin OodleData -LogPluginManager: Mounting plugin CLionSourceCodeAccess -LogPluginManager: Mounting plugin OodleNetwork -LogPluginManager: Mounting plugin GitSourceControl +LogPluginManager: Mounting plugin AISupport +LogPluginManager: Mounting plugin LiveLink LogPluginManager: Mounting plugin AnimationSharing +LogPluginManager: Mounting plugin GameplayCameras LogPluginManager: Mounting plugin CodeLiteSourceCodeAccess -LogPluginManager: Mounting plugin KDevelopSourceCodeAccess +LogPluginManager: Mounting plugin CameraShakePreviewer +LogPluginManager: Mounting plugin CLionSourceCodeAccess LogPluginManager: Mounting plugin NullSourceCodeAccess -LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin PixWinPlugin -LogPluginManager: Mounting plugin PropertyAccessNode +LogPluginManager: Mounting plugin GitSourceControl LogPluginManager: Mounting plugin PluginUtils +LogPluginManager: Mounting plugin PropertyAccessNode LogPluginManager: Mounting plugin SubversionSourceControl +LogPluginManager: Mounting plugin PerforceSourceControl LogPluginManager: Mounting plugin PlasticSourceControl -LogPluginManager: Mounting plugin TextureFormatOodle -LogPluginManager: Mounting plugin RiderSourceCodeAccess LogPluginManager: Mounting plugin UObjectPlugin -LogPluginManager: Mounting plugin XCodeSourceCodeAccess -LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess +LogPluginManager: Mounting plugin RiderSourceCodeAccess +LogPluginManager: Mounting plugin KDevelopSourceCodeAccess LogPluginManager: Mounting plugin VisualStudioSourceCodeAccess -LogPluginManager: Mounting plugin DatasmithContent -LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin TextureFormatOodle +LogPluginManager: Mounting plugin VisualStudioCodeSourceCodeAccess LogPluginManager: Mounting plugin AssetManagerEditor -LogPluginManager: Mounting plugin CurveEditorTools -LogPluginManager: Mounting plugin FacialAnimation +LogPluginManager: Mounting plugin XCodeSourceCodeAccess LogPluginManager: Mounting plugin CryptoKeys -LogPluginManager: Mounting plugin DataValidation -LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin LightPropagationVolume +LogPluginManager: Mounting plugin FacialAnimation LogPluginManager: Mounting plugin GameplayTagsEditor -LogPluginManager: Mounting plugin MaterialAnalyzer -LogPluginManager: Mounting plugin MacGraphicsSwitching -LogPluginManager: Mounting plugin SpeedTreeImporter -LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin CurveEditorTools +LogPluginManager: Mounting plugin DataValidation LogPluginManager: Mounting plugin PluginBrowser +LogPluginManager: Mounting plugin MacGraphicsSwitching +LogPluginManager: Mounting plugin MobileLauncherProfileWizard +LogPluginManager: Mounting plugin MaterialAnalyzer +LogPluginManager: Mounting plugin GeometryMode +LogPluginManager: Mounting plugin OodleData +LogPluginManager: Mounting plugin OodleNetwork LogPluginManager: Mounting plugin AlembicImporter LogPluginManager: Mounting plugin BackChannel LogPluginManager: Mounting plugin AutomationUtils LogPluginManager: Mounting plugin ChaosCloth +LogPluginManager: Mounting plugin SpeedTreeImporter LogPluginManager: Mounting plugin ChaosClothEditor -LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin ChaosSolverPlugin LogPluginManager: Mounting plugin ChaosEditor LogPluginManager: Mounting plugin CharacterAI -LogPluginManager: Mounting plugin GeometryCollectionPlugin +LogPluginManager: Mounting plugin ChaosNiagara LogPluginManager: Mounting plugin GeometryCache +LogPluginManager: Mounting plugin GeometryCollectionPlugin LogPluginManager: Mounting plugin GeometryProcessing LogPluginManager: Mounting plugin MotoSynth LogPluginManager: Mounting plugin OpenImageDenoise -LogPluginManager: Mounting plugin PlanarCut LogPluginManager: Mounting plugin PlatformCrypto -LogPluginManager: Mounting plugin PythonScriptPlugin LogPluginManager: Mounting plugin ProxyLODPlugin +LogPluginManager: Mounting plugin PlanarCut +LogPluginManager: Mounting plugin PythonScriptPlugin LogPluginManager: Mounting plugin SkeletalReduction -LogPluginManager: Mounting plugin Niagara -LogPluginManager: Mounting plugin LuminPlatformFeatures -LogPluginManager: Mounting plugin MagicLeap -LogPluginManager: Mounting plugin MagicLeapLightEstimation -LogPluginManager: Mounting plugin MagicLeapMedia -LogPluginManager: Mounting plugin MagicLeapPassableWorld -LogPluginManager: Mounting plugin MLSDK LogPluginManager: Mounting plugin AndroidMedia LogPluginManager: Mounting plugin AvfMedia -LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin MediaCompositing +LogPluginManager: Mounting plugin ImgMedia LogPluginManager: Mounting plugin WebMMedia LogPluginManager: Mounting plugin MediaPlayerEditor +LogPluginManager: Mounting plugin DatasmithContent LogPluginManager: Mounting plugin WmfMedia -LogPluginManager: Mounting plugin LevelSequenceEditor -LogPluginManager: Mounting plugin ActorSequence -LogPluginManager: Mounting plugin MatineeToLevelSequence -LogPluginManager: Mounting plugin TcpMessaging -LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin VariantManagerContent +LogPluginManager: Mounting plugin Niagara LogPluginManager: Mounting plugin UdpMessaging +LogPluginManager: Mounting plugin TcpMessaging +LogPluginManager: Mounting plugin MagicLeap +LogPluginManager: Mounting plugin LuminPlatformFeatures +LogPluginManager: Mounting plugin MagicLeapPassableWorld +LogPluginManager: Mounting plugin MagicLeapLightEstimation +LogPluginManager: Mounting plugin MagicLeapMedia +LogPluginManager: Mounting plugin ActorSequence +LogPluginManager: Mounting plugin LevelSequenceEditor +LogPluginManager: Mounting plugin MLSDK +LogPluginManager: Mounting plugin LauncherChunkInstaller +LogPluginManager: Mounting plugin TemplateSequence +LogPluginManager: Mounting plugin MatineeToLevelSequence LogPluginManager: Mounting plugin OnlineSubsystem LogPluginManager: Mounting plugin OnlineSubsystemNull -LogPluginManager: Mounting plugin LauncherChunkInstaller LogPluginManager: Mounting plugin ActorLayerUtilities LogPluginManager: Mounting plugin OnlineSubsystemUtils +LogPluginManager: Mounting plugin AppleImageUtils +LogPluginManager: Mounting plugin ArchVisCharacter LogPluginManager: Mounting plugin AndroidDeviceProfileSelector LogPluginManager: Mounting plugin AndroidMoviePlayer LogPluginManager: Mounting plugin AndroidPermission LogPluginManager: Mounting plugin AssetTags -LogPluginManager: Mounting plugin ArchVisCharacter -LogPluginManager: Mounting plugin AppleMoviePlayer -LogPluginManager: Mounting plugin AudioSynesthesia -LogPluginManager: Mounting plugin AppleImageUtils LogPluginManager: Mounting plugin CableComponent +LogPluginManager: Mounting plugin AudioSynesthesia +LogPluginManager: Mounting plugin AppleMoviePlayer LogPluginManager: Mounting plugin AudioCapture -LogPluginManager: Mounting plugin CustomMeshComponent -LogPluginManager: Mounting plugin ChunkDownloader -LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin ExampleDeviceProfileSelector +LogPluginManager: Mounting plugin EditableMesh LogPluginManager: Mounting plugin GoogleCloudMessaging +LogPluginManager: Mounting plugin ChunkDownloader +LogPluginManager: Mounting plugin CustomMeshComponent LogPluginManager: Mounting plugin GooglePAD -LogPluginManager: Mounting plugin IOSDeviceProfileSelector -LogPluginManager: Mounting plugin LocationServicesBPLibrary LogPluginManager: Mounting plugin LinuxDeviceProfileSelector +LogPluginManager: Mounting plugin LocationServicesBPLibrary +LogPluginManager: Mounting plugin IOSDeviceProfileSelector LogPluginManager: Mounting plugin MobilePatchingUtils LogPluginManager: Mounting plugin OpenXR -LogPluginManager: Mounting plugin OpenXRHandTracking -LogPluginManager: Mounting plugin OpenXREyeTracker LogPluginManager: Mounting plugin PhysXVehicles +LogPluginManager: Mounting plugin OpenXREyeTracker +LogPluginManager: Mounting plugin OpenXRHandTracking LogPluginManager: Mounting plugin PostSplashScreen -LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin PropertyAccessEditor -LogPluginManager: Mounting plugin SignificanceManager +LogPluginManager: Mounting plugin ProceduralMeshComponent LogPluginManager: Mounting plugin RuntimePhysXCooking LogPluginManager: Mounting plugin SoundFields +LogPluginManager: Mounting plugin SignificanceManager LogPluginManager: Mounting plugin Synthesis +LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin WebMMoviePlayer LogPluginManager: Mounting plugin WindowsMoviePlayer -LogPluginManager: Mounting plugin ScreenshotTools LogPluginManager: Mounting plugin Takes -LogPluginManager: Mounting plugin LiveLink LogPluginManager: Mounting plugin ContentBrowserAssetDataSource LogPluginManager: Mounting plugin ContentBrowserClassDataSource LogPluginManager: Mounting plugin ContentBrowserFileDataSource @@ -228,2003 +228,2278 @@ LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] LogInit: Object subsystem initialized LogConfig: Setting CVar [[con.DebugEarlyDefault:1]] LogConfig: Setting CVar [[r.setres:1280x720]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[r.VSync:0]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-07.24.00:487][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] -[2024.07.05-07.24.00:487][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-07.24.00:487][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-07.24.00:491][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.05-07.24.00:491][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.05-07.24.00:492][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.05-07.24.00:492][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] -[2024.07.05-07.24.00:492][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) -[2024.07.05-07.24.00:492][ 0]LogInit: Going up to parent DeviceProfile [] -[2024.07.05-07.24.00:492][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] -[2024.07.05-07.24.00:492][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] -[2024.07.05-07.24.00:493][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] -[2024.07.05-07.24.00:493][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] -[2024.07.05-07.24.00:493][ 0]LogInit: Computer: NB-PBM2H22CST -[2024.07.05-07.24.00:493][ 0]LogInit: User: bib -[2024.07.05-07.24.00:493][ 0]LogInit: CPU Page size=4096, Cores=10 -[2024.07.05-07.24.00:493][ 0]LogInit: High frequency timer resolution =10.000000 MHz -[2024.07.05-07.24.00:493][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) -[2024.07.05-07.24.00:493][ 0]LogMemory: Platform Memory Stats for Windows -[2024.07.05-07.24.00:493][ 0]LogMemory: Process Physical Memory: 146.82 MB used, 146.83 MB peak -[2024.07.05-07.24.00:493][ 0]LogMemory: Process Virtual Memory: 132.02 MB used, 132.02 MB peak -[2024.07.05-07.24.00:493][ 0]LogMemory: Physical Memory: 10216.36 MB used, 5852.34 MB free, 16068.70 MB total -[2024.07.05-07.24.00:493][ 0]LogMemory: Virtual Memory: 134201904.00 MB used, 15822.54 MB free, 134217728.00 MB total -[2024.07.05-07.24.00:497][ 0]LogWindows: WindowsPlatformFeatures enabled -[2024.07.05-07.24.00:512][ 0]LogInit: Physics initialised using underlying interface: PhysX -[2024.07.05-07.24.00:512][ 0]LogInit: Using OS detected language (de-DE). -[2024.07.05-07.24.00:512][ 0]LogInit: Using OS detected locale (de-DE). -[2024.07.05-07.24.00:516][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. -[2024.07.05-07.24.00:516][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! -[2024.07.05-07.24.00:516][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! -[2024.07.05-07.24.00:516][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! -[2024.07.05-07.24.00:516][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! -[2024.07.05-07.24.00:516][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! -[2024.07.05-07.24.00:517][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! -[2024.07.05-07.24.00:517][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! -[2024.07.05-07.24.00:517][ 0]LogInit: Setting process to per monitor DPI aware -[2024.07.05-07.24.00:529][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. -[2024.07.05-07.24.00:540][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 -[2024.07.05-07.24.00:540][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 -[2024.07.05-07.24.00:620][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll -[2024.07.05-07.24.00:622][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.05-07.24.00:622][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 -[2024.07.05-07.24.00:622][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 -[2024.07.05-07.24.00:622][ 0]LogD3D11RHI: D3D11 adapters: -[2024.07.05-07.24.00:705][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) -[2024.07.05-07.24.00:705][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 -[2024.07.05-07.24.00:710][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) -[2024.07.05-07.24.00:710][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 -[2024.07.05-07.24.00:710][ 0]LogD3D11RHI: Chosen D3D11 Adapter: -[2024.07.05-07.24.00:710][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.05-07.24.00:710][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.05-07.24.00:710][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.05-07.24.00:710][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.05-07.24.00:710][ 0]LogD3D11RHI: Revision : 000c -[2024.07.05-07.24.00:710][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.05-07.24.00:710][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.05-07.24.00:710][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.05-07.24.00:710][ 0]LogD3D11RHI: AdapterLuid : 0 74191 -[2024.07.05-07.24.00:717][ 0]LogD3D11RHI: Creating new Direct3DDevice -[2024.07.05-07.24.00:717][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") -[2024.07.05-07.24.00:717][ 0]LogWindows: EnumDisplayDevices: -[2024.07.05-07.24.00:717][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) -[2024.07.05-07.24.00:717][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.05-07.24.00:717][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.05-07.24.00:717][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) -[2024.07.05-07.24.00:717][ 0]LogWindows: DebugString: FoundDriverCount:4 -[2024.07.05-07.24.00:717][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics -[2024.07.05-07.24.00:717][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) -[2024.07.05-07.24.00:717][ 0]LogD3D11RHI: Driver Date: 2-21-2024 -[2024.07.05-07.24.00:717][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) -[2024.07.05-07.24.00:723][ 0]LogD3D11RHI: Creating D3DDevice using adapter: -[2024.07.05-07.24.00:723][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics -[2024.07.05-07.24.00:723][ 0]LogD3D11RHI: VendorId : 8086 -[2024.07.05-07.24.00:723][ 0]LogD3D11RHI: DeviceId : 4628 -[2024.07.05-07.24.00:723][ 0]LogD3D11RHI: SubSysId : b061028 -[2024.07.05-07.24.00:723][ 0]LogD3D11RHI: Revision : 000c -[2024.07.05-07.24.00:723][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes -[2024.07.05-07.24.00:723][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes -[2024.07.05-07.24.00:723][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes -[2024.07.05-07.24.00:723][ 0]LogD3D11RHI: AdapterLuid : 0 74191 -[2024.07.05-07.24.00:787][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics -[2024.07.05-07.24.00:794][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 -[2024.07.05-07.24.00:794][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 -[2024.07.05-07.24.00:794][ 0]LogD3D11RHI: Intel Extensions Framework enabled -[2024.07.05-07.24.00:795][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started -[2024.07.05-07.24.00:795][ 0]LogD3D11RHI: Async texture creation enabled -[2024.07.05-07.24.00:795][ 0]LogD3D11RHI: Array index from any shader is supported -[2024.07.05-07.24.00:805][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) -[2024.07.05-07.24.01:054][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' -[2024.07.05-07.24.01:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' -[2024.07.05-07.24.01:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' -[2024.07.05-07.24.01:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' -[2024.07.05-07.24.01:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' -[2024.07.05-07.24.01:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' -[2024.07.05-07.24.01:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' -[2024.07.05-07.24.01:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' -[2024.07.05-07.24.01:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' -[2024.07.05-07.24.01:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' -[2024.07.05-07.24.01:075][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' -[2024.07.05-07.24.01:088][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' -[2024.07.05-07.24.01:088][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' -[2024.07.05-07.24.01:095][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' -[2024.07.05-07.24.01:098][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' -[2024.07.05-07.24.01:102][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' -[2024.07.05-07.24.01:105][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' -[2024.07.05-07.24.01:112][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' -[2024.07.05-07.24.01:116][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' -[2024.07.05-07.24.01:119][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' -[2024.07.05-07.24.01:135][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' -[2024.07.05-07.24.01:135][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' -[2024.07.05-07.24.01:141][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' -[2024.07.05-07.24.01:145][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' -[2024.07.05-07.24.01:149][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' -[2024.07.05-07.24.01:152][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' -[2024.07.05-07.24.01:159][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' -[2024.07.05-07.24.01:159][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' -[2024.07.05-07.24.01:166][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' -[2024.07.05-07.24.01:169][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' -[2024.07.05-07.24.01:173][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' -[2024.07.05-07.24.01:177][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' -[2024.07.05-07.24.01:177][ 0]LogTargetPlatformManager: Display: Building Assets For Windows -[2024.07.05-07.24.01:181][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. -[2024.07.05-07.24.01:203][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off -[2024.07.05-07.24.01:224][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. -[2024.07.05-07.24.01:224][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/23504/). -[2024.07.05-07.24.01:224][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/33848F0D48D2EBECB77233AD7E7A360A/'. -[2024.07.05-07.24.01:224][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. -[2024.07.05-07.24.01:224][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. -[2024.07.05-07.24.01:224][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. -[2024.07.05-07.24.01:802][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB -[2024.07.05-07.24.01:858][ 0]LogDerivedDataCache: Loaded boot cache 0.06s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.05-07.24.01:858][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc -[2024.07.05-07.24.01:859][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. -[2024.07.05-07.24.01:859][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. -[2024.07.05-07.24.01:859][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.05-07.24.01:859][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. -[2024.07.05-07.24.01:872][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. -[2024.07.05-07.24.01:872][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. -[2024.07.05-07.24.01:872][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. -[2024.07.05-07.24.01:881][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds -[2024.07.05-07.24.01:881][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.02ms. RandomReadSpeed=1081.28MBs, RandomWriteSpeed=119.36MBs. Assigned SpeedClass 'Local' -[2024.07.05-07.24.01:882][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable -[2024.07.05-07.24.01:882][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. -[2024.07.05-07.24.01:882][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. -[2024.07.05-07.24.01:915][ 0]LogSlate: Using FreeType 2.10.0 -[2024.07.05-07.24.01:917][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 -[2024.07.05-07.24.01:939][ 0]LogAssetRegistry: FAssetRegistry took 0.0027 seconds to start up -[2024.07.05-07.24.02:305][ 0]LogInit: Selected Device Profile: [Windows] -[2024.07.05-07.24.02:305][ 0]LogInit: Active device profile: [00000211A45D1400][00000211A2728300 49] Windows -[2024.07.05-07.24.02:305][ 0]LogInit: Profiles: [00000211A45D1400][00000211A2728300 49] Windows, [00000211A4566600][00000211A2730480 49] WindowsNoEditor, [00000211A45D3400][00000211A272C5C0 49] WindowsServer, [00000211A4553F00][00000211A2734700 49] WindowsClient, [00000211A4567800][00000211A2738840 49] IOS, [00000211A4553100][00000211A273C980 49] iPadAir, [00000211A4566B00][00000211A2744B00 49] iPadAir2, [00000211A4504700][00000211A274CDC0 49] IPadPro, [00000211A4504800][00000211A2748E00 49] iPadAir3, [00000211A4551D00][00000211A2750F80 49] iPadAir4, [00000211A4505600][00000211A2755100 49] iPadMini2, [00000211A4550700][00000211A2759280 49] iPadMini3, [00000211A4506200][00000211A275D400 49] iPadMini4, [00000211A4552900][00000211A2761580 49] iPadMini5, [00000211A45D1100][00000211A2769840 49] iPhone6, [00000211A45D2400][00000211A2765880 49] iPodTouch6, [00000211A4503F00][00000211A49D3B40 49] iPhone7, [00000211A4503E00][00000211A276DB80 49] iPodTouch7, [00000211A4506D00][00000211A49D6180 49] iPhone5S, [00000211A4503200][00000211A49DA300 49] iPhone6Plus, [00000211A4505D00][00000211A49DE480 49] iPhone6S, [00000211A4501400][00000211A49E2600 49] iPhone6SPlus, [00000211A4507400][00000211A2740740 49] iPhone7Plus, [00000211A4501200][00000211A49E6880 49] iPhoneSE, [00000211A4506700][00000211A49EA9C0 49] iPhone8, [00000211A4502000][00000211A49EEB00 49] iPhone8Plus, [00000211A45D2500][00000211A49F6C80 49] iPhoneX, [00000211A4500200][00000211A49FAE00 49] iPhoneXS, [00000211A45D2D00][00000211A49FEF80 49] iPhoneXSMax, [00000211A4502A00][00000211A4A03100 49] iPhoneXR, [00000211A45D1E00][00000211A4A07280 49] iPhone11, [00000211A4500800][00000211A4A0B400 49] iPhone11Pro, [00000211A45D0400][00000211A4A0F580 49] iPhone11ProMax, [00000211A4503C00][00000211A4A13700 49] iPhoneSE2, [00000211A45D1B00][00000211A4A17880 49] iPhone12Mini, [00000211A4501B00][00000211A4A1BA00 49] iPhone12, [00000211A45D1300][00000211A4A1FB80 49] iPhone12Pro, [00000211A4503D00][00000211A4A22180 49] iPhone12ProMax, [00000211A45D1C00][00000211A4A26300 49] iPadPro105, [00000211A4502F00][00000211A4A2A480 49] iPadPro129, [00000211A45D0600][00000211A4A2E600 49] iPadPro97, [00000211A4501C00][00000211A4A32780 49] iPadPro2_129, [00000211A45D2600][00000211A4A36900 49] iPad5, [00000211A4502D00][00000211A49F2A40 49] iPad6, [00000211A45D3200][00000211A4A3AB80 49] iPad7, [00000211A4502100][00000211A4A3ECC0 49] iPad8, [00000211A45D1900][00000211A4A46E40 49] iPadPro11, [00000211A4500600][00000211A4A4AFC0 49] iPadPro2_11, [00000211A45D0800][00000211A4A4F140 49] iPadPro3_129, [00000211A4502E00][00000211A4A532C0 49] iPadPro4_129, [00000211A45D0A00][00000211A4A57440 49] AppleTV, [00000211A4500F00][00000211A4A5B5C0 49] AppleTV4K, [00000211A45D1600][00000211A4A5F740 49] TVOS, [00000211A4503900][00000211A4A638C0 49] Mac, [00000211A45D3100][00000211A4A67A40 49] MacClient, [00000211A4502300][00000211A4A6BBC0 49] MacNoEditor, [00000211A45D2A00][00000211A4A6E1C0 49] MacServer, [00000211A4501E00][00000211A4A72340 49] Linux, [00000211A45D2F00][00000211A4A764C0 49] LinuxAArch64, [00000211A4502C00][00000211A4A7A640 49] LinuxNoEditor, [00000211A45D3000][00000211A4A7E7C0 49] LinuxAArch64NoEditor, [00000211A4501800][00000211A4A82940 49] LinuxClient, [00000211A45D2900][00000211A4A86AC0 49] LinuxAArch64Client, [00000211A4503700][00000211A4A42C00 49] LinuxServer, [00000211A45D2300][00000211A4A8AD40 49] LinuxAArch64Server, [00000211A4501900][00000211A4A8EE80 49] Android, [00000211A45D1800][00000211A4A92FC0 49] Android_Low, [00000211A4502800][00000211A4A9B140 49] Android_Mid, [00000211A4564300][00000211A4A9F2C0 49] Android_High, [00000211A4504100][00000211A4AA3440 49] Android_Default, [00000211A4566100][00000211A4AA75C0 49] Android_Adreno4xx, [00000211A4505C00][00000211A4AAB740 49] Android_Adreno5xx_Low, [00000211A4565D00][00000211A4AAF8C0 49] Android_Adreno5xx, [00000211A4507A00][00000211A4AB3A40 49] Android_Adreno6xx, [00000211A4567B00][00000211A4AB7BC0 49] Android_Adreno6xx_Vulkan, [00000211A4507E00][00000211A4ABA1C0 49] Android_Mali_T6xx, [00000211A4567300][00000211A4ABE340 49] Android_Mali_T7xx, [00000211A4504200][00000211A4AC24C0 49] Android_Mali_T8xx, [00000211A4565200][00000211A4AC6640 49] Android_Mali_G71, [00000211A4506900][00000211A4ACA7C0 49] Android_Mali_G72, [00000211A4567400][00000211A4ACE940 49] Android_Mali_G72_Vulkan, [00000211A4507F00][00000211A4AD2AC0 49] Android_Mali_G76, [00000211A4564B00][00000211A4AD6C40 49] Android_Mali_G76_Vulkan, [00000211A4505000][00000211A4A96D80 49] Android_Mali_G77, [00000211A4565300][00000211A4ADAEC0 49] Android_Mali_G77_Vulkan, [00000211A4505300][00000211A4ADF000 49] Android_Mali_G78, [00000211A4565A00][00000211A4AE3140 49] Android_Mali_G78_Vulkan, [00000211A4505B00][00000211A4AEB2C0 49] Android_Mali_G710, [00000211A4567E00][00000211A4AEF440 49] Android_Mali_G710_Vulkan, [00000211A4507800][00000211A4AF35C0 49] Android_Vulkan_SM5, [00000211A4566000][00000211A4AF7740 49] Android_PowerVR_G6xxx, [00000211A4504500][00000211A4AFB8C0 49] Android_PowerVR_GT7xxx, [00000211A4564800][00000211A4AFFA40 49] Android_PowerVR_GE8xxx, [00000211A4501600][00000211A4B03BC0 49] Android_PowerVR_GM9xxx, [00000211A4566C00][00000211A4B061C0 49] Android_PowerVR_GM9xxx_Vulkan, [00000211A4503B00][00000211A4B0A340 49] Android_TegraK1, [00000211A4566F00][00000211A4B0E4C0 49] Android_Unknown_Vulkan, [00000211A4501000][00000211A4B12640 49] Lumin, [00000211A4566E00][00000211A4B167C0 49] Lumin_Desktop, [00000211A4500B00][00000211A4B1A940 49] HoloLens, -[2024.07.05-07.24.02:489][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction -[2024.07.05-07.24.02:489][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction -[2024.07.05-07.24.02:490][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging -[2024.07.05-07.24.02:490][ 0]LogMeshReduction: No distributed automatic mesh merging module available -[2024.07.05-07.24.02:490][ 0]LogMeshMerging: No distributed automatic mesh merging module available -[2024.07.05-07.24.02:513][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) -[2024.07.05-07.24.03:043][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.05-07.24.03:157][ 0]LogHMD: PokeAHoleMaterial loaded successfully -[2024.07.05-07.24.03:169][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. -[2024.07.05-07.24.03:170][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. -[2024.07.05-07.24.03:170][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool -[2024.07.05-07.24.03:629][ 0]LogPython: Using Python 3.7.7 -[2024.07.05-07.24.04:228][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: D1C90F3845A405C2FB8100B9023CBB91 | Instance: 79EE6C3247FBC1924B2D5D84E9D168DF (NB-PBM2H22CST-23504). -[2024.07.05-07.24.04:341][ 0]LogTcpMessaging: Initializing TcpMessaging bridge -[2024.07.05-07.24.04:345][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. -[2024.07.05-07.24.04:417][ 0]SourceControl: Source control is disabled -[2024.07.05-07.24.04:417][ 0]SourceControl: Source control is disabled -[2024.07.05-07.24.04:424][ 0]SourceControl: Source control is disabled -[2024.07.05-07.24.04:428][ 0]SourceControl: Source control is disabled -[2024.07.05-07.24.04:431][ 0]SourceControl: Source control is disabled -[2024.07.05-07.24.04:443][ 0]LogUProjectInfo: Found projects: -[2024.07.05-07.24.04:600][ 0]LogOpenImageDenoise: OIDN starting up -[2024.07.05-07.24.04:637][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance -[2024.07.05-07.24.04:660][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.05-07.24.04:660][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. -[2024.07.05-07.24.04:790][ 0]LogCollectionManager: Loaded 0 collections in 0.001165 seconds -[2024.07.05-07.24.04:811][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s -[2024.07.05-07.24.04:811][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s -[2024.07.05-07.24.04:811][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s -[2024.07.05-07.24.04:811][ 0]LogOcInput: OculusInput pre-init called -[2024.07.05-07.24.05:000][ 0]LogEngine: Initializing Engine... -[2024.07.05-07.24.05:008][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. -[2024.07.05-07.24.05:008][ 0]LogHMD: Failed to initialize OpenVR with code 110 -[2024.07.05-07.24.05:008][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration -[2024.07.05-07.24.05:009][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s -[2024.07.05-07.24.05:105][ 0]LogInit: Initializing FReadOnlyCVARCache -[2024.07.05-07.24.05:113][ 0]LogAIModule: Creating AISystem for world Untitled -[2024.07.05-07.24.05:116][ 0]LogAudio: Display: Initializing Audio Device Manager... -[2024.07.05-07.24.05:119][ 0]LogAudio: Display: Loading Default Audio Settings Objects... -[2024.07.05-07.24.05:119][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). -[2024.07.05-07.24.05:120][ 0]LogAudio: Display: Audio Device Manager Initialized -[2024.07.05-07.24.05:120][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True -[2024.07.05-07.24.05:120][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: -[2024.07.05-07.24.05:120][ 0]LogAudioMixer: Display: Sample Rate: 48000 -[2024.07.05-07.24.05:120][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 -[2024.07.05-07.24.05:120][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 -[2024.07.05-07.24.05:120][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 -[2024.07.05-07.24.05:120][ 0]LogAudioMixer: Display: Max Channels (voices): 32 -[2024.07.05-07.24.05:120][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 -[2024.07.05-07.24.05:120][ 0]LogAudio: Display: AudioDevice MaxSources: 32 -[2024.07.05-07.24.05:120][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). -[2024.07.05-07.24.05:120][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). -[2024.07.05-07.24.05:120][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). -[2024.07.05-07.24.05:120][ 0]LogAudioMixer: Display: Initializing audio mixer. -[2024.07.05-07.24.05:129][ 0]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-07.24.05:129][ 0]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-07.24.05:418][ 0]LogAudioMixer: Display: Using Audio Device Lautsprecher (Realtek(R) Audio) -[2024.07.05-07.24.05:421][ 0]LogAudioMixer: Display: Initializing Sound Submixes... -[2024.07.05-07.24.05:423][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' -[2024.07.05-07.24.05:423][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' -[2024.07.05-07.24.05:424][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' -[2024.07.05-07.24.05:424][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called -[2024.07.05-07.24.05:424][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 -[2024.07.05-07.24.05:425][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() -[2024.07.05-07.24.05:425][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time -[2024.07.05-07.24.05:425][ 0]LogInit: FAudioDevice initialized. -[2024.07.05-07.24.05:425][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. -[2024.07.05-07.24.05:425][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. -[2024.07.05-07.24.05:474][ 0]LogDerivedDataCache: Saved boot cache 0.05s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. -[2024.07.05-07.24.05:475][ 0]LogInit: Texture streaming: Enabled -[2024.07.05-07.24.05:484][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 -[2024.07.05-07.24.05:486][ 0]LogEngineSessionManager: EngineSessionManager initialized -[2024.07.05-07.24.05:486][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking -[2024.07.05-07.24.05:487][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized -[2024.07.05-07.24.05:507][ 0]LogInit: Transaction tracking system initialized -[2024.07.05-07.24.05:521][ 0]BlueprintLog: New page: Editor Load -[2024.07.05-07.24.05:561][ 0]LocalizationService: Localization service is disabled -[2024.07.05-07.24.05:578][ 0]TimingProfiler: Initialize -[2024.07.05-07.24.05:578][ 0]TimingProfiler: OnSessionChanged -[2024.07.05-07.24.05:578][ 0]LoadingProfiler: Initialize -[2024.07.05-07.24.05:578][ 0]LoadingProfiler: OnSessionChanged -[2024.07.05-07.24.05:578][ 0]NetworkingProfiler: Initialize -[2024.07.05-07.24.05:578][ 0]NetworkingProfiler: OnSessionChanged -[2024.07.05-07.24.05:578][ 0]MemoryProfiler: Initialize -[2024.07.05-07.24.05:578][ 0]MemoryProfiler: OnSessionChanged -[2024.07.05-07.24.05:688][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB -[2024.07.05-07.24.05:688][ 0]LogCook: Display: Mobile HDR setting 1 -[2024.07.05-07.24.05:841][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.00s -[2024.07.05-07.24.05:982][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() -[2024.07.05-07.24.05:984][ 0]SourceControl: Source control is disabled -[2024.07.05-07.24.05:984][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 6.390 -[2024.07.05-07.24.05:984][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.05-07.24.05:985][ 0]LightingResults: New page: Lighting Build -[2024.07.05-07.24.05:986][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true -[2024.07.05-07.24.05:986][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-07.24.05:986][ 0]MapCheck: New page: Map Check -[2024.07.05-07.24.05:986][ 0]LightingResults: New page: Lighting Build -[2024.07.05-07.24.05:991][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-07.24.05:993][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms -[2024.07.05-07.24.06:789][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. -[2024.07.05-07.24.06:790][ 0]LogAIModule: Creating AISystem for world Emmy_Testing -[2024.07.05-07.24.06:842][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.05-07.24.06:854][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 0.73ms -[2024.07.05-07.24.06:854][ 0]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.05-07.24.06:855][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,182ms to complete. -[2024.07.05-07.24.06:855][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 0.870 -[2024.07.05-07.24.06:856][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 7.262 -[2024.07.05-07.24.06:993][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-07.24.06:998][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-07.24.07:002][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-07.24.07:006][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden -[2024.07.05-07.24.07:040][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0075 seconds. Added 3822 classes and 928 folders. -[2024.07.05-07.24.07:048][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.07.05-07.24.07:054][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.05-07.24.07:054][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:054][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-07.24.07:054][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:055][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) -[2024.07.05-07.24.07:055][ 0]LogPakFile: OnPakFileMounted2Time == 0.001051 -[2024.07.05-07.24.07:057][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.05-07.24.07:057][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:057][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.05-07.24.07:057][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:057][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) -[2024.07.05-07.24.07:057][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2024.07.05-07.24.07:058][ 0]LogPakFile: PakFile PrimaryIndexSize=191 -[2024.07.05-07.24.07:058][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:058][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 -[2024.07.05-07.24.07:058][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:058][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) -[2024.07.05-07.24.07:058][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 -[2024.07.05-07.24.07:060][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-07.24.07:060][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:060][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-07.24.07:060][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:060][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) -[2024.07.05-07.24.07:060][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 -[2024.07.05-07.24.07:061][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.05-07.24.07:061][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:061][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.05-07.24.07:061][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:061][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) -[2024.07.05-07.24.07:061][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 -[2024.07.05-07.24.07:062][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.05-07.24.07:062][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:062][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.05-07.24.07:062][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:062][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) -[2024.07.05-07.24.07:062][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2024.07.05-07.24.07:062][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.05-07.24.07:062][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:062][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.05-07.24.07:062][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:063][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) -[2024.07.05-07.24.07:063][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 -[2024.07.05-07.24.07:063][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.05-07.24.07:063][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:063][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.05-07.24.07:063][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:063][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) -[2024.07.05-07.24.07:063][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.05-07.24.07:064][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.05-07.24.07:064][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:064][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.05-07.24.07:064][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:064][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) -[2024.07.05-07.24.07:064][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.05-07.24.07:067][ 0]LogPakFile: PakFile PrimaryIndexSize=182 -[2024.07.05-07.24.07:067][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:067][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 -[2024.07.05-07.24.07:067][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:067][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) -[2024.07.05-07.24.07:067][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.05-07.24.07:068][ 0]LogPakFile: PakFile PrimaryIndexSize=184 -[2024.07.05-07.24.07:068][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:068][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 -[2024.07.05-07.24.07:068][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:068][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) -[2024.07.05-07.24.07:068][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.05-07.24.07:069][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.05-07.24.07:069][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:069][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.05-07.24.07:069][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:069][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) -[2024.07.05-07.24.07:069][ 0]LogPakFile: OnPakFileMounted2Time == 0.000039 -[2024.07.05-07.24.07:071][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-07.24.07:071][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:071][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-07.24.07:071][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:071][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) -[2024.07.05-07.24.07:071][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 -[2024.07.05-07.24.07:072][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.05-07.24.07:072][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:072][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.05-07.24.07:072][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:072][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) -[2024.07.05-07.24.07:072][ 0]LogPakFile: OnPakFileMounted2Time == 0.000027 -[2024.07.05-07.24.07:072][ 0]LogPakFile: PakFile PrimaryIndexSize=190 -[2024.07.05-07.24.07:073][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:073][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 -[2024.07.05-07.24.07:073][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:073][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) -[2024.07.05-07.24.07:073][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2024.07.05-07.24.07:073][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.05-07.24.07:073][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:073][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-07.24.07:073][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:073][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) -[2024.07.05-07.24.07:073][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.05-07.24.07:075][ 0]LogPakFile: PakFile PrimaryIndexSize=189 -[2024.07.05-07.24.07:075][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:075][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 -[2024.07.05-07.24.07:075][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:075][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) -[2024.07.05-07.24.07:075][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.05-07.24.07:076][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.05-07.24.07:076][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:076][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.05-07.24.07:076][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:076][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) -[2024.07.05-07.24.07:076][ 0]LogPakFile: OnPakFileMounted2Time == 0.000029 -[2024.07.05-07.24.07:078][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-07.24.07:078][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:078][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-07.24.07:078][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:078][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) -[2024.07.05-07.24.07:078][ 0]LogPakFile: OnPakFileMounted2Time == 0.000022 -[2024.07.05-07.24.07:079][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-07.24.07:079][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:079][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-07.24.07:079][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:079][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) -[2024.07.05-07.24.07:079][ 0]LogPakFile: OnPakFileMounted2Time == 0.000021 -[2024.07.05-07.24.07:080][ 0]LogPakFile: PakFile PrimaryIndexSize=187 -[2024.07.05-07.24.07:080][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:080][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 -[2024.07.05-07.24.07:080][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:080][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) -[2024.07.05-07.24.07:080][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 -[2024.07.05-07.24.07:082][ 0]LogPakFile: PakFile PrimaryIndexSize=183 -[2024.07.05-07.24.07:082][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:082][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 -[2024.07.05-07.24.07:082][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:082][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) -[2024.07.05-07.24.07:082][ 0]LogPakFile: OnPakFileMounted2Time == 0.000026 -[2024.07.05-07.24.07:083][ 0]LogPakFile: PakFile PrimaryIndexSize=186 -[2024.07.05-07.24.07:083][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:083][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 -[2024.07.05-07.24.07:083][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:083][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) -[2024.07.05-07.24.07:083][ 0]LogPakFile: OnPakFileMounted2Time == 0.000024 -[2024.07.05-07.24.07:084][ 0]LogPakFile: PakFile PrimaryIndexSize=188 -[2024.07.05-07.24.07:084][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:084][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 -[2024.07.05-07.24.07:084][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:084][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) -[2024.07.05-07.24.07:084][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.05-07.24.07:086][ 0]LogPakFile: PakFile PrimaryIndexSize=185 -[2024.07.05-07.24.07:086][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:086][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 -[2024.07.05-07.24.07:086][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:086][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) -[2024.07.05-07.24.07:086][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.05-07.24.07:088][ 0]LogPakFile: PakFile PrimaryIndexSize=192 -[2024.07.05-07.24.07:088][ 0]LogPakFile: PakFile PathHashIndexSize=101 -[2024.07.05-07.24.07:088][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 -[2024.07.05-07.24.07:088][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted -[2024.07.05-07.24.07:088][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) -[2024.07.05-07.24.07:088][ 0]LogPakFile: OnPakFileMounted2Time == 0.000023 -[2024.07.05-07.24.07:190][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.07.05-07.24.07:194][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0002 seconds. Added 2 classes and 0 folders. -[2024.07.05-07.24.07:320][ 0]LogSlate: Took 0.000249 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) -[2024.07.05-07.24.07:322][ 0]LogSlate: Took 0.000683 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) -[2024.07.05-07.24.07:323][ 0]LogSlate: Took 0.000141 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) -[2024.07.05-07.24.07:396][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). -[2024.07.05-07.24.07:501][ 0]LogSlate: Took 0.000768 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.05-07.24.07:543][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0002 seconds. Added 0 classes and 0 folders. -[2024.07.05-07.24.07:543][ 0]LogLoad: (Engine Initialization) Total time: 7.95 seconds -[2024.07.05-07.24.07:543][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds -[2024.07.05-07.24.07:589][ 0]LogAssetRegistry: Asset discovery search completed in 5.6510 seconds -[2024.07.05-07.24.07:593][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000003 seconds (updated 0 objects) -[2024.07.05-07.24.07:597][ 0]LogContentStreaming: Texture pool size now 1000 MB -[2024.07.05-07.24.14:947][260]LogUObjectHash: Compacting FUObjectHashTables data took 0.53ms -[2024.07.05-07.24.14:956][260]LogSlate: Took 0.000121 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) -[2024.07.05-07.24.15:419][260]LogTexture: Display: Building textures: hogueraLP_sueloSG_Emissive (OODLE_AutoDXT, 2048X2048) -[2024.07.05-07.24.15:419][260]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-07.24.15:419][260]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-07.24.15:420][260]LogTexture: Display: Building textures: hogueraLP_sueloSG_BaseColor (OODLE_AutoDXT, 2048X2048) -[2024.07.05-07.24.15:420][260]LogTexture: Display: Building textures: hogueraLP_sueloSG_Normal (OODLE_BC5, 2048X2048) -[2024.07.05-07.24.15:420][260]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-07.24.15:420][260]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-07.24.15:420][260]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-07.24.15:420][260]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 -[2024.07.05-07.24.15:420][260]LogMaterial: Display: Missing cached shadermap for Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: 782DB66D2FE9107176666B9038BF0E20496CB171), compiling. -[2024.07.05-07.24.15:460][260]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2024.07.05-07.24.15:492][260]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 16 -[2024.07.05-07.24.15:492][260]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13 -[2024.07.05-07.24.15:492][260]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 -[2024.07.05-07.24.15:492][260]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 7 -[2024.07.05-07.24.15:492][260]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-07.24.15:492][260]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.07.05-07.24.15:492][260]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.24.15:506][260]LogStaticMesh: Building static mesh FeuFeu... -[2024.07.05-07.24.15:550][260]LogStaticMesh: Built static mesh [0.04s] /Game/Assets/FeuFeu.FeuFeu -[2024.07.05-07.24.15:611][260]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map -[2024.07.05-07.24.15:612][260]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 -[2024.07.05-07.24.15:612][260]LightingResults: New page: Lighting Build -[2024.07.05-07.24.15:612][260]LoadErrors: New page: Loading map: Map.umap -[2024.07.05-07.24.15:646][260]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true -[2024.07.05-07.24.15:647][260]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-07.24.15:647][260]MapCheck: New page: Map Check -[2024.07.05-07.24.15:648][260]LightingResults: New page: Lighting Build -[2024.07.05-07.24.15:658][260]LogAudio: Display: Audio Device unregistered from world 'None'. -[2024.07.05-07.24.15:665][260]LogUObjectHash: Compacting FUObjectHashTables data took 1.76ms -[2024.07.05-07.24.15:669][260]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. -[2024.07.05-07.24.15:756][260]LogEditorServer: Finished looking for orphan Actors (0.000 secs) -[2024.07.05-07.24.15:756][260]LogAIModule: Creating AISystem for world Map -[2024.07.05-07.24.15:772][260]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2024.07.05-07.24.15:779][260]Cmd: MAP CHECKDEP NOCLEARLOG -[2024.07.05-07.24.15:780][260]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,335ms to complete. -[2024.07.05-07.24.15:780][260]LogFileHelpers: Loading map 'Map' took 0.167 -[2024.07.05-07.24.40:197][181]Cmd: TRANSACTION UNDO -[2024.07.05-07.24.40:204][181]LogEditorTransaction: Undo Create Actors -[2024.07.05-07.24.58:362][936]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand148) -[2024.07.05-07.25.03:062][120]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.25.03:072][120]LogUObjectHash: Compacting FUObjectHashTables data took 0.51ms -[2024.07.05-07.25.03:125][120]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map6E18B3C94CEAA90244C2948373FED459.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-07.25.03:142][120]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.25.03:333][120]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataAEA5ED55491A414C424731B35D41B967.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-07.25.03:344][120]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.25.03:344][120]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.25.03:345][120]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.25.20:323][777]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Sphere) -[2024.07.05-07.25.24:108][919]Cmd: DELETE -[2024.07.05-07.25.24:108][919]Cmd: ACTOR DELETE -[2024.07.05-07.25.24:125][919]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-07.25.24:134][919]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms -[2024.07.05-07.25.24:135][919]LogEditorActor: Deleted 1 Actors (0.021 secs) -[2024.07.05-07.25.26:801][ 20]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.25.26:810][ 20]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms -[2024.07.05-07.25.26:857][ 20]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapB9096E8F43E8C5987658278E6C75CF51.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-07.25.26:871][ 20]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.25.26:970][ 20]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData024C944B42CDFD773FF54DA1EB8E8DD6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-07.25.26:984][ 20]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.25.26:984][ 20]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.25.26:984][ 20]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.26.01:519][325]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Sphere3) -[2024.07.05-07.26.09:091][618]LogActorFactory: Actor Factory created FeuFeu -[2024.07.05-07.26.10:046][671]LogActorFactory: Actor Factory created FeuFeu -[2024.07.05-07.26.38:026][156]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Sphere3) -[2024.07.05-07.26.38:683][184]Cmd: DELETE -[2024.07.05-07.26.38:684][184]Cmd: ACTOR DELETE -[2024.07.05-07.26.38:693][184]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-07.26.38:710][184]LogUObjectHash: Compacting FUObjectHashTables data took 0.84ms -[2024.07.05-07.26.38:714][184]LogEditorActor: Deleted 1 Actors (0.030 secs) -[2024.07.05-07.26.39:494][222]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (FeuFeu2) -[2024.07.05-07.27.19:429][244]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand135) -[2024.07.05-07.27.20:164][282]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.27.20:173][282]LogUObjectHash: Compacting FUObjectHashTables data took 0.33ms -[2024.07.05-07.27.20:227][282]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC932B7FC4DDE4246A8AA9C869FB0BC6B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-07.27.20:243][282]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.27.20:349][282]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData177CAE5E4347A4A7EF3D19A687FD9308.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-07.27.20:366][282]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.27.20:366][282]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.27.20:366][282]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.27.44:722][418]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (Fire2) -[2024.07.05-07.27.46:834][526]LogEditorViewport: Clicking Background -[2024.07.05-07.27.52:709][850]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Sphere4) -[2024.07.05-07.27.53:347][885]Cmd: DELETE -[2024.07.05-07.27.53:347][885]Cmd: ACTOR DELETE -[2024.07.05-07.27.53:353][885]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-07.27.53:363][885]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.07.05-07.27.53:364][885]LogEditorActor: Deleted 1 Actors (0.016 secs) -[2024.07.05-07.28.01:045][164]LogActorFactory: Actor Factory created FeuFeu -[2024.07.05-07.28.02:013][222]LogActorFactory: Actor Factory created FeuFeu -[2024.07.05-07.28.15:751][790]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand90) -[2024.07.05-07.28.52:428][643]Cmd: DELETE -[2024.07.05-07.28.52:428][643]Cmd: ACTOR DELETE -[2024.07.05-07.28.52:436][643]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-07.28.52:447][643]LogUObjectHash: Compacting FUObjectHashTables data took 0.70ms -[2024.07.05-07.28.52:448][643]LogEditorActor: Deleted 1 Actors (0.020 secs) -[2024.07.05-07.28.58:032][874]LogActorFactory: Actor Factory created FeuFeu -[2024.07.05-07.28.59:503][950]LogActorFactory: Actor Factory created FeuFeu -[2024.07.05-07.29.21:069][107]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken2) -[2024.07.05-07.29.33:205][826]Cmd: TRANSACTION UNDO -[2024.07.05-07.29.33:205][826]LogEditorTransaction: Undo Move Actors -[2024.07.05-07.29.39:066][127]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.29.39:077][127]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms -[2024.07.05-07.29.39:129][127]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1A84DE8F4BB3233227BB189626083091.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-07.29.39:146][127]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.29.39:246][127]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData90ED2D864B89585F931D5BA71867DB93.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-07.29.39:263][127]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.29.39:263][127]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.29.39:263][127]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.29.53:049][884]Cmd: TRANSACTION UNDO -[2024.07.05-07.29.53:049][884]LogEditorTransaction: Undo Move Actors -[2024.07.05-07.30.17:772][238]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand234) -[2024.07.05-07.30.18:440][272]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand208) -[2024.07.05-07.30.19:077][305]LogEditorViewport: Clicking Background -[2024.07.05-07.30.21:852][421]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.30.21:861][421]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms -[2024.07.05-07.30.21:907][421]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8484D0CE4F274C52F89246BF2FD2E772.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-07.30.21:921][421]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.30.22:016][421]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData68D13D104B5048D8A1DA3E93EE965B65.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-07.30.22:028][421]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.30.22:028][421]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.30.22:028][421]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.30.54:310][562]LogStaticMesh: Building static mesh Fackel2... -[2024.07.05-07.30.54:354][562]LogStaticMesh: Built static mesh [0.04s] /Game/Assets/Fackel2.Fackel2 -[2024.07.05-07.30.54:363][562]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: C30E77C911039B5EFCF190B595B7BC2973533ACC), compiling. -[2024.07.05-07.30.54:375][562]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2024.07.05-07.30.54:377][562]LogMaterial: Display: Missing cached shadermap for coals in PCD3D_SM5, Default, SM5 (DDC key hash: 3D022E2AC46437B10342665681C988D0448EC245), compiling. -[2024.07.05-07.30.54:388][562]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 16 -[2024.07.05-07.30.54:388][562]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13 -[2024.07.05-07.30.54:388][562]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 -[2024.07.05-07.30.54:388][562]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 7 -[2024.07.05-07.30.54:388][562]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-07.30.54:388][562]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.07.05-07.30.54:388][562]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.30.54:388][562]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2024.07.05-07.30.54:389][562]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: 1F61F6F20A6AFB2EF5CCC58C7018C156D07DC7D1), compiling. -[2024.07.05-07.30.54:401][562]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2024.07.05-07.30.54:403][562]LogMaterial: Display: Missing cached shadermap for wood in PCD3D_SM5, Default, SM5 (DDC key hash: B91E9C9056C63CE784BBC29C6112E6670C7A8C61), compiling. -[2024.07.05-07.30.54:416][562]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 32 -[2024.07.05-07.30.54:416][562]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 27 -[2024.07.05-07.30.54:416][562]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.30.54:417][562]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority -[2024.07.05-07.30.54:444][562]LogActorFactory: Actor Factory created Fackel2 -[2024.07.05-07.30.55:619][582]LogActorFactory: Actor Factory created Fackel2 -[2024.07.05-07.30.56:251][591]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 11 -[2024.07.05-07.30.56:252][591]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.30.56:252][591]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-07.30.56:252][591]LogShaderCompilers: Display: Total job queries 84, among them cache hits 4 (4.76%) -[2024.07.05-07.30.56:252][591]LogShaderCompilers: Display: Tracking 17 distinct input hashes that result in 14 distinct outputs (82.35%) -[2024.07.05-07.30.56:252][591]LogShaderCompilers: Display: RAM used: 0.08 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.01% -[2024.07.05-07.30.56:252][591]LogShaderCompilers: Display: ================================================ -[2024.07.05-07.30.56:863][603]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 9 -[2024.07.05-07.30.56:863][603]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.30.57:393][614]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 7 -[2024.07.05-07.30.57:393][614]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.30.57:779][624]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 6 -[2024.07.05-07.30.57:779][624]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.30.58:216][636]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 -[2024.07.05-07.30.58:217][636]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.30.58:308][638]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 4 -[2024.07.05-07.30.58:308][638]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.30.58:439][641]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 3 -[2024.07.05-07.30.58:440][641]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.30.58:898][655]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.07.05-07.30.58:898][655]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 -[2024.07.05-07.30.58:898][655]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.30.58:935][656]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 27 -[2024.07.05-07.30.58:935][656]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.30.59:141][663]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 23 -[2024.07.05-07.30.59:141][663]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.30.59:340][670]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 20 -[2024.07.05-07.30.59:340][670]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.30.59:585][678]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 17 -[2024.07.05-07.30.59:585][678]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.30.59:832][686]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 14 -[2024.07.05-07.30.59:832][686]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.30.59:952][689]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 12 -[2024.07.05-07.30.59:952][689]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.31.00:091][693]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 10 -[2024.07.05-07.31.00:091][693]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.31.00:317][700]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.05-07.31.00:317][700]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.31.01:126][721]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 -[2024.07.05-07.31.01:126][721]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.31.01:599][731]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 5 -[2024.07.05-07.31.01:599][731]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.31.01:665][732]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2024.07.05-07.31.01:666][732]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.31.02:018][739]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 3 -[2024.07.05-07.31.02:018][739]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.31.02:165][742]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.07.05-07.31.02:165][742]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.31.02:261][744]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.07.05-07.31.02:262][744]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.31.54:770][332]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.31.54:781][332]LogUObjectHash: Compacting FUObjectHashTables data took 0.76ms -[2024.07.05-07.31.54:843][332]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map94DB679E4A14DA723646E195886F4491.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-07.31.54:859][332]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.31.54:968][332]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataB98AD2984F23FE500D0E97B2748E52A2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-07.31.54:981][332]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.31.54:982][332]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.31.54:982][332]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.32.00:851][623]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.32.00:861][623]LogUObjectHash: Compacting FUObjectHashTables data took 0.29ms -[2024.07.05-07.32.00:911][623]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE4E906194429B520E868B891F96F2525.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-07.32.00:925][623]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.32.01:023][623]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData2372E8DA43715286E3CE3DB0C47B0785.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-07.32.01:035][623]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.32.01:036][623]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.32.01:036][623]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.32.03:825][761]Cmd: DUPLICATE -[2024.07.05-07.32.03:825][761]Cmd: ACTOR DUPLICATE -[2024.07.05-07.32.19:012][516]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.32.19:021][516]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms -[2024.07.05-07.32.19:075][516]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map1DD1BFA2408BCCA3E8F5CF9376A3A70B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-07.32.19:090][516]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.32.19:190][516]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataE687C1054FA252C2754996879DE84C7F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-07.32.19:202][516]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.32.19:202][516]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.32.19:202][516]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.32.46:738][473]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/platform_broken.platform_broken -[2024.07.05-07.32.46:743][473]LogMaterial: Display: Missing cached shadermap for platform_broken in PCD3D_SM5, Default, SM5 (DDC key hash: 9AAE74B710BF4073C4DD0309BE4203F42682F515), compiling. -[2024.07.05-07.32.46:751][473]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority -[2024.07.05-07.32.46:768][473]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. -[2024.07.05-07.32.46:863][473]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. -[2024.07.05-07.32.47:070][473]LogMaterial: Display: Missing cached shadermap for platform_broken in PCD3D_SM5, Default, SM5 (DDC key hash: 5C1711F3B38F740BF7483E5FDC5A29331D18D863), compiling. -[2024.07.05-07.32.47:075][473]LogMaterial: Display: Missing cached shadermap for platform_broken in PCD3D_SM5, Default, SM5 (DDC key hash: 7D23122037CE24CC0956910A09BD823592492162), compiling. -[2024.07.05-07.32.47:078][473]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 4AC27162C91C82AD62BB5EFC0A552A59F77EC5D2), compiling. -[2024.07.05-07.32.47:079][473]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 3A26E00EF3D20045715BB8BC70BE686956BF5A95), compiling. -[2024.07.05-07.32.47:100][473]MaterialEditorStats: Texture samplers: 0/16 -[2024.07.05-07.32.47:100][473]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.05-07.32.47:100][473]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-07.32.47:115][473]LogSlate: Took 0.000280 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) -[2024.07.05-07.32.47:225][473]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.32.47:225][473]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority -[2024.07.05-07.32.47:225][473]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-07.32.47:225][473]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-07.32.47:225][473]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 -[2024.07.05-07.32.47:225][473]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.05-07.32.47:225][473]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 -[2024.07.05-07.32.47:225][473]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 -[2024.07.05-07.32.47:225][473]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.32.47:225][473]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.32.47:225][473]LogSlate: Took 0.009111 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) -[2024.07.05-07.32.47:625][481]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.32.47:625][481]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.07.05-07.32.47:625][481]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.07.05-07.32.47:625][481]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.32.47:632][481]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.32.48:312][493]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2024.07.05-07.32.48:312][493]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.32.48:658][500]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.07.05-07.32.48:658][500]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.32.48:686][500]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-07.32.48:687][500]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.05-07.32.48:687][500]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-07.32.49:773][522]MaterialEditorStats: Base pass shader: 122 instructions -[2024.07.05-07.32.49:773][522]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 196 instructions -[2024.07.05-07.32.49:773][522]MaterialEditorStats: Base pass vertex shader: 46 instructions -[2024.07.05-07.32.49:773][522]MaterialEditorStats: Texture samplers: 4/16 -[2024.07.05-07.32.49:773][522]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) -[2024.07.05-07.32.49:773][522]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) -[2024.07.05-07.32.54:226][701]LogSlate: Window 'platform_broken' being destroyed -[2024.07.05-07.32.54:232][701]LogSlate: Window 'platform_broken' being destroyed -[2024.07.05-07.32.54:248][701]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true -[2024.07.05-07.32.54:248][701]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-07.33.23:151][ 56]Cmd: MODE GRID=1 -[2024.07.05-07.33.39:734][870]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.33.39:752][870]LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms -[2024.07.05-07.33.39:804][870]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8C7832DE440293853DAF62A1A7AE4839.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-07.33.39:818][870]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.33.39:916][870]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData9FF30739425580E383125FBD7434E39B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-07.33.39:933][870]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.33.39:934][870]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.33.39:934][870]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.33.49:842][297]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece8) -[2024.07.05-07.33.51:084][357]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece12) -[2024.07.05-07.33.52:417][434]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall) -[2024.07.05-07.34.05:132][173]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall) -[2024.07.05-07.34.05:642][202]LogEditorViewport: Clicking Background -[2024.07.05-07.34.14:202][685]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (saeule20) -[2024.07.05-07.34.14:823][719]LogEditorViewport: Clicking on Actor (LMB): NiagaraActor (FireSmall) -[2024.07.05-07.34.36:416][992]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.34.36:427][992]LogUObjectHash: Compacting FUObjectHashTables data took 0.75ms -[2024.07.05-07.34.36:479][992]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapD2FFBC804EF5F17CBDC048AFD5258E82.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-07.34.36:495][992]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.34.36:595][992]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7BC3B79A4A1B96D072129BB942821F88.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-07.34.36:608][992]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.34.36:608][992]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.34.36:608][992]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.34.57:009][ 43]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.34.57:019][ 43]LogUObjectHash: Compacting FUObjectHashTables data took 0.80ms -[2024.07.05-07.34.57:075][ 43]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map77DBE12543C5D640238762AE6C49E68C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-07.34.57:090][ 43]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.34.57:192][ 43]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataB376F0CA425B7D0B54E279A96916DFB2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-07.34.57:209][ 43]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.34.57:209][ 43]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.34.57:209][ 43]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.34.57:762][ 73]LogEditorViewport: Clicking Background -[2024.07.05-07.35.04:205][388]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.35.04:214][388]LogUObjectHash: Compacting FUObjectHashTables data took 0.32ms -[2024.07.05-07.35.04:261][388]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map0DF973154C6EB9BEF77803AADE04F41E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-07.35.04:275][388]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.35.04:370][388]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData646145D04BBDBF1990FD4C8784AD4D03.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-07.35.04:386][388]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.35.04:386][388]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.35.04:386][388]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.35.31:331][816]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/Plattform_broken.Plattform_broken -[2024.07.05-07.35.31:714][816]LogRenderer: Reallocating scene render targets to support 888x468 Format 10 NumSamples 1 (Frame:1). -[2024.07.05-07.35.31:714][816]LogSlate: Took 0.009664 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) -[2024.07.05-07.35.44:777][134]LogSlate: Window 'Plattform_broken' being destroyed -[2024.07.05-07.35.44:793][134]LogSlate: Window 'Plattform_broken' being destroyed -[2024.07.05-07.35.44:797][134]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true -[2024.07.05-07.35.44:797][134]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-07.35.53:148][246]LogEditorFactories: Performing atomic reimport of [C:/Users/bib/Downloads/Plattform broken.fbx] -[2024.07.05-07.35.53:189][246]LogFbx: Loading FBX Scene from C:/Users/bib/Downloads/Plattform broken.fbx -[2024.07.05-07.35.53:200][246]LogFbx: FBX Scene Loaded Succesfully -[2024.07.05-07.35.53:206][246]LogStaticMesh: Building static mesh Plattform_broken... -[2024.07.05-07.35.53:223][246]LogStaticMesh: Built static mesh [0.02s] /Engine/Transient.Plattform_broken -[2024.07.05-07.35.53:258][246]LogFbx: Display: Triangulating static mesh Cube -[2024.07.05-07.35.53:287][246]LogStaticMesh: Building static mesh Plattform_broken... -[2024.07.05-07.35.53:290][246]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/Plattform_broken.Plattform_broken -[2024.07.05-07.35.53:302][246]LogEditorFactories: -- imported successfully -[2024.07.05-07.35.53:303][246]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.05-07.35.59:239][330]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/Plattform_broken.Plattform_broken -[2024.07.05-07.36.03:070][413]LogSlate: Window 'Plattform_broken' being destroyed -[2024.07.05-07.36.03:076][413]LogSlate: Window 'Plattform_broken' being destroyed -[2024.07.05-07.36.03:081][413]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true -[2024.07.05-07.36.03:081][413]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-07.36.07:337][576]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms -[2024.07.05-07.36.09:239][576]LogSlate: Window 'Delete Assets' being destroyed -[2024.07.05-07.36.09:287][576]LogUObjectGlobals: Force Deleting 1 Package(s): - Asset Name: /Game/Assets/Plattform_broken.Plattform_broken -[2024.07.05-07.36.09:994][576]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2024.07.05-07.36.10:002][576]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms -[2024.07.05-07.36.10:009][576]LogUObjectHash: Compacting FUObjectHashTables data took 0.25ms -[2024.07.05-07.36.13:648][626]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Downloads\Plattform broken.fbx) -[2024.07.05-07.36.13:654][626]LogFbx: Loading FBX Scene from C:\Users\bib\Downloads\Plattform broken.fbx -[2024.07.05-07.36.13:659][626]LogFbx: FBX Scene Loaded Succesfully -[2024.07.05-07.36.14:873][626]LogSlate: Window 'FBX Import Options' being destroyed -[2024.07.05-07.36.14:889][626]LogFbxMaterialImport: Display: Unable to find Texture file C:\Users\bib\Documents\GameDesign\Assets\Textures\Material_Base_color.png -[2024.07.05-07.36.14:889][626]LogFbxMaterialImport: Display: Unable to find Texture file C:\Users\bib\Documents\GameDesign\Assets\Textures\Material_Roughness.png -[2024.07.05-07.36.14:891][626]LogMaterial: Display: Missing cached shadermap for Material in PCD3D_SM5, Default, SM5 (DDC key hash: D0D7E46684A1D3AFD82396D822CC1C2C9210059D), compiling. -[2024.07.05-07.36.14:894][626]LogFbx: Display: Triangulating static mesh Cube -[2024.07.05-07.36.14:901][626]LogStaticMesh: Building static mesh Plattform_broken... -[2024.07.05-07.36.14:905][626]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/Plattform_broken.Plattform_broken -[2024.07.05-07.36.14:916][626]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.05-07.36.15:093][630]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.36.15:093][630]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-07.36.15:093][630]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-07.36.15:093][630]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.36.15:096][630]LogShaderCompilers: Display: Submitted 14 shader compile jobs with 'Normal' priority -[2024.07.05-07.36.15:117][630]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 14 -[2024.07.05-07.36.15:117][630]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 12 -[2024.07.05-07.36.15:117][630]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 10 -[2024.07.05-07.36.15:117][630]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 8 -[2024.07.05-07.36.15:117][630]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 6 -[2024.07.05-07.36.15:117][630]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 4 -[2024.07.05-07.36.15:117][630]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.36.16:323][639]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 2 -[2024.07.05-07.36.16:323][639]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.36.16:386][640]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-07.36.16:386][640]LogShaderCompilers: Display: Total job queries 142, among them cache hits 22 (15.49%) -[2024.07.05-07.36.16:386][640]LogShaderCompilers: Display: Tracking 95 distinct input hashes that result in 56 distinct outputs (58.95%) -[2024.07.05-07.36.16:386][640]LogShaderCompilers: Display: RAM used: 0.31 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.04% -[2024.07.05-07.36.16:386][640]LogShaderCompilers: Display: ================================================ -[2024.07.05-07.36.16:537][644]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 -[2024.07.05-07.36.16:537][644]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.36.16:863][648]LogSlate: Window 'Message Log' being destroyed -[2024.07.05-07.36.16:893][648]LogSlate: Window 'Message Log' being destroyed -[2024.07.05-07.36.20:180][702]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/Plattform_broken.Plattform_broken -[2024.07.05-07.36.20:427][703]LogRenderer: Reallocating scene render targets to support 888x472 Format 10 NumSamples 1 (Frame:1). -[2024.07.05-07.36.30:388][937]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Plattform_broken" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Plattform_broken.uasset" SILENT=true -[2024.07.05-07.36.30:396][937]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Plattform_broken906BEC344A73550C5A91EA9EC630D329.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Plattform_broken.uasset' -[2024.07.05-07.36.30:406][937]AssetCheck: New page: Asset Save: Plattform_broken -[2024.07.05-07.36.30:406][937]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Plattform_broken.Plattform_broken -[2024.07.05-07.36.34:573][ 42]LogSlate: Window 'Plattform_broken' being destroyed -[2024.07.05-07.36.34:580][ 42]LogSlate: Window 'Plattform_broken' being destroyed -[2024.07.05-07.36.34:580][ 42]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true -[2024.07.05-07.36.34:580][ 42]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-07.38.11:274][711]LogUObjectHash: Compacting FUObjectHashTables data took 0.77ms -[2024.07.05-07.38.13:704][711]LogSlate: Window 'Delete Assets' being destroyed -[2024.07.05-07.38.13:716][711]LogUObjectGlobals: Force Deleting 1 Package(s): - Asset Name: /Game/Assets/Plattform_broken.Plattform_broken -[2024.07.05-07.38.13:846][711]LogUObjectHash: Compacting FUObjectHashTables data took 0.56ms -[2024.07.05-07.38.13:854][711]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms -[2024.07.05-07.38.13:861][711]LogUObjectHash: Compacting FUObjectHashTables data took 0.24ms -[2024.07.05-07.38.15:791][743]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.38.15:802][743]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms -[2024.07.05-07.38.15:853][743]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map974693F840BB7B0044B13293A10121F6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-07.38.15:868][743]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.38.15:969][743]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataBB7D00054BA15A7E8506BE8A215C6098.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-07.38.15:981][743]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.38.15:981][743]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.38.15:981][743]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.38.46:665][227]LogFactory: FactoryCreateFile: StaticMesh with FbxFactory (0 0 C:\Users\bib\Downloads\Plattform broken (1).fbx) -[2024.07.05-07.38.46:677][227]LogFbx: Loading FBX Scene from C:\Users\bib\Downloads\Plattform broken (1).fbx -[2024.07.05-07.38.46:681][227]LogFbx: FBX Scene Loaded Succesfully -[2024.07.05-07.38.47:948][227]LogSlate: Window 'FBX Import Options' being destroyed -[2024.07.05-07.38.47:965][227]LogFbx: Display: Triangulating static mesh Cube -[2024.07.05-07.38.47:970][227]LogStaticMesh: Building static mesh Plattform_broken__1_... -[2024.07.05-07.38.47:973][227]LogStaticMesh: Built static mesh [0.00s] /Game/Assets/Plattform_broken__1_.Plattform_broken__1_ -[2024.07.05-07.38.47:985][227]FBXImport: Warning: No smoothing group information was found in this FBX scene. Please make sure to enable the 'Export Smoothing Groups' option in the FBX Exporter plug-in before exporting the file. Even for tools that don't support smoothing groups, the FBX Exporter will generate appropriate smoothing data at export-time so that correct vertex normals can be inferred while importing. -[2024.07.05-07.38.49:576][277]LogSlate: Window 'Message Log' being destroyed -[2024.07.05-07.38.49:582][277]LogSlate: Window 'Message Log' being destroyed -[2024.07.05-07.38.52:445][339]LogAssetEditorSubsystem: Opening Asset editor for StaticMesh /Game/Assets/Plattform_broken__1_.Plattform_broken__1_ -[2024.07.05-07.38.57:389][460]LogSlate: Window 'Plattform_broken__1_' being destroyed -[2024.07.05-07.38.57:406][460]LogSlate: Window 'Plattform_broken__1_' being destroyed -[2024.07.05-07.38.57:407][460]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true -[2024.07.05-07.38.57:407][460]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated -[2024.07.05-07.39.05:068][789]LogActorFactory: Actor Factory created Plattform_broken__1_ -[2024.07.05-07.39.05:853][830]LogActorFactory: Actor Factory created Plattform_broken__1_ -[2024.07.05-07.39.47:680][587]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (wand209) -[2024.07.05-07.39.48:232][614]LogEditorViewport: Clicking on Actor (context menu): StaticMeshActor (Plattform_broken__1_) -[2024.07.05-07.39.48:587][632]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_) -[2024.07.05-07.40.15:636][918]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand207) -[2024.07.05-07.40.19:951][149]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_) -[2024.07.05-07.40.23:247][327]Cmd: TRANSACTION UNDO -[2024.07.05-07.40.23:247][327]LogEditorTransaction: Undo Move Actors -[2024.07.05-07.40.43:385][281]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand206) -[2024.07.05-07.40.48:428][554]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_) -[2024.07.05-07.40.53:857][750]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand206) -[2024.07.05-07.41.40:055][496]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.41.40:068][496]LogUObjectHash: Compacting FUObjectHashTables data took 0.83ms -[2024.07.05-07.41.40:124][496]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map2F5777784E338FA550BE4AAC22E04F70.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-07.41.40:139][496]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.41.40:237][496]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData04D13F434992C3C25D34C492F869BC2D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-07.41.40:250][496]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.41.40:250][496]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.41.40:250][496]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.42.07:199][678]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.42.07:208][678]LogUObjectHash: Compacting FUObjectHashTables data took 0.49ms -[2024.07.05-07.42.07:260][678]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map79C7510441FC5F5C279AE0B8BD414406.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-07.42.07:275][678]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.42.07:373][678]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5E9E21514472A2A18D3FFCBFB696690D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-07.42.07:386][678]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.42.07:386][678]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.42.07:386][678]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.42.58:243][492]LogAudioMixer: Resetting audio stream to device id -[2024.07.05-07.42.58:301][492]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-07.42.58:301][492]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-07.46.36:470][506]LogD3D11RHI: GetQueryData is taking a very long time (213.4 s) (00000000) -[2024.07.05-07.46.36:470][506]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.07.05-07.47.09:035][775]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_) -[2024.07.05-07.47.15:888][951]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand206) -[2024.07.05-07.47.16:934][991]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.47.16:957][991]LogUObjectHash: Compacting FUObjectHashTables data took 0.47ms -[2024.07.05-07.47.17:028][991]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map69B3BC0F485CD49582FEE0A30C90EB58.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-07.47.17:050][991]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.47.17:244][991]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7DEEBC3A4916384E055B1F9B78E66925.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-07.47.17:273][991]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.47.17:273][991]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.47.17:273][991]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.48.00:195][410]MapCheck: New page: Map Check -[2024.07.05-07.48.00:221][410]LightingResults: New page: Lighting Build - 05.07.2024, 11:48:00 -[2024.07.05-07.48.00:296][410]LogSwarmInterface: [OpenConnection] Registering TCP channel ... -[2024.07.05-07.48.00:369][410]LogSwarmInterface: [OpenConnection] Connecting to agent ... -[2024.07.05-07.48.00:382][410]LogSwarmInterface: [TryOpenConnection] Testing the Agent -[2024.07.05-07.48.01:438][410]LogSwarmInterface: [TryOpenConnection] Opening Connection to Agent -[2024.07.05-07.48.01:438][410]LogSwarmInterface: [TryOpenConnection] Local Process ID is 23504 -[2024.07.05-07.48.04:050][410]LogStaticLightingSystem: Warning: No importance volume found, so the scene bounding box was used. You can optimize your scene's quality and lighting build times by adding importance volumes. -[2024.07.05-07.48.04:052][410]LogStaticLightingSystem: Running Lightmass w/ ImmediateImport mode ENABLED -[2024.07.05-07.48.04:052][410]LogStaticLightingSystem: Running Lightmass w/ ImmediateProcess mode ENABLED -[2024.07.05-07.48.04:052][410]LogStaticLightingSystem: Running Lightmass w/ Sorting mode ENABLED -[2024.07.05-07.48.04:052][410]LogStaticLightingSystem: Running Lightmass w/ Mapping paddings ENABLED -[2024.07.05-07.48.04:052][410]LogStaticLightingSystem: Running Lightmass w/ Mapping debug paddings DISABLED -[2024.07.05-07.48.04:370][410]LogEditorBuildUtils: Build time 0:04 -[2024.07.05-07.48.04:387][410]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: C8E6751F5077A5A78333F1E83E4CBDAFF9902A05), compiling. -[2024.07.05-07.48.04:390][410]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:393][410]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: F421489F08C34FA02AF21E1FC44E70A9D24CFFEE), compiling. -[2024.07.05-07.48.04:398][410]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 -[2024.07.05-07.48.04:398][410]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 -[2024.07.05-07.48.04:398][410]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:398][410]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:435][411]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.07.05-07.48.04:435][411]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.07.05-07.48.04:436][411]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:454][411]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 632D544D5ECAF269EB258A82389A556A5EC660E5), compiling. -[2024.07.05-07.48.04:460][411]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:461][411]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 -[2024.07.05-07.48.04:461][411]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 -[2024.07.05-07.48.04:461][411]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:461][411]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: 0E2197154FE4AB67992A9F21BDE3B1353523A02C), compiling. -[2024.07.05-07.48.04:468][411]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:503][412]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.07.05-07.48.04:503][412]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.07.05-07.48.04:503][412]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:506][412]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: CB3D86F0529F01B739A15B3C1C61C354E056E0B6), compiling. -[2024.07.05-07.48.04:513][412]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:515][412]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: F1464F33F22D801F1015CB4FA9408D1655FF25E1), compiling. -[2024.07.05-07.48.04:520][412]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:608][413]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Crystal in PCD3D_SM5, Default, SM5 (DDC key hash: EC217589BA2C864D532EF1834BAE4ACD3FD408F9), compiling. -[2024.07.05-07.48.04:614][413]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:617][413]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Crystal in PCD3D_SM5, Default, SM5 (DDC key hash: C0BD164095C4742BCCDC258B56DC26BBD4500755), compiling. -[2024.07.05-07.48.04:623][413]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:663][414]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Podest in PCD3D_SM5, Default, SM5 (DDC key hash: D760CB5157B01A78146D03228789608AA00AF1D1), compiling. -[2024.07.05-07.48.04:669][414]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:670][414]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Podest in PCD3D_SM5, Default, SM5 (DDC key hash: BA91DC98DE6E0701A4A0CF32544C949BC648AB3D), compiling. -[2024.07.05-07.48.04:676][414]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:731][415]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer wings in PCD3D_SM5, Default, SM5 (DDC key hash: E6471286AC17280184143E762588BD1CBFCF5A72), compiling. -[2024.07.05-07.48.04:736][415]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:738][415]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer wings in PCD3D_SM5, Default, SM5 (DDC key hash: BC3FC2E2CEF17886F36118BA987D283A67939D4E), compiling. -[2024.07.05-07.48.04:743][415]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:803][416]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: 6F1F8E77AA0CA061D8040970AFFC32CE2D9D84BB), compiling. -[2024.07.05-07.48.04:810][416]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:812][416]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: 8B40AE6CA3E91ABE953F0D6DD498E0E5978DE545), compiling. -[2024.07.05-07.48.04:820][416]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:888][417]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer coals in PCD3D_SM5, Default, SM5 (DDC key hash: A1E7C69AB5A0169859B83BFAEA311534F8EF5818), compiling. -[2024.07.05-07.48.04:894][417]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:895][417]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer coals in PCD3D_SM5, Default, SM5 (DDC key hash: 9D24C3FDE6BF5D8C423DF64D017EC4E71DBC4CFA), compiling. -[2024.07.05-07.48.04:900][417]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:915][418]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer flame in PCD3D_SM5, Default, SM5 (DDC key hash: 363DC531DF5A270D5ABFB552E0195B176C6C0AE8), compiling. -[2024.07.05-07.48.04:921][418]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:923][418]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer flame in PCD3D_SM5, Default, SM5 (DDC key hash: 770D422EC4626962FED405A4FA8314D4EB46A91A), compiling. -[2024.07.05-07.48.04:928][418]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:947][419]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer metal in PCD3D_SM5, Default, SM5 (DDC key hash: E9B911D4E6FAB4CDC6517DF51E45FCA59B905815), compiling. -[2024.07.05-07.48.04:953][419]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:955][419]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer metal in PCD3D_SM5, Default, SM5 (DDC key hash: 3437C27F41DAA60D18E778A320FB07F2BDF3C733), compiling. -[2024.07.05-07.48.04:961][419]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:980][420]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer wood in PCD3D_SM5, Default, SM5 (DDC key hash: B7F21B056F64F1973F037997C80CB7672F939D44), compiling. -[2024.07.05-07.48.04:987][420]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.04:989][420]LogMaterial: Display: Missing cached shadermap for FLightmassMaterialRenderer wood in PCD3D_SM5, Default, SM5 (DDC key hash: 810FE7752509C7818B2F73DB44A6955F1ED47746), compiling. -[2024.07.05-07.48.04:994][420]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'Low' priority -[2024.07.05-07.48.09:432][421]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 36 -[2024.07.05-07.48.09:432][421]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.48.09:432][421]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 31 -[2024.07.05-07.48.09:432][421]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.48.09:432][421]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 27 -[2024.07.05-07.48.09:432][421]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.48.09:432][421]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 23 -[2024.07.05-07.48.09:432][421]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.48.09:432][421]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 20 -[2024.07.05-07.48.09:432][421]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 17 -[2024.07.05-07.48.09:432][421]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 14 -[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Started 9 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 11 -[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 9 -[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 7 -[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 -[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 -[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 4 -[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 -[2024.07.05-07.48.09:433][421]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 2 -[2024.07.05-07.48.09:434][421]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.48.09:434][421]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 1 -[2024.07.05-07.48.09:434][421]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.48.09:434][421]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-07.48.09:434][421]LogShaderCompilers: Display: Total job queries 186, among them cache hits 22 (11.83%) -[2024.07.05-07.48.09:434][421]LogShaderCompilers: Display: Tracking 154 distinct input hashes that result in 63 distinct outputs (40.91%) -[2024.07.05-07.48.09:434][421]LogShaderCompilers: Display: RAM used: 0.33 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.04% -[2024.07.05-07.48.09:434][421]LogShaderCompilers: Display: ================================================ -[2024.07.05-07.48.11:032][440]LogUObjectHash: Compacting FUObjectHashTables data took 1.37ms -[2024.07.05-07.48.49:123][964]Job is a success! -[2024.07.05-07.48.49:653][965]LogVolumetricLightmapImport: Imported Volumetric Lightmap in 0.090s -[2024.07.05-07.48.49:653][965]LogVolumetricLightmapImport: Indirection Texture 16x16x16 = 0.0Mb -[2024.07.05-07.48.49:653][965]LogVolumetricLightmapImport: BrickData (all levels) 2.3Mb (trimmed 0.3Mb due to 0.010000 MinBrickError) -[2024.07.05-07.48.49:653][965]LogVolumetricLightmapImport: Bricks at depth -[2024.07.05-07.48.49:653][965]LogVolumetricLightmapImport: 0: 0.2% covering 100.0% of volume -[2024.07.05-07.48.49:653][965]LogVolumetricLightmapImport: 1: 5.8% covering 37.5% of volume -[2024.07.05-07.48.49:653][965]LogVolumetricLightmapImport: 2: 94.0% covering 9.5% of volume -[2024.07.05-07.48.49:653][965]LogVolumetricLightmapImport: Bricks in each level -[2024.07.05-07.48.49:653][965]LogVolumetricLightmapImport: Map 414 bricks 100.0% (Persistent Level) -[2024.07.05-07.48.50:333][965]LogTexture: Display: Building textures: LQ_Lightmap_0_1 (OODLE_DXT1, 1024X1024) -[2024.07.05-07.48.50:333][965]LogTexture: Display: Building textures: HQ_Lightmap0_1 (OODLE_AutoDXT, 1024X1024) -[2024.07.05-07.48.50:333][965]LogTexture: Display: Building textures: HQ_Lightmap0_2 (OODLE_AutoDXT, 1024X1024) -[2024.07.05-07.48.50:333][965]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.05-07.48.50:333][965]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-07.48.50:333][965]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.05-07.48.50:333][965]LogTexture: Display: Building textures: LQ_Lightmap_0_2 (OODLE_DXT1, 1024X1024) -[2024.07.05-07.48.50:333][965]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-07.48.50:333][965]LogTexture: Display: Building textures: HQ_Lightmap0_3 (OODLE_AutoDXT, 1024X1024) -[2024.07.05-07.48.50:333][965]LogTexture: Display: Building textures: LQ_Lightmap_0_3 (OODLE_DXT1, 1024X1024) -[2024.07.05-07.48.50:333][965]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC3) lambda=0 effort=20 -[2024.07.05-07.48.50:333][965]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_DXT1 (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 -[2024.07.05-07.48.50:551][965]LogTexture: Display: Building textures: ShadowMapTexture2D_0 (G8, 1024X1024) -[2024.07.05-07.48.50:551][965]Lightmass on NB-PBM2H22CST: 38.8 sec total, 761 ms importing, 47 ms setup, 3.97 sec photons, 33.7 sec processing, 0 ms extra exporting [355/355 mappings]. Threads: 6:10 min total, 4:18 min processing. -[2024.07.05-07.48.50:555][965]LogStaticLightingSystem: Map_BuiltData storing lightmap data for 355 meshes in 6 LightmapResourceClusters (59.2 Meshes per cluster). -[2024.07.05-07.48.50:563][965]LogMaterial: Display: Material /Game/Materials/Crystal.Crystal needed to have new flag set bUsedWithStaticLighting ! -[2024.07.05-07.48.50:567][965]LogMaterial: Display: Missing cached shadermap for Crystal in PCD3D_SM5, Default, SM5 (DDC key hash: 0C1E4A7BCE276D6CE61565405468340F7A549F7F), compiling. -[2024.07.05-07.48.50:604][965]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-07.48.50:605][965]LogMaterial: Display: Material /Game/Materials/Podest.Podest needed to have new flag set bUsedWithStaticLighting ! -[2024.07.05-07.48.50:606][965]LogMaterial: Display: Missing cached shadermap for Podest in PCD3D_SM5, Default, SM5 (DDC key hash: 4258249902EEC611D239EAE252DCB98E039424BB), compiling. -[2024.07.05-07.48.50:632][965]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 25 -[2024.07.05-07.48.50:632][965]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 21 -[2024.07.05-07.48.50:632][965]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 17 -[2024.07.05-07.48.50:632][965]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 13 -[2024.07.05-07.48.50:632][965]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 9 -[2024.07.05-07.48.50:632][965]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 5 -[2024.07.05-07.48.50:632][965]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 1 -[2024.07.05-07.48.50:632][965]LogShaderCompilers: Display: Started 25 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.48.50:632][965]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-07.48.50:633][965]LogMaterial: Display: Material /Game/Materials/wings.wings needed to have new flag set bUsedWithStaticLighting ! -[2024.07.05-07.48.50:635][965]LogMaterial: Display: Missing cached shadermap for wings in PCD3D_SM5, Default, SM5 (DDC key hash: 6E7F379475FEA6997DDB998B07F0210F207AF901), compiling. -[2024.07.05-07.48.50:663][965]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-07.48.50:664][965]LogMaterial: Display: Material /Game/Materials/Lagerfeuer.Lagerfeuer needed to have new flag set bUsedWithStaticLighting ! -[2024.07.05-07.48.50:666][965]LogMaterial: Display: Missing cached shadermap for Lagerfeuer in PCD3D_SM5, Default, SM5 (DDC key hash: 414103C5AF46F8292EB6DF0570E29C11A2168E3D), compiling. -[2024.07.05-07.48.50:694][965]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 50 -[2024.07.05-07.48.50:694][965]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Low' priority -[2024.07.05-07.48.50:694][965]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Low' priority -[2024.07.05-07.48.50:695][965]LogMaterial: Display: Material /Game/Materials/Pillar.Pillar needed to have new flag set bUsedWithStaticLighting ! -[2024.07.05-07.48.50:697][965]LogMaterial: Display: Missing cached shadermap for Pillar in PCD3D_SM5, Default, SM5 (DDC key hash: CDCC9574FB6D820C5DC7259A8D711FE4CF201926), compiling. -[2024.07.05-07.48.50:724][965]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-07.48.50:724][965]LogMaterial: Display: Material /Game/Materials/gelaender.gelaender needed to have new flag set bUsedWithStaticLighting ! -[2024.07.05-07.48.50:727][965]LogMaterial: Display: Missing cached shadermap for gelaender in PCD3D_SM5, Default, SM5 (DDC key hash: 4A72FEEE3775874D6F478761AA2C208A1497C17B), compiling. -[2024.07.05-07.48.50:756][965]LogShaderCompilers: Display: Submitted 25 shader compile jobs with 'Low' priority -[2024.07.05-07.48.50:759][965]LogMaterial: Display: Material /Game/Materials/Fackeln/coals.coals needed to have new flag set bUsedWithStaticLighting ! -[2024.07.05-07.48.50:761][965]LogMaterial: Display: Missing cached shadermap for coals in PCD3D_SM5, Default, SM5 (DDC key hash: BDB47BF392FCC23A0EC1F4FD93723DD8289BFFA0), compiling. -[2024.07.05-07.48.50:793][965]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Low' priority -[2024.07.05-07.48.50:794][965]LogMaterial: Display: Material /Game/Materials/Fackeln/flame.flame needed to have new flag set bUsedWithStaticLighting ! -[2024.07.05-07.48.50:797][965]LogMaterial: Display: Missing cached shadermap for flame in PCD3D_SM5, Default, SM5 (DDC key hash: B7F6AF0CA0684A1EF7A10BCAA20C0DFA7D98C553), compiling. -[2024.07.05-07.48.50:823][965]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Low' priority -[2024.07.05-07.48.50:824][965]LogMaterial: Display: Material /Game/Materials/Fackeln/metal.metal needed to have new flag set bUsedWithStaticLighting ! -[2024.07.05-07.48.50:826][965]LogMaterial: Display: Missing cached shadermap for metal in PCD3D_SM5, Default, SM5 (DDC key hash: 03420A7D2C6809C8166BAE3A04A9B3132CCB2ABC), compiling. -[2024.07.05-07.48.50:857][965]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Low' priority -[2024.07.05-07.48.50:859][965]LogMaterial: Display: Material /Game/Materials/Fackeln/wood.wood needed to have new flag set bUsedWithStaticLighting ! -[2024.07.05-07.48.50:860][965]LogMaterial: Display: Missing cached shadermap for wood in PCD3D_SM5, Default, SM5 (DDC key hash: 4311642CE8A54AD10A5EBF5941FE40F474A82BCB), compiling. -[2024.07.05-07.48.50:888][965]LogShaderCompilers: Display: Submitted 9 shader compile jobs with 'Low' priority -[2024.07.05-07.48.50:905][965]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms -[2024.07.05-07.48.50:941][965]LogStaticLightingSystem: Illumination: 50.5 sec (400 ms encoding lightmaps, 185 ms encoding shadowmaps) -[2024.07.05-07.48.50:941][965]LogStaticLightingSystem: Lightmap texture memory: 6.0 MB (6.0 MB streaming, 0.0 MB non-streaming), 6 textures -[2024.07.05-07.48.50:941][965]LogStaticLightingSystem: Shadowmap texture memory: 1.3 MB (1.3 MB streaming, 0.0 MB non-streaming), 1 textures -[2024.07.05-07.48.56:116][965]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 19 -[2024.07.05-07.48.56:116][965]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.48.56:116][965]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 16 -[2024.07.05-07.48.56:116][965]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.48.56:116][965]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 13 -[2024.07.05-07.48.56:116][965]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.48.56:116][965]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 11 -[2024.07.05-07.48.56:117][965]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.48.56:117][965]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 9 -[2024.07.05-07.48.56:117][965]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 7 -[2024.07.05-07.48.56:117][965]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.48.56:117][965]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 5 -[2024.07.05-07.48.56:117][965]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.48.56:117][965]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 4 -[2024.07.05-07.48.56:117][965]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.48.56:117][965]DumpUnbuiltLightIteractions -[2024.07.05-07.48.56:117][965]Lights with unbuilt interactions: 0 -[2024.07.05-07.48.56:117][965] -[2024.07.05-07.48.56:118][965]Primitives with unbuilt interactions: 0 -[2024.07.05-07.48.56:359][965]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 3 -[2024.07.05-07.48.56:359][965]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.48.56:774][965]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 -[2024.07.05-07.48.56:775][965]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 -[2024.07.05-07.48.56:775][965]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority -[2024.07.05-07.48.56:974][965]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 119 -[2024.07.05-07.48.56:974][965]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.48.56:974][965]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 109 -[2024.07.05-07.48.56:974][965]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.48.57:181][965]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 99 -[2024.07.05-07.48.57:182][965]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.48.57:182][965]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 89 -[2024.07.05-07.48.57:182][965]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.48.57:391][965]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 79 -[2024.07.05-07.48.57:391][965]LogShaderCompilers: Display: Started 10 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.48.57:391][965]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 69 -[2024.07.05-07.48.57:391][965]LogShaderCompilers: Display: Started 9 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.48.57:601][965]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 60 -[2024.07.05-07.48.57:601][965]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.48.58:020][965]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 52 -[2024.07.05-07.48.58:020][965]LogShaderCompilers: Display: Started 7 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.49.04:710][965]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 45 -[2024.07.05-07.49.04:710][965]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.49.04:920][965]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 39 -[2024.07.05-07.49.04:920][965]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.49.05:338][965]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 34 -[2024.07.05-07.49.05:338][965]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.49.05:338][965]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 29 -[2024.07.05-07.49.05:338][965]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.49.05:547][965]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 25 -[2024.07.05-07.49.05:547][965]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.49.05:547][965]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 21 -[2024.07.05-07.49.05:547][965]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.49.05:968][965]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 18 -[2024.07.05-07.49.05:968][965]LogShaderCompilers: Display: Started 3 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.49.06:385][965]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 15 -[2024.07.05-07.49.06:385][965]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.49.08:059][965]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 13 -[2024.07.05-07.49.08:059][965]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.49.08:269][965]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 11 -[2024.07.05-07.49.08:269][965]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 9 -[2024.07.05-07.49.08:269][965]LogShaderCompilers: Display: Started 4 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.49.08:269][965]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 7 -[2024.07.05-07.49.08:269][965]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.49.08:898][965]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 6 -[2024.07.05-07.49.08:898][965]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.49.09:109][965]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 5 -[2024.07.05-07.49.09:109][965]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.49.09:518][965]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 -[2024.07.05-07.49.09:518][965]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.49.09:725][965]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 -[2024.07.05-07.49.09:725][965]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.49.09:936][965]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 -[2024.07.05-07.49.09:936][965]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.49.10:145][965]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 -[2024.07.05-07.49.10:145][965]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'Normal' priority -[2024.07.05-07.49.11:148][965]LogTexture: Display: Building textures: NewReflectionComponentTextureEB9CBE3C423008B5E8E130901E171C89 (BGRA8, 128X128) -[2024.07.05-07.49.11:322][966]Cmd: MAP CHECK NOTIFYRESULTS -[2024.07.05-07.49.11:323][966]MapCheck: New page: Map - 05.07.2024, 11:49:11 -[2024.07.05-07.49.11:325][966]MapCheck: Warning: Island_2 Static mesh actor has NULL StaticMesh property -[2024.07.05-07.49.11:332][966]MapCheck: Warning: Plattform_broken2_85 Static mesh actor has NULL StaticMesh property -[2024.07.05-07.49.11:332][966]MapCheck: Warning: test_17 Static mesh actor has NULL StaticMesh property -[2024.07.05-07.49.11:332][966]MapCheck: Map check complete: 0 Error(s), 3 Warning(s), took 10,023ms to complete. -[2024.07.05-07.52.41:689][624]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand124) -[2024.07.05-07.52.42:293][649]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand125) -[2024.07.05-07.52.43:228][690]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) -[2024.07.05-07.53.23:162][658]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand170) -[2024.07.05-07.53.24:636][714]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) -[2024.07.05-07.53.25:117][729]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand169) -[2024.07.05-07.53.26:047][768]Cmd: DELETE -[2024.07.05-07.53.26:047][768]Cmd: ACTOR DELETE -[2024.07.05-07.53.26:059][768]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-07.53.26:090][768]LogUObjectHash: Compacting FUObjectHashTables data took 1.07ms -[2024.07.05-07.53.26:097][768]LogEditorActor: Deleted 1 Actors (0.050 secs) -[2024.07.05-07.53.26:522][788]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand153) -[2024.07.05-07.53.26:619][790]Cmd: DELETE -[2024.07.05-07.53.26:619][790]Cmd: ACTOR DELETE -[2024.07.05-07.53.26:628][790]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-07.53.26:645][790]LogUObjectHash: Compacting FUObjectHashTables data took 0.40ms -[2024.07.05-07.53.26:646][790]LogEditorActor: Deleted 1 Actors (0.026 secs) -[2024.07.05-07.53.27:504][837]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand170) -[2024.07.05-07.53.28:251][873]Cmd: DELETE -[2024.07.05-07.53.28:251][873]Cmd: ACTOR DELETE -[2024.07.05-07.53.28:261][873]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-07.53.28:278][873]LogUObjectHash: Compacting FUObjectHashTables data took 0.54ms -[2024.07.05-07.53.28:280][873]LogEditorActor: Deleted 1 Actors (0.029 secs) -[2024.07.05-07.53.28:727][896]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand154) -[2024.07.05-07.53.28:853][900]Cmd: DELETE -[2024.07.05-07.53.28:853][900]Cmd: ACTOR DELETE -[2024.07.05-07.53.28:867][900]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-07.53.28:883][900]LogUObjectHash: Compacting FUObjectHashTables data took 0.36ms -[2024.07.05-07.53.28:884][900]LogEditorActor: Deleted 1 Actors (0.030 secs) -[2024.07.05-07.53.31:667][ 36]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand73) -[2024.07.05-07.53.32:292][ 60]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand171) -[2024.07.05-07.53.32:966][ 90]Cmd: DELETE -[2024.07.05-07.53.32:966][ 90]Cmd: ACTOR DELETE -[2024.07.05-07.53.32:976][ 90]LogEditorActor: Deleted Actor: StaticMeshActor -[2024.07.05-07.53.32:995][ 90]LogUObjectHash: Compacting FUObjectHashTables data took 0.42ms -[2024.07.05-07.53.32:996][ 90]LogEditorActor: Deleted 1 Actors (0.030 secs) -[2024.07.05-07.53.34:371][166]Cmd: TRANSACTION UNDO -[2024.07.05-07.53.34:371][166]LogEditorTransaction: Undo Delete Actors -[2024.07.05-07.53.34:539][168]Cmd: TRANSACTION UNDO -[2024.07.05-07.53.34:539][168]LogEditorTransaction: Undo Clicking on Actors -[2024.07.05-07.53.34:720][170]Cmd: TRANSACTION UNDO -[2024.07.05-07.53.34:721][170]LogEditorTransaction: Undo Clicking on Actors -[2024.07.05-07.53.35:044][180]Cmd: TRANSACTION UNDO -[2024.07.05-07.53.35:044][180]LogEditorTransaction: Undo Delete Actors -[2024.07.05-07.53.35:227][183]Cmd: TRANSACTION UNDO -[2024.07.05-07.53.35:227][183]LogEditorTransaction: Undo Clicking on Actors -[2024.07.05-07.53.35:466][194]Cmd: TRANSACTION UNDO -[2024.07.05-07.53.35:466][194]LogEditorTransaction: Undo Delete Actors -[2024.07.05-07.53.35:725][204]Cmd: TRANSACTION UNDO -[2024.07.05-07.53.35:725][204]LogEditorTransaction: Undo Clicking on Actors -[2024.07.05-07.53.38:863][376]Cmd: TRANSACTION UNDO -[2024.07.05-07.53.38:863][376]LogEditorTransaction: Undo Delete Actors -[2024.07.05-07.53.39:008][378]Cmd: TRANSACTION UNDO -[2024.07.05-07.53.39:008][378]LogEditorTransaction: Undo Clicking on Actors -[2024.07.05-07.53.39:463][385]Cmd: TRANSACTION UNDO -[2024.07.05-07.53.39:463][385]LogEditorTransaction: Undo Delete Actors -[2024.07.05-07.53.39:793][393]Cmd: TRANSACTION UNDO -[2024.07.05-07.53.39:793][393]LogEditorTransaction: Undo Clicking on Actors -[2024.07.05-07.53.41:436][475]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.53.41:462][475]LogUObjectHash: Compacting FUObjectHashTables data took 0.41ms -[2024.07.05-07.53.41:540][475]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map11A9E7CB4C312E79B1F6959DA431CE32.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-07.53.41:549][475]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.53.41:788][475]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataBED50A124D3E547F6962188BE6028BE9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-07.53.41:820][475]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.53.41:820][475]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.53.41:820][475]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.53.50:223][924]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand124) -[2024.07.05-07.53.50:661][941]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand125) -[2024.07.05-07.53.51:594][989]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) -[2024.07.05-07.53.57:727][321]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false -[2024.07.05-07.53.57:741][321]LogUObjectHash: Compacting FUObjectHashTables data took 0.91ms -[2024.07.05-07.53.57:809][321]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapA91B151D4C9D75F2A72102BA7DF6F801.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' -[2024.07.05-07.53.57:832][321]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true -[2024.07.05-07.53.58:061][321]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData229335104630E614AFB05B8D44807483.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' -[2024.07.05-07.53.58:090][321]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-07.53.58:090][321]LogContentValidation: Display: Validating World /Game/Map.Map -[2024.07.05-07.53.58:090][321]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData -[2024.07.05-07.54.05:318][416]LogAudioMixer: Resetting audio stream to device id -[2024.07.05-07.54.05:390][416]LogAudioMixer: Display: 0: FrontLeft -[2024.07.05-07.54.05:390][416]LogAudioMixer: Display: 1: FrontRight -[2024.07.05-08.04.11:600][429]LogD3D11RHI: GetQueryData is taking a very long time (601.6 s) (00000000) -[2024.07.05-08.04.11:600][429]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) -[2024.07.05-08.04.21:501][596]LogUObjectHash: Compacting FUObjectHashTables data took 0.67ms -[2024.07.05-08.04.25:694][596]LogSlate: Window 'Save Content' being destroyed -[2024.07.05-08.04.25:849][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Fackeln/coals" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Fackeln/coals.uasset" SILENT=true -[2024.07.05-08.04.25:859][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/coalsA80279224ADC43C9D3CB59A11DC0985D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Fackeln/coals.uasset' -[2024.07.05-08.04.25:897][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Crystal" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Crystal.uasset" SILENT=true -[2024.07.05-08.04.25:907][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Crystal4A9F72004C6BEFE5FF4C1A82E3BCD7F4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Crystal.uasset' -[2024.07.05-08.04.25:946][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Fackeln/flame" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Fackeln/flame.uasset" SILENT=true -[2024.07.05-08.04.25:956][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/flameED01E04C48BEEF3A54245D9E87D853BD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Fackeln/flame.uasset' -[2024.07.05-08.04.25:993][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gelaender" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset" SILENT=true -[2024.07.05-08.04.26:004][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gelaenderDF0902934C1815691D76228B133EF736.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gelaender.uasset' -[2024.07.05-08.04.26:039][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Lagerfeuer" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Lagerfeuer.uasset" SILENT=true -[2024.07.05-08.04.26:049][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/LagerfeuerAA44211A450DB142A2EC1E87DE9F511F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Lagerfeuer.uasset' -[2024.07.05-08.04.26:085][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Material" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Material.uasset" SILENT=true -[2024.07.05-08.04.26:095][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MaterialC0C9EFE342CC80058776D58BA0D96761.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Material.uasset' -[2024.07.05-08.04.26:171][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Fackeln/metal" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Fackeln/metal.uasset" SILENT=true -[2024.07.05-08.04.26:179][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/metalE95B228D4E936F1CB99C8098C6F1E56A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Fackeln/metal.uasset' -[2024.07.05-08.04.26:217][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Pillar" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset" SILENT=true -[2024.07.05-08.04.26:228][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Pillar43554F63481EDF8BC70BF181CE84D806.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Pillar.uasset' -[2024.07.05-08.04.26:265][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Assets/Plattform_broken__1_" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Plattform_broken__1_.uasset" SILENT=true -[2024.07.05-08.04.26:275][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Plattform_broken__1_A22ED5874C0F27A9E00848ADBE08DF30.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Assets/Plattform_broken__1_.uasset' -[2024.07.05-08.04.26:311][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Podest" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Podest.uasset" SILENT=true -[2024.07.05-08.04.26:319][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Podest2BF8E55C492146993879D7B1A6424D40.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Podest.uasset' -[2024.07.05-08.04.26:353][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/wings" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/wings.uasset" SILENT=true -[2024.07.05-08.04.26:362][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wings093208C04F64ECEC90E685823AEE2927.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/wings.uasset' -[2024.07.05-08.04.26:401][596]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Fackeln/wood" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Fackeln/wood.uasset" SILENT=true -[2024.07.05-08.04.26:415][596]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/wood7204F9744F32D2FB6CCB27ACE249F51D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Fackeln/wood.uasset' -[2024.07.05-08.04.26:531][596]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed -[2024.07.05-08.04.26:773][596]AssetCheck: New page: Asset Save: multiple assets -[2024.07.05-08.04.26:773][596]LogContentValidation: Display: Validating Material /Game/Materials/Fackeln/coals.coals -[2024.07.05-08.04.26:773][596]LogContentValidation: Display: Validating Material /Game/Materials/wings.wings -[2024.07.05-08.04.26:773][596]LogContentValidation: Display: Validating Material /Game/Materials/Podest.Podest -[2024.07.05-08.04.26:773][596]LogContentValidation: Display: Validating Material /Game/Materials/Crystal.Crystal -[2024.07.05-08.04.26:773][596]LogContentValidation: Display: Validating Material /Game/Materials/Pillar.Pillar -[2024.07.05-08.04.26:773][596]LogContentValidation: Display: Validating Material /Game/Materials/Lagerfeuer.Lagerfeuer -[2024.07.05-08.04.26:773][596]LogContentValidation: Display: Validating Material /Game/Materials/gelaender.gelaender -[2024.07.05-08.04.26:773][596]LogContentValidation: Display: Validating Material /Game/Materials/Fackeln/wood.wood -[2024.07.05-08.04.26:773][596]LogContentValidation: Display: Validating Material /Game/Materials/Fackeln/metal.metal -[2024.07.05-08.04.26:773][596]LogContentValidation: Display: Validating Material /Game/Materials/Fackeln/flame.flame -[2024.07.05-08.04.26:773][596]LogContentValidation: Display: Validating Material /Game/Assets/Material.Material -[2024.07.05-08.04.26:773][596]LogContentValidation: Display: Validating StaticMesh /Game/Assets/Plattform_broken__1_.Plattform_broken__1_ -[2024.07.05-08.04.26:783][597]Cmd: QUIT_EDITOR -[2024.07.05-08.04.26:784][597]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) -[2024.07.05-08.04.26:786][597]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) -[2024.07.05-08.04.26:789][597]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... -[2024.07.05-08.04.26:789][597]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... -[2024.07.05-08.04.26:789][597]LogAudio: Display: Audio Device unregistered from world 'Map'. -[2024.07.05-08.04.26:789][597]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-08.04.26:793][597]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called -[2024.07.05-08.04.26:853][597]LogAudio: Display: Audio Device Manager Shutdown -[2024.07.05-08.04.26:871][597]LogExit: Preparing to exit. -[2024.07.05-08.04.27:265][597]LogUObjectHash: Compacting FUObjectHashTables data took 1.46ms -[2024.07.05-08.04.27:360][597]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true -[2024.07.05-08.04.27:360][597]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true -[2024.07.05-08.04.27:360][597]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true -[2024.07.05-08.04.27:360][597]LogWorld: UWorld::CleanupWorld for World_10, bSessionEnded=true, bCleanupResources=true -[2024.07.05-08.04.27:360][597]LogWorld: UWorld::CleanupWorld for World_11, bSessionEnded=true, bCleanupResources=true -[2024.07.05-08.04.27:361][597]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true -[2024.07.05-08.04.27:361][597]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true -[2024.07.05-08.04.27:391][597]LogDemo: Cleaned up 0 splitscreen connections with owner deletion -[2024.07.05-08.04.27:406][597]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true -[2024.07.05-08.04.27:407][597]LogExit: Editor shut down -[2024.07.05-08.04.27:408][597]LogExit: Transaction tracking system shut down -[2024.07.05-08.04.27:691][597]LogExit: Object subsystem successfully closed. -[2024.07.05-08.04.27:728][597]LogShaderCompilers: Display: === FShaderJobCache stats === -[2024.07.05-08.04.27:728][597]LogShaderCompilers: Display: Total job queries 436, among them cache hits 102 (23.39%) -[2024.07.05-08.04.27:728][597]LogShaderCompilers: Display: Tracking 324 distinct input hashes that result in 142 distinct outputs (43.83%) -[2024.07.05-08.04.27:728][597]LogShaderCompilers: Display: RAM used: 0.81 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.10% -[2024.07.05-08.04.27:728][597]LogShaderCompilers: Display: ================================================ -[2024.07.05-08.04.27:741][597]LogShaderCompilers: Display: Shaders left to compile 0 -[2024.07.05-08.04.27:823][597]LogModuleManager: Shutting down and abandoning module HierarchicalLODUtilities (874) -[2024.07.05-08.04.27:824][597]LogModuleManager: Shutting down and abandoning module StaticMeshEditor (872) -[2024.07.05-08.04.27:824][597]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) -[2024.07.05-08.04.27:824][597]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) -[2024.07.05-08.04.27:824][597]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) -[2024.07.05-08.04.27:827][597]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) -[2024.07.05-08.04.27:827][597]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) -[2024.07.05-08.04.27:827][597]LogModuleManager: Shutting down and abandoning module StatsViewer (860) -[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) -[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) -[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) -[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) -[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module OculusMR (850) -[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) -[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) -[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) -[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module TakesCore (842) -[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) -[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) -[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) -[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (834) -[2024.07.05-08.04.27:828][597]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (832) -[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (830) -[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (828) -[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (826) -[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (824) -[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (822) -[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (820) -[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (818) -[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module WebMMedia (816) -[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (814) -[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module SequenceRecorder (813) -[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (810) -[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (808) -[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (806) -[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (804) -[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (802) -[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (800) -[2024.07.05-08.04.27:829][597]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (798) -[2024.07.05-08.04.27:830][597]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (796) -[2024.07.05-08.04.27:830][597]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (794) -[2024.07.05-08.04.27:830][597]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (792) -[2024.07.05-08.04.27:830][597]LogModuleManager: Shutting down and abandoning module PlanarCut (790) -[2024.07.05-08.04.27:830][597]LogModuleManager: Shutting down and abandoning module CharacterAI (788) -[2024.07.05-08.04.27:830][597]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) -[2024.07.05-08.04.27:830][597]LogModuleManager: Shutting down and abandoning module BspMode (784) -[2024.07.05-08.04.27:830][597]LogModuleManager: Shutting down and abandoning module GeometryMode (782) -[2024.07.05-08.04.27:830][597]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) -[2024.07.05-08.04.27:830][597]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) -[2024.07.05-08.04.27:830][597]LogModuleManager: Shutting down and abandoning module SessionServices (776) -[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module MeshPaint (774) -[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) -[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) -[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) -[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) -[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) -[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) -[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module PlacementMode (760) -[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) -[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) -[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module ClothPainter (754) -[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) -[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) -[2024.07.05-08.04.27:831][597]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) -[2024.07.05-08.04.27:832][597]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) -[2024.07.05-08.04.27:833][597]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) -[2024.07.05-08.04.27:833][597]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) -[2024.07.05-08.04.27:833][597]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) -[2024.07.05-08.04.27:833][597]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) -[2024.07.05-08.04.29:340][597]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) -[2024.07.05-08.04.29:340][597]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) -[2024.07.05-08.04.29:340][597]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) -[2024.07.05-08.04.29:340][597]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) -[2024.07.05-08.04.29:341][597]LogModuleManager: Shutting down and abandoning module TraceInsights (728) -[2024.07.05-08.04.29:341][597]MemoryProfiler: Shutdown -[2024.07.05-08.04.29:341][597]NetworkingProfiler: Shutdown -[2024.07.05-08.04.29:341][597]LoadingProfiler: Shutdown -[2024.07.05-08.04.29:341][597]TimingProfiler: Shutdown -[2024.07.05-08.04.29:341][597]LogModuleManager: Shutting down and abandoning module TraceServices (727) -[2024.07.05-08.04.29:341][597]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) -[2024.07.05-08.04.29:341][597]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) -[2024.07.05-08.04.29:341][597]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) -[2024.07.05-08.04.29:341][597]LogModuleManager: Shutting down and abandoning module MergeActors (718) -[2024.07.05-08.04.29:341][597]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) -[2024.07.05-08.04.29:342][597]LogModuleManager: Shutting down and abandoning module LocalizationService (715) -[2024.07.05-08.04.29:342][597]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) -[2024.07.05-08.04.29:342][597]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) -[2024.07.05-08.04.29:342][597]LogModuleManager: Shutting down and abandoning module UndoHistory (708) -[2024.07.05-08.04.29:342][597]LogModuleManager: Shutting down and abandoning module XmlParser (706) -[2024.07.05-08.04.29:342][597]LogModuleManager: Shutting down and abandoning module Blutility (704) -[2024.07.05-08.04.29:342][597]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) -[2024.07.05-08.04.29:342][597]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) -[2024.07.05-08.04.29:343][597]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) -[2024.07.05-08.04.29:343][597]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) -[2024.07.05-08.04.29:343][597]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) -[2024.07.05-08.04.29:343][597]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) -[2024.07.05-08.04.29:343][597]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) -[2024.07.05-08.04.29:343][597]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) -[2024.07.05-08.04.29:343][597]LogModuleManager: Shutting down and abandoning module DeviceManager (686) -[2024.07.05-08.04.29:343][597]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) -[2024.07.05-08.04.29:376][597]LogModuleManager: Shutting down and abandoning module AutomationController (682) -[2024.07.05-08.04.29:376][597]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) -[2024.07.05-08.04.29:376][597]LogModuleManager: Shutting down and abandoning module Layers (678) -[2024.07.05-08.04.29:376][597]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) -[2024.07.05-08.04.29:376][597]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) -[2024.07.05-08.04.29:376][597]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) -[2024.07.05-08.04.29:376][597]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) -[2024.07.05-08.04.29:377][597]LogModuleManager: Shutting down and abandoning module Persona (668) -[2024.07.05-08.04.29:377][597]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) -[2024.07.05-08.04.29:377][597]LogModuleManager: Shutting down and abandoning module AnimGraph (665) -[2024.07.05-08.04.29:377][597]LogModuleManager: Shutting down and abandoning module Kismet (662) -[2024.07.05-08.04.29:382][597]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) -[2024.07.05-08.04.29:382][597]LogModuleManager: Shutting down and abandoning module GraphEditor (658) -[2024.07.05-08.04.29:383][597]LogModuleManager: Shutting down and abandoning module StructViewer (656) -[2024.07.05-08.04.29:383][597]LogModuleManager: Shutting down and abandoning module ClassViewer (654) -[2024.07.05-08.04.29:383][597]LogModuleManager: Shutting down and abandoning module Toolbox (652) -[2024.07.05-08.04.29:383][597]LogModuleManager: Shutting down and abandoning module ModuleUI (650) -[2024.07.05-08.04.29:383][597]LogModuleManager: Shutting down and abandoning module OutputLog (648) -[2024.07.05-08.04.29:385][597]LogModuleManager: Shutting down and abandoning module GammaUI (646) -[2024.07.05-08.04.29:385][597]LogModuleManager: Shutting down and abandoning module Documentation (644) -[2024.07.05-08.04.29:385][597]LogModuleManager: Shutting down and abandoning module LiveCoding (642) -[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module LevelSequence (640) -[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) -[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module MovieScene (636) -[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) -[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) -[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) -[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module PortalServices (628) -[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module PortalRpc (626) -[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) -[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) -[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) -[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module AIModule (618) -[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) -[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module AITestSuite (615) -[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) -[2024.07.05-08.04.29:386][597]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) -[2024.07.05-08.04.29:440][597]LogModuleManager: Shutting down and abandoning module ProfilerService (608) -[2024.07.05-08.04.29:459][597]LogModuleManager: Shutting down and abandoning module TaskGraph (606) -[2024.07.05-08.04.29:459][597]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) -[2024.07.05-08.04.29:459][597]LogModuleManager: Shutting down and abandoning module OculusEditor (602) -[2024.07.05-08.04.29:464][597]LogModuleManager: Shutting down and abandoning module OculusInput (600) -[2024.07.05-08.04.29:465][597]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) -[2024.07.05-08.04.29:465][597]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) -[2024.07.05-08.04.29:465][597]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) -[2024.07.05-08.04.29:465][597]LogModuleManager: Shutting down and abandoning module CollectionManager (593) -[2024.07.05-08.04.29:466][597]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (590) -[2024.07.05-08.04.29:466][597]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (588) -[2024.07.05-08.04.29:468][597]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (586) -[2024.07.05-08.04.29:468][597]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (584) -[2024.07.05-08.04.29:468][597]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (582) -[2024.07.05-08.04.29:468][597]LogModuleManager: Shutting down and abandoning module LiveLink (580) -[2024.07.05-08.04.29:506][597]LogModuleManager: Shutting down and abandoning module TakeSequencer (578) -[2024.07.05-08.04.29:506][597]LogModuleManager: Shutting down and abandoning module TakeMovieScene (576) -[2024.07.05-08.04.29:506][597]LogModuleManager: Shutting down and abandoning module ScreenshotTools (574) -[2024.07.05-08.04.29:506][597]LogModuleManager: Shutting down and abandoning module SynthesisEditor (572) -[2024.07.05-08.04.29:506][597]LogModuleManager: Shutting down and abandoning module Synthesis (570) -[2024.07.05-08.04.29:506][597]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (568) -[2024.07.05-08.04.29:506][597]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (566) -[2024.07.05-08.04.29:506][597]LogModuleManager: Shutting down and abandoning module OpenXREditor (564) -[2024.07.05-08.04.29:506][597]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (562) -[2024.07.05-08.04.29:506][597]LogModuleManager: Shutting down and abandoning module GooglePAD (560) -[2024.07.05-08.04.29:506][597]LogModuleManager: Shutting down and abandoning module EditableMesh (558) -[2024.07.05-08.04.29:506][597]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (556) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module AudioCapture (554) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (553) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module CableComponent (550) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (548) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module AppleImageUtils (546) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (544) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module AssetTags (542) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module AndroidPermission (540) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (538) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (536) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module TemplateSequence (534) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module MediaCompositing (532) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module ImgMedia (530) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (528) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (526) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (524) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (522) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (520) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (518) -[2024.07.05-08.04.29:507][597]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (516) -[2024.07.05-08.04.29:507][597]LogOpenImageDenoise: OIDN shutting down -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (514) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module MotoSynth (512) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module MeshConversion (510) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module DynamicMesh (508) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (506) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module GeometricObjects (504) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (502) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (500) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (498) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (496) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (495) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (492) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module FractureEditor (490) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (488) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module ChaosNiagara (486) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (485) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (482) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (480) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module AutomationUtils (478) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module BackChannel (476) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module AlembicImporter (474) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module AlembicLibrary (473) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module GeometryCache (472) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (471) -[2024.07.05-08.04.29:508][597]LogModuleManager: Shutting down and abandoning module PluginBrowser (466) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (464) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (462) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (460) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (458) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module CryptoKeys (456) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module CurveEditorTools (454) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (452) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (450) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (448) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (446) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module UObjectPlugin (444) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (442) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (440) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (438) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module PluginUtils (436) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (434) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (432) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module GitSourceControl (430) -[2024.07.05-08.04.29:509][597]LogModuleManager: Shutting down and abandoning module SourceControl (429) -[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (426) -[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (424) -[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (422) -[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) -[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) -[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) -[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) -[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) -[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module SoundFields (410) -[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (408) -[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module SignificanceManager (406) -[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) -[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) -[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) -[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) -[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) -[2024.07.05-08.04.29:510][597]LogModuleManager: Shutting down and abandoning module UdpMessaging (392) -[2024.07.05-08.04.29:611][597]LogModuleManager: Shutting down and abandoning module TcpMessaging (390) -[2024.07.05-08.04.29:712][597]LogModuleManager: Shutting down and abandoning module ActorSequence (388) -[2024.07.05-08.04.29:712][597]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (386) -[2024.07.05-08.04.29:712][597]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (384) -[2024.07.05-08.04.29:712][597]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (382) -[2024.07.05-08.04.29:712][597]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (380) -[2024.07.05-08.04.29:712][597]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (378) -[2024.07.05-08.04.29:712][597]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (376) -[2024.07.05-08.04.29:712][597]LogMagicLeapPlanes: Planes tracker already destroyed. -[2024.07.05-08.04.29:712][597]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (374) -[2024.07.05-08.04.29:712][597]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (372) -[2024.07.05-08.04.29:713][597]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (370) -[2024.07.05-08.04.29:713][597]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (368) -[2024.07.05-08.04.29:713][597]LogModuleManager: Shutting down and abandoning module MagicLeapController (366) -[2024.07.05-08.04.29:713][597]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (364) -[2024.07.05-08.04.29:713][597]LogModuleManager: Shutting down and abandoning module MagicLeapAR (362) -[2024.07.05-08.04.29:713][597]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (360) -[2024.07.05-08.04.29:713][597]LogModuleManager: Shutting down and abandoning module Niagara (358) -[2024.07.05-08.04.29:713][597]LogModuleManager: Shutting down and abandoning module SignalProcessing (357) -[2024.07.05-08.04.29:713][597]LogModuleManager: Shutting down and abandoning module NiagaraEditor (355) -[2024.07.05-08.04.29:714][597]LogModuleManager: Shutting down and abandoning module NiagaraCore (352) -[2024.07.05-08.04.29:714][597]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (350) -[2024.07.05-08.04.29:714][597]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (348) -[2024.07.05-08.04.29:714][597]LogModuleManager: Shutting down and abandoning module DataValidation (346) -[2024.07.05-08.04.29:714][597]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (344) -[2024.07.05-08.04.29:714][597]LogModuleManager: Shutting down and abandoning module FacialAnimation (342) -[2024.07.05-08.04.29:714][597]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (340) -[2024.07.05-08.04.29:715][597]LogModuleManager: Shutting down and abandoning module LevelEditor (339) -[2024.07.05-08.04.29:718][597]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (338) -[2024.07.05-08.04.29:718][597]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (336) -[2024.07.05-08.04.29:719][597]LogModuleManager: Shutting down and abandoning module MainFrame (334) -[2024.07.05-08.04.29:719][597]LogModuleManager: Shutting down and abandoning module HotReload (333) -[2024.07.05-08.04.29:720][597]LogModuleManager: Shutting down and abandoning module ToolMenus (329) -[2024.07.05-08.04.29:720][597]LogModuleManager: Shutting down and abandoning module ContentBrowser (327) -[2024.07.05-08.04.29:720][597]LogModuleManager: Shutting down and abandoning module ContentBrowserData (326) -[2024.07.05-08.04.29:720][597]LogModuleManager: Shutting down and abandoning module TreeMap (323) -[2024.07.05-08.04.29:720][597]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (320) -[2024.07.05-08.04.29:720][597]LogModuleManager: Shutting down and abandoning module AnimationSharing (318) -[2024.07.05-08.04.29:720][597]LogModuleManager: Shutting down and abandoning module GameplayCameras (316) -[2024.07.05-08.04.29:720][597]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (314) -[2024.07.05-08.04.29:720][597]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) -[2024.07.05-08.04.29:720][597]LogModuleManager: Shutting down and abandoning module Paper2D (310) -[2024.07.05-08.04.29:720][597]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) -[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) -[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) -[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module PacketHandler (302) -[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) -[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) -[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module MediaAssets (296) -[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module Overlay (294) -[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) -[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module VREditor (290) -[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) -[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) -[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) -[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) -[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) -[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) -[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module UMG (276) -[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module UMGEditor (275) -[2024.07.05-08.04.29:728][597]LogModuleManager: Shutting down and abandoning module MessageLog (273) -[2024.07.05-08.04.29:729][597]LogModuleManager: Shutting down and abandoning module SlateReflector (268) -[2024.07.05-08.04.29:729][597]LogModuleManager: Shutting down and abandoning module Slate (266) -[2024.07.05-08.04.29:729][597]LogModuleManager: Shutting down and abandoning module SlateCore (264) -[2024.07.05-08.04.29:731][597]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) -[2024.07.05-08.04.29:731][597]LogModuleManager: Shutting down and abandoning module UnrealEd (260) -[2024.07.05-08.04.29:731][597]LogModuleManager: Shutting down and abandoning module MRMesh (258) -[2024.07.05-08.04.29:731][597]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) -[2024.07.05-08.04.29:731][597]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) -[2024.07.05-08.04.29:731][597]LogModuleManager: Shutting down and abandoning module XAudio2 (252) -[2024.07.05-08.04.29:731][597]LogModuleManager: Shutting down and abandoning module Networking (250) -[2024.07.05-08.04.29:731][597]LogModuleManager: Shutting down and abandoning module Core (248) -[2024.07.05-08.04.29:731][597]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) -[2024.07.05-08.04.29:731][597]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) -[2024.07.05-08.04.29:731][597]LogModuleManager: Shutting down and abandoning module CurveEditor (243) -[2024.07.05-08.04.29:731][597]LogModuleManager: Shutting down and abandoning module Sequencer (241) -[2024.07.05-08.04.29:732][597]LogModuleManager: Shutting down and abandoning module EditorStyle (240) -[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) -[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) -[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) -[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) -[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) -[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) -[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) -[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) -[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) -[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) -[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) -[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) -[2024.07.05-08.04.29:735][597]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) -[2024.07.05-08.04.29:736][597]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) -[2024.07.05-08.04.29:736][597]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) -[2024.07.05-08.04.29:736][597]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) -[2024.07.05-08.04.29:736][597]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) -[2024.07.05-08.04.29:736][597]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) -[2024.07.05-08.04.29:736][597]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) -[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) -[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) -[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) -[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) -[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) -[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) -[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) -[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) -[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) -[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) -[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) -[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) -[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) -[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) -[2024.07.05-08.04.29:737][597]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) -[2024.07.05-08.04.29:752][597]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) -[2024.07.05-08.04.29:753][597]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) -[2024.07.05-08.04.29:753][597]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) -[2024.07.05-08.04.29:753][597]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) -[2024.07.05-08.04.29:753][597]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) -[2024.07.05-08.04.29:770][597]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) -[2024.07.05-08.04.29:770][597]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) -[2024.07.05-08.04.29:770][597]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) -[2024.07.05-08.04.29:770][597]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) -[2024.07.05-08.04.29:770][597]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) -[2024.07.05-08.04.29:770][597]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) -[2024.07.05-08.04.29:770][597]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) -[2024.07.05-08.04.29:770][597]LogModuleManager: Shutting down and abandoning module Messaging (143) -[2024.07.05-08.04.29:770][597]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) -[2024.07.05-08.04.29:779][597]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) -[2024.07.05-08.04.29:794][597]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) -[2024.07.05-08.04.29:794][597]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) -[2024.07.05-08.04.29:794][597]LogModuleManager: Shutting down and abandoning module InputCore (132) -[2024.07.05-08.04.29:794][597]LogModuleManager: Shutting down and abandoning module Settings (130) -[2024.07.05-08.04.29:794][597]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) -[2024.07.05-08.04.29:795][597]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) -[2024.07.05-08.04.29:795][597]LogModuleManager: Shutting down and abandoning module Chaos (124) -[2024.07.05-08.04.29:795][597]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) -[2024.07.05-08.04.29:795][597]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) -[2024.07.05-08.04.29:795][597]LogModuleManager: Shutting down and abandoning module AVEncoder (120) -[2024.07.05-08.04.29:795][597]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) -[2024.07.05-08.04.29:796][597]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) -[2024.07.05-08.04.29:796][597]LogModuleManager: Shutting down and abandoning module SteamVR (112) -[2024.07.05-08.04.29:796][597]LogHMD: Freeing OpenVRDLLHandle. -[2024.07.05-08.04.29:796][597]LogModuleManager: Shutting down and abandoning module OculusHMD (110) -[2024.07.05-08.04.29:796][597]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (108) -[2024.07.05-08.04.29:796][597]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (106) -[2024.07.05-08.04.29:797][597]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 -[2024.07.05-08.04.29:799][597]LogModuleManager: Shutting down and abandoning module OpenXRAR (104) -[2024.07.05-08.04.29:799][597]LogModuleManager: Shutting down and abandoning module AugmentedReality (103) -[2024.07.05-08.04.29:799][597]LogModuleManager: Shutting down and abandoning module OpenXRHMD (100) -[2024.07.05-08.04.29:800][597]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (98) -[2024.07.05-08.04.29:801][597]LogModuleManager: Shutting down and abandoning module ChunkDownloader (96) -[2024.07.05-08.04.29:801][597]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (94) -[2024.07.05-08.04.29:801][597]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (90) -[2024.07.05-08.04.29:801][597]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (88) -[2024.07.05-08.04.29:804][597]LogModuleManager: Shutting down and abandoning module XMPP (83) -[2024.07.05-08.04.29:805][597]LogModuleManager: Shutting down and abandoning module WebSockets (82) -[2024.07.05-08.04.29:824][597]LogModuleManager: Shutting down and abandoning module HTTP (79) -[2024.07.05-08.04.29:824][597]LogHttp: Display: Http module shutting down, but needs to wait on 2 outstanding Http requests: -[2024.07.05-08.04.29:824][597]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BD2D2A2E3-42DB-68A9-F523-5984808D6692%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.07.05-08.04.29:824][597]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BD2D2A2E3-42DB-68A9-F523-5984808D6692%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing -[2024.07.05-08.04.29:824][597]LogHttp: Display: cleaning up 2 outstanding Http requests. -[2024.07.05-08.04.29:824][597]LogHttp: Display: Sleeping 0.500s to wait for 1 outstanding Http requests. -[2024.07.05-08.04.30:326][597]LogHttp: Display: Sleeping 0.500s to wait for 1 outstanding Http requests. -[2024.07.05-08.04.30:827][597]LogHttp: Display: Sleeping 0.500s to wait for 1 outstanding Http requests. -[2024.07.05-08.04.31:327][597]LogHttp: Display: Sleeping 0.500s to wait for 1 outstanding Http requests. -[2024.07.05-08.04.31:828][597]LogHttp: Display: Sleeping 0.500s to wait for 1 outstanding Http requests. -[2024.07.05-08.04.32:329][597]LogHttp: Display: Sleeping 0.500s to wait for 1 outstanding Http requests. -[2024.07.05-08.04.32:831][597]LogHttp: Display: Sleeping 0.500s to wait for 1 outstanding Http requests. -[2024.07.05-08.04.33:331][597]LogHttp: Display: Sleeping 0.500s to wait for 1 outstanding Http requests. -[2024.07.05-08.04.33:831][597]LogHttp: Warning: 0000021218F4C800: invalid HTTP response code received. URL: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7BD2D2A2E3-42DB-68A9-F523-5984808D6692%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream, HTTP code: 0, content length: 0, actual payload size: 0 -[2024.07.05-08.04.33:837][597]LogHttp: Warning: 0000021218F4C800: request failed, libcurl error: 56 (Failure when receiving data from the peer) -[2024.07.05-08.04.33:837][597]LogHttp: Warning: 0000021218F4C800: libcurl info message cache 0 (Found bundle for host datarouter.ol.epicgames.com: 0x211fcc7feb0 [can pipeline]) -[2024.07.05-08.04.33:837][597]LogHttp: Warning: 0000021218F4C800: libcurl info message cache 1 (Re-using existing connection! (#1) with host datarouter.ol.epicgames.com) -[2024.07.05-08.04.33:837][597]LogHttp: Warning: 0000021218F4C800: libcurl info message cache 2 (Connected to datarouter.ol.epicgames.com (52.23.55.114) port 443 (#1)) -[2024.07.05-08.04.33:837][597]LogHttp: Warning: 0000021218F4C800: libcurl info message cache 3 (TLSv1.3 (OUT), TLS Unknown, Unknown (23):) -[2024.07.05-08.04.33:837][597]LogHttp: Warning: 0000021218F4C800: libcurl info message cache 4 (TLSv1.3 (OUT), TLS Unknown, Unknown (23):) -[2024.07.05-08.04.33:837][597]LogHttp: Warning: 0000021218F4C800: libcurl info message cache 5 (We are completely uploaded and fine) -[2024.07.05-08.04.33:837][597]LogHttp: Warning: 0000021218F4C800: libcurl info message cache 6 (OpenSSL SSL_read: SSL_ERROR_SYSCALL, errno 10054) -[2024.07.05-08.04.33:838][597]LogHttp: Warning: 0000021218F4C800: libcurl info message cache 7 (Connection died, retrying a fresh connect) -[2024.07.05-08.04.33:838][597]LogHttp: Warning: 0000021218F4C800: libcurl info message cache 8 (necessary data rewind wasn't possible) -[2024.07.05-08.04.33:838][597]LogHttp: Warning: 0000021218F4C800: libcurl info message cache 9 (Closing connection 1) -[2024.07.05-08.04.33:838][597]LogHttp: Warning: 0000021218F4C800: libcurl info message cache 10 (TLSv1.3 (OUT), TLS Unknown, Unknown (21):) -[2024.07.05-08.04.33:843][597]LogModuleManager: Shutting down and abandoning module SSL (78) -[2024.07.05-08.04.33:846][597]LogModuleManager: Shutting down and abandoning module WmfMedia (74) -[2024.07.05-08.04.33:851][597]LogModuleManager: Shutting down and abandoning module Media (73) -[2024.07.05-08.04.33:853][597]LogModuleManager: Shutting down and abandoning module MediaInfo (72) -[2024.07.05-08.04.33:854][597]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (68) -[2024.07.05-08.04.33:854][597]LogModuleManager: Shutting down and abandoning module MLSDK (66) -[2024.07.05-08.04.33:854][597]LogModuleManager: Shutting down and abandoning module MagicLeap (64) -[2024.07.05-08.04.33:854][597]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (62) -[2024.07.05-08.04.33:854][597]LogModuleManager: Shutting down and abandoning module NiagaraShader (60) -[2024.07.05-08.04.33:854][597]LogModuleManager: Shutting down and abandoning module ChaosCloth (58) -[2024.07.05-08.04.33:854][597]LogModuleManager: Shutting down and abandoning module VariantManagerContent (56) -[2024.07.05-08.04.33:854][597]LogModuleManager: Shutting down and abandoning module DatasmithContent (54) -[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) -[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module AISupportModule (50) -[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) -[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) -[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) -[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) -[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) -[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) -[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module XGEController (36) -[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) -[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module AudioEditor (32) -[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) -[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) -[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module RenderCore (26) -[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module Landscape (24) -[2024.07.05-08.04.33:855][597]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) -[2024.07.05-08.04.33:856][597]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) -[2024.07.05-08.04.33:856][597]LogModuleManager: Shutting down and abandoning module Renderer (18) -[2024.07.05-08.04.33:856][597]LogModuleManager: Shutting down and abandoning module Engine (16) -[2024.07.05-08.04.33:856][597]LogModuleManager: Shutting down and abandoning module CoreUObject (14) -[2024.07.05-08.04.33:856][597]LogModuleManager: Shutting down and abandoning module NetworkFile (12) -[2024.07.05-08.04.33:856][597]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) -[2024.07.05-08.04.33:856][597]LogModuleManager: Shutting down and abandoning module StreamingFile (8) -[2024.07.05-08.04.33:856][597]LogModuleManager: Shutting down and abandoning module SandboxFile (6) -[2024.07.05-08.04.33:856][597]LogModuleManager: Shutting down and abandoning module PakFile (4) -[2024.07.05-08.04.33:856][597]LogModuleManager: Shutting down and abandoning module RSA (3) -[2024.07.05-08.04.33:856][597]LogContentStreaming: Display: There are 1 unreleased StreamingManagers -[2024.07.05-08.04.33:921][597]LogD3D11RHI: Shutdown -[2024.07.05-08.04.33:921][597]LogD3D11RHI: CleanupD3DDevice -[2024.07.05-08.04.33:934][597]LogD3D11RHI: Intel Extensions Framework unloaded -[2024.07.05-08.04.33:943][597]LogD3D11RHI: [IntelMetricsDiscovery] Stopped -[2024.07.05-08.04.33:944][597]LogExit: Exiting. -[2024.07.05-08.04.33:951][597]Log file closed, 07/05/24 10:04:33 +[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[r.VSync:0]] +[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[r.RHICmdBypass:0]] +[2024.07.05-08.09.18:231][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[r.GPUCrashDebugging:0]] +[2024.07.05-08.09.18:231][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.RendererOverrideSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-08.09.18:231][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.StreamingSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.MinBulkDataSizeForAsyncLoading:131072]] +[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.AsyncLoadingThreadEnabled:0]] +[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.EventDrivenLoaderEnabled:1]] +[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.WarnIfTimeLimitExceeded:0]] +[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMultiplier:1.5]] +[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.TimeLimitExceededMinTime:0.005]] +[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.UseBackgroundLevelStreaming:1]] +[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.PriorityAsyncLoadingExtraTime:15.0]] +[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.LevelStreamingActorsUpdateTimeLimit:5.0]] +[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.PriorityLevelStreamingActorsUpdateExtraTime:5.0]] +[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsRegistrationGranularity:10]] +[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.UnregisterComponentsTimeLimit:1.0]] +[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.LevelStreamingComponentsUnregistrationGranularity:5]] +[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[s.FlushStreamingOnExit:1]] +[2024.07.05-08.09.18:231][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.GarbageCollectionSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.MaxObjectsNotConsideredByGC:1]] +[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.SizeOfPermanentObjectPool:0]] +[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.FlushStreamingOnGC:0]] +[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.NumRetriesBeforeForcingGC:10]] +[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.AllowParallelGC:1]] +[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.TimeBetweenPurgingPendingKillObjects:61.1]] +[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.MaxObjectsInEditor:25165824]] +[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.IncrementalBeginDestroyEnabled:1]] +[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.CreateGCClusters:1]] +[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.MinGCClusterSize:5]] +[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.ActorClusteringEnabled:0]] +[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.BlueprintClusteringEnabled:0]] +[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.UseDisregardForGCOnDedicatedServers:0]] +[2024.07.05-08.09.18:231][ 0]LogConfig: Setting CVar [[gc.MultithreadedDestructionEnabled:1]] +[2024.07.05-08.09.18:231][ 0]LogConfig: Applying CVar settings from Section [/Script/Engine.NetworkSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-08.09.18:232][ 0]LogConfig: Applying CVar settings from Section [/Script/UnrealEd.CookerSettings] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-08.09.18:239][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.05-08.09.18:239][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.05-08.09.18:239][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.05-08.09.18:239][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.05-08.09.18:239][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.05-08.09.18:240][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.05-08.09.18:240][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.05-08.09.18:240][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.05-08.09.18:240][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.05-08.09.18:240][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.05-08.09.18:240][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.05-08.09.18:240][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.05-08.09.18:240][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.05-08.09.18:240][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.05-08.09.18:240][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.05-08.09.18:240][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.05-08.09.18:240][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.05-08.09.18:243][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.05-08.09.18:243][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.05-08.09.18:243][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows] +[2024.07.05-08.09.18:244][ 0]LogHAL: Display: Platform has ~ 16 GB [16849256448 / 17179869184 / 16], which maps to Larger [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0) +[2024.07.05-08.09.18:244][ 0]LogInit: Going up to parent DeviceProfile [] +[2024.07.05-08.09.18:244][ 0]LogConfig: Applying CVar settings from Section [ViewDistanceQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.SkeletalMeshLODBias:0]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.ViewDistanceScale:1.0]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Applying CVar settings from Section [AntiAliasingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.PostProcessAAQuality:4]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Applying CVar settings from Section [ShadowQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.LightFunctionQuality:1]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.ShadowQuality:5]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.MaxCascades:10]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Shadow.MaxResolution:2048]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Shadow.MaxCSMResolution:2048]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Shadow.RadiusThreshold:0.01]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Shadow.DistanceScale:1.0]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Shadow.CSM.TransitionScale:1.0]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Shadow.PreShadowResolutionFactor:1.0]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DistanceFieldShadowing:1]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DistanceFieldAO:1]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.AOQuality:2]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.VolumetricFog:1]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridPixelSize:8]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.VolumetricFog.GridSizeZ:128]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.VolumetricFog.HistoryMissSupersampleCount:4]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.LightMaxDrawDistanceScale:1]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.CapsuleShadows:1]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Applying CVar settings from Section [PostProcessQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.MotionBlurQuality:4]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMipLevelFactor:0.4]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionMaxQuality:100]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionLevels:-1]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.AmbientOcclusionRadiusScale:1.0]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DepthOfFieldQuality:2]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.RenderTargetPoolMin:400]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.LensFlareQuality:2]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.SceneColorFringeQuality:1]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.EyeAdaptationQuality:2]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.BloomQuality:5]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.FastBlurThreshold:100]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Upscale.Quality:3]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Tonemapper.GrainQuantization:1]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.LightShaftQuality:1]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Filter.SizeScale:1]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Tonemapper.Quality:5]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.Gather.AccumulatorQuality:1 ; higher gathering accumulator quality]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.Gather.PostfilterMethod:1 ; Median3x3 postfilering method]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.Gather.EnableBokehSettings:0 ; no bokeh simulation when gathering]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.Gather.RingCount:4 ; medium number of samples when gathering]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.ForegroundCompositing:1 ; additive foreground scattering]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.BackgroundCompositing:2 ; additive background scattering]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.EnableBokehSettings:1 ; bokeh simulation when scattering]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.Scatter.MaxSpriteRatio:0.1 ; only a maximum of 10% of scattered bokeh]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.Quality:1 ; cheap slight out of focus]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.Recombine.EnableBokehSettings:0 ; no bokeh simulation on slight out of focus]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.TemporalAAQuality:1 ; more stable temporal accumulation]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxForegroundRadius:0.025]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.DOF.Kernel.MaxBackgroundRadius:0.025]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Applying CVar settings from Section [TextureQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Streaming.MipBias:0]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Streaming.AmortizeCPUToGPUCopy:0]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Streaming.MaxNumTexturesToStreamPerFrame:0]] +[2024.07.05-08.09.18:244][ 0]LogConfig: Setting CVar [[r.Streaming.Boost:1]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.MaxAnisotropy:8]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.VT.MaxAnisotropy:8]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.Streaming.LimitPoolSizeToVRAM:0]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.Streaming.PoolSize:1000]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.Streaming.MaxEffectiveScreenSize:0]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Applying CVar settings from Section [EffectsQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.TranslucencyLightingVolumeDim:64]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.RefractionQuality:2]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SSR.Quality:3]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SSR.HalfResSceneColor:0]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SceneColorFormat:4]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.DetailMode:2]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.TranslucencyVolumeBlur:1]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.MaterialQualityLevel:1 ; High quality]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.AnisotropicMaterials:1]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SSS.Scale:1]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SSS.SampleSet:2]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SSS.Quality:1]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SSS.HalfRes:0]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SSGI.Quality:3]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.EmitterSpawnRateScale:1.0]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.ParticleLightQuality:2]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.FastApplyOnOpaque:1 ; Always have FastSkyLUT 1 in this case to avoid wrong sky]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.SampleCountMaxPerSlice:4]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.AerialPerspectiveLUT.DepthResolution:16.0]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT:1]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMin:4.0]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.FastSkyLUT.SampleCountMax:128.0]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMin:4.0]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.SampleCountMax:128.0]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.UseSmallFormat:0]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.TransmittanceLUT.SampleCount:10.0]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SkyAtmosphere.MultiScatteringLUT.SampleCount:15.0]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.SkyLight.RealTimeReflectionCapture:1]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Applying CVar settings from Section [FoliageQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[foliage.DensityScale:1.0]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[grass.DensityScale:1.0]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Applying CVar settings from Section [ShadingQuality@3] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Scalability.ini] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyLighting.IntegrationType:2]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.HairStrands.SkyAO.SampleCount:4]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Setting CVar [[r.HairStrands.Visibility.MSAA.SamplePerPixel:4]] +[2024.07.05-08.09.18:245][ 0]LogConfig: Applying CVar settings from Section [Startup] File [../../../Engine/Config/ConsoleVariables.ini] +[2024.07.05-08.09.18:246][ 0]LogConfig: Setting CVar [[net.UseAdaptiveNetUpdateFrequency:0]] +[2024.07.05-08.09.18:246][ 0]LogConfig: Setting CVar [[p.chaos.AllowCreatePhysxBodies:1]] +[2024.07.05-08.09.18:246][ 0]LogConfig: Setting CVar [[fx.SkipVectorVMBackendOptimizations:1]] +[2024.07.05-08.09.18:246][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Engine.ini] +[2024.07.05-08.09.18:246][ 0]LogConfig: Applying CVar settings from Section [ConsoleVariables] File [C:/Users/bib/Documents/GAR/Dino Game/Saved/Config/Windows/Editor.ini] +[2024.07.05-08.09.18:246][ 0]LogInit: Computer: NB-PBM2H22CST +[2024.07.05-08.09.18:246][ 0]LogInit: User: bib +[2024.07.05-08.09.18:246][ 0]LogInit: CPU Page size=4096, Cores=10 +[2024.07.05-08.09.18:246][ 0]LogInit: High frequency timer resolution =10.000000 MHz +[2024.07.05-08.09.18:246][ 0]LogMemory: Memory total: Physical=15.7GB (16GB approx) +[2024.07.05-08.09.18:246][ 0]LogMemory: Platform Memory Stats for Windows +[2024.07.05-08.09.18:246][ 0]LogMemory: Process Physical Memory: 145.59 MB used, 145.60 MB peak +[2024.07.05-08.09.18:246][ 0]LogMemory: Process Virtual Memory: 123.98 MB used, 123.98 MB peak +[2024.07.05-08.09.18:246][ 0]LogMemory: Physical Memory: 9535.62 MB used, 6533.08 MB free, 16068.70 MB total +[2024.07.05-08.09.18:246][ 0]LogMemory: Virtual Memory: 134201680.00 MB used, 16044.90 MB free, 134217728.00 MB total +[2024.07.05-08.09.18:253][ 0]LogWindows: WindowsPlatformFeatures enabled +[2024.07.05-08.09.18:281][ 0]LogInit: Physics initialised using underlying interface: PhysX +[2024.07.05-08.09.18:282][ 0]LogInit: Using OS detected language (de-DE). +[2024.07.05-08.09.18:282][ 0]LogInit: Using OS detected locale (de-DE). +[2024.07.05-08.09.18:286][ 0]LogTextLocalizationManager: No specific localization for 'de-DE' exists, so the 'de' localization will be used. +[2024.07.05-08.09.18:287][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Editor/de/Editor.locres' could not be opened for reading! +[2024.07.05-08.09.18:287][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/EditorTutorials/de/EditorTutorials.locres' could not be opened for reading! +[2024.07.05-08.09.18:287][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Keywords/de/Keywords.locres' could not be opened for reading! +[2024.07.05-08.09.18:287][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Category/de/Category.locres' could not be opened for reading! +[2024.07.05-08.09.18:288][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/ToolTips/de/ToolTips.locres' could not be opened for reading! +[2024.07.05-08.09.18:288][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/PropertyNames/de/PropertyNames.locres' could not be opened for reading! +[2024.07.05-08.09.18:288][ 0]LogTextLocalizationResource: LocRes '../../../Engine/Content/Localization/Engine/de/Engine.locres' could not be opened for reading! +[2024.07.05-08.09.18:289][ 0]LogInit: Setting process to per monitor DPI aware +[2024.07.05-08.09.18:328][ 0]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.05-08.09.18:350][ 0]LogSlate: New Slate User Created. User Index 0, Is Virtual User: 0 +[2024.07.05-08.09.18:350][ 0]LogSlate: Slate User Registered. User Index 0, Is Virtual User: 0 +[2024.07.05-08.09.18:465][ 0]LogD3D11RHI: Loaded GFSDK_Aftermath_Lib.x64.dll +[2024.07.05-08.09.18:468][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.05-08.09.18:468][ 0]LogD3D11RHI: D3D11 min allowed feature level: 11_0 +[2024.07.05-08.09.18:468][ 0]LogD3D11RHI: D3D11 max allowed feature level: 11_0 +[2024.07.05-08.09.18:468][ 0]LogD3D11RHI: D3D11 adapters: +[2024.07.05-08.09.18:596][ 0]LogD3D11RHI: 0. 'Intel(R) UHD Graphics' (Feature Level 11_0) +[2024.07.05-08.09.18:596][ 0]LogD3D11RHI: 128/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:1, VendorId:0x8086 +[2024.07.05-08.09.18:598][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0) +[2024.07.05-08.09.18:598][ 0]LogD3D11RHI: 0/0/8034 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414 +[2024.07.05-08.09.18:598][ 0]LogD3D11RHI: Chosen D3D11 Adapter: +[2024.07.05-08.09.18:598][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.05-08.09.18:598][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.05-08.09.18:598][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.05-08.09.18:598][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.05-08.09.18:598][ 0]LogD3D11RHI: Revision : 000c +[2024.07.05-08.09.18:598][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.05-08.09.18:598][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.05-08.09.18:598][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.05-08.09.18:598][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.05-08.09.18:608][ 0]LogD3D11RHI: Creating new Direct3DDevice +[2024.07.05-08.09.18:608][ 0]LogD3D11RHI: GPU DeviceId: 0x4628 (for the marketing name, search the web for "GPU Device Id") +[2024.07.05-08.09.18:608][ 0]LogWindows: EnumDisplayDevices: +[2024.07.05-08.09.18:608][ 0]LogWindows: 0. 'Intel(R) UHD Graphics' (P:1 D:1) +[2024.07.05-08.09.18:608][ 0]LogWindows: 1. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.05-08.09.18:608][ 0]LogWindows: 2. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.05-08.09.18:609][ 0]LogWindows: 3. 'Intel(R) UHD Graphics' (P:0 D:0) +[2024.07.05-08.09.18:609][ 0]LogWindows: DebugString: FoundDriverCount:4 +[2024.07.05-08.09.18:609][ 0]LogD3D11RHI: Adapter Name: Intel(R) UHD Graphics +[2024.07.05-08.09.18:609][ 0]LogD3D11RHI: Driver Version: 31.0.101.5333 (internal:31.0.101.5333, unified:31.0.101.5333) +[2024.07.05-08.09.18:609][ 0]LogD3D11RHI: Driver Date: 2-21-2024 +[2024.07.05-08.09.18:609][ 0]LogRHI: Texture pool is 1523 MB (70% of 2176 MB) +[2024.07.05-08.09.18:616][ 0]LogD3D11RHI: Creating D3DDevice using adapter: +[2024.07.05-08.09.18:616][ 0]LogD3D11RHI: Description : Intel(R) UHD Graphics +[2024.07.05-08.09.18:616][ 0]LogD3D11RHI: VendorId : 8086 +[2024.07.05-08.09.18:616][ 0]LogD3D11RHI: DeviceId : 4628 +[2024.07.05-08.09.18:616][ 0]LogD3D11RHI: SubSysId : b061028 +[2024.07.05-08.09.18:616][ 0]LogD3D11RHI: Revision : 000c +[2024.07.05-08.09.18:616][ 0]LogD3D11RHI: DedicatedVideoMemory : 134217728 bytes +[2024.07.05-08.09.18:616][ 0]LogD3D11RHI: DedicatedSystemMemory : 0 bytes +[2024.07.05-08.09.18:616][ 0]LogD3D11RHI: SharedSystemMemory : 8424628224 bytes +[2024.07.05-08.09.18:617][ 0]LogD3D11RHI: AdapterLuid : 0 74191 +[2024.07.05-08.09.18:721][ 0]LogD3D11RHI: RHI does not have support for 64 bit atomics +[2024.07.05-08.09.18:733][ 0]LogD3D11RHI: Intel Extensions support version Full=16777216, Major=1, Minor=0, Revision=0 +[2024.07.05-08.09.18:733][ 0]LogD3D11RHI: Intel Extensions support version Full=16777217, Major=1, Minor=0, Revision=1 +[2024.07.05-08.09.18:733][ 0]LogD3D11RHI: Intel Extensions Framework enabled +[2024.07.05-08.09.18:734][ 0]LogD3D11RHI: [IntelMetricsDiscovery] Started +[2024.07.05-08.09.18:734][ 0]LogD3D11RHI: Async texture creation enabled +[2024.07.05-08.09.18:734][ 0]LogD3D11RHI: Array index from any shader is supported +[2024.07.05-08.09.18:755][ 0]LogD3D11RHI: GPU Timing Frequency: 19.200000 (Debug: 2 0) +[2024.07.05-08.09.19:134][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop' +[2024.07.05-08.09.19:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android' +[2024.07.05-08.09.19:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC' +[2024.07.05-08.09.19:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT' +[2024.07.05-08.09.19:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2' +[2024.07.05-08.09.19:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient' +[2024.07.05-08.09.19:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient' +[2024.07.05-08.09.19:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient' +[2024.07.05-08.09.19:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client' +[2024.07.05-08.09.19:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi' +[2024.07.05-08.09.19:165][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient' +[2024.07.05-08.09.19:191][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient' +[2024.07.05-08.09.19:191][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS' +[2024.07.05-08.09.19:206][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux' +[2024.07.05-08.09.19:212][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor' +[2024.07.05-08.09.19:218][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient' +[2024.07.05-08.09.19:224][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer' +[2024.07.05-08.09.19:238][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor' +[2024.07.05-08.09.19:244][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client' +[2024.07.05-08.09.19:250][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server' +[2024.07.05-08.09.19:286][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin' +[2024.07.05-08.09.19:286][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient' +[2024.07.05-08.09.19:298][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor' +[2024.07.05-08.09.19:307][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac' +[2024.07.05-08.09.19:313][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient' +[2024.07.05-08.09.19:319][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer' +[2024.07.05-08.09.19:334][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient' +[2024.07.05-08.09.19:334][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS' +[2024.07.05-08.09.19:348][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor' +[2024.07.05-08.09.19:354][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows' +[2024.07.05-08.09.19:361][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient' +[2024.07.05-08.09.19:368][ 0]LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer' +[2024.07.05-08.09.19:368][ 0]LogTargetPlatformManager: Display: Building Assets For Windows +[2024.07.05-08.09.19:379][ 0]LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded. +[2024.07.05-08.09.19:428][ 0]LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off +[2024.07.05-08.09.19:478][ 0]LogRendererCore: Ray tracing is disabled. Reason: r.RayTracing=0. +[2024.07.05-08.09.19:478][ 0]LogShaderCompilers: Guid format shader working directory is -8 characters bigger than the processId version (../../../../../../Users/bib/Documents/GAR/Dino Game/Intermediate/Shaders/WorkingDirectory/26892/). +[2024.07.05-08.09.19:479][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/bib/AppData/Local/Temp/UnrealShaderWorkingDir/589254F14FB41E45CC97CFA549CAC011/'. +[2024.07.05-08.09.19:480][ 0]LogXGEController: Cannot use XGE Controller as Incredibuild is not installed on this machine. +[2024.07.05-08.09.19:480][ 0]LogShaderCompilers: Cannot use XGE Shader Compiler as Incredibuild is not installed on this machine. +[2024.07.05-08.09.19:480][ 0]LogShaderCompilers: Display: Using Local Shader Compiler. +[2024.07.05-08.09.20:661][ 0]LogDerivedDataCache: Display: Max Cache Size: 512 MB +[2024.07.05-08.09.20:759][ 0]LogDerivedDataCache: Loaded boot cache 0.10s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.05-08.09.20:759][ 0]LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc +[2024.07.05-08.09.20:759][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/DDC.ddp not found, will not use a pak cache. +[2024.07.05-08.09.20:759][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. +[2024.07.05-08.09.20:759][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file ../../../../../../Users/bib/Documents/GAR/Dino Game/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.05-08.09.20:759][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy. +[2024.07.05-08.09.20:789][ 0]LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp. +[2024.07.05-08.09.20:789][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnterprisePak pak cache file ../../../Enterprise/DerivedDataCache/Compressed.ddp not found, will not use a pak cache. +[2024.07.05-08.09.20:789][ 0]LogDerivedDataCache: Unable to find inner node EnterprisePak for hierarchical cache Hierarchy. +[2024.07.05-08.09.20:798][ 0]LogDerivedDataCache: Speed tests for C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache took 0.01 seconds +[2024.07.05-08.09.20:798][ 0]LogDerivedDataCache: Display: Performance to C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.04ms. RandomReadSpeed=1012.18MBs, RandomWriteSpeed=119.13MBs. Assigned SpeedClass 'Local' +[2024.07.05-08.09.20:800][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/bib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable +[2024.07.05-08.09.20:800][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. +[2024.07.05-08.09.20:800][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. +[2024.07.05-08.09.20:891][ 0]LogSlate: Using FreeType 2.10.0 +[2024.07.05-08.09.20:892][ 0]LogSlate: SlateFontServices - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1 +[2024.07.05-08.09.20:936][ 0]LogAssetRegistry: FAssetRegistry took 0.0043 seconds to start up +[2024.07.05-08.09.21:227][ 0]LogInit: Selected Device Profile: [Windows] +[2024.07.05-08.09.21:227][ 0]LogInit: Active device profile: [000001C9E3B34D00][000001C9DD4EFB40 49] Windows +[2024.07.05-08.09.21:227][ 0]LogInit: Profiles: [000001C9E3B34D00][000001C9DD4EFB40 49] Windows, [000001C9E3B06300][000001C9DD4F6140 49] WindowsNoEditor, [000001C9E3B35C00][000001C9DD4FA2C0 49] WindowsServer, [000001C9E3B07100][000001C9DCE64440 49] WindowsClient, [000001C9E3B36900][000001C9DD4F2580 49] IOS, [000001C9E3B05A00][000001C9DCE686C0 49] iPadAir, [000001C9E3B37E00][000001C9DCE6C800 49] iPadAir2, [000001C9E3AA5100][000001C9DCE78A80 49] IPadPro, [000001C9E3AA5200][000001C9DCE70AC0 49] iPadAir3, [000001C9E3B04C00][000001C9E485EC40 49] iPadAir4, [000001C9E3AA5E00][000001C9E4862DC0 49] iPadMini2, [000001C9E3B07300][000001C9E4866F40 49] iPadMini3, [000001C9E3AA7900][000001C9E486B0C0 49] iPadMini4, [000001C9E3B05000][000001C9E486F240 49] iPadMini5, [000001C9E3AC8900][000001C9E4877500 49] iPhone6, [000001C9E3AC8A00][000001C9E4873540 49] iPodTouch6, [000001C9E3B36E00][000001C9E487F800 49] iPhone7, [000001C9E3B36F00][000001C9E487B840 49] iPodTouch7, [000001C9E3AA7E00][000001C9E48839C0 49] iPhone5S, [000001C9E3B35100][000001C9E4887B40 49] iPhone6Plus, [000001C9E3AC8100][000001C9E488A140 49] iPhone6S, [000001C9E3AA4300][000001C9D97A42C0 49] iPhone6SPlus, [000001C9E3ACA800][000001C9D97A8440 49] iPhone7Plus, [000001C9E3AA6300][000001C9D97AC5C0 49] iPhoneSE, [000001C9E3ACA600][000001C9D97B0740 49] iPhone8, [000001C9E3AA5000][000001C9DCE74880 49] iPhone8Plus, [000001C9E3ACB100][000001C9D97B49C0 49] iPhoneX, [000001C9E3B35500][000001C9D97B8B00 49] iPhoneXS, [000001C9E3ACAB00][000001C9D97C0C80 49] iPhoneXSMax, [000001C9E3B34700][000001C9D97C4E00 49] iPhoneXR, [000001C9E3AC8700][000001C9D97C8F80 49] iPhone11, [000001C9E3B34E00][000001C9D97CD100 49] iPhone11Pro, [000001C9E3AC9A00][000001C9D97D1280 49] iPhone11ProMax, [000001C9E3B37800][000001C9D97D5400 49] iPhoneSE2, [000001C9E3ACB800][000001C9D97D9580 49] iPhone12Mini, [000001C9E3B36300][000001C9D97DD700 49] iPhone12, [000001C9E3ACA300][000001C9D93E1880 49] iPhone12Pro, [000001C9E3B34500][000001C9D93E5A00 49] iPhone12ProMax, [000001C9E3AC9500][000001C9D93E9B80 49] iPadPro105, [000001C9E3B34A00][000001C9D93EC180 49] iPadPro129, [000001C9E3ACBD00][000001C9D93F0300 49] iPadPro97, [000001C9E3B35200][000001C9D93F4480 49] iPadPro2_129, [000001C9E3ACAA00][000001C9D93F8600 49] iPad5, [000001C9E3B35D00][000001C9D93FC780 49] iPad6, [000001C9E3AC9300][000001C9D9400900 49] iPad7, [000001C9E3B37A00][000001C9D97BCA40 49] iPad8, [000001C9E3AC8300][000001C9D9404B80 49] iPadPro11, [000001C9E3B34100][000001C9D9408CC0 49] iPadPro2_11, [000001C9E3AC9600][000001C9D9410E40 49] iPadPro3_129, [000001C9E3B37300][000001C9D9414FC0 49] iPadPro4_129, [000001C9E3AC9000][000001C9D9419140 49] AppleTV, [000001C9E3B35B00][000001C9D941D2C0 49] AppleTV4K, [000001C9E3ACB200][000001C9D9421440 49] TVOS, [000001C9E3B37B00][000001C9D94255C0 49] Mac, [000001C9E3ACB700][000001C9D9429740 49] MacClient, [000001C9E3B37F00][000001C9D6B878C0 49] MacNoEditor, [000001C9E3ACB000][000001C9D6B8BA40 49] MacServer, [000001C9E3B36C00][000001C9D6B8FBC0 49] Linux, [000001C9E3AC9D00][000001C9D6B921C0 49] LinuxAArch64, [000001C9E3B36A00][000001C9D6B96340 49] LinuxNoEditor, [000001C9E3ACB900][000001C9D6B9A4C0 49] LinuxAArch64NoEditor, [000001C9E3B37100][000001C9D6B9E640 49] LinuxClient, [000001C9E3ACAF00][000001C9D6BA27C0 49] LinuxAArch64Client, [000001C9E3B37200][000001C9D6BA6940 49] LinuxServer, [000001C9E3ACBF00][000001C9D6BAAAC0 49] LinuxAArch64Server, [000001C9E3B34200][000001C9D940CC00 49] Android, [000001C9E3AC8500][000001C9D6BAED40 49] Android_Low, [000001C9E3B36200][000001C9E48A0E80 49] Android_Mid, [000001C9E3ACBB00][000001C9E48A4FC0 49] Android_High, [000001C9E3B36000][000001C9E48AD140 49] Android_Default, [000001C9E3ACB300][000001C9E48B12C0 49] Android_Adreno4xx, [000001C9E3B37700][000001C9E48B5440 49] Android_Adreno5xx_Low, [000001C9E3AC8B00][000001C9E48B95C0 49] Android_Adreno5xx, [000001C9E3B36600][000001C9E48BD740 49] Android_Adreno6xx, [000001C9E3B04500][000001C9E48C18C0 49] Android_Adreno6xx_Vulkan, [000001C9E3AA5300][000001C9E48C5A40 49] Android_Mali_T6xx, [000001C9E3B07B00][000001C9E48C9BC0 49] Android_Mali_T7xx, [000001C9E3AA7300][000001C9E48CC1C0 49] Android_Mali_T8xx, [000001C9E3B06E00][000001C9E48D0340 49] Android_Mali_G71, [000001C9E3AA6800][000001C9E48D44C0 49] Android_Mali_G72, [000001C9E3B05400][000001C9E48D8640 49] Android_Mali_G72_Vulkan, [000001C9E3AA5500][000001C9E48DC7C0 49] Android_Mali_G76, [000001C9E3B07D00][000001C9E48E0940 49] Android_Mali_G76_Vulkan, [000001C9E3AA6C00][000001C9E48E4AC0 49] Android_Mali_G77, [000001C9E3B07600][000001C9E48E8C40 49] Android_Mali_G77_Vulkan, [000001C9E3AA5700][000001C9E48A8D80 49] Android_Mali_G78, [000001C9E3B06200][000001C9E48ECEC0 49] Android_Mali_G78_Vulkan, [000001C9E3AA4B00][000001C9E48F1000 49] Android_Mali_G710, [000001C9E3B04300][000001C9E48F5140 49] Android_Mali_G710_Vulkan, [000001C9E3AA4200][000001C9E48FD2C0 49] Android_Vulkan_SM5, [000001C9E3B04800][000001C9E4901440 49] Android_PowerVR_G6xxx, [000001C9E3AA6500][000001C9E49055C0 49] Android_PowerVR_GT7xxx, [000001C9E3B04E00][000001C9E4909740 49] Android_PowerVR_GE8xxx, [000001C9E3AA5400][000001C9E490D8C0 49] Android_PowerVR_GM9xxx, [000001C9E3B07400][000001C9E4911A40 49] Android_PowerVR_GM9xxx_Vulkan, [000001C9E3AA4600][000001C9E4915BC0 49] Android_TegraK1, [000001C9E3B05E00][000001C9E49181C0 49] Android_Unknown_Vulkan, [000001C9E3AA6100][000001C9E491C340 49] Lumin, [000001C9E3B05100][000001C9E49204C0 49] Lumin_Desktop, [000001C9E3AA7400][000001C9E4924640 49] HoloLens, +[2024.07.05-08.09.21:370][ 0]LogMeshReduction: Using QuadricMeshReduction for automatic static mesh reduction +[2024.07.05-08.09.21:370][ 0]LogMeshReduction: Using SimplygonMeshReduction for automatic skeletal mesh reduction +[2024.07.05-08.09.21:370][ 0]LogMeshReduction: Using ProxyLODMeshReduction for automatic mesh merging +[2024.07.05-08.09.21:370][ 0]LogMeshReduction: No distributed automatic mesh merging module available +[2024.07.05-08.09.21:370][ 0]LogMeshMerging: No distributed automatic mesh merging module available +[2024.07.05-08.09.21:387][ 0]LogNetVersion: DesertGame 1.0.0, NetCL: 17155196, EngineNetVer: 17, GameNetVer: 0 (Checksum: 3665650279) +[2024.07.05-08.09.21:909][ 0]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/DaylightAmbientCubemap.DaylightAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.05-08.09.22:021][ 0]LogHMD: PokeAHoleMaterial loaded successfully +[2024.07.05-08.09.22:027][ 0]LogUObjectArray: 17178 objects as part of root set at end of initial load. +[2024.07.05-08.09.22:028][ 0]LogUObjectAllocator: 4302048 out of 0 bytes used by permanent object pool. +[2024.07.05-08.09.22:028][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool +[2024.07.05-08.09.22:329][ 0]LogPython: Using Python 3.7.7 +[2024.07.05-08.09.22:852][ 0]LogNiagaraDebuggerClient: Niagara Debugger Client Initialized | Session: B210D4F6452E38080B8599B2AF6A5AE8 | Instance: 5870C4A648777077513B3299CD9EF9D4 (NB-PBM2H22CST-26892). +[2024.07.05-08.09.22:907][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. +[2024.07.05-08.09.22:915][ 0]LogTcpMessaging: Initializing TcpMessaging bridge +[2024.07.05-08.09.23:183][ 0]SourceControl: Source control is disabled +[2024.07.05-08.09.23:183][ 0]SourceControl: Source control is disabled +[2024.07.05-08.09.23:188][ 0]SourceControl: Source control is disabled +[2024.07.05-08.09.23:191][ 0]SourceControl: Source control is disabled +[2024.07.05-08.09.23:194][ 0]SourceControl: Source control is disabled +[2024.07.05-08.09.23:204][ 0]LogUProjectInfo: Found projects: +[2024.07.05-08.09.23:417][ 0]LogOpenImageDenoise: OIDN starting up +[2024.07.05-08.09.23:506][ 0]LogAndroidPermission: UAndroidPermissionCallbackProxy::GetInstance +[2024.07.05-08.09.23:523][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.05-08.09.23:523][ 0]LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent. +[2024.07.05-08.09.23:654][ 0]LogCollectionManager: Loaded 0 collections in 0.001809 seconds +[2024.07.05-08.09.23:684][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Saved/Collections/' took 0.00s +[2024.07.05-08.09.23:684][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Developers/bib/Collections/' took 0.00s +[2024.07.05-08.09.23:684][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/Collections/' took 0.00s +[2024.07.05-08.09.23:684][ 0]LogOcInput: OculusInput pre-init called +[2024.07.05-08.09.24:062][ 0]LogEngine: Initializing Engine... +[2024.07.05-08.09.24:064][ 0]LogHMD: Failed to enumerate extensions. Please check that you have a valid OpenXR runtime installed. +[2024.07.05-08.09.24:064][ 0]LogHMD: Failed to initialize OpenVR with code 110 +[2024.07.05-08.09.24:065][ 0]LogMagicLeap: Warning: VR disabled because ZI is not enabled. To enable, in the editor, Edit -> Project Settings -> Plugins -> Magic Leap Plugin -> Enable Zero Iteration +[2024.07.05-08.09.24:065][ 0]LogStats: UGameplayTagsManager::InitializeManager - 0.000 s +[2024.07.05-08.09.24:209][ 0]LogInit: Initializing FReadOnlyCVARCache +[2024.07.05-08.09.24:231][ 0]LogAIModule: Creating AISystem for world Untitled +[2024.07.05-08.09.24:232][ 0]LogAudio: Display: Initializing Audio Device Manager... +[2024.07.05-08.09.24:235][ 0]LogAudio: Display: Loading Default Audio Settings Objects... +[2024.07.05-08.09.24:236][ 0]LogAudio: Display: No default SoundConcurrencyObject specified (or failed to load). +[2024.07.05-08.09.24:237][ 0]LogAudio: Display: Audio Device Manager Initialized +[2024.07.05-08.09.24:237][ 0]LogAudio: Display: Creating Audio Device: Id: 1, Scope: Shared, Realtime: True +[2024.07.05-08.09.24:237][ 0]LogAudioMixer: Display: Audio Mixer Platform Settings: +[2024.07.05-08.09.24:237][ 0]LogAudioMixer: Display: Sample Rate: 48000 +[2024.07.05-08.09.24:237][ 0]LogAudioMixer: Display: Callback Buffer Frame Size Requested: 1024 +[2024.07.05-08.09.24:237][ 0]LogAudioMixer: Display: Callback Buffer Frame Size To Use: 1024 +[2024.07.05-08.09.24:237][ 0]LogAudioMixer: Display: Number of buffers to queue: 2 +[2024.07.05-08.09.24:237][ 0]LogAudioMixer: Display: Max Channels (voices): 32 +[2024.07.05-08.09.24:237][ 0]LogAudioMixer: Display: Number of Async Source Workers: 0 +[2024.07.05-08.09.24:237][ 0]LogAudio: Display: AudioDevice MaxSources: 32 +[2024.07.05-08.09.24:237][ 0]LogAudio: Display: Audio Spatialization Plugin: None (built-in). +[2024.07.05-08.09.24:237][ 0]LogAudio: Display: Audio Reverb Plugin: None (built-in). +[2024.07.05-08.09.24:237][ 0]LogAudio: Display: Audio Occlusion Plugin: None (built-in). +[2024.07.05-08.09.24:237][ 0]LogAudioMixer: Display: Initializing audio mixer. +[2024.07.05-08.09.24:251][ 0]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-08.09.24:251][ 0]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-08.09.24:279][ 0]LogAudioMixer: Display: Using Audio Device Kopfhörer (WH-1000XM4 Stereo) +[2024.07.05-08.09.24:283][ 0]LogAudioMixer: Display: Initializing Sound Submixes... +[2024.07.05-08.09.24:285][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterSubmixDefault' +[2024.07.05-08.09.24:285][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterReverbSubmixDefault' +[2024.07.05-08.09.24:287][ 0]LogAudioMixer: Display: Creating Master Submix 'MasterEQSubmixDefault' +[2024.07.05-08.09.24:287][ 0]LogAudioMixer: FMixerPlatformXAudio2::StartAudioStream() called +[2024.07.05-08.09.24:287][ 0]LogAudioMixer: Display: Output buffers initialized: Frames=1024, Channels=2, Samples=2048 +[2024.07.05-08.09.24:288][ 0]LogAudioMixer: Display: Starting AudioMixerPlatformInterface::RunInternal() +[2024.07.05-08.09.24:288][ 0]LogAudioMixer: Display: FMixerPlatformXAudio2::SubmitBuffer() called for the first time +[2024.07.05-08.09.24:288][ 0]LogInit: FAudioDevice initialized. +[2024.07.05-08.09.24:288][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Untitled'. +[2024.07.05-08.09.24:288][ 0]LogNetVersion: Set ProjectVersion to 1.0.0.0. Version Checksum will be recalculated on next use. +[2024.07.05-08.09.24:393][ 0]LogDerivedDataCache: Saved boot cache 0.10s 94MB C:/Users/bib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc. +[2024.07.05-08.09.24:393][ 0]LogInit: Texture streaming: Enabled +[2024.07.05-08.09.24:416][ 0]LogAnalytics: Display: [UEEditor.Rocket.Release] APIServer = https://datarouter.ol.epicgames.com/. AppVersion = 4.27.2-18319896+++UE4+Release-4.27 +[2024.07.05-08.09.24:422][ 0]LogEngineSessionManager: EngineSessionManager initialized +[2024.07.05-08.09.24:422][ 0]LogEditorSessionSummary: Verbose: Initializing EditorSessionSummaryWriter for editor session tracking +[2024.07.05-08.09.24:425][ 0]LogEditorSessionSummary: EditorSessionSummaryWriter initialized +[2024.07.05-08.09.24:460][ 0]LogInit: Transaction tracking system initialized +[2024.07.05-08.09.24:487][ 0]BlueprintLog: New page: Editor Load +[2024.07.05-08.09.24:551][ 0]LocalizationService: Localization service is disabled +[2024.07.05-08.09.24:576][ 0]TimingProfiler: Initialize +[2024.07.05-08.09.24:576][ 0]TimingProfiler: OnSessionChanged +[2024.07.05-08.09.24:576][ 0]LoadingProfiler: Initialize +[2024.07.05-08.09.24:576][ 0]LoadingProfiler: OnSessionChanged +[2024.07.05-08.09.24:576][ 0]NetworkingProfiler: Initialize +[2024.07.05-08.09.24:576][ 0]NetworkingProfiler: OnSessionChanged +[2024.07.05-08.09.24:576][ 0]MemoryProfiler: Initialize +[2024.07.05-08.09.24:576][ 0]MemoryProfiler: OnSessionChanged +[2024.07.05-08.09.24:749][ 0]LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB +[2024.07.05-08.09.24:749][ 0]LogCook: Display: Mobile HDR setting 1 +[2024.07.05-08.09.24:993][ 0]LogFileCache: Scanning file cache for directory 'C:/Users/bib/Documents/GAR/Dino Game/Content/' took 0.01s +[2024.07.05-08.09.25:314][ 0]LogInit: Display: Engine is initialized. Leaving FEngineLoop::Init() +[2024.07.05-08.09.25:318][ 0]SourceControl: Source control is disabled +[2024.07.05-08.09.25:318][ 0]LogUnrealEdMisc: Loading editor; pre map load, took 8.633 +[2024.07.05-08.09.25:318][ 0]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Emmy_Testing.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.05-08.09.25:318][ 0]LightingResults: New page: Lighting Build +[2024.07.05-08.09.25:320][ 0]LogWorld: UWorld::CleanupWorld for Untitled, bSessionEnded=true, bCleanupResources=true +[2024.07.05-08.09.25:320][ 0]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-08.09.25:320][ 0]MapCheck: New page: Map Check +[2024.07.05-08.09.25:320][ 0]LightingResults: New page: Lighting Build +[2024.07.05-08.09.25:332][ 0]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-08.09.25:340][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 2.19ms +[2024.07.05-08.09.26:442][ 0]LogAudio: Display: Audio Device (ID: 1) registered with world 'Emmy_Testing'. +[2024.07.05-08.09.26:443][ 0]LogAIModule: Creating AISystem for world Emmy_Testing +[2024.07.05-08.09.26:464][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.05-08.09.26:482][ 0]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms +[2024.07.05-08.09.26:482][ 0]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.05-08.09.26:483][ 0]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,26ms to complete. +[2024.07.05-08.09.26:483][ 0]LogFileHelpers: Loading map 'Emmy_Testing' took 1.165 +[2024.07.05-08.09.26:485][ 0]LogUnrealEdMisc: Total Editor Startup Time, took 9.801 +[2024.07.05-08.09.26:649][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-08.09.26:657][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-08.09.26:664][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-08.09.26:673][ 0]LogSlate: Updating window title bar state: overlay mode, drag disabled, window buttons hidden, title bar hidden +[2024.07.05-08.09.26:689][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy populated in 0.0109 seconds. Added 3822 classes and 928 folders. +[2024.07.05-08.09.26:691][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'WidgetCarousel' in 0.0003 seconds. Added 0 classes and 0 folders. +[2024.07.05-08.09.26:693][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.05-08.09.26:693][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-08.09.26:693][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-08.09.26:693][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-08.09.26:693][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPerson.upack) +[2024.07.05-08.09.26:693][ 0]LogPakFile: OnPakFileMounted2Time == 0.000068 +[2024.07.05-08.09.26:694][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.05-08.09.26:694][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-08.09.26:694][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.05-08.09.26:694][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-08.09.26:694][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/FP_FirstPersonBP.upack) +[2024.07.05-08.09.26:694][ 0]LogPakFile: OnPakFileMounted2Time == 0.000045 +[2024.07.05-08.09.26:695][ 0]LogPakFile: PakFile PrimaryIndexSize=191 +[2024.07.05-08.09.26:695][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-08.09.26:695][ 0]LogPakFile: PakFile FullDirectoryIndexSize=160 +[2024.07.05-08.09.26:695][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-08.09.26:695][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/MobileStarterContent.upack) +[2024.07.05-08.09.26:695][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.07.05-08.09.26:695][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-08.09.26:695][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-08.09.26:695][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-08.09.26:695][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-08.09.26:695][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/StarterContent.upack) +[2024.07.05-08.09.26:695][ 0]LogPakFile: OnPakFileMounted2Time == 0.000040 +[2024.07.05-08.09.26:696][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.05-08.09.26:696][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-08.09.26:696][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.05-08.09.26:696][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-08.09.26:696][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScroller.upack) +[2024.07.05-08.09.26:696][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 +[2024.07.05-08.09.26:696][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.05-08.09.26:696][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-08.09.26:696][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.05-08.09.26:696][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-08.09.26:696][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_2DSideScrollerBP.upack) +[2024.07.05-08.09.26:696][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 +[2024.07.05-08.09.26:697][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.05-08.09.26:697][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-08.09.26:697][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.05-08.09.26:697][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-08.09.26:697][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Flying.upack) +[2024.07.05-08.09.26:697][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 +[2024.07.05-08.09.26:697][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.05-08.09.26:698][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-08.09.26:698][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.05-08.09.26:698][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-08.09.26:698][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_FlyingBP.upack) +[2024.07.05-08.09.26:698][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 +[2024.07.05-08.09.26:698][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.05-08.09.26:698][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-08.09.26:698][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.05-08.09.26:698][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-08.09.26:698][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_HandheldARBP.upack) +[2024.07.05-08.09.26:698][ 0]LogPakFile: OnPakFileMounted2Time == 0.000033 +[2024.07.05-08.09.26:699][ 0]LogPakFile: PakFile PrimaryIndexSize=182 +[2024.07.05-08.09.26:699][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-08.09.26:699][ 0]LogPakFile: PakFile FullDirectoryIndexSize=138 +[2024.07.05-08.09.26:699][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-08.09.26:699][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Puzzle.upack) +[2024.07.05-08.09.26:699][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 +[2024.07.05-08.09.26:699][ 0]LogPakFile: PakFile PrimaryIndexSize=184 +[2024.07.05-08.09.26:699][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-08.09.26:699][ 0]LogPakFile: PakFile FullDirectoryIndexSize=142 +[2024.07.05-08.09.26:699][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-08.09.26:699][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_PuzzleBP.upack) +[2024.07.05-08.09.26:700][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 +[2024.07.05-08.09.26:700][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.05-08.09.26:700][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-08.09.26:700][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.05-08.09.26:700][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-08.09.26:700][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Rolling.upack) +[2024.07.05-08.09.26:700][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 +[2024.07.05-08.09.26:700][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-08.09.26:701][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-08.09.26:701][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-08.09.26:701][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-08.09.26:701][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_RollingBP.upack) +[2024.07.05-08.09.26:701][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 +[2024.07.05-08.09.26:701][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.05-08.09.26:701][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-08.09.26:701][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.05-08.09.26:701][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-08.09.26:701][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScroller.upack) +[2024.07.05-08.09.26:701][ 0]LogPakFile: OnPakFileMounted2Time == 0.000046 +[2024.07.05-08.09.26:702][ 0]LogPakFile: PakFile PrimaryIndexSize=190 +[2024.07.05-08.09.26:702][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-08.09.26:702][ 0]LogPakFile: PakFile FullDirectoryIndexSize=154 +[2024.07.05-08.09.26:702][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-08.09.26:702][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_SideScrollerBP.upack) +[2024.07.05-08.09.26:702][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 +[2024.07.05-08.09.26:703][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.05-08.09.26:703][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-08.09.26:703][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-08.09.26:703][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-08.09.26:703][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPerson.upack) +[2024.07.05-08.09.26:703][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 +[2024.07.05-08.09.26:703][ 0]LogPakFile: PakFile PrimaryIndexSize=189 +[2024.07.05-08.09.26:703][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-08.09.26:703][ 0]LogPakFile: PakFile FullDirectoryIndexSize=152 +[2024.07.05-08.09.26:703][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-08.09.26:703][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_ThirdPersonBP.upack) +[2024.07.05-08.09.26:703][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 +[2024.07.05-08.09.26:704][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.05-08.09.26:704][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-08.09.26:704][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.05-08.09.26:704][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-08.09.26:704][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDown.upack) +[2024.07.05-08.09.26:704][ 0]LogPakFile: OnPakFileMounted2Time == 0.000044 +[2024.07.05-08.09.26:704][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-08.09.26:704][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-08.09.26:704][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-08.09.26:704][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-08.09.26:704][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TopDownBP.upack) +[2024.07.05-08.09.26:705][ 0]LogPakFile: OnPakFileMounted2Time == 0.000036 +[2024.07.05-08.09.26:705][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-08.09.26:705][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-08.09.26:705][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-08.09.26:705][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-08.09.26:705][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStick.upack) +[2024.07.05-08.09.26:705][ 0]LogPakFile: OnPakFileMounted2Time == 0.000035 +[2024.07.05-08.09.26:705][ 0]LogPakFile: PakFile PrimaryIndexSize=187 +[2024.07.05-08.09.26:706][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-08.09.26:706][ 0]LogPakFile: PakFile FullDirectoryIndexSize=148 +[2024.07.05-08.09.26:706][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-08.09.26:706][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_TwinStickBP.upack) +[2024.07.05-08.09.26:706][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 +[2024.07.05-08.09.26:706][ 0]LogPakFile: PakFile PrimaryIndexSize=183 +[2024.07.05-08.09.26:706][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-08.09.26:706][ 0]LogPakFile: PakFile FullDirectoryIndexSize=140 +[2024.07.05-08.09.26:706][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-08.09.26:706][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_Vehicle.upack) +[2024.07.05-08.09.26:706][ 0]LogPakFile: OnPakFileMounted2Time == 0.000032 +[2024.07.05-08.09.26:707][ 0]LogPakFile: PakFile PrimaryIndexSize=186 +[2024.07.05-08.09.26:707][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-08.09.26:707][ 0]LogPakFile: PakFile FullDirectoryIndexSize=146 +[2024.07.05-08.09.26:707][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-08.09.26:707][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdv.upack) +[2024.07.05-08.09.26:707][ 0]LogPakFile: OnPakFileMounted2Time == 0.000034 +[2024.07.05-08.09.26:707][ 0]LogPakFile: PakFile PrimaryIndexSize=188 +[2024.07.05-08.09.26:707][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-08.09.26:707][ 0]LogPakFile: PakFile FullDirectoryIndexSize=150 +[2024.07.05-08.09.26:707][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-08.09.26:707][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleAdvBP.upack) +[2024.07.05-08.09.26:707][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.07.05-08.09.26:708][ 0]LogPakFile: PakFile PrimaryIndexSize=185 +[2024.07.05-08.09.26:708][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-08.09.26:708][ 0]LogPakFile: PakFile FullDirectoryIndexSize=144 +[2024.07.05-08.09.26:708][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-08.09.26:708][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VehicleBP.upack) +[2024.07.05-08.09.26:708][ 0]LogPakFile: OnPakFileMounted2Time == 0.000051 +[2024.07.05-08.09.26:709][ 0]LogPakFile: PakFile PrimaryIndexSize=192 +[2024.07.05-08.09.26:709][ 0]LogPakFile: PakFile PathHashIndexSize=101 +[2024.07.05-08.09.26:709][ 0]LogPakFile: PakFile FullDirectoryIndexSize=158 +[2024.07.05-08.09.26:709][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: PakFile 'C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack' (chunk index -1, root 'root:/') mounted +[2024.07.05-08.09.26:709][ 0]LogShaderLibrary: Display: ShaderCodeLibraryPakFileMountedCallback: pending pak file info (ChunkID:-1 Root:root:/ File:C:/Program Files/Epic Games/UE_4.27/FeaturePacks/TP_VirtualRealityBP.upack) +[2024.07.05-08.09.26:709][ 0]LogPakFile: OnPakFileMounted2Time == 0.000038 +[2024.07.05-08.09.26:760][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'AddContentDialog' in 0.0003 seconds. Added 0 classes and 0 folders. +[2024.07.05-08.09.26:762][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'SceneOutliner' in 0.0003 seconds. Added 2 classes and 0 folders. +[2024.07.05-08.09.26:837][ 0]LogSlate: Took 0.000241 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) +[2024.07.05-08.09.26:838][ 0]LogSlate: Took 0.000215 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) +[2024.07.05-08.09.26:839][ 0]LogSlate: Took 0.000174 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) +[2024.07.05-08.09.26:934][ 0]LogRenderer: Reallocating scene render targets to support 888x404 Format 10 NumSamples 1 (Frame:1). +[2024.07.05-08.09.27:068][ 0]LogSlate: Took 0.000490 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.05-08.09.27:159][ 0]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0003 seconds. Added 0 classes and 0 folders. +[2024.07.05-08.09.27:159][ 0]LogLoad: (Engine Initialization) Total time: 10.47 seconds +[2024.07.05-08.09.27:159][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.00 seconds +[2024.07.05-08.09.27:211][ 0]LogAssetRegistry: Asset discovery search completed in 6.2766 seconds +[2024.07.05-08.09.27:216][ 0]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000005 seconds (updated 0 objects) +[2024.07.05-08.09.27:220][ 0]LogContentStreaming: Texture pool size now 1000 MB +[2024.07.05-08.10.01:090][223]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{ed632aae-5e72-4646-985c-99df6439f04f}. +[2024.07.05-08.10.01:090][223]LogAudioMixer: Resetting audio stream to device id +[2024.07.05-08.10.01:131][223]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-08.10.01:131][223]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-08.10.01:410][223]LogAudioMixer: Error: XAudio2 Error: XAudio2System->CreateMasteringVoice( &OutputAudioStreamMasteringVoice, AudioStreamInfo.DeviceInfo.NumChannels, AudioStreamInfo.DeviceInfo.SampleRate, 0, nullptr, nullptr, AudioCategory_GameEffects) -> 0x80070015: Das Gerät ist nicht bereit. (line: 1291) +[2024.07.05-08.10.01:774][225]LogAudioMixer: Warning: Changing default audio render device to new device: {0.0.0.00000000}.{56beb8e1-5285-47f3-a142-09af13f04ec0}. +[2024.07.05-08.10.01:775][225]LogAudioMixer: Resetting audio stream to device id +[2024.07.05-08.10.01:784][225]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-08.10.01:784][225]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-08.10.02:390][226]LogAudioMixer: Resetting audio stream to device id +[2024.07.05-08.10.02:463][226]LogAudioMixer: Display: 0: FrontLeft +[2024.07.05-08.10.02:463][226]LogAudioMixer: Display: 1: FrontRight +[2024.07.05-08.10.37:482][192]LogUObjectHash: Compacting FUObjectHashTables data took 0.93ms +[2024.07.05-08.10.37:497][192]LogSlate: Took 0.000669 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (167K) +[2024.07.05-08.10.37:709][192]LogAssetEditorSubsystem: Opening Asset editor for World /Game/Map.Map +[2024.07.05-08.10.37:710][192]Cmd: MAP LOAD FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 +[2024.07.05-08.10.37:710][192]LightingResults: New page: Lighting Build +[2024.07.05-08.10.37:710][192]LoadErrors: New page: Loading map: Map.umap +[2024.07.05-08.10.37:715][192]LogWorld: UWorld::CleanupWorld for Emmy_Testing, bSessionEnded=true, bCleanupResources=true +[2024.07.05-08.10.37:715][192]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-08.10.37:715][192]MapCheck: New page: Map Check +[2024.07.05-08.10.37:715][192]LightingResults: New page: Lighting Build +[2024.07.05-08.10.37:737][192]LogAudio: Display: Audio Device unregistered from world 'None'. +[2024.07.05-08.10.37:748][192]LogUObjectHash: Compacting FUObjectHashTables data took 1.52ms +[2024.07.05-08.10.37:750][192]LogAudio: Display: Audio Device (ID: 1) registered with world 'Map'. +[2024.07.05-08.10.38:056][192]LogEditorServer: Finished looking for orphan Actors (0.000 secs) +[2024.07.05-08.10.38:057][192]LogAIModule: Creating AISystem for world Map +[2024.07.05-08.10.38:089][192]LogUObjectHash: Compacting FUObjectHashTables data took 1.98ms +[2024.07.05-08.10.38:125][192]Cmd: MAP CHECKDEP NOCLEARLOG +[2024.07.05-08.10.38:126][192]MapCheck: Map check complete: 0 Error(s), 0 Warning(s), took 0,386ms to complete. +[2024.07.05-08.10.38:126][192]LogFileHelpers: Loading map 'Map' took 0.416 +[2024.07.05-08.10.45:021][525]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) +[2024.07.05-08.10.57:911][952]LogActorFactory: Actor Factory created door_Cube +[2024.07.05-08.11.01:677][166]LogActorFactory: Actor Factory created door_Cube +[2024.07.05-08.11.32:757][599]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) +[2024.07.05-08.11.45:916][240]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) +[2024.07.05-08.12.21:350][858]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand124) +[2024.07.05-08.12.22:649][911]LogAudioMixer: Display: Audio Buffer Underrun (starvation) detected. +[2024.07.05-08.12.37:568][595]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) +[2024.07.05-08.12.38:239][623]Cmd: ACTOR HIDE SELECTED +[2024.07.05-08.12.51:889][343]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (door_Cube) +[2024.07.05-08.12.59:095][684]Cmd: TRANSACTION UNDO +[2024.07.05-08.12.59:095][684]LogEditorTransaction: Undo Move Actors +[2024.07.05-08.13.00:281][722]Cmd: TRANSACTION UNDO +[2024.07.05-08.13.00:281][722]LogEditorTransaction: Undo Clicking on Actors +[2024.07.05-08.13.00:710][739]Cmd: TRANSACTION UNDO +[2024.07.05-08.13.00:711][739]LogEditorTransaction: Undo Hide Selected +[2024.07.05-08.13.01:119][755]Cmd: TRANSACTION UNDO +[2024.07.05-08.13.01:119][755]LogEditorTransaction: Undo Clicking on Actors +[2024.07.05-08.13.01:620][773]Cmd: TRANSACTION UNDO +[2024.07.05-08.13.01:620][773]LogEditorTransaction: Undo Move Actors +[2024.07.05-08.13.02:696][819]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) +[2024.07.05-08.13.13:556][288]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-08.13.13:578][288]LogUObjectHash: Compacting FUObjectHashTables data took 1.65ms +[2024.07.05-08.13.13:648][288]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map255FC5724A46B4A2C8675EAC6F172855.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-08.13.13:657][288]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-08.13.14:081][288]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData21594DCA42D8599E42EF4A9AA5C535C7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-08.13.14:117][288]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-08.13.14:117][288]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-08.13.14:117][288]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-08.13.28:366][ 34]LogContentBrowser: Deferred new asset folder creation: NewFolder +[2024.07.05-08.13.28:428][ 34]LogContentBrowser: Creating deferred item: NewFolder +[2024.07.05-08.13.31:115][166]LogContentBrowser: Attempting asset rename: NewFolder -> Tür +[2024.07.05-08.13.31:116][166]LogContentBrowser: End creating deferred item NewFolder +[2024.07.05-08.13.47:457][456]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Downloads\Texture/DefaultMaterial_Base_color.png) +[2024.07.05-08.13.47:731][456]LogTexture: Display: Building textures: DefaultMaterial_Base_color (OODLE_AutoDXT, 2048X2048) +[2024.07.05-08.13.48:191][456]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-08.13.48:191][456]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-08.13.48:226][456]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Downloads\Texture/DefaultMaterial_Height.png) +[2024.07.05-08.13.48:340][456]LogTexture: Display: Building textures: DefaultMaterial_Height (OODLE_AutoDXT, 2048X2048) +[2024.07.05-08.13.48:577][456]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-08.13.48:577][456]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-08.13.48:604][456]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Downloads\Texture/DefaultMaterial_Mixed_AO.png) +[2024.07.05-08.13.48:628][456]LogTexture: Display: Building textures: DefaultMaterial_Mixed_AO (OODLE_AutoDXT, 2048X2048) +[2024.07.05-08.13.48:885][456]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-08.13.48:885][456]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-08.13.48:944][456]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Downloads\Texture/DefaultMaterial_Normal.png) +[2024.07.05-08.13.49:387][456]LogTexture: Display: Building textures: DefaultMaterial_Normal (OODLE_BC5, 2048X2048) +[2024.07.05-08.13.49:608][456]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-08.13.49:608][456]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-08.13.49:698][456]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Downloads\Texture/DefaultMaterial_Normal_DirectX.png) +[2024.07.05-08.13.50:106][456]LogTexture: Display: Building textures: DefaultMaterial_Normal_DirectX (OODLE_BC5, 2048X2048) +[2024.07.05-08.13.50:360][456]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-08.13.50:361][456]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_BC5 (Oodle OodleTex_BC5U) lambda=0 effort=20 +[2024.07.05-08.13.50:432][456]LogFactory: FactoryCreateFile: Texture with ReimportTextureFactory (0 0 C:\Users\bib\Downloads\Texture/DefaultMaterial_Roughness.png) +[2024.07.05-08.13.50:496][456]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 2048X2048) +[2024.07.05-08.13.50:931][456]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-08.13.50:931][456]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-08.13.58:057][722]LogUObjectHash: Compacting FUObjectHashTables data took 1.05ms +[2024.07.05-08.13.59:097][722]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.05-08.13.59:287][722]LogUObjectHash: Compacting FUObjectHashTables data took 1.10ms +[2024.07.05-08.14.00:530][758]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.07.05-08.14.01:737][758]LogSlate: Window 'Delete Assets' being destroyed +[2024.07.05-08.14.01:903][758]LogUObjectHash: Compacting FUObjectHashTables data took 1.28ms +[2024.07.05-08.14.14:150][301]LogContentBrowser: Deferred new asset file creation: NewMaterial +[2024.07.05-08.14.14:178][301]LogContentBrowser: Creating deferred item: NewMaterial +[2024.07.05-08.14.16:611][404]LogContentBrowser: Attempting asset rename: NewMaterial -> Tür +[2024.07.05-08.14.16:620][404]LogContentBrowser: End creating deferred item NewMaterial +[2024.07.05-08.14.21:147][527]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/Tür.Tür +[2024.07.05-08.14.21:149][527]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 4D34223142D4BED3F758833D129305FB8C20DE4B), compiling. +[2024.07.05-08.14.21:180][527]LogShaderCompilers: Display: Submitted 10 shader compile jobs with 'Normal' priority +[2024.07.05-08.14.21:186][527]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/EditorMaterials/AssetViewer/EpicQuadPanorama_CC+EV1.EpicQuadPanorama_CC+EV1', its maximum texture size has been explicitly set to 512. +[2024.07.05-08.14.21:303][527]LogTexture: Default maximum texture size for cubemaps generated from long-lat sources has been changed from 512 to unlimited. In order to preserve old behaiour for '/Engine/MapTemplates/Sky/SunsetAmbientCubemap.SunsetAmbientCubemap', its maximum texture size has been explicitly set to 512. +[2024.07.05-08.14.21:554][527]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 4409596BCDF06C62621413897A921674E0B5A6A7), compiling. +[2024.07.05-08.14.21:559][527]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: A2D1C009A54360D86A80947CE92474D7145A7E6D), compiling. +[2024.07.05-08.14.21:620][527]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-08.14.21:634][527]LogSlate: Took 0.002056 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-BoldCondensed.ttf' (158K) +[2024.07.05-08.14.21:715][527]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.14.21:715][527]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-08.14.21:715][527]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-08.14.21:715][527]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.14.21:715][527]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.05-08.14.21:715][527]LogSlate: Took 0.000256 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/DroidSansMono.ttf' (77K) +[2024.07.05-08.14.21:765][528]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.05-08.14.21:765][528]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.05-08.14.21:765][528]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-08.14.21:765][528]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.05-08.14.21:765][528]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-08.14.23:058][560]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-08.14.23:059][560]LogShaderCompilers: Display: Total job queries 20, among them cache hits 0 (0.00%) +[2024.07.05-08.14.23:059][560]LogShaderCompilers: Display: Tracking 1 distinct input hashes that result in 1 distinct outputs (100.00%) +[2024.07.05-08.14.23:059][560]LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.00% +[2024.07.05-08.14.23:059][560]LogShaderCompilers: Display: ================================================ +[2024.07.05-08.14.23:587][589]LogSlate: Window 'Tür' being destroyed +[2024.07.05-08.14.23:592][589]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-08.14.24:942][679]MaterialEditorStats: Base pass shader: 117 instructions +[2024.07.05-08.14.24:942][679]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.07.05-08.14.24:943][679]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.07.05-08.14.24:943][679]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-08.14.26:756][812]LogMaterialEditor: Saving and Compiling material Tür +[2024.07.05-08.14.26:834][812]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Tür" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Tür.uasset" SILENT=true +[2024.07.05-08.14.26:842][812]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/TürD43FE506496F30181D08DFAC6609EEC1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Tür.uasset' +[2024.07.05-08.14.26:869][812]AssetCheck: New page: Asset Save: Tür +[2024.07.05-08.14.26:869][812]LogContentValidation: Display: Validating Material /Game/Materials/Tür.Tür +[2024.07.05-08.14.39:936][431]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 74353F131F8245F3D28B235C97DB87550F1DC17F), compiling. +[2024.07.05-08.14.39:939][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 4C6711860A7F795D344670D6BD5591CEDD8D2B0B), compiling. +[2024.07.05-08.14.39:940][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 231F3744392A19D6479B4C7CECAB645E20222364), compiling. +[2024.07.05-08.14.39:965][431]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: B3DADE7F601D25C6F5454DD25592E9C64C2A3F96), compiling. +[2024.07.05-08.14.39:968][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 80F191009AD97DFE51C72E3D53C5B0A3FCCD1005), compiling. +[2024.07.05-08.14.39:969][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 30AE4C4995B566024F1205E1743B8C0B1D080260), compiling. +[2024.07.05-08.14.39:970][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: B2F9674CB06CECC30EED013C7A508597F6F29CB0), compiling. +[2024.07.05-08.14.39:981][431]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 5F26840492CF9EA0DBCA1010506EDAC540281CE6), compiling. +[2024.07.05-08.14.39:985][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 99E9C7866A2A24AEF5033EE7CAD7CB9E4C4294AD), compiling. +[2024.07.05-08.14.39:987][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: BAC24BBA217FE6AF4D549C17783AF5FAC82E1841), compiling. +[2024.07.05-08.14.39:989][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 37B8691BF841558CDDD0B767371780D7782D31BF), compiling. +[2024.07.05-08.14.39:991][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 99F1EEBFC26C4065D2A8B352E9D98C296D0D937D), compiling. +[2024.07.05-08.14.40:003][431]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: B6632219D078939AB1A13745FD1742C2CC92B098), compiling. +[2024.07.05-08.14.40:005][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 63BA8F040038FD0456E330FBEE7A2B98C7BCCE1D), compiling. +[2024.07.05-08.14.40:007][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: F108ACBEAF90F59EEB74222CC80870A2E81A9C6E), compiling. +[2024.07.05-08.14.40:010][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 44AFD93FBB5F32164850A2ED7CDBD31DFA7F81EB), compiling. +[2024.07.05-08.14.40:012][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 907CD002534A43BD8F0C841DE897BF3EA3349E5D), compiling. +[2024.07.05-08.14.40:013][431]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 2A858FDBA57994EA2D6DB3404B3D976CA8575B55), compiling. +[2024.07.05-08.14.40:026][431]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-08.14.40:073][432]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.14.40:073][432]MaterialEditorStats: Base pass shader: 117 instructions +[2024.07.05-08.14.40:073][432]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 191 instructions +[2024.07.05-08.14.40:073][432]MaterialEditorStats: Base pass vertex shader: 42 instructions +[2024.07.05-08.14.40:073][432]MaterialEditorStats: Texture samplers: 2/16 +[2024.07.05-08.14.40:091][433]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.14.40:091][433]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.14.40:091][433]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 6 +[2024.07.05-08.14.40:091][433]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 5 +[2024.07.05-08.14.40:091][433]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 4 +[2024.07.05-08.14.40:091][433]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 3 +[2024.07.05-08.14.40:091][433]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 2 +[2024.07.05-08.14.40:091][433]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.07.05-08.14.40:091][433]LogShaderCompilers: Display: Started 6 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.14.40:091][433]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.14.40:136][433]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.05-08.14.40:136][433]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.05-08.14.40:136][433]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.14.54:546][261]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 2B47A11A75A95046C0998D27EEE0C824C1C743C6), compiling. +[2024.07.05-08.14.54:550][261]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: A240E97D7A9F4A3D4AE80BD5DCAF5165616F213B), compiling. +[2024.07.05-08.14.54:556][261]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-08.14.54:556][261]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(1) +[2024.07.05-08.14.54:556][261]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.14.54:563][262]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.14.54:563][262]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-08.14.54:563][262]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-08.14.54:563][262]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.14.54:577][263]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.05-08.14.54:577][263]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.05-08.14.54:577][263]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.05-08.14.54:577][263]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-08.14.54:577][263]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.05-08.14.54:577][263]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-08.14.57:129][371]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 1DC1DB4D7C20F11A70A1C8DC25954A69674C23C4), compiling. +[2024.07.05-08.14.57:132][371]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 82E92AFE474FAB799761F5B2DA13F1D0B3097FB6), compiling. +[2024.07.05-08.14.57:139][371]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-08.14.57:139][371]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-08.14.57:139][371]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.14.57:146][372]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.14.57:155][373]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-08.14.57:155][373]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-08.14.57:155][373]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.14.57:155][373]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.05-08.14.57:157][373]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.05-08.14.57:157][373]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.05-08.14.57:157][373]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-08.14.57:157][373]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.05-08.14.57:157][373]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-08.14.59:451][469]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: B7331E49B24A72FC702C2A47B1F06284D7CFC3DD), compiling. +[2024.07.05-08.14.59:454][469]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 0E66149466A4E8BA00595932B555F8C821A0AF3E), compiling. +[2024.07.05-08.14.59:463][469]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-08.14.59:463][469]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-08.14.59:463][469]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.14.59:469][470]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.14.59:476][471]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-08.14.59:476][471]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-08.14.59:476][471]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.14.59:477][471]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.05-08.14.59:481][471]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.05-08.14.59:481][471]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.05-08.14.59:481][471]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-08.14.59:481][471]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.05-08.14.59:481][471]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-08.15.00:589][520]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-08.15.00:589][520]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(3) +[2024.07.05-08.15.00:589][520]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.15.01:999][580]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 582D98AE866500E181FD8A0F279A2F7A230CA0F5), compiling. +[2024.07.05-08.15.02:002][580]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: FE415E8CB60AD653A392C328A4AB4E66670FFDBC), compiling. +[2024.07.05-08.15.02:010][580]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-08.15.02:010][580]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-08.15.02:010][580]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.15.02:023][582]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.15.02:027][582]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.05-08.15.02:029][582]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-08.15.02:029][582]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-08.15.02:029][582]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.05-08.15.02:029][582]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.05-08.15.02:029][582]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-08.15.02:029][582]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.05-08.15.02:029][582]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-08.15.02:029][582]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.15.03:143][636]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-08.15.03:143][636]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-08.15.03:143][636]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.15.03:651][664]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-08.15.03:651][664]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-08.15.03:651][664]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.15.04:404][699]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-08.15.04:404][699]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-08.15.04:404][699]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-08.15.04:404][699]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-08.15.04:404][699]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-08.15.04:405][699]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.15.07:555][847]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/Tür/Texture/DefaultMaterial_Mixed_AO.DefaultMaterial_Mixed_AO +[2024.07.05-08.15.07:577][847]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'TextureEditor' in 0.0004 seconds. Added 1 classes and 2 folders. +[2024.07.05-08.15.09:209][982]LogTexture: Display: Building textures: DefaultMaterial_Mixed_AO (OODLE_AutoDXT, 2048X2048) +[2024.07.05-08.15.09:428][982]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-08.15.09:428][982]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-08.15.09:436][982]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: EAFB1EAE5CF7D737418CEC7B20D009DB84CD17BE), compiling. +[2024.07.05-08.15.09:437][982]LogMaterial: Warning: [AssetLog] /Engine/Transient.Tür (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-08.15.09:437][982]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Tür/Texture/DefaultMaterial_Mixed_AO.DefaultMaterial_Mixed_AO +[2024.07.05-08.15.09:458][982]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Tür/Texture/DefaultMaterial_Mixed_AO.DefaultMaterial_Mixed_AO +[2024.07.05-08.15.11:023][ 70]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 5A69B5278E2C98D66E2B2776378AD8285E66F795), compiling. +[2024.07.05-08.15.11:024][ 70]LogMaterial: Warning: [AssetLog] /Engine/Transient.Tür (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-08.15.11:024][ 70]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Tür/Texture/DefaultMaterial_Mixed_AO.DefaultMaterial_Mixed_AO +[2024.07.05-08.15.12:359][202]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 8B50BEB318A3906B39E44FA2D178BF80A32A7DE0), compiling. +[2024.07.05-08.15.12:361][202]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_2 in PCD3D_SM5, Default, SM5 (DDC key hash: 96BE04AB28D995F208A6BA2114A2E873C100219A), compiling. +[2024.07.05-08.15.12:364][202]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: F7EFF64082F10E702D62E76D23822A8D73A19FDD), compiling. +[2024.07.05-08.15.12:383][202]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-08.15.12:383][202]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-08.15.12:383][202]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.15.12:402][203]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.15.12:402][203]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-08.15.12:402][203]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-08.15.12:402][203]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.15.12:402][203]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.05-08.15.12:402][203]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.05-08.15.12:402][203]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.05-08.15.12:402][203]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-08.15.12:402][203]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.05-08.15.12:402][203]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-08.15.12:422][204]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.15.12:434][205]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.05-08.15.12:434][205]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.05-08.15.12:434][205]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.15.13:723][259]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-08.15.13:723][259]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-08.15.13:723][259]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.15.14:353][289]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-08.15.14:353][289]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-08.15.14:353][289]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.15.14:804][308]LogAssetEditorSubsystem: Opening Asset editor for Texture2D /Game/Textures/Tür/Texture/DefaultMaterial_Roughness.DefaultMaterial_Roughness +[2024.07.05-08.15.14:891][309]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-08.15.14:891][309]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-08.15.14:892][309]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-08.15.14:892][309]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-08.15.14:892][309]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-08.15.14:892][309]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.15.16:222][425]LogTexture: Display: Building textures: DefaultMaterial_Roughness (OODLE_AutoDXT, 2048X2048) +[2024.07.05-08.15.16:625][425]LogTextureFormatOodle: Display: non-RDO encode 2048 x 2048 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-08.15.16:625][425]LogTextureFormatOodle: Display: non-RDO encode 1024 x 1024 x 1 to format OODLE_AutoDXT (Oodle OodleTex_BC1_WithTransparency) lambda=0 effort=20 +[2024.07.05-08.15.16:630][425]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 234858FC27C5932E6F75221F6C879113600C697B), compiling. +[2024.07.05-08.15.16:631][425]LogMaterial: Warning: [AssetLog] /Engine/Transient.Tür (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-08.15.16:631][425]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Tür/Texture/DefaultMaterial_Roughness.DefaultMaterial_Roughness +[2024.07.05-08.15.16:650][425]MaterialEditorStats: Error: [SM5] (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Tür/Texture/DefaultMaterial_Roughness.DefaultMaterial_Roughness +[2024.07.05-08.15.18:341][512]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 9A645E7A07858F5A3014E38E9D12FB53478A9E21), compiling. +[2024.07.05-08.15.18:342][512]LogMaterial: Warning: [AssetLog] /Engine/Transient.Tür (no disk path found): Failed to compile Material for platform PCD3D_SM5, Default Material will be used in game. +[2024.07.05-08.15.18:342][512]LogMaterial: Display: (Node TextureSample) TextureSample> Sampler type is Color, should be Linear Color for /Game/Textures/Tür/Texture/DefaultMaterial_Roughness.DefaultMaterial_Roughness +[2024.07.05-08.15.19:957][680]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 41FC231A6B89E1189516FE1A201000EB022EC87E), compiling. +[2024.07.05-08.15.19:959][680]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_0 in PCD3D_SM5, Default, SM5 (DDC key hash: 34DE7C515292E95EBC8D4E292672AA06BD249026), compiling. +[2024.07.05-08.15.19:966][680]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 449DD79E2131392592E8584053DFDD621AAA8FF5), compiling. +[2024.07.05-08.15.19:979][680]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-08.15.19:979][680]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-08.15.19:979][680]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.15.19:996][681]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.15.19:996][681]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-08.15.19:996][681]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 1 +[2024.07.05-08.15.19:996][681]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.15.19:996][681]LogShaderCompilers: Display: Submitted 8 shader compile jobs with 'Normal' priority +[2024.07.05-08.15.20:009][682]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.05-08.15.20:009][682]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.05-08.15.20:009][682]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-08.15.20:009][682]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.05-08.15.20:009][682]LogShaderCompilers: Display: Started 8 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-08.15.20:011][682]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.15.20:029][683]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.05-08.15.20:029][683]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.05-08.15.20:029][683]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.15.21:237][735]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-08.15.21:237][735]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-08.15.21:237][735]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.15.21:721][765]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-08.15.21:721][765]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-08.15.21:721][765]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.15.22:586][817]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-08.15.22:586][817]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-08.15.22:586][817]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-08.15.22:586][817]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-08.15.22:586][817]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-08.15.22:586][817]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.15.22:690][824]LogMaterialEditor: Saving and Compiling material Tür +[2024.07.05-08.15.23:083][824]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 1941947F82AE0D5CD84AEB654DC7E54AD621C144), compiling. +[2024.07.05-08.15.23:139][824]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 133E51991324B7B5B038943FD3487D8DD3677C4B), compiling. +[2024.07.05-08.15.23:187][824]LogUObjectHash: Compacting FUObjectHashTables data took 0.87ms +[2024.07.05-08.15.23:199][824]LogShaderCompilers: Display: Submitted 1 shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.15.23:718][824]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-08.15.23:719][824]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.15.23:775][824]LogUObjectHash: Compacting FUObjectHashTables data took 0.78ms +[2024.07.05-08.15.23:900][824]LogShaderCompilers: Display: Submitted 5 shader compile jobs with 'Normal' priority +[2024.07.05-08.15.23:909][824]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 5 +[2024.07.05-08.15.23:909][824]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 4 +[2024.07.05-08.15.23:909][824]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 3 +[2024.07.05-08.15.23:909][824]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 2 +[2024.07.05-08.15.23:909][824]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 1 +[2024.07.05-08.15.23:909][824]LogShaderCompilers: Display: Started 5 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-08.15.23:963][824]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Tür" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Tür.uasset" SILENT=true +[2024.07.05-08.15.23:987][824]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Tür4461BEC94B0D6F592D4F4A9DC08CBC73.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Tür.uasset' +[2024.07.05-08.15.24:031][824]AssetCheck: New page: Asset Save: Tür +[2024.07.05-08.15.24:031][824]LogContentValidation: Display: Validating Material /Game/Materials/Tür.Tür +[2024.07.05-08.15.24:033][824]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-08.15.24:033][824]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-08.15.24:033][824]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.15.24:058][825]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-08.15.24:058][825]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-08.15.24:058][825]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.15.25:235][881]MaterialEditorStats: Texture samplers: 7/16 +[2024.07.05-08.15.25:235][881]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-08.15.25:235][881]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.15.25:307][885]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-08.15.25:307][885]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-08.15.25:307][885]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-08.15.25:307][885]MaterialEditorStats: Texture samplers: 7/16 +[2024.07.05-08.15.25:307][885]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-08.15.25:307][885]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.15.44:542][734]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) +[2024.07.05-08.16.10:249][ 15]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (door_Cube) +[2024.07.05-08.16.31:983][118]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) +[2024.07.05-08.16.33:017][163]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand42) +[2024.07.05-08.16.33:610][186]LogEditorViewport: Clicking on Actor (LMB): BP_Door_C (BP_Door) +[2024.07.05-08.16.41:979][479]LogAssetEditorSubsystem: Opening Asset editor for Blueprint /Game/Blueprints/BP_Door.BP_Door +[2024.07.05-08.16.42:295][479]LogNativeClassHierarchy: Verbose: Native class hierarchy updated for 'BlueprintGraph' in 0.0008 seconds. Added 126 classes and 0 folders. +[2024.07.05-08.16.52:464][470]LogWorld: UWorld::CleanupWorld for World_8, bSessionEnded=true, bCleanupResources=true +[2024.07.05-08.16.52:464][470]LogSlate: InvalidateAllWidgets triggered. 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Game/Content/Map_BuiltData.uasset' +[2024.07.05-08.17.51:844][788]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-08.17.51:844][788]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-08.17.51:844][788]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-08.18.20:494][420]LogActorFactory: Actor Factory created Plattform_broken__1_ +[2024.07.05-08.18.22:510][534]LogActorFactory: Actor Factory created Plattform_broken__1_ +[2024.07.05-08.18.35:730][164]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) +[2024.07.05-08.18.36:387][193]Cmd: DELETE +[2024.07.05-08.18.36:387][193]Cmd: ACTOR DELETE +[2024.07.05-08.18.36:394][193]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-08.18.36:440][193]LogUObjectHash: Compacting FUObjectHashTables data took 2.49ms +[2024.07.05-08.18.36:447][193]LogEditorActor: Deleted 1 Actors (0.060 secs) 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+[2024.07.05-08.19.35:638][768]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_3) +[2024.07.05-08.19.39:089][908]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_2) +[2024.07.05-08.20.27:413][925]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-08.20.27:454][925]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.07.05-08.20.27:526][925]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map11E5BCFF42F805679C0E0A9A1C78DBC3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-08.20.27:549][925]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-08.20.27:795][925]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData64EEC6E5476B4CED4475519A355B0B87.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-08.20.27:819][925]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-08.20.27:819][925]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-08.20.27:819][925]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-08.20.53:227][981]LogStaticMesh: Building static mesh Fackel1... +[2024.07.05-08.20.53:345][981]LogStaticMesh: Built static mesh [0.12s] /Game/Assets/Fackel1.Fackel1 +[2024.07.05-08.20.53:373][981]LogMaterial: Display: Missing cached shadermap for rope in PCD3D_SM5, Default, SM5 (DDC key hash: FDBCF3220EE4C7EBE2BEBABDD1DA52D2E7C5C1B1), compiling. +[2024.07.05-08.20.53:391][981]LogShaderCompilers: Display: Submitted 16 shader compile jobs with 'Low' priority +[2024.07.05-08.20.53:417][981]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 16 +[2024.07.05-08.20.53:417][981]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 13 +[2024.07.05-08.20.53:417][981]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 10 +[2024.07.05-08.20.53:417][981]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 7 +[2024.07.05-08.20.53:417][981]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-08.20.53:417][981]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 1 +[2024.07.05-08.20.53:417][981]LogShaderCompilers: Display: Started 16 'Local' shader compile jobs with 'Low' priority +[2024.07.05-08.20.53:634][987]LogActorFactory: Actor Factory created Fackel1 +[2024.07.05-08.20.54:988][ 39]LogActorFactory: Actor Factory created Fackel1 +[2024.07.05-08.20.55:019][ 39]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-08.20.55:019][ 39]LogShaderCompilers: Display: Total job queries 198, among them cache hits 84 (42.42%) +[2024.07.05-08.20.55:019][ 39]LogShaderCompilers: Display: Tracking 89 distinct input hashes that result in 45 distinct outputs (50.56%) +[2024.07.05-08.20.55:019][ 39]LogShaderCompilers: Display: RAM used: 0.28 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.03% +[2024.07.05-08.20.55:019][ 39]LogShaderCompilers: Display: ================================================ +[2024.07.05-08.21.32:030][657]Cmd: DUPLICATE +[2024.07.05-08.21.32:030][657]Cmd: ACTOR DUPLICATE +[2024.07.05-08.22.01:910][905]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel1) +[2024.07.05-08.22.09:391][126]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Fackel4) +[2024.07.05-08.22.36:122][449]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-08.22.36:170][449]LogUObjectHash: Compacting FUObjectHashTables data took 2.23ms +[2024.07.05-08.22.36:249][449]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map5B060286442C9B0782733E8C01F55172.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-08.22.36:270][449]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-08.22.36:521][449]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData9D94303F467916D618DB27A68CDCDE58.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-08.22.36:548][449]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-08.22.36:548][449]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-08.22.36:548][449]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-08.22.41:107][689]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-08.22.41:147][689]LogUObjectHash: Compacting FUObjectHashTables data took 0.63ms +[2024.07.05-08.22.41:214][689]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map0E7FCF1B489512CA1D525B90BE0CE708.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-08.22.41:235][689]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-08.22.41:483][689]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData41779DA141F3B19562CE85ADA5CCF532.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-08.22.41:509][689]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-08.22.41:509][689]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-08.22.41:509][689]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData 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Actor (LMB): StaticMeshActor (Jump) +[2024.07.05-08.25.33:138][983]Cmd: DELETE +[2024.07.05-08.25.33:138][983]Cmd: ACTOR DELETE +[2024.07.05-08.25.33:145][983]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-08.25.33:196][983]LogUObjectHash: Compacting FUObjectHashTables data took 3.33ms +[2024.07.05-08.25.33:206][983]LogEditorActor: Deleted 1 Actors (0.067 secs) +[2024.07.05-08.25.33:979][ 25]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_4) +[2024.07.05-08.25.38:128][229]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) +[2024.07.05-08.25.41:246][364]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_4) +[2024.07.05-08.25.42:002][399]Cmd: DUPLICATE +[2024.07.05-08.25.42:002][399]Cmd: ACTOR DUPLICATE +[2024.07.05-08.25.48:054][666]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) +[2024.07.05-08.25.48:740][693]Cmd: DELETE +[2024.07.05-08.25.48:740][693]Cmd: ACTOR DELETE 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AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-08.26.46:730][215]LogUObjectHash: Compacting FUObjectHashTables data took 0.58ms +[2024.07.05-08.26.46:800][215]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map830437894DCD0604E283E88F1BD81E7E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-08.26.46:821][215]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-08.26.47:068][215]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataE0DEB60E41F93744BD1948A4A29B168F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-08.26.47:094][215]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-08.26.47:095][215]LogContentValidation: Display: Validating World /Game/Map.Map 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Usage: 0.04% +[2024.07.05-08.28.29:436][302]LogShaderCompilers: Display: ================================================ +[2024.07.05-08.28.29:480][303]MaterialEditorStats: Base pass shader: 128 instructions +[2024.07.05-08.28.29:480][303]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 206 instructions +[2024.07.05-08.28.29:480][303]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-08.28.29:480][303]MaterialEditorStats: Texture samplers: 6/16 +[2024.07.05-08.28.29:480][303]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(4) +[2024.07.05-08.28.29:480][303]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.28.30:568][345]Cmd: DUPLICATE +[2024.07.05-08.28.30:568][345]Cmd: ACTOR DUPLICATE +[2024.07.05-08.28.41:378][882]Cmd: DUPLICATE +[2024.07.05-08.28.41:378][882]Cmd: ACTOR DUPLICATE +[2024.07.05-08.28.51:527][343]Cmd: DUPLICATE +[2024.07.05-08.28.51:527][343]Cmd: ACTOR DUPLICATE +[2024.07.05-08.29.37:900][863]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand87) +[2024.07.05-08.29.38:804][908]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand80) +[2024.07.05-08.29.39:977][968]Cmd: DUPLICATE +[2024.07.05-08.29.39:977][968]Cmd: ACTOR DUPLICATE +[2024.07.05-08.29.56:984][812]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand88) +[2024.07.05-08.30.10:775][234]LogActorFactory: Actor Factory created wand_destroyed +[2024.07.05-08.30.13:526][400]LogActorFactory: Actor Factory created wand_destroyed +[2024.07.05-08.30.18:802][651]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand96) +[2024.07.05-08.30.30:748][ 57]LogActorFactory: Actor Factory created wand5 +[2024.07.05-08.30.31:423][ 80]LogActorFactory: Actor Factory created wand5 +[2024.07.05-08.30.48:459][854]Cmd: DUPLICATE +[2024.07.05-08.30.48:459][854]Cmd: ACTOR DUPLICATE +[2024.07.05-08.31.02:733][420]LogActorFactory: Actor Factory created wand6 +[2024.07.05-08.31.05:624][601]LogActorFactory: Actor Factory created wand6 +[2024.07.05-08.31.10:108][828]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand88) +[2024.07.05-08.31.10:811][856]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand139) +[2024.07.05-08.31.11:666][891]Cmd: DUPLICATE +[2024.07.05-08.31.11:666][891]Cmd: ACTOR DUPLICATE +[2024.07.05-08.31.25:481][540]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-08.31.25:514][540]LogUObjectHash: Compacting FUObjectHashTables data took 2.00ms +[2024.07.05-08.31.25:591][540]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map6C77D36B45F99FD7CAC632AF5DF065E1.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-08.31.25:613][540]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-08.31.25:861][540]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData6EAEAB104FB93CD9696A80929AC51C5A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-08.31.25:888][540]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-08.31.25:888][540]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-08.31.25:888][540]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-08.31.29:322][713]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Sphere2) +[2024.07.05-08.35.47:337][916]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.07.05-08.36.41:973][ 79]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.07.05-08.38.33:344][411]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.07.05-08.39.34:709][594]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.07.05-08.40.02:521][677]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.07.05-08.41.25:970][924]LogUObjectHash: Compacting FUObjectHashTables data took 2.23ms +[2024.07.05-08.41.25:984][924]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto1.umap" SILENT=true AUTOSAVING=true KEEPDIRTY=false +[2024.07.05-08.41.26:051][924]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_Auto18A5ABF544027A099D8F6C28061847F2E.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Map_Auto1.umap' +[2024.07.05-08.41.26:052][924]LogFileHelpers: Editor autosave (incl. external actors) for '/Game/Map' took 0.125 +[2024.07.05-08.41.26:052][924]LogFileHelpers: Editor autosave (incl. sublevels & external actors) for all levels took 0.125 +[2024.07.05-08.41.26:054][924]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Tür/Texture/DefaultMaterial_Base_color] ([1] browsable assets)... +[2024.07.05-08.41.26:061][924]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Tür/Texture/DefaultMaterial_Base_color.DefaultMaterial_Base_color] +[2024.07.05-08.41.26:061][924]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Tür/Texture/DefaultMaterial_Base_color] +[2024.07.05-08.41.26:076][924]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Base_color_Auto1E318199B4DBB9D86F0EE4F8242C54D9A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Tür/Texture/DefaultMaterial_Base_color_Auto1.uasset' +[2024.07.05-08.41.26:077][924]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Tür/Texture/DefaultMaterial_Normal_DirectX] ([1] browsable assets)... +[2024.07.05-08.41.26:084][924]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Tür/Texture/DefaultMaterial_Normal_DirectX.DefaultMaterial_Normal_DirectX] +[2024.07.05-08.41.26:084][924]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Tür/Texture/DefaultMaterial_Normal_DirectX] +[2024.07.05-08.41.26:136][924]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Normal_DirectX_AD1AA6E7E4C6AF04776840E87D84198B2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Tür/Texture/DefaultMaterial_Normal_DirectX_Auto1.uasset' +[2024.07.05-08.41.26:137][924]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Tür/Texture/DefaultMaterial_Mixed_AO] ([1] browsable assets)... +[2024.07.05-08.41.26:145][924]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Tür/Texture/DefaultMaterial_Mixed_AO.DefaultMaterial_Mixed_AO] +[2024.07.05-08.41.26:145][924]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Tür/Texture/DefaultMaterial_Mixed_AO] +[2024.07.05-08.41.26:151][924]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Mixed_AO_Auto10DC4B35E4AE3D22C5725A5A4E5ECC23B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Tür/Texture/DefaultMaterial_Mixed_AO_Auto1.uasset' +[2024.07.05-08.41.26:152][924]OBJ SavePackage: Generating thumbnails for [1] asset(s) in package [/Game/Textures/Tür/Texture/DefaultMaterial_Roughness] ([1] browsable assets)... +[2024.07.05-08.41.26:159][924]OBJ SavePackage: Rendered thumbnail for [Texture2D /Game/Textures/Tür/Texture/DefaultMaterial_Roughness.DefaultMaterial_Roughness] +[2024.07.05-08.41.26:159][924]OBJ SavePackage: Finished generating thumbnails for package [/Game/Textures/Tür/Texture/DefaultMaterial_Roughness] +[2024.07.05-08.41.26:168][924]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Roughness_Auto1648AE482488987EC7DF30FA1440B9CD4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Autosaves/Game/Textures/Tür/Texture/DefaultMaterial_Roughness_Auto1.uasset' +[2024.07.05-08.41.26:169][924]LogFileHelpers: Auto-saving content packages took 0.115 +[2024.07.05-08.41.31:082][940]LogD3D11RHI: Timed out while waiting for GPU to catch up. (0.5 s) (ErrorCode 00000001) (00000000) +[2024.07.05-08.42.14:105][760]LogActorFactory: Actor Factory created wand3 +[2024.07.05-08.42.14:842][795]LogActorFactory: Actor Factory created wand3 +[2024.07.05-08.42.36:932][810]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand139) +[2024.07.05-08.42.37:942][845]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand141) +[2024.07.05-08.42.38:765][878]Cmd: DUPLICATE +[2024.07.05-08.42.38:765][878]Cmd: ACTOR DUPLICATE +[2024.07.05-08.42.44:859][ 91]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-08.42.44:896][ 91]LogUObjectHash: Compacting FUObjectHashTables data took 1.88ms +[2024.07.05-08.42.44:973][ 91]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapB134E4B145E8279689F5039182CF1DE2.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-08.42.44:997][ 91]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-08.42.45:228][ 91]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData9A568A804C6FDF702E6E48AE0DC54581.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-08.42.45:254][ 91]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-08.42.45:254][ 91]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-08.42.45:254][ 91]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-08.43.33:209][579]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-08.43.33:243][579]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms +[2024.07.05-08.43.33:319][579]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map219C5B6E4D46735420FC8A99A237D2C4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-08.43.33:341][579]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-08.43.33:584][579]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData47FAD8D7493720D02B5A268C3EF0FFAE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-08.43.33:609][579]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-08.43.33:609][579]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-08.43.33:609][579]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-08.44.43:791][198]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Sphere2) +[2024.07.05-08.44.44:966][255]Cmd: DELETE +[2024.07.05-08.44.44:966][255]Cmd: ACTOR DELETE +[2024.07.05-08.44.44:975][255]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-08.44.45:021][255]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms +[2024.07.05-08.44.45:029][255]LogEditorActor: Deleted 1 Actors (0.062 secs) +[2024.07.05-08.44.51:856][488]LogActorFactory: Actor Factory created FeuFeu +[2024.07.05-08.44.53:565][576]LogActorFactory: Actor Factory created FeuFeu +[2024.07.05-08.45.17:778][573]LogEditorViewport: Clicking Background +[2024.07.05-08.45.20:861][723]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (FeuFeu5) +[2024.07.05-08.45.42:050][640]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-08.45.42:089][640]LogUObjectHash: Compacting FUObjectHashTables data took 1.99ms +[2024.07.05-08.45.42:166][640]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map790F37DC4AA0A0DFA0F03ABA2D247A14.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-08.45.42:189][640]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-08.45.42:427][640]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData2D1C736047918573923A0B8B58E01A02.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-08.45.42:455][640]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-08.45.42:455][640]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-08.45.42:455][640]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-08.45.42:788][651]LogEditorViewport: Clicking Background +[2024.07.05-08.46.01:269][611]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand22) +[2024.07.05-08.46.06:722][857]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand89) +[2024.07.05-08.46.22:650][489]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand22) +[2024.07.05-08.46.24:975][566]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand88) +[2024.07.05-08.46.52:370][694]LogEditorViewport: Clicking Background +[2024.07.05-08.46.56:255][862]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-08.46.56:298][862]LogUObjectHash: Compacting FUObjectHashTables data took 1.81ms +[2024.07.05-08.46.56:372][862]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map57A62D4644A3E4374ADAE285F1CA234F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-08.46.56:395][862]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-08.46.56:635][862]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData9830312241DC78D0EA6888A1C1792046.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-08.46.56:663][862]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-08.46.56:663][862]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-08.46.56:663][862]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-08.47.04:929][292]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) +[2024.07.05-08.47.05:551][317]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_8) +[2024.07.05-08.47.07:602][403]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_7) +[2024.07.05-08.47.09:542][484]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-08.47.10:479][527]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_6) +[2024.07.05-08.47.15:716][742]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_5) +[2024.07.05-08.47.18:520][843]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-08.47.19:139][860]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_4) +[2024.07.05-08.47.24:800][ 75]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_5) +[2024.07.05-08.47.31:021][290]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Final_Island) +[2024.07.05-08.47.31:657][309]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_2) +[2024.07.05-08.47.39:263][617]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-08.47.39:313][617]LogUObjectHash: Compacting FUObjectHashTables data took 1.36ms +[2024.07.05-08.47.39:390][617]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapC315D14B43A41258A533B898DDF0F52D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-08.47.39:412][617]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-08.47.39:663][617]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData4351078E473C22CADE8AA5851EDA79F4.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-08.47.39:685][617]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-08.47.39:685][617]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-08.47.39:685][617]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-08.48.08:393][931]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) +[2024.07.05-08.48.19:880][219]LogActorFactory: Actor Factory created Plattform_broken__1_ +[2024.07.05-08.48.21:065][277]LogActorFactory: Actor Factory created Plattform_broken__1_ +[2024.07.05-08.48.29:537][631]Cmd: DUPLICATE +[2024.07.05-08.48.29:537][631]Cmd: ACTOR DUPLICATE +[2024.07.05-08.48.40:504][ 59]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_9) +[2024.07.05-08.48.43:852][184]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_10) +[2024.07.05-08.48.47:825][344]Cmd: DUPLICATE +[2024.07.05-08.48.47:825][344]Cmd: ACTOR DUPLICATE +[2024.07.05-08.49.06:761][ 12]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) +[2024.07.05-08.49.10:463][144]Cmd: DELETE +[2024.07.05-08.49.10:463][144]Cmd: ACTOR DELETE +[2024.07.05-08.49.10:470][144]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-08.49.10:521][144]LogUObjectHash: Compacting FUObjectHashTables data took 2.05ms +[2024.07.05-08.49.10:534][144]LogEditorActor: Deleted 1 Actors (0.071 secs) +[2024.07.05-08.49.11:426][180]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-08.49.11:455][180]LogUObjectHash: Compacting FUObjectHashTables data took 0.59ms +[2024.07.05-08.49.11:535][180]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map0938DFCF426DAC246897C3AC9D71A8DA.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-08.49.11:545][180]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-08.49.11:810][180]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7B1CC2C8405FF9B581B0B1A2CCADE6AE.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-08.49.11:833][180]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-08.49.11:833][180]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-08.49.11:833][180]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-08.50.02:635][677]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-08.50.02:668][677]LogUObjectHash: Compacting FUObjectHashTables data took 1.81ms +[2024.07.05-08.50.02:743][677]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapF09EB66646EDA4A26CCF1992B474740B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-08.50.02:752][677]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-08.50.03:011][677]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData16F9F2A843353090078276ABE6DCE256.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-08.50.03:032][677]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-08.50.03:032][677]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-08.50.03:032][677]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-08.51.20:439][897]LogAssetEditorSubsystem: Opening Asset editor for Material /Game/Materials/M_Water.M_Water +[2024.07.05-08.51.20:442][897]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: 90F4AC0BE58582C43F613F07C3A02FA759239C27), compiling. +[2024.07.05-08.51.20:473][897]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority +[2024.07.05-08.51.20:527][897]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: 21E84A77E62C51EE14993DF0B25AFE6CF1BDDAA4), compiling. +[2024.07.05-08.51.20:531][897]LogMaterial: Display: Missing cached shadermap for M_Water in PCD3D_SM5, Default, SM5 (DDC key hash: 4699C79B7B036E547C623F93E464477FDAD7DDA2), compiling. +[2024.07.05-08.51.20:535][897]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionConstant3Vector_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 53AD4EA5C9DA537137C92D0A6F663A56D886A007), compiling. +[2024.07.05-08.51.20:537][897]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_1 in PCD3D_SM5, Default, SM5 (DDC key hash: 49C4D5C76835EF46007B77A9B3635FCE2A958575), compiling. +[2024.07.05-08.51.20:538][897]LogMaterial: Display: Missing cached shadermap for FMatExpressionPreview MaterialExpressionTextureSample_3 in PCD3D_SM5, Default, SM5 (DDC key hash: 5418A7CAB04650E321B80F141286954A23C301EF), compiling. +[2024.07.05-08.51.20:559][897]MaterialEditorStats: Texture samplers: 0/16 +[2024.07.05-08.51.20:559][897]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-08.51.20:559][897]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.51.20:659][898]LogShaderCompilers: Display: Submitted 12 shader compile jobs with 'Normal' priority +[2024.07.05-08.51.20:660][898]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 12 +[2024.07.05-08.51.20:660][898]LogShaderCompilers: Display: Worker (2/9): shaders left to compile 10 +[2024.07.05-08.51.20:660][898]LogShaderCompilers: Display: Worker (3/9): shaders left to compile 8 +[2024.07.05-08.51.20:660][898]LogShaderCompilers: Display: Worker (4/9): shaders left to compile 6 +[2024.07.05-08.51.20:660][898]LogShaderCompilers: Display: Worker (5/9): shaders left to compile 4 +[2024.07.05-08.51.20:660][898]LogShaderCompilers: Display: Worker (6/9): shaders left to compile 2 +[2024.07.05-08.51.20:660][898]LogShaderCompilers: Display: Started 12 'Local' shader compile jobs with 'Normal' priority +[2024.07.05-08.51.21:607][943]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.51.21:607][943]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 2 +[2024.07.05-08.51.21:607][943]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 1 +[2024.07.05-08.51.21:607][943]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.51.21:607][943]LogSlate: Took 0.003543 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Italic.ttf' (157K) +[2024.07.05-08.51.22:511][979]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-08.51.22:512][979]LogShaderCompilers: Display: Total job queries 244, among them cache hits 104 (42.62%) +[2024.07.05-08.51.22:512][979]LogShaderCompilers: Display: Tracking 106 distinct input hashes that result in 55 distinct outputs (51.89%) +[2024.07.05-08.51.22:512][979]LogShaderCompilers: Display: RAM used: 0.33 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.04% +[2024.07.05-08.51.22:512][979]LogShaderCompilers: Display: ================================================ +[2024.07.05-08.51.22:593][982]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.51.22:593][982]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 2 +[2024.07.05-08.51.22:593][982]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.51.22:593][982]LogShaderCompilers: Display: Submitted 2 shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.51.23:071][ 2]LogShaderCompilers: Display: Worker (7/9): shaders left to compile 3 +[2024.07.05-08.51.23:071][ 2]LogShaderCompilers: Display: Worker (8/9): shaders left to compile 2 +[2024.07.05-08.51.23:071][ 2]LogShaderCompilers: Display: Started 2 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.51.24:025][ 40]LogShaderCompilers: Display: Worker (1/9): shaders left to compile 1 +[2024.07.05-08.51.24:025][ 40]LogShaderCompilers: Display: Started 1 'Local' shader compile jobs with 'ForceLocal' priority +[2024.07.05-08.51.27:208][201]MaterialEditorStats: Texture samplers: 4/16 +[2024.07.05-08.51.27:209][201]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-08.51.27:209][201]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.51.32:603][459]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-08.51.32:603][459]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-08.51.32:603][459]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.51.32:843][470]MaterialEditorStats: Base pass shader: 619 instructions +[2024.07.05-08.51.32:843][470]MaterialEditorStats: Base pass shader with Surface Lightmap: 639 instructions +[2024.07.05-08.51.32:843][470]MaterialEditorStats: Base pass shader with Volumetric Lightmap: 684 instructions +[2024.07.05-08.51.32:843][470]MaterialEditorStats: Base pass vertex shader: 46 instructions +[2024.07.05-08.51.32:843][470]MaterialEditorStats: Texture samplers: 5/16 +[2024.07.05-08.51.32:843][470]MaterialEditorStats: Texture Lookups (Est.): VS(0), PS(2) +[2024.07.05-08.51.32:843][470]MaterialEditorStats: User interpolators: 2/4 Scalars (1/4 Vectors) (TexCoords: 2, Custom: 0) +[2024.07.05-08.53.45:277][275]LogWorld: UWorld::CleanupWorld for World_9, bSessionEnded=true, bCleanupResources=true +[2024.07.05-08.53.45:277][275]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-08.53.53:140][686]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_11) +[2024.07.05-08.53.54:380][742]Cmd: DUPLICATE +[2024.07.05-08.53.54:380][742]Cmd: ACTOR DUPLICATE +[2024.07.05-08.54.02:504][102]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) +[2024.07.05-08.54.03:146][127]Cmd: DELETE +[2024.07.05-08.54.03:146][127]Cmd: ACTOR DELETE +[2024.07.05-08.54.03:158][127]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-08.54.03:198][127]LogUObjectHash: Compacting FUObjectHashTables data took 2.76ms +[2024.07.05-08.54.03:210][127]LogEditorActor: Deleted 1 Actors (0.064 secs) +[2024.07.05-08.54.06:150][267]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_12) +[2024.07.05-08.54.06:947][297]Cmd: DUPLICATE +[2024.07.05-08.54.06:947][297]Cmd: ACTOR DUPLICATE +[2024.07.05-08.54.12:526][526]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) +[2024.07.05-08.54.13:204][551]Cmd: DELETE +[2024.07.05-08.54.13:204][551]Cmd: ACTOR DELETE +[2024.07.05-08.54.13:212][551]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-08.54.13:244][551]LogUObjectHash: Compacting FUObjectHashTables data took 2.11ms +[2024.07.05-08.54.13:248][551]LogEditorActor: Deleted 1 Actors (0.043 secs) +[2024.07.05-08.54.14:042][585]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_13) +[2024.07.05-08.54.18:186][760]Cmd: DUPLICATE +[2024.07.05-08.54.18:186][760]Cmd: ACTOR DUPLICATE +[2024.07.05-08.54.24:301][ 19]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) +[2024.07.05-08.54.26:668][139]Cmd: DELETE +[2024.07.05-08.54.26:668][139]Cmd: ACTOR DELETE +[2024.07.05-08.54.26:677][139]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-08.54.26:703][139]LogUObjectHash: Compacting FUObjectHashTables data took 1.57ms +[2024.07.05-08.54.26:707][139]LogEditorActor: Deleted 1 Actors (0.038 secs) +[2024.07.05-08.54.28:396][220]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_14) +[2024.07.05-08.54.29:019][247]Cmd: DUPLICATE +[2024.07.05-08.54.29:019][247]Cmd: ACTOR DUPLICATE +[2024.07.05-08.54.37:875][648]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) +[2024.07.05-08.54.38:520][681]Cmd: DELETE +[2024.07.05-08.54.38:520][681]Cmd: ACTOR DELETE +[2024.07.05-08.54.38:528][681]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-08.54.38:553][681]LogUObjectHash: Compacting FUObjectHashTables data took 1.75ms +[2024.07.05-08.54.38:556][681]LogEditorActor: Deleted 1 Actors (0.037 secs) +[2024.07.05-08.54.39:315][724]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_15) +[2024.07.05-08.54.43:175][919]Cmd: DUPLICATE +[2024.07.05-08.54.43:175][919]Cmd: ACTOR DUPLICATE +[2024.07.05-08.54.48:528][127]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) +[2024.07.05-08.54.49:683][177]Cmd: DELETE +[2024.07.05-08.54.49:683][177]Cmd: ACTOR DELETE +[2024.07.05-08.54.49:690][177]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-08.54.49:726][177]LogUObjectHash: Compacting FUObjectHashTables data took 3.18ms +[2024.07.05-08.54.49:729][177]LogEditorActor: Deleted 1 Actors (0.045 secs) +[2024.07.05-08.54.50:654][221]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_16) +[2024.07.05-08.55.31:940][518]Cmd: DUPLICATE +[2024.07.05-08.55.31:940][518]Cmd: ACTOR DUPLICATE +[2024.07.05-08.55.39:207][835]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump) +[2024.07.05-08.55.39:862][862]Cmd: DELETE +[2024.07.05-08.55.39:862][862]Cmd: ACTOR DELETE +[2024.07.05-08.55.39:874][862]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-08.55.39:910][862]LogUObjectHash: Compacting FUObjectHashTables data took 1.55ms +[2024.07.05-08.55.39:918][862]LogEditorActor: Deleted 1 Actors (0.056 secs) +[2024.07.05-08.55.43:244][ 23]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand34) +[2024.07.05-08.55.44:470][ 75]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_17) +[2024.07.05-08.55.45:385][113]Cmd: DUPLICATE +[2024.07.05-08.55.45:385][113]Cmd: ACTOR DUPLICATE +[2024.07.05-08.55.55:915][545]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_16) +[2024.07.05-08.55.58:762][672]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_17) +[2024.07.05-08.55.59:765][714]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_18) +[2024.07.05-08.56.06:214][ 32]Cmd: DUPLICATE +[2024.07.05-08.56.06:214][ 32]Cmd: ACTOR DUPLICATE +[2024.07.05-08.56.13:680][358]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Jump3) +[2024.07.05-08.56.14:459][389]Cmd: DELETE +[2024.07.05-08.56.14:459][389]Cmd: ACTOR DELETE +[2024.07.05-08.56.14:466][389]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-08.56.14:503][389]LogUObjectHash: Compacting FUObjectHashTables data took 4.20ms +[2024.07.05-08.56.14:509][389]LogEditorActor: Deleted 1 Actors (0.049 secs) +[2024.07.05-08.56.22:406][805]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_18) +[2024.07.05-08.56.23:990][874]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_17) +[2024.07.05-08.56.30:879][211]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_18) +[2024.07.05-08.56.32:185][261]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_17) +[2024.07.05-08.56.40:775][653]Cmd: DUPLICATE +[2024.07.05-08.56.40:775][653]Cmd: ACTOR DUPLICATE +[2024.07.05-08.57.23:959][113]Cmd: DELETE +[2024.07.05-08.57.23:959][113]Cmd: ACTOR DELETE +[2024.07.05-08.57.23:965][113]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-08.57.23:998][113]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms +[2024.07.05-08.57.24:006][113]LogEditorActor: Deleted 1 Actors (0.046 secs) +[2024.07.05-08.57.24:785][140]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_17) +[2024.07.05-08.57.56:113][695]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-08.57.56:154][695]LogUObjectHash: Compacting FUObjectHashTables data took 0.82ms +[2024.07.05-08.57.56:237][695]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map057AC09E414E1292394D1AA4AED22082.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-08.57.56:260][695]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-08.57.56:433][695]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData57C69CEB451D0FB50E475FBE827F2814.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-08.57.56:453][695]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-08.57.56:453][695]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-08.57.56:453][695]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-08.58.14:374][622]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_19) +[2024.07.05-08.58.15:104][653]Cmd: DUPLICATE +[2024.07.05-08.58.15:104][653]Cmd: ACTOR DUPLICATE +[2024.07.05-08.58.31:698][390]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (JumpW) +[2024.07.05-08.58.32:621][433]Cmd: DELETE +[2024.07.05-08.58.32:622][433]Cmd: ACTOR DELETE +[2024.07.05-08.58.32:629][433]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-08.58.32:677][433]LogUObjectHash: Compacting FUObjectHashTables data took 3.04ms +[2024.07.05-08.58.32:684][433]LogEditorActor: Deleted 1 Actors (0.063 secs) +[2024.07.05-08.58.36:203][600]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand35) +[2024.07.05-08.58.36:861][627]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_20) +[2024.07.05-08.58.38:242][695]Cmd: DUPLICATE +[2024.07.05-08.58.38:242][695]Cmd: ACTOR DUPLICATE +[2024.07.05-08.58.59:225][612]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (JumpW) +[2024.07.05-08.59.00:130][648]Cmd: DELETE +[2024.07.05-08.59.00:130][648]Cmd: ACTOR DELETE +[2024.07.05-08.59.00:139][648]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-08.59.00:172][648]LogUObjectHash: Compacting FUObjectHashTables data took 1.96ms +[2024.07.05-08.59.00:177][648]LogEditorActor: Deleted 1 Actors (0.046 secs) +[2024.07.05-08.59.00:606][667]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_21) +[2024.07.05-08.59.02:923][760]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-08.59.02:959][760]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms +[2024.07.05-08.59.03:028][760]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapEB07C9F7452CB36843EE8C863D155B5C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-08.59.03:046][760]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-08.59.03:212][760]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData7E9F65FF4B105EE4B0701EA6445D7945.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-08.59.03:238][760]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-08.59.03:238][760]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-08.59.03:238][760]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-08.59.22:203][583]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-08.59.22:244][583]LogUObjectHash: Compacting FUObjectHashTables data took 1.74ms +[2024.07.05-08.59.22:316][583]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map6453D72746317B9192BDAB93243EECB5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-08.59.22:335][583]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-08.59.22:497][583]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData74FAC82D425B934202DFCFBA2E8A83A7.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-08.59.22:522][583]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-08.59.22:522][583]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-08.59.22:522][583]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-09.01.29:267][991]Cmd: DUPLICATE +[2024.07.05-09.01.29:267][991]Cmd: ACTOR DUPLICATE +[2024.07.05-09.01.44:099][584]Cmd: DUPLICATE +[2024.07.05-09.01.44:099][584]Cmd: ACTOR DUPLICATE +[2024.07.05-09.01.58:035][181]Cmd: DUPLICATE +[2024.07.05-09.01.58:035][181]Cmd: ACTOR DUPLICATE +[2024.07.05-09.02.14:665][837]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-09.02.14:709][837]LogUObjectHash: Compacting FUObjectHashTables data took 1.82ms +[2024.07.05-09.02.14:792][837]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map75E9500748C251AE66DB30A579C6A965.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-09.02.14:810][837]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-09.02.15:003][837]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataE0C99482479AD94A0F7F14B3AB548EA9.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-09.02.15:026][837]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-09.02.15:026][837]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-09.02.15:026][837]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-09.02.20:504][ 85]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (JumpW) +[2024.07.05-09.02.21:337][120]Cmd: DELETE +[2024.07.05-09.02.21:337][120]Cmd: ACTOR DELETE +[2024.07.05-09.02.21:346][120]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-09.02.21:379][120]LogUObjectHash: Compacting FUObjectHashTables data took 0.62ms +[2024.07.05-09.02.21:381][120]LogEditorActor: Deleted 1 Actors (0.044 secs) +[2024.07.05-09.02.22:112][159]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_24) +[2024.07.05-09.02.25:695][308]Cmd: DUPLICATE +[2024.07.05-09.02.25:695][308]Cmd: ACTOR DUPLICATE +[2024.07.05-09.02.29:820][474]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (JumpW) +[2024.07.05-09.02.30:549][500]Cmd: DELETE +[2024.07.05-09.02.30:549][500]Cmd: ACTOR DELETE +[2024.07.05-09.02.30:564][500]LogEditorActor: Deleted Actor: StaticMeshActor +[2024.07.05-09.02.30:603][500]LogUObjectHash: Compacting FUObjectHashTables data took 1.80ms +[2024.07.05-09.02.30:606][500]LogEditorActor: Deleted 1 Actors (0.056 secs) +[2024.07.05-09.02.31:213][526]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (Plattform_broken__1_25) +[2024.07.05-09.02.41:483][993]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-09.02.41:514][993]LogUObjectHash: Compacting FUObjectHashTables data took 0.60ms +[2024.07.05-09.02.41:584][993]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map8E978C5D40B4E031B0C188B2BE76919C.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-09.02.41:603][993]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-09.02.41:791][993]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData0400E4394C09328EBC167CAE12084AE6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-09.02.41:813][993]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-09.02.41:813][993]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-09.02.41:813][993]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-09.06.20:429][832]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-09.06.20:475][832]LogUObjectHash: Compacting FUObjectHashTables data took 2.01ms +[2024.07.05-09.06.20:561][832]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map253E8C954D0C189777B6B392A3909353.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-09.06.20:581][832]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-09.06.20:778][832]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData2E3406F3466388AF43E974AD51494B62.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-09.06.20:808][832]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-09.06.20:808][832]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-09.06.20:808][832]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-09.06.37:455][570]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-09.06.37:501][570]LogUObjectHash: Compacting FUObjectHashTables data took 1.86ms +[2024.07.05-09.06.37:580][570]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapF84A3FE544CF68F29FC7B9A1D2785E6D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-09.06.37:600][570]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-09.06.37:837][570]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData6AC3DC5F429DE1247EE210BE643E615D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-09.06.37:866][570]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-09.06.37:867][570]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-09.06.37:867][570]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-09.08.02:975][520]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Blueprints/BP_Lever" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Lever.uasset" SILENT=true +[2024.07.05-09.08.02:997][520]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/BP_Lever30ECBBB54F014948C9D38A9B536BD8C8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Blueprints/BP_Lever.uasset' +[2024.07.05-09.08.03:014][520]AssetCheck: New page: Asset Save: BP_Lever +[2024.07.05-09.08.03:015][520]LogContentValidation: Display: Validating Blueprint /Game/Blueprints/BP_Lever.BP_Lever +[2024.07.05-09.08.44:532][991]LogActorFactory: Actor Factory created wand4 +[2024.07.05-09.08.45:823][ 92]LogActorFactory: Actor Factory created wand4 +[2024.07.05-09.08.52:405][557]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand53) +[2024.07.05-09.08.53:293][613]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand242) +[2024.07.05-09.09.23:687][764]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand48) +[2024.07.05-09.09.34:863][586]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece7) +[2024.07.05-09.09.36:319][682]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand46) +[2024.07.05-09.09.38:188][812]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece16) +[2024.07.05-09.09.39:641][910]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand46) +[2024.07.05-09.09.40:223][946]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece16) +[2024.07.05-09.09.42:480][105]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand46) +[2024.07.05-09.09.44:985][286]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece16) +[2024.07.05-09.09.45:589][327]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand46) +[2024.07.05-09.09.47:020][433]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece16) +[2024.07.05-09.09.57:475][165]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand242) +[2024.07.05-09.10.04:016][584]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-09.10.04:039][584]LogUObjectHash: Compacting FUObjectHashTables data took 1.83ms +[2024.07.05-09.10.04:107][584]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapEA30150D4CF568EBFEF70E84E5F9AAA5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-09.10.04:123][584]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-09.10.04:258][584]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataCE9B8B7E41197E884A97BDBF86FC3FF6.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-09.10.04:279][584]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-09.10.04:279][584]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-09.10.04:279][584]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-09.10.06:653][755]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand53) +[2024.07.05-09.10.07:453][800]LogEditorViewport: Clicking on Actor (CTRL LMB): StaticMeshActor (wand54) +[2024.07.05-09.10.13:584][224]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand81) +[2024.07.05-09.10.13:978][243]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand242) +[2024.07.05-09.10.14:662][289]Cmd: DUPLICATE +[2024.07.05-09.10.14:663][289]Cmd: ACTOR DUPLICATE +[2024.07.05-09.10.22:194][799]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand242) +[2024.07.05-09.10.22:686][833]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (cornerPiece17) +[2024.07.05-09.10.29:300][317]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand243) +[2024.07.05-09.10.31:225][450]Cmd: DUPLICATE +[2024.07.05-09.10.31:225][450]Cmd: ACTOR DUPLICATE +[2024.07.05-09.10.40:336][ 82]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-09.10.40:357][ 82]LogUObjectHash: Compacting FUObjectHashTables data took 1.45ms +[2024.07.05-09.10.40:420][ 82]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/MapE9D0F510432A3043824ADD9F68B5FA79.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-09.10.40:435][ 82]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-09.10.40:574][ 82]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataD7438B5E4569B4FC016F08B5EF5CAA2A.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-09.10.40:593][ 82]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-09.10.40:593][ 82]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-09.10.40:593][ 82]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-09.10.46:184][490]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-09.10.46:205][490]LogUObjectHash: Compacting FUObjectHashTables data took 0.65ms +[2024.07.05-09.10.46:264][490]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map5095404E4A914C587C01348FC6E925E8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-09.10.46:280][490]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-09.10.46:414][490]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltDataA62DA1014E54B21313BEF090DCCEA82F.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-09.10.46:435][490]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-09.10.46:435][490]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-09.10.46:435][490]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-09.11.12:511][889]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-09.11.12:532][889]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.07.05-09.11.12:594][889]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map4DAD9B87470F14F9AD3737BFB2F0D339.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-09.11.12:609][889]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-09.11.12:746][889]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData9B60D5F2441AEB4B331D18A8440E02FB.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-09.11.12:763][889]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-09.11.12:763][889]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-09.11.12:763][889]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-09.11.28:687][942]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-09.11.28:706][942]LogUObjectHash: Compacting FUObjectHashTables data took 0.48ms +[2024.07.05-09.11.28:763][942]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map0DB921484E86E9A78DB21CAB689F12A5.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-09.11.28:778][942]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-09.11.28:916][942]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData5CEB2ED24EF3AEEEBAF238ABA4A8AE93.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-09.11.28:937][942]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-09.11.28:937][942]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-09.11.28:937][942]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-09.11.51:053][620]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (pillar_big) +[2024.07.05-09.13.15:234][897]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-09.13.15:255][897]LogUObjectHash: Compacting FUObjectHashTables data took 0.66ms +[2024.07.05-09.13.15:323][897]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map212E81174BCB58A96657898CDBD900B8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-09.13.15:339][897]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-09.13.15:482][897]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData861AA23248B56D750B6A35BE8708689D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-09.13.15:502][897]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-09.13.15:502][897]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-09.13.15:502][897]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-09.13.33:273][ 28]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand142) +[2024.07.05-09.13.34:029][ 71]LogEditorViewport: Clicking on Actor (LMB): StaticMeshActor (wand140) +[2024.07.05-09.13.58:987][787]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false +[2024.07.05-09.13.59:008][787]LogUObjectHash: Compacting FUObjectHashTables data took 0.50ms +[2024.07.05-09.13.59:074][787]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map7AF13A764D04B413AFA77E838055C2E3.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map.umap' +[2024.07.05-09.13.59:089][787]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Map_BuiltData" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset" SILENT=true +[2024.07.05-09.13.59:227][787]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/Map_BuiltData26F888E249B4E1F08AAFB69811F09460.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Map_BuiltData.uasset' +[2024.07.05-09.13.59:245][787]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-09.13.59:245][787]LogContentValidation: Display: Validating World /Game/Map.Map +[2024.07.05-09.13.59:245][787]LogContentValidation: Display: Validating MapBuildDataRegistry /Game/Map_BuiltData.Map_BuiltData +[2024.07.05-09.14.35:869][123]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/gen2" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset" SILENT=true +[2024.07.05-09.14.35:875][123]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/gen2D4B2004845B6F1A47275C09CF17C35EC.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/gen2.uasset' +[2024.07.05-09.14.35:890][123]AssetCheck: New page: Asset Save: gen2 +[2024.07.05-09.14.35:891][123]LogContentValidation: Display: Validating Material /Game/Materials/gen2.gen2 +[2024.07.05-09.14.46:553][692]LogSlate: Window 'Message' being destroyed +[2024.07.05-09.14.46:571][692]Message dialog closed, result: Yes, title: Message, text: Would you like to apply the changes of the modified material to the original material? +/Game/Materials/Tür.Tür +(Selecting 'No' will cause all changes to be lost!) +[2024.07.05-09.14.46:833][692]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: BC4B0C3E512432360D68E812E7F0F978A7DA8A14), compiling. +[2024.07.05-09.14.46:857][692]LogMaterial: Display: Missing cached shadermap for Tür in PCD3D_SM5, Default, SM5 (DDC key hash: 2D7D8AA34D24485E218A23DBE40277A4F6CF1462), compiling. +[2024.07.05-09.14.46:877][692]LogUObjectHash: Compacting FUObjectHashTables data took 0.57ms +[2024.07.05-09.14.46:996][692]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-09.14.46:996][692]LogShaderCompilers: Display: Total job queries 279, among them cache hits 135 (48.39%) +[2024.07.05-09.14.46:996][692]LogShaderCompilers: Display: Tracking 122 distinct input hashes that result in 65 distinct outputs (53.28%) +[2024.07.05-09.14.46:996][692]LogShaderCompilers: Display: RAM used: 0.48 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.06% +[2024.07.05-09.14.46:996][692]LogShaderCompilers: Display: ================================================ +[2024.07.05-09.14.47:026][692]LogUObjectHash: Compacting FUObjectHashTables data took 0.44ms +[2024.07.05-09.14.47:054][692]LogUObjectHash: Compacting FUObjectHashTables data took 0.39ms +[2024.07.05-09.14.48:360][692]LogSlate: Window 'Save Content' being destroyed +[2024.07.05-09.14.48:611][692]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Base_color5AC620334942E941923EDD9710EE6F54.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Tür/Texture/DefaultMaterial_Base_color.uasset' +[2024.07.05-09.14.48:646][692]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Mixed_AOFD4B62A442FEBE594FEC728A184D8FE8.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Tür/Texture/DefaultMaterial_Mixed_AO.uasset' +[2024.07.05-09.14.49:280][692]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Normal_DirectX1E1AA664481900089DB8CF84AE75A2AD.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Tür/Texture/DefaultMaterial_Normal_DirectX.uasset' +[2024.07.05-09.14.49:344][692]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/DefaultMaterial_Roughness2FEDA0CC42AC561C90D8BF9B58EB0B0B.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Textures/Tür/Texture/DefaultMaterial_Roughness.uasset' +[2024.07.05-09.14.49:385][692]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Materials/Tür" FILE="../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Tür.uasset" SILENT=true +[2024.07.05-09.14.49:390][692]LogSavePackage: Moving '../../../../../../Users/bib/Documents/GAR/Dino Game/Saved/TürF0565289469835B975F39F9D7796982D.tmp' to '../../../../../../Users/bib/Documents/GAR/Dino Game/Content/Materials/Tür.uasset' +[2024.07.05-09.14.49:451][692]LogWorld: UWorld::CleanupWorld for World_7, bSessionEnded=true, bCleanupResources=true +[2024.07.05-09.14.49:451][692]LogSlate: InvalidateAllWidgets triggered. All widgets were invalidated +[2024.07.05-09.14.49:499][692]LogSlate: Window 'DesertGame - Unreal Editor' being destroyed +[2024.07.05-09.14.49:624][692]AssetCheck: New page: Asset Save: multiple assets +[2024.07.05-09.14.49:624][692]LogContentValidation: Display: Validating Texture2D /Game/Textures/Tür/Texture/DefaultMaterial_Roughness.DefaultMaterial_Roughness +[2024.07.05-09.14.49:624][692]LogContentValidation: Display: Validating Texture2D /Game/Textures/Tür/Texture/DefaultMaterial_Normal_DirectX.DefaultMaterial_Normal_DirectX +[2024.07.05-09.14.49:624][692]LogContentValidation: Display: Validating Texture2D /Game/Textures/Tür/Texture/DefaultMaterial_Mixed_AO.DefaultMaterial_Mixed_AO +[2024.07.05-09.14.49:624][692]LogContentValidation: Display: Validating Texture2D /Game/Textures/Tür/Texture/DefaultMaterial_Base_color.DefaultMaterial_Base_color +[2024.07.05-09.14.49:624][692]LogContentValidation: Display: Validating Material /Game/Materials/Tür.Tür +[2024.07.05-09.14.49:627][693]Cmd: QUIT_EDITOR +[2024.07.05-09.14.49:627][693]LogCore: Engine exit requested (reason: UUnrealEdEngine::CloseEditor()) +[2024.07.05-09.14.49:629][693]LogCore: Engine exit requested (reason: EngineExit() was called; note: exit was already requested) +[2024.07.05-09.14.49:630][693]LogAudio: Display: Beginning Audio Device Manager Shutdown (Module: AudioMixerXAudio2)... +[2024.07.05-09.14.49:630][693]LogAudio: Display: Destroying 1 Remaining Audio Device(s)... +[2024.07.05-09.14.49:630][693]LogAudio: Display: Audio Device unregistered from world 'Map'. +[2024.07.05-09.14.49:631][693]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-09.14.49:632][693]LogAudioMixer: FMixerPlatformXAudio2::StopAudioStream() called +[2024.07.05-09.14.49:686][693]LogAudio: Display: Audio Device Manager Shutdown +[2024.07.05-09.14.49:687][693]LogWindowsTextInputMethodSystem: Display: IME system deactivated. +[2024.07.05-09.14.49:699][693]LogExit: Preparing to exit. +[2024.07.05-09.14.50:524][693]LogUObjectHash: Compacting FUObjectHashTables data took 1.69ms +[2024.07.05-09.14.50:629][693]LogWorld: UWorld::CleanupWorld for World_0, bSessionEnded=true, bCleanupResources=true +[2024.07.05-09.14.50:631][693]LogWorld: UWorld::CleanupWorld for World_1, bSessionEnded=true, bCleanupResources=true +[2024.07.05-09.14.50:633][693]LogWorld: UWorld::CleanupWorld for World_2, bSessionEnded=true, bCleanupResources=true +[2024.07.05-09.14.50:634][693]LogWorld: UWorld::CleanupWorld for World_3, bSessionEnded=true, bCleanupResources=true +[2024.07.05-09.14.50:635][693]LogWorld: UWorld::CleanupWorld for World_4, bSessionEnded=true, bCleanupResources=true +[2024.07.05-09.14.50:636][693]LogWorld: UWorld::CleanupWorld for World_6, bSessionEnded=true, bCleanupResources=true +[2024.07.05-09.14.50:638][693]LogWorld: UWorld::CleanupWorld for World_5, bSessionEnded=true, bCleanupResources=true +[2024.07.05-09.14.50:697][693]LogDemo: Cleaned up 0 splitscreen connections with owner deletion +[2024.07.05-09.14.50:707][693]LogWorld: UWorld::CleanupWorld for None, bSessionEnded=true, bCleanupResources=true +[2024.07.05-09.14.50:707][693]LogExit: Editor shut down +[2024.07.05-09.14.50:708][693]LogExit: Transaction tracking system shut down +[2024.07.05-09.14.51:049][693]LogExit: Object subsystem successfully closed. +[2024.07.05-09.14.51:068][693]LogShaderCompilers: Display: === FShaderJobCache stats === +[2024.07.05-09.14.51:068][693]LogShaderCompilers: Display: Total job queries 279, among them cache hits 135 (48.39%) +[2024.07.05-09.14.51:068][693]LogShaderCompilers: Display: Tracking 122 distinct input hashes that result in 65 distinct outputs (53.28%) +[2024.07.05-09.14.51:068][693]LogShaderCompilers: Display: RAM used: 0.48 MB (0.00 GB) of 819.20 MB (0.80 GB) budget. Usage: 0.06% +[2024.07.05-09.14.51:068][693]LogShaderCompilers: Display: ================================================ +[2024.07.05-09.14.51:086][693]LogShaderCompilers: Display: Shaders left to compile 0 +[2024.07.05-09.14.51:115][693]LogModuleManager: Shutting down and abandoning module BlueprintGraph (874) +[2024.07.05-09.14.51:115][693]LogModuleManager: Shutting down and abandoning module TextureEditor (872) +[2024.07.05-09.14.51:115][693]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (870) +[2024.07.05-09.14.51:115][693]LogModuleManager: Shutting down and abandoning module SceneOutliner (868) +[2024.07.05-09.14.51:116][693]LogModuleManager: Shutting down and abandoning module AddContentDialog (866) +[2024.07.05-09.14.51:117][693]LogModuleManager: Shutting down and abandoning module WidgetCarousel (865) +[2024.07.05-09.14.51:117][693]LogModuleManager: Shutting down and abandoning module EditorWidgets (862) +[2024.07.05-09.14.51:117][693]LogModuleManager: Shutting down and abandoning module StatsViewer (860) +[2024.07.05-09.14.51:117][693]LogModuleManager: Shutting down and abandoning module PIEPreviewDeviceProfileSelector (858) +[2024.07.05-09.14.51:117][693]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (856) +[2024.07.05-09.14.51:117][693]LogModuleManager: Shutting down and abandoning module AutomationWorker (854) +[2024.07.05-09.14.51:117][693]LogModuleManager: Shutting down and abandoning module SteamVREditor (852) +[2024.07.05-09.14.51:117][693]LogModuleManager: Shutting down and abandoning module OculusMR (850) +[2024.07.05-09.14.51:117][693]LogModuleManager: Shutting down and abandoning module TakeRecorderSources (848) +[2024.07.05-09.14.51:117][693]LogModuleManager: Shutting down and abandoning module TakeRecorder (847) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module TakeTrackRecorders (844) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module TakesCore (842) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module OpenXRInput (840) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module GooglePADEditor (838) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module AudioCaptureEditor (836) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (834) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module TemplateSequenceEditor (832) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (830) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module ActorSequenceEditor (828) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module MagicLeapMediaCodecFactory (826) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module MagicLeapMediaFactory (824) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module MagicLeapMediaEditor (822) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (820) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (818) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (816) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module WebMMediaFactory (814) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module WebMMediaEditor (812) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module WebMMedia (810) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module OpenExrWrapper (808) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module ImgMediaFactory (806) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module ImgMediaEditor (804) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module MediaCompositingEditor (802) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module SequenceRecorder (801) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (798) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (796) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (794) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (792) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module PlanarCut (790) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module CharacterAI (788) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module TextureAlignMode (786) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module BspMode (784) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module GeometryMode (782) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module CameraShakePreviewer (780) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module SmartSnapping (778) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module SessionServices (776) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module MeshPaint (774) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module VirtualTexturingEditor (772) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module FoliageEdit (770) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module LandscapeEditor (768) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module MeshPaintMode (766) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (764) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module ActorPickerMode (762) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module PlacementMode (760) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module ViewportSnapping (758) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module ViewportInteraction (756) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module ClothPainter (754) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module SkeletalMeshEditor (753) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module LogVisualizer (750) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module IntroTutorials (748) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (747) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module LuminPlatformEditor (744) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (742) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (740) +[2024.07.05-09.14.51:118][693]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (739) +[2024.07.05-09.14.53:048][693]LogModuleManager: Shutting down and abandoning module WindowsPlatformEditor (736) +[2024.07.05-09.14.53:049][693]LogModuleManager: Shutting down and abandoning module LuminRuntimeSettings (734) +[2024.07.05-09.14.53:049][693]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (732) +[2024.07.05-09.14.53:049][693]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (730) +[2024.07.05-09.14.53:049][693]LogModuleManager: Shutting down and abandoning module TraceInsights (728) +[2024.07.05-09.14.53:049][693]MemoryProfiler: Shutdown +[2024.07.05-09.14.53:049][693]NetworkingProfiler: Shutdown +[2024.07.05-09.14.53:049][693]LoadingProfiler: Shutdown +[2024.07.05-09.14.53:049][693]TimingProfiler: Shutdown +[2024.07.05-09.14.53:049][693]LogModuleManager: Shutting down and abandoning module TraceServices (727) +[2024.07.05-09.14.53:049][693]LogModuleManager: Shutting down and abandoning module EditorInteractiveToolsFramework (724) +[2024.07.05-09.14.53:049][693]LogModuleManager: Shutting down and abandoning module TimeManagementEditor (722) +[2024.07.05-09.14.53:049][693]LogModuleManager: Shutting down and abandoning module InputBindingEditor (720) +[2024.07.05-09.14.53:049][693]LogModuleManager: Shutting down and abandoning module MergeActors (718) +[2024.07.05-09.14.53:050][693]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (716) +[2024.07.05-09.14.53:050][693]LogModuleManager: Shutting down and abandoning module LocalizationService (715) +[2024.07.05-09.14.53:050][693]LogModuleManager: Shutting down and abandoning module HardwareTargeting (712) +[2024.07.05-09.14.53:050][693]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (710) +[2024.07.05-09.14.53:050][693]LogModuleManager: Shutting down and abandoning module UndoHistory (708) +[2024.07.05-09.14.53:050][693]LogModuleManager: Shutting down and abandoning module XmlParser (706) +[2024.07.05-09.14.53:050][693]LogModuleManager: Shutting down and abandoning module Blutility (704) +[2024.07.05-09.14.53:050][693]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (702) +[2024.07.05-09.14.53:050][693]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (701) +[2024.07.05-09.14.53:050][693]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (698) +[2024.07.05-09.14.53:051][693]LogModuleManager: Shutting down and abandoning module InternationalizationSettings (697) +[2024.07.05-09.14.53:051][693]LogModuleManager: Shutting down and abandoning module SettingsEditor (694) +[2024.07.05-09.14.53:051][693]LogModuleManager: Shutting down and abandoning module ProjectLauncher (692) +[2024.07.05-09.14.53:051][693]LogModuleManager: Shutting down and abandoning module SessionFrontend (690) +[2024.07.05-09.14.53:051][693]LogModuleManager: Shutting down and abandoning module ProfilerClient (688) +[2024.07.05-09.14.53:051][693]LogModuleManager: Shutting down and abandoning module DeviceManager (686) +[2024.07.05-09.14.53:051][693]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (685) +[2024.07.05-09.14.53:083][693]LogModuleManager: Shutting down and abandoning module AutomationController (682) +[2024.07.05-09.14.53:083][693]LogModuleManager: Shutting down and abandoning module AutomationWindow (680) +[2024.07.05-09.14.53:083][693]LogModuleManager: Shutting down and abandoning module Layers (678) +[2024.07.05-09.14.53:083][693]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (676) +[2024.07.05-09.14.53:083][693]LogModuleManager: Shutting down and abandoning module DetailCustomizations (674) +[2024.07.05-09.14.53:083][693]LogModuleManager: Shutting down and abandoning module PackagesDialog (672) +[2024.07.05-09.14.53:083][693]LogModuleManager: Shutting down and abandoning module AnimationBlueprintEditor (670) +[2024.07.05-09.14.53:083][693]LogModuleManager: Shutting down and abandoning module Persona (668) +[2024.07.05-09.14.53:083][693]LogModuleManager: Shutting down and abandoning module AdvancedPreviewScene (667) +[2024.07.05-09.14.53:083][693]LogModuleManager: Shutting down and abandoning module AnimGraph (665) +[2024.07.05-09.14.53:083][693]LogModuleManager: Shutting down and abandoning module Kismet (662) +[2024.07.05-09.14.53:092][693]LogModuleManager: Shutting down and abandoning module KismetWidgets (661) +[2024.07.05-09.14.53:092][693]LogModuleManager: Shutting down and abandoning module GraphEditor (658) +[2024.07.05-09.14.53:092][693]LogModuleManager: Shutting down and abandoning module StructViewer (656) +[2024.07.05-09.14.53:092][693]LogModuleManager: Shutting down and abandoning module ClassViewer (654) +[2024.07.05-09.14.53:092][693]LogModuleManager: Shutting down and abandoning module Toolbox (652) +[2024.07.05-09.14.53:092][693]LogModuleManager: Shutting down and abandoning module ModuleUI (650) +[2024.07.05-09.14.53:092][693]LogModuleManager: Shutting down and abandoning module OutputLog (648) +[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module GammaUI (646) +[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module Documentation (644) +[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module LiveCoding (642) +[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module LevelSequence (640) +[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module MovieSceneTracks (638) +[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module MovieScene (636) +[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (634) +[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module LauncherPlatform (632) +[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module AnalyticsET (630) +[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module PortalServices (628) +[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module PortalRpc (626) +[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module MessagingRpc (624) +[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module AudioMixerXAudio2 (622) +[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module AudioMixerCore (621) +[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module AIModule (618) +[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module GameplayDebugger (617) +[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module AITestSuite (615) +[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module NavigationSystem (613) +[2024.07.05-09.14.53:094][693]LogModuleManager: Shutting down and abandoning module ImageWriteQueue (610) +[2024.07.05-09.14.53:108][693]LogModuleManager: Shutting down and abandoning module ProfilerService (608) +[2024.07.05-09.14.53:131][693]LogModuleManager: Shutting down and abandoning module TaskGraph (606) +[2024.07.05-09.14.53:132][693]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaEditor (604) +[2024.07.05-09.14.53:132][693]LogModuleManager: Shutting down and abandoning module OculusEditor (602) +[2024.07.05-09.14.53:132][693]LogModuleManager: Shutting down and abandoning module OculusInput (600) +[2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module ContentBrowserFileDataSource (598) +[2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module ContentBrowserClassDataSource (596) +[2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module ContentBrowserAssetDataSource (594) +[2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module CollectionManager (593) +[2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module TakeSequencer (590) +[2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module TakeMovieScene (588) +[2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module ScreenshotTools (586) +[2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module SynthesisEditor (584) +[2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module Synthesis (582) +[2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (580) +[2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (578) +[2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module OpenXREditor (576) +[2024.07.05-09.14.53:133][693]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (574) +[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module GooglePAD (572) +[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (570) +[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module EditableMesh (568) +[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module AudioCapture (566) +[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module AudioCaptureRtAudio (565) +[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module CableComponent (562) +[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module AssetTags (560) +[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module AndroidPermission (558) +[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (556) +[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module AppleImageUtilsBlueprintSupport (554) +[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module AppleImageUtils (552) +[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module ActorLayerUtilitiesEditor (550) +[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module ActorLayerUtilities (548) +[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module TemplateSequence (546) +[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module MagicLeapLightEstimation (544) +[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module MagicLeapSharedWorld (542) +[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module MagicLeapHelperVulkan (540) +[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module MagicLeapHelperOpenGL (538) +[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module MagicLeapAudio (536) +[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module NiagaraEditorWidgets (534) +[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module VariantManagerContentEditor (532) +[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module DatasmithContentEditor (530) +[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module ImgMedia (528) +[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module MediaCompositing (526) +[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module OpenImageDenoise (524) +[2024.07.05-09.14.53:134][693]LogOpenImageDenoise: OIDN shutting down +[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module MotoSynthEditor (522) +[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module MotoSynth (520) +[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module MeshConversion (518) +[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module DynamicMesh (516) +[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module GeometryAlgorithms (514) +[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module GeometricObjects (512) +[2024.07.05-09.14.53:134][693]LogModuleManager: Shutting down and abandoning module GeometryCollectionTracks (510) +[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module GeometryCollectionSequencer (509) +[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module GeometryCollectionEditor (506) +[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module GeometryCacheTracks (504) +[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module GeometryCacheStreamer (502) +[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module GeometryCacheSequencer (500) +[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module ChaosNiagara (498) +[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module FractureEditor (496) +[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module ChaosSolverEditor (494) +[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module FieldSystemEngine (493) +[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module ChaosClothEditor (490) +[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (488) +[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module AutomationUtilsEditor (486) +[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module AutomationUtils (484) +[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module BackChannel (482) +[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module AlembicImporter (480) +[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module AlembicLibrary (479) +[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module GeometryCache (478) +[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (477) +[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module OodleNetworkHandlerComponent (472) +[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module MaterialAnalyzer (470) +[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (468) +[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module PluginBrowser (466) +[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module CurveEditorTools (464) +[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (462) +[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module CryptoKeysOpenSSL (460) +[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module CryptoKeys (458) +[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module VisualStudioCodeSourceCodeAccess (456) +[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module VisualStudioSourceCodeAccess (454) +[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module RiderSourceCodeAccess (452) +[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module UObjectPlugin (450) +[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module PlasticSourceControl (448) +[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (446) +[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (444) +[2024.07.05-09.14.53:135][693]LogModuleManager: Shutting down and abandoning module PluginUtils (442) +[2024.07.05-09.14.53:136][693]LogModuleManager: Shutting down and abandoning module GitSourceControl (440) +[2024.07.05-09.14.53:136][693]LogModuleManager: Shutting down and abandoning module SourceControl (439) +[2024.07.05-09.14.53:136][693]LogModuleManager: Shutting down and abandoning module CLionSourceCodeAccess (436) +[2024.07.05-09.14.53:136][693]LogModuleManager: Shutting down and abandoning module AnimationSharingEd (434) +[2024.07.05-09.14.53:136][693]LogModuleManager: Shutting down and abandoning module LiveLinkSequencer (432) +[2024.07.05-09.14.53:136][693]LogModuleManager: Shutting down and abandoning module LiveLinkMovieScene (430) +[2024.07.05-09.14.53:136][693]LogModuleManager: Shutting down and abandoning module LiveLinkGraphNode (428) +[2024.07.05-09.14.53:136][693]LogModuleManager: Shutting down and abandoning module LiveLinkEditor (426) +[2024.07.05-09.14.53:136][693]LogModuleManager: Shutting down and abandoning module LiveLinkComponents (424) +[2024.07.05-09.14.53:136][693]LogModuleManager: Shutting down and abandoning module LiveLink (422) +[2024.07.05-09.14.53:587][693]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (420) +[2024.07.05-09.14.53:587][693]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (418) +[2024.07.05-09.14.53:587][693]LogModuleManager: Shutting down and abandoning module Paper2DEditor (416) +[2024.07.05-09.14.53:587][693]LogModuleManager: Shutting down and abandoning module MeshPaintingToolset (414) +[2024.07.05-09.14.53:587][693]LogModuleManager: Shutting down and abandoning module MeshPaintEditorMode (412) +[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module SignificanceManager (410) +[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module SoundFields (408) +[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module RuntimePhysXCooking (406) +[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module PropertyAccessEditor (404) +[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (402) +[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (398) +[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module AudioSynesthesia (396) +[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module AudioSynesthesiaCore (394) +[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module ActorSequence (392) +[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module MagicLeapARPin (390) +[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module MagicLeapHandMeshing (388) +[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module MagicLeapSecureStorage (386) +[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module MagicLeapPrivileges (384) +[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module MagicLeapPlanes (382) +[2024.07.05-09.14.53:588][693]LogMagicLeapPlanes: Planes tracker already destroyed. +[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module MagicLeapImageTracker (380) +[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module MagicLeapIdentity (378) +[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module MagicLeapHandTracking (376) +[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module MagicLeapEyeTracker (374) +[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module MagicLeapController (372) +[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module MagicLeapARPinImpl (370) +[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module MagicLeapAR (368) +[2024.07.05-09.14.53:588][693]LogModuleManager: Shutting down and abandoning module TcpMessaging (366) +[2024.07.05-09.14.53:689][693]LogModuleManager: Shutting down and abandoning module UdpMessaging (364) +[2024.07.05-09.14.53:790][693]LogModuleManager: Shutting down and abandoning module NiagaraAnimNotifies (362) +[2024.07.05-09.14.53:790][693]LogModuleManager: Shutting down and abandoning module Niagara (360) +[2024.07.05-09.14.53:790][693]LogModuleManager: Shutting down and abandoning module SignalProcessing (359) +[2024.07.05-09.14.53:790][693]LogModuleManager: Shutting down and abandoning module NiagaraEditor (357) +[2024.07.05-09.14.53:791][693]LogModuleManager: Shutting down and abandoning module NiagaraCore (354) +[2024.07.05-09.14.53:791][693]LogModuleManager: Shutting down and abandoning module ImgMediaEngine (352) +[2024.07.05-09.14.53:791][693]LogModuleManager: Shutting down and abandoning module PythonScriptPlugin (350) +[2024.07.05-09.14.53:791][693]LogModuleManager: Shutting down and abandoning module DataValidation (348) +[2024.07.05-09.14.53:791][693]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (346) +[2024.07.05-09.14.53:791][693]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (344) +[2024.07.05-09.14.53:791][693]LogModuleManager: Shutting down and abandoning module FacialAnimation (342) +[2024.07.05-09.14.53:791][693]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (340) +[2024.07.05-09.14.53:791][693]LogModuleManager: Shutting down and abandoning module AssetManagerEditor (338) +[2024.07.05-09.14.53:791][693]LogModuleManager: Shutting down and abandoning module LevelEditor (337) +[2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (336) +[2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module CommonMenuExtensions (334) +[2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module MainFrame (332) +[2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module HotReload (331) +[2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module ToolMenus (327) +[2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module ContentBrowser (325) +[2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module ContentBrowserData (324) +[2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module TreeMap (321) +[2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module PropertyAccessNode (318) +[2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module GameplayCameras (316) +[2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module AnimationSharing (314) +[2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module EnvironmentQueryEditor (312) +[2024.07.05-09.14.53:793][693]LogModuleManager: Shutting down and abandoning module Paper2D (310) +[2024.07.05-09.14.53:794][693]LogModuleManager: Shutting down and abandoning module WindowsMoviePlayer (308) +[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module WebMMoviePlayer (306) +[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module NetworkReplayStreaming (304) +[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module PacketHandler (302) +[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module ClothingSystemEditor (300) +[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module ClothingSystemRuntimeNv (298) +[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module MediaAssets (296) +[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module Overlay (294) +[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module OverlayEditor (293) +[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module VREditor (290) +[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module StringTableEditor (288) +[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (286) +[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (284) +[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module FunctionalTesting (282) +[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (280) +[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (279) +[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module UMG (276) +[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module UMGEditor (275) +[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module MessageLog (273) +[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module SlateReflector (268) +[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module Slate (266) +[2024.07.05-09.14.53:797][693]LogModuleManager: Shutting down and abandoning module SlateCore (264) +[2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module LandscapeEditorUtilities (262) +[2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module UnrealEd (260) +[2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module MRMesh (258) +[2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (256) +[2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (254) +[2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module XAudio2 (252) +[2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module Networking (250) +[2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module Core (248) +[2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module MaterialEditor (246) +[2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module MovieSceneTools (244) +[2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module CurveEditor (243) +[2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module Sequencer (241) +[2024.07.05-09.14.53:798][693]LogModuleManager: Shutting down and abandoning module EditorStyle (240) +[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module KismetCompiler (236) +[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module MeshBuilder (234) +[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module MeshUtilities (232) +[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module MeshMergeUtilities (231) +[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module MeshReductionInterface (230) +[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module MeshBoneReduction (229) +[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module SkeletalMeshReduction (227) +[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module ProxyLODMeshReduction (225) +[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (223) +[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module MaterialBaking (219) +[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module NullInstallBundleManager (214) +[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module DerivedDataCache (212) +[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module TargetPlatform (210) +[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module VulkanShaderFormat (209) +[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module ShaderFormatVectorVM (207) +[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (205) +[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module ShaderFormatD3D (203) +[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module MetalShaderFormat (201) +[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module TextureFormatOodle (199) +[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (197) +[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (195) +[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module TextureFormatETC2 (193) +[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (191) +[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (189) +[2024.07.05-09.14.53:800][693]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (187) +[2024.07.05-09.14.53:801][693]LogModuleManager: Shutting down and abandoning module ImageWrapper (186) +[2024.07.05-09.14.53:801][693]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (183) +[2024.07.05-09.14.53:801][693]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (181) +[2024.07.05-09.14.53:801][693]LogModuleManager: Shutting down and abandoning module AudioFormatADPCM (179) +[2024.07.05-09.14.53:801][693]LogModuleManager: Shutting down and abandoning module WindowsServerTargetPlatform (177) +[2024.07.05-09.14.53:801][693]LogModuleManager: Shutting down and abandoning module WindowsClientTargetPlatform (175) +[2024.07.05-09.14.53:801][693]LogModuleManager: Shutting down and abandoning module WindowsTargetPlatform (173) +[2024.07.05-09.14.53:801][693]LogModuleManager: Shutting down and abandoning module WindowsNoEditorTargetPlatform (171) +[2024.07.05-09.14.53:801][693]LogModuleManager: Shutting down and abandoning module TVOSTargetPlatform (169) +[2024.07.05-09.14.53:804][693]LogModuleManager: Shutting down and abandoning module MacServerTargetPlatform (167) +[2024.07.05-09.14.53:804][693]LogModuleManager: Shutting down and abandoning module MacClientTargetPlatform (165) +[2024.07.05-09.14.53:804][693]LogModuleManager: Shutting down and abandoning module MacTargetPlatform (163) +[2024.07.05-09.14.53:804][693]LogModuleManager: Shutting down and abandoning module MacNoEditorTargetPlatform (161) +[2024.07.05-09.14.53:804][693]LogModuleManager: Shutting down and abandoning module LuminTargetPlatform (159) +[2024.07.05-09.14.53:812][693]LogModuleManager: Shutting down and abandoning module LinuxAArch64ServerTargetPlatform (157) +[2024.07.05-09.14.53:812][693]LogModuleManager: Shutting down and abandoning module LinuxAArch64ClientTargetPlatform (155) +[2024.07.05-09.14.53:812][693]LogModuleManager: Shutting down and abandoning module LinuxAArch64NoEditorTargetPlatform (153) +[2024.07.05-09.14.53:812][693]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (151) +[2024.07.05-09.14.53:812][693]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (149) +[2024.07.05-09.14.53:812][693]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (147) +[2024.07.05-09.14.53:812][693]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (145) +[2024.07.05-09.14.53:812][693]LogModuleManager: Shutting down and abandoning module Messaging (143) +[2024.07.05-09.14.53:812][693]LogModuleManager: Shutting down and abandoning module IOSTargetPlatform (141) +[2024.07.05-09.14.53:815][693]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (139) +[2024.07.05-09.14.53:833][693]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (137) +[2024.07.05-09.14.53:833][693]LogModuleManager: Shutting down and abandoning module D3D11RHI (134) +[2024.07.05-09.14.53:833][693]LogModuleManager: Shutting down and abandoning module InputCore (132) +[2024.07.05-09.14.53:833][693]LogModuleManager: Shutting down and abandoning module Settings (130) +[2024.07.05-09.14.53:833][693]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (128) +[2024.07.05-09.14.53:834][693]LogModuleManager: Shutting down and abandoning module PhysXCooking (126) +[2024.07.05-09.14.53:834][693]LogModuleManager: Shutting down and abandoning module Chaos (124) +[2024.07.05-09.14.53:834][693]LogModuleManager: Shutting down and abandoning module WindowsPlatformFeatures (122) +[2024.07.05-09.14.53:834][693]LogModuleManager: Shutting down and abandoning module GameplayMediaEncoder (121) +[2024.07.05-09.14.53:834][693]LogModuleManager: Shutting down and abandoning module AVEncoder (120) +[2024.07.05-09.14.53:834][693]LogModuleManager: Shutting down and abandoning module SteamVRInputDevice (116) +[2024.07.05-09.14.53:834][693]LogModuleManager: Shutting down and abandoning module SteamVRInput (114) +[2024.07.05-09.14.53:834][693]LogModuleManager: Shutting down and abandoning module SteamVR (112) +[2024.07.05-09.14.53:834][693]LogHMD: Freeing OpenVRDLLHandle. +[2024.07.05-09.14.53:834][693]LogModuleManager: Shutting down and abandoning module OculusHMD (110) +[2024.07.05-09.14.53:834][693]LogModuleManager: Shutting down and abandoning module OpenXRHandTracking (108) +[2024.07.05-09.14.53:835][693]LogSlate: Slate User Destroyed. User Index 0, Is Virtual User: 0 +[2024.07.05-09.14.53:835][693]LogModuleManager: Shutting down and abandoning module OpenXREyeTracker (106) +[2024.07.05-09.14.53:835][693]LogModuleManager: Shutting down and abandoning module OpenXRAR (104) +[2024.07.05-09.14.53:835][693]LogModuleManager: Shutting down and abandoning module AugmentedReality (103) +[2024.07.05-09.14.53:835][693]LogModuleManager: Shutting down and abandoning module OpenXRHMD (100) +[2024.07.05-09.14.53:835][693]LogModuleManager: Shutting down and abandoning module ChunkDownloader (98) +[2024.07.05-09.14.53:835][693]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (96) +[2024.07.05-09.14.53:835][693]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (94) +[2024.07.05-09.14.53:835][693]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (90) +[2024.07.05-09.14.53:836][693]LogModuleManager: Shutting down and abandoning module XMPP (85) +[2024.07.05-09.14.53:836][693]LogModuleManager: Shutting down and abandoning module WebSockets (84) +[2024.07.05-09.14.53:860][693]LogModuleManager: Shutting down and abandoning module HTTP (81) +[2024.07.05-09.14.53:860][693]LogHttp: Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: +[2024.07.05-09.14.53:860][693]LogHttp: Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B586A3CB5-484A-2333-CD0E-12AC1B87125C%7D&AppID=UEEditor.Rocket.Release&AppVersion=4.27.2-18319896%2B%2B%2BUE4%2BRelease-4.27&UserID=2dec809b4a56327fa9595785c35a071f%7C63b8892992e6459dae416db387b65b87%7C33453338-63f2-40e2-8637-4e4ac6295529&AppEnvironment=datacollector-binary&UploadType=eteventstream] refs=[1] status=Processing +[2024.07.05-09.14.53:860][693]LogHttp: Display: cleaning up 1 outstanding Http requests. +[2024.07.05-09.14.53:872][693]LogModuleManager: Shutting down and abandoning module SSL (80) +[2024.07.05-09.14.53:874][693]LogModuleManager: Shutting down and abandoning module LauncherChunkInstaller (76) +[2024.07.05-09.14.53:874][693]LogModuleManager: Shutting down and abandoning module MLSDK (74) +[2024.07.05-09.14.53:874][693]LogModuleManager: Shutting down and abandoning module MagicLeap (72) +[2024.07.05-09.14.53:874][693]LogModuleManager: Shutting down and abandoning module NiagaraVertexFactories (70) +[2024.07.05-09.14.53:874][693]LogModuleManager: Shutting down and abandoning module NiagaraShader (68) +[2024.07.05-09.14.53:874][693]LogModuleManager: Shutting down and abandoning module VariantManagerContent (66) +[2024.07.05-09.14.53:874][693]LogModuleManager: Shutting down and abandoning module WmfMedia (64) +[2024.07.05-09.14.53:876][693]LogModuleManager: Shutting down and abandoning module Media (63) +[2024.07.05-09.14.53:877][693]LogModuleManager: Shutting down and abandoning module MediaInfo (62) +[2024.07.05-09.14.53:877][693]LogModuleManager: Shutting down and abandoning module DatasmithContent (58) +[2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module ExrReaderGpu (56) +[2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module ChaosCloth (54) +[2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module PixWinPlugin (52) +[2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module AISupportModule (50) +[2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module DesktopPlatform (48) +[2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module PythonScriptPluginPreload (46) +[2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module PlatformCryptoOpenSSL (44) +[2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module PlatformCryptoTypes (42) +[2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module PlatformCrypto (40) +[2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module OodleDataCompressionFormat (38) +[2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module XGEController (36) +[2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module AnimationModifiers (34) +[2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module AudioEditor (32) +[2024.07.05-09.14.53:878][693]LogModuleManager: Shutting down and abandoning module PropertyEditor (31) +[2024.07.05-09.14.53:879][693]LogModuleManager: Shutting down and abandoning module TextureCompressor (28) +[2024.07.05-09.14.53:879][693]LogModuleManager: Shutting down and abandoning module RenderCore (26) +[2024.07.05-09.14.53:879][693]LogModuleManager: Shutting down and abandoning module Landscape (24) +[2024.07.05-09.14.53:879][693]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (22) +[2024.07.05-09.14.53:880][693]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (20) +[2024.07.05-09.14.53:880][693]LogModuleManager: Shutting down and abandoning module Renderer (18) +[2024.07.05-09.14.53:880][693]LogModuleManager: Shutting down and abandoning module Engine (16) +[2024.07.05-09.14.53:880][693]LogModuleManager: Shutting down and abandoning module CoreUObject (14) +[2024.07.05-09.14.53:880][693]LogModuleManager: Shutting down and abandoning module NetworkFile (12) +[2024.07.05-09.14.53:880][693]LogModuleManager: Shutting down and abandoning module CookedIterativeFile (10) +[2024.07.05-09.14.53:880][693]LogModuleManager: Shutting down and abandoning module StreamingFile (8) +[2024.07.05-09.14.53:880][693]LogModuleManager: Shutting down and abandoning module SandboxFile (6) +[2024.07.05-09.14.53:880][693]LogModuleManager: Shutting down and abandoning module PakFile (4) +[2024.07.05-09.14.53:880][693]LogModuleManager: Shutting down and abandoning module RSA (3) +[2024.07.05-09.14.53:880][693]LogContentStreaming: Display: There are 1 unreleased StreamingManagers +[2024.07.05-09.14.53:904][693]LogD3D11RHI: Shutdown +[2024.07.05-09.14.53:904][693]LogD3D11RHI: CleanupD3DDevice +[2024.07.05-09.14.53:914][693]LogD3D11RHI: Intel Extensions Framework unloaded +[2024.07.05-09.14.53:922][693]LogD3D11RHI: [IntelMetricsDiscovery] Stopped +[2024.07.05-09.14.53:922][693]LogExit: Exiting. +[2024.07.05-09.14.53:930][693]Log file closed, 07/05/24 11:14:53